WagnerJunio07

Voodo

Dec 15th, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. -----------------------
  88. --Voodoo Child--
  89. -------------------------------------------------------
  90. --A script By makhail07
  91.  
  92. --Discord Creterisk#2958
  93. -------------------------------------------------------
  94.  
  95. local FavIDs = {
  96. 340106355, --Nefl Crystals
  97. 927529620, --Dimension
  98. 876981900, --Fantasy
  99. 398987889, --Ordinary Days
  100. 1117396305, --Oh wait, it's you.
  101. 885996042, --Action Winter Journey
  102. 919231299, --Sprawling Idiot Effigy
  103. 743466274, --Good Day Sunshine
  104. 727411183, --Knife Fight
  105. 1402748531, --The Earth Is Counting On You!
  106. 595230126 --Robot Language
  107. }
  108.  
  109.  
  110.  
  111. --The reality of my life isn't real but a Universe -makhail07
  112. wait()
  113. local plr = owner
  114. print('Local User is '..plr.Name)
  115. local char = plr.Character
  116. local hum = char.Humanoid
  117. local ra = char["Right Arm"]
  118. local la= char["Left Arm"]
  119. local rl= char["Right Leg"]
  120. local ll = char["Left Leg"]
  121. local hed = char.Head
  122. local root = char.HumanoidRootPart
  123. local rootj = root.RootJoint
  124. local tors = char.Torso
  125. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  126. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  127. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  128.  
  129.  
  130. -------------------------------------------------------
  131. --Start Good Stuff--
  132. -------------------------------------------------------
  133. CF = CFrame.new
  134. angles = CFrame.Angles
  135. attack = false
  136. Euler = CFrame.fromEulerAnglesXYZ
  137. Rad = math.rad
  138. IT = Instance.new
  139. BrickC = BrickColor.new
  140. Cos = math.cos
  141. Acos = math.acos
  142. Sin = math.sin
  143. Asin = math.asin
  144. Abs = math.abs
  145. Mrandom = math.random
  146. Floor = math.floor
  147. -------------------------------------------------------
  148. --End Good Stuff--
  149. -------------------------------------------------------
  150. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  151. RSH, LSH = nil, nil
  152. RW = Instance.new("Weld")
  153. LW = Instance.new("Weld")
  154. RH = tors["Right Hip"]
  155. LH = tors["Left Hip"]
  156. RSH = tors["Right Shoulder"]
  157. LSH = tors["Left Shoulder"]
  158. RSH.Parent = nil
  159. LSH.Parent = nil
  160. RW.Name = "RW"
  161. RW.Part0 = tors
  162. RW.C0 = CF(1.5, 0.5, 0)
  163. RW.C1 = CF(0, 0.5, 0)
  164. RW.Part1 = ra
  165. RW.Parent = tors
  166. LW.Name = "LW"
  167. LW.Part0 = tors
  168. LW.C0 = CF(-1.5, 0.5, 0)
  169. LW.C1 = CF(0, 0.5, 0)
  170. LW.Part1 = la
  171. LW.Parent = tors
  172. Effects = {}
  173.  
  174. -------------------------------------------------------
  175. --Start HeartBeat--
  176. -------------------------------------------------------
  177. ArtificialHB = Instance.new("BindableEvent", script)
  178. ArtificialHB.Name = "Heartbeat"
  179. script:WaitForChild("Heartbeat")
  180.  
  181. frame = 1 / 60
  182. tf = 0
  183. allowframeloss = false
  184. tossremainder = false
  185.  
  186.  
  187. lastframe = tick()
  188. script.Heartbeat:Fire()
  189.  
  190.  
  191. game:GetService("RunService").Heartbeat:connect(function(s, p)
  192. tf = tf + s
  193. if tf >= frame then
  194. if allowframeloss then
  195. script.Heartbeat:Fire()
  196. lastframe = tick()
  197. else
  198. for i = 1, math.floor(tf / frame) do
  199. script.Heartbeat:Fire()
  200. end
  201. lastframe = tick()
  202. end
  203. if tossremainder then
  204. tf = 0
  205. else
  206. tf = tf - frame * math.floor(tf / frame)
  207. end
  208. end
  209. end)
  210. -------------------------------------------------------
  211. --End HeartBeat--
  212. -------------------------------------------------------
  213.  
  214. -------------------------------------------------------
  215. --Start Important Functions--
  216. -------------------------------------------------------
  217. function swait(num)
  218. if num == 0 or num == nil then
  219. game:service("RunService").Stepped:wait(0)
  220. else
  221. for i = 0, num do
  222. game:service("RunService").Stepped:wait(0)
  223. end
  224. end
  225. end
  226. function thread(f)
  227. coroutine.resume(coroutine.create(f))
  228. end
  229. function clerp(a, b, t)
  230. local qa = {
  231. QuaternionFromCFrame(a)
  232. }
  233. local qb = {
  234. QuaternionFromCFrame(b)
  235. }
  236. local ax, ay, az = a.x, a.y, a.z
  237. local bx, by, bz = b.x, b.y, b.z
  238. local _t = 1 - t
  239. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  240. end
  241. function QuaternionFromCFrame(cf)
  242. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  243. local trace = m00 + m11 + m22
  244. if trace > 0 then
  245. local s = math.sqrt(1 + trace)
  246. local recip = 0.5 / s
  247. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  248. else
  249. local i = 0
  250. if m00 < m11 then
  251. i = 1
  252. end
  253. if m22 > (i == 0 and m00 or m11) then
  254. i = 2
  255. end
  256. if i == 0 then
  257. local s = math.sqrt(m00 - m11 - m22 + 1)
  258. local recip = 0.5 / s
  259. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  260. elseif i == 1 then
  261. local s = math.sqrt(m11 - m22 - m00 + 1)
  262. local recip = 0.5 / s
  263. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  264. elseif i == 2 then
  265. local s = math.sqrt(m22 - m00 - m11 + 1)
  266. local recip = 0.5 / s
  267. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  268. end
  269. end
  270. end
  271. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  272. local xs, ys, zs = x + x, y + y, z + z
  273. local wx, wy, wz = w * xs, w * ys, w * zs
  274. local xx = x * xs
  275. local xy = x * ys
  276. local xz = x * zs
  277. local yy = y * ys
  278. local yz = y * zs
  279. local zz = z * zs
  280. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  281. end
  282. function QuaternionSlerp(a, b, t)
  283. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  284. local startInterp, finishInterp
  285. if cosTheta >= 1.0E-4 then
  286. if 1 - cosTheta > 1.0E-4 then
  287. local theta = math.acos(cosTheta)
  288. local invSinTheta = 1 / Sin(theta)
  289. startInterp = Sin((1 - t) * theta) * invSinTheta
  290. finishInterp = Sin(t * theta) * invSinTheta
  291. else
  292. startInterp = 1 - t
  293. finishInterp = t
  294. end
  295. elseif 1 + cosTheta > 1.0E-4 then
  296. local theta = math.acos(-cosTheta)
  297. local invSinTheta = 1 / Sin(theta)
  298. startInterp = Sin((t - 1) * theta) * invSinTheta
  299. finishInterp = Sin(t * theta) * invSinTheta
  300. else
  301. startInterp = t - 1
  302. finishInterp = t
  303. end
  304. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  305. end
  306. function rayCast(Position, Direction, Range, Ignore)
  307. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  308. end
  309. local RbxUtility = LoadLibrary("RbxUtility")
  310. local Create = RbxUtility.Create
  311.  
  312. -------------------------------------------------------
  313. --Start Damage Function--
  314. -------------------------------------------------------
  315. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  316. if hit.Parent == nil then
  317. return
  318. end
  319. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  320. for _, v in pairs(hit.Parent:children()) do
  321. if v:IsA("Humanoid") then
  322. h = v
  323. end
  324. end
  325. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  326.  
  327. hit.Parent:FindFirstChild("Head"):BreakJoints()
  328. end
  329.  
  330. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  331. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  332. if hit.Parent.DebounceHit.Value == true then
  333. return
  334. end
  335. end
  336. if insta == true then
  337. hit.Parent:FindFirstChild("Head"):BreakJoints()
  338. end
  339. local c = Create("ObjectValue"){
  340. Name = "creator",
  341. Value = owner,
  342. Parent = h,
  343. }
  344. game:GetService("Debris"):AddItem(c, .5)
  345. if HitSound ~= nil and HitPitch ~= nil then
  346. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  347. end
  348. local Damage = math.random(minim, maxim)
  349. local blocked = false
  350. local block = hit.Parent:findFirstChild("Block")
  351. if block ~= nil then
  352. if block.className == "IntValue" then
  353. if block.Value > 0 then
  354. blocked = true
  355. block.Value = block.Value - 1
  356. print(block.Value)
  357. end
  358. end
  359. end
  360. if blocked == false then
  361. h.Health = h.Health - Damage
  362. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  363. else
  364. h.Health = h.Health - (Damage / 2)
  365. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  366. end
  367. if Type == "Knockdown" then
  368. local hum = hit.Parent.Humanoid
  369. hum.PlatformStand = true
  370. coroutine.resume(coroutine.create(function(HHumanoid)
  371. swait(1)
  372. HHumanoid.PlatformStand = false
  373. end), hum)
  374. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  375. local bodvol = Create("BodyVelocity"){
  376. velocity = angle * knockback,
  377. P = 5000,
  378. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  379. Parent = hit,
  380. }
  381. local rl = Create("BodyAngularVelocity"){
  382. P = 3000,
  383. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  384. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  385. Parent = hit,
  386. }
  387. game:GetService("Debris"):AddItem(bodvol, .5)
  388. game:GetService("Debris"):AddItem(rl, .5)
  389. elseif Type == "Normal" then
  390. local vp = Create("BodyVelocity"){
  391. P = 500,
  392. maxForce = Vector3.new(math.huge, 0, math.huge),
  393. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  394. }
  395. if knockback > 0 then
  396. vp.Parent = hit.Parent.Torso
  397. end
  398. game:GetService("Debris"):AddItem(vp, .5)
  399. elseif Type == "Up" then
  400. local bodyVelocity = Create("BodyVelocity"){
  401. velocity = Vector3.new(0, 20, 0),
  402. P = 5000,
  403. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  404. Parent = hit,
  405. }
  406. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  407. elseif Type == "DarkUp" then
  408. coroutine.resume(coroutine.create(function()
  409. for i = 0, 1, 0.1 do
  410. swait()
  411. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  412. end
  413. end))
  414. local bodyVelocity = Create("BodyVelocity"){
  415. velocity = Vector3.new(0, 20, 0),
  416. P = 5000,
  417. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  418. Parent = hit,
  419. }
  420. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  421. elseif Type == "Snare" then
  422. local bp = Create("BodyPosition"){
  423. P = 2000,
  424. D = 100,
  425. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  426. position = hit.Parent.Torso.Position,
  427. Parent = hit.Parent.Torso,
  428. }
  429. game:GetService("Debris"):AddItem(bp, 1)
  430. elseif Type == "Freeze" then
  431. local BodPos = Create("BodyPosition"){
  432. P = 50000,
  433. D = 1000,
  434. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  435. position = hit.Parent.Torso.Position,
  436. Parent = hit.Parent.Torso,
  437. }
  438. local BodGy = Create("BodyGyro") {
  439. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  440. P = 20e+003,
  441. Parent = hit.Parent.Torso,
  442. cframe = hit.Parent.Torso.CFrame,
  443. }
  444. hit.Parent.Torso.Anchored = true
  445. coroutine.resume(coroutine.create(function(Part)
  446. swait(1.5)
  447. Part.Anchored = false
  448. end), hit.Parent.Torso)
  449. game:GetService("Debris"):AddItem(BodPos, 3)
  450. game:GetService("Debris"):AddItem(BodGy, 3)
  451. end
  452. local debounce = Create("BoolValue"){
  453. Name = "DebounceHit",
  454. Parent = hit.Parent,
  455. Value = true,
  456. }
  457. game:GetService("Debris"):AddItem(debounce, Delay)
  458. c = Create("ObjectValue"){
  459. Name = "creator",
  460. Value = Player,
  461. Parent = h,
  462. }
  463. game:GetService("Debris"):AddItem(c, .5)
  464. end
  465. end
  466. -------------------------------------------------------
  467. --End Damage Function--
  468. -------------------------------------------------------
  469.  
  470. -------------------------------------------------------
  471. --Start Damage Function Customization--
  472. -------------------------------------------------------
  473. function ShowDamage(Pos, Text, Time, Color)
  474. local Rate = (1 / 30)
  475. local Pos = (Pos or Vector3.new(0, 0, 0))
  476. local Text = (Text or "")
  477. local Time = (Time or 2)
  478. local Color = (Color or Color3.new(1, 0, 1))
  479. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  480. EffectPart.Anchored = true
  481. local BillboardGui = Create("BillboardGui"){
  482. Size = UDim2.new(3, 0, 3, 0),
  483. Adornee = EffectPart,
  484. Parent = EffectPart,
  485. }
  486. local TextLabel = Create("TextLabel"){
  487. BackgroundTransparency = 1,
  488. Size = UDim2.new(1, 0, 1, 0),
  489. Text = Text,
  490. Font = "Bodoni",
  491. TextColor3 = Color,
  492. TextScaled = true,
  493. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  494. Parent = BillboardGui,
  495. }
  496. game.Debris:AddItem(EffectPart, (Time))
  497. EffectPart.Parent = game:GetService("Workspace")
  498. delay(0, function()
  499. local Frames = (Time / Rate)
  500. for Frame = 1, Frames do
  501. wait(Rate)
  502. local Percent = (Frame / Frames)
  503. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  504. TextLabel.TextTransparency = Percent
  505. end
  506. if EffectPart and EffectPart.Parent then
  507. EffectPart:Destroy()
  508. end
  509. end)
  510. end
  511. -------------------------------------------------------
  512. --End Damage Function Customization--
  513. -------------------------------------------------------
  514.  
  515. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  516. for _, c in pairs(workspace:children()) do
  517. local hum = c:findFirstChild("Humanoid")
  518. if hum ~= nil then
  519. local head = c:findFirstChild("Head")
  520. if head ~= nil then
  521. local targ = head.Position - Part.Position
  522. local mag = targ.magnitude
  523. if magni >= mag and c.Name ~= plr.Name then
  524. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  525. end
  526. end
  527. end
  528. end
  529. end
  530.  
  531.  
  532. CFuncs = {
  533. Part = {
  534. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  535. local Part = Create("Part")({
  536. Parent = Parent,
  537. Reflectance = Reflectance,
  538. Transparency = Transparency,
  539. CanCollide = false,
  540. Locked = true,
  541. BrickColor = BrickColor.new(tostring(BColor)),
  542. Name = Name,
  543. Size = Size,
  544. Material = Material
  545. })
  546. RemoveOutlines(Part)
  547. return Part
  548. end
  549. },
  550. Mesh = {
  551. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  552. local Msh = Create(Mesh)({
  553. Parent = Part,
  554. Offset = OffSet,
  555. Scale = Scale
  556. })
  557. if Mesh == "SpecialMesh" then
  558. Msh.MeshType = MeshType
  559. Msh.MeshId = MeshId
  560. end
  561. return Msh
  562. end
  563. },
  564. Mesh = {
  565. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  566. local Msh = Create(Mesh)({
  567. Parent = Part,
  568. Offset = OffSet,
  569. Scale = Scale
  570. })
  571. if Mesh == "SpecialMesh" then
  572. Msh.MeshType = MeshType
  573. Msh.MeshId = MeshId
  574. end
  575. return Msh
  576. end
  577. },
  578. Weld = {
  579. Create = function(Parent, Part0, Part1, C0, C1)
  580. local Weld = Create("Weld")({
  581. Parent = Parent,
  582. Part0 = Part0,
  583. Part1 = Part1,
  584. C0 = C0,
  585. C1 = C1
  586. })
  587. return Weld
  588. end
  589. },
  590. Sound = {
  591. Create = function(id, par, vol, pit)
  592. coroutine.resume(coroutine.create(function()
  593. local S = Create("Sound")({
  594. Volume = vol,
  595. Pitch = pit or 1,
  596. SoundId = id,
  597. Parent = par or workspace
  598. })
  599. wait()
  600. S:play()
  601. game:GetService("Debris"):AddItem(S, 6)
  602. end))
  603. end
  604. },
  605. ParticleEmitter = {
  606. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  607. local fp = Create("ParticleEmitter")({
  608. Parent = Parent,
  609. Color = ColorSequence.new(Color1, Color2),
  610. LightEmission = LightEmission,
  611. Size = Size,
  612. Texture = Texture,
  613. Transparency = Transparency,
  614. ZOffset = ZOffset,
  615. Acceleration = Accel,
  616. Drag = Drag,
  617. LockedToPart = LockedToPart,
  618. VelocityInheritance = VelocityInheritance,
  619. EmissionDirection = EmissionDirection,
  620. Enabled = Enabled,
  621. Lifetime = LifeTime,
  622. Rate = Rate,
  623. Rotation = Rotation,
  624. RotSpeed = RotSpeed,
  625. Speed = Speed,
  626. VelocitySpread = VelocitySpread
  627. })
  628. return fp
  629. end
  630. }
  631. }
  632. function RemoveOutlines(part)
  633. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  634. end
  635. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  636. local Part = Create("Part")({
  637. formFactor = FormFactor,
  638. Parent = Parent,
  639. Reflectance = Reflectance,
  640. Transparency = Transparency,
  641. CanCollide = false,
  642. Locked = true,
  643. BrickColor = BrickColor.new(tostring(BColor)),
  644. Name = Name,
  645. Size = Size,
  646. Material = Material
  647. })
  648. RemoveOutlines(Part)
  649. return Part
  650. end
  651. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  652. local Msh = Create(Mesh)({
  653. Parent = Part,
  654. Offset = OffSet,
  655. Scale = Scale
  656. })
  657. if Mesh == "SpecialMesh" then
  658. Msh.MeshType = MeshType
  659. Msh.MeshId = MeshId
  660. end
  661. return Msh
  662. end
  663. function CreateWeld(Parent, Part0, Part1, C0, C1)
  664. local Weld = Create("Weld")({
  665. Parent = Parent,
  666. Part0 = Part0,
  667. Part1 = Part1,
  668. C0 = C0,
  669. C1 = C1
  670. })
  671. return Weld
  672. end
  673.  
  674.  
  675. -------------------------------------------------------
  676. --Start Effect Function--
  677. -------------------------------------------------------
  678. EffectModel = Instance.new("Model", char)
  679. Effects = {
  680. Block = {
  681. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  682. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  683. prt.Anchored = true
  684. prt.CFrame = cframe
  685. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  686. game:GetService("Debris"):AddItem(prt, 10)
  687. if Type == 1 or Type == nil then
  688. table.insert(Effects, {
  689. prt,
  690. "Block1",
  691. delay,
  692. x3,
  693. y3,
  694. z3,
  695. msh
  696. })
  697. elseif Type == 2 then
  698. table.insert(Effects, {
  699. prt,
  700. "Block2",
  701. delay,
  702. x3,
  703. y3,
  704. z3,
  705. msh
  706. })
  707. else
  708. table.insert(Effects, {
  709. prt,
  710. "Block3",
  711. delay,
  712. x3,
  713. y3,
  714. z3,
  715. msh
  716. })
  717. end
  718. end
  719. },
  720. Sphere = {
  721. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  722. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  723. prt.Anchored = true
  724. prt.CFrame = cframe
  725. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  726. game:GetService("Debris"):AddItem(prt, 10)
  727. table.insert(Effects, {
  728. prt,
  729. "Cylinder",
  730. delay,
  731. x3,
  732. y3,
  733. z3,
  734. msh
  735. })
  736. end
  737. },
  738. Cylinder = {
  739. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  740. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  741. prt.Anchored = true
  742. prt.CFrame = cframe
  743. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  744. game:GetService("Debris"):AddItem(prt, 10)
  745. table.insert(Effects, {
  746. prt,
  747. "Cylinder",
  748. delay,
  749. x3,
  750. y3,
  751. z3,
  752. msh
  753. })
  754. end
  755. },
  756. Wave = {
  757. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  758. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  759. prt.Anchored = true
  760. prt.CFrame = cframe
  761. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  762. game:GetService("Debris"):AddItem(prt, 10)
  763. table.insert(Effects, {
  764. prt,
  765. "Cylinder",
  766. delay,
  767. x3 / 60,
  768. y3 / 60,
  769. z3 / 60,
  770. msh
  771. })
  772. end
  773. },
  774. Ring = {
  775. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  776. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  777. prt.Anchored = true
  778. prt.CFrame = cframe
  779. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  780. game:GetService("Debris"):AddItem(prt, 10)
  781. table.insert(Effects, {
  782. prt,
  783. "Cylinder",
  784. delay,
  785. x3,
  786. y3,
  787. z3,
  788. msh
  789. })
  790. end
  791. },
  792. Break = {
  793. Create = function(brickcolor, cframe, x1, y1, z1)
  794. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  795. prt.Anchored = true
  796. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  797. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  798. local num = math.random(10, 50) / 1000
  799. game:GetService("Debris"):AddItem(prt, 10)
  800. table.insert(Effects, {
  801. prt,
  802. "Shatter",
  803. num,
  804. prt.CFrame,
  805. math.random() - math.random(),
  806. 0,
  807. math.random(50, 100) / 100
  808. })
  809. end
  810. },
  811. Spiral = {
  812. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  813. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  814. prt.Anchored = true
  815. prt.CFrame = cframe
  816. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  817. game:GetService("Debris"):AddItem(prt, 10)
  818. table.insert(Effects, {
  819. prt,
  820. "Cylinder",
  821. delay,
  822. x3,
  823. y3,
  824. z3,
  825. msh
  826. })
  827. end
  828. },
  829. Push = {
  830. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  831. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  832. prt.Anchored = true
  833. prt.CFrame = cframe
  834. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  835. game:GetService("Debris"):AddItem(prt, 10)
  836. table.insert(Effects, {
  837. prt,
  838. "Cylinder",
  839. delay,
  840. x3,
  841. y3,
  842. z3,
  843. msh
  844. })
  845. end
  846. }
  847. }
  848. -------------------------------------------------------
  849. --End Effect Function--
  850. -------------------------------------------------------
  851.  
  852. function CreateSound(ID, PARENT, VOLUME, PITCH)
  853. local NSound = nil
  854. coroutine.resume(coroutine.create(function()
  855. NSound = Instance.new("Sound", PARENT)
  856. NSound.Volume = VOLUME
  857. NSound.Pitch = PITCH
  858. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  859. swait()
  860. NSound:play()
  861. game:GetService("Debris"):AddItem(NSound, 10)
  862. end))
  863. return NSound
  864. end
  865.  
  866. --Very lazi from here to below except the animations but who cares /shrug
  867. function chatfunc(text)
  868. local chat = coroutine.wrap(function()
  869. if char:FindFirstChild("TalkingBillBoard")~= nil then
  870. char:FindFirstChild("TalkingBillBoard"):destroy()
  871. end
  872. local naeeym2 = Instance.new("BillboardGui",char)
  873. naeeym2.Size = UDim2.new(0,100,0,40)
  874. naeeym2.StudsOffset = Vector3.new(0,3,0)
  875. naeeym2.Adornee = char.Head
  876. naeeym2.Name = "TalkingBillBoard"
  877. local tecks2 = Instance.new("TextLabel",naeeym2)
  878. tecks2.BackgroundTransparency = 1
  879. tecks2.BorderSizePixel = 0
  880. tecks2.Text = ""
  881. tecks2.Font = "Bodoni"
  882. tecks2.TextSize = 30
  883. tecks2.TextStrokeTransparency = 0
  884. tecks2.TextColor3 = Color3.new(255,0,0)
  885. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  886. tecks2.Size = UDim2.new(1,0,0.5,0)
  887. local tecks3 = Instance.new("TextLabel",naeeym2)
  888. tecks3.BackgroundTransparency = 1
  889. tecks3.BorderSizePixel = 0
  890. tecks3.Text = ""
  891. tecks3.Font = "Bodoni"
  892. tecks3.TextSize = 30
  893. tecks3.TextStrokeTransparency = 0
  894. tecks3.TextColor3 = Color3.new(255,0,0)
  895. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  896. tecks3.Size = UDim2.new(1,0,0.5,0)
  897. coroutine.resume(coroutine.create(function()
  898. while tecks3 ~= nil do
  899. swait()
  900. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  901. tecks3.Rotation = math.random(-3,3)
  902. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  903. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  904. end
  905. end))
  906. for i = 1,string.len(text),1 do
  907. tecks2.Text = string.sub(text,1,i)
  908. tecks3.Text = string.sub(text,1,i)
  909. wait(0.01)
  910. end
  911. wait(2)
  912. for i = 1, 50 do
  913. swait()
  914. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  915. tecks2.Rotation = tecks2.Rotation - .8
  916. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  917. tecks2.TextTransparency = tecks2.TextTransparency + .04
  918. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  919. tecks3.Rotation = tecks2.Rotation + .8
  920. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  921. tecks3.TextTransparency = tecks2.TextTransparency + .04
  922. end
  923. naeeym2:Destroy()
  924. end)
  925. chat()
  926. end
  927. function onChatted(msg)
  928. chatfunc(msg)
  929. end
  930. --plr.Chatted:connect(onChatted)
  931.  
  932. abss = Instance.new("BillboardGui",char)
  933. abss.Size = UDim2.new(10,0,10,0)
  934. abss.Enabled = false
  935. imgl = Instance.new("ImageLabel",abss)
  936. imgl.Position = UDim2.new(0,0,0,0)
  937. imgl.Size = UDim2.new(1,0,1,0)
  938. imgl.Image = "rbxassetid://153485522"
  939. imgl.BackgroundTransparency = 1
  940. imgl.ImageColor3 = Color3.new(.9,0,0)
  941. img2 = Instance.new("ImageLabel",abss)
  942. img2.Position = UDim2.new(0,0,0,0)
  943. img2.Size = UDim2.new(1,0,1,0)
  944. img2.Image = "rbxassetid://153485522"
  945. img2.BackgroundTransparency = 1
  946. img2.ImageColor3 = Color3.new(.9,0,0)
  947.  
  948. function TargetSelect(person)
  949. local dd=coroutine.wrap(function()
  950. if targetted ~= person then
  951. targetted = person
  952. img2.Size = UDim2.new(1,0,1,0)
  953. img2.ImageTransparency = 0
  954. img2.Position = UDim2.new(0,0,0,0)
  955. for i = 0, 2, 0.1 do
  956. swait()
  957. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  958. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  959. img2.ImageTransparency = img2.ImageTransparency + 0.05
  960. end
  961. end
  962. end)
  963. dd()
  964. end
  965.  
  966. function dmg(dude)
  967. if dude.Name ~= char then
  968. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  969. local bgf = Instance.new("BodyGyro",dude.Head)
  970. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  971. local val = Instance.new("BoolValue",dude)
  972. val.Name = "IsHit"
  973. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  974. local partasdeff = Instance.new("ParticleEmitter",torsy)
  975. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  976. partasdeff.LightEmission = .1
  977. partasdeff.Size = NumberSequence.new(0.2)
  978. partasdeff.Texture = "rbxassetid://771221224"
  979. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  980. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  981. partasdeff.Transparency = bbb
  982. partasdeff.Size = aaa
  983. partasdeff.ZOffset = .9
  984. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  985. partasdeff.LockedToPart = false
  986. partasdeff.EmissionDirection = "Back"
  987. partasdeff.Lifetime = NumberRange.new(1, 2)
  988. partasdeff.Rate = 1000
  989. partasdeff.Rotation = NumberRange.new(-100, 100)
  990. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  991. partasdeff.Speed = NumberRange.new(6)
  992. partasdeff.VelocitySpread = 10000
  993. partasdeff.Enabled=false
  994. partasdeff:Emit(30)
  995. coroutine.wrap(function()
  996. targetted = nil
  997. swait(30)
  998. dude:BreakJoints()
  999. swait(5)
  1000. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  1001. for i=0,1,.05 do
  1002. for a,v in pairs(dude:GetChildren()) do
  1003. if v:IsA("BasePart") then
  1004. v.Transparency = i
  1005. end
  1006. end
  1007. swait()
  1008. end
  1009. for a,v in pairs(dude:GetChildren()) do
  1010. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  1011. v.ParticleEmitter.Enabled = false
  1012. end
  1013. game:service'Debris':AddItem(v,2)
  1014. end
  1015. end)()
  1016. end
  1017. end
  1018.  
  1019. --lazi
  1020. function kdown(dd)
  1021. if dd.Name ~= char then
  1022. dd.Humanoid.PlatformStand = true
  1023. local bgf = Instance.new("BodyGyro",dd.Head)
  1024. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1025. local val = Instance.new("BoolValue",dd)
  1026. val.Name = "IsHit"
  1027. end
  1028. end
  1029.  
  1030. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1031. --local buddy
  1032. for _, c in pairs(workspace:children()) do
  1033. local hum = c:findFirstChild("Humanoid")
  1034. if hum ~= nil then
  1035. local head = c:findFirstChild("Torso")
  1036. if head ~= nil then
  1037. local targ = head.Position - Part.Position
  1038. local mag = targ.magnitude
  1039. if mag <= Magnitude and c.Name ~= plr.Name then
  1040. if c.Name ~= char then
  1041. if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  1042. local asd = Instance.new("ParticleEmitter",c.Torso)
  1043. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1044. asd.LightEmission = .1
  1045. asd.Size = NumberSequence.new(0.2)
  1046. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1047. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1048. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1049. asd.Transparency = bbb
  1050. asd.Size = aaa
  1051. asd.ZOffset = .9
  1052. asd.Acceleration = Vector3.new(0, -5, 0)
  1053. asd.LockedToPart = false
  1054. asd.EmissionDirection = "Back"
  1055. asd.Lifetime = NumberRange.new(1, 2)
  1056. asd.Rate = 1000
  1057. asd.Rotation = NumberRange.new(-100, 100)
  1058. asd.RotSpeed = NumberRange.new(-100, 100)
  1059. asd.Speed = NumberRange.new(6)
  1060. asd.VelocitySpread = 10000
  1061. asd.Enabled=true
  1062. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1063. dmg(c)
  1064. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  1065. coroutine.wrap(function()
  1066. wait(.2)
  1067. asd.Enabled = false
  1068. wait(2)
  1069. asd:Remove()
  1070. end)()
  1071. else
  1072. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  1073. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1074.  
  1075. end
  1076. end
  1077. end
  1078. end
  1079. end
  1080. end
  1081. end
  1082.  
  1083. -------------------------------------------------------
  1084. --End Important Functions--
  1085. -------------------------------------------------------
  1086.  
  1087. --[[
  1088. Thanks for using Build-To-Lua by jarredbcv.
  1089. ]]--
  1090.  
  1091. New = function(Object, Parent, Name, Data)
  1092. local Object = Instance.new(Object)
  1093. for Index, Value in pairs(Data or {}) do
  1094. Object[Index] = Value
  1095. end
  1096. Object.Parent = Parent
  1097. Object.Name = Name
  1098. return Object
  1099. end
  1100.  
  1101. Doll = New("Model",char,"Doll",{})
  1102. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1103. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1104. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1105. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1106. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1107. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1108. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1109. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1110. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1111. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1112. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1113. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1114. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1115. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1116. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1117. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1118. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1119. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1120. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1121. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1122. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1123. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1124. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1125. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1126. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1127. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1128. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1129. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1130. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1131. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1132. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1133. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1134. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1135. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1136. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1137. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1138. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1139. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1140. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1141. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1142. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1143. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1144. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1145. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1146. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1147. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1148. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1149. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1150. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1151. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1152. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1153. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1154. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1155. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1156. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1157. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1158. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1159. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1160. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1161. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1162. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1163. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1164. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1165. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1166. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1167. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1168. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1169. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1170. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1171. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1172. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1173. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1174. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1175. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1176. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1177. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1178. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1179. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1180. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1181. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1182. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1183. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1184. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1185. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1186. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1187. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1188. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1189. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1190. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1191. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1192. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1193. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1194. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1195. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1196. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1197. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1198. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1199. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1200. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1201.  
  1202. --lazi xd
  1203. Needle = New("Model",char,"Needle",{})
  1204. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1205. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
  1206.  
  1207.  
  1208. for _, v in pairs(Doll:GetChildren()) do
  1209. if v:IsA'BasePart' then
  1210. v.CanCollide = false
  1211. end
  1212. end
  1213.  
  1214. for _, v in pairs(Needle:GetChildren()) do
  1215. if v:IsA'BasePart' then
  1216. v.CanCollide = false
  1217. end
  1218. end
  1219.  
  1220.  
  1221. local NewInstance = function(instance,parent,properties)
  1222. local inst = Instance.new(instance,parent)
  1223. if(properties)then
  1224. for i,v in next, properties do
  1225. pcall(function() inst[i] = v end)
  1226. end
  1227. end
  1228. return inst;
  1229. end
  1230. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1231.  
  1232. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1233.  
  1234.  
  1235.  
  1236. -------------------------------------------------------
  1237. --Start Music Option--
  1238. -------------------------------------------------------
  1239. local Music = Instance.new("Sound",tors)
  1240. Music.Volume = 2.5
  1241. Music.SoundId = "rbxassetid://803936798" --536675558 1470848774
  1242. Music.Looped = true
  1243. Music.Pitch = .9 --Pitcher
  1244. Music:Play()
  1245. -------------------------------------------------------
  1246. --End Music Option--
  1247. -------------------------------------------------------
  1248.  
  1249.  
  1250. -------------------------------------------------------
  1251. --Start Attacks N Stuff--
  1252. -------------------------------------------------------
  1253. local sine=0
  1254. function LockOn()
  1255. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1256. TargetSelect(mouse.Target.Parent)
  1257. CreateSound("743521450", char, 1, .8)
  1258. end
  1259. end
  1260.  
  1261.  
  1262.  
  1263. function Stab_Them_For_FUN()
  1264. attack = true
  1265. hum.WalkSpeed = 0
  1266. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1267. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1268. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1269. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1270. partasdeff.LightEmission = .1
  1271. partasdeff.Size = NumberSequence.new(0.2)
  1272. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1273. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1274. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1275. partasdeff.Transparency = bbb
  1276. partasdeff.Size = aaa
  1277. partasdeff.ZOffset = .9
  1278. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1279. partasdeff.LockedToPart = false
  1280. partasdeff.EmissionDirection = "Back"
  1281. partasdeff.Lifetime = NumberRange.new(1, 2)
  1282. partasdeff.Rate = 1000
  1283. partasdeff.Rotation = NumberRange.new(-100, 100)
  1284. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1285. partasdeff.Speed = NumberRange.new(6)
  1286. partasdeff.VelocitySpread = 10000
  1287. partasdeff.Enabled=false
  1288. for i = 0, 1.4, 0.1 do
  1289. swait()
  1290. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1291. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1292. if Mrandom(1,15) == 1 then
  1293. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1294. end
  1295. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1296. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1297. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1298. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1299. end
  1300. dmg(targetted)
  1301. partasdeff.Enabled=true
  1302. CreateSound("429400881", torsy, 10, .8)
  1303. for i = 0, 1.4, 0.1 do
  1304. swait()
  1305. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1306. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1307. if Mrandom(1,15) == 1 then
  1308. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1309. end
  1310. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1311. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1312. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1313. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1314. end
  1315. partasdeff.Enabled=false
  1316. for i = 0, 1.4, 0.1 do
  1317. swait()
  1318. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1319. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1320. if Mrandom(1,15) == 1 then
  1321. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1322. end
  1323. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1324. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1325. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1326. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1327. end
  1328. attack = false
  1329. hum.WalkSpeed = 8
  1330. elseif targetted.Name == "makhail07" then
  1331. for i = 0, 2.4, 0.1 do
  1332. swait()
  1333. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1334. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1335. if Mrandom(1,15) == 1 then
  1336. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1337. end
  1338. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1339. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1340. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1341. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1342. end
  1343. for i = 0, 2.4, 0.1 do
  1344. swait()
  1345. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1346. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1347. if Mrandom(1,15) == 1 then
  1348. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1349. end
  1350. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1351. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1352. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1353. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1354. end
  1355. coroutine.wrap(function()
  1356. wait(2)
  1357. --partasdeff:Remove()
  1358. end)()
  1359. local sel = Mrandom(1,3)
  1360. if sel == 1 then
  1361. chatfunc("Hmhmhm, Why try?")
  1362. elseif sel == 2 then
  1363. chatfunc("Stop it that's my creator.")
  1364. elseif sel == 3 then
  1365. chatfunc("I can't do that...")
  1366. end
  1367. wait(2)
  1368. hum.WalkSpeed = 8
  1369. attack = false
  1370. elseif targetted.Name == "Salvo_Starly" then
  1371. for i = 0, 2.4, 0.1 do
  1372. swait()
  1373. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1374. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1375. if Mrandom(1,15) == 1 then
  1376. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1377. end
  1378. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1379. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1380. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1381. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1382. end
  1383. for i = 0, 2.4, 0.1 do
  1384. swait()
  1385. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1386. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1387. if Mrandom(1,15) == 1 then
  1388. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1389. end
  1390. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1391. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1392. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1393. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1394. end
  1395. coroutine.wrap(function()
  1396. wait(2)
  1397. --partasdeff:Remove()
  1398. end)()
  1399. local sel = Mrandom(1,3)
  1400. if sel == 1 then
  1401. chatfunc("Sorry about that.")
  1402. elseif sel == 2 then
  1403. chatfunc("H-Hello. I almost killed you.")
  1404. elseif sel == 3 then
  1405. chatfunc("OwO?")
  1406. end
  1407. wait(2)
  1408. hum.WalkSpeed = 8
  1409. attack = false
  1410. elseif targetted.Name == "Nebula_Zorua" then
  1411. for i = 0, 2.4, 0.1 do
  1412. swait()
  1413. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1414. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1415. if Mrandom(1,15) == 1 then
  1416. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1417. end
  1418. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1419. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1420. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1421. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1422. end
  1423. for i = 0, 2.4, 0.1 do
  1424. swait()
  1425. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1426. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1427. if Mrandom(1,15) == 1 then
  1428. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1429. end
  1430. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1431. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1432. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1433. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1434. end
  1435. coroutine.wrap(function()
  1436. wait(2)
  1437. --partasdeff:Remove()
  1438. end)()
  1439. local sel = Mrandom(1,3)
  1440. if sel == 1 then
  1441. chatfunc("Sorry, Nebula.")
  1442. elseif sel == 2 then
  1443. chatfunc("Theres no need to harm you. Yet...")
  1444. elseif sel == 3 then
  1445. chatfunc("My mistake.")
  1446. end
  1447. wait(2)
  1448. hum.WalkSpeed = 8
  1449. attack = false
  1450. elseif targetted.Name == "KillerDarkness0105" then
  1451. for i = 0, 2.4, 0.1 do
  1452. swait()
  1453. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1454. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1455. if Mrandom(1,15) == 1 then
  1456. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1457. end
  1458. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1459. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1460. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1461. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1462. end
  1463. for i = 0, 2.4, 0.1 do
  1464. swait()
  1465. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1466. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1467. if Mrandom(1,15) == 1 then
  1468. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1469. end
  1470. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1471. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1472. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1473. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1474. end
  1475. coroutine.wrap(function()
  1476. wait(2)
  1477. --partasdeff:Remove()
  1478. end)()
  1479. local sel = Mrandom(1,3)
  1480. if sel == 1 then
  1481. chatfunc("Hm, Killer it's been a while.")
  1482. elseif sel == 2 then
  1483. chatfunc("No need for this.")
  1484. elseif sel == 3 then
  1485. chatfunc("Hello, sorry.")
  1486. end
  1487. wait(2)
  1488. hum.WalkSpeed = 8
  1489. attack = false
  1490. end
  1491. end
  1492.  
  1493. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1494. attack = true
  1495. hum.WalkSpeed = 0
  1496. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1497. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1498. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1499. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1500. partasdeff.LightEmission = .1
  1501. partasdeff.Size = NumberSequence.new(0.2)
  1502. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1503. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1504. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1505. partasdeff.Transparency = bbb
  1506. partasdeff.Size = aaa
  1507. partasdeff.ZOffset = .9
  1508. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1509. partasdeff.LockedToPart = false
  1510. partasdeff.EmissionDirection = "Back"
  1511. partasdeff.Lifetime = NumberRange.new(1, 2)
  1512. partasdeff.Rate = 1000
  1513. partasdeff.Rotation = NumberRange.new(-100, 100)
  1514. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1515. partasdeff.Speed = NumberRange.new(6)
  1516. partasdeff.VelocitySpread = 10000
  1517. partasdeff.Enabled=false
  1518. for i = 0, 1.2, 0.1 do
  1519. swait()
  1520. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1521. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1522. if Mrandom(1,15) == 1 then
  1523. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1524. end
  1525. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1526. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1527. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1528. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1529. end
  1530. HW.Part0 = root
  1531. for i = 0, 1.8, 0.1 do
  1532. swait()
  1533. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1534. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1535. if Mrandom(1,15) == 1 then
  1536. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1537. end
  1538. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1539. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1540. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1541. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1542. HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1543. end
  1544. kdown(targetted)
  1545. for i = 0, 1.6, 0.1 do
  1546. swait()
  1547. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1548. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1549. if Mrandom(1,15) == 1 then
  1550. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1551. end
  1552. RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1553. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1554. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1555. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1556. end
  1557. for i = 1,7 do
  1558. partasdeff.Enabled = false
  1559. for i = 0, 1.6, 0.1 do
  1560. swait()
  1561. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1562. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1563. if Mrandom(1,15) == 1 then
  1564. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1565. end
  1566. RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1567. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1568. RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1569. LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1570. end
  1571. CreateSound("429400881", torsy, 10, 1)
  1572. partasdeff.Enabled = true
  1573. for i = 0, 1.6, 0.1 do
  1574. swait()
  1575. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1576. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1577. if Mrandom(1,15) == 1 then
  1578. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1579. end
  1580. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1581. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1582. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1583. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1584. end
  1585. end
  1586. partasdeff.Enabled = false
  1587. dmg(targetted)
  1588. attack = false
  1589. HW.Part0 = ra
  1590. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1591. hum.WalkSpeed = 8
  1592. elseif targetted.Name == "makhail07" then
  1593. for i = 0, 3.2, 0.1 do
  1594. swait()
  1595. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1596. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1597. if Mrandom(1,15) == 1 then
  1598. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1599. end
  1600. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1601. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1602. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1603. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1604. end
  1605. for i = 0, 1.8, 0.1 do
  1606. swait()
  1607. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1608. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1609. if Mrandom(1,15) == 1 then
  1610. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1611. end
  1612. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1613. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1614. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1615. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1616. end
  1617. coroutine.wrap(function()
  1618. wait(2)
  1619. --partasdeff:Remove()
  1620. end)()
  1621. local sel = Mrandom(1,3)
  1622. if sel == 1 then
  1623. chatfunc("Hah you tried.")
  1624. elseif sel == 2 then
  1625. chatfunc("No,no that's wrong.")
  1626. elseif sel == 3 then
  1627. chatfunc("Oops, I almost smashed myself to pieces.")
  1628. end
  1629. wait(2)
  1630. hum.WalkSpeed = 8
  1631. attack = false
  1632. elseif targetted.Name == "Salvo_Starly" then
  1633. for i = 0, 3.2, 0.1 do
  1634. swait()
  1635. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1636. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1637. if Mrandom(1,15) == 1 then
  1638. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1639. end
  1640. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1641. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1642. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1643. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1644. end
  1645. for i = 0, 1.8, 0.1 do
  1646. swait()
  1647. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1648. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1649. if Mrandom(1,15) == 1 then
  1650. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1651. end
  1652. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1653. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1654. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1655. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1656. end
  1657. coroutine.wrap(function()
  1658. wait(2)
  1659. --partasdeff:Remove()
  1660. end)()
  1661. local sel = Mrandom(1,3)
  1662. if sel == 1 then
  1663. chatfunc("Ooooopsy.")
  1664. elseif sel == 2 then
  1665. chatfunc("OOF I almost smashed you.")
  1666. elseif sel == 3 then
  1667. chatfunc("Give me, wait...Salvo?")
  1668. end
  1669. wait(2)
  1670. hum.WalkSpeed = 8
  1671. attack = false
  1672. elseif targetted.Name == "Nebula_Zorua" then
  1673. for i = 0, 3.2, 0.1 do
  1674. swait()
  1675. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1676. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1677. if Mrandom(1,15) == 1 then
  1678. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1679. end
  1680. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1681. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1682. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1683. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1684. end
  1685. for i = 0, 1.8, 0.1 do
  1686. swait()
  1687. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1688. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1689. if Mrandom(1,15) == 1 then
  1690. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1691. end
  1692. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1693. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1694. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1695. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1696. end
  1697. coroutine.wrap(function()
  1698. wait(2)
  1699. --partasdeff:Remove()
  1700. end)()
  1701. local sel = Mrandom(1,3)
  1702. if sel == 1 then
  1703. chatfunc("Lucky I know you...")
  1704. elseif sel == 2 then
  1705. chatfunc("Nebu?")
  1706. elseif sel == 3 then
  1707. chatfunc("VSB = Bad, GSB = Good")
  1708. end
  1709. wait(2)
  1710. hum.WalkSpeed = 8
  1711. attack = false
  1712. elseif targetted.Name == "KillerDarkness0105" then
  1713. for i = 0, 3.2, 0.1 do
  1714. swait()
  1715. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1716. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1717. if Mrandom(1,15) == 1 then
  1718. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1719. end
  1720. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1721. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1722. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1723. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1724. end
  1725. for i = 0, 1.8, 0.1 do
  1726. swait()
  1727. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1728. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1729. if Mrandom(1,15) == 1 then
  1730. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1731. end
  1732. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1733. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1734. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1735. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1736. end
  1737. coroutine.wrap(function()
  1738. wait(2)
  1739. --partasdeff:Remove()
  1740. end)()
  1741. local sel = Mrandom(1,3)
  1742. if sel == 1 then
  1743. chatfunc("AaaaAA Killer, what are you doing?")
  1744. elseif sel == 2 then
  1745. chatfunc("Are you finished with those touhou scripts?")
  1746. elseif sel == 3 then
  1747. chatfunc("Oh hi, sorry for that.")
  1748. end
  1749. wait(2)
  1750. hum.WalkSpeed = 8
  1751. attack = false
  1752. end
  1753. end
  1754.  
  1755. function Get_Over_Here_And_PERISH()
  1756. attack = true
  1757. hum.WalkSpeed = 0
  1758. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1759. for i = 0, 2, 0.1 do
  1760. swait()
  1761. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1762. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1763. if Mrandom(1,15) == 1 then
  1764. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1765. end
  1766. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1767. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1768. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1769. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1770. end
  1771. coroutine.resume(coroutine.create(function()
  1772. for i = 1,10 do
  1773. swait()
  1774. local Pully = Create("BodyPosition")({
  1775. P = 9000,
  1776. D = 1000,
  1777. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1778. position = ra.Position - ra.CFrame.lookVector * 6,
  1779. Parent = torsy
  1780. })
  1781. game:GetService("Debris"):AddItem(Pully, 0.2)
  1782. wait()
  1783. end
  1784. end))
  1785. CreateSound("541909814", torsy, 10, 1)
  1786. CreateSound("131228548", hed, 10, 1)
  1787. for i = 0, 2.2, 0.1 do
  1788. swait()
  1789. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1790. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1791. if Mrandom(1,15) == 1 then
  1792. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1793. end
  1794. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1795. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1796. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1797. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1798. end
  1799. attack = false
  1800. hum.WalkSpeed = 8
  1801. end
  1802.  
  1803. function The_End_offfff()
  1804. attack = true
  1805. hum.WalkSpeed = 0
  1806. Music:Stop()
  1807. for _, v in pairs(Doll:GetChildren()) do
  1808. if v:IsA'BasePart' then
  1809. v:Remove()
  1810. end
  1811. end
  1812. for _, v in pairs(Needle:GetChildren()) do
  1813. if v:IsA'BasePart' then
  1814. v:Remove()
  1815. end
  1816. end
  1817. for i = 0,6,0.1 do
  1818. swait()
  1819. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1820. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1821. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1822. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1823. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1824. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1825. end
  1826. CreateSound("1093102664", hed, 10, 1)
  1827. for i = 0,4,0.1 do
  1828. swait()
  1829. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1830. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1831. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1832. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1833. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1834. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1835. end
  1836. for i = 0,6,0.1 do
  1837. swait()
  1838. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1839. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1840. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1841. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1842. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1843. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1844. end
  1845. wait(2)
  1846. dmg(char)
  1847. end
  1848.  
  1849. -------------------------------------------------------
  1850. --End Attacks N Stuff--
  1851. -------------------------------------------------------
  1852. mouse.Button1Down:connect(function()
  1853. if attack == false and targetted ~= nil then
  1854. Stab_Them_For_FUN()
  1855. end
  1856. end)
  1857.  
  1858.  
  1859. mouse.KeyDown:connect(function(key)
  1860. if attack == false then
  1861. if key == 'q' then
  1862. LockOn()
  1863. elseif key == 'f' then
  1864. chatfunc("Come on now child everythings okay...")
  1865. elseif key == 'e' and targetted ~= nil then
  1866. Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1867. elseif key == 'x' and targetted ~= nil then
  1868. Get_Over_Here_And_PERISH()
  1869. elseif key == 'r' and targetted ~= nil then
  1870. CreateSound("289556450", hed, .4, math.random(5, 15) / 5)
  1871. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1872. elseif key == 'p' then
  1873. The_End_offfff()
  1874. end
  1875. end
  1876. end)
  1877.  
  1878.  
  1879.  
  1880.  
  1881.  
  1882.  
  1883. -------------------------------------------------------
  1884. --Start Animations--
  1885. -------------------------------------------------------
  1886. local equipped = false
  1887. hum.WalkSpeed = 8
  1888. hed.face.Texture = "rbxassetid://1471407701"
  1889. local idle = 0
  1890. local change = 1
  1891. local val = 0
  1892. local toim = 0
  1893. local idleanim = 0.4
  1894. hum.Animator.Parent = nil
  1895. while true do
  1896. swait()
  1897. game.Lighting.TimeOfDay = "00:00:00"
  1898. --game.Lighting.FogEnd = 50
  1899. --game.Lighting.FogColor = Color3.fromRGB(0,0,0)
  1900. Music.Parent = tors
  1901.  
  1902. imgl.Rotation = imgl.Rotation + 3
  1903. img2.Rotation = img2.Rotation + 3
  1904. if targetted ~= nil then
  1905. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1906. abss.Enabled = true
  1907. elseif targetted == nil then
  1908. abss.Adornee = nil
  1909. abss.Enabled = false
  1910. end
  1911.  
  1912. while true and imgl.Rotation >= 360 do
  1913. imgl.Rotation = 0
  1914. img2.Rotation = 0
  1915. end
  1916.  
  1917. sine = sine + change
  1918. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1919. local velderp = root.Velocity.y
  1920. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1921. if equipped == true or equipped == false then
  1922. if attack == false then
  1923. idle = idle + 1
  1924. else
  1925. idle = 0
  1926. end
  1927. if 1 < root.Velocity.y and hitfloor == nil then
  1928. Anim = "Jump"
  1929. if attack == false then
  1930. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1931. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1932. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1933. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1934. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1935. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1936. end
  1937. elseif -1 > root.Velocity.y and hitfloor == nil then
  1938. Anim = "Fall"
  1939. if attack == false then
  1940. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  1941. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  1942. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1943. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1944. LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1945. RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1946. end
  1947. elseif torvel < 1 and hitfloor ~= nil then
  1948. Anim = "Idle"
  1949. change = .6
  1950. if attack == false then
  1951. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1952. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1953. if Mrandom(1,15) == 1 then
  1954. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1955. end
  1956. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1957. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1958. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1959. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  1960. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1961. end
  1962. elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  1963. Anim = "Walk"
  1964. change = .4
  1965. if attack == false then
  1966. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  1967. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  1968. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1969. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1970. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  1971. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  1972. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1973. end
  1974. end
  1975. end
  1976. if 0 < #Effects then
  1977. for e = 1, #Effects do
  1978. if Effects[e] ~= nil then
  1979. local Thing = Effects[e]
  1980. if Thing ~= nil then
  1981. local Part = Thing[1]
  1982. local Mode = Thing[2]
  1983. local Delay = Thing[3]
  1984. local IncX = Thing[4]
  1985. local IncY = Thing[5]
  1986. local IncZ = Thing[6]
  1987. if 1 >= Thing[1].Transparency then
  1988. if Thing[2] == "Block1" then
  1989. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1990. local Mesh = Thing[1].Mesh
  1991. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1992. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1993. elseif Thing[2] == "Block2" then
  1994. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1995. local Mesh = Thing[7]
  1996. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1997. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1998. elseif Thing[2] == "Block3" then
  1999. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  2000. local Mesh = Thing[7]
  2001. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2002. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2003. elseif Thing[2] == "Cylinder" then
  2004. local Mesh = Thing[1].Mesh
  2005. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2006. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2007. elseif Thing[2] == "Blood" then
  2008. local Mesh = Thing[7]
  2009. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  2010. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2011. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2012. elseif Thing[2] == "Elec" then
  2013. local Mesh = Thing[1].Mesh
  2014. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2015. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2016. elseif Thing[2] == "Disappear" then
  2017. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2018. elseif Thing[2] == "Shatter" then
  2019. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2020. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2021. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2022. Thing[6] = Thing[6] + Thing[5]
  2023. end
  2024. else
  2025. Part.Parent = nil
  2026. table.remove(Effects, e)
  2027. end
  2028. end
  2029. end
  2030. end
  2031. end
  2032. end
  2033. -------------------------------------------------------
  2034. --End Animations And Script--
  2035. -------------------------------------------------------
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