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RipJawSenpai

MenacingNoobWarudo

Jul 12th, 2017
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  1. --[[Edited by lilh3/Frenchy]]--
  2.  
  3. wait(0.016666666666666666)
  4. p = game.Players.LocalPlayer
  5. char = p.Character
  6. torso = char.Torso
  7. neck = char.Torso.Neck
  8. hum = char.Humanoid
  9. hum.MaxHealth = 75000
  10. wait()
  11. hum.Health =hum.MaxHealth
  12. char.Head.face.Texture = "rbxassetid://724826635"
  13.  
  14. Player=game:GetService("Players").LocalPlayer
  15. Character=Player.Character
  16. PlayerGui=Player.PlayerGui
  17. Backpack=Player.Backpack
  18. Torso=Character.Torso
  19. Head=Character.Head
  20. Humanoid=Character.Humanoid
  21. m=Instance.new('Model',Character)
  22. LeftArm=Character["Left Arm"]
  23. LeftLeg=Character["Left Leg"]
  24. RightArm=Character["Right Arm"]
  25. RightLeg=Character["Right Leg"]
  26. LS=Torso["Left Shoulder"]
  27. LH=Torso["Left Hip"]
  28. RS=Torso["Right Shoulder"]
  29. RH=Torso["Right Hip"]
  30. Face = Head.face
  31. Neck=Torso.Neck
  32. it=Instance.new
  33. attacktype=1
  34. vt=Vector3.new
  35. cf=CFrame.new
  36. euler=CFrame.fromEulerAnglesXYZ
  37. angles=CFrame.Angles
  38. cloaked=false
  39. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  40. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  41. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  42. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  43. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  44. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  45. RootPart=Character.HumanoidRootPart
  46. RootJoint=RootPart.RootJoint
  47. RootCF=euler(-1.57,0,3.14)
  48. attack = false
  49. attackdebounce = false
  50. deb=false
  51. equipped=true
  52. hand=false
  53. MMouse=nil
  54. combo=0
  55. mana=0
  56. trispeed=.2
  57. attackmode='none'
  58. local idle=0
  59. local Anim="Idle"
  60. local Effects={}
  61. local gun=false
  62. local shoot=false
  63. player=nil
  64. mana=0
  65.  
  66. --Menacing SFX and music
  67. local plr = game:GetService("Players").LocalPlayer
  68. local deb = false
  69.  
  70. while not plr.Character do wait() end
  71. wait(1)
  72.  
  73. local tstab = {}
  74. local tsstab = {}
  75. local ignlist = {}
  76. local stab = {}
  77.  
  78. function plrIgnore(char)
  79. for i,v in pairs(char:GetChildren()) do
  80. if #v:GetChildren() >= 1 then
  81. plrIgnore(v)
  82. end
  83. table.insert(ignlist,v)
  84. end
  85. end
  86.  
  87. function timeStop(target)
  88. for i,v in pairs(target:GetChildren()) do
  89. if #v:GetChildren() >= 1 then
  90. timeStop(v)
  91. end
  92. local isinign = false
  93. for i,b in pairs(ignlist) do
  94. if b == v then
  95. isinign = true
  96. end
  97. end
  98. if isinign == false then
  99. if v:IsA("Part") or v:IsA("WedgePart") or v:IsA("UnionOperation") then
  100. if v.Anchored == false then
  101. table.insert(tstab,v)
  102. v.Anchored = true
  103. end
  104. end
  105. if v:IsA("Sound") then
  106. local isintab = false
  107. for i,b in pairs(stab) do
  108. if v == b[1] then
  109. isintab = true
  110. end
  111. end
  112. if isintab == false then
  113. table.insert(stab,{v,v.Pitch})
  114. end
  115. end
  116. --[[if v:IsA("Script") or v:IsA("LocalScript") then
  117. if v.Disabled == false then
  118. table.insert(tsstab,v)
  119. v.Disabled = true
  120. end
  121. end]]
  122. end
  123. end
  124. local isinign = false
  125. for i,b in pairs(ignlist) do
  126. if b == target then
  127. isinign = true
  128. end
  129. end
  130. if isinign == false then
  131. if target:IsA("Part") or target:IsA("WedgePart") or target:IsA("UnionOperation") then
  132. if target.Anchored == false then
  133. table.insert(tstab,target)
  134. target.Anchored = true
  135. end
  136. end
  137. if target:IsA("Sound") then
  138. table.insert(stab,{target,target.Pitch})
  139. end
  140. end
  141. end
  142.  
  143. mouse=Player:GetMouse()
  144. --save shoulders
  145. RSH, LSH=nil, nil
  146. --welds
  147. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  148. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  149. LH=Torso["Left Hip"]
  150. RH=Torso["Right Hip"]
  151. TorsoColor=Torso.BrickColor
  152. function NoOutline(Part)
  153. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  154. end
  155. player=Player
  156. ch=Character
  157. RSH=ch.Torso["Right Shoulder"]
  158. LSH=ch.Torso["Left Shoulder"]
  159. --
  160. RSH.Parent=nil
  161. LSH.Parent=nil
  162. --
  163. RW.Name="Right Shoulder"
  164. RW.Part0=ch.Torso
  165. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  166. RW.C1=cf(0, 0.5, 0)
  167. RW.Part1=ch["Right Arm"]
  168. RW.Parent=ch.Torso
  169. --
  170. LW.Name="Left Shoulder"
  171. LW.Part0=ch.Torso
  172. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  173. LW.C1=cf(0, 0.5, 0)
  174. LW.Part1=ch["Left Arm"]
  175. LW.Parent=ch.Torso
  176.  
  177. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  178. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  179. end
  180.  
  181.  
  182. function clerp(a,b,t)
  183. local qa = {QuaternionFromCFrame(a)}
  184. local qb = {QuaternionFromCFrame(b)}
  185. local ax, ay, az = a.x, a.y, a.z
  186. local bx, by, bz = b.x, b.y, b.z
  187. local _t = 1-t
  188. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  189. end
  190.  
  191. function QuaternionFromCFrame(cf)
  192. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  193. local trace = m00 + m11 + m22
  194. if trace > 0 then
  195. local s = math.sqrt(1 + trace)
  196. local recip = 0.5/s
  197. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  198. else
  199. local i = 0
  200. if m11 > m00 then
  201. i = 1
  202. end
  203. if m22 > (i == 0 and m00 or m11) then
  204. i = 2
  205. end
  206. if i == 0 then
  207. local s = math.sqrt(m00-m11-m22+1)
  208. local recip = 0.5/s
  209. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  210. elseif i == 1 then
  211. local s = math.sqrt(m11-m22-m00+1)
  212. local recip = 0.5/s
  213. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  214. elseif i == 2 then
  215. local s = math.sqrt(m22-m00-m11+1)
  216. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  217. end
  218. end
  219. end
  220.  
  221. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  222. local xs, ys, zs = x + x, y + y, z + z
  223. local wx, wy, wz = w*xs, w*ys, w*zs
  224. local xx = x*xs
  225. local xy = x*ys
  226. local xz = x*zs
  227. local yy = y*ys
  228. local yz = y*zs
  229. local zz = z*zs
  230. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  231. end
  232.  
  233. function QuaternionSlerp(a, b, t)
  234. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  235. local startInterp, finishInterp;
  236. if cosTheta >= 0.0001 then
  237. if (1 - cosTheta) > 0.0001 then
  238. local theta = math.acos(cosTheta)
  239. local invSinTheta = 1/math.sin(theta)
  240. startInterp = math.sin((1-t)*theta)*invSinTheta
  241. finishInterp = math.sin(t*theta)*invSinTheta
  242. else
  243. startInterp = 1-t
  244. finishInterp = t
  245. end
  246. else
  247. if (1+cosTheta) > 0.0001 then
  248. local theta = math.acos(-cosTheta)
  249. local invSinTheta = 1/math.sin(theta)
  250. startInterp = math.sin((t-1)*theta)*invSinTheta
  251. finishInterp = math.sin(t*theta)*invSinTheta
  252. else
  253. startInterp = t-1
  254. finishInterp = t
  255. end
  256. end
  257. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  258. end
  259.  
  260. wait(2)
  261.  
  262. local sine = 0
  263. local change = 1
  264. local val = 0
  265.  
  266. plr:GetMouse().KeyDown:connect(function(key)
  267. if key == "g" then
  268. if deb == true then
  269. deb = false
  270. else
  271. print("...")
  272. deb = true
  273.  
  274.  
  275. local s = Instance.new("Sound",game:GetService("Workspace"))
  276. s.SoundId = "rbxassetid://274698941"
  277. s.Volume = 3.5
  278. s:Play()
  279.  
  280. wait(1.5)
  281.  
  282. print("ZA WARUDO!")
  283. local cc = Instance.new("ColorCorrectionEffect",game:GetService("Lighting"))
  284. spawn(function()
  285. plr.Character.Humanoid.WalkSpeed = 29
  286. plr.Character.Humanoid.JumpPower = 120
  287. local p = Instance.new("Part",plr.Character)
  288. p.Transparency = 0.5
  289. p.BrickColor = BrickColor.new("Institutional white")
  290. p.Size = Vector3.new(0.2,0.2,0.2)
  291. p.Anchored = true
  292. p.CanCollide = false
  293. p.CFrame = plr.Character.Torso.CFrame
  294. local m = Instance.new("SpecialMesh",p)
  295. m.MeshType = Enum.MeshType.Sphere
  296.  
  297. local r = 255
  298. local g = 255
  299. local b = 255
  300. local contrast = 0
  301.  
  302. for i=1,50 do
  303. m.Scale = m.Scale + Vector3.new(50,50,50)
  304. p.Transparency = p.Transparency + 0.5/50
  305. r = r - ((255-42)/50)
  306. g = g - ((255-0)/50)
  307. b = b - ((255-255)/50)
  308. contrast = contrast - 2/50
  309. --cc.TintColor = Color3.fromRGB(r,g,b)
  310. cc.Contrast = contrast
  311. for i,v in pairs(stab) do
  312. v[1].Pitch = v[1].Pitch - (v[2]/50)
  313. end
  314. wait()
  315. end
  316. p:Destroy()
  317. plr.Character.Humanoid.WalkSpeed = 29
  318. plr.Character.Humanoid.JumpPower = 120
  319. end)
  320. local sHp = plr.Character.Humanoid.Health
  321. local hplock = plr.Character.Humanoid.HealthChanged:connect(function()
  322. plr.Character.Humanoid.Health = sHp
  323. end)
  324.  
  325. local aNew = game:GetService("Workspace").ChildAdded:connect(function(c)
  326. timeStop(c)
  327. end)
  328.  
  329. for i,v in pairs(ignlist) do
  330. table.remove(ignlist,1)
  331. end
  332. plrIgnore(plr.Character)
  333. timeStop(game:GetService("Workspace"))
  334. while deb ~= false do wait() end
  335. --spawn(function()
  336. local r = 42
  337. local g = 0
  338. local b = 255
  339. local contrast = -2
  340. for i=1,50 do
  341. r = r + ((255-42)/50)
  342. g = g + ((255-0)/50)
  343. b = b + ((255-255)/50)
  344. contrast = contrast + 2/50
  345. --cc.TintColor = Color3.fromRGB(r,g,b)
  346. cc.Contrast = contrast
  347. for i,v in pairs(stab) do
  348. v[1].Pitch = v[1].Pitch + (v[2]/50)
  349. end
  350. wait()
  351. end
  352. cc:Destroy()
  353. --end)
  354. for i,v in pairs(tstab) do
  355. v.Anchored = false
  356. end
  357. for i,v in pairs(tstab) do
  358. table.remove(tstab,1)
  359. end
  360. --table.foreach(stab,print)
  361. for i,v in pairs(stab) do
  362. table.remove(stab,1)
  363. end
  364. --print("---------")
  365. --table.foreach(stab,print)
  366. --[[for i,v in pairs(tsstab) do
  367. v.Disabled = false
  368. end
  369. for i,v in pairs(tsstab) do
  370. table.remove(tsstab,1)
  371. end]]
  372. hplock:Disconnect()
  373. aNew:Disconnect()
  374. deb = false
  375. end
  376. end
  377. end)
  378.  
  379. local asd = game:service'Players'.LocalPlayer
  380. repeat wait() until asd.Character
  381. local asdchar = asd.Character
  382. local Head = asdchar:findFirstChild("Head")
  383. z = Instance.new("Sound", Head)
  384. z.SoundId = "rbxassetid://264396581" -- Put Music ID Here.
  385. z.Looped = true
  386. z.Volume = 4
  387. local transPoints = {NumberSequenceKeypoint.new(0, 0, 0), NumberSequenceKeypoint.new(0.207, 0.594, 0.0187), NumberSequenceKeypoint.new(0.4, 0.55, 0.031), NumberSequenceKeypoint.new(0.57, 0.619, 0.05), NumberSequenceKeypoint.new(0.76, 0.8, 0.0375), NumberSequenceKeypoint.new(1, 1, 0)}
  388. local sizePoints = {NumberSequenceKeypoint.new(0, 1.9, 0), NumberSequenceKeypoint.new(1, 0, 0)}
  389. local Size = NumberSequence.new(sizePoints)
  390. local Transparency = NumberSequence.new(transPoints)
  391. efxBlock = Instance.new("Part", asdchar)
  392. efxBlock.CanCollide = false
  393. efxBlock.Material = "Neon"
  394. efxBlock.FormFactor = "Custom"
  395. efxBlock.Transparency = 1
  396. efxBlock.Size = Vector3.new(0.25, 0.25, 0.25)
  397. local mesh = Instance.new("SpecialMesh", efxBlock)
  398. mesh.MeshType = Enum.MeshType.Sphere
  399. mesh.Scale = Vector3.new(1, 1, 1)
  400. local particles = Instance.new("ParticleEmitter", efxBlock)
  401. particles.LightEmission = 0
  402. particles.Size = Size
  403. particles.Name = "Fire"
  404. particles.Transparency = Transparency
  405. particles.LockedToPart = false
  406. particles.VelocityInheritance = -0.5
  407. particles.LockedToPart = false
  408. particles.Rate = 2
  409. particles.Texture = "rbxassetid://262850915"
  410. particles.Lifetime = NumberRange.new(3, 3)
  411. particles.Speed = NumberRange.new(3, 3)
  412. particles.VelocitySpread = 25
  413. local offset = Vector3.new(0, 0, 0)
  414. local weld = Instance.new("Weld", asdchar.Torso)
  415. weld.Part0 = asdchar.Torso
  416. weld.Part1 = efxBlock
  417. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40), math.rad(40), math.rad(40))
  418.  
  419. char["Body Colors"].HeadColor = BrickColor.new("Really black")
  420. char["Body Colors"].TorsoColor = BrickColor.new("Really black")
  421. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  422. char["Body Colors"].RightArmColor = BrickColor.new("Really black")
  423. char["Body Colors"].LeftLegColor = BrickColor.new("Really black")
  424. char["Body Colors"].RightLegColor = BrickColor.new("Really black")
  425.  
  426. shirt = Instance.new("Shirt", char)
  427. shirt.Name = "Shirt"
  428. pants = Instance.new("Pants", char)
  429. pants.Name = "Pants"
  430. char.Shirt.ShirtTemplate = "rbxassetid://605158257"
  431. char.Pants.PantsTemplate = "rbxassetid://24673998"
  432.  
  433. local sw1 = Instance.new("Part",hed)
  434. sw1.CanCollide = false
  435. sw1.BrickColor = BrickColor.new("Wheat")
  436.  
  437. local m1 = Instance.new("SpecialMesh",sw1)
  438. m1.MeshId = "rbxassetid://430440803"
  439. m1.Scale = Vector3.new(0.006,0.006,0.006)
  440. local w1 = Instance.new("Weld")
  441.  
  442. local Target = game.Players.LocalPlayer.Name
  443.  
  444. local Character = game.Workspace[Target]
  445.  
  446. local hat = Instance.new('Hat', Character)
  447. hat.AttachmentPos = Vector3.new(0, 1, 0)
  448.  
  449. local handle = Instance.new('Part', hat)
  450. handle.Name = 'Handle'
  451.  
  452. local mesh = Instance.new('SpecialMesh')
  453. mesh.Parent = handle
  454. mesh.MeshId = 'rbxassetid://0'
  455. mesh.TextureId = 'rbxassetid://0'
  456. mesh.Scale = Vector3.new(1, 1, 1)
  457. --
  458.  
  459. local Character = game.Workspace[Target]
  460.  
  461. local hat = Instance.new('Hat', Character)
  462. hat.AttachmentPos = Vector3.new(0, -0.2, 0.3)
  463.  
  464. local handle = Instance.new('Part', hat)
  465. handle.Name = 'Handle'
  466.  
  467. local mesh = Instance.new('SpecialMesh')
  468. mesh.Parent = handle
  469. mesh.MeshId = 'rbxassetid://0'
  470. mesh.TextureId = 'rbxassetid://0'
  471. mesh.Scale = Vector3.new(2, 2, 2)
  472.  
  473. w1.Part1 = sw1
  474. w1.Part0 = hed
  475. w1.Parent = char
  476. w1.C0 = CFrame.new(0,-0.9,0)*CFrame.Angles(math.rad(0),math.pi/2,0)
  477.  
  478. plr = game.Players.LocalPlayer
  479. mse = plr:GetMouse()
  480. sound = Instance.new("Sound", game.Workspace)
  481. sound.SoundId = "https://www.roblox.com/asset/?id=274698941"
  482. sound.Volume = 10
  483. canworld = true
  484. mse.KeyDown:connect(function(key)
  485. key = key:lower()
  486. if key == "g" then
  487. if canworld == false then return end
  488. if canworld then
  489. canworld = false
  490. sound:Play()
  491. local function spawnpart()
  492. sphere = Instance.new("Part")
  493. --game.Debris:AddItem(sphere,3)
  494. local sm = Instance.new("SpecialMesh", sphere)
  495. sm.MeshType = "Sphere"
  496. sphere.Transparency = 1212
  497. sphere.Anchored = true
  498. sphere.CanCollide = false
  499. sphere.Material = "SmoothPlastic"
  500. sphere.BrickColor = BrickColor.new("Lime green")
  501. end
  502.  
  503. local function weld(lol)
  504. local weld = Instance.new("Weld", plr.Character.Torso)
  505. weld.Part0 = plr.Character.Torso
  506. weld.Part1 = lol
  507. weld.C0 = plr.Character.Torso.CFrame:inverse()
  508. weld.C1 = lol.CFrame:inverse()
  509. end
  510. wait(0.1)
  511. spawnpart()
  512. for i, v in pairs(game.Players:GetChildren()) do
  513. t = v.Character:FindFirstChild("Torso")
  514. if t then
  515. t.Anchored = true
  516. plr.Character:FindFirstChild("Torso").Anchored = false
  517. end
  518. RA = v.Character:FindFirstChild("Right Arm")
  519. if RA then
  520. RA.Anchored = true
  521. plr.Character:FindFirstChild("Right Arm").Anchored = false
  522. end
  523. LA = v.Character:FindFirstChild("Left Arm")
  524. if LA then
  525. LA.Anchored = true
  526. plr.Character:FindFirstChild("Left Arm").Anchored = false
  527. end
  528. RL = v.Character:FindFirstChild("Right Leg")
  529. if RL then
  530. RL.Anchored = true
  531. plr.Character:FindFirstChild("Right Leg").Anchored = false
  532. end
  533. LL = v.Character:FindFirstChild("Left Leg")
  534. if LL then
  535. LL.Anchored = true
  536. plr.Character:FindFirstChild("Left Leg").Anchored = false
  537. end
  538. end
  539. weld(sphere)
  540. cce = Instance.new("ColorCorrectionEffect", game.Lighting)
  541. cce.Saturation = -2
  542. --game.Debris:AddItem(cce, 5)
  543. sphere.Parent = game.Workspace
  544. for i = 1,10 do
  545. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  546. wait()
  547. end
  548. --wait(5)
  549.  
  550. end
  551. end
  552. end
  553. )
  554.  
  555. mse.KeyDown:connect(function(key)
  556. key = key:lower()
  557. if key == "h" then
  558. canworld = true
  559. for i, v in pairs(game.Players:GetChildren()) do
  560. t = v.Character:FindFirstChild("Torso")
  561. if t then
  562. t.Anchored = false
  563. end
  564. RA = v.Character:FindFirstChild("Right Arm")
  565. if RA then
  566. RA.Anchored = false
  567. end
  568. LA = v.Character:FindFirstChild("Left Arm")
  569. if LA then
  570. LA.Anchored = false
  571. end
  572. RL = v.Character:FindFirstChild("Right Leg")
  573. if RL then
  574. RL.Anchored = false
  575. end
  576. LL = v.Character:FindFirstChild("Left Leg")
  577. if LL then
  578. LL.Anchored = false
  579. end
  580. end
  581. cce.Saturation = 0
  582. sphere:Destroy()
  583. end
  584. end)
  585.  
  586. Effects = {}
  587. local Player = game.Players.localPlayer
  588. local Character = Player.Character
  589. Character.Archivable = true
  590. AdvancingFortress = Character:Clone()
  591. AdvancingFortress.Parent = Character
  592. torso = AdvancingFortress.Torso
  593. hum = AdvancingFortress.Humanoid
  594. AdvancingFortress.Name = "Advancing Fortress"
  595. pl = AdvancingFortress
  596. for i, v in pairs(AdvancingFortress:GetChildren()) do
  597. if v:IsA("BasePart") then
  598. v.Transparency = 1
  599. end
  600. end
  601.  
  602. function animate()
  603. while true do
  604. wait()
  605. sine = sine + change
  606. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  607. local velderp=RootPart.Velocity.y
  608. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  609. if equipped==true or equipped==false then
  610. if attack==false then
  611. idle=idle+1
  612. else
  613. idle=0
  614. end
  615. if idle>=500 then
  616. if attack==false then
  617. --Sheath()
  618. end
  619. end
  620. if RootPart.Velocity.y > 1 and hitfloor==nil then
  621. Anim="Jump"
  622. if attack==false then
  623. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  624. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  625. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(20),math.rad(0),math.rad(30)),.3)
  626. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(20),math.rad(0),math.rad(-30)),.3)
  627. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  628. end
  629. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  630. Anim="Fall"
  631. if attack==false then
  632. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  633. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  634. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(-50),math.rad(0),math.rad(30)),.3)
  635. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-50),math.rad(0),math.rad(-30)),.3)
  636. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  637. end
  638. elseif torvel<1 and hitfloor~=nil then
  639. Anim="Idle"
  640. if attack==false then
  641. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  642. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(40)),.3)
  643. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(-10),math.rad(0),math.rad(10)),.3)
  644. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(10),math.rad(10),math.rad(-10)),.3)
  645. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.3)
  646. end
  647. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  648. Anim="Walk"
  649. if attack==false then
  650. change=3
  651. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  652. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  653. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(-20),math.rad(0),math.rad(30)),.3)
  654. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-20),math.rad(0),math.rad(-30)),.3)
  655. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  656. end
  657. elseif torvel>=22 and hitfloor~=nil then
  658. Anim="Run"
  659. if attack==false then
  660. end
  661. end
  662. end
  663. end
  664. end
  665.  
  666. delay(0,animate)
  667.  
  668.  
  669.  
  670.  
  671.  
  672.  
  673.  
  674.  
  675.  
  676.  
  677.  
  678.  
  679.  
  680.  
  681.  
  682.  
  683.  
  684.  
  685.  
  686.  
  687.  
  688. function TakeDamage(hum, dmg)
  689. hum:TakeDamage(dmg)
  690. end
  691. plr = game.Players.LocalPlayer
  692. repeat
  693. wait(0.4)
  694. until plr.Character
  695. chr = plr.Character
  696. human = chr:FindFirstChild("Humanoid")
  697. human.MaxHealth, human.Health = math.huge, math.huge
  698. mouse = plr:GetMouse()
  699. cam = workspace.CurrentCamera
  700. selected = false
  701. equipd = false
  702. tors = chr.Torso
  703. rarm = chr["Right Arm"]
  704. larm = chr["Left Arm"]
  705. rleg = chr["Right Leg"]
  706. lleg = chr["Left Leg"]
  707. hrp = chr.HumanoidRootPart
  708. hed = chr.Head
  709. anim = human.Animator
  710. activu = false
  711. appeared = false
  712. animpose = nil
  713. POSU = false
  714. local wherto = hrp
  715. local addcfr = CFrame.new(0, 0, 0)
  716. Heartbeat = Instance.new("BindableEvent")
  717. Heartbeat.Name = "Heartbeat"
  718. Heartbeat.Parent = script
  719. frame = 0.03333333333333333
  720. tf = 0
  721. game:GetService("RunService").Heartbeat:connect(function(s, p)
  722. tf = tf + s
  723. if tf >= frame then
  724. for i = 1, math.floor(tf / frame) do
  725. Heartbeat:Fire()
  726. end
  727. tf = tf - frame * math.floor(tf / frame)
  728. end
  729. end)
  730. function swait(num)
  731. if num == 0 or num == nil then
  732. Heartbeat.Event:wait()
  733. else
  734. for i = 1, num do
  735. Heartbeat.Event:wait()
  736. end
  737. end
  738. end
  739. tool = Instance.new("Tool")
  740. tool.CanBeDropped = false
  741. tool.RequiresHandle = false
  742. tool.TextureId = "rbxassetid://291302154"
  743. tool.ToolTip = "NANI"
  744. tool.Name = "AAAAAAAAAAAAAA"
  745. tool.Parent = plr.Backpack
  746. modz = Instance.new("Model")
  747. modz.Name = "efx"
  748. modz.Parent = chr
  749. ZANOOB = Instance.new("Model")
  750. ZANOOB.Name = "THE NOOB"
  751. ZANOOB.Parent = chr
  752. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  753. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  754. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  755. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  756. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  757. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  758. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  759. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  760. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  761. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  762. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  763. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  764. RS = tors:FindFirstChild("Right Shoulder")
  765. LS = tors:FindFirstChild("Left Shoulder")
  766. RH = tors:FindFirstChild("Right Hip")
  767. LH = tors:FindFirstChild("Left Hip")
  768. RJ = hrp:FindFirstChild("RootJoint")
  769. N = tors:FindFirstChild("Neck")
  770. cf = CFrame.new
  771. ang = CFrame.Angles
  772. rd = math.rad
  773. rd2 = math.random
  774. function nooutline(p)
  775. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  776. end
  777. function makepart(color, name, reflec, mater, parnt, cfram)
  778. local port = Instance.new("Part")
  779. port.BrickColor = BrickColor.new(color)
  780. port.Name = name
  781. port.Transparency = 1
  782. nooutline(port)
  783. port.Reflectance = reflec
  784. port.Material = mater
  785. port.Anchored = false
  786. port.CanCollide = false
  787. port.Locked = true
  788. port.Size = Vector3.new(0.2, 0.2, 0.2)
  789. port.Parent = parnt
  790. return port
  791. end
  792. function makemesh(meshtype, scale, meshid, parent)
  793. local mes = Instance.new("SpecialMesh")
  794. mes.MeshType = meshtype
  795. mes.Scale = scale
  796. if meshtype == "FileMesh" then
  797. mes.MeshId = meshid
  798. end
  799. mes.Parent = parent
  800. return mes
  801. end
  802. function makemotor(parent, p0, p1, c0, c1)
  803. swait()
  804. local wel = Instance.new("Motor6D")
  805. wel.Part0 = p0
  806. wel.Part1 = p1
  807. wel.C0 = c0
  808. if c1 ~= nil then
  809. wel.C1 = c1
  810. end
  811. wel.Parent = parent
  812. return wel
  813. end
  814. local konodioda = Instance.new("Sound")
  815. konodioda.SoundId = "rbxassetid://276263776"
  816. konodioda.Volume = 3.5
  817. konodioda.Parent = hrp
  818. local bast = Instance.new("Sound")
  819. bast.SoundId = "rbxassetid://616576465"
  820. bast.Volume = 0.5
  821. bast.Parent = hrp
  822. local zaworld = Instance.new("Sound")
  823. zaworld.SoundId = "rbxassetid://616576400"
  824. zaworld.Volume = 0.8
  825. zaworld.Parent = hrp
  826. local wry = Instance.new("Sound")
  827. wry.SoundId = "rbxassetid://721590903"
  828. wry.Volume = 2.75
  829. wry.Parent = hrp
  830. function animo(yep)
  831. if yep == true then
  832. anim.Parent = human
  833. chr.Animate.Disabled = false
  834. elseif yep == false then
  835. chr.Animate.Disabled = true
  836. anim.Parent = nil
  837. end
  838. end
  839. animo(false)
  840. function lerpz(joint, prop, cfrmz, alp)
  841. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  842. end
  843. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  844. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  845. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  846. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  847. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  848. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  849. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  850. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  851. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  852. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  853. function resetlerp(whoever)
  854. if whoever == nil then
  855. RJ.C0 = RJC0
  856. RJ.C1 = RJC1
  857. N.C0 = NC0
  858. N.C1 = NC1
  859. RS.C0 = RSC0
  860. RS.C1 = RSC1
  861. LS.C0 = LSC0
  862. LS.C1 = LSC1
  863. RH.C0 = RHC0
  864. RH.C1 = RHC1
  865. LH.C0 = LHC0
  866. LH.C1 = LHC1
  867. elseif whoever ~= nil then
  868. nRJ.C0 = RJC0
  869. nRJ.C1 = RJC1
  870. nN.C0 = NC0
  871. nN.C1 = NC1
  872. nRS.C0 = RSC0
  873. nRS.C1 = RSC1
  874. nLS.C0 = LSC0
  875. nLS.C1 = LSC1
  876. nRH.C0 = RHC0
  877. nRH.C1 = RHC1
  878. nLH.C0 = LHC0
  879. nLH.C1 = LHC1
  880. end
  881. end
  882. function STANDO(cfr)
  883. local rooto = Instance.new("Part")
  884. nooutline(rooto)
  885. rooto.Name = "HumanoidRootPart"
  886. rooto.Anchored = true
  887. rooto.CFrame = cfr
  888. rooto.Size = Vector3.new(2, 2, 1)
  889. rooto.CanCollide = false
  890. rooto.Locked = true
  891. rooto.Transparency = 1
  892. rooto.Parent = ZANOOB
  893. local head = Instance.new("Part")
  894. nooutline(head)
  895. head.Anchored = false
  896. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  897. head.Size = Vector3.new(2, 1, 1)
  898. head.BrickColor = BrickColor.new("Bright yellow")
  899. head.CanCollide = false
  900. head.Name = "Head"
  901. head.Locked = true
  902. head.Transparency = 1
  903. head.Parent = ZANOOB
  904. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  905. local headdecal = Instance.new("Decal")
  906. headdecal.Name = "face"
  907. headdecal.Texture = "rbxasset://textures/face.png"
  908. headdecal.Face = "Front"
  909. headdecal.Transparency = 1
  910. headdecal.Parent = head
  911. local torso = Instance.new("Part")
  912. nooutline(torso)
  913. torso.Name = "Torso"
  914. torso.Anchored = false
  915. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  916. torso.Size = Vector3.new(2, 1, 1)
  917. torso.BrickColor = BrickColor.new("Bright blue")
  918. torso.CanCollide = false
  919. torso.Transparency = 1
  920. torso.Locked = true
  921. torso.Parent = ZANOOB
  922. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  923. local leftarm = Instance.new("Part")
  924. nooutline(leftarm)
  925. leftarm.Anchored = false
  926. leftarm.Name = "Left Arm"
  927. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  928. leftarm.Size = Vector3.new(1, 2, 1)
  929. leftarm.BrickColor = BrickColor.new("Bright yellow")
  930. leftarm.CanCollide = false
  931. leftarm.Transparency = 1
  932. leftarm.Locked = true
  933. leftarm.Parent = ZANOOB
  934. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  935. local rightarm = Instance.new("Part")
  936. nooutline(rightarm)
  937. rightarm.Anchored = false
  938. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  939. rightarm.Name = "Right Arm"
  940. rightarm.Size = Vector3.new(1, 2, 1)
  941. rightarm.BrickColor = BrickColor.new("Bright yellow")
  942. rightarm.CanCollide = false
  943. rightarm.Locked = true
  944. rightarm.Transparency = 1
  945. rightarm.Parent = ZANOOB
  946. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  947. local leftleg = Instance.new("Part")
  948. nooutline(leftleg)
  949. leftleg.Anchored = false
  950. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  951. leftleg.Name = "Left Leg"
  952. leftleg.Size = Vector3.new(1, 2, 1)
  953. leftleg.BrickColor = BrickColor.new("Br. yellowish green")
  954. leftleg.CanCollide = false
  955. leftleg.Transparency = 1
  956. leftleg.Locked = true
  957. leftleg.Parent = ZANOOB
  958. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  959. local rightleg = Instance.new("Part")
  960. nooutline(rightleg)
  961. rightleg.Anchored = false
  962. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  963. rightleg.Name = "Right Leg"
  964. rightleg.Size = Vector3.new(1, 2, 1)
  965. rightleg.BrickColor = BrickColor.new("Br. yellowish green")
  966. rightleg.CanCollide = false
  967. rightleg.Locked = true
  968. rightleg.Transparency = 1
  969. rightleg.Parent = ZANOOB
  970. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  971. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  972. rootweld.Name = "RootJoint"
  973. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  974. neckweld.Name = "Neck"
  975. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  976. rshoulderweld.Name = "Right Shoulder"
  977. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  978. lshoulderweld.Name = "Left Shoulder"
  979. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  980. rhipweld.Name = "Right Hip"
  981. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  982. lhipweld.Name = "Left Hip"
  983. local pa1 = Instance.new("Part")
  984. nooutline(pa1)
  985. pa1.Anchored = false
  986. pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  987. pa1.Name = "pa1"
  988. pa1.Size = Vector3.new(0.2, 0.2, 0.2)
  989. pa1.BrickColor = BrickColor.new("Bright yellow")
  990. pa1.CanCollide = false
  991. pa1.Locked = true
  992. pa1.Transparency = 1
  993. pa1.Parent = ZANOOB
  994. local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
  995. local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  996. local pa2 = Instance.new("Part")
  997. nooutline(pa2)
  998. pa2.Anchored = false
  999. pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1000. pa2.Name = "pa2"
  1001. pa2.Size = Vector3.new(0.2, 0.2, 0.2)
  1002. pa2.BrickColor = BrickColor.new("Bright yellow")
  1003. pa2.CanCollide = false
  1004. pa2.Locked = true
  1005. pa2.Transparency = 1
  1006. pa2.Parent = ZANOOB
  1007. local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
  1008. local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  1009. local pa3 = Instance.new("Part")
  1010. nooutline(pa3)
  1011. pa3.Anchored = false
  1012. pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1013. pa3.Name = "pa3"
  1014. pa3.Size = Vector3.new(0.2, 0.2, 0.2)
  1015. pa3.BrickColor = BrickColor.new("Bright yellow")
  1016. pa3.CanCollide = false
  1017. pa3.Locked = true
  1018. pa3.Transparency = 1
  1019. pa3.Parent = ZANOOB
  1020. local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
  1021. local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  1022. local pa4 = Instance.new("Part")
  1023. nooutline(pa4)
  1024. pa4.Anchored = false
  1025. pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1026. pa4.Name = "pa4"
  1027. pa4.Size = Vector3.new(0.2, 0.2, 0.2)
  1028. pa4.BrickColor = BrickColor.new("Bright yellow")
  1029. pa4.CanCollide = false
  1030. pa4.Locked = true
  1031. pa4.Transparency = 1
  1032. pa4.Parent = ZANOOB
  1033. local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
  1034. local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  1035. local pa5 = Instance.new("Part")
  1036. nooutline(pa5)
  1037. pa5.Anchored = false
  1038. pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1039. pa5.Name = "pa5"
  1040. pa5.Size = Vector3.new(0.2, 0.2, 0.2)
  1041. pa5.BrickColor = BrickColor.new("Bright yellow")
  1042. pa5.CanCollide = false
  1043. pa5.Locked = true
  1044. pa5.Transparency = 1
  1045. pa5.Parent = ZANOOB
  1046. local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
  1047. local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  1048. local pa6 = Instance.new("Part")
  1049. nooutline(pa6)
  1050. pa6.Anchored = false
  1051. pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1052. pa6.Name = "pa6"
  1053. pa6.Size = Vector3.new(0.2, 0.2, 0.2)
  1054. pa6.BrickColor = BrickColor.new("Bright yellow")
  1055. pa6.CanCollide = false
  1056. pa6.Locked = true
  1057. pa6.Transparency = 1
  1058. pa6.Parent = ZANOOB
  1059. local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
  1060. local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  1061. local pa7 = Instance.new("Part")
  1062. nooutline(pa7)
  1063. pa7.Anchored = false
  1064. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1065. pa7.Name = "pa7"
  1066. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  1067. pa7.BrickColor = BrickColor.new("Bright yellow")
  1068. pa7.CanCollide = false
  1069. pa7.Locked = true
  1070. pa7.Transparency = 1
  1071. pa7.Parent = ZANOOB
  1072. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  1073. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0), ang(0, 0, 0))
  1074. local pa8 = Instance.new("Part")
  1075. nooutline(pa8)
  1076. pa8.Anchored = false
  1077. pa8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1078. pa8.Name = "pa8"
  1079. pa8.Size = Vector3.new(0.2, 0.2, 0.2)
  1080. pa8.BrickColor = BrickColor.new("Bright yellow")
  1081. pa8.CanCollide = false
  1082. pa8.Locked = true
  1083. pa8.Transparency = 1
  1084. pa8.Parent = ZANOOB
  1085. local pa8m = makemesh("FileMesh", Vector3.new(1.45, 1.45, 1), "rbxassetid://105992239", pa8)
  1086. local pa8w = makemotor(pa8, pa8, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.7), ang(0, 0, 0))
  1087. local pa9 = Instance.new("Part")
  1088. nooutline(pa9)
  1089. pa9.Anchored = false
  1090. pa9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1091. pa9.Name = "pa9"
  1092. pa9.Size = Vector3.new(0.2, 0.2, 0.2)
  1093. pa9.BrickColor = BrickColor.new("Br. yellowish green")
  1094. pa9.CanCollide = false
  1095. pa9.Locked = true
  1096. pa9.Transparency = 1
  1097. pa9.Parent = ZANOOB
  1098. local pa9m = makemesh("FileMesh", Vector3.new(1.65, 1.65, 1), "rbxassetid://105992239", pa9)
  1099. local pa9w = makemotor(pa9, pa9, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.675), ang(0, 0, 0))
  1100. local pa10 = Instance.new("Part")
  1101. nooutline(pa10)
  1102. pa10.Anchored = false
  1103. pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1104. pa10.Name = "pa10"
  1105. pa10.Size = Vector3.new(0.2, 0.2, 0.2)
  1106. pa10.BrickColor = BrickColor.new("Bright yellow")
  1107. pa10.CanCollide = false
  1108. pa10.Locked = true
  1109. pa10.Transparency = 1
  1110. pa10.Parent = ZANOOB
  1111. local pa10m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa10)
  1112. local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(0)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
  1113. local pa11 = Instance.new("Part")
  1114. nooutline(pa11)
  1115. pa11.Anchored = false
  1116. pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1117. pa11.Name = "pa11"
  1118. pa11.Size = Vector3.new(0.2, 0.2, 0.2)
  1119. pa11.BrickColor = BrickColor.new("Bright yellow")
  1120. pa11.CanCollide = false
  1121. pa11.Locked = true
  1122. pa11.Transparency = 1
  1123. pa11.Parent = ZANOOB
  1124. local pa11m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa11)
  1125. local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(0)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
  1126. local raemblem = Instance.new("Part")
  1127. nooutline(raemblem)
  1128. raemblem.Anchored = false
  1129. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1130. raemblem.Name = "raemblem"
  1131. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  1132. raemblem.BrickColor = BrickColor.new("Bright yellow")
  1133. raemblem.CanCollide = false
  1134. raemblem.Locked = true
  1135. raemblem.Material = "SmoothPlastic"
  1136. raemblem.Transparency = 1
  1137. raemblem.Parent = ZANOOB
  1138. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  1139. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  1140. local emmes = Instance.new("Decal")
  1141. emmes.Texture = "rbxassetid://291302154"
  1142. emmes.Transparency = 1
  1143. emmes.Face = "Right"
  1144. emmes.Name = "embe"
  1145. emmes.Parent = raemblem
  1146. local ra1 = Instance.new("Part")
  1147. nooutline(ra1)
  1148. ra1.Anchored = false
  1149. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1150. ra1.Name = "ra1"
  1151. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  1152. ra1.BrickColor = BrickColor.new("Bright yellow")
  1153. ra1.CanCollide = false
  1154. ra1.Locked = true
  1155. ra1.Transparency = 1
  1156. ra1.Parent = ZANOOB
  1157. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  1158. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  1159. local ra2 = Instance.new("Part")
  1160. nooutline(ra2)
  1161. ra2.Anchored = false
  1162. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1163. ra2.Name = "ra2"
  1164. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  1165. ra2.BrickColor = BrickColor.new("Bright yellow")
  1166. ra2.CanCollide = false
  1167. ra2.Locked = true
  1168. ra2.Transparency = 1
  1169. ra2.Parent = ZANOOB
  1170. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  1171. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  1172. local ra3 = Instance.new("Part")
  1173. nooutline(ra3)
  1174. ra3.Anchored = false
  1175. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1176. ra3.Name = "ra3"
  1177. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  1178. ra3.BrickColor = BrickColor.new("Br. yellowish green")
  1179. ra3.CanCollide = false
  1180. ra3.Locked = true
  1181. ra3.Transparency = 1
  1182. ra3.Parent = ZANOOB
  1183. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  1184. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  1185. local ra4 = Instance.new("Part")
  1186. nooutline(ra4)
  1187. ra4.Anchored = false
  1188. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1189. ra4.Name = "ra4"
  1190. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  1191. ra4.BrickColor = BrickColor.new("Br. yellowish green")
  1192. ra4.CanCollide = false
  1193. ra4.Locked = true
  1194. ra4.Transparency = 1
  1195. ra4.Parent = ZANOOB
  1196. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  1197. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  1198. local ra5 = Instance.new("Part")
  1199. nooutline(ra5)
  1200. ra5.Anchored = false
  1201. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1202. ra5.Name = "ra5"
  1203. ra5.Size = Vector3.new(0.2, 0.2, 0.2)
  1204. ra5.BrickColor = BrickColor.new("Bright yellow")
  1205. ra5.CanCollide = false
  1206. ra5.Locked = true
  1207. ra5.Transparency = 1
  1208. ra5.Parent = ZANOOB
  1209. local ra5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", ra5)
  1210. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.65, 0.7, 0), ang(rd(0), 0, 0))
  1211. local la1 = Instance.new("Part")
  1212. nooutline(la1)
  1213. la1.Anchored = false
  1214. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1215. la1.Name = "la1"
  1216. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  1217. la1.BrickColor = BrickColor.new("Bright yellow")
  1218. la1.CanCollide = false
  1219. la1.Locked = true
  1220. la1.Transparency = 1
  1221. la1.Parent = ZANOOB
  1222. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  1223. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  1224. local la2 = Instance.new("Part")
  1225. nooutline(la2)
  1226. la2.Anchored = false
  1227. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1228. la2.Name = "la2"
  1229. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  1230. la2.BrickColor = BrickColor.new("Bright yellow")
  1231. la2.CanCollide = false
  1232. la2.Locked = true
  1233. la2.Transparency = 1
  1234. la2.Parent = ZANOOB
  1235. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  1236. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  1237. local la3 = Instance.new("Part")
  1238. nooutline(la3)
  1239. la3.Anchored = false
  1240. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1241. la3.Name = "la3"
  1242. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  1243. la3.BrickColor = BrickColor.new("Br. yellowish green")
  1244. la3.CanCollide = false
  1245. la3.Locked = true
  1246. la3.Transparency = 1
  1247. la3.Parent = ZANOOB
  1248. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  1249. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  1250. local la4 = Instance.new("Part")
  1251. nooutline(la4)
  1252. la4.Anchored = false
  1253. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1254. la4.Name = "la4"
  1255. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  1256. la4.BrickColor = BrickColor.new("Br. yellowish green")
  1257. la4.CanCollide = false
  1258. la4.Locked = true
  1259. la4.Transparency = 1
  1260. la4.Parent = ZANOOB
  1261. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  1262. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  1263. local la5 = Instance.new("Part")
  1264. nooutline(la5)
  1265. la5.Anchored = false
  1266. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1267. la5.Name = "la5"
  1268. la5.Size = Vector3.new(0.2, 0.2, 0.2)
  1269. la5.BrickColor = BrickColor.new("Bright yellow")
  1270. la5.CanCollide = false
  1271. la5.Locked = true
  1272. la5.Transparency = 1
  1273. la5.Parent = ZANOOB
  1274. local la5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", la5)
  1275. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.4, 0.7, 0), ang(rd(0), 0, 0))
  1276. local ll1 = Instance.new("Part")
  1277. nooutline(ll1)
  1278. ll1.Anchored = false
  1279. ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1280. ll1.Name = "ll1"
  1281. ll1.Size = Vector3.new(0.2, 0.2, 0.2)
  1282. ll1.BrickColor = BrickColor.new("Br. yellowish green")
  1283. ll1.CanCollide = false
  1284. ll1.Locked = true
  1285. ll1.Transparency = 1
  1286. ll1.Parent = ZANOOB
  1287. local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
  1288. local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  1289. local ll2 = Instance.new("Part")
  1290. nooutline(ll2)
  1291. ll2.Anchored = false
  1292. ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1293. ll2.Name = "ll2"
  1294. ll2.Size = Vector3.new(0.2, 0.2, 0.2)
  1295. ll2.BrickColor = BrickColor.new("Br. yellowish green")
  1296. ll2.CanCollide = false
  1297. ll2.Locked = true
  1298. ll2.Transparency = 1
  1299. ll2.Parent = ZANOOB
  1300. local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
  1301. local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  1302. local ll3 = Instance.new("Part")
  1303. nooutline(ll3)
  1304. ll3.Anchored = false
  1305. ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1306. ll3.Name = "ll3"
  1307. ll3.Size = Vector3.new(0.2, 0.2, 0.2)
  1308. ll3.BrickColor = BrickColor.new("Bright yellow")
  1309. ll3.CanCollide = false
  1310. ll3.Locked = true
  1311. ll3.Transparency = 1
  1312. ll3.Parent = ZANOOB
  1313. local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
  1314. local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  1315. local rr1 = Instance.new("Part")
  1316. nooutline(rr1)
  1317. rr1.Anchored = false
  1318. rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1319. rr1.Name = "rr1"
  1320. rr1.Size = Vector3.new(0.2, 0.2, 0.2)
  1321. rr1.BrickColor = BrickColor.new("Br. yellowish green")
  1322. rr1.CanCollide = false
  1323. rr1.Locked = true
  1324. rr1.Transparency = 1
  1325. rr1.Parent = ZANOOB
  1326. local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
  1327. local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  1328. local rr2 = Instance.new("Part")
  1329. nooutline(rr2)
  1330. rr2.Anchored = false
  1331. rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1332. rr2.Name = "rr2"
  1333. rr2.Size = Vector3.new(0.2, 0.2, 0.2)
  1334. rr2.BrickColor = BrickColor.new("Br. yellowish green")
  1335. rr2.CanCollide = false
  1336. rr2.Locked = true
  1337. rr2.Transparency = 1
  1338. rr2.Parent = ZANOOB
  1339. local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
  1340. local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  1341. local rr3 = Instance.new("Part")
  1342. nooutline(rr3)
  1343. rr3.Anchored = false
  1344. rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1345. rr3.Name = "rr3"
  1346. rr3.Size = Vector3.new(0.2, 0.2, 0.2)
  1347. rr3.BrickColor = BrickColor.new("Bright yellow")
  1348. rr3.CanCollide = false
  1349. rr3.Locked = true
  1350. rr3.Transparency = 1
  1351. rr3.Parent = ZANOOB
  1352. local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
  1353. local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  1354. return ZANOOB
  1355. end
  1356. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  1357. coroutine.resume(coroutine.create(function()
  1358. local rot = thenoob.HumanoidRootPart
  1359. repeat
  1360. swait()
  1361. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  1362. until rot == nil
  1363. end))
  1364. local rot = thenoob.HumanoidRootPart
  1365. local ntorso = thenoob:FindFirstChild("Torso")
  1366. local rightarm = thenoob:FindFirstChild("Right Arm")
  1367. local leftarm = thenoob:FindFirstChild("Left Arm")
  1368. local leftleg = thenoob:FindFirstChild("Left Leg")
  1369. local rightleg = thenoob:FindFirstChild("Right Leg")
  1370. local head = thenoob:FindFirstChild("Head")
  1371. local face = head:FindFirstChild("face")
  1372. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  1373. local embpart = thenoob:FindFirstChild("raemblem")
  1374. local nRJ = rot:FindFirstChild("RootJoint")
  1375. local nN = ntorso:FindFirstChild("Neck")
  1376. local nRS = ntorso:FindFirstChild("Right Shoulder")
  1377. local nLS = ntorso:FindFirstChild("Left Shoulder")
  1378. local nRH = ntorso:FindFirstChild("Right Hip")
  1379. local nLH = ntorso:FindFirstChild("Left Hip")
  1380. function standappear(nbz)
  1381. if selected == false or activu == true then
  1382. return
  1383. end
  1384. if appeared == false then
  1385. appeared = true
  1386. wherto = hrp
  1387. addcfr = cf(-2, 1, 2)
  1388. local apear = Instance.new("Sound")
  1389. apear.SoundId = "rbxassetid://463010917"
  1390. apear.Parent = rot
  1391. apear.Volume = 1.25
  1392. game.Debris:AddItem(apear, 1.5)
  1393. apear:Play()
  1394. for _, n in pairs(nbz:GetChildren()) do
  1395. coroutine.resume(coroutine.create(function()
  1396. for _ = 1, 5 do
  1397. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  1398. swait()
  1399. n.Transparency = n.Transparency - 0.2
  1400. face.Transparency = face.Transparency - 0.2
  1401. emblem.Transparency = emblem.Transparency - 0.2
  1402. end
  1403. end
  1404. if n ~= rot and n ~= embpart then
  1405. n.Transparency = 0
  1406. end
  1407. face.Transparency = 0
  1408. emblem.Transparency = 0
  1409. end))
  1410. end
  1411. elseif appeared == true then
  1412. appeared = false
  1413. wherto = hrp
  1414. addcfr = cf(0, 0, 0)
  1415. for _, n in pairs(nbz:GetChildren()) do
  1416. coroutine.resume(coroutine.create(function()
  1417. for _ = 1, 5 do
  1418. if n ~= rot and n ~= embpart then
  1419. swait()
  1420. n.Transparency = n.Transparency + 0.2
  1421. face.Transparency = face.Transparency + 0.2
  1422. emblem.Transparency = emblem.Transparency + 0.2
  1423. end
  1424. end
  1425. if n ~= rot and n ~= embpart then
  1426. n.Transparency = 1
  1427. end
  1428. face.Transparency = 1
  1429. emblem.Transparency = 1
  1430. end))
  1431. end
  1432. end
  1433. end
  1434. function THREATENING()
  1435. if selected == false or activu == true then
  1436. return
  1437. end
  1438. if POSU == false then
  1439. POSU = true
  1440. human.WalkSpeed = 0
  1441. local d = Instance.new("ParticleEmitter")
  1442. d.Name = "MENACINGU"
  1443. d.Lifetime = NumberRange.new(1)
  1444. d.Rate = 2
  1445. d.Texture = "rbxassetid://298768656"
  1446. d.VelocitySpread = 60
  1447. d.Parent = tors
  1448. human:SetStateEnabled(3, false)
  1449. local randomoth = math.random(1, 2)
  1450. if randomoth == 1 then
  1451. repeat
  1452. swait()
  1453. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
  1454. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
  1455. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
  1456. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1457. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
  1458. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1459. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
  1460. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1461. lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
  1462. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  1463. until POSU == false
  1464. elseif randomoth == 2 then
  1465. repeat
  1466. swait()
  1467. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1468. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1469. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1470. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1471. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1472. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1473. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1474. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1475. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1476. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1477. until POSU == false
  1478. end
  1479. elseif POSU == true then
  1480. POSU = false
  1481. human.WalkSpeed = 16
  1482. human:SetStateEnabled(3, true)
  1483. tors.MENACINGU:Destroy()
  1484. activu = true
  1485. activu = false
  1486. end
  1487. end
  1488. local EHMMM = 0
  1489. function block()
  1490. if EHMMM == 50 or selected == false or activu == true then
  1491. return
  1492. end
  1493. if appeared == false then
  1494. standappear(thenoob)
  1495. end
  1496. wherto = hrp
  1497. addcfr = cf(0, 0, -3)
  1498. local bep = true
  1499. local humanshealth = human.Health
  1500. activu = true
  1501. human:SetStateEnabled(15, false)
  1502. local de = mouse.KeyUp:connect(function(key)
  1503. if key == "e" then
  1504. bep = false
  1505. end
  1506. end)
  1507. local poopes = 0
  1508. repeat
  1509. swait()
  1510. poopes = poopes + 1
  1511. human.Health = humanshealth
  1512. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1513. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1514. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1515. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1516. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1517. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1518. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1519. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1520. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1521. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1522. until bep == false or poopes > 240
  1523. de:Disconnect()
  1524. human:SetStateEnabled(15, true)
  1525. activu = false
  1526. EHMMM = 50
  1527. coroutine.resume(coroutine.create(function()
  1528. wait(7)
  1529. EHMMM = 0
  1530. end))
  1531. wherto = hrp
  1532. addcfr = cf(-2, 1, 2)
  1533. end
  1534. function MUDA()
  1535. if selected == false or activu == true then
  1536. return
  1537. end
  1538. if appeared == false then
  1539. standappear(thenoob)
  1540. wherto = hrp
  1541. addcfr = cf(0, 0, -3.5)
  1542. end
  1543. wry:Stop()
  1544. local bep = true
  1545. activu = true
  1546. wherto = hrp
  1547. addcfr = cf(0, 0, -3.5)
  1548. local function blur(limb)
  1549. coroutine.resume(coroutine.create(function()
  1550. local memedon = {}
  1551. for i = 1, 6 do
  1552. local b1 = Instance.new("Part")
  1553. nooutline(b1)
  1554. b1.Size = Vector3.new(1, 2, 1)
  1555. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1556. b1.CanCollide = false
  1557. b1.BrickColor = limb.BrickColor
  1558. b1.Anchored = true
  1559. b1.Transparency = 0.7
  1560. b1.Locked = true
  1561. b1.Parent = modz
  1562. table.insert(memedon, b1)
  1563. end
  1564. local num = 0
  1565. repeat
  1566. swait()
  1567. num = num % 6 + 1
  1568. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1569. until bep == false
  1570. for i = 1, #memedon do
  1571. swait()
  1572. memedon[i]:Destroy()
  1573. end
  1574. end))
  1575. end
  1576. local de = mouse.KeyUp:connect(function(key)
  1577. if key == "r" then
  1578. bep = false
  1579. end
  1580. end)
  1581. blur(rightarm)
  1582. blur(leftarm)
  1583. local mudodo = Instance.new("Sound")
  1584. mudodo.Volume = 7.5
  1585. mudodo.SoundId = "rbxassetid://612888361"
  1586. mudodo.Looped = true
  1587. mudodo.Parent = hrp
  1588. mudodo:Play()
  1589. repeat
  1590. for _ = 1, 2 do
  1591. swait()
  1592. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1593. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1594. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1595. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1596. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1597. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1598. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1599. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1600. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1601. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1602. end
  1603. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1604. for _ = 1, 2 do
  1605. swait()
  1606. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1607. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1608. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1609. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1610. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1611. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1612. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1613. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1614. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1615. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1616. end
  1617. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1618. for _ = 1, 2 do
  1619. swait()
  1620. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1621. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1622. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1623. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1624. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1625. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1626. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1627. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1628. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1629. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1630. end
  1631. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1632. for _ = 1, 2 do
  1633. swait()
  1634. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1635. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1636. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1637. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1638. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1639. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1640. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1641. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1642. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1643. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1644. end
  1645. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1646. until bep == false or 0 >= human.Health
  1647. de:Disconnect()
  1648. mudodo:Stop()
  1649. wry:Play()
  1650. for _ = 1, 6 do
  1651. swait()
  1652. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1653. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1654. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1655. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1656. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1657. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1658. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1659. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1660. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1661. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1662. end
  1663. for _ = 1, 7 do
  1664. swait()
  1665. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1666. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1667. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1668. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1669. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1670. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1671. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1672. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1673. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1674. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1675. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1676. end
  1677. swait(5)
  1678. wherto = hrp
  1679. mudodo:Destroy()
  1680. addcfr = cf(-2, 1, 2)
  1681. activu = false
  1682. end
  1683. function cability()
  1684. if selected == false or activu == true then
  1685. return
  1686. end
  1687. if appeared == false then
  1688. standappear(thenoob)
  1689. wherto = hrp
  1690. addcfr = cf(0, 0, -3.75)
  1691. end
  1692. activu = true
  1693. wherto = hrp
  1694. addcfr = cf(0, 0, -3.5)
  1695. local ZAWRUA = Instance.new("Sound")
  1696. ZAWRUA.SoundId = "rbxassetid://257346558"
  1697. ZAWRUA.Volume = 3
  1698. ZAWRUA.Parent = hrp
  1699. ZAWRUA:Play()
  1700. game.Debris:AddItem(ZAWRUA, 2.5)
  1701. local wate = Instance.new("Part")
  1702. nooutline(wate)
  1703. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1704. wate.Material = "Neon"
  1705. wate.Transparency = 1
  1706. wate.BrickColor = BrickColor.new("Br. yellowish green")
  1707. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1708. wate.Anchored = true
  1709. wate.CanCollide = false
  1710. wate.Parent = modz
  1711. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1712. coroutine.resume(coroutine.create(function()
  1713. repeat
  1714. swait()
  1715. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1716. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1717. until not wate
  1718. end))
  1719. coroutine.resume(coroutine.create(function()
  1720. local pt = {}
  1721. for _ = 1, 10 do
  1722. local wp = Instance.new("Part")
  1723. nooutline(wp)
  1724. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1725. wp.Material = "Neon"
  1726. wp.Transparency = 1
  1727. wp.BrickColor = BrickColor.new("Br. yellowish green")
  1728. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1729. wp.Anchored = true
  1730. wp.CanCollide = false
  1731. wp.Parent = modz
  1732. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1733. table.insert(pt, wp)
  1734. table.insert(pt, wmz)
  1735. end
  1736. for m = 1, 45 do
  1737. swait()
  1738. for _, hey in pairs(pt) do
  1739. if hey.ClassName == "SpecialMesh" then
  1740. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1741. elseif hey.ClassName == "Part" then
  1742. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1743. hey.Transparency = hey.Transparency - 0.015
  1744. end
  1745. end
  1746. end
  1747. for m = 45, 50 do
  1748. swait()
  1749. for _, hey in pairs(pt) do
  1750. if hey.ClassName == "SpecialMesh" then
  1751. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1752. elseif hey.ClassName == "Part" then
  1753. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1754. hey.Transparency = hey.Transparency + 0.2
  1755. end
  1756. end
  1757. end
  1758. for _, AAA in pairs(pt) do
  1759. if AAA.ClassName == "Part" then
  1760. AAA:Destroy()
  1761. end
  1762. end
  1763. end))
  1764. for _ = 1, 50 do
  1765. swait()
  1766. wmesh.Scale = Vector3.new(9, 9, 9)
  1767. wate.Transparency = wate.Transparency - 0.008
  1768. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1769. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1770. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1771. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1772. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1773. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1774. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1775. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1776. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1777. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1778. end
  1779. local pooo = Instance.new("Sound")
  1780. pooo.SoundId = "rbxassetid://610041973"
  1781. pooo.Volume = 3
  1782. pooo.Parent = hrp
  1783. pooo:Play()
  1784. game.Debris:AddItem(pooo, 2.5)
  1785. for _ = 1, 1 do
  1786. swait()
  1787. wate.Transparency = wate.Transparency + 0.15
  1788. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1789. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1790. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1791. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1792. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1793. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1794. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1795. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1796. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1797. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1798. end
  1799. local swoo = Instance.new("Part")
  1800. nooutline(swoo)
  1801. swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1802. swoo.Material = "Neon"
  1803. swoo.Transparency = 0.2
  1804. swoo.BrickColor = BrickColor.new("Br. yellowish green")
  1805. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
  1806. swoo.Anchored = true
  1807. swoo.CanCollide = false
  1808. swoo.Parent = modz
  1809. local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1810. local pli = Instance.new("PointLight")
  1811. pli.Brightness = 2
  1812. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1813. pli.Range = 10
  1814. pli.Shadows = true
  1815. pli.Parent = swoo
  1816. hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
  1817. tagability(swoo, 4)
  1818. for _ = 1, 10 do
  1819. swait()
  1820. wate.Transparency = wate.Transparency + 0.05
  1821. swoo.Transparency = swoo.Transparency + 0.075
  1822. pli.Range = pli.Range - 1
  1823. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1824. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1825. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1826. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1827. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1828. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1829. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1830. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1831. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1832. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1833. end
  1834. wate:Destroy()
  1835. swoo:Destroy()
  1836. pli:Destroy()
  1837. swait(15)
  1838. wherto = hrp
  1839. addcfr = cf(-2, 1, 2)
  1840. activu = false
  1841. end
  1842. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1843. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1844. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1845. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1846. function THEBEST()
  1847. if selected == false or activu == true or appeared == true or POSU == true then
  1848. return
  1849. end
  1850. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1851. local dipperrot
  1852. if dipperhat then
  1853. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1854. end
  1855. activu = true
  1856. POSU = true
  1857. cam.CameraType = "Scriptable"
  1858. chr.PrimaryPart = hrp
  1859. human.WalkSpeed = 0
  1860. human:SetStateEnabled(3, false)
  1861. local actmus1 = Instance.new("Sound")
  1862. actmus1.SoundId = "rbxassetid://188959462"
  1863. actmus1.Volume = 1.5
  1864. actmus1.RollOffMode = 1
  1865. actmus1.TimePosition = 0
  1866. actmus1.Parent = cam
  1867. local actmus2 = Instance.new("Sound")
  1868. actmus2.SoundId = "rbxassetid://188959462"
  1869. actmus2.Volume = 1.5
  1870. actmus2.RollOffMode = 1
  1871. actmus2.TimePosition = 0
  1872. actmus2.Parent = hrp
  1873. actmus1:Play()
  1874. actmus2:Play()
  1875. local mus1 = Instance.new("Sound")
  1876. mus1.SoundId = "rbxassetid://616594208"
  1877. mus1.Volume = 1.25
  1878. mus1.TimePosition = 0.45
  1879. mus1.Parent = cam
  1880. local mus2 = Instance.new("Sound")
  1881. mus2.SoundId = "rbxassetid://616594208"
  1882. mus2.Volume = 1.25
  1883. mus2.TimePosition = 0.45
  1884. mus2.Parent = hrp
  1885. local zawarudoda = Instance.new("Sound")
  1886. zawarudoda.SoundId = "rbxassetid://616576400"
  1887. zawarudoda.Volume = 2
  1888. zawarudoda.TimePosition = 0.3
  1889. zawarudoda.Parent = hrp
  1890. mus1:Play()
  1891. mus2:Play()
  1892. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1893. local regface = hed.face.Texture
  1894. local whogothit, bodyvel
  1895. local function checkhit(partoz, magn)
  1896. for _, guy in pairs(workspace:GetChildren()) do
  1897. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1898. whogothit = guy
  1899. guy:FindFirstChild("Humanoid").PlatformStand = true
  1900. do
  1901. local derp = Instance.new("BodyPosition")
  1902. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1903. derp.P = 8000
  1904. derp.D = 500
  1905. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1906. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1907. bodyvel = derp
  1908. local derp2 = Instance.new("BodyAngularVelocity")
  1909. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1910. derp2.P = 8000
  1911. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1912. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1913. delay(0.1, function()
  1914. derp2:Destroy()
  1915. end)
  1916. bodyvel = derp
  1917. end
  1918. end
  1919. end
  1920. end
  1921. coroutine.resume(coroutine.create(function()
  1922. for _ = 1, 25 do
  1923. swait()
  1924. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1925. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1926. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1927. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1928. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1929. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1930. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1931. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1932. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1933. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1934. end
  1935. for _ = 1, 20 do
  1936. swait()
  1937. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1938. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1939. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1940. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1941. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1942. if dipperhat then
  1943. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  1944. end
  1945. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1946. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1947. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1948. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1949. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1950. end
  1951. end))
  1952. repeat
  1953. swait()
  1954. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  1955. until mus1.TimePosition > 2.9
  1956. mus1:Pause()
  1957. mus2:Pause()
  1958. zawarudoda:Play()
  1959. coroutine.resume(coroutine.create(function()
  1960. for _ = 1, 7 do
  1961. swait()
  1962. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  1963. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  1964. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  1965. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1966. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  1967. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1968. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  1969. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1970. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1971. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1972. end
  1973. for _ = 1, 16 do
  1974. swait()
  1975. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  1976. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  1977. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  1978. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1979. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  1980. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1981. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  1982. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1983. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  1984. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1985. end
  1986. end))
  1987. repeat
  1988. swait()
  1989. until zawarudoda.TimePosition > 1.4
  1990. zawarudoda:Pause()
  1991. activu = false
  1992. standappear(thenoob)
  1993. wherto = hrp
  1994. addcfr = cf(3, 0.25, -1.5)
  1995. activu = true
  1996. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  1997. for _ = 1, 10 do
  1998. swait()
  1999. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  2000. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  2001. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  2002. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  2003. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2004. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2005. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2006. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2007. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2008. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2009. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2010. end
  2011. wherto = hrp
  2012. addcfr = cf(-3, 0.25, -1.5)
  2013. for _ = 1, 25 do
  2014. swait()
  2015. checkhit(rightarm, 3)
  2016. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  2017. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  2018. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  2019. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2020. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  2021. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2022. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  2023. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2024. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  2025. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2026. end
  2027. if whogothit then
  2028. print("derp")
  2029. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  2030. local laugo = Instance.new("Sound")
  2031. laugo.SoundId = "rbxassetid://291088606"
  2032. laugo.Volume = 1.5
  2033. laugo.Parent = hrp
  2034. game.Debris:AddItem(laugo, 2.5)
  2035. laugo:Play()
  2036. local sda = 0
  2037. local chn = 2
  2038. local cs = math.cos
  2039. for D = 1, 60 do
  2040. swait()
  2041. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  2042. sda = sda + chn
  2043. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  2044. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  2045. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  2046. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2047. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  2048. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2049. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  2050. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2051. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  2052. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2053. end
  2054. hed.face.Texture = "rbxassetid://176777497"
  2055. mus1.TimePosition = 2.75
  2056. mus1:Play()
  2057. for C = 1, 30 do
  2058. swait()
  2059. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  2060. sda = sda + chn
  2061. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  2062. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  2063. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  2064. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2065. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  2066. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2067. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  2068. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2069. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  2070. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2071. end
  2072. for _ = 1, 5 do
  2073. swait()
  2074. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  2075. sda = sda + chn
  2076. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  2077. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  2078. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  2079. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2080. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  2081. if dipperhat then
  2082. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  2083. end
  2084. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2085. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  2086. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2087. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  2088. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2089. end
  2090. wait(2)
  2091. elseif whogothit == nil then
  2092. print("noderp")
  2093. end
  2094. human:SetStateEnabled(3, true)
  2095. activu = false
  2096. standappear(thenoob)
  2097. activu = true
  2098. if dipperhat then
  2099. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  2100. end
  2101. actmus1:Destroy()
  2102. actmus2:Destroy()
  2103. bast:Play()
  2104. if bodyvel then
  2105. bodyvel:Destroy()
  2106. end
  2107. cam.CameraType = "Custom"
  2108. hed.face.Texture = regface
  2109. chr.PrimaryPart = head
  2110. human.WalkSpeed = 16
  2111. activu = false
  2112. POSU = false
  2113. end
  2114. function hito(partoz, magn, dmg, debtim, bodyfdire)
  2115. for _, guy in pairs(workspace:GetChildren()) do
  2116. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2117. do
  2118. local humz = guy:FindFirstChild("Humanoid")
  2119. local horp = guy:FindFirstChild("HumanoidRootPart")
  2120. TakeDamage(humz, dmg)
  2121. local db = Instance.new("StringValue")
  2122. db.Name = "alabo"
  2123. db.Parent = horp
  2124. delay(debtim, function()
  2125. db:Destroy()
  2126. end)
  2127. local b = Instance.new("Part")
  2128. nooutline(b)
  2129. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2130. b.Transparency = 0.25
  2131. b.Anchored = true
  2132. b.CanCollide = false
  2133. b.BrickColor = BrickColor.new("Institutional white")
  2134. b.Locked = true
  2135. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2136. b.Parent = modz
  2137. local c = Instance.new("SpecialMesh")
  2138. c.MeshType = "Sphere"
  2139. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2140. c.Parent = b
  2141. game.Debris:AddItem(b, 1)
  2142. if bodyfdire then
  2143. local boopyve = Instance.new("BodyVelocity")
  2144. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2145. boopyve.P = math.huge
  2146. boopyve.Velocity = bodyfdire
  2147. boopyve.Parent = horp
  2148. game.Debris:AddItem(boopyve, debtim)
  2149. end
  2150. local bet = Instance.new("Sound")
  2151. bet.Pitch = rd2(9, 11) / 10
  2152. bet.Volume = rd2(12, 14) / 10
  2153. bet.SoundId = "rbxassetid://165604684"
  2154. bet.Parent = b
  2155. bet:Play()
  2156. coroutine.resume(coroutine.create(function()
  2157. for _ = 1, 5 do
  2158. swait()
  2159. b.Transparency = b.Transparency + 0.15
  2160. c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg)
  2161. end
  2162. end))
  2163. end
  2164. end
  2165. end
  2166. end
  2167. function tagability(partoz, magn)
  2168. for _, guy in pairs(workspace:GetChildren()) do
  2169. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("derbaba") == nil and guy:FindFirstChildOfClass("ForceField") == nil then
  2170. do
  2171. local humz = guy:FindFirstChild("Humanoid")
  2172. humz.PlatformStand = true
  2173. delay(1, function()
  2174. humz.PlatformStand = false
  2175. end)
  2176. local horp = guy:FindFirstChild("HumanoidRootPart")
  2177. local db = Instance.new("StringValue")
  2178. db.Name = "dedrbaba"
  2179. db.Parent = horp
  2180. local bodyrot = Instance.new("BodyAngularVelocity")
  2181. bodyrot.MaxTorque = Vector3.new(99999, 99999, 99999)
  2182. bodyrot.P = math.huge
  2183. bodyrot.AngularVelocity = Vector3.new(0, 5, 50)
  2184. bodyrot.Parent = horp
  2185. local hL, tL, aL, bL, cL, dL
  2186. game.Debris:AddItem(bodyrot, 0.2)
  2187. if guy:FindFirstChild("Head") then
  2188. hL = guy:FindFirstChild("Head")
  2189. hL.BrickColor = BrickColor.new("Bright yellow")
  2190. end
  2191. if guy:FindFirstChild("Torso") then
  2192. tL = guy:FindFirstChild("Torso")
  2193. tL.BrickColor = BrickColor.new("Bright blue")
  2194. end
  2195. if guy:FindFirstChild("Left Arm") then
  2196. aL = guy:FindFirstChild("Left Arm")
  2197. aL.BrickColor = BrickColor.new("Bright yellow")
  2198. end
  2199. if guy:FindFirstChild("Right Arm") then
  2200. bL = guy:FindFirstChild("Right Arm")
  2201. bL.BrickColor = BrickColor.new("Bright yellow")
  2202. end
  2203. if guy:FindFirstChild("Left Leg") then
  2204. cL = guy:FindFirstChild("Left Leg")
  2205. cL.BrickColor = BrickColor.new("Br. yellowish green")
  2206. end
  2207. if guy:FindFirstChild("Right Leg") then
  2208. dL = guy:FindFirstChild("Right Leg")
  2209. dL.BrickColor = BrickColor.new("Br. yellowish green")
  2210. end
  2211. coroutine.resume(coroutine.create(function()
  2212. if aL then
  2213. aL.Name = "Right Arm"
  2214. wait()
  2215. end
  2216. if bL then
  2217. bL.Name = "Left Leg"
  2218. wait()
  2219. end
  2220. if cL then
  2221. cL.Name = "Left Arm"
  2222. wait()
  2223. end
  2224. if dL then
  2225. dL.Name = "Right Leg"
  2226. end
  2227. end))
  2228. end
  2229. end
  2230. end
  2231. end
  2232. mouse.KeyDown:connect(function(key)
  2233. if human.Health <= 0 then
  2234. return
  2235. end
  2236. if key == "f" then
  2237. standappear(thenoob)
  2238. end
  2239. if key == "r" then
  2240. MUDA()
  2241. end
  2242. if key == "e" then
  2243. block()
  2244. end
  2245. if key == "v" then
  2246. cability()
  2247. end
  2248. if key == "m" and plr.UserId then
  2249. THEBEST()
  2250. end
  2251. if key == "j" then
  2252. THREATENING()
  2253. end
  2254. if key == "k" then
  2255. konodioda:Play()
  2256. end
  2257. if key == "l" then
  2258. bast:Play()
  2259. end
  2260. if key == "p" then
  2261. zaworld:Play()
  2262. end
  2263. end)
  2264. tool.Equipped:connect(function()
  2265. selected = true
  2266. end)
  2267. tool.Unequipped:connect(function()
  2268. selected = false
  2269. end)
  2270. sine = 0
  2271. charge = 1
  2272. cos = math.cos
  2273. game:GetService("RunService").RenderStepped:connect(function()
  2274. if POSU == false then
  2275. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2276. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2277. local checkstate = human:GetState()
  2278. if checkstate.Value == 13 then
  2279. animpose = "Sitting"
  2280. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2281. animpose = "Jumping"
  2282. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2283. animpose = "Falling"
  2284. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2285. animpose = "Idle"
  2286. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2287. animpose = "Walking"
  2288. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2289. animpose = "TooFast"
  2290. end
  2291. if animpose == "Idle" then
  2292. sine = sine + charge
  2293. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2294. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2295. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2296. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2297. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2298. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2299. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2300. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2301. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2302. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2303. end
  2304. if animpose == "Walking" then
  2305. sine = sine + charge
  2306. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2307. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2308. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2309. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2310. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2311. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2312. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2313. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2314. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2315. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2316. end
  2317. if animpose == "Jumping" then
  2318. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2319. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2320. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2321. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2322. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2323. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2324. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2325. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2326. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2327. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2328. end
  2329. if animpose == "Falling" then
  2330. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2331. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2332. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2333. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2334. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2335. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2336. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2337. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2338. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2339. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2340. end
  2341. if animpose == "TooFast" then
  2342. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2343. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2344. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2345. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2346. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2347. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2348. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2349. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2350. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2351. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2352. end
  2353. if animpose == "Sitting" then
  2354. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2355. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2356. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2357. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2358. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2359. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2360. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2361. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2362. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2363. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2364. end
  2365. end
  2366. if appeared == false and activu == false then
  2367. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2368. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2369. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2370. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2371. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2372. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2373. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2374. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2375. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2376. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2377. elseif appeared == true and activu == false then
  2378. sine = sine + charge
  2379. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2380. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2381. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2382. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2383. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2384. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2385. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2386. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2387. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2388. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2389. end
  2390. end)
  2391. function dispose()
  2392. for i, v in pairs(getfenv(0)) do
  2393. v = nil
  2394. end
  2395. error = nil
  2396. print = nil
  2397. warn = nil
  2398. end
  2399. human.Died:connect(dispose)
  2400. chr.Changed:connect(function()
  2401. if chr.Parent == nil then
  2402. dispose()
  2403. end
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