Advertisement
JuicyPenguin

Tactical Nuke Script

Jan 23rd, 2017
397
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. --Created with ttyyuu12345's compiler
  2. --ttyyuu12345 is not responsible for damages caused to your game
  3. --This plugin does not remove things
  4. --ttyyuu12345 cannot be held resonsible for manual deletion for the purpose of testing
  5. --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
  6. --Thank you for using my plugin and enjoy :)
  7. --It is free to use, however I do accept donations
  8. --Errors:
  9.  
  10. --Made by Auma
  11. while true do
  12. Player=game:GetService("Players").LocalPlayer
  13. Character=Player.Character
  14.  
  15. local s = Instance.new("Sound")
  16.  
  17. s.Name = "Sound"
  18. s.SoundId = "http://www.roblox.com/asset/?id=317987498"
  19. s.Volume = 2
  20. s.Looped = false
  21. s.archivable = false
  22.  
  23. s.Parent = Character
  24.  
  25. wait(0)
  26.  
  27. s:play()
  28.  
  29. wait(16
  30. )
  31.  
  32.  
  33. Create = function(itemClass,tabl)
  34. local item = Instance.new(itemClass)
  35. for i,v in pairs(tabl) do
  36. local a,b = ypcall(function() return item[i] end)
  37. if a then
  38. item[i] = tabl[i]
  39. end
  40. end
  41. return item
  42. end
  43. function runDummyScript(f,scri)
  44. local oldenv = getfenv(f)
  45. local newenv = setmetatable({}, {
  46. __index = function(_, k)
  47. if k:lower() == 'script' then
  48. return scri
  49. else
  50. return oldenv[k]
  51. end
  52. end
  53. })
  54. setfenv(f, newenv)
  55. ypcall(function() f() end)
  56. end
  57. cors = {}
  58. mas = Instance.new("Model",game:GetService("Lighting"))
  59. mas.Name = "CompiledModel"
  60. o1 = Create("Model",{
  61. ["Name"] = "GIANT NUKELEAR BOMB",
  62. ["Parent"] = mas,
  63. })
  64. o2 = Create("Model",{
  65. ["Name"] = "READ WHATS IN THIS",
  66. ["Parent"] = o1,
  67. })
  68. o3 = Create("Script",{
  69. ["Name"] = "READ THIS",
  70. ["Parent"] = o2,
  71. })
  72. table.insert(cors,coroutine.create(function()
  73. wait()
  74. runDummyScript(function()
  75. -- you should probly to to edit move so you can move on axis to put it in the air then you can just wait for it to fall and BANG everyones dead.
  76. -- this is the best nuclear bomb you will find!!!! i tested it in my place and it even destroyed my backround!!! YOU WILL DIE XD its the biggest and best nuke in the robloxia!
  77. -- was made by wafles26122 give me credit please?
  78. end,o3)
  79. end))
  80. o4 = Create("Part",{
  81. ["Name"] = "Smooth Block Model",
  82. ["Parent"] = o1,
  83. ["BrickColor"] = BrickColor.new("Really black"),
  84. ["Position"] = Vector3.new(-111.749969, 11.9995937, -109.560028),
  85. ["Rotation"] = Vector3.new(180, 90, 0),
  86. ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
  87. ["Velocity"] = Vector3.new(0.0141084744, -0.00402889308, 0.000256013416),
  88. ["CFrame"] = CFrame.new(-111.749969, 11.9995937, -109.560028, 0, 0, 1, 0, -1, 0, 1, 0, 0),
  89. ["Size"] = Vector3.new(2, 2.4000001, 1),
  90. ["BackSurface"] = Enum.SurfaceType.Weld,
  91. ["BottomSurface"] = Enum.SurfaceType.Weld,
  92. ["TopSurface"] = Enum.SurfaceType.Weld,
  93. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  94. })
  95. o5 = Create("SpecialMesh",{
  96. ["Parent"] = o4,
  97. ["Scale"] = Vector3.new(0.200000003, 1, 1),
  98. ["MeshType"] = Enum.MeshType.Wedge,
  99. })
  100. o6 = Create("Part",{
  101. ["Name"] = "Smooth Block Model",
  102. ["Parent"] = o1,
  103. ["BrickColor"] = BrickColor.new("Really black"),
  104. ["Position"] = Vector3.new(-110.249969, 9.59959126, -109.560028),
  105. ["Rotation"] = Vector3.new(-0, -90, 0),
  106. ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
  107. ["Velocity"] = Vector3.new(0.0130895711, -0.00466570724, 4.93513289e-005),
  108. ["CFrame"] = CFrame.new(-110.249969, 9.59959126, -109.560028, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  109. ["FormFactor"] = Enum.FormFactor.Plate,
  110. ["Size"] = Vector3.new(4, 1.60000002, 4),
  111. ["BottomSurface"] = Enum.SurfaceType.Weld,
  112. ["LeftSurface"] = Enum.SurfaceType.Weld,
  113. ["RightSurface"] = Enum.SurfaceType.Weld,
  114. ["TopSurface"] = Enum.SurfaceType.Weld,
  115. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  116. })
  117. o7 = Create("SpecialMesh",{
  118. ["Parent"] = o6,
  119. ["Scale"] = Vector3.new(1, 2.79999995, 1),
  120. ["MeshType"] = Enum.MeshType.Sphere,
  121. })
  122. o8 = Create("Part",{
  123. ["Name"] = "Smooth Block Model",
  124. ["Parent"] = o1,
  125. ["BrickColor"] = BrickColor.new("Really black"),
  126. ["Position"] = Vector3.new(-110.249969, 11.9995937, -111.060028),
  127. ["Rotation"] = Vector3.new(-0, 0, -180),
  128. ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
  129. ["Velocity"] = Vector3.new(0.0141078988, -0.00453690346, 0.000255437801),
  130. ["CFrame"] = CFrame.new(-110.249969, 11.9995937, -111.060028, -1, 0, 0, 0, -1, 0, 0, 0, 1),
  131. ["Size"] = Vector3.new(2, 2.4000001, 1),
  132. ["BackSurface"] = Enum.SurfaceType.Weld,
  133. ["BottomSurface"] = Enum.SurfaceType.Weld,
  134. ["TopSurface"] = Enum.SurfaceType.Weld,
  135. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  136. })
  137. o9 = Create("SpecialMesh",{
  138. ["Parent"] = o8,
  139. ["Scale"] = Vector3.new(0.200000003, 1, 1),
  140. ["MeshType"] = Enum.MeshType.Wedge,
  141. })
  142. o10 = Create("Part",{
  143. ["Name"] = "Smooth Block Model",
  144. ["Parent"] = o1,
  145. ["BrickColor"] = BrickColor.new("Really black"),
  146. ["Position"] = Vector3.new(-110.249969, 13.3995953, -109.560028),
  147. ["Rotation"] = Vector3.new(-0, 0, 90),
  148. ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
  149. ["Velocity"] = Vector3.new(0.0147028351, -0.00466570724, 0.000375654927),
  150. ["CFrame"] = CFrame.new(-110.249969, 13.3995953, -109.560028, 0, -1, 0, 1, 0, 0, 0, 0, 1),
  151. ["FormFactor"] = Enum.FormFactor.Symmetric,
  152. ["Shape"] = Enum.PartType.Cylinder,
  153. ["Size"] = Vector3.new(2, 2, 2),
  154. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  155. ["TopSurface"] = Enum.SurfaceType.Smooth,
  156. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  157. })
  158. o11 = Create("Part",{
  159. ["Name"] = "Smooth Block Model",
  160. ["Parent"] = o1,
  161. ["BrickColor"] = BrickColor.new("Really black"),
  162. ["Position"] = Vector3.new(-110.249969, 11.3995953, -109.560028),
  163. ["Rotation"] = Vector3.new(-0, 0, 90),
  164. ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
  165. ["Velocity"] = Vector3.new(0.0138537493, -0.00466570724, 0.000203916366),
  166. ["CFrame"] = CFrame.new(-110.249969, 11.3995953, -109.560028, 0, -1, 0, 1, 0, 0, 0, 0, 1),
  167. ["FormFactor"] = Enum.FormFactor.Symmetric,
  168. ["Shape"] = Enum.PartType.Cylinder,
  169. ["Size"] = Vector3.new(2, 2, 2),
  170. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  171. ["TopSurface"] = Enum.SurfaceType.Smooth,
  172. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  173. })
  174. o12 = Create("Part",{
  175. ["Name"] = "Smooth Block Model",
  176. ["Parent"] = o1,
  177. ["BrickColor"] = BrickColor.new("Really black"),
  178. ["Position"] = Vector3.new(-112.249969, 13.7995958, -109.560028),
  179. ["Rotation"] = Vector3.new(-0, -90, 0),
  180. ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
  181. ["Velocity"] = Vector3.new(0.0148726525, -0.00381662184, 0.000410770182),
  182. ["CFrame"] = CFrame.new(-112.249969, 13.7995958, -109.560028, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  183. ["FormFactor"] = Enum.FormFactor.Plate,
  184. ["Size"] = Vector3.new(2, 1.20000005, 2),
  185. ["BottomSurface"] = Enum.SurfaceType.Weld,
  186. ["TopSurface"] = Enum.SurfaceType.Weld,
  187. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  188. })
  189. o13 = Create("SpecialMesh",{
  190. ["Parent"] = o12,
  191. ["Scale"] = Vector3.new(0.200000003, 1, 1),
  192. ["MeshType"] = Enum.MeshType.Brick,
  193. })
  194. o14 = Create("Part",{
  195. ["Name"] = "Smooth Block Model",
  196. ["Parent"] = o1,
  197. ["BrickColor"] = BrickColor.new("Really black"),
  198. ["Position"] = Vector3.new(-110.249969, 11.9995937, -108.060028),
  199. ["Rotation"] = Vector3.new(-180, 0, -0),
  200. ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
  201. ["Velocity"] = Vector3.new(0.0141090499, -0.00479451101, 0.000255437801),
  202. ["CFrame"] = CFrame.new(-110.249969, 11.9995937, -108.060028, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  203. ["Size"] = Vector3.new(2, 2.4000001, 1),
  204. ["BackSurface"] = Enum.SurfaceType.Weld,
  205. ["BottomSurface"] = Enum.SurfaceType.Weld,
  206. ["TopSurface"] = Enum.SurfaceType.Weld,
  207. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  208. })
  209. o15 = Create("SpecialMesh",{
  210. ["Parent"] = o14,
  211. ["Scale"] = Vector3.new(0.200000003, 1, 1),
  212. ["MeshType"] = Enum.MeshType.Wedge,
  213. })
  214. o16 = Create("Part",{
  215. ["Name"] = "Smooth Block Model",
  216. ["Parent"] = o1,
  217. ["BrickColor"] = BrickColor.new("Really black"),
  218. ["Position"] = Vector3.new(-110.249969, 13.7995958, -107.560028),
  219. ["Rotation"] = Vector3.new(-180, 0, -180),
  220. ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
  221. ["Velocity"] = Vector3.new(0.0148734199, -0.00483744545, 0.000410002685),
  222. ["CFrame"] = CFrame.new(-110.249969, 13.7995958, -107.560028, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  223. ["FormFactor"] = Enum.FormFactor.Plate,
  224. ["Size"] = Vector3.new(2, 1.20000005, 2),
  225. ["BottomSurface"] = Enum.SurfaceType.Weld,
  226. ["TopSurface"] = Enum.SurfaceType.Weld,
  227. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  228. })
  229. o17 = Create("SpecialMesh",{
  230. ["Parent"] = o16,
  231. ["Scale"] = Vector3.new(0.200000003, 1, 1),
  232. ["MeshType"] = Enum.MeshType.Brick,
  233. })
  234. o18 = Create("Part",{
  235. ["Name"] = "Smooth Block Model",
  236. ["Parent"] = o1,
  237. ["BrickColor"] = BrickColor.new("Really black"),
  238. ["Position"] = Vector3.new(-108.749969, 11.9995937, -109.560028),
  239. ["Rotation"] = Vector3.new(-180, -90, 0),
  240. ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
  241. ["Velocity"] = Vector3.new(0.0141084744, -0.0053025214, 0.000254862185),
  242. ["CFrame"] = CFrame.new(-108.749969, 11.9995937, -109.560028, 0, 0, -1, 0, -1, 0, -1, 0, 0),
  243. ["Size"] = Vector3.new(2, 2.4000001, 1),
  244. ["BackSurface"] = Enum.SurfaceType.Weld,
  245. ["BottomSurface"] = Enum.SurfaceType.Weld,
  246. ["TopSurface"] = Enum.SurfaceType.Weld,
  247. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  248. })
  249. o19 = Create("SpecialMesh",{
  250. ["Parent"] = o18,
  251. ["Scale"] = Vector3.new(0.200000003, 1, 1),
  252. ["MeshType"] = Enum.MeshType.Wedge,
  253. })
  254. o20 = Create("Part",{
  255. ["Name"] = "Smooth Block Model",
  256. ["Parent"] = o1,
  257. ["BrickColor"] = BrickColor.new("Really black"),
  258. ["Position"] = Vector3.new(-108.249969, 13.7995958, -109.560028),
  259. ["Rotation"] = Vector3.new(-0, -90, 0),
  260. ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
  261. ["Velocity"] = Vector3.new(0.0148726525, -0.00551479263, 0.000409235188),
  262. ["CFrame"] = CFrame.new(-108.249969, 13.7995958, -109.560028, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  263. ["FormFactor"] = Enum.FormFactor.Plate,
  264. ["Size"] = Vector3.new(2, 1.20000005, 2),
  265. ["BottomSurface"] = Enum.SurfaceType.Weld,
  266. ["TopSurface"] = Enum.SurfaceType.Weld,
  267. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  268. })
  269. o21 = Create("SpecialMesh",{
  270. ["Parent"] = o20,
  271. ["Scale"] = Vector3.new(0.200000003, 1, 1),
  272. ["MeshType"] = Enum.MeshType.Brick,
  273. })
  274. o22 = Create("Part",{
  275. ["Name"] = "Smooth Block Model",
  276. ["Parent"] = o1,
  277. ["BrickColor"] = BrickColor.new("Really black"),
  278. ["Position"] = Vector3.new(-110.249969, 13.7995958, -111.560028),
  279. ["RotVelocity"] = Vector3.new(8.58692802e-005, 3.83737728e-007, -0.000424542668),
  280. ["Velocity"] = Vector3.new(0.0148718851, -0.00449396903, 0.000410002685),
  281. ["CFrame"] = CFrame.new(-110.249969, 13.7995958, -111.560028, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  282. ["FormFactor"] = Enum.FormFactor.Plate,
  283. ["Size"] = Vector3.new(2, 1.20000005, 2),
  284. ["BottomSurface"] = Enum.SurfaceType.Weld,
  285. ["TopSurface"] = Enum.SurfaceType.Weld,
  286. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  287. })
  288. o23 = Create("SpecialMesh",{
  289. ["Parent"] = o22,
  290. ["Scale"] = Vector3.new(0.200000003, 1, 1),
  291. ["MeshType"] = Enum.MeshType.Brick,
  292. })
  293. o24 = Create("Part",{
  294. ["Name"] = "Tip",
  295. ["Parent"] = o1,
  296. ["BrickColor"] = BrickColor.new("Really black"),
  297. ["Reflectance"] = 0.5,
  298. ["Position"] = Vector3.new(-109.849884, 3.40000701, -109.560028),
  299. ["Rotation"] = Vector3.new(180, 90, 0),
  300. ["CFrame"] = CFrame.new(-109.849884, 3.40000701, -109.560028, 0, -0, 1, 0, -1, 0, 1, -0, 0),
  301. ["FormFactor"] = Enum.FormFactor.Plate,
  302. ["Size"] = Vector3.new(8, 2.79999995, 8),
  303. ["BackSurface"] = Enum.SurfaceType.Weld,
  304. ["BottomSurface"] = Enum.SurfaceType.Weld,
  305. ["FrontSurface"] = Enum.SurfaceType.Weld,
  306. ["LeftSurface"] = Enum.SurfaceType.Weld,
  307. ["RightSurface"] = Enum.SurfaceType.Weld,
  308. ["TopSurface"] = Enum.SurfaceType.Weld,
  309. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  310. })
  311. o25 = Create("SpecialMesh",{
  312. ["Parent"] = o24,
  313. ["Scale"] = Vector3.new(1, 5, 1),
  314. ["MeshType"] = Enum.MeshType.Sphere,
  315. })
  316. o26 = Create("Script",{
  317. ["Name"] = "Touch",
  318. ["Parent"] = o24,
  319. })
  320. table.insert(cors,coroutine.create(function()
  321. wait()
  322. runDummyScript(function()
  323. shockRing = Instance.new("Part")
  324. shockRing.formFactor = 2
  325. shockRing.Size = Vector3.new(50, 0.4, 50)
  326. shockRing.Anchored = true
  327. shockRing.Locked = true
  328. shockRing.CanCollide = false
  329. shockRing.archivable = false
  330. shockRing.TopSurface = 0
  331. shockRing.BottomSurface = 0
  332. shockRing.Transparency = 1
  333. local decal = Instance.new("Decal")
  334. decal.Face = 1
  335. decal.Texture = "http://www.roblox.com/asset/?version=1&id=1280730"
  336. decal.Parent = shockRing
  337.  
  338. local bottomDecal = decal:Clone()
  339. bottomDecal.Face = 4
  340. bottomDecal.Parent = shockRing
  341.  
  342.  
  343. debounce = true
  344. function activate(hit)
  345. if debounce == false then return end
  346. debounce = false
  347. script.Parent.Anchored = true
  348. wait(0.05)
  349. Boom2 = Instance.new("Explosion")
  350. Boom2.BlastRadius = 400
  351. Boom2.Parent = game.Workspace
  352. Boom2.Position = script.Parent.Position
  353. wait(0.5)
  354. Boom2:Remove()
  355. Boom = Instance.new("Part")
  356. Boom.Parent = game.Workspace
  357. Boom.formFactor = 0
  358. Boom.Shape = 0
  359. Boom.BrickColor = BrickColor:Yellow()
  360. Boom.Position = script.Parent.Position
  361. Boom.Transparency = 0.3
  362. Boom.Size = Vector3.new(1, 1, 1)
  363. Boom.Anchored = true
  364. Boom.TopSurface = "Smooth"
  365. Boom.BottomSurface = "Smooth"
  366. script.Parent.Transparency = 1
  367. Script = script.Parent.Explosion
  368. SC = Script:clone()
  369. SC.Disabled = false
  370. SC.Parent = Boom
  371. Grow = script.Parent.Grow
  372. GC = Grow:clone()
  373. GC.Disabled = false
  374. GC.Parent = Boom
  375. Stay = script.Parent.Stay
  376. SC = Stay:clone()
  377. SC.Disabled = false
  378. SC.Parent = Boom
  379. Boom2 = Instance.new("Explosion")
  380. Boom2.BlastRadius = 40
  381. Boom2.Position = script.Parent.Position
  382. pos = script.Parent.Position
  383. shockRing.Position = pos
  384. shockRing.Parent = game.Workspace
  385. Grow2 = script.Parent.Grow2
  386. G2C = Grow2:clone()
  387. G2C.Disabled = false
  388. G2C.Parent = shockRing
  389. Script2 = script.Parent.Explosion
  390. S2C = Script2:clone()
  391. S2C.Disabled = false
  392. S2C.Parent = shockRing
  393. Stay2 = script.Parent.Stay
  394. S2C = Stay:clone()
  395. S2C.Disabled = false
  396. S2C.Parent = shockRing
  397. wait(0.5)
  398. Boom2:Remove()
  399. wait(5)
  400. script.Parent.Parent:Remove()
  401. wait(100)
  402. end
  403.  
  404. script.Parent.Touched:connect(activate)
  405.  
  406. end,o26)
  407. end))
  408. o27 = Create("Script",{
  409. ["Name"] = "Stay",
  410. ["Parent"] = o24,
  411. ["Disabled"] = true,
  412. })
  413. table.insert(cors,coroutine.create(function()
  414. wait()
  415. runDummyScript(function()
  416. wait(0.1)
  417. pos = script.Parent.CFrame
  418. while true do
  419. script.Parent.CFrame = pos
  420. wait(0.000000000000000000000000000000000000000000000000001)
  421. end
  422.  
  423. end,o27)
  424. end))
  425. o28 = Create("Script",{
  426. ["Name"] = "Grow",
  427. ["Parent"] = o24,
  428. ["Disabled"] = true,
  429. })
  430. table.insert(cors,coroutine.create(function()
  431. wait()
  432. runDummyScript(function()
  433. wait(0.01)
  434. Boom = script.Parent
  435. for i = 1, 300 do
  436. Boom.Size = Boom.Size + Vector3.new(30, 30, 30)
  437. wait(0.001)
  438. end
  439. Boom:Remove()
  440. end,o28)
  441. end))
  442. o29 = Create("Script",{
  443. ["Name"] = "Explosion",
  444. ["Parent"] = o24,
  445. ["Disabled"] = true,
  446. })
  447. table.insert(cors,coroutine.create(function()
  448. wait()
  449. runDummyScript(function()
  450. wait(0.1)
  451. function destroy(hit)
  452. Boom = Instance.new("Explosion")
  453. Boom.Parent = game.Workspace
  454. Boom.Position = hit.Position
  455. wait(1)
  456. Boom:Remove()
  457. end
  458.  
  459. script.Parent.Touched:connect(destroy)
  460.  
  461. end,o29)
  462. end))
  463. o30 = Create("Script",{
  464. ["Name"] = "Grow2",
  465. ["Parent"] = o24,
  466. ["Disabled"] = true,
  467. })
  468. table.insert(cors,coroutine.create(function()
  469. wait()
  470. runDummyScript(function()
  471. wait(0.01)
  472. Boom = script.Parent
  473. for i = 1, 325 do
  474. Boom.Size = Boom.Size + Vector3.new(35, 0, 35)
  475. wait(0.001)
  476. end
  477. Boom:Remove()
  478. end,o30)
  479. end))
  480. mas.Parent = workspace
  481. mas:MakeJoints()
  482. local mas1 = mas:GetChildren()
  483. for i=1,#mas1 do
  484. mas1[i].Parent = script
  485. ypcall(function() mas1[i]:MakeJoints() end)
  486. end
  487. mas:Destroy()
  488. for i=1,#cors do
  489. coroutine.resume(cors[i])
  490. end
  491. wait()
  492. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement