Advertisement
Vintage-Furry

Guestocider

Aug 5th, 2018
180
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 85.85 KB | None | 0 0
  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  5. Genocider by grgrgry21.
  6. Credit to CKBackUp's Psychopath and idk..
  7. B
  8. U R
  9. N I N H
  10. E L
  11. L
  12. ]]--
  13. wait(1 / 60)
  14. Effects = { }
  15. local Player = game.Players.localPlayer
  16. local Character = Player.Character
  17. local Humanoid = Character.Humanoid
  18. local Mouse = Player:GetMouse()
  19. local LeftArm = Character["Left Arm"]
  20. local RightArm = Character["Right Arm"]
  21. local LeftLeg = Character["Left Leg"]
  22. local RightLeg = Character["Right Leg"]
  23. local Head = Character.Head
  24. local Torso = Character.Torso
  25. local Camera = game.Workspace.CurrentCamera
  26. local RootPart = Character.HumanoidRootPart
  27. local RootJoint = RootPart.RootJoint
  28. local attack = false
  29. local Anim = 'Idle'
  30. local attacktype = 1
  31. local delays = false
  32. local play = true
  33. local targetted = nil
  34. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  35. local velocity = RootPart.Velocity.y
  36. local sine = 0
  37. local change = 1
  38. local Create = LoadLibrary("RbxUtility").Create
  39. Humanoid.WalkSpeed = 8
  40. local m = Create("Model"){
  41. Parent = Character,
  42. Name = "WeaponModel",
  43. }
  44.  
  45. Humanoid.Animator.Parent = nil
  46. Character.Animate.Parent = nil
  47.  
  48. local newMotor = function(part0, part1, c0, c1)
  49. local w = Create('Motor'){
  50. Parent = part0,
  51. Part0 = part0,
  52. Part1 = part1,
  53. C0 = c0,
  54. C1 = c1,
  55. }
  56. return w
  57. end
  58.  
  59. function clerp(a, b, t)
  60. return a:lerp(b, t)
  61. end
  62.  
  63. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  64. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  65.  
  66. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  67. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  68. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  69. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  70. RootJoint.C1 = CFrame.new(0, 0, 0)
  71. RootJoint.C0 = CFrame.new(0, 0, 0)
  72. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  73. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  74.  
  75. local rarmc1 = RW.C1
  76. local larmc1 = LW.C1
  77. local rlegc1 = RH.C1
  78. local llegc1 = LH.C1
  79.  
  80. local resetc1 = false
  81.  
  82. function PlayAnimationFromTable(table, speed, bool)
  83. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  84. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  85. RW.C0 = clerp(RW.C0, table[3], speed)
  86. LW.C0 = clerp(LW.C0, table[4], speed)
  87. RH.C0 = clerp(RH.C0, table[5], speed)
  88. LH.C0 = clerp(LH.C0, table[6], speed)
  89. if bool == true then
  90. if resetc1 == false then
  91. resetc1 = true
  92. RootJoint.C1 = RootJoint.C1
  93. Torso.Neck.C1 = Torso.Neck.C1
  94. RW.C1 = rarmc1
  95. LW.C1 = larmc1
  96. RH.C1 = rlegc1
  97. LH.C1 = llegc1
  98. end
  99. end
  100. end
  101.  
  102. ArtificialHB = Create("BindableEvent", script){
  103. Parent = script,
  104. Name = "Heartbeat",
  105. }
  106.  
  107. script:WaitForChild("Heartbeat")
  108.  
  109. frame = 1 / 30
  110. tf = 0
  111. allowframeloss = false
  112. tossremainder = false
  113. lastframe = tick()
  114. script.Heartbeat:Fire()
  115.  
  116. game:GetService("RunService").Heartbeat:connect(function(s, p)
  117. tf = tf + s
  118. if tf >= frame then
  119. if allowframeloss then
  120. script.Heartbeat:Fire()
  121. lastframe = tick()
  122. else
  123. for i = 1, math.floor(tf / frame) do
  124. script.Heartbeat:Fire()
  125. end
  126. lastframe = tick()
  127. end
  128. if tossremainder then
  129. tf = 0
  130. else
  131. tf = tf - frame * math.floor(tf / frame)
  132. end
  133. end
  134. end)
  135.  
  136. function swait(num)
  137. if num == 0 or num == nil then
  138. ArtificialHB.Event:wait()
  139. else
  140. for i = 0, num do
  141. ArtificialHB.Event:wait()
  142. end
  143. end
  144. end
  145.  
  146. function RemoveOutlines(part)
  147. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  148. end
  149.  
  150. CFuncs = {
  151. ["Part"] = {
  152. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  153. local Part = Create("Part"){
  154. Parent = Parent,
  155. Reflectance = Reflectance,
  156. Transparency = Transparency,
  157. CanCollide = false,
  158. Locked = true,
  159. BrickColor = BrickColor.new(tostring(BColor)),
  160. Name = Name,
  161. Size = Size,
  162. Material = Material,
  163. }
  164. RemoveOutlines(Part)
  165. return Part
  166. end;
  167. };
  168.  
  169. ["Mesh"] = {
  170. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  171. local Msh = Create(Mesh){
  172. Parent = Part,
  173. Offset = OffSet,
  174. Scale = Scale,
  175. }
  176. if Mesh == "SpecialMesh" then
  177. Msh.MeshType = MeshType
  178. Msh.MeshId = MeshId
  179. end
  180. return Msh
  181. end;
  182. };
  183.  
  184. ["Mesh"] = {
  185. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  186. local Msh = Create(Mesh){
  187. Parent = Part,
  188. Offset = OffSet,
  189. Scale = Scale,
  190. }
  191. if Mesh == "SpecialMesh" then
  192. Msh.MeshType = MeshType
  193. Msh.MeshId = MeshId
  194. end
  195. return Msh
  196. end;
  197. };
  198.  
  199. ["Weld"] = {
  200. Create = function(Parent, Part0, Part1, C0, C1)
  201. local Weld = Create("Weld"){
  202. Parent = Parent,
  203. Part0 = Part0,
  204. Part1 = Part1,
  205. C0 = C0,
  206. C1 = C1,
  207. }
  208. return Weld
  209. end;
  210. };
  211.  
  212. ["Sound"] = {
  213. Create = function(id, par, vol, pit)
  214. coroutine.resume(coroutine.create(function()
  215. local S = Create("Sound"){
  216. Volume = vol,
  217. Pitch = pit or 1,
  218. SoundId = id,
  219. Parent = par or workspace,
  220. }
  221. wait()
  222. S:play()
  223. game:GetService("Debris"):AddItem(S, 6)
  224. end))
  225. end;
  226. };
  227.  
  228. ["ParticleEmitter"] = {
  229. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  230. local fp = Create("ParticleEmitter"){
  231. Parent = Parent,
  232. Color = ColorSequence.new(Color1, Color2),
  233. LightEmission = LightEmission,
  234. Size = Size,
  235. Texture = Texture,
  236. Transparency = Transparency,
  237. ZOffset = ZOffset,
  238. Acceleration = Accel,
  239. Drag = Drag,
  240. LockedToPart = LockedToPart,
  241. VelocityInheritance = VelocityInheritance,
  242. EmissionDirection = EmissionDirection,
  243. Enabled = Enabled,
  244. Lifetime = LifeTime,
  245. Rate = Rate,
  246. Rotation = Rotation,
  247. RotSpeed = RotSpeed,
  248. Speed = Speed,
  249. VelocitySpread = VelocitySpread,
  250. }
  251. return fp
  252. end;
  253. };
  254.  
  255. CreateTemplate = {
  256.  
  257. };
  258. }
  259.  
  260.  
  261.  
  262. New = function(Object, Parent, Name, Data)
  263. local Object = Instance.new(Object)
  264. for Index, Value in pairs(Data or {}) do
  265. Object[Index] = Value
  266. end
  267. Object.Parent = Parent
  268. Object.Name = Name
  269. return Object
  270. end
  271.  
  272.  
  273. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  274. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  275. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  276.  
  277. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  278. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  279. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  280. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  281. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  282. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  283. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  284. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  285. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  286. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  287. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  288. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  289. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  290. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  291. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  292. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  293. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  294. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  295. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  296. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  297. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  298. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  299. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  300. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  301. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  302. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  303. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  304. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  305. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  306. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  307. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  308. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  309. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  310. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  311. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  312. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  313. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  314. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  315. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  316. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  317. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  318. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  319. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  320. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  321. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  322. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  323. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  324. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  325. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  326. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  327. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  328. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  329. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  330. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  331. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  332. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  333. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  334. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  335. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  336. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  337. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  338. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  339. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  340.  
  341. for _,v in pairs(m:children()) do
  342. if v:IsA("Part") then
  343. v.CanCollide = false
  344. end
  345. end
  346. if Character.Name == "grgrgry21" or Character.Name == "Player1" then
  347. for _,v in pairs(Character:children()) do
  348. if v:IsA("Accessory") then
  349. v:Remove()
  350. end
  351. end
  352. Handle = New("Part",Head,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  353. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  354. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  355. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  356. Handle1 = New("Part",Head,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  357. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  358. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  359. end
  360.  
  361.  
  362. function rayCast(Position, Direction, Range, Ignore)
  363. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  364. end
  365.  
  366. --[[FindNearestTorso = function(pos)
  367. local list = (game.Workspace:children())
  368. local torso = nil
  369. local dist = 1000
  370. local temp, human, temp2 = nil, nil, nil
  371. for x = 1, #list do
  372. temp2 = list[x]
  373. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  374. temp = temp2:findFirstChild("Torso")
  375. human = temp2:findFirstChild("Humanoid")
  376. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  377. local dohit = true
  378. if dohit == true then
  379. torso = temp
  380. dist = (temp.Position - pos).magnitude
  381. end
  382. end
  383. end
  384. end
  385. return torso, dist
  386. end]]
  387. function FindNearestTorso(Position, Distance, SinglePlayer)
  388. if SinglePlayer then
  389. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  390. end
  391. local List = {}
  392. for i, v in pairs(workspace:GetChildren()) do
  393. if v:IsA("Model") then
  394. if v:findFirstChild("Torso") then
  395. if v ~= Character then
  396. if (v.Torso.Position - Position).magnitude <= Distance then
  397. table.insert(List, v)
  398. end
  399. end
  400. end
  401. end
  402. end
  403. return List
  404. end
  405. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  406. if hit.Parent == nil then
  407. return
  408. end
  409. local h = hit.Parent:FindFirstChild("Humanoid")
  410. for _, v in pairs(hit.Parent:children()) do
  411. if v:IsA("Humanoid") then
  412. h = v
  413. end
  414. end
  415. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  416. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  417. if hit.Parent.DebounceHit.Value == true then
  418. return
  419. end
  420. end
  421. local c = Create("ObjectValue"){
  422. Name = "creator",
  423. Value = game:service("Players").LocalPlayer,
  424. Parent = h,
  425. }
  426. game:GetService("Debris"):AddItem(c, .5)
  427. if HitSound ~= nil and HitPitch ~= nil then
  428. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  429. end
  430. local Damage = math.random(minim, maxim)
  431. local blocked = false
  432. local block = hit.Parent:findFirstChild("Block")
  433. if block ~= nil then
  434. if block.className == "IntValue" then
  435. if block.Value > 0 then
  436. blocked = true
  437. block.Value = block.Value - 1
  438. print(block.Value)
  439. end
  440. end
  441. end
  442. if blocked == false then
  443. h.Health = h.Health - Damage
  444. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  445. else
  446. h.Health = h.Health - (Damage / 2)
  447. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  448. end
  449. if Type == "Knockdown" then
  450. local hum = hit.Parent.Humanoid
  451. hum.PlatformStand = true
  452. coroutine.resume(coroutine.create(function(HHumanoid)
  453. swait(1)
  454. HHumanoid.PlatformStand = false
  455. end), hum)
  456. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  457. local bodvol = Create("BodyVelocity"){
  458. velocity = angle * knockback,
  459. P = 5000,
  460. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  461. Parent = hit,
  462. }
  463. local rl = Create("BodyAngularVelocity"){
  464. P = 3000,
  465. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  466. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  467. Parent = hit,
  468. }
  469. game:GetService("Debris"):AddItem(bodvol, .5)
  470. game:GetService("Debris"):AddItem(rl, .5)
  471. elseif Type == "Normal" then
  472. local vp = Create("BodyVelocity"){
  473. P = 500,
  474. maxForce = Vector3.new(math.huge, 0, math.huge),
  475. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  476. }
  477. if knockback > 0 then
  478. vp.Parent = hit.Parent.Torso
  479. end
  480. game:GetService("Debris"):AddItem(vp, .5)
  481. elseif Type == "Up" then
  482. local bodyVelocity = Create("BodyVelocity"){
  483. velocity = Vector3.new(0, 20, 0),
  484. P = 5000,
  485. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  486. Parent = hit,
  487. }
  488. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  489. elseif Type == "DarkUp" then
  490. coroutine.resume(coroutine.create(function()
  491. for i = 0, 1, 0.1 do
  492. swait()
  493. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  494. end
  495. end))
  496. local bodyVelocity = Create("BodyVelocity"){
  497. velocity = Vector3.new(0, 20, 0),
  498. P = 5000,
  499. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  500. Parent = hit,
  501. }
  502. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  503. elseif Type == "Snare" then
  504. local bp = Create("BodyPosition"){
  505. P = 2000,
  506. D = 100,
  507. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  508. position = hit.Parent.Torso.Position,
  509. Parent = hit.Parent.Torso,
  510. }
  511. game:GetService("Debris"):AddItem(bp, 1)
  512. elseif Type == "Freeze" then
  513. local BodPos = Create("BodyPosition"){
  514. P = 50000,
  515. D = 1000,
  516. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  517. position = hit.Parent.Torso.Position,
  518. Parent = hit.Parent.Torso,
  519. }
  520. local BodGy = Create("BodyGyro") {
  521. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  522. P = 20e+003,
  523. Parent = hit.Parent.Torso,
  524. cframe = hit.Parent.Torso.CFrame,
  525. }
  526. hit.Parent.Torso.Anchored = true
  527. coroutine.resume(coroutine.create(function(Part)
  528. swait(1.5)
  529. Part.Anchored = false
  530. end), hit.Parent.Torso)
  531. game:GetService("Debris"):AddItem(BodPos, 3)
  532. game:GetService("Debris"):AddItem(BodGy, 3)
  533. end
  534. local debounce = Create("BoolValue"){
  535. Name = "DebounceHit",
  536. Parent = hit.Parent,
  537. Value = true,
  538. }
  539. game:GetService("Debris"):AddItem(debounce, Delay)
  540. c = Create("ObjectValue"){
  541. Name = "creator",
  542. Value = Player,
  543. Parent = h,
  544. }
  545. game:GetService("Debris"):AddItem(c, .5)
  546. end
  547. end
  548.  
  549. function ShowDamage(Pos, Text, Time, Color)
  550. local Rate = (1 / 30)
  551. local Pos = (Pos or Vector3.new(0, 0, 0))
  552. local Text = (Text or "")
  553. local Time = (Time or 2)
  554. local Color = (Color or Color3.new(1, 0, 1))
  555. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  556. EffectPart.Anchored = true
  557. local BillboardGui = Create("BillboardGui"){
  558. Size = UDim2.new(3, 0, 3, 0),
  559. Adornee = EffectPart,
  560. Parent = EffectPart,
  561. }
  562. local TextLabel = Create("TextLabel"){
  563. BackgroundTransparency = 1,
  564. Size = UDim2.new(1, 0, 1, 0),
  565. Text = Text,
  566. Font = "SciFi",
  567. TextColor3 = Color,
  568. TextScaled = true,
  569. Parent = BillboardGui,
  570. }
  571. game.Debris:AddItem(EffectPart, (Time))
  572. EffectPart.Parent = game:GetService("Workspace")
  573. delay(0, function()
  574. local Frames = (Time / Rate)
  575. for Frame = 1, Frames do
  576. wait(Rate)
  577. local Percent = (Frame / Frames)
  578. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  579. TextLabel.TextTransparency = Percent
  580. end
  581. if EffectPart and EffectPart.Parent then
  582. EffectPart:Destroy()
  583. end
  584. end)
  585. end
  586.  
  587. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  588. for _, c in pairs(workspace:children()) do
  589. local hum = c:findFirstChild("Humanoid")
  590. if hum ~= nil then
  591. local head = c:findFirstChild("Torso")
  592. if head ~= nil then
  593. local targ = head.Position - Part.Position
  594. local mag = targ.magnitude
  595. if mag <= Magnitude and c.Name ~= Player.Name then
  596. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  597. end
  598. end
  599. end
  600. end
  601. end
  602.  
  603. EffectModel = Create("Model"){
  604. Parent = Character,
  605. Name = "Effects",
  606. }
  607.  
  608. Effects = {
  609. Block = {
  610. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  611. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  612. prt.Anchored = true
  613. prt.CFrame = cframe
  614. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  615. game:GetService("Debris"):AddItem(prt, 10)
  616. if Type == 1 or Type == nil then
  617. table.insert(Effects, {
  618. prt,
  619. "Block1",
  620. delay,
  621. x3,
  622. y3,
  623. z3,
  624. msh
  625. })
  626. elseif Type == 2 then
  627. table.insert(Effects, {
  628. prt,
  629. "Block2",
  630. delay,
  631. x3,
  632. y3,
  633. z3,
  634. msh
  635. })
  636. end
  637. end;
  638. };
  639.  
  640. Cylinder = {
  641. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  642. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  643. prt.Anchored = true
  644. prt.CFrame = cframe
  645. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  646. game:GetService("Debris"):AddItem(prt, 10)
  647. table.insert(Effects, {
  648. prt,
  649. "Cylinder",
  650. delay,
  651. x3,
  652. y3,
  653. z3,
  654. msh
  655. })
  656. end;
  657. };
  658. Head = {
  659. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  660. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  661. prt.Anchored = true
  662. prt.CFrame = cframe
  663. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  664. game:GetService("Debris"):AddItem(prt, 10)
  665. table.insert(Effects, {
  666. prt,
  667. "Cylinder",
  668. delay,
  669. x3,
  670. y3,
  671. z3,
  672. msh
  673. })
  674. end;
  675. };
  676.  
  677. Sphere = {
  678. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  679. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  680. prt.Anchored = true
  681. prt.CFrame = cframe
  682. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  683. game:GetService("Debris"):AddItem(prt, 10)
  684. table.insert(Effects, {
  685. prt,
  686. "Cylinder",
  687. delay,
  688. x3,
  689. y3,
  690. z3,
  691. msh
  692. })
  693. end;
  694. };
  695.  
  696. Elect = {
  697. Create = function(cff, x, y, z)
  698. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  699. prt.Anchored = true
  700. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  701. prt.CFrame = CFrame.new(prt.Position)
  702. game:GetService("Debris"):AddItem(prt, 2)
  703. local xval = math.random() / 2
  704. local yval = math.random() / 2
  705. local zval = math.random() / 2
  706. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  707. table.insert(Effects, {
  708. prt,
  709. "Elec",
  710. 0.1,
  711. x,
  712. y,
  713. z,
  714. xval,
  715. yval,
  716. zval
  717. })
  718. end;
  719.  
  720. };
  721.  
  722. Ring = {
  723. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  724. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  725. prt.Anchored = true
  726. prt.CFrame = cframe
  727. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  728. game:GetService("Debris"):AddItem(prt, 10)
  729. table.insert(Effects, {
  730. prt,
  731. "Cylinder",
  732. delay,
  733. x3,
  734. y3,
  735. z3,
  736. msh
  737. })
  738. end;
  739. };
  740.  
  741.  
  742. Wave = {
  743. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  744. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  745. prt.Anchored = true
  746. prt.CFrame = cframe
  747. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  748. game:GetService("Debris"):AddItem(prt, 10)
  749. table.insert(Effects, {
  750. prt,
  751. "Cylinder",
  752. delay,
  753. x3,
  754. y3,
  755. z3,
  756. msh
  757. })
  758. end;
  759. };
  760.  
  761. Break = {
  762. Create = function(brickcolor, cframe, x1, y1, z1)
  763. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  764. prt.Anchored = true
  765. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  766. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  767. local num = math.random(10, 50) / 1000
  768. game:GetService("Debris"):AddItem(prt, 10)
  769. table.insert(Effects, {
  770. prt,
  771. "Shatter",
  772. num,
  773. prt.CFrame,
  774. math.random() - math.random(),
  775. 0,
  776. math.random(50, 100) / 100
  777. })
  778. end;
  779. };
  780.  
  781. Fire = {
  782. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  783. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  784. prt.Anchored = true
  785. prt.CFrame = cframe
  786. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  787. game:GetService("Debris"):AddItem(prt, 10)
  788. table.insert(Effects, {
  789. prt,
  790. "Fire",
  791. delay,
  792. 1,
  793. 1,
  794. 1,
  795. msh
  796. })
  797. end;
  798. };
  799.  
  800. FireWave = {
  801. Create = function(brickcolor, cframe, x1, y1, z1)
  802. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  803. prt.Anchored = true
  804. prt.CFrame = cframe
  805. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  806. local d = Create("Decal"){
  807. Parent = prt,
  808. Texture = "rbxassetid://26356434",
  809. Face = "Top",
  810. }
  811. local d = Create("Decal"){
  812. Parent = prt,
  813. Texture = "rbxassetid://26356434",
  814. Face = "Bottom",
  815. }
  816. game:GetService("Debris"):AddItem(prt, 10)
  817. table.insert(Effects, {
  818. prt,
  819. "FireWave",
  820. 1,
  821. 30,
  822. math.random(400, 600) / 100,
  823. msh
  824. })
  825. end;
  826. };
  827.  
  828. Lightning = {
  829. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  830. local magz = (p0 - p1).magnitude
  831. local curpos = p0
  832. local trz = {
  833. -ofs,
  834. ofs
  835. }
  836. for i = 1, tym do
  837. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  838. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  839. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  840. li.Material = "Neon"
  841. if tym == i then
  842. local magz2 = (curpos - p1).magnitude
  843. li.Size = Vector3.new(th, th, magz2)
  844. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  845. table.insert(Effects, {
  846. li,
  847. "Disappear",
  848. last
  849. })
  850. else
  851. do
  852. do
  853. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  854. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  855. game.Debris:AddItem(li, 10)
  856. table.insert(Effects, {
  857. li,
  858. "Disappear",
  859. last
  860. })
  861. end
  862. end
  863. end
  864. end
  865. end
  866. };
  867.  
  868. EffectTemplate = {
  869.  
  870. };
  871. }
  872.  
  873. abss = Instance.new("BillboardGui",Character)
  874. abss.Size = UDim2.new(10,0,10,0)
  875. abss.Enabled = false
  876. imgl = Instance.new("ImageLabel",abss)
  877. imgl.Position = UDim2.new(0,0,0,0)
  878. imgl.Size = UDim2.new(1,0,1,0)
  879. imgl.Image = "rbxassetid://711463989"
  880. imgl.BackgroundTransparency = 1
  881. imgl.ImageColor3 = Color3.new(.9,0,0)
  882. img2 = Instance.new("ImageLabel",abss)
  883. img2.Position = UDim2.new(0,0,0,0)
  884. img2.Size = UDim2.new(1,0,1,0)
  885. img2.Image = "rbxassetid://711463989"
  886. img2.BackgroundTransparency = 1
  887. img2.ImageColor3 = Color3.new(.9,0,0)
  888.  
  889. function dmg(dude)
  890. dude.Humanoid.PlatformStand = true
  891.  
  892. local partasdeff = Instance.new("ParticleEmitter",dude.Torso)
  893. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  894. partasdeff.LightEmission = .1
  895. partasdeff.Size = NumberSequence.new(0.2)
  896. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  897. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  898. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  899. partasdeff.Transparency = bbb
  900. partasdeff.Size = aaa
  901. partasdeff.ZOffset = .9
  902. partasdeff.Acceleration = Vector3.new(0, -2, 0)
  903. partasdeff.LockedToPart = false
  904. partasdeff.EmissionDirection = "Back"
  905. partasdeff.Lifetime = NumberRange.new(1, 2)
  906. partasdeff.Rate = 1000
  907. partasdeff.Rotation = NumberRange.new(-100, 100)
  908. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  909. partasdeff.Speed = NumberRange.new(10)
  910. partasdeff.VelocitySpread = 20
  911. partasdeff.Enabled=true
  912. local bgf = Instance.new("BodyGyro",dude.Head)
  913. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  914. local val = Instance.new("BoolValue",dude)
  915. val.Name = "IsHit"
  916. for i = 1, 6 do
  917. local blo = Instance.new("Part",game.Workspace)
  918. blo.Size = Vector3.new(.6,.2,.6)
  919. blo.Material = "SmoothPlastic"
  920. blo.BrickColor = BrickColor.new("Crimson")
  921. blo.Position = dude.Head.Position
  922. blo.CFrame = dude.Head.CFrame
  923. game:GetService("Debris"):AddItem(blo,30)
  924. end
  925. local ds = coroutine.wrap(function()
  926. wait(.2)
  927. dude.Torso:BreakJoints()
  928. partasdeff.Enabled=false
  929. wait(2)
  930. partasdeff:Remove()
  931. end)
  932. ds()
  933. end
  934.  
  935. function attackone()
  936. attack = true
  937. Humanoid.WalkSpeed = 0
  938. for i = 0, 3, 0.1 do
  939. swait()
  940. PlayAnimationFromTable({
  941. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  942. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  943. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  944. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  945. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  946. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  947. }, .1, false)
  948. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  949. end
  950. Effects.Block.Create(BrickColor.new("New Yeller"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  951. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  952. dmg(targetted)
  953. for i = 0, 1, 0.1 do
  954. swait()
  955. PlayAnimationFromTable({
  956. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  957. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  958. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  959. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  960. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  961. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  962. }, .3, false)
  963. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  964. end
  965. for i = 0, 2, 0.1 do
  966. swait()
  967. PlayAnimationFromTable({
  968. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  969. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  970. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  971. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  972. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  973. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  974. }, .3, false)
  975. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  976. end
  977. Humanoid.WalkSpeed = 8
  978. attack = false
  979. end
  980. local Grabbed = false
  981.  
  982. function hedshoot()
  983. attack = true
  984.  
  985. local GGyro = Instance.new("BodyPosition")
  986. local WhoTfDidYouGrab = nil
  987. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  988. if v:FindFirstChild('Torso') then
  989. Grabbed = true
  990. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8)
  991. WhoTfDidYouGrab = v
  992. end
  993. end
  994. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  995. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5)
  996. for i = 0, 1, 0.1 do
  997. swait()
  998. if Grabbed == true then
  999. WhoTfDidYouGrab.Humanoid.PlatformStand = true
  1000. GGyro.position = Partss.Position
  1001. GGyro.Parent = WhoTfDidYouGrab.Head
  1002. WhoTfDidYouGrab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(90),0)
  1003. end
  1004. PlayAnimationFromTable({
  1005. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1006. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1007. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1008. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1009. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1010. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1011. }, .3, false)
  1012. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1013.  
  1014. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1015. end
  1016. if Grabbed == true then
  1017. Humanoid.WalkSpeed = 0
  1018. for i = 0, 2, 0.1 do
  1019. swait()
  1020. if Grabbed == true then
  1021. WhoTfDidYouGrab.Humanoid.PlatformStand = true
  1022. GGyro.position = Partss.Position
  1023. GGyro.Parent = WhoTfDidYouGrab.Head
  1024. WhoTfDidYouGrab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(90),0)
  1025. end
  1026. PlayAnimationFromTable({
  1027. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1028. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1029. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1030. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1031. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1032. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1033. }, .3, false)
  1034. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1035. end
  1036.  
  1037.  
  1038. for i = 0, 2, 0.1 do
  1039. swait()
  1040. if Grabbed == true then
  1041. WhoTfDidYouGrab.Humanoid.PlatformStand = true
  1042. GGyro.position = Partss.Position
  1043. GGyro.Parent = WhoTfDidYouGrab.Head
  1044. WhoTfDidYouGrab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(90),0)
  1045. end
  1046. PlayAnimationFromTable({
  1047. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1048. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1049. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1050. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1051. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1052. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1053. }, .1, false)
  1054. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1055. end
  1056. Effects.Block.Create(BrickColor.new("New Yeller"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1057. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1058. dmg(WhoTfDidYouGrab)
  1059. WhoTfDidYouGrab.Head.Velocity = WhoTfDidYouGrab.Head.CFrame.lookVector * -60
  1060.  
  1061. for i = 0, 1, 0.1 do
  1062. swait()
  1063. PlayAnimationFromTable({
  1064. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1065. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1066. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1067. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1068. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1069. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1070. }, .3, false)
  1071. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1072. end
  1073. for i = 0, 2.5, 0.1 do
  1074. swait()
  1075. PlayAnimationFromTable({
  1076. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1077. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1078. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1079. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1080. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1081. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1082. }, .1, false)
  1083. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1084. end
  1085. end
  1086. GGyro.Parent = nil
  1087. attack = false
  1088. Grabbed = false
  1089. Humanoid.WalkSpeed = 8
  1090. end
  1091. function TargetSelect(person)
  1092. local dd=coroutine.wrap(function()
  1093. if targetted ~= person then
  1094. targetted = person
  1095. img2.Size = UDim2.new(1,0,1,0)
  1096. img2.ImageTransparency = 0
  1097. img2.Position = UDim2.new(0,0,0,0)
  1098. for i = 0, 2, 0.1 do
  1099. swait()
  1100. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1101. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1102. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1103. end
  1104. end
  1105. end)
  1106. dd()
  1107. end
  1108.  
  1109. function LockOn()
  1110. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1111. TargetSelect(Mouse.Target.Parent)
  1112. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1113. end
  1114. end
  1115.  
  1116.  
  1117. function ofmoosic() -- 2 lazi hoh
  1118. delays = true
  1119. while wait() and kkk and kkk.Volume >= 0.02 do
  1120. kkk.Volume = kkk.Volume - 0.05
  1121. end
  1122. wait(0.1)
  1123. kkk.Pitch = 0
  1124. kkk.PlaybackSpeed = 0
  1125. play = false
  1126. delays = false
  1127. end
  1128. function onmoosic()
  1129. delays = true
  1130. kkk.Pitch = .6
  1131. kkk.PlaybackSpeed = .6
  1132. while wait() and kkk and kkk.Volume <= 1.5 do
  1133. kkk.Volume = kkk.Volume + 0.05
  1134. end
  1135. wait(0.1)
  1136. play = true
  1137. delays = false
  1138. end
  1139. Mouse.Button1Down:connect(function()
  1140. if attack == false and targetted ~= nil then
  1141. attackone()
  1142. end
  1143. end)
  1144.  
  1145. Mouse.KeyDown:connect(function(k)
  1146. k = k:lower()
  1147. if attack == false and k == 'q' then
  1148. LockOn()
  1149. end
  1150. if k == 'z' and attack == false then
  1151. hedshoot()
  1152. elseif k == 'm' and play == true and delays == false then
  1153. ofmoosic()
  1154. elseif k == 'm' and play == false and delays == false then
  1155. onmoosic()
  1156. end
  1157. end)
  1158.  
  1159. kkk = Instance.new("Sound",Character)
  1160. kkk.Volume = 1.5
  1161. kkk.PlaybackSpeed = 1
  1162. kkk.Pitch = .6
  1163. kkk.SoundId = "rbxassetid://583415095"
  1164. kkk:Play()
  1165. kkk.Name = "a"
  1166. kkk.Looped = true
  1167.  
  1168.  
  1169.  
  1170. while true do
  1171. swait()
  1172. for i, v in pairs(Character:GetChildren()) do
  1173. if v:IsA("Part") then
  1174. v.Material = "SmoothPlastic"
  1175. elseif v:IsA("Accessory") then
  1176. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1177. end
  1178. end
  1179. while true do
  1180. swait()
  1181. Character.Humanoid.MaxHealth = math.huge
  1182. Character.Humanoid.Health = math.huge
  1183. imgl.Rotation = imgl.Rotation + 3
  1184. img2.Rotation = img2.Rotation + 3
  1185. if targetted ~= nil then
  1186. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1187. abss.Enabled = true
  1188. elseif targetted == nil then
  1189. abss.Adornee = nil
  1190. abss.Enabled = false
  1191. end
  1192. while true and imgl.Rotation >= 360 do
  1193. imgl.Rotation = 0
  1194. img2.Rotation = 0
  1195. end
  1196. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1197. velocity = RootPart.Velocity.y
  1198. sine = sine + change
  1199. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1200. if RootPart.Velocity.y > 1 and hit == nil then
  1201. Anim = "Jump"
  1202. if attack == false then
  1203. PlayAnimationFromTable({
  1204. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1205. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1206. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1207. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1208. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1209. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1210. }, .3, false)
  1211. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1212. end
  1213. elseif RootPart.Velocity.y < -1 and hit == nil then
  1214. Anim = "Fall"
  1215. if attack == false then
  1216. PlayAnimationFromTable({
  1217. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1218. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1219. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1220. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1221. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1222. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1223. }, .3, false)
  1224. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1225. end
  1226. elseif Torsovelocity < 1 and hit ~= nil then
  1227. Anim = "Idle"
  1228. if attack == false then
  1229. change = 1
  1230. PlayAnimationFromTable({
  1231. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1232. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1233. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1234. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1235. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1236. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1237. }, .3, false)
  1238. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1239. end
  1240. elseif Torsovelocity > 2 and hit ~= nil then
  1241. Anim = "Walk"
  1242. if attack == false then
  1243. PlayAnimationFromTable({
  1244. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1245. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1246. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1247. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1248. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1249. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1250. }, .3, false)
  1251. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1252. end
  1253. end
  1254. if 0 < #Effects then
  1255. for e = 1, #Effects do
  1256. if Effects[e] ~= nil then
  1257. local Thing = Effects[e]
  1258. if Thing ~= nil then
  1259. local Part = Thing[1]
  1260. local Mode = Thing[2]
  1261. local Delay = Thing[3]
  1262. local IncX = Thing[4]
  1263. local IncY = Thing[5]
  1264. local IncZ = Thing[6]
  1265. if Thing[2] == "Shoot" then
  1266. local Look = Thing[1]
  1267. local move = 30
  1268. if Thing[8] == 3 then
  1269. move = 10
  1270. end
  1271. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1272. if Thing[10] ~= nil then
  1273. da = pos
  1274. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1275. cfa = CFrame.new(Thing[4], pos)
  1276. tehCF = cfa:lerp(cf2, 0.2)
  1277. Thing[1] = tehCF.lookVector
  1278. end
  1279. local mag = (Thing[4] - pos).magnitude
  1280. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1281. if Thing[8] == 2 then
  1282. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1283. end
  1284. Thing[4] = Thing[4] + Look * move
  1285. Thing[3] = Thing[3] - 1
  1286. if 2 < Thing[5] then
  1287. Thing[5] = Thing[5] - 0.3
  1288. Thing[6] = Thing[6] - 0.3
  1289. end
  1290. if hit ~= nil then
  1291. Thing[3] = 0
  1292. if Thing[8] == 1 or Thing[8] == 3 then
  1293. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1294. else
  1295. if Thing[8] == 2 then
  1296. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1297. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1298. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1299. ref.Anchored = true
  1300. ref.CFrame = CFrame.new(pos)
  1301. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1302. game:GetService("Debris"):AddItem(ref, 0.2)
  1303. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1304. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1305. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1306. end
  1307. end
  1308. end
  1309. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1310. ref.Anchored = true
  1311. ref.CFrame = CFrame.new(pos)
  1312. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1313. game:GetService("Debris"):AddItem(ref, 1)
  1314. end
  1315. if Thing[3] <= 0 then
  1316. table.remove(Effects, e)
  1317. end
  1318. end
  1319. do
  1320. do
  1321. if Thing[2] == "FireWave" then
  1322. if Thing[3] <= Thing[4] then
  1323. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1324. Thing[3] = Thing[3] + 1
  1325. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1326. else
  1327. Part.Parent = nil
  1328. table.remove(Effects, e)
  1329. end
  1330. end
  1331. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1332. if Thing[1].Transparency <= 1 then
  1333. if Thing[2] == "Block1" then
  1334. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1335. Mesh = Thing[7]
  1336. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1337. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1338. else
  1339. if Thing[2] == "Block2" then
  1340. Thing[1].CFrame = Thing[1].CFrame
  1341. Mesh = Thing[7]
  1342. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1343. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1344. else
  1345. if Thing[2] == "Fire" then
  1346. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1347. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1348. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1349. else
  1350. if Thing[2] == "Cylinder" then
  1351. Mesh = Thing[7]
  1352. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1353. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1354. else
  1355. if Thing[2] == "Blood" then
  1356. Mesh = Thing[7]
  1357. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1358. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1359. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1360. else
  1361. if Thing[2] == "Elec" then
  1362. Mesh = Thing[10]
  1363. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1364. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1365. else
  1366. if Thing[2] == "Disappear" then
  1367. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1368. else
  1369. if Thing[2] == "Shatter" then
  1370. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1371. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1372. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1373. Thing[6] = Thing[6] + Thing[5]
  1374. end
  1375. end
  1376. end
  1377. end
  1378. end
  1379. end
  1380. end
  1381. end
  1382. else
  1383. Part.Parent = nil
  1384. table.remove(Effects, e)
  1385. end
  1386. end
  1387. end
  1388. end
  1389. end
  1390. end
  1391. end
  1392. end
  1393. end
  1394. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement