Advertisement
Goo345

Nebulas star glitcher but my way

Jun 30th, 2018
377
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 281.46 KB | None | 0 0
  1. warn'Nebby\'s Star Glitcher Loaded.'
  2. warn'All purpose switcher...'
  3. warn'Created by Noobygames12'
  4. warn'Edited by Nebula_Zorua'
  5. warn([[Icons:
  6. ! = New
  7. ? = Spoilers
  8. * = Exclusivity]])
  9. print([[V 3.21 (ON PROGRESS) Update Log:
  10. ! - Changed Judgement back to Justice
  11. ! - Gave Divinity an attack named Judgement. Credit to XXUNORIB
  12. ! - Replaced Corruption with Glitchy
  13. ! - Fixed some bugs, too
  14. ! - Changed Chaos's "B" (Chaos Begone) to a keystroke. (ddawas)
  15. ]])
  16.  
  17. warn([[
  18. This ISN'T NebulaGlitcher. That is a seperate script, not an edit.
  19. ]])
  20.  
  21. warn([[
  22. CONTROLS -
  23. RACIST (MAYHEM) - Z (Like mayhem), M
  24. BIG BLACK WITCH IS RACIST (VIOLENCE) - Z (Like mayhem)
  25. PURITY - Z
  26. STRESS (CORRUPTION) - Z
  27. STRESS VERSON TWO - Z, M
  28. STRESS VERSON THREE - Z
  29. GOD - Z
  30. FLY - Z, X
  31. COLORS - Z, U
  32. COLORS VERSON TWO - Z, U (no difference except song)
  33. DESTRUCT - Z (I borked it lol), X, M
  34. DESTRUCTION - Z, M
  35. SEXY - Z, M
  36.  
  37. TO UNLOCK SEXY'S M: Do the keystroke wwssadad
  38. TO UNLOCK DESTRUCTION'S M: Do the keystroke wwaassdd
  39. TO DO STRESS VERSON TWO KILL ALL: Do the keystroke DDAWAS
  40. ]])
  41.  
  42. --- its obs smooth af do not touch
  43. ---- Sources and functions might be taken from others
  44. plr = game:GetService("Players").LocalPlayer
  45. char = plr.Character
  46. hum = char:FindFirstChildOfClass'Humanoid'
  47. local cam = game.Workspace.CurrentCamera
  48. local Controller = plr.PlayerScripts:WaitForChild("ControlScript")
  49. Camera = cam
  50. local CamInterrupt = false
  51. local TwoD = false
  52. local TargetInfo = {nil, nil}
  53. cam.CameraType = "Custom"
  54. t = char.Torso
  55. h = char.Head
  56. ra = char["Right Arm"]
  57. la = char["Left Arm"]
  58. rl = char["Right Leg"]
  59. ll = char["Left Leg"]
  60. tors = char.Torso
  61. lleg = char["Left Leg"]
  62. root = char.HumanoidRootPart
  63. hed = char.Head
  64. rleg = char["Right Leg"]
  65. rarm = char["Right Arm"]
  66. larm = char["Left Arm"]
  67. radian = math.rad
  68. random = math.random
  69. Vec3 = Vector3.new
  70. Inst = Instance.new
  71. cFrame = CFrame.new
  72. Euler = CFrame.fromEulerAnglesXYZ
  73. vt = Vector3.new
  74. bc = BrickColor.new
  75. br = BrickColor.random
  76. it = Instance.new
  77. cf = CFrame.new
  78.  
  79. local ODers = {}
  80.  
  81. local AllowRape = false;
  82. local AllowCata = false;
  83.  
  84. local Booleans = {
  85. CamFollow = true,
  86. GyroUse = true
  87. }
  88.  
  89. function lerp(object, newCFrame, alpha)
  90. return object:lerp(newCFrame, alpha)
  91. end
  92.  
  93. local Directer = Inst("BodyGyro", root)
  94. Directer.MaxTorque = Vec3(0, 0, 0)
  95. Directer.P = 600000
  96. local CPart = Inst("Part")
  97. CPart.Anchored = true
  98. CPart.CanCollide = false
  99. CPart.Locked = true
  100. CPart.Transparency = 1
  101.  
  102. local rainbowmode = false
  103. local chaosmode = false
  104. local glitchymode = false
  105. kan = Instance.new("Sound",char)
  106. kan.Volume = 1.25
  107. kan.TimePosition = 0
  108. kan.PlaybackSpeed = 1
  109. kan.Pitch = 1
  110. kan.SoundId = "rbxassetid://1564523997"
  111. kan.Name = "wrecked"
  112. kan.Looped = true
  113. kan:Play()
  114.  
  115. local MID = "rbxassetid://1564523997";
  116. local Pitch = 1;
  117.  
  118. function newTheme(ID,timepos,pitch,vol)
  119. local kanz = kan
  120. --kanz:Stop()
  121. --kanz.Volume = vol
  122. --kanz.TimePosition = timepos
  123. kanz.PlaybackSpeed = pitch
  124. kanz.Pitch = pitch
  125. kanz.SoundId = ID
  126. kanz.Name = "wrecked"
  127. kanz.Looped = true
  128. Pitch = pitch
  129. MID = ID
  130. --kanz:Play()
  131. --coroutine.resume(coroutine.create(function()
  132. --wait(0.05)
  133. --end))
  134. end
  135.  
  136. function newThemeCust(ID,timepos,pitch,vol)
  137. local kanz = kan
  138. kanz:Stop()
  139. kanz.Volume = vol
  140. kanz.TimePosition = timepos
  141. kanz.PlaybackSpeed = pitch
  142. kanz.Pitch = pitch
  143. MID = ID
  144. kanz.SoundId = ID
  145. kanz.Name = "wrecked"
  146. kanz.Looped = true
  147. kanz:Play()
  148. coroutine.resume(coroutine.create(function()
  149. wait(0.05)
  150. end))
  151. end
  152.  
  153.  
  154.  
  155. function CameraShake(Times, Power, PlayerTarget)
  156. coroutine.resume(coroutine.create(function()
  157. FV = Instance.new("BoolValue", PlayerTarget)
  158. FV.Name = "CameraShake"
  159. for ShakeNum=1,Times do
  160. swait()
  161. local ef=Power
  162. if ef>=1 then
  163. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  164. else
  165. ef=Power*10
  166. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  167. end
  168. end
  169. Humanoid.CameraOffset = Vector3.new(0,0,0)
  170. FV:Destroy()
  171. end))
  172. end
  173.  
  174. function CameraEnshaking(Length,Intensity)
  175. coroutine.resume(coroutine.create(function()
  176. local intensity = 1*Intensity
  177. local rotM = 0.01*Intensity
  178. for i = 0, Length, 0.1 do
  179. swait()
  180. intensity = intensity - 0.05*Intensity/Length
  181. rotM = rotM - 0.0005*Intensity/Length
  182. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  183. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  184. end
  185. Humanoid.CameraOffset = Vec3(0, 0, 0)
  186. end))
  187. end
  188. CamShake=function(Part,Distan,Power,Times)
  189. local de=Part.Position
  190. for i,v in pairs(workspace:children()) do
  191. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  192. for _,c in pairs(v:children()) do
  193. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  194. local Noob=vFindFirstChildOfClass'Humanoid'
  195. if Noob~=nil then
  196. coroutine.resume(coroutine.create(function()
  197. FV = Instance.new("BoolValue", Noob)
  198. FV.Name = "CameraShake"
  199. for ShakeNum=1,Times do
  200. swait()
  201. local ef=Power
  202. if ef>=1 then
  203. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  204. else
  205. ef=Power*10
  206. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  207. end
  208. end
  209. Humanoid.CameraOffset = Vector3.new(0,0,0)
  210. FV:Destroy()
  211. end))
  212. CameraShake(Times, Power, Noob)
  213. end
  214. end
  215. end
  216. end
  217. end
  218. end
  219.  
  220. function chatfunc(text,color)
  221. local chat = coroutine.wrap(function()
  222. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  223. Character:FindFirstChild("TalkingBillBoard"):destroy()
  224. end
  225. local naeeym2 = Instance.new("BillboardGui",Character)
  226. naeeym2.Size = UDim2.new(0,100,0,40)
  227. naeeym2.StudsOffset = Vector3.new(0,3,0)
  228. naeeym2.Adornee = Character.Head
  229. naeeym2.Name = "TalkingBillBoard"
  230. local tecks2 = Instance.new("TextLabel",naeeym2)
  231. tecks2.BackgroundTransparency = 1
  232. tecks2.BorderSizePixel = 0
  233. tecks2.Text = ""
  234. tecks2.Font = "SciFi"
  235. tecks2.TextSize = 30
  236. tecks2.TextStrokeTransparency = 0
  237. tecks2.TextColor3 = color
  238. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  239. tecks2.Size = UDim2.new(1,0,0.5,0)
  240. local tecks3 = Instance.new("TextLabel",naeeym2)
  241. tecks3.BackgroundTransparency = 1
  242. tecks3.BorderSizePixel = 0
  243. tecks3.Text = ""
  244. tecks3.Font = "SciFi"
  245. tecks3.TextSize = 30
  246. tecks3.TextStrokeTransparency = 0
  247. tecks3.TextColor3 = Color3.new(0,0,0)
  248. tecks3.TextStrokeColor3 = color
  249. tecks3.Size = UDim2.new(1,0,0.5,0)
  250. coroutine.resume(coroutine.create(function()
  251. while true do
  252. swait(1)
  253. if chaosmode == true then
  254. tecks2.TextColor3 = BrickColor.random().Color
  255. tecks3.TextStrokeColor3 = BrickColor.random().Color
  256. end
  257. if(glitchymode)then
  258. local val = math.random(1,255)
  259. local color = Color3.fromRGB(val,val,val)
  260. tecks2.TextColor3 = color
  261. tecks3.TextStrokeColor3 = color
  262. end
  263. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  264. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  265. tecks2.Rotation = math.random(-5,5)
  266. tecks3.Rotation = math.random(-5,5)
  267. end
  268. end))
  269. for i = 1,string.len(text),1 do
  270. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  271. tecks2.Text = string.sub(text,1,i)
  272. tecks3.Text = string.sub(text,1,i)
  273. swait(1)
  274. end
  275. wait(1)
  276. local randomrot = math.random(1,2)
  277. if randomrot == 1 then
  278. for i = 1, 50 do
  279. swait()
  280. tecks2.Rotation = tecks2.Rotation - .75
  281. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  282. tecks2.TextTransparency = tecks2.TextTransparency + .04
  283. tecks3.Rotation = tecks2.Rotation + .75
  284. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  285. tecks3.TextTransparency = tecks2.TextTransparency + .04
  286. end
  287. elseif randomrot == 2 then
  288. for i = 1, 50 do
  289. swait()
  290. tecks2.Rotation = tecks2.Rotation + .75
  291. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  292. tecks2.TextTransparency = tecks2.TextTransparency + .04
  293. tecks3.Rotation = tecks2.Rotation - .75
  294. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  295. tecks3.TextTransparency = tecks2.TextTransparency + .04
  296. end
  297. end
  298. naeeym2:Destroy()
  299. end)
  300. chat()
  301. end
  302.  
  303.  
  304. local Create = LoadLibrary("RbxUtility").Create
  305.  
  306. CFuncs = {
  307. ["Part"] = {
  308. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  309. local Part = Create("Part"){
  310. Parent = Parent,
  311. Reflectance = Reflectance,
  312. Transparency = Transparency,
  313. CanCollide = false,
  314. Locked = true,
  315. BrickColor = BrickColor.new(tostring(BColor)),
  316. Name = Name,
  317. Size = Size,
  318. Material = Material,
  319. }
  320. RemoveOutlines(Part)
  321. return Part
  322. end;
  323. };
  324.  
  325. ["Mesh"] = {
  326. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  327. local Msh = Create(Mesh){
  328. Parent = Part,
  329. Offset = OffSet,
  330. Scale = Scale,
  331. }
  332. if Mesh == "SpecialMesh" then
  333. Msh.MeshType = MeshType
  334. Msh.MeshId = MeshId
  335. end
  336. return Msh
  337. end;
  338. };
  339.  
  340. ["Mesh"] = {
  341. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  342. local Msh = Create(Mesh){
  343. Parent = Part,
  344. Offset = OffSet,
  345. Scale = Scale,
  346. }
  347. if Mesh == "SpecialMesh" then
  348. Msh.MeshType = MeshType
  349. Msh.MeshId = MeshId
  350. end
  351. return Msh
  352. end;
  353. };
  354.  
  355. ["Weld"] = {
  356. Create = function(Parent, Part0, Part1, C0, C1)
  357. local Weld = Create("Weld"){
  358. Parent = Parent,
  359. Part0 = Part0,
  360. Part1 = Part1,
  361. C0 = C0,
  362. C1 = C1,
  363. }
  364. return Weld
  365. end;
  366. };
  367.  
  368. ["Sound"] = {
  369. Create = function(id, par, vol, pit)
  370. return coroutine.wrap(function()
  371. local S = Create("Sound"){
  372. Volume = vol,
  373. Name = "EffectSoundo",
  374. Pitch = pit or 1,
  375. SoundId = id,
  376. Parent = par or workspace,
  377. }
  378. S:Play()
  379. S.Ended:connect(function()
  380. S:Destroy()
  381. end)
  382. return S;
  383. end)()
  384. end;
  385. };
  386.  
  387. ["LongSound"] = {
  388. Create = function(id, par, vol, pit)
  389. coroutine.resume(coroutine.create(function()
  390. local S = Create("Sound"){
  391. Volume = vol,
  392. Pitch = pit or 1,
  393. SoundId = id,
  394. Parent = par or workspace,
  395. }
  396. wait()
  397. S:play()
  398. game:GetService("Debris"):AddItem(S, 30)
  399. end))
  400. end;
  401. };
  402.  
  403. ["ParticleEmitter"] = {
  404. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  405. local fp = Create("ParticleEmitter"){
  406. Parent = Parent,
  407. Color = ColorSequence.new(Color1, Color2),
  408. LightEmission = LightEmission,
  409. Size = Size,
  410. Texture = Texture,
  411. Transparency = Transparency,
  412. ZOffset = ZOffset,
  413. Acceleration = Accel,
  414. Drag = Drag,
  415. LockedToPart = LockedToPart,
  416. VelocityInheritance = VelocityInheritance,
  417. EmissionDirection = EmissionDirection,
  418. Enabled = Enabled,
  419. Lifetime = LifeTime,
  420. Rate = Rate,
  421. Rotation = Rotation,
  422. RotSpeed = RotSpeed,
  423. Speed = Speed,
  424. VelocitySpread = VelocitySpread,
  425. }
  426. return fp
  427. end;
  428. };
  429.  
  430. CreateTemplate = {
  431.  
  432. };
  433. }
  434.  
  435.  
  436.  
  437. New = function(Object, Parent, Name, Data)
  438. local Object = Instance.new(Object)
  439. for Index, Value in pairs(Data or {}) do
  440. Object[Index] = Value
  441. end
  442. Object.Parent = Parent
  443. Object.Name = Name
  444. return Object
  445. end
  446. local halocolor = BrickColor.new("Pastel light blue")
  447. local halocolor2 = BrickColor.new("Cool yellow")
  448. local starcolor = BrickColor.new("Bright yellow")
  449. local lunacolor = BrickColor.new("Navy blue")
  450. local lunacolor2 = BrickColor.new("Bright blue")
  451. local wepcolor = BrickColor.new("Really black")
  452. local maincolor = BrickColor.new("Really black")
  453. local m = Instance.new("Model",char)
  454. local m2 = Instance.new("Model",char)
  455. local m3 = Instance.new("Model",char)
  456. local mw1 = Instance.new("Model",char)
  457. local mw2 = Instance.new("Model",char)
  458.  
  459. local extrawingmod1 = Instance.new("Model",char)
  460. local extrawingmod2 = Instance.new("Model",char)
  461.  
  462. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  463. local p = Instance.new("Part")
  464. p.TopSurface = 0
  465. p.BottomSurface = 0
  466. p.Parent = parent
  467. p.Size = Vector3.new(0.1,0.1,0.1)
  468. p.Transparency = transparency
  469. p.Reflectance = reflectance
  470. p.CanCollide = false
  471. p.Locked = true
  472. p.BrickColor = brickcolor
  473. p.Material = material
  474. return p
  475. end
  476.  
  477. function CreateMesh(parent,meshtype,x1,y1,z1)
  478. local mesh = Instance.new("SpecialMesh",parent)
  479. mesh.MeshType = meshtype
  480. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  481. return mesh
  482. end
  483.  
  484. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  485. local mesh = Instance.new("SpecialMesh",parent)
  486. mesh.MeshType = "FileMesh"
  487. mesh.MeshId = meshid
  488. mesh.Scale = Vector3.new(x1,y1,z1)
  489. return mesh
  490. end
  491.  
  492.  
  493. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  494. local mesh = Instance.new("SpecialMesh",parent)
  495. mesh.MeshType = "FileMesh"
  496. mesh.MeshId = meshid
  497. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  498. mesh.Scale = Vector3.new(x1,y1,z1)
  499. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  500. return mesh
  501. end
  502.  
  503. --CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  504.  
  505.  
  506. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  507. local weld = Instance.new("Weld")
  508. weld.Parent = parent
  509. weld.Part0 = part0
  510. weld.Part1 = part1
  511. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  512. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  513. return weld
  514. end
  515.  
  516. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  517. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  518. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  519. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  520.  
  521. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  522. CreateMesh(handle,"Brick",0,0,0)
  523. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  524. local valuaring = 10
  525. for i = 0, 49 do
  526. valuaring = valuaring + 10
  527. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  528. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  529. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  530. end
  531.  
  532. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  533. CreateMesh(handle,"Brick",0,0,0)
  534. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  535. local valuaring = 10
  536. for i = 0, 49 do
  537. valuaring = valuaring + 10
  538. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  539. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  540. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  541. end
  542.  
  543.  
  544. local handle = CreateParta(m,1,1,"Neon",maincolor)
  545. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  546. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  547.  
  548. --- Left wing.
  549.  
  550. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  551. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  552. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  553.  
  554. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  555. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  556. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  557. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  558. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  559. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  560. A0 = Instance.new('Attachment',wed)
  561. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  562. CreateMesh(wed,"Wedge",0.05,0.5,3)
  563. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  564. A1 = Instance.new('Attachment',wed)
  565. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  566. CreateMesh(wed,"Wedge",0.05,3,0.5)
  567. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  568.  
  569. tl1 = Instance.new('Trail',wed)
  570. tl1.Attachment0 = A0
  571. tl1.Attachment1 = A1
  572. --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  573. tl1.LightEmission = 1
  574. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  575. tl1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  576. tl1.Lifetime = 0.6
  577.  
  578.  
  579. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  580. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  581. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  582.  
  583. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  584. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  585. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  586. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  587. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  588. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  589. A0 = Instance.new('Attachment',wed)
  590. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  591. CreateMesh(wed,"Wedge",0.05,0.5,3)
  592. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  593. A1 = Instance.new('Attachment',wed)
  594. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  595. CreateMesh(wed,"Wedge",0.05,3,0.5)
  596. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  597.  
  598. tl2 = Instance.new('Trail',wed)
  599. tl2.Attachment0 = A0
  600. tl2.Attachment1 = A1
  601. --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  602. tl2.LightEmission = 1
  603. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  604. tl2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  605. tl2.Lifetime = 0.6
  606.  
  607. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  608. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  609. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  610.  
  611. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  612. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  613. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  614. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  615. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  616. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  617. A0 = Instance.new('Attachment',wed)
  618. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  619. CreateMesh(wed,"Wedge",0.05,0.5,3)
  620. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  621. A1 = Instance.new('Attachment',wed)
  622. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  623. CreateMesh(wed,"Wedge",0.05,3,0.5)
  624. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  625.  
  626. tl3 = Instance.new('Trail',wed)
  627. tl3.Attachment0 = A0
  628. tl3.Attachment1 = A1
  629. --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  630. tl3.LightEmission = 1
  631. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  632. tl3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  633. tl3.Lifetime = 0.6
  634.  
  635. tl1.Enabled = false
  636. tl2.Enabled = false
  637. tl3.Enabled = false
  638. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  639. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  640. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  641.  
  642. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  643. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  644. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  645. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  646. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  647. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  648. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  649. CreateMesh(wed,"Wedge",0.05,0.5,3)
  650. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  651. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  652. CreateMesh(wed,"Wedge",0.05,3,0.5)
  653. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  654.  
  655. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  656. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  657. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  658.  
  659. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  660. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  661. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  662. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  663. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  664. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  665. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  666. CreateMesh(wed,"Wedge",0.05,0.5,3)
  667. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  668. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  669. CreateMesh(wed,"Wedge",0.05,3,0.5)
  670. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  671.  
  672. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  673. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  674. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  675.  
  676. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  677. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  678. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  679. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  680. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  681. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  682. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  683. CreateMesh(wed,"Wedge",0.05,0.5,3)
  684. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  685. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  686. CreateMesh(wed,"Wedge",0.05,3,0.5)
  687. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  688.  
  689. -- Right wing.
  690.  
  691. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  692. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  693. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  694.  
  695. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  696. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  697. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  698. A0 = Instance.new('Attachment',wed)
  699. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  700. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  701. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  702. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  703. CreateMesh(wed,"Wedge",0.05,0.5,3)
  704. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  705. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  706. CreateMesh(wed,"Wedge",0.05,3,0.5)
  707. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  708. A1 = Instance.new('Attachment',wed)
  709.  
  710. tr1 = Instance.new('Trail',wed)
  711. tr1.Attachment0 = A0
  712. tr1.Attachment1 = A1
  713. --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  714. tr1.LightEmission = 1
  715. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  716. tr1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  717. tr1.Lifetime = 0.6
  718.  
  719. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  720. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  721. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  722.  
  723. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  724. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  725. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  726. A0 = Instance.new('Attachment',wed)
  727. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  728. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  729. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  730. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  731. CreateMesh(wed,"Wedge",0.05,0.5,3)
  732. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  733. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  734. CreateMesh(wed,"Wedge",0.05,3,0.5)
  735. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  736. A1 = Instance.new('Attachment',wed)
  737.  
  738. tr2 = Instance.new('Trail',wed)
  739. tr2.Attachment0 = A0
  740. tr2.Attachment1 = A1
  741. --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  742. tr2.LightEmission = 1
  743. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  744. tr2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  745. tr2.Lifetime = 0.6
  746.  
  747. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  748. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  749. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  750.  
  751. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  752. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  753. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  754. A0 = Instance.new('Attachment',wed)
  755. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  756. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  757. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  758. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  759. CreateMesh(wed,"Wedge",0.05,0.5,3)
  760. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  761. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  762. CreateMesh(wed,"Wedge",0.05,3,0.5)
  763. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  764. A1 = Instance.new('Attachment',wed)
  765.  
  766. tr3 = Instance.new('Trail',wed)
  767. tr3.Attachment0 = A0
  768. tr3.Attachment1 = A1
  769. --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  770. tr3.LightEmission = 1
  771. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  772. tr3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  773. tr3.Lifetime = 0.6
  774.  
  775.  
  776. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  777. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  778. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  779.  
  780. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  781. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  782. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  783. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  784. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  785. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  786. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  787. CreateMesh(wed,"Wedge",0.05,0.5,3)
  788. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  789. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  790. CreateMesh(wed,"Wedge",0.05,3,0.5)
  791. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  792.  
  793. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  794. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  795. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  796.  
  797. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  798. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  799. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  800. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  801. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  802. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  803. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  804. CreateMesh(wed,"Wedge",0.05,0.5,3)
  805. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  806. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  807. CreateMesh(wed,"Wedge",0.05,3,0.5)
  808. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  809.  
  810. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  811. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  812. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  813.  
  814. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  815. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  816. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  817. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  818. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  819. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  820. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  821. CreateMesh(wed,"Wedge",0.05,0.5,3)
  822. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  823. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  824. CreateMesh(wed,"Wedge",0.05,3,0.5)
  825. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  826.  
  827. ---- HERES THE RING
  828.  
  829.  
  830. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  831. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  832. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  833. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  834. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  835. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  836. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  837. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  838. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  839.  
  840.  
  841. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  842. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  843. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  844.  
  845. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  846. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  847. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  848.  
  849.  
  850.  
  851. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  852. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  853. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  854.  
  855. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  856. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  857. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  858.  
  859. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  860. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  861. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  862.  
  863. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  864. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  865. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  866. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  867. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  868. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  869.  
  870. -- S section A
  871.  
  872. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  873. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  874. CreateWeld(dotsec,larm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  875. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  876. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  877. CreateWeld(dotseca,larm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  878. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  879. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  880. CreateWeld(dotsecb,larm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  881.  
  882. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  883. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  884. CreateWeld(dotsec,larm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  885. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  886. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  887. CreateWeld(dotseca,larm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  888. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  889. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  890. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  891.  
  892. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  893. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  894. CreateWeld(dotsec,larm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  895. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  896. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  897. CreateWeld(dotseca,larm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  898. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  899. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  900. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  901.  
  902. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  903. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  904. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  905. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  906. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  907. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  908. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  909. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  910. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  911.  
  912. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  913. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  914. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  915. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  916. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  917. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  918. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  919. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  920. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  921.  
  922. -- S section B
  923.  
  924. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  925. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  926. CreateWeld(dotsec,larm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  927. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  928. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  929. CreateWeld(dotseca,larm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  930. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  931. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  932. CreateWeld(dotsecb,larm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  933.  
  934. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  935. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  936. CreateWeld(dotsec,larm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  937. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  938. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  939. CreateWeld(dotseca,larm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  940. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  941. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  942. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  943.  
  944. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  945. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  946. CreateWeld(dotsec,larm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  947. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  948. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  949. CreateWeld(dotseca,larm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  950. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  951. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  952. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  953.  
  954. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  955. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  956. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  957. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  958. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  959. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  960. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  961. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  962. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  963.  
  964. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  965. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  966. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  967. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  968. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  969. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  970. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  971. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  972. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  973.  
  974. --- second ring
  975.  
  976. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  977. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  978. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  979. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  980. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  981. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  982. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  983. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  984. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  985.  
  986. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  987. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  988. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  989.  
  990. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  991. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  992. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  993.  
  994.  
  995.  
  996. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  997. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  998. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  999.  
  1000. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1001. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1002. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1003.  
  1004. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1005. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1006. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1007.  
  1008. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1009. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1010. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1011. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1012. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1013. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1014.  
  1015. -- S section A
  1016.  
  1017. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1018. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1019. CreateWeld(dotsec,rarm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1020. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1021. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1022. CreateWeld(dotseca,rarm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1023. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1024. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1025. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1026.  
  1027. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1028. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1029. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1030. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1031. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1032. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1033. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1034. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1035. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1036.  
  1037. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1038. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1039. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1040. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1041. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1042. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1043. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1044. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1045. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1046.  
  1047. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1048. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1049. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1050. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1051. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1052. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1053. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1054. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1055. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1056.  
  1057. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1058. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1059. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1060. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1061. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1062. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1063. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1064. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1065. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1066.  
  1067. -- S section B
  1068.  
  1069. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1070. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1071. CreateWeld(dotsec,rarm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1072. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1073. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1074. CreateWeld(dotseca,rarm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1075. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1076. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1077. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1078.  
  1079. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1080. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1081. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1082. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1083. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1084. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1085. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1086. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1087. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1088.  
  1089. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1090. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1091. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1092. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1093. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1094. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1095. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1096. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1097. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1098.  
  1099. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1100. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1101. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1102. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1103. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1104. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1105. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1106. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1107. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1108.  
  1109. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1110. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1111. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1112. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1113. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1114. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1115. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1116. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1117. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1118.  
  1119.  
  1120. for i, v in pairs(m:GetChildren()) do
  1121. if v:IsA("Part") then
  1122. v.BrickColor = BrickColor.new("Really black")
  1123. v.Material = "Glass"
  1124. end
  1125. end
  1126. for i, v in pairs(m2:GetChildren()) do
  1127. if v:IsA("Part") then
  1128. v.BrickColor = BrickColor.new("Dark stone grey")
  1129. v.Material = "Granite"
  1130. end
  1131. end
  1132. for i, v in pairs(m3:GetChildren()) do
  1133. if v:IsA("Part") then
  1134. v.BrickColor = BrickColor.new("Really black")
  1135. v.Material = "Neon"
  1136. end
  1137. end
  1138. for i, v in pairs(mw2:GetChildren()) do
  1139. if v:IsA("Part") then
  1140. v.BrickColor = BrickColor.new("Really black")
  1141. v.Material = "Neon"
  1142. end
  1143. end
  1144. for i, v in pairs(mw1:GetChildren()) do
  1145. if v:IsA("Part") then
  1146. v.Transparency = 1
  1147. v.BrickColor = BrickColor.new("Really black")
  1148. v.Material = "Neon"
  1149. end
  1150. end
  1151. for i, v in pairs(extrawingmod1:GetChildren()) do
  1152. if v:IsA("Part") then
  1153. v.Transparency = 1
  1154. v.BrickColor = BrickColor.new("White")
  1155. v.Material = "Neon"
  1156. end
  1157. end
  1158. for i, v in pairs(extrawingmod2:GetChildren()) do
  1159. if v:IsA("Part") then
  1160. v.Transparency = 1
  1161. v.BrickColor = BrickColor.new("White")
  1162. v.Material = "Neon"
  1163. end
  1164. end
  1165. local MAINRUINCOLOR = BrickColor.new("Really black")
  1166. ------
  1167.  
  1168.  
  1169. function RemoveOutlines(part)
  1170. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1171. end
  1172. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1173. local Part = Create("Part")({
  1174. Parent = Parent,
  1175. Reflectance = Reflectance,
  1176. Transparency = Transparency,
  1177. CanCollide = false,
  1178. Locked = true,
  1179. BrickColor = BrickColor.new(tostring(BColor)),
  1180. Name = Name,
  1181. Size = Size,
  1182. Material = Material
  1183. })
  1184. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1185. RemoveOutlines(Part)
  1186. return Part
  1187. end
  1188. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1189. local Msh = Create(Mesh)({
  1190. Parent = Part,
  1191. Offset = OffSet,
  1192. Scale = Scale
  1193. })
  1194. if Mesh == "SpecialMesh" then
  1195. Msh.MeshType = MeshType
  1196. Msh.MeshId = MeshId
  1197. end
  1198. return Msh
  1199. end
  1200. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1201. local Weld = Create("Weld")({
  1202. Parent = Parent,
  1203. Part0 = Part0,
  1204. Part1 = Part1,
  1205. C0 = C0,
  1206. C1 = C1
  1207. })
  1208. return Weld
  1209. end
  1210.  
  1211. Player=game:GetService("Players").LocalPlayer
  1212. Character=Player.Character
  1213. PlayerGui=Player.PlayerGui
  1214. Backpack=Player.Backpack
  1215. Torso=Character.Torso
  1216. Head=Character.Head
  1217. Humanoid=Character:FindFirstChildOfClass'Humanoid'
  1218. m=Instance.new('Model',Character)
  1219. LeftArm=Character["Left Arm"]
  1220. LeftLeg=Character["Left Leg"]
  1221. RightArm=Character["Right Arm"]
  1222. RightLeg=Character["Right Leg"]
  1223. LS=Torso["Left Shoulder"]
  1224. LH=Torso["Left Hip"]
  1225. RS=Torso["Right Shoulder"]
  1226. RH=Torso["Right Hip"]
  1227. Face = Head.face
  1228. Neck=Torso.Neck
  1229. it=Instance.new
  1230. attacktype=1
  1231. vt=Vector3.new
  1232. cf=CFrame.new
  1233. euler=CFrame.fromEulerAnglesXYZ
  1234. angles=CFrame.Angles
  1235. cloaked=false
  1236. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1237. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1238. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1239. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1240. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1241. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1242. RootPart=Character.HumanoidRootPart
  1243. RootJoint=RootPart.RootJoint
  1244. RootCF=euler(-1.57,0,3.14)
  1245. attack = false
  1246. attackdebounce = false
  1247. deb=false
  1248. equipped=true
  1249. hand=false
  1250. MMouse=nil
  1251. combo=0
  1252. mana=0
  1253. trispeed=.2
  1254. attackmode='none'
  1255. local idle=0
  1256. local Anim="Idle"
  1257. local Effects={}
  1258. local gun=false
  1259. local shoot=false
  1260. local sine = 0
  1261. local change = 1
  1262. player=nil
  1263. pcall(function()char.LeftWing:destroy()end)
  1264. pcall(function()char.Halo:destroy()end)
  1265. local toggleTag = true
  1266. local txt = Instance.new("BillboardGui", Head)
  1267. txt.Adornee = nil
  1268. txt.Name = "NameDetect"
  1269. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1270. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1271. local text = Instance.new("TextLabel", txt)
  1272. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1273. text.FontSize = "Size8"
  1274. text.TextScaled = true
  1275. text.TextTransparency = 0
  1276. text.BackgroundTransparency = 1
  1277. text.TextTransparency = 0
  1278. text.TextStrokeTransparency = 0
  1279. text.Font = "Fantasy"
  1280. text.TextStrokeColor3 = Color3.new(1,1,1)
  1281. text.TextColor3 = Color3.new(0,0,0)
  1282. text.Text = "Solitude"
  1283.  
  1284. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  1285. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  1286.  
  1287. function RecolorTextAndRename(name,col1,col2)
  1288. text.TextStrokeColor3 = col2
  1289. text.TextColor3 = col1
  1290. text.Text = name
  1291. end
  1292. mouse=Player:GetMouse()
  1293. --save shoulders
  1294. RSH, LSH=nil, nil
  1295. --welds
  1296. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1297. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1298. LH=Torso["Left Hip"]
  1299. RH=Torso["Right Hip"]
  1300. TorsoColor=Torso.BrickColor
  1301. function NoOutline(Part)
  1302. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1303. end
  1304. player=Player
  1305. ch=Character
  1306. RSH=ch.Torso["Right Shoulder"]
  1307. LSH=ch.Torso["Left Shoulder"]
  1308. --
  1309. RSH.Parent=nil
  1310. LSH.Parent=nil
  1311. --
  1312. RW.Name="Right Shoulder"
  1313. RW.Part0=ch.Torso
  1314. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1315. RW.C1=cf(0, 0.5, 0)
  1316. RW.Part1=ch["Right Arm"]
  1317. RW.Parent=ch.Torso
  1318. --
  1319. LW.Name="Left Shoulder"
  1320. LW.Part0=ch.Torso
  1321. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1322. LW.C1=cf(0, 0.5, 0)
  1323. LW.Part1=ch["Left Arm"]
  1324. LW.Parent=ch.Torso
  1325.  
  1326. local Stats=Instance.new("BoolValue")
  1327. Stats.Name="Stats"
  1328. Stats.Parent=Character
  1329. local Atk=Instance.new("NumberValue")
  1330. Atk.Name="Damage"
  1331. Atk.Parent=Stats
  1332. Atk.Value=1
  1333. local Def=Instance.new("NumberValue")
  1334. Def.Name="Defense"
  1335. Def.Parent=Stats
  1336. Def.Value=1
  1337. local Speed=Instance.new("NumberValue")
  1338. Speed.Name="Speed"
  1339. Speed.Parent=Stats
  1340. Speed.Value=1
  1341. local Mvmt=Instance.new("NumberValue")
  1342. Mvmt.Name="Movement"
  1343. Mvmt.Parent=Stats
  1344. Mvmt.Value=1
  1345.  
  1346. local donum=0
  1347.  
  1348.  
  1349. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1350. local fp=it("Part")
  1351. fp.formFactor=formfactor
  1352. fp.Parent=parent
  1353. fp.Reflectance=reflectance
  1354. fp.Transparency=transparency
  1355. fp.CanCollide=false
  1356. fp.Locked=true
  1357. fp.BrickColor=brickcolor
  1358. fp.Name=name
  1359. fp.Size=size
  1360. fp.Position=Torso.Position
  1361. NoOutline(fp)
  1362. fp.Material="SmoothPlastic"
  1363. fp:BreakJoints()
  1364. return fp
  1365. end
  1366.  
  1367. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1368. local mesh=it(Mesh)
  1369. mesh.Parent=part
  1370. if Mesh=="SpecialMesh" then
  1371. mesh.MeshType=meshtype
  1372. if meshid~="nil" then
  1373. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1374. end
  1375. end
  1376. mesh.Offset=offset
  1377. mesh.Scale=scale
  1378. return mesh
  1379. end
  1380.  
  1381. function weld(parent,part0,part1,c0)
  1382. local weld=it("Weld")
  1383. weld.Parent=parent
  1384. weld.Part0=part0
  1385. weld.Part1=part1
  1386. weld.C0=c0
  1387. return weld
  1388. end
  1389.  
  1390. local Color1=Torso.BrickColor
  1391.  
  1392. local bodvel=Instance.new("BodyVelocity")
  1393. local bg=Instance.new("BodyGyro")
  1394.  
  1395. --// Artificial HB \\--
  1396.  
  1397. local ArtificialHB = Instance.new("BindableEvent", script)
  1398. ArtificialHB.Name = "Heartbeat"
  1399.  
  1400. script:WaitForChild("Heartbeat")
  1401.  
  1402. local tf = 0
  1403. local allowframeloss = false
  1404. local tossremainder = false
  1405. local lastframe = tick()
  1406. local frame = 1/60
  1407. ArtificialHB:Fire()
  1408.  
  1409. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1410. tf = tf + s
  1411. if tf >= frame then
  1412. if allowframeloss then
  1413. script.Heartbeat:Fire()
  1414. lastframe = tick()
  1415. else
  1416. for i = 1, math.floor(tf / frame) do
  1417. ArtificialHB:Fire()
  1418. end
  1419. lastframe = tick()
  1420. end
  1421. if tossremainder then
  1422. tf = 0
  1423. else
  1424. tf = tf - frame * math.floor(tf / frame)
  1425. end
  1426. end
  1427. end)
  1428.  
  1429. function swait(num)
  1430. if num == 0 or num == nil then
  1431. ArtificialHB.Event:wait()
  1432. else
  1433. for i = 0, num do
  1434. ArtificialHB.Event:wait()
  1435. end
  1436. end
  1437. end
  1438.  
  1439. -------- RAINBOW LEAVE IT TO ME
  1440. local r = 255
  1441. local g = 0
  1442. local b = 0
  1443. coroutine.resume(coroutine.create(function()
  1444. while wait() do
  1445. for i = 0, 254/5 do
  1446. swait()
  1447. g = g + 5
  1448. end
  1449. for i = 0, 254/5 do
  1450. swait()
  1451. r = r - 5
  1452. end
  1453. for i = 0, 254/5 do
  1454. swait()
  1455. b = b + 5
  1456. end
  1457. for i = 0, 254/5 do
  1458. swait()
  1459. g = g - 5
  1460. end
  1461. for i = 0, 254/5 do
  1462. swait()
  1463. r = r + 5
  1464. end
  1465. for i = 0, 254/5 do
  1466. swait()
  1467. b = b - 5
  1468. end
  1469. end
  1470. end))
  1471.  
  1472.  
  1473. so = function(id,par,vol,pit)
  1474. coroutine.resume(coroutine.create(function()
  1475. local sou = Instance.new("Sound",par or workspace)
  1476. sou.Volume=vol
  1477. sou.Pitch=pit or 1
  1478. sou.SoundId=id
  1479. swait()
  1480. sou:play()
  1481. game:GetService("Debris"):AddItem(sou,6)
  1482. end))
  1483. end
  1484.  
  1485. function clerp(a,b,t)
  1486. return a:lerp(b,t)
  1487. end
  1488.  
  1489. local function CFrameFromTopBack(at, top, back)
  1490. local right = top:Cross(back)
  1491. return CFrame.new(at.x, at.y, at.z,
  1492. right.x, top.x, back.x,
  1493. right.y, top.y, back.y,
  1494. right.z, top.z, back.z)
  1495. end
  1496.  
  1497. function Triangle(a, b, c)
  1498. local edg1 = (c-a):Dot((b-a).unit)
  1499. local edg2 = (a-b):Dot((c-b).unit)
  1500. local edg3 = (b-c):Dot((a-c).unit)
  1501. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1502. a, b, c = a, b, c
  1503. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1504. a, b, c = b, c, a
  1505. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1506. a, b, c = c, a, b
  1507. else
  1508. assert(false, "unreachable")
  1509. end
  1510.  
  1511. local len1 = (c-a):Dot((b-a).unit)
  1512. local len2 = (b-a).magnitude - len1
  1513. local width = (a + (b-a).unit*len1 - c).magnitude
  1514.  
  1515. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1516.  
  1517. local list = {}
  1518.  
  1519. if len1 > 0.01 then
  1520. local w1 = Instance.new('WedgePart', m)
  1521. game:GetService("Debris"):AddItem(w1,5)
  1522. w1.Material = "SmoothPlastic"
  1523. w1.FormFactor = 'Custom'
  1524. w1.BrickColor = BrickColor.new("Really black")
  1525. w1.Transparency = 0
  1526. w1.Reflectance = 0
  1527. w1.Material = "SmoothPlastic"
  1528. w1.CanCollide = false
  1529. local l1 = Instance.new("PointLight",w1)
  1530. l1.Color = Color3.new(170,0,0)
  1531. NoOutline(w1)
  1532. local sz = Vector3.new(0.2, width, len1)
  1533. w1.Size = sz
  1534. local sp = Instance.new("SpecialMesh",w1)
  1535. sp.MeshType = "Wedge"
  1536. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1537. w1:BreakJoints()
  1538. w1.Anchored = true
  1539. w1.Parent = workspace
  1540. w1.Transparency = 0.7
  1541. table.insert(Effects,{w1,"Disappear",.01})
  1542. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1543. table.insert(list,w1)
  1544. end
  1545.  
  1546. if len2 > 0.01 then
  1547. local w2 = Instance.new('WedgePart', m)
  1548. game:GetService("Debris"):AddItem(w2,5)
  1549. w2.Material = "SmoothPlastic"
  1550. w2.FormFactor = 'Custom'
  1551. w2.BrickColor = BrickColor.new("Really black")
  1552. w2.Transparency = 0
  1553. w2.Reflectance = 0
  1554. w2.Material = "SmoothPlastic"
  1555. w2.CanCollide = false
  1556. local l2 = Instance.new("PointLight",w2)
  1557. l2.Color = Color3.new(170,0,0)
  1558. NoOutline(w2)
  1559. local sz = Vector3.new(0.2, width, len2)
  1560. w2.Size = sz
  1561. local sp = Instance.new("SpecialMesh",w2)
  1562. sp.MeshType = "Wedge"
  1563. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1564. w2:BreakJoints()
  1565. w2.Anchored = true
  1566. w2.Parent = workspace
  1567. w2.Transparency = 0.7
  1568. table.insert(Effects,{w2,"Disappear",.01})
  1569. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1570. table.insert(list,w2)
  1571. end
  1572. return unpack(list)
  1573. end
  1574.  
  1575.  
  1576. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1577. if hit.Parent == nil then
  1578. return
  1579. end
  1580. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1581. for _, v in pairs(hit.Parent:children()) do
  1582. if v:IsA("Humanoid") then
  1583. h = v
  1584. end
  1585. end
  1586. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1587. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1588. return
  1589. end
  1590. local c = Create("ObjectValue")({
  1591. Name = "creator",
  1592. Value = game:service("Players").LocalPlayer,
  1593. Parent = h
  1594. })
  1595. game:GetService("Debris"):AddItem(c, 0.5)
  1596. if HitSound ~= nil and HitPitch ~= nil then
  1597. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1598. end
  1599. local Damage = math.random(minim, maxim)
  1600. local blocked = false
  1601. local block = hit.Parent:findFirstChild("Block")
  1602. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1603. blocked = true
  1604. block.Value = block.Value - 1
  1605. print(block.Value)
  1606. end
  1607. if blocked == false then
  1608. HitHealth = h.Health
  1609. h.Health = h.Health - Damage
  1610. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1611. print("gained kill")
  1612. end
  1613. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1614. else
  1615. h.Health = h.Health - Damage / 2
  1616. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1617. end
  1618. if Type == "Knockdown" then
  1619. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1620. hum.PlatformStand = true
  1621. coroutine.resume(coroutine.create(function(HHumanoid)
  1622. swait(1)
  1623. HHumanoid.PlatformStand = false
  1624. end), hum)
  1625. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1626. local bodvol = Create("BodyVelocity")({
  1627. velocity = angle * knockback,
  1628. P = 5000,
  1629. maxForce = Vector3.new(8000, 8000, 8000),
  1630. Parent = hit
  1631. })
  1632. local rl = Create("BodyAngularVelocity")({
  1633. P = 3000,
  1634. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1635. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1636. Parent = hit
  1637. })
  1638. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1639. game:GetService("Debris"):AddItem(rl, 0.5)
  1640. elseif Type == "Normal" then
  1641. local vp = Create("BodyVelocity")({
  1642. P = 500,
  1643. maxForce = Vector3.new(math.huge, 0, math.huge),
  1644. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1645. })
  1646. if knockback > 0 then
  1647. vp.Parent = hit.Parent.Head
  1648. end
  1649. game:GetService("Debris"):AddItem(vp, 0.5)
  1650. elseif Type == "Up" then
  1651. local bodyVelocity = Create("BodyVelocity")({
  1652. velocity = Vector3.new(0, 20, 0),
  1653. P = 5000,
  1654. maxForce = Vector3.new(8000, 8000, 8000),
  1655. Parent = hit
  1656. })
  1657. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1658. local bodyVelocity = Create("BodyVelocity")({
  1659. velocity = Vector3.new(0, 20, 0),
  1660. P = 5000,
  1661. maxForce = Vector3.new(8000, 8000, 8000),
  1662. Parent = hit
  1663. })
  1664. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1665. elseif Type == "Leech" then
  1666. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1667. if hum ~= nil then
  1668. for i = 0, 2 do
  1669. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1670. end
  1671. Humanoid.Health = Humanoid.Health + 10
  1672. end
  1673. elseif Type == "UpKnock" then
  1674. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1675. hum.PlatformStand = true
  1676. if hum ~= nil then
  1677. hitr = true
  1678. end
  1679. coroutine.resume(coroutine.create(function(HHumanoid)
  1680. swait(5)
  1681. HHumanoid.PlatformStand = false
  1682. hitr = false
  1683. end), hum)
  1684. local bodyVelocity = Create("BodyVelocity")({
  1685. velocity = Vector3.new(0, 20, 0),
  1686. P = 5000,
  1687. maxForce = Vector3.new(8000, 8000, 8000),
  1688. Parent = hit
  1689. })
  1690. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1691. local bodyVelocity = Create("BodyVelocity")({
  1692. velocity = Vector3.new(0, 20, 0),
  1693. P = 5000,
  1694. maxForce = Vector3.new(8000, 8000, 8000),
  1695. Parent = hit
  1696. })
  1697. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1698. elseif Type == "Snare" then
  1699. local bp = Create("BodyPosition")({
  1700. P = 2000,
  1701. D = 100,
  1702. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1703. position = hit.Parent.Torso.Position,
  1704. Parent = hit.Parent.Torso
  1705. })
  1706. game:GetService("Debris"):AddItem(bp, 1)
  1707. elseif Type == "Slashnare" then
  1708. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1709. for i = 1, math.random(4, 5) do
  1710. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1711. end
  1712. local bp = Create("BodyPosition")({
  1713. P = 2000,
  1714. D = 100,
  1715. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1716. position = hit.Parent.Torso.Position,
  1717. Parent = hit.Parent.Torso
  1718. })
  1719. game:GetService("Debris"):AddItem(bp, 1)
  1720. elseif Type == "Spike" then
  1721. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1722. local bp = Create("BodyPosition")({
  1723. P = 2000,
  1724. D = 100,
  1725. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1726. position = hit.Parent.Torso.Position,
  1727. Parent = hit.Parent.Torso
  1728. })
  1729. game:GetService("Debris"):AddItem(bp, 1)
  1730. elseif Type == "Freeze" then
  1731. local BodPos = Create("BodyPosition")({
  1732. P = 50000,
  1733. D = 1000,
  1734. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1735. position = hit.Parent.Torso.Position,
  1736. Parent = hit.Parent.Torso
  1737. })
  1738. local BodGy = Create("BodyGyro")({
  1739. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1740. P = 20000,
  1741. Parent = hit.Parent.Torso,
  1742. cframe = hit.Parent.Torso.CFrame
  1743. })
  1744. hit.Parent.Torso.Anchored = true
  1745. coroutine.resume(coroutine.create(function(Part)
  1746. swait(1.5)
  1747. Part.Anchored = false
  1748. end), hit.Parent.Torso)
  1749. game:GetService("Debris"):AddItem(BodPos, 3)
  1750. game:GetService("Debris"):AddItem(BodGy, 3)
  1751. end
  1752. local debounce = Create("BoolValue")({
  1753. Name = "DebounceHit",
  1754. Parent = hit.Parent,
  1755. Value = true
  1756. })
  1757. game:GetService("Debris"):AddItem(debounce, Delay)
  1758. c = Instance.new("ObjectValue")
  1759. c.Name = "creator"
  1760. c.Value = Player
  1761. c.Parent = h
  1762. game:GetService("Debris"):AddItem(c, 0.5)
  1763. end
  1764. end
  1765. function ShowDamage(Pos, Text, Time, Color)
  1766. local Rate = 0.03333333333333333
  1767. local Pos = Pos or Vector3.new(0, 0, 0)
  1768. local Text = Text or ""
  1769. local Time = Time or 2
  1770. local Color = Color or Color3.new(1, 0, 1)
  1771. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1772. EffectPart.Anchored = true
  1773. local BillboardGui = Create("BillboardGui")({
  1774. Size = UDim2.new(3, 0, 3, 0),
  1775. Adornee = EffectPart,
  1776. Parent = EffectPart
  1777. })
  1778. local TextLabel = Create("TextLabel")({
  1779. BackgroundTransparency = 1,
  1780. Size = UDim2.new(1, 0, 1, 0),
  1781. Text = Text,
  1782. TextColor3 = Color,
  1783. TextScaled = true,
  1784. Font = Enum.Font.ArialBold,
  1785. Parent = BillboardGui
  1786. })
  1787. game.Debris:AddItem(EffectPart, Time + 0.1)
  1788. EffectPart.Parent = game:GetService("Workspace")
  1789. delay(0, function()
  1790. local Frames = Time / Rate
  1791. for Frame = 1, Frames do
  1792. wait(Rate)
  1793. local Percent = Frame / Frames
  1794. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1795. TextLabel.TextTransparency = Percent
  1796. end
  1797. if EffectPart and EffectPart.Parent then
  1798. EffectPart:Destroy()
  1799. end
  1800. end)
  1801. end
  1802. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1803. for _, c in pairs(workspace:children()) do
  1804. local hum = c:findFirstChildOfClass("Humanoid")
  1805. if hum ~= nil then
  1806. local head = c:findFirstChild("Head")
  1807. if head ~= nil then
  1808. local targ = head.Position - Part.Position
  1809. local mag = targ.magnitude
  1810. if magni >= mag and c.Name ~= Player.Name then
  1811. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1812. end
  1813. end
  1814. end
  1815. end
  1816. end
  1817.  
  1818. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1819. for _, c in pairs(workspace:children()) do
  1820. local hum = c:findFirstChild("Humanoid")
  1821. if hum ~= nil then
  1822. local head = c:findFirstChild("Torso")
  1823. if head ~= nil then
  1824. local targ = head.Position - Part.Position
  1825. local mag = targ.magnitude
  1826. if magni >= mag and c.Name ~= Player.Name then
  1827. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1828. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1829. end
  1830. end
  1831. end
  1832. end
  1833. end
  1834.  
  1835. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1836. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1837. end
  1838.  
  1839. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1840. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1841. prt.Anchored=true
  1842. prt.CFrame=cframe
  1843. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1844. --http://www.roblox.com/asset/?id=4770560
  1845. game:GetService("Debris"):AddItem(prt,2)
  1846. CF=prt.CFrame
  1847. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1848. for i=0,1,0.2 do
  1849. wait()
  1850. Part.CFrame=CF*cf(0,0,-0.4)
  1851. end
  1852. for i=0,1,delay do
  1853. wait()
  1854. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1855. Mesh.Scale=Mesh.Scale
  1856. end
  1857. for i=0,1,0.1 do
  1858. wait()
  1859. Part.Transparency=i
  1860. end
  1861. Part.Parent=nil
  1862. end),prt,msh,CF)
  1863. end
  1864.  
  1865. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1866. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1867. prt.Anchored=true
  1868. prt.Material = "Neon"
  1869. prt.CFrame=cframe
  1870. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1871. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1872. game:GetService("Debris"):AddItem(prt,5)
  1873. coroutine.resume(coroutine.create(function(Part,Mesh)
  1874. for i=0,1,delay do
  1875. swait()
  1876. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1877. Part.Transparency=i
  1878. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1879. end
  1880. Part.Parent=nil
  1881. end),prt,msh)
  1882. end
  1883.  
  1884. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1885. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1886. prt.Anchored=true
  1887. prt.Material = "Neon"
  1888. prt.CFrame=cframe
  1889. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1890. game:GetService("Debris"):AddItem(prt,5)
  1891. coroutine.resume(coroutine.create(function(Part,Mesh)
  1892. local rtype = rottype
  1893. for i=0,1,delay do
  1894. swait()
  1895. if rtype == 1 then
  1896. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1897. elseif rtype == 2 then
  1898. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1899. end
  1900. Part.Transparency=i
  1901. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1902. end
  1903. Part.Parent=nil
  1904. end),prt,msh)
  1905. end
  1906.  
  1907. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1908. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1909. prt.Anchored=true
  1910. prt.CFrame=cframe
  1911. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1912. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1913. game:GetService("Debris"):AddItem(prt,5)
  1914. coroutine.resume(coroutine.create(function(Part,Mesh)
  1915. for i=0,1,delay do
  1916. wait()
  1917. Part.Transparency=i
  1918. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1919. end
  1920. Part.Parent=nil
  1921. end),prt,msh)
  1922. end
  1923.  
  1924. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1925. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1926. prt.Anchored=true
  1927. prt.Material = "Neon"
  1928. prt.CFrame=cframe
  1929. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1930. game:GetService("Debris"):AddItem(prt,5)
  1931. coroutine.resume(coroutine.create(function(Part,Mesh)
  1932. local rtype = rottype
  1933. for i=0,1,delay do
  1934. swait()
  1935. if rtype == 1 then
  1936. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1937. elseif rtype == 2 then
  1938. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1939. end
  1940. Part.Transparency=i
  1941. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1942. end
  1943. Part.Parent=nil
  1944. end),prt,msh)
  1945. end
  1946.  
  1947. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1948. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1949. prt.Anchored=true
  1950. prt.Material = "Neon"
  1951. prt.CFrame=cframe
  1952. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1953. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1954. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1955. game:GetService("Debris"):AddItem(prt,5)
  1956. coroutine.resume(coroutine.create(function(Part,Mesh)
  1957. local rtype = rottype
  1958. for i=0,1,delay do
  1959. swait()
  1960. if rtype == 1 then
  1961. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1962. elseif rtype == 2 then
  1963. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1964. end
  1965. dec.Transparency=i
  1966. dec2.Transparency=i
  1967. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1968. end
  1969. Part.Parent=nil
  1970. end),prt,msh)
  1971. end
  1972.  
  1973. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1974. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1975. prt.Anchored=true
  1976. prt.Material = "Neon"
  1977. prt.CFrame=cframe
  1978. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1979. game:GetService("Debris"):AddItem(prt,5)
  1980. coroutine.resume(coroutine.create(function(Part,Mesh)
  1981. local rtype = rottype
  1982. for i=0,1,delay do
  1983. swait()
  1984. if rtype == 1 then
  1985. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1986. elseif rtype == 2 then
  1987. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1988. end
  1989. prt.Transparency=i
  1990. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1991. end
  1992. Part.Parent=nil
  1993. end),prt,msh)
  1994. end
  1995.  
  1996. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  1997. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1998. prt.Anchored=true
  1999. prt.Material = "Neon"
  2000. prt.CFrame=cframe
  2001. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  2002. game:GetService("Debris"):AddItem(prt,5)
  2003. coroutine.resume(coroutine.create(function(Part,Mesh)
  2004. local rtype = rottype
  2005. for i=0,1,delay do
  2006. swait()
  2007. if rtype == 1 then
  2008. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  2009. elseif rtype == 2 then
  2010. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  2011. end
  2012. prt.Transparency=i
  2013. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  2014. end
  2015. Part.Parent=nil
  2016. end),prt,msh)
  2017. end
  2018.  
  2019. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  2020. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2021. prt.Anchored=true
  2022. prt.Material = "Neon"
  2023. prt.CFrame=cframe
  2024. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2025. game:GetService("Debris"):AddItem(prt,5)
  2026. coroutine.resume(coroutine.create(function(Part,Mesh)
  2027. local rtype = rottype
  2028. for i=0,1,delay do
  2029. swait()
  2030. if rtype == 1 then
  2031. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2032. elseif rtype == 2 then
  2033. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2034. end
  2035. prt.Transparency=i
  2036. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2037. end
  2038. Part.Parent=nil
  2039. end),prt,msh)
  2040. end
  2041.  
  2042. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2043. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2044. prt.Anchored=true
  2045. prt.Material = "Neon"
  2046. prt.CFrame=cframe
  2047. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2048. game:GetService("Debris"):AddItem(prt,5)
  2049. coroutine.resume(coroutine.create(function(Part,Mesh)
  2050. local rtype = rottype
  2051. for i=0,1,delay do
  2052. swait()
  2053. if rtype == 1 then
  2054. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2055. elseif rtype == 2 then
  2056. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2057. end
  2058. prt.Transparency=i
  2059. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2060. end
  2061. Part.Parent=nil
  2062. end),prt,msh)
  2063. end
  2064.  
  2065. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2066. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2067. prt.Anchored=false
  2068. prt.CFrame=cframe
  2069. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2070. local wld=weld(prt,prt,Parent,cframe)
  2071. game:GetService("Debris"):AddItem(prt,5)
  2072. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2073. for i=0,1,delay do
  2074. wait()
  2075. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2076. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2077. Part.Transparency=i
  2078. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2079. end
  2080. Part.Parent=nil
  2081. end),prt,msh,wld)
  2082. end
  2083.  
  2084. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2085. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2086. prt.Anchored=false
  2087. prt.CFrame=cframe
  2088. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2089. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2090. game:GetService("Debris"):AddItem(prt,5)
  2091. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2092. for i=0,1,delay do
  2093. wait()
  2094. Weld.C0=euler(i*20,0,0)
  2095. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2096. Part.Transparency=i
  2097. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2098. end
  2099. Part.Parent=nil
  2100. end),prt,msh,wld)
  2101. end
  2102.  
  2103. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2104. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2105. prt.Anchored=true
  2106. prt.CFrame=cframe
  2107. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2108. game:GetService("Debris"):AddItem(prt,2)
  2109. coroutine.resume(coroutine.create(function(Part,Mesh)
  2110. for i=0,1,delay do
  2111. wait()
  2112. Part.CFrame=Part.CFrame
  2113. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2114. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2115. prt2.Anchored=true
  2116. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2117. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2118. game:GetService("Debris"):AddItem(prt2,2)
  2119. coroutine.resume(coroutine.create(function(Part,Mesh)
  2120. for i=0,1,0.1 do
  2121. wait()
  2122. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2123. end
  2124. Part.Parent=nil
  2125. end),prt2,msh2)
  2126. end
  2127. for i=0,1,delay*2 do
  2128. wait()
  2129. Part.CFrame=Part.CFrame
  2130. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2131. end
  2132. Part.Parent=nil
  2133. end),prt,msh)
  2134. end
  2135.  
  2136. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2137. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2138. prt.Anchored=true
  2139. prt.CFrame=cframe
  2140. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2141. game:GetService("Debris"):AddItem(prt,2)
  2142. coroutine.resume(coroutine.create(function(Part,Mesh)
  2143. for i=0,1,delay do
  2144. wait()
  2145. Part.CFrame=Part.CFrame
  2146. Part.Transparency=i
  2147. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2148. end
  2149. Part.Parent=nil
  2150. end),prt,msh)
  2151. end
  2152.  
  2153. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2154. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2155. prt.Anchored=true
  2156. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2157. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2158. game:GetService("Debris"):AddItem(prt,2)
  2159. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2160. CF=Part.CFrame
  2161. Numbb=0
  2162. randnumb=math.random()/10
  2163. rand1=math.random()/10
  2164. for i=0,1,rand1 do
  2165. wait()
  2166. CF=CF*cf(0,math.random()/2,0)
  2167. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2168. Part.CFrame=CF*euler(Numbb,0,0)
  2169. Part.Transparency=i
  2170. Numbb=Numbb+randnumb
  2171. end
  2172. Part.Parent=nil
  2173. end),prt,CF,Numbb,randnumb)
  2174. end
  2175.  
  2176. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2177. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2178. prt.Anchored=true
  2179. prt.CFrame=cframe
  2180. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2181. game:GetService("Debris"):AddItem(prt,5)
  2182. coroutine.resume(coroutine.create(function(Part,Mesh)
  2183. for i=0,1,delay do
  2184. wait()
  2185. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2186. Part.Transparency=i
  2187. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2188. end
  2189. Part.Parent=nil
  2190. end),prt,msh)
  2191. end
  2192.  
  2193. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2194. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2195. prt.Anchored=true
  2196. prt.CFrame=cframe
  2197. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2198. game:GetService("Debris"):AddItem(prt,2)
  2199. coroutine.resume(coroutine.create(function(Part,Mesh)
  2200. for i=0,1,delay do
  2201. wait()
  2202. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2203. Part.Transparency=i
  2204. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2205. end
  2206. Part.Parent=nil
  2207. end),prt,msh)
  2208. end
  2209.  
  2210. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2211. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2212. prt.Anchored=true
  2213. prt.CFrame=cframe*cf(x,y,z)
  2214. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2215. game:GetService("Debris"):AddItem(prt,5)
  2216. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2217. local num=math.random()
  2218. local num2=math.random(-3,2)+math.random()
  2219. local numm=0
  2220. for i=0,1,delay*2 do
  2221. swait()
  2222. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2223. Part.Transparency=i
  2224. numm=numm+0.01
  2225. end
  2226. Part.Parent=nil
  2227. Mesh.Parent=nil
  2228. end),prt,msh,x,y,z)
  2229. end
  2230.  
  2231. function dmgstart(dmg,what)
  2232. hitcon = what.Touched:connect(function(hit)
  2233. local hum = hit.Parent:FindFirstChild("Humanoid")
  2234. if hum and not hum:IsDescendantOf(Character) then
  2235. hum:TakeDamage(dmg)
  2236. end
  2237. end)
  2238. end
  2239.  
  2240. function dmgstop()
  2241. hitcon:disconnect()
  2242. end
  2243.  
  2244. function Cloak()
  2245. Face.Parent=nil
  2246. cloaked=true
  2247. for _,v in pairs(Torso.Parent:children()) do
  2248. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2249. coroutine.resume(coroutine.create(function()
  2250. for i=0,1,0.2 do
  2251. wait()
  2252. v.Transparency=i
  2253. end
  2254. v.Transparency=1
  2255. end))
  2256. end
  2257. if v.className=="Hat" then
  2258. hatp=v.Handle
  2259. coroutine.resume(coroutine.create(function(derp)
  2260. for i=0,1,0.2 do
  2261. wait()
  2262. derp.Transparency=i
  2263. end
  2264. derp.Transparency=1
  2265. end),hatp)
  2266. end
  2267. end
  2268. for _,v in pairs(m:children()) do
  2269. if v.className=="Part" then
  2270. coroutine.resume(coroutine.create(function()
  2271. for i=0,1,0.2 do
  2272. wait()
  2273. v.Transparency=i
  2274. end
  2275. v.Transparency=1
  2276. end))
  2277. end
  2278. end
  2279. end
  2280.  
  2281. function UnCloak()
  2282. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2283. Face.Parent=Head
  2284. cloaked=false
  2285. for _,v in pairs(Torso.Parent:children()) do
  2286. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2287. coroutine.resume(coroutine.create(function()
  2288. for i=0,1,0.1 do
  2289. wait()
  2290. v.Transparency=v.Transparency-0.1
  2291. end
  2292. v.Transparency=0
  2293. end))
  2294. end
  2295. if v.className=="Hat" then
  2296. hatp=v.Handle
  2297. coroutine.resume(coroutine.create(function(derp)
  2298. for i=0,1,0.1 do
  2299. wait()
  2300. derp.Transparency=derp.Transparency-0.1
  2301. end
  2302. derp.Transparency=0
  2303. end),hatp)
  2304. end
  2305. end
  2306. for _,v in pairs(m:children()) do
  2307. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2308. coroutine.resume(coroutine.create(function()
  2309. for i=0,1,0.1 do
  2310. wait()
  2311. v.Transparency=v.Transparency-0.1
  2312. end
  2313. v.Transparency=0
  2314. end))
  2315. v.Transparency=0
  2316. end
  2317. end
  2318. end
  2319.  
  2320. local origcolor = BrickColor.new("Pastel light blue")
  2321. ---- This section of explosions.
  2322. function Explode(rad,par,pitch,vol,mindam,maxdam)
  2323. local expart = Instance.new("Part",char)
  2324. local expart2 = Instance.new("Part",char)
  2325. local rin = Instance.new("Part",char)
  2326. local rin2 = Instance.new("Part",char)
  2327. local partMesh = Instance.new("SpecialMesh",expart)
  2328. partMesh.MeshType = "Sphere"
  2329. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2330. partMesh2.MeshType = "Sphere"
  2331. local partMesh3 = Instance.new("SpecialMesh",rin)
  2332. partMesh3.MeshType = "Brick"
  2333. local partMesh4 = Instance.new("SpecialMesh",rin2)
  2334. partMesh4.MeshType = "Brick"
  2335. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  2336. partMesh.Scale = vt(rad,rad,rad)
  2337. expart.Size = vt(1,1,1)
  2338. expart.Transparency = 0
  2339. expart.Anchored = true
  2340. expart.Material = "Neon"
  2341. expart.BrickColor = bc("White")
  2342. expart.CFrame = par.CFrame
  2343. partMesh2.Scale = vt(rad,rad,rad)
  2344. expart2.Size = vt(1.15,1.15,1.15)
  2345. expart2.Transparency = 0.5
  2346. expart2.Anchored = true
  2347. expart2.Material = "Neon"
  2348. expart2.BrickColor = par.BrickColor
  2349. expart2.CFrame = par.CFrame
  2350. rin.Size = vt(1.15,1.15,1.15)
  2351. rin.Transparency = 1
  2352. rin.Anchored = true
  2353. rin.Material = "Neon"
  2354. rin.BrickColor = par.BrickColor
  2355. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2356. rin2.Size = vt(1.15,1.15,1.15)
  2357. rin2.Transparency = 1
  2358. rin2.Anchored = true
  2359. rin2.Material = "Neon"
  2360. rin2.BrickColor = par.BrickColor
  2361. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2362. partMesh3.Scale = vt(0,1,0)
  2363. partMesh4.Scale = vt(0,1,0)
  2364. local dec2 = Instance.new("Decal", rin)
  2365. dec2.Face = "Top"
  2366. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2367. dec2.Parent = rin
  2368. local dec2b = dec2:Clone()
  2369. dec2b.Face = "Bottom"
  2370. dec2b.Parent = rin
  2371.  
  2372. local dec2a = Instance.new("Decal", rin2)
  2373. dec2a.Face = "Top"
  2374. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  2375. dec2a.Parent = rin2
  2376. local dec2ab = dec2a:Clone()
  2377. dec2ab.Face = "Bottom"
  2378. dec2ab.Parent = rin2
  2379. expart.CanCollide = false
  2380. expart2.CanCollide = false
  2381. rin.CanCollide = false
  2382. rin2.CanCollide = false
  2383. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  2384. local value = 1*rad/6.5
  2385. for i = 0, 199 do
  2386. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2387. expart.CFrame = expart.CFrame
  2388. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2389. expart2.CFrame = expart.CFrame
  2390. value = value - 0.035*rad/30
  2391. if value < 7.5 then
  2392. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  2393. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  2394. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  2395. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  2396. end
  2397. if value < 0 then
  2398. dec2.Transparency = dec2.Transparency + 0.025
  2399. dec2a.Transparency = dec2a.Transparency + 0.025
  2400. dec2b.Transparency = dec2b.Transparency + 0.025
  2401. dec2ab.Transparency = dec2ab.Transparency + 0.025
  2402. expart.Transparency = expart.Transparency + 0.025
  2403. expart2.Transparency = expart2.Transparency + 0.025
  2404. rin.Transparency = rin.Transparency + 0.025
  2405. rin2.Transparency = rin2.Transparency + 0.025
  2406. end
  2407. swait()
  2408. end
  2409. game:GetService("Debris"):AddItem(expart, 1)
  2410. game:GetService("Debris"):AddItem(expart2, 1)
  2411. game:GetService("Debris"):AddItem(rin, 1)
  2412. game:GetService("Debris"):AddItem(rin2, 1)
  2413. end
  2414.  
  2415. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  2416. local expart = Instance.new("Part",char)
  2417. local expart2 = Instance.new("Part",char)
  2418. local partMesh = Instance.new("SpecialMesh",expart)
  2419. partMesh.MeshType = "Sphere"
  2420. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2421. partMesh2.MeshType = "Sphere"
  2422. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  2423. partMesh.Scale = vt(rad,rad,rad)
  2424. expart.Size = vt(1,1,1)
  2425. expart.Transparency = 0
  2426. expart.Anchored = true
  2427. expart.Material = "Neon"
  2428. expart.BrickColor = bc("White")
  2429. expart.CFrame = par.CFrame
  2430. partMesh2.Scale = vt(rad,rad,rad)
  2431. expart2.Size = vt(1.15,1.15,1.15)
  2432. expart2.Transparency = 0.5
  2433. expart2.Anchored = true
  2434. expart2.Material = "Neon"
  2435. expart2.BrickColor = par.BrickColor
  2436. expart2.CFrame = par.CFrame
  2437. expart.CanCollide = false
  2438. expart2.CanCollide = false
  2439. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  2440. local value = 1*rad/6.5
  2441. for i = 0, 75 do
  2442. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2443. expart.CFrame = expart.CFrame
  2444. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2445. expart2.CFrame = expart.CFrame
  2446. value = value - 0.035*rad/5
  2447. if value < 0 then
  2448. value = 0
  2449. expart.Transparency = expart.Transparency + 0.05
  2450. expart2.Transparency = expart2.Transparency + 0.05
  2451. end
  2452. swait()
  2453. end
  2454. game:GetService("Debris"):AddItem(expart, 1)
  2455. game:GetService("Debris"):AddItem(expart2, 1)
  2456. end
  2457.  
  2458. function AreaDanger(rad,par,mindam,maxdam)
  2459. local expart = Instance.new("Part",char)
  2460. local partMesh = Instance.new("SpecialMesh",expart)
  2461. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2462. partMesh.MeshType = "Sphere"
  2463. partMesh.Scale = vt(rad,rad,rad)
  2464. expart.Size = vt(1,1,1)
  2465. expart.Transparency = 0.5
  2466. expart.Anchored = true
  2467. expart.Material = "Neon"
  2468. expart.CanCollide = false
  2469. expart.BrickColor = par.BrickColor
  2470. expart.CFrame = par.CFrame
  2471. local value = 1*rad/5
  2472. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  2473. for i = 0, 14 do
  2474. wait()
  2475. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2476. expart.CFrame = expart.CFrame
  2477. value = value - 0.035*rad
  2478. if value < 0 then
  2479. value = 0
  2480. end
  2481. end
  2482. wait(0.25)
  2483. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  2484. wait(0.5)
  2485. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  2486. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  2487. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  2488. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  2489. for i = 0, 14 do
  2490. wait()
  2491. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2492. expart.CFrame = expart.CFrame
  2493. value = value - 0.035*rad/2
  2494. end
  2495. expart.Transparency = 1
  2496. game:GetService("Debris"):AddItem(expart, 5)
  2497. end
  2498.  
  2499. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  2500. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  2501. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  2502. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  2503. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2504. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  2505. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  2506. for i = 0, 24 do
  2507. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  2508. end
  2509. for i = 0, 24 do
  2510. local expart = Instance.new("Part",char)
  2511. expart.Transparency = 1
  2512. expart.Anchored = true
  2513. expart.CanCollide = false
  2514. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  2515. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  2516. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2517. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  2518. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  2519. for i = 0, 9 do
  2520. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  2521. end
  2522. game:GetService("Debris"):AddItem(expart, 2)
  2523. wait(0.1)
  2524. end
  2525. end
  2526.  
  2527. function EXterPlosion(par)
  2528. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  2529. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  2530. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  2531. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2532. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  2533. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  2534. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  2535. for i = 0, 24 do
  2536. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  2537. end
  2538. for i = 0, 24 do
  2539. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  2540. end
  2541. end
  2542. ----
  2543.  
  2544.  
  2545. function ring(type,pos,scale,value)
  2546. local type = type
  2547. local rng = Instance.new("Part", char)
  2548. rng.Anchored = true
  2549. rng.BrickColor = origcolor
  2550. rng.CanCollide = false
  2551. rng.FormFactor = 3
  2552. rng.Name = "Ring"
  2553. rng.Size = Vector3.new(1, 1, 1)
  2554. rng.Transparency = 0
  2555. rng.TopSurface = 0
  2556. rng.BottomSurface = 0
  2557. rng.CFrame = pos
  2558. local rngm = Instance.new("SpecialMesh", rng)
  2559. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2560. rngm.Scale = scale
  2561. local scaler2 = 1
  2562. if type == "Add" then
  2563. scaler2 = 1*value
  2564. elseif type == "Divide" then
  2565. scaler2 = 1/value
  2566. end
  2567. coroutine.resume(coroutine.create(function()
  2568. for i = 0,10,0.1 do
  2569. swait()
  2570. if type == "Add" then
  2571. scaler2 = scaler2 - 0.01*value
  2572. elseif type == "Divide" then
  2573. scaler2 = scaler2 - 0.01/value
  2574. end
  2575. rng.Transparency = rng.Transparency + 0.01
  2576. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2577. end
  2578. rng:Destroy()
  2579. end))
  2580. end
  2581.  
  2582.  
  2583. function wave(type,pos,scale,value)
  2584. local type = type
  2585. local rng = Instance.new("Part", char)
  2586. rng.Anchored = true
  2587. rng.BrickColor = origcolor
  2588. rng.CanCollide = false
  2589. rng.FormFactor = 3
  2590. rng.Name = "Ring"
  2591. rng.Size = Vector3.new(1, 1, 1)
  2592. rng.Transparency = 0
  2593. rng.TopSurface = 0
  2594. rng.BottomSurface = 0
  2595. rng.CFrame = pos
  2596. local rngm = Instance.new("SpecialMesh", rng)
  2597. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2598. rngm.Scale = scale
  2599. local scaler2 = 1
  2600. if type == "Add" then
  2601. scaler2 = 1*value
  2602. elseif type == "Divide" then
  2603. scaler2 = 1/value
  2604. end
  2605. coroutine.resume(coroutine.create(function()
  2606. for i = 0,10,0.1 do
  2607. swait()
  2608. if type == "Add" then
  2609. scaler2 = scaler2 - 0.01*value
  2610. elseif type == "Divide" then
  2611. scaler2 = scaler2 - 0.01/value
  2612. end
  2613. rng.Transparency = rng.Transparency + 0.01
  2614. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2615. end
  2616. rng:Destroy()
  2617. end))
  2618. end
  2619.  
  2620. function wind(type,pos,scale,value,speed)
  2621. local type = type
  2622. local rng = Instance.new("Part", char)
  2623. rng.Anchored = true
  2624. rng.BrickColor = origcolor
  2625. rng.CanCollide = false
  2626. rng.FormFactor = 3
  2627. rng.Name = "Ring"
  2628. rng.Size = Vector3.new(1, 1, 1)
  2629. rng.Transparency = 0
  2630. rng.TopSurface = 0
  2631. rng.BottomSurface = 0
  2632. rng.CFrame = pos
  2633. local rngm = Instance.new("SpecialMesh", rng)
  2634. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2635. rngm.Scale = scale
  2636. local scaler2 = 1
  2637. if type == "Add" then
  2638. scaler2 = 1*value
  2639. elseif type == "Divide" then
  2640. scaler2 = 1/value
  2641. end
  2642. coroutine.resume(coroutine.create(function()
  2643. for i = 0,10,0.1 do
  2644. swait()
  2645. if type == "Add" then
  2646. scaler2 = scaler2 - 0.01*value
  2647. elseif type == "Divide" then
  2648. scaler2 = scaler2 - 0.01/value
  2649. end
  2650. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2651. rng.Transparency = rng.Transparency + 0.01
  2652. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2653. end
  2654. rng:Destroy()
  2655. end))
  2656. end
  2657.  
  2658. function groundwind(type,pos,scale,value,speed)
  2659. local type = type
  2660. local rng = Instance.new("Part", char)
  2661. rng.Anchored = true
  2662. rng.BrickColor = origcolor
  2663. rng.CanCollide = false
  2664. rng.FormFactor = 3
  2665. rng.Name = "Ring"
  2666. rng.Size = Vector3.new(1, 1, 1)
  2667. rng.Transparency = 0
  2668. rng.TopSurface = 0
  2669. rng.BottomSurface = 0
  2670. rng.CFrame = pos
  2671. local rngm = Instance.new("SpecialMesh", rng)
  2672. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2673. rngm.Scale = scale
  2674. local scaler2 = 1
  2675. if type == "Add" then
  2676. scaler2 = 1*value
  2677. elseif type == "Divide" then
  2678. scaler2 = 1/value
  2679. end
  2680. coroutine.resume(coroutine.create(function()
  2681. for i = 0,10,0.1 do
  2682. swait()
  2683. if type == "Add" then
  2684. scaler2 = scaler2 - 0.01*value
  2685. elseif type == "Divide" then
  2686. scaler2 = scaler2 - 0.01/value
  2687. end
  2688. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2689. rng.Transparency = rng.Transparency + 0.01
  2690. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2691. end
  2692. rng:Destroy()
  2693. end))
  2694. end
  2695.  
  2696. function CameraManager()
  2697. if TwoD and not CamInterrupt then
  2698. if Humanoid.Health > 0 then
  2699. Camera.CameraSubject = Humanoid
  2700. Camera.CameraType = "Scriptable"
  2701. Humanoid.AutoRotate = false
  2702. if Booleans.GyroUse then
  2703. Directer.MaxTorque = Vec3(0, huge, 0)
  2704. else
  2705. Directer.MaxTorque = Vec3(0, 0, 0)
  2706. end
  2707. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2708. if Booleans.CamFollow then
  2709. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2710. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2711. else
  2712. CPart.Position = RootPart.Position
  2713. end
  2714. else
  2715. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2716. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2717. end
  2718. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2719. else
  2720. Camera.CameraSubject = Humanoid
  2721. Camera.CameraType = "Custom"
  2722. Controller.Disabled = false
  2723. end
  2724. end
  2725. end
  2726.  
  2727. function sphere(bonuspeed,type,pos,scale,value,color,heart,invert,notaffectbychaosrainbow)
  2728. local type = type
  2729. local rng = Instance.new("Part", char)
  2730. rng.Anchored = true
  2731. rng.BrickColor = color
  2732. rng.CanCollide = false
  2733. rng.FormFactor = 3
  2734. rng.Name = "Ring"
  2735. rng.Material = "Neon"
  2736. rng.Size = Vector3.new(1, 1, 1)
  2737. rng.Transparency = 0
  2738. rng.TopSurface = 0
  2739. rng.BottomSurface = 0
  2740. rng.CFrame = pos
  2741. local rngm = Instance.new("SpecialMesh", rng)
  2742. rngm.MeshType = "Sphere"
  2743.  
  2744.  
  2745. if(heart)then
  2746. rngm.MeshType = Enum.MeshType.FileMesh
  2747. rngm.MeshId = "rbxassetid://105992239"
  2748. rngm.Offset = Vector3.new(0,0,-.25)
  2749. end
  2750. rngm.Scale = scale
  2751. if rainbowmode == true and not notaffectbychaosrainbow then
  2752. rng.Color = Color3.new(r/255,g/255,b/255)
  2753. end
  2754. local scaler2 = 1
  2755. if type == "Add" then
  2756. scaler2 = 1*value
  2757. elseif type == "Divide" then
  2758. scaler2 = 1/value
  2759. end
  2760. coroutine.resume(coroutine.create(function()
  2761. for i = 0,10/bonuspeed,0.1 do
  2762. swait()
  2763. if rainbowmode == true and not notaffectbychaosrainbow then
  2764. rng.Color = Color3.new(r/255,g/255,b/255)
  2765. end
  2766. if type == "Add" then
  2767. scaler2 = scaler2 - 0.01*value/bonuspeed
  2768. elseif type == "Divide" then
  2769. scaler2 = scaler2 - 0.01/value*bonuspeed
  2770. end
  2771. if chaosmode == true and not notaffectbychaosrainbow then
  2772. rng.BrickColor = BrickColor.random()
  2773. end
  2774. if glitchymode then
  2775. local val = math.random(1,255)
  2776. local color = Color3.fromRGB(val,val,val)
  2777. rng.Color = color
  2778. end
  2779. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2780. if(invert)then
  2781. if(heart)then
  2782. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2783. else
  2784. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2785. end
  2786. else
  2787. if(heart)then
  2788. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2789. else
  2790. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2791. end
  2792. end
  2793. rng.CFrame = pos
  2794. end
  2795. rng:Destroy()
  2796. end))
  2797. end
  2798.  
  2799. function newBezier(startpos, pos2, pos3, endpos, t)
  2800. local A = clerp(startpos, pos2, t)
  2801. local B = clerp(pos2, pos3, t)
  2802. local C = clerp(pos3, endpos, t)
  2803. local lerp1 = clerp(A, B, t)
  2804. local lerp2 = clerp(B, C, t)
  2805. local cubic = clerp(lerp1, lerp2, t)
  2806. return cubic
  2807. end
  2808.  
  2809.  
  2810. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2811. local type = type
  2812. local rng = Instance.new("Part", char)
  2813. rng.Anchored = true
  2814. rng.BrickColor = color
  2815. rng.CanCollide = false
  2816. rng.FormFactor = 3
  2817. rng.Name = "Ring"
  2818. rng.Material = "Neon"
  2819. rng.Size = Vector3.new(1, 1, 1)
  2820. rng.Transparency = 0
  2821. rng.TopSurface = 0
  2822. rng.BottomSurface = 0
  2823. rng.CFrame = pos
  2824. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2825. local rngm = Instance.new("SpecialMesh", rng)
  2826. rngm.MeshType = "Brick"
  2827. if(heart)then
  2828. rngm.MeshType = Enum.MeshType.FileMesh
  2829. rngm.MeshId = "rbxassetid://105992239"
  2830. rngm.Offset = Vector3.new(0,0,-.25)
  2831. end
  2832. rngm.Scale = vt(x1,y1,z1)
  2833. if rainbowmode == true then
  2834. rng.Color = Color3.new(r/255,g/255,b/255)
  2835. end
  2836. local scaler2 = 1
  2837. local speeder = FastSpeed/10
  2838. if type == "Add" then
  2839. scaler2 = 1*value
  2840. elseif type == "Divide" then
  2841. scaler2 = 1/value
  2842. end
  2843. coroutine.resume(coroutine.create(function()
  2844. for i = 0,10/bonuspeed,0.1 do
  2845. swait()
  2846. if rainbowmode == true then
  2847. rng.Color = Color3.new(r/255,g/255,b/255)
  2848. end
  2849. if type == "Add" then
  2850. scaler2 = scaler2 - 0.01*value/bonuspeed
  2851. elseif type == "Divide" then
  2852. scaler2 = scaler2 - 0.01/value*bonuspeed
  2853. end
  2854. if chaosmode == true then
  2855. rng.BrickColor = BrickColor.random()
  2856. end
  2857. if glitchymode then
  2858. local val = math.random(1,255)
  2859. local color = Color3.fromRGB(val,val,val)
  2860. rng.Color = color
  2861. end
  2862. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2863. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2864. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2865. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2866. end
  2867. rng:Destroy()
  2868. end))
  2869. end
  2870.  
  2871.  
  2872. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2873. local type = type
  2874. local rng = Instance.new("Part", char)
  2875. rng.Anchored = true
  2876. rng.BrickColor = color
  2877. rng.CanCollide = false
  2878. rng.FormFactor = 3
  2879. rng.Name = "Ring"
  2880. rng.Material = "Neon"
  2881. rng.Size = Vector3.new(1, 1, 1)
  2882. rng.Transparency = 0
  2883. rng.TopSurface = 0
  2884. rng.BottomSurface = 0
  2885. rng.CFrame = pos
  2886. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2887. local rngm = Instance.new("SpecialMesh", rng)
  2888. rngm.MeshType = "Brick"
  2889. if(heart)then
  2890. rngm.MeshType = Enum.MeshType.FileMesh
  2891. rngm.MeshId = "rbxassetid://105992239"
  2892. rngm.Offset = Vector3.new(0,0,-.25)
  2893. end
  2894. rngm.Scale = vt(x1,y1,z1)
  2895. if rainbowmode == true then
  2896. rng.Color = Color3.new(r/255,g/255,b/255)
  2897. end
  2898. local scaler2 = 0
  2899. local speeder = FastSpeed/10
  2900. if type == "Add" then
  2901. scaler2 = 1*value
  2902. elseif type == "Divide" then
  2903. scaler2 = 1/value
  2904. end
  2905. coroutine.resume(coroutine.create(function()
  2906. for i = 0,10/bonuspeed,0.1 do
  2907. swait()
  2908. if rainbowmode == true then
  2909. rng.Color = Color3.new(r/255,g/255,b/255)
  2910. end
  2911. if type == "Add" then
  2912. scaler2 = scaler2 - 0.01*value/bonuspeed
  2913. elseif type == "Divide" then
  2914. scaler2 = scaler2 - 0.01/value*bonuspeed
  2915. end
  2916. if chaosmode == true then
  2917. rng.BrickColor = BrickColor.random()
  2918. end
  2919. if glitchymode then
  2920. local val = math.random(1,255)
  2921. local color = Color3.fromRGB(val,val,val)
  2922. rng.Color = color
  2923. end
  2924. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2925. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2926. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2927. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2928. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2929. end
  2930. rng:Destroy()
  2931. end))
  2932. end
  2933.  
  2934. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2935. local type = type
  2936. local rng = Instance.new("Part", char)
  2937. rng.Anchored = true
  2938. rng.BrickColor = color
  2939. rng.CanCollide = false
  2940. rng.FormFactor = 3
  2941. rng.Name = "Ring"
  2942. rng.Material = "Neon"
  2943. rng.Size = Vector3.new(1, 1, 1)
  2944. rng.Transparency = 0
  2945. rng.TopSurface = 0
  2946. rng.BottomSurface = 0
  2947. rng.CFrame = pos
  2948. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2949. local rngm = Instance.new("SpecialMesh", rng)
  2950. rngm.MeshType = "Sphere"
  2951. rngm.Scale = vt(x1,y1,z1)
  2952. if rainbowmode == true then
  2953. rng.Color = Color3.new(r/255,g/255,b/255)
  2954. end
  2955. local scaler2 = 1
  2956. local speeder = FastSpeed
  2957. if type == "Add" then
  2958. scaler2 = 1*value
  2959. elseif type == "Divide" then
  2960. scaler2 = 1/value
  2961. end
  2962. coroutine.resume(coroutine.create(function()
  2963. for i = 0,10/bonuspeed,0.1 do
  2964. swait()
  2965. if rainbowmode == true then
  2966. rng.Color = Color3.new(r/255,g/255,b/255)
  2967. end
  2968. if type == "Add" then
  2969. scaler2 = scaler2 - 0.01*value/bonuspeed
  2970. elseif type == "Divide" then
  2971. scaler2 = scaler2 - 0.01/value*bonuspeed
  2972. end
  2973. if chaosmode == true then
  2974. rng.BrickColor = BrickColor.random()
  2975. end
  2976. if glitchymode then
  2977. local val = math.random(1,255)
  2978. local color = Color3.fromRGB(val,val,val)
  2979. rng.Color = color
  2980. end
  2981. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2982. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2983. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2984. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2985. end
  2986. rng:Destroy()
  2987. end))
  2988. end
  2989.  
  2990.  
  2991. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2992. local type = type
  2993. local rng = Instance.new("Part", char)
  2994. rng.Anchored = true
  2995. rng.BrickColor = color
  2996. rng.CanCollide = false
  2997. rng.FormFactor = 3
  2998. rng.Name = "Ring"
  2999. rng.Material = "Neon"
  3000. rng.Size = Vector3.new(1, 1, 1)
  3001. rng.Transparency = 1
  3002. rng.TopSurface = 0
  3003. rng.BottomSurface = 0
  3004. rng.CFrame = pos
  3005. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3006. local rngm = Instance.new("SpecialMesh", rng)
  3007. rngm.MeshType = "Sphere"
  3008. rngm.Scale = vt(x1,y1,z1)
  3009. if rainbowmode == true then
  3010. rng.Color = Color3.new(r/255,g/255,b/255)
  3011. end
  3012. local scaler2 = 1
  3013. local speeder = FastSpeed
  3014. if type == "Add" then
  3015. scaler2 = 1*value
  3016. elseif type == "Divide" then
  3017. scaler2 = 1/value
  3018. end
  3019. coroutine.resume(coroutine.create(function()
  3020. for i = 0,10/bonuspeed,0.1 do
  3021. swait()
  3022. if rainbowmode == true then
  3023. rng.Color = Color3.new(r/255,g/255,b/255)
  3024. end
  3025. if type == "Add" then
  3026. scaler2 = scaler2 - 0.01*value/bonuspeed
  3027. elseif type == "Divide" then
  3028. scaler2 = scaler2 - 0.01/value*bonuspeed
  3029. end
  3030. if chaosmode == true then
  3031. rng.BrickColor = BrickColor.random()
  3032. end
  3033. if glitchymode then
  3034. local val = math.random(1,255)
  3035. local color = Color3.fromRGB(val,val,val)
  3036. rng.Color = color
  3037. end
  3038. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3039. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3040. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3041. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3042. end
  3043. rng:Destroy()
  3044. end))
  3045. end
  3046.  
  3047. function dmg(dude)
  3048. if dude.Name ~= Character then
  3049. local bgf = Instance.new("BodyGyro",dude.Head)
  3050. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3051. local val = Instance.new("BoolValue",dude)
  3052. val.Name = "IsHit"
  3053. local ds = coroutine.wrap(function()
  3054. local torso = dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso'
  3055. for i = 1, 10 do
  3056. sphereMK(1.5,2,"Add",torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,25,-.01,BrickColor.new("White"),0,true)
  3057. end
  3058. dude:WaitForChild("Head"):BreakJoints()
  3059. wait(0.5)
  3060. targetted = nil
  3061. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  3062.  
  3063. coroutine.resume(coroutine.create(function()
  3064. for i, v in pairs(dude:GetChildren()) do
  3065. if v:IsA("Accessory") then
  3066. v:Destroy()
  3067. end
  3068. if v:IsA("Humanoid") then
  3069. v:Destroy()
  3070. end
  3071. if v:IsA("CharacterMesh") then
  3072. v:Destroy()
  3073. end
  3074. if v:IsA("Model") then
  3075. v:Destroy()
  3076. end
  3077. if v:IsA("Part") or v:IsA("MeshPart") then
  3078. for x, o in pairs(v:GetChildren()) do
  3079. if o:IsA("Decal") then
  3080. o:Destroy()
  3081. end
  3082. end
  3083. coroutine.resume(coroutine.create(function()
  3084. v.Material = "Neon"
  3085. v.CanCollide = false
  3086. local bld = Instance.new("ParticleEmitter",v)
  3087. bld.LightEmission = 1
  3088. bld.Texture = "rbxassetid://284205403"
  3089. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  3090. bld.Rate = 50
  3091. bld.Lifetime = NumberRange.new(1)
  3092. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  3093. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3094. bld.Speed = NumberRange.new(0,0)
  3095. bld.VelocitySpread = 50000
  3096. bld.Rotation = NumberRange.new(-500,500)
  3097. bld.RotSpeed = NumberRange.new(-500,500)
  3098. local sbs = Instance.new("BodyPosition", v)
  3099. sbs.P = 3000
  3100. sbs.D = 1000
  3101. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3102. sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  3103. v.Color = Color3.new(1,1,1)
  3104. coroutine.resume(coroutine.create(function()
  3105. for i = 0, 49 do
  3106. swait(1)
  3107. v.Transparency = v.Transparency + 0.02
  3108. end
  3109. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  3110. bld.Speed = NumberRange.new(1,5)
  3111. bld.Acceleration = vt(0,10,0)
  3112. wait(0.5)
  3113. bld.Enabled = false
  3114. wait(3)
  3115. v:Destroy()
  3116. dude:Destroy()
  3117. end))
  3118. end))
  3119. end
  3120. end
  3121. end))
  3122. end)
  3123. ds()
  3124. end
  3125. end
  3126.  
  3127.  
  3128. function FindNearestHead(Position, Distance, SinglePlayer)
  3129. if SinglePlayer then
  3130. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3131. end
  3132. local List = {}
  3133. for i, v in pairs(workspace:GetChildren()) do
  3134. if v:IsA("Model") then
  3135. if v:findFirstChild("Head") then
  3136. if v ~= Character then
  3137. if (v.Head.Position - Position).magnitude <= Distance then
  3138. table.insert(List, v)
  3139. end
  3140. end
  3141. end
  3142. end
  3143. end
  3144. return List
  3145. end
  3146.  
  3147. function FaceMouse()
  3148. Cam = workspace.CurrentCamera
  3149. return {
  3150. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3151. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3152. }
  3153. end
  3154.  
  3155. function FaceMouse2()
  3156. Cam = workspace.CurrentCamera
  3157. return {
  3158. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3159. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3160. }
  3161. end
  3162.  
  3163. local ModeOfGlitch = 1
  3164. -- Functions are ready.
  3165. local storehumanoidWS = 16
  3166.  
  3167. function CorruptBlink()
  3168. for i = 0, 14 do
  3169. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3170. end
  3171. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3172. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3173. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3174. CameraEnshaking(2,10)
  3175. if(ModeOfGlitch == 1 or ModeOfGlitch == 3 or ModeOfGlitch == 4 or ModeOfGlitch == 666666)then for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3176. if v:FindFirstChild('Head') then
  3177. dmg(v)
  3178. end
  3179. end end
  3180. for i = 0, 14 do
  3181. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3182. end
  3183. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3184. end
  3185.  
  3186. function ExtinctiveHeartbreak()
  3187. local targetted = nil
  3188. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3189. targetted = mouse.Target.Parent
  3190. end
  3191. if targetted ~= nil then
  3192. attack = true
  3193. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3194. for i = 0, 9 do
  3195. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3196. end
  3197. for i = 0, 24 do
  3198. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3199. end
  3200. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3201. local originalpos = root.CFrame
  3202. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  3203. for i = 0, 9 do
  3204. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3205. end
  3206. for i = 0, 24 do
  3207. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3208. end
  3209. hum.WalkSpeed = 0
  3210. targetted.Head.Anchored = true
  3211. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3212. for i = 0,2,0.1 do
  3213. swait()
  3214. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3215. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3216. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3217. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3218. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3219. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  3220. end
  3221. coroutine.resume(coroutine.create(function()
  3222. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  3223. bld.LightEmission = 0.1
  3224. bld.Texture = "rbxassetid://284205403"
  3225. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3226. bld.Rate = 500
  3227. bld.Lifetime = NumberRange.new(1)
  3228. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3229. bld.Acceleration = vt(0,-25,0)
  3230. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3231. bld.Speed = NumberRange.new(10,50)
  3232. bld.EmissionDirection = "Front"
  3233. bld.VelocitySpread = 25
  3234. bld.Rotation = NumberRange.new(-500,500)
  3235. bld.RotSpeed = NumberRange.new(-500,500)
  3236. end))
  3237. coroutine.resume(coroutine.create(function()
  3238. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
  3239. bld.LightEmission = 0.1
  3240. bld.Texture = "rbxassetid://284205403"
  3241. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3242. bld.Rate = 500
  3243. bld.Lifetime = NumberRange.new(1)
  3244. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3245. bld.Acceleration = vt(0,-25,0)
  3246. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3247. bld.Speed = NumberRange.new(10,50)
  3248. bld.EmissionDirection = "Front"
  3249. bld.VelocitySpread = 25
  3250. bld.Rotation = NumberRange.new(-500,500)
  3251. bld.RotSpeed = NumberRange.new(-500,500)
  3252. end))
  3253. CameraEnshaking(5,5)
  3254. game:GetService("Debris"):AddItem(bld,3)
  3255. dmg(targetted)
  3256. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1)
  3257. for i = 0,1,0.1 do
  3258. swait()
  3259. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3260. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3261. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  3262. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  3263. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3264. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  3265. end
  3266. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3267. for i = 0, 9 do
  3268. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3269. end
  3270. for i = 0, 24 do
  3271. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3272. end
  3273. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3274. root.CFrame = originalpos
  3275. for i = 0, 9 do
  3276. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3277. end
  3278. for i = 0, 24 do
  3279. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3280. end
  3281. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3282. bld.Enabled = false
  3283. attack = false
  3284. hum.WalkSpeed = storehumanoidWS
  3285. end
  3286. end
  3287. function PureBomb()
  3288. attack = true
  3289.  
  3290. local orb = Instance.new("Part", char)
  3291. orb.Anchored = true
  3292. orb.BrickColor = BrickColor.new("Toothpaste")
  3293. orb.CanCollide = false
  3294. orb.FormFactor = 3
  3295. orb.Name = "Ring"
  3296. orb.Material = "Neon"
  3297. orb.Size = Vector3.new(1, 1, 1)
  3298. orb.Transparency = 0
  3299. orb.TopSurface = 0
  3300. orb.BottomSurface = 0
  3301. local orbm = Instance.new("SpecialMesh", orb)
  3302. orbm.MeshType = "Sphere"
  3303. orbm.Name = "SizeMesh"
  3304. orbm.Scale = vt(0,0,0)
  3305. local scaled = 0.1
  3306. local posid = 0
  3307. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3308. for i = 0, 5, 0.1 do
  3309. swait()
  3310. scaled = scaled - 0.001
  3311. posid = posid - scaled
  3312. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3313. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3314. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3315. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3316. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3317. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3318. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3319. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3320. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3321. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3322. end
  3323. for i = 0, 2, 0.1 do
  3324. swait()
  3325. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3326. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3327. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3328. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3329. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3330. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3331. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3332. end
  3333. coroutine.resume(coroutine.create(function()
  3334. orb.Anchored = false
  3335. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3336. local a = Instance.new("Part",workspace)
  3337. a.Name = "Direction"
  3338. a.Anchored = true
  3339. a.BrickColor = bc("Bright red")
  3340. a.Material = "Neon"
  3341. a.Transparency = 1
  3342. a.CanCollide = false
  3343. local ray = Ray.new(
  3344. orb.CFrame.p, -- origin
  3345. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3346. )
  3347. local ignore = orb
  3348. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3349. a.BottomSurface = 10
  3350. a.TopSurface = 10
  3351. local distance = (orb.CFrame.p - position).magnitude
  3352. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3353. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3354. orb.CFrame = a.CFrame
  3355. a:Destroy()
  3356. local bv = Instance.new("BodyVelocity")
  3357. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3358. bv.velocity = orb.CFrame.lookVector*125
  3359. bv.Parent = orb
  3360. local hitted = false
  3361. game:GetService("Debris"):AddItem(orb, 15)
  3362. wait()
  3363. local hit =orb.Touched:connect(function(hit)
  3364. if hitted == false then
  3365. hitted = true
  3366. CameraEnshaking(10,2.5)
  3367. CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
  3368. MagniDamage(orb, 65, 65,90, 0, "Normal")
  3369. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3370. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3371. for i = 0, 49 do
  3372. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3373. end
  3374. for i = 0, 9 do
  3375. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3376. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3377. end
  3378. orb.Anchored = true
  3379. orb.Transparency = 1
  3380. wait(8)
  3381. orb:Destroy()
  3382. end
  3383. end)
  3384. end))
  3385. for i = 0, 1, 0.1 do
  3386. swait()
  3387. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3388. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3389. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3390. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3391. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3392. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3393. end
  3394. attack = false
  3395. end
  3396.  
  3397. function ChaosGroundStrike()
  3398. attack = true
  3399. for i = 0, 2, 0.1 do
  3400. swait()
  3401. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3402. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3403. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3404. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3405. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3406. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3407. end
  3408. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3409. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3410. CameraEnshaking(4,12)
  3411. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3412. if v:FindFirstChild('Head') then
  3413. dmg(v)
  3414. end
  3415. end
  3416. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3417. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3418. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3419. for i = 0, 2, 0.1 do
  3420. swait()
  3421. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3422. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3423. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3424. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3425. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3426. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3427. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3428. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3429. end
  3430. attack = false
  3431. end
  3432.  
  3433. function InsaneGroundStrike()
  3434. attack = true
  3435. chatfunc("Succumb to the insanity!",Color3.new(0,0,0))
  3436. for i = 0, 8, 0.1 do
  3437. swait()
  3438. PixelBlockNeg(2,1,"Add",RightLeg.CFrame*cf(0,-1.35,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3439.  
  3440. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3441. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3442. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3443. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3444. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3445. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3446. end
  3447. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3448. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3449. CameraEnshaking(8,24)
  3450. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 105)) do
  3451. if v:FindFirstChild('Head') then
  3452. dmg(v)
  3453. end
  3454. end
  3455. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3456. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3457. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(200,0.1,200),0.01,BrickColor.random())
  3458. CFuncs["Sound"].Create("rbxassetid://907329669", root, 10, 1)
  3459. chatfunc("Leave the dead where they fall!",Color3.new(0,0,0))
  3460. for i = 0, 2, 0.1 do
  3461. swait()
  3462. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3463. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3464. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3465. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3466. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3467. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3468. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3469. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3470. end
  3471. attack = false
  3472. end
  3473.  
  3474. function Starfall()
  3475. attack = true
  3476. hum.WalkSpeed = 0
  3477. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3478. for i = 0, 5, 0.1 do
  3479. swait()
  3480. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3481. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3482. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3483. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3484. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3485. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3486. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3487. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3488. end
  3489. local Overed = false
  3490. CameraEnshaking(2,20)
  3491. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3492. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3493. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3494. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3495. local orb = Instance.new("Part", char)
  3496. orb.Anchored = true
  3497. orb.BrickColor = BrickColor.new("Toothpaste")
  3498. orb.CanCollide = false
  3499. orb.FormFactor = 3
  3500. orb.Name = "Remenant"
  3501. orb.Material = "Neon"
  3502. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3503. orb.Size = Vector3.new(1, 1, 1)
  3504. orb.Transparency = 1
  3505. orb.TopSurface = 0
  3506. orb.BottomSurface = 0
  3507. hum.WalkSpeed = storehumanoidWS
  3508. coroutine.resume(coroutine.create(function()
  3509. for i = 0, 9 do
  3510. swait(10)
  3511. local lb = Instance.new("Part")
  3512. lb.Color = MAINRUINCOLOR.Color
  3513. lb.CanCollide = false
  3514. lb.Material = "Neon"
  3515. lb.Anchored = true
  3516. lb.TopSurface = 0
  3517. lb.BottomSurface = 0
  3518. lb.Transparency = 0
  3519. lb.Size = vt(1,1,1)
  3520. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3521. lb.Anchored = false
  3522. lb.Parent = char
  3523. local thingery = Instance.new("SpecialMesh",lb)
  3524. thingery.MeshType = "Sphere"
  3525. thingery.Scale = vt(20,20,20)
  3526. game:GetService("Debris"):AddItem(lb, 10)
  3527. local bv = Instance.new("BodyVelocity")
  3528. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3529. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3530. bv.Parent = lb
  3531. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3532. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3533. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3534. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3535. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3536. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3537. local hitted = false
  3538. coroutine.resume(coroutine.create(function()
  3539. while true do
  3540. swait(1)
  3541. if lb.Parent ~= nil and hitted == false then
  3542. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3543. elseif lb.Parent == nil then
  3544. break
  3545. end
  3546. end
  3547. end))
  3548.  
  3549. game:GetService("Debris"):AddItem(a, 0.1)
  3550.  
  3551. coroutine.resume(coroutine.create(function()
  3552. swait(1)
  3553. lb.Touched:connect(function(hit)
  3554. if hitted == false then
  3555. hitted = true
  3556. lb.Transparency = 1
  3557. lb.Anchored = true
  3558. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3559. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3560. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3561. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3562. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3563. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3564. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3565. CameraEnshaking(1,5)
  3566. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3567. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3568. for i = 0, 9 do
  3569. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3570. end
  3571. for i = 0, 49 do
  3572. swait()
  3573. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3574. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3575. end
  3576. end
  3577. end)
  3578. end))
  3579. end
  3580. Overed = true
  3581. orb:Destroy()
  3582. end))
  3583.  
  3584. attack = false
  3585. end
  3586.  
  3587. function StarfallEX()
  3588. attack = true
  3589. hum.WalkSpeed = 0
  3590. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3591. for i = 0, 5, 0.1 do
  3592. swait()
  3593. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3594. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3595. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3596. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3597. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3598. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3599. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3600. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3601. end
  3602. local Overed = false
  3603. CameraEnshaking(2,20)
  3604. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3605. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3606. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3607. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3608. local orb = Instance.new("Part", char)
  3609. orb.Anchored = true
  3610. orb.BrickColor = BrickColor.new("Toothpaste")
  3611. orb.CanCollide = false
  3612. orb.FormFactor = 3
  3613. orb.Name = "Remenant"
  3614. orb.Material = "Neon"
  3615. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3616. orb.Size = Vector3.new(1, 1, 1)
  3617. orb.Transparency = 1
  3618. orb.TopSurface = 0
  3619. orb.BottomSurface = 0
  3620. hum.WalkSpeed = storehumanoidWS
  3621. coroutine.resume(coroutine.create(function()
  3622. for i = 1, 5 do
  3623. swait(10)
  3624. local lb = Instance.new("Part")
  3625. lb.Color = MAINRUINCOLOR.Color
  3626. lb.CanCollide = false
  3627. lb.Material = "Neon"
  3628. lb.Anchored = true
  3629. lb.TopSurface = 0
  3630. lb.BottomSurface = 0
  3631. lb.Transparency = 0
  3632. lb.Size = vt(1,1,1)
  3633. lb.CFrame = orb.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3634. lb.Anchored = false
  3635. lb.Parent = char
  3636. local thingery = Instance.new("SpecialMesh",lb)
  3637. thingery.MeshType = "Sphere"
  3638. thingery.Scale = vt(20,20,20)
  3639. game:GetService("Debris"):AddItem(lb, 10)
  3640. local bv = Instance.new("BodyVelocity")
  3641. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3642. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3643. bv.Parent = lb
  3644. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3645. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3646. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3647. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3648. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3649. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3650. local hitted = false
  3651. coroutine.resume(coroutine.create(function()
  3652. while true do
  3653. swait(1)
  3654. if lb.Parent ~= nil and hitted == false then
  3655. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3656. elseif lb.Parent == nil then
  3657. break
  3658. end
  3659. end
  3660. end))
  3661.  
  3662. game:GetService("Debris"):AddItem(a, 0.1)
  3663.  
  3664. coroutine.resume(coroutine.create(function()
  3665. swait(5)
  3666. lb.Touched:connect(function(hit)
  3667. if hitted == false and not hit:IsDescendantOf(Character) then
  3668. hitted = true
  3669. lb.Transparency = 1
  3670. lb.Anchored = true
  3671. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3672. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3673. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3674. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3675. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3676. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3677. MagniDamage(lb, 45, 90,170, 0, "Normal")
  3678. CameraEnshaking(1,5)
  3679. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3680. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3681. for i = 0, 9 do
  3682. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3683. end
  3684. for i = 0, 49 do
  3685. swait()
  3686. MagniDamage(lb, 60, 20,40, 0, "Normal")
  3687. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3688. end
  3689. end
  3690. end)
  3691. end))
  3692. end
  3693. Overed = true
  3694. orb:Destroy()
  3695. end))
  3696.  
  3697. attack = false
  3698. end
  3699.  
  3700.  
  3701. function StarDivision()
  3702. attack = true
  3703. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  3704. for i = 0, 2, 0.1 do
  3705. swait()
  3706. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3707. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6)
  3708. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6)
  3709. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6)
  3710. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6)
  3711. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  3712. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6)
  3713. end
  3714. local orb = Instance.new("Part", char)
  3715. orb.BrickColor = MAINRUINCOLOR
  3716. orb.CanCollide = false
  3717. orb.FormFactor = 3
  3718. orb.Name = "Ring"
  3719. orb.Material = "Neon"
  3720. orb.Size = Vector3.new(1, 1, 1)
  3721. orb.Transparency = 0
  3722. orb.TopSurface = 0
  3723. orb.BottomSurface = 0
  3724. local orbm = Instance.new("SpecialMesh", orb)
  3725. orbm.MeshType = "Sphere"
  3726. orbm.Name = "SizeMesh"
  3727. orbm.Scale = vt(2,2,2)
  3728. local a = Instance.new("Part",workspace)
  3729. a.Name = "Direction"
  3730. a.Anchored = true
  3731. a.BrickColor = bc("Bright red")
  3732. a.Material = "Neon"
  3733. a.Transparency = 1
  3734. a.CanCollide = false
  3735. local ray = Ray.new(
  3736. sorb.CFrame.p, -- origin
  3737. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  3738. )
  3739. local ignore = sorb
  3740. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3741. a.BottomSurface = 10
  3742. a.TopSurface = 10
  3743. local distance = (sorb.CFrame.p - position).magnitude
  3744. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3745. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3746. orb.CFrame = a.CFrame
  3747. a:Destroy()
  3748. local bv = Instance.new("BodyVelocity")
  3749. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3750. bv.velocity = orb.CFrame.lookVector*100
  3751. bv.Parent = orb
  3752. local hitted = false
  3753. game:GetService("Debris"):AddItem(orb, 10)
  3754. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  3755. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  3756. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  3757. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  3758. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  3759. coroutine.resume(coroutine.create(function()
  3760. while true do
  3761. swait(1)
  3762. if orb.Parent ~= nil and hitted == false then
  3763. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  3764. elseif orb.Parent == nil then
  3765. break
  3766. end
  3767. end
  3768. end))
  3769. coroutine.resume(coroutine.create(function()
  3770. swait(1)
  3771. orb.Touched:connect(function(hit)
  3772. if hitted == false then
  3773. hitted = true
  3774. game:GetService("Debris"):AddItem(orb, 5)
  3775. orb.Transparency = 1
  3776. orb.Anchored = true
  3777. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3778. elocacenter.Anchored = true
  3779. elocacenter.CFrame = orb.CFrame
  3780. elocacenter.Orientation = vt(0,0,0)
  3781. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3782. eloca1.Anchored = true
  3783. eloca1.CFrame = elocacenter.CFrame
  3784. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3785. eloca2.Anchored = true
  3786. eloca2.CFrame = elocacenter.CFrame
  3787. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3788. eloca3.Anchored = true
  3789. eloca3.CFrame = elocacenter.CFrame
  3790. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3791. eloca4.Anchored = true
  3792. eloca4.CFrame = elocacenter.CFrame
  3793. local lookavec = 0
  3794. local speeds = 0
  3795. CameraEnshaking(1,1)
  3796. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  3797. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3798. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3799. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3800. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3801. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3802. for i = 0, 99 do
  3803. swait()
  3804. lookavec = lookavec + 1
  3805. speeds = speeds + 0.1
  3806. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3807. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3808. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3809.  
  3810. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3811. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3812.  
  3813. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3814. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3815.  
  3816. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3817. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3818. end
  3819.  
  3820. for i = 0, 149 do
  3821. swait()
  3822. speeds = speeds + 0.1
  3823. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3824. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3825. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3826.  
  3827. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3828. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3829.  
  3830. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3831. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3832.  
  3833. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3834. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3835. end
  3836. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  3837. if v:FindFirstChild('Head') then
  3838. dmg(v)
  3839. end
  3840. end
  3841. CameraEnshaking(7,30)
  3842. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  3843. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  3844. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  3845. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  3846. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  3847. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  3848. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  3849. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3850. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3851. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3852. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3853. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3854. for i = 0, 24 do
  3855. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  3856. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  3857. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  3858. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  3859. end
  3860. coroutine.resume(coroutine.create(function()
  3861. for i = 0, 499 do
  3862. swait(1)
  3863. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  3864. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  3865. end
  3866. elocacenter:Destroy()
  3867. eloca1:Destroy()
  3868. eloca2:Destroy()
  3869. eloca3:Destroy()
  3870. eloca4:Destroy()
  3871. end))
  3872. end
  3873. end)
  3874. end))
  3875. attack = false
  3876. end
  3877.  
  3878.  
  3879. function UniversalCollapse()
  3880. attack = true
  3881. local speedearn = 0
  3882. hum.WalkSpeed = 0
  3883. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  3884. for i = 0, 10, 0.1 do
  3885. swait()
  3886. speedearn = speedearn + 0.1
  3887. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3888. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3889. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3890. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3891. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3892. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  3893. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  3894. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3895. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  3896. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  3897. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  3898. end
  3899. CameraEnshaking(5,45)
  3900. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  3901. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  3902. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3903. if v:FindFirstChild('Head') then
  3904. dmg(v)
  3905. end
  3906. end
  3907. hum.WalkSpeed = storehumanoidWS
  3908. attack = false
  3909. end
  3910. function ChaosBegone()
  3911. attack = true
  3912. local speedearn = 0
  3913. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75)
  3914. for i = 0, 10, 0.1 do
  3915. swait()
  3916. speedearn = speedearn + 0.1
  3917. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3918. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3919. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3920. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3921. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3922. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3923. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3924. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3925. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3926. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3927. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3928. end
  3929. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  3930. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1)
  3931. CameraEnshaking(5,25)
  3932. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3933. if v:FindFirstChild('Head') then
  3934. dmg(v)
  3935. end
  3936. end
  3937. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  3938. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  3939. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  3940. for i = 0, 3, 0.1 do
  3941. swait()
  3942. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3943. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3944. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3945. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3946. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3947. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3948. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3949. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3950. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3951. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3952. end
  3953. attack = false
  3954. end
  3955.  
  3956. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  3957. local orb = Instance.new("Part", char)
  3958. orb.Anchored = true
  3959. orb.BrickColor = color
  3960. orb.CanCollide = false
  3961. orb.FormFactor = 3
  3962. orb.Name = "Ring"
  3963. orb.Material = "Neon"
  3964. orb.Size = Vector3.new(1, 1, 1)
  3965. orb.Transparency = 0
  3966. orb.TopSurface = 0
  3967. orb.BottomSurface = 0
  3968. local orbm = Instance.new("SpecialMesh", orb)
  3969. orbm.MeshType = "Sphere"
  3970. orb.CFrame = positted
  3971. orbm.Name = "SizeMesh"
  3972. orbm.Scale = vt(1,1,1)
  3973. coroutine.wrap(function()
  3974. while orb and orb.Parent do
  3975. if glitchymode then
  3976. local val = math.random(1,255)
  3977. local color = Color3.fromRGB(val,val,val)
  3978. orb.Color = color
  3979. end
  3980. swait()
  3981. end
  3982. end)()
  3983. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  3984. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  3985. --[[for i = 0, 2 do
  3986. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  3987. end]]--
  3988. coroutine.resume(coroutine.create(function()
  3989. wait(timer)
  3990. CameraEnshaking(3,ShakePower)
  3991. orb.Transparency = 1
  3992. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  3993. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  3994. --[[for i = 0, 4 do
  3995. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  3996. end]]--
  3997. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  3998. wait(3)
  3999. orb:Destroy()
  4000. end))
  4001. end
  4002.  
  4003. function orb_spawn(positted,timer)
  4004. local orb = Instance.new("Part", char)
  4005. orb.Anchored = true
  4006. orb.BrickColor = BrickColor.new("White")
  4007.  
  4008. orb.CanCollide = false
  4009. orb.FormFactor = 3
  4010. orb.Name = "Ring"
  4011. orb.Material = "Neon"
  4012. orb.Size = Vector3.new(1, 1, 1)
  4013. orb.Transparency = 0
  4014. orb.TopSurface = 0
  4015. orb.BottomSurface = 0
  4016. local orbm = Instance.new("SpecialMesh", orb)
  4017. orbm.MeshType = "Sphere"
  4018. orb.CFrame = positted
  4019. orbm.Name = "SizeMesh"
  4020. orbm.Scale = vt(1,1,1)
  4021. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4022. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4023. coroutine.wrap(function()
  4024. while orb and orb.Parent do
  4025. if glitchymode then
  4026. local val = math.random(1,255)
  4027. local color = Color3.fromRGB(val,val,val)
  4028. orb.Color = color
  4029. end
  4030. swait()
  4031. end
  4032. end)()
  4033. for i = 0, 2 do
  4034. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4035. end
  4036.  
  4037. coroutine.resume(coroutine.create(function()
  4038. wait(timer)
  4039. CameraEnshaking(3,2)
  4040. orb.Transparency = 1
  4041. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4042. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4043. for i = 0, 4 do
  4044. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4045. end
  4046. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4047. wait(3)
  4048. orb:Destroy()
  4049. end))
  4050. end
  4051.  
  4052. function scattercorrupt()
  4053. attack = true
  4054. local rot = 0
  4055. local randomrotations = math.random(1,2)
  4056. local lookv = 2.5
  4057. local power = 5
  4058. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4059. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4060. for i = 0, 9 do
  4061. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4062. end
  4063. CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4064. CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4065. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4066. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4067. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4068. local hite = Instance.new("Part", char)
  4069. hite.Anchored = true
  4070. hite.CanCollide = false
  4071. hite.FormFactor = 3
  4072. hite.Name = "Ring"
  4073. hite.Material = "Neon"
  4074. hite.Size = Vector3.new(1, 1, 1)
  4075. hite.Transparency = 1
  4076. hite.TopSurface = 0
  4077. hite.BottomSurface = 0
  4078. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4079. local rem = Instance.new("Part", char)
  4080. rem.Anchored = true
  4081. rem.CanCollide = false
  4082. rem.FormFactor = 3
  4083. rem.Name = "Ring"
  4084. rem.Material = "Neon"
  4085. rem.Size = Vector3.new(1, 1, 1)
  4086. rem.Transparency = 1
  4087. rem.TopSurface = 0
  4088. rem.BottomSurface = 0
  4089. rem.CFrame = hite.CFrame
  4090. local rem2 = rem:Clone()
  4091. rem2.Parent = char
  4092. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4093. local rem3 = rem:Clone()
  4094. rem3.Parent = char
  4095. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4096. local rem4 = rem:Clone()
  4097. rem4.Parent = char
  4098. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4099. hite:Destroy()
  4100. coroutine.resume(coroutine.create(function()
  4101. for i = 0, 24 do
  4102. swait(1)
  4103. if randomrotations == 1 then
  4104. rot = rot + 1
  4105. elseif randomrotations == 2 then
  4106. rot = rot - 1
  4107. end
  4108. power = power + 0.5
  4109. lookv = lookv + 7.5
  4110. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4111. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4112. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4113. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4114. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4115. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4116. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4117. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4118. end
  4119. end))
  4120. attack = false
  4121. end
  4122. function yinyangi()
  4123. attack = true
  4124. for i = 0, 2, 0.1 do
  4125. swait()
  4126. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4127. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4128. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4129. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4130. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4131. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4132. end
  4133. local bv = Instance.new("BodyVelocity")
  4134. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4135. bv.velocity = root.CFrame.lookVector*175
  4136. bv.Parent = root
  4137. for Rotations = 0, 9 do
  4138.  
  4139. for i = 0, 1, 0.5 do
  4140. swait()
  4141. bv.velocity = root.CFrame.lookVector*175
  4142. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4143. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4144. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4145. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4146. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4147. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4148. end
  4149.  
  4150. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4151. for i = 0, 1, 0.5 do
  4152. swait()
  4153. bv.velocity = root.CFrame.lookVector*175
  4154. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4155. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4156. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4157. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4158. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4159. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4160. end
  4161.  
  4162. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4163. for i = 0, 1, 0.5 do
  4164. swait()
  4165. bv.velocity = root.CFrame.lookVector*175
  4166. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4167. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4168. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4169. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4170. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4171. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4172. end
  4173.  
  4174. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4175. for i = 0, 1, 0.5 do
  4176. swait()
  4177. bv.velocity = root.CFrame.lookVector*175
  4178. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4179. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4180. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4181. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4182. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4183. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4184. end
  4185.  
  4186. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4187. end
  4188. bv:Destroy()
  4189. attack = false
  4190. end
  4191.  
  4192. function JusticeBeam()
  4193. attack = true
  4194.  
  4195. local rngb = Instance.new("Part", char)
  4196. rngb.Anchored = true
  4197. rngb.BrickColor = origcolor
  4198. rngb.CanCollide = false
  4199. rngb.FormFactor = 3
  4200. rngb.Name = "Ring"
  4201. rngb.Material = "Neon"
  4202. rngb.Size = Vector3.new(1, 0.05, 1)
  4203. rngb.Transparency = 1
  4204. rngb.TopSurface = 0
  4205. rngb.BottomSurface = 0
  4206. local rngmb = Instance.new("SpecialMesh", rngb)
  4207. rngmb.MeshType = "Brick"
  4208. rngmb.Name = "SizeMesh"
  4209. rngmb.Scale = vt(0,1,0)
  4210.  
  4211. local orb = rngb:Clone()
  4212. orb.Parent = char
  4213. orb.Transparency = 0
  4214. orb.BrickColor = BrickColor.new("White")
  4215. orb.Size = vt(1,1,1)
  4216. local orbmish = orb.SizeMesh
  4217. orbmish.Scale = vt(0,0,0)
  4218. orbmish.MeshType = "Sphere"
  4219.  
  4220. local orbe = rngb:Clone()
  4221. orbe.Parent = char
  4222. orbe.Transparency = 0.5
  4223. orbe.BrickColor = BrickColor.new("New Yeller")
  4224. orbe.Size = vt(1,1,1)
  4225. local orbmish2 = orbe.SizeMesh
  4226. orbmish2.Scale = vt(0,0,0)
  4227. orbmish2.MeshType = "Sphere"
  4228. orbe.Color = Color3.new(1,1,1)
  4229.  
  4230. rngb:Destroy()
  4231. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4232. local scaled = 1
  4233. for i = 0,5,0.1 do
  4234. swait()
  4235. scaled = scaled - 0.02
  4236. if rainbowmode == true then
  4237. orbe.Color = Color3.new(r/255,g/255,b/255)
  4238. end
  4239. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4240. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4241. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4242. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4243. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4244. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4245. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4246. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4247. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4248. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4249. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4250. RootPart.CFrame = FaceMouse()[1]
  4251. end]]--
  4252. for i = 0,5,0.1 do
  4253. swait()
  4254. if rainbowmode == true then
  4255. orbe.Color = Color3.new(r/255,g/255,b/255)
  4256. end
  4257. if glitchymode then
  4258. local val = math.random(1,255)
  4259. local color = Color3.fromRGB(val,val,val)
  4260. orbe.Color = color
  4261. end
  4262. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4263. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4264. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4265. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4266. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4267. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4268. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4269. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4270. end
  4271. orbe.Transparency = 1
  4272. orb.Transparency = 1
  4273. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4274. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4275. local a2 = Instance.new("Part",Character)
  4276. a2.Name = "Direction"
  4277. a2.Anchored = true
  4278. a2.BrickColor = bc("New Yeller")
  4279. a2.Color = Color3.new(1,1,1)
  4280. a2.Material = "Neon"
  4281. a2.Transparency = 0.5
  4282. a2.Shape = "Cylinder"
  4283. a2.CanCollide = false
  4284. local ba = Instance.new("Part",Character)
  4285. ba.Name = "HitDirect"
  4286. ba.Anchored = true
  4287. ba.BrickColor = bc("Cool yellow")
  4288. ba.Material = "Neon"
  4289. ba.Transparency = 1
  4290. ba.CanCollide = false
  4291. local ray = Ray.new(
  4292. orb.CFrame.p, -- origin
  4293. root.CFrame.lookVector.unit * 1000 -- direction
  4294. )
  4295. local ignore = Character
  4296. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4297. a2.Transparency = .75
  4298. a2.BottomSurface = 10
  4299. a2.TopSurface = 10
  4300. local distance = (orb.CFrame.p - position).magnitude
  4301. a2.Size = Vector3.new(distance, 1, 1)
  4302. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4303. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4304. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4305. game:GetService("Debris"):AddItem(a2, 20)
  4306. game:GetService("Debris"):AddItem(ba, 20)
  4307. local msh2 = Instance.new("SpecialMesh",a2)
  4308. msh2.MeshType = "Cylinder"
  4309. msh2.Scale = vt(1,6*5,6*5)
  4310.  
  4311. local snd = CFuncs.Sound.Create("rbxassetid://294188875", Torso, 10, 1)
  4312. for i = 1, 80*2 do
  4313. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4314. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4315. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4316. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4317. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4318. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4319. swait()
  4320. CameraEnshaking(1,5)
  4321. a2.Color = Color3.new(1,1,1)
  4322. a2.Transparency = .25
  4323. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4324. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4325. ray = Ray.new(
  4326. orb.CFrame.p, -- origin
  4327. root.CFrame.lookVector.unit * 1000 -- direction
  4328. )
  4329. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4330. distance = (orb.CFrame.p - position).magnitude
  4331. if typrot == 1 then
  4332. rotation = rotation + 2.5
  4333. elseif typrot == 2 then
  4334. rotation = rotation - 2.5
  4335. end
  4336. a2.Size = Vector3.new(distance, 1, 1)
  4337. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4338. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4339. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4340. msh2.Scale = msh2.Scale - vt(0,.19,.19)
  4341. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4342. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4343. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4344. end
  4345. a2:Destroy()
  4346. ba:Destroy()
  4347. orb:Destroy()
  4348. orbe:Destroy()
  4349. attack = false
  4350. end
  4351.  
  4352. function Wip()
  4353. attack = true
  4354.  
  4355. local rngb = Instance.new("Part", char)
  4356. rngb.Anchored = true
  4357. rngb.BrickColor = origcolor
  4358. rngb.CanCollide = false
  4359. rngb.FormFactor = 3
  4360. rngb.Name = "Ring"
  4361. rngb.Material = "Neon"
  4362. rngb.Size = Vector3.new(1, 0.05, 1)
  4363. rngb.Transparency = 1
  4364. rngb.TopSurface = 0
  4365. rngb.BottomSurface = 0
  4366. local rngmb = Instance.new("SpecialMesh", rngb)
  4367. rngmb.MeshType = "Brick"
  4368. rngmb.Name = "SizeMesh"
  4369. rngmb.Scale = vt(0,1,0)
  4370.  
  4371. local orb = rngb:Clone()
  4372. orb.Parent = char
  4373. orb.Transparency = 0
  4374. orb.BrickColor = BrickColor.new("White")
  4375. orb.Size = vt(1,1,1)
  4376. local orbmish = orb.SizeMesh
  4377. orbmish.Scale = vt(0,0,0)
  4378. orbmish.MeshType = "Sphere"
  4379.  
  4380. local orbe = rngb:Clone()
  4381. orbe.Parent = char
  4382. orbe.Transparency = 0.5
  4383. orbe.BrickColor = BrickColor.new("New Yeller")
  4384. orbe.Size = vt(1,1,1)
  4385. local orbmish2 = orbe.SizeMesh
  4386. orbmish2.Scale = vt(0,0,0)
  4387. orbmish2.MeshType = "Sphere"
  4388. orbe.Color = Color3.new(r/255,g/255,b/255)
  4389.  
  4390. hum.AutoRotate = false
  4391. rngb:Destroy()
  4392. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4393. local scaled = 1
  4394. for i = 0,5,0.1 do
  4395. swait()
  4396. scaled = scaled - 0.02
  4397. if rainbowmode == true then
  4398. orbe.Color = Color3.new(r/255,g/255,b/255)
  4399. end
  4400. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4401. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4402. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4403. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4404. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4405. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4406. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4407. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4408. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4409. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4410. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4411. RootPart.CFrame = FaceMouse()[1]
  4412. end]]--
  4413. for i = 0,5,0.1 do
  4414. swait()
  4415. if rainbowmode == true then
  4416. orbe.Color = Color3.new(r/255,g/255,b/255)
  4417. end
  4418. if glitchymode then
  4419. local val = math.random(1,255)
  4420. local color = Color3.fromRGB(val,val,val)
  4421. orbe.Color = color
  4422. end
  4423. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4424. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4425. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4426. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4427. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4428. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4429. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4430. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4431. RootPart.CFrame = FaceMouse()[1]
  4432. end
  4433. orbe.Transparency = 1
  4434. orb.Transparency = 1
  4435. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4436. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4437. local a = Instance.new("Part",Character)
  4438. a.Name = "Direction"
  4439. a.Anchored = true
  4440. a.BrickColor = bc("White")
  4441. a.Material = "Neon"
  4442. a.Transparency = 0
  4443. a.Shape = "Cylinder"
  4444. a.CanCollide = false
  4445. local a2 = Instance.new("Part",Character)
  4446. a2.Name = "Direction"
  4447. a2.Anchored = true
  4448. a2.BrickColor = bc("New Yeller")
  4449. a2.Color = Color3.new(r/255,g/255,b/255)
  4450. a2.Material = "Neon"
  4451. a2.Transparency = 0.5
  4452. a2.Shape = "Cylinder"
  4453. a2.CanCollide = false
  4454. local ba = Instance.new("Part",Character)
  4455. ba.Name = "HitDirect"
  4456. ba.Anchored = true
  4457. ba.BrickColor = bc("Cool yellow")
  4458. ba.Material = "Neon"
  4459. ba.Transparency = 1
  4460. ba.CanCollide = false
  4461. local ray = Ray.new(
  4462. orb.CFrame.p, -- origin
  4463. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4464. )
  4465. local ignore = Character
  4466. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4467. a.BottomSurface = 10
  4468. a.TopSurface = 10
  4469. a2.BottomSurface = 10
  4470. a2.TopSurface = 10
  4471. local distance = (orb.CFrame.p - position).magnitude
  4472. a.Size = Vector3.new(distance, 1, 1)
  4473. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4474. a2.Size = Vector3.new(distance, 1, 1)
  4475. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4476. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4477. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4478. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4479. game:GetService("Debris"):AddItem(a, 20)
  4480. game:GetService("Debris"):AddItem(a2, 20)
  4481. game:GetService("Debris"):AddItem(ba, 20)
  4482. local msh = Instance.new("SpecialMesh",a)
  4483. msh.MeshType = "Cylinder"
  4484. msh.Scale = vt(1,5*5,5*5)
  4485. local msh2 = Instance.new("SpecialMesh",a2)
  4486. msh2.MeshType = "Cylinder"
  4487. msh2.Scale = vt(1,6*5,6*5)
  4488.  
  4489. for i = 0,10,0.1 do
  4490. swait()
  4491. CameraEnshaking(1,5)
  4492. a2.Color = Color3.new(r/255,g/255,b/255)
  4493. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4494. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4495. ray = Ray.new(
  4496. orb.CFrame.p, -- origin
  4497. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4498. )
  4499. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4500. distance = (orb.CFrame.p - position).magnitude
  4501. if typrot == 1 then
  4502. rotation = rotation + 2.5
  4503. elseif typrot == 2 then
  4504. rotation = rotation - 2.5
  4505. end
  4506. RootPart.CFrame = FaceMouse()[1]
  4507. a.Size = Vector3.new(distance, 1, 1)
  4508. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4509. a2.Size = Vector3.new(distance, 1, 1)
  4510. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4511. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4512. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4513. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4514. msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5)
  4515. msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5)
  4516. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4517. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4518. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4519. end
  4520. a:Destroy()
  4521. a2:Destroy()
  4522. ba:Destroy()
  4523. orb:Destroy()
  4524. orbe:Destroy()
  4525. hum.AutoRotate = true
  4526. attack = false
  4527. end
  4528.  
  4529.  
  4530. function UniversalSpark()
  4531. attack = true
  4532.  
  4533. local rngb = Instance.new("Part", char)
  4534. rngb.Anchored = true
  4535. rngb.BrickColor = origcolor
  4536. rngb.CanCollide = false
  4537. rngb.FormFactor = 3
  4538. rngb.Name = "Ring"
  4539. rngb.Material = "Neon"
  4540. rngb.Size = Vector3.new(1, 0.05, 1)
  4541. rngb.Transparency = 1
  4542. rngb.TopSurface = 0
  4543. rngb.BottomSurface = 0
  4544. local rngmb = Instance.new("SpecialMesh", rngb)
  4545. rngmb.MeshType = "Brick"
  4546. rngmb.Name = "SizeMesh"
  4547. rngmb.Scale = vt(0,1,0)
  4548.  
  4549. local orb = rngb:Clone()
  4550. orb.Parent = char
  4551. orb.Transparency = 0
  4552. orb.BrickColor = BrickColor.new("White")
  4553. orb.Size = vt(1,1,1)
  4554. local orbmish = orb.SizeMesh
  4555. orbmish.Scale = vt(0,0,0)
  4556. orbmish.MeshType = "Sphere"
  4557.  
  4558. local orbe = rngb:Clone()
  4559. orbe.Parent = char
  4560. orbe.Transparency = 0.5
  4561. orbe.BrickColor = BrickColor.new("New Yeller")
  4562. orbe.Size = vt(1,1,1)
  4563. local orbmish2 = orbe.SizeMesh
  4564. orbmish2.Scale = vt(0,0,0)
  4565. orbmish2.MeshType = "Sphere"
  4566. orbe.Color = Color3.new(r/255,g/255,b/255)
  4567.  
  4568. rngb:Destroy()
  4569. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4570. local scaled = 1
  4571. for i = 0,5,0.1 do
  4572. swait()
  4573. scaled = scaled - 0.02
  4574. if rainbowmode == true then
  4575. orbe.Color = Color3.new(r/255,g/255,b/255)
  4576. end
  4577. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4578. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4579. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4580. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4581. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4582. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4583. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4584. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4585. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4586. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4587. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4588. RootPart.CFrame = FaceMouse()[1]
  4589. end]]--
  4590. for i = 0,5,0.1 do
  4591. swait()
  4592. if rainbowmode == true then
  4593. orbe.Color = Color3.new(r/255,g/255,b/255)
  4594. end
  4595. if glitchymode then
  4596. local val = math.random(1,255)
  4597. local color = Color3.fromRGB(val,val,val)
  4598. orbe.Color = color
  4599. end
  4600. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4601. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4602. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4603. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4604. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4605. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4606. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4607. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4608. RootPart.CFrame = FaceMouse()[1]
  4609. end
  4610. orbe.Transparency = 1
  4611. orb.Transparency = 1
  4612. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4613. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  4614. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  4615. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4616.  
  4617. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4618. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  4619. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4620. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  4621. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  4622. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  4623. CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1)
  4624. local xd= Instance.new("Sound",char)
  4625. xd.SoundId = "rbxassetid://445796828"
  4626. xd.Pitch = 0.75
  4627. xd.Looped = true
  4628. xd.Volume = 1.25
  4629. xd:Play()
  4630. local a = Instance.new("Part",Character)
  4631. a.Name = "Direction"
  4632. a.Anchored = true
  4633. a.BrickColor = bc("Alder")
  4634. a.Color = MAINRUINCOLOR.Color
  4635. a.Material = "Neon"
  4636. a.Transparency = 0.5
  4637. a.Shape = "Cylinder"
  4638. a.CanCollide = false
  4639. local a2 = Instance.new("Part",Character)
  4640. a2.Name = "Direction"
  4641. a2.Anchored = true
  4642. a2.BrickColor = bc("New Yeller")
  4643. a2.Color = MAINRUINCOLOR.Color
  4644. a2.Material = "Neon"
  4645. a2.Transparency = 0.5
  4646. a2.Shape = "Cylinder"
  4647. a2.CanCollide = false
  4648. local ba = Instance.new("Part",Character)
  4649. ba.Name = "HitDirect"
  4650. ba.Anchored = true
  4651. ba.BrickColor = bc("Cool yellow")
  4652. ba.Material = "Neon"
  4653. ba.Transparency = 1
  4654. ba.CanCollide = false
  4655. local ray = Ray.new(
  4656. orb.CFrame.p, -- origin
  4657. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4658. )
  4659. local ignore = Character
  4660. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4661. a.BottomSurface = 10
  4662. a.TopSurface = 10
  4663. a2.BottomSurface = 10
  4664. a2.TopSurface = 10
  4665. local distance = (orb.CFrame.p - position).magnitude
  4666. a.Size = Vector3.new(distance, 1, 1)
  4667. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4668. a2.Size = Vector3.new(distance, 1, 1)
  4669. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4670. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4671. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4672. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4673. game:GetService("Debris"):AddItem(a, 60)
  4674. game:GetService("Debris"):AddItem(a2, 60)
  4675. game:GetService("Debris"):AddItem(ba, 60)
  4676. local outerscale = 0
  4677. local msh = Instance.new("SpecialMesh",a)
  4678. msh.MeshType = "Cylinder"
  4679. msh.Scale = vt(1,0,0)
  4680. local msh2 = Instance.new("SpecialMesh",a2)
  4681. msh2.MeshType = "Cylinder"
  4682. msh2.Scale = vt(1,0,0)
  4683. for i = 0,2,0.1 do
  4684. swait()
  4685. CameraEnshaking(1,1)
  4686. msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20)
  4687. msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15)
  4688. outerscale = outerscale - 0.015
  4689. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4690. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4691. ray = Ray.new(
  4692. orb.CFrame.p, -- origin
  4693. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4694. )
  4695. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4696. distance = (orb.CFrame.p - position).magnitude
  4697. if typrot == 1 then
  4698. rotation = rotation + 2.5
  4699. elseif typrot == 2 then
  4700. rotation = rotation - 2.5
  4701. end
  4702. RootPart.CFrame = FaceMouse()[1]
  4703. a.Size = Vector3.new(distance, 1, 1)
  4704. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4705. a2.Size = Vector3.new(distance, 1, 1)
  4706. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4707. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4708. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4709. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4710. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4711. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4712. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4713. end
  4714. for z = 0, 2 do
  4715. for i = 0,4,0.1 do
  4716. swait()
  4717. CameraEnshaking(1,1)
  4718. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4719. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4720. outerscale = outerscale + 0.015
  4721. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4722. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4723. ray = Ray.new(
  4724. orb.CFrame.p, -- origin
  4725. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4726. )
  4727. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4728. distance = (orb.CFrame.p - position).magnitude
  4729. if typrot == 1 then
  4730. rotation = rotation + 2.5
  4731. elseif typrot == 2 then
  4732. rotation = rotation - 2.5
  4733. end
  4734. RootPart.CFrame = FaceMouse()[1]
  4735. a.Size = Vector3.new(distance, 1, 1)
  4736. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4737. a2.Size = Vector3.new(distance, 1, 1)
  4738. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4739. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4740. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4741. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4742. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4743. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4744. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4745. end
  4746. for i = 0,4,0.1 do
  4747. swait()
  4748. CameraEnshaking(1,1)
  4749. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4750. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4751. outerscale = outerscale - 0.015
  4752. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4753. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4754. ray = Ray.new(
  4755. orb.CFrame.p, -- origin
  4756. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4757. )
  4758. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4759. distance = (orb.CFrame.p - position).magnitude
  4760. if typrot == 1 then
  4761. rotation = rotation + 2.5
  4762. elseif typrot == 2 then
  4763. rotation = rotation - 2.5
  4764. end
  4765. RootPart.CFrame = FaceMouse()[1]
  4766. a.Size = Vector3.new(distance, 1, 1)
  4767. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4768. a2.Size = Vector3.new(distance, 1, 1)
  4769. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4770. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4771. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4772. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4773. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4774. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4775. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4776. end
  4777. end
  4778. for i = 0,4,0.1 do
  4779. swait()
  4780. CameraEnshaking(1,1)
  4781. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4782. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4783. xd.Volume = xd.Volume - 0.025
  4784. a.Transparency = a.Transparency + 0.025
  4785. a2.Transparency = a2.Transparency + 0.025
  4786. outerscale = outerscale - 0.015
  4787. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4788. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4789. ray = Ray.new(
  4790. orb.CFrame.p, -- origin
  4791. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4792. )
  4793. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4794. distance = (orb.CFrame.p - position).magnitude
  4795. if typrot == 1 then
  4796. rotation = rotation + 2.5
  4797. elseif typrot == 2 then
  4798. rotation = rotation - 2.5
  4799. end
  4800. RootPart.CFrame = FaceMouse()[1]
  4801. a.Size = Vector3.new(distance, 1, 1)
  4802. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4803. a2.Size = Vector3.new(distance, 1, 1)
  4804. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4805. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4806. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4807. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4808. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4809. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4810. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4811. end
  4812. xd:Destroy()
  4813. a:Destroy()
  4814. a2:Destroy()
  4815. ba:Destroy()
  4816. orb:Destroy()
  4817. orbe:Destroy()
  4818. attack = false
  4819. end
  4820.  
  4821.  
  4822.  
  4823. function attackone()
  4824. attack = true
  4825. for i = 0,1,0.1 do
  4826. swait()
  4827. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  4828. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  4829. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4830. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4831. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4832. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4833. end
  4834. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1)
  4835.  
  4836. local hitb = Instance.new("Part", char)
  4837. hitb.Anchored = true
  4838. hitb.CanCollide = false
  4839. hitb.FormFactor = 3
  4840. hitb.Name = "Ring"
  4841. hitb.Material = "Neon"
  4842. hitb.Size = Vector3.new(1, 1, 1)
  4843. hitb.Transparency = 1
  4844. hitb.TopSurface = 0
  4845. hitb.BottomSurface = 0
  4846. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4847. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4848. hitb:Destroy()
  4849. for i = 0,1,0.1 do
  4850. swait()
  4851. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  4852. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  4853. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  4854. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  4855. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4856. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4857. end
  4858.  
  4859. attack = false
  4860. end
  4861.  
  4862. function attacktwo()
  4863. attack = true
  4864. for i = 0,1,0.1 do
  4865. swait()
  4866. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  4867. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  4868. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4869. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4870. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4871. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4872. end
  4873. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  4874. local hitb = Instance.new("Part", char)
  4875. hitb.Anchored = true
  4876. hitb.CanCollide = false
  4877. hitb.FormFactor = 3
  4878. hitb.Name = "Ring"
  4879. hitb.Material = "Neon"
  4880. hitb.Size = Vector3.new(1, 1, 1)
  4881. hitb.Transparency = 1
  4882. hitb.TopSurface = 0
  4883. hitb.BottomSurface = 0
  4884. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4885. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4886. hitb:Destroy()
  4887. for i = 0,1,0.1 do
  4888. swait()
  4889. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  4890. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  4891. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  4892. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  4893. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4894. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4895. end
  4896. attack = false
  4897. end
  4898.  
  4899. function attackthree()
  4900. attack = true
  4901. for i = 0,1,0.1 do
  4902. swait()
  4903. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3)
  4904. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  4905. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  4906. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4907. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4908. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4909. end
  4910. local distlook = 5
  4911. for i = 0, 4 do
  4912. swait(2)
  4913. CameraEnshaking(2,3)
  4914. local hite = Instance.new("Part", char)
  4915. hite.Anchored = true
  4916. hite.CanCollide = false
  4917. hite.FormFactor = 3
  4918. hite.Name = "Ring"
  4919. hite.Material = "Neon"
  4920. hite.Size = Vector3.new(1, 1, 1)
  4921. hite.Transparency = 1
  4922. hite.TopSurface = 0
  4923. hite.BottomSurface = 0
  4924. hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook
  4925. sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR)
  4926. sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR)
  4927. MagniDamage(hite, 10, 15,35, 0, "Normal")
  4928. for i = 0, 2 do
  4929. sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4930. sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4931. sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4932. end
  4933. CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1)
  4934. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6)
  4935. game:GetService("Debris"):AddItem(hite, 5)
  4936. distlook = distlook + 10
  4937. end
  4938. attack = false
  4939. end
  4940.  
  4941. function FinalCalamity()
  4942. end
  4943.  
  4944. function resetmode()
  4945. rainbowmode = false
  4946. chaosmode = false
  4947. glitchymode = false
  4948. tl1.Enabled = false
  4949. tl2.Enabled = false
  4950. tl3.Enabled = false
  4951. local lust = ModeOfGlitch == 69
  4952. ModeOfGlitch = 1
  4953. storehumanoidWS = 16
  4954. if(not lust)then
  4955. newTheme("rbxassetid://1564523997",48.6,1,1)
  4956. end
  4957. coroutine.resume(coroutine.create(function()
  4958. attack = true
  4959. hum.WalkSpeed = 0
  4960. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  4961. for i = 0,4,0.1 do
  4962. swait()
  4963. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  4964. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  4965. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  4966. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  4967. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  4968. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  4969. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  4970. end
  4971. if(lust)then
  4972. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  4973. sphere(2.5,"Add",root.CFrame*angles(0,0,0),vt(100,100,2),1.25,BrickColor.new'Pink',true,true)
  4974. for i = 0, 49 do
  4975. PixelBlock(1,15,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*cf(0,0,-80),6,6,6,0.12,BrickColor.new("Pink"),0,true,true)
  4976. end
  4977.  
  4978. for i = 0,4,0.05 do
  4979. swait()
  4980. Pitch = 1-i/4
  4981. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  4982. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  4983. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  4984. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  4985. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  4986. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  4987. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  4988. end
  4989. for i = 0,3,0.1 do
  4990. swait()
  4991. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  4992. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  4993. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  4994. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  4995. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  4996. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  4997. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  4998. end
  4999. newTheme("rbxassetid://1564523997",48.6,1,1)
  5000. end
  5001. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5002. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5003. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5004. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5005. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  5006. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  5007. RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
  5008. CameraEnshaking(5,2.5)
  5009. MAINRUINCOLOR = BrickColor.new("Really black")
  5010. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5011. for i = 0, 49 do
  5012. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5013. end
  5014. for i = 0,3,0.1 do
  5015. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5016. end
  5017. for i, v in pairs(mw2:GetChildren()) do
  5018. if v:IsA("Part") then
  5019. v.BrickColor = BrickColor.new("Really black")
  5020. v.Material = "Neon"
  5021. end
  5022. end
  5023. for i, v in pairs(mw1:GetChildren()) do
  5024. if v:IsA("Part") then
  5025. v.Transparency = 1
  5026. v.BrickColor = BrickColor.new("Really black")
  5027. v.Material = "Neon"
  5028. end
  5029. end
  5030. for i, v in pairs(m:GetChildren()) do
  5031. if v:IsA("Part") then
  5032. v.BrickColor = BrickColor.new("Really black")
  5033. v.Material = "Glass"
  5034. end
  5035. end
  5036. for i, v in pairs(m2:GetChildren()) do
  5037. if v:IsA("Part") then
  5038. v.BrickColor = BrickColor.new("Dark stone grey")
  5039. v.Material = "Granite"
  5040. end
  5041. end
  5042. for i, v in pairs(m3:GetChildren()) do
  5043. if v:IsA("Part") then
  5044. v.BrickColor = BrickColor.new("Really black")
  5045. v.Material = "Neon"
  5046. end
  5047. end
  5048. for i, v in pairs(extrawingmod1:GetChildren()) do
  5049. if v:IsA("Part") then
  5050. v.Transparency = 1
  5051. v.BrickColor = BrickColor.new("White")
  5052. v.Material = "Neon"
  5053. end
  5054. end
  5055. for i, v in pairs(extrawingmod2:GetChildren()) do
  5056. if v:IsA("Part") then
  5057. v.Transparency = 1
  5058. v.BrickColor = BrickColor.new("White")
  5059. v.Material = "Neon"
  5060. end
  5061. end
  5062. for i = 0,2,0.1 do
  5063. swait()
  5064. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5065. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5066. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5067. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5068. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5069. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5070. end
  5071. hum.WalkSpeed = storehumanoidWS
  5072. attack = false
  5073. end))
  5074. end
  5075.  
  5076. function lustmode()
  5077.  
  5078. ModeOfGlitch = 69
  5079. storehumanoidWS = 16
  5080. rainbowmode = false
  5081. chaosmode = false
  5082. glitchymode = false
  5083. tl1.Enabled = false
  5084. tl2.Enabled = false
  5085. tl3.Enabled = false
  5086. newTheme("rbxassetid://1203355187",0,1,1)
  5087. coroutine.wrap(function()
  5088. attack = true
  5089. hum.WalkSpeed = 0
  5090. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5091. for i = 0,4,0.1 do
  5092. swait()
  5093. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5094. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5095. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5096. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5097. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5098. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5099. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5100. end
  5101. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5102. sphere(2.5,"Add",root.CFrame*cf(0,0,0),vt(0,0,2),1.5,BrickColor.new'Pink',true)
  5103.  
  5104. for i = 0,4,0.1 do
  5105. swait()
  5106. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5107. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5108. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5109. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5110. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5111. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5112. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5113. end
  5114. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5115. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5116. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5117. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5118. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Pink' end)
  5119. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Pink' end)
  5120. CameraEnshaking(5,2.5)
  5121. MAINRUINCOLOR = BrickColor.new("Pink")
  5122. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5123. for i = 0, 49 do
  5124. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0,true)
  5125. end
  5126. for i = 0,3,0.1 do
  5127. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0,true)
  5128. end
  5129. RecolorTextAndRename("Loost",Color3.new(1,1,1),BrickColor.new'Pink'.Color)
  5130. for i, v in pairs(mw2:GetChildren()) do
  5131. if v:IsA("Part") then
  5132. v.BrickColor = MAINRUINCOLOR
  5133. v.Material = "Neon"
  5134. end
  5135. end
  5136. for i, v in pairs(mw1:GetChildren()) do
  5137. if v:IsA("Part") then
  5138. v.Transparency = 1
  5139. v.BrickColor = MAINRUINCOLOR
  5140. v.Material = "Neon"
  5141. end
  5142. end
  5143. for i, v in pairs(m:GetChildren()) do
  5144. if v:IsA("Part") then
  5145. v.BrickColor = BrickColor.new("Pink")
  5146. v.Material = "Ice"
  5147. end
  5148. end
  5149. for i, v in pairs(m2:GetChildren()) do
  5150. if v:IsA("Part") then
  5151. v.BrickColor = BrickColor.new("Pink")
  5152. v.Material = "Glass"
  5153. end
  5154. end
  5155. for i, v in pairs(m3:GetChildren()) do
  5156. if v:IsA("Part") then
  5157. v.BrickColor = BrickColor.new("Pink")
  5158. v.Material = "Neon"
  5159. end
  5160. end
  5161. for i, v in pairs(extrawingmod1:GetChildren()) do
  5162. if v:IsA("Part") then
  5163. v.Transparency = 1
  5164. v.BrickColor = BrickColor.new("Pink")
  5165. v.Material = "Neon"
  5166. end
  5167. end
  5168. for i, v in pairs(extrawingmod2:GetChildren()) do
  5169. if v:IsA("Part") then
  5170. v.Transparency = 1
  5171. v.BrickColor = BrickColor.new("Pink")
  5172. v.Material = "Neon"
  5173. end
  5174. end
  5175. for i = 0,2,0.1 do
  5176. swait()
  5177. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5178. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5179. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5180. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5181. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5182. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5183. end
  5184. hum.WalkSpeed = storehumanoidWS
  5185. attack = false
  5186. end)()
  5187. end
  5188.  
  5189. function insanitymode()
  5190. storehumanoidWS = 16
  5191. hum.WalkSpeed = 0
  5192. rainbowmode = false
  5193. glitchymode = false
  5194. chaosmode = true
  5195. tl1.Enabled = true
  5196. tl2.Enabled = true
  5197. tl3.Enabled = true
  5198. local lust = ModeOfGlitch == 69
  5199. newTheme("rbxassetid://919231299",0,1,1)
  5200. coroutine.resume(coroutine.create(function()
  5201. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5202. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5203. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5204. attack = true
  5205. hum.WalkSpeed = 0
  5206. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5207. for i = 0,4,0.1 do
  5208. swait()
  5209. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5210. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5211. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5212. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5213. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5214. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5215. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5216. end
  5217. for i = 0,8,0.1 do
  5218. swait()
  5219. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5220. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,.035,MAINRUINCOLOR,0)
  5221. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5222. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5223. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5224. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5225. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5226. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5227. end
  5228.  
  5229. for i = 0,3,0.1 do
  5230. swait()
  5231. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5232. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5233. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5234. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5235. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5236. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5237. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5238. end
  5239. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5240. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5241. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5242. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5243. CameraEnshaking(5,2.5)
  5244. MAINRUINCOLOR = BrickColor.new("Black")
  5245. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5246. for i = 0, 49 do
  5247. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5248. end
  5249. for i = 0,3,0.1 do
  5250. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5251. end
  5252. ModeOfGlitch = 666666
  5253. for i, v in pairs(mw2:GetChildren()) do
  5254. if v:IsA("Part") then
  5255. v.BrickColor = MAINRUINCOLOR
  5256. v.Material = "Neon"
  5257. end
  5258. end
  5259. for i, v in pairs(mw1:GetChildren()) do
  5260. if v:IsA("Part") then
  5261. v.Transparency = 0.75
  5262. v.BrickColor = BrickColor.random()
  5263. v.Material = "Neon"
  5264. end
  5265. end
  5266. for i, v in pairs(m:GetChildren()) do
  5267. if v:IsA("Part") then
  5268. v.BrickColor = BrickColor.new("Black")
  5269. v.Material = "Neon"
  5270. end
  5271. end
  5272. for i, v in pairs(m2:GetChildren()) do
  5273. if v:IsA("Part") then
  5274. v.BrickColor = BrickColor.random()
  5275. v.Material = "Neon"
  5276. end
  5277. end
  5278. for i, v in pairs(m3:GetChildren()) do
  5279. if v:IsA("Part") then
  5280. v.BrickColor = BrickColor.new("Black")
  5281. v.Material = "Neon"
  5282. end
  5283. end
  5284. for i, v in pairs(extrawingmod1:GetChildren()) do
  5285. if v:IsA("Part") then
  5286. v.Transparency = .75
  5287. v.BrickColor = BrickColor.Random()
  5288. v.Material = "Neon"
  5289. end
  5290. end
  5291. for i, v in pairs(extrawingmod2:GetChildren()) do
  5292. if v:IsA("Part") then
  5293. v.Transparency = 0
  5294. v.BrickColor = BrickColor.new("Black")
  5295. v.Material = "Neon"
  5296. end
  5297. end
  5298. for i = 0,2,0.1 do
  5299. swait()
  5300. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5301. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5302. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5303. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5304. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5305. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5306. end
  5307. hum.WalkSpeed = storehumanoidWS
  5308. attack = false
  5309. end))
  5310. end
  5311.  
  5312. local attacktype = 1
  5313. mouse.Button1Down:connect(function()
  5314. if attack == false and attacktype == 1 then
  5315. attacktype = 2
  5316. attackone()
  5317. elseif attack == false and attacktype == 2 then
  5318. attacktype = 3
  5319. attacktwo()
  5320. elseif attack == false and attacktype == 3 then
  5321. attacktype = 1
  5322. attackthree()
  5323. elseif attack == false and attacktype == 4 then
  5324. attacktype = 1
  5325. --attackfour()
  5326. end
  5327. end)
  5328.  
  5329. function Judgement()
  5330. attack = true
  5331. hum.WalkSpeed = 0
  5332. local p = Instance.new("Part",root)
  5333. p.Anchored = true
  5334. p.CanCollide = false
  5335. p.BrickColor = MAINRUINCOLOR
  5336. p.Material = Enum.Material.Neon
  5337. p.Size = Vector3.new(1,1,1)
  5338. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5339. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5340. local m = Instance.new("SpecialMesh",p)
  5341. m.MeshType = "Cylinder"
  5342. m.Scale = Vector3.new(2000,2,2)
  5343. local targ = Instance.new("Part",root)
  5344. targ.Transparency = 1
  5345. targ.CanCollide = false
  5346. targ.Size = Vector3.new(1,1,1)
  5347. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5348. CFuncs.Sound.Create("rbxassetid://164178927", targ, 5, 1)
  5349. CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1)
  5350. for i = 1,15 do
  5351. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5352. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5353. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5354. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5355. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5356. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5357. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5358. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR)
  5359. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0)
  5360. m.Scale = m.Scale+Vector3.new(0,1,1)
  5361. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5362. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5363. swait()
  5364. end
  5365. sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0)
  5366. for i = 1,200 do
  5367. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5368. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0)
  5369. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR)
  5370. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5371. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5372. MagniDamage(targ, 25, 5, 8, 0, "Normal")
  5373. swait()
  5374. end
  5375. for i =1,15 do
  5376. m.Scale = m.Scale-Vector3.new(1,1,1)
  5377. p.Transparency = i / 15
  5378. swait()
  5379. end
  5380. p:Destroy()
  5381. hum.WalkSpeed = storehumanoidWS
  5382. attack = false
  5383. end
  5384.  
  5385. local ODerDB = false
  5386. function ChooseODer()
  5387. if(not ODerDB)then
  5388. coroutine.wrap(function()
  5389.  
  5390. local allowOD = true
  5391. local whom = (mouse.Target and mouse.Target.Parent)
  5392. if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Head')then
  5393. ODerDB = true
  5394. for _,v in next, ODers do
  5395. if(v == whom)then
  5396. print'nO OD SELF'
  5397. allowOD = false
  5398. end
  5399. end
  5400. if(allowOD)then
  5401. local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,.4,(whom.Name == 'Nebula_Zorua' and 'Royal purple' or MAINRUINCOLOR),"ref",Vector3.new(0.05,0.05,0.05))
  5402. local refz = CFuncs.Mesh.Create("SpecialMesh",ref,"Sphere","",Vector3.new(0, 0, 0),Vector3.new(14, 14, 14))
  5403.  
  5404. ref.CFrame = Torso.CFrame
  5405. ref.Anchored = true
  5406. local e1 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.25) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5407. local e2 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.75) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5408. local MPos = whom.Head.CFrame*cf(0,4,0)
  5409. for i = 0, 1, .05 do
  5410. swait()
  5411. ref.CFrame = newBezier(Torso.CFrame, e1, e2, MPos, i)
  5412.  
  5413. sphere(10,"Add",ref.CFrame,vt(6,6,3),0,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5414. if whom:FindFirstChild'Head' == nil then
  5415. break
  5416. end
  5417. end
  5418. ref:destroy()
  5419. if whom:FindFirstChild'Head' then
  5420. table.insert(ODers,whom)
  5421. if(#ODers > 2)then
  5422. table.remove(ODers,1)
  5423. end
  5424. sphere(1.5,"Add",whom.Head.CFrame * cf(0,4,0),vt(6,6,3),.15,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5425. end
  5426. end
  5427. ODerDB = false
  5428. end
  5429. end)()
  5430. end
  5431. end
  5432.  
  5433. function RiddleMeThisRiddleMeThat()-- Who's afraid of the big black IUSFGEYUI8TY8RUFETUYERFYAERFE7RFWAE9RASEVR7YTRWW65ERAY
  5434. attack = true
  5435. hum.WalkSpeed = 0
  5436. storehumanoidWS = 75
  5437. hum.JumpPower = 0
  5438. newThemeCust("rbxassetid://1420353940",0,1,1)
  5439. kan.TimePosition = 0
  5440. ModeOfGlitch = 8376532578634534
  5441. repeat swait() until kan.IsLoaded
  5442. chatfunc("Riddle me this..",text.TextStrokeColor3)
  5443. for i = 0, 14, .1 do
  5444. swait()
  5445. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5446. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5447. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5448. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5449. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5450. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5451. end
  5452. chatfunc("Riddle me that..",text.TextStrokeColor3)
  5453. for i = 0, 12, .1 do
  5454. swait()
  5455. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5456. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5457. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5458. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(25),0),.1)
  5459. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5460. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5461. end
  5462. chatfunc("Who's afraid of the big black..",Color3.new(1,1,1))
  5463. for i = 0, 16, .1 do
  5464. swait()
  5465. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5466. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5467. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5468. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  5469. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5470. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5471. end
  5472. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5473. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5474. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5475. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5476. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Black' end)
  5477. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Black' end)
  5478. RecolorTextAndRename("The Big Black",Color3.new(0,0,0),Color3.new(1,1,1))
  5479. CameraEnshaking(5,2.5)
  5480. MAINRUINCOLOR = BrickColor.new("Really black")
  5481. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5482. tl1.Enabled = true
  5483. tl2.Enabled = true
  5484. tl3.Enabled = true
  5485. for i = 0, 49 do
  5486. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5487. end
  5488. for i = 0,3,0.1 do
  5489. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5490. end
  5491. for i, v in pairs(mw2:GetChildren()) do
  5492. if v:IsA("Part") then
  5493. v.BrickColor = BrickColor.new("Really black")
  5494. v.Material = "Glass"
  5495. end
  5496. end
  5497. for i, v in pairs(mw1:GetChildren()) do
  5498. if v:IsA("Part") then
  5499. v.Transparency = 0
  5500. v.BrickColor = BrickColor.new("Really black")
  5501. v.Material = "Glass"
  5502. end
  5503. end
  5504. for i, v in pairs(m:GetChildren()) do
  5505. if v:IsA("Part") then
  5506. v.BrickColor = BrickColor.new("Really black")
  5507. v.Material = "Glass"
  5508. end
  5509. end
  5510. for i, v in pairs(m2:GetChildren()) do
  5511. if v:IsA("Part") then
  5512. v.BrickColor = BrickColor.new("Dark stone grey")
  5513. v.Material = "Granite"
  5514. end
  5515. end
  5516. for i, v in pairs(m3:GetChildren()) do
  5517. if v:IsA("Part") then
  5518. v.BrickColor = BrickColor.new("Really black")
  5519. v.Material = "Glass"
  5520. end
  5521. end
  5522. for i, v in pairs(extrawingmod1:GetChildren()) do
  5523. if v:IsA("Part") then
  5524. v.Transparency = 0
  5525. v.BrickColor = BrickColor.new("Dark stone grey")
  5526. v.Material = "Glass"
  5527. end
  5528. end
  5529. for i, v in pairs(extrawingmod2:GetChildren()) do
  5530. if v:IsA("Part") then
  5531. v.Transparency = 0
  5532. v.BrickColor = BrickColor.new("Dark stone grey")
  5533. v.Material = "Glass"
  5534. end
  5535. end
  5536. for i = 0,2,0.1 do
  5537. swait()
  5538. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5539. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5540. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5541. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5542. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5543. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5544. end
  5545. hum.JumpPower = 50
  5546. hum.WalkSpeed = storehumanoidWS
  5547. attack = false
  5548. end
  5549.  
  5550. function FuckMeSidewaysAndCallMeGay()
  5551. local whom = (mouse.Target and mouse.Target.Parent)
  5552. --[[local fuckThisBoi = false
  5553. if(whom and whom:FindFirstChildOfClass'Humanoid')then
  5554. for _,v in next, ODers do
  5555. if(v == whom)then
  5556. fuckThisBoi = false
  5557. end
  5558. end
  5559. end
  5560. if(not fuckThisBoi)then
  5561. attack = false
  5562. warn'to fuck that boi you need to target them with z'
  5563. else]]
  5564. if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso')then
  5565. local hed = whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso'
  5566. local hum = whom:FindFirstChildOfClass'Humanoid'
  5567. local ocf = RootPart.CFrame
  5568. hum.WalkSpeed = 0
  5569. hum.JumpPower = 0
  5570. hed.Anchored = true
  5571. RootPart.Anchored = true
  5572. Humanoid.WalkSpeed = 0
  5573. Humanoid.JumpPower = 0
  5574. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5575. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5576. for i = 0, 9 do
  5577. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5578. end
  5579. for i = 0, 24 do
  5580. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5581. end
  5582. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5583. attack = true
  5584. local speed = 1
  5585. local heck;
  5586. local stopitlol = false;
  5587. heck = mouse.KeyUp:connect(function(k)
  5588. if(k:lower() == 'm')then
  5589. stopitlol = true
  5590. heck:disconnect()
  5591. end
  5592. end)
  5593. local times = 0
  5594. repeat swait()
  5595. speed = speed - .01
  5596. times = times + 1
  5597. if(speed < .1)then
  5598. speed = .1
  5599. end
  5600. for i = 0, speed, .05 do
  5601. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5602. swait()
  5603. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5604. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5605. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)
  5606. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5607. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5608. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5609. end
  5610. CameraEnshaking(5,5)
  5611.  
  5612. CFuncs["Sound"].Create("rbxassetid://836796971", Torso, 10,1)
  5613.  
  5614. for i = 0, speed, .05 do
  5615. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5616. swait()
  5617. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5618. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5619. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5620. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5621. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5622. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5623. end
  5624. until stopitlol and times >= 3
  5625. for i = 1, 3 do
  5626. for i = 0, 1.5, .05 do
  5627. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5628. swait()
  5629. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5630. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5631. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)
  5632. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5633. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5634. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5635. end
  5636. CameraEnshaking(5,25)
  5637.  
  5638. CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5639.  
  5640.  
  5641. coroutine.resume(coroutine.create(function()
  5642. bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5643. bld.LightEmission = 0.1
  5644. bld.Texture = "rbxassetid://284205403"
  5645. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5646. bld.Rate = 500
  5647. bld.Lifetime = NumberRange.new(1)
  5648. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5649. bld.Acceleration = vt(0,-25,0)
  5650. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5651. bld.Speed = NumberRange.new(10,50)
  5652. bld.EmissionDirection = "Back"
  5653. bld.VelocitySpread = 25
  5654. bld.Rotation = NumberRange.new(-500,500)
  5655. bld.RotSpeed = NumberRange.new(-500,500)
  5656. bld.Enabled = false
  5657. bld:Emit(250)
  5658. end))
  5659. coroutine.resume(coroutine.create(function()
  5660. bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5661. bld.LightEmission = 0.1
  5662. bld.Texture = "rbxassetid://284205403"
  5663. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5664. bld.Rate = 500
  5665. bld.Lifetime = NumberRange.new(1)
  5666. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5667. bld.Acceleration = vt(0,-25,0)
  5668. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5669. bld.Speed = NumberRange.new(10,50)
  5670. bld.EmissionDirection = "Back"
  5671. bld.VelocitySpread = 25
  5672. bld.Rotation = NumberRange.new(-500,500)
  5673. bld.RotSpeed = NumberRange.new(-500,500)
  5674. bld.Enabled = false
  5675. bld:Emit(250)
  5676. end))
  5677. for i = 0, 1.5, .05 do
  5678. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5679. swait()
  5680. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5681. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5682. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5683. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5684. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5685. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5686. end
  5687. end
  5688. for i = 0, 4, .05 do
  5689. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5690. swait()
  5691. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(100),0,0)*angles(0,math.rad(90),0),.1)
  5692. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5693. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(-50),0,0)*RootCF,.1)
  5694. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5695. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5696. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5697. end
  5698. CameraEnshaking(5,25)
  5699. CFuncs["Sound"].Create("rbxassetid://429400881", hed, 3,1)
  5700. CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5701.  
  5702. dmg(whom)
  5703. coroutine.resume(coroutine.create(function()
  5704. bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5705. bld.LightEmission = 0.1
  5706. bld.Texture = "rbxassetid://284205403"
  5707. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5708. bld.Rate = 500
  5709. bld.Lifetime = NumberRange.new(1)
  5710. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5711. bld.Acceleration = vt(0,-25,0)
  5712. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5713. bld.Speed = NumberRange.new(10,50)
  5714. bld.EmissionDirection = "Back"
  5715. bld.VelocitySpread = 25
  5716. bld.Rotation = NumberRange.new(-500,500)
  5717. bld.RotSpeed = NumberRange.new(-500,500)
  5718. bld.Enabled = true
  5719. end))
  5720. coroutine.resume(coroutine.create(function()
  5721. bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5722. bld.LightEmission = 0.1
  5723. bld.Texture = "rbxassetid://284205403"
  5724. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5725. bld.Rate = 500
  5726. bld.Lifetime = NumberRange.new(1)
  5727. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5728. bld.Acceleration = vt(0,-25,0)
  5729. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5730. bld.Speed = NumberRange.new(10,50)
  5731. bld.EmissionDirection = "Back"
  5732. bld.VelocitySpread = 25
  5733. bld.Rotation = NumberRange.new(-500,500)
  5734. bld.RotSpeed = NumberRange.new(-500,500)
  5735. bld.Enabled = true
  5736. end))
  5737. for i = 0, 3, .05 do
  5738. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5739. swait()
  5740. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-100),0,0)*angles(0,math.rad(90),0),.4)
  5741. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5742. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(50),0,0)*RootCF,.4)
  5743. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5744. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5745. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5746. end
  5747.  
  5748. RootPart.CFrame = ocf
  5749. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5750. for i = 0, 9 do
  5751. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5752. end
  5753. for i = 0, 24 do
  5754. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5755. end
  5756. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5757. RootPart.Anchored = false
  5758. Humanoid.WalkSpeed = storehumanoidWS
  5759. Humanoid.JumpPower = 50
  5760. attack = false
  5761. end
  5762. end
  5763.  
  5764. local input = ""
  5765.  
  5766. mouse.KeyDown:connect(function(k)
  5767. if(k == "w" or k == "a" or k == "s" or k == "d")then
  5768. input = input .. k
  5769. local newInput = input
  5770. coroutine.wrap(function()
  5771. for i = 1, 25 do
  5772. if(newInput ~= input)then break end
  5773. swait()
  5774. end
  5775. if(newInput == input)then input = "" end
  5776. end)()
  5777. if(input == "wwssadad" and not AllowRape)then
  5778. AllowRape = true
  5779. warn("Rape unlocked! Have fun ;)")
  5780. elseif(input == "wwaassdd" and not AllowCata)then
  5781. AllowCata = true
  5782. warn("You unlocked CATASTROPHE.")
  5783. elseif(input == 'ddawas' and ModeOfGlitch == 4 and not attack)then
  5784. ChaosBegone()
  5785. end
  5786. end
  5787. end)
  5788.  
  5789. mouse.KeyDown:connect(function(k)
  5790. if k == "h" then
  5791.  
  5792. end
  5793.  
  5794. if k == "q" and attack == false and ModeOfGlitch ~= 2 then
  5795. ModeOfGlitch = 2
  5796. storehumanoidWS = 16
  5797. hum.WalkSpeed = 16
  5798. rainbowmode = false
  5799. chaosmode = false
  5800. glitchymode = false
  5801. tl1.Enabled = false
  5802. tl2.Enabled = false
  5803. tl3.Enabled = false
  5804. RecolorTextAndRename("Purity",Color3.new(1,1,1),Color3.new(0,1,1))
  5805. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Teal' end)
  5806. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Teal' end)
  5807. newTheme("rbxassetid://1539245059",0,1,1)
  5808. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  5809. for i, v in pairs(mw2:GetChildren()) do
  5810. if v:IsA("Part") then
  5811. v.BrickColor = MAINRUINCOLOR
  5812. v.Material = "Neon"
  5813. end
  5814. end
  5815. for i, v in pairs(mw1:GetChildren()) do
  5816. if v:IsA("Part") then
  5817. v.Transparency = 1
  5818. v.BrickColor = MAINRUINCOLOR
  5819. v.Material = "Neon"
  5820. end
  5821. end
  5822. for i, v in pairs(m:GetChildren()) do
  5823. if v:IsA("Part") then
  5824. v.BrickColor = BrickColor.new("White")
  5825. v.Material = "Ice"
  5826. end
  5827. end
  5828. for i, v in pairs(m2:GetChildren()) do
  5829. if v:IsA("Part") then
  5830. v.BrickColor = BrickColor.new("Pastel light blue")
  5831. v.Material = "Glass"
  5832. end
  5833. end
  5834. for i, v in pairs(m3:GetChildren()) do
  5835. if v:IsA("Part") then
  5836. v.BrickColor = BrickColor.new("Toothpaste")
  5837. v.Material = "Neon"
  5838. end
  5839. end
  5840. for i, v in pairs(extrawingmod1:GetChildren()) do
  5841. if v:IsA("Part") then
  5842. v.Transparency = 1
  5843. v.BrickColor = BrickColor.new("White")
  5844. v.Material = "Neon"
  5845. end
  5846. end
  5847. for i, v in pairs(extrawingmod2:GetChildren()) do
  5848. if v:IsA("Part") then
  5849. v.Transparency = 1
  5850. v.BrickColor = BrickColor.new("White")
  5851. v.Material = "Neon"
  5852. end
  5853. end
  5854. elseif k == "q" and attack == false and ModeOfGlitch == 2 then
  5855. resetmode()
  5856. end
  5857. if k == "f" and attack == false and ModeOfGlitch ~= 69 then
  5858. lustmode()
  5859. elseif k == "f" and attack == false and ModeOfGlitch == 69 then
  5860. resetmode()
  5861. end
  5862. if k == "m" and attack == false and ModeOfGlitch == 1 then
  5863. RiddleMeThisRiddleMeThat()
  5864. elseif k == "m" and attack == false and ModeOfGlitch == 8376532578634534 then
  5865. resetmode()
  5866. end
  5867. if k == "e" and attack == false and ModeOfGlitch ~= 3 then
  5868. ModeOfGlitch = 3
  5869. storehumanoidWS = 16
  5870. hum.WalkSpeed = 16
  5871. rainbowmode = false
  5872. chaosmode = false
  5873. glitchymode = true
  5874. tl1.Enabled = true
  5875. tl2.Enabled = true
  5876. tl3.Enabled = true
  5877. RecolorTextAndRename("gLiTcHy",Color3.new(0,0,0),Color3.new(0.35,0,1))
  5878. newTheme("rbxassetid://1274310715",0,.93,1.25) -- 474074203
  5879. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  5880. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  5881. MAINRUINCOLOR = BrickColor.new("White")
  5882. for i, v in pairs(mw2:GetChildren()) do
  5883. if v:IsA("Part") then
  5884. v.BrickColor = MAINRUINCOLOR
  5885. v.Material = "Neon"
  5886. end
  5887. end
  5888. for i, v in pairs(mw1:GetChildren()) do
  5889. if v:IsA("Part") then
  5890. v.Transparency = 0
  5891. v.BrickColor = MAINRUINCOLOR
  5892. v.Material = "Neon"
  5893. end
  5894. end
  5895. for i, v in pairs(m:GetChildren()) do
  5896. if v:IsA("Part") then
  5897. v.BrickColor = BrickColor.new("Really black")
  5898. v.Material = "Ice"
  5899. end
  5900. end
  5901. for i, v in pairs(m2:GetChildren()) do
  5902. if v:IsA("Part") then
  5903. v.BrickColor = BrickColor.new("Dark indigo")
  5904. v.Material = "Glass"
  5905. end
  5906. end
  5907. for i, v in pairs(m3:GetChildren()) do
  5908. if v:IsA("Part") then
  5909. v.Transparency = 1
  5910. v.BrickColor = BrickColor.new("Royal purple")
  5911. v.Material = "Neon"
  5912. end
  5913. end
  5914. for i, v in pairs(extrawingmod1:GetChildren()) do
  5915. if v:IsA("Part") then
  5916. v.Transparency = 1
  5917. v.BrickColor = BrickColor.new("White")
  5918. v.Material = "Neon"
  5919. end
  5920. end
  5921. for i, v in pairs(extrawingmod2:GetChildren()) do
  5922. if v:IsA("Part") then
  5923. v.Transparency = 1
  5924. v.BrickColor = BrickColor.new("White")
  5925. v.Material = "Neon"
  5926. end
  5927. end
  5928. elseif k == "e" and attack == false and ModeOfGlitch == 3 then
  5929. resetmode()
  5930. end
  5931. if k == "r" and attack == false and ModeOfGlitch ~= 4 then
  5932. ModeOfGlitch = 4
  5933. storehumanoidWS = 16
  5934. hum.WalkSpeed = 16
  5935. rainbowmode = false
  5936. glitchymode = false
  5937. chaosmode = true
  5938. tl1.Enabled = true
  5939. tl2.Enabled = true
  5940. tl3.Enabled = true
  5941. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color)
  5942. newTheme("rbxassetid://1369263130",0,1,1)
  5943. MAINRUINCOLOR = BrickColor.new("Black")
  5944. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5945. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5946. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5947. for i, v in pairs(mw2:GetChildren()) do
  5948. if v:IsA("Part") then
  5949. v.BrickColor = MAINRUINCOLOR
  5950. v.Material = "Neon"
  5951. end
  5952. end
  5953. for i, v in pairs(mw1:GetChildren()) do
  5954. if v:IsA("Part") then
  5955. v.Transparency = 0.75
  5956. v.BrickColor = BrickColor.random()
  5957. v.Material = "Neon"
  5958. end
  5959. end
  5960. for i, v in pairs(m:GetChildren()) do
  5961. if v:IsA("Part") then
  5962. v.BrickColor = BrickColor.new("Black")
  5963. v.Material = "Neon"
  5964. end
  5965. end
  5966. for i, v in pairs(m2:GetChildren()) do
  5967. if v:IsA("Part") then
  5968. v.BrickColor = BrickColor.random()
  5969. v.Material = "Neon"
  5970. end
  5971. end
  5972. for i, v in pairs(m3:GetChildren()) do
  5973. if v:IsA("Part") then
  5974. v.BrickColor = BrickColor.new("Black")
  5975. v.Material = "Neon"
  5976. end
  5977. end
  5978. for i, v in pairs(extrawingmod1:GetChildren()) do
  5979. if v:IsA("Part") then
  5980. v.Transparency = 1
  5981. v.BrickColor = BrickColor.new("White")
  5982. v.Material = "Neon"
  5983. end
  5984. end
  5985. for i, v in pairs(extrawingmod2:GetChildren()) do
  5986. if v:IsA("Part") then
  5987. v.Transparency = 1
  5988. v.BrickColor = BrickColor.new("White")
  5989. v.Material = "Neon"
  5990. end
  5991. end
  5992. elseif k == "r" and attack == false and ModeOfGlitch == 4 then
  5993. resetmode()
  5994. end
  5995.  
  5996. if k == "m" and attack == false and ModeOfGlitch == 4 then
  5997. insanitymode()
  5998. elseif k == "m" and attack == false and ModeOfGlitch == 666666 then
  5999. resetmode()
  6000. end
  6001. if k == "t" and attack == false and ModeOfGlitch ~= 5 then
  6002. ModeOfGlitch = 5
  6003. storehumanoidWS = 16
  6004. hum.WalkSpeed = 16
  6005. rainbowmode = false
  6006. chaosmode = false
  6007. glitchymode = false
  6008. tl1.Enabled = true
  6009. tl2.Enabled = true
  6010. tl3.Enabled = true
  6011. RecolorTextAndRename("Divinity",Color3.new(1,1,1),Color3.new(1,1,0.5))
  6012. newTheme("rbxassetid://661079869",0,1.02,1)
  6013. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'New Yeller' end)
  6014. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'New Yeller' end)
  6015. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  6016. for i, v in pairs(mw2:GetChildren()) do
  6017. if v:IsA("Part") then
  6018. v.BrickColor = MAINRUINCOLOR
  6019. v.Material = "Neon"
  6020. end
  6021. end
  6022. for i, v in pairs(mw1:GetChildren()) do
  6023. if v:IsA("Part") then
  6024. v.Transparency = 0
  6025. v.BrickColor = MAINRUINCOLOR
  6026. v.Material = "Neon"
  6027. end
  6028. end
  6029. for i, v in pairs(m:GetChildren()) do
  6030. if v:IsA("Part") then
  6031. v.BrickColor = BrickColor.new("Cool yellow")
  6032. v.Material = "Ice"
  6033. end
  6034. end
  6035. for i, v in pairs(m2:GetChildren()) do
  6036. if v:IsA("Part") then
  6037. v.BrickColor = BrickColor.new("Bright yellow")
  6038. v.Material = "Ice"
  6039. end
  6040. end
  6041. for i, v in pairs(m3:GetChildren()) do
  6042. if v:IsA("Part") then
  6043. v.BrickColor = BrickColor.new("Bright yellow")
  6044. v.Material = "Neon"
  6045. end
  6046. end
  6047. for i, v in pairs(extrawingmod1:GetChildren()) do
  6048. if v:IsA("Part") then
  6049. v.Transparency = 1
  6050. v.BrickColor = BrickColor.new("White")
  6051. v.Material = "Neon"
  6052. end
  6053. end
  6054. for i, v in pairs(extrawingmod2:GetChildren()) do
  6055. if v:IsA("Part") then
  6056. v.Transparency = 1
  6057. v.BrickColor = BrickColor.new("White")
  6058. v.Material = "Neon"
  6059. end
  6060. end
  6061. elseif k == "t" and attack == false and ModeOfGlitch == 5 then
  6062. resetmode()
  6063. end
  6064. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  6065. ModeOfGlitch = 6
  6066. storehumanoidWS = 75
  6067. hum.WalkSpeed = 75
  6068. rainbowmode = false
  6069. chaosmode = false
  6070. glitchymode = false
  6071. tl1.Enabled = true
  6072. tl2.Enabled = true
  6073. tl3.Enabled = true
  6074. RecolorTextAndRename("Justice",Color3.new(0,0,0),Color3.new(1,1,1))
  6075. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  6076. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  6077. newTheme("rbxassetid://1102271169",0,1,1)
  6078. MAINRUINCOLOR = BrickColor.new("White")
  6079. for i, v in pairs(mw2:GetChildren()) do
  6080. if v:IsA("Part") then
  6081. v.BrickColor = MAINRUINCOLOR
  6082. v.Material = "Neon"
  6083. end
  6084. end
  6085. for i, v in pairs(mw1:GetChildren()) do
  6086. if v:IsA("Part") then
  6087. v.Transparency = 0
  6088. v.BrickColor = MAINRUINCOLOR
  6089. v.Material = "Neon"
  6090. end
  6091. end
  6092. for i, v in pairs(m:GetChildren()) do
  6093. if v:IsA("Part") then
  6094. v.BrickColor = BrickColor.new("White")
  6095. v.Material = "Ice"
  6096. end
  6097. end
  6098. for i, v in pairs(m2:GetChildren()) do
  6099. if v:IsA("Part") then
  6100. v.BrickColor = BrickColor.new("White")
  6101. v.Material = "Ice"
  6102. end
  6103. end
  6104. for i, v in pairs(m3:GetChildren()) do
  6105. if v:IsA("Part") then
  6106. v.BrickColor = BrickColor.new("White")
  6107. v.Material = "Neon"
  6108. end
  6109. end
  6110. for i, v in pairs(extrawingmod1:GetChildren()) do
  6111. if v:IsA("Part") then
  6112. v.Transparency = 1
  6113. v.BrickColor = BrickColor.new("White")
  6114. v.Material = "Neon"
  6115. end
  6116. end
  6117. for i, v in pairs(extrawingmod2:GetChildren()) do
  6118. if v:IsA("Part") then
  6119. v.Transparency = 1
  6120. v.BrickColor = BrickColor.new("White")
  6121. v.Material = "Neon"
  6122. end
  6123. end
  6124. elseif k == "y" and attack == false and ModeOfGlitch == 6 then
  6125. resetmode()
  6126. end
  6127. if k == "u" and attack == false then
  6128.  
  6129. storehumanoidWS = 50
  6130. hum.WalkSpeed = 50
  6131. rainbowmode = true
  6132. chaosmode = false
  6133. glitchymode = false
  6134. tl1.Enabled = true
  6135. tl2.Enabled = true
  6136. tl3.Enabled = true
  6137.  
  6138. if(ModeOfGlitch == 6127843)then
  6139. vaporwave = not vaporwave
  6140. end
  6141.  
  6142. if(not vaporwave)then
  6143. RecolorTextAndRename("RAINBOW",Color3.new(1,1,1),Color3.new(1,1,1))
  6144. newTheme("rbxassetid://147930134",0,1,1)
  6145. else
  6146. RecolorTextAndRename("Vaporwave",Color3.new(1,1,1),Color3.new(1,1,1))
  6147. newTheme("rbxassetid://1308711379",0,1,1)
  6148. end
  6149.  
  6150.  
  6151. ModeOfGlitch = 6127843
  6152. MAINRUINCOLOR = BrickColor.new("White")
  6153. for i, v in pairs(mw2:GetChildren()) do
  6154. if v:IsA("Part") then
  6155. v.BrickColor = MAINRUINCOLOR
  6156. v.Material = "Neon"
  6157. end
  6158. end
  6159. for i, v in pairs(mw1:GetChildren()) do
  6160. if v:IsA("Part") then
  6161. v.Transparency = 0
  6162. v.BrickColor = MAINRUINCOLOR
  6163. v.Material = "Neon"
  6164. end
  6165. end
  6166. for i, v in pairs(m:GetChildren()) do
  6167. if v:IsA("Part") then
  6168. v.BrickColor = BrickColor.new("White")
  6169. v.Material = "Neon"
  6170. end
  6171. end
  6172. for i, v in pairs(m2:GetChildren()) do
  6173. if v:IsA("Part") then
  6174. v.BrickColor = BrickColor.new("White")
  6175. v.Material = "Neon"
  6176. end
  6177. end
  6178. for i, v in pairs(m3:GetChildren()) do
  6179. if v:IsA("Part") then
  6180. v.BrickColor = BrickColor.new("White")
  6181. v.Material = "Neon"
  6182. end
  6183. end
  6184. for i, v in pairs(extrawingmod1:GetChildren()) do
  6185. if v:IsA("Part") then
  6186. v.Transparency = 1
  6187. v.BrickColor = BrickColor.new("White")
  6188. v.Material = "Neon"
  6189. end
  6190. end
  6191. for i, v in pairs(extrawingmod2:GetChildren()) do
  6192. if v:IsA("Part") then
  6193. v.Transparency = 1
  6194. v.BrickColor = BrickColor.new("White")
  6195. v.Material = "Neon"
  6196. end
  6197. end
  6198. elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then
  6199. resetmode()
  6200. end
  6201. if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then
  6202. ModeOfGlitch = 1000000
  6203. storehumanoidWS = 100
  6204. hum.WalkSpeed = 100
  6205. rainbowmode = false
  6206. chaosmode = false
  6207. glitchymode = false
  6208. tl1.Enabled = true
  6209. tl2.Enabled = true
  6210. tl3.Enabled = true
  6211. RecolorTextAndRename("CALAMITY",Color3.new(0.25,0,1),Color3.new(0.5,0,1))
  6212. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Bright violet' end)
  6213. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Bright violet' end)
  6214. newTheme("rbxassetid://1359036559",0,1,1)
  6215. MAINRUINCOLOR = BrickColor.new("Bright violet")
  6216. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6217. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6218. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6219. for i, v in pairs(mw2:GetChildren()) do
  6220. if v:IsA("Part") then
  6221. v.BrickColor = MAINRUINCOLOR
  6222. v.Material = "Neon"
  6223. end
  6224. end
  6225. for i, v in pairs(mw1:GetChildren()) do
  6226. if v:IsA("Part") then
  6227. v.Transparency = 0
  6228. v.BrickColor = MAINRUINCOLOR
  6229. v.Material = "Neon"
  6230. end
  6231. end
  6232. for i, v in pairs(m:GetChildren()) do
  6233. if v:IsA("Part") then
  6234. v.Color = Color3.new(0.5,0,1)
  6235. v.Material = "Neon"
  6236. end
  6237. end
  6238. for i, v in pairs(m2:GetChildren()) do
  6239. if v:IsA("Part") then
  6240. v.Color = Color3.new(0.25,0,1)
  6241. v.Material = "Neon"
  6242. end
  6243. end
  6244. for i, v in pairs(m3:GetChildren()) do
  6245. if v:IsA("Part") then
  6246. v.Color = Color3.new(0.45,0,1)
  6247. v.Material = "Neon"
  6248. end
  6249. end
  6250. for i, v in pairs(extrawingmod1:GetChildren()) do
  6251. if v:IsA("Part") then
  6252. v.Transparency = 0.75
  6253. v.Color = Color3.new(0.25,0,1)
  6254. v.Material = "Neon"
  6255. end
  6256. end
  6257. for i, v in pairs(extrawingmod2:GetChildren()) do
  6258. if v:IsA("Part") then
  6259. v.Transparency = 0.75
  6260. v.Color = Color3.new(0.5,0,1)
  6261. v.Material = "Neon"
  6262. end
  6263. end
  6264. elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then
  6265. resetmode()
  6266. end
  6267. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 and (plr.Name == 'Noobygames12' or plr.UserId == 5719877 or AllowCata) then
  6268. newThemeCust("rbxassetid://1504604335",0,1,1)
  6269. attack = true
  6270. hum.WalkSpeed = 0
  6271. MAINRUINCOLOR = BrickColor.new("Royal purple")
  6272. for i = 0, 24, 0.1 do
  6273. swait()
  6274. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  6275. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  6276. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  6277. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6278. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6279. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6280. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6281. end
  6282. CameraEnshaking(1,1)
  6283. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6284. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  6285. wait(0.55)
  6286. CameraEnshaking(1,2)
  6287. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6288. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6289. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6290. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  6291. wait(0.55)
  6292. CameraEnshaking(1,3)
  6293. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  6294. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6295. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6296. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6297. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6298. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  6299. wait(0.55)
  6300. CameraEnshaking(10,5)
  6301. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  6302. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  6303. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  6304. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  6305. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  6306. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  6307. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  6308. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  6309. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  6310. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6311. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  6312. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  6313. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  6314. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  6315. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  6316. for i = 0, 49 do
  6317. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  6318. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  6319. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  6320. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  6321. end
  6322. ModeOfGlitch = 12345678987654321
  6323. storehumanoidWS = 200
  6324. hum.WalkSpeed = 200
  6325. rainbowmode = false
  6326. chaosmode = false
  6327. glitchymode = false
  6328. tl1.Enabled = true
  6329. tl2.Enabled = true
  6330. tl3.Enabled = true
  6331. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Dark indigo' end)
  6332. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Dark indigo' end)
  6333. RecolorTextAndRename("CATASTROPHE",Color3.new(0.5,0,1),Color3.new(0.75,0,1))
  6334. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6335. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6336. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6337. for i, v in pairs(mw2:GetChildren()) do
  6338. if v:IsA("Part") then
  6339. v.BrickColor = MAINRUINCOLOR
  6340. v.Material = "Neon"
  6341. end
  6342. end
  6343. for i, v in pairs(mw1:GetChildren()) do
  6344. if v:IsA("Part") then
  6345. v.Transparency = 0
  6346. v.BrickColor = MAINRUINCOLOR
  6347. v.Material = "Neon"
  6348. end
  6349. end
  6350. for i, v in pairs(m:GetChildren()) do
  6351. if v:IsA("Part") then
  6352. v.Color = Color3.new(0.5,0,1)
  6353. v.Material = "Neon"
  6354. end
  6355. end
  6356. for i, v in pairs(m2:GetChildren()) do
  6357. if v:IsA("Part") then
  6358. v.Color = Color3.new(0.5,0,1)
  6359. v.Material = "Neon"
  6360. end
  6361. end
  6362. for i, v in pairs(m3:GetChildren()) do
  6363. if v:IsA("Part") then
  6364. v.Color = Color3.new(0.5,0,1)
  6365. v.Material = "Neon"
  6366. end
  6367. end
  6368. for i, v in pairs(extrawingmod1:GetChildren()) do
  6369. if v:IsA("Part") then
  6370. v.Transparency = 0
  6371. v.Color = Color3.new(0.5,0,1)
  6372. v.Material = "Neon"
  6373. end
  6374. end
  6375. for i, v in pairs(extrawingmod2:GetChildren()) do
  6376. if v:IsA("Part") then
  6377. v.Transparency = 0
  6378. v.Color = Color3.new(0.5,0,1)
  6379. v.Material = "Neon"
  6380. end
  6381. attack = false
  6382. end
  6383. elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then
  6384. resetmode()
  6385. end
  6386. if k == "l" and toggleTag == false then
  6387. toggleTag = true
  6388. text.TextTransparency = 0
  6389. text.TextStrokeTransparency = 0
  6390. elseif k == "l" and toggleTag == true then
  6391. toggleTag = false
  6392. text.TextTransparency = 1
  6393. text.TextStrokeTransparency = 1
  6394. end
  6395. if k == "z" and attack == false and (ModeOfGlitch == 1 or ModeOfGlitch == 8376532578634534) then
  6396. ExtinctiveHeartbreak()
  6397. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  6398. PureBomb()
  6399. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  6400. scattercorrupt()
  6401. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  6402. Judgement()
  6403. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  6404. ChaosGroundStrike()
  6405. elseif k == "z" and attack == false and ModeOfGlitch == 666666 then
  6406. InsaneGroundStrike()
  6407.  
  6408. elseif k == "z" and attack == false and ModeOfGlitch == 69 then
  6409. ChooseODer()
  6410. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  6411. Starfall()
  6412. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  6413. yinyangi()
  6414. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  6415. Wip()
  6416. elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then
  6417. StarfallEX()
  6418. end
  6419. if k == "x" and attack == false and ModeOfGlitch == 1000000 then
  6420. StarDivision()
  6421. elseif k == "x" and attack == false and ModeOfGlitch == 6 then
  6422. JusticeBeam()
  6423. end
  6424. if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then
  6425. UniversalCollapse()
  6426. end
  6427. if k == "b" and attack == false and ModeOfGlitch == 4 then
  6428.  
  6429. end
  6430. if k == "n" and attack == false then
  6431. CorruptBlink()
  6432. end
  6433. if k == "m" and attack == false and ModeOfGlitch == 69 and AllowRape then
  6434. FuckMeSidewaysAndCallMeGay()
  6435. end
  6436. end)
  6437. coroutine.resume(coroutine.create(function()
  6438. while true do
  6439. swait(2)
  6440. if rainbowmode == true or ModeOfGlitch == 6 or glitchymode then
  6441. sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0)
  6442. end
  6443.  
  6444. end
  6445. end))
  6446.  
  6447.  
  6448. coroutine.resume(coroutine.create(function()
  6449. while true do
  6450. if ModeOfGlitch == 1000000 then
  6451. swait(0.5)
  6452. end
  6453. swait()
  6454. if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 then
  6455. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  6456. end
  6457. if ModeOfGlitch == 12345678987654321 then
  6458. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  6459. end
  6460. end
  6461. end))
  6462.  
  6463.  
  6464. function RandomMaterial()
  6465. local getRandom;
  6466. local material;
  6467. local function IsTerrainMaterial(mat)
  6468. local isMaterial = pcall(function() workspace:FindFirstChildOfClass'Terrain':GetMaterialColor(mat) end)
  6469. return isMaterial
  6470. end
  6471. getRandom = function()
  6472. local mat = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())]
  6473. if(not IsTerrainMaterial(mat))then material = mat else getRandom() end
  6474. end
  6475. getRandom()
  6476. repeat wait() until material
  6477. return material
  6478. end
  6479. function RandomCaps(str)
  6480. local new = ""
  6481. for i = 1, #str do
  6482. if(math.random(1,2) == 1)then
  6483. new = new .. (str:sub(i,i):upper())
  6484. else
  6485. new = new .. str:sub(i,i)
  6486. end
  6487. end
  6488. return new
  6489. end
  6490.  
  6491. coroutine.resume(coroutine.create(function()
  6492. while true do
  6493. for i = 1, #ODers do
  6494. local ODer = ODers[i]
  6495. if(ODer)then
  6496. local hed = ODer:FindFirstChild'Head'
  6497. if(ODer.Parent and hed)then
  6498. sphere(10,"Add",hed.CFrame * cf(0,4,0),vt(6,6,3),0,(ODer.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true,false,true)
  6499. else
  6500. table.remove(ODers,i)
  6501. end
  6502. else
  6503. table.remove(ODers,i)
  6504. end
  6505. end
  6506. if(not kan)then
  6507. kan = Instance.new("Sound",char)
  6508. end
  6509. kan.Parent = char
  6510. if(plr.UserId == 5719877)then kan.Volume = 3 else kan.Volume = 1 end
  6511. kan.Pitch = Pitch
  6512. kan.SoundId = MID
  6513. kan.Name = "wrecked"
  6514. kan.Looped = true
  6515. kan:Resume()
  6516. swait()
  6517. if glitchymode == true then
  6518. local val = math.random(1,255)
  6519. local color = Color3.fromRGB(val,val,val)
  6520. pcall(function() Character.ReaperShadowHead.Eye1.Color = color end)
  6521. pcall(function() Character.ReaperShadowHead.Eye2.Color = color end)
  6522. tl1.Color = ColorSequence.new(color)
  6523. tl2.Color = ColorSequence.new(color)
  6524. tl3.Color = ColorSequence.new(color)
  6525. tr1.Color = ColorSequence.new(color)
  6526. tr2.Color = ColorSequence.new(color)
  6527. tr3.Color = ColorSequence.new(color)
  6528. for i, v in pairs(mw1:GetChildren()) do
  6529. if v:IsA("Part") then
  6530. v.Transparency = 0
  6531. v.Color = color
  6532. v.Material = "Neon"
  6533. end
  6534. end
  6535. for i, v in pairs(mw2:GetChildren()) do
  6536. if v:IsA("Part") then
  6537. v.Color = color
  6538. v.Material = "Neon"
  6539. end
  6540. end
  6541. for i, v in pairs(m2:GetChildren()) do
  6542. if v:IsA("Part") then
  6543. v.Color = color
  6544. v.Material = "Neon"
  6545. end
  6546. end
  6547. RecolorTextAndRename((ModeOfGlitch == 3 and RandomCaps"glitchy"),Color3.new(0,0,0),color)
  6548. end
  6549. if chaosmode or glitchymode then
  6550. pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6551. pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6552. else
  6553. pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material.Neon end)
  6554. pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material.Neon end)
  6555. end
  6556. if chaosmode == true then
  6557. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6558. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6559. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6560. RecolorTextAndRename((ModeOfGlitch == 666666 and "INSANITY" or "CHAOS"),Color3.new(0,0,0),BrickColor.random().Color)
  6561. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.random() end)
  6562. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.random() end)
  6563. for i, v in pairs(mw1:GetChildren()) do
  6564. if v:IsA("Part") then
  6565. v.Transparency = 0.75
  6566. v.BrickColor = BrickColor.random()
  6567. v.Material = "Neon"
  6568. end
  6569. end
  6570. for i, v in pairs(extrawingmod1:GetChildren()) do
  6571. if v:IsA("Part") and ModeOfGlitch == 666666 then
  6572. v.Transparency = 0.75
  6573. v.BrickColor = BrickColor.random()
  6574. v.Material = "Neon"
  6575. elseif v:IsA("Part") then
  6576. v.Transparency = 1
  6577. end
  6578. end
  6579. for i, v in pairs(m2:GetChildren()) do
  6580. if v:IsA("Part") then
  6581. v.BrickColor = BrickColor.random()
  6582. v.Material = "Neon"
  6583. end
  6584. end
  6585. end
  6586. end
  6587. end))
  6588. Humanoid.Name = "STARGLITCHER"
  6589. Humanoid.MaxHealth = math.huge
  6590. Humanoid.Health = math.huge
  6591. Instance.new("ForceField",char).Visible = false
  6592. Humanoid.Animator.Parent = nil
  6593. idleanim=.4
  6594. while true do
  6595. if rainbowmode == false and chaosmode == false and glitchymode == false then
  6596. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6597. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6598. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6599. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6600. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6601. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6602. end
  6603. if rainbowmode == true then
  6604. pcall(function() Character.ReaperShadowHead.Eye1.Color = Color3.new(r/255,g/255,b/255) end)
  6605. pcall(function() Character.ReaperShadowHead.Eye2.Color = Color3.new(r/255,g/255,b/255) end)
  6606. if(not vaporwave)then
  6607. RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6608. else
  6609. RecolorTextAndRename("Vaporwave",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6610. end
  6611. MAINRUINCOLOR = BrickColor.new("White")
  6612. tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6613. tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6614. tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6615. tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6616. tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6617. tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6618. for i, v in pairs(m:GetChildren()) do
  6619. if v:IsA("Part") then
  6620. v.Color = Color3.new(r/255,g/255,b/255)
  6621. end
  6622. end
  6623. for i, v in pairs(m2:GetChildren()) do
  6624. if v:IsA("Part") then
  6625. v.Color = Color3.new(r/255,g/255,b/255)
  6626. end
  6627. end
  6628. for i, v in pairs(m3:GetChildren()) do
  6629. if v:IsA("Part") then
  6630. v.Color = Color3.new(r/255,g/255,b/255)
  6631. end
  6632. end
  6633. for i, v in pairs(mw1:GetChildren()) do
  6634. if v:IsA("Part") then
  6635. v.Color = Color3.new(r/255,g/255,b/255)
  6636. v.Material = "Neon"
  6637. end
  6638. end
  6639. for i, v in pairs(mw2:GetChildren()) do
  6640. if v:IsA("Part") then
  6641. v.Color = Color3.new(r/255,g/255,b/255)
  6642. v.Material = "Neon"
  6643. end
  6644. end
  6645. end
  6646. CameraManager()
  6647. swait()
  6648. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6649. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6650. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6651. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6652. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6653. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6654.  
  6655. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6656. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6657. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6658. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6659. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6660. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6661. sine = sine + change
  6662. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6663. local velderp=RootPart.Velocity.y
  6664. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6665. if equipped==true or equipped==false then
  6666. if attack==false then
  6667. idle=idle+1
  6668. else
  6669. idle=0
  6670. end
  6671. if idle>=500 then
  6672. if attack==false then
  6673. --Sheath()
  6674. end
  6675. end
  6676. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6677. Anim="Jump"
  6678. if attack==false then
  6679. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6680. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6681. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6682. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6683. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6684. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6685. end
  6686. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6687. Anim="Fall"
  6688. if attack==false then
  6689. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6690. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6691. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6692. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6693. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  6694. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  6695. end
  6696. elseif torvel<1 and hitfloor~=nil then
  6697. Anim="Idle"
  6698. if attack==false then
  6699. if ModeOfGlitch == 1 then
  6700. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6701. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6702. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6703. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
  6704. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6705. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6706.  
  6707. elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then
  6708. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6709. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6710. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6711. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6712. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6713. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6714.  
  6715. elseif ModeOfGlitch == 3 then
  6716. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6717. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6718. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  6719. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  6720. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(-5),math.rad(15 + 7.5 * math.cos(sine / 12.5))),.1)
  6721. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(5),math.rad(-15 - 7.5 * math.cos(sine / 12.5))),.1)
  6722. elseif ModeOfGlitch == 4 then
  6723. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6724. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6725. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6726. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6727. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6728. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6729. elseif ModeOfGlitch == 69 then
  6730. RootJoint.C0 = RootJoint.C0:lerp(cf(0,0,0)*angles(0,0,math.rad(0+5*math.cos(sine/16)))*RootCF,.1)
  6731. Torso.Neck.C0 = Torso.Neck.C0:lerp(necko*angles(0,0,-math.rad(0+5*math.cos(sine/16))),.1)
  6732. LH.C0 = LH.C0:lerp(cf(-1-math.rad(0+5*math.cos(sine/16)),-1+math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(-15),math.rad(25),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6733. RH.C0 = RH.C0:lerp(cf(1-math.rad(0+5*math.cos(sine/16)),-1-math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6734. LW.C0 = LW.C0:lerp(cf(-1.5,0.5,0)*cf(0,-.15,0)*angles(math.rad(15),0,math.rad(20)),.1)
  6735. RW.C0 = RW.C0:lerp(cf(1.5,0.5,0)*angles(0,0,math.rad(5+5*math.sin(sine/16))),.1)
  6736. elseif ModeOfGlitch == 8376532578634534 then
  6737. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6738. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6739. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  6740. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(-25),0)*angles(math.rad(0 - 25 * math.cos(sine / 0.1164)),math.rad(0 - 30 * math.cos(sine / 0.25)),math.rad(0 - 30 * math.cos(sine / 0.465))),.1)
  6741. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  6742. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  6743.  
  6744. elseif ModeOfGlitch == 666666 then
  6745. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6746. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6747. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6748. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6749. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6750. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6751.  
  6752. elseif ModeOfGlitch == 5 then
  6753. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6754. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6755. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6756. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6757. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1)
  6758. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  6759.  
  6760. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 6 then
  6761. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6762. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6763. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6764. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  6765. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  6766. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  6767.  
  6768. elseif ModeOfGlitch == 12345678987654321 then
  6769. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6770. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6771. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1)
  6772. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1)
  6773. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6774. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6775. end
  6776. end
  6777. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  6778. Anim="Walk"
  6779. if attack==false then
  6780. if ModeOfGlitch == 1 then
  6781. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6782. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6783. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.1 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6784. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6785. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6786. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6787. elseif ModeOfGlitch == 4 then
  6788. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/4)/2)*angles(math.rad(2-4*math.cos(sine/10))-math.sin(sine/10)/2,0,0)*angles(0,math.rad(90),0),.1)
  6789. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/4)/2)*angles(math.rad(2+3*math.cos(sine/10))+math.sin(sine/10)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6790. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6791. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6792. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6793. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6794. elseif ModeOfGlitch == 666666 then
  6795. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/10))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6796. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/10))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6797. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6798. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6799. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6800. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6801.  
  6802. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 then
  6803. RH.C0=clerp(RH.C0,cf(1,-.85-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6804. LH.C0=clerp(LH.C0,cf(-1,-.85+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6805. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6806. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6807. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6808. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1)
  6809. end
  6810. end
  6811. elseif torvel>=22 and hitfloor~=nil then
  6812. Anim="Run"
  6813. if attack==false then
  6814. if ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 4 and ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8376532578634534 then
  6815. RH.C0=clerp(RH.C0,cf(1,-1-.4*math.cos(sine/6)/2,.8*math.cos(sine/6)/2)*angles(math.rad(0-65*math.cos(sine/6))-math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(90),0),.1)
  6816. LH.C0=clerp(LH.C0,cf(-1,-1+.4*math.cos(sine/6)/2,-.8*math.cos(sine/6)/2)*angles(math.rad(0+65*math.cos(sine/6))+math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(-90),0),.1)
  6817. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  6818. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  6819. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 105 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  6820. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 105 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  6821. elseif ModeOfGlitch == 666666 then
  6822. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6823. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6824. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + .125 * math.cos(sine / 3))*angles(math.rad(25),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1)
  6825. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6826. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6827. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6828.  
  6829. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 4 or ModeOfGlitch == 6 or ModeOfGlitch == 8376532578634534 then
  6830. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6831. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6832. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6833. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6834. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6835. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6836. end
  6837. end
  6838. end
  6839. end
  6840. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement