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- Console Warfare Deck - Yusega
- WIND Beast
- Speed Hedgehog
- Level 3 WIND Beast/Normal
- 1300/0
- Air Vulpine
- Level 4 WIND Beast/Normal
- 1500/0
- Power Echinda
- Level 5 WIND Beast/Normal
- 1700/1600
- Speed Rabbit
- Level 3 WIND Beast/Effect
- 1000/400
- [REQUIREMENT] Send 1 WIND Attribute Beast Type monster from your hand to the Graveyard.
- [EFFECT] This card can attack directly this turn.
- Air Falcon
- Level 7 WIND Beast/Effect
- 2200/1500
- [REQUIREMENT] Shuffle 2 WIND Attribute Beast Type monsters from your Graveyard into the Deck.
- [EFFECT] Destroy 1 face-up monster on your opponent's field.
- Power Leo
- Level 6 WIND Beast/Effect
- 1700/1200
- [REQUIREMENT] Shuffle 1 WIND Attribute Beast Type monster from your Graveyard into the Deck.
- [EFFECT] If this card attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
- Speed Shoes
- Spell Card
- [REQUIREMENT] Send 1 card from your hand to the Graveyard.
- [EFFECT] 1 face-up Beast Type monster on your field gains 1000 ATK until the end of the turn.
- Shovel Claws
- Spell Card
- [REQUIREMENT] Shuffle 3 Beast Type monsters from your Graveyard into the Deck.
- [EFFECT] Draw 1 card.
- Flying Fortress Typhoon
- Spell Card
- [REQUIREMENT] You have a face-up Beast Type monster on your field.
- [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
- Miracle Gems
- Trap Card
- [REQUIREMENT] When your opponent Normal or Special Summons a monster.
- [EFFECT] Special Summon 1 Beast Type monster from your hand face-up to your field.
- Console Warfare Decks - Yutendo
- Smashing Brethren Thunder Mouse
- Level 2 LIGHT Thunder/Normal
- 700/200
- Smashing Brethren Copy Eater
- Level 1 EARTH Fiend/Normal
- 0/1400
- Smashing Brethren Brave Blade
- Level 7 EARTH Warrior/Normal
- 2500/2500
- Smashing Brethren Red Hammer
- Level 4 FIRE Beast-Warrior/Effect
- 1100/800
- [REQUIREMENT] You have no other monsters on your field.
- [EFFECT] Special Summon 1 "Smashing Brethren Green Jumper" from your Graveyard to your field in face-up Defense Position. This turn, your Level 6 and lower monsters cannot attack.
- Smashing Brethren Green Jumper
- Level 4 WIND Beast-Warrior/Effect
- 800/1100
- [REQUIREMENT] You have no other monsters on your field.
- [EFFECT] Special Summon 1 "Smashing Brethren Red Hammer" from your Graveyard to your field in face-up Defense Position. This turn, your Level 6 and lower monsters cannot attack.
- Smashing Brethren Muscle Kong
- Level 6 EARTH Beast/Effect
- 1800/500
- [REQUIREMENT] Send the top card of your Deck to the Graveyard.
- [EFFECT] This card gains 300 ATK/DEF until the end of this turn. Then, you can add 1 "Respawn", "Continuation" or "Mute" from your Graveyard to your hand.
- Smashing Brethren Dino Mount
- Level 1 WIND Dinosaur/Effect
- 100/100
- [REQUIREMENT] If you have a face-up Level 7 monster on your field, send this card from your field to the Graveyard.
- [EFFECT] 1 face-up Level 7 monster on your field gains 700 ATK until the end of this turn.
- Smashing Brethren Sleep Singer
- Level 5 DARK Psychic/Effect
- 1600/1000
- [REQUIREMENT] Send this face-up card from your field to the Graveyard.
- [EFFECT] Special Summon 1 Level 7 monster from your Graveyard to your field, face-up.
- Smashing Brethren Future Kitsune
- Level 7 FIRE Beast/Effect
- 2400/1200
- [REQUIREMENT] Shuffle 2 monsters with different Types from your Graveyard into the Deck.
- [EFFECT] This card gains 1000 ATK until the end of this turn. If this card attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
- Smashing Brethren Mach Eagle
- Level 7 WIND Machine/Effect
- 2300/2000
- [REQUIREMENT] You have a face-up Level 7 monster other than this card on your field.
- [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
- Smashing Brethren PK Kid
- Level 2 EARTH Warrior/Effect
- 600/200
- [REQUIREMENT] During the turn you Normal Summoned this card.
- [EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Level 7 monster(s) is among the cards sent, add 1 Level 7 monster from the Graveyard to your hand.
- Smashing Brethren Powered Wanderer
- Level 7 WATER Warrior/Effect
- 2200/1600
- [REQUIREMENT] If a face-up "Smashing Brethren Multiverse" is on the field, pay 1000 LP.
- [EFFECT] This card gains 1000 ATK until the end of this turn.
- Smashing Brethren Multiverse
- Field Spell Card
- [REQUIREMENT] None
- [EFFECT] While this card is face-up in the Field Zone, face-up Level 7 monsters on the field cannot be destroyed by Trap Card effects.
- Smashing Brethren Spirit
- Spell Card
- [REQUIREMENT] Pay 500 LP.
- [EFFECT] This turn, 1 face-up Level 4 or lower Normal Monster on your field can be treated as 2 Tributes for the Tribute Summon of a Level 7 monster in Attack Position.
- Respawn
- Spell Card
- [REQUIREMENT] Send 1 card from your hand to the Graveyard.
- [EFFECT] Special Summon 1 Level 7 monster from your Graveyard to your field, face-up.
- Continuation
- Trap Card
- [REQUIREMENT] When a Level 7 monster on your field is destroyed by an opponent's attack, send 1 card from your hand to the Graveyard.
- [EFFECT] Destroy 1 monster on your opponent's field.
- Reset Button
- Trap Card
- [REQUIREMENT] When your opponent Normal or Special Summons a monster.
- [EFFECT] Special Summon 1 Level 7 monster from your Graveyard in face-up Defense Position.
- Mute
- Trap Card
- [REQUIREMENT] When an opponent's monster declares an attack, shuffle 1 Level 7 monster from your Graveyard into the Deck.
- [EFFECT] Negate the attack.
- Console Warfare Decks - Yupla
- DARK Machine
- Gray Magician
- Level 4 DARK Machine/Normal
- 1600/0
- Charcoal Knight
- Level 2 DARK Machine/Normal
- 800/500
- Jet-Black Warrior
- Level 6 DARK Machine/Normal
- 2000/200
- White Dragon Immersias
- Level 7 DARK Machine/Effect
- 2500/800
- [REQUIREMENT] During the turn you Normal Summoned this card by Tributing a DARK Attribute Machine Type monster.
- [EFFECT] Change all face-up monsters on your opponent's field to face-down Defense Position. Then, if you Normal Summoned this card by Tributing a Level 5 or higher monster, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster this turn.
- Black Advancer
- Level 5 DARK Machine/Effect
- 1700/1000
- [REQUIREMENT] During the turn you Normal Summoned this card.
- [EFFECT] This turn, this face-up card can be treated as 2 Tributes for the Tribute Summon of a DARK Attribute Machine Type monster in Attack Position.
- Dual Shock
- Spell Card
- [REQUIREMENT] You have a face-up DARK Attribute Machine Type monster on your field.
- [EFFECT] Destroy 1 face-down card on your opponent's field.
- Battle Royale
- Trap Card
- [REQUIREMENT] When your Machine Type Effect Monster is destroyed by an opponent's attack.
- [EFFECT] Special Summon 1 Machine Type Normal Monster from your Graveyard face-up to your field.
- Console Warfare Decks - Yubo
- EARTH Warrior
- Space Marine
- Level 3 EARTH Warrior/Normal
- 1300/500
- Drop Trooper
- Level 1 EARTH Warrior/Normal
- 0/1400
- Master Chief Sparta
- Level 7 EARTH Warrior/Effect
- 2500/1500
- [REQUIREMENT] During your Main Phase that you Normal or Special Summoned this card, send the top card of your Deck to the Graveyard.
- [EFFECT] Inflict damage to your opponent equal to [the number of EARTH Attribute Warrior Type monsters in your Graveyard] x 300.
- Ally Sergeant
- Level 3 EARTH Warrior/Effect
- 1000/300
- [REQUIREMENT] During your Main Phase that you Normal or Special Summoned this card, send the top card of your Deck to the Graveyard.
- [EFFECT] Inflict 300 damage to your opponent.
- Mobile Weapon Kiosk
- Field Spell Card
- [REQUIREMENT] None
- [EFFECT] While this card is face-up in the Field Zone, face-up EARTH Attribute Warrior Type monsters on the field gain 300 ATK and lose 300 DEF.
- Battle Cluster
- Spell Card
- [REQUIREMENT] You have a face-up Level 7 or higher Warrior Type monster on your field.
- [EFFECT] Inflict damage to your opponent equal to [the Level of 1 face-up Warrior Type monster on your field] x 100. This turn, you can only attack with 1 monster.
- Spartan Shield
- Spell Card
- [REQUIREMENT] Change 1 EARTH Attribute Normal Monster on your field to face-up Defense Position.
- [EFFECT] This turn, this face-up monster can be treated as 2 Tributes for the Tribute Summon of a Warrior Type monster in Attack Position.
- Human-Alien Alliance
- Spell Card
- [REQUIREMENT] Reveal 1 Warrior Type monster in your hand to your opponent.
- [EFFECT] Draw 1 card and show it. If it is a Monster Card with a different Attribute as a monster revealed by this effect's requirement, take 1000 damage.
- Astro Armada
- Spell Card
- [REQUIREMENT] Shuffle 3 Warrior Type monsters from your Graveyard into the Deck.
- [EFFECT] Draw 1 card.
- Impossible Achievements
- Trap Card
- [REQUIREMENT] When an opponent's monster declares an attack, shuffle 1 Warrior Type monster from your Graveyard into the Deck.
- [EFFECT] Gain LP equal to [the shuffled monster's Level] x 200.
- Celtic Knight
- Level 4 EARTH Warrior/Normal
- 1500/0
- Mighty Mage
- Level 3 DARK Spellcaster/Normal
- 1300/0
- Master Swordsman
- Level 7 DARK Warrior/Effect
- 2500/1800
- [REQUIREMENT] You control "Arcade World".
- [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
- Light Archer
- Level 4 LIGHT Spellcaster/Effect
- 1200/600
- [REQUIREMENT] Send 1 card from your hand to the Graveyard.
- [EFFECT] Send the top 3 cards of your Deck to the Graveyard. Then, if a Warrior Type or Spellcaster Type monster(s) is among the cards sent, you can add 1 "Arcade World" from your Graveyard to your hand.
- Destined Warrior
- Level 5 DARK Warrior/Effect
- 1600/600
- [REQUIREMENT] Shuffle 2 Warrior Type or Spellcaster Type monsters from your Graveyard into the Deck.
- [EFFECT] This card gains ATK equal to [the total Levels of the monsters shuffled into the Deck to meet the requirement] x 100 until the end of this turn.
- Flamecaster
- Level 3 FIRE Spellcaster/Effect
- 1000/100
- [REQUIREMENT] You have no other monsters on your field.
- [EFFECT] Special Summon 1 "Aquacaster" from your Graveyard to your field in face-up Defense Position. This turn, your Normal Monsters cannot attack.
- Aquacaster
- Level 3 WATER Spellcaster/Effect
- 100/1000
- [REQUIREMENT] You have no other monsters on your field.
- [EFFECT] Special Summon 1 "Flamecaster" from your Graveyard to your field in face-up Defense Position. This turn, your Normal Monsters cannot attack.
- Soul Witch
- Level 6 LIGHT Spellcaster/Effect
- 1800/0
- [REQUIREMENT] Shuffle 2 Warrior Type or Spellcaster Type monsters from your Graveyard into the Deck.
- [EFFECT] Inflict damage to your opponent equal to [the total Levels of the monsters shuffled into the Deck to meet the requirement] x 100.
- Arcade World
- Field Spell
- [REQUIREMENT] None
- [EFFECT] While this card is face-up in the Field Zone, face-up Level 7 monsters on the field gain 400 ATK.
- The Armed Force
- Spell Card
- [REQUIREMENT] Send 1 Warrior Type monster from your hand to the Graveyard.
- [EFFECT] 1 face-up Spellcaster Type monster on your field gains ATK equal to [the Level of the monster sent to the Graveyard to meet the requirement] x 100 until the end of this turn.
- Magic Sword
- Spell Card
- [REQUIREMENT] You have a face-up Warrior Type monster on your field.
- [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
- Sacred Sword Excaliburn
- Spell Card
- [REQUIREMENT] You have a face-up Level 5 or higher Warrior Type or Spellcaster Type monster on your field.
- [EFFECT] Destroy 1 face-up monster with 2000 or more ATK on your opponent's field. Then, if the destroyed monster is a Level 8 or higher monster, inflict 800 damage to your opponent. This turn, you cannot attack with monsters.
- Wonder Spell
- Spell Card
- [REQUIREMENT] If you have a face-up Level 7 or higher Warrior Type or Spellcaster Type monster on your field, shuffle 1 "Arcade World" from your Graveyard into the Deck.
- [EFFECT] 1 face-up monster on your opponent's field loses 700 ATK until the end of this turn. Draw 1 card and show it. Then, if that card is "Arcade World", inflict 700 damage to your opponent.
- Reverse Bind
- Trap Card
- [REQUIREMENT] When an opponent's monster declares an attack while you control "Arcade World".
- [EFFECT] 1 Warrior Type or Spellcaster Type monster on your field gains ATK equal to [its DEF] until the end of this turn. Destroy that monster during the End Phase.
- Cyber Soldat of Darkness
- Level 4 DARK Machine/Normal
- 1400/1200
- Science Soldat
- Level 3 DARK Machine/Normal
- 800/800
- Kinetic Soldat
- Level 5 DARK Machine/Effect
- 1300/1000
- [REQUIREMENT] None
- [EFFECT] Add 1 "Arcade World" from your Graveyard to your hand.
- Spell Canceller Mark-6
- Level 6 WIND Machine/Effect
- 1800/1500
- [REQUIREMENT] You control "Arcade World", send this card you control to the Graveyard.
- [EFFECT] Special Summon 1 Level 7 Machine Type monster from your hand to your field, face-up.
- TC-5 Scorpion Tank
- Level 5 DARK Machine/Effect
- 1700/1500
- [REQUIREMENT] During the turn this card was Normal Summoned, send the top card of your Deck to the Graveyard.
- [EFFECT] This turn, this face-up card can be treated as 2 Tributes for the Tribute Summon of a Machine Type monster in Attack Position.
- Sky Fortress Dragon
- Level 7 WIND Machine/Effect
- 2400/2000
- [REQUIREMENT] You control "Arcade World".
- [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Machine Type monsters in your Graveyard] x 200.
- Rapid Shot
- Spell Card
- [REQUIREMENT] If you control "Arcade World".
- [EFFECT] This turn, 1 face-up Level 7 Machine Type monster on your field gains 700 ATK and inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
- Sniper Shot
- Spell Card
- [REQUIREMENT] If you control "Arcade World" and a Level 7 Machine Type monster.
- [EFFECT] Send up to 2 random cards from your opponent's hand to the Graveyard.
- Power Shot
- Spell Card
- [REQUIREMENT] If you control "Arcade World" and a Level 7 Machine Type monster.
- [EFFECT] 1 face-up monster on your opponent's field loses 1000 ATK until the end of this turn.
- Charge Shot
- Trap Card
- [REQUIREMENT] When an opponent's monster declares an attack targeting your face-up Machine Type monster.
- [EFFECT] Change the attacking monster to face-up Defense Position. If you do, Special Summon 1 Machine Type monster from your hand to your field in face-up Defense Position.
- Quiz Bat
- Level 2 DARK Winged Beast/Effect
- 800/400
- [REQUIREMENT] Send the top card of your Deck to the Graveyard.
- [EFFECT] Send the top card of your Deck to the Graveyard. If the card sent to the Graveyard is of the same card type as the card sent to the Graveyard to meet the requirement, this face-up card can be treated as 2 Tributes for the Tribute Summon of a Machine Type monster in Attack Position this turn.
- Riddle Bat
- Level 3 DARK Winged Beast/Effect
- 1200/300
- [REQUIREMENT] Send the top card of your Deck to the Graveyard.
- [EFFECT] Send the top card of your Deck to the Graveyard. If the card sent to the Graveyard is of the same card type as the card sent to the Graveyard to meet the requirement, inflict 400 damage to your opponent.
- Trivia Bat
- Level 4 DARK Winged Beast/Effect
- 1300/600
- [REQUIREMENT] Send the top card of your Deck to the Graveyard.
- [EFFECT] Send the top card of your Deck to the Graveyard. If the card sent to the Graveyard is of the same card type as the card sent to the Graveyard to meet the requirement, draw 1 card.
- Brain Bat Mordred
- Level 7 DARK Winged Beast/Effect
- 2300/1000
- [REQUIREMENT] You control "Arcade World".
- [CONTINUOUS EFFECT] This card gains ATK equal to [the number of DARK Attribute Winged Beast Type monsters with different names in your Graveyard] x 400.
- Answer Reverse
- Spell Card
- [REQUIREMENT] Send 1 card from your Deck to the Graveyard.
- [EFFECT] Send the top card of your Deck to the Graveyard. If the card sent to the Graveyard is of the same card type as the card sent to the Graveyard to meet the requirement, change 1 face-up monster your opponent controls to face-down Defense Position.
- Wing Glide
- Spell Card
- [REQUIREMENT] Send 1 card from your Deck to the Graveyard.
- [EFFECT] Send the top card of your Deck to the Graveyard. If the card sent to the Graveyard is of the same card type as the card sent to the Graveyard to meet the requirement, 1 face-up DARK Attribute Winged Beast Type monster you control can attack directly this turn.
- Bat Buzzer
- Spell Card
- [REQUIREMENT] Send 1 card from your Deck to the Graveyard.
- [EFFECT] Send the top card of your Deck to the Graveyard. If the card sent to the Graveyard is not of the same card type as the card sent to the Graveyard to meet the requirement, you take 1000 damage.
- Incorrection
- Trap Card
- [REQUIREMENT] When you take battle damage from an opponent's monster's attack targeting a DARK Attribute Winged Beast Type monster you control.
- [EFFECT] You gain 1000 LP, and you draw 2 cards, and place 1 card from your hand on the bottom of the Deck.
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