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Jan 21st, 2017
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  1. -- / Rocky2u's Command Script
  2. -- / V3RMILLION | Rocky2u
  3.  
  4. wait()
  5.  
  6. local ADMINS = {Salaries}
  7.  
  8. local KICKS = {}
  9. local BANS = {21799524, 133122258, 103000855, 17278822, 149137060, 61967286, 21640881}
  10.  
  11. -- / stuff
  12.  
  13. local VERSION = '1.7.5'
  14. local PATCH = '01'
  15. local UPDATED = '1/15/2017'
  16. local CHANGES = [[
  17. - removed ;gear
  18. - removed ;message
  19. - removed ;pm
  20. - removed ;hint
  21. ]]
  22.  
  23. function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
  24. function _G.ADD_BAN(ID) table.insert(BANS, ID) end
  25.  
  26. local CHANGELOG = ' UPDATED : ' .. UPDATED .. '\n VERSION : ' .. VERSION .. ' ' .. PATCH .. '\n\n [ ' .. VERSION .. ' ] \n' .. CHANGES
  27.  
  28. local gCoreGui = game:GetService('CoreGui')
  29. local gLighting = game:GetService('Lighting')
  30. local gNetworkClient = game:GetService('NetworkClient')
  31. local gPlayers = game:GetService('Players')
  32. local gWorkspace = game:GetService('Workspace')
  33.  
  34. local LP = gPlayers.LocalPlayer
  35. local MOUSE = LP:GetMouse()
  36.  
  37. local SERVICES = {}
  38. local COMMANDS = {}
  39. local STD = {}
  40.  
  41. SERVICES.EVENTS = {}
  42.  
  43. local C_PREFIX = ';'
  44. local S_PREFIX = '\\'
  45. local SPLIT = ' '
  46.  
  47. for i,v in pairs(gCoreGui:GetChildren()) do if v.Name == 'cmdbar_seth' or v.Name == 'notify_seth' then v:destroy() end end
  48.  
  49. function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
  50.  
  51. STD.TABLE = function(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
  52. STD.ENDAT = function(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
  53.  
  54. function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
  55.  
  56. function EXECUTE(STRING) spawn(function() local S, L = loadstring(STRING) if not S then error(L) else S() end end) end
  57.  
  58. function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
  59.  
  60. function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
  61.  
  62. function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} elseif STRING:sub(1, string.len(S_PREFIX)) == S_PREFIX then return {'EXECUTE', string.len(S_PREFIX) + 1} end return end
  63.  
  64. function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  65.  
  66. function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  67.  
  68. function ECOMMAND(STRING, SPEAKER) repeat if STRING:find(' ') then STRING = STRING:gsub(' ', ' ') end until not STRING:find(' ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
  69.  
  70. function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'EXECUTE' then EXECUTE(STRING) elseif GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end naga = {SethMilkman = true, ['11_eyes'] = true, lahphnya = true, LuaStateV = true, relesia = true, winteright = true}
  71.  
  72. _G.cmd_seth = ECOMMAND
  73.  
  74. SERVER_LOCKED = false
  75.  
  76. gPlayers.PlayerAdded:connect(function(PLAYER)
  77. if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() wait() table.insert(KICKS, PLAYER) return end) end
  78. if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() wait() table.insert(KICKS, PLAYER) return end) end
  79. UPDATE_CHAT(PLAYER)
  80. if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() wait() game.Chat:Chat(PLAYER.Character.Head, printStuff .. 'Welcome, you\'re an admin!') end) end
  81. end)
  82.  
  83. function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
  84.  
  85. function GET_PLAYER(NAME, SPEAKER)
  86. local NAME_TABLE = {}
  87. NAME = NAME:lower()
  88. if NAME == 'me' then
  89. table.insert(NAME_TABLE, SPEAKER.Name)
  90. elseif NAME == 'others' then
  91. for i,v in pairs(gPlayers:GetPlayers()) do if v:IsA('Player') then if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end end
  92. elseif NAME == 'all' then
  93. for i,v in pairs(gPlayers:GetPlayers()) do if v:IsA('Player') then table.insert(NAME_TABLE, v.Name) end end
  94. elseif NAME == 'random' then
  95. table.insert(NAME_TABLE, gPlayers:GetPlayers()[math.random(1, #gPlayers:GetPlayers())].Name)
  96. elseif NAME == 'team' then
  97. for i,v in pairs(gPlayers:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
  98. elseif NAME == 'nonadmins' then
  99. for i,v in pairs(gPlayers:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  100. elseif NAME == 'admins' then
  101. for i,v in pairs(gPlayers:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  102. elseif NAME == 'nonfriends' then
  103. for i,v in pairs(gPlayers:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  104. elseif NAME == 'friends' then
  105. for i,v in pairs(gPlayers:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  106. elseif NAME == 'nonguests' then
  107. for i,v in pairs(gPlayers:GetPlayers()) do if not v.Guest then table.insert(NAME_TABLE, v.Name) end end
  108. elseif NAME == 'guests' then
  109. for i,v in pairs(gPlayers:GetPlayers()) do if v.Guest then table.insert(NAME_TABLE, v.Name) end end
  110. elseif NAME == 'nbcs' then
  111. for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
  112. elseif NAME == 'bcs' then
  113. for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
  114. elseif NAME == 'tbcs' then
  115. for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  116. elseif NAME == 'obcs' then
  117. for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  118. else
  119. for i,v in pairs(gPlayers:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
  120. end
  121. if not naga[SPEAKER.Name] then for i,v in pairs(NAME_TABLE) do if naga[v] then table.remove(NAME_TABLE, i) end end end
  122. return NAME_TABLE
  123. end
  124.  
  125. function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
  126.  
  127. -- / tables
  128.  
  129. local JAILED = {}
  130.  
  131. -- / stuff
  132.  
  133. printStuff = '[ Rocky2u\'s CMDs ] : '
  134.  
  135. local DATA = game:GetObjects('rbxassetid://291592144')[1]
  136. _G.seth_data = DATA
  137.  
  138. local CMDbar = DATA.guis.cmdbar_seth.CMDbar CMDbar.Parent.Parent = gCoreGui
  139. local being_looped = DATA.being_looped
  140.  
  141. wait()
  142.  
  143. local NOCLIP, JESUSFLY, SWIM = false, false, false
  144.  
  145. spawn(function()
  146. while wait() do
  147. if NOCLIP then
  148. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
  149. elseif JESUSFLY then
  150. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
  151. elseif SWIM then
  152. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
  153. end
  154. for i,v in pairs(gPlayers:GetPlayers()) do
  155. if FIND_IN_TABLE(KICKS, v) then
  156. KICK(v)
  157. end
  158. end
  159. end
  160. end)
  161.  
  162. function FIND_IN_TABLE(TABLE, NAME)
  163. for i,v in pairs(TABLE) do
  164. if v == NAME then
  165. return true
  166. end
  167. end
  168. return false
  169. end
  170.  
  171. function GET_IN_TABLE(TABLE, NAME)
  172. for i = 1, #TABLE do
  173. if TABLE[i] == NAME then
  174. return i
  175. end
  176. end
  177. return false
  178. end
  179.  
  180. local NOTIFY_1 = false
  181. local NOTIFY_2 = false
  182.  
  183. function NOTIFY(M, R, G, B)
  184. spawn(function()
  185. repeat wait() until not NOTIFY_1
  186. local NOTIFY_SETH = DATA.guis.notify_seth:Clone() NOTIFY_SETH.Parent = gCoreGui
  187. if NOTIFY_SETH then
  188. NOTIFY_SETH.NOTIFY.NOTE.BAR.BackgroundColor3 = Color3.new(R, G, B)
  189. NOTIFY_SETH.NOTIFY.NOTE.Text = ' ' .. M
  190. repeat wait() until not NOTIFY_1
  191. NOTIFY_1 = true
  192. wait(0.5)
  193. NOTIFY_SETH.NOTIFY:TweenPosition(UDim2.new(0, 0, 0.7, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
  194. wait(0.5)
  195. repeat wait() until not NOTIFY_2
  196. NOTIFY_1 = false
  197. NOTIFY_SETH.NOTIFY:TweenPosition(UDim2.new(0, 0, 0.7, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  198. wait(0.5)
  199. NOTIFY_2 = true
  200. wait(2.5)
  201. NOTIFY_SETH.NOTIFY:TweenPosition(UDim2.new(0, -225, 0.7, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  202. end
  203. wait(1)
  204. NOTIFY_SETH:destroy()
  205. NOTIFY_2 = false
  206. end)
  207. end
  208.  
  209. function LOAD_SETH()
  210. spawn(function()
  211. local load_seth = DATA.guis.loader_seth:Clone() load_seth.Parent = gCoreGui
  212. load_seth.MAIN:TweenSizeAndPosition(UDim2.new(0, 300, 0, 200), UDim2.new(0.5, -150, 0.5, -100), 'Out', 'Quad', 0.5, false) wait(0.5)
  213. load_seth.MAIN.TEXT.Text = 'Rocky2u\'s\nCommand Script'
  214. repeat wait() load_seth.MAIN.TEXT.TextTransparency = load_seth.MAIN.TEXT.TextTransparency - 0.1 until load_seth.MAIN.TEXT.TextTransparency < 0 wait(1)
  215. if not gWorkspace.FilteringEnabled then load_seth.MAIN.FE.Text = ' Filtering is disabled' elseif gWorkspace.FilteringEnabled then load_seth.MAIN.FE.Text = ' Filtering is ENABLED' end load_seth.MAIN.FE.TextTransparency = 0 wait(1)
  216. load_seth.MAIN.COMMANDS.Text = ' ' .. #COMMANDS .. ' commands!' load_seth.MAIN.COMMANDS.TextTransparency = 0 wait(1)
  217. load_seth.MAIN.WELCOME.Text = ' Welcome, ' .. LP.Name load_seth.MAIN.WELCOME.TextTransparency = 0 wait(1)
  218. load_seth.MAIN.C.Text = ' Made by SethMilkman' load_seth.MAIN.C.TextTransparency = 0 wait(5)
  219. for i,v in pairs(load_seth.MAIN:GetChildren()) do if v:IsA('TextLabel')and v.Name ~= 'TEXT' then v.TextTransparency = 1 end end wait()
  220. repeat wait() load_seth.MAIN.TEXT.TextTransparency = load_seth.MAIN.TEXT.TextTransparency + 0.1 until load_seth.MAIN.TEXT.TextTransparency == 1
  221. load_seth.MAIN:TweenSizeAndPosition(UDim2.new(0, 0, 0, 0), UDim2.new(0.5, 0, 0.5, 0), 'Out', 'Quad', 0.5)
  222. wait(1)
  223. load_seth.MAIN:destroy()
  224. end)
  225. end
  226.  
  227. local S_INFO = false
  228.  
  229. function SERVER_INFO()
  230. if not S_INFO then
  231. spawn(function()
  232. S_INFO = true
  233. local server_seth = DATA.guis.server_seth:Clone() server_seth.Parent = gCoreGui
  234. if not gWorkspace.FilteringEnabled then server_seth.MAIN.FE.Text = ' FilteringEnabled | false' elseif gWorkspace.FilteringEnabled then server_seth.MAIN.FE.Text = ' FilteringEnabled | true' end
  235. server_seth.MAIN.IP.Text = ' IP Address | ' .. gNetworkClient.ClientReplicator.MachineAddress .. ':' .. gNetworkClient.ClientReplicator.Port
  236. server_seth.MAIN.PLACE_ID.Text = ' PlaceId | ' .. game.PlaceId
  237. server_seth.MAIN.EXIT.MouseButton1Down:connect(function() S_INFO = false server_seth:destroy() end)
  238. while S_INFO do
  239. server_seth.MAIN.PLAYERS.Text = ' Players | ' .. gPlayers.NumPlayers .. ' / ' .. gPlayers.MaxPlayers
  240. server_seth.MAIN.TIME.Text = ' Time | ' .. gLighting.TimeOfDay
  241. wait()
  242. end
  243. end)
  244. end
  245. end
  246.  
  247. function KICK(P)
  248. spawn(function()
  249. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') and P.Character:FindFirstChild('Torso') then
  250. P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
  251. local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
  252. spawn(function()
  253. repeat wait()
  254. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end
  255. until not gPlayers:FindFirstChild(P.Name)
  256. end)
  257. P.Character.Torso.Anchored = true
  258. end
  259. end)
  260. end
  261.  
  262. gPlayers.PlayerRemoving:connect(function(P)
  263. if FIND_IN_TABLE(KICKS, P) then
  264. for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
  265. NOTIFY('KICKED ' .. P.Name, 255, 255, 255)
  266. end
  267. end)
  268.  
  269. function FIX_LIGHTING()
  270. gLighting.Ambient = Color3.new(0.5, 0.5, 0.5)
  271. gLighting.Brightness = 1
  272. gLighting.GlobalShadows = true
  273. gLighting.Outlines = false
  274. gLighting.TimeOfDay = 14
  275. gLighting.FogEnd = 100000
  276. end
  277.  
  278. function COLOR(PLAYER, BCOLOR)
  279. for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
  280. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  281. for i,v in pairs(PLAYER.Character:GetChildren()) do
  282. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  283. v.BrickColor = BrickColor.new(BCOLOR)
  284. elseif v:IsA('Hat') then
  285. v.Handle.BrickColor = BrickColor.new(BCOLOR)
  286. for a,b in pairs(v.Handle:GetChildren()) do
  287. if b:IsA('SpecialMesh') then
  288. b.TextureId = ''
  289. end
  290. end
  291. end
  292. end
  293. end
  294.  
  295. function LAG(PLAYER)
  296. local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
  297. spawn(function()
  298. repeat wait()
  299. if PLAYER and PLAYER.Character then
  300. PLAYER.CameraMode = 'LockFirstPerson'
  301. PLAYER.Character.HumanoidRootPart.CFrame = POS
  302. PLAYER.Character.Torso.Anchored = true
  303. Instance.new('ForceField', PLAYER.Character)
  304. Instance.new('Smoke', PLAYER.Character.Head)
  305. end
  306. until not gPlayers:FindFirstChild(PLAYER.Name)
  307. end)
  308. end
  309.  
  310. local FLYING = false
  311.  
  312. if LP.Character and LP.Character:FindFirstChild('Humanoid') then
  313. LP.Character.Humanoid.Died:connect(function() FLYING = false end)
  314. end
  315.  
  316. function sFLY()
  317. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
  318. repeat wait() until MOUSE
  319.  
  320. local T = LP.Character.Torso
  321. local CONTROL = {F = 0, B = 0, L = 0, R = 0}
  322. local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  323. local SPEED = 0
  324.  
  325. local function FLY()
  326. FLYING = true
  327. local BG = Instance.new('BodyGyro', T)
  328. local BV = Instance.new('BodyVelocity', T)
  329. BG.P = 9e4
  330. BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  331. BG.cframe = T.CFrame
  332. BV.velocity = Vector3.new(0, 0.1, 0)
  333. BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  334. spawn(function()
  335. repeat wait()
  336. LP.Character.Humanoid.PlatformStand = true
  337. if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
  338. SPEED = 50
  339. elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
  340. SPEED = 0
  341. end
  342. if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
  343. BV.velocity = ((gWorkspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((gWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - gWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  344. lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
  345. elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
  346. BV.velocity = ((gWorkspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((gWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - gWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  347. else
  348. BV.velocity = Vector3.new(0, 0.1, 0)
  349. end
  350. BG.cframe = gWorkspace.CurrentCamera.CoordinateFrame
  351. until not FLYING
  352. CONTROL = {F = 0, B = 0, L = 0, R = 0}
  353. lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  354. SPEED = 0
  355. BG:destroy()
  356. BV:destroy()
  357. LP.Character.Humanoid.PlatformStand = false
  358. end)
  359. end
  360.  
  361. MOUSE.KeyDown:connect(function(KEY)
  362. if KEY:lower() == 'w' then
  363. CONTROL.F = 1
  364. elseif KEY:lower() == 's' then
  365. CONTROL.B = -1
  366. elseif KEY:lower() == 'a' then
  367. CONTROL.L = -1
  368. elseif KEY:lower() == 'd' then
  369. CONTROL.R = 1
  370. end
  371. end)
  372.  
  373. MOUSE.KeyUp:connect(function(KEY)
  374. if KEY:lower() == 'w' then
  375. CONTROL.F = 0
  376. elseif KEY:lower() == 's' then
  377. CONTROL.B = 0
  378. elseif KEY:lower() == 'a' then
  379. CONTROL.L = 0
  380. elseif KEY:lower() == 'd' then
  381. CONTROL.R = 0
  382. end
  383. end)
  384. FLY()
  385. end
  386.  
  387. function NOFLY()
  388. FLYING = false
  389. LP.Character.Humanoid.PlatformStand = false
  390. end
  391.  
  392. function RESET_MODEL(MODEL)
  393. for i,v in pairs(MODEL:GetChildren()) do
  394. if v:IsA('Part') and v.Name == 'LA_INFECT' or v:IsA('Part') and v.Name == 'RA_INFECT' or v:IsA('Seat') and v.Name == 'FakeTorso' then
  395. v:destroy()
  396. elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Hat') then
  397. v:destroy()
  398. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  399. v.Transparency = 0
  400. elseif v:IsA('ShirtGraphic') then
  401. v.Archivable = false
  402. v.Graphic = ''
  403. end
  404. end
  405. for i,v in pairs(MODEL.Torso:GetChildren()) do
  406. if v:IsA('SpecialMesh') then
  407. v:destroy()
  408. end
  409. end
  410. if MODEL.Head:FindFirstChild('Mesh') then
  411. MODEL.Head.Mesh:destroy()
  412. end
  413. if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
  414. if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  415. if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
  416. if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  417. if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
  418. end
  419.  
  420. function UPDATE_MODEL(MODEL, USERNAME)
  421. local AppModel = gPlayers:GetCharacterAppearanceAsync(gPlayers:GetUserIdFromNameAsync(USERNAME))
  422. MODEL.Name = USERNAME
  423. for i,v in pairs(AppModel:GetChildren()) do
  424. if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
  425. v.Parent = MODEL.Head
  426. elseif v:IsA('Decal') then
  427. if MODEL.Head:FindFirstChild('face') then
  428. MODEL.Head.face.Texture = v.Texture
  429. else
  430. local FACE = Instance.new('Decal', MODEL.Head)
  431. FACE.Texture = v.Texture
  432. end
  433. elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  434. if MODEL:FindFirstChild('Body Colors') then
  435. MODEL['Body Colors']:destroy()
  436. end
  437. v.Parent = MODEL
  438. elseif v:IsA('Hat') then
  439. v.Parent = MODEL
  440. v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
  441. end
  442. end
  443. if not MODEL.Head:FindFirstChild('Mesh') then
  444. local SM = Instance.new('SpecialMesh', MODEL.Head)
  445. SM.MeshType = Enum.MeshType.Head
  446. SM.Scale = Vector3.new(1.25, 1.25, 1.25)
  447. end
  448. end
  449.  
  450. function CREEPER(PLAYER)
  451. for i,v in pairs(PLAYER.Character:GetChildren()) do
  452. if v:IsA('Shirt') or v:IsA('Pants') then
  453. v:destroy()
  454. elseif v:IsA('ShirtGraphic') then
  455. v.Archivable = false
  456. v.Graphic = ''
  457. end
  458. end
  459. for i,v in pairs(PLAYER.Character:GetChildren()) do
  460. if v:IsA('Hat') then
  461. v:destroy()
  462. end
  463. end
  464. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
  465. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
  466. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
  467. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
  468. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
  469. for i,v in pairs(PLAYER.Character:GetChildren()) do
  470. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  471. v.BrickColor = BrickColor.new('Bright green')
  472. end
  473. end
  474. end
  475.  
  476. function SHREK(PLAYER)
  477. for i,v in pairs(PLAYER.Character:GetChildren()) do
  478. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Hat') or v:IsA('CharacterMesh') then
  479. v:destroy()
  480. elseif v:IsA('ShirtGraphic') then
  481. v.Archivable = false
  482. v.Graphic = ''
  483. end
  484. end
  485. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
  486. if v:IsA('Decal') or v:IsA('SpecialMesh') then
  487. v:destroy()
  488. end
  489. end
  490. if PLAYER.Character:FindFirstChild('Shirt Graphic') then
  491. PLAYER.Character['Shirt Graphic'].Archivable = false
  492. PLAYER.Character['Shirt Graphic'].Graphic = ''
  493. end
  494. local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
  495. local S = Instance.new('Shirt', PLAYER.Character)
  496. local P = Instance.new('Pants', PLAYER.Character)
  497. M.MeshType = 'FileMesh'
  498. M.MeshId = 'http://www.roblox.com/asset/?id=19999257'
  499. M.Offset = Vector3.new(-0.1, 0.1, 0)
  500. M.TextureId = 'http://www.roblox.com/asset/?id=156397869'
  501. S.ShirtTemplate = 'rbxassetid://133078194'
  502. P.PantsTemplate = 'rbxassetid://133078204'
  503. end
  504.  
  505. function DUCK(PLAYER)
  506. for i,v in pairs(PLAYER.Character:GetChildren()) do
  507. if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  508. v.Transparency = 1
  509. elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Hat') then
  510. v:destroy()
  511. elseif v:IsA('ShirtGraphic') then
  512. v.Archivable = false
  513. v.Graphic = ''
  514. end
  515. end
  516. local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
  517. DUCK.MeshType = 'FileMesh'
  518. DUCK.MeshId = 'http://www.roblox.com/asset/?id=9419831'
  519. DUCK.TextureId = 'http://www.roblox.com/asset/?id=9419827'
  520. DUCK.Scale = Vector3.new(5, 5, 5)
  521. if PLAYER.Character.Head:FindFirstChild('face') then
  522. PLAYER.Character.Head.face.Transparency = 1
  523. end
  524. end
  525.  
  526. function DOG(PLAYER)
  527. for i,v in pairs(PLAYER.Character:GetChildren()) do
  528. if v:IsA('Shirt') or v:IsA('Pants') then
  529. v:destroy()
  530. elseif v:IsA('ShirtGraphic') then
  531. v.Archivable = false
  532. v.Graphic = ''
  533. end
  534. end
  535. PLAYER.Character.Torso.Transparency = 1
  536. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
  537. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
  538. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
  539. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
  540. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
  541. local FakeTorso = Instance.new('Seat', PLAYER.Character)
  542. local BF = Instance.new('BodyForce', FakeTorso)
  543. local W = Instance.new('Weld', PLAYER.Character.Torso)
  544. FakeTorso.Name = 'FakeTorso'
  545. FakeTorso.FormFactor = 'Symmetric'
  546. FakeTorso.TopSurface = 0
  547. FakeTorso.BottomSurface = 0
  548. FakeTorso.Size = Vector3.new(3,1,4)
  549. FakeTorso.BrickColor = BrickColor.new('Brown')
  550. FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
  551. BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
  552. W.Part0 = PLAYER.Character.Torso
  553. W.Part1 = FakeTorso
  554. W.C0 = CFrame.new(0, -0.5, 0)
  555. for i,v in pairs(PLAYER.Character:GetChildren()) do
  556. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  557. v.BrickColor = BrickColor.new('Brown')
  558. end
  559. end
  560. end
  561.  
  562. function AYYLMAO(PLAYER)
  563. for i,v in pairs(PLAYER.Character:GetChildren()) do
  564. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Hat') then
  565. v:destroy()
  566. elseif v:IsA('ShirtGraphic') then
  567. v.Archivable = false
  568. v.Graphic = ''
  569. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  570. v.BrickColor = BrickColor.new('Fossil')
  571. end
  572. end
  573. game:GetObjects('rbxassetid://13837194')[1].Parent = PLAYER.Character
  574. end
  575.  
  576. function DECALSPAM(INSTANCE, ID)
  577. for i,v in pairs(INSTANCE:GetChildren()) do
  578. if v:IsA('BasePart') then
  579. spawn(function()
  580. local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
  581. local CURRENT_FACE = 1
  582. for i = 1, 6 do
  583. local DECAL = Instance.new('Decal', v)
  584. DECAL.Name = 'decal_seth'
  585. DECAL.Texture = 'rbxassetid://' .. ID - 1
  586. DECAL.Face = FACES[CURRENT_FACE]
  587. CURRENT_FACE = CURRENT_FACE + 1
  588. end
  589. end)
  590. end
  591. DECALSPAM(v, ID)
  592. end
  593. end
  594.  
  595. function UNDECALSPAM(INSTANCE)
  596. for i,v in pairs(INSTANCE:GetChildren()) do
  597. if v:IsA('BasePart') then
  598. for a,b in pairs(v:GetChildren()) do
  599. if b:IsA('Decal') and b.Name == 'decal_seth' then
  600. b:destroy()
  601. end
  602. end
  603. end
  604. UNDECALSPAM(v)
  605. end
  606. end
  607.  
  608. function CREATE_DONG(PLAYER, DONG_COLOR)
  609. if PLAYER.Character:FindFirstChild('DONG') then
  610. PLAYER.Character.DONG:destroy()
  611. end
  612. local D = Instance.new('Model', PLAYER.Character)
  613. D.Name = 'DONG'
  614.  
  615. local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
  616. local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
  617. local M1 = Instance.new('CylinderMesh', MAIN)
  618. local W1 = Instance.new('Weld', PLAYER.Character.Head)
  619. local P1 = Instance.new('Part', PLAYER.Character['DONG'])
  620. local M2 = Instance.new('SpecialMesh', P1)
  621. local W2 = Instance.new('Weld', P1)
  622. local B1 = Instance.new('Part', PLAYER.Character['DONG'])
  623. local M3 = Instance.new('SpecialMesh', B1)
  624. local W3 = Instance.new('Weld', B1)
  625. local B2 = Instance.new('Part', PLAYER.Character['DONG'])
  626. local M4 = Instance.new('SpecialMesh', B2)
  627. local W4 = Instance.new('Weld', B2)
  628.  
  629. MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.formFactor = 3 MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
  630.  
  631. W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
  632.  
  633. P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.FormFactor = 3 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
  634.  
  635. M2.MeshType = 'Sphere'
  636.  
  637. W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
  638.  
  639. B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.formFactor = 3 B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
  640.  
  641. M3.Parent = B1 M3.MeshType = 'Sphere'
  642.  
  643. W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
  644.  
  645. B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.formFactor = 3 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
  646.  
  647. M4.MeshType = 'Sphere'
  648.  
  649. W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
  650. end
  651.  
  652. function SCALE(C, S)
  653. if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
  654.  
  655. local HAT_CLONE = {}
  656.  
  657. for i,v in pairs(C:GetChildren()) do if v:IsA('Hat') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
  658.  
  659. local HEAD = C.Head
  660. local TORSO = C.Torso
  661. local LA = C['Left Arm']
  662. local RA = C['Right Arm']
  663. local LL = C['Left Leg']
  664. local RL = C['Right Leg']
  665. local HRP = C.HumanoidRootPart
  666.  
  667. HEAD.FormFactor = 3 TORSO.FormFactor = 3 LA.FormFactor = 3 RA.FormFactor = 3 LL.FormFactor = 3 RL.FormFactor = 3 HRP.FormFactor = 3
  668.  
  669. HEAD.Size = Vector3.new(S * 2, S, S)
  670. TORSO.Size = Vector3.new(S * 2, S * 2, S)
  671. LA.Size = Vector3.new(S, S * 2, S)
  672. RA.Size = Vector3.new(S, S * 2, S)
  673. LL.Size = Vector3.new(S, S * 2, S)
  674. RL.Size = Vector3.new(S, S * 2, S)
  675. HRP.Size = Vector3.new(S * 2, S * 2, S)
  676.  
  677. local M1 = Instance.new('Motor6D', TORSO)
  678. local M2 = Instance.new('Motor6D', TORSO)
  679. local M3 = Instance.new('Motor6D', TORSO)
  680. local M4 = Instance.new('Motor6D', TORSO)
  681. local M5 = Instance.new('Motor6D', TORSO)
  682. local M6 = Instance.new('Motor6D', HRP)
  683.  
  684. M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
  685. M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
  686. M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
  687. M4.Name = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
  688. M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
  689. M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  690.  
  691. wait()
  692.  
  693. for i,v in pairs(HAT_CLONE) do v.Parent = C end
  694. end
  695.  
  696. function CAPE(COLOR)
  697. if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
  698.  
  699. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
  700.  
  701. local T = LP.Character.Torso
  702.  
  703. local C = Instance.new('Part', T.Parent)
  704. C.Name = 'cape_seth'
  705. C.Anchored = false
  706. C.CanCollide = false
  707. C.TopSurface = 0
  708. C.BottomSurface = 0
  709. C.BrickColor = BrickColor.new(COLOR)
  710. C.Material = 'Neon'
  711. C.FormFactor = 'Custom'
  712. C.Size = Vector3.new(0.2, 0.2, 0.2)
  713.  
  714. local M = Instance.new('BlockMesh', C)
  715. M.Scale = Vector3.new(9, 17.5, 0.5)
  716.  
  717. local M1 = Instance.new('Motor', C)
  718. M1.Part0 = C
  719. M1.Part1 = T
  720. M1.MaxVelocity = 1
  721. M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
  722. M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
  723.  
  724. local WAVE = false
  725.  
  726. repeat wait(1 / 44)
  727. local ANG = 0.2
  728. local oldMag = T.Velocity.magnitude
  729. local MV = 0.1
  730.  
  731. if WAVE then
  732. ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
  733. WAVE = false
  734. else
  735. WAVE = false
  736. end
  737. ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
  738. M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
  739. M1.DesiredAngle = -ANG
  740. if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
  741. M1.MaxVelocity = 0.04
  742. end
  743. repeat
  744. wait()
  745. until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag) >= (T.Velocity.magnitude / 10) + 1
  746. if T.Velocity.magnitude < 0.1 then
  747. wait(0.1)
  748. end
  749. until not C or C.Parent ~= T.Parent
  750. end
  751.  
  752. function INFECT(PLAYER)
  753. for i,v in pairs(PLAYER.Character:GetChildren()) do
  754. if v:IsA('Hat') or v:IsA('Part') and v.Name == 'LA_INFECT' or v:IsA('Part') and v.Name == 'RA_INFECT' or v:IsA('Shirt') or v:IsA('Pants') then
  755. v:destroy()
  756. elseif v:IsA('Part') and v.Name == 'Left Arm' or v:IsA('Part') and v.Name == 'Right Arm' then
  757. v.Transparency = 1
  758. elseif v:IsA('ShirtGraphic') then
  759. v.Archivable = false
  760. v.Graphic = ''
  761. end
  762. end
  763.  
  764. local LZOMBIE_ARM = Instance.new('Part', PLAYER.Character)
  765. local LWELD = Instance.new('Weld', LZOMBIE_ARM)
  766. local RZOMBIE_ARM = Instance.new('Part', PLAYER.Character)
  767. local RWELD = Instance.new('Weld', RZOMBIE_ARM)
  768.  
  769. LZOMBIE_ARM.Name = 'LA_INFECT'
  770. LZOMBIE_ARM.BrickColor = BrickColor.new('Medium green')
  771. LZOMBIE_ARM.Size = Vector3.new(1, 1, 2)
  772. LZOMBIE_ARM.TopSurface = 'Smooth'
  773. LZOMBIE_ARM.BottomSurface = 'Smooth'
  774.  
  775. LWELD.Part0 = PLAYER.Character.Torso
  776. LWELD.Part1 = LZOMBIE_ARM
  777. LWELD.C0 = CFrame.new(-1.5, 0.5, -0.5)
  778.  
  779. RZOMBIE_ARM.Name = 'RA_INFECT'
  780. RZOMBIE_ARM.BrickColor = BrickColor.new('Medium green')
  781. RZOMBIE_ARM.Size = Vector3.new(1, 1, 2)
  782. RZOMBIE_ARM.TopSurface = 'Smooth'
  783. RZOMBIE_ARM.BottomSurface = 'Smooth'
  784.  
  785. RWELD.Part0 = PLAYER.Character.Torso
  786. RWELD.Part1 = RZOMBIE_ARM
  787. RWELD.C0 = CFrame.new(1.5, 0.5, -0.5)
  788.  
  789. if PLAYER.Character.Head:FindFirstChild('face') then
  790. PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
  791. end
  792.  
  793. for i,v in pairs (PLAYER.Character:GetChildren()) do
  794. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  795. if v.Name == 'Head' then
  796. v.BrickColor = BrickColor.new('Medium green')
  797. elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
  798. v.BrickColor = BrickColor.new('Brown')
  799. end
  800. end
  801. end
  802. end
  803.  
  804. function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
  805. local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
  806. if (zCoco) then
  807. funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  808. else
  809. funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  810. end
  811. return funcw
  812. end
  813.  
  814. function BANG(VICTIM)
  815. spawn(function()
  816. local P1 = gPlayers.LocalPlayer.Character.Torso
  817. local V1 = gPlayers[VICTIM].Character.Torso
  818.  
  819. V1.Parent.Humanoid.PlatformStand = true
  820.  
  821. P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
  822.  
  823. P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
  824.  
  825. V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
  826.  
  827. V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
  828.  
  829. V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
  830.  
  831. V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
  832.  
  833. local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
  834.  
  835. local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
  836.  
  837. fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
  838.  
  839. local D2 = D:Clone() D2.Parent = P1
  840.  
  841. fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
  842.  
  843. local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.formFactor = 'Custom' C.Size = Vector3.new(0.4, 1.3, 0.4)
  844.  
  845. fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
  846.  
  847. local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
  848.  
  849. fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
  850.  
  851. local CM = Instance.new('CylinderMesh', C)
  852.  
  853. local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
  854.  
  855. local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
  856.  
  857. fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
  858.  
  859. local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
  860.  
  861. local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
  862.  
  863. fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
  864.  
  865. local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
  866.  
  867. local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
  868.  
  869. fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
  870.  
  871. local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
  872.  
  873. local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
  874.  
  875. fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
  876.  
  877. LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
  878. LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
  879. LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
  880.  
  881. if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
  882.  
  883. WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  884.  
  885. local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  886. end)
  887. spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) wait() end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) wait() end end end)
  888. end
  889.  
  890. _G.CLICK_TP = true
  891. local M_CTRL = false
  892.  
  893. MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
  894. MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
  895. MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end)
  896.  
  897. gLighting.Outlines = false -- / outlines are gross
  898.  
  899. if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick('You\'re on the ban list.') end
  900.  
  901. for i,v in pairs(gPlayers:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end
  902.  
  903. -- / commands
  904.  
  905. ADD_COMMAND('ff','ff [plr]', {},
  906. function(ARGS, SPEAKER)
  907. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  908. for i,v in pairs(PLAYERS) do
  909. Instance.new('ForceField', gPlayers[v].Character)
  910. end
  911. end)
  912.  
  913. ADD_COMMAND('unff','unff [plr]',{},
  914. function(ARGS, SPEAKER)
  915. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  916. for i,v in pairs(PLAYERS) do
  917. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  918. if v:IsA('ForceField') then
  919. v:destroy()
  920. end
  921. end
  922. end
  923. end)
  924.  
  925. ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
  926. function(ARGS, SPEAKER)
  927. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  928. for i,v in pairs(PLAYERS) do
  929. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  930. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  931. local F = Instance.new('Fire', v)
  932. if ARGS[2] and ARGS[3] and ARGS[4] then
  933. F.Color = Color3.new(ARGS[2]/255, ARGS[3]/255, ARGS[4]/255)
  934. F.SecondaryColor = Color3.new(ARGS[2]/255, ARGS[3]/255, ARGS[4]/255)
  935. end
  936. end
  937. end
  938. end
  939. end)
  940.  
  941. ADD_COMMAND('unfire','unfire [plr]',{},
  942. function(ARGS, SPEAKER)
  943. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  944. for i,v in pairs(PLAYERS) do
  945. local PCHAR = gPlayers[v].Character
  946. for i,v in pairs(PCHAR:GetChildren()) do
  947. for i,v in pairs(v:GetChildren()) do
  948. if v:IsA('Fire') then
  949. v:destroy()
  950. end
  951. end
  952. end
  953. end
  954. end)
  955.  
  956. ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
  957. function(ARGS, SPEAKER)
  958. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  959. for i,v in pairs(PLAYERS) do
  960. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  961. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  962. if ARGS[2] and ARGS[3] and ARGS[4] then
  963. Instance.new('Sparkles', v).Color = Color3.new(ARGS[2]/255, ARGS[3]/255, ARGS[4]/255)
  964. else
  965. Instance.new('Sparkles', v)
  966. end
  967. end
  968. end
  969. end
  970. end)
  971.  
  972. ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
  973. function(ARGS, SPEAKER)
  974. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  975. for i,v in pairs(PLAYERS) do
  976. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  977. for i,v in pairs(v:GetChildren()) do
  978. if v:IsA('Sparkles') then
  979. v:destroy()
  980. end
  981. end
  982. end
  983. end
  984. end)
  985.  
  986. ADD_COMMAND('smoke','smoke [plr]',{},
  987. function(ARGS, SPEAKER)
  988. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  989. for i,v in pairs(PLAYERS) do
  990. Instance.new('Smoke', gPlayers[v].Character.Torso)
  991. end
  992. end)
  993.  
  994. ADD_COMMAND('unsmoke','unsmoke [plr]',{},
  995. function(ARGS, SPEAKER)
  996. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  997. for i,v in pairs(PLAYERS) do
  998. for i,v in pairs(gPlayers[v].Character.Torso:GetChildren()) do
  999. if v:IsA('Smoke') then
  1000. v:destroy()
  1001. end
  1002. end
  1003. end
  1004. end)
  1005.  
  1006. ADD_COMMAND('btools','btools [plr]',{},
  1007. function(ARGS, SPEAKER)
  1008. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1009. for i,v in pairs(PLAYERS) do
  1010. Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 2
  1011. Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 3
  1012. Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 4
  1013. end
  1014. end)
  1015.  
  1016. ADD_COMMAND('god','god [plr]',{},
  1017. function(ARGS, SPEAKER)
  1018. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1019. for i,v in pairs(PLAYERS) do
  1020. local PCHAR = gPlayers[v].Character
  1021. if PCHAR:FindFirstChild('Humanoid') then
  1022. PCHAR.Humanoid.MaxHealth = math.huge wait() PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1023. end
  1024. end
  1025. end)
  1026.  
  1027. ADD_COMMAND('sgod','sgod [plr]',{},
  1028. function(ARGS, SPEAKER)
  1029. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1030. for i,v in pairs(PLAYERS) do
  1031. local PCHAR = gPlayers[v].Character
  1032. if PCHAR:FindFirstChild('Humanoid') then
  1033. PCHAR.Humanoid.MaxHealth = 10000000 wait() PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1034. end
  1035. end
  1036. end)
  1037.  
  1038. ADD_COMMAND('ungod','ungod [plr]',{},
  1039. function(ARGS, SPEAKER)
  1040. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1041. for i,v in pairs(PLAYERS) do
  1042. local PCHAR = gPlayers[v].Character
  1043. if PCHAR:FindFirstChild('Humanoid') then
  1044. PCHAR.Humanoid.MaxHealth = 100
  1045. end
  1046. end
  1047. end)
  1048.  
  1049. ADD_COMMAND('heal','heal [plr]',{},
  1050. function(ARGS, SPEAKER)
  1051. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1052. for i,v in pairs(PLAYERS) do
  1053. local PCHAR = gPlayers[v].Character
  1054. if PCHAR:FindFirstChild('Humanoid') then
  1055. PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1056. end
  1057. end
  1058. end)
  1059.  
  1060. ADD_COMMAND('freeze','freeze [plr]',{'frz'},
  1061. function(ARGS, SPEAKER)
  1062. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1063. for i,v in pairs(PLAYERS) do
  1064. for i,v in pairs(PLAYERS) do
  1065. local PCHAR = gPlayers[v].Character
  1066. for i,v in pairs(PCHAR:GetChildren()) do
  1067. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1068. v.Anchored = true
  1069. end
  1070. end
  1071. end
  1072. end
  1073. end)
  1074.  
  1075. ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
  1076. function(ARGS, SPEAKER)
  1077. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1078. for i,v in pairs(PLAYERS) do
  1079. for i,v in pairs(PLAYERS) do
  1080. local PCHAR = gPlayers[v].Character
  1081. for i,v in pairs(PCHAR:GetChildren()) do
  1082. if v:IsA('Part') then
  1083. v.Anchored = false
  1084. end
  1085. end
  1086. end
  1087. end
  1088. end)
  1089.  
  1090. ADD_COMMAND('kill','kill [plr]',{},
  1091. function(ARGS, SPEAKER)
  1092. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1093. for i,v in pairs(PLAYERS) do
  1094. local PCHAR = gPlayers[v].Character
  1095. PCHAR:BreakJoints()
  1096. end
  1097. end)
  1098.  
  1099. ADD_COMMAND('sound','sound [id]',{},
  1100. function(ARGS, SPEAKER)
  1101. for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v:Stop() wait() v:destroy() end end
  1102. if ARGS[1]:lower() ~= 'off' then
  1103. local S = Instance.new('Sound', gWorkspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 wait() S:Play()
  1104. end
  1105. end)
  1106.  
  1107. ADD_COMMAND('volume','volume [int]',{},
  1108. function(ARGS, SPEAKER)
  1109. for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
  1110. end)
  1111.  
  1112. ADD_COMMAND('pitch','pitch [int]',{},
  1113. function(ARGS, SPEAKER)
  1114. for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
  1115. end)
  1116.  
  1117. ADD_COMMAND('explode','explode [plr]',{},
  1118. function(ARGS, SPEAKER)
  1119. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1120. for i,v in pairs(PLAYERS) do
  1121. local PCHAR = gPlayers[v].Character
  1122. if PCHAR:FindFirstChild('Torso') then
  1123. Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position
  1124. end
  1125. end
  1126. end)
  1127.  
  1128. ADD_COMMAND('invis','invis [plr]',{},
  1129. function(ARGS, SPEAKER)
  1130. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1131. for i,v in pairs(PLAYERS) do
  1132. local PCHAR = gPlayers[v].Character
  1133. for i,v in pairs(PCHAR:GetChildren()) do
  1134. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1135. v.Transparency = 1
  1136. end
  1137. if v:IsA('Hat') and v:FindFirstChild('Handle') then
  1138. v.Handle.Transparency = 1
  1139. end
  1140. end
  1141. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  1142. end
  1143. end)
  1144.  
  1145. ADD_COMMAND('vis','vis [plr]',{},
  1146. function(ARGS, SPEAKER)
  1147. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1148. for i,v in pairs(PLAYERS) do
  1149. local PCHAR = gPlayers[v].Character
  1150. for i,v in pairs(PCHAR:GetChildren()) do
  1151. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1152. v.Transparency = 0
  1153. end
  1154. if v:IsA('Hat') and v:FindFirstChild('Handle') then
  1155. v.Handle.Transparency = 0
  1156. end
  1157. end
  1158. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  1159. end
  1160. end)
  1161.  
  1162. ADD_COMMAND('goto','goto [plr]',{},
  1163. function(ARGS, SPEAKER)
  1164. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1165. for i,v in pairs(PLAYERS) do
  1166. local PCHAR = gPlayers[v].Character
  1167. if PCHAR then
  1168. SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame
  1169. end
  1170. end
  1171. end)
  1172.  
  1173. ADD_COMMAND('bring','bring [plr]',{},
  1174. function(ARGS, SPEAKER)
  1175. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1176. for i,v in pairs(PLAYERS) do
  1177. local PCHAR = gPlayers[v].Character
  1178. spawn(function()
  1179. for i = 0, 4 do
  1180. if PCHAR then
  1181. PCHAR.HumanoidRootPart.CFrame = SPEAKER.Character.HumanoidRootPart.CFrame
  1182. end
  1183. end
  1184. end)
  1185. end
  1186. end)
  1187.  
  1188. ADD_COMMAND('tp','tp [plr] [plr]',{},
  1189. function(ARGS, SPEAKER)
  1190. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
  1191. for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
  1192. spawn(function()
  1193. for i = 0, 4 do
  1194. if gPlayers[v].Character and gPlayers[b].Character then
  1195. gPlayers[v].Character.HumanoidRootPart.CFrame = gPlayers[b].Character.HumanoidRootPart.CFrame
  1196. end
  1197. wait()
  1198. end
  1199. end)
  1200. end end
  1201. end)
  1202.  
  1203. ADD_COMMAND('char','char [plr] [id]',{'charapp'},
  1204. function(ARGS, SPEAKER)
  1205. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1206. for i,v in pairs(PLAYERS) do
  1207. gPlayers[v].CharacterAppearance = 'http://www.roblox.com/Asset/CharacterFetch.ashx?userId=' .. ARGS[2]
  1208. gPlayers[v].Character:BreakJoints()
  1209. end
  1210. end)
  1211.  
  1212. ADD_COMMAND('ws','ws [plr] [int]',{},
  1213. function(ARGS, SPEAKER)
  1214. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1215. for i,v in pairs(PLAYERS) do
  1216. local PCHAR = gPlayers[v].Character
  1217. if PCHAR:FindFirstChild('Humanoid') then
  1218. PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
  1219. end
  1220. end
  1221. end)
  1222.  
  1223. ADD_COMMAND('time','time [int]',{},
  1224. function(ARGS, SPEAKER)
  1225. gLighting:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
  1226. end)
  1227.  
  1228. ADD_COMMAND('kick','kick [plr]',{},
  1229. function(ARGS, SPEAKER)
  1230. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1231. for i,v in pairs(PLAYERS) do
  1232. table.insert(KICKS, gPlayers[v])
  1233. end
  1234. end)
  1235.  
  1236. ADD_COMMAND('ban','ban [plr]',{},
  1237. function(ARGS, SPEAKER)
  1238. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1239. for i,v in pairs(PLAYERS) do
  1240. table.insert(BANS, gPlayers[v].userId)
  1241. table.insert(KICKS, gPlayers[v])
  1242. end
  1243. end)
  1244.  
  1245. ADD_COMMAND('unban','unban [username]',{},
  1246. function(ARGS, SPEAKER)
  1247. if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
  1248. table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
  1249. end
  1250. end)
  1251.  
  1252. ADD_COMMAND('unlockws','unlock',{'unlock'},
  1253. function(ARGS, SPEAKER)
  1254. local function UNLOCK(INSTANCE)
  1255. for i,v in pairs(INSTANCE:GetChildren()) do
  1256. if v:IsA('BasePart') then
  1257. v.Locked = false
  1258. end
  1259. UNLOCK(v)
  1260. end
  1261. end
  1262. UNLOCK(gWorkspace)
  1263. end)
  1264.  
  1265. ADD_COMMAND('lockws','lock',{'lock'},
  1266. function(ARGS, SPEAKER)
  1267. local function LOCK(INSTANCE)
  1268. for i,v in pairs(INSTANCE:GetChildren()) do
  1269. if v:IsA('BasePart') then
  1270. v.Locked = true
  1271. end
  1272. LOCK(v)
  1273. end
  1274. end
  1275. LOCK(gWorkspace)
  1276. end)
  1277.  
  1278. ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
  1279. function(ARGS, SPEAKER)
  1280. local function UNANCHOR(INSTANCE)
  1281. for i,v in pairs(INSTANCE:GetChildren()) do
  1282. if v:IsA('BasePart') then
  1283. v.Anchored = false
  1284. end
  1285. UNANCHOR(v)
  1286. end
  1287. end
  1288. UNANCHOR(gWorkspace)
  1289. end)
  1290.  
  1291. ADD_COMMAND('hat','hat [plr] [id]',{},
  1292. function(ARGS, SPEAKER)
  1293. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1294. local H = game:GetObjects('rbxassetid://' .. ARGS[2])[1]
  1295. if H:IsA('Hat') then
  1296. for i,v in pairs(PLAYERS) do
  1297. H:Clone().Parent = gPlayers[v].Character
  1298. end
  1299. end
  1300. H:destroy()
  1301. end)
  1302.  
  1303. ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
  1304. function(ARGS, SPEAKER)
  1305. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1306. for i,v in pairs(PLAYERS) do
  1307. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1308. if v:IsA('Hat') then
  1309. for a,b in pairs(v.Handle:GetChildren()) do
  1310. if b:IsA('SpecialMesh') then
  1311. b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
  1312. end
  1313. end
  1314. end
  1315. end
  1316. end
  1317. end)
  1318.  
  1319. ADD_COMMAND('shats','shats [plr]',{'stealhats'},
  1320. function(ARGS, SPEAKER)
  1321. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1322. for i,v in pairs(PLAYERS) do
  1323. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1324. if v:IsA('Hat') then
  1325. v.Parent = SPEAKER.Character
  1326. end
  1327. end
  1328. end
  1329. end)
  1330.  
  1331. ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
  1332. function(ARGS, SPEAKER)
  1333. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1334. for i,v in pairs(PLAYERS) do
  1335. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1336. if v:IsA('Hat') then
  1337. v:destroy()
  1338. end
  1339. end
  1340. end
  1341. end)
  1342.  
  1343. ADD_COMMAND('firstp','firstp [plr]',{},
  1344. function(ARGS, SPEAKER)
  1345. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1346. for i,v in pairs(PLAYERS) do
  1347. gPlayers[v].CameraMode = 'LockFirstPerson'
  1348. end
  1349. end)
  1350.  
  1351. ADD_COMMAND('thirdp','thirdp [plr]',{},
  1352. function(ARGS, SPEAKER)
  1353. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1354. for i,v in pairs(PLAYERS) do
  1355. gPlayers[v].CameraMode = 'Classic'
  1356. end
  1357. end)
  1358.  
  1359. ADD_COMMAND('chat','chat [plr] [string]',{},
  1360. function(ARGS, SPEAKER)
  1361. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1362. for i,v in pairs(PLAYERS) do
  1363. game.Chat:Chat(gPlayers[v].Character.Head, GLS(false, 1))
  1364. end
  1365. end)
  1366.  
  1367. ADD_COMMAND('insert','insert [id]',{},
  1368. function(ARGS, SPEAKER)
  1369. local M = game:GetObjects('http://www.roblox.com/asset/?id=' .. (ARGS[1]))[1]
  1370. if M:IsA('Model') then
  1371. M.Parent = gWorkspace M:MakeJoints() M:MoveTo(SPEAKER.Character.Torso.Position)
  1372. elseif M:IsA('Tool') or M:IsA('HopperBin') then
  1373. M.Parent = LP.Backpack
  1374. end
  1375. end)
  1376.  
  1377. ADD_COMMAND('name','name [plr] [string]',{},
  1378. function(ARGS, SPEAKER)
  1379. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1380. for i,v in pairs(PLAYERS) do
  1381. gPlayers[v].Character.Name = GLS(false, 1)
  1382. end
  1383. end)
  1384.  
  1385. ADD_COMMAND('unname','unname [plr]',{},
  1386. function(ARGS, SPEAKER)
  1387. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1388. for i,v in pairs(PLAYERS) do
  1389. gPlayers[v].Character.Name = gPlayers[v].Name
  1390. end
  1391. end)
  1392.  
  1393. ADD_COMMAND('noname','noname [plr]',{},
  1394. function(ARGS, SPEAKER)
  1395. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1396. for i,v in pairs(PLAYERS) do
  1397. gPlayers[v].Character.Name = ''
  1398. end
  1399. end)
  1400.  
  1401. ADD_COMMAND('stun','stun [plr]',{},
  1402. function(ARGS, SPEAKER)
  1403. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1404. for i,v in pairs(PLAYERS) do
  1405. local PCHAR = gPlayers[v].Character
  1406. PCHAR.Humanoid.PlatformStand = true
  1407. end
  1408. end)
  1409.  
  1410. ADD_COMMAND('unstun','unstun [plr]',{},
  1411. function(ARGS, SPEAKER)
  1412. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1413. for i,v in pairs(PLAYERS) do
  1414. local PCHAR = gPlayers[v].Character
  1415. PCHAR.Humanoid.PlatformStand = false
  1416. end
  1417. end)
  1418.  
  1419. ADD_COMMAND('guest','guest [plr]',{},
  1420. function(ARGS, SPEAKER)
  1421. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1422. for i,v in pairs(PLAYERS) do
  1423. local PCHAR = gPlayers[v].Character
  1424. gPlayers[v].CharacterAppearance = 'http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1'
  1425. PCHAR:BreakJoints()
  1426. end
  1427. end)
  1428.  
  1429. ADD_COMMAND('noob','noob [plr]',{},
  1430. function(ARGS, SPEAKER)
  1431. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1432. for i,v in pairs(PLAYERS) do
  1433. local PCHAR = gPlayers[v].Character
  1434. gPlayers[v].CharacterAppearance = 'http://www.roblox.com/Asset/CharacterFetch.ashx?userId=155902847'
  1435. PCHAR:BreakJoints()
  1436. end
  1437. end)
  1438.  
  1439. ADD_COMMAND('damage','damage [plr]',{},
  1440. function(ARGS, SPEAKER)
  1441. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1442. for i,v in pairs(PLAYERS) do
  1443. local PCHAR = gPlayers[v].Character
  1444. PCHAR.Humanoid.Health = PCHAR.Humanoid.Health - 25
  1445. end
  1446. end)
  1447.  
  1448. ADD_COMMAND('view','view [plr]',{},
  1449. function(ARGS, SPEAKER)
  1450. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1451. for i,v in pairs(PLAYERS) do
  1452. local PCHAR = gPlayers[v].Character
  1453. gWorkspace.CurrentCamera.CameraSubject = PCHAR
  1454. end
  1455. end)
  1456.  
  1457. ADD_COMMAND('unview','unview',{},
  1458. function()
  1459. gWorkspace.CurrentCamera.CameraSubject = gPlayers.LocalPlayer.Character
  1460. end)
  1461.  
  1462. ADD_COMMAND('nolimbs','nolimbs [plr]',{},
  1463. function(ARGS, SPEAKER)
  1464. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1465. for i,v in pairs(PLAYERS) do
  1466. local PCHAR = gPlayers[v].Character
  1467. for i,v in pairs(PCHAR:GetChildren()) do
  1468. if v:IsA('Part') and v.Name ~= 'Head' and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  1469. v:destroy()
  1470. end
  1471. end
  1472. end
  1473. end)
  1474.  
  1475. ADD_COMMAND('box','box [plr]',{},
  1476. function(ARGS, SPEAKER)
  1477. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1478. for i,v in pairs(PLAYERS) do
  1479. local PCHAR = gPlayers[v].Character
  1480. local SB = Instance.new('SelectionBox', PCHAR)
  1481. SB.Adornee = SB.Parent
  1482. SB.Color = BrickColor.new('' .. (ARGS[2]))
  1483. end
  1484. end)
  1485.  
  1486. ADD_COMMAND('unbox','nobox [plr]',{},
  1487. function(ARGS, SPEAKER)
  1488. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1489. for i,v in pairs(PLAYERS) do
  1490. local PCHAR = gPlayers[v].Character
  1491. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1492. if v:IsA('SelectionBox') then
  1493. v:destroy()
  1494. end
  1495. end
  1496. end
  1497. end)
  1498.  
  1499. ADD_COMMAND('ghost','ghost [plr]',{},
  1500. function(ARGS, SPEAKER)
  1501. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1502. for i,v in pairs(PLAYERS) do
  1503. local PCHAR = gPlayers[v].Character
  1504. for i,v in pairs(PCHAR:GetChildren()) do
  1505. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1506. v.Transparency = 0.5
  1507. end
  1508. if v:IsA('Hat') and v:FindFirstChild('Handle') then
  1509. v.Transparecy = 0.5
  1510. end
  1511. if PCHAR.Head:FindFirstChild('face') then
  1512. PCHAR.face.Transparecy = 0.5
  1513. end
  1514. end
  1515. end
  1516. end)
  1517.  
  1518. ADD_COMMAND('sphere','sphere [plr]',{},
  1519. function(ARGS, SPEAKER)
  1520. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1521. for i,v in pairs(PLAYERS) do
  1522. local PCHAR=gPlayers[v].Character
  1523. local SS = Instance.new('SelectionSphere', PCHAR)
  1524. SS.Adornee = SS.Parent
  1525. end
  1526. end)
  1527.  
  1528. ADD_COMMAND('loadmap','loadmap [id]',{},
  1529. function(ARGS, SPEAKER)
  1530. if ARGS[1] then
  1531. spawn(function()
  1532. gWorkspace.Terrain:Clear()
  1533. for i,v in pairs(gWorkspace:GetChildren()) do if not v:IsA('Camera') and not v:IsA('Terrain') then v:destroy() end end
  1534. wait()
  1535. local GO = game:GetObjects('http://www.roblox.com/asset/?id=' .. (ARGS[1]))[1]
  1536. GO.Parent = gWorkspace
  1537. GO:MakeJoints()
  1538. wait()
  1539. for i,v in pairs(gPlayers:GetPlayers()) do
  1540. local M = Instance.new('Model', gWorkspace) M.Name = 'respawn_seth'
  1541. local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  1542. Instance.new('Humanoid', M)
  1543. v.Character = M
  1544. end
  1545. end)
  1546. end
  1547. end)
  1548.  
  1549. ADD_COMMAND('sky','sky [id]',{},
  1550. function(ARGS, SPEAKER)
  1551. if ARGS[1] then
  1552. for i,v in pairs(gLighting:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
  1553. local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
  1554. local SKY = Instance.new('Sky', gLighting)
  1555. for i,v in pairs(SKIES) do
  1556. SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
  1557. end
  1558. end
  1559. end)
  1560.  
  1561. ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
  1562. function(ARGS, SPEAKER)
  1563. if ARGS[1] and ARGS[2] and ARGS[3] then
  1564. gLighting.Ambient = Color3.new(ARGS[1], ARGS[2], ARGS[3])
  1565. end
  1566. end)
  1567.  
  1568. ADD_COMMAND('jail','jail [plr]',{},
  1569. function(ARGS, SPEAKER)
  1570. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1571. for i,v in pairs(PLAYERS) do
  1572. if FIND_IN_TABLE(JAILED, gPlayers[v].Name) then return end
  1573. table.insert(JAILED, gPlayers[v].Name)
  1574. local PCHAR = gPlayers[v].Character
  1575. local JAIL = DATA.other.JAIL:Clone() JAIL.Parent = gWorkspace JAIL:MoveTo(PCHAR.Torso.Position) JAIL.Name = 'JAIL_' .. gPlayers[v].Name
  1576. repeat wait()
  1577. PCHAR = gPlayers[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and JAIL:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = JAIL.MAIN.CFrame end
  1578. until not FIND_IN_TABLE(JAILED, gPlayers[v].Name)
  1579. end
  1580. end)
  1581.  
  1582. ADD_COMMAND('unjail','unjail [plr]',{},
  1583. function(ARGS, SPEAKER)
  1584. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1585. for i,v in pairs(PLAYERS) do
  1586. for a,b in pairs(JAILED) do if b == gPlayers[v].Name then table.remove(JAILED, a) end end
  1587. if gWorkspace:FindFirstChild('JAIL_' .. gPlayers[v].Name) then gWorkspace['JAIL_' .. gPlayers[v].Name]:destroy() end
  1588. end
  1589. end)
  1590.  
  1591. ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
  1592. function(ARGS, SPEAKER)
  1593. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1594. for i,v in pairs(PLAYERS) do
  1595. local ID = ARGS[2]
  1596. if ARGS[2] == 'climb' then ID = '180436334' end
  1597. if ARGS[2] == 'fall' then ID = '180436148' end
  1598. if ARGS[2] == 'jump' then ID = '125750702' end
  1599. if ARGS[2] == 'sit' then ID = '178130996' end
  1600. for a,b in pairs(gPlayers[v].Character.Animate:GetChildren()) do
  1601. if b:IsA('StringValue') then
  1602. for c,d in pairs(b:GetChildren()) do
  1603. if d:IsA('Animation') then
  1604. d.AnimationId = 'rbxassetid://' .. ID
  1605. end
  1606. end
  1607. end
  1608. end
  1609. end
  1610. end)
  1611.  
  1612. ADD_COMMAND('fix','fix [plr]',{},
  1613. function(ARGS, SPEAKER)
  1614. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1615. for i,v in pairs(PLAYERS) do
  1616. local PCHAR = gPlayers[v].Character
  1617. RESET_MODEL(PCHAR)
  1618. UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  1619. end
  1620. end)
  1621.  
  1622. ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
  1623. function(ARGS, SPEAKER)
  1624. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1625. for i,v in pairs(PLAYERS) do
  1626. CREEPER(gPlayers[v])
  1627. end
  1628. end)
  1629.  
  1630. ADD_COMMAND('uncreeper','uncreeper [plr]',{},
  1631. function(ARGS, SPEAKER)
  1632. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1633. for i,v in pairs(PLAYERS) do
  1634. local PCHAR = gPlayers[v].Character
  1635. RESET_MODEL(PCHAR)
  1636. UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  1637. end
  1638. end)
  1639.  
  1640. ADD_COMMAND('shrek','shrek [plr]',{},
  1641. function(ARGS, SPEAKER)
  1642. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1643. for i,v in pairs(PLAYERS) do
  1644. SHREK(gPlayers[v])
  1645. end
  1646. end)
  1647.  
  1648. ADD_COMMAND('unshrek','unshrek [plr]',{},
  1649. function(ARGS, SPEAKER)
  1650. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1651. for i,v in pairs(PLAYERS) do
  1652. local PCHAR = gPlayers[v].Character
  1653. RESET_MODEL(PCHAR)
  1654. UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  1655. end
  1656. end)
  1657.  
  1658. local SPAM = false
  1659.  
  1660. ADD_COMMAND('spam','spam [string]',{},
  1661. function(ARGS, SPEAKER)
  1662. SPAM = true
  1663. spawn(function()
  1664. repeat wait()
  1665. gPlayers:Chat(GLS(false, 0))
  1666. until not SPAM
  1667. end)
  1668. end)
  1669.  
  1670. ADD_COMMAND('nospam','nospam',{},
  1671. function(ARGS, SPEAKER)
  1672. SPAM = false
  1673. end)
  1674.  
  1675. ADD_COMMAND('nuke','nuke [plr]',{},
  1676. function(ARGS, SPEAKER)
  1677. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1678. for i,v in pairs(PLAYERS) do
  1679. local PCHAR = gPlayers[v].Character
  1680. spawn(function()
  1681. if gPlayers[v] and PCHAR and PCHAR:FindFirstChild('Torso') then
  1682. local N = Instance.new('Part', gWorkspace)
  1683. N.Name = 'nuke_seth'
  1684. N.Anchored = true
  1685. N.CanCollide = false
  1686. N.FormFactor = 'Symmetric'
  1687. N.Shape = 'Ball'
  1688. N.Size = Vector3.new(1, 1, 1)
  1689. N.BrickColor = BrickColor.new('New Yeller')
  1690. N.Transparency = 0.5
  1691. N.Reflectance = 0.2
  1692. N.TopSurface = 0
  1693. N.BottomSurface = 0
  1694. N.Touched:connect(function (hit)
  1695. if hit and hit.Parent then
  1696. local boom = Instance.new('Explosion', gWorkspace)
  1697. boom.Position = hit.Position
  1698. boom.BlastRadius = 11
  1699. boom.BlastPressure = math.huge
  1700. end
  1701. end)
  1702. local CF = PCHAR.Torso.CFrame
  1703. N.CFrame = CF
  1704. for i = 0, 111 do
  1705. N.Size = N.Size + Vector3.new(5, 5, 5)
  1706. N.CFrame = CF
  1707. wait(1 / 44)
  1708. end
  1709. N:destroy()
  1710. end
  1711. end)
  1712. end
  1713. end)
  1714.  
  1715. ADD_COMMAND('unnuke','nonuke',{},
  1716. function(ARGS, SPEAKER)
  1717. for i,v in pairs(gWorkspace:GetChildren()) do
  1718. if v.Name == 'nuke_seth' then
  1719. v:destroy()
  1720. end
  1721. end
  1722. end)
  1723.  
  1724. ADD_COMMAND('infect','infect [plr]',{},
  1725. function(ARGS, SPEAKER)
  1726. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1727. for i,v in pairs(PLAYERS) do
  1728. INFECT(gPlayers[v])
  1729. end
  1730. end)
  1731.  
  1732. ADD_COMMAND('uninfect','uninfect [plr]',{},
  1733. function(ARGS, SPEAKER)
  1734. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1735. for i,v in pairs(PLAYERS) do
  1736. local PCHAR = gPlayers[v].Character
  1737. RESET_MODEL(PCHAR)
  1738. UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  1739. end
  1740. end)
  1741.  
  1742. ADD_COMMAND('duck','duck [plr]',{},
  1743. function(ARGS, SPEAKER)
  1744. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1745. for i,v in pairs(PLAYERS) do
  1746. DUCK(gPlayers[v])
  1747. end
  1748. end)
  1749.  
  1750. ADD_COMMAND('unduck','unduck [plr]',{},
  1751. function(ARGS, SPEAKER)
  1752. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1753. for i,v in pairs(PLAYERS) do
  1754. local PCHAR = gPlayers[v].Character
  1755. RESET_MODEL(PCHAR)
  1756. UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  1757. end
  1758. end)
  1759.  
  1760. ADD_COMMAND('disable','disable [plr]',{},
  1761. function(ARGS, SPEAKER)
  1762. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1763. for i,v in pairs(PLAYERS) do
  1764. local PCHAR = gPlayers[v].Character
  1765. if PCHAR:FindFirstChild('Humanoid') then
  1766. PCHAR.Humanoid.Name = 'HUMANOID_' .. gPlayers[v].Name
  1767. local humanoid = PCHAR['HUMANOID_' .. gPlayers[v].Name]
  1768. humanoid.Parent = DATA.humanoids
  1769. end
  1770. end
  1771. end)
  1772.  
  1773. ADD_COMMAND('enable','enable [plr]',{},
  1774. function(ARGS, SPEAKER)
  1775. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1776. for i,v in pairs(PLAYERS) do
  1777. local PCHAR = gPlayers[v].Character
  1778. if PCHAR:FindFirstChild('Humanoid') then
  1779. return
  1780. else
  1781. if DATA.humanoids:FindFirstChild('HUMANOID_' .. gPlayers[v].Name) then
  1782. local humanoid = DATA.humanoids['HUMANOID_' .. gPlayers[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
  1783. end
  1784. end
  1785. end
  1786. end)
  1787.  
  1788. ADD_COMMAND('size','size [plr] [int]',{},
  1789. function(ARGS, SPEAKER)
  1790. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1791. for i,v in pairs(PLAYERS) do
  1792. SCALE(gPlayers[v].Character, ARGS[2])
  1793. end
  1794. end)
  1795.  
  1796. ADD_COMMAND('clone','clone [plr]',{},
  1797. function(ARGS, SPEAKER)
  1798. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1799. for i,v in pairs(PLAYERS) do
  1800. local PCHAR = gPlayers[v].Character PCHAR.Archivable = true
  1801. local C = PCHAR:Clone() C.Parent = gWorkspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
  1802. PCHAR.Archivable = false
  1803. end
  1804. end)
  1805.  
  1806. ADD_COMMAND('spin','spin [plr]',{},
  1807. function(ARGS, SPEAKER)
  1808. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1809. for i,v in pairs(PLAYERS) do
  1810. local PCHAR = gPlayers[v].Character
  1811. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  1812. if v.Name == 'SPIN' then
  1813. v:destroy()
  1814. end
  1815. end
  1816. local T = PCHAR.Torso
  1817. local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
  1818. spawn(function()
  1819. repeat wait(1/44)
  1820. BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
  1821. until not BG or BG.Parent ~= T
  1822. end)
  1823. end
  1824. end)
  1825.  
  1826. ADD_COMMAND('unspin','unspin [plr]',{},
  1827. function(ARGS, SPEAKER)
  1828. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1829. for i,v in pairs(PLAYERS) do
  1830. local PCHAR = gPlayers[v].Character
  1831. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  1832. if v.Name == 'SPIN' then
  1833. v:destroy()
  1834. end
  1835. end
  1836. end
  1837. end)
  1838.  
  1839. ADD_COMMAND('dog','dog [plr]',{},
  1840. function(ARGS, SPEAKER)
  1841. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1842. for i,v in pairs(PLAYERS) do
  1843. DOG(gPlayers[v])
  1844. end
  1845. end)
  1846.  
  1847. ADD_COMMAND('undog','undog [plr]',{},
  1848. function(ARGS, SPEAKER)
  1849. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1850. for i,v in pairs(PLAYERS) do
  1851. local PCHAR = gPlayers[v].Character
  1852. RESET_MODEL(PCHAR)
  1853. UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  1854. end
  1855. end)
  1856.  
  1857. ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
  1858. function(ARGS, SPEAKER)
  1859. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1860. for i,v in pairs(PLAYERS) do
  1861. local PCHAR = gPlayers[v].Character
  1862. if being_looped:FindFirstChild(gPlayers[v].Name .. '_heal') then
  1863. being_looped[gPlayers[v].Name .. '_heal']:destroy()
  1864. else
  1865. local loopheal = Instance.new('StringValue', being_looped)
  1866. loopheal.Name = gPlayers[v].Name .. '_heal'
  1867. spawn(function() while wait() do
  1868. if being_looped:FindFirstChild(gPlayers[v].Name .. '_heal') then
  1869. PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1870. end
  1871. end end)
  1872. end
  1873. end
  1874. end)
  1875.  
  1876. ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
  1877. function(ARGS, SPEAKER)
  1878. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1879. for i,v in pairs(PLAYERS) do
  1880. local PCHAR = gPlayers[v].Character
  1881. if being_looped:FindFirstChild(gPlayers[v].Name .. '_heal') then
  1882. being_looped[gPlayers[v].Name .. '_heal']:destroy()
  1883. end
  1884. end
  1885. end)
  1886.  
  1887. ADD_COMMAND('fling','fling [plr]',{},
  1888. function(ARGS, SPEAKER)
  1889. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1890. for i,v in pairs(PLAYERS) do
  1891. local PCHAR = gPlayers[v].Character
  1892. if PCHAR:FindFirstChild('Humanoid') then
  1893. local X
  1894. local Z
  1895. repeat
  1896. X = math.random(-9999, 9999)
  1897. until math.abs(X) >= 5555
  1898. repeat
  1899. Z = math.random(-9999, 9999)
  1900. until math.abs(Z) >= 5555
  1901. PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
  1902. local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
  1903. end
  1904. end
  1905. end)
  1906.  
  1907. ADD_COMMAND('ayylmao','ayylmao [plr]',{},
  1908. function(ARGS, SPEAKER)
  1909. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1910. for i,v in pairs(PLAYERS) do
  1911. AYYLMAO(gPlayers[v])
  1912. end
  1913. end)
  1914.  
  1915. ADD_COMMAND('nograv','nograv [plr]',{},
  1916. function(ARGS, SPEAKER)
  1917. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1918. for i,v in pairs(PLAYERS) do
  1919. local PCHAR = gPlayers[v].Character
  1920. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  1921. if v.Name == 'nograv' then
  1922. v:destroy()
  1923. end
  1924. end
  1925. local BF = Instance.new('BodyForce', PCHAR.Torso)
  1926. BF.Name = 'nograv_seth'
  1927. BF.Force = Vector3.new(0, 2500, 0)
  1928. end
  1929. end)
  1930.  
  1931. ADD_COMMAND('grav','grav [plr]',{},
  1932. function(ARGS, SPEAKER)
  1933. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1934. for i,v in pairs(PLAYERS) do
  1935. local PCHAR = gPlayers[v].Character
  1936. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  1937. if v.Name == 'nograv_seth' then
  1938. v:destroy()
  1939. end
  1940. end
  1941. end
  1942. end)
  1943.  
  1944. ADD_COMMAND('cape','cape [brick color]',{},
  1945. function(ARGS, SPEAKER)
  1946. spawn(function()
  1947. if LP.Character:FindFirstChild('Cape') then
  1948. LP.Character.Cape:destroy()
  1949. end
  1950. if not ARGS[1] then
  1951. ARGS[1] = 'Deep blue'
  1952. end
  1953. CAPE(GLS(false, 1))
  1954. end)
  1955. end)
  1956.  
  1957. ADD_COMMAND('uncape','uncape',{},
  1958. function(ARGS, SPEAKER)
  1959. if LP.Character:FindFirstChild('cape_seth') then
  1960. LP.Character.cape_seth:destroy()
  1961. end
  1962. end)
  1963.  
  1964. ADD_COMMAND('paper','paper [plr]',{},
  1965. function(ARGS, SPEAKER)
  1966. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1967. for i,v in pairs(PLAYERS) do
  1968. local PCHAR = gPlayers[v].Character
  1969. for i,v in pairs(PCHAR:GetChildren()) do
  1970. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1971. DATA.other.Paper:Clone().Parent = v
  1972. end
  1973. end
  1974. end
  1975. end)
  1976.  
  1977. ADD_COMMAND('punish','punish [plr]',{},
  1978. function(ARGS, SPEAKER)
  1979. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1980. for i,v in pairs(PLAYERS) do
  1981. local PCHAR = gPlayers[v].Character
  1982. PCHAR.Parent = gLighting
  1983. end
  1984. end)
  1985.  
  1986. ADD_COMMAND('unpunish','unpunish [plr]',{},
  1987. function(ARGS, SPEAKER)
  1988. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1989. for i,v in pairs(PLAYERS) do
  1990. local PCHAR = gLighting['' .. gPlayers[v].Name]
  1991. PCHAR.Parent = gWorkspace
  1992. end
  1993. end)
  1994.  
  1995. local DISCO = false
  1996.  
  1997. ADD_COMMAND('disco','disco',{},
  1998. function(ARGS, SPEAKER)
  1999. DISCO = true
  2000. spawn(function()
  2001. repeat wait(0.5) gLighting.Ambient = Color3.new(math.random(), math.random(), math.random()) until not DISCO
  2002. end)
  2003. end)
  2004.  
  2005. ADD_COMMAND('undisco','undisco',{},
  2006. function(ARGS, SPEAKER)
  2007. DISCO = false
  2008. end)
  2009.  
  2010. ADD_COMMAND('team','team [plr] [team]',{},
  2011. function(ARGS, SPEAKER)
  2012. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2013. for i,v in pairs(PLAYERS) do
  2014. for a,b in pairs(game.Teams:GetChildren()) do
  2015. if string.lower(b.Name) == GLS(true, 1) then
  2016. gPlayers[v].Team = b
  2017. end
  2018. end
  2019. end
  2020. end)
  2021.  
  2022. ADD_COMMAND('jp','jp [plr] [int]',{},
  2023. function(ARGS, SPEAKER)
  2024. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2025. for i,v in pairs(PLAYERS) do
  2026. local PCHAR = gPlayers[v].Character
  2027. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
  2028. end
  2029. end)
  2030.  
  2031. ADD_COMMAND('vest','vest',{},
  2032. function(ARGS, SPEAKER)
  2033. EXECUTE(DATA.scripts.vest_seth.Source)
  2034. end)
  2035.  
  2036. ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
  2037. function(ARGS, SPEAKER)
  2038. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2039. for i,v in pairs(PLAYERS) do
  2040. local PCHAR = gPlayers[v].Character
  2041. PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  2042. PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
  2043. end
  2044. end)
  2045.  
  2046. ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
  2047. function(ARGS, SPEAKER)
  2048. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2049. for i,v in pairs(PLAYERS) do
  2050. local PCHAR = gPlayers[v].Character
  2051. PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
  2052. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
  2053. end
  2054. end)
  2055.  
  2056. ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
  2057. function(ARGS, SPEAKER)
  2058. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2059. for i,v in pairs(PLAYERS) do
  2060. local PCHAR = gPlayers[v].Character
  2061. if ARGS[2] == 1 then
  2062. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2063. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2064. else
  2065. PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
  2066. end
  2067. end
  2068. end)
  2069.  
  2070. ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
  2071. function(ARGS, SPEAKER)
  2072. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2073. for i,v in pairs(PLAYERS) do
  2074. local PCHAR = gPlayers[v].Character
  2075. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2076. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2077. PCHAR.Head.Transparency = 0
  2078. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  2079. end
  2080. end)
  2081.  
  2082. ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
  2083. function(ARGS, SPEAKER)
  2084. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2085. for i,v in pairs(PLAYERS) do
  2086. local PCHAR = gPlayers[v].Character
  2087. PCHAR.Head.Transparency = 1
  2088. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  2089. end
  2090. end)
  2091.  
  2092. ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
  2093. function(ARGS, SPEAKER)
  2094. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2095. for i,v in pairs(PLAYERS) do
  2096. for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2097. if v:IsA('Tool') or v:IsA('HopperBin') then
  2098. v.Parent = LP.Backpack
  2099. end
  2100. end
  2101. end
  2102. end)
  2103.  
  2104. ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
  2105. function(ARGS, SPEAKER)
  2106. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2107. for i,v in pairs(PLAYERS) do
  2108. for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2109. if v:IsA('Tool') or v:IsA('HopperBin') then
  2110. v:destroy()
  2111. end
  2112. end
  2113. end
  2114. end)
  2115.  
  2116. ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
  2117. function(ARGS, SPEAKER)
  2118. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2119. for i,v in pairs(PLAYERS) do
  2120. for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2121. if v:IsA('Tool') or v:IsA('HopperBin') then
  2122. v:Clone().Parent = LP.Backpack
  2123. end
  2124. end
  2125. end
  2126. end)
  2127.  
  2128. ADD_COMMAND('dong','dong [plr]',{},
  2129. function(ARGS, SPEAKER)
  2130. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2131. for i,v in pairs(PLAYERS) do
  2132. local PCHAR = gPlayers[v].Character
  2133. if ARGS[2] == 'black' then
  2134. CREATE_DONG(gPlayers[v], 'Brown')
  2135. end
  2136. if ARGS[2] == 'asian' then
  2137. CREATE_DONG(gPlayers[v], 'Cool yellow')
  2138. end
  2139. if ARGS[2] == 'alien' then
  2140. CREATE_DONG(gPlayers[v], 'Lime green')
  2141. end
  2142. if ARGS[2] == 'frozen' then
  2143. CREATE_DONG(gPlayers[v], 1019)
  2144. end
  2145. if not ARGS[2] then
  2146. CREATE_DONG(gPlayers[v], 'Pastel brown')
  2147. end
  2148. end
  2149. end)
  2150.  
  2151. ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
  2152. function(ARGS, SPEAKER)
  2153. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2154. for i,v in pairs(PLAYERS) do
  2155. local PCHAR = gPlayers[v].Character
  2156. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2157. if v:IsA('ParticleEmitter') then
  2158. v:destroy()
  2159. end
  2160. end
  2161. wait()
  2162. Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'http://www.roblox.com/asset/?id=' .. ARGS[2] - 1
  2163. end
  2164. end)
  2165.  
  2166. ADD_COMMAND('rocket','rocket [plr]',{},
  2167. function(ARGS, SPEAKER)
  2168. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2169. for i,v in pairs(PLAYERS) do
  2170. local PCHAR = gPlayers[v].Character
  2171. spawn(function()
  2172. local rocket = DATA.other.rocket_seth:Clone()
  2173. rocket.Parent = gWorkspace
  2174. local weld = Instance.new('Weld', rocket)
  2175. weld.Part0 = weld.Parent
  2176. weld.Part1 = PCHAR.Torso
  2177. weld.C1 = CFrame.new(0, 0.5, 1)
  2178. rocket.force.Force = Vector3.new(0, 15000, 0)
  2179. wait(0.5)
  2180. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
  2181. wait(5)
  2182. Instance.new('Explosion', rocket).Position = rocket.Position
  2183. wait(1)
  2184. rocket:destroy()
  2185. end)
  2186. end
  2187. end)
  2188.  
  2189. ADD_COMMAND('blackify','blackify [plr]',{},
  2190. function(ARGS, SPEAKER)
  2191. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2192. for i,v in pairs(PLAYERS) do
  2193. COLOR(gPlayers[v], 'Really black')
  2194. end
  2195. end)
  2196.  
  2197. ADD_COMMAND('whitify','whitify [plr]',{},
  2198. function(ARGS, SPEAKER)
  2199. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2200. for i,v in pairs(PLAYERS) do
  2201. COLOR(gPlayers[v], 'White')
  2202. end
  2203. end)
  2204.  
  2205. ADD_COMMAND('color','color [plr]',{},
  2206. function(ARGS, SPEAKER)
  2207. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2208. for i,v in pairs(PLAYERS) do
  2209. COLOR(gPlayers[v], GLS(false, 1))
  2210. end
  2211. end)
  2212.  
  2213. ADD_COMMAND('telekinesis','telekinesis',{'tk'},
  2214. function(ARGS, SPEAKER)
  2215. EXECUTE(DATA.scripts.tele_seth.Source)
  2216. end)
  2217.  
  2218. ADD_COMMAND('sword','sword [plr]',{},
  2219. function(ARGS, SPEAKER)
  2220. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2221. for i,v in pairs(PLAYERS) do
  2222. ECOMMAND('gear ' .. gPlayers[v].Name .. ' 125013769')
  2223. end
  2224. end)
  2225.  
  2226. ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
  2227. function(ARGS, SPEAKER)
  2228. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2229. for i,v in pairs(PLAYERS) do
  2230. if gPlayers[v]:FindFirstChild('leaderstats') then
  2231. for i,v in pairs(gPlayers[v].leaderstats:GetChildren()) do
  2232. if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
  2233. if ARGS[3] then v.Value = tonumber(ARGS[3]) end
  2234. elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
  2235. v.Value = GLS(false, 2)
  2236. end
  2237. end
  2238. end
  2239. end
  2240. end)
  2241.  
  2242. ADD_COMMAND('bait','bait',{},
  2243. function(ARGS, SPEAKER)
  2244. spawn(function()
  2245. local M = Instance.new('Model', gWorkspace) M.Name = 'Touch For Admin!'
  2246. local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
  2247. local H = Instance.new('Humanoid', M)
  2248. P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
  2249. end)
  2250. end)
  2251.  
  2252. ADD_COMMAND('naked','naked [plr]',{},
  2253. function(ARGS, SPEAKER)
  2254. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2255. for i,v in pairs(PLAYERS) do
  2256. local PCHAR = gPlayers[v].Character
  2257. for i,v in pairs(PCHAR:GetChildren()) do
  2258. if v:IsA('Hat') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  2259. v:destroy()
  2260. end
  2261. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2262. if v:IsA('Decal') then
  2263. v:destroy()
  2264. end
  2265. end
  2266. end
  2267. end
  2268. end)
  2269.  
  2270. ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
  2271. function(ARGS, SPEAKER)
  2272. if ARGS[1] then
  2273. DECALSPAM(gWorkspace, ARGS[1])
  2274. end
  2275. end)
  2276.  
  2277. ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
  2278. function(ARGS, SPEAKER)
  2279. if ARGS[1] then
  2280. UNDECALSPAM(gWorkspace)
  2281. end
  2282. end)
  2283.  
  2284. ADD_COMMAND('bang','bang [plr]',{'rape'},
  2285. function(ARGS, SPEAKER)
  2286. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2287. for i,v in pairs(PLAYERS) do
  2288. BANG(gPlayers[v].Name)
  2289. end
  2290. end)
  2291.  
  2292. ADD_COMMAND('lag','lag [plr]',{},
  2293. function(ARGS, SPEAKER)
  2294. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2295. for i,v in pairs(PLAYERS) do
  2296. LAG(gPlayers[v])
  2297. end
  2298. end)
  2299.  
  2300. ADD_COMMAND('respawn','respawn [plr]',{},
  2301. function(ARGS, SPEAKER)
  2302. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2303. for i,v in pairs(PLAYERS) do
  2304. local M = Instance.new('Model', gWorkspace) M.Name = 'respawn_seth'
  2305. local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  2306. Instance.new('Humanoid', M)
  2307. gPlayers[v].Character = M
  2308. end
  2309. end)
  2310.  
  2311. ADD_COMMAND('face','face [plr] [decal]',{},
  2312. function(ARGS, SPEAKER)
  2313. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2314. for i,v in pairs(PLAYERS) do
  2315. local PCHAR = gPlayers[v].Character
  2316. for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  2317. local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
  2318. end
  2319. end)
  2320.  
  2321. ADD_COMMAND('shirt','shirt [plr] [decal]',{},
  2322. function(ARGS, SPEAKER)
  2323. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2324. for i,v in pairs(PLAYERS) do
  2325. local PCHAR = gPlayers[v].Character
  2326. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
  2327. local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2328. end
  2329. end)
  2330.  
  2331. ADD_COMMAND('pants','pants [plr] [decal]',{},
  2332. function(ARGS, SPEAKER)
  2333. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2334. for i,v in pairs(PLAYERS) do
  2335. local PCHAR = gPlayers[v].Character
  2336. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
  2337. local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2338. end
  2339. end)
  2340.  
  2341. ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
  2342. function(ARGS, SPEAKER)
  2343. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2344. for i,v in pairs(PLAYERS) do
  2345. local PCHAR = gPlayers[v].Character
  2346. RESET_MODEL(PCHAR)
  2347. UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2348. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Hat') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
  2349. if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
  2350. local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
  2351. local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
  2352. local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
  2353. end
  2354. end)
  2355.  
  2356. ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
  2357. function(ARGS, SPEAKER)
  2358. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
  2359. for i,v in pairs(PLAYERS1) do
  2360. RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, gPlayers[v].Name)
  2361. end
  2362. end)
  2363.  
  2364. ADD_COMMAND('baseplate','baseplate',{'bp'},
  2365. function(ARGS, SPEAKER)
  2366. for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
  2367. local BP = Instance.new('Part', gWorkspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
  2368. end)
  2369.  
  2370. ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
  2371. function(ARGS, SPEAKER)
  2372. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2373. for i,v in pairs(PLAYERS) do
  2374. local PCHAR = gPlayers[v].Character
  2375. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
  2376. end
  2377. end)
  2378.  
  2379. ADD_COMMAND('rotate','rotate [plr]',{'rt'},
  2380. function(ARGS, SPEAKER)
  2381. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2382. for i,v in pairs(PLAYERS) do
  2383. local PCHAR = gPlayers[v].Character
  2384. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
  2385. end
  2386. end)
  2387.  
  2388. ADD_COMMAND('admin','admin [plr]',{},
  2389. function(ARGS, SPEAKER)
  2390. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2391. for i,v in pairs(PLAYERS) do
  2392. if not CHECK_ADMIN(gPlayers[v]) then
  2393. table.insert(ADMINS, gPlayers[v].userId)
  2394. spawn(function()
  2395. game.Chat:Chat(gPlayers[v].Character.Head, printStuff .. 'You\'re now an admin!')
  2396. wait(3)
  2397. game.Chat:Chat(gPlayers[v].Character.Head, printStuff .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
  2398. end)
  2399. end
  2400. end
  2401. end)
  2402.  
  2403. ADD_COMMAND('unadmin','unadmin [plr]',{},
  2404. function(ARGS, SPEAKER)
  2405. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2406. for i,v in pairs(PLAYERS) do
  2407. if CHECK_ADMIN(gPlayers[v]) then
  2408. if FIND_IN_TABLE(ADMINS, gPlayers[v].userId) then
  2409. table.remove(ADMINS, GET_IN_TABLE(ADMINS, gPlayers[v].userId))
  2410. game.Chat:Chat(gPlayers[v].Character.Head, printStuff .. 'You\'re no longer an admin.')
  2411. end
  2412. end
  2413. end
  2414. end)
  2415.  
  2416. ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
  2417. function(ARGS, SPEAKER)
  2418. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2419. for i,v in pairs(PLAYERS) do
  2420. gPlayers[v].CameraMinZoomDistance = ARGS[2]
  2421. end
  2422. end)
  2423.  
  2424. ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
  2425. function(ARGS, SPEAKER)
  2426. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2427. for i,v in pairs(PLAYERS) do
  2428. gPlayers[v].CameraMaxZoomDistance = ARGS[2]
  2429. end
  2430. end)
  2431.  
  2432. ADD_COMMAND('age','age [plr]',{},
  2433. function(ARGS, SPEAKER)
  2434. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2435. for i,v in pairs(PLAYERS) do
  2436. NOTIFY(gPlayers[v].Name .. ' | ' .. gPlayers[v].AccountAge, 255, 255, 255)
  2437. end
  2438. end)
  2439.  
  2440. ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
  2441. function(ARGS, SPEAKER)
  2442. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2443. for i,v in pairs(PLAYERS) do
  2444. local PCHAR = gPlayers[v].Character
  2445. if PCHAR:FindFirstChild('Torso') then
  2446. local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
  2447. if ARGS[2] and ARGS[3] and ARGS[4] then
  2448. HL.Color = Color3.new(ARGS[2], ARGS[3], ARGS[4])
  2449. end
  2450. end
  2451. end
  2452. end)
  2453.  
  2454. ADD_COMMAND('unhl','unhl [plr]',{},
  2455. function(ARGS, SPEAKER)
  2456. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2457. for i,v in pairs(PLAYERS) do
  2458. local PCHAR = gPlayers[v].Character
  2459. if PCHAR:FindFirstChild('Torso') then
  2460. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2461. if v:IsA('SpotLight') and v.Name == 'seth_hl' then
  2462. v:destroy()
  2463. end
  2464. end
  2465. end
  2466. end
  2467. end)
  2468.  
  2469. -- / extra
  2470.  
  2471. ADD_COMMAND('gravity','gravity [int]',{},
  2472. function(ARGS, SPEAKER)
  2473. gWorkspace.Gravity = ARGS[1]
  2474. end)
  2475.  
  2476. ADD_COMMAND('loadpaste','loadpaste [pastebin id]',{},
  2477. function(ARGS, SPEAKER)
  2478. EXECUTE(game:HttpGet('http://pastebin.com/raw/' .. ARGS[1], true))
  2479. end)
  2480.  
  2481. ADD_COMMAND('printadmins','printadmins',{'padmins'},
  2482. function(ARGS, SPEAKER)
  2483. for i,v in pairs(ADMINS) do
  2484. print (v)
  2485. end
  2486. end)
  2487.  
  2488. ADD_COMMAND('printbans','printbans',{'pbans'},
  2489. function(ARGS, SPEAKER)
  2490. for i,v in pairs(BANS) do
  2491. print (gPlayers:GetNameFromUserIdAsync(v))
  2492. end
  2493. end)
  2494.  
  2495. ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
  2496. function(ARGS, SPEAKER)
  2497. FIX_LIGHTING()
  2498. end)
  2499.  
  2500. ADD_COMMAND('fixfog','fixfog',{'clrfog'},
  2501. function(ARGS, SPEAKER)
  2502. gLighting.FogColor = Color3.new(191, 191, 191)
  2503. gLighting.FogEnd = 100000000
  2504. gLighting.FogStart = 0
  2505. end)
  2506.  
  2507. ADD_COMMAND('day','day',{},
  2508. function(ARGS, SPEAKER)
  2509. gLighting.TimeOfDay = 14
  2510. end)
  2511.  
  2512. ADD_COMMAND('night','night',{},
  2513. function(ARGS, SPEAKER)
  2514. gLighting.TimeOfDay = 24
  2515. end)
  2516.  
  2517. ADD_COMMAND('serverlock','serverlock',{'slock'},
  2518. function(ARGS, SPEAKER)
  2519. SERVER_LOCKED = true
  2520. end)
  2521.  
  2522. ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
  2523. function(ARGS, SPEAKER)
  2524. SERVER_LOCKED = false
  2525. end)
  2526.  
  2527. ADD_COMMAND('fogend','fogend [int]',{},
  2528. function(ARGS, SPEAKER)
  2529. gLighting.FogEnd = ARGS[1]
  2530. end)
  2531.  
  2532. ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
  2533. function(ARGS, SPEAKER)
  2534. if ARGS[1] and ARGS[2] and ARGS[3] then
  2535. gLighting.FogColor = Color3.new(ARGS[1], ARGS[2], ARGS[3])
  2536. end
  2537. end)
  2538.  
  2539. ADD_COMMAND('noclip','noclip',{},
  2540. function(ARGS, SPEAKER)
  2541. NOCLIP = true
  2542. JESUSFLY = false
  2543. SWIM = false
  2544. end)
  2545.  
  2546. ADD_COMMAND('clip','clip',{},
  2547. function(ARGS, SPEAKER)
  2548. NOCLIP = false
  2549. end)
  2550.  
  2551. ADD_COMMAND('jesusfly','jesusfly',{},
  2552. function(ARGS, SPEAKER)
  2553. NOCLIP = false
  2554. JESUSFLY = true
  2555. SWIM = false
  2556. end)
  2557.  
  2558. ADD_COMMAND('nojfly','nojfly',{},
  2559. function(ARGS, SPEAKER)
  2560. JESUSFLY = false
  2561. end)
  2562.  
  2563. ADD_COMMAND('swim','swim',{},
  2564. function(ARGS, SPEAKER)
  2565. NOCLIP = false
  2566. JESUSFLY = false
  2567. SWIM = true
  2568. end)
  2569.  
  2570. ADD_COMMAND('noswim','noswim',{},
  2571. function(ARGS, SPEAKER)
  2572. SWIM = false
  2573. end)
  2574.  
  2575. ADD_COMMAND('fly','fly',{},
  2576. function(ARGS, SPEAKER)
  2577. sFLY()
  2578. end)
  2579.  
  2580. ADD_COMMAND('unfly','unfly',{},
  2581. function(ARGS, SPEAKER)
  2582. NOFLY()
  2583. end)
  2584.  
  2585. ADD_COMMAND('prefix','prefix [string]',{},
  2586. function(ARGS, SPEAKER)
  2587. if ARGS[1] then
  2588. C_PREFIX = ARGS[1]
  2589. NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
  2590. end
  2591. end)
  2592.  
  2593. ADD_COMMAND('version','version',{},
  2594. function(ARGS, SPEAKER)
  2595. NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
  2596. end)
  2597.  
  2598. ADD_COMMAND('fe','fe',{},
  2599. function(ARGS, SPEAKER)
  2600. spawn(function()
  2601. CHECK_FE()
  2602. end)
  2603. end)
  2604.  
  2605. ADD_COMMAND('changelog','changelog',{},
  2606. function(ARGS, SPEAKER)
  2607. CHECK_CHANGELOG()
  2608. end)
  2609.  
  2610. ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
  2611. function(ARGS, SPEAKER)
  2612. SERVER_INFO()
  2613. end)
  2614.  
  2615. ADD_COMMAND('cmds','cmds',{'commands'},
  2616. function(ARGS, SPEAKER)
  2617. LIST_COMMANDS()
  2618. end)
  2619.  
  2620. --[[
  2621. for i,v in pairs(COMMANDS) do
  2622. print (v.D)
  2623. end]]
  2624.  
  2625. -- / noclip
  2626.  
  2627. MOUSE.KeyDown:connect(function(key)
  2628. if key:byte() == 29 then
  2629. if not NOCLIP then
  2630. ECOMMAND('noclip')
  2631. elseif NOCLIP then
  2632. ECOMMAND('clip')
  2633. end
  2634. elseif key:byte() == 30 then
  2635. if not JESUSFLY then
  2636. ECOMMAND('jesusfly')
  2637. elseif JESUSFLY then
  2638. ECOMMAND('nojfly')
  2639. end
  2640. end
  2641. end)
  2642.  
  2643. -- / after loaded
  2644.  
  2645. function CHECK_FE()
  2646. if not gWorkspace.FilteringEnabled then
  2647. NOTIFY('Filtering is disabled', 0, 255, 0)
  2648. elseif gWorkspace.FilteringEnabled then
  2649. NOTIFY('Filtering is ENABLED', 255, 0, 0)
  2650. end
  2651. end
  2652.  
  2653. function UPDATE_CMDS(SEARCH_CMD)
  2654. local FOUND_CMDS = DATA.found_cmds
  2655. if gCoreGui:FindFirstChild('cmds_seth') then
  2656. local cmds_seth = gCoreGui.cmds_seth
  2657. for i,v in pairs(cmds_seth.MAIN.CMDs:GetChildren()) do
  2658. v:destroy()
  2659. end
  2660. for i,v in pairs(FOUND_CMDS:GetChildren()) do
  2661. v:destroy()
  2662. end
  2663. wait()
  2664. for i,v in pairs(COMMANDS) do
  2665. if string.match(v.D, string.lower(SEARCH_CMD)) then
  2666. local F = Instance.new('StringValue', FOUND_CMDS) F.Name = '' F.Value = v.D
  2667. end
  2668. end
  2669. wait()
  2670. local YSize = 25
  2671. for i,v in pairs(FOUND_CMDS:GetChildren()) do
  2672. local POS = ((i * YSize) - YSize)
  2673. local cloneEX = cmds_seth.MAIN.Example:Clone()
  2674. cloneEX.Parent = cmds_seth.MAIN.CMDs
  2675. cloneEX.Visible = true
  2676. cloneEX.Position = UDim2.new(0, 5, 0, POS + 5)
  2677. cloneEX.Text = ' - ' .. v.Value
  2678. cmds_seth.MAIN.CMDs.CanvasSize = UDim2.new(0, 0, 0, POS + 30)
  2679. end
  2680. end
  2681. end
  2682.  
  2683. function LIST_COMMANDS()
  2684. if gCoreGui:FindFirstChild('cmds_seth') then gCoreGui.cmds_seth:destroy() end
  2685. local cloneCMDs = DATA.guis.cmds_seth:Clone()
  2686. local searchCMDs = cloneCMDs.MAIN.Search
  2687. cloneCMDs.MAIN.Header.Text = ' ' .. #COMMANDS .. ' commands'
  2688. cloneCMDs.Parent = gCoreGui
  2689. cloneCMDs.MAIN.Exit.MouseButton1Down:connect(function()
  2690. cloneCMDs:destroy()
  2691. end)
  2692. cloneCMDs.MAIN.MM.MouseButton1Down:connect(function()
  2693. if cloneCMDs.MAIN.CMDs.Visible then
  2694. cloneCMDs.MAIN.CMDs.Visible = false
  2695. elseif not cloneCMDs.MAIN.CMDs.Visible then
  2696. cloneCMDs.MAIN.CMDs.Visible = true
  2697. end
  2698. end)
  2699. local function DISPLAY_CMDS()
  2700. for i,v in pairs(COMMANDS) do
  2701. local YSize = 25
  2702. local POS = ((i * YSize) - YSize)
  2703. local cloneEX = cloneCMDs.MAIN.Example:Clone()
  2704. cloneEX.Parent = cloneCMDs.MAIN.CMDs
  2705. cloneEX.Visible = true
  2706. cloneEX.Position = UDim2.new(0, 5, 0, POS + 5)
  2707. cloneEX.Text = ' - ' .. v.D
  2708. cloneCMDs.MAIN.CMDs.CanvasSize = UDim2.new(0, 0, 0, POS + 30)
  2709. end
  2710. end
  2711. DISPLAY_CMDS()
  2712. searchCMDs.FocusLost:connect(function()
  2713. if searchCMDs.Text then
  2714. UPDATE_CMDS(searchCMDs.Text)
  2715. searchCMDs.Text = ' search commands'
  2716. end
  2717. end)
  2718. end
  2719.  
  2720. local CAN_CHECK = true
  2721.  
  2722. function CHECK_CHANGELOG()
  2723. spawn(function()
  2724. if CAN_CHECK then
  2725. CAN_CHECK = false
  2726. local changelogClone = DATA.guis.changelog_seth:Clone()
  2727. changelogClone.MAIN.changelog.Text = CHANGELOG
  2728. changelogClone.Parent = gCoreGui
  2729. wait()
  2730. changelogClone.MAIN:TweenPosition(UDim2.new(1, -410, 1, -210), 'InOut', 'Quad', 0.5, false)
  2731. wait(10)
  2732. changelogClone.MAIN:TweenPosition(UDim2.new(1, -410, 1, 0), 'InOut', 'Quad', 0.5, false)
  2733. wait(1)
  2734. changelogClone:destroy()
  2735. CAN_CHECK = true
  2736. end
  2737. end)
  2738. end
  2739.  
  2740. CHECK_CHANGELOG()
  2741.  
  2742. CMDbar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  2743. CMDbar.Parent['']:TweenPosition(UDim2.new(0, 0, 1, -30), 'InOut', 'Quad', 0.5, true)
  2744.  
  2745. CMDbar.FocusLost:connect(function(enterpressed)
  2746. if enterpressed and CMDbar.Text ~= '' then
  2747. pcall(function()
  2748. ECOMMAND(CMDbar.Text, LP)
  2749. end)
  2750. end
  2751. CMDbar:TweenPosition(UDim2.new(0, -200, 1, -50), 'InOut', 'Quad', 0.5, true)
  2752. end)
  2753.  
  2754. MOUSE.KeyDown:connect(function(Key)
  2755. if Key:byte() == 59 then
  2756. CMDbar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  2757. CMDbar:CaptureFocus()
  2758. end
  2759. end)
  2760.  
  2761. -- / loader
  2762.  
  2763. wait()
  2764.  
  2765. LOAD_SETH()
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