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ArcDesLHK

Random Rush

Mar 15th, 2022 (edited)
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  1. Console Warfare Deck - Yusega
  2. WIND Beast
  3.  
  4. Speed Hedgehog
  5. Level 3 WIND Beast/Normal
  6. 1300/0
  7.  
  8. Air Vulpine
  9. Level 4 WIND Beast/Normal
  10. 1500/0
  11.  
  12. Power Echinda
  13. Level 5 WIND Beast/Normal
  14. 1700/1600
  15.  
  16. Speed Rabbit
  17. Level 3 WIND Beast/Effect
  18. 1000/400
  19. [REQUIREMENT] Send 1 WIND Attribute Beast Type monster from your hand to the Graveyard.
  20. [EFFECT] This card can attack directly this turn.
  21.  
  22. Air Falcon
  23. Level 7 WIND Beast/Effect
  24. 2200/1500
  25. [REQUIREMENT] Shuffle 2 WIND Attribute Beast Type monsters from your Graveyard into the Deck.
  26. [EFFECT] Destroy 1 face-up monster on your opponent's field.
  27.  
  28. Power Leo
  29. Level 6 WIND Beast/Effect
  30. 1700/1200
  31. [REQUIREMENT] Shuffle 1 WIND Attribute Beast Type monster from your Graveyard into the Deck.
  32. [EFFECT] If this card attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
  33.  
  34. Speed Shoes
  35. Spell Card
  36. [REQUIREMENT] Send 1 card from your hand to the Graveyard.
  37. [EFFECT] 1 face-up Beast Type monster on your field gains 1000 ATK until the end of the turn.
  38.  
  39. Shovel Claws
  40. Spell Card
  41. [REQUIREMENT] Shuffle 3 Beast Type monsters from your Graveyard into the Deck.
  42. [EFFECT] Draw 1 card.
  43.  
  44. Flying Fortress Typhoon
  45. Spell Card
  46. [REQUIREMENT] You have a face-up Beast Type monster on your field.
  47. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
  48.  
  49. Miracle Gems
  50. Trap Card
  51. [REQUIREMENT] When your opponent Normal or Special Summons a monster.
  52. [EFFECT] Special Summon 1 Beast Type monster from your hand face-up to your field.
  53.  
  54. Console Warfare Decks - Yutendo
  55.  
  56. Smashing Brethren Thunder Mouse
  57. Level 2 LIGHT Thunder/Normal
  58. 700/200
  59.  
  60. Smashing Brethren Copy Eater
  61. Level 1 EARTH Fiend/Normal
  62. 0/1400
  63.  
  64. Smashing Brethren Brave Blade
  65. Level 7 EARTH Warrior/Normal
  66. 2500/2500
  67.  
  68. Smashing Brethren Red Hammer
  69. Level 4 FIRE Beast-Warrior/Effect
  70. 1100/800
  71. [REQUIREMENT] You have no other monsters on your field.
  72. [EFFECT] Special Summon 1 "Smashing Brethren Green Jumper" from your Graveyard to your field in face-up Defense Position. This turn, your Level 6 and lower monsters cannot attack.
  73.  
  74. Smashing Brethren Green Jumper
  75. Level 4 WIND Beast-Warrior/Effect
  76. 800/1100
  77. [REQUIREMENT] You have no other monsters on your field.
  78. [EFFECT] Special Summon 1 "Smashing Brethren Red Hammer" from your Graveyard to your field in face-up Defense Position. This turn, your Level 6 and lower monsters cannot attack.
  79.  
  80. Smashing Brethren Muscle Kong
  81. Level 6 EARTH Beast/Effect
  82. 1800/500
  83. [REQUIREMENT] Send the top card of your Deck to the Graveyard.
  84. [EFFECT] This card gains 300 ATK/DEF until the end of this turn. Then, you can add 1 "Respawn", "Continuation" or "Mute" from your Graveyard to your hand.
  85.  
  86. Smashing Brethren Dino Mount
  87. Level 1 WIND Dinosaur/Effect
  88. 100/100
  89. [REQUIREMENT] If you have a face-up Level 7 monster on your field, send this card from your field to the Graveyard.
  90. [EFFECT] 1 face-up Level 7 monster on your field gains 700 ATK until the end of this turn.
  91.  
  92. Smashing Brethren Sleep Singer
  93. Level 5 DARK Psychic/Effect
  94. 1600/1000
  95. [REQUIREMENT] Send this face-up card from your field to the Graveyard.
  96. [EFFECT] Special Summon 1 Level 7 monster from your Graveyard to your field, face-up.
  97.  
  98. Smashing Brethren Future Kitsune
  99. Level 7 FIRE Beast/Effect
  100. 2400/1200
  101. [REQUIREMENT] Shuffle 2 monsters with different Types from your Graveyard into the Deck.
  102. [EFFECT] This card gains 1000 ATK until the end of this turn. If this card attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
  103.  
  104. Smashing Brethren Mach Eagle
  105. Level 7 WIND Machine/Effect
  106. 2300/2000
  107. [REQUIREMENT] You have a face-up Level 7 monster other than this card on your field.
  108. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
  109.  
  110. Smashing Brethren PK Kid
  111. Level 2 EARTH Warrior/Effect
  112. 600/200
  113. [REQUIREMENT] During the turn you Normal Summoned this card.
  114. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Level 7 monster(s) is among the cards sent, add 1 Level 7 monster from the Graveyard to your hand.
  115.  
  116. Smashing Brethren Powered Wanderer
  117. Level 7 WATER Warrior/Effect
  118. 2200/1600
  119. [REQUIREMENT] If a face-up "Smashing Brethren Multiverse" is on the field, pay 1000 LP.
  120. [EFFECT] This card gains 1000 ATK until the end of this turn.
  121.  
  122. Smashing Brethren Multiverse
  123. Field Spell Card
  124. [REQUIREMENT] None
  125. [EFFECT] While this card is face-up in the Field Zone, face-up Level 7 monsters on the field cannot be destroyed by Trap Card effects.
  126.  
  127. Smashing Brethren Spirit
  128. Spell Card
  129. [REQUIREMENT] Pay 500 LP.
  130. [EFFECT] This turn, 1 face-up Level 4 or lower Normal Monster on your field can be treated as 2 Tributes for the Tribute Summon of a Level 7 monster in Attack Position.
  131.  
  132. Respawn
  133. Spell Card
  134. [REQUIREMENT] Send 1 card from your hand to the Graveyard.
  135. [EFFECT] Special Summon 1 Level 7 monster from your Graveyard to your field, face-up.
  136.  
  137. Continuation
  138. Trap Card
  139. [REQUIREMENT] When a Level 7 monster on your field is destroyed by an opponent's attack, send 1 card from your hand to the Graveyard.
  140. [EFFECT] Destroy 1 monster on your opponent's field.
  141.  
  142. Reset Button
  143. Trap Card
  144. [REQUIREMENT] When your opponent Normal or Special Summons a monster.
  145. [EFFECT] Special Summon 1 Level 7 monster from your Graveyard in face-up Defense Position.
  146.  
  147. Mute
  148. Trap Card
  149. [REQUIREMENT] When an opponent's monster declares an attack, shuffle 1 Level 7 monster from your Graveyard into the Deck.
  150. [EFFECT] Negate the attack.
  151.  
  152. Console Warfare Decks - Yupla
  153. DARK Machine
  154.  
  155. Gray Magician
  156. Level 4 DARK Machine/Normal
  157. 1600/0
  158.  
  159. Charcoal Knight
  160. Level 2 DARK Machine/Normal
  161. 800/500
  162.  
  163. Jet-Black Warrior
  164. Level 6 DARK Machine/Normal
  165. 2000/200
  166.  
  167. White Dragon Immersias
  168. Level 7 DARK Machine/Effect
  169. 2500/800
  170. [REQUIREMENT] During the turn you Normal Summoned this card by Tributing a DARK Attribute Machine Type monster.
  171. [EFFECT] Change all face-up monsters on your opponent's field to face-down Defense Position. Then, if you Normal Summoned this card by Tributing a Level 5 or higher monster, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster this turn.
  172.  
  173. Black Advancer
  174. Level 5 DARK Machine/Effect
  175. 1700/1000
  176. [REQUIREMENT] During the turn you Normal Summoned this card.
  177. [EFFECT] This turn, this face-up card can be treated as 2 Tributes for the Tribute Summon of a DARK Attribute Machine Type monster in Attack Position.
  178.  
  179. Dual Shock
  180. Spell Card
  181. [REQUIREMENT] You have a face-up DARK Attribute Machine Type monster on your field.
  182. [EFFECT] Destroy 1 face-down card on your opponent's field.
  183.  
  184. Battle Royale
  185. Trap Card
  186. [REQUIREMENT] When your Machine Type Effect Monster is destroyed by an opponent's attack.
  187. [EFFECT] Special Summon 1 Machine Type Normal Monster from your Graveyard face-up to your field.
  188.  
  189. Console Warfare Decks - Yubo
  190. EARTH Warrior
  191.  
  192. Space Marine
  193. Level 3 EARTH Warrior/Normal
  194. 1300/500
  195.  
  196. Drop Trooper
  197. Level 1 EARTH Warrior/Normal
  198. 0/1400
  199.  
  200. Master Chief Sparta
  201. Level 7 EARTH Warrior/Effect
  202. 2500/1500
  203. [REQUIREMENT] During your Main Phase that you Normal or Special Summoned this card, send the top card of your Deck to the Graveyard.
  204. [EFFECT] Inflict damage to your opponent equal to [the number of EARTH Attribute Warrior Type monsters in your Graveyard] x 300.
  205.  
  206. Ally Sergeant
  207. Level 3 EARTH Warrior/Effect
  208. 1000/300
  209. [REQUIREMENT] During your Main Phase that you Normal or Special Summoned this card, send the top card of your Deck to the Graveyard.
  210. [EFFECT] Inflict 300 damage to your opponent.
  211.  
  212. Mobile Weapon Kiosk
  213. Field Spell Card
  214. [REQUIREMENT] None
  215. [EFFECT] While this card is face-up in the Field Zone, face-up EARTH Attribute Warrior Type monsters on the field gain 300 ATK and lose 300 DEF.
  216.  
  217. Battle Cluster
  218. Spell Card
  219. [REQUIREMENT] You have a face-up Level 7 or higher Warrior Type monster on your field.
  220. [EFFECT] Inflict damage to your opponent equal to [the Level of 1 face-up Warrior Type monster on your field] x 100. This turn, you can only attack with 1 monster.
  221.  
  222. Spartan Shield
  223. Spell Card
  224. [REQUIREMENT] Change 1 EARTH Attribute Normal Monster on your field to face-up Defense Position.
  225. [EFFECT] This turn, this face-up monster can be treated as 2 Tributes for the Tribute Summon of a Warrior Type monster in Attack Position.
  226.  
  227. Human-Alien Alliance
  228. Spell Card
  229. [REQUIREMENT] Reveal 1 Warrior Type monster in your hand to your opponent.
  230. [EFFECT] Draw 1 card and show it. If it is a Monster Card with a different Attribute as a monster revealed by this effect's requirement, take 1000 damage.
  231.  
  232. Astro Armada
  233. Spell Card
  234. [REQUIREMENT] Shuffle 3 Warrior Type monsters from your Graveyard into the Deck.
  235. [EFFECT] Draw 1 card.
  236.  
  237. Impossible Achievements
  238. Trap Card
  239. [REQUIREMENT] When an opponent's monster declares an attack, shuffle 1 Warrior Type monster from your Graveyard into the Deck.
  240. [EFFECT] Gain LP equal to [the shuffled monster's Level] x 200.
  241.  
  242. Celtic Knight
  243. Level 4 EARTH Warrior/Normal
  244. 1500/0
  245.  
  246. Mighty Mage
  247. Level 3 DARK Spellcaster/Normal
  248. 1300/0
  249.  
  250. Master Swordsman
  251. Level 7 DARK Warrior/Effect
  252. 2500/1800
  253. [REQUIREMENT] You control "Arcade World".
  254. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
  255.  
  256. Light Archer
  257. Level 4 LIGHT Spellcaster/Effect
  258. 1200/600
  259. [REQUIREMENT] Send 1 card from your hand to the Graveyard.
  260. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. Then, if a Warrior Type or Spellcaster Type monster(s) is among the cards sent, you can add 1 "Arcade World" from your Graveyard to your hand.
  261.  
  262. Destined Warrior
  263. Level 5 DARK Warrior/Effect
  264. 1600/600
  265. [REQUIREMENT] Shuffle 2 Warrior Type or Spellcaster Type monsters from your Graveyard into the Deck.
  266. [EFFECT] This card gains ATK equal to [the total Levels of the monsters shuffled into the Deck to meet the requirement] x 100 until the end of this turn.
  267.  
  268. Flamecaster
  269. Level 3 FIRE Spellcaster/Effect
  270. 1000/100
  271. [REQUIREMENT] You have no other monsters on your field.
  272. [EFFECT] Special Summon 1 "Aquacaster" from your Graveyard to your field in face-up Defense Position. This turn, your Normal Monsters cannot attack.
  273.  
  274. Aquacaster
  275. Level 3 WATER Spellcaster/Effect
  276. 100/1000
  277. [REQUIREMENT] You have no other monsters on your field.
  278. [EFFECT] Special Summon 1 "Flamecaster" from your Graveyard to your field in face-up Defense Position. This turn, your Normal Monsters cannot attack.
  279.  
  280. Soul Witch
  281. Level 6 LIGHT Spellcaster/Effect
  282. 1800/0
  283. [REQUIREMENT] Shuffle 2 Warrior Type or Spellcaster Type monsters from your Graveyard into the Deck.
  284. [EFFECT] Inflict damage to your opponent equal to [the total Levels of the monsters shuffled into the Deck to meet the requirement] x 100.
  285.  
  286. Arcade World
  287. Field Spell
  288. [REQUIREMENT] None
  289. [EFFECT] While this card is face-up in the Field Zone, face-up Level 7 monsters on the field gain 400 ATK.
  290.  
  291. The Armed Force
  292. Spell Card
  293. [REQUIREMENT] Send 1 Warrior Type monster from your hand to the Graveyard.
  294. [EFFECT] 1 face-up Spellcaster Type monster on your field gains ATK equal to [the Level of the monster sent to the Graveyard to meet the requirement] x 100 until the end of this turn.
  295.  
  296. Magic Sword
  297. Spell Card
  298. [REQUIREMENT] You have a face-up Warrior Type monster on your field.
  299. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
  300.  
  301. Sacred Sword Excaliburn
  302. Spell Card
  303. [REQUIREMENT] You have a face-up Level 5 or higher Warrior Type or Spellcaster Type monster on your field.
  304. [EFFECT] Destroy 1 face-up monster with 2000 or more ATK on your opponent's field. Then, if the destroyed monster is a Level 8 or higher monster, inflict 800 damage to your opponent. This turn, you cannot attack with monsters.
  305.  
  306. Wonder Spell
  307. Spell Card
  308. [REQUIREMENT] If you have a face-up Level 7 or higher Warrior Type or Spellcaster Type monster on your field, shuffle 1 "Arcade World" from your Graveyard into the Deck.
  309. [EFFECT] 1 face-up monster on your opponent's field loses 700 ATK until the end of this turn. Draw 1 card and show it. Then, if that card is "Arcade World", inflict 700 damage to your opponent.
  310.  
  311. Reverse Bind
  312. Trap Card
  313. [REQUIREMENT] When an opponent's monster declares an attack while you control "Arcade World".
  314. [EFFECT] 1 Warrior Type or Spellcaster Type monster on your field gains ATK equal to [its DEF] until the end of this turn. Destroy that monster during the End Phase.
  315.  
  316. Cyber Soldat of Darkness
  317. Level 4 DARK Machine/Normal
  318. 1400/1200
  319.  
  320. Science Soldat
  321. Level 3 DARK Machine/Normal
  322. 800/800
  323.  
  324. Kinetic Soldat
  325. Level 5 DARK Machine/Effect
  326. 1300/1000
  327. [REQUIREMENT] None
  328. [EFFECT] Add 1 "Arcade World" from your Graveyard to your hand.
  329.  
  330. Spell Canceller Mark-6
  331. Level 6 WIND Machine/Effect
  332. 1800/1500
  333. [REQUIREMENT] You control "Arcade World", send this card you control to the Graveyard.
  334. [EFFECT] Special Summon 1 Level 7 Machine Type monster from your hand to your field, face-up.
  335.  
  336. TC-5 Scorpion Tank
  337. Level 5 DARK Machine/Effect
  338. 1700/1500
  339. [REQUIREMENT] During the turn this card was Normal Summoned, send the top card of your Deck to the Graveyard.
  340. [EFFECT] This turn, this face-up card can be treated as 2 Tributes for the Tribute Summon of a Machine Type monster in Attack Position.
  341.  
  342. Sky Fortress Dragon
  343. Level 7 WIND Machine/Effect
  344. 2400/2000
  345. [REQUIREMENT] You control "Arcade World".
  346. [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Machine Type monsters in your Graveyard] x 200.
  347.  
  348. Rapid Shot
  349. Spell Card
  350. [REQUIREMENT] If you control "Arcade World".
  351. [EFFECT] This turn, 1 face-up Level 7 Machine Type monster on your field gains 700 ATK and inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
  352.  
  353. Sniper Shot
  354. Spell Card
  355. [REQUIREMENT] If you control "Arcade World" and a Level 7 Machine Type monster.
  356. [EFFECT] Send up to 2 random cards from your opponent's hand to the Graveyard.
  357.  
  358. Power Shot
  359. Spell Card
  360. [REQUIREMENT] If you control "Arcade World" and a Level 7 Machine Type monster.
  361. [EFFECT] 1 face-up monster on your opponent's field loses 1000 ATK until the end of this turn.
  362.  
  363. Charge Shot
  364. Trap Card
  365. [REQUIREMENT] When an opponent's monster declares an attack targeting your face-up Machine Type monster.
  366. [EFFECT] Change the attacking monster to face-up Defense Position. If you do, Special Summon 1 Machine Type monster from your hand to your field in face-up Defense Position.
  367.  
  368. Quiz Bat
  369. Level 2 DARK Winged Beast/Effect
  370. 800/400
  371. [REQUIREMENT] Send the top card of your Deck to the Graveyard.
  372. [EFFECT] Send the top card of your Deck to the Graveyard. If the card sent to the Graveyard is of the same card type as the card sent to the Graveyard to meet the requirement, this face-up card can be treated as 2 Tributes for the Tribute Summon of a Machine Type monster in Attack Position this turn.
  373.  
  374. Riddle Bat
  375. Level 3 DARK Winged Beast/Effect
  376. 1200/300
  377. [REQUIREMENT] Send the top card of your Deck to the Graveyard.
  378. [EFFECT] Send the top card of your Deck to the Graveyard. If the card sent to the Graveyard is of the same card type as the card sent to the Graveyard to meet the requirement, inflict 400 damage to your opponent.
  379.  
  380. Trivia Bat
  381. Level 4 DARK Winged Beast/Effect
  382. 1300/600
  383. [REQUIREMENT] Send the top card of your Deck to the Graveyard.
  384. [EFFECT] Send the top card of your Deck to the Graveyard. If the card sent to the Graveyard is of the same card type as the card sent to the Graveyard to meet the requirement, draw 1 card.
  385.  
  386. Brain Bat Mordred
  387. Level 7 DARK Winged Beast/Effect
  388. 2300/1000
  389. [REQUIREMENT] You control "Arcade World".
  390. [CONTINUOUS EFFECT] This card gains ATK equal to [the number of DARK Attribute Winged Beast Type monsters with different names in your Graveyard] x 400.
  391.  
  392. Answer Reverse
  393. Spell Card
  394. [REQUIREMENT] Send 1 card from your Deck to the Graveyard.
  395. [EFFECT] Send the top card of your Deck to the Graveyard. If the card sent to the Graveyard is of the same card type as the card sent to the Graveyard to meet the requirement, change 1 face-up monster your opponent controls to face-down Defense Position.
  396.  
  397. Wing Glide
  398. Spell Card
  399. [REQUIREMENT] Send 1 card from your Deck to the Graveyard.
  400. [EFFECT] Send the top card of your Deck to the Graveyard. If the card sent to the Graveyard is of the same card type as the card sent to the Graveyard to meet the requirement, 1 face-up DARK Attribute Winged Beast Type monster you control can attack directly this turn.
  401.  
  402. Bat Buzzer
  403. Spell Card
  404. [REQUIREMENT] Send 1 card from your Deck to the Graveyard.
  405. [EFFECT] Send the top card of your Deck to the Graveyard. If the card sent to the Graveyard is not of the same card type as the card sent to the Graveyard to meet the requirement, you take 1000 damage.
  406.  
  407. Incorrection
  408. Trap Card
  409. [REQUIREMENT] When you take battle damage from an opponent's monster's attack targeting a DARK Attribute Winged Beast Type monster you control.
  410. [EFFECT] You gain 1000 LP, and you draw 2 cards, and place 1 card from your hand on the bottom of the Deck.
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