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AxeuerAlt

Untitled

May 3rd, 2019
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  1. -- Credits by venturiansonic
  2.  
  3. wait(0.3)
  4. Colours = {
  5. Spirit = {
  6. BrickColor.new("Electric blue"),
  7. BrickColor.new("Institutional white")
  8. }
  9. }
  10. Keys = {}
  11. UserInputService = game:GetService("UserInputService")
  12. TweenService = game:GetService("TweenService")
  13. Chat = game:GetService("Chat")
  14. Plr = game:GetService("Players").LocalPlayer
  15. Mouse = Plr:GetMouse()
  16. Char = Plr.Character
  17. Human = Char:FindFirstChildOfClass("Humanoid")
  18. assert(Human.RigType == Enum.HumanoidRigType.R6, "You need to be in r6 to use this script! R15 won't work.")
  19. Motor6DClones = {}
  20. BodyPartClones = {}
  21. Rad = math.rad
  22. Sin = math.sin
  23. Random = math.random
  24. Floor = math.floor
  25. Torso = Char.Torso
  26. HRoot = Char.HumanoidRootPart
  27. LArm = Char["Left Arm"]
  28. RArm = Char["Right Arm"]
  29. LLeg = Char["Left Leg"]
  30. RLeg = Char["Right Leg"]
  31. Head = Char.Head
  32. Hrj = HRoot.RootJoint
  33. LShold = Torso["Left Shoulder"]
  34. RShold = Torso["Right Shoulder"]
  35. LHip = Torso["Left Hip"]
  36. RHip = Torso["Right Hip"]
  37. Last = "Left"
  38. Anim = "Idle"
  39. Dir = "None"
  40. Mode = "Base"
  41. Falling = false
  42. Flying = false
  43. After = false
  44. Typing = false
  45. CanMelee = false
  46. Attacking = false
  47. Sprint = false
  48. Walkspeed = 16
  49. Char.Animate.Disabled = true
  50. Human.Animator:Destroy()
  51. Human:RemoveAccessories()
  52. Char.Sound:Destroy()
  53. Char.Animate:Destroy()
  54. Dodge = false
  55. Neck = Torso.Neck
  56. Lscf = LShold.C0
  57. Rscf = RShold.C0
  58. Lhcf = LHip.C0
  59. Rhcf = RHip.C0
  60. Ncf = Neck.C0
  61. Hrjcf = Hrj.C0
  62. local instinct = false
  63. HRoot.Touched:connect(function(hit)
  64. local h = hit.Parent:FindFirstChild("Part")
  65. if h ~= nil and Human.Health > 0 and instinct == true then
  66. HRoot.Anchored = true
  67. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0))
  68. for i = 0, 1, 0.1 do
  69. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(60)), i)
  70. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  71. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  72. SWait()
  73. end
  74. HRoot.Anchored = false
  75. local ay = math.random(1, 2)
  76. if ay == 1 then
  77. HRoot.Anchored = true
  78. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0))
  79. HRoot.Anchored = false
  80. for i = 0, 1, 0.1 do
  81. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(300)), i)
  82. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  83. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  84. SWait()
  85. end
  86. end
  87. end
  88. end)
  89. Torso.Touched:connect(function(hit)
  90. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  91. if h ~= nil and Human.Health > 0 and instinct == true then
  92. HRoot.Anchored = true
  93. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0))
  94. HRoot.Anchored = false
  95. local ay = math.random(1, 2)
  96. if ay == 1 then
  97. HRoot.Anchored = true
  98. HRoot.Anchored = false
  99. end
  100. end
  101. end)
  102. Head.Touched:connect(function(hit)
  103. local h = hit.Parent:FindFirstChild("NewPart")
  104. if h ~= nil and Human.Health > 0 and instinct == true then
  105. HRoot.Anchored = true
  106. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0))
  107. HRoot.Anchored = false
  108. local ay = math.random(1, 2)
  109. if ay == 1 then
  110. HRoot.Anchored = true
  111. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-180), math.rad(0))
  112. HRoot.Anchored = false
  113. end
  114. end
  115. end)
  116. HRoot.Touched:connect(function(hit)
  117. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  118. if h ~= nil and Human.Health > 0 and instinct == true then
  119. HRoot.Anchored = true
  120. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0))
  121. HRoot.Anchored = false
  122. local ay = math.random(1, 2)
  123. if ay == 1 then
  124. HRoot.Anchored = true
  125. HRoot.Anchored = false
  126. end
  127. end
  128. end)
  129. HRoot.Touched:connect(function(hit)
  130. local h = hit.Parent:FindFirstChild("NewPart")
  131. if h ~= nil and Human.Health > 0 and instinct == true then
  132. HRoot.Anchored = true
  133. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0))
  134. for i = 0, 1, 0.1 do
  135. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  136. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  137. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-40), Rad(90)), i)
  138. RHip.C0 = RHip.C0:lerp(Rhcf, i)
  139. SWait()
  140. end
  141. HRoot.Anchored = false
  142. local ay = math.random(1, 2)
  143. if ay == 1 then
  144. HRoot.Anchored = true
  145. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  146. HRoot.Anchored = false
  147. end
  148. end
  149. end)
  150. if Char:FindFirstChildOfClass("BodyColors") then
  151. Char:FindFirstChildOfClass("BodyColors"):Destroy()
  152. end
  153. for _, v in pairs(Char:GetChildren()) do
  154. if v:IsA("Clothing") or v:IsA("ShirtGraphic") then
  155. v:Destroy()
  156. elseif v:IsA("BasePart") then
  157. v.BrickColor = BrickColor.new("Pastel brown")
  158. end
  159. end
  160. function SWait(float)
  161. if not float then
  162. return game:GetService("RunService").RenderStepped:wait()
  163. else
  164. return game:GetService("RunService").RenderStepped:wait(float)
  165. end
  166. end
  167. function Smooth(part)
  168. part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  169. part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  170. part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  171. part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  172. part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  173. part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  174. end
  175. function Create(Class, Parent, Name, Extra)
  176. local asd = Instance.new(Class, Parent)
  177. asd.Name = Name or Class
  178. if asd:IsA("BasePart") then
  179. Smooth(asd)
  180. end
  181. for i, v in pairs(Extra or {}) do
  182. asd[i] = v
  183. end
  184. return asd
  185. end
  186. function newWeld(parent, P0, P1, C0, C1)
  187. local weld = Instance.new("Motor6D", parent or P0)
  188. weld.Part0 = P0
  189. weld.Part1 = P1
  190. weld.C0 = C0 or weld.C0
  191. weld.C1 = C1 or weld.C1
  192. return weld
  193. end
  194. function findRealAncestor(inst)
  195. local par = inst.Parent
  196. local lastPar = inst
  197. repeat
  198. lastPar = par
  199. if par.Parent == nil then
  200. par = workspace
  201. else
  202. par = par.Parent
  203. end
  204. wait()
  205. until par == workspace
  206. return lastPar or nil
  207. end
  208. function createEmit(props)
  209. for _, v in pairs(Char:GetChildren()) do
  210. if v:IsA("BasePart") then
  211. local emit = Instance.new("ParticleEmitter", v)
  212. for i, v in pairs(props or {}) do
  213. emit[i] = v
  214. end
  215. end
  216. end
  217. end
  218. function toggleEmitters(arg)
  219. if arg ~= "AllOff" then
  220. for _, v in pairs(Char:GetDescendants()) do
  221. if v.Name == arg and v:IsA("ParticleEmitter") then
  222. v.Enabled = not v.Enabled
  223. end
  224. end
  225. else
  226. for _, v in pairs(Char:GetDescendants()) do
  227. if v:IsA("ParticleEmitter") then
  228. v.Enabled = false
  229. end
  230. end
  231. end
  232. end
  233. function stopAllSounds()
  234. for _, v in pairs(Char:GetDescendants()) do
  235. if v:IsA("Sound") then
  236. v:Stop()
  237. end
  238. end
  239. end
  240. function rayCast(Position, Direction, Range, Ignore)
  241. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * Range), Ignore and Char, false, false)
  242. end
  243. function CreateRegion3(pos, siz)
  244. local offset = siz / 2
  245. local p1 = pos - offset
  246. local p2 = pos + offset
  247. return Region3.new(p1, p2)
  248. end
  249. Char.Head.face.Texture = "rbxassetid://413593222"
  250. Shirt = Create("Shirt", Char, "Shirt", {
  251. ShirtTemplate = "http://www.roblox.com/asset/?id=1488400985"
  252. })
  253. Pants = Create("Pants", Char, "Pants", {
  254. PantsTemplate = "http://www.roblox.com/asset/?id=1488404117"
  255. })
  256. Hair = Create("Part", Char, "Hair", {
  257. CanCollide = false,
  258. BrickColor = BrickColor.new("Black metallic")
  259. })
  260. Nose = Create("Decal", Head, "Decal", {
  261. Texture = "rbxassetid://0"
  262. })
  263. Mouth = Create("Decal", Head, "Decal", {
  264. Texture = "rbxassetid://0"
  265. })
  266. Create("SpecialMesh", Hair, "Mesh", {
  267. MeshId = "http://www.roblox.com/asset/?id=560180464",
  268. Scale = Vector3.new(1.1, 1.1, 1.1),
  269. Offset = Vector3.new(0, 0.48, -0.4)
  270. })
  271. HairWeld = newWeld(Head, Hair, Head, CFrame.new(0, -0.3, 0))
  272. KamehamehaSound = Create("Sound", HRoot, "Sound", {
  273. SoundId = "rbxassetid://551399476",
  274. Volume = 2,
  275. EmitterSize = 50
  276. })
  277. PunchSound = Create("Sound", Torso, "Sound", {
  278. SoundId = "rbxassetid://573604054",
  279. Volume = 4,
  280. EmitterSize = 2
  281. })
  282. SpiritBombSound = Create("Sound", HRoot, "Sound", {
  283. SoundId = "rbxassetid://919429799",
  284. Volume = 2,
  285. EmitterSize = 50
  286. })
  287. ExplosionSound = Create("Sound", HRoot, "Sound", {
  288. SoundId = "rbxassetid://638861091",
  289. Volume = 3,
  290. EmitterSize = 100
  291. })
  292. PunchSound2 = Create("Sound", HRoot, "Sound", {
  293. SoundId = "rbxassetid://137579113",
  294. Volume = 4,
  295. EmitterSize = 100
  296. })
  297. PunchSound3 = Create("Sound", HRoot, "Sound", {
  298. SoundId = "rbxassetid://748050177",
  299. Volume = 4,
  300. EmitterSize = 5
  301. })
  302. ExplosionSound2 = Create("Sound", HRoot, "Sound", {
  303. SoundId = "rbxassetid://165970126",
  304. Volume = 4
  305. })
  306. UltraSound1 = Create("Sound", HRoot, "Sound", {
  307. SoundId = "rbxassetid://1136905493",
  308. Volume = 1,
  309. EmitterSize = 100,
  310. Looped = true
  311. })
  312. UltraSound2 = Create("Sound", HRoot, "Sound", {
  313. SoundId = "rbxassetid://232213955",
  314. Volume = 2
  315. })
  316. SSJScream1 = Create("Sound", HRoot, "Sound", {
  317. SoundId = "rbxassetid://527276541",
  318. Volume = 2
  319. })
  320. SSJScream2 = Create("Sound", HRoot, "Sound", {
  321. SoundId = "rbxassetid://975468335",
  322. Volume = 2
  323. })
  324. SSJSound1 = Create("Sound", HRoot, "Sound", {
  325. SoundId = "rbxassetid://437393965",
  326. Volume = 2
  327. })
  328. SSJSound2 = Create("Sound", HRoot, "Sound", {
  329. SoundId = "rbxassetid://891397456",
  330. Volume = 4,
  331. Looped = true
  332. })
  333. SSJSound3 = Create("Sound", HRoot, "Sound", {
  334. SoundId = "rbxassetid://390946253",
  335. Volume = 2,
  336. EmitterSize = 100,
  337. Looped = true
  338. })
  339. SSJ2Sound1 = Create("Sound", HRoot, "Sound", {
  340. SoundId = "rbxassetid://850205092",
  341. Volume = 4,
  342. Looped = true
  343. })
  344. SSJ2Sound2 = Create("Sound", HRoot, "Sound", {
  345. SoundId = "rbxassetid://144377132",
  346. Volume = 2,
  347. Looped = true,
  348. EmitterSize = 100
  349. })
  350. SSJ3Sound1 = Create("Sound", HRoot, "Sound", {
  351. SoundId = "rbxassetid://156056027",
  352. Volume = 2,
  353. Looped = true,
  354. EmitterSize = 100
  355. })
  356. SSJGSound1 = Create("Sound", HRoot, "Sound", {
  357. SoundId = "rbxassetid://612450955",
  358. Volume = 2,
  359. Looped = true,
  360. EmitterSize = 100
  361. })
  362. SSJGSound2 = Create("Sound", HRoot, "Sound", {
  363. SoundId = "rbxassetid://590580266",
  364. Volume = 4,
  365. Looped = true
  366. })
  367. PowerDown = Create("Sound", HRoot, "Sound", {
  368. SoundId = "rbxassetid://550621034",
  369. Volume = 4,
  370. EmitterSize = 100
  371. })
  372. SSJBSound1 = Create("Sound", HRoot, "Sound", {
  373. SoundId = "rbxassetid://874183151",
  374. Volume = 2
  375. })
  376. SSJBSound2 = Create("Sound", HRoot, "Sound", {
  377. SoundId = "rbxassetid://180572775",
  378. Volume = 2,
  379. Looped = true,
  380. EmitterSize = 100
  381. })
  382. SSJBSound3 = Create("Sound", HRoot, "Sound", {
  383. SoundId = "rbxassetid://443386048",
  384. Volume = 4,
  385. Looped = true
  386. })
  387. Hcf = HairWeld.C0
  388. FloatVel = Create("BodyVelocity", nil, "Float", {
  389. MaxForce = Vector3.new(0, 0, 0),
  390. Velocity = Vector3.new(0, 0, 0)
  391. })
  392. FloatGyro = Create("BodyGyro", nil, "Gyro", {
  393. MaxTorque = Vector3.new(0, 0, 0),
  394. P = 30000
  395. })
  396. Char.Archivable = true
  397. Clone = Char:Clone()
  398. Clone.Shirt.ShirtTemplate = "rbxassetid://1162887253"
  399. Clone.Pants.PantsTemplate = "rbxassetid://1162887782"
  400. Clone.Hair.Mesh.MeshId = "rbxassetid://1125231485"
  401. Clone.Head.Motor6D.C0 = Clone.Head.Motor6D.C0 * CFrame.Angles(Rad(0), Rad(180), Rad(0))
  402. Clone:FindFirstChildOfClass("Humanoid").DisplayDistanceType = "None"
  403. Human.MaxHealth = 50000
  404. wait(0.01)
  405. Human.Health = 50000
  406. if Clone:FindFirstChildOfClass("ForceField") then
  407. Clone:FindFirstChildOfClass("ForceField"):Destroy()
  408. end
  409. Char.Archivable = false
  410. SSJContainer = Create("BillboardGui", HRoot, "BillboardGui", {
  411. ExtentsOffset = Vector3.new(0, 0, 0),
  412. MaxDistance = math.huge,
  413. Size = UDim2.new(20, 0, 20, 0)
  414. })
  415. Aura = Create("ImageLabel", SSJContainer, "ImageLabel", {
  416. BackgroundTransparency = 1,
  417. Size = UDim2.new(2, 0, 1, 0),
  418. Position = UDim2.new(-0.5, 0, -0.2, 0)
  419. })
  420. createEmit({
  421. Name = "UltAura",
  422. Color = ColorSequence.new(Color3.fromRGB(0, 170, 255)),
  423. LightEmission = 0.15,
  424. LightInfluence = 1,
  425. Size = NumberSequence.new(1),
  426. Texture = "rbxassetid://833874434",
  427. Transparency = NumberSequence.new({
  428. NumberSequenceKeypoint.new(0, 1),
  429. NumberSequenceKeypoint.new(0.117, 0.705),
  430. NumberSequenceKeypoint.new(0.655, 0.732),
  431. NumberSequenceKeypoint.new(1, 1)
  432. }),
  433. Lifetime = NumberRange.new(2),
  434. Rate = 25,
  435. RotSpeed = NumberRange.new(-100, 100),
  436. Speed = NumberRange.new(0.5),
  437. SpreadAngle = Vector2.new(15, 15),
  438. ZOffset = -2,
  439. Enabled = false,
  440. LockedToPart = true
  441. })
  442. createEmit({
  443. Name = "UltAura",
  444. Color = ColorSequence.new(Color3.fromRGB(85, 0, 255)),
  445. LightEmission = 0.15,
  446. LightInfluence = 1,
  447. Size = NumberSequence.new(0.95),
  448. Texture = "rbxassetid://833874434",
  449. Transparency = NumberSequence.new({
  450. NumberSequenceKeypoint.new(0, 1),
  451. NumberSequenceKeypoint.new(0.117, 0.705),
  452. NumberSequenceKeypoint.new(0.655, 0.732),
  453. NumberSequenceKeypoint.new(1, 1)
  454. }),
  455. Lifetime = NumberRange.new(2),
  456. Rate = 25,
  457. RotSpeed = NumberRange.new(-100, 100),
  458. Speed = NumberRange.new(0.5),
  459. SpreadAngle = Vector2.new(15, 15),
  460. ZOffset = -3,
  461. Enabled = false,
  462. LockedToPart = true
  463. })
  464. createEmit({
  465. Name = "UltAura",
  466. Color = ColorSequence.new(Color3.fromRGB(255, 255, 255)),
  467. LightEmission = 0.15,
  468. LightInfluence = 1,
  469. Size = NumberSequence.new(0.9),
  470. Texture = "rbxassetid://833874434",
  471. Transparency = NumberSequence.new({
  472. NumberSequenceKeypoint.new(0, 1),
  473. NumberSequenceKeypoint.new(0.117, 0.705),
  474. NumberSequenceKeypoint.new(0.655, 0.732),
  475. NumberSequenceKeypoint.new(1, 1)
  476. }),
  477. Lifetime = NumberRange.new(2),
  478. Rate = 25,
  479. RotSpeed = NumberRange.new(-100, 100),
  480. Speed = NumberRange.new(0.5),
  481. SpreadAngle = Vector2.new(15, 15),
  482. ZOffset = -1,
  483. Enabled = false,
  484. LockedToPart = true
  485. })
  486. function keyDown(key)
  487. Keys[key] = true
  488. if Attacking then
  489. return
  490. end
  491. if Mode ~= "Ultra" then
  492. if key == Enum.KeyCode.Z then
  493. Attacking = true
  494. do
  495. local cached = {}
  496. local function onTouch(h)
  497. if h.Parent == nil then
  498. return
  499. end
  500. if h:IsDescendantOf(Char) then
  501. return
  502. end
  503. if cached[h.Parent] then
  504. return
  505. end
  506. local hum = h.Parent:FindFirstChildOfClass("Humanoid")
  507. local tor = h.Parent:FindFirstChild("Torso") or h.Parent:FindFirstChild("HumanoidRootPart")
  508. if hum and tor then
  509. local ring = Create("Part", workspace, "Part", {
  510. Anchored = true,
  511. CanCollide = false,
  512. BrickColor = BrickColor.new("Institutional white"),
  513. Size = Vector3.new(1, 1, 1),
  514. CFrame = CFrame.new(tor.CFrame.p, HRoot.CFrame.p)
  515. })
  516. ring.CFrame = ring.CFrame * CFrame.Angles(Rad(90), Rad(180), Rad(0))
  517. local mesh = Create("SpecialMesh", ring, "Mesh", {
  518. MeshId = "http://www.roblox.com/asset/?id=20329976",
  519. Scale = Vector3.new(1, 1, 1)
  520. })
  521. TweenService:Create(ring, TweenInfo.new(1), {Transparency = 1}):Play()
  522. TweenService:Create(mesh, TweenInfo.new(1), {
  523. Scale = Vector3.new(20, 1, 20)
  524. }):Play()
  525. game:GetService("Debris"):AddItem(ring, 1)
  526. for _, v in pairs(h.Parent:GetChildren()) do
  527. if v:IsA("ForceField") then
  528. v:Destroy()
  529. end
  530. end
  531. if Mode == "Base" then
  532. hum:TakeDamage(hum.MaxHealth / 120)
  533. elseif Mode == "SSJ" then
  534. hum:TakeDamage(hum.MaxHealth / 100)
  535. elseif Mode == "SSJ2" then
  536. hum:TakeDamage(hum.MaxHealth / 90)
  537. elseif Mode == "SSJ3" then
  538. hum:TakeDamage(hum.MaxHealth / 80)
  539. elseif Mode == "SSJG" then
  540. hum:TakeDamage(hum.MaxHealth / 70)
  541. elseif Mode == "SSJB" then
  542. hum:TakeDamage(hum.MaxHealth / 65)
  543. elseif Mode == "SSJBKK" then
  544. hum:TakeDamage(hum.MaxHealth / 60)
  545. elseif Mode == "Vegito" then
  546. hum:TakeDamage(hum.MaxHealth / 0.1)
  547. end
  548. cached[h.Parent] = true
  549. spawn(function()
  550. wait(0.1)
  551. cached[h.Parent] = nil
  552. end)
  553. end
  554. end
  555. local lac = LArm.Touched:connect(onTouch)
  556. local rac = RArm.Touched:connect(onTouch)
  557. PunchSound.Looped = true
  558. PunchSound:Play()
  559. for i = 0, 18 do
  560. for i = 0, 0.4, 0.1 do
  561. Neck.C0 = Neck.C0:lerp(Ncf, i)
  562. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  563. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  564. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  565. SWait()
  566. end
  567. for i = 0, 0.4, 0.1 do
  568. Neck.C0 = Neck.C0:lerp(Ncf, i)
  569. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  570. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  571. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(-90)), i)
  572. SWait()
  573. end
  574. end
  575. PunchSound.Looped = false
  576. PunchSound:Stop()
  577. lac:Disconnect()
  578. rac:Disconnect()
  579. Attacking = false
  580. end
  581. elseif key == Enum.KeyCode.X then
  582. if Mouse.Target.Parent == nil then
  583. return
  584. end
  585. Attacking = true
  586. Walkspeed = 0
  587. do
  588. local targ = Mouse.Target.Parent
  589. local hum = targ:FindFirstChildOfClass("Humanoid")
  590. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  591. if not hum or not tor then
  592. Attacking = false
  593. Walkspeed = 16
  594. return
  595. end
  596. for i = 0, 0.2, 0.01 do
  597. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  598. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(10), Rad(0), Rad(0)), i)
  599. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-10)), i)
  600. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10)), i)
  601. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(0), Rad(-20)), i)
  602. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(0), Rad(20)), i)
  603. SWait()
  604. end
  605. local bv = Create("BodyVelocity", HRoot, "BV", {
  606. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  607. Velocity = Vector3.new(0, 100, 0)
  608. })
  609. for i = 0, 0.2, 0.01 do
  610. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(10), Rad(0), Rad(0)), i)
  611. Hrj.C0 = Hrj.C0:lerp(Hrjcf, i)
  612. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  613. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  614. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-40), Rad(0), Rad(0)), i)
  615. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-40), Rad(0), Rad(0)), i)
  616. SWait()
  617. end
  618. for i = 0, 100 do
  619. bv.Velocity = bv.Velocity - Vector3.new(0, 1, 0)
  620. if 0 > bv.Velocity.Y then
  621. bv.Velocity = Vector3.new(0, 0, 0)
  622. break
  623. end
  624. SWait()
  625. end
  626. for i = 0, 0.2, 0.01 do
  627. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-25), Rad(0), Rad(180)), i)
  628. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-25), Rad(0), Rad(-180)), i)
  629. SWait()
  630. end
  631. game:GetService("Chat"):Chat(Head, "Prepare yourself! Here I go!", Enum.ChatColor.White)
  632. tor.Anchored = true
  633. Char:MoveTo(tor.CFrame * CFrame.new(0, -1, 2.2).p)
  634. local Music3 = Instance.new("Sound", Torso)
  635. Music3.SoundId = "rbxassetid://1055279036"
  636. Music3.Volume = 6
  637. Music3.Pitch = 1
  638. Music3.Looped = false
  639. Music3:Play()
  640. game:GetService("Chat"):Chat(Head, "HAAA!", Enum.ChatColor.White)
  641. Torso.CFrame = CFrame.new(Torso.CFrame.p, tor.CFrame.p)
  642. local cached = {}
  643. local function damage()
  644. local ring = Create("Part", workspace, "Part", {
  645. Anchored = true,
  646. CanCollide = false,
  647. BrickColor = BrickColor.new("Institutional white"),
  648. Size = Vector3.new(1, 1, 1),
  649. CFrame = tor.CFrame
  650. })
  651. local mesh = Create("SpecialMesh", ring, "Mesh", {
  652. MeshId = "http://www.roblox.com/asset/?id=3270017",
  653. Scale = Vector3.new(1, 1, 1)
  654. })
  655. TweenService:Create(ring, TweenInfo.new(1), {Transparency = 1}):Play()
  656. TweenService:Create(mesh, TweenInfo.new(1), {
  657. Scale = Vector3.new(20, 20, 1)
  658. }):Play()
  659. game:GetService("Debris"):AddItem(ring, 1)
  660. for _, v in pairs(targ.Parent:GetChildren()) do
  661. if v:IsA("ForceField") then
  662. v:Destroy()
  663. end
  664. end
  665. if Mode == "Base" then
  666. hum:TakeDamage(hum.MaxHealth / 140)
  667. elseif Mode == "SSJ" then
  668. hum:TakeDamage(hum.MaxHealth / 110)
  669. elseif Mode == "SSJ2" then
  670. hum:TakeDamage(hum.MaxHealth / 100)
  671. elseif Mode == "SSJ3" then
  672. hum:TakeDamage(hum.MaxHealth / 90)
  673. elseif Mode == "SSJG" then
  674. hum:TakeDamage(hum.MaxHealth / 70)
  675. elseif Mode == "SSJB" then
  676. hum:TakeDamage(hum.MaxHealth / 60)
  677. elseif Mode == "SSJBKK" then
  678. hum:TakeDamage(hum.MaxHealth / 50)
  679. elseif Mode == "Vegito" then
  680. hum:TakeDamage(hum.MaxHealth / 0.1)
  681. end
  682. end
  683. PunchSound.Looped = true
  684. PunchSound:Play()
  685. for i = 0, 6 do
  686. for i = 0, 1, 0.1 do
  687. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  688. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  689. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  690. SWait()
  691. end
  692. damage()
  693. for i = 0, 1, 0.1 do
  694. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  695. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  696. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(-90)), i)
  697. SWait()
  698. end
  699. damage()
  700. end
  701. PunchSound.Looped = false
  702. PunchSound:Stop()
  703. PunchSound3:Play()
  704. for i = 0, 0.1, 0.01 do
  705. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  706. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10)), i)
  707. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-10)), i)
  708. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  709. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(0), Rad(-130)), i)
  710. SWait()
  711. end
  712. game:GetService("Chat"):Chat(Head, "DYAH!", Enum.ChatColor.White)
  713. damage()
  714. local orig = tor.CFrame
  715. local bv2 = Create("BodyVelocity", tor, "BV", {
  716. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  717. Velocity = Vector3.new(0, 50, 0)
  718. })
  719. tor.Anchored = false
  720. wait(1)
  721. for i = 0, 100 do
  722. bv2.Velocity = bv2.Velocity - Vector3.new(0, 1, 0)
  723. if 0 > bv2.Velocity.Y then
  724. bv2.Velocity = Vector3.new(0, 0, 0)
  725. break
  726. end
  727. SWait()
  728. end
  729. Char:MoveTo(tor.CFrame * CFrame.new(0, 1, 2).p)
  730. local Music3 = Instance.new("Sound", Torso)
  731. Music3.SoundId = "rbxassetid://1055279036"
  732. Music3.Volume = 6
  733. Music3.Pitch = 1
  734. Music3.Looped = false
  735. Music3:Play()
  736. for i = 0, 0.2, 0.01 do
  737. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-50), Rad(0), Rad(0)), i)
  738. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(50)), i)
  739. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-50)), i)
  740. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-30), Rad(-140)), i)
  741. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(30), Rad(140)), i)
  742. SWait()
  743. end
  744. for i = 0, 0.2, 0.01 do
  745. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(50), Rad(0), Rad(0)), i)
  746. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-50)), i)
  747. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(50)), i)
  748. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-30), Rad(-40)), i)
  749. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(30), Rad(40)), i)
  750. SWait()
  751. end
  752. game:GetService("Chat"):Chat(Head, "HYYAAAAH!!", Enum.ChatColor.White)
  753. damage()
  754. bv2:Destroy()
  755. local asd = false
  756. PunchSound3:Play()
  757. spawn(function()
  758. wait(2)
  759. if not asd and Attacking then
  760. Attacking = false
  761. bv:Destroy()
  762. Walkspeed = 16
  763. game:GetService("Chat"):Chat(Head, "Hehe, You're pretty strong!", Enum.ChatColor.White)
  764. end
  765. end)
  766. hum.StateChanged:connect(function(old, state)
  767. if state == Enum.HumanoidStateType.Landed then
  768. local ray = Ray.new(HRoot.CFrame.p, HRoot.CFrame * CFrame.new(0, -1000, 0).p.unit * 500)
  769. local part, pos, face, material = workspace:FindPartOnRay(ray, Char, false, false)
  770. ExplosionSound2:Play()
  771. if Mode == "Base" then
  772. hum:TakeDamage(hum.MaxHealth / 102)
  773. elseif Mode == "SSJ" then
  774. hum:TakeDamage(hum.MaxHealth / 83)
  775. elseif Mode == "SSJ2" then
  776. hum:TakeDamage(hum.MaxHealth / 66)
  777. elseif Mode == "SSJ3" then
  778. hum:TakeDamage(hum.MaxHealth / 49)
  779. elseif Mode == "SSJG" then
  780. hum:TakeDamage(hum.MaxHealth / 32)
  781. elseif Mode == "SSJB" then
  782. hum:TakeDamage(hum.MaxHealth / 15)
  783. end
  784. for i = 0, 360, 36 do
  785. local debris = Create("Part", workspace, "Part", {
  786. Anchored = true,
  787. CanCollide = false,
  788. BrickColor = part.BrickColor or BrickColor.new("Bright green"),
  789. Material = material or Enum.Material.Grass,
  790. Size = Vector3.new(15, 20, 10),
  791. CFrame = tor.CFrame * CFrame.Angles(Rad(0), Rad(i), Rad(0)) * CFrame.new(0, -5, -15)
  792. })
  793. debris.CFrame = debris.CFrame * CFrame.Angles(Rad(-45), Rad(0), Rad(0))
  794. TweenService:Create(debris, TweenInfo.new(2), {Transparency = 1}):Play()
  795. game:GetService("Debris"):AddItem(debris, 2)
  796. end
  797. asd = true
  798. bv:Destroy()
  799. Walkspeed = 16
  800. Attacking = false
  801. end
  802. end)
  803. end
  804. elseif key == Enum.KeyCode.C then
  805. Attacking = true
  806. local orb1 = Create("Part", Char, "Part", {
  807. CanCollide = false,
  808. Material = "Neon",
  809. BrickColor = BrickColor.new("Electric blue"),
  810. Size = Vector3.new(1, 1, 1)
  811. })
  812. local smesh = Create("SpecialMesh", orb1, "Mesh", {
  813. MeshType = "Sphere",
  814. Scale = Vector3.new(0.001, 0.001, 0.001)
  815. })
  816. local orb2 = Create("Part", Char, "Part", {
  817. CanCollide = false,
  818. Material = "Neon",
  819. BrickColor = BrickColor.new("Electric blue"),
  820. Size = Vector3.new(1, 1, 1)
  821. })
  822. local smesh2 = Create("SpecialMesh", orb2, "Mesh", {
  823. MeshType = "Sphere",
  824. Scale = Vector3.new(0.001, 0.001, 0.001)
  825. })
  826. newWeld(orb1, LArm, orb1, CFrame.new(0, -1, 0))
  827. newWeld(orb2, RArm, orb2, CFrame.new(0, -1, 0))
  828. for i = 0, 0.28, 0.01 do
  829. Neck.C0 = Neck.C0:lerp(Ncf, i)
  830. Hrj.C0 = Hrj.C0:lerp(Hrjcf, i)
  831. Neck.C0 = Neck.C0:lerp(Ncf, i)
  832. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-30), Rad(-90)), i)
  833. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(30), Rad(90)), i)
  834. SWait()
  835. end
  836. TweenService:Create(smesh, TweenInfo.new(1), {
  837. Scale = Vector3.new(1, 1, 1)
  838. }):Play()
  839. TweenService:Create(smesh2, TweenInfo.new(1), {
  840. Scale = Vector3.new(1, 1, 1)
  841. }):Play()
  842. wait(1)
  843. for i = 0, 20, 0.1 do
  844. do
  845. local blast = Create("Part", workspace, "EB", {
  846. CanCollide = false,
  847. BrickColor = BrickColor.new("Electric blue"),
  848. Material = "Neon",
  849. Size = Vector3.new(2, 2, 2),
  850. CFrame = HRoot.CFrame * CFrame.new(Random(-4, 4), Random(0, 2), -2)
  851. })
  852. local mesh = Create("SpecialMesh", blast, "Mesh", {
  853. MeshType = "Sphere",
  854. Scale = Vector3.new(0.6, 0.6, 1)
  855. })
  856. local bv = Create("BodyVelocity", blast, "BV", {
  857. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  858. Velocity = HRoot.CFrame.lookVector * 180
  859. })
  860. game:GetService("Debris"):AddItem(blast, 2)
  861. blast.Touched:connect(function(h)
  862. if h.Parent == nil then
  863. return
  864. end
  865. if h:IsDescendantOf(Char) then
  866. return
  867. end
  868. if h.Name == "EB" then
  869. return
  870. end
  871. local hum = h.Parent:FindFirstChildOfClass("Humanoid")
  872. local tor = h.Parent:FindFirstChild("Toros") or h.Parent:FindFirstChild("HumanoidRootPart")
  873. blast.Anchored = true
  874. local nb = blast:Clone()
  875. blast:Destroy()
  876. nb.Parent = workspace
  877. TweenService:Create(nb, TweenInfo.new(1), {Transparency = 1}):Play()
  878. TweenService:Create(nb.Mesh, TweenInfo.new(1), {
  879. Scale = Vector3.new(4, 4, 4)
  880. }):Play()
  881. game:GetService("Debris"):AddItem(nb, 1)
  882. if hum and tor then
  883. for _, v in pairs(h.Parent:GetChildren()) do
  884. if v:IsA("ForceField") then
  885. v:Destroy()
  886. end
  887. end
  888. if Mode == "Base" then
  889. hum:TakeDamage(hum.MaxHealth / 105)
  890. elseif Mode == "SSJ" then
  891. hum:TakeDamage(hum.MaxHealth / 90)
  892. elseif Mode == "SSJ2" then
  893. hum:TakeDamage(hum.MaxHealth / 80)
  894. elseif Mode == "SSJ3" then
  895. hum:TakeDamage(hum.MaxHealth / 70)
  896. elseif Mode == "SSJG" then
  897. hum:TakeDamage(hum.MaxHealth / 60)
  898. elseif Mode == "SSJB" then
  899. hum:TakeDamage(hum.MaxHealth / 50)
  900. elseif Mode == "SSJBKK" then
  901. hum:TakeDamage(hum.MaxHealth / 40)
  902. elseif Mode == "Vegito" then
  903. hum:TakeDamage(hum.MaxHealth / 0.1)
  904. end
  905. end
  906. end)
  907. SWait()
  908. end
  909. end
  910. TweenService:Create(smesh, TweenInfo.new(1), {
  911. Scale = Vector3.new(0.001, 0.001, 0.001)
  912. }):Play()
  913. TweenService:Create(smesh2, TweenInfo.new(1), {
  914. Scale = Vector3.new(0.001, 0.001, 0.001)
  915. }):Play()
  916. game:GetService("Debris"):AddItem(orb1, 1)
  917. game:GetService("Debris"):AddItem(orb2, 1)
  918. Attacking = false
  919. elseif key == Enum.KeyCode.V then
  920. Attacking = true
  921. Walkspeed = 0
  922. KamehamehaSound:Play()
  923. do
  924. local orb = Create("Part", Char, "Part", {
  925. CanCollide = false,
  926. Material = "Neon",
  927. BrickColor = BrickColor.new("Electric blue"),
  928. Size = Vector3.new(1, 1, 1)
  929. })
  930. newWeld(LArm, orb, LArm, CFrame.new(0, 1, 0))
  931. local smesh = Create("SpecialMesh", orb, "Mesh", {
  932. MeshType = "Sphere",
  933. Scale = Vector3.new(0.01, 0.01, 0.01)
  934. })
  935. for i = 0, 1, 0.01 do
  936. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(60)), i)
  937. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(-60)), i)
  938. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-50), Rad(-65)) * CFrame.new(0, 0.2, 0), i)
  939. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(80), Rad(65)), i)
  940. wait()
  941. end
  942. TweenService:Create(smesh, TweenInfo.new(4.7), {
  943. Scale = Vector3.new(2, 2, 2)
  944. }):Play()
  945. wait(4.7)
  946. local fire = false
  947. for i = 0, 1, 0.01 do
  948. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(0)), i)
  949. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(0)), i)
  950. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(-50), Rad(-90)), i)
  951. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(40), Rad(90)), i)
  952. if i >= 0.8 and not fire then
  953. fire = true
  954. end
  955. wait()
  956. end
  957. spawn(function()
  958. repeat
  959. SWait()
  960. until fire
  961. local hitb = Create("Part", workspace, "KameHameHaUltra", {
  962. Anchored = true,
  963. CanCollide = false,
  964. Transparency = 1,
  965. Size = Vector3.new(74, 74, 700),
  966. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -350)
  967. })
  968. local beam = Create("Part", workspace, "KameHameHaUltra", {
  969. Anchored = true,
  970. CanCollide = false,
  971. Material = "Neon",
  972. BrickColor = BrickColor.new("Electric blue"),
  973. Size = Vector3.new(1, 1, 1),
  974. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -2)
  975. })
  976. local mesh = Create("SpecialMesh", beam, "Mesh", {
  977. MeshType = "Sphere",
  978. Scale = Vector3.new(1, 1, 1)
  979. })
  980. TweenService:Create(mesh, TweenInfo.new(0.5), {
  981. Scale = Vector3.new(74, 74, 700)
  982. }):Play()
  983. TweenService:Create(beam, TweenInfo.new(0.5), {
  984. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -350)
  985. }):Play()
  986. local done = false
  987. spawn(function()
  988. repeat
  989. local airPart = Create("Part", workspace, "Part", {
  990. Anchored = true,
  991. CanCollide = false,
  992. Size = Vector3.new(1, 1, 1),
  993. CFrame = HRoot.CFrame * CFrame.new(0, 0, -2)
  994. })
  995. airPart.CFrame = airPart.CFrame * CFrame.Angles(Rad(0), Rad(90), Rad(90))
  996. local airMesh = Create("SpecialMesh", airPart, "Mesh", {
  997. MeshId = "rbxassetid://0",
  998. Scale = Vector3.new(6, 40, 6),
  999. Offset = Vector3.new(0, -100, 0)
  1000. })
  1001. TweenService:Create(airPart, TweenInfo.new(0.1), {
  1002. Transparency = 1,
  1003. CFrame = airPart.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  1004. }):Play()
  1005. game:GetService("Debris"):AddItem(airPart, 0.1)
  1006. SWait()
  1007. until done
  1008. end)
  1009. hitb.Touched:connect(function(h)
  1010. if h.Parent == nil then
  1011. return
  1012. end
  1013. if h:IsDescendantOf(Char) then
  1014. return
  1015. end
  1016. local anc
  1017. local a, b = pcall(function()
  1018. anc = findRealAncestor(h)
  1019. end)
  1020. if a then
  1021. local hum = anc:FindFirstChildOfClass("Humanoid")
  1022. if hum then
  1023. if Mode == "Base" then
  1024. hum:TakeDamage(hum.MaxHealth / 80)
  1025. elseif Mode == "SSJ" then
  1026. hum:TakeDamage(hum.MaxHealth / 70)
  1027. elseif Mode == "SSJ2" then
  1028. hum:TakeDamage(hum.MaxHealth / 60)
  1029. elseif Mode == "SSJ3" then
  1030. hum:TakeDamage(hum.MaxHealth / 50)
  1031. elseif Mode == "SSJG" then
  1032. hum:TakeDamage(hum.MaxHealth / 40)
  1033. elseif Mode == "SSJB" then
  1034. hum:TakeDamage(hum.MaxHealth / 30)
  1035. end
  1036. game:GetService("Debris"):AddItem(Create("BodyVelocity", anc:FindFirstChildOfClass("HumanoidRootPart") or anc:FindFirstChild("Head"), "BV", {
  1037. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1038. Velocity = HRoot.CFrame.lookVector * 20
  1039. }), 10)
  1040. end
  1041. end
  1042. end)
  1043. local kameOn = true
  1044. local HAA = Instance.new("Sound", Torso)
  1045. HAA.SoundId = "rbxassetid://551399627"
  1046. HAA.Pitch = 1
  1047. HAA.Looped = false
  1048. HAA.Volume = 3.2
  1049. wait(1.0E-4)
  1050. HAA:Play()
  1051. local Music2 = Instance.new("Sound", Torso)
  1052. Music2.SoundId = "rbxassetid://1117288204"
  1053. Music2.Pitch = 1
  1054. Music2.Looped = false
  1055. Music2.Volume = 7.2
  1056. wait(1.0E-4)
  1057. Music2:Play()
  1058. Music2.Ended:connect(function()
  1059. if not kameOn then
  1060. return
  1061. end
  1062. KamehamehaSound.Volume = 4
  1063. kameOn = false
  1064. done = true
  1065. hitb:Destroy()
  1066. TweenService:Create(mesh, TweenInfo.new(1), {
  1067. Scale = Vector3.new(0.01, 0.01, 4)
  1068. }):Play()
  1069. TweenService:Create(beam, TweenInfo.new(1), {
  1070. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -4)
  1071. }):Play()
  1072. TweenService:Create(smesh, TweenInfo.new(1), {
  1073. Scale = Vector3.new(0.01, 0.01, 0.01)
  1074. }):Play()
  1075. game:GetService("Debris"):AddItem(beam, 1)
  1076. game:GetService("Debris"):AddItem(orb, 1)
  1077. wait(1)
  1078. Walkspeed = 16
  1079. Attacking = false
  1080. end)
  1081. end)
  1082. end
  1083. elseif key == Enum.KeyCode.B and Mode == "SSJG" then
  1084. if Mouse.Target.Parent == nil then
  1085. return
  1086. end
  1087. local targ = Mouse.Target.Parent
  1088. local hum = targ:FindFirstChildOfClass("Humanoid")
  1089. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  1090. if not hum or not tor then
  1091. return
  1092. end
  1093. Attacking = true
  1094. local temp = newWeld(tor, HRoot, tor, CFrame.new(0, 0, -2))
  1095. PunchSound.Looped = true
  1096. PunchSound:Play()
  1097. Chat:Chat(Head, "You're pretty strong! Let's see you keep up with me now!", Enum.ChatColor.White)
  1098. for i = 0, 6 do
  1099. for _, v in pairs(targ:GetChildren()) do
  1100. if v:IsA("ForceField") then
  1101. v:Destroy()
  1102. end
  1103. end
  1104. local ring1 = Create("Part", Char, "Part", {
  1105. Anchored = true,
  1106. CanCollide = false,
  1107. Size = Vector3.new(1, 1, 1),
  1108. BrickColor = BrickColor.new("Institutional white"),
  1109. CFrame = tor.CFrame
  1110. })
  1111. local mesh1 = Create("SpecialMesh", ring1, "Mesh", {
  1112. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1113. Scale = Vector3.new(4, 4, 1)
  1114. })
  1115. TweenService:Create(ring1, TweenInfo.new(1), {Transparency = 1}):Play()
  1116. TweenService:Create(mesh1, TweenInfo.new(1), {
  1117. Scale = Vector3.new(20, 20, 1)
  1118. }):Play()
  1119. game:GetService("Debris"):AddItem(ring1, 1)
  1120. for i = 0, 1, 0.1 do
  1121. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  1122. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  1123. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-40), Rad(90)), i)
  1124. RHip.C0 = RHip.C0:lerp(Rhcf, i)
  1125. SWait()
  1126. end
  1127. hum:TakeDamage(hum.MaxHealth / 20)
  1128. local ring2 = Create("Part", Char, "Part", {
  1129. Anchored = true,
  1130. CanCollide = false,
  1131. Size = Vector3.new(1, 1, 1),
  1132. BrickColor = BrickColor.new("Institutional white"),
  1133. CFrame = tor.CFrame
  1134. })
  1135. local mesh2 = Create("SpecialMesh", ring2, "Mesh", {
  1136. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1137. Scale = Vector3.new(4, 4, 1)
  1138. })
  1139. TweenService:Create(ring2, TweenInfo.new(1), {Transparency = 1}):Play()
  1140. TweenService:Create(mesh2, TweenInfo.new(1), {
  1141. Scale = Vector3.new(20, 20, 1)
  1142. }):Play()
  1143. game:GetService("Debris"):AddItem(ring2, 1)
  1144. for i = 0, 1, 0.1 do
  1145. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  1146. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  1147. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(40), Rad(-90)), i)
  1148. SWait()
  1149. end
  1150. hum:TakeDamage(hum.MaxHealth / 20)
  1151. for i = 0, 1, 0.1 do
  1152. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-20), Rad(120), Rad(0)), i)
  1153. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(90)), i)
  1154. SWait()
  1155. end
  1156. hum:TakeDamage(hum.MaxHealth / 20)
  1157. end
  1158. PunchSound:Stop()
  1159. PunchSound.Looped = false
  1160. PunchSound3:Play()
  1161. for i = 0, 1, 0.1 do
  1162. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  1163. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  1164. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-40), Rad(90)), i)
  1165. RHip.C0 = RHip.C0:lerp(Rhcf, i)
  1166. SWait()
  1167. end
  1168. hum:TakeDamage(hum.MaxHealth / 20)
  1169. game:GetService("Debris"):AddItem(Create("BodyVelocity", tor, "BV", {
  1170. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1171. Velocity = HRoot.CFrame.lookVector * 100
  1172. }), 1)
  1173. temp:Destroy()
  1174. Attacking = false
  1175. elseif key == Enum.KeyCode.R then
  1176. if Mouse.Target.Parent == nil then
  1177. return
  1178. end
  1179. local targ = Mouse.Target.Parent
  1180. local hum = targ:FindFirstChildOfClass("Humanoid")
  1181. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  1182. if not hum or not tor then
  1183. return
  1184. end
  1185. wait(1)
  1186. game:GetService("Chat"):Chat(Head, "HA!", Enum.ChatColor.White)
  1187. local Music3 = Instance.new("Sound", Torso)
  1188. Music3.SoundId = "rbxassetid://1050751126"
  1189. Music3.Volume = 6
  1190. Music3.Pitch = 1
  1191. Music3.Looped = false
  1192. Music3:Play()
  1193. for i = 0, 3, 0.1 do
  1194. do
  1195. local rp = Create("RocketPropulsion", Torso, "BV", {
  1196. MaxTorque = Vector3.new(200000000, 200000000, 200000000),
  1197. MaxSpeed = 100,
  1198. CartoonFactor = 1,
  1199. TargetRadius = 1,
  1200. MaxThrust = 40000,
  1201. Target = tor
  1202. })
  1203. rp:Fire()
  1204. coroutine.resume(coroutine.create(function()
  1205. wait(3)
  1206. rp:remove()
  1207. end))
  1208. SWait()
  1209. end
  1210. end
  1211. Attacking = false
  1212. elseif key == Enum.KeyCode.M then
  1213. if Mouse.Target.Parent == nil then
  1214. return
  1215. end
  1216. game:GetService("Chat"):Chat(Head, "Try this one! HA!", Enum.ChatColor.White)
  1217. do
  1218. local targ = Mouse.Target.Parent
  1219. local hum = targ:FindFirstChildOfClass("Humanoid")
  1220. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  1221. if not hum or not tor then
  1222. return
  1223. end
  1224. Attacking = true
  1225. local Runnin = true
  1226. local weld = newWeld(Torso, tor, HRoot, CFrame.new(0, 0, 2))
  1227. local function damage()
  1228. local ring = Create("Part", workspace, "Part", {
  1229. Anchored = true,
  1230. CanCollide = false,
  1231. BrickColor = BrickColor.new("Institutional white"),
  1232. Size = Vector3.new(1, 1, 1),
  1233. CFrame = CFrame.new(HRoot.CFrame.p, tor.CFrame.p)
  1234. })
  1235. ring.CFrame = ring.CFrame * CFrame.Angles(Rad(90), Rad(180), Rad(0))
  1236. local mesh = Create("SpecialMesh", ring, "Mesh", {
  1237. MeshId = "http://www.roblox.com/asset/?id=20329976",
  1238. Scale = Vector3.new(1, 1, 1)
  1239. })
  1240. TweenService:Create(ring, TweenInfo.new(1), {Transparency = 1}):Play()
  1241. TweenService:Create(mesh, TweenInfo.new(1), {
  1242. Scale = Vector3.new(20, 1, 20)
  1243. }):Play()
  1244. game:GetService("Debris"):AddItem(ring, 1)
  1245. for _, v in pairs(targ:GetChildren()) do
  1246. if v:IsA("ForceField") then
  1247. v:Destroy()
  1248. end
  1249. end
  1250. if Mode == "Base" then
  1251. hum:TakeDamage(hum.MaxHealth / 160)
  1252. elseif Mode == "SSJ" then
  1253. hum:TakeDamage(hum.MaxHealth / 130)
  1254. elseif Mode == "SSJ2" then
  1255. hum:TakeDamage(hum.MaxHealth / 110)
  1256. elseif Mode == "SSJ3" then
  1257. hum:TakeDamage(hum.MaxHealth / 50)
  1258. elseif Mode == "SSJG" then
  1259. hum:TakeDamage(hum.MaxHealth / 30)
  1260. elseif Mode == "SSJB" then
  1261. hum:TakeDamage(hum.MaxHealth / 20)
  1262. elseif Mode == "SSJBKK" then
  1263. hum:TakeDamage(hum.MaxHealth / 1)
  1264. end
  1265. end
  1266. SWait()
  1267. PunchSound.Looped = true
  1268. PunchSound:Play()
  1269. for i = 0, 12 do
  1270. Neck.C0 = Ncf
  1271. Hrj.C0 = Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40))
  1272. LShold.C0 = Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90))
  1273. RShold.C0 = Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90))
  1274. damage()
  1275. wait(0.1)
  1276. Hrj.C0 = Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40))
  1277. LShold.C0 = Lscf * CFrame.Angles(Rad(0), Rad(40), Rad(-90))
  1278. RShold.C0 = Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90))
  1279. damage()
  1280. wait(0.1)
  1281. end
  1282. PunchSound:Stop()
  1283. PunchSound3:Play()
  1284. local bv = Create("BodyVelocity", HRoot, "BV", {
  1285. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1286. Velocity = Vector3.new(0, 0, 0)
  1287. })
  1288. weld:Destroy()
  1289. Char:MoveTo(HRoot.CFrame * CFrame.new(0, 20, 0).p)
  1290. PunchSound:Play()
  1291. local weld = newWeld(Torso, tor, HRoot, CFrame.new(0, 0, 2))
  1292. for i = 0, 24 do
  1293. Neck.C0 = Ncf
  1294. Hrj.C0 = Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40))
  1295. LShold.C0 = Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90))
  1296. RShold.C0 = Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90))
  1297. damage()
  1298. wait(0.1)
  1299. Hrj.C0 = Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40))
  1300. LShold.C0 = Lscf * CFrame.Angles(Rad(0), Rad(40), Rad(-90))
  1301. RShold.C0 = Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90))
  1302. damage()
  1303. wait(0.1)
  1304. end
  1305. PunchSound:Stop()
  1306. local gyro = Create("BodyGyro", HRoot, "Gyro", {
  1307. MaxTorque = Vector3.new(200000000, 200000000, 200000000),
  1308. P = 30000
  1309. })
  1310. local conn = game:GetService("RunService").RenderStepped:connect(function()
  1311. gyro.CFrame = workspace.CurrentCamera.CFrame
  1312. end)
  1313. weld:Destroy()
  1314. hum.StateChanged:connect(function(old, new)
  1315. if not Runnin then
  1316. return
  1317. end
  1318. if new == Enum.HumanoidStateType.Landed then
  1319. Runnin = false
  1320. for _, v in pairs(targ:GetChildren()) do
  1321. if v:IsA("ForceField") then
  1322. v:Destroy()
  1323. end
  1324. end
  1325. hum:TakeDamage(hum.MaxHealth / 100)
  1326. ExplosionSound2:Play()
  1327. local ray = Ray.new(HRoot.CFrame.p, HRoot.CFrame * CFrame.new(0, -1000, 0).p.unit * 500)
  1328. local part, pos, face, material = workspace:FindPartOnRay(ray, Char, false, false)
  1329. for i = 0, 360, 36 do
  1330. local debris = Create("Part", workspace, "Part", {
  1331. Anchored = true,
  1332. CanCollide = false,
  1333. BrickColor = part.BrickColor or BrickColor.new("Bright green"),
  1334. Material = material or Enum.Material.Grass,
  1335. Size = Vector3.new(15, 20, 10),
  1336. CFrame = tor.CFrame * CFrame.Angles(Rad(0), Rad(i), Rad(0)) * CFrame.new(0, -5, -15)
  1337. })
  1338. debris.CFrame = debris.CFrame * CFrame.Angles(Rad(-45), Rad(0), Rad(0))
  1339. TweenService:Create(debris, TweenInfo.new(10), {Transparency = 1}):Play()
  1340. game:GetService("Debris"):AddItem(debris, 10)
  1341. end
  1342. end
  1343. end)
  1344. local onTouch = function(part, h)
  1345. if h:IsDescendantOf(Char) then
  1346. return
  1347. end
  1348. if h.Name:lower() == "kib" then
  1349. return
  1350. end
  1351. local nk = part:Clone()
  1352. nk.Parent = workspace
  1353. nk.Anchored = true
  1354. part:Destroy()
  1355. TweenService:Create(nk, TweenInfo.new(1), {Transparency = 1}):Play()
  1356. TweenService:Create(nk.Mesh, TweenInfo.new(1), {
  1357. Scale = Vector3.new(16, 16, 16)
  1358. }):Play()
  1359. game:GetService("Debris"):AddItem(nk, 1)
  1360. for _, v in pairs(workspace:GetChildren()) do
  1361. if v:FindFirstChildOfClass("Humanoid") and v ~= Char then
  1362. local tor = v:FindFirstChild("Torso") or v:FindFirstChild("HumanoidRootPart")
  1363. local hum = v:FindFirstChildOfClass("Humanoid")
  1364. if tor and (tor.Position - nk.Position).magnitude <= 80 then
  1365. for _, b in pairs(v:GetChildren()) do
  1366. if b:IsA("ForceField") then
  1367. b:Destroy()
  1368. end
  1369. end
  1370. if Mode == "Base" then
  1371. hum:TakeDamage(hum.MaxHealth / 60)
  1372. elseif Mode == "SSJ" then
  1373. hum:TakeDamage(hum.MaxHealth / 50)
  1374. elseif Mode == "SSJ2" then
  1375. hum:TakeDamage(hum.MaxHealth / 30)
  1376. elseif Mode == "SSJ3" then
  1377. hum:TakeDamage(hum.MaxHealth / 6)
  1378. elseif Mode == "SSJG" then
  1379. hum:TakeDamage(hum.MaxHealth / 3)
  1380. elseif Mode == "SSJB" then
  1381. hum:TakeDamage(hum.MaxHealth / 1)
  1382. end
  1383. end
  1384. end
  1385. end
  1386. end
  1387. Flying = true
  1388. for i = 0, 100 do
  1389. for i = 0, 1, 0.1 do
  1390. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(60)), i)
  1391. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  1392. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  1393. SWait()
  1394. end
  1395. do
  1396. local kib = Create("Part", workspace, "Kib", {
  1397. CanCollide = false,
  1398. BrickColor = BrickColor.new("Electric blue"),
  1399. Material = "Neon",
  1400. Size = Vector3.new(2, 2, 2),
  1401. CFrame = HRoot.CFrame * CFrame.new(-1, 0, -0.5)
  1402. })
  1403. kib.CFrame = kib.CFrame * CFrame.Angles(Rad(Random(-2, 2)), Rad(Random(-2, 2)), Rad(0))
  1404. Create("SpecialMesh", kib, "Mesh", {
  1405. MeshType = "Sphere",
  1406. Scale = Vector3.new(1, 1, 2)
  1407. })
  1408. Create("BodyVelocity", kib, "BV", {
  1409. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1410. Velocity = kib.CFrame.lookVector * 100
  1411. })
  1412. kib.Touched:connect(function(h)
  1413. onTouch(kib, h)
  1414. end)
  1415. game:GetService("Debris"):AddItem(kib, 10)
  1416. SWait()
  1417. for i = 0, 1, 0.1 do
  1418. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(300)), i)
  1419. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  1420. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  1421. SWait()
  1422. end
  1423. local kib = Create("Part", workspace, "Kib", {
  1424. CanCollide = false,
  1425. BrickColor = BrickColor.new("Electric blue"),
  1426. Material = "Neon",
  1427. Size = Vector3.new(2, 2, 2),
  1428. CFrame = HRoot.CFrame * CFrame.new(1, 0, -0.5)
  1429. })
  1430. kib.CFrame = kib.CFrame * CFrame.Angles(Rad(Random(-20, 20)), Rad(Random(-45, 45)), Rad(0))
  1431. Create("SpecialMesh", kib, "Mesh", {
  1432. MeshType = "Sphere",
  1433. Scale = Vector3.new(1, 1, 2)
  1434. })
  1435. Create("BodyVelocity", kib, "BV", {
  1436. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1437. Velocity = kib.CFrame.lookVector * 100
  1438. })
  1439. kib.Touched:connect(function(h)
  1440. onTouch(kib, h)
  1441. end)
  1442. game:GetService("Debris"):AddItem(kib, 10)
  1443. SWait()
  1444. end
  1445. end
  1446. conn:Disconnect()
  1447. bv:Destroy()
  1448. gyro:Destroy()
  1449. Attacking = false
  1450. end
  1451. end
  1452. elseif Mode == "Ultra" then
  1453. if key == Enum.KeyCode.Z then
  1454. if Walkspeed ~= 100 then
  1455. Walkspeed = 100
  1456. Sprint = true
  1457. else
  1458. Walkspeed = 16
  1459. Sprint = false
  1460. end
  1461. elseif key == Enum.KeyCode.X then
  1462. Attacking = true
  1463. Walkspeed = 0
  1464. KamehamehaSound:Play()
  1465. do
  1466. local orb = Create("Part", Char, "Part", {
  1467. CanCollide = false,
  1468. Material = "Neon",
  1469. BrickColor = BrickColor.new("Electric blue"),
  1470. Size = Vector3.new(1, 1, 1)
  1471. })
  1472. newWeld(LArm, orb, LArm, CFrame.new(0, 1, 0))
  1473. local smesh = Create("SpecialMesh", orb, "Mesh", {
  1474. MeshType = "Sphere",
  1475. Scale = Vector3.new(0.01, 0.01, 0.01)
  1476. })
  1477. for i = 0, 1, 0.01 do
  1478. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(60)), i)
  1479. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(-60)), i)
  1480. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-50), Rad(-65)) * CFrame.new(0, 0.2, 0), i)
  1481. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(80), Rad(65)), i)
  1482. wait()
  1483. end
  1484. TweenService:Create(smesh, TweenInfo.new(4.7), {
  1485. Scale = Vector3.new(2, 2, 2)
  1486. }):Play()
  1487. wait(4.7)
  1488. local fire = false
  1489. for i = 0, 1, 0.01 do
  1490. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(0)), i)
  1491. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(0)), i)
  1492. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-50), Rad(-90)), i)
  1493. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  1494. if i >= 0.8 and not fire then
  1495. fire = true
  1496. end
  1497. wait()
  1498. end
  1499. spawn(function()
  1500. repeat
  1501. SWait()
  1502. until fire
  1503. local hitb = Create("Part", workspace, "KameHameHaUltra", {
  1504. Anchored = true,
  1505. CanCollide = false,
  1506. Transparency = 1,
  1507. Size = Vector3.new(36, 36, 400),
  1508. CFrame = HRoot.CFrame * CFrame.new(0, 0, -200)
  1509. })
  1510. local beam = Create("Part", workspace, "KameHameHaUltra", {
  1511. Anchored = true,
  1512. CanCollide = false,
  1513. Material = "Neon",
  1514. BrickColor = BrickColor.new("Electric blue"),
  1515. Size = Vector3.new(1, 1, 1),
  1516. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -2)
  1517. })
  1518. local mesh = Create("SpecialMesh", beam, "Mesh", {
  1519. MeshType = "Sphere",
  1520. Scale = Vector3.new(1, 1, 1)
  1521. })
  1522. TweenService:Create(mesh, TweenInfo.new(0.5), {
  1523. Scale = Vector3.new(40, 40, 400)
  1524. }):Play()
  1525. TweenService:Create(beam, TweenInfo.new(0.5), {
  1526. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -200)
  1527. }):Play()
  1528. spawn(function()
  1529. for i = 0, 1, 0.1 do
  1530. local airPart = Create("Part", workspace, "Part", {
  1531. Anchored = true,
  1532. CanCollide = false,
  1533. Size = Vector3.new(1, 1, 1),
  1534. CFrame = HRoot.CFrame * CFrame.new(0, 0, -2)
  1535. })
  1536. airPart.CFrame = airPart.CFrame * CFrame.Angles(Rad(0), Rad(90), Rad(90))
  1537. local airMesh = Create("SpecialMesh", airPart, "Mesh", {
  1538. MeshId = "rbxassetid://168892432",
  1539. Scale = Vector3.new(4, 4, 4),
  1540. Offset = Vector3.new(0, 20, 0)
  1541. })
  1542. TweenService:Create(airMesh, TweenInfo.new(0.5), {
  1543. Scale = Vector3.new(10, 50, 10),
  1544. Offset = Vector3.new(0, -150, 0)
  1545. }):Play()
  1546. TweenService:Create(airPart, TweenInfo.new(7.3), {
  1547. Transparency = 1,
  1548. CFrame = airPart.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  1549. }):Play()
  1550. game:GetService("Debris"):AddItem(airPart, 7.3)
  1551. SWait()
  1552. end
  1553. end)
  1554. hitb.Touched:connect(function(h)
  1555. if h.Parent == nil then
  1556. return
  1557. end
  1558. if h:IsDescendantOf(Char) then
  1559. return
  1560. end
  1561. local anc
  1562. local a, b = pcall(function()
  1563. anc = findRealAncestor(h)
  1564. end)
  1565. if a then
  1566. local hum = anc:FindFirstChildOfClass("Humanoid")
  1567. if hum then
  1568. hum:TakeDamage(hum.MaxHealth / 50)
  1569. game:GetService("Debris"):AddItem(Create("BodyVelocity", anc:FindFirstChild("HumanoidRootPart") or anc:FindFirstChild("Torso"), "BV", {
  1570. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1571. Velocity = HRoot.CFrame.lookVector * 100
  1572. }), 0.5)
  1573. end
  1574. end
  1575. end)
  1576. KamehamehaSound.Ended:connect(function()
  1577. KamehamehaSound.Volume = 4
  1578. hitb:Destroy()
  1579. TweenService:Create(mesh, TweenInfo.new(1), {
  1580. Scale = Vector3.new(0.01, 0.01, 4)
  1581. }):Play()
  1582. TweenService:Create(beam, TweenInfo.new(1), {
  1583. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -4)
  1584. }):Play()
  1585. TweenService:Create(smesh, TweenInfo.new(1), {
  1586. Scale = Vector3.new(0.01, 0.01, 0.01)
  1587. }):Play()
  1588. game:GetService("Debris"):AddItem(beam, 1)
  1589. game:GetService("Debris"):AddItem(orb, 1)
  1590. wait(1)
  1591. Walkspeed = 16
  1592. Attacking = false
  1593. end)
  1594. end)
  1595. end
  1596. elseif key == Enum.KeyCode.C then
  1597. warn("Dodge: " .. tostring(Dodge))
  1598. elseif key == Enum.KeyCode.V then
  1599. Walkspeed = 0
  1600. Attacking = true
  1601. for i = 0, 1, 0.1 do
  1602. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  1603. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  1604. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-40), Rad(90)), i)
  1605. wait()
  1606. end
  1607. local hitp = Create("Part", workspace, "Part", {
  1608. Anchored = true,
  1609. CanCollide = false,
  1610. Transparency = 1,
  1611. Size = Vector3.new(20, 20, 400),
  1612. CFrame = HRoot.CFrame * CFrame.new(0, 0, -202)
  1613. })
  1614. hitp.Touched:connect(function(h)
  1615. if h.Parent == nil then
  1616. return
  1617. end
  1618. if h:IsDescendantOf(Char) then
  1619. return
  1620. end
  1621. local anc
  1622. local a, b = pcall(function()
  1623. anc = findRealAncestor(h)
  1624. end)
  1625. if a then
  1626. local hum = anc:FindFirstChildOfClass("Humanoid")
  1627. if hum then
  1628. h.Parent.Humanoid:TakeDamage(250000)
  1629. end
  1630. end
  1631. end)
  1632. for i = 0, 1, 0.1 do
  1633. local bpart = Create("Part", Char, "Part", {
  1634. Anchored = true,
  1635. CanCollide = false,
  1636. Size = Vector3.new(1, 1, 1),
  1637. BrickColor = BrickColor.new("Institutional white"),
  1638. CFrame = HRoot.CFrame * CFrame.new(0, 0, -2)
  1639. })
  1640. local mesh = Create("SpecialMesh", bpart, "Mesh", {
  1641. MeshId = "rbxassetid://437347603",
  1642. Scale = Vector3.new(1, 1, 1),
  1643. Offset = Vector3.new(0, 0, 0)
  1644. })
  1645. TweenService:Create(bpart, TweenInfo.new(1), {
  1646. Transparency = 1,
  1647. CFrame = bpart.CFrame * CFrame.Angles(Rad(0), Rad(0), Rad(Random(-360, 360)))
  1648. }):Play()
  1649. TweenService:Create(mesh, TweenInfo.new(1), {
  1650. Scale = Vector3.new(2, 2, 20),
  1651. Offset = Vector3.new(0, 0, -150)
  1652. }):Play()
  1653. game:GetService("Debris"):AddItem(bpart, 1)
  1654. SWait()
  1655. end
  1656. game:GetService("Debris"):AddItem(hitp, 1.5)
  1657. Attacking = false
  1658. Walkspeed = 16
  1659. elseif key == Enum.KeyCode.B then
  1660. Attacking = true
  1661. if Mouse.Target == nil then
  1662. return
  1663. end
  1664. instinct = false
  1665. do
  1666. local targ
  1667. local a, b = pcall(function()
  1668. targ = findRealAncestor(Mouse.Target)
  1669. end)
  1670. if not a then
  1671. pcall(function()
  1672. targ = Mouse.Target.Parent
  1673. end)
  1674. end
  1675. if targ ~= nil then
  1676. do
  1677. local hum = targ:FindFirstChildOfClass("Humanoid")
  1678. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  1679. if hum and tor then
  1680. Walkspeed = 0
  1681. local weld = newWeld(HRoot, tor, HRoot, CFrame.new(0, 0, 2))
  1682. FloatVel.MaxForce = Vector3.new(200000000, 200000000, 200000000)
  1683. spawn(function()
  1684. tor.Anchored = true
  1685. PunchSound.Looped = true
  1686. for _, v in pairs(targ:GetChildren()) do
  1687. if v:IsA("LocalScript") then
  1688. v.Disabled = true
  1689. end
  1690. end
  1691. Char:MoveTo(tor.Position + Vector3.new(0, 0, -2))
  1692. wait(0.1)
  1693. Torso.CFrame = CFrame.new(Torso.Position, tor.Position)
  1694. PunchSound:Play()
  1695. local punching = true
  1696. spawn(function()
  1697. repeat
  1698. local fist = Create("Part", workspace, "Part", {
  1699. Anchored = true,
  1700. CanCollide = false,
  1701. Size = Vector3.new(LArm.Size.X, 1, 8),
  1702. BrickColor = LArm.BrickColor
  1703. })
  1704. local fist2 = Create("Part", workspace, "Part", {
  1705. Anchored = true,
  1706. CanCollide = false,
  1707. Size = Vector3.new(RArm.Size.X, 1, 8),
  1708. BrickColor = RArm.BrickColor
  1709. })
  1710. fist.CFrame = CFrame.new(HRoot.CFrame * CFrame.new(-Random(1, 4), 0.5, 0).p, tor.Position)
  1711. fist2.CFrame = CFrame.new(HRoot.CFrame * CFrame.new(Random(1, 4), 0.5, 0).p, tor.Position)
  1712. TweenService:Create(fist, TweenInfo.new(0.5), {Transparency = 1}):Play()
  1713. TweenService:Create(fist2, TweenInfo.new(0.5), {Transparency = 1}):Play()
  1714. game:GetService("Debris"):AddItem(fist, 0.5)
  1715. game:GetService("Debris"):AddItem(fist2, 0.5)
  1716. SWait()
  1717. until not punching
  1718. end)
  1719. for i = 0, 62 do
  1720. for _, v in pairs(targ:GetChildren()) do
  1721. if v:IsA("ForceField") then
  1722. v:Destroy()
  1723. end
  1724. end
  1725. SWait()
  1726. local ring1 = Create("Part", Char, "Part", {
  1727. Anchored = true,
  1728. CanCollide = false,
  1729. Size = Vector3.new(1, 1, 1),
  1730. BrickColor = BrickColor.new("Institutional white"),
  1731. CFrame = tor.CFrame
  1732. })
  1733. local mesh1 = Create("SpecialMesh", ring1, "Mesh", {
  1734. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1735. Scale = Vector3.new(4, 4, 1)
  1736. })
  1737. TweenService:Create(ring1, TweenInfo.new(1), {Transparency = 1}):Play()
  1738. TweenService:Create(mesh1, TweenInfo.new(1), {
  1739. Scale = Vector3.new(20, 20, 1)
  1740. }):Play()
  1741. game:GetService("Debris"):AddItem(ring1, 1)
  1742. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  1743. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  1744. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  1745. SWait()
  1746. hum:TakeDamage(hum.MaxHealth / 210)
  1747. local ring2 = Create("Part", Char, "Part", {
  1748. Anchored = true,
  1749. CanCollide = false,
  1750. Size = Vector3.new(1, 1, 1),
  1751. BrickColor = BrickColor.new("Institutional white"),
  1752. CFrame = tor.CFrame
  1753. })
  1754. local mesh2 = Create("SpecialMesh", ring2, "Mesh", {
  1755. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1756. Scale = Vector3.new(4, 4, 1)
  1757. })
  1758. TweenService:Create(ring2, TweenInfo.new(1), {Transparency = 1}):Play()
  1759. TweenService:Create(mesh2, TweenInfo.new(1), {
  1760. Scale = Vector3.new(20, 20, 1)
  1761. }):Play()
  1762. game:GetService("Debris"):AddItem(ring2, 1)
  1763. SWait()
  1764. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  1765. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  1766. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  1767. SWait()
  1768. hum:TakeDamage(hum.MaxHealth / 190)
  1769. hum.Parent.Humanoid:TakeDamage(1000)
  1770. end
  1771. punching = false
  1772. PunchSound:Stop()
  1773. PunchSound.Looped = false
  1774. wait()
  1775. for i = 0, 1, 0.1 do
  1776. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-90)), i)
  1777. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-90), Rad(0), Rad(0)), i)
  1778. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(90)), i)
  1779. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  1780. SWait()
  1781. end
  1782. tor.Anchored = false
  1783. local bv = Create("BodyVelocity", tor, "BV", {
  1784. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1785. Velocity = HRoot.CFrame.lookVector * 350
  1786. })
  1787. hum.Parent.Humanoid:TakeDamage(100000000)
  1788. for i = 0, 1, 0.1 do
  1789. local bpart = Create("Part", Char, "Part", {
  1790. Anchored = true,
  1791. CanCollide = false,
  1792. Size = Vector3.new(1, 1, 1),
  1793. BrickColor = BrickColor.new("Institutional white"),
  1794. CFrame = HRoot.CFrame * CFrame.new(0, 0, -2)
  1795. })
  1796. local mesh = Create("SpecialMesh", bpart, "Mesh", {
  1797. MeshId = "rbxassetid://437347603",
  1798. Scale = Vector3.new(1, 1, 1),
  1799. Offset = Vector3.new(0, 0, 0)
  1800. })
  1801. TweenService:Create(bpart, TweenInfo.new(1), {
  1802. Transparency = 1,
  1803. CFrame = bpart.CFrame * CFrame.Angles(Rad(0), Rad(0), Rad(Random(-360, 360)))
  1804. }):Play()
  1805. TweenService:Create(mesh, TweenInfo.new(1), {
  1806. Scale = Vector3.new(2, 2, 20),
  1807. Offset = Vector3.new(0, 0, -150)
  1808. }):Play()
  1809. game:GetService("Debris"):AddItem(bpart, 1)
  1810. SWait()
  1811. end
  1812. bv:Destroy()
  1813. Attacking = false
  1814. instinct = true
  1815. Walkspeed = 16
  1816. end)
  1817. else
  1818. Attacking = false
  1819. end
  1820. end
  1821. end
  1822. end
  1823. end
  1824. end
  1825. if key == Enum.KeyCode.Q then
  1826. stopAllSounds()
  1827. SSJSound1:Play()
  1828. toggleEmitters("AllOff")
  1829. HairWeld.C0 = Hcf
  1830. Human.MaxHealth = 50000000000000
  1831. wait(0.01)
  1832. Human.Health = 500000000000000
  1833. game:GetService("Chat"):Chat(Head, "This is a Super Saiyan.", Enum.ChatColor.White)
  1834. Head.face.Texture = "rbxassetid://870187774"
  1835. local Aura = Instance.new("ParticleEmitter")
  1836. Aura.Name = "Aura"
  1837. Aura.Texture = "rbxassetid://411939841"
  1838. Aura.Parent = Torso
  1839. Aura.LightEmission = 1
  1840. Aura.Transparency = NumberSequence.new(0.9, 1)
  1841. Aura.Color = ColorSequence.new(BrickColor.new("Daisy orange").Color)
  1842. Aura.Size = NumberSequence.new(0.2, 8)
  1843. Aura.LockedToPart = true
  1844. Aura.Lifetime = NumberRange.new(1.5)
  1845. Aura.Rate = 50
  1846. Aura.Speed = NumberRange.new(1.3)
  1847. Aura.EmissionDirection = "Top"
  1848. Aura.Rotation = NumberRange.new(-8, 8)
  1849. local orb = Create("Part", Char, "Part", {
  1850. Anchored = true,
  1851. CanCollide = false,
  1852. BrickColor = BrickColor.new("Bright yellow"),
  1853. Material = "Neon",
  1854. Size = Vector3.new(1, 1, 1),
  1855. CFrame = HRoot.CFrame
  1856. })
  1857. local mesh = Create("SpecialMesh", orb, "Mesh", {
  1858. MeshType = "Sphere",
  1859. Scale = Vector3.new(1, 1, 1)
  1860. })
  1861. TweenService:Create(mesh, TweenInfo.new(1), {
  1862. Scale = Vector3.new(30, 30, 30)
  1863. }):Play()
  1864. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  1865. Hair.Mesh.MeshId = "rbxassetid://430344159"
  1866. Hair.Mesh.Offset = Vector3.new(0, 0.8, 0.5)
  1867. Hair.Mesh.Scale = Vector3.new(6.2, 6.2, 6.2)
  1868. Hair.BrickColor = BrickColor.new("Bright yellow")
  1869. Aura.ImageColor3 = Color3.fromRGB(255, 227, 10)
  1870. SSJContainer.StudsOffset = Vector3.new(0, 0, 0)
  1871. SSJContainer.Size = UDim2.new(20, 0, 20, 0)
  1872. Aura.ImageTransparency = 0
  1873. Mode = "SSJ"
  1874. elseif key == Enum.KeyCode.E then
  1875. Attacking = true
  1876. stopAllSounds()
  1877. toggleEmitters("AllOff")
  1878. SSJContainer.Size = UDim2.new(20, 0, 20, 0)
  1879. for i = 0, 1, 0.1 do
  1880. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  1881. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(10), Rad(0), Rad(0)), i)
  1882. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-10)), i)
  1883. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10)), i)
  1884. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-70), Rad(-140)), i)
  1885. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(70), Rad(140)), i)
  1886. wait()
  1887. end
  1888. do
  1889. local rtr = true
  1890. spawn(function()
  1891. repeat
  1892. local ring = Create("Part", workspace, "Part", {
  1893. Anchored = true,
  1894. CanCollide = false,
  1895. BrickColor = BrickColor.new("New Yeller"),
  1896. Size = Vector3.new(1, 1, 1),
  1897. CFrame = HRoot.CFrame * CFrame.new(0, -3, 0)
  1898. })
  1899. local mesh = Create("SpecialMesh", ring, "Mesh", {
  1900. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1901. Scale = Vector3.new(1, 1, 1)
  1902. })
  1903. ring.CFrame = ring.CFrame * CFrame.Angles(Rad(90), Rad(0), Rad(0))
  1904. TweenService:Create(mesh, TweenInfo.new(1), {
  1905. Scale = Vector3.new(50, 50, 1)
  1906. }):Play()
  1907. TweenService:Create(ring, TweenInfo.new(1), {Transparency = 1}):Play()
  1908. game:GetService("Debris"):AddItem(ring, 1)
  1909. SWait()
  1910. until not rtr
  1911. end)
  1912. wait(2)
  1913. rtr = false
  1914. local orb = Create("Part", Char, "Part", {
  1915. Anchored = true,
  1916. CanCollide = false,
  1917. BrickColor = BrickColor.new("Bright yellow"),
  1918. Material = "Neon",
  1919. Size = Vector3.new(1, 1, 1),
  1920. CFrame = HRoot.CFrame
  1921. })
  1922. local mesh = Create("SpecialMesh", orb, "Mesh", {
  1923. MeshType = "Sphere",
  1924. Scale = Vector3.new(1, 1, 1)
  1925. })
  1926. TweenService:Create(mesh, TweenInfo.new(1), {
  1927. Scale = Vector3.new(30, 30, 30)
  1928. }):Play()
  1929. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  1930. for i = 0, 1, 0.1 do
  1931. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(-20), Rad(0), Rad(0)), i)
  1932. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  1933. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10)), i)
  1934. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-10)), i)
  1935. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(70), Rad(-140)), i)
  1936. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-70), Rad(140)), i)
  1937. wait()
  1938. end
  1939. HairWeld.C0 = Hcf
  1940. Hair.Mesh.Offset = Vector3.new(0, 0.8, 0.5)
  1941. Hair.Mesh.Scale = Vector3.new(6.2, 6.2, 6.2)
  1942. Hair.BrickColor = BrickColor.new("Bright yellow")
  1943. Aura.ImageTransparency = 0
  1944. Hair.Mesh.MeshId = "rbxassetid://560718478"
  1945. Char.Head.face.Texture = "rbxassetid://870187774"
  1946. SSJContainer.StudsOffset = Vector3.new(0, 0, 0)
  1947. Mode = "SSJ2"
  1948. Attacking = false
  1949. local Aura = Instance.new("ParticleEmitter")
  1950. Aura.Name = "Aura"
  1951. Aura.Texture = "rbxassetid://411939841"
  1952. Aura.Parent = Torso
  1953. Aura.LightEmission = 1
  1954. Aura.Transparency = NumberSequence.new(0.9, 1)
  1955. Aura.Color = ColorSequence.new(BrickColor.new("Daisy orange").Color)
  1956. Aura.Size = NumberSequence.new(0.2, 8)
  1957. Aura.LockedToPart = true
  1958. Aura.Lifetime = NumberRange.new(1.5)
  1959. Aura.Rate = 50
  1960. Aura.Speed = NumberRange.new(1.3)
  1961. Aura.EmissionDirection = "Top"
  1962. Aura.Rotation = NumberRange.new(-8, 8)
  1963. local Aura2 = Instance.new("ParticleEmitter")
  1964. Aura2.Name = "Aura"
  1965. Aura2.Texture = "rbxassetid://1527326485"
  1966. Aura2.Parent = Torso
  1967. Aura2.LightEmission = 0.1
  1968. Aura2.Transparency = NumberSequence.new(0, 0.9)
  1969. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  1970. Aura2.Size = NumberSequence.new(3.5, 3.6)
  1971. Aura2.LockedToPart = true
  1972. Aura2.Lifetime = NumberRange.new(0.1)
  1973. Aura2.Rate = 10
  1974. Aura2.Speed = NumberRange.new(2)
  1975. Aura2.EmissionDirection = "Top"
  1976. Aura2.Rotation = NumberRange.new(-360, 360)
  1977. Aura2.VelocitySpread = 100
  1978. Aura2.ZOffset = 2
  1979. end
  1980. elseif key == Enum.KeyCode.T then
  1981. SSJContainer.Size = UDim2.new(10, 0, 20, 0)
  1982. toggleEmitters("AllOff")
  1983. Human.MaxHealth = 50000000000
  1984. wait(0.01)
  1985. Human.Health = 50000000000
  1986. local RightAura = Instance.new("ParticleEmitter")
  1987. RightAura.Name = "Aura"
  1988. RightAura.Texture = "rbxassetid://111283279"
  1989. RightAura.Parent = RLeg
  1990. RightAura.LightEmission = 1
  1991. RightAura.Transparency = NumberSequence.new(0.4, 1)
  1992. RightAura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  1993. RightAura.Size = NumberSequence.new(0.05, 0)
  1994. RightAura.LockedToPart = true
  1995. RightAura.Lifetime = NumberRange.new(1)
  1996. RightAura.Rate = 130
  1997. RightAura.Speed = NumberRange.new(0.4)
  1998. RightAura.Rotation = NumberRange.new(-360, 360)
  1999. RightAura.EmissionDirection = "Top"
  2000. RightAura.ZOffset = 2
  2001. local RightLow = Instance.new("ParticleEmitter")
  2002. RightLow.Name = "Aura"
  2003. RightLow.Texture = "rbxassetid://111283279"
  2004. RightLow.Parent = LLeg
  2005. RightLow.LightEmission = 1
  2006. RightLow.Transparency = NumberSequence.new(0.4, 1)
  2007. RightLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2008. RightLow.Size = NumberSequence.new(0.05, 0)
  2009. RightLow.LockedToPart = true
  2010. RightLow.Lifetime = NumberRange.new(1.5)
  2011. RightLow.Rate = 130
  2012. RightLow.Speed = NumberRange.new(1)
  2013. RightLow.Rotation = NumberRange.new(-360, 360)
  2014. RightLow.EmissionDirection = "Top"
  2015. RightLow.ZOffset = 2
  2016. local LeftLow = Instance.new("ParticleEmitter")
  2017. LeftLow.Name = "Aura"
  2018. LeftLow.Texture = "rbxassetid://111283279"
  2019. LeftLow.Parent = LArm
  2020. LeftLow.LightEmission = 1
  2021. LeftLow.Transparency = NumberSequence.new(0.4, 1)
  2022. LeftLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2023. LeftLow.Size = NumberSequence.new(0.05, 0)
  2024. LeftLow.LockedToPart = true
  2025. LeftLow.Lifetime = NumberRange.new(1.5)
  2026. LeftLow.Rate = 130
  2027. LeftLow.Speed = NumberRange.new(1)
  2028. LeftLow.Rotation = NumberRange.new(-360, 360)
  2029. LeftLow.EmissionDirection = "Top"
  2030. LeftLow.ZOffset = 2
  2031. local Tor = Instance.new("ParticleEmitter")
  2032. Tor.Name = "Aura"
  2033. Tor.Texture = "rbxassetid://111283279"
  2034. Tor.Parent = Torso
  2035. Tor.LightEmission = 1
  2036. Tor.Transparency = NumberSequence.new(0.4, 1)
  2037. Tor.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2038. Tor.Size = NumberSequence.new(0.05, 0)
  2039. Tor.LockedToPart = true
  2040. Tor.Lifetime = NumberRange.new(1)
  2041. Tor.Rate = 130
  2042. Tor.Speed = NumberRange.new(1)
  2043. Tor.Rotation = NumberRange.new(-360, 360)
  2044. Tor.EmissionDirection = "Top"
  2045. Tor.ZOffset = 2
  2046. local LeftLeg = Instance.new("ParticleEmitter")
  2047. LeftLeg.Name = "Aura"
  2048. LeftLeg.Texture = "rbxassetid://111283279"
  2049. LeftLeg.Parent = RArm
  2050. LeftLeg.LightEmission = 1
  2051. LeftLeg.Transparency = NumberSequence.new(0.4, 1)
  2052. LeftLeg.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2053. LeftLeg.Size = NumberSequence.new(0.05, 0)
  2054. LeftLeg.LockedToPart = true
  2055. LeftLeg.Lifetime = NumberRange.new(1)
  2056. LeftLeg.Rate = 130
  2057. LeftLeg.Speed = NumberRange.new(1)
  2058. LeftLeg.Rotation = NumberRange.new(-360, 360)
  2059. LeftLeg.EmissionDirection = "Top"
  2060. LeftLeg.ZOffset = 2
  2061. local Aura = Instance.new("ParticleEmitter")
  2062. Aura.Name = "Aura"
  2063. Aura.Texture = "rbxassetid://1517856446"
  2064. Aura.Parent = Torso
  2065. Aura.LightEmission = 0.3
  2066. Aura.Transparency = NumberSequence.new(0.5, 1)
  2067. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  2068. Aura.Size = NumberSequence.new(0.7, 6)
  2069. Aura.LockedToPart = true
  2070. Aura.Lifetime = NumberRange.new(1)
  2071. Aura.Rate = 100
  2072. Aura.Speed = NumberRange.new(2)
  2073. Aura.EmissionDirection = "Top"
  2074. Aura.Rotation = NumberRange.new(-8, 8)
  2075. Aura.ZOffset = -1
  2076. Char.Head.face.Texture = "rbxassetid://792213048"
  2077. Hair.BrickColor = BrickColor.new("Relly red")
  2078. stopAllSounds()
  2079. Mode = "SSJG"
  2080. game:GetService("Chat"):Chat(Head, "This is Super Saiyan God.", Enum.ChatColor.White)
  2081. local orb = Create("Part", Char, "Part", {
  2082. Anchored = true,
  2083. CanCollide = false,
  2084. Size = Vector3.new(8, 8, 8),
  2085. Material = "Neon",
  2086. BrickColor = BrickColor.new("Institutional white"),
  2087. CFrame = HRoot.CFrame
  2088. })
  2089. local mesh = Create("SpecialMesh", orb, "Mesh", {
  2090. Scale = Vector3.new(1, 1, 1),
  2091. MeshType = "Sphere"
  2092. })
  2093. TweenService:Create(mesh, TweenInfo.new(1), {
  2094. Scale = Vector3.new(3, 3, 3)
  2095. }):Play()
  2096. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  2097. game:GetService("Debris"):AddItem(orb, 1)
  2098. Hair.Color = Color3.fromRGB(212, 2, 114)
  2099. SSJGSound2:Play()
  2100. wait(1)
  2101. SSJContainer.StudsOffset = Vector3.new(-0.5, 0, 0)
  2102. Torso.Anchored = false
  2103. Attacking = false
  2104. elseif key == Enum.KeyCode.K and Mode == "SSJB" then
  2105. Human.MaxHealth = 600000000000000
  2106. wait(0.01)
  2107. Human.Health = 600000000000000
  2108. Hair.Mesh.MeshId = "rbxassetid://430344159"
  2109. Hair.Mesh.Offset = Vector3.new(0, 0.8, 0.5)
  2110. Hair.Mesh.Scale = Vector3.new(6.2, 6.2, 6.2)
  2111. HairWeld.C0 = Hcf
  2112. stopAllSounds()
  2113. for i = 1, 25 do
  2114. wait()
  2115. workspace.CurrentCamera.FieldOfView = workspace.CurrentCamera.FieldOfView - 2.1
  2116. end
  2117. game:GetService("Chat"):Chat(Head, "KAIOKEN TIMES TWENTY!", Enum.ChatColor.White)
  2118. local Music4 = Instance.new("Sound", Torso)
  2119. Music4.SoundId = "rbxassetid://1488660753"
  2120. Music4.Volume = 7
  2121. Music4.Pitch = 1
  2122. Music4.Looped = true
  2123. Music4:Play()
  2124. local RightAura = Instance.new("ParticleEmitter")
  2125. RightAura.Name = "Aura"
  2126. RightAura.Texture = "rbxassetid://111283279"
  2127. RightAura.Parent = RLeg
  2128. RightAura.LightEmission = 1
  2129. RightAura.Transparency = NumberSequence.new(0.4, 1)
  2130. RightAura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2131. RightAura.Size = NumberSequence.new(0.05, 0)
  2132. RightAura.LockedToPart = true
  2133. RightAura.Lifetime = NumberRange.new(1)
  2134. RightAura.Rate = 130
  2135. RightAura.Speed = NumberRange.new(0.4)
  2136. RightAura.Rotation = NumberRange.new(-360, 360)
  2137. RightAura.EmissionDirection = "Top"
  2138. RightAura.ZOffset = 2
  2139. local RightLow = Instance.new("ParticleEmitter")
  2140. RightLow.Name = "Aura"
  2141. RightLow.Texture = "rbxassetid://111283279"
  2142. RightLow.Parent = LLeg
  2143. RightLow.LightEmission = 1
  2144. RightLow.Transparency = NumberSequence.new(0.4, 1)
  2145. RightLow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2146. RightLow.Size = NumberSequence.new(0.05, 0)
  2147. RightLow.LockedToPart = true
  2148. RightLow.Lifetime = NumberRange.new(1.5)
  2149. RightLow.Rate = 130
  2150. RightLow.Speed = NumberRange.new(1)
  2151. RightLow.Rotation = NumberRange.new(-360, 360)
  2152. RightLow.EmissionDirection = "Top"
  2153. RightLow.ZOffset = 2
  2154. local LeftLow = Instance.new("ParticleEmitter")
  2155. LeftLow.Name = "Aura"
  2156. LeftLow.Texture = "rbxassetid://111283279"
  2157. LeftLow.Parent = LArm
  2158. LeftLow.LightEmission = 1
  2159. LeftLow.Transparency = NumberSequence.new(0.4, 1)
  2160. LeftLow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2161. LeftLow.Size = NumberSequence.new(0.05, 0)
  2162. LeftLow.LockedToPart = true
  2163. LeftLow.Lifetime = NumberRange.new(1.5)
  2164. LeftLow.Rate = 130
  2165. LeftLow.Speed = NumberRange.new(1)
  2166. LeftLow.Rotation = NumberRange.new(-360, 360)
  2167. LeftLow.EmissionDirection = "Top"
  2168. LeftLow.ZOffset = 2
  2169. local Tor = Instance.new("ParticleEmitter")
  2170. Tor.Name = "Aura"
  2171. Tor.Texture = "rbxassetid://174073769"
  2172. Tor.Parent = Torso
  2173. Tor.LightEmission = 1
  2174. Tor.Transparency = NumberSequence.new(0.4, 1)
  2175. Tor.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2176. Tor.Size = NumberSequence.new(0.05, 0)
  2177. Tor.LockedToPart = true
  2178. Tor.Lifetime = NumberRange.new(1)
  2179. Tor.Rate = 130
  2180. Tor.Speed = NumberRange.new(1)
  2181. Tor.Rotation = NumberRange.new(-360, 360)
  2182. Tor.EmissionDirection = "Top"
  2183. Tor.ZOffset = 2
  2184. local LeftLeg = Instance.new("ParticleEmitter")
  2185. LeftLeg.Name = "Aura"
  2186. LeftLeg.Texture = "rbxassetid://111283279"
  2187. LeftLeg.Parent = RArm
  2188. LeftLeg.LightEmission = 1
  2189. LeftLeg.Transparency = NumberSequence.new(0.4, 1)
  2190. LeftLeg.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2191. LeftLeg.Size = NumberSequence.new(0.05, 0)
  2192. LeftLeg.LockedToPart = true
  2193. LeftLeg.Lifetime = NumberRange.new(1)
  2194. LeftLeg.Rate = 130
  2195. LeftLeg.Speed = NumberRange.new(1)
  2196. LeftLeg.Rotation = NumberRange.new(-360, 360)
  2197. LeftLeg.EmissionDirection = "Top"
  2198. LeftLeg.ZOffset = 2
  2199. local Aura = Instance.new("ParticleEmitter")
  2200. Aura.Name = "Aura"
  2201. Aura.Texture = "rbxassetid://411939841"
  2202. Aura.Parent = Head
  2203. Aura.LightEmission = 0.3
  2204. Aura.Transparency = NumberSequence.new(0.5, 1)
  2205. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2206. Aura.Size = NumberSequence.new(9.7, 14)
  2207. Aura.LockedToPart = true
  2208. Aura.Lifetime = NumberRange.new(1)
  2209. Aura.Rate = 100
  2210. Aura.Speed = NumberRange.new(5)
  2211. Aura.EmissionDirection = "Top"
  2212. Aura.Rotation = NumberRange.new(0, 0)
  2213. Aura.ZOffset = -2
  2214. local Spark = Instance.new("ParticleEmitter")
  2215. Spark.Name = "Aura"
  2216. Spark.Texture = "rbxassetid://740455924"
  2217. Spark.Parent = Torso
  2218. Spark.LightEmission = 0.3
  2219. Spark.Transparency = NumberSequence.new(0, 1)
  2220. Spark.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2221. Spark.Size = NumberSequence.new(5)
  2222. Spark.LockedToPart = true
  2223. Spark.Lifetime = NumberRange.new(3)
  2224. Spark.Rate = 1.3
  2225. Spark.Speed = NumberRange.new(0)
  2226. Spark.EmissionDirection = "Top"
  2227. Spark.Rotation = NumberRange.new(-360, 360)
  2228. Spark.ZOffset = 2
  2229. local orb = Create("Part", Char, "Part", {
  2230. Anchored = true,
  2231. CanCollide = false,
  2232. Size = Vector3.new(8, 8, 8),
  2233. Material = "Neon",
  2234. BrickColor = BrickColor.new("Institutional white"),
  2235. CFrame = HRoot.CFrame
  2236. })
  2237. local mesh = Create("SpecialMesh", orb, "Mesh", {
  2238. Scale = Vector3.new(1, 1, 1),
  2239. MeshType = "Sphere"
  2240. })
  2241. TweenService:Create(mesh, TweenInfo.new(1), {
  2242. Scale = Vector3.new(3, 3, 3)
  2243. }):Play()
  2244. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  2245. game:GetService("Debris"):AddItem(orb, 1)
  2246. Hair.Color = Color3.fromRGB(5, 178, 212)
  2247. SSJBSound2:Play()
  2248. SSJBSound3:Play()
  2249. for i = 1, 25 do
  2250. wait()
  2251. workspace.CurrentCamera.FieldOfView = workspace.CurrentCamera.FieldOfView + 2.1
  2252. end
  2253. wait(1)
  2254. Torso.Anchored = false
  2255. Attacking = false
  2256. Char.Head.face.Texture = "rbxassetid://1444669398"
  2257. SSJContainer.StudsOffset = Vector3.new(0.5, 0, 0)
  2258. Mode = "SSJBKK"
  2259. elseif key == Enum.KeyCode.Y then
  2260. SSJContainer.Size = UDim2.new(10, 0, 20, 0)
  2261. Aura.ImageTransparency = 0
  2262. toggleEmitters("AllOff")
  2263. Human.MaxHealth = 500000000000
  2264. wait(0.01)
  2265. Human.Health = 500000000000
  2266. Hair.Mesh.MeshId = "rbxassetid://430344159"
  2267. Hair.Mesh.Offset = Vector3.new(0, 0.8, 0.5)
  2268. Hair.Mesh.Scale = Vector3.new(6.2, 6.2, 6.2)
  2269. HairWeld.C0 = Hcf
  2270. stopAllSounds()
  2271. SSJBSound1:Play()
  2272. game:GetService("Chat"):Chat(Head, "This is Super Saiyan Blue, I won't go so easy anymore.", Enum.ChatColor.White)
  2273. local RightAura = Instance.new("ParticleEmitter")
  2274. RightAura.Name = "Aura"
  2275. RightAura.Texture = "rbxassetid://111283279"
  2276. RightAura.Parent = RLeg
  2277. RightAura.LightEmission = 1
  2278. RightAura.Transparency = NumberSequence.new(0.4, 1)
  2279. RightAura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2280. RightAura.Size = NumberSequence.new(0.05, 0)
  2281. RightAura.LockedToPart = true
  2282. RightAura.Lifetime = NumberRange.new(1)
  2283. RightAura.Rate = 130
  2284. RightAura.Speed = NumberRange.new(0.4)
  2285. RightAura.Rotation = NumberRange.new(-360, 360)
  2286. RightAura.EmissionDirection = "Top"
  2287. RightAura.ZOffset = 2
  2288. local RightLow = Instance.new("ParticleEmitter")
  2289. RightLow.Name = "Aura"
  2290. RightLow.Texture = "rbxassetid://111283279"
  2291. RightLow.Parent = LLeg
  2292. RightLow.LightEmission = 1
  2293. RightLow.Transparency = NumberSequence.new(0.4, 1)
  2294. RightLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2295. RightLow.Size = NumberSequence.new(0.05, 0)
  2296. RightLow.LockedToPart = true
  2297. RightLow.Lifetime = NumberRange.new(1.5)
  2298. RightLow.Rate = 130
  2299. RightLow.Speed = NumberRange.new(1)
  2300. RightLow.Rotation = NumberRange.new(-360, 360)
  2301. RightLow.EmissionDirection = "Top"
  2302. RightLow.ZOffset = 2
  2303. local LeftLow = Instance.new("ParticleEmitter")
  2304. LeftLow.Name = "Aura"
  2305. LeftLow.Texture = "rbxassetid://111283279"
  2306. LeftLow.Parent = LArm
  2307. LeftLow.LightEmission = 1
  2308. LeftLow.Transparency = NumberSequence.new(0.4, 1)
  2309. LeftLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2310. LeftLow.Size = NumberSequence.new(0.05, 0)
  2311. LeftLow.LockedToPart = true
  2312. LeftLow.Lifetime = NumberRange.new(1.5)
  2313. LeftLow.Rate = 130
  2314. LeftLow.Speed = NumberRange.new(1)
  2315. LeftLow.Rotation = NumberRange.new(-360, 360)
  2316. LeftLow.EmissionDirection = "Top"
  2317. LeftLow.ZOffset = 2
  2318. local Tor = Instance.new("ParticleEmitter")
  2319. Tor.Name = "Aura"
  2320. Tor.Texture = "rbxassetid://111283279"
  2321. Tor.Parent = Torso
  2322. Tor.LightEmission = 1
  2323. Tor.Transparency = NumberSequence.new(0.4, 1)
  2324. Tor.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2325. Tor.Size = NumberSequence.new(0.05, 0)
  2326. Tor.LockedToPart = true
  2327. Tor.Lifetime = NumberRange.new(1)
  2328. Tor.Rate = 130
  2329. Tor.Speed = NumberRange.new(1)
  2330. Tor.Rotation = NumberRange.new(-360, 360)
  2331. Tor.EmissionDirection = "Top"
  2332. Tor.ZOffset = 2
  2333. local LeftLeg = Instance.new("ParticleEmitter")
  2334. LeftLeg.Name = "Aura"
  2335. LeftLeg.Texture = "rbxassetid://111283279"
  2336. LeftLeg.Parent = RArm
  2337. LeftLeg.LightEmission = 1
  2338. LeftLeg.Transparency = NumberSequence.new(0.4, 1)
  2339. LeftLeg.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2340. LeftLeg.Size = NumberSequence.new(0.05, 0)
  2341. LeftLeg.LockedToPart = true
  2342. LeftLeg.Lifetime = NumberRange.new(1)
  2343. LeftLeg.Rate = 130
  2344. LeftLeg.Speed = NumberRange.new(1)
  2345. LeftLeg.Rotation = NumberRange.new(-360, 360)
  2346. LeftLeg.EmissionDirection = "Top"
  2347. LeftLeg.ZOffset = 2
  2348. local Aura = Instance.new("ParticleEmitter")
  2349. Aura.Name = "Aura"
  2350. Aura.Texture = "rbxassetid://1526565953"
  2351. Aura.Parent = Torso
  2352. Aura.LightEmission = 0.3
  2353. Aura.Transparency = NumberSequence.new(0.5, 1)
  2354. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  2355. Aura.Size = NumberSequence.new(0.7, 6)
  2356. Aura.LockedToPart = true
  2357. Aura.Lifetime = NumberRange.new(1)
  2358. Aura.Rate = 100
  2359. Aura.Speed = NumberRange.new(2)
  2360. Aura.EmissionDirection = "Top"
  2361. Aura.Rotation = NumberRange.new(-8, 8)
  2362. Aura.ZOffset = -1
  2363. local orb = Create("Part", Char, "Part", {
  2364. Anchored = true,
  2365. CanCollide = false,
  2366. Size = Vector3.new(8, 8, 8),
  2367. Material = "Neon",
  2368. BrickColor = BrickColor.new("Institutional white"),
  2369. CFrame = HRoot.CFrame
  2370. })
  2371. local mesh = Create("SpecialMesh", orb, "Mesh", {
  2372. Scale = Vector3.new(1, 1, 1),
  2373. MeshType = "Sphere"
  2374. })
  2375. TweenService:Create(mesh, TweenInfo.new(1), {
  2376. Scale = Vector3.new(3, 3, 3)
  2377. }):Play()
  2378. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  2379. game:GetService("Debris"):AddItem(orb, 1)
  2380. Hair.Color = Color3.fromRGB(5, 178, 212)
  2381. SSJBSound2:Play()
  2382. SSJBSound3:Play()
  2383. wait(1)
  2384. Torso.Anchored = false
  2385. Attacking = false
  2386. Char.Head.face.Texture = "rbxassetid://1444669398"
  2387. SSJContainer.StudsOffset = Vector3.new(0.5, 0, 0)
  2388. Mode = "SSJB"
  2389. elseif key == Enum.KeyCode.U and Plr.Name ~= "venturiansonic" then
  2390. Walkspeed = 0
  2391. Attacking = true
  2392. Mode = "Ultra"
  2393. toggleEmitters("AllOff")
  2394. stopAllSounds()
  2395. Aura.ImageTransparency = 1
  2396. lig = Instance.new("PointLight", Torso)
  2397. lig.Color = Color3.new(0, 0, 255)
  2398. lig.Range = 9
  2399. lig.Brightness = 100
  2400. local Music4 = Instance.new("Sound", Torso)
  2401. Music4.SoundId = "rbxassetid://1504498051"
  2402. Music4.Volume = 3.5
  2403. Music4.Pitch = 1
  2404. Music4.Looped = true
  2405. Music4:Play()
  2406. HairWeld.C0 = Hcf
  2407. spawn(function()
  2408. for i = 0, 1, 0.1 do
  2409. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(40), Rad(0), Rad(0)), i)
  2410. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  2411. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(20), Rad(0), Rad(-40)), i)
  2412. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(20), Rad(0), Rad(40)), i)
  2413. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-20)), i)
  2414. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(20)), i)
  2415. wait()
  2416. end
  2417. end)
  2418. local beam1 = Create("Part", Char, "Part", {
  2419. Anchored = true,
  2420. CanCollide = false,
  2421. Material = "Neon",
  2422. BrickColor = BrickColor.new("Institutional white"),
  2423. Shape = "Cylinder",
  2424. Size = Vector3.new(8, 8, 8),
  2425. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(0), Rad(90))
  2426. })
  2427. local effect1 = Create("Part", Char, "Part", {
  2428. Anchored = true,
  2429. CanCollide = false,
  2430. BrickColor = BrickColor.new("Institutional white"),
  2431. CFrame = HRoot.CFrame
  2432. })
  2433. local mesh1 = Create("SpecialMesh", effect1, "Mesh", {
  2434. MeshId = "rbxassetid://168892432",
  2435. Scale = Vector3.new(1.2, 1.2, 1.2)
  2436. })
  2437. local effect2 = Create("Part", Char, "Part", {
  2438. Anchored = true,
  2439. CanCollide = false,
  2440. BrickColor = BrickColor.new("Institutional white"),
  2441. CFrame = HRoot.CFrame
  2442. })
  2443. local mesh2 = Create("SpecialMesh", effect2, "Mesh", {
  2444. MeshId = "rbxassetid://168892432",
  2445. Scale = Vector3.new(1.2, 1.2, 1.2)
  2446. })
  2447. local effect3 = Create("Part", Char, "Part", {
  2448. Anchored = true,
  2449. CanCollide = false,
  2450. BrickColor = BrickColor.new("Institutional white"),
  2451. CFrame = HRoot.CFrame
  2452. })
  2453. local mesh3 = Create("SpecialMesh", effect3, "Mesh", {
  2454. MeshId = "rbxassetid://168892432",
  2455. Scale = Vector3.new(1.2, 1.2, 1.2)
  2456. })
  2457. local orb1 = Create("Part", Char, "Part", {
  2458. Anchored = true,
  2459. CanCollide = false,
  2460. CFrame = HRoot.CFrame,
  2461. Material = "Neon",
  2462. BrickColor = BrickColor.new("Institutional white"),
  2463. Size = Vector3.new(8, 8, 8)
  2464. })
  2465. local omesh1 = Create("SpecialMesh", orb1, "Mesh", {
  2466. Scale = Vector3.new(1, 1, 1),
  2467. MeshType = "Sphere"
  2468. })
  2469. spawn(function()
  2470. for i = 0, 360, 36 do
  2471. local cyl = Create("Part", Char, "Part", {
  2472. Anchored = true,
  2473. CanCollide = false,
  2474. Size = Vector3.new(1, 1, 1),
  2475. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(i), Rad(0)) * CFrame.new(0, -5, -5),
  2476. Material = "Neon",
  2477. BrickColor = BrickColor.new("Institutional white")
  2478. })
  2479. cyl.CFrame = cyl.CFrame * CFrame.Angles(Rad(-45), Rad(0), Rad(0))
  2480. local cylmesh = Create("CylinderMesh", cyl, "Mesh", {
  2481. Scale = Vector3.new(4, 4, 4)
  2482. })
  2483. cyl.CFrame = cyl.CFrame * CFrame.new(0, 2, 0)
  2484. TweenService:Create(cyl, TweenInfo.new(2.8), {
  2485. Transparency = 1,
  2486. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(i + 114), 0) * CFrame.new(0, -5, -5)
  2487. }):Play()
  2488. TweenService:Create(cylmesh, TweenInfo.new(2.8), {
  2489. Scale = Vector3.new(4, 20, 4)
  2490. }):Play()
  2491. game:GetService("Debris"):AddItem(cyl, 2.8)
  2492. end
  2493. end)
  2494. Hair.BrickColor = BrickColor.new("Black metallic")
  2495. TweenService:Create(orb1, TweenInfo.new(2), {Transparency = 1}):Play()
  2496. TweenService:Create(omesh1, TweenInfo.new(2), {
  2497. Scale = Vector3.new(3, 3, 3)
  2498. }):Play()
  2499. TweenService:Create(mesh1, TweenInfo.new(3), {
  2500. Scale = Vector3.new(4, 4, 4)
  2501. }):Play()
  2502. TweenService:Create(effect1, TweenInfo.new(3), {
  2503. Transparency = 1,
  2504. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  2505. }):Play()
  2506. TweenService:Create(mesh2, TweenInfo.new(3), {
  2507. Scale = Vector3.new(4, 4, 4)
  2508. }):Play()
  2509. TweenService:Create(effect2, TweenInfo.new(3), {
  2510. Transparency = 1,
  2511. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  2512. }):Play()
  2513. TweenService:Create(mesh3, TweenInfo.new(3), {
  2514. Scale = Vector3.new(4, 4, 4)
  2515. }):Play()
  2516. TweenService:Create(effect3, TweenInfo.new(3), {
  2517. Transparency = 1,
  2518. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  2519. }):Play()
  2520. TweenService:Create(beam1, TweenInfo.new(3), {
  2521. Transparency = 1,
  2522. Size = Vector3.new(100, 1, 1),
  2523. CFrame = HRoot.CFrame * CFrame.new(0, 45, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(90))
  2524. }):Play()
  2525. game:GetService("Debris"):AddItem(beam1, 2)
  2526. game:GetService("Debris"):AddItem(effect1, 2)
  2527. game:GetService("Debris"):AddItem(mesh1, 2)
  2528. game:GetService("Debris"):AddItem(mesh2, 2)
  2529. game:GetService("Debris"):AddItem(mesh3, 2)
  2530. game:GetService("Debris"):AddItem(orb1, 2)
  2531. game:GetService("Debris"):AddItem(omesh1, 2)
  2532. Head:FindFirstChildOfClass("Decal").Texture = "rbxassetid://1394077487"
  2533. Shirt.ShirtTemplate = "rbxassetid://1454239396"
  2534. Pants.PantsTemplate = "rbxassetid://1449276082"
  2535. local Hat = Instance.new("Part", Char)
  2536. Hat.Size = Vector3.new(1, 1, 1)
  2537. Hat.Material = "SmoothPlastic"
  2538. Hat.BrickColor = BrickColor.new("Really black")
  2539. Hat.CanCollide = false
  2540. local Hat2 = Instance.new("SpecialMesh", Hat)
  2541. Hat2.MeshId = "rbxassetid://1479574104"
  2542. Hat2.Scale = Vector3.new(0.063, 0.063, 0.063)
  2543. local Hat3 = Instance.new("Weld", Hat)
  2544. Hat3.Part0 = Head
  2545. Hat3.Part1 = Hat
  2546. Hat3.C0 = CFrame.new(0.05, 0.85, -0.1) * CFrame.Angles(math.rad(88.93), math.rad(180), math.rad(0))
  2547. Hair.Transparency = 1
  2548. local HairAura = Instance.new("ParticleEmitter")
  2549. HairAura.Name = "Aura"
  2550. HairAura.Texture = "rbxassetid://1200947142"
  2551. HairAura.Parent = Head
  2552. HairAura.LightEmission = 1
  2553. HairAura.Transparency = NumberSequence.new(0.1, 1)
  2554. HairAura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2555. HairAura.Size = NumberSequence.new(1.1)
  2556. HairAura.LockedToPart = true
  2557. HairAura.Lifetime = NumberRange.new(2)
  2558. HairAura.Rate = 30
  2559. HairAura.Speed = NumberRange.new(0.1)
  2560. HairAura.Rotation = NumberRange.new(-360, 360)
  2561. HairAura.EmissionDirection = "Top"
  2562. HairAura.ZOffset = -1
  2563. local RightAura = Instance.new("ParticleEmitter")
  2564. RightAura.Name = "Aura"
  2565. RightAura.Texture = "rbxassetid://1200947142"
  2566. RightAura.Parent = RLeg
  2567. RightAura.LightEmission = 1
  2568. RightAura.Transparency = NumberSequence.new(0.1, 1)
  2569. RightAura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2570. RightAura.Size = NumberSequence.new(1.1)
  2571. RightAura.LockedToPart = true
  2572. RightAura.Lifetime = NumberRange.new(2)
  2573. RightAura.Rate = 30
  2574. RightAura.Speed = NumberRange.new(0.1)
  2575. RightAura.Rotation = NumberRange.new(-360, 360)
  2576. RightAura.EmissionDirection = "Top"
  2577. RightAura.ZOffset = -1
  2578. local RightLow = Instance.new("ParticleEmitter")
  2579. RightLow.Name = "Aura"
  2580. RightLow.Texture = "rbxassetid://1200947142"
  2581. RightLow.Parent = LLeg
  2582. RightLow.LightEmission = 1
  2583. RightLow.Transparency = NumberSequence.new(0.1, 1)
  2584. RightLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2585. RightLow.Size = NumberSequence.new(1.1)
  2586. RightLow.LockedToPart = true
  2587. RightLow.Lifetime = NumberRange.new(2)
  2588. RightLow.Rate = 30
  2589. RightLow.Speed = NumberRange.new(0.1)
  2590. RightLow.Rotation = NumberRange.new(-360, 360)
  2591. RightLow.EmissionDirection = "Top"
  2592. RightLow.ZOffset = -1
  2593. local LeftLow = Instance.new("ParticleEmitter")
  2594. LeftLow.Name = "Aura"
  2595. LeftLow.Texture = "rbxassetid://1200947142"
  2596. LeftLow.Parent = LArm
  2597. LeftLow.LightEmission = 1
  2598. LeftLow.Transparency = NumberSequence.new(0.1, 1)
  2599. LeftLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2600. LeftLow.Size = NumberSequence.new(1.1)
  2601. LeftLow.LockedToPart = true
  2602. LeftLow.Lifetime = NumberRange.new(2)
  2603. LeftLow.Rate = 30
  2604. LeftLow.Speed = NumberRange.new(0.1)
  2605. LeftLow.Rotation = NumberRange.new(-360, 360)
  2606. LeftLow.EmissionDirection = "Top"
  2607. LeftLow.ZOffset = -1
  2608. local LeftLeg = Instance.new("ParticleEmitter")
  2609. LeftLeg.Name = "Aura"
  2610. LeftLeg.Texture = "rbxassetid://1200947142"
  2611. LeftLeg.Parent = RArm
  2612. LeftLeg.LightEmission = 1
  2613. LeftLeg.Transparency = NumberSequence.new(0.1, 1)
  2614. LeftLeg.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2615. LeftLeg.Size = NumberSequence.new(1.1)
  2616. LeftLeg.LockedToPart = true
  2617. LeftLeg.Lifetime = NumberRange.new(2)
  2618. LeftLeg.Rate = 30
  2619. LeftLeg.Speed = NumberRange.new(0.1)
  2620. LeftLeg.Rotation = NumberRange.new(-360, 360)
  2621. LeftLeg.EmissionDirection = "Top"
  2622. LeftLeg.ZOffset = -1
  2623. wait(0.1)
  2624. local Small = Instance.new("ParticleEmitter")
  2625. Small.Name = "Aura"
  2626. Small.Texture = "rbxassetid://242102147"
  2627. Small.Parent = Torso
  2628. Small.LightEmission = 1
  2629. Small.Transparency = NumberSequence.new(0.5, 1)
  2630. Small.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2631. Small.Size = NumberSequence.new(0.5)
  2632. Small.LockedToPart = false
  2633. Small.Lifetime = NumberRange.new(0.5)
  2634. Small.Rate = 150
  2635. Small.Speed = NumberRange.new(4)
  2636. Small.Rotation = NumberRange.new(-50, 50)
  2637. Small.EmissionDirection = "Top"
  2638. Small.ZOffset = 2
  2639. local Small2 = Instance.new("ParticleEmitter")
  2640. Small2.Name = "Aura"
  2641. Small2.Texture = "rbxassetid://242102147"
  2642. Small2.Parent = RArm
  2643. Small2.LightEmission = 1
  2644. Small2.Transparency = NumberSequence.new(0.5, 1)
  2645. Small2.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2646. Small2.Size = NumberSequence.new(0.5)
  2647. Small2.LockedToPart = false
  2648. Small2.Lifetime = NumberRange.new(0.5)
  2649. Small2.Rate = 150
  2650. Small2.Speed = NumberRange.new(4)
  2651. Small2.Rotation = NumberRange.new(-50, 50)
  2652. Small2.EmissionDirection = "Top"
  2653. Small2.ZOffset = 2
  2654. local Small3 = Instance.new("ParticleEmitter")
  2655. Small3.Name = "Aura"
  2656. Small3.Texture = "rbxassetid://242102147"
  2657. Small3.Parent = LArm
  2658. Small3.LightEmission = 1
  2659. Small3.Transparency = NumberSequence.new(0.5, 1)
  2660. Small3.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2661. Small3.Size = NumberSequence.new(0.5)
  2662. Small3.LockedToPart = false
  2663. Small3.Lifetime = NumberRange.new(0.5)
  2664. Small3.Rate = 150
  2665. Small3.Speed = NumberRange.new(4)
  2666. Small3.Rotation = NumberRange.new(-50, 50)
  2667. Small3.EmissionDirection = "Top"
  2668. Small3.ZOffset = 2
  2669. local Small4 = Instance.new("ParticleEmitter")
  2670. Small4.Name = "Aura"
  2671. Small4.Texture = "rbxassetid://242102147"
  2672. Small4.Parent = RLeg
  2673. Small4.LightEmission = 1
  2674. Small4.Transparency = NumberSequence.new(0.5, 1)
  2675. Small4.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2676. Small4.Size = NumberSequence.new(0.5)
  2677. Small4.LockedToPart = false
  2678. Small4.Lifetime = NumberRange.new(0.5)
  2679. Small4.Rate = 150
  2680. Small4.Speed = NumberRange.new(4)
  2681. Small4.Rotation = NumberRange.new(-50, 50)
  2682. Small4.EmissionDirection = "Top"
  2683. Small4.ZOffset = 2
  2684. local Small5 = Instance.new("ParticleEmitter")
  2685. Small5.Name = "Aura"
  2686. Small5.Texture = "rbxassetid://242102147"
  2687. Small5.Parent = LLeg
  2688. Small5.LightEmission = 1
  2689. Small5.Transparency = NumberSequence.new(0.5, 1)
  2690. Small5.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2691. Small5.Size = NumberSequence.new(0.5)
  2692. Small5.LockedToPart = false
  2693. Small5.Lifetime = NumberRange.new(0.5)
  2694. Small5.Rate = 150
  2695. Small5.Speed = NumberRange.new(4)
  2696. Small5.Rotation = NumberRange.new(-50, 50)
  2697. Small5.EmissionDirection = "Top"
  2698. Small5.ZOffset = 2
  2699. local Small6 = Instance.new("ParticleEmitter")
  2700. Small6.Name = "Aura"
  2701. Small6.Texture = "rbxassetid://242102147"
  2702. Small6.Parent = Head
  2703. Small6.LightEmission = 1
  2704. Small6.Transparency = NumberSequence.new(0.5, 1)
  2705. Small6.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2706. Small6.Size = NumberSequence.new(0.5)
  2707. Small6.LockedToPart = false
  2708. Small6.Lifetime = NumberRange.new(0.5)
  2709. Small6.Rate = 150
  2710. Small6.Speed = NumberRange.new(4)
  2711. Small6.Rotation = NumberRange.new(-50, 50)
  2712. Small6.EmissionDirection = "Top"
  2713. Small6.ZOffset = 2
  2714. wait(0.2)
  2715. local Grab = Instance.new("Part", Head)
  2716. Grab.Size = Vector3.new(3.5, 1, 3.5)
  2717. Grab.CanCollide = false
  2718. Grab.BrickColor = BrickColor.new("Deep orange")
  2719. Grab.Transparency = 1
  2720. local Grabo = Instance.new("Weld", Grab)
  2721. Grabo.Part0 = Head
  2722. Grabo.Part1 = Grab
  2723. Grabo.C0 = CFrame.new(0, -3.6, 0)
  2724. local AuraB = Instance.new("Part", Head)
  2725. AuraB.Size = Vector3.new(2, 1, 2)
  2726. AuraB.CanCollide = false
  2727. AuraB.BrickColor = BrickColor.new("Deep orange")
  2728. AuraB.Transparency = 1
  2729. local AuraBo = Instance.new("Weld", AuraB)
  2730. AuraBo.Part0 = Head
  2731. AuraBo.Part1 = AuraB
  2732. AuraBo.C0 = CFrame.new(0, -3.6, 0)
  2733. local FZcharge3 = Instance.new("ParticleEmitter", Grab)
  2734. FZcharge3.Texture = "rbxassetid://1468162128"
  2735. FZcharge3.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  2736. FZcharge3.EmissionDirection = "Top"
  2737. FZcharge3.Speed = NumberRange.new(3)
  2738. FZcharge3.Size = NumberSequence.new(0.2, 0.3)
  2739. FZcharge3.Transparency = NumberSequence.new(0.2, 0.7)
  2740. FZcharge3.Drag = 1
  2741. FZcharge3.LockedToPart = true
  2742. FZcharge3.Lifetime = NumberRange.new(2)
  2743. FZcharge3.Rate = 20
  2744. FZcharge3.LightEmission = 0.3
  2745. FZcharge3.Rotation = NumberRange.new(0, 0)
  2746. FZcharge3.VelocitySpread = 0.2
  2747. FZcharge3.ZOffset = 2.5
  2748. wait(3)
  2749. for i = 0, 0.5, 0.01 do
  2750. Neck.C0 = Neck.C0:lerp(Ncf, i)
  2751. Hrj.C0 = Hrj.C0:lerp(Hrjcf, i)
  2752. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  2753. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  2754. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  2755. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  2756. wait()
  2757. end
  2758. Attacking = false
  2759. Walkspeed = 16
  2760. CanMelee = true
  2761. instinct = true
  2762. elseif key == Enum.KeyCode.P then
  2763. Mode = "Base"
  2764. Attacking = true
  2765. Aura.ImageTransparency = 1
  2766. toggleEmitters("AllOff")
  2767. Torso.Anchored = true
  2768. Human.MaxHealth = 50000
  2769. wait(0.01)
  2770. Human.Health = 50000
  2771. Char.Head.face.Texture = "rbxassetid://413593222"
  2772. Hair.Mesh.MeshId = "http://www.roblox.com/asset/?id=1378167215"
  2773. HairWeld.C0 = Hcf
  2774. Hair.Mesh.Offset = Vector3.new(0, 0.47, -0.4)
  2775. Hair.Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  2776. stopAllSounds()
  2777. PowerDown:Play()
  2778. local orb = Create("Part", Char, "Part", {
  2779. Anchored = true,
  2780. CanCollide = false,
  2781. Size = Vector3.new(8, 8, 8),
  2782. Material = "Neon",
  2783. BrickColor = BrickColor.new("Institutional white"),
  2784. CFrame = HRoot.CFrame
  2785. })
  2786. local mesh = Create("SpecialMesh", orb, "Mesh", {
  2787. Scale = Vector3.new(1, 1, 1),
  2788. MeshType = "Sphere"
  2789. })
  2790. TweenService:Create(mesh, TweenInfo.new(1), {
  2791. Scale = Vector3.new(3, 3, 3)
  2792. }):Play()
  2793. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  2794. game:GetService("Debris"):AddItem(orb, 1)
  2795. Hair.BrickColor = BrickColor.new("Black metallic")
  2796. wait(1)
  2797. Torso.Anchored = false
  2798. Attacking = false
  2799. elseif key == Enum.KeyCode.G then
  2800. Attacking = true
  2801. do
  2802. local cf = Mouse.Hit.p
  2803. local hcf = HRoot.CFrame
  2804. for i = 0, 0.4, 0.01 do
  2805. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(30), Rad(0), Rad(0)), i)
  2806. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-90), Rad(-120)), i)
  2807. wait()
  2808. end
  2809. spawn(function()
  2810. for i = 0, 1, 0.1 do
  2811. local part = Create("Part", Char, "Part", {
  2812. Anchored = true,
  2813. CanCollide = false,
  2814. BrickColor = BrickColor.new("Really black"),
  2815. Material = "Neon",
  2816. Size = Vector3.new(0.3, 9, 9),
  2817. CFrame = hcf * CFrame.new(Random(-5, 5), -5, Random(-5, 5))
  2818. })
  2819. Create("CylinderMesh", part, "Mesh", {})
  2820. TweenService:Create(part, TweenInfo.new(1), {
  2821. Transparency = 0.6,
  2822. CFrame = part.CFrame * CFrame.new(0, 10, 0)
  2823. }):Play()
  2824. game:GetService("Debris"):AddItem(part, 1)
  2825. SWait()
  2826. end
  2827. end)
  2828. Char:MoveTo(cf)
  2829. local Music3 = Instance.new("Sound", Torso)
  2830. Music3.SoundId = "rbxassetid://1055279036"
  2831. Music3.Volume = 3
  2832. Music3.Pitch = 1
  2833. Music3.Looped = false
  2834. Music3:Play()
  2835. Attacking = false
  2836. end
  2837. elseif key == Enum.KeyCode.H and Mode ~= "Ultra" then
  2838. Attacking = true
  2839. do
  2840. local sbomb = Create("Part", workspace, "Part", {
  2841. CanCollide = false,
  2842. BrickColor = BrickColor.new("Electric blue"),
  2843. Material = "Neon",
  2844. Size = Vector3.new(1, 1, 1),
  2845. CFrame = HRoot.CFrame * CFrame.new(0, 50, 0)
  2846. })
  2847. local hitb = Create("Part", sbomb, "Part", {
  2848. CanCollide = false,
  2849. Transparency = 1,
  2850. Size = Vector3.new(20, 20, 20),
  2851. CFrame = sbomb.CFrame
  2852. })
  2853. local mesh = Create("SpecialMesh", sbomb, "Mesh", {
  2854. MeshType = "Sphere",
  2855. Scale = Vector3.new(1, 1, 1)
  2856. })
  2857. newWeld(sbomb, hitb, sbomb, CFrame.new(0, -10, 0))
  2858. TweenService:Create(mesh, TweenInfo.new(20), {
  2859. Scale = Vector3.new(55, 55, 55)
  2860. }):Play()
  2861. local bv = Create("BodyVelocity", sbomb, "BV", {
  2862. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  2863. Velocity = Vector3.new(0, 0, 0)
  2864. })
  2865. for i = 0, 0.28, 0.01 do
  2866. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(10), Rad(0), Rad(-180)), i)
  2867. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(10), Rad(0), Rad(180)), i)
  2868. wait()
  2869. end
  2870. game:GetService("Debris"):AddItem(sbomb, 20)
  2871. wait(7)
  2872. for i = 0, 0.2, 0.01 do
  2873. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  2874. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(10), Rad(0), Rad(-45)), i)
  2875. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(10), Rad(0), Rad(40)), i)
  2876. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  2877. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-20)), i)
  2878. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(20)), i)
  2879. SWait()
  2880. end
  2881. local trg = Create("Part", workspace, "Part", {
  2882. Anchored = true,
  2883. CanCollide = false,
  2884. Transparency = 1,
  2885. CFrame = HRoot.CFrame * CFrame.new(0, 0, -50)
  2886. })
  2887. sbomb.CFrame = CFrame.new(sbomb.Position, trg.Position)
  2888. bv.Velocity = Mouse.hit.lookVector * 30
  2889. trg:Destroy()
  2890. local Explode = false
  2891. hitb.Touched:connect(function(h)
  2892. if Explode then
  2893. return
  2894. end
  2895. if hitb == sbomb then
  2896. return
  2897. end
  2898. Explode = true
  2899. sbomb.Anchored = true
  2900. SpiritBombSound:Stop()
  2901. ExplosionSound:Play()
  2902. local nsbomb = sbomb:Clone()
  2903. sbomb:Destroy()
  2904. nsbomb.Parent = workspace
  2905. TweenService:Create(nsbomb.Mesh, TweenInfo.new(2), {
  2906. Scale = Vector3.new(250, 250, 250)
  2907. }):Play()
  2908. TweenService:Create(nsbomb, TweenInfo.new(2), {Transparency = 1}):Play()
  2909. game:GetService("Debris"):AddItem(nsbomb, 2)
  2910. spawn(function()
  2911. for i = 0, 1, 0.01 do
  2912. local effect = Create("Part", workspace, "Part", {
  2913. CanCollide = false,
  2914. Material = "Neon",
  2915. BrickColor = Colours.Spirit[Random(1, #Colours.Spirit)],
  2916. Size = Vector3.new(1, 1, 1),
  2917. CFrame = nsbomb.CFrame * CFrame.Angles(Rad(Random(-360, 360)), Rad(Random(-360, 360)), Rad(Random(-360, 360)))
  2918. })
  2919. Create("BodyVelocity", effect, "BV", {
  2920. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  2921. Velocity = effect.CFrame.lookVector * 50
  2922. })
  2923. Create("SpecialMesh", effect, "Mesh", {
  2924. MeshType = "Sphere",
  2925. Scale = Vector3.new(5, 5, 255)
  2926. })
  2927. TweenService:Create(effect, TweenInfo.new(0.5), {Transparency = 1}):Play()
  2928. game:GetService("Debris"):AddItem(effect, 0.5)
  2929. SWait()
  2930. end
  2931. end)
  2932. spawn(function()
  2933. local reg = CreateRegion3(sbomb.Position, Vector3.new(100, 100, 100))
  2934. for _, v in pairs(workspace:FindPartsInRegion3(reg, Char, 100)) do
  2935. if v.Parent ~= nil then
  2936. local hum = v.Parent:FindFirstChildOfClass("Humanoid")
  2937. if hum and v.Parent ~= Char then
  2938. for _, b in pairs(v.Parent:GetChildren()) do
  2939. if b:IsA("ForceField") then
  2940. b:Destroy()
  2941. end
  2942. end
  2943. hum:TakeDamage(hum.MaxHealth / 5)
  2944. end
  2945. end
  2946. end
  2947. end)
  2948. end)
  2949. wait(0.2)
  2950. Attacking = false
  2951. end
  2952. elseif key == Enum.KeyCode.F then
  2953. end
  2954. end
  2955. function keyUp(key)
  2956. Keys[key] = nil
  2957. end
  2958. UserInputService.TextBoxFocused:connect(function()
  2959. Typing = true
  2960. end)
  2961. UserInputService.TextBoxFocusReleased:connect(function()
  2962. Typing = false
  2963. end)
  2964. if UserInputService.KeyboardEnabled and UserInputService.MouseEnabled then
  2965. UserInputService.InputBegan:connect(function(inpType)
  2966. if inpType.KeyCode ~= Enum.KeyCode.Unknown and not Typing then
  2967. keyDown(inpType.KeyCode)
  2968. end
  2969. end)
  2970. UserInputService.InputEnded:connect(function(inpType)
  2971. if inpType.KeyCode ~= Enum.KeyCode.Unknown and not Typing then
  2972. keyUp(inpType.KeyCode)
  2973. end
  2974. end)
  2975. end
  2976. spawn(function()
  2977. while SWait() do
  2978. if Mode == "SSJ" or Mode == "SSJ2" or Mode == "SSJ3" then
  2979. elseif Mode == "SSJG" then
  2980. elseif Mode == "SSJB" then
  2981. elseif Mode == "Vegito" then
  2982. end
  2983. end
  2984. end)
  2985. Human.FreeFalling:connect(function(active)
  2986. if Attacking then
  2987. return
  2988. end
  2989. if not Flying then
  2990. Falling = active
  2991. end
  2992. end)
  2993. game:GetService("RunService").RenderStepped:connect(function()
  2994. Human.WalkSpeed = Walkspeed
  2995. if Flying then
  2996. FloatGyro.Parent = HRoot
  2997. FloatVel.Parent = HRoot
  2998. FloatGyro.MaxTorque = Vector3.new(200000000, 200000000, 200000000)
  2999. FloatVel.MaxForce = Vector3.new(200000000, 200000000, 200000000)
  3000. FloatGyro.CFrame = workspace.CurrentCamera.CFrame
  3001. if Keys[Enum.KeyCode.W] then
  3002. Dir = "Forward"
  3003. elseif Keys[Enum.KeyCode.S] then
  3004. Dir = "Backward"
  3005. elseif Keys[Enum.KeyCode.A] then
  3006. Dir = "Left"
  3007. elseif Keys[Enum.KeyCode.D] then
  3008. Dir = "Right"
  3009. else
  3010. Dir = "None"
  3011. end
  3012. if Dir == "Forward" then
  3013. FloatVel.Velocity = workspace.CurrentCamera.CFrame.lookVector * 100
  3014. elseif Dir == "Backward" then
  3015. FloatVel.Velocity = workspace.CurrentCamera.CFrame.lookVector * -100
  3016. elseif Dir == "Left" then
  3017. FloatVel.Velocity = workspace.CurrentCamera.CFrame * CFrame.new(-60, 0, 0).p - workspace.CurrentCamera.CFrame.p
  3018. elseif Dir == "Right" then
  3019. FloatVel.Velocity = workspace.CurrentCamera.CFrame * CFrame.new(60, 0, 0).p - workspace.CurrentCamera.CFrame.p
  3020. else
  3021. FloatVel.Velocity = Vector3.new(0, 0, 0)
  3022. end
  3023. else
  3024. FloatGyro.MaxTorque = Vector3.new(0, 0, 0)
  3025. FloatVel.MaxForce = Vector3.new(0, 0, 0)
  3026. FloatGyro.Parent = nil
  3027. FloatVel.Parent = nil
  3028. end
  3029. if not Attacking then
  3030. if not Flying then
  3031. if Torso.Velocity.magnitude < 2 then
  3032. Anim = "Idle"
  3033. elseif Torso.Velocity.magnitude < 2000 then
  3034. Anim = "Walk"
  3035. else
  3036. Anim = "Run"
  3037. end
  3038. elseif Torso.Velocity.magnitude < 2000 then
  3039. Anim = "Float"
  3040. elseif Dir == "Forward" then
  3041. Anim = "Fly"
  3042. elseif Dir == "Backward" then
  3043. Anim = "FlyBack"
  3044. elseif Dir == "Left" then
  3045. Anim = "FlyLeft"
  3046. elseif Dir == "Right" then
  3047. Anim = "FlyRight"
  3048. end
  3049. if not Falling then
  3050. if Anim == "Idle" then
  3051. if Mode ~= "Ultra" and Mode ~= "SSJ3" then
  3052. Neck.C0 = Neck.C0:lerp(Ncf, 0.1)
  3053. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(2 * Sin(tick() / 1.5)), Rad(0), Rad(0)), 0.1)
  3054. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), -Rad(2 * Sin(tick() / 1.5))), 0.1)
  3055. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(2 * Sin(tick() / 1.5))), 0.1)
  3056. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.1)
  3057. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.1)
  3058. elseif Mode == "Vegito" then
  3059. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(-60)), 0.1)
  3060. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(2 * Sin(tick() / 1.5)), Rad(0), Rad(60)), 0.1)
  3061. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), -Rad(2 * Sin(tick() / 1.5))), 0.1)
  3062. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(2 * Sin(tick() / 1.5))), 0.1)
  3063. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(-90), Rad(-90)), 0.1)
  3064. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(90), Rad(90)), 0.1)
  3065. elseif Mode == "Ultra" then
  3066. Neck.C0 = Neck.C0:lerp(Ncf, 0.1)
  3067. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(Sin(tick() / 1.5)), Rad(0), Rad(0)), 0.1)
  3068. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), -Rad(Sin(tick() / 1.5))), 0.1)
  3069. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(Sin(tick() / 1.5))), 0.1)
  3070. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.1)
  3071. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.1)
  3072. end
  3073. elseif Anim == "Walk" then
  3074. if Mode ~= "Ultra" then
  3075. Neck.C0 = Neck.C0:lerp(Ncf, 0.5)
  3076. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3077. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3078. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3079. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3080. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3081. elseif Mode == "Ultra" then
  3082. Neck.C0 = Neck.C0:lerp(Ncf, 0.5)
  3083. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3084. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(-15), Rad(10 * Sin(tick() * 4))), 0.5)
  3085. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(15), Rad(10 * Sin(tick() * 4))), 0.5)
  3086. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3087. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3088. end
  3089. elseif Anim == "Run" then
  3090. if Mode == "Ultra" then
  3091. Neck.C0 = Neck.C0:lerp(Ncf, 0.5)
  3092. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  3093. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  3094. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  3095. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  3096. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  3097. end
  3098. elseif Anim == "Float" then
  3099. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.new(0, 0, Sin(tick()) / 10), 0.2)
  3100. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.2)
  3101. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.2)
  3102. LHip.C0 = LHip.C0:lerp(Lhcf, 0.2)
  3103. RHip.C0 = RHip.C0:lerp(Rhcf, 0.2)
  3104. Neck.C0 = Neck.C0:lerp(Ncf, 0.2)
  3105. elseif Anim == "Fly" then
  3106. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(80), Rad(0), Rad(0)), 0.5)
  3107. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(-80), Rad(0), Rad(0)), 0.5)
  3108. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), 0.5)
  3109. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), 0.5)
  3110. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.5)
  3111. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.5)
  3112. elseif Anim == "FlyBack" then
  3113. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-40), Rad(0), Rad(0)), 0.5)
  3114. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(40), Rad(0), Rad(0)), 0.5)
  3115. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(0), Rad(-40)), 0.5)
  3116. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(0), Rad(40)), 0.5)
  3117. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(-20)), 0.5)
  3118. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(20)), 0.5)
  3119. elseif Anim == "FlyLeft" then
  3120. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(20), Rad(-90)), 0.5)
  3121. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), 0.5)
  3122. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(0), Rad(-40)), 0.5)
  3123. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(0), Rad(40)), 0.5)
  3124. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(-20)), 0.5)
  3125. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(20)), 0.5)
  3126. elseif Anim == "FlyRight" then
  3127. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(-20), Rad(90)), 0.5)
  3128. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), 0.5)
  3129. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(0), Rad(-40)), 0.5)
  3130. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(0), Rad(40)), 0.5)
  3131. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(-20)), 0.5)
  3132. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(20)), 0.5)
  3133. end
  3134. else
  3135. Hrj.C0 = Hrj.C0:lerp(Hrjcf, 0.5)
  3136. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), 0.5)
  3137. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), 0.5)
  3138. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), 0.5)
  3139. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.5)
  3140. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.5)
  3141. end
  3142. end
  3143. if Mode == "Ultra" and Sprint and Anim == "Run" then
  3144. local c = Clone:Clone()
  3145. c.Torso["Left Shoulder"].C0 = c.Torso["Left Shoulder"].C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  3146. c.Torso["Right Shoulder"].C0 = c.Torso["Right Shoulder"].C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  3147. c.Torso["Left Hip"].C0 = c.Torso["Left Hip"].C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  3148. c.Torso["Right Hip"].C0 = c.Torso["Right Hip"].C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  3149. c.HumanoidRootPart.RootJoint.C0 = c.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  3150. for _, v in pairs(c:GetChildren()) do
  3151. if v:IsA("BasePart") then
  3152. TweenService:Create(v, TweenInfo.new(0.1), {Transparency = 1}):Play()
  3153. if v.Name == "Head" then
  3154. TweenService:Create(v.face, TweenInfo.new(0.1), {Transparency = 1}):Play()
  3155. end
  3156. end
  3157. end
  3158. c.Parent = Char
  3159. game:GetService("Debris"):AddItem(c, 0.1)
  3160. c.Torso.CFrame = CFrame.new(HRoot.CFrame * CFrame.new(0, 0, 1).p, HRoot.CFrame.p)
  3161. end
  3162. if Dodge and Mode == "Ultra" then
  3163. do
  3164. local reg = CreateRegion3(HRoot.CFrame.p, Vector3.new(100, 100, 100))
  3165. local hcf = HRoot.CFrame
  3166. for _, v in pairs(workspace:FindPartsInRegion3WithIgnoreList(reg, {Char}, 100)) do
  3167. if v:IsA("BasePart") and v.Name ~= "KameHameHaUltra" and v:FindFirstChildOfClass("TouchTransmitter") then
  3168. spawn(function()
  3169. v.Anchored = true
  3170. pcall(function()
  3171. v:FindFirstChildOfClass("TouchTransmitter"):Destroy()
  3172. end)
  3173. spawn(function()
  3174. local c = Clone:Clone()
  3175. c.Parent = workspace
  3176. for _, v in pairs(c:GetChildren()) do
  3177. if v:IsA("BasePart") then
  3178. v.Anchored = true
  3179. TweenService:Create(v, TweenInfo.new(1), {Transparency = 1}):Play()
  3180. end
  3181. end
  3182. c:MoveTo(hcf.p)
  3183. game:GetService("Debris"):AddItem(c, 1)
  3184. end)
  3185. Char:MoveTo(CFrame.new(v.CFrame.X, v.CFrame.Y, v.CFrame.Z) * CFrame.new(0, 0, v.Size.magnitude / 2 + 10).p)
  3186. game:GetService("Debris"):AddItem(v, 0.1)
  3187. end)
  3188. end
  3189. end
  3190. for _, v in pairs(game:GetService("Players"):GetPlayers()) do
  3191. if v.Character and v ~= Plr and 20 >= v:DistanceFromCharacter(Head.CFrame.p) then
  3192. spawn(function()
  3193. local c = Clone:Clone()
  3194. c.Parent = workspace
  3195. for _, v in pairs(c:GetChildren()) do
  3196. if v:IsA("BasePart") then
  3197. v.Anchored = true
  3198. TweenService:Create(v, TweenInfo.new(1), {Transparency = 1}):Play()
  3199. end
  3200. end
  3201. c:MoveTo(hcf.p)
  3202. game:GetService("Debris"):AddItem(c, 1)
  3203. end)
  3204. Char:MoveTo(v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 25).p)
  3205. end
  3206. end
  3207. end
  3208. end
  3209. LArm.BrickColor = BrickColor.new("Pastel brown")
  3210. RArm.BrickColor = BrickColor.new("Pastel brown")
  3211. RLeg.BrickColor = BrickColor.new("Pastel brown")
  3212. LLeg.BrickColor = BrickColor.new("Pastel brown")
  3213. Torso.BrickColor = BrickColor.new("Pastel brown")
  3214. Head.BrickColor = BrickColor.new("Pastel brown")
  3215. if Mode == "Ultra" then
  3216. Nose.Transparency = 1
  3217. Mouth.Transparency = 1
  3218. else
  3219. Nose.Transparency = 0
  3220. Mouth.Transparency = 0
  3221. end
  3222. end)
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