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- // See http://bdew.net/gendustry/configuration/adding-custom-bees/ for general explanation
- if HaveForestryModule Bees <<
- // http://bdew.net/gendustry/configuration/adding-custom-bees/adding-bee-branches/
- cfg Branches {
- cfg Test { // Section name is unused but must be unique
- UID = "continuum" // uid of new branch, should be namespaced to prevent colissions
- Parent = apidae // Parent uid, for bees should be "apidae"
- Scientific = Continuum // Fluff
- }
- }
- // http://bdew.net/gendustry/configuration/adding-custom-bees/adding-bee-species/
- cfg Bees {
- cfg Blutonium {
- Dominant = Yes // Whether species allele is dominant or recessive
- Glowing = No // Whether icon should be glowing
- PrimaryColor = 0x2735ce // Color as a hex number, can also be specified as {r g b} with values (0-1)
- SecondaryColor = 0x9b9b99
- Secret = No // If true - will not show up in NEI or creative and
- // will not count against the species total.
- Humidity = Normal // Arid, Normal, Damp
- Temperature = Normal // None, Icy, Cold, Normal, Warm, Hot, Hellish
- Nocturnal = No // If true - only works at night
- Binominal = Blutonium // Fluff
- Authority = FTB
- Branch = "continuum"
- Products = DropsList( 20% I:extrabees:honey_comb@0 )
- Specialty = DropsList( 1% I:extrabees:honey_comb@85 )
- cfg Traits {
- Base = "extrabees.species.blutonium" // Copy traits from another species
- Flower_Provider = "gendustry.flowersBlutoniumBlock" // Override a single trait
- }
- }
- cfg Cyanite {
- Dominant = Yes // Whether species allele is dominant or recessive
- Glowing = No // Whether icon should be glowing
- PrimaryColor = 0x40aaed // Color as a hex number, can also be specified as {r g b} with values (0-1)
- SecondaryColor = 0x9b9b99
- Secret = No // If true - will not show up in NEI or creative and
- // will not count against the species total.
- Humidity = Normal // Arid, Normal, Damp
- Temperature = Normal // None, Icy, Cold, Normal, Warm, Hot, Hellish
- Nocturnal = No // If true - only works at night
- Binominal = Cyanite // Fluff
- Authority = FTB
- Branch = "continuum"
- Products = DropsList( 20% I:extrabees:honey_comb@0 )
- Specialty = DropsList( 1% I:extrabees:honey_comb@84 )
- cfg Traits {
- Base = "extrabees.species.cyanite" // Copy traits from another species
- Flower_Provider = "gendustry.flowersCyaniteBlock" // Override a single trait
- }
- }
- cfg Impregnable {
- Dominant = Yes // Whether species allele is dominant or recessive
- Glowing = No // Whether icon should be glowing
- PrimaryColor = 0xb6b6d3 // Color as a hex number, can also be specified as {r g b} with values (0-1)
- SecondaryColor = 0x9b9b99
- Secret = No // If true - will not show up in NEI or creative and
- // will not count against the species total.
- Humidity = Normal // Arid, Normal, Damp
- Temperature = Normal // None, Icy, Cold, Normal, Warm, Hot, Hellish
- Nocturnal = No // If true - only works at night
- Binominal = Impregnable // Fluff
- Authority = FTB
- Branch = "continuum"
- Products = DropsList( 20% I:extrabees:honey_comb@11 )
- Specialty = DropsList( 2% I:extrabees:honey_comb@41 )
- cfg Traits {
- Base = "extrabees.species.titanium" // Copy traits from another species
- Flower_Provider = "gendustry.flowersTitaniumBlock" // Override a single trait
- }
- }
- cfg Invincible {
- Dominant = Yes // Whether species allele is dominant or recessive
- Glowing = No // Whether icon should be glowing
- PrimaryColor = 0x0f0f0f // Color as a hex number, can also be specified as {r g b} with values (0-1)
- SecondaryColor = 0x9b9b99
- Secret = No // If true - will not show up in NEI or creative and
- // will not count against the species total.
- Humidity = Normal // Arid, Normal, Damp
- Temperature = Normal // None, Icy, Cold, Normal, Warm, Hot, Hellish
- Nocturnal = No // If true - only works at night
- Binominal = Impregnable // Fluff
- Authority = FTB
- Branch = "continuum"
- Products = DropsList( 20% I:extrabees:honey_comb@11 )
- Specialty = DropsList( 1% I:extrabees:honey_comb@42 )
- cfg Traits {
- Base = "extrabees.species.tungstate" // Copy traits from another species
- Flower_Provider = "gendustry.flowersTungstenBlock" // Override a single trait
- }
- }
- }
- FlowerAllele cyaniteBlock { // Allele UID will be gendustry.flowersCyaniteBlock (note the capitalization)
- Dominant // can be either Dominant or Recessive
- Accepts B:bigreactors:blockMetals@1 // List of blocks that are accepted as "flowers"
- }
- FlowerAllele blutoniumBlock { // Allele UID will be gendustry.flowersBlutoniumBlock (note the capitalization)
- Dominant // can be either Dominant or Recessive
- Accepts B:bigreactors:blockMetals@3 // List of blocks that are accepted as "flowers"
- }
- FlowerAllele titaniumBlock { // Allele UID will be gendustry.flowersTitaniumBlock (note the capitalization)
- Dominant // can be either Dominant or Recessive
- Accepts OD:blockTitanium // List of blocks that are accepted as "flowers"
- }
- FlowerAllele tungstenBlock { // Allele UID will be gendustry.flowersTungstenBlock (note the capitalization)
- Dominant // can be either Dominant or Recessive
- Accepts OD:blockTungsten // List of blocks that are accepted as "flowers"
- }
- recipes {
- mutation: 50% "extrabees.species.yellorium" + "extrabees.species.nuclear" => "gendustry.bee.Cyanite" Req Block B:bigreactors:blockMetals@1
- mutation: 50% "gendustry.bee.Cyanite" + "extrabees.species.yellorium" => "gendustry.bee.Blutonium" Req Block B:bigreactors:blockMetals@3
- mutation: 50% "extrabees.species.mineral" + "forestry.speciesCultivated" => "gendustry.bee.Impregnable" Req Block B:techReborn:storage@2
- mutation: 50% "extrabees.species.mineral" + "forestry.speciesCultivated" => "gendustry.bee.Impregnable" Req Block B:libvulpes:metal0@7
- mutation: 50% "extrabees.species.mineral" + "forestry.speciesCommon" => "gendustry.bee.Invincible" Req Block B:techReborn:storage@10
- //repairing broken mutation
- mutation:2% "gendustry.bee.Impregnable" + "forestry.speciesMajestic" => "extrabees.species.silver"
- mutation:2% "gendustry.bee.Invincible" + "forestry.speciesMajestic" => "extrabees.species.gold"
- }
- cfg Genetics {
- cfg MutatronOverrides {
- "gendustry.bee.Blutonium" = REQUIREMENTS
- "gendustry.bee.Cyanite" = REQUIREMENTS
- "gendustry.bee.Impregnable" = REQUIREMENTS
- "gendustry.bee.Invincible" = REQUIREMENTS
- "extrabees.species.cyanite" = DISABLED
- "extrabees.species.blutonium" = DISABLED
- "extrabees.species.titanium" = DISABLED
- "extrabees.species.tungstate" = DISABLED
- }
- }
- >>
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