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- ---Scream script by basstracker1970
- ---and no its not a scream its scream the killer or ghostface you can call it that too
- wait(1)
- Player = game:GetService("Players").LocalPlayer
- Character = Player.Character
- Player.Character.Head.face.Texture = "rbxassetid://112826951"
- Player.Character.Head.BrickColor = BrickColor.new("Really black")
- Player.Character.Torso.BrickColor = BrickColor.new("Really black")
- Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
- Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
- Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
- Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
- sound = Instance.new("Sound")
- sound.SoundId = "rbxassetid://1052507441"
- sound.Looped = true
- sound.Parent = game.Workspace
- sound:Play()
- tool = Instance.new("Tool")
- tool.Name = "Knife"
- tool.Parent = Player.Backpack
- handle = Instance.new("Part")
- handle.Name = "Handle"
- handle.Parent = tool
- mesh = Instance.new("SpecialMesh")
- mesh.MeshId = "rbxassetid://121944778"
- mesh.TextureId = "rbxassetid://144012208"
- mesh.Parent = handle
- animation = Instance.new("Animation")
- animation.AnimationId = "rbxassetid://89134792"
- animation.Parent = tool
- tool.Activated:connect(function()
- local animtrack = Player.Character.Humanoid:LoadAnimation(animation)
- animtrack:Play()
- handle.Touched:connect(function(hit)
- if hit.Parent:FindFirstChild("Humanoid") then
- hit.Parent.Humanoid:TakeDamage(5)
- end
- end)
- end)
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