Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --Created with ttyyuu12345's compiler
- --ttyyuu12345 is not responsible for damages caused to your game
- --This plugin does not remove things
- --ttyyuu12345 cannot be held resonsible for manual deletion for the purpose of testing
- --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
- --Thank you for using my plugin and enjoy :)
- --It is free to use, however I do accept donations
- --Errors:
- --Made by Auma
- while true do
- Player=game:GetService("Players").LocalPlayer
- Character=Player.Character
- local s = Instance.new("Sound")
- s.Name = "Sound"
- s.SoundId = "http://www.roblox.com/asset/?id=317987498"
- s.Volume = 2
- s.Looped = false
- s.archivable = false
- s.Parent = Character
- wait(0)
- s:play()
- wait(16
- )
- Create = function(itemClass,tabl)
- local item = Instance.new(itemClass)
- for i,v in pairs(tabl) do
- local a,b = ypcall(function() return item[i] end)
- if a then
- item[i] = tabl[i]
- end
- end
- return item
- end
- function runDummyScript(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Create("Model",{
- ["Name"] = "GIANT NUKELEAR BOMB",
- ["Parent"] = mas,
- })
- o2 = Create("Model",{
- ["Name"] = "READ WHATS IN THIS",
- ["Parent"] = o1,
- })
- o3 = Create("Script",{
- ["Name"] = "READ THIS",
- ["Parent"] = o2,
- })
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- -- you should probly to to edit move so you can move on axis to put it in the air then you can just wait for it to fall and BANG everyones dead.
- -- this is the best nuclear bomb you will find!!!! i tested it in my place and it even destroyed my backround!!! YOU WILL DIE XD its the biggest and best nuke in the robloxia!
- -- was made by wafles26122 give me credit please?
- end,o3)
- end))
- o4 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-111.749969, 11.9995937, -109.560028),
- ["Rotation"] = Vector3.new(180, 90, 0),
- ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
- ["Velocity"] = Vector3.new(0.0141084744, -0.00402889308, 0.000256013416),
- ["CFrame"] = CFrame.new(-111.749969, 11.9995937, -109.560028, 0, 0, 1, 0, -1, 0, 1, 0, 0),
- ["Size"] = Vector3.new(2, 2.4000001, 1),
- ["BackSurface"] = Enum.SurfaceType.Weld,
- ["BottomSurface"] = Enum.SurfaceType.Weld,
- ["TopSurface"] = Enum.SurfaceType.Weld,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o5 = Create("SpecialMesh",{
- ["Parent"] = o4,
- ["Scale"] = Vector3.new(0.200000003, 1, 1),
- ["MeshType"] = Enum.MeshType.Wedge,
- })
- o6 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-110.249969, 9.59959126, -109.560028),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
- ["Velocity"] = Vector3.new(0.0130895711, -0.00466570724, 4.93513289e-005),
- ["CFrame"] = CFrame.new(-110.249969, 9.59959126, -109.560028, 0, 0, -1, 0, 1, -0, 1, 0, -0),
- ["FormFactor"] = Enum.FormFactor.Plate,
- ["Size"] = Vector3.new(4, 1.60000002, 4),
- ["BottomSurface"] = Enum.SurfaceType.Weld,
- ["LeftSurface"] = Enum.SurfaceType.Weld,
- ["RightSurface"] = Enum.SurfaceType.Weld,
- ["TopSurface"] = Enum.SurfaceType.Weld,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o7 = Create("SpecialMesh",{
- ["Parent"] = o6,
- ["Scale"] = Vector3.new(1, 2.79999995, 1),
- ["MeshType"] = Enum.MeshType.Sphere,
- })
- o8 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-110.249969, 11.9995937, -111.060028),
- ["Rotation"] = Vector3.new(-0, 0, -180),
- ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
- ["Velocity"] = Vector3.new(0.0141078988, -0.00453690346, 0.000255437801),
- ["CFrame"] = CFrame.new(-110.249969, 11.9995937, -111.060028, -1, 0, 0, 0, -1, 0, 0, 0, 1),
- ["Size"] = Vector3.new(2, 2.4000001, 1),
- ["BackSurface"] = Enum.SurfaceType.Weld,
- ["BottomSurface"] = Enum.SurfaceType.Weld,
- ["TopSurface"] = Enum.SurfaceType.Weld,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o9 = Create("SpecialMesh",{
- ["Parent"] = o8,
- ["Scale"] = Vector3.new(0.200000003, 1, 1),
- ["MeshType"] = Enum.MeshType.Wedge,
- })
- o10 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-110.249969, 13.3995953, -109.560028),
- ["Rotation"] = Vector3.new(-0, 0, 90),
- ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
- ["Velocity"] = Vector3.new(0.0147028351, -0.00466570724, 0.000375654927),
- ["CFrame"] = CFrame.new(-110.249969, 13.3995953, -109.560028, 0, -1, 0, 1, 0, 0, 0, 0, 1),
- ["FormFactor"] = Enum.FormFactor.Symmetric,
- ["Shape"] = Enum.PartType.Cylinder,
- ["Size"] = Vector3.new(2, 2, 2),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o11 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-110.249969, 11.3995953, -109.560028),
- ["Rotation"] = Vector3.new(-0, 0, 90),
- ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
- ["Velocity"] = Vector3.new(0.0138537493, -0.00466570724, 0.000203916366),
- ["CFrame"] = CFrame.new(-110.249969, 11.3995953, -109.560028, 0, -1, 0, 1, 0, 0, 0, 0, 1),
- ["FormFactor"] = Enum.FormFactor.Symmetric,
- ["Shape"] = Enum.PartType.Cylinder,
- ["Size"] = Vector3.new(2, 2, 2),
- ["BottomSurface"] = Enum.SurfaceType.Smooth,
- ["TopSurface"] = Enum.SurfaceType.Smooth,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o12 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-112.249969, 13.7995958, -109.560028),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
- ["Velocity"] = Vector3.new(0.0148726525, -0.00381662184, 0.000410770182),
- ["CFrame"] = CFrame.new(-112.249969, 13.7995958, -109.560028, 0, 0, -1, 0, 1, 0, 1, 0, 0),
- ["FormFactor"] = Enum.FormFactor.Plate,
- ["Size"] = Vector3.new(2, 1.20000005, 2),
- ["BottomSurface"] = Enum.SurfaceType.Weld,
- ["TopSurface"] = Enum.SurfaceType.Weld,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o13 = Create("SpecialMesh",{
- ["Parent"] = o12,
- ["Scale"] = Vector3.new(0.200000003, 1, 1),
- ["MeshType"] = Enum.MeshType.Brick,
- })
- o14 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-110.249969, 11.9995937, -108.060028),
- ["Rotation"] = Vector3.new(-180, 0, -0),
- ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
- ["Velocity"] = Vector3.new(0.0141090499, -0.00479451101, 0.000255437801),
- ["CFrame"] = CFrame.new(-110.249969, 11.9995937, -108.060028, 1, 0, 0, 0, -1, 0, 0, 0, -1),
- ["Size"] = Vector3.new(2, 2.4000001, 1),
- ["BackSurface"] = Enum.SurfaceType.Weld,
- ["BottomSurface"] = Enum.SurfaceType.Weld,
- ["TopSurface"] = Enum.SurfaceType.Weld,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o15 = Create("SpecialMesh",{
- ["Parent"] = o14,
- ["Scale"] = Vector3.new(0.200000003, 1, 1),
- ["MeshType"] = Enum.MeshType.Wedge,
- })
- o16 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-110.249969, 13.7995958, -107.560028),
- ["Rotation"] = Vector3.new(-180, 0, -180),
- ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
- ["Velocity"] = Vector3.new(0.0148734199, -0.00483744545, 0.000410002685),
- ["CFrame"] = CFrame.new(-110.249969, 13.7995958, -107.560028, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- ["FormFactor"] = Enum.FormFactor.Plate,
- ["Size"] = Vector3.new(2, 1.20000005, 2),
- ["BottomSurface"] = Enum.SurfaceType.Weld,
- ["TopSurface"] = Enum.SurfaceType.Weld,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o17 = Create("SpecialMesh",{
- ["Parent"] = o16,
- ["Scale"] = Vector3.new(0.200000003, 1, 1),
- ["MeshType"] = Enum.MeshType.Brick,
- })
- o18 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-108.749969, 11.9995937, -109.560028),
- ["Rotation"] = Vector3.new(-180, -90, 0),
- ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
- ["Velocity"] = Vector3.new(0.0141084744, -0.0053025214, 0.000254862185),
- ["CFrame"] = CFrame.new(-108.749969, 11.9995937, -109.560028, 0, 0, -1, 0, -1, 0, -1, 0, 0),
- ["Size"] = Vector3.new(2, 2.4000001, 1),
- ["BackSurface"] = Enum.SurfaceType.Weld,
- ["BottomSurface"] = Enum.SurfaceType.Weld,
- ["TopSurface"] = Enum.SurfaceType.Weld,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o19 = Create("SpecialMesh",{
- ["Parent"] = o18,
- ["Scale"] = Vector3.new(0.200000003, 1, 1),
- ["MeshType"] = Enum.MeshType.Wedge,
- })
- o20 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-108.249969, 13.7995958, -109.560028),
- ["Rotation"] = Vector3.new(-0, -90, 0),
- ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
- ["Velocity"] = Vector3.new(0.0148726525, -0.00551479263, 0.000409235188),
- ["CFrame"] = CFrame.new(-108.249969, 13.7995958, -109.560028, 0, 0, -1, 0, 1, 0, 1, 0, 0),
- ["FormFactor"] = Enum.FormFactor.Plate,
- ["Size"] = Vector3.new(2, 1.20000005, 2),
- ["BottomSurface"] = Enum.SurfaceType.Weld,
- ["TopSurface"] = Enum.SurfaceType.Weld,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o21 = Create("SpecialMesh",{
- ["Parent"] = o20,
- ["Scale"] = Vector3.new(0.200000003, 1, 1),
- ["MeshType"] = Enum.MeshType.Brick,
- })
- o22 = Create("Part",{
- ["Name"] = "Smooth Block Model",
- ["Parent"] = o1,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Position"] = Vector3.new(-110.249969, 13.7995958, -111.560028),
- ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
- ["Velocity"] = Vector3.new(0.0148718851, -0.00449396903, 0.000410002685),
- ["CFrame"] = CFrame.new(-110.249969, 13.7995958, -111.560028, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- ["FormFactor"] = Enum.FormFactor.Plate,
- ["Size"] = Vector3.new(2, 1.20000005, 2),
- ["BottomSurface"] = Enum.SurfaceType.Weld,
- ["TopSurface"] = Enum.SurfaceType.Weld,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o23 = Create("SpecialMesh",{
- ["Parent"] = o22,
- ["Scale"] = Vector3.new(0.200000003, 1, 1),
- ["MeshType"] = Enum.MeshType.Brick,
- })
- o24 = Create("Part",{
- ["Name"] = "Tip",
- ["Parent"] = o1,
- ["BrickColor"] = BrickColor.new("Really black"),
- ["Reflectance"] = 0.5,
- ["Position"] = Vector3.new(-109.849884, 3.40000701, -109.560028),
- ["Rotation"] = Vector3.new(180, 90, 0),
- ["CFrame"] = CFrame.new(-109.849884, 3.40000701, -109.560028, 0, -0, 1, 0, -1, 0, 1, -0, 0),
- ["FormFactor"] = Enum.FormFactor.Plate,
- ["Size"] = Vector3.new(8, 2.79999995, 8),
- ["BackSurface"] = Enum.SurfaceType.Weld,
- ["BottomSurface"] = Enum.SurfaceType.Weld,
- ["FrontSurface"] = Enum.SurfaceType.Weld,
- ["LeftSurface"] = Enum.SurfaceType.Weld,
- ["RightSurface"] = Enum.SurfaceType.Weld,
- ["TopSurface"] = Enum.SurfaceType.Weld,
- ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
- })
- o25 = Create("SpecialMesh",{
- ["Parent"] = o24,
- ["Scale"] = Vector3.new(1, 5, 1),
- ["MeshType"] = Enum.MeshType.Sphere,
- })
- o26 = Create("Script",{
- ["Name"] = "Touch",
- ["Parent"] = o24,
- })
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- shockRing = Instance.new("Part")
- shockRing.formFactor = 2
- shockRing.Size = Vector3.new(50, 0.4, 50)
- shockRing.Anchored = true
- shockRing.Locked = true
- shockRing.CanCollide = false
- shockRing.archivable = false
- shockRing.TopSurface = 0
- shockRing.BottomSurface = 0
- shockRing.Transparency = 1
- local decal = Instance.new("Decal")
- decal.Face = 1
- decal.Texture = "http://www.roblox.com/asset/?version=1&id=1280730"
- decal.Parent = shockRing
- local bottomDecal = decal:Clone()
- bottomDecal.Face = 4
- bottomDecal.Parent = shockRing
- debounce = true
- function activate(hit)
- if debounce == false then return end
- debounce = false
- script.Parent.Anchored = true
- wait(0.05)
- Boom2 = Instance.new("Explosion")
- Boom2.BlastRadius = 400
- Boom2.Parent = game.Workspace
- Boom2.Position = script.Parent.Position
- wait(0.5)
- Boom2:Remove()
- Boom = Instance.new("Part")
- Boom.Parent = game.Workspace
- Boom.formFactor = 0
- Boom.Shape = 0
- Boom.BrickColor = BrickColor:Yellow()
- Boom.Position = script.Parent.Position
- Boom.Transparency = 0.3
- Boom.Size = Vector3.new(1, 1, 1)
- Boom.Anchored = true
- Boom.TopSurface = "Smooth"
- Boom.BottomSurface = "Smooth"
- script.Parent.Transparency = 1
- Script = script.Parent.Explosion
- SC = Script:clone()
- SC.Disabled = false
- SC.Parent = Boom
- Grow = script.Parent.Grow
- GC = Grow:clone()
- GC.Disabled = false
- GC.Parent = Boom
- Stay = script.Parent.Stay
- SC = Stay:clone()
- SC.Disabled = false
- SC.Parent = Boom
- Boom2 = Instance.new("Explosion")
- Boom2.BlastRadius = 40
- Boom2.Position = script.Parent.Position
- pos = script.Parent.Position
- shockRing.Position = pos
- shockRing.Parent = game.Workspace
- Grow2 = script.Parent.Grow2
- G2C = Grow2:clone()
- G2C.Disabled = false
- G2C.Parent = shockRing
- Script2 = script.Parent.Explosion
- S2C = Script2:clone()
- S2C.Disabled = false
- S2C.Parent = shockRing
- Stay2 = script.Parent.Stay
- S2C = Stay:clone()
- S2C.Disabled = false
- S2C.Parent = shockRing
- wait(0.5)
- Boom2:Remove()
- wait(5)
- script.Parent.Parent:Remove()
- wait(100)
- end
- script.Parent.Touched:connect(activate)
- end,o26)
- end))
- o27 = Create("Script",{
- ["Name"] = "Stay",
- ["Parent"] = o24,
- ["Disabled"] = true,
- })
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- wait(0.1)
- pos = script.Parent.CFrame
- while true do
- script.Parent.CFrame = pos
- wait(0.000000000000000000000000000000000000000000000000001)
- end
- end,o27)
- end))
- o28 = Create("Script",{
- ["Name"] = "Grow",
- ["Parent"] = o24,
- ["Disabled"] = true,
- })
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- wait(0.01)
- Boom = script.Parent
- for i = 1, 300 do
- Boom.Size = Boom.Size + Vector3.new(30, 30, 30)
- wait(0.001)
- end
- Boom:Remove()
- end,o28)
- end))
- o29 = Create("Script",{
- ["Name"] = "Explosion",
- ["Parent"] = o24,
- ["Disabled"] = true,
- })
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- wait(0.1)
- function destroy(hit)
- Boom = Instance.new("Explosion")
- Boom.Parent = game.Workspace
- Boom.Position = hit.Position
- wait(1)
- Boom:Remove()
- end
- script.Parent.Touched:connect(destroy)
- end,o29)
- end))
- o30 = Create("Script",{
- ["Name"] = "Grow2",
- ["Parent"] = o24,
- ["Disabled"] = true,
- })
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- wait(0.01)
- Boom = script.Parent
- for i = 1, 325 do
- Boom.Size = Boom.Size + Vector3.new(35, 0, 35)
- wait(0.001)
- end
- Boom:Remove()
- end,o30)
- end))
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = script
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- wait()
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement