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- Lukka, Shadowspawn Assassin
- Level 4 DARK Fiend/Effect
- 1700/1700
- If this card is Special Summoned by the effect of a "Shadowspawn" monster: You can add 1 "Shadowspawn" card from your Deck to your hand, except "Lukka, Shadowspawn Assassin". You can only use this effect of "Lukka, Shadowspawn Assassin" once per turn. Once per turn, during your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other "Shadowspawn" monsters from your hand or field as Fusion Material.
- Lillia, Shadowspawn Ambusher
- Level 3 DARK Fiend/Effect
- 1400/800
- If this card is Special Summoned by the effect of a "Shadowspawn" monster: You can Special Summon 1 "Shadowspawn" monster from your hand, except "Lillia, Shadowspawn Ambusher". If this card is sent to the GY by a card effect: You can add 1 "Shadowspawn" Spell/Trap from your Deck to your hand. You can only use each effect of "Lillia, Shadowspawn Ambusher" once per turn.
- Khel, Shadowspawn Chaos Archer
- Level 4 DARK Fiend/Effect
- 1500/1500
- During your Main Phase, you can Normal Summon 1 "Shadowspawn" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is Special Summoned by the effect of a "Shadowspawn" monster (except during the Damage Step): You can Fusion Summon 1 "Shadowspawn" Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use this effect of "Khel, Shadowspawn Chaos Archer" once per turn.
- Marhk, Shadowspawn Adjudicater
- Level 4 DARK Fiend/Effect
- 2100/800
- Cannot attack unless you control "Shadowspawn Necropolis" or a "Shadowspawn" Fusion Monster. You can only use each of the following effects of "Marhk, Shadowspawn Adjudicater" once per turn. You can discard this card; add 1 "Shadowspawn Necropolis" from your Deck to your hand. If this card is Special Summoned by the effect of a "Shadowspawn" monster: You can send 1 "Shadowspawn" card from your Deck to the GY, except "Marhk, Shadowspawn Adjudicater".
- Ahne, Shadowspawn Ghoul
- Level 3 DARK Fiend/Effect
- 1500/1000
- You can Tribute this card, then target 1 "Shadowspawn" monster in your GY, except "Ahne, Shadowspawn Ghoul"; Special Summon it. If this card is Special Summoned by the effect of a "Shadowspawn" monster: You can target 1 "Shadowspawn" card in your GY, except "Ahne, Shadowspawn Ghoul"; add it to your hand. You can only use each effect of "Ahne, Shadowspawn Ghoul" once per turn.
- Arrohn, Shadowspawn Specter
- Level 1 DARK Fiend/Effect
- 100/700
- You can reveal this card and 1 other "Shadowspawn" monster in your hand; Special Summon 1 of them and discard the other. If this card is Special Summoned by the effect of a "Shadowspawn" monster: You can target 3 "Shadowspawn" cards in your GY, except "Arrohn, Shadowspawn Specter"; shuffle them into the Deck, then draw 1 card. You can only use this effect of "Arrohn, Shadowspawn Specter" once per turn.
- Kayn, Shadowspawn Prophet
- Level 1 DARK Fiend/Effect
- 0/0
- If this card is Special Summoned by the effect of a "Shadowspawn" monster: You can target 1 "Shadowspawn" monster in your GY, except "Kayn, Shadowspawn Prophet"; add it to your hand. If this card is sent to the GY by a card effect: You can Special Summon 1 "Shadowspawn" monster from your Deck, except "Kayn, Shadowspawn Prophet". You can only use each effect of "Kayn, Shadowspawn Prophet" once per turn.
- Loreli, Shadowspawn Gatekeeper
- Level 4 DARK Fiend/Effect
- 1300/1900
- If this card is Special Summoned by the effect of a "Shadowspawn" monster: You can Set 1 "Shadowspawn" Spell/Trap directly from your Deck. If this card is sent to the GY by a card effect: You can target 1 face-up card on the field; negate its effects. You can only use each effect of "Loreli, Shadowspawn Gatekeeper" once per turn.
- Julius, Shadowspawn Vanguard
- Level 3 DARK Fiend/Effect
- 1400/700
- If this card is Special Summoned by the effect of a "Shadowspawn" monster: You can draw 1 card, then discard 1 card. If this card is sent to the GY by a card effect: You can target 1 face-up monster your opponent controls; its ATK becomes halved, until the end of this turn. You can only use each effect of "Julius, Shadowspawn Vanguard" once per turn.
- Lucian, Shadowspawn Striker
- Level 3 DARK Fiend/Effect
- 1200/1100
- If this card is Special Summoned by the effect of a "Shadowspawn" monster: You can target 1 monster your opponent controls; destroy it. If this card is sent to the GY by a card effect: You can excavate the top 3 cards of your Deck, and if you do, you can send 1 excavated "Shadowspawn" card to the GY, except "Lucian, Shadowspawn Striker", also shuffle the rest into your Deck. You can only use each effect of "Lucian, Shadowspawn Striker" once per turn.
- Shadowspawn Corpse Summoner, Nyx
- Level 8 DARK Fiend/Fusion/Effect
- 2700/2000
- 2 "Shadowspawn" monsters
- During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 "Shadowspawn" monster from your Deck to the GY; that opponent's monster loses ATK equal to the ATK of the monster sent to the GY until the end of this turn. If this card you control is destroyed and sent to your GY, if all of the monsters that were used for the Fusion Summon of this card are in your GY: You can Special Summon all of them. You can only use each effect of "Shadowspawn Corpse Summoner, Nyx" once per turn.
- Shadowspawn Embodiment of Death, Thanatos
- Level 10 DARK Fiend/Fusion/Effect
- 3000/3000
- 3 "Shadowspawn" monsters
- If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. This card can make a second attack during each Battle Phase. When this card destroys an opponent's monster by battle: You can Special Summon 1 "Shadowspawn" monster from your Deck in Defense Position. If this card you control is destroyed and sent to your GY, if all of the monsters that were used for the Fusion Summon of this card are in your GY: You can Special Summon all of them. You can only use this effect of "Shadowspawn Embodiment of Death, Thanatos" once per turn.
- Shadowspawn Blighted King of Pestilence, Jahcc
- Level 7 DARK Fiend/Fusion/Effect
- 2400/1700
- 2 "Shadowspawn" monsters
- Gains 200 ATK for each "Shadowspawn" monster with a different name in your GY. Banish any monster destroyed by battle with this card. If this card you control is destroyed and sent to your GY, if all of the monsters that were used for the Fusion Summon of this card are in your GY: You can Special Summon all of them. You can only use this effect of "Shadowspawn Blighted King of Pestilence, Jahcc" once per turn.
- Shadowspawn Shade Lurker, Nero
- Level 6 DARK Fiend/Fusion/Effect
- 2000/2000
- 2 "Shadowspawn" monsters
- If this card is Fusion Summoned: You can add 1 "Shadowspawn" card from your Deck to your hand. During your Main Phase: You can inflict 1000 damage to your opponent. If this card you control is destroyed and sent to your GY, if all of the monsters that were used for the Fusion Summon of this card are in your GY: You can Special Summon all of them. You can only use each effect of "Shadowspawn Shade Lurker, Nero" once per turn.
- Shadowspawn Sacrificial Idol
- Quick-Play Spell
- When a card or effect is activated that targets a "Shadowspawn" Fusion Monster(s) you control: Negate that effect. You can banish this card from your GY; Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Shadowspawn Sacrificial Idol" once per turn.
- Shadowspawn Ritual of Blood
- Quick-Play Spell
- Fusion Summon 1 Fusion Monster from your Extra Deck, using Fiend monsters from your hand or field as material. If this card is in your GY: You can target 1 "Shadowspawn" monster you control; add this card to your hand, and if you do, send that monster to the GY. You can only use each effect of "Shadowspawn Ritual of Blood" once per turn.
- Shadowspawn Altar of Rituals
- Continuous Trap
- All "Shadowspawn" monsters on the field gain 500 ATK. You can only use each of the following effects of "Shadowspawn Altar of Rituals" once per turn. During the Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using Fiend monsters from your hand or field as material. If a "Shadowspawn" monster(s) is Special Summoned by the effect of a "Shadowspawn" Fusion Monster: You can target 1 card on the field; destroy it.
- Shadowspawn Necropolis
- Field Spell
- All "Shadowspawn" monsters on the field gain 500 ATK. If your "Shadowspawn" Fusion Monster is destroyed by battle with an opponent's monster: You can send that opponent's monster to the GY. Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using Fiend monsters from your hand or field as material.
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