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- + Added more overworld paths
- + -'--"-- doesn't show up for normally impossible level clears (e.g. Lunar Dragon on a level with no dragon coins)
- + Level clears that are exceptionally good will appear gold on the overworld
- + Pressing select on the overworld will try to swap your current powerup with your item box powerup
- + Added "drop item" option on overworld menu that remaps your item box drop with either Up+Select, Down+Select, X/Y+Select, or no remapping (to resolve conflict with GameSaver save states)
- + Reorganized the overworld menu so I could fit more options on the screen
- + Added the timer to the Bowser fight
- + Implemented keeping a carriable item through a room reset
- + Implemented keeping pipe/door flight through a room reset
- + Added flight timer to status bar that appears when Mario has a cape
- + Reorganized the status bar so I could fit more stuff in it
- + Made it so the timer does not go blank if you room reset--instead the blinking clock icon tells you whether the run can be saved to your records
- - Fixed infinite bonus game glitch (hopefully for real this time)
- - Fixed the music dying after Mario has died
- - Fixed Mario having flashing invinsibility upon room reset
- - Fixed Bowser fight timers upon room reset
- - Fixed Mondo rising tide timer upon room reset
- - Fixed Forest Ghost House room 2 exit from killing Mario instantly
- - Fixed room timer going over 9'59"59
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