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- main = Vector3.new(40, 1.5, 0)
- Surfaces = {"FrontSurface", "BackSurface", "TopSurface", "BottomSurface", "LeftSurface", "RightSurface"}
- trampoline = Instance.new("Model")
- trampoline.Name = "xS Tr"
- local strs = {}
- for i,v in pairs(workspace:children()) do if v.Name == "xS Tr" then v:remove() end end
- function Part(Parent, Anchor, Collide, Tran, Ref, Color, X, Y, Z, Break)
- local p = Instance.new("Part")
- p.formFactor = "Custom"
- p.Anchored = Anchor
- p.CanCollide = Collide
- p.Transparency = Tran
- p.Reflectance = Ref
- p.BrickColor = BrickColor.new(Color)
- for _, Surf in pairs(Surfaces) do
- p[Surf] = "Smooth"
- end
- p.Size = Vector3.new(X, Y, Z)
- if Break then
- p:BreakJoints()
- else p:MakeJoints() end
- p.Parent = Parent
- return p
- end
- for i = 0, 360, 120 do
- local holder = Part(trampoline, true, true, 0, 0, "Medium grey", 10, 0.8, 0.8, true)
- holder.CFrame = CFrame.new(main) * CFrame.Angles(0,math.rad(i),0) * CFrame.new(0,0,-12)
- for x = 0, math.pi, math.pi do
- for y = 0, 90, 15 do
- local p = Part(trampoline, true, true, 0, 0, "Medium grey", 0.8, 0.8, 0.8, true)
- p.CFrame = holder.CFrame * CFrame.Angles(0, x, 0) * CFrame.new(5,2,0) * CFrame.Angles(0,0,math.rad(-y)) * CFrame.new(2,0,0)
- end
- local p = Part(trampoline, true, true, 0, 0, "Medium grey", 0.8, 2.2, 0.8, true)
- p.CFrame = holder.CFrame * CFrame.Angles(0, x, 0) * CFrame.new(7,3,0)
- end
- end
- for i = 0, 360, 20 do
- local p = Part(trampoline, true, true, 0, 0, "Medium grey", 5, 0.8, 0.8, true)
- p.CFrame = CFrame.new(main) * CFrame.Angles(0,math.rad(i),0) * CFrame.new(0,4,-13.75)
- local b = Part(trampoline, true, true, 0, 0, "Bright blue", 10, 0.8, 4.5, true)
- b.CFrame = p.CFrame * CFrame.new(0,0.55,1.4)
- Instance.new("SpecialMesh",b).MeshType = "Sphere"
- for x = -1.25, 1.3, 2.5 do
- local p2 = Part(trampoline, true, true, 0, 0, "Medium grey", 0.5, 0.5, 2, true)
- p2.CFrame = p.CFrame * CFrame.new(x,0,1.5)
- local m = Instance.new("SpecialMesh",p2)
- m.MeshId = "http://www.roblox.com/asset/?id=16606212"
- m.Scale = Vector3.new(0.3, 0.3, 0.7)
- end
- for x = 2.3, 14.3, 1.5 do
- local p2 = Part(trampoline, true, true, 0, 0, "Black", 5+1.5-(x/2.4), 0.3, 1.8, true)
- p2.CFrame = p.CFrame * CFrame.new(0,0.4,x)
- table.insert(strs, p2)
- end
- end
- trampoline.Parent = workspace
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