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- -- Objects
- local run = false
- local PlatesCommandUI = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- local Title = Instance.new("TextLabel")
- local Minimize = Instance.new("TextButton")
- local CommandUI = Instance.new("Frame")
- local TextButton = Instance.new("TextButton")
- local Clear = Instance.new("TextButton")
- local Command = Instance.new("TextBox")
- local Animation = Instance.new("Frame")
- local UseMask = Instance.new("BoolValue", game.ReplicatedStorage)
- game.ReplicatedStorage.Value.Name = "UseMask"
- game.ReplicatedStorage.UseMask.Value = true
- local EffectColor = Instance.new("Color3Value", game.ReplicatedStorage)
- game.ReplicatedStorage.Value.Name = "EffectColor"
- local XOffset = Instance.new("IntValue", game.ReplicatedStorage)
- game.ReplicatedStorage.Value.Name = "X-Offset"
- local YOffset = Instance.new("IntValue", game.ReplicatedStorage)
- game.ReplicatedStorage.Value.Name = "Y-Offset"
- game.ReplicatedStorage["Y-Offset"].Value = -36
- local Lifetime = Instance.new("NumberValue", game.ReplicatedStorage)
- game.ReplicatedStorage.Value.Name = "Lifetime"
- game.ReplicatedStorage.Lifetime.Value = .5
- local EffectScale = Instance.new("IntValue", game.ReplicatedStorage)
- game.ReplicatedStorage.Value.Name = "EffectScale"
- game.ReplicatedStorage.EffectScale.Value = 200
- local EffectTransparency = Instance.new("NumberValue", game.ReplicatedStorage)
- game.ReplicatedStorage.Value.Name = "EffectTransparency"
- game.ReplicatedStorage.EffectTransparency.Value = .5
- local SelectionTransparency = Instance.new("NumberValue", game.ReplicatedStorage)
- game.ReplicatedStorage.Value.Name = "SelectionTransparency"
- game.ReplicatedStorage.SelectionTransparency.Value = .75
- local TweenService = game:GetService("TweenService")
- local Setting_EnableMask = game.ReplicatedStorage.UseMask.Value
- local Setting_Color = game.ReplicatedStorage.EffectColor.Value
- local Setting_xoffset = game.ReplicatedStorage["X-Offset"].Value
- local Setting_yoffset = game.ReplicatedStorage["Y-Offset"].Value
- local Setting_Lifetime = game.ReplicatedStorage.Lifetime.Value
- local Setting_Scale = game.ReplicatedStorage.EffectScale.Value
- local Setting_RippleAlpha = game.ReplicatedStorage.EffectTransparency.Value
- local Setting_SelectionAlpha = game.ReplicatedStorage.SelectionTransparency.Value
- local down = false
- local dc = Instance.new("Frame")
- -- Properties
- PlatesCommandUI.Name = "PlatesCommandUI"
- PlatesCommandUI.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = PlatesCommandUI
- Main.BackgroundColor3 = Color3.new(0.615686, 0.615686, 0.615686)
- Main.BackgroundTransparency = 0.30000001192093
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.17209588, 0, 0.43154034, 0)
- Main.Size = UDim2.new(0, 543, 0, 297)
- Main.Draggable = true
- Main.Active = true
- Close.Name = "Close"
- Close.Parent = Main
- Close.BackgroundColor3 = Color3.new(0.968628, 0.0862745, 0.0862745)
- Close.BackgroundTransparency = 0.30000001192093
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(0.902394116, 0, 0, 0)
- Close.Size = UDim2.new(0, 53, 0, 31)
- Close.Font = Enum.Font.SourceSans
- Close.FontSize = Enum.FontSize.Size14
- Close.Text = ""
- Close.TextSize = 14
- Title.Name = "Title"
- Title.Parent = Main
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BackgroundTransparency = 1
- Title.Size = UDim2.new(0, 200, 0, 31)
- Title.Font = Enum.Font.SciFi
- Title.FontSize = Enum.FontSize.Size32
- Title.Text = "Plates Of Fate GUI"
- Title.TextSize = 30
- Title.TextXAlignment = Enum.TextXAlignment.Left
- Title.TextYAlignment = Enum.TextYAlignment.Bottom
- Minimize.Name = "Minimize"
- Minimize.Parent = Main
- Minimize.BackgroundColor3 = Color3.new(1, 0.541176, 0.137255)
- Minimize.BorderSizePixel = 0
- Minimize.Position = UDim2.new(0.804788232, 0, 0, 0)
- Minimize.Size = UDim2.new(0, 53, 0, 31)
- Minimize.Font = Enum.Font.SourceSans
- Minimize.FontSize = Enum.FontSize.Size14
- Minimize.Text = ""
- Minimize.TextSize = 14
- CommandUI.Name = "CommandUI"
- CommandUI.Parent = Main
- CommandUI.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)
- CommandUI.BackgroundTransparency = 0.30000001192093
- CommandUI.BorderSizePixel = 0
- CommandUI.Position = UDim2.new(0, 0, 0.115374848, 0)
- CommandUI.Size = UDim2.new(0, 543, 0, 263)
- TextButton.Parent = CommandUI
- TextButton.BackgroundColor3 = Color3.new(0.345098, 0.690196, 0.368627)
- TextButton.BorderSizePixel = 0
- TextButton.Position = UDim2.new(0.176795587, 0, 0.46938777, 0)
- TextButton.Size = UDim2.new(0, 364, 0, 50)
- TextButton.Font = Enum.Font.SciFi
- TextButton.FontSize = Enum.FontSize.Size14
- TextButton.Text = "Execute"
- TextButton.TextSize = 14
- Clear.Name = "Clear"
- Clear.Parent = CommandUI
- Clear.BackgroundColor3 = Color3.new(0.329412, 0.329412, 0.329412)
- Clear.BorderSizePixel = 0
- Clear.Position = UDim2.new(0.176795587, 0, 0.680272102, 0)
- Clear.Size = UDim2.new(0, 364, 0, 50)
- Clear.Font = Enum.Font.SciFi
- Clear.FontSize = Enum.FontSize.Size14
- Clear.Text = "Clear"
- Clear.TextColor3 = Color3.new(0.827451, 0.827451, 0.827451)
- Clear.TextSize = 14
- Command.Name = "Command"
- Command.Parent = Main
- Command.BackgroundColor3 = Color3.new(1, 1, 1)
- Command.BackgroundTransparency = 1
- Command.Position = UDim2.new(0.176795587, 0, 0.23469387, 0)
- Command.Size = UDim2.new(0, 364, 0, 50)
- Command.Font = Enum.Font.SciFi
- Command.FontSize = Enum.FontSize.Size18
- Command.Text = "Enter your command"
- Command.TextSize = 18
- Animation.Name = "Animation"
- Animation.Parent = Command
- Animation.BackgroundColor3 = Color3.new(0.00392157, 0.00392157, 0.00392157)
- Animation.BorderSizePixel = 0
- Animation.Position = UDim2.new(0, 0, 1.03999996, 0)
- Animation.Size = UDim2.new(0, 364, 0, 4)
- -- DESIGN
- function MainButn()
- for i,v in pairs(PlatesCommandUI.Main:GetChildren()) do
- dc.Name = "MaterialSelectedColor"
- dc.Size = UDim2.new(1, 0, 1, 0)
- dc.BorderSizePixel = 0
- dc.BackgroundColor3 = Setting_Color
- dc.BackgroundTransparency = 1
- dc.ZIndex = v.ZIndex
- dc.Visible = Setting_EnableMask
- dc.Parent = v
- local dc_colorguitween = Instance.new("Frame")
- dc_colorguitween.Visible = false
- dc_colorguitween.Name = "ColorTween"
- dc_colorguitween.Position = UDim2.new(1, 0, 0, 0)
- dc_colorguitween.Parent = dc
- dc_colorguitween.Changed:connect(function()
- dc.BackgroundTransparency = dc_colorguitween.Position.X.Scale
- end)
- local rippletweengoal = {}
- rippletweengoal.ImageTransparency = 1
- local maskf = Instance.new("Frame")
- maskf.Name = "RippleMask"
- maskf.Size = UDim2.new(1, 0, 1, 0)
- maskf.ClipsDescendants = true
- maskf.BackgroundTransparency = 1
- maskf.Parent = v
- local upevent = Instance.new("BindableEvent")
- upevent.Name = "MouseButton1UpEvent"
- function ripplemask(x, y)
- local a = Instance.new("ImageLabel")
- a.Name = "MaterialRipple"
- a.Position = UDim2.new(0, x + Setting_xoffset - v.AbsolutePosition.X, 0, y + Setting_yoffset - v.AbsolutePosition.Y)
- a.Size = UDim2.new(0, 0, 0, 0)
- a.BackgroundTransparency = 1
- a.Image = "rbxasset://textures/whiteCircle.png"
- a.ImageColor3 = Setting_Color
- a.ImageTransparency = Setting_RippleAlpha
- a.AnchorPoint = Vector2.new(0.5, 0.5)
- a.ZIndex = v.ZIndex
- a.Parent = maskf
- a:TweenSize(UDim2.new(0, Setting_Scale, 0, Setting_Scale), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, Setting_Lifetime, true)
- local tween = TweenService:Create(a, TweenInfo.new(Setting_Lifetime), rippletweengoal)
- tween:Play()
- wait(Setting_Lifetime)
- a:Destroy()
- end
- function ripple(x, y)
- local a = Instance.new("ImageLabel")
- a.Name = "MaterialRipple"
- a.Position = UDim2.new(0, x + Setting_xoffset - v.AbsolutePosition.X, 0, y + Setting_yoffset - v.AbsolutePosition.Y)
- a.Size = UDim2.new(0, 0, 0, 0)
- a.BackgroundTransparency = 1
- a.Image = "rbxasset://textures/whiteCircle.png"
- a.ImageColor3 = Setting_Color
- a.ImageTransparency = Setting_RippleAlpha
- a.AnchorPoint = Vector2.new(0.5, 0.5)
- a.ZIndex = v.ZIndex - 1
- a.Parent = v
- a:TweenSizeAndPosition(UDim2.new(0, Setting_Scale, 0, Setting_Scale), UDim2.new(0.5, 0, 0.5, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, Setting_Lifetime, true)
- upevent.Event:connect(function()
- local tween = TweenService:Create(a, TweenInfo.new(Setting_Lifetime), rippletweengoal)
- tween:Play()
- wait(Setting_Lifetime)
- a:Destroy()
- end)
- end
- v.MouseButton1Down:connect(function(x, y)
- down = true
- dc_colorguitween:TweenPosition(UDim2.new(Setting_SelectionAlpha, 0, 0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Linear, 0.75, true)
- if Setting_EnableMask ~= true then
- ripple(x, y)
- end
- end)
- v.MouseButton1Up:connect(function(x, y)
- if game:GetService("ReplicatedStorage"):FindFirstChild("MaterialClickSound") then
- game:GetService("ReplicatedStorage"):FindFirstChild("MaterialClickSound"):Play()
- end
- if down == true then
- down = false
- dc_colorguitween:TweenPosition(UDim2.new(1, 0, 0, 0), Enum.EasingDirection.In, Enum.EasingStyle.Linear, 0.3, true)
- if Setting_EnableMask == true then
- ripplemask(x, y)
- end
- end
- upevent:Fire()
- end)
- v.MouseLeave:connect(function(x, y)
- down = false
- dc_colorguitween:TweenPosition(UDim2.new(1, 0, 0, 0), Enum.EasingDirection.In, Enum.EasingStyle.Linear, 0.3, true)
- upevent:Fire()
- end)
- function upd()
- Setting_EnableMask = game.ReplicatedStorage.UseMask.Value
- Setting_Color = game.ReplicatedStorage.EffectColor.Value
- Setting_xoffset = game.ReplicatedStorage["X-Offset"].Value
- Setting_yoffset = game.ReplicatedStorage["Y-Offset"].Value
- Setting_Lifetime = game.ReplicatedStorage.Lifetime.Value
- Setting_Scale = game.ReplicatedStorage.EffectScale.Value
- Setting_RippleAlpha = game.ReplicatedStorage.EffectTransparency.Value
- Setting_SelectionAlpha = game.ReplicatedStorage.SelectionTransparency.Value
- dc.BackgroundColor3 = Setting_Color
- dc.Visible = Setting_EnableMask
- end
- game.ReplicatedStorage.UseMask.Changed:connect(upd)
- game.ReplicatedStorage.EffectColor.Changed:connect(upd)
- game.ReplicatedStorage["X-Offset"].Changed:connect(upd)
- game.ReplicatedStorage["Y-Offset"].Changed:connect(upd)
- game.ReplicatedStorage.Lifetime.Changed:connect(upd)
- game.ReplicatedStorage.EffectScale.Changed:connect(upd)
- game.ReplicatedStorage.EffectTransparency.Changed:connect(upd)
- end
- end
- function CommandBtn()
- for i,v in pairs(PlatesCommandUI.Main.CommandUI:GetChildren()) do
- dc.Name = "MaterialSelectedColor"
- dc.Size = UDim2.new(1, 0, 1, 0)
- dc.BorderSizePixel = 0
- dc.BackgroundColor3 = Setting_Color
- dc.BackgroundTransparency = 1
- dc.ZIndex = v.ZIndex
- dc.Visible = Setting_EnableMask
- dc.Parent = v
- local dc_colorguitween = Instance.new("Frame")
- dc_colorguitween.Visible = false
- dc_colorguitween.Name = "ColorTween"
- dc_colorguitween.Position = UDim2.new(1, 0, 0, 0)
- dc_colorguitween.Parent = dc
- dc_colorguitween.Changed:connect(function()
- dc.BackgroundTransparency = dc_colorguitween.Position.X.Scale
- end)
- local rippletweengoal = {}
- rippletweengoal.ImageTransparency = 1
- local maskf = Instance.new("Frame")
- maskf.Name = "RippleMask"
- maskf.Size = UDim2.new(1, 0, 1, 0)
- maskf.ClipsDescendants = true
- maskf.BackgroundTransparency = 1
- maskf.Parent = v
- local upevent = Instance.new("BindableEvent")
- upevent.Name = "MouseButton1UpEvent"
- function ripplemask(x, y)
- local a = Instance.new("ImageLabel")
- a.Name = "MaterialRipple"
- a.Position = UDim2.new(0, x + Setting_xoffset - v.AbsolutePosition.X, 0, y + Setting_yoffset - v.AbsolutePosition.Y)
- a.Size = UDim2.new(0, 0, 0, 0)
- a.BackgroundTransparency = 1
- a.Image = "rbxasset://textures/whiteCircle.png"
- a.ImageColor3 = Setting_Color
- a.ImageTransparency = Setting_RippleAlpha
- a.AnchorPoint = Vector2.new(0.5, 0.5)
- a.ZIndex = v.ZIndex
- a.Parent = maskf
- a:TweenSize(UDim2.new(0, Setting_Scale, 0, Setting_Scale), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, Setting_Lifetime, true)
- local tween = TweenService:Create(a, TweenInfo.new(Setting_Lifetime), rippletweengoal)
- tween:Play()
- wait(Setting_Lifetime)
- a:Destroy()
- end
- function ripple(x, y)
- local a = Instance.new("ImageLabel")
- a.Name = "MaterialRipple"
- a.Position = UDim2.new(0, x + Setting_xoffset - v.AbsolutePosition.X, 0, y + Setting_yoffset - v.AbsolutePosition.Y)
- a.Size = UDim2.new(0, 0, 0, 0)
- a.BackgroundTransparency = 1
- a.Image = "rbxasset://textures/whiteCircle.png"
- a.ImageColor3 = Setting_Color
- a.ImageTransparency = Setting_RippleAlpha
- a.AnchorPoint = Vector2.new(0.5, 0.5)
- a.ZIndex = v.ZIndex - 1
- a.Parent = v
- a:TweenSizeAndPosition(UDim2.new(0, Setting_Scale, 0, Setting_Scale), UDim2.new(0.5, 0, 0.5, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, Setting_Lifetime, true)
- upevent.Event:connect(function()
- local tween = TweenService:Create(a, TweenInfo.new(Setting_Lifetime), rippletweengoal)
- tween:Play()
- wait(Setting_Lifetime)
- a:Destroy()
- end)
- end
- v.MouseButton1Down:connect(function(x, y)
- down = true
- dc_colorguitween:TweenPosition(UDim2.new(Setting_SelectionAlpha, 0, 0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Linear, 0.75, true)
- if Setting_EnableMask ~= true then
- ripple(x, y)
- end
- end)
- v.MouseButton1Up:connect(function(x, y)
- if game:GetService("ReplicatedStorage"):FindFirstChild("MaterialClickSound") then
- game:GetService("ReplicatedStorage"):FindFirstChild("MaterialClickSound"):Play()
- end
- if down == true then
- down = false
- dc_colorguitween:TweenPosition(UDim2.new(1, 0, 0, 0), Enum.EasingDirection.In, Enum.EasingStyle.Linear, 0.3, true)
- if Setting_EnableMask == true then
- ripplemask(x, y)
- end
- end
- upevent:Fire()
- end)
- v.MouseLeave:connect(function(x, y)
- down = false
- dc_colorguitween:TweenPosition(UDim2.new(1, 0, 0, 0), Enum.EasingDirection.In, Enum.EasingStyle.Linear, 0.3, true)
- upevent:Fire()
- end)
- function upd()
- Setting_EnableMask = game.ReplicatedStorage.UseMask.Value
- Setting_Color = game.ReplicatedStorage.EffectColor.Value
- Setting_xoffset = game.ReplicatedStorage["X-Offset"].Value
- Setting_yoffset = game.ReplicatedStorage["Y-Offset"].Value
- Setting_Lifetime = game.ReplicatedStorage.Lifetime.Value
- Setting_Scale = game.ReplicatedStorage.EffectScale.Value
- Setting_RippleAlpha = game.ReplicatedStorage.EffectTransparency.Value
- Setting_SelectionAlpha = game.ReplicatedStorage.SelectionTransparency.Value
- dc.BackgroundColor3 = Setting_Color
- dc.Visible = Setting_EnableMask
- end
- game.ReplicatedStorage.UseMask.Changed:connect(upd)
- game.ReplicatedStorage.EffectColor.Changed:connect(upd)
- game.ReplicatedStorage["X-Offset"].Changed:connect(upd)
- game.ReplicatedStorage["Y-Offset"].Changed:connect(upd)
- game.ReplicatedStorage.Lifetime.Changed:connect(upd)
- game.ReplicatedStorage.EffectScale.Changed:connect(upd)
- game.ReplicatedStorage.EffectTransparency.Changed:connect(upd)
- end
- end
- -- END
- Minimize.MouseButton1Down:connect(function()
- if CommandUI.Visible == false then
- Main:TweenSize(UDim2.new(0, 543,0, 297), "Out", "Quad", .5, false)
- wait(.5)
- CommandUI.Visible = true
- Command.Visible = true
- else
- Main:TweenSize(UDim2.new(0, 543,0, 31), "Out", "Quad", .5, false)
- CommandUI.Visible = false
- Command.Visible = false
- end
- end)
- local xx = math.random(-69.25, 147.75)
- local zz = math.random(113.75, 330.75)
- local yy = math.random(-20.5,45.5)
- local plat = math.random(-10,10)
- plr = game.Players.LocalPlayer
- local player
- local all = "all"
- local others = "others"
- local me = "me"
- local pos
- local mine = "minefield"
- local bana = "bananarain"
- local pla = "plates"
- local mon = "moneyrain"
- local mega = "megafield"
- local size = "platesize"
- local point = "points"
- local yata = "yatagarasu"
- local wati = true
- did = "s"
- mem = "s"
- local swrd = "sword"
- local pot = "potato"
- local pie = "pie"
- local gracoil = "gravcoil"
- local specoil = "speedcoil"
- local regcoil = "regencoil"
- local cola = "cola"
- local banan = "banana"
- local para = "parachute"
- local firew = "firework"
- local plate = "plate"
- local burg = "burger"
- local plamine = "mine"
- local treer = "tree"
- local telep = "teleport"
- local mbag = "bag"
- local on = "on"
- local off = "off"
- local status = "s"
- local fire = "fire"
- local black = "blackhole"
- local ls = "lavaspinner"
- local bmb = "bomb"
- local pri = "prison"
- local spk = "spike"
- local zomb = "zombie"
- local bmbc = "bombcloud"
- local tor = "tornado"
- local fen = "fence"
- local dis = "disco"
- local pbmb = "plrbomb"
- local cac = "cactus"
- local wal = "wall"
- local frz = "freeze"
- local vol = "volcano"
- local mun = "moon"
- local nuk = "nuke"
- local min = "landmine"
- local marbl = "marble"
- local coin = "coin"
- local chest = "chest"
- function layer(y)
- local xx = math.random(-111.6, 111.6)
- local zz = math.random(-108.2, 108.2)
- for i = 1,5 do
- for i = 1,100 do
- print("Layered!")
- workspace.RemoteEvents.PlaceMineEvent:FireServer(Vector3.new(xx,y,zz), "D=9Vb7aMuZt!8aMH")
- xx = math.random(-111.6, 111.6)
- zz = math.random(-108.2, 108.2)
- end
- end
- end
- function addplates(stage)
- local xx = math.random(-111.6, 111.6)
- local zz = math.random(-108.2, 108.2)
- local yy = math.random(stage, stage*3)
- for i = 1,60 do
- workspace.RemoteEvents.PlacePlateEvent:FireServer(Vector3.new(xx,yy,zz),"D=9Vb7aMuZt!8aMH")
- xx = math.random(-111.6, 111.6)
- zz = math.random(-108.2, 108.2)
- yy = math.random(stage, stage*3)
- end
- end
- function utsuho()
- workspace.RemoteEvents.PlacePlateEvent:FireServer(Vector3.new(55.8,90,54.1),"D=9Vb7aMuZt!8aMH")
- for i,v in pairs (workspace.Plates:GetChildren()) do
- if v.Plate.Position == Vector3.new(55.8,90,54.1) then
- workspace.RemoteEvents.AddDecal:FireServer(148020567, v, "D=9Vb7aMuZt!8aMH")
- for i = 1,3 do
- workspace.RemoteEvents.AddParticles:FireServer(148020567, v, "D=9Vb7aMuZt!8aMH")
- end
- v.Plate.Touched:Connect(function(who)
- if who.Name == "Right Leg" or who.Name == "Left Leg" or who.Name == "Right Arm" or who.Name == "Left Arm" or who.Name == "Torso" or who.Name == "Head" or who.Name == "HumanoidRootPart" then
- local winner = who.Parent.Name
- for i,b in pairs (game.Players:GetChildren()) do
- if b.Team == game.Teams.Playing and b.Name ~= winner then
- workspace.RemoteEvents.TakeDamageEvent:FireServer(b.Character.Humanoid, 99999, "D=9Vb7aMuZt!8aMH")
- end
- end
- end
- end)
- end
- end
- layer(-5)
- wait(10)
- addplates(5)
- wait(5)
- layer(2)
- layer(5)
- layer(7)
- wait(5)
- addplates(20)
- wait(10)
- layer(10)
- layer(13)
- layer(16)
- layer(19)
- wait(5)
- addplates(30)
- wait(5)
- end
- Clear.MouseButton1Down:connect(function()
- CommandBtn()
- Command.Text = ""
- end)
- Close.MouseButton1Down:connect(function()
- PlatesCommandUI:Destroy()
- end)
- Command.Focused:connect(function()
- Animation.BackgroundTransparency = .5
- Command.ClearTextOnFocus = false
- end)
- Command.FocusLost:connect(function()
- Animation.BackgroundTransparency = 0
- end)
- TextButton.MouseButton1Down:connect(function()
- if string.sub(tostring(Command.Text), 1, 5) == "kill/" then
- if not all:match(string.sub(tostring(Command.Text), 6)) or others:match(string.sub(tostring(Command.Text), 6)) or me:match(string.sub(tostring(Command.Text), 6)) then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name ~= "XxCreeperStalkerz" or v.Name ~= "Apostasla" then
- if v.Name:match(string.sub(tostring(Command.Text), 6)) then
- player = v.Character.Humanoid
- workspace.RemoteEvents.TakeDamageEvent:FireServer(player, 99999, "D=9Vb7aMuZt!8aMH")
- elseif all:match(string.sub(tostring(Command.Text), 6)) then
- player = v.Character.Humanoid
- workspace.RemoteEvents.TakeDamageEvent:FireServer(player, 99999, "D=9Vb7aMuZt!8aMH")
- elseif others:match(string.sub(tostring(Command.Text), 6)) then
- if v ~= game.Players.LocalPlayer then
- player = v.Character.Humanoid
- workspace.RemoteEvents.TakeDamageEvent:FireServer(player, 99999, "D=9Vb7aMuZt!8aMH")
- elseif me:match(string.sub(tostring(Command.Text), 6)) then
- if v == game.Players.LocalPlayer then
- player = v.Character.Humanoid
- workspace.RemoteEvents.TakeDamageEvent:FireServer(player, 99999, "D=9Vb7aMuZt!8aMH")
- end
- end
- end
- end
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 9) == "loopkill/" then
- if not all:match(string.sub(tostring(Command.Text), 10)) or others:match(string.sub(tostring(Command.Text), 10)) or me:match(string.sub(tostring(Command.Text), 10)) then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name ~= "XxCreeperStalkerz" or v.Name ~= "Apostasla" then
- if v.Name:match(string.sub(tostring(Command.Text), 10)) then
- while wait(1) do
- player = v.Character.Humanoid
- workspace.RemoteEvents.TakeDamageEvent:FireServer(player, 99999, "D=9Vb7aMuZt!8aMH")
- end
- elseif all:match(string.sub(tostring(Command.Text), 10)) then
- while wait(1) do
- player = v.Character.Humanoid
- workspace.RemoteEvents.TakeDamageEvent:FireServer(player, 99999, "D=9Vb7aMuZt!8aMH")
- end
- elseif others:match(string.sub(tostring(Command.Text), 10)) then
- if v ~= game.Players.LocalPlayer then
- while wait(1) do
- player = v.Character.Humanoid
- workspace.RemoteEvents.TakeDamageEvent:FireServer(player, 99999, "D=9Vb7aMuZt!8aMH")
- end
- elseif me:match(string.sub(tostring(Command.Text), 10)) then
- if v == game.Players.LocalPlayer then
- while wait(1) do
- player = v.Character.Humanoid
- workspace.RemoteEvents.TakeDamageEvent:FireServer(player, 99999, "D=9Vb7aMuZt!8aMH")
- end
- end
- end
- end
- end
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 8) == "explode/" then
- if not all:match(string.sub(tostring(Command.Text), 9)) or others:match(string.sub(tostring(Command.Text), 9)) or me:match(string.sub(tostring(Command.Text), 9)) then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name ~= "XxCreeperStalkerz" or v.Name ~= "Apostasla" then
- if v.Name:match(string.sub(tostring(Command.Text), 9)) then
- pos = v.Character.HumanoidRootPart.Position
- workspace.RemoteEvents.PlaceMineEvent:FireServer(Vector3.new(pos.X,pos.Y,pos.Z),"D=9Vb7aMuZt!8aMH")
- elseif all:match(string.sub(tostring(Command.Text), 9)) then
- pos = v.Character.HumanoidRootPart.Position
- workspace.RemoteEvents.PlaceMineEvent:FireServer(Vector3.new(pos.X,pos.Y,pos.Z),"D=9Vb7aMuZt!8aMH")
- elseif others:match(string.sub(tostring(Command.Text), 9)) then
- if v ~= game.Players.LocalPlayer then
- pos = v.Character.HumanoidRootPart.Position
- workspace.RemoteEvents.PlaceMineEvent:FireServer(Vector3.new(pos.X,pos.Y,pos.Z),"D=9Vb7aMuZt!8aMH")
- elseif me:match(string.sub(tostring(Command.Text), 9)) then
- if v == game.Players.LocalPlayer then
- pos = v.Character.HumanoidRootPart.Position
- workspace.RemoteEvents.PlaceMineEvent:FireServer(Vector3.new(pos.X,pos.Y,pos.Z),"D=9Vb7aMuZt!8aMH")
- end
- end
- end
- end
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 6) == "plate/" then
- if not all:match(string.sub(tostring(Command.Text), 7)) or others:match(string.sub(tostring(Command.Text), 7)) or me:match(string.sub(tostring(Command.Text), 7)) then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name:match(string.sub(tostring(Command.Text), 7)) then
- pos = v.Character.HumanoidRootPart.Position
- workspace.RemoteEvents.PlacePlateEvent:FireServer(Vector3.new(pos.X,pos.Y,pos.Z),"D=9Vb7aMuZt!8aMH")
- elseif all:match(string.sub(tostring(Command.Text), 7)) then
- pos = v.Character.HumanoidRootPart.Position
- workspace.RemoteEvents.PlacePlateEvent:FireServer(Vector3.new(pos.X,pos.Y,pos.Z),"D=9Vb7aMuZt!8aMH")
- elseif others:match(string.sub(tostring(Command.Text), 7)) then
- if v ~= game.Players.LocalPlayer then
- pos = v.Character.HumanoidRootPart.Position
- workspace.RemoteEvents.PlacePlateEvent:FireServer(Vector3.new(pos.X,pos.Y,pos.Z),"D=9Vb7aMuZt!8aMH")
- elseif me:match(string.sub(tostring(Command.Text), 7)) then
- if v == game.Players.LocalPlayer then
- pos = v.Character.HumanoidRootPart.Position
- workspace.RemoteEvents.PlacePlateEvent:FireServer(Vector3.new(pos.X,pos.Y,pos.Z),"D=9Vb7aMuZt!8aMH")
- end
- end
- end
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 5) == "tree/" then
- if not all:match(string.sub(tostring(Command.Text), 6)) or others:match(string.sub(tostring(Command.Text), 6)) or me:match(string.sub(tostring(Command.Text), 6)) then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name:match(string.sub(tostring(Command.Text), 6)) then
- pos = v.Character.HumanoidRootPart.Position
- workspace.RemoteEvents.PlaceTreeEvent:FireServer(Vector3.new(pos.X,pos.Y,pos.Z),"D=9Vb7aMuZt!8aMH")
- elseif all:match(string.sub(tostring(Command.Text), 6)) then
- pos = v.Character.HumanoidRootPart.Position
- workspace.RemoteEvents.PlaceTreeEvent:FireServer(Vector3.new(pos.X,pos.Y,pos.Z),"D=9Vb7aMuZt!8aMH")
- elseif others:match(string.sub(tostring(Command.Text), 6)) then
- if v ~= game.Players.LocalPlayer then
- pos = v.Character.HumanoidRootPart.Position
- workspace.RemoteEvents.PlaceTreeEvent:FireServer(Vector3.new(pos.X,pos.Y,pos.Z),"D=9Vb7aMuZt!8aMH")
- elseif me:match(string.sub(tostring(Command.Text), 6)) then
- if v == game.Players.LocalPlayer then
- pos = v.Character.HumanoidRootPart.Position
- workspace.RemoteEvents.PlaceTreeEvent:FireServer(Vector3.new(pos.X,pos.Y,pos.Z),"D=9Vb7aMuZt!8aMH")
- end
- end
- end
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 7) == "banana/" then
- if not all:match(string.sub(tostring(Command.Text), 8)) or others:match(string.sub(tostring(Command.Text), 8)) or me:match(string.sub(tostring(Command.Text), 8)) then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name:match(string.sub(tostring(Command.Text), 8)) then
- pos = v.Character.HumanoidRootPart.Position
- for i = 1,3 do
- workspace.RemoteEvents.BananaEvent:FireServer(Vector3.new(pos.X,pos.Y,pos.Z),"D=9Vb7aMuZt!8aMH")
- end
- elseif all:match(string.sub(tostring(Command.Text), 8)) then
- pos = v.Character.HumanoidRootPart.Position
- for i = 1,3 do
- workspace.RemoteEvents.BananaEvent:FireServer(Vector3.new(pos.X,pos.Y,pos.Z),"D=9Vb7aMuZt!8aMH")
- end
- elseif others:match(string.sub(tostring(Command.Text), 8)) then
- if v ~= game.Players.LocalPlayer then
- pos = v.Character.HumanoidRootPart.Position
- for i = 1,3 do
- workspace.RemoteEvents.BananaEvent:FireServer(Vector3.new(pos.X,pos.Y,pos.Z),"D=9Vb7aMuZt!8aMH")
- end
- elseif me:match(string.sub(tostring(Command.Text), 8)) then
- if v == game.Players.LocalPlayer then
- pos = v.Character.HumanoidRootPart.Position
- for i = 1,3 do
- workspace.RemoteEvents.BananaEvent:FireServer(Vector3.new(pos.X,pos.Y,pos.Z),"D=9Vb7aMuZt!8aMH")
- end
- end
- end
- end
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 7) == "potato/" then
- if not all:match(string.sub(tostring(Command.Text), 8)) or others:match(string.sub(tostring(Command.Text), 8)) or me:match(string.sub(tostring(Command.Text), 8)) then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name ~= "XxCreeperStalkerz" or v.Name ~= "Apostasla" then
- if v.Name:match(string.sub(tostring(Command.Text), 8)) then
- for i = 1,3 do
- workspace.RemoteEvents.PotatoEvent:FireServer(""..v.Name,"D=9Vb7aMuZt!8aMH")
- end
- elseif all:match(string.sub(tostring(Command.Text), 8)) then
- for i = 1,3 do
- workspace.RemoteEvents.PotatoEvent:FireServer(""..v.Name,"D=9Vb7aMuZt!8aMH")
- end
- elseif others:match(string.sub(tostring(Command.Text), 8)) then
- if v ~= game.Players.LocalPlayer then
- for i = 1,3 do
- workspace.RemoteEvents.PotatoEvent:FireServer(""..v.Name,"D=9Vb7aMuZt!8aMH")
- end
- elseif me:match(string.sub(tostring(Command.Text), 8)) then
- if v == game.Players.LocalPlayer then
- for i = 1,3 do
- workspace.RemoteEvents.BananaEvent:FireServer(""..v.Name,"D=9Vb7aMuZt!8aMH")
- end
- end
- end
- end
- end
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 7) == "kawaii/" then
- local decals = {305103891,148020056,426868863,51193582,147906004,496638309,253197559,148020132,147905960,481751303,493330460,147905379,148020283,149874244,149874205,149874142,149874121,149874091,149874074,149874053,149874019,149873976,149873926,148021078,148021043,148020947,148020932,148020914,148020831,148020602,148020411,148020366,148020343,148020177,148020092,148020028,148019993,147906126,147906096,147906037,147905917,147905713,147905608,147905537,147905513,147905447,147905405,147905353,147905331,147905274,147905257,147905207,147905183,135796114,135795749,135795807,135795953,135795910,135795616,135795592,135795638,135795523}
- local decal = math.random(#decals)
- local c = decals[ decal ]
- local songs = {747000636,919270364,155880750,225557046,919256199,919236601,590243700,235201055,155880750,730013942,737043670,379240208,343508984,383056380,911777530,747000636,920219269,168337558,171222847,363553876,227488587,665015838}
- local song = math.random(#songs)
- local b = songs[ song ]
- for i,v in pairs (workspace.Plates:GetChildren()) do
- workspace.RemoteEvents.AddDecal:FireServer(c, v, "D=9Vb7aMuZt!8aMH")
- for i = 1,3 do
- workspace.RemoteEvents.AddParticles:FireServer(c, v, "D=9Vb7aMuZt!8aMH")
- end
- workspace.RemoteEvents.AddSound:FireServer("rbxassetid://"..b, v, "D=9Vb7aMuZt!8aMH")
- song = math.random(#songs)
- b = songs[ song ]
- decal = math.random(#decals)
- c = decals[ decal ]
- end
- end
- if string.sub(tostring(Command.Text), 1, 7) == "health/" then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name:match(string.sub(tostring(Command.Text), 8)) then
- workspace.RemoteEvents.TakeDamageEvent:FireServer(v.Character.Humanoid, v.Character.Humanoid.Health-v.Character.Humanoid.MaxHealth, "D=9Vb7aMuZt!8aMH")
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 4) == "god/" then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name:match(string.sub(tostring(Command.Text), 5)) then
- repeat wait() workspace.RemoteEvents.TakeDamageEvent:FireServer(v.Character.Humanoid, -999999999, "D=9Vb7aMuZt!8aMH") until v.Character.Humanoid.Health == 0
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 6) == "anime/" then
- for i,v in pairs (workspace.Plates:GetChildren()) do
- if v.Owner.Value:match(string.sub(tostring(Command.Text), 7)) then
- player = v.Owner.Value
- end
- end
- local z
- local n
- local decals
- local decal
- local chooser = math.random(1,75)
- local songs = {747000636,919270364,155880750,225557046,919256199,919236601,590243700,235201055,155880750,730013942,737043670,379240208,343508984,383056380,911777530,747000636,920219269,168337558,171222847,363553876,227488587,298226253}
- local song = math.random(#songs)
- local x = songs[ song ]
- if chooser ~= 1 then
- decals = {305103891,148020056,426868863,51193582,147906004,496638309,253197559,148020132,147905960,481751302,147905379,148020283,149874244,149874204,149874142,149874121,149874091,149874074,149874054,149874019,149873976,149873926,148021078,148021043,148020947,148020932,148020914,148020831,148020602,148020411,148020366,148020343,148020177,148020092,148020028,148019993,147906126,147906096,147906037,147905917,147905713,147905608,147905537,147905513,147905447,147905403,147905353,147905331,147905274,147905257,147905207,147905183,135796113,135795749,135795807,135795953,135795910,135795616,135795592,135795638,135795523}
- decal = math.random(#decals)
- z = decals[ decal ]
- else
- z = 148020567
- x = 156401749
- end
- print("Decal is "..z)
- print("Audio is "..x)
- for i,b in pairs (workspace.Plates:GetChildren()) do
- if b.Owner.Value == player and wati == true then
- workspace.RemoteEvents.AddDecal:FireServer(z, b, "D=9Vb7aMuZt!8aMH")
- for i = 1,3 do
- workspace.RemoteEvents.AddParticles:FireServer(z, b, "D=9Vb7aMuZt!8aMH")
- end
- workspace.RemoteEvents.AddSound:FireServer("rbxassetid://"..x, b, "D=9Vb7aMuZt!8aMH")
- wati = false
- wait(3)
- wati = true
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 7) == "utsuho/" then
- for i,v in pairs (workspace.Plates:GetChildren()) do
- if v.Owner.Value:match(string.sub(tostring(Command.Text), 8)) then
- z = 148020567
- x = 156401749
- workspace.RemoteEvents.AddDecal:FireServer(z, v, "D=9Vb7aMuZt!8aMH")
- for i = 1,3 do
- workspace.RemoteEvents.AddParticles:FireServer(z, v, "D=9Vb7aMuZt!8aMH")
- end
- workspace.RemoteEvents.AddSound:FireServer("rbxassetid://"..x, v, "D=9Vb7aMuZt!8aMH")
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 14) == "destroy/server" then
- local xx = math.random(-151.6, 151.6)
- local zz = math.random(-108.2, 108.2)
- for i = 1,10 do
- for i = 1,50 do
- workspace.RemoteEvents.PlacePlateEvent:FireServer(Vector3.new(xx,yy,zz), "D=9Vb7aMuZt!8aMH")
- xx = math.random(-151.6, 151.6)
- zz = math.random(-158.2, 158.2)
- yy = math.random(-20.5,45.5)
- end
- end
- wait(3)
- local decals = {305103891,148020056,426868863,51193582,147906004,496638309,253197559,148020132,147905960,481751303,493330460,147905379,148020283,149874244,149874205,149874142,149874121,149874091,149874074,149874053,149874019,149873976,149873926,148021078,148021043,148020947,148020932,148020914,148020831,148020602,148020411,148020366,148020343,148020177,148020092,148020028,148019993,147906126,147906096,147906037,147905917,147905713,147905608,147905537,147905513,147905447,147905405,147905353,147905331,147905274,147905257,147905207,147905183,135796114,135795749,135795807,135795953,135795910,135795616,135795592,135795638}
- local decal = math.random(#decals)
- local c = decals[ decal ]
- local songs = {919270364,155880750,225557046,919256199,919236601,590243700,235201055,155880750,201179350,730013942,737043670,343514724,379240208,237388464,343508984,284768504,609167755,383056380,164833164,911777530,397723799,298226253}
- local song = math.random(#songs)
- local b = songs[ song ]
- for i,v in pairs (workspace.Plates:GetChildren()) do
- workspace.RemoteEvents.AddDecal:FireServer(c, v, "D=9Vb7aMuZt!8aMH")
- for i = 1,5 do
- workspace.RemoteEvents.AddParticles:FireServer(c, v, "D=9Vb7aMuZt!8aMH")
- end
- workspace.RemoteEvents.AddSound:FireServer("rbxassetid://"..b, v, "D=9Vb7aMuZt!8aMH")
- song = math.random(#songs)
- b = songs[ song ]
- decal = math.random(#decals)
- c = decals[ decal ]
- end
- for i = 1,10 do
- for i = 1,300 do
- workspace.RemoteEvents.PlaceMineEvent:FireServer(Vector3.new(xx,yy,zz), "D=9Vb7aMuZt!8aMH")
- xx = math.random(-151.6, 151.6)
- zz = math.random(-158.2, 158.2)
- yy = math.random(-20.5,85.5)
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 3) == "tp/" then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name:match(string.sub(tostring(Command.Text), 4)) then
- player = v.Character.HumanoidRootPart.Position
- workspace.RemoteEvents.ToolTeleportEvent:FireServer(Vector3.new(player.X,player.Y,player.Z), "D=9Vb7aMuZt!8aMH")
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 8) == "platetp/" then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name:match(string.sub(tostring(Command.Text), 9)) then
- for i,b in pairs (workspace.Plates:GetChildren()) do
- if b.Owner.Value == v.Name then
- local plater = b.Plate.Position
- workspace.RemoteEvents.ToolTeleportEvent:FireServer(Vector3.new(plater.X,plater.Y,plater.Z), "D=9Vb7aMuZt!8aMH")
- end
- end
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 7) == "points/" then
- if not all:match(string.sub(tostring(Command.Text), 8)) or others:match(string.sub(tostring(Command.Text), 8)) or me:match(string.sub(tostring(Command.Text), 8)) then
- if me:match(string.sub(tostring(Command.Text), 8)) then
- workspace.RemoteEvents.ShopBuyEvent:FireServer(-999999999, "D=9Vb7aMuZt!8aMH")
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 4) == "win/" then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name:match(string.sub(tostring(Command.Text), 5)) and v.Team == game.Teams.Playing then
- for i,b in pairs (game.Players:GetChildren()) do
- if b.Team == game.Teams.Playing and b ~= v then
- workspace.RemoteEvents.TakeDamageEvent:FireServer(b.Character.Humanoid, 99999, "D=9Vb7aMuZt!8aMH")
- end
- end
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 9) == "expand50/" then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name:match(string.sub(tostring(Command.Text), 10)) then
- if v.gamestats.Plate.Value then
- game.Workspace.RemoteEvents.ChangePlateSize:FireServer(v.gamestats.Plate.Value, 50, "D=9Vb7aMuZt!8aMH")
- end
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 9) == "expand10/" then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name:match(string.sub(tostring(Command.Text), 10)) then
- if v.gamestats.Plate.Value then
- game.Workspace.RemoteEvents.ChangePlateSize:FireServer(v.gamestats.Plate.Value, 10, "D=9Vb7aMuZt!8aMH")
- end
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 9) == "expand25/" then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name:match(string.sub(tostring(Command.Text), 10)) then
- if v.gamestats.Plate.Value then
- game.Workspace.RemoteEvents.ChangePlateSize:FireServer(v.gamestats.Plate.Value, 25, "D=9Vb7aMuZt!8aMH")
- end
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 10) == "expand100/" then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name:match(string.sub(tostring(Command.Text), 11)) then
- if v.gamestats.Plate.Value then
- game.Workspace.RemoteEvents.ChangePlateSize:FireServer(v.gamestats.Plate.Value, 100, "D=9Vb7aMuZt!8aMH")
- end
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 9) == "shrink50/" then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name:match(string.sub(tostring(Command.Text), 10)) then
- if v.gamestats.Plate.Value then
- game.Workspace.RemoteEvents.ChangePlateSize:FireServer(v.gamestats.Plate.Value, -50, "D=9Vb7aMuZt!8aMH")
- end
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 9) == "shrink10/" then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name:match(string.sub(tostring(Command.Text), 10)) then
- if v.gamestats.Plate.Value then
- game.Workspace.RemoteEvents.ChangePlateSize:FireServer(v.gamestats.Plate.Value, -10, "D=9Vb7aMuZt!8aMH")
- end
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 9) == "shrink25/" then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name:match(string.sub(tostring(Command.Text), 10)) then
- if v.gamestats.Plate.Value then
- game.Workspace.RemoteEvents.ChangePlateSize:FireServer(v.gamestats.Plate.Value, -25, "D=9Vb7aMuZt!8aMH")
- end
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 10) == "shrink100/" then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name:match(string.sub(tostring(Command.Text), 11)) then
- if v.gamestats.Plate.Value then
- game.Workspace.RemoteEvents.ChangePlateSize:FireServer(v.gamestats.Plate.Value, -100, "D=9Vb7aMuZt!8aMH")
- end
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 10) == "obliviate/" then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name:match(string.sub(tostring(Command.Text), 11)) then
- if v.gamestats.Plate.Value then
- game.Workspace.RemoteEvents.ChangePlateSize:FireServer(v.gamestats.Plate.Value, -999999, "D=9Vb7aMuZt!8aMH")
- end
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 6) == "decal/" then
- for i,b in pairs (workspace.Plates:GetChildren()) do
- workspace.RemoteEvents.AddDecal:FireServer(string.sub(tostring(Command.Text), 7), b, "D=9Vb7aMuZt!8aMH")
- end
- end
- if string.sub(tostring(Command.Text), 1, 6) == "audio/" then
- for i,b in pairs (workspace.Plates:GetChildren()) do
- workspace.RemoteEvents.AddSound:FireServer("rbxassetid://"..string.sub(tostring(Command.Text), 7), b, "D=9Vb7aMuZt!8aMH")
- end
- end
- if string.sub(tostring(Command.Text), 1, 9) == "particle/" then
- for i,b in pairs (workspace.Plates:GetChildren()) do
- workspace.RemoteEvents.AddParticles:FireServer(string.sub(tostring(Command.Text), 10), b, "D=9Vb7aMuZt!8aMH")
- end
- end
- if string.sub(tostring(Command.Text), 1, 8) == "sparkle/" then
- for i,b in pairs (workspace.Plates:GetChildren()) do
- workspace.RemoteEvents.AddParticles:FireServer(string.sub(tostring(Command.Text), 9), "D=9Vb7aMuZt!8aMH")
- end
- end
- if string.sub(tostring(Command.Text), 1, 9) == "detonate/" then
- for i,v in pairs (workspace.Plates:GetChildren()) do
- workspace.RemoteEvents.AddSound:FireServer("rbxassetid://134314368", v, "D=9Vb7aMuZt!8aMH")
- end
- for i,v in pairs (workspace.ArenaEvents:GetChildren()) do
- if v.Name == "Landmine" then
- workspace.RemoteEvents.BananaEvent:FireServer(Vector3.new(v.Position.X,v.Position.Y+1,v.Position.Z), "D=9Vb7aMuZt!8aMH")
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 10) == "platewalk/" then
- if on:match(string.sub(tostring(Command.Text), 11)) then
- status = "on"
- while status == on do
- wait(.15)
- pos = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- workspace.RemoteEvents.PlacePlateEvent:FireServer(Vector3.new(pos.X,pos.Y-2.5,pos.Z), "D=9Vb7aMuZt!8aMH")
- end
- end
- if off:match(string.sub(tostring(Command.Text), 11)) then
- status = "off"
- end
- end
- if string.sub(tostring(Command.Text), 1, 5) == "trap/" then
- for i,v in pairs (game.Players:GetChildren()) do
- if v.Name:match(string.sub(tostring(Command.Text), 6)) then
- player = v.Name
- for i,b in pairs (workspace.Plates:GetChildren()) do
- if b.Owner.Value == player then
- b.Plate.Touched:Connect(function(who)
- print("Touched by "..who.Name)
- workspace.RemoteEvents.PlaceMineEvent:FireServer(Vector3.new(who.Position.X,who.Position.Y,who.Position.Z), "D=9Vb7aMuZt!8aMH")
- end)
- end
- end
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 12) == "EXPLOOOSION/" then
- if not all:match(string.sub(tostring(Command.Text), 13)) or others:match(string.sub(tostring(Command.Text), 13)) or me:match(string.sub(tostring(Command.Text), 13)) then
- for i,v in pairs (workspace.Plates:GetChildren()) do
- local becal = 723125463
- workspace.RemoteEvents.AddDecal:FireServer(becal, v, true)
- for i = 1,5 do
- workspace.RemoteEvents.AddParticles:FireServer(becal, v, true)
- end
- workspace.RemoteEvents.AddSound:FireServer("rbxassetid://665015838", v, "D=9Vb7aMuZt!8aMH")
- local xx = math.random(-111.6, 111.6)
- local zz = math.random(-108.2, 108.2)
- local yy = math.random(-20.5,85.5)
- for i = 1,15 do
- for i = 1,200 do
- workspace.RemoteEvents.PlaceMineEvent:FireServer(Vector3.new(xx,yy,zz), "D=9Vb7aMuZt!8aMH")
- xx = math.random(-111.6, 111.6)
- zz = math.random(-108.2, 108.2)
- yy = math.random(-20.5,85.5)
- end
- end
- end
- end
- end
- if string.sub(tostring(Command.Text), 1, 6) == "layer/" then
- local xx = math.random(-111.6, 111.6)
- local zz = math.random(-108.2, 108.2)
- print("Layering!")
- for i = 1,5 do
- for i = 1,100 do
- print("Layered!")
- workspace.RemoteEvents.PlaceMineEvent:FireServer(Vector3.new(xx,string.sub(tostring(Command.Text),7),zz), "D=9Vb7aMuZt!8aMH")
- xx = math.random(-111.6, 111.6)
- zz = math.random(-108.2, 108.2)
- end
- wait(1)
- end
- end
- if string.sub(tostring(Command.Text), 1, 5) == "tool/" then
- if banan:match(string.sub(tostring(Command.Text), 6)) then
- print("Giving tool")
- local tool = game.ReplicatedStorage["BananaPeel"]:Clone()
- tool.Parent = game.Players.LocalPlayer.Backpack
- elseif swrd:match(string.sub(tostring(Command.Text), 6)) then
- print("Giving tool")
- local tool = game.ReplicatedStorage["Sword"]:Clone()
- tool.Parent = game.Players.LocalPlayer.Backpack
- elseif cola:match(string.sub(tostring(Command.Text), 6)) then
- print("Giving tool")
- local tool = game.ReplicatedStorage["Bloxy Cola"]:Clone()
- tool.Parent = game.Players.LocalPlayer.Backpack
- elseif gracoil:match(string.sub(tostring(Command.Text), 6)) then
- print("Giving tool")
- local tool = game.ReplicatedStorage["GravityCoil"]:Clone()
- tool.Parent = game.Players.LocalPlayer.Backpack
- elseif regcoil:match(string.sub(tostring(Command.Text), 6)) then
- local tool = game.ReplicatedStorage["RegenCoil"]:Clone()
- tool.Parent = game.Players.LocalPlayer.Backpack
- elseif specoil:match(string.sub(tostring(Command.Text), 6)) then
- local tool = game.ReplicatedStorage["SpeedCoil"]:Clone()
- tool.Parent = game.Players.LocalPlayer.Backpack
- elseif para:match(string.sub(tostring(Command.Text), 6)) then
- local tool = game.ReplicatedStorage["Parachute"]:Clone()
- tool.Parent = game.Players.LocalPlayer.Backpack
- elseif firew:match(string.sub(tostring(Command.Text), 6)) then
- local tool = game.ReplicatedStorage["Fireworks"]:Clone()
- tool.Parent = game.Players.LocalPlayer.Backpack
- elseif pie:match(string.sub(tostring(Command.Text), 6)) then
- local tool = game.ReplicatedStorage["PieTool"]:Clone()
- tool.Parent = game.Players.LocalPlayer.Backpack
- elseif pot:match(string.sub(tostring(Command.Text), 6)) then
- local tool = game.ReplicatedStorage["Hot Potato"]:Clone()
- tool.Parent = game.Players.LocalPlayer.Backpack
- elseif plamine:match(string.sub(tostring(Command.Text), 6)) then
- local tool = game.ReplicatedStorage["Place Mine"]:Clone()
- tool.Parent = game.Players.LocalPlayer.Backpack
- elseif burg:match(string.sub(tostring(Command.Text), 6)) then
- local tool = game.ReplicatedStorage["Burger"]:Clone()
- tool.Parent = game.Players.LocalPlayer.Backpack
- elseif mbag:match(string.sub(tostring(Command.Text), 6)) then
- local tool = game.ReplicatedStorage["Moneybag"]:Clone()
- tool.Parent = game.Players.LocalPlayer.Backpack
- elseif treer:match(string.sub(tostring(Command.Text), 6)) then
- local tool = game.ReplicatedStorage["Place Tree"]:Clone()
- tool.Parent = game.Players.LocalPlayer.Backpack
- elseif telep:match(string.sub(tostring(Command.Text), 6)) then
- local tool = game.ReplicatedStorage["Teleport to Plate"]:Clone()
- tool.Parent = game.Players.LocalPlayer.Backpack
- elseif plate:match(string.sub(tostring(Command.Text), 6)) then
- local tool = game.ReplicatedStorage["Place Plate"]:Clone()
- tool.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- if string.sub(tostring(Command.Text), 1, 6) == "round/" then
- if mine:match(string.sub(tostring(Command.Text), 7)) then
- local xx = math.random(-111.6, 111.6)
- local zz = math.random(-108.2, 108.2)
- local yy = math.random(-20.5,85.5)
- for i = 1,50 do
- workspace.RemoteEvents.PlaceMineEvent:FireServer(Vector3.new(xx,yy,zz), "D=9Vb7aMuZt!8aMH")
- xx = math.random(-111.6, 111.6)
- zz = math.random(-108.2, 108.2)
- yy = math.random(-20.5,85.5)
- end
- elseif mega:match(string.sub(tostring(Command.Text), 7)) then
- local xx = math.random(-111.6, 111.6)
- local zz = math.random(-108.2, 108.2)
- local yy = math.random(-20.5,85.5)
- for i = 1,10 do
- for i = 1,100 do
- workspace.RemoteEvents.PlaceMineEvent:FireServer(Vector3.new(xx,yy,zz), "D=9Vb7aMuZt!8aMH")
- xx = math.random(-111.6, 111.6)
- zz = math.random(-108.2, 108.2)
- yy = math.random(-20.5,85.5)
- end
- end
- elseif bana:match(string.sub(tostring(Command.Text), 7)) then
- local xx = math.random(-111.6, 111.6)
- local zz = math.random(-108.2, 108.2)
- for i = 1,25 do
- for i = 1,100 do
- workspace.RemoteEvents.BananaEvent:FireServer(Vector3.new(xx,103.5,zz), "D=9Vb7aMuZt!8aMH")
- xx = math.random(-111.6, 111.6)
- zz = math.random(-108.2, 108.2)
- wait()
- end
- wait(2)
- end
- elseif pla:match(string.sub(tostring(Command.Text), 7)) then
- local xx = math.random(-111.6, 111.6)
- local zz = math.random(-108.2, 108.2)
- for i = 1,10 do
- for i = 1,5 do
- workspace.RemoteEvents.PlacePlateEvent:FireServer(Vector3.new(xx,yy,zz), "D=9Vb7aMuZt!8aMH")
- xx = math.random(-111.6, 111.6)
- zz = math.random(-108.2, 108.2)
- yy = math.random(-20.5,45.5)
- wait()
- end
- wait(3.5)
- end
- elseif mon:match(string.sub(tostring(Command.Text), 7)) then
- local xx = math.random(-111.6, 111.6)
- local zz = math.random(-108.2, 108.2)
- for i = 1,25 do
- for i = 1,75 do
- workspace.RemoteEvents.MoneybagEvent:FireServer(CFrame.new(Vector3.new(xx,103.5,zz)), "D=9Vb7aMuZt!8aMH")
- xx = math.random(-111.6, 111.6)
- zz = math.random(-108.2, 108.2)
- wait(.1)
- end
- wait(2)
- end
- elseif size:match(string.sub(tostring(Command.Text), 7)) then
- for i,v in pairs(game.Players:GetChildren()) do
- plat = math.random(-10,15)
- if v.gamestats.Plate then
- game.Workspace.RemoteEvents.ChangePlateSize:FireServer(v.gamestats.Plate.Value, plat, "D=9Vb7aMuZt!8aMH")
- end
- end
- elseif yata:match(string.sub(tostring(Command.Text),7)) then
- workspace.RemoteEvents.PlacePlateEvent:FireServer(Vector3.new(111.6,10,-108.2), "D=9Vb7aMuZt!8aMH")
- workspace.RemoteEvents.PlacePlateEvent:FireServer(Vector3.new(111.6,10,108.2), "D=9Vb7aMuZt!8aMH")
- workspace.RemoteEvents.PlacePlateEvent:FireServer(Vector3.new(-111.6,10,108.2), "D=9Vb7aMuZt!8aMH")
- workspace.RemoteEvents.PlacePlateEvent:FireServer(Vector3.new(-111.6,10,-108.2), "D=9Vb7aMuZt!8aMH")
- for i,v in pairs (workspace.Plates:GetChildren()) do
- if v.Plate.Position.Y == 10 then
- workspace.RemoteEvents.AddSound:FireServer("rbxassetid://919270364", v, "D=9Vb7aMuZt!8aMH")
- end
- end
- utsuho()
- end
- end
- if string.sub(tostring(Command.Text), 1, 7) == "delete/" then
- if fire:match(string.sub(tostring(Command.Text), 8)) then
- for i,v in pairs (workspace.ArenaEvents:GetChildren()) do
- if v.Name == "FirePart" then
- v:Destroy()
- end
- end
- elseif black:match(string.sub(tostring(Command.Text), 8)) then
- for i,v in pairs (workspace.ArenaEvents:GetChildren()) do
- if v.Name == "Blackhole" then
- v:Destroy()
- end
- end
- elseif tor:match(string.sub(tostring(Command.Text), 8)) then
- for i,v in pairs (workspace.ArenaEvents:GetChildren()) do
- if v.Name == "Tornado" then
- v:Destroy()
- end
- end
- elseif min:match(string.sub(tostring(Command.Text), 8)) then
- for i,v in pairs (workspace.ArenaEvents:GetChildren()) do
- if v.Name == "Landmine" then
- v:Destroy()
- end
- end
- elseif vol:match(string.sub(tostring(Command.Text), 8)) then
- for i,v in pairs (workspace.ArenaEvents:GetChildren()) do
- if v.Name == "Part" and v.BrickColor == BrickColor.new("Crimson") then
- v:Destroy()
- end
- end
- elseif dis:match(string.sub(tostring(Command.Text), 8)) then
- for i,v in pairs (workspace.ArenaEvents:GetChildren()) do
- if v.Name == "DiscoBallOfDoom" then
- v:Destroy()
- end
- end
- elseif nuk:match(string.sub(tostring(Command.Text), 8)) then
- for i,v in pairs (workspace.ArenaEvents:GetChildren()) do
- if v.Name == "Nuke" or v.Name == "NukeExplosion" then
- v:Destroy()
- end
- end
- elseif mun:match(string.sub(tostring(Command.Text), 8)) then
- for i,v in pairs (workspace.ArenaEvents:GetChildren()) do
- if v.Name == "Moon" then
- v:Destroy()
- end
- end
- elseif ls:match(string.sub(tostring(Command.Text), 8)) then
- for i,v in pairs (workspace.Plates:GetChildren()) do
- for i,b in pairs (v:GetChildren()) do
- if b.Name == "LavaSpinner" then
- b:Destroy()
- end
- end
- end
- for i,v in pairs (workspace.ArenaEvents:GetChildren()) do
- if v.Name == "GiantLavaSpinner" then
- v:Destroy()
- end
- end
- elseif bmb:match(string.sub(tostring(Command.Text), 8)) then
- for i,v in pairs (workspace.Plates:GetChildren()) do
- for i,b in pairs (v:GetChildren()) do
- if b.Name == "TimeBomb" then
- b:Destroy()
- end
- end
- end
- elseif pri:match(string.sub(tostring(Command.Text), 8)) then
- for i,v in pairs (workspace.Plates:GetChildren()) do
- for i,b in pairs (v:GetChildren()) do
- if b.Name == "Cage" then
- b:Destroy()
- end
- end
- end
- elseif spk:match(string.sub(tostring(Command.Text), 8)) then
- for i,v in pairs (workspace.Plates:GetChildren()) do
- for i,b in pairs (v:GetChildren()) do
- if b.Name == "Spike" then
- b:Destroy()
- end
- end
- end
- elseif zomb:match(string.sub(tostring(Command.Text), 8)) then
- for i,v in pairs (workspace.Plates:GetChildren()) do
- for i,b in pairs (v:GetChildren()) do
- if b.Name == "Zombie" then
- b:Destroy()
- end
- end
- end
- elseif bmbc:match(string.sub(tostring(Command.Text), 8)) then
- for i,v in pairs (workspace.Plates:GetChildren()) do
- for i,b in pairs (v:GetChildren()) do
- if b.Name == "BombCloud" then
- b:Destroy()
- end
- end
- end
- elseif fen:match(string.sub(tostring(Command.Text), 8)) then
- for i,v in pairs (workspace.Plates:GetChildren()) do
- for i,b in pairs (v:GetChildren()) do
- if b.Name == "ElectricFence" then
- b:Destroy()
- end
- end
- end
- elseif cac:match(string.sub(tostring(Command.Text), 8)) then
- for i,v in pairs (workspace.Plates:GetChildren()) do
- for i,b in pairs (v:GetChildren()) do
- if b.Name == "Cactus" then
- b:Destroy()
- end
- end
- end
- elseif wal:match(string.sub(tostring(Command.Text), 8)) then
- for i,v in pairs (workspace.Plates:GetChildren()) do
- for i,b in pairs (v:GetChildren()) do
- if b.Name == "Wall" then
- b:Destroy()
- end
- end
- end
- elseif pbmb:match(string.sub(tostring(Command.Text), 8)) then
- game.Players.LocalPlayer.Character.PlayerTimeBomb:Destroy()
- end
- elseif frz:match(string.sub(tostring(Command.Text), 8)) then
- for i,v in pairs (game.Players.LocalPlayer.Character:GetChildren()) do
- if v.Name == "Part" then
- v:Destroy()
- end
- end
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- elseif marbl:match(string.sub(tostring(Command.Text), 8)) then
- for i,v in pairs (game.Players.LocalPlayer.Character:GetChildren()) do
- if v.Name == "Marble" then
- v:Destroy()
- end
- end
- end
- CommandBtn()
- end)
- --// Hotkey \\ --
- local m = game.Players.LocalPlayer:GetMouse()
- db = true
- m.KeyDown:connect(function(k)
- k = k:lower()
- if k == ";" then
- if db == true then
- Command:CaptureFocus()
- wait(0.0000005)
- Command.Text = ""
- db = false
- wait(0.00000005)
- db = true
- end
- end
- end)
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