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- local d = game.Players.lafur2.Character:GetChildren()
- for i=1, #d do
- if (d[i].className == "Hat") then
- d[i]:remove()
- end
- end
- for i=1, #d do
- if (d[i].className == "Accessory") then
- d[i]:remove()
- end
- end
- local LA = Instance.new("SpecialMesh")
- local RA = Instance.new("SpecialMesh")
- local LL = Instance.new("SpecialMesh")
- local RL = Instance.new("SpecialMesh")
- local H = Instance.new("SpecialMesh")
- local T = Instance.new("SpecialMesh")
- local pl = game.Players.lafur2.Character
- local la = pl:WaitForChild("Left Arm")
- local ra = pl:WaitForChild("Right Arm")
- local ll = pl:WaitForChild("Left Leg")
- local rl = pl:WaitForChild("Right Leg")
- local h = pl:WaitForChild("Head")
- local t = pl:WaitForChild("Torso")
- LA.Parent = la
- RA.Parent = ra
- LL.Parent = ll
- RL.Parent = rl
- H.Parent = h
- T.Parent = t
- LA.Scale = Vector3.new(1,0.5,1)
- RA.Scale = Vector3.new(1,0.5,1)
- LA.Offset = Vector3.new(-1,0,0)
- RA.Offset = Vector3.new(1,0,0)
- LA.MeshType = Enum.MeshType.Sphere
- RA.MeshType = Enum.MeshType.Sphere
- RL.MeshType = Enum.MeshType.Head
- LL.MeshType = Enum.MeshType.Head
- T.Scale = Vector3.new(1.5,2,2.5)
- T.MeshType = Enum.MeshType.Sphere
- H.Scale = Vector3.new(1,1.25,1.5)
- H.Offset = Vector3.new(0,-0.75,-0.75)
- H.MeshType = Enum.MeshType.Sphere
- local COLOR = BrickColor.Random()
- la.BrickColor = COLOR
- ra.BrickColor = COLOR
- ll.BrickColor = COLOR
- rl.BrickColor = COLOR
- h.BrickColor = BrickColor.new("Toothpaste")
- h.Reflectance = 0.5
- t.BrickColor = COLOR
- h.face:Destroy()
- la.TopSurface = Enum.SurfaceType.Smooth
- la.BottomSurface = Enum.SurfaceType.Smooth
- la.LeftSurface = Enum.SurfaceType.Smooth
- la.RightSurface = Enum.SurfaceType.Smooth
- la.FrontSurface = Enum.SurfaceType.Smooth
- la.BackSurface = Enum.SurfaceType.Smooth
- ra.TopSurface = Enum.SurfaceType.Smooth
- ra.BottomSurface = Enum.SurfaceType.Smooth
- ra.LeftSurface = Enum.SurfaceType.Smooth
- ra.RightSurface = Enum.SurfaceType.Smooth
- ra.FrontSurface = Enum.SurfaceType.Smooth
- ra.BackSurface = Enum.SurfaceType.Smooth
- ll.TopSurface = Enum.SurfaceType.Smooth
- ll.BottomSurface = Enum.SurfaceType.Smooth
- ll.LeftSurface = Enum.SurfaceType.Smooth
- ll.RightSurface = Enum.SurfaceType.Smooth
- ll.FrontSurface = Enum.SurfaceType.Smooth
- ll.BackSurface = Enum.SurfaceType.Smooth
- rl.TopSurface = Enum.SurfaceType.Smooth
- rl.BottomSurface = Enum.SurfaceType.Smooth
- rl.LeftSurface = Enum.SurfaceType.Smooth
- rl.RightSurface = Enum.SurfaceType.Smooth
- rl.FrontSurface = Enum.SurfaceType.Smooth
- rl.BackSurface = Enum.SurfaceType.Smooth
- t.TopSurface = Enum.SurfaceType.Smooth
- t.BottomSurface = Enum.SurfaceType.Smooth
- t.LeftSurface = Enum.SurfaceType.Smooth
- t.RightSurface = Enum.SurfaceType.Smooth
- t.FrontSurface = Enum.SurfaceType.Smooth
- t.BackSurface = Enum.SurfaceType.Smooth
- h.TopSurface = Enum.SurfaceType.Smooth
- h.BottomSurface = Enum.SurfaceType.Smooth
- h.LeftSurface = Enum.SurfaceType.Smooth
- h.RightSurface = Enum.SurfaceType.Smooth
- h.FrontSurface = Enum.SurfaceType.Smooth
- h.BackSurface = Enum.SurfaceType.Smooth
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