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- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- -- FIXED SOME ERRORS ENJOY USING--
- local pitchup = false
- local pitchdown = false
- local pitchfakelag = false
- local jitter = false
- local sideways = false
- local yawfakelag = false
- local backward = false
- local antiaim = false
- local aasettings = false
- local alsetting = false
- local aimlock = false
- local thirdperson = false
- local fovchanger = false
- local opened = false
- local hidekey = Enum.KeyCode.RightShift
- local YeetwareCBR = Instance.new("ScreenGui")
- local Introduce = Instance.new("Frame")
- local IntroduceTitel = Instance.new("TextLabel")
- local Updatenotes = Instance.new("TextLabel")
- local LoadToMain = Instance.new("TextButton")
- local Main = Instance.new("Frame")
- local ButtonFrame = Instance.new("Frame")
- local LegitButton = Instance.new("TextButton")
- local LegitFrame = Instance.new("Frame")
- local LegitAimlock = Instance.new("TextButton")
- local InfoAim = Instance.new("TextLabel")
- local FadedLogo = Instance.new("ImageLabel")
- local RageButton = Instance.new("TextButton")
- local RageFrame = Instance.new("Frame")
- local RageAimlock = Instance.new("TextButton")
- local Spinbot = Instance.new("TextButton")
- local InfoSpinbot = Instance.new("TextLabel")
- local InfoRAim = Instance.new("TextLabel")
- local Headshotguarantee = Instance.new("ImageLabel")
- local Bruh = Instance.new("ImageLabel")
- local VisualButton = Instance.new("TextButton")
- local VisualFrame = Instance.new("Frame")
- local ESP = Instance.new("TextButton")
- local ESPInfo = Instance.new("TextLabel")
- local AntiFlash = Instance.new("TextButton")
- local AntiFlashInfo = Instance.new("TextLabel")
- local TextButton = Instance.new("TextButton")
- local ThirdPersonInfo = Instance.new("TextLabel")
- local ESPpic = Instance.new("ImageLabel")
- local Lunarph = Instance.new("ImageLabel")
- local Yeahidk = Instance.new("ImageLabel")
- local MiscButton = Instance.new("TextButton")
- local MiscFrame = Instance.new("Frame")
- local InfoMisc = Instance.new("TextLabel")
- local InfCash = Instance.new("TextButton")
- local InfCashInfo = Instance.new("TextLabel")
- local Respawnn = Instance.new("ImageButton")
- local JoinCT = Instance.new("ImageButton")
- local JoinT = Instance.new("ImageButton")
- local Bridgard = Instance.new("ImageLabel")
- local InformationText = Instance.new("TextLabel")
- local CloseOptionsButton = Instance.new("TextButton")
- local Title = Instance.new("TextLabel")
- local BackgroundMain = Instance.new("ImageLabel")
- --Properties:
- YeetwareCBR.Name = "YeetwareCBR"
- YeetwareCBR.Parent = game.CoreGui
- YeetwareCBR.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Introduce.Name = "Introduce"
- Introduce.Parent = YeetwareCBR
- Introduce.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- Introduce.BorderColor3 = Color3.new(0.262745, 0.262745, 0.262745)
- Introduce.BorderSizePixel = 5
- Introduce.Position = UDim2.new(0.318650424, 0, 0.087649405, 0)
- Introduce.Size = UDim2.new(0, 492, 0, 365)
- Introduce.Visible = true
- IntroduceTitel.Name = "IntroduceTitel"
- IntroduceTitel.Parent = Introduce
- IntroduceTitel.BackgroundColor3 = Color3.new(1, 1, 1)
- IntroduceTitel.BackgroundTransparency = 1
- IntroduceTitel.BorderColor3 = Color3.new(0.262745, 0.262745, 0.262745)
- IntroduceTitel.BorderSizePixel = 3
- IntroduceTitel.Size = UDim2.new(0, 492, 0, 50)
- IntroduceTitel.Font = Enum.Font.GothamBlack
- IntroduceTitel.Text = "YEETWARE V3"
- IntroduceTitel.TextColor3 = Color3.new(1, 1, 1)
- IntroduceTitel.TextScaled = true
- IntroduceTitel.TextSize = 14
- IntroduceTitel.TextWrapped = true
- Updatenotes.Name = "Updatenotes"
- Updatenotes.Parent = Introduce
- Updatenotes.BackgroundColor3 = Color3.new(1, 1, 1)
- Updatenotes.BackgroundTransparency = 1
- Updatenotes.Position = UDim2.new(0, 0, 0.1369863, 0)
- Updatenotes.Size = UDim2.new(0, 492, 0, 253)
- Updatenotes.Font = Enum.Font.GothamBlack
- Updatenotes.Text = "Hello, we've updated Yeetware, we are calling Yeetware.gg now YEETWARE because, we are going to do alot of GUIS for Roblox-Games where its worth it. Don't forget YEETWARE.CBR (Counter Blox Remastered GUI) is getting still updated because it's the project that 4MGD , Quantrumium + (PRIVAT) are working at. We will update Yeetware.CBR like often as we can, so we can improve Yeetware.CBR by the look , and the \"Quality\". 4MGD is working at the GUI/UI. Quantrumium is working at the Scripts which are used in the GUI. (PRIVAT) will help with the GUI. If you want to Support Yeetware/Skidware for further Projects, feel free to donate us :) :- paypal.me/YEETWARE -: Notes: We don't want to Profit out of skidded scripts. The Donations ain't needed, because; what is really motivating team Yeetware to create GUIS is the Communtiy! anyways Enjoy using Yeetware.CBR V3 - 4MGD"
- Updatenotes.TextColor3 = Color3.new(1, 1, 1)
- Updatenotes.TextScaled = true
- Updatenotes.TextSize = 14
- Updatenotes.TextWrapped = true
- LoadToMain.Name = "LoadToMain"
- LoadToMain.Parent = Introduce
- LoadToMain.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- LoadToMain.BackgroundTransparency = 1
- LoadToMain.Position = UDim2.new(0.0121951215, 0, 0.830137014, 0)
- LoadToMain.Size = UDim2.new(0, 480, 0, 54)
- LoadToMain.Font = Enum.Font.GothamBlack
- LoadToMain.Text = "Load into YEETWARE.CBR"
- LoadToMain.TextColor3 = Color3.new(1, 1, 1)
- LoadToMain.TextScaled = true
- LoadToMain.TextSize = 14
- LoadToMain.TextWrapped = true
- LoadToMain.MouseButton1Down:connect(function()
- Introduce.Visible = false
- Main.Visible = true
- BackgroundMain.Visible = true
- end)
- Main.Name = "Main"
- Main.Parent = YeetwareCBR
- Main.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- Main.BorderColor3 = Color3.new(0.262745, 0.262745, 0.262745)
- Main.BorderSizePixel = 5
- Main.Position = UDim2.new(0.308341146, 0, 0.0498007983, 0)
- Main.Size = UDim2.new(0, 550, 0, 450)
- Main.Visible = false
- Main.Draggable = true
- ButtonFrame.Name = "ButtonFrame"
- ButtonFrame.Parent = Main
- ButtonFrame.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- ButtonFrame.BorderColor3 = Color3.new(0.262745, 0.262745, 0.262745)
- ButtonFrame.BorderSizePixel = 5
- ButtonFrame.Position = UDim2.new(-0.330909103, 0, 0, 0)
- ButtonFrame.Size = UDim2.new(0, 176, 0, 450)
- LegitButton.Name = "LegitButton"
- LegitButton.Parent = ButtonFrame
- LegitButton.BackgroundColor3 = Color3.new(1, 1, 1)
- LegitButton.BackgroundTransparency = 1
- LegitButton.Position = UDim2.new(0, 0, 0.055555556, 0)
- LegitButton.Size = UDim2.new(0, 176, 0, 50)
- LegitButton.Font = Enum.Font.GothamBlack
- LegitButton.Text = "Legit"
- LegitButton.TextColor3 = Color3.new(1, 1, 1)
- LegitButton.TextSize = 35
- LegitButton.MouseButton1Down:connect(function()
- BackgroundMain.Visible = false
- LegitFrame.Visible = true
- RageFrame.Visible = false
- VisualFrame.Visible = false
- MiscFrame.Visible = false
- end)
- LegitFrame.Name = "LegitFrame"
- LegitFrame.Parent = LegitButton
- LegitFrame.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- LegitFrame.BackgroundTransparency = 1
- LegitFrame.Position = UDim2.new(1.03409088, 0, 0.5, 0)
- LegitFrame.Size = UDim2.new(0, 550, 0, 400)
- LegitFrame.Visible = false
- LegitAimlock.Name = "LegitAimlock"
- LegitAimlock.Parent = LegitFrame
- LegitAimlock.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- LegitAimlock.BackgroundTransparency = 0.85000002384186
- LegitAimlock.BorderColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- LegitAimlock.BorderSizePixel = 0
- LegitAimlock.Position = UDim2.new(0.0338638574, 0, 0.0625, 0)
- LegitAimlock.Size = UDim2.new(0, 350, 0, 75)
- LegitAimlock.Font = Enum.Font.GothamBlack
- LegitAimlock.Text = "Legit Aimlock"
- LegitAimlock.TextColor3 = Color3.new(1, 1, 1)
- LegitAimlock.TextScaled = true
- LegitAimlock.TextSize = 14
- LegitAimlock.TextWrapped = true
- LegitAimlock.MouseButton1Down:connect(function()
- PLAYER = game.Players.LocalPlayer
- MOUSE = PLAYER:GetMouse()
- CC = game.Workspace.CurrentCamera
- _G.AIM_AT = 'UpperTorso'
- _G.BIND = 101 -- E
- function GetNearestPlayerToMouse()
- local PLAYERS = {}
- local PLAYER_HOLD = {}
- local DISTANCES = {25}
- for i, v in pairs(game.Players:GetPlayers()) do
- if v ~= PLAYER then
- table.insert(PLAYERS, v)
- end
- end
- for i, v in pairs(PLAYERS) do
- if v and (v.Character) ~= nil and v.Team ~= PLAYER.Team then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- if AIM ~= nil then
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i] = {}
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].plr = v
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- table.insert(DISTANCES, DIFF)
- end
- end
- end
- if unpack(DISTANCES) == nil then
- return false
- end
- local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))
- if L_DISTANCE > 20 then
- return false
- end
- for i, v in pairs(PLAYER_HOLD) do
- if v.diff == L_DISTANCE then
- return v.plr
- end
- end
- return false
- end
- MOUSE.KeyDown:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = true
- end
- end)
- MOUSE.KeyUp:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = false
- end
- end)
- game:GetService('RunService').RenderStepped:connect(function()
- if ENABLED then
- local TARGET = GetNearestPlayerToMouse()
- if (TARGET ~= false) then
- local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
- if AIM then
- CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
- end
- end
- end
- end)
- print("Legit-Aimlock loaded")
- end)
- InfoAim.Name = "InfoAim"
- InfoAim.Parent = LegitFrame
- InfoAim.BackgroundColor3 = Color3.new(1, 1, 1)
- InfoAim.BackgroundTransparency = 100
- InfoAim.Position = UDim2.new(0.0156820398, 0, 0.213555753, 0)
- InfoAim.Size = UDim2.new(0, 349, 0, 31)
- InfoAim.Font = Enum.Font.GothamBlack
- InfoAim.Text = "E to Aimlock ; Torso-Level"
- InfoAim.TextColor3 = Color3.new(1, 1, 1)
- InfoAim.TextSize = 14
- FadedLogo.Name = "FadedLogo"
- FadedLogo.Parent = LegitFrame
- FadedLogo.Active = true
- FadedLogo.BackgroundColor3 = Color3.new(1, 1, 1)
- FadedLogo.BackgroundTransparency = 1
- FadedLogo.Position = UDim2.new(0.769090891, 0, 0.0625, 0)
- FadedLogo.Size = UDim2.new(0, 100, 0, 100)
- FadedLogo.Image = "rbxassetid://3046512159"
- RageButton.Name = "RageButton"
- RageButton.Parent = ButtonFrame
- RageButton.BackgroundColor3 = Color3.new(1, 1, 1)
- RageButton.BackgroundTransparency = 1
- RageButton.Position = UDim2.new(0, 0, 0.222222224, 0)
- RageButton.Size = UDim2.new(0, 176, 0, 50)
- RageButton.Font = Enum.Font.GothamBlack
- RageButton.Text = "Rage"
- RageButton.TextColor3 = Color3.new(1, 1, 1)
- RageButton.TextSize = 35
- RageButton.MouseButton1Down:Connect(function()
- BackgroundMain.Visible = false
- LegitFrame.Visible = false
- RageFrame.Visible = true
- VisualFrame.Visible = false
- MiscFrame.Visible = false
- end)
- RageFrame.Name = "RageFrame"
- RageFrame.Parent = RageButton
- RageFrame.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- RageFrame.BackgroundTransparency = 1
- RageFrame.Position = UDim2.new(1.03409088, 0, -1, 0)
- RageFrame.Size = UDim2.new(0, 550, 0, 400)
- RageFrame.Visible = false
- RageAimlock.Name = "RageAimlock"
- RageAimlock.Parent = RageFrame
- RageAimlock.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- RageAimlock.BackgroundTransparency = 0.85000002384186
- RageAimlock.BorderColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- RageAimlock.BorderSizePixel = 0
- RageAimlock.Position = UDim2.new(0.0340000018, 0, 0.061999999, 0)
- RageAimlock.Size = UDim2.new(0, 350, 0, 75)
- RageAimlock.Font = Enum.Font.GothamBlack
- RageAimlock.Text = "Rage Aimlock"
- RageAimlock.TextColor3 = Color3.new(1, 1, 1)
- RageAimlock.TextScaled = true
- RageAimlock.TextSize = 14
- RageAimlock.TextWrapped = true
- RageAimlock.MouseButton1Down:connect(function()
- PLAYER = game.Players.LocalPlayer
- MOUSE = PLAYER:GetMouse()
- CC = game.Workspace.CurrentCamera
- _G.AIM_AT = 'Head'
- _G.BIND = 101 -- E
- function GetNearestPlayerToMouse()
- local PLAYERS = {}
- local PLAYER_HOLD = {}
- local DISTANCES = {25000}
- for i, v in pairs(game.Players:GetPlayers()) do
- if v ~= PLAYER then
- table.insert(PLAYERS, v)
- end
- end
- for i, v in pairs(PLAYERS) do
- if v and (v.Character) ~= nil and v.Team ~= PLAYER.Team then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- if AIM ~= nil then
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i] = {}
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].plr = v
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- table.insert(DISTANCES, DIFF)
- end
- end
- end
- if unpack(DISTANCES) == nil then
- return false
- end
- local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))
- if L_DISTANCE > 25000 then
- return false
- end
- for i, v in pairs(PLAYER_HOLD) do
- if v.diff == L_DISTANCE then
- return v.plr
- end
- end
- return false
- end
- MOUSE.KeyDown:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = true
- end
- end)
- MOUSE.KeyUp:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = false
- end
- end)
- game:GetService('RunService').RenderStepped:connect(function()
- if ENABLED then
- local TARGET = GetNearestPlayerToMouse()
- if (TARGET ~= false) then
- local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
- if AIM then
- CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
- end
- end
- end
- end)
- print("Rage-Aimbot loaded")
- end)
- Spinbot.Name = "Spinbot"
- Spinbot.Parent = RageFrame
- Spinbot.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- Spinbot.BackgroundTransparency = 0.85000002384186
- Spinbot.BorderColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- Spinbot.Position = UDim2.new(0.038181819, 0, 0.375, 0)
- Spinbot.Size = UDim2.new(0, 350, 0, 75)
- Spinbot.Font = Enum.Font.GothamBlack
- Spinbot.Text = "Spinbot"
- Spinbot.TextColor3 = Color3.new(1, 1, 1)
- Spinbot.TextScaled = true
- Spinbot.TextSize = 14
- Spinbot.TextWrapped = true
- Spinbot.MouseButton1Down:connect(function()
- if not antiaim
- then
- antiaim = true
- else
- antiaim = false
- backward = false
- jitter = false
- yawfakelag = false
- sideways = false
- end
- end)
- Spinbot.MouseButton1Down:connect(function()
- if not pitchup
- then
- pitchup = true
- repeat if pitchup then
- wait()
- game:GetService("ReplicatedStorage").Events.ControlTurn:FireServer("1")
- end
- until pitchup == false
- else
- pitchup = false
- end
- end)
- Spinbot.MouseButton1Down:connect(function()
- if not pitchdown
- then
- pitchdown = true
- repeat if pitchdown then
- wait()
- game:GetService("ReplicatedStorage").Events.ControlTurn:FireServer("-1")
- end
- until pitchdown == false
- else
- pitchdown = false
- end
- end)
- Spinbot.MouseButton1Down:connect(function()
- if not pitchfakelag
- then
- pitchfakelag = true
- repeat if pitchfakelag then
- wait()
- game:GetService("ReplicatedStorage").Events.ControlTurn:FireServer("1")
- wait()
- game:GetService("ReplicatedStorage").Events.ControlTurn:FireServer("-1")
- end
- until pitchfakelag == false
- else
- pitchfakelag = false
- end
- end)
- InfoSpinbot.Name = "InfoSpinbot"
- InfoSpinbot.Parent = RageFrame
- InfoSpinbot.BackgroundColor3 = Color3.new(1, 1, 1)
- InfoSpinbot.BackgroundTransparency = 100
- InfoSpinbot.BorderColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- InfoSpinbot.Position = UDim2.new(0.0379999876, 0, 0.561500013, 0)
- InfoSpinbot.Size = UDim2.new(0, 349, 0, 31)
- InfoSpinbot.Font = Enum.Font.GothamBlack
- InfoSpinbot.Text = "You need to press it 2x if it stopped spinning"
- InfoSpinbot.TextColor3 = Color3.new(1, 1, 1)
- InfoSpinbot.TextSize = 14
- InfoRAim.Name = "InfoRAim"
- InfoRAim.Parent = RageFrame
- InfoRAim.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- InfoRAim.BackgroundTransparency = 100
- InfoRAim.BorderColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- InfoRAim.Position = UDim2.new(0.0395456553, 0, 0.248555779, 0)
- InfoRAim.Size = UDim2.new(0, 349, 0, 31)
- InfoRAim.Font = Enum.Font.GothamBlack
- InfoRAim.Text = "E to Aimlock ; Head-Level"
- InfoRAim.TextColor3 = Color3.new(1, 1, 1)
- InfoRAim.TextSize = 14
- Headshotguarantee.Name = "Headshotguarantee"
- Headshotguarantee.Parent = RageFrame
- Headshotguarantee.BackgroundColor3 = Color3.new(1, 1, 1)
- Headshotguarantee.BackgroundTransparency = 3044833536
- Headshotguarantee.Position = UDim2.new(0.674545467, 0, -0.0250000004, 0)
- Headshotguarantee.Size = UDim2.new(0, 143, 0, 148)
- Headshotguarantee.Image = "rbxassetid://3044833513"
- Bruh.Name = "B ruh"
- Bruh.Parent = RageFrame
- Bruh.BackgroundColor3 = Color3.new(1, 1, 1)
- Bruh.BackgroundTransparency = 1
- Bruh.Position = UDim2.new(0.727272749, 0, 0.387499988, 0)
- Bruh.Size = UDim2.new(0, 100, 0, 100)
- Bruh.Image = "rbxassetid://3044443917"
- VisualButton.Name = "VisualButton"
- VisualButton.Parent = ButtonFrame
- VisualButton.BackgroundColor3 = Color3.new(1, 1, 1)
- VisualButton.BackgroundTransparency = 1
- VisualButton.Position = UDim2.new(0, 0, 0.388888896, 0)
- VisualButton.Size = UDim2.new(0, 176, 0, 50)
- VisualButton.Font = Enum.Font.GothamBlack
- VisualButton.Text = "Visual"
- VisualButton.TextColor3 = Color3.new(1, 1, 1)
- VisualButton.TextSize = 35
- VisualButton.MouseButton1Down:connect(function()
- BackgroundMain.Visible = false
- LegitFrame.Visible = false
- RageFrame.Visible = false
- VisualFrame.Visible = true
- MiscFrame.Visible = false
- end)
- VisualFrame.Name = "VisualFrame"
- VisualFrame.Parent = VisualButton
- VisualFrame.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- VisualFrame.BackgroundTransparency = 1
- VisualFrame.BorderColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- VisualFrame.Position = UDim2.new(1.03409088, 0, -2.5, 0)
- VisualFrame.Size = UDim2.new(0, 550, 0, 400)
- VisualFrame.Visible = false
- ESP.Name = "ESP"
- ESP.Parent = VisualFrame
- ESP.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- ESP.BackgroundTransparency = 0.85000002384186
- ESP.BorderColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- ESP.Position = UDim2.new(0.0340000018, 0, 0.061999999, 0)
- ESP.Size = UDim2.new(0, 350, 0, 75)
- ESP.Font = Enum.Font.GothamBlack
- ESP.Text = "ESP"
- ESP.TextColor3 = Color3.new(1, 1, 1)
- ESP.TextScaled = true
- ESP.TextSize = 14
- ESP.TextWrapped = true
- ESPInfo.Name = "ESPInfo"
- ESPInfo.Parent = VisualFrame
- ESPInfo.BackgroundColor3 = Color3.new(1, 1, 1)
- ESPInfo.BackgroundTransparency = 100
- ESPInfo.Position = UDim2.new(0.0395456553, 0, 0.248555779, 0)
- ESPInfo.Size = UDim2.new(0, 349, 0, 31)
- ESPInfo.Font = Enum.Font.GothamBlack
- ESPInfo.Text = "if you dont see Body, active Legit-Aimlock"
- ESPInfo.TextColor3 = Color3.new(1, 1, 1)
- ESPInfo.TextSize = 14
- AntiFlash.Name = "AntiFlash"
- AntiFlash.Parent = VisualFrame
- AntiFlash.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- AntiFlash.BackgroundTransparency = 0.85000002384186
- AntiFlash.BorderColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- AntiFlash.Position = UDim2.new(0.0379999988, 0, 0.375, 0)
- AntiFlash.Size = UDim2.new(0, 350, 0, 76)
- AntiFlash.Font = Enum.Font.GothamBlack
- AntiFlash.Text = "Disable Flashbang"
- AntiFlash.TextColor3 = Color3.new(1, 1, 1)
- AntiFlash.TextScaled = true
- AntiFlash.TextSize = 14
- AntiFlash.TextWrapped = true
- AntiFlash.MouseButton1Down:connect(function()
- game:GetService("ReplicatedStorage").Events.Flash:Destroy()
- end)
- AntiFlashInfo.Name = "AntiFlashInfo"
- AntiFlashInfo.Parent = VisualFrame
- AntiFlashInfo.BackgroundColor3 = Color3.new(1, 1, 1)
- AntiFlashInfo.BackgroundTransparency = 100
- AntiFlashInfo.Position = UDim2.new(0.0379999876, 0, 0.561500013, 0)
- AntiFlashInfo.Size = UDim2.new(0, 349, 0, 31)
- AntiFlashInfo.Font = Enum.Font.GothamBlack
- AntiFlashInfo.Text = "You need to press it 2x if it stopped spinning"
- AntiFlashInfo.TextColor3 = Color3.new(1, 1, 1)
- AntiFlashInfo.TextSize = 14
- TextButton.Parent = VisualFrame
- TextButton.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- TextButton.BackgroundTransparency = 0.85000002384186
- TextButton.BorderColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- TextButton.Position = UDim2.new(0.0363636389, 0, 0.699999988, 0)
- TextButton.Size = UDim2.new(0, 349, 0, 75)
- TextButton.Font = Enum.Font.GothamBlack
- TextButton.Text = "Thirdperson"
- TextButton.TextColor3 = Color3.new(1, 1, 1)
- TextButton.TextScaled = true
- TextButton.TextSize = 14
- TextButton.TextWrapped = true
- TextButton.MouseButton1Down:connect(function()
- if not thirdperson
- then
- thirdperson = true
- repeat if thirdperson then
- wait()
- game.Players.LocalPlayer.CameraMaxZoomDistance = 15
- game.Players.LocalPlayer.CameraMinZoomDistance = 15
- game.Players.LocalPlayer.CameraMode = "Classic"
- game.Workspace.Camera.Arms.IDFArms:Destroy()
- end
- until thirdperson == false
- else
- thirdperson = false
- end
- end)
- ThirdPersonInfo.Name = "ThirdPersonInfo"
- ThirdPersonInfo.Parent = VisualFrame
- ThirdPersonInfo.BackgroundColor3 = Color3.new(1, 1, 1)
- ThirdPersonInfo.BackgroundTransparency = 100
- ThirdPersonInfo.Position = UDim2.new(0.0361818075, 0, 0.886500001, 0)
- ThirdPersonInfo.Size = UDim2.new(0, 349, 0, 31)
- ThirdPersonInfo.Font = Enum.Font.GothamBlack
- ThirdPersonInfo.Text = "You need to press it2x if you're out of Thirdperson"
- ThirdPersonInfo.TextColor3 = Color3.new(1, 1, 1)
- ThirdPersonInfo.TextSize = 14
- ESPpic.Name = "ESPpic"
- ESPpic.Parent = VisualFrame
- ESPpic.BackgroundColor3 = Color3.new(1, 1, 1)
- ESPpic.BackgroundTransparency = 1
- ESPpic.Position = UDim2.new(0.721818209, 0, 0.0599999987, 0)
- ESPpic.Size = UDim2.new(0, 100, 0, 100)
- ESPpic.Image = "rbxassetid://3044474560"
- Lunarph.Name = "Lunarph"
- Lunarph.Parent = VisualFrame
- Lunarph.BackgroundColor3 = Color3.new(1, 1, 1)
- Lunarph.BackgroundTransparency = 1
- Lunarph.Position = UDim2.new(0.721818209, 0, 0.387499988, 0)
- Lunarph.Size = UDim2.new(0, 100, 0, 100)
- Lunarph.Image = "rbxassetid://3044587621"
- Yeahidk.Name = "Yeahidk"
- Yeahidk.Parent = VisualFrame
- Yeahidk.BackgroundColor3 = Color3.new(1, 1, 1)
- Yeahidk.BackgroundTransparency = 1
- Yeahidk.Position = UDim2.new(0.721818149, 0, 0.712499976, 0)
- Yeahidk.Size = UDim2.new(0, 100, 0, 100)
- Yeahidk.Image = "rbxassetid://3044443917"
- MiscButton.Name = "MiscButton"
- MiscButton.Parent = ButtonFrame
- MiscButton.BackgroundColor3 = Color3.new(1, 1, 1)
- MiscButton.BackgroundTransparency = 1
- MiscButton.Position = UDim2.new(0, 0, 0.557777822, 0)
- MiscButton.Size = UDim2.new(0, 176, 0, 50)
- MiscButton.Font = Enum.Font.GothamBlack
- MiscButton.Text = "Misc"
- MiscButton.TextColor3 = Color3.new(1, 1, 1)
- MiscButton.TextSize = 35
- MiscButton.MouseButton1Down:connect(function()
- BackgroundMain.Visible = false
- LegitFrame.Visible = false
- RageFrame.Visible = false
- VisualFrame.Visible = false
- MiscFrame.Visible = true
- end)
- MiscFrame.Name = "MiscFrame"
- MiscFrame.Parent = MiscButton
- MiscFrame.BackgroundColor3 = Color3.new(0.564706, 0, 0.00784314)
- MiscFrame.BackgroundTransparency = 1
- MiscFrame.Position = UDim2.new(1.03409088, 0, -4.01999998, 0)
- MiscFrame.Size = UDim2.new(0, 550, 0, 400)
- MiscFrame.Visible = false
- InfoMisc.Name = "InfoMisc"
- InfoMisc.Parent = MiscFrame
- InfoMisc.BackgroundColor3 = Color3.new(1, 1, 1)
- InfoMisc.BackgroundTransparency = 1
- InfoMisc.Position = UDim2.new(0.130909085, 0, 0.25, 0)
- InfoMisc.Size = UDim2.new(0, 431, 0, 28)
- InfoMisc.Font = Enum.Font.GothamBlack
- InfoMisc.Text = "Respawn + Join a Team"
- InfoMisc.TextColor3 = Color3.new(1, 1, 1)
- InfoMisc.TextScaled = true
- InfoMisc.TextSize = 14
- InfoMisc.TextWrapped = true
- InfCash.Name = "InfCash"
- InfCash.Parent = MiscFrame
- InfCash.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- InfCash.BackgroundTransparency = 0.85000002384186
- InfCash.BorderColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- InfCash.Position = UDim2.new(0.0290909093, 0, 0.627499998, 0)
- InfCash.Size = UDim2.new(0, 350, 0, 75)
- InfCash.Font = Enum.Font.GothamBlack
- InfCash.Text = "Inf Cash"
- InfCash.TextColor3 = Color3.new(1, 1, 1)
- InfCash.TextScaled = true
- InfCash.TextSize = 14
- InfCash.TextWrapped = true
- InfCash.MouseButton1Down:connect(function()
- local ao=game.Players.LocalPlayer.Cash;if ao then if ao.Value<=25000-2500 then repeat ao.Value=ao.Value+2500;wait(1/10)until ao.Value>=25000 end;ao.Value=25000 end
- end)
- InfCashInfo.Name = "InfCashInfo"
- InfCashInfo.Parent = MiscFrame
- InfCashInfo.BackgroundColor3 = Color3.new(1, 1, 1)
- InfCashInfo.BackgroundTransparency = 100
- InfCashInfo.Position = UDim2.new(0.0307272617, 0, 0.81400001, 0)
- InfCashInfo.Size = UDim2.new(0, 349, 0, 31)
- InfCashInfo.Font = Enum.Font.GothamBlack
- InfCashInfo.Text = "Only to buy Guns, Repress after Round"
- InfCashInfo.TextColor3 = Color3.new(1, 1, 1)
- InfCashInfo.TextSize = 14
- Respawnn.Name = "Respawnn"
- Respawnn.Parent = MiscFrame
- Respawnn.BackgroundColor3 = Color3.new(1, 1, 1)
- Respawnn.BackgroundTransparency = 1
- Respawnn.Position = UDim2.new(0.436363637, 0, -1.49011612e-08, 0)
- Respawnn.Size = UDim2.new(0, 100, 0, 100)
- Respawnn.Image = "rbxassetid://3044514611"
- Respawnn.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Events:FindFirstChild("Spawnme"):FireServer()
- end)
- JoinCT.Name = "JoinCT"
- JoinCT.Parent = MiscFrame
- JoinCT.BackgroundColor3 = Color3.new(1, 1, 1)
- JoinCT.BackgroundTransparency = 1
- JoinCT.Position = UDim2.new(0.1309091, 0, 0, 0)
- JoinCT.Size = UDim2.new(0, 100, 0, 100)
- JoinCT.Image = "rbxassetid://3044519986"
- JoinCT.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Events:FindFirstChild("JoinTeam"):FireServer("CT")
- end)
- JoinT.Name = "JoinT"
- JoinT.Parent = MiscFrame
- JoinT.BackgroundColor3 = Color3.new(1, 1, 1)
- JoinT.BackgroundTransparency = 1
- JoinT.LayoutOrder = -1
- JoinT.Position = UDim2.new(0.732727289, 0, -0.00249999994, 0)
- JoinT.Size = UDim2.new(0, 100, 0, 100)
- JoinT.Image = "rbxassetid://3044523126"
- JoinT.MouseButton1Down:Connect(function()
- game.ReplicatedStorage.Events:FindFirstChild("JoinTeam"):FireServer("T")
- end)
- Bridgard.Name = "Bridgard"
- Bridgard.Parent = MiscFrame
- Bridgard.BackgroundColor3 = Color3.new(1, 1, 1)
- Bridgard.BackgroundTransparency = 1
- Bridgard.Position = UDim2.new(0.692727208, 0, 0.622500002, 0)
- Bridgard.Size = UDim2.new(0, 100, 0, 100)
- Bridgard.Image = "rbxassetid://3044586715"
- InformationText.Name = "InformationText"
- InformationText.Parent = ButtonFrame
- InformationText.BackgroundColor3 = Color3.new(1, 1, 1)
- InformationText.BackgroundTransparency = 1
- InformationText.Position = UDim2.new(0, 0, 0.695555508, 0)
- InformationText.Size = UDim2.new(0, 176, 0, 73)
- InformationText.Font = Enum.Font.GothamBlack
- InformationText.Text = "You can open the GUI by pressing RightShift"
- InformationText.TextColor3 = Color3.new(1, 1, 1)
- InformationText.TextScaled = true
- InformationText.TextSize = 34
- InformationText.TextWrapped = true
- CloseOptionsButton.Name = "CloseOptionsButton"
- CloseOptionsButton.Parent = ButtonFrame
- CloseOptionsButton.BackgroundColor3 = Color3.new(1, 1, 1)
- CloseOptionsButton.BackgroundTransparency = 1
- CloseOptionsButton.Position = UDim2.new(0, 0, 0.873333335, 0)
- CloseOptionsButton.Size = UDim2.new(0, 176, 0, 50)
- CloseOptionsButton.Font = Enum.Font.GothamBlack
- CloseOptionsButton.Text = "Close Options"
- CloseOptionsButton.TextColor3 = Color3.new(1, 1, 1)
- CloseOptionsButton.TextScaled = true
- CloseOptionsButton.TextSize = 35
- CloseOptionsButton.TextWrapped = true
- CloseOptionsButton.MouseButton1Down:Connect(function()
- BackgroundMain.Visible = true
- LegitFrame.Visible = false
- RageFrame.Visible = false
- VisualFrame.Visible = false
- MiscFrame.Visible = false
- end)
- Title.Name = "Title"
- Title.Parent = Main
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BackgroundTransparency = 1
- Title.Size = UDim2.new(0, 550, 0, 50)
- Title.Font = Enum.Font.GothamBlack
- Title.Text = "YEETWARE.CBR VERSION 3"
- Title.TextColor3 = Color3.new(1, 1, 1)
- Title.TextScaled = true
- Title.TextSize = 14
- Title.TextWrapped = true
- BackgroundMain.Name = "BackgroundMain"
- BackgroundMain.Parent = Main
- BackgroundMain.BackgroundColor3 = Color3.new(1, 1, 1)
- BackgroundMain.BackgroundTransparency = 1
- BackgroundMain.Position = UDim2.new(0.13636364, 0, 0.111111112, 0)
- BackgroundMain.Size = UDim2.new(0, 400, 0, 400)
- BackgroundMain.Image = "rbxassetid://3044555051"
- -- Scripts:
- LegitAimlock.MouseButton1Click:Connect(function()
- pcall(function()
- local espcolor = Color3.fromRGB(255, 0, 0)
- local wallhack_esp_transparency = .4
- local gui_hide_button = {Enum.KeyCode.LeftControl, ""}
- local plrs = game:GetService("Players")
- local lplr = game:GetService("Players").LocalPlayer
- local TeamBased = true ; local teambasedswitch = ""
- local presskeytoaim = true; local aimkey = ""
- aimbothider = false; aimbothiderspeed = 1
- local Aim_Assist = false ; Aim_Assist_Key = {Enum.KeyCode.LeftControl, ""}
- local espupdatetime = 5; autoesp = true; local charmsesp = true
- local movementcounting = true
- local mouselock = false
- local canaimat = true
- local lockaim = true; local lockangle = 5
- local ver = "0.2.7"
- local cam = game.Workspace.CurrentCamera
- local BetterDeathCount = true
- local ballisticsboost = 0
- local mouse = lplr:GetMouse()
- local switch = false
- local key = "k"
- local aimatpart = nil
- local lightesp = false
- local abs = math.abs
- local Gui = Instance.new("ScreenGui")
- local Move = Instance.new("Frame")
- local Main = Instance.new("Frame")
- local EspStatus = Instance.new("TextLabel")
- local st1 = Instance.new("TextLabel")
- local st1_2 = Instance.new("TextLabel")
- local st1_3 = Instance.new("TextBox")
- local Name = Instance.new("TextLabel")
- --Properties:
- Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
- local aimbotstatus = {"qc", "qr", "qe", "qd", "qi", "qt", "qs", "dd", "sp", "ql", "qa", "qd", "qs"}
- local gotstring = 0
- local function getrandomstring()
- gotstring = gotstring+666
- local str = ""
- local randomstring = {"a", "b", "c", "d", "e", "f", "g", "h", "i", "g", "k", "l", "m", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
- "а","б","в","г","д","е","ё","ж","з","и","й","к","л","м","о","п","р","с","т","у","ф","х","ч","щ","ъ","ы","ъ","э","ю","я", "`", "$",
- "0","1","2","3","4","5","6","7","8","9", }
- local counting123 = 0
- for i, v in ipairs(randomstring) do
- counting123 = i
- end
- do
- math.randomseed(tick()+gotstring)
- for i = 3, math.random(1,100) do
- math.randomseed(i+tick()+gotstring)
- local oneortwo = math.random(1,2)
- if oneortwo == 2 then
- math.randomseed(i+tick()+gotstring)
- str = str..""..randomstring[math.random(1, counting123)]
- else
- math.randomseed(i+tick()+gotstring)
- str = str..""..string.upper(randomstring[math.random(1, counting123)])
- end
- end
- end
- return str
- end
- local mousedown = false
- local isonmovething = false
- local mouseoffset = Vector2.new()
- local mousedown = false
- local bspeed = 3584
- local aimbotoffset = {dd = ":", sp = " ", qa = "a", qb = "b",qc = "c", qd = "d", qe = "e", qf = "f", qg = "g" , qh = "h" , qi = "i", qj = "j", qk = "k", ql = "l", qm = "m", qn = "n", qo = "o", qp = "p", qq = "q", qr = "r", qs = "s", qt = "t", qu = "u", qv = "w", qx = "x", qy = "y", qz = "z"}
- Gui.Name = getrandomstring()
- Move.Name = getrandomstring()
- Move.Draggable = true
- Move.Parent = Gui
- Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
- Move.BackgroundTransparency = 0.40000000596046
- Move.BorderSizePixel = 0
- Move.Position = UDim2.new(0.5, 0,0.018, 0)
- Move.Size = UDim2.new(0, 0, 0, 0)
- Move.MouseEnter:Connect(function()
- isonmovething = true
- end)
- Move.MouseLeave:Connect(function()
- isonmovething = mousedown and true or false
- end)
- mouse.Button1Down:connect(function()
- mousedown = true
- mouseoffset = Move.AbsolutePosition - Vector2.new(mouse.X, mouse.Y)
- end)
- mouse.Button1Up:connect(function()
- mousedown = false
- end)
- mouse.Move:Connect(function()
- if isonmovething == true and mousedown then
- Move.Position = UDim2.new(0, mouseoffset.X + mouse.X, 0, mouseoffset.Y + mouse.Y)
- end
- end)
- local function uc (st)
- local ast = ""
- for i, v in ipairs(st) do
- local let = aimbotoffset[v]
- ast = ast..let
- end
- return ast
- end
- Main.Name = getrandomstring()
- Main.Parent = Move
- Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Main.BackgroundTransparency = 0.69999998807907
- Main.Position = UDim2.new(0, 0, 0.995670795, 0)
- Main.Size = UDim2.new(0, 0, 0, 0)
- st1.Name = getrandomstring()
- st1.Parent = Main
- st1.BackgroundColor3 = Color3.new(1, 1, 1)
- st1.BackgroundTransparency = 1
- st1.Position = UDim2.new(0, 0, 0, 0)
- st1.Size = UDim2.new(1, 0, 0.161862016, 0)
- st1.Font = Enum.Font.ArialBold
- st1.Text = uc(aimbotstatus)
- st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1.TextScaled = true
- st1.TextSize = 14
- st1.TextWrapped = true
- st1_2.Name = getrandomstring()
- st1_2.Parent = Main
- st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_2.BackgroundTransparency = 1
- st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
- st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_2.Font = Enum.Font.ArialBold
- st1_2.TextXAlignment = Enum.TextXAlignment.Left
- st1_2.Text = "Current ballistics: 0"
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.TextScaled = true
- st1_2.TextSize = 14
- st1_2.TextWrapped = true
- local aimbothiderbox = Instance.new("TextBox")
- aimbothiderbox.Name = getrandomstring()
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- aimbothiderbox.Size = UDim2.new(1, 0,0.162, 0)
- aimbothiderbox.TextScaled = true
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- aimbothiderbox.Position = UDim2.new(0, 0,0.853, 0)
- aimbothiderbox.BackgroundTransparency = 1
- aimbothiderbox.Parent = Main
- st1_3.Name = getrandomstring()
- st1_3.Parent = Main
- st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_3.BackgroundTransparency = 1
- st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
- st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_3.Font = Enum.Font.ArialBold
- st1_3.Text = "Bullet speed = 3584"
- st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_3.TextScaled = true
- st1_3.TextSize = 14
- st1_3.TextWrapped = true
- local teambasedstatus = st1_3:Clone()
- teambasedstatus.Parent = Main
- teambasedstatus.TextScaled = true
- teambasedstatus.Position = UDim2.new(0, 0,.7, 0)
- teambasedstatus.Size = UDim2.new(1, 0,.1, 0)
- teambasedstatus.Name = getrandomstring()
- teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
- local espstatustext = teambasedstatus:Clone()
- espstatustext.Name = getrandomstring()
- espstatustext.Position = UDim2.new(0, 0,0.58, 0)
- espstatustext.Text = "Esp loop :"..tostring(autoesp)
- espstatustext.Parent = Main
- local hide = Instance.new("TextButton")
- hide.Text = "_"
- hide.BackgroundTransparency = 1
- hide.TextScaled = true
- hide.TextWrapped = true
- hide.Size = UDim2.new(0.1, 0,1, 0)
- hide.Position = UDim2.new(0.9, 0,-0.15, 0)
- hide.Name = getrandomstring()
- hide.Parent = Move
- Name.Name = getrandomstring()
- Name.Parent = Move
- Name.BackgroundColor3 = Color3.new(1, 1, 1)
- Name.BackgroundTransparency = 1
- Name.Size = UDim2.new(0.838, 0, 1, 0)
- Name.Font = Enum.Font.Arial
- Name.Text = "FPS MultiHack v"..ver
- Name.TextColor3 = Color3.new(0, 0, 0)
- Name.TextScaled = true
- Name.TextSize = 14
- Name.TextWrapped = true
- Name.TextXAlignment = Enum.TextXAlignment.Left
- local scr = Instance.new("ScrollingFrame")
- scr.Size = Main.Size
- scr.Position = Main.Position
- scr.ScrollBarThickness = 0
- scr.BackgroundTransparency = 1
- scr.Name = getrandomstring()
- Main.Size = UDim2.new(1, 0, 1, 0)
- Main.Position = UDim2.new(0,0,0,0)
- Main.Parent = scr
- scr.Parent = Move
- startpos = Main.Position
- Move.Active = true
- -- Scripts:
- hided = false
- hide.MouseButton1Click:Connect(function()
- if hided == false then
- hided = true
- Main:TweenPosition(UDim2.new(0, 0, -1.5, 0))
- else
- hided = false
- Main:TweenPosition(startpos)
- end
- end)
- aimbothiderbox.FocusLost:Connect(function()
- local numb = tonumber(aimbothiderbox.Text)
- if aimbothider == true then
- aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
- else
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- end
- if numb ~= nil then
- aimbothiderspeed = numb
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- else
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- end
- end)
- local plrsforaim = {}
- Move.Draggable = true
- Gui.ResetOnSpawn = false
- --Gui.Name = "Chat"
- Gui.DisplayOrder = 999
- pcall(function()
- if not game:GetService("CoreGui") then
- Gui.Parent = plrs.LocalPlayer.PlayerGui
- else
- Gui.Parent = game:GetService("CoreGui")
- end
- end)
- local espheadthing
- do
- local BillboardGui = Instance.new("BillboardGui")
- local PName = Instance.new("TextLabel")
- local Pdist = Instance.new("TextLabel")
- local ImageLabel = Instance.new("ImageLabel")
- local ImageLabel_2 = Instance.new("ImageLabel")
- --Properties:
- --BillboardGui.Parent = game.Workspace.Part
- BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- BillboardGui.AlwaysOnTop = true
- BillboardGui.LightInfluence = 0
- BillboardGui.Size = UDim2.new(0, 0, 0, 0)
- BillboardGui.Name = "headoverthing"
- PName.Name = "PName"
- PName.Parent = BillboardGui
- PName.BackgroundColor3 = espcolor
- PName.BackgroundTransparency = 0.55000001192093
- PName.BorderSizePixel = 0
- PName.Size = UDim2.new(0, 100, 0, 23)
- PName.Font = Enum.Font.SourceSans
- PName.Text = "urmom"
- PName.TextColor3 = Color3.new(0, 0, 0)
- PName.TextScaled = true
- PName.TextSize = 14
- PName.TextWrapped = true
- st1.Text = uc(aimbotstatus)
- Pdist.Name = "Pdist"
- Pdist.Parent = BillboardGui
- Pdist.AnchorPoint = Vector2.new(0.5, 0)
- Pdist.BackgroundColor3 = espcolor
- Pdist.BackgroundTransparency = 0.55000001192093
- Pdist.BorderSizePixel = 0
- Pdist.Position = UDim2.new(0.5, 0, 0.5, 0)
- Pdist.Size = UDim2.new(0, 70, 0, 23)
- Pdist.Font = Enum.Font.SourceSans
- Pdist.Text = "666"
- Pdist.TextColor3 = Color3.new(0, 0, 0)
- Pdist.TextScaled = true
- Pdist.TextSize = 14
- Pdist.TextWrapped = true
- ImageLabel.Parent = BillboardGui
- ImageLabel.BackgroundColor3 = Color3.new(0.298039, 1, 0)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.BorderColor3 = espcolor
- ImageLabel.Position = UDim2.new(1, -15, 0.5, 0)
- ImageLabel.Rotation = 180
- ImageLabel.Size = UDim2.new(0, 15, 0, 23)
- ImageLabel.Image = "rbxassetid://2832171824"
- ImageLabel.ImageColor3 = espcolor
- ImageLabel.ImageTransparency = 0.55000001192093
- ImageLabel_2.Parent = BillboardGui
- ImageLabel_2.BackgroundColor3 = espcolor
- ImageLabel_2.BackgroundTransparency = 1
- ImageLabel_2.BorderColor3 = Color3.new(0.298039, 1, 0)
- ImageLabel_2.Position = UDim2.new(0, 0, 0.5, 0)
- ImageLabel_2.Rotation = 180
- ImageLabel_2.Size = UDim2.new(0, 15, 0, 23)
- ImageLabel_2.Image = "rbxassetid://2832177613"
- ImageLabel_2.ImageColor3 = espcolor
- ImageLabel_2.ImageTransparency = 0.55000001192093
- espheadthing = BillboardGui
- end
- f = {}
- f.UpdateHeadUI = function(v)
- if v.Adornee and v.Adornee ~= nil then
- local destr = false
- if TeamBased then
- destr = true
- local plr = plrs:GetPlayerFromCharacter(v.Adornee.Parent)
- if plr and plr.Team and plr.Team.Name ~= lplr.Team.Name then
- destr = false
- end
- end
- if lightesp == true then
- v.Pdist.TextColor3 = Color3.new(1,1,1)
- v.PName.TextColor3 = Color3.new(1,1,1)
- else
- v.Pdist.TextColor3 = Color3.new(0,0,0)
- v.PName.TextColor3 = Color3.new(0,0,0)
- end
- local d = math.floor((cam.CFrame.p - v.Adornee.CFrame.p).magnitude)
- v.Pdist.Text = tostring(d)
- if d < 14 then
- v.Enabled = false
- else
- v.Enabled = true
- end
- v.StudsOffset = Vector3.new(0,.6+d/14,0)
- if destr then
- v:Destroy()
- end
- else
- v:Destroy()
- end
- end
- st1.Text = uc(aimbotstatus)
- local espforlder
- local partconverter = Instance.new("Part")
- --local headsupdatelist = {}
- st1_3.FocusLost:connect(function()
- if tonumber(st1_3.Text) then
- bspeed = tonumber(st1_3.Text)
- else
- end
- end)
- f.addesp = function()
- pcall(function()
- --print("ESP ran")
- if espforlder then
- espforlder:Destroy()
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- else
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- end
- for i, v in pairs(espforlder:GetChildren()) do
- v:Destroy()
- end
- for _, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
- if TeamBased == true then
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
- pcall(function()
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- local fold = Instance.new("Folder", espforlder)
- fold.Name = plr.Name
- --partconverter.BrickColor = plr.Team.Color
- --local teamc = partconverter.Color
- for i, p in pairs(plr.Character:GetChildren()) do
- if p:IsA("BasePart") and p.Name ~= "HumanoidRootPart" then
- if charmsesp then
- local urmom = Instance.new("BoxHandleAdornment")
- urmom.ZIndex = 10
- urmom.AlwaysOnTop = true
- urmom.Color3 = espcolor
- urmom.Size = p.Size
- urmom.Adornee = p
- urmom.Name = tick().." Ur mom has big gay"
- urmom.Transparency = wallhack_esp_transparency
- urmom.Parent = fold
- if p.Name == "Head" then
- local th = p:FindFirstChild("headoverthing")
- if not th then
- local ht = espheadthing:Clone()
- ht.PName.Text = p.Parent.Name
- ht.Adornee = p
- --table.insert(headsupdatelist, ht)
- delay(0, function()
- while wait(0.08) and plr and p do
- f.UpdateHeadUI(ht)
- end
- end)
- ht.Parent = p
- end
- end
- end
- end
- end
- plr.Character.Humanoid.Died:Connect(function()
- fold:Destroy()
- end)
- end
- end)
- end
- else
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- local fold = Instance.new("Folder", espforlder)
- fold.Name = plr.Name
- --partconverter.BrickColor = plr.Team.Color
- --local teamc = Move.BackgroundColor3
- for i, p in pairs(plr.Character:GetChildren()) do
- if p:IsA("BasePart") and p.Name ~= "HumanoidRootPart" then
- pcall(function()
- if charmsesp then
- local urmom = Instance.new("BoxHandleAdornment")
- urmom.ZIndex = 10
- urmom.AlwaysOnTop = true
- urmom.Color3 = espcolor
- urmom.Size = p.Size
- urmom.Adornee = p
- urmom.Name = tick().." Ur mom has big gay"
- urmom.Transparency = wallhack_esp_transparency
- urmom.Parent = fold
- end
- if p.Name == "Head" then
- local th = p:FindFirstChild("headoverthing")
- if not th then
- local ht = espheadthing:Clone()
- ht.PName.Text = p.Parent.Name
- ht.Adornee = p
- delay(0, function()
- while wait(0.08) and plr and p do
- f.UpdateHeadUI(ht)
- end
- end)
- --table.insert(headsupdatelist, ht)
- ht.Parent = p
- end
- end
- end)
- end
- end
- plr.Character.Humanoid.Died:Connect(function()
- fold:Destroy()
- end)
- end
- end
- end
- end
- end)
- end
- local uis = game:GetService("UserInputService")
- local bringall = false
- local hided2 = false
- local upping = false
- local downing = false
- mouse.KeyDown:Connect(function(a)
- if a == "t" then
- --print("worked1")
- f.addesp()
- elseif a == gui_hide_button[2] and uis:IsKeyDown(gui_hide_button[1]) then
- if hided2 == false then
- hided2 = true
- autoesp =false
- if espforlder then
- espforlder:Destroy()
- end
- Gui.Enabled = false
- else
- Gui.Enabled = true
- hided2 = false
- end
- elseif a == "y" then
- if aimbothider == false then
- aimbothider = true
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- else
- aimbothider = false
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- end
- if aimbothider == true then
- aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
- else
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- end
- elseif a == "l" then
- if not uis:IsKeyDown(Enum.KeyCode.LeftControl) then
- if autoesp == false then
- autoesp = true
- else
- autoesp = false
- end
- else
- if lightesp == true then
- lightesp = false
- else
- lightesp = true
- end
- end
- elseif a == "]" then
- upping = true
- downing = false
- elseif a== "[" then
- downing = true
- upping = false
- elseif a == Aim_Assist_Key[2] and uis:IsKeyDown(Aim_Assist_Key[1]) then
- if Aim_Assist == true then
- Aim_Assist = false
- --print("disabled")
- else
- Aim_Assist = true
- end
- end
- if a == "j" then
- if mouse.Target then
- mouse.Target:Destroy()
- end
- end
- if a == key then
- if switch == false then
- switch = true
- else
- switch = false
- if aimatpart ~= nil then
- aimatpart = nil
- end
- end
- elseif a == "b" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and not uis:IsKeyDown(Enum.KeyCode.R) then
- if movementcounting then
- movementcounting = false
- else
- movementcounting = true
- end
- elseif a == teambasedswitch then
- if TeamBased == true then
- TeamBased = false
- teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
- else
- TeamBased = true
- teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
- end
- elseif a == "b" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and uis:IsKeyDown(Enum.KeyCode.R) then
- ballisticsboost = 0
- elseif a == aimkey then
- if not aimatpart then
- local maxangle = math.rad(20)
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- end
- else
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- --print(plr)
- end
- local old = aimatpart
- plr.Character.Humanoid.Died:Connect(function()
- --print("died")
- if aimatpart and aimatpart == old then
- aimatpart = nil
- end
- end)
- end
- end
- else
- aimatpart = nil
- canaimat = false
- delay(1.1, function()
- canaimat = true
- end)
- end
- end
- end)
- function getfovxyz (p0, p1, deg)
- local x1, y1, z1 = p0:ToOrientation()
- local cf = CFrame.new(p0.p, p1.p)
- local x2, y2, z2 = cf:ToOrientation()
- local d = math.deg
- if deg then
- return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
- else
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))
- end
- end
- function aimat(part)
- if part then
- --print(part)
- local d = (cam.CFrame.p - part.CFrame.p).magnitude
- local calculatedrop
- local timetoaim = 0
- local pos2 = Vector3.new()
- if movementcounting == true then
- timetoaim = d/bspeed
- pos2 = part.Velocity * timetoaim
- end
- local minuseddrop = (ballisticsboost+50)/50
- if ballisticsboost ~= 0 then
- calculatedrop = d - (d/minuseddrop)
- else
- calculatedrop = 0
- end
- --print(calculatedrop)
- local addative = Vector3.new()
- if movementcounting then
- addative = pos2
- end
- local cf = CFrame.new(cam.CFrame.p, (addative + part.CFrame.p+ Vector3.new(0, calculatedrop, 0)))
- if aimbothider == true or Aim_Assist == true then
- cam.CFrame = cam.CFrame:Lerp(cf, aimbothiderspeed)
- else
- cam.CFrame = cf
- end
- --print(cf)
- end
- end
- function checkfov (part)
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
- local angle = math.abs(fov.X) + math.abs(fov.Y)
- return angle
- end
- pcall(function()
- delay(0, function()
- while wait(.32) do
- if Aim_Assist and not aimatpart and canaimat and lplr.Character and lplr.Character.Humanoid and lplr.Character.Humanoid.Health > 0 then
- for i, plr in pairs(plrs:GetChildren()) do
- local minangle = math.rad(5.5)
- local lastpart = nil
- local function gg(plr)
- pcall(function()
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Character.Head then
- local raycasted = false
- local cf1 = CFrame.new(cam.CFrame.p, plr.Character.Head.CFrame.p) * CFrame.new(0, 0, -4)
- local r1 = Ray.new(cf1.p, cf1.LookVector * 9000)
- local obj, pos = game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
- local dist = (plr.Character.Head.CFrame.p- pos).magnitude
- if dist < 4 then
- raycasted = true
- end
- if raycasted == true then
- local an1 = getfovxyz(cam.CFrame, plr.Character.Head.CFrame)
- local an = abs(an1.X) + abs(an1.Y)
- if an < minangle then
- minangle = an
- lastpart = plr.Character.Head
- end
- end
- end
- end)
- end
- if TeamBased then
- if plr.Team.Name ~= lplr.Team.Name then
- gg(plr)
- end
- else
- gg(plr)
- end
- --print(math.deg(minangle))
- if lastpart then
- aimatpart = lastpart
- aimatpart.Parent.Humanoid.Died:Connect(function()
- if aimatpart == lastpart then
- aimatpart = nil
- end
- end)
- end
- end
- end
- end
- end)
- end)
- local oldheadpos
- local lastaimapart
- game:GetService("RunService").RenderStepped:Connect(function(dt)
- if uis:IsKeyDown(Enum.KeyCode.RightBracket) or uis:IsKeyDown(Enum.KeyCode.LeftBracket) then
- if upping then
- ballisticsboost = ballisticsboost + dt/1.9
- elseif downing then
- ballisticsboost = ballisticsboost - dt/1.9
- end
- end
- if movementcounting then
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.Text = "Current ballistics: "..tostring(math.floor(ballisticsboost*10)/10)
- else
- st1_2.TextColor3 = Color3.new(1,0,0)
- end
- espstatustext.Text = "Esp loop :"..tostring(autoesp)
- if aimatpart and lplr.Character and lplr.Character.Head then
- if BetterDeathCount and lastaimapart and lastaimapart == aimatpart then
- local dist = (oldheadpos - aimatpart.CFrame.p).magnitude
- if dist > 40 then
- aimatpart = nil
- end
- end
- lastaimapart = aimatpart
- oldheadpos = lastaimapart.CFrame.p
- do
- if aimatpart.Parent == plrs.LocalPlayer.Character then
- aimatpart = nil
- end
- aimat(aimatpart)
- pcall(function()
- if Aim_Assist == true then
- local cf1 = CFrame.new(cam.CFrame.p, aimatpart.CFrame.p) * CFrame.new(0, 0, -4)
- local r1 = Ray.new(cf1.p, cf1.LookVector * 1000)
- local obj, pos = game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
- local dist = (aimatpart.CFrame.p- pos).magnitude
- if obj then
- --print(obj:GetFullName())
- end
- if not obj or dist > 6 then
- aimatpart = nil
- --print("ooof")
- end
- canaimat = false
- delay(.5, function()
- canaimat = true
- end)
- end
- end)
- end
- end
- end)
- delay(0, function()
- while wait(espupdatetime) do
- if autoesp == true then
- pcall(function()
- f.addesp()
- end)
- end
- end
- end)
- warn("loaded")
- end)
- end)
- RageAimlock.MouseButton1Click:Connect(function()
- pcall(function()
- local espcolor = Color3.fromRGB(255, 0, 0)
- local wallhack_esp_transparency = .4
- local gui_hide_button = {Enum.KeyCode.LeftControl, ""}
- local plrs = game:GetService("Players")
- local lplr = game:GetService("Players").LocalPlayer
- local TeamBased = true ; local teambasedswitch = ""
- local presskeytoaim = true; local aimkey = ""
- aimbothider = false; aimbothiderspeed = 1
- local Aim_Assist = false ; Aim_Assist_Key = {Enum.KeyCode.LeftControl, ""}
- local espupdatetime = 5; autoesp = true; local charmsesp = true
- local movementcounting = true
- local mouselock = false
- local canaimat = true
- local lockaim = true; local lockangle = 5
- local ver = "0.2.7"
- local cam = game.Workspace.CurrentCamera
- local BetterDeathCount = true
- local ballisticsboost = 0
- local mouse = lplr:GetMouse()
- local switch = false
- local key = "k"
- local aimatpart = nil
- local lightesp = false
- local abs = math.abs
- local Gui = Instance.new("ScreenGui")
- local Move = Instance.new("Frame")
- local Main = Instance.new("Frame")
- local EspStatus = Instance.new("TextLabel")
- local st1 = Instance.new("TextLabel")
- local st1_2 = Instance.new("TextLabel")
- local st1_3 = Instance.new("TextBox")
- local Name = Instance.new("TextLabel")
- --Properties:
- Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
- local aimbotstatus = {"qc", "qr", "qe", "qd", "qi", "qt", "qs", "dd", "sp", "ql", "qa", "qd", "qs"}
- local gotstring = 0
- local function getrandomstring()
- gotstring = gotstring+666
- local str = ""
- local randomstring = {"a", "b", "c", "d", "e", "f", "g", "h", "i", "g", "k", "l", "m", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
- "а","б","в","г","д","е","ё","ж","з","и","й","к","л","м","о","п","р","с","т","у","ф","х","ч","щ","ъ","ы","ъ","э","ю","я", "`", "$",
- "0","1","2","3","4","5","6","7","8","9", }
- local counting123 = 0
- for i, v in ipairs(randomstring) do
- counting123 = i
- end
- do
- math.randomseed(tick()+gotstring)
- for i = 3, math.random(1,100) do
- math.randomseed(i+tick()+gotstring)
- local oneortwo = math.random(1,2)
- if oneortwo == 2 then
- math.randomseed(i+tick()+gotstring)
- str = str..""..randomstring[math.random(1, counting123)]
- else
- math.randomseed(i+tick()+gotstring)
- str = str..""..string.upper(randomstring[math.random(1, counting123)])
- end
- end
- end
- return str
- end
- local mousedown = false
- local isonmovething = false
- local mouseoffset = Vector2.new()
- local mousedown = false
- local bspeed = 3584
- local aimbotoffset = {dd = ":", sp = " ", qa = "a", qb = "b",qc = "c", qd = "d", qe = "e", qf = "f", qg = "g" , qh = "h" , qi = "i", qj = "j", qk = "k", ql = "l", qm = "m", qn = "n", qo = "o", qp = "p", qq = "q", qr = "r", qs = "s", qt = "t", qu = "u", qv = "w", qx = "x", qy = "y", qz = "z"}
- Gui.Name = getrandomstring()
- Move.Name = getrandomstring()
- Move.Draggable = true
- Move.Parent = Gui
- Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
- Move.BackgroundTransparency = 0.40000000596046
- Move.BorderSizePixel = 0
- Move.Position = UDim2.new(0.5, 0,0.018, 0)
- Move.Size = UDim2.new(0, 0, 0, 0)
- Move.MouseEnter:Connect(function()
- isonmovething = true
- end)
- Move.MouseLeave:Connect(function()
- isonmovething = mousedown and true or false
- end)
- mouse.Button1Down:connect(function()
- mousedown = true
- mouseoffset = Move.AbsolutePosition - Vector2.new(mouse.X, mouse.Y)
- end)
- mouse.Button1Up:connect(function()
- mousedown = false
- end)
- mouse.Move:Connect(function()
- if isonmovething == true and mousedown then
- Move.Position = UDim2.new(0, mouseoffset.X + mouse.X, 0, mouseoffset.Y + mouse.Y)
- end
- end)
- local function uc (st)
- local ast = ""
- for i, v in ipairs(st) do
- local let = aimbotoffset[v]
- ast = ast..let
- end
- return ast
- end
- Main.Name = getrandomstring()
- Main.Parent = Move
- Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Main.BackgroundTransparency = 0.69999998807907
- Main.Position = UDim2.new(0, 0, 0.995670795, 0)
- Main.Size = UDim2.new(0, 0, 0, 0)
- st1.Name = getrandomstring()
- st1.Parent = Main
- st1.BackgroundColor3 = Color3.new(1, 1, 1)
- st1.BackgroundTransparency = 1
- st1.Position = UDim2.new(0, 0, 0, 0)
- st1.Size = UDim2.new(1, 0, 0.161862016, 0)
- st1.Font = Enum.Font.ArialBold
- st1.Text = uc(aimbotstatus)
- st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1.TextScaled = true
- st1.TextSize = 14
- st1.TextWrapped = true
- st1_2.Name = getrandomstring()
- st1_2.Parent = Main
- st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_2.BackgroundTransparency = 1
- st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
- st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_2.Font = Enum.Font.ArialBold
- st1_2.TextXAlignment = Enum.TextXAlignment.Left
- st1_2.Text = "Current ballistics: 0"
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.TextScaled = true
- st1_2.TextSize = 14
- st1_2.TextWrapped = true
- local aimbothiderbox = Instance.new("TextBox")
- aimbothiderbox.Name = getrandomstring()
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- aimbothiderbox.Size = UDim2.new(1, 0,0.162, 0)
- aimbothiderbox.TextScaled = true
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- aimbothiderbox.Position = UDim2.new(0, 0,0.853, 0)
- aimbothiderbox.BackgroundTransparency = 1
- aimbothiderbox.Parent = Main
- st1_3.Name = getrandomstring()
- st1_3.Parent = Main
- st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_3.BackgroundTransparency = 1
- st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
- st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_3.Font = Enum.Font.ArialBold
- st1_3.Text = "Bullet speed = 3584"
- st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_3.TextScaled = true
- st1_3.TextSize = 14
- st1_3.TextWrapped = true
- local teambasedstatus = st1_3:Clone()
- teambasedstatus.Parent = Main
- teambasedstatus.TextScaled = true
- teambasedstatus.Position = UDim2.new(0, 0,.7, 0)
- teambasedstatus.Size = UDim2.new(1, 0,.1, 0)
- teambasedstatus.Name = getrandomstring()
- teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
- local espstatustext = teambasedstatus:Clone()
- espstatustext.Name = getrandomstring()
- espstatustext.Position = UDim2.new(0, 0,0.58, 0)
- espstatustext.Text = "Esp loop :"..tostring(autoesp)
- espstatustext.Parent = Main
- local hide = Instance.new("TextButton")
- hide.Text = "_"
- hide.BackgroundTransparency = 1
- hide.TextScaled = true
- hide.TextWrapped = true
- hide.Size = UDim2.new(0.1, 0,1, 0)
- hide.Position = UDim2.new(0.9, 0,-0.15, 0)
- hide.Name = getrandomstring()
- hide.Parent = Move
- Name.Name = getrandomstring()
- Name.Parent = Move
- Name.BackgroundColor3 = Color3.new(1, 1, 1)
- Name.BackgroundTransparency = 1
- Name.Size = UDim2.new(0.838, 0, 1, 0)
- Name.Font = Enum.Font.Arial
- Name.Text = "FPS MultiHack v"..ver
- Name.TextColor3 = Color3.new(0, 0, 0)
- Name.TextScaled = true
- Name.TextSize = 14
- Name.TextWrapped = true
- Name.TextXAlignment = Enum.TextXAlignment.Left
- local scr = Instance.new("ScrollingFrame")
- scr.Size = Main.Size
- scr.Position = Main.Position
- scr.ScrollBarThickness = 0
- scr.BackgroundTransparency = 1
- scr.Name = getrandomstring()
- Main.Size = UDim2.new(1, 0, 1, 0)
- Main.Position = UDim2.new(0,0,0,0)
- Main.Parent = scr
- scr.Parent = Move
- startpos = Main.Position
- Move.Active = true
- -- Scripts:
- hided = false
- hide.MouseButton1Click:Connect(function()
- if hided == false then
- hided = true
- Main:TweenPosition(UDim2.new(0, 0, -1.5, 0))
- else
- hided = false
- Main:TweenPosition(startpos)
- end
- end)
- aimbothiderbox.FocusLost:Connect(function()
- local numb = tonumber(aimbothiderbox.Text)
- if aimbothider == true then
- aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
- else
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- end
- if numb ~= nil then
- aimbothiderspeed = numb
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- else
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- end
- end)
- local plrsforaim = {}
- Move.Draggable = true
- Gui.ResetOnSpawn = false
- --Gui.Name = "Chat"
- Gui.DisplayOrder = 999
- pcall(function()
- if not game:GetService("CoreGui") then
- Gui.Parent = plrs.LocalPlayer.PlayerGui
- else
- Gui.Parent = game:GetService("CoreGui")
- end
- end)
- local espheadthing
- do
- local BillboardGui = Instance.new("BillboardGui")
- local PName = Instance.new("TextLabel")
- local Pdist = Instance.new("TextLabel")
- local ImageLabel = Instance.new("ImageLabel")
- local ImageLabel_2 = Instance.new("ImageLabel")
- --Properties:
- --BillboardGui.Parent = game.Workspace.Part
- BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- BillboardGui.AlwaysOnTop = true
- BillboardGui.LightInfluence = 0
- BillboardGui.Size = UDim2.new(0, 0, 0, 0)
- BillboardGui.Name = "headoverthing"
- PName.Name = "PName"
- PName.Parent = BillboardGui
- PName.BackgroundColor3 = espcolor
- PName.BackgroundTransparency = 0.55000001192093
- PName.BorderSizePixel = 0
- PName.Size = UDim2.new(0, 100, 0, 23)
- PName.Font = Enum.Font.SourceSans
- PName.Text = "urmom"
- PName.TextColor3 = Color3.new(0, 0, 0)
- PName.TextScaled = true
- PName.TextSize = 14
- PName.TextWrapped = true
- st1.Text = uc(aimbotstatus)
- Pdist.Name = "Pdist"
- Pdist.Parent = BillboardGui
- Pdist.AnchorPoint = Vector2.new(0.5, 0)
- Pdist.BackgroundColor3 = espcolor
- Pdist.BackgroundTransparency = 0.55000001192093
- Pdist.BorderSizePixel = 0
- Pdist.Position = UDim2.new(0.5, 0, 0.5, 0)
- Pdist.Size = UDim2.new(0, 70, 0, 23)
- Pdist.Font = Enum.Font.SourceSans
- Pdist.Text = "666"
- Pdist.TextColor3 = Color3.new(0, 0, 0)
- Pdist.TextScaled = true
- Pdist.TextSize = 14
- Pdist.TextWrapped = true
- ImageLabel.Parent = BillboardGui
- ImageLabel.BackgroundColor3 = Color3.new(0.298039, 1, 0)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.BorderColor3 = espcolor
- ImageLabel.Position = UDim2.new(1, -15, 0.5, 0)
- ImageLabel.Rotation = 180
- ImageLabel.Size = UDim2.new(0, 15, 0, 23)
- ImageLabel.Image = "rbxassetid://2832171824"
- ImageLabel.ImageColor3 = espcolor
- ImageLabel.ImageTransparency = 0.55000001192093
- ImageLabel_2.Parent = BillboardGui
- ImageLabel_2.BackgroundColor3 = espcolor
- ImageLabel_2.BackgroundTransparency = 1
- ImageLabel_2.BorderColor3 = Color3.new(0.298039, 1, 0)
- ImageLabel_2.Position = UDim2.new(0, 0, 0.5, 0)
- ImageLabel_2.Rotation = 180
- ImageLabel_2.Size = UDim2.new(0, 15, 0, 23)
- ImageLabel_2.Image = "rbxassetid://2832177613"
- ImageLabel_2.ImageColor3 = espcolor
- ImageLabel_2.ImageTransparency = 0.55000001192093
- espheadthing = BillboardGui
- end
- f = {}
- f.UpdateHeadUI = function(v)
- if v.Adornee and v.Adornee ~= nil then
- local destr = false
- if TeamBased then
- destr = true
- local plr = plrs:GetPlayerFromCharacter(v.Adornee.Parent)
- if plr and plr.Team and plr.Team.Name ~= lplr.Team.Name then
- destr = false
- end
- end
- if lightesp == true then
- v.Pdist.TextColor3 = Color3.new(1,1,1)
- v.PName.TextColor3 = Color3.new(1,1,1)
- else
- v.Pdist.TextColor3 = Color3.new(0,0,0)
- v.PName.TextColor3 = Color3.new(0,0,0)
- end
- local d = math.floor((cam.CFrame.p - v.Adornee.CFrame.p).magnitude)
- v.Pdist.Text = tostring(d)
- if d < 14 then
- v.Enabled = false
- else
- v.Enabled = true
- end
- v.StudsOffset = Vector3.new(0,.6+d/14,0)
- if destr then
- v:Destroy()
- end
- else
- v:Destroy()
- end
- end
- st1.Text = uc(aimbotstatus)
- local espforlder
- local partconverter = Instance.new("Part")
- --local headsupdatelist = {}
- st1_3.FocusLost:connect(function()
- if tonumber(st1_3.Text) then
- bspeed = tonumber(st1_3.Text)
- else
- end
- end)
- f.addesp = function()
- pcall(function()
- --print("ESP ran")
- if espforlder then
- espforlder:Destroy()
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- else
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- end
- for i, v in pairs(espforlder:GetChildren()) do
- v:Destroy()
- end
- for _, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
- if TeamBased == true then
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
- pcall(function()
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- local fold = Instance.new("Folder", espforlder)
- fold.Name = plr.Name
- --partconverter.BrickColor = plr.Team.Color
- --local teamc = partconverter.Color
- for i, p in pairs(plr.Character:GetChildren()) do
- if p:IsA("BasePart") and p.Name ~= "HumanoidRootPart" then
- if charmsesp then
- local urmom = Instance.new("BoxHandleAdornment")
- urmom.ZIndex = 10
- urmom.AlwaysOnTop = true
- urmom.Color3 = espcolor
- urmom.Size = p.Size
- urmom.Adornee = p
- urmom.Name = tick().." Ur mom has big gay"
- urmom.Transparency = wallhack_esp_transparency
- urmom.Parent = fold
- if p.Name == "Head" then
- local th = p:FindFirstChild("headoverthing")
- if not th then
- local ht = espheadthing:Clone()
- ht.PName.Text = p.Parent.Name
- ht.Adornee = p
- --table.insert(headsupdatelist, ht)
- delay(0, function()
- while wait(0.08) and plr and p do
- f.UpdateHeadUI(ht)
- end
- end)
- ht.Parent = p
- end
- end
- end
- end
- end
- plr.Character.Humanoid.Died:Connect(function()
- fold:Destroy()
- end)
- end
- end)
- end
- else
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- local fold = Instance.new("Folder", espforlder)
- fold.Name = plr.Name
- --partconverter.BrickColor = plr.Team.Color
- --local teamc = Move.BackgroundColor3
- for i, p in pairs(plr.Character:GetChildren()) do
- if p:IsA("BasePart") and p.Name ~= "HumanoidRootPart" then
- pcall(function()
- if charmsesp then
- local urmom = Instance.new("BoxHandleAdornment")
- urmom.ZIndex = 10
- urmom.AlwaysOnTop = true
- urmom.Color3 = espcolor
- urmom.Size = p.Size
- urmom.Adornee = p
- urmom.Name = tick().." Ur mom has big gay"
- urmom.Transparency = wallhack_esp_transparency
- urmom.Parent = fold
- end
- if p.Name == "Head" then
- local th = p:FindFirstChild("headoverthing")
- if not th then
- local ht = espheadthing:Clone()
- ht.PName.Text = p.Parent.Name
- ht.Adornee = p
- delay(0, function()
- while wait(0.08) and plr and p do
- f.UpdateHeadUI(ht)
- end
- end)
- --table.insert(headsupdatelist, ht)
- ht.Parent = p
- end
- end
- end)
- end
- end
- plr.Character.Humanoid.Died:Connect(function()
- fold:Destroy()
- end)
- end
- end
- end
- end
- end)
- end
- local uis = game:GetService("UserInputService")
- local bringall = false
- local hided2 = false
- local upping = false
- local downing = false
- mouse.KeyDown:Connect(function(a)
- if a == "t" then
- --print("worked1")
- f.addesp()
- elseif a == gui_hide_button[2] and uis:IsKeyDown(gui_hide_button[1]) then
- if hided2 == false then
- hided2 = true
- autoesp =false
- if espforlder then
- espforlder:Destroy()
- end
- Gui.Enabled = false
- else
- Gui.Enabled = true
- hided2 = false
- end
- elseif a == "y" then
- if aimbothider == false then
- aimbothider = true
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- else
- aimbothider = false
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- end
- if aimbothider == true then
- aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
- else
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- end
- elseif a == "l" then
- if not uis:IsKeyDown(Enum.KeyCode.LeftControl) then
- if autoesp == false then
- autoesp = true
- else
- autoesp = false
- end
- else
- if lightesp == true then
- lightesp = false
- else
- lightesp = true
- end
- end
- elseif a == "]" then
- upping = true
- downing = false
- elseif a== "[" then
- downing = true
- upping = false
- elseif a == Aim_Assist_Key[2] and uis:IsKeyDown(Aim_Assist_Key[1]) then
- if Aim_Assist == true then
- Aim_Assist = false
- --print("disabled")
- else
- Aim_Assist = true
- end
- end
- if a == "j" then
- if mouse.Target then
- mouse.Target:Destroy()
- end
- end
- if a == key then
- if switch == false then
- switch = true
- else
- switch = false
- if aimatpart ~= nil then
- aimatpart = nil
- end
- end
- elseif a == "b" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and not uis:IsKeyDown(Enum.KeyCode.R) then
- if movementcounting then
- movementcounting = false
- else
- movementcounting = true
- end
- elseif a == teambasedswitch then
- if TeamBased == true then
- TeamBased = false
- teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
- else
- TeamBased = true
- teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
- end
- elseif a == "b" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and uis:IsKeyDown(Enum.KeyCode.R) then
- ballisticsboost = 0
- elseif a == aimkey then
- if not aimatpart then
- local maxangle = math.rad(20)
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- end
- else
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- --print(plr)
- end
- local old = aimatpart
- plr.Character.Humanoid.Died:Connect(function()
- --print("died")
- if aimatpart and aimatpart == old then
- aimatpart = nil
- end
- end)
- end
- end
- else
- aimatpart = nil
- canaimat = false
- delay(1.1, function()
- canaimat = true
- end)
- end
- end
- end)
- function getfovxyz (p0, p1, deg)
- local x1, y1, z1 = p0:ToOrientation()
- local cf = CFrame.new(p0.p, p1.p)
- local x2, y2, z2 = cf:ToOrientation()
- local d = math.deg
- if deg then
- return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
- else
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))
- end
- end
- function aimat(part)
- if part then
- --print(part)
- local d = (cam.CFrame.p - part.CFrame.p).magnitude
- local calculatedrop
- local timetoaim = 0
- local pos2 = Vector3.new()
- if movementcounting == true then
- timetoaim = d/bspeed
- pos2 = part.Velocity * timetoaim
- end
- local minuseddrop = (ballisticsboost+50)/50
- if ballisticsboost ~= 0 then
- calculatedrop = d - (d/minuseddrop)
- else
- calculatedrop = 0
- end
- --print(calculatedrop)
- local addative = Vector3.new()
- if movementcounting then
- addative = pos2
- end
- local cf = CFrame.new(cam.CFrame.p, (addative + part.CFrame.p+ Vector3.new(0, calculatedrop, 0)))
- if aimbothider == true or Aim_Assist == true then
- cam.CFrame = cam.CFrame:Lerp(cf, aimbothiderspeed)
- else
- cam.CFrame = cf
- end
- --print(cf)
- end
- end
- function checkfov (part)
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
- local angle = math.abs(fov.X) + math.abs(fov.Y)
- return angle
- end
- pcall(function()
- delay(0, function()
- while wait(.32) do
- if Aim_Assist and not aimatpart and canaimat and lplr.Character and lplr.Character.Humanoid and lplr.Character.Humanoid.Health > 0 then
- for i, plr in pairs(plrs:GetChildren()) do
- local minangle = math.rad(5.5)
- local lastpart = nil
- local function gg(plr)
- pcall(function()
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Character.Head then
- local raycasted = false
- local cf1 = CFrame.new(cam.CFrame.p, plr.Character.Head.CFrame.p) * CFrame.new(0, 0, -4)
- local r1 = Ray.new(cf1.p, cf1.LookVector * 9000)
- local obj, pos = game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
- local dist = (plr.Character.Head.CFrame.p- pos).magnitude
- if dist < 4 then
- raycasted = true
- end
- if raycasted == true then
- local an1 = getfovxyz(cam.CFrame, plr.Character.Head.CFrame)
- local an = abs(an1.X) + abs(an1.Y)
- if an < minangle then
- minangle = an
- lastpart = plr.Character.Head
- end
- end
- end
- end)
- end
- if TeamBased then
- if plr.Team.Name ~= lplr.Team.Name then
- gg(plr)
- end
- else
- gg(plr)
- end
- --print(math.deg(minangle))
- if lastpart then
- aimatpart = lastpart
- aimatpart.Parent.Humanoid.Died:Connect(function()
- if aimatpart == lastpart then
- aimatpart = nil
- end
- end)
- end
- end
- end
- end
- end)
- end)
- local oldheadpos
- local lastaimapart
- game:GetService("RunService").RenderStepped:Connect(function(dt)
- if uis:IsKeyDown(Enum.KeyCode.RightBracket) or uis:IsKeyDown(Enum.KeyCode.LeftBracket) then
- if upping then
- ballisticsboost = ballisticsboost + dt/1.9
- elseif downing then
- ballisticsboost = ballisticsboost - dt/1.9
- end
- end
- if movementcounting then
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.Text = "Current ballistics: "..tostring(math.floor(ballisticsboost*10)/10)
- else
- st1_2.TextColor3 = Color3.new(1,0,0)
- end
- espstatustext.Text = "Esp loop :"..tostring(autoesp)
- if aimatpart and lplr.Character and lplr.Character.Head then
- if BetterDeathCount and lastaimapart and lastaimapart == aimatpart then
- local dist = (oldheadpos - aimatpart.CFrame.p).magnitude
- if dist > 40 then
- aimatpart = nil
- end
- end
- lastaimapart = aimatpart
- oldheadpos = lastaimapart.CFrame.p
- do
- if aimatpart.Parent == plrs.LocalPlayer.Character then
- aimatpart = nil
- end
- aimat(aimatpart)
- pcall(function()
- if Aim_Assist == true then
- local cf1 = CFrame.new(cam.CFrame.p, aimatpart.CFrame.p) * CFrame.new(0, 0, -4)
- local r1 = Ray.new(cf1.p, cf1.LookVector * 1000)
- local obj, pos = game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
- local dist = (aimatpart.CFrame.p- pos).magnitude
- if obj then
- --print(obj:GetFullName())
- end
- if not obj or dist > 6 then
- aimatpart = nil
- --print("ooof")
- end
- canaimat = false
- delay(.5, function()
- canaimat = true
- end)
- end
- end)
- end
- end
- end)
- delay(0, function()
- while wait(espupdatetime) do
- if autoesp == true then
- pcall(function()
- f.addesp()
- end)
- end
- end
- end)
- warn("loaded")
- end)
- end)
- ESP.MouseButton1Click:Connect(function()
- PLR = game.Players.LocalPlayer
- MOUSE = PLR:GetMouse()
- function CREATE(BASE, TEAM)
- local ESP_MAIN = Instance.new('BillboardGui', PLR.PlayerGui)
- local ESP_DOT = Instance.new('Frame', ESP_MAIN)
- local ESP_NAME = Instance.new('TextLabel', ESP_MAIN)
- ESP_MAIN.Name = 'ESP'
- ESP_MAIN.Adornee = BASE
- ESP_MAIN.AlwaysOnTop = true
- ESP_MAIN.ExtentsOffset = Vector3.new(0, 1, 0)
- ESP_MAIN.Size = UDim2.new(0, 5, 0, 5)
- ESP_DOT.Name = 'DOT'
- ESP_DOT.BackgroundColor = BrickColor.new('Institutional white')
- ESP_DOT.BackgroundTransparency = 0.3
- ESP_DOT.BorderSizePixel = 0
- ESP_DOT.Position = UDim2.new(-0.5, 0, -0.5, 0)
- ESP_DOT.Size = UDim2.new(2, 0, 2, 0)
- ESP_DOT.Visible = true
- ESP_DOT.ZIndex = 10
- ESP_NAME.Name = 'NAME'
- ESP_NAME.BackgroundColor3 = Color3.new(255, 255, 255)
- ESP_NAME.BackgroundTransparency = 1
- ESP_NAME.BorderSizePixel = 0
- ESP_NAME.Position = UDim2.new(0, 0, 0, -40)
- ESP_NAME.Size = UDim2.new(1, 0, 10, 0)
- ESP_NAME.Visible = true
- ESP_NAME.ZIndex = 10
- ESP_NAME.Font = 'SciFi'
- ESP_NAME.FontSize = 'Size14'
- ESP_NAME.Text = BASE.Parent.Name:upper()
- ESP_NAME.TextColor = BrickColor.new('Institutional white')
- end
- function CLEAR()
- for _,v in pairs(PLR.PlayerGui:children()) do
- if v.Name == 'ESP' and v:IsA('BillboardGui') then
- v:Destroy()
- end
- end
- end
- function FIND()
- CLEAR()
- spawn(function()
- while wait(0.01) do
- CLEAR()
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Character and v.Character:FindFirstChild('Head') then
- if v.Team == PLR.Team then
- else
- if v.Character:FindFirstChild('Head') then
- CREATE(v.Character.Head, true)
- end
- end
- end
- end
- end
- wait(1)
- end)
- end
- FIND()
- print('YEETWARE.GG HAS PROBLEMS WITH ESP')
- end)
- Spinbot.MouseButton1Down:connect(function()
- if not sideways
- then
- sideways = true
- repeat if sideways then
- --sideways
- wait(0.01)
- AnimationId = "754658275"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1.5)
- end
- until sideways == false
- else
- sideways = false
- end
- end)
- Spinbot.MouseButton1Down:connect(function()
- if not yawfakelag
- then
- yawfakelag = true
- repeat if yawfakelag then
- --fakelag
- wait(0.01)
- AnimationId = "754658275"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(8)
- end
- until yawfakelag == false
- else
- yawfakelag = false
- end
- end)
- Spinbot.MouseButton1Down:connect(function()
- if not backward then
- backward = true
- repeat if backward then
- wait(0.001)
- AnimationId = "754658275"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(3.2)
- end until backward == false
- else
- backward = false
- end
- end)
- game:GetService("UserInputService").InputBegan:connect(function(key)
- if key.KeyCode == Enum.KeyCode.RightShift then
- if opened == true then
- opened = false
- Main.Visible = false
- elseif opened == false then
- opened = true
- Main.Visible = true
- end
- end
- end)
- game.StarterGui:SetCore("SendNotification",{Title="YEETWARE.CBR",Text="Loading in, thanks for using YEETWARE."})
- wait(1)
- game.StarterGui:SetCore("SendNotification",{Title="YEETWARE.CBR",Text="Loaded in, you can Toggle the GUI by pressing Rightshift"})
- function SCRIPT_GPVN85_FAKESCRIPT() -- Introduce.Script
- local script = Instance.new('Script')
- script.Parent = Introduce
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0
- while wait(0.01) do
- script.Parent.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
- counter = counter + 0.01
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_GPVN85_FAKESCRIPT))
- function SCRIPT_SVFZ84_FAKESCRIPT() -- ButtonFrame.Script
- local script = Instance.new('Script')
- script.Parent = ButtonFrame
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0
- while wait(0.01) do
- script.Parent.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
- counter = counter + 0.01
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_SVFZ84_FAKESCRIPT))
- function SCRIPT_XHXB87_FAKESCRIPT() -- Main.Script
- local script = Instance.new('Script')
- script.Parent = Main
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0
- while wait(0.01) do
- script.Parent.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
- counter = counter + 0.01
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_XHXB87_FAKESCRIPT))
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