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Jordanconeheadz

Untitled

May 20th, 2016
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  1. local Name="Wolfwv"
  2. local char=workspace[Dogeness33]
  3. local player=game.Players[Dogeness33]
  4. local d=0
  5. local Sh={char.Torso["Left Shoulder"],char.Torso["Right Shoulder"]}
  6. local face=char.Head.face:clone()
  7. if script.Parent.className~="HopperBin" then
  8. Staff=Instance.new("HopperBin")
  9. Staff.Name="Staff"
  10. Staff.Parent=player.Backpack
  11. script.Name="Staffy"
  12. script.Parent=Staff
  13. end
  14. Staff=script.Parent
  15. ta={}
  16. for _,v in pairs(player.Backpack:GetChildren()) do
  17. if v.Name=="Staff" then
  18. table.insert(ta,v)
  19. end
  20. end
  21. if #ta==2 or #ta>2 then
  22. ta[1]:remove()
  23. end
  24.  
  25. char.Humanoid.Died:connect(function() if char:findFirstChild("Torso")~=nil then Nova() end for _,v in pairs(player:children()) do if v:IsA("Hint") then v:remove() end end function hint(msg,time)
  26.  
  27. end end) --I HATE leftover messages.
  28.  
  29. function makeStaff()
  30. local Staff=char
  31. Handle=Instance.new("Part")
  32. Handle.Size=Vector3.new(1,6,1)
  33. Handle.Parent=Staff
  34. Handle.Reflectance=0.2
  35. Handle.Transparency=0--.19
  36. Handle.Name="Handle"
  37. Mesh=Instance.new("SpecialMesh")
  38. Mesh.MeshType=0
  39. Mesh.Scale=Vector3.new(0.3,0.8,0.3)
  40. Mesh.Offset=Vector3.new(0,-2,0)
  41. Mesh.Parent=Handle
  42. wHy = Instance.new("Weld")
  43. wHy.Parent = Handle
  44. wHy.Part0 = wHy.Parent
  45. wHy.Part1 = char["Right Arm"]
  46. wHy.C0 = CFrame.new(0,0.25,1)*CFrame.Angles(math.rad(90),0,0)
  47. Ds=Instance.new("Part")
  48. Ds.Size=Vector3.new(1,1,1)
  49. Ds.BrickColor=BrickColor.new("Drak Grey")
  50. Ds.Transparency=0
  51. Ds.Reflectance=0.13
  52. Ds.Parent=Staff
  53. Meh=Instance.new("CylinderMesh")
  54. Meh.Scale=Vector3.new(0.7,.15,0.7)
  55. Meh.Parent=Ds
  56. w = Instance.new("Weld")
  57. w.Parent = Handle
  58. w.Part0 = w.Parent
  59. w.Part1 = Ds
  60. w.C0 = CFrame.new(0,2.3,0)
  61.  
  62. Top=Instance.new("Part")
  63. Top.Size=Vector3.new(1,1,1)
  64. Top.BrickColor=BrickColor:Blue()
  65. Top.Transparency=0.25
  66. Top.Shape="Ball"
  67. Top.TopSurface="Smooth"
  68. Top.BottomSurface="Smooth"
  69. Top.Name="Top"
  70. Top.Reflectance=0.13
  71. Top.Parent=Staff
  72. Meh=Instance.new("SpecialMesh")
  73. Meh.MeshType="Sphere"
  74. Meh.Scale=Vector3.new(1.1,1.1,1.1)
  75. Meh.Parent=Top
  76. w = Instance.new("Weld")
  77. w.Parent = Handle
  78. w.Part0 = w.Parent
  79. w.Part1 = Top
  80. w.C0 = CFrame.new(0,2.8,0)
  81. Top2=Instance.new("Part")
  82. Top2.Size=Vector3.new(1,1,1)
  83. Top2.Shape="Ball"
  84. Top2.BrickColor=BrickColor:Black()
  85. Top2.Transparency=0.2
  86. Top2.Reflectance=0
  87. Top2.Parent=Staff
  88. local Mesh2=Instance.new("SpecialMesh")
  89. Mesh2.MeshType="Sphere"
  90. Mesh2.Scale=Vector3.new(0,0,0)
  91. Mesh2.Parent=Top2
  92. coroutine.resume(coroutine.create(function()
  93. while true do
  94. for i=1,10 do
  95. Mesh2.Scale=Mesh2.Scale+Vector3.new(0.1,0.1,0.1)
  96. wait(0.05)
  97. end
  98. wait(0.17)
  99. for i=10,1,-1 do
  100. Mesh2.Scale=Mesh2.Scale+Vector3.new(-0.1,-0.1,-0.1)
  101. wait(0.05)
  102. end
  103. wait()
  104. end
  105. end))
  106. w = Instance.new("Weld")
  107. w.Parent = Handle
  108. w.Part0 = w.Parent
  109. w.Part1 = Top2
  110. w.C0 = CFrame.new(0,2.8,0)
  111. for i=1,2,0.5 do
  112. Band1=Instance.new("Part")
  113. Band1.Size=Vector3.new(1,1,1)
  114. Band1.BrickColor=BrickColor:Blue()
  115. Band1.Parent=Staff
  116. Band1.Reflectance=0.8
  117. Mesh=Instance.new("CylinderMesh")
  118. Mesh.Scale=Vector3.new(0.31,0.05,0.31)
  119. Mesh.Parent=Band1
  120. w = Instance.new("Weld")
  121. w.Parent = Handle
  122. w.Part0 = w.Parent
  123. w.Part1 = Band1
  124. w.C0 = CFrame.new(0,i,0)
  125. end
  126. for i=1,-2,-0.5 do
  127. Band1=Instance.new("Part")
  128. Band1.Size=Vector3.new(1,1,1)
  129. Band1.BrickColor=BrickColor:Blue()
  130. Band1.Parent=Staff
  131. Band1.Reflectance=0.8
  132. Mesh=Instance.new("CylinderMesh")
  133. Mesh.Scale=Vector3.new(0.31,0.05,0.31)
  134. Mesh.Parent=Band1
  135. w = Instance.new("Weld")
  136. w.Parent = Handle
  137. w.Part0 = w.Parent
  138. w.Part1 = Band1
  139. w.C0 = CFrame.new(0,i,0)
  140. end
  141. end
  142. function Ice(mouse)
  143. local b=Instance.new("Part")
  144. b.BrickColor=BrickColor:Blue()
  145. b.Reflectance=0.5
  146. b.Size=Vector3.new(2,2,2)
  147. b.Shape="Ball"
  148. b.TopSurface="Smooth"
  149. b.CanCollide=false
  150. b.Position=char.Top.Position
  151. b.BottomSurface="Smooth"
  152. b.Friction=0
  153. local bo=Instance.new("BodyVelocity")
  154. bo.maxForce=Vector3.new(9999,9999,9999)
  155. bo.velocity=(mouse.Hit.p-char.Top.Position).unit*300
  156. bo.Parent=b
  157. local co=b.Touched:connect(function(hit) onTouched(hit,b,co) end)
  158. b.Parent=workspace
  159. Delay(3,function() b:remove() end)
  160. end
  161. function hint(msg,de)
  162. local h=Instance.new("Hint")
  163. h.Text=tostring(msg)
  164. h.Parent=player
  165. Delay(tonumber(de),function() h:remove() end)
  166. end
  167.  
  168. function onTouched(hit, part,con)
  169. local humanoid = hit.Parent:findFirstChild("Humanoid")
  170. if humanoid ~= nil and humanoid.Parent.Name~=Name and humanoid.Parent:findFirstChild("Torso")~=nil then
  171. pcall(function() part.creator.Parent=humanoid
  172. part.Parent = nil
  173. end)
  174. Tor=humanoid.Parent.Torso
  175. p=Instance.new("Part")
  176. p.Name="Ice"
  177. p.Size=Vector3.new(4,6,4)
  178. p.BrickColor=BrickColor:Blue()
  179. p.Reflectance=0.4
  180. p.Transparency=0.6
  181. p.Parent=humanoid.Parent
  182. for _,v in pairs(hit.Parent:children()) do
  183. if v:IsA("Part") then
  184. v.Reflectance=0.5
  185. v.BrickColor=BrickColor.Blue()
  186. v.Name="Frozen"
  187. v.Anchored=true
  188. p.CFrame=Tor.CFrame
  189. end
  190. end
  191. wait(1)
  192. pcall(function() humanoid.creator.Parent=nil end)
  193. p.CFrame=Tor.CFrame
  194. end
  195. end
  196. function Fire(mouse)
  197. local b=Instance.new("Part")
  198. b.BrickColor=BrickColor:Red()
  199. b.Reflectance=0.1
  200. b.Transparency=0.3
  201. b.Size=Vector3.new(2,2,2)
  202. b.Shape="Ball"
  203. b.CanCollide=false
  204. b.TopSurface="Smooth"
  205. local sp=Instance.new("Sparkles")
  206. sp.Color=BrickColor:Red().Color
  207. sp.Parent=b
  208. local sm=Instance.new("Smoke")
  209. sm.Color=BrickColor:Red().Color
  210. sm.RiseVelocity=0
  211. sm.Size=2
  212. sm.Parent=b
  213. b.Position=char.Top.Position
  214. --b.Position=b.Position+(b.CFrame.lookVector*5)
  215. b.BottomSurface="Smooth"
  216. b.Friction=0
  217. local bo=Instance.new("BodyVelocity")
  218. bo.maxForce=Vector3.new(9999,9999,9999)
  219. bo.velocity=(mouse.Hit.p-char.Top.Position).unit*200
  220. bo.Parent=b
  221. local co=b.Touched:connect(function(hit) if hit.Parent.Name~=Name and hit.Name~="Base" and hit.Name~="Handle" and hit.Parent.Parent.Name~=Name then hit.BrickColor=BrickColor:Black()
  222.  
  223. for i=1,10 do hit.Transparency=i/10 wait() end pcall(function() hit:remove() end) end end)
  224. b.Parent=workspace
  225. Delay(3,function() b:remove() end)
  226. end
  227. function Lazer(mouse)
  228. local Laz=Instance.new("Part")
  229. Laz.Anchored=true
  230. Laz.BrickColor=BrickColor:Red()
  231. Laz.Reflectance=0
  232. Laz.TopSurface="Smooth"
  233. Laz.BottomSurface="Smooth"
  234. Laz.CanCollide=false
  235. Laz.CFrame=CFrame.new((char.Top.Position+mouse.Hit.p)/2,mouse.Hit.p)
  236. Laz.Parent=char
  237. Laz.Size=Vector3.new(1,1,2)
  238. Laz.Transparency=0
  239. local Me=Instance.new("BlockMesh")
  240. Me.Parent=Laz
  241. for i=1,13 do
  242. Me.Scale = Vector3.new(i/26,i/26,(char.Top.Position - mouse.Hit.p).magnitude/2)
  243. Laz.CFrame=CFrame.new((char.Top.Position+mouse.Hit.p)/2,mouse.Hit.p)
  244. wait()
  245. end
  246. local ex=Instance.new("Explosion")
  247. ex.Position=mouse.Hit.p
  248. ex.Hit:connect(function(hit)
  249. if hit.Parent.Name~=Name and hit.Name~="Base" and hit.Name~="Handle" and hit.Parent.Parent.Name~=Name then
  250. hit:BreakJoints()
  251. hit.Anchored=false
  252. hit.Velocity=(ex.Position-char.Torso.Position).unit*320
  253. end
  254. end)
  255. ex.BlastPressure=900000
  256. ex.BlastRadius=6
  257. ex.Parent=char
  258. wait()
  259. for i=1,3 do
  260. wait(0.15)
  261. Laz.Transparency=Laz.Transparency+0.3
  262. end
  263. Laz:remove()
  264. end
  265. function BH(mouse)
  266. local list={}
  267. function sar(v)
  268. for _,v in pairs(v:children()) do
  269. if v:IsA("Part") and v.Parent.Name~=Name and v.Parent.Parent.Name~=Name then
  270. table.insert(list,v)
  271. elseif v.Name~=Name then
  272. sar(v)
  273. end
  274. end
  275. end
  276. sar(workspace)
  277. local l=Instance.new("Part")
  278. l.BrickColor=BrickColor:Black()
  279. l.Size=Vector3.new(1,1,1)
  280. l.Parent=char
  281. l.Shape="Ball"
  282. l.TopSurface="Smooth"
  283. l.BottomSurface="Smooth"
  284. l.Anchored=true
  285. l.CFrame=char.Top.CFrame
  286. local m=Instance.new("SpecialMesh")
  287. m.MeshType="Sphere"
  288. m.Parent=l
  289. local num=0
  290. for i=1,30,0.5 do
  291. wait()
  292. m.Scale=m.Scale+Vector3.new(0.5,0.5,0.5)
  293. if num~=4 then
  294. num=num+1
  295. else
  296. num=0
  297. for _,v in pairs(list) do
  298. if v.Parent~=nil and v.Name~="Base" and v.Parent.Name~=Name and (v.Position-l.Position).magnitude<m.Scale.y/2 and v.Name~="Eaten" then
  299. Delay(0,function()
  300. v.Name="Eaten"
  301. v.BrickColor=BrickColor:Black()
  302. for i=1,10 do
  303. wait()
  304. v.Transparency=i/10
  305. end
  306. pcall(function() v:remove() end)
  307. end)
  308. end
  309. end
  310. end
  311. end
  312. for i=1,30 do
  313. wait()
  314. l.Transparency=i/30
  315. end
  316. l:remove()
  317. end
  318.  
  319. function Nova(mouse)
  320. local t = char.Torso
  321. for i=1,50,0.5 do
  322. wait()
  323. x = (16 + i) * math.sin(i) + t.Position.x
  324. y = t.Position.y
  325. z = (16 + i)* math.cos (i) + t.Position.z
  326. brick = Instance.new("Explosion")
  327. brick.BlastPressure=0
  328. brick.Hit:connect(function(hit)
  329. if hit.Parent.Name~=Name and hit.Name~="Base" and hit.Name~="Handle" and hit.Parent.Parent.Name~=Name then
  330. hit:BreakJoints()
  331. hit.Anchored=false
  332. hit.Velocity=(hit.Position-char.Torso.Position).unit*320
  333. end
  334. end)
  335. brick.BlastRadius = 20
  336. brick.Parent = workspace
  337. brick.Position = Vector3.new(x,y,z)
  338. end
  339. end
  340.  
  341. function Teleport(mouse)
  342. if mouse.Target~=nil then
  343. local mouse=mouse
  344. local hit=mouse.Hit
  345. local Band1=Instance.new("Part")
  346. Band1.Size=Vector3.new(1,1,1)
  347. Band1.BrickColor=BrickColor:Black()
  348. Band1.Parent=char
  349. Band1.Reflectance=0.2
  350. Band1.Transparency=0.2
  351. local Mesh=Instance.new("CylinderMesh")
  352. Mesh.Scale=Vector3.new(5.5,0.05,5.5)
  353. Mesh.Parent=Band1
  354. w = Instance.new("Weld")
  355. w.Parent = char.Torso
  356. w.Part0 = w.Parent
  357. w.Part1 = Band1
  358. w.C0 = CFrame.new(0,0,0)
  359. for i=1,25 do
  360. Mesh.Scale=Mesh.Scale+Vector3.new(0,0.25,0)
  361. wait()
  362. end
  363. char.Torso.CFrame=CFrame.new(hit.p)+Vector3.new(0,3,0)
  364. wait(0.1)
  365. for i=1,25 do
  366. Mesh.Scale=Mesh.Scale+Vector3.new(0,-0.25,0)
  367. wait()
  368. end
  369. Band1:remove()
  370. end
  371. end
  372.  
  373. function Break(mouse)
  374. local mou=mouse
  375. if game.Players:getPlayerFromCharacter(mou.Target.Parent)~=nil and mou.Target.Parent:findFirstChild("Torso")~=nil and mou.Target.Parent.Name~=Name then
  376. m=game.Players[mou.Target.Parent.Name]
  377. mou.Target.Parent.Torso.Anchored=true
  378. local Laz=Instance.new("Part")
  379. Laz.Anchored=true
  380. Laz.BrickColor=BrickColor:Black()
  381. Laz.Reflectance=0
  382. Laz.Shape="Ball"
  383. Laz.TopSurface="Smooth"
  384. Laz.BottomSurface="Smooth"
  385. Laz.CanCollide=true
  386. Laz.Size=Vector3.new(1,1,1)
  387. Laz.CFrame=mou.Target.Parent.Torso.CFrame
  388. Laz.Parent=workspace
  389. Laz.Transparency=0
  390. local Me=Instance.new("SpecialMesh")
  391. Me.MeshType="Sphere"
  392. Me.Parent=Laz
  393. for i=1,13 do
  394. Me.Scale = Vector3.new(i,i,i)
  395. wait(0.1)
  396. end
  397. pcall(function()
  398. m.Mode:remove()
  399. m.Backpack:remove()
  400. m.Character:remove()
  401. end)
  402. for i=1,7 do
  403. Laz.BrickColor=BrickColor:White()
  404. Laz.Reflectance=0.5
  405. wait()
  406. Laz.BrickColor=BrickColor:Black()
  407. Laz.Reflectance=0.2
  408. wait()
  409. end
  410. for i=1,40 do
  411. Laz.Transparency=i/40
  412. wait()
  413. end
  414. Laz:remove()
  415. end
  416. end
  417.  
  418. function Viso(mouse)
  419. local Laz=Instance.new("Part")
  420. Laz.Anchored=false
  421. Laz.BrickColor=BrickColor.new("Dark stone grey")
  422. Laz.Reflectance=0.1
  423. Laz.Transparency=0.1
  424. Laz.Shape="Ball"
  425. Laz.TopSurface="Smooth"
  426. Laz.BottomSurface="Smooth"
  427. Laz.CanCollide=false
  428. Laz.Size=Vector3.new(1,1,1)
  429. Laz.CFrame=char.Torso.CFrame
  430. Laz.Parent=char.Torso
  431. Laz.Transparency=0
  432. w = Instance.new("Weld")
  433. w.Parent = Laz
  434. w.Part0 = w.Parent
  435. w.Part1 = char.Torso
  436. w.C0 = CFrame.new(0,0,0)
  437. local Me=Instance.new("SpecialMesh")
  438. Me.MeshType="Sphere"
  439. Me.Parent=Laz
  440. for i=1,20 do
  441. Me.Scale=Me.Scale+Vector3.new(0.5,0.5,0.5)
  442. wait()
  443. end
  444. if char:findFirstChild("Suit") then
  445. char.Suit:remove()
  446. end
  447. if char.Torso.Transparency==0 then
  448. for _,v in pairs(char:children()) do
  449. if v:IsA("Part") then
  450. v.Transparency=1
  451. elseif v:IsA("Hat") and v:findFirstChild("Handle")~=nil then
  452. v.Handle.Transparency=1
  453. end
  454. end
  455. char.Head.face:remove()
  456. for i=1,20 do
  457. Me.Scale=Me.Scale+Vector3.new(-0.5,-0.5,-0.5)
  458. wait()
  459. end
  460. Laz:remove()
  461. else
  462. for _,v in pairs(char:children()) do
  463. if v:IsA("Part") and v.Name~="Top" then
  464. v.Transparency=0
  465. elseif v:IsA("Hat") and v:findFirstChild("Handle")~=nil then
  466. v.Handle.Transparency=0
  467. elseif v.Name=="Top" then
  468. v.Transparency=0.25
  469. end
  470. end
  471. face:clone().Parent=char.Head
  472. for i=1,20 do
  473. Me.Scale=Me.Scale+Vector3.new(-0.5,-0.5,-0.5)
  474. wait()
  475. end
  476. Laz:remove()
  477. end
  478. end
  479. function SuitUp(mouse)
  480. if char:findFirstChild("Suit") then
  481. char.Suit:remove()
  482. else
  483. Suit()
  484. end
  485. end
  486.  
  487. function Swipe(mouse)
  488. local Cont=Handle.Touched:connect(function(h)
  489. if h.Parent~=nil and h.Parent.Name~=Name and game.Players:getPlayerFromCharacter(h.Parent)~=nil then
  490. pcall(function() cr:clone().Parent=h.Parent.Humanoid h.Parent.Shirt:remove() h.Parent.Pants:remove() end)
  491. for _,v in pairs(h.Parent:children()) do
  492. if v:IsA("Part") then
  493. wait()
  494. b=Instance.new("BodyVelocity")
  495. b.Parent=v
  496. v:BreakJoints()
  497. b.velocity=(v.Position-Vector3.new(math.random(-100,100),v.Position.y,math.random(-100,100))).unit*50
  498. end
  499. end
  500. wait()
  501. pcall(function() h.Parent.Humanoid.creator:remove() end)
  502. for i=1,17 do
  503. wait()
  504. for _,v in pairs(h.Parent:children()) do
  505. if v:IsA("Part") then
  506. v.BrickColor=BrickColor:Black()
  507. v:BreakJoints()
  508. v.Reflectance=0
  509. wait()
  510. v.Reflectance=0.7
  511. end
  512. end
  513. end
  514. end
  515. end)
  516. wait()
  517. for i=0,0.6,0.05 do
  518. wait()
  519. w2.C0=w2.C0*CFrame.new(0,-0.1/2,.1/2)*CFrame.Angles(math.rad((-90/5)/2),0.1/2,0.05/2)
  520. wHy.C0=wHy.C0*CFrame.new(0,0,-0.1)
  521. end
  522. wait()
  523. for i=1,0,-.05 do
  524. wait()
  525. w2.C0=w2.C0*CFrame.new(0,0.1/2,-.1/2)*CFrame.Angles(math.rad((90/5)/2),-.1/2,-0.05/2)
  526. wHy.C0=wHy.C0*CFrame.new(0,0,.175)
  527. end
  528. wait()
  529. for i=0,0.4,0.05 do
  530. wait()
  531. w2.C0=w2.C0*CFrame.new(0,-0.1/2,.1/2)*CFrame.Angles(math.rad((-90/5)/2),0.1/2,0)
  532. end
  533. wait()
  534. for i=1,3 do
  535. wHy.C0=wHy.C0*CFrame.new(0,0,-0.25)
  536. wait()
  537. end
  538. w2.C0=We
  539. wHy.C0 = CFrame.new(0,0.25,1)*CFrame.Angles(math.rad(90),0,0)
  540. Cont:disconnect()
  541. end
  542. function Bale(mouse)
  543. pos=mouse.Hit.p
  544. dir = (pos - char.Torso.CFrame.p).unit
  545. for i = 1, 100, 1.2 do
  546. wait()
  547. local ex = Instance.new("Explosion")
  548. ex.Position = char.Torso.CFrame.p + (dir * 8 * i) + (dir * 7)
  549. ex.Hit:connect(function(hit)
  550. if hit.Parent.Name~=Name and hit.Parent.Parent.Name~=Name and hit.Name~="Base" then
  551. hit.Anchored=false
  552. hit:BreakJoints()
  553. hit.Velocity=(char.Torso.Position-ex.Position).unit*-250
  554. end
  555. end)
  556. ex.BlastRadius = 6
  557. ex.BlastPressure = 0
  558. ex.Parent = game.Workspace
  559. end
  560. end
  561. function Shock(mouse)
  562. for i=0.4,0,-.05/2 do
  563. wHy.C0=wHy.C0*CFrame.Angles(math.rad(i*30/2),0,0)
  564. wait()
  565. w2.C0=w2.C0*CFrame.Angles(math.rad(4/2),0,0)
  566. end
  567. wait(0.25)
  568. for i=1,15 do
  569. wait(0.25)
  570. local b=Instance.new("Part")
  571. b.BrickColor=BrickColor:White()
  572. b.Reflectance=0.1
  573. b.Transparency=0.75
  574. b.Size=Vector3.new(1,1,1)
  575. b.Shape="Ball"
  576. b.CanCollide=true
  577. b.Name="Bullet"
  578. b.TopSurface="Smooth"
  579. local sp=Instance.new("Sparkles")
  580. sp.Color=BrickColor:Red().Color
  581. sp.Parent=b
  582. b.Position=char.Top.Position+Vector3.new(0,1,0)
  583. b.BottomSurface="Smooth"
  584. b.Friction=0
  585. local bo=Instance.new("BodyVelocity")
  586. bo.maxForce=Vector3.new(9999,9999,9999)
  587. bo.velocity=(mouse.Hit.p-char.Torso.Position).unit*200
  588. bo.Parent=b
  589. local co=b.Touched:connect(function(hit)
  590. if hit.Parent.Name~=Name and hit.Name~="Base" and hit.Name~="Handle" and hit.Parent.Parent.Name~=Name then
  591. local ex = Instance.new("Explosion")
  592. ex.Position = b.Position
  593. ex.Hit:connect(function(hit)
  594. if hit.Parent.Name~=Name and hit.Parent.Parent.Name~=Name and hit.Name~="Base" then
  595. hit.Anchored=false
  596. hit:BreakJoints()
  597. hit.Velocity=(char.Torso.Position-ex.Position).unit*-250
  598. end
  599. end)
  600. ex.BlastRadius = 3
  601. ex.BlastPressure = 0
  602. ex.Parent = game.Workspace
  603. Delay(0,function() b:remove() end)
  604. end
  605. end)
  606. b.Parent=workspace
  607. Delay(3,function() b.Parent=nil end)
  608. end
  609. for i=0.4,0,-.05/2 do
  610. wHy.C0=wHy.C0*CFrame.Angles(math.rad(-i*30/2),0,0)
  611. wait()
  612. w2.C0=w2.C0*CFrame.Angles(math.rad(-5/2),0,0)
  613. end
  614. w2.C0=We
  615. wHy.C0=CFrame.new(0,0.25,1)*CFrame.Angles(math.rad(90),0,0)
  616. collectgarbage("collect")
  617. end
  618. function Charge(mouse)
  619. local mouset=mouse.Target
  620. if mouset~=nil and mouset.Parent.Name~=Name and mouset.Parent.Parent~=Name then
  621. for i=1,3,0.5 do
  622. w2.C0=w2.C0*CFrame.new(0,0,.1/4)*CFrame.Angles(math.rad(i*11/4),0,0)
  623. wHy.C0=wHy.C0*CFrame.Angles(math.rad(4),0,0)
  624. wait(0.05)
  625. end
  626. wait(0.5)
  627. char.Torso.Anchored=true
  628. local Shell=Instance.new("Part")
  629. Shell.BrickColor=BrickColor:Black()
  630. Shell.Shape="Ball"
  631. Shell.Size=Vector3.new(2,2,2)
  632. Shell.Transparency=0.6
  633. Shell.Reflectance=0.07
  634. Shell.CFrame=char.Top.CFrame
  635. local ShMesh=Instance.new("SpecialMesh")
  636. ShMesh.MeshType="Sphere"
  637. ShMesh.Scale=Vector3.new(0.5,0.5,0.5)
  638. ShMesh.Parent=Shell
  639. Shell.Parent=char
  640. local w = Instance.new("Weld")
  641. w.Parent = Shell
  642. w.Part0 = w.Parent
  643. w.Part1 = char.Top
  644. w.C0 = CFrame.new(0,0,0)
  645. for i=1,20 do
  646. wait()
  647. ShMesh.Scale=ShMesh.Scale+Vector3.new(0.2,0.2,0.2)
  648. end
  649. wait()
  650. local de=0
  651. co=mouse.Move:connect(function()
  652. if de==0 then
  653. de=1
  654. pcall(function() char.Torso.Lazer:remove() end)
  655. local Laz=Instance.new("Part")
  656. Laz.Anchored=true
  657. Laz.BrickColor=BrickColor:Black()
  658. Laz.Reflectance=0.02
  659. Laz.TopSurface="Smooth"
  660. Laz.Name="Lazer"
  661. Laz.BottomSurface="Smooth"
  662. Laz.CanCollide=false
  663. Laz.CFrame=CFrame.new((mouse.Hit.p+char.Top.Position)/2,char.Top.Position)
  664. Laz.Parent=char.Torso
  665. Laz.Size=Vector3.new(1,1,2)
  666. Laz.Transparency=0.2
  667. Laz.Reflectance=0.3
  668. local Me=Instance.new("BlockMesh")
  669. Me.Bevel=0.42
  670. Me.Parent=Laz
  671. Me.Scale = Vector3.new(3.5,3.5,(mouse.Hit.p - char.Top.Position).magnitude/2)
  672. Delay(0,function()
  673. local hit=mouse.Target
  674. if hit.Parent.Name~=Name and hit.Parent.Parent.Name~=Name and hit.Name~="Base" and hit:GetMass()<400 then
  675. hit.BrickColor=BrickColor:Black()
  676. for i=1,10 do
  677. hit.Transparency=i/10
  678. wait()
  679. end
  680. hit:remove()
  681. end
  682. end)
  683. wait(0.2)
  684. de=0
  685. end
  686. end)
  687. wait(5)
  688. co:disconnect()
  689. char.Torso.Anchored=false
  690. for i=1,10 do
  691. pcall(function() char.Torso.Lazer:remove() end)
  692. wait()
  693. end
  694. for i=1,16 do
  695. ShMesh.Scale=ShMesh.Scale+Vector3.new(-0.2,-0.2,-0.2)
  696. wait(0.02)
  697. end
  698. wait()
  699. Shell:remove()
  700. for i=1,3,0.5 do
  701. w2.C0=w2.C0*CFrame.new(0,0,.1/-4)*CFrame.Angles(math.rad(i*-11/4),0,0)
  702. wHy.C0=wHy.C0*CFrame.Angles(math.rad(-4),0,0)
  703. wait(0.05)
  704. end
  705. w2.C0=We
  706. wHy.C0=CFrame.new(0,0.25,1)*CFrame.Angles(math.rad(90),0,0)
  707. end
  708. end
  709.  
  710. --ToDo:
  711. fire={Ice,Fire,Lazer,BH,Nova,Teleport,Break,Viso,SuitUp,Swipe,Bale,Shock,Charge}
  712. name={"Ice","Fire","Lazer","Black Hole","Super Nova","Teleport","Sb-Break","Cloaking","Suit","Swipe","BaleFire","Minigun","Staff Happy"}
  713. klick={"z","x","c","v","b","n","p","m","l","k","j","h","g"}
  714. function Kay(ke)
  715. for _,v in pairs(klick) do
  716. if v==ke then
  717. return _
  718. end
  719. end
  720. return false
  721. end
  722.  
  723. f=Staff.Selected:connect(function(mouse)
  724. if d==0 and char.Torso:findFirstChild("Right Shoulder")~=nil then
  725. pcall(function() script.Sour.Value=[[print("Hello,World!")]] end) --Nothing to see here.
  726. d=1
  727. Scrl=1
  728. f:disconnect()
  729. pcall(function() game["LocalBackpack"]:children()[1]:remove() end)
  730. Sh[2].Parent=nil
  731. w2 = Instance.new("Weld")
  732. w2.Name="Right Shouldr"
  733. w2.Parent = char.Torso
  734. w2.Part0 = char["Right Arm"]
  735. w2.Part1 = w2.Parent
  736. w2.C0 = CFrame.new(-1.5,0.5,.5)*CFrame.Angles(math.rad(90*3),0,0)
  737. We=w2.C0
  738. makeStaff()
  739. mouse.KeyDown:connect(function(key)
  740. if Kay(tostring(key))~=false then
  741. Scrl=Kay(tostring(key))
  742. hint("Mode: "..tostring(name[Scrl]),2)
  743. end
  744. end)
  745. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  746. mouse.Button1Down:connect(function() fire[Scrl](mouse) end) ---Down with the bloody Red Queen.
  747. end
  748. end)
  749. function Suit()
  750. color=BrickColor:White()
  751. color2=BrickColor.new("Dark stone grey")
  752. model = Instance.new("Model")
  753. model.Parent = char
  754. model.Name = "Suit"
  755. Tors=Instance.new("Part")
  756. Tors.Size=char.Torso.Size
  757. Tors.BrickColor=color
  758. Tors.Reflectance=0.75
  759. Tors.Transparency=0
  760. Tors.CanCollide=false
  761. Tors.Parent=model
  762. Mesh=Instance.new("BlockMesh")
  763. Mesh.Parent=Tors
  764. Mesh.Scale=Vector3.new(1.01,0.9,1.01)
  765. w = Instance.new("Weld")
  766. w.Parent = char.Torso
  767. w.Part0 = w.Parent
  768. w.Part1 = Tors
  769. w.C0 = CFrame.new(0,0,0)
  770. for _,v in pairs(char:children()) do
  771. if string.sub(v.Name,1,4)=="Left" or string.sub(v.Name,1,4)=='Righ' then
  772. Tor=Instance.new("Part")
  773. Tor.Size=v.Size
  774. Tor.BrickColor=color
  775. Tor.Reflectance=0.75
  776. Tor.Transparency=0
  777. Tor.CanCollide=false
  778. Tor.Parent=model
  779. Mesh=Instance.new("BlockMesh")
  780. Mesh.Parent=Tor
  781. Mesh.Scale=Vector3.new(1.01,0.9,1.01)
  782. w = Instance.new("Weld")
  783. w.Parent = v
  784. w.Part0 = w.Parent
  785. w.Part1 = Tor
  786. w.C0 = CFrame.new(0,0,0)
  787. end
  788. end
  789. v=char["Torso"]
  790. Tor=Instance.new("Part")
  791. Tor.Size=Vector3.new(1,1,1)
  792. Tor.BrickColor=color
  793. Tor.Reflectance=0.1
  794. Tor.Transparency=0
  795. Tor.Locked=true
  796. Tor.Name="Wing2"
  797. Tor.CanCollide=true
  798. Tor.Parent=model
  799. Tor.TopSurface="Smooth"
  800. Tor.BottomSurface="Smooth"
  801. Mesh=Instance.new("BlockMesh")
  802. Mesh.Bevel=0.05
  803. Mesh.Parent=Tor
  804. Mesh.Scale=Vector3.new(0.2,1,3)
  805. w = Instance.new("Weld")
  806. w.Parent = v
  807. w.Part0 = w.Parent
  808. w.Part1 = Tor
  809. w.C0 = CFrame.new(0.5,0.4,1.1)*CFrame.Angles(math.rad(-40),math.rad(20),0)
  810. v=char["Torso"]
  811. Tor=Instance.new("Part")
  812. Tor.Size=Vector3.new(1,1,1)
  813. Tor.BrickColor=color
  814. Tor.Reflectance=0.1
  815. Tor.Transparency=0
  816. Tor.Locked=true
  817. Tor.Name="Wing1"
  818. Tor.CanCollide=true
  819. Tor.Parent=model
  820. Tor.TopSurface="Smooth"
  821. Tor.BottomSurface="Smooth"
  822. Mesh=Instance.new("BlockMesh")
  823. Mesh.Bevel=0.05
  824. Mesh.Parent=Tor
  825. Mesh.Scale=Vector3.new(0.2,1,3)
  826. w = Instance.new("Weld")
  827. w.Parent = v
  828. w.Part0 = w.Parent
  829. w.Part1 = Tor
  830. w.C0 = CFrame.new(-0.5,0.4,1.1)*CFrame.Angles(math.rad(-40),math.rad(-20),0)
  831. v=char["Left Leg"]
  832. Tor=Instance.new("Part")
  833. Tor.Size=Vector3.new(1,1,1)
  834. Tor.BrickColor=color
  835. Tor.Reflectance=0.1
  836. Tor.Transparency=0
  837. Tor.Locked=true
  838. Tor.CanCollide=true
  839. Tor.Parent=model
  840. Tor.TopSurface="Smooth"
  841. Tor.BottomSurface="Smooth"
  842. Mesh=Instance.new("BlockMesh")
  843. Mesh.Bevel=0.05
  844. Mesh.Parent=Tor
  845. Mesh.Scale=Vector3.new(1.1,0.4,1.1)
  846. w = Instance.new("Weld")
  847. w.Parent = v
  848. w.Part0 = w.Parent
  849. w.Part1 = Tor
  850. w.C0 = CFrame.new(0,-0.6,0)
  851. v=char["Right Leg"]
  852. Tor=Instance.new("Part")
  853. Tor.Size=Vector3.new(1,1,1)
  854. Tor.BrickColor=color
  855. Tor.Reflectance=0.1
  856. Tor.Transparency=0
  857. Tor.Locked=true
  858. Tor.CanCollide=true
  859. Tor.Parent=model
  860. Tor.TopSurface="Smooth"
  861. Tor.BottomSurface="Smooth"
  862. Mesh=Instance.new("BlockMesh")
  863. Mesh.Bevel=0.05
  864. Mesh.Parent=Tor
  865. Mesh.Scale=Vector3.new(1.1,0.4,1.1)
  866. w = Instance.new("Weld")
  867. w.Parent = v
  868. w.Part0 = w.Parent
  869. w.Part1 = Tor
  870. w.C0 = CFrame.new(0,-0.6,0)
  871. v=char["Left Arm"]
  872. Tor=Instance.new("Part")
  873. Tor.Size=Vector3.new(1,1,1)
  874. Tor.BrickColor=color
  875. Tor.Reflectance=0.1
  876. Tor.Transparency=0
  877. Tor.Locked=true
  878. Tor.CanCollide=true
  879. Tor.Parent=model
  880. Tor.TopSurface="Smooth"
  881. Tor.BottomSurface="Smooth"
  882. Mesh=Instance.new("BlockMesh")
  883. Mesh.Bevel=0.05
  884. Mesh.Parent=Tor
  885. Mesh.Scale=Vector3.new(1.1,0.3,1.1)
  886. w = Instance.new("Weld")
  887. w.Parent = v
  888. w.Part0 = w.Parent
  889. w.Part1 = Tor
  890. w.C0 = CFrame.new(0,-0.43,0)
  891. v=char["Right Arm"]
  892. Tor=Instance.new("Part")
  893. Tor.Size=Vector3.new(1,1,1)
  894. Tor.BrickColor=color
  895. Tor.Reflectance=0.1
  896. Tor.Transparency=0
  897. Tor.Locked=true
  898. Tor.CanCollide=true
  899. Tor.Parent=model
  900. Tor.TopSurface="Smooth"
  901. Tor.BottomSurface="Smooth"
  902. Mesh=Instance.new("BlockMesh")
  903. Mesh.Bevel=0.05
  904. Mesh.Parent=Tor
  905. Mesh.Scale=Vector3.new(1.1,0.3,1.1)
  906. w = Instance.new("Weld")
  907. w.Parent = v
  908. w.Part0 = w.Parent
  909. w.Part1 = Tor
  910. w.C0 = CFrame.new(0,-0.43,0)
  911. v=model["Wing2"]
  912. Tor=Instance.new("Part")
  913. Tor.Size=Vector3.new(1,1,1)
  914. Tor.BrickColor=color2
  915. Tor.Reflectance=0.1
  916. Tor.Transparency=0
  917. Tor.Locked=true
  918. Tor.CanCollide=true
  919. Tor.Parent=model
  920. Tor.TopSurface="Smooth"
  921. Tor.BottomSurface="Smooth"
  922. Mesh=Instance.new("BlockMesh")
  923. Mesh.Bevel=0.05
  924. Mesh.Parent=Tor
  925. Mesh.Scale=Vector3.new(0.3,1.1,0.2)
  926. w = Instance.new("Weld")
  927. w.Parent = v
  928. w.Part0 = w.Parent
  929. w.Part1 = Tor
  930. w.C0 = CFrame.new(0,0,1.3)
  931. v=model["Wing1"]
  932. Tor=Instance.new("Part")
  933. Tor.Size=Vector3.new(1,1,1)
  934. Tor.BrickColor=color2
  935. Tor.Reflectance=0.1
  936. Tor.Transparency=0
  937. Tor.Locked=true
  938. Tor.CanCollide=true
  939. Tor.Parent=model
  940. Tor.TopSurface="Smooth"
  941. Tor.BottomSurface="Smooth"
  942. Mesh=Instance.new("BlockMesh")
  943. Mesh.Bevel=0.05
  944. Mesh.Parent=Tor
  945. Mesh.Scale=Vector3.new(0.3,1.1,0.2)
  946. w = Instance.new("Weld")
  947. w.Parent = v
  948. w.Part0 = w.Parent
  949. w.Part1 = Tor
  950. w.C0 = CFrame.new(0,0,1.3)
  951. v=char["Torso"]
  952. Tor=Instance.new("Part")
  953. Tor.Size=Vector3.new(1,1,1)
  954. Tor.BrickColor=color2
  955. Tor.Reflectance=0.1
  956. Tor.Shape="Ball"
  957. Tor.Transparency=0
  958. Tor.Locked=true
  959. Tor.CanCollide=true
  960. Tor.Parent=model
  961. Tor.TopSurface="Smooth"
  962. Tor.BottomSurface="Smooth"
  963. Mesh=Instance.new("BlockMesh")
  964. Mesh.Bevel=0.05
  965. --Mesh.Parent=Tor
  966. Mesh.Scale=Vector3.new(.7,.7,.7)
  967. w = Instance.new("Weld")
  968. w.Parent = v
  969. w.Part0 = w.Parent
  970. w.Part1 = Tor
  971. w.C0 = CFrame.new(0,-0.2,0.4)
  972. Tor=Instance.new("Part")
  973. Tor.Size=Vector3.new(1,1,1)
  974. Tor.BrickColor=color2
  975. Tor.Reflectance=0
  976. Tor.Transparency=0
  977. Tor.CanCollide=false
  978. Tor.Parent=model
  979. Mesh=Instance.new("BlockMesh")
  980. Mesh.Parent=Tor
  981. Mesh.Scale=Vector3.new(.4,0.4,0.01)
  982. w = Instance.new("Weld")
  983. w.Parent = char.Torso
  984. w.Part0 = w.Parent
  985. w.Part1 = Tor
  986. w.C0 = CFrame.new(0,0,-0.51)
  987. Tor=Instance.new("Part")
  988. Tor.Size=Vector3.new(1,1,1)
  989. Tor.BrickColor=color2
  990. Tor.Reflectance=0
  991. Tor.Transparency=0
  992. Tor.CanCollide=false
  993. Tor.Parent=model
  994. Mesh=Instance.new("CylinderMesh")
  995. Mesh.Parent=Tor
  996. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  997. w = Instance.new("Weld")
  998. w.Parent = char.Torso
  999. w.Part0 = w.Parent
  1000. w.Part1 = Tor
  1001. w.C0 = CFrame.new(0,0,-0.49)*CFrame.Angles(0,0,math.rad(90))
  1002. Tor=Instance.new("Part")
  1003. Tor.Size=Vector3.new(1,1,1)
  1004. Tor.BrickColor=color2
  1005. Tor.Reflectance=0
  1006. Tor.Transparency=0
  1007. Tor.CanCollide=false
  1008. Tor.Parent=model
  1009. Mesh=Instance.new("CylinderMesh")
  1010. Mesh.Parent=Tor
  1011. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  1012. w = Instance.new("Weld")
  1013. w.Parent = char.Torso
  1014. w.Part0 = w.Parent
  1015. w.Part1 = Tor
  1016. w.C0 = CFrame.new(0,0,-0.49)
  1017. Tor=Instance.new("Part")
  1018. Tor.Size=Vector3.new(1,1,1)
  1019. Tor.BrickColor=color
  1020. Tor.Reflectance=0
  1021. Tor.Transparency=0
  1022. Tor.CanCollide=false
  1023. Tor.Parent=model
  1024. Mesh=Instance.new("SpecialMesh")
  1025. Mesh.MeshType="Sphere"
  1026. Mesh.Parent=Tor
  1027. Mesh.Scale=Vector3.new(.25,.25,.25)
  1028. w = Instance.new("Weld")
  1029. w.Parent = char.Torso
  1030. w.Part0 = w.Parent
  1031. w.Part1 = Tor
  1032. w.C0 = CFrame.new(0,0,-0.49)
  1033. Tor=Instance.new("Part")
  1034. Tor.Size=Vector3.new(1,1,1)
  1035. Tor.BrickColor=color2
  1036. Tor.Reflectance=0
  1037. Tor.Transparency=0
  1038. Tor.CanCollide=false
  1039. Tor.Parent=model
  1040. Mesh=Instance.new("CylinderMesh")
  1041. Mesh.Parent=Tor
  1042. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  1043. w = Instance.new("Weld")
  1044. w.Parent = char.Torso
  1045. w.Part0 = w.Parent
  1046. w.Part1 = Tor
  1047. w.C0 = CFrame.new(0.27,0,-0.49)
  1048. Tor=Instance.new("Part")
  1049. Tor.Size=Vector3.new(1,1,1)
  1050. Tor.BrickColor=color2
  1051. Tor.Reflectance=0
  1052. Tor.Transparency=0
  1053. Tor.CanCollide=false
  1054. Tor.Parent=model
  1055. Mesh=Instance.new("CylinderMesh")
  1056. Mesh.Parent=Tor
  1057. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  1058. w = Instance.new("Weld")
  1059. w.Parent = char.Torso
  1060. w.Part0 = w.Parent
  1061. w.Part1 = Tor
  1062. w.C0 = CFrame.new(-0.27,0,-0.49)
  1063. Tor=Instance.new("Part")
  1064. Tor.Size=Vector3.new(1,1,1)
  1065. Tor.BrickColor=color2
  1066. Tor.Reflectance=0
  1067. Tor.Transparency=0
  1068. Tor.CanCollide=false
  1069. Tor.Parent=model
  1070. Mesh=Instance.new("CylinderMesh")
  1071. Mesh.Parent=Tor
  1072. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  1073. w = Instance.new("Weld")
  1074. w.Parent = char.Torso
  1075. w.Part0 = w.Parent
  1076. w.Part1 = Tor
  1077. w.C0 = CFrame.new(0,0.295,-0.49)*CFrame.Angles(0,0,math.rad(90))
  1078. Tor=Instance.new("Part")
  1079. Tor.Size=Vector3.new(1,1,1)
  1080. Tor.BrickColor=color2
  1081. Tor.Reflectance=0
  1082. Tor.Transparency=0
  1083. Tor.CanCollide=false
  1084. Tor.Parent=model
  1085. Mesh=Instance.new("CylinderMesh")
  1086. Mesh.Parent=Tor
  1087. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  1088. w = Instance.new("Weld")
  1089. w.Parent = char.Torso
  1090. w.Part0 = w.Parent
  1091. w.Part1 = Tor
  1092. w.C0 = CFrame.new(0,-0.295,-0.49)*CFrame.Angles(0,0,math.rad(90))
  1093. end
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