rubikz

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Jul 31st, 2016
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  1. Player = game:GetService("Players").LocalPlayer
  2.  
  3. Cha = Player.Character
  4.  
  5. workspace.ace28545.Torso.Transparency = 1
  6. workspace.ace28545.Humanoid.WalkSpeed = 100
  7. local new = Instance.new("Part", Player.Character)
  8. new.Name = "Torso"
  9. new.formFactor = "Symmetric"
  10. new.TopSurface = "Smooth"
  11. new.BottomSurface = "Smooth"
  12. new.FormFactor = "Custom"
  13. new.Size = Player.Character.Torso.Size
  14. new.CFrame = Player.Character.Torso.CFrame
  15. new.BrickColor = Player.Character.Torso.BrickColor
  16. local weldT = Instance.new("Weld", Player.Character.Torso)
  17. weldT.Part0 = Player.Character.Torso
  18. weldT.Part1 = new
  19. weldT.C1 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  20.  
  21. mouse = game.Players.LocalPlayer:GetMouse()
  22.  
  23. Tool = Instance.new("HopperBin",Player.Backpack)
  24.  
  25. Tool.Name = "Sound Sword"
  26.  
  27. function onClicked(mouse)
  28.  
  29. if (not vDebounce) then
  30.  
  31. vDebounce = true
  32.  
  33. wa = Instance.new("Part",Char)
  34.  
  35. wa.Transparency=1
  36.  
  37. wa.CanCollide = false
  38.  
  39. wa.Size = Vector3.new(1, 1, 1)
  40.  
  41. wa:BreakJoints()
  42.  
  43. Weld3 = Instance.new("Weld",wa)
  44.  
  45. Weld3.Part0 = Blade
  46.  
  47. Weld3.Part1 = wa
  48.  
  49. Weld3.C0 = CFrame.new(0, 0, -2) * CFrame.Angles(0, 0, 0)
  50.  
  51. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.5)
  52. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.5)
  53. wait()
  54. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.3)
  55. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0,-2.1, 2.3)
  56. wait()
  57. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.1)
  58. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.1)
  59. wait()
  60. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.9)
  61. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.9)
  62. wait()
  63. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.7)
  64. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.7)
  65. wait()
  66. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.5)
  67. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.5)
  68. wait()
  69. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  70. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  71. wait()
  72. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.1)
  73. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.1)
  74. wait()
  75. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.9)
  76. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0,- 2.1, 0.9)
  77. wait()
  78. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.7)
  79. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.7)
  80. wait()
  81. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.5)
  82. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.5)
  83. wait()
  84. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.3)
  85. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.3)
  86. wait()
  87. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  88. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  89. wa:remove()
  90.  
  91. vDebounce = false
  92.  
  93.  
  94.  
  95. end
  96.  
  97. end
  98.  
  99. Tool.Selected:connect(function(mouse)
  100.  
  101. end)
  102.  
  103. mouse.Button1Down:connect(function() onClicked(mouse) end)
  104.  
  105.  
  106.  
  107. Handle = Instance.new("Part",Workspace.ace28545)
  108. Handle.TopSurface = "Smooth"
  109. Handle.BottomSurface = "Smooth"
  110. Handle.Size = Vector3.new(1, 1, 1)
  111. Handle.CanCollide = True
  112. Handle.BrickColor = BrickColor.new("Mid gray")
  113. HandleMesh = Instance.new("SpecialMesh", Handle)
  114. HandleMesh.MeshType = "Brick"
  115. HandleMesh.Scale = Vector3.new(1.1, 0.8, 1.1)
  116. Weld = Instance.new("Weld",Workspace.ace28545)
  117. Weld.Part0 = game.Workspace.ace28545["Right Arm"]
  118. Weld.Part1 = Handle
  119. Weld.C1 = CFrame.new(0, 0.75, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  120.  
  121. Sep = Instance.new("Part",Workspace.ace28545)
  122. Sep.TopSurface = "Smooth"
  123. Sep.BottomSurface = "Smooth"
  124. Sep.Size = Vector3.new(1, 1, 1)
  125. Sep.CanCollide = True
  126. Sep.BrickColor = BrickColor.new("Dark stone grey")
  127. SepMesh = Instance.new("SpecialMesh", Sep)
  128. SepMesh.MeshType = "Brick"
  129. SepMesh.Scale = Vector3.new(1.2, 0.1, 1.2)
  130. Weld = Instance.new("Weld",Workspace.ace28545)
  131. Weld.Part0 = game.Workspace.ace28545["Right Arm"]
  132. Weld.Part1 = Sep
  133. Weld.C1 = CFrame.new(0, 0.75, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  134.  
  135. Wedge = Instance.new("Part",Workspace.ace28545)
  136. Wedge.TopSurface = "Smooth"
  137. Wedge.BottomSurface = "Smooth"
  138. Wedge.Size = Vector3.new(1, 1, 1)
  139. Wedge.CanCollide = True
  140. Wedge.BrickColor = BrickColor.new("Dark stone grey")
  141. WedgeMesh = Instance.new("SpecialMesh", Wedge)
  142. WedgeMesh.MeshType = "Wedge"
  143. WedgeMesh.Scale = Vector3.new(1.2, 0.3, 0.2)
  144. Weld = Instance.new("Weld",Workspace.ace28545)
  145. Weld.Part0 = game.Workspace.ace28545["Right Arm"]
  146. Weld.Part1 = Wedge
  147. Weld.C1 = CFrame.new(0, 0.5, 0.65)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  148.  
  149. Wedge3 = Instance.new("Part",Workspace.ace28545)
  150. Wedge3.TopSurface = "Smooth"
  151. Wedge3.BottomSurface = "Smooth"
  152. Wedge3.Size = Vector3.new(1, 1, 1)
  153. Wedge3.CanCollide = True
  154. Wedge3.BrickColor = BrickColor.new("Dark stone grey")
  155. Wedge3Mesh = Instance.new("SpecialMesh", Wedge3)
  156. Wedge3Mesh.MeshType = "Wedge"
  157. Wedge3Mesh.Scale = Vector3.new(1.1, 0.8, 0.5)
  158. Weld = Instance.new("Weld",Workspace.ace28545)
  159. Weld.Part0 = game.Workspace.ace28545["Right Arm"]
  160. Weld.Part1 = Wedge3
  161. Weld.C1 = CFrame.new(0, 0, 1.45)*CFrame.fromEulerAnglesXYZ(1.6, 0, 0)
  162.  
  163. Clawz = Instance.new("Part",Workspace.ace28545)
  164. Clawz.TopSurface = "Smooth"
  165. Clawz.BottomSurface = "Smooth"
  166. Clawz.Size = Vector3.new(1, 1, 1)
  167. Clawz.CanCollide = True
  168. Clawz.BrickColor = BrickColor.new("Dark stone grey")
  169. ClawzMesh = Instance.new("SpecialMesh", Clawz)
  170. ClawzMesh.MeshType = "Brick"
  171. ClawzMesh.Scale = Vector3.new(0.2, 1.6, 0.2)
  172. Weld = Instance.new("Weld",Workspace.ace28545)
  173. Weld.Part0 = game.Workspace.ace28545["Right Arm"]
  174. Weld.Part1 = Clawz
  175. Weld.C1 = CFrame.new(0.2, 1, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  176.  
  177. Clawz2 = Instance.new("Part",Workspace.ace28545)
  178. Clawz2.TopSurface = "Smooth"
  179. Clawz2.BottomSurface = "Smooth"
  180. Clawz2.Size = Vector3.new(1, 1, 1)
  181. Clawz2.CanCollide = True
  182. Clawz2.BrickColor = BrickColor.new("Dark stone grey")
  183. Clawz2Mesh = Instance.new("SpecialMesh", Clawz2)
  184. Clawz2Mesh.MeshType = "Brick"
  185. Clawz2Mesh.Scale = Vector3.new(0.2, 1.6, 0.2)
  186. Weld = Instance.new("Weld",Workspace.ace28545)
  187. Weld.Part0 = game.Workspace.ace28545["Right Arm"]
  188. Weld.Part1 = Clawz2
  189. Weld.C1 = CFrame.new(-0.2, 1, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  190.  
  191. Claws = Instance.new("Part",Workspace.ace28545)
  192. Claws.TopSurface = "Smooth"
  193. Claws.BottomSurface = "Smooth"
  194. Claws.Size = Vector3.new(1, 1, 1)
  195. Claws.CanCollide = True
  196. Claws.BrickColor = BrickColor.new("Dark stone grey")
  197. ClawsMesh = Instance.new("SpecialMesh", Claws)
  198. ClawsMesh.MeshType = "Brick"
  199. ClawsMesh.Scale = Vector3.new(0.1, 1, 0.1)
  200. Weld = Instance.new("Weld",Workspace.ace28545)
  201. Weld.Part0 = game.Workspace.ace28545["Right Arm"]
  202. Weld.Part1 = Claws
  203. Weld.C1 = CFrame.new(-0.4, 1.5, 0.4)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  204.  
  205. Claws2 = Instance.new("Part",Workspace.ace28545)
  206. Claws2.TopSurface = "Smooth"
  207. Claws2.BottomSurface = "Smooth"
  208. Claws2.Size = Vector3.new(1, 1, 1)
  209. Claws2.CanCollide = True
  210. Claws2.BrickColor = BrickColor.new("Dark stone grey")
  211. Claws2Mesh = Instance.new("SpecialMesh", Claws2)
  212. Claws2Mesh.MeshType = "Brick"
  213. Claws2Mesh.Scale = Vector3.new(0.1, 1, 0.1)
  214. Weld = Instance.new("Weld",Workspace.ace28545)
  215. Weld.Part0 = game.Workspace.ace28545["Right Arm"]
  216. Weld.Part1 = Claws2
  217. Weld.C1 = CFrame.new(0.4, 1.5, 0.4)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  218.  
  219. Claws3 = Instance.new("Part",Workspace.ace28545)
  220. Claws3.TopSurface = "Smooth"
  221. Claws3.BottomSurface = "Smooth"
  222. Claws3.Size = Vector3.new(1, 1, 1)
  223. Claws3.CanCollide = True
  224. Claws3.BrickColor = BrickColor.new("Dark stone grey")
  225. Claws3Mesh = Instance.new("SpecialMesh", Claws3)
  226. Claws3Mesh.MeshType = "Brick"
  227. Claws3Mesh.Scale = Vector3.new(0.1, 1, 0.1)
  228. Weld = Instance.new("Weld",Workspace.ace28545)
  229. Weld.Part0 = game.Workspace.ace28545["Right Arm"]
  230. Weld.Part1 = Claws3
  231. Weld.C1 = CFrame.new(0, 1.5, 0.4)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  232.  
  233. Sharp = Instance.new("Part",Workspace.ace28545)
  234. Sharp.TopSurface = "Smooth"
  235. Sharp.BottomSurface = "Smooth"
  236. Sharp.Size = Vector3.new(1, 1, 1)
  237. Sharp.CanCollide = True
  238. Sharp.BrickColor = BrickColor.new("Really black")
  239. SharpMesh = Instance.new("SpecialMesh", Sharp)
  240. SharpMesh.MeshType = "Wedge"
  241. SharpMesh.Scale = Vector3.new(0.1, 0.5, 0.1)
  242. Weld = Instance.new("Weld",Workspace.ace28545)
  243. Weld.Part0 = game.Workspace.ace28545["Right Arm"]
  244. Weld.Part1 = Sharp
  245. Weld.C1 = CFrame.new(-0.4, -1.3, -1.8)*CFrame.fromEulerAnglesXYZ(4, 0, 0)
  246.  
  247. Sharp2 = Instance.new("Part",Workspace.ace28545)
  248. Sharp2.TopSurface = "Smooth"
  249. Sharp2.BottomSurface = "Smooth"
  250. Sharp2.Size = Vector3.new(1, 1, 1)
  251. Sharp2.CanCollide = True
  252. Sharp2.BrickColor = BrickColor.new("Really black")
  253. Sharp2Mesh = Instance.new("SpecialMesh", Sharp2)
  254. Sharp2Mesh.MeshType = "Wedge"
  255. Sharp2Mesh.Scale = Vector3.new(0.1, 0.5, 0.1)
  256. Weld = Instance.new("Weld",Workspace.ace28545)
  257. Weld.Part0 = game.Workspace.ace28545["Right Arm"]
  258. Weld.Part1 = Sharp2
  259. Weld.C1 = CFrame.new(0, -1.3, -1.8)*CFrame.fromEulerAnglesXYZ(4, 0, 0)
  260.  
  261. Sharp3 = Instance.new("Part",Workspace.ace28545)
  262. Sharp3.TopSurface = "Smooth"
  263. Sharp3.BottomSurface = "Smooth"
  264. Sharp3.Size = Vector3.new(1, 1, 1)
  265. Sharp3.CanCollide = True
  266. Sharp3.BrickColor = BrickColor.new("Really black")
  267. Sharp3Mesh = Instance.new("SpecialMesh", Sharp3)
  268. Sharp3Mesh.MeshType = "Wedge"
  269. Sharp3Mesh.Scale = Vector3.new(0.1, 0.5, 0.1)
  270. Weld = Instance.new("Weld",Workspace.ace28545)
  271. Weld.Part0 = game.Workspace.ace28545["Right Arm"]
  272. Weld.Part1 = Sharp3
  273. Weld.C1 = CFrame.new(0.4, -1.3, -1.8)*CFrame.fromEulerAnglesXYZ(4, 0, 0)
  274.  
  275. Handle2 = Instance.new("Part",Workspace.ace28545)
  276. Handle2.TopSurface = "Smooth"
  277. Handle2.BottomSurface = "Smooth"
  278. Handle2.Size = Vector3.new(1, 1, 1)
  279. Handle2.CanCollide = True
  280. Handle2.BrickColor = BrickColor.new("Mid gray")
  281. Handle2Mesh = Instance.new("SpecialMesh", Handle2)
  282. Handle2Mesh.MeshType = "Brick"
  283. Handle2Mesh.Scale = Vector3.new(1.1, 0.8, 1.1)
  284. Weld = Instance.new("Weld",Workspace.ace28545)
  285. Weld.Part0 = game.Workspace.ace28545["Left Arm"]
  286. Weld.Part1 = Handle2
  287. Weld.C1 = CFrame.new(0, 0.75, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  288.  
  289. Sep2 = Instance.new("Part",Workspace.ace28545)
  290. Sep2.TopSurface = "Smooth"
  291. Sep2.BottomSurface = "Smooth"
  292. Sep2.Size = Vector3.new(1, 1, 1)
  293. Sep2.CanCollide = True
  294. Sep2.BrickColor = BrickColor.new("Dark stone grey")
  295. Sep2Mesh = Instance.new("SpecialMesh", Sep2)
  296. Sep2Mesh.MeshType = "Brick"
  297. Sep2Mesh.Scale = Vector3.new(1.2, 0.1, 1.2)
  298. Weld = Instance.new("Weld",Workspace.ace28545)
  299. Weld.Part0 = game.Workspace.ace28545["Left Arm"]
  300. Weld.Part1 = Sep2
  301. Weld.C1 = CFrame.new(0, 0.75, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  302.  
  303. Wedge2 = Instance.new("Part",Workspace.ace28545)
  304. Wedge2.TopSurface = "Smooth"
  305. Wedge2.BottomSurface = "Smooth"
  306. Wedge2.Size = Vector3.new(1, 1, 1)
  307. Wedge2.CanCollide = True
  308. Wedge2.BrickColor = BrickColor.new("Dark stone grey")
  309. Wedge2Mesh = Instance.new("SpecialMesh", Wedge2)
  310. Wedge2Mesh.MeshType = "Wedge"
  311. Wedge2Mesh.Scale = Vector3.new(1.2, 0.3, 0.2)
  312. Weld = Instance.new("Weld",Workspace.ace28545)
  313. Weld.Part0 = game.Workspace.ace28545["Left Arm"]
  314. Weld.Part1 = Wedge2
  315. Weld.C1 = CFrame.new(0, 0.5, 0.65)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  316.  
  317. Wedge4 = Instance.new("Part",Workspace.ace28545)
  318. Wedge4.TopSurface = "Smooth"
  319. Wedge4.BottomSurface = "Smooth"
  320. Wedge4.Size = Vector3.new(1, 1, 1)
  321. Wedge4.CanCollide = True
  322. Wedge4.BrickColor = BrickColor.new("Dark stone grey")
  323. Wedge4Mesh = Instance.new("SpecialMesh", Wedge4)
  324. Wedge4Mesh.MeshType = "Wedge"
  325. Wedge4Mesh.Scale = Vector3.new(1.1, 0.8, 0.5)
  326. Weld = Instance.new("Weld",Workspace.ace28545)
  327. Weld.Part0 = game.Workspace.ace28545["Left Arm"]
  328. Weld.Part1 = Wedge4
  329. Weld.C1 = CFrame.new(0, 0, 1.45)*CFrame.fromEulerAnglesXYZ(1.6, 0, 0)
  330.  
  331. Clawz3 = Instance.new("Part",Workspace.ace28545)
  332. Clawz3.TopSurface = "Smooth"
  333. Clawz3.BottomSurface = "Smooth"
  334. Clawz3.Size = Vector3.new(1, 1, 1)
  335. Clawz3.CanCollide = True
  336. Clawz3.BrickColor = BrickColor.new("Dark stone grey")
  337. Clawz3Mesh = Instance.new("SpecialMesh", Clawz3)
  338. Clawz3Mesh.MeshType = "Brick"
  339. Clawz3Mesh.Scale = Vector3.new(0.2, 1.6, 0.2)
  340. Weld = Instance.new("Weld",Workspace.ace28545)
  341. Weld.Part0 = game.Workspace.ace28545["Left Arm"]
  342. Weld.Part1 = Clawz3
  343. Weld.C1 = CFrame.new(0.2, 1, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  344.  
  345. Clawz4 = Instance.new("Part",Workspace.ace28545)
  346. Clawz4.TopSurface = "Smooth"
  347. Clawz4.BottomSurface = "Smooth"
  348. Clawz4.Size = Vector3.new(1, 1, 1)
  349. Clawz4.CanCollide = True
  350. Clawz4.BrickColor = BrickColor.new("Dark stone grey")
  351. Clawz4Mesh = Instance.new("SpecialMesh", Clawz4)
  352. Clawz4Mesh.MeshType = "Brick"
  353. Clawz4Mesh.Scale = Vector3.new(0.2, 1.6, 0.2)
  354. Weld = Instance.new("Weld",Workspace.ace28545)
  355. Weld.Part0 = game.Workspace.ace28545["Left Arm"]
  356. Weld.Part1 = Clawz4
  357. Weld.C1 = CFrame.new(-0.2, 1, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  358.  
  359.  
  360. Claws4 = Instance.new("Part",Workspace.ace28545)
  361. Claws4.TopSurface = "Smooth"
  362. Claws4.BottomSurface = "Smooth"
  363. Claws4.Size = Vector3.new(1, 1, 1)
  364. Claws4.CanCollide = True
  365. Claws4.BrickColor = BrickColor.new("Dark stone grey")
  366. Claws4Mesh = Instance.new("SpecialMesh", Claws4)
  367. Claws4Mesh.MeshType = "Brick"
  368. Claws4Mesh.Scale = Vector3.new(0.1, 1, 0.1)
  369. Weld = Instance.new("Weld",Workspace.ace28545)
  370. Weld.Part0 = game.Workspace.ace28545["Left Arm"]
  371. Weld.Part1 = Claws4
  372. Weld.C1 = CFrame.new(-0.4, 1.5, 0.4)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  373.  
  374. Claws5 = Instance.new("Part",Workspace.ace28545)
  375. Claws5.TopSurface = "Smooth"
  376. Claws5.BottomSurface = "Smooth"
  377. Claws5.Size = Vector3.new(1, 1, 1)
  378. Claws5.CanCollide = True
  379. Claws5.BrickColor = BrickColor.new("Dark stone grey")
  380. Claws5Mesh = Instance.new("SpecialMesh", Claws5)
  381. Claws5Mesh.MeshType = "Brick"
  382. Claws5Mesh.Scale = Vector3.new(0.1, 1, 0.1)
  383. Weld = Instance.new("Weld",Workspace.ace28545)
  384. Weld.Part0 = game.Workspace.ace28545["Left Arm"]
  385. Weld.Part1 = Claws5
  386. Weld.C1 = CFrame.new(0.4, 1.5, 0.4)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  387.  
  388. Claws6 = Instance.new("Part",Workspace.ace28545)
  389. Claws6.TopSurface = "Smooth"
  390. Claws6.BottomSurface = "Smooth"
  391. Claws6.Size = Vector3.new(1, 1, 1)
  392. Claws6.CanCollide = True
  393. Claws6.BrickColor = BrickColor.new("Dark stone grey")
  394. Claws6Mesh = Instance.new("SpecialMesh", Claws6)
  395. Claws6Mesh.MeshType = "Brick"
  396. Claws6Mesh.Scale = Vector3.new(0.1, 1, 0.1)
  397. Weld = Instance.new("Weld",Workspace.ace28545)
  398. Weld.Part0 = game.Workspace.ace28545["Left Arm"]
  399. Weld.Part1 = Claws6
  400. Weld.C1 = CFrame.new(0, 1.5, 0.4)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  401. wait()
  402.  
  403. Sharp4 = Instance.new("Part",Workspace.ace28545)
  404. Sharp4.TopSurface = "Smooth"
  405. Sharp4.BottomSurface = "Smooth"
  406. Sharp4.Size = Vector3.new(1, 1, 1)
  407. Sharp4.CanCollide = True
  408. Sharp4.BrickColor = BrickColor.new("Really black")
  409. Sharp4Mesh = Instance.new("SpecialMesh", Sharp4)
  410. Sharp4Mesh.MeshType = "Wedge"
  411. Sharp4Mesh.Scale = Vector3.new(0.1, 0.5, 0.1)
  412. Weld = Instance.new("Weld",Workspace.ace28545)
  413. Weld.Part0 = game.Workspace.ace28545["Left Arm"]
  414. Weld.Part1 = Sharp4
  415. Weld.C1 = CFrame.new(0, -1.3, -1.8)*CFrame.fromEulerAnglesXYZ(4, 0, 0)
  416.  
  417. Sharp5 = Instance.new("Part",Workspace.ace28545)
  418. Sharp5.TopSurface = "Smooth"
  419. Sharp5.BottomSurface = "Smooth"
  420. Sharp5.Size = Vector3.new(1, 1, 1)
  421. Sharp5.CanCollide = True
  422. Sharp5.BrickColor = BrickColor.new("Really black")
  423. Sharp5Mesh = Instance.new("SpecialMesh", Sharp5)
  424. Sharp5Mesh.MeshType = "Wedge"
  425. Sharp5Mesh.Scale = Vector3.new(0.1, 0.5, 0.1)
  426. Weld = Instance.new("Weld",Workspace.ace28545)
  427. Weld.Part0 = game.Workspace.ace28545["Left Arm"]
  428. Weld.Part1 = Sharp5
  429. Weld.C1 = CFrame.new(0.4, -1.3, -1.8)*CFrame.fromEulerAnglesXYZ(4, 0, 0)
  430.  
  431. Sharp6 = Instance.new("Part",Workspace.ace28545)
  432. Sharp6.TopSurface = "Smooth"
  433. Sharp6.BottomSurface = "Smooth"
  434. Sharp6.Size = Vector3.new(1, 1, 1)
  435. Sharp6.CanCollide = True
  436. Sharp6.BrickColor = BrickColor.new("Really black")
  437. Sharp6Mesh = Instance.new("SpecialMesh", Sharp6)
  438. Sharp6Mesh.MeshType = "Wedge"
  439. Sharp6Mesh.Scale = Vector3.new(0.1, 0.5, 0.1)
  440. Weld = Instance.new("Weld",Workspace.ace28545)
  441. Weld.Part0 = game.Workspace.ace28545["Left Arm"]
  442. Weld.Part1 = Sharp6
  443. Weld.C1 = CFrame.new(-0.4, -1.3, -1.8)*CFrame.fromEulerAnglesXYZ(4, 0, 0)
  444.  
  445. Claws.Touched:connect(function(hit)
  446. if hit.Parent:FindFirstChild("Humanoid") then
  447. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5)
  448. end
  449. end)
  450.  
  451. Sharp.Touched:connect(function(hit)
  452. if hit.Parent:FindFirstChild("Humanoid") then
  453. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5)
  454. end
  455. end)
  456.  
  457. Claws2.Touched:connect(function(hit)
  458. if hit.Parent:FindFirstChild("Humanoid") then
  459. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5)
  460. end
  461. end)
  462.  
  463. Sharp2.Touched:connect(function(hit)
  464. if hit.Parent:FindFirstChild("Humanoid") then
  465. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5)
  466. end
  467. end)
  468.  
  469. Claws3.Touched:connect(function(hit)
  470. if hit.Parent:FindFirstChild("Humanoid") then
  471. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5)
  472. end
  473. end)
  474.  
  475. Sharp3.Touched:connect(function(hit)
  476. if hit.Parent:FindFirstChild("Humanoid") then
  477. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5)
  478. end
  479. end)
  480.  
  481. Claws4.Touched:connect(function(hit)
  482. if hit.Parent:FindFirstChild("Humanoid") then
  483. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5)
  484. end
  485. end)
  486.  
  487. Sharp4.Touched:connect(function(hit)
  488. if hit.Parent:FindFirstChild("Humanoid") then
  489. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5)
  490. end
  491. end)
  492.  
  493. Claws5.Touched:connect(function(hit)
  494. if hit.Parent:FindFirstChild("Humanoid") then
  495. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5)
  496. end
  497. end)
  498.  
  499. Sharp5.Touched:connect(function(hit)
  500. if hit.Parent:FindFirstChild("Humanoid") then
  501. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5)
  502. end
  503. end)
  504.  
  505. Claws6.Touched:connect(function(hit)
  506. if hit.Parent:FindFirstChild("Humanoid") then
  507. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5)
  508. end
  509. end)
  510.  
  511. Sharp6.Touched:connect(function(hit)
  512. if hit.Parent:FindFirstChild("Humanoid") then
  513. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5)
  514. end
  515. end)
  516.  
  517. Tool.Deselected:connect(function(mouse)
  518. end)
  519. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  520. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  521. wait()
  522. Tool:Destroy()
  523.  
  524.  
  525. function Chat(Object,Text,Color)
  526. local Color = BrickColor.new(Color)
  527. pcall(function()Object:findFirstChild("AtlasText"):Destroy()end)
  528. local G = Instance.new("BillboardGui",Object)
  529. G.Name = "AtlasText"
  530. G.Adornee = Object
  531. G.Size = UDim2.new(3.5,0,2.5,0)
  532. G.AlwaysOnTop = false
  533. G.StudsOffset = Vector3.new(0,3,0)
  534. local Frame = Instance.new("Frame")
  535. Frame.Parent = G
  536. Frame.Size = UDim2.new(1,0,1,0)
  537. Frame.BackgroundTransparency = 1
  538. local Txt = Instance.new("TextLabel",Frame)
  539. Txt.Size = UDim2.new(1,0,1,0)
  540. Txt.Text = Text
  541. Txt.TextScaled = true
  542. Txt.TextWrapped = true
  543. Txt.Font = "SourceSansBold"
  544. Txt.TextColor = Color
  545. Txt.BackgroundTransparency = 1
  546. Txt.ZIndex = 2
  547. Game:GetService("Debris"):AddItem(G,3)
  548. end
  549.  
  550. mouse.KeyDown:connect(function(key)
  551. key:lower()
  552. if key == "f" then
  553.  
  554. Chat(workspace.ace28545.Head,"Fury slash","Really black")
  555. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.5)
  556. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.5)
  557. wait()
  558. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.1)
  559. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.1)
  560. wait()
  561. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.7)
  562. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.7)
  563. wait()
  564. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  565. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  566. wait()
  567. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.9)
  568. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0,- 2.1, 0.9)
  569. wait()
  570. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.5)
  571. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.5)
  572. wait()
  573. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.3)
  574. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.3)
  575. wait()
  576. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  577. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  578. wait()
  579. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.5)
  580. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.5)
  581. wait()
  582. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.1)
  583. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.1)
  584. wait()
  585. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.7)
  586. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.7)
  587. wait()
  588. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  589. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  590. wait()
  591. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.9)
  592. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0,- 2.1, 0.9)
  593. wait()
  594. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.5)
  595. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.5)
  596. wait()
  597. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.3)
  598. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.3)
  599. wait()
  600. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  601. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  602. wait()
  603. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.5)
  604. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.5)
  605. wait()
  606. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.1)
  607. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.1)
  608. wait()
  609. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.7)
  610. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.7)
  611. wait()
  612. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  613. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  614. wait()
  615. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.9)
  616. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0,- 2.1, 0.9)
  617. wait()
  618. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.5)
  619. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.5)
  620. wait()
  621. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.3)
  622. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.3)
  623. wait()
  624. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  625. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  626. wait()
  627. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.5)
  628. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.5)
  629. wait()
  630. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.1)
  631. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.1)
  632. wait()
  633. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.7)
  634. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.7)
  635. wait()
  636. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  637. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  638. wait()
  639. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.9)
  640. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0,- 2.1, 0.9)
  641. wait()
  642. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.5)
  643. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.5)
  644. wait()
  645. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.3)
  646. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.3)
  647. wait()
  648. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  649. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  650. wait()
  651. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.5)
  652. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.5)
  653. wait()
  654. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.1)
  655. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.1)
  656. wait()
  657. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.7)
  658. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.7)
  659. wait()
  660. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  661. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  662. wait()
  663. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.9)
  664. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0,- 2.1, 0.9)
  665. wait()
  666. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.5)
  667. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.5)
  668. wait()
  669. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.3)
  670. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.3)
  671. wait()
  672. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  673. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  674. wait()
  675. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.5)
  676. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.5)
  677. wait()
  678. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.1)
  679. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.1)
  680. wait()
  681. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.7)
  682. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.7)
  683. wait()
  684. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  685. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  686. wait()
  687. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.9)
  688. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0,- 2.1, 0.9)
  689. wait()
  690. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.5)
  691. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.5)
  692. wait()
  693. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.3)
  694. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.3)
  695. wait()
  696. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  697. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  698. wait()
  699. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.5)
  700. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.5)
  701. wait()
  702. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.1)
  703. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.1)
  704. wait()
  705. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.7)
  706. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.7)
  707. wait()
  708. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  709. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  710. wait()
  711. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.9)
  712. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0,- 2.1, 0.9)
  713. wait()
  714. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.5)
  715. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.5)
  716. wait()
  717. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.3)
  718. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.3)
  719. wait()
  720. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  721. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  722. wait()
  723. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.5)
  724. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.5)
  725. wait()
  726. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.1)
  727. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.1)
  728. wait()
  729. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.7)
  730. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.7)
  731. wait()
  732. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  733. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  734. wait()
  735. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.9)
  736. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0,- 2.1, 0.9)
  737. wait()
  738. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.5)
  739. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.5)
  740. wait()
  741. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.3)
  742. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.3)
  743. wait()
  744. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  745. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  746. wait()
  747. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.5)
  748. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.5)
  749. wait()
  750. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.1)
  751. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.1)
  752. wait()
  753. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.7)
  754. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.7)
  755. wait()
  756. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  757. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  758. wait()
  759. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.9)
  760. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0,- 2.1, 0.9)
  761. wait()
  762. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.5)
  763. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.5)
  764. wait()
  765. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.3)
  766. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.3)
  767. wait()
  768. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  769. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  770. wait()
  771. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.5)
  772. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.5)
  773. wait()
  774. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.1)
  775. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.1)
  776. wait()
  777. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.7)
  778. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.7)
  779. wait()
  780. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  781. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  782. wait()
  783. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.9)
  784. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0,- 2.1, 0.9)
  785. wait()
  786. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.5)
  787. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.5)
  788. wait()
  789. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.3)
  790. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.3)
  791. wait()
  792. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  793. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  794. wait()
  795. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.5)
  796. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.5)
  797. wait()
  798. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.1)
  799. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.1)
  800. wait()
  801. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.7)
  802. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.7)
  803. wait()
  804. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  805. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  806. wait()
  807. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.9)
  808. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0,- 2.1, 0.9)
  809. wait()
  810. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.5)
  811. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.5)
  812. wait()
  813. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.3)
  814. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.3)
  815. wait()
  816. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  817. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  818. wait()
  819. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.5)
  820. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.5)
  821. wait()
  822. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -2.1)
  823. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 2.1)
  824. wait()
  825. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.7)
  826. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.7)
  827. wait()
  828. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  829. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  830. wait()
  831. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.9)
  832. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0,- 2.1, 0.9)
  833. wait()
  834. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.5)
  835. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.5)
  836. wait()
  837. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -0.3)
  838. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 0.3)
  839. wait()
  840. workspace.ace28545.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 2.1, -1.3)
  841. workspace.ace28545.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -2.1, 1.3)
  842. end
  843. end)
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