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McRoblox132

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Jul 13th, 2018
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  1. plr = game:GetService("Players").LocalPlayer
  2. char = plr.Character
  3. hum = char.Humanoid
  4. local cam = game.Workspace.CurrentCamera
  5. local Controller = plr.PlayerScripts:WaitForChild("ControlScript")
  6. Camera = cam
  7. local CamInterrupt = false
  8. local TwoD = false
  9. local TargetInfo = {nil, nil}
  10. cam.CameraType = "Custom"
  11. t = char.Torso
  12. h = char.Head
  13. ra = char["Right Arm"]
  14. la = char["Left Arm"]
  15. rl = char["Right Leg"]
  16. ll = char["Left Leg"]
  17. tors = char.Torso
  18. lleg = char["Left Leg"]
  19. root = char.HumanoidRootPart
  20. hed = char.Head
  21. rleg = char["Right Leg"]
  22. rarm = char["Right Arm"]
  23. larm = char["Left Arm"]
  24. radian = math.rad
  25. random = math.random
  26. Vec3 = Vector3.new
  27. Inst = Instance.new
  28. cFrame = CFrame.new
  29. Euler = CFrame.fromEulerAnglesXYZ
  30. vt = Vector3.new
  31. bc = BrickColor.new
  32. br = BrickColor.random
  33. it = Instance.new
  34. cf = CFrame.new
  35. local eff = true
  36. local shielding = false
  37.  
  38. local Booleans = {
  39. CamFollow = true,
  40. GyroUse = true
  41. }
  42.  
  43. function lerp(object, newCFrame, alpha)
  44. return object:lerp(newCFrame, alpha)
  45. end
  46.  
  47. local Directer = Inst("BodyGyro", root)
  48. Directer.MaxTorque = Vec3(0, 0, 0)
  49. Directer.P = 600000
  50. local CPart = Inst("Part")
  51. CPart.Anchored = true
  52. CPart.CanCollide = false
  53. CPart.Locked = true
  54. CPart.Transparency = 1
  55.  
  56. local rainbowmode = false
  57. local chaosmode = false
  58.  
  59. kan = Instance.new("Sound",char)
  60. kan.Volume = 1.25
  61. kan.TimePosition = 0
  62. kan.PlaybackSpeed = 1
  63. kan.Pitch = 1
  64. kan.SoundId = "rbxassetid://614032233"
  65. kan.Name = "wrecked"
  66. kan.Looped = true
  67. kan:Play()
  68.  
  69. local dom = Instance.new("SpecialMesh", game.Players.LocalPlayer.Character.Head)
  70. dom.MeshId = "rbxassetid://21057410"
  71. dom.MeshType = "FileMesh"
  72. dom.Name = "Dominus"
  73. dom.Parent = Head
  74. dom.TextureId = "rbxassetid://48545806"
  75.  
  76. function newTheme(ID,timepos,pitch,vol)
  77. local kanz = kan
  78. --kanz:Stop()
  79. --kanz.Volume = vol
  80. --kanz.TimePosition = timepos
  81. kanz.PlaybackSpeed = pitch
  82. kanz.Pitch = pitch
  83. kanz.SoundId = ID
  84. kanz.Name = "wrecked"
  85. kanz.Looped = true
  86. kanz.Volume = 0.3
  87. --kanz:Play()
  88. --coroutine.resume(coroutine.create(function()
  89. --wait(0.05)
  90. --end))
  91. end
  92.  
  93. function newThemeCust(ID,timepos,pitch,vol)
  94. local kanz = kan
  95. kanz:Stop()
  96. kanz.Volume = vol
  97. kanz.TimePosition = timepos
  98. kanz.PlaybackSpeed = pitch
  99. kanz.Pitch = pitch
  100. kanz.SoundId = ID
  101. kanz.Name = "wrecked"
  102. kanz.Looped = true
  103. kanz:Play()
  104. coroutine.resume(coroutine.create(function()
  105. wait(0.05)
  106. end))
  107. end
  108.  
  109.  
  110.  
  111. function CameraShake(Times, Power, PlayerTarget)
  112. coroutine.resume(coroutine.create(function()
  113. FV = Instance.new("BoolValue", PlayerTarget)
  114. FV.Name = "CameraShake"
  115. for ShakeNum=1,Times do
  116. swait()
  117. local ef=Power
  118. if ef>=1 then
  119. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  120. else
  121. ef=Power*10
  122. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  123. end
  124. end
  125. Humanoid.CameraOffset = Vector3.new(0,0,0)
  126. FV:Destroy()
  127. end))
  128. end
  129.  
  130. function CameraEnshaking(Length,Intensity)
  131. coroutine.resume(coroutine.create(function()
  132. local intensity = 1*Intensity
  133. local rotM = 0.01*Intensity
  134. for i = 0, Length, 0.1 do
  135. swait()
  136. intensity = intensity - 0.05*Intensity/Length
  137. rotM = rotM - 0.0005*Intensity/Length
  138. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  139. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  140. end
  141. Humanoid.CameraOffset = Vec3(0, 0, 0)
  142. end))
  143. end
  144. CamShake=function(Part,Distan,Power,Times)
  145. local de=Part.Position
  146. for i,v in pairs(workspace:children()) do
  147. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  148. for _,c in pairs(v:children()) do
  149. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  150. local Noob=v.Humanoid
  151. if Noob~=nil then
  152. coroutine.resume(coroutine.create(function()
  153. FV = Instance.new("BoolValue", Noob)
  154. FV.Name = "CameraShake"
  155. for ShakeNum=1,Times do
  156. swait()
  157. local ef=Power
  158. if ef>=1 then
  159. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  160. else
  161. ef=Power*10
  162. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  163. end
  164. end
  165. Humanoid.CameraOffset = Vector3.new(0,0,0)
  166. FV:Destroy()
  167. end))
  168. CameraShake(Times, Power, Noob)
  169. end
  170. end
  171. end
  172. end
  173. end
  174. end
  175.  
  176. function chatfunc(text,color)
  177. local chat = coroutine.wrap(function()
  178. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  179. Character:FindFirstChild("TalkingBillBoard"):destroy()
  180. end
  181. local naeeym2 = Instance.new("BillboardGui",Character)
  182. naeeym2.Size = UDim2.new(0,100,0,40)
  183. naeeym2.StudsOffset = Vector3.new(0,3,0)
  184. naeeym2.Adornee = Character.Head
  185. naeeym2.Name = "TalkingBillBoard"
  186. local tecks2 = Instance.new("TextLabel",naeeym2)
  187. tecks2.BackgroundTransparency = 1
  188. tecks2.BorderSizePixel = 0
  189. tecks2.Text = ""
  190. tecks2.Font = "SciFi"
  191. tecks2.TextSize = 30
  192. tecks2.TextStrokeTransparency = 0
  193. tecks2.TextColor3 = color
  194. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  195. tecks2.Size = UDim2.new(1,0,0.5,0)
  196. local tecks3 = Instance.new("TextLabel",naeeym2)
  197. tecks3.BackgroundTransparency = 1
  198. tecks3.BorderSizePixel = 0
  199. tecks3.Text = ""
  200. tecks3.Font = "SciFi"
  201. tecks3.TextSize = 30
  202. tecks3.TextStrokeTransparency = 0
  203. tecks3.TextColor3 = Color3.new(0,0,0)
  204. tecks3.TextStrokeColor3 = color
  205. tecks3.Size = UDim2.new(1,0,0.5,0)
  206. coroutine.resume(coroutine.create(function()
  207. while true do
  208. swait(1)
  209. plr.Character.wrecked.Volume = 0.3
  210. if chaosmode == true then
  211. tecks2.TextColor3 = BrickColor.random().Color
  212. tecks3.TextStrokeColor3 = BrickColor.random().Color
  213. end
  214. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  215. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  216. tecks2.Rotation = math.random(-5,5)
  217. tecks3.Rotation = math.random(-5,5)
  218. end
  219. end))
  220. for i = 1,string.len(text),1 do
  221. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  222. tecks2.Text = string.sub(text,1,i)
  223. tecks3.Text = string.sub(text,1,i)
  224. swait(1)
  225. end
  226. wait(1)
  227. local randomrot = math.random(1,2)
  228. if randomrot == 1 then
  229. for i = 1, 50 do
  230. swait()
  231. tecks2.Rotation = tecks2.Rotation - .75
  232. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  233. tecks2.TextTransparency = tecks2.TextTransparency + .04
  234. tecks3.Rotation = tecks2.Rotation + .75
  235. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  236. tecks3.TextTransparency = tecks2.TextTransparency + .04
  237. end
  238. elseif randomrot == 2 then
  239. for i = 1, 50 do
  240. swait()
  241. tecks2.Rotation = tecks2.Rotation + .75
  242. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  243. tecks2.TextTransparency = tecks2.TextTransparency + .04
  244. tecks3.Rotation = tecks2.Rotation - .75
  245. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  246. tecks3.TextTransparency = tecks2.TextTransparency + .04
  247. end
  248. end
  249. naeeym2:Destroy()
  250. end)
  251. chat()
  252. end
  253.  
  254.  
  255. local Create = LoadLibrary("RbxUtility").Create
  256.  
  257. CFuncs = {
  258. ["Part"] = {
  259. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  260. local Part = Create("Part"){
  261. Parent = Parent,
  262. Reflectance = Reflectance,
  263. Transparency = Transparency,
  264. CanCollide = false,
  265. Locked = true,
  266. BrickColor = BrickColor.new(tostring(BColor)),
  267. Name = Name,
  268. Size = Size,
  269. Material = Material,
  270. }
  271. RemoveOutlines(Part)
  272. return Part
  273. end;
  274. };
  275.  
  276. ["Mesh"] = {
  277. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  278. local Msh = Create(Mesh){
  279. Parent = Part,
  280. Offset = OffSet,
  281. Scale = Scale,
  282. }
  283. if Mesh == "SpecialMesh" then
  284. Msh.MeshType = MeshType
  285. Msh.MeshId = MeshId
  286. end
  287. return Msh
  288. end;
  289. };
  290.  
  291. ["Mesh"] = {
  292. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  293. local Msh = Create(Mesh){
  294. Parent = Part,
  295. Offset = OffSet,
  296. Scale = Scale,
  297. }
  298. if Mesh == "SpecialMesh" then
  299. Msh.MeshType = MeshType
  300. Msh.MeshId = MeshId
  301. end
  302. return Msh
  303. end;
  304. };
  305.  
  306. ["Weld"] = {
  307. Create = function(Parent, Part0, Part1, C0, C1)
  308. local Weld = Create("Weld"){
  309. Parent = Parent,
  310. Part0 = Part0,
  311. Part1 = Part1,
  312. C0 = C0,
  313. C1 = C1,
  314. }
  315. return Weld
  316. end;
  317. };
  318.  
  319. ["Sound"] = {
  320. Create = function(id, par, vol, pit)
  321. coroutine.resume(coroutine.create(function()
  322. local S = Create("Sound"){
  323. Volume = vol,
  324. Name = "EffectSoundo",
  325. Pitch = pit or 1,
  326. SoundId = id,
  327. Parent = par or workspace,
  328. }
  329. wait()
  330. S:play()
  331. game:GetService("Debris"):AddItem(S, 10)
  332. end))
  333. end;
  334. };
  335.  
  336. ["LongSound"] = {
  337. Create = function(id, par, vol, pit)
  338. coroutine.resume(coroutine.create(function()
  339. local S = Create("Sound"){
  340. Volume = vol,
  341. Pitch = pit or 1,
  342. SoundId = id,
  343. Parent = par or workspace,
  344. }
  345. wait()
  346. S:play()
  347. game:GetService("Debris"):AddItem(S, 30)
  348. end))
  349. end;
  350. };
  351.  
  352. ["ParticleEmitter"] = {
  353. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  354. local fp = Create("ParticleEmitter"){
  355. Parent = Parent,
  356. Color = ColorSequence.new(Color1, Color2),
  357. LightEmission = LightEmission,
  358. Size = Size,
  359. Texture = Texture,
  360. Transparency = Transparency,
  361. ZOffset = ZOffset,
  362. Acceleration = Accel,
  363. Drag = Drag,
  364. LockedToPart = LockedToPart,
  365. VelocityInheritance = VelocityInheritance,
  366. EmissionDirection = EmissionDirection,
  367. Enabled = Enabled,
  368. Lifetime = LifeTime,
  369. Rate = Rate,
  370. Rotation = Rotation,
  371. RotSpeed = RotSpeed,
  372. Speed = Speed,
  373. VelocitySpread = VelocitySpread,
  374. }
  375. return fp
  376. end;
  377. };
  378.  
  379. CreateTemplate = {
  380.  
  381. };
  382. }
  383.  
  384.  
  385.  
  386. New = function(Object, Parent, Name, Data)
  387. local Object = Instance.new(Object)
  388. for Index, Value in pairs(Data or {}) do
  389. Object[Index] = Value
  390. end
  391. Object.Parent = Parent
  392. Object.Name = Name
  393. return Object
  394. end
  395. local halocolor = BrickColor.new("Pastel light blue")
  396. local halocolor2 = BrickColor.new("Cool yellow")
  397. local starcolor = BrickColor.new("Bright yellow")
  398. local lunacolor = BrickColor.new("Really red")
  399. local lunacolor2 = BrickColor.new("Bright blue")
  400. local wepcolor = BrickColor.new("Really black")
  401. local maincolor = BrickColor.new("Really black")
  402. local m = Instance.new("Model",char)
  403. local m2 = Instance.new("Model",char)
  404. local m3 = Instance.new("Model",char)
  405. local mw1 = Instance.new("Model",char)
  406. local mw2 = Instance.new("Model",char)
  407.  
  408. local extrawingmod1 = Instance.new("Model",char)
  409. local extrawingmod2 = Instance.new("Model",char)
  410.  
  411. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  412. local p = Instance.new("Part")
  413. p.TopSurface = 0
  414. p.BottomSurface = 0
  415. p.Parent = parent
  416. p.Size = Vector3.new(0.1,0.1,0.1)
  417. p.Transparency = transparency
  418. p.Reflectance = reflectance
  419. p.CanCollide = false
  420. p.Locked = true
  421. p.BrickColor = brickcolor
  422. p.Material = material
  423. return p
  424. end
  425.  
  426. function CreateMesh(parent,meshtype,x1,y1,z1)
  427. local mesh = Instance.new("SpecialMesh",parent)
  428. mesh.MeshType = meshtype
  429. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  430. return mesh
  431. end
  432.  
  433. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  434. local mesh = Instance.new("SpecialMesh",parent)
  435. mesh.MeshType = "FileMesh"
  436. mesh.MeshId = meshid
  437. mesh.Scale = Vector3.new(x1,y1,z1)
  438. return mesh
  439. end
  440.  
  441.  
  442. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  443. local mesh = Instance.new("SpecialMesh",parent)
  444. mesh.MeshType = "FileMesh"
  445. mesh.MeshId = meshid
  446. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  447. mesh.Scale = Vector3.new(x1,y1,z1)
  448. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  449. return mesh
  450. end
  451.  
  452. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  453. local weld = Instance.new("Weld")
  454. weld.Parent = parent
  455. weld.Part0 = part0
  456. weld.Part1 = part1
  457. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  458. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  459. return weld
  460. end
  461.  
  462. ---- HERES THE RING
  463.  
  464.  
  465. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  466. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  467. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  468. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  469. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  470. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  471. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  472. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  473. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  474.  
  475.  
  476. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  477. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  478. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  479.  
  480. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  481. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  482. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  483.  
  484.  
  485.  
  486. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  487. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  488. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  489.  
  490. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  491. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  492. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  493.  
  494. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  495. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  496. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  497.  
  498. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  499. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  500. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  501. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  502. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  503. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  504.  
  505. --- second ring
  506.  
  507. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  508. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  509. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  510. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  511. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  512. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  513. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  514. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  515. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  516.  
  517. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  518. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  519. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  520.  
  521. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  522. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  523. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  524.  
  525.  
  526.  
  527. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  528. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  529. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  530.  
  531. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  532. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  533. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  534.  
  535. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  536. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  537. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  538.  
  539. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  540. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  541. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  542. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  543. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  544. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
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