Josemmoya

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Jul 13th, 2020
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. -- made by TheFlamingBlaster
  85. print("Script stealer by TheFlamingBlaster successfully started up.")
  86. print("December 30th, 2016.")
  87. print("Click on a player to freeze them, hit c to run their currently running scripts under yourself.")
  88. print("This only works with localscripts")
  89. print("This won't allow you to get the code of the scripts.")
  90.  
  91. local plr = owner
  92. function exe(cmd)
  93. plr.PlayerGui.SB_DataTransfer.SB_CommandRemote.Value = cmd
  94. end
  95. local adornees
  96. local destroyit = false
  97. local lasttarget
  98. local currenttarget
  99. local changed = {}
  100. mouse.Button1Down:connect(function()
  101. if mouse.Target then
  102. if mouse.Target.Parent.ClassName == "Model" then
  103. currenttarget = mouse.Target.Parent
  104. lasttarget = mouse.Target.Parent
  105. adornees = Instance.new("Model",plr.Character)
  106. for i,v in pairs(mouse.Target.Parent:GetChildren()) do
  107. local s = Instance.new("SelectionBox",adornees)
  108. if v:IsA("Part") then
  109. if v.Name == "Torso" then
  110. local lasso = Instance.new("SelectionPartLasso",adornees)
  111. lasso.Humanoid = plr.Character.Humanoid
  112. lasso.Part = v
  113. end
  114. s.Adornee = v
  115. if v.Anchored == false then
  116. table.insert(changed,v)
  117. v.Anchored = true
  118. end
  119. end
  120.  
  121. end
  122. destroyit = true
  123. end
  124. end
  125. end)
  126. game:GetService('UserInputService').InputBegan:connect(function(input,processed)
  127. if mouse.Target and destroyit == true then
  128. if input.KeyCode == Enum.KeyCode.C then
  129. --currenttarget:Destroy()
  130. for i,v in pairs(currenttarget:GetChildren()) do
  131. if v:IsA("LocalScript") then
  132. local c = v
  133. c.Parent = plr.Character
  134. c.Name = "Stolen"
  135. exe('local a = '..v:GetFullName()..':Clone() a.Parent = getfenv().owner.Character print(a.Parent)')
  136. print(c.Parent)
  137. end
  138. end
  139. adornees:Destroy()
  140. end
  141. end
  142. end)
  143. mouse.Button1Up:connect(function()
  144. if destroyit == true then
  145. currenttarget = nil
  146. for i,v in pairs(changed) do
  147. v.Anchored = false
  148. end
  149. changed = {}
  150. adornees:Destroy()
  151. destroyit = false
  152. end
  153. end)
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