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Jan 4th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  5.  
  6. -- DUALIECIDER
  7. --[[
  8. Genocider by Salvo_Starly
  9. Remade by Nebula_Zorua
  10.  
  11. Credit to CKbackup's and idk..
  12. B
  13. U R
  14. N I N H
  15. E L
  16. L
  17. ]]--
  18.  
  19.  
  20. wait(1 / 60)
  21. Effects = { }
  22. local Player = game.Players.localPlayer
  23. local Character = Player.Character
  24. local Humanoid = Character.Humanoid
  25. local Mouse = Player:GetMouse()
  26. local LeftArm = Character["Left Arm"]
  27. local RightArm = Character["Right Arm"]
  28. local LeftLeg = Character["Left Leg"]
  29. local RightLeg = Character["Right Leg"]
  30. local Head = Character.Head
  31. local Torso = Character.Torso
  32. local Camera = game.Workspace.CurrentCamera
  33. local RootPart = Character.HumanoidRootPart
  34. local RootJoint = RootPart.RootJoint
  35. local attack = false
  36. local Anim = 'Idle'
  37. local attacktype = 1
  38. local delays = false
  39. local play = true
  40. local targetted = nil
  41. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  42. local velocity = RootPart.Velocity.y
  43. local sine = 0
  44. local change = 1
  45. local doe = 0
  46. local Create = LoadLibrary("RbxUtility").Create
  47. Humanoid.WalkSpeed = 8
  48. local m = Create("Model"){
  49. Parent = Character,
  50. Name = "WeaponModel",
  51. }
  52.  
  53. Humanoid.Animator.Parent = nil
  54. Character.Animate.Parent = nil
  55.  
  56. local newMotor = function(part0, part1, c0, c1)
  57. local w = Create('Motor'){
  58. Parent = part0,
  59. Part0 = part0,
  60. Part1 = part1,
  61. C0 = c0,
  62. C1 = c1,
  63. }
  64. return w
  65. end
  66.  
  67. function clerp(a, b, t)
  68. return a:lerp(b, t)
  69. end
  70.  
  71. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  72. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  73.  
  74. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  75. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  76. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  77. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  78. RootJoint.C1 = CFrame.new(0, 0, 0)
  79. RootJoint.C0 = CFrame.new(0, 0, 0)
  80. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  81. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  82.  
  83. local rarmc1 = RW.C1
  84. local larmc1 = LW.C1
  85. local rlegc1 = RH.C1
  86. local llegc1 = LH.C1
  87.  
  88. local resetc1 = false
  89.  
  90. function PlayAnimationFromTable(table, speed, bool)
  91. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  92. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  93. RW.C0 = clerp(RW.C0, table[3], speed)
  94. LW.C0 = clerp(LW.C0, table[4], speed)
  95. RH.C0 = clerp(RH.C0, table[5], speed)
  96. LH.C0 = clerp(LH.C0, table[6], speed)
  97. if bool == true then
  98. if resetc1 == false then
  99. resetc1 = true
  100. RootJoint.C1 = RootJoint.C1
  101. Torso.Neck.C1 = Torso.Neck.C1
  102. RW.C1 = rarmc1
  103. LW.C1 = larmc1
  104. RH.C1 = rlegc1
  105. LH.C1 = llegc1
  106. end
  107. end
  108. end
  109.  
  110. ArtificialHB = Create("BindableEvent", script){
  111. Parent = script,
  112. Name = "Heartbeat",
  113. }
  114.  
  115. script:WaitForChild("Heartbeat")
  116.  
  117. frame = 1 / 30
  118. tf = 0
  119. allowframeloss = false
  120. tossremainder = false
  121. lastframe = tick()
  122. script.Heartbeat:Fire()
  123.  
  124. game:GetService("RunService").Heartbeat:connect(function(s, p)
  125. tf = tf + s
  126. if tf >= frame then
  127. if allowframeloss then
  128. script.Heartbeat:Fire()
  129. lastframe = tick()
  130. else
  131. for i = 1, math.floor(tf / frame) do
  132. script.Heartbeat:Fire()
  133. end
  134. lastframe = tick()
  135. end
  136. if tossremainder then
  137. tf = 0
  138. else
  139. tf = tf - frame * math.floor(tf / frame)
  140. end
  141. end
  142. end)
  143.  
  144. function swait(num)
  145. if num == 0 or num == nil then
  146. ArtificialHB.Event:wait()
  147. else
  148. for i = 0, num do
  149. ArtificialHB.Event:wait()
  150. end
  151. end
  152. end
  153.  
  154. function RemoveOutlines(part)
  155. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  156. end
  157.  
  158. CFuncs = {
  159. ["Part"] = {
  160. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  161. local Part = Create("Part"){
  162. Parent = Parent,
  163. Reflectance = Reflectance,
  164. Transparency = Transparency,
  165. CanCollide = false,
  166. Locked = true,
  167. BrickColor = BrickColor.new(tostring(BColor)),
  168. Name = Name,
  169. Size = Size,
  170. Material = Material,
  171. }
  172. RemoveOutlines(Part)
  173. return Part
  174. end;
  175. };
  176.  
  177. ["Mesh"] = {
  178. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  179. local Msh = Create(Mesh){
  180. Parent = Part,
  181. Offset = OffSet,
  182. Scale = Scale,
  183. }
  184. if Mesh == "SpecialMesh" then
  185. Msh.MeshType = MeshType
  186. Msh.MeshId = MeshId
  187. end
  188. return Msh
  189. end;
  190. };
  191.  
  192. ["Mesh"] = {
  193. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  194. local Msh = Create(Mesh){
  195. Parent = Part,
  196. Offset = OffSet,
  197. Scale = Scale,
  198. }
  199. if Mesh == "SpecialMesh" then
  200. Msh.MeshType = MeshType
  201. Msh.MeshId = MeshId
  202. end
  203. return Msh
  204. end;
  205. };
  206.  
  207. ["Weld"] = {
  208. Create = function(Parent, Part0, Part1, C0, C1)
  209. local Weld = Create("Weld"){
  210. Parent = Parent,
  211. Part0 = Part0,
  212. Part1 = Part1,
  213. C0 = C0,
  214. C1 = C1,
  215. }
  216. return Weld
  217. end;
  218. };
  219.  
  220. ["Sound"] = {
  221. Create = function(id, par, vol, pit)
  222. coroutine.resume(coroutine.create(function()
  223. local S = Create("Sound"){
  224. Volume = vol,
  225. Pitch = pit or 1,
  226. SoundId = id,
  227. Parent = par or workspace,
  228. }
  229. wait()
  230. S:play()
  231. game:GetService("Debris"):AddItem(S, 6)
  232. end))
  233. end;
  234. };
  235.  
  236. ["ParticleEmitter"] = {
  237. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  238. local fp = Create("ParticleEmitter"){
  239. Parent = Parent,
  240. Color = ColorSequence.new(Color1, Color2),
  241. LightEmission = LightEmission,
  242. Size = Size,
  243. Texture = Texture,
  244. Transparency = Transparency,
  245. ZOffset = ZOffset,
  246. Acceleration = Accel,
  247. Drag = Drag,
  248. LockedToPart = LockedToPart,
  249. VelocityInheritance = VelocityInheritance,
  250. EmissionDirection = EmissionDirection,
  251. Enabled = Enabled,
  252. Lifetime = LifeTime,
  253. Rate = Rate,
  254. Rotation = Rotation,
  255. RotSpeed = RotSpeed,
  256. Speed = Speed,
  257. VelocitySpread = VelocitySpread,
  258. }
  259. return fp
  260. end;
  261. };
  262.  
  263. CreateTemplate = {
  264.  
  265. };
  266. }
  267.  
  268.  
  269.  
  270. New = function(Object, Parent, Name, Data)
  271. local Object = Instance.new(Object)
  272. for Index, Value in pairs(Data or {}) do
  273. Object[Index] = Value
  274. end
  275. Object.Parent = Parent
  276. Object.Name = Name
  277. return Object
  278. end
  279.  
  280.  
  281. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Material=Enum.Material.Neon})
  282. ShadowHead.Material = "Neon"
  283. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  284. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  285.  
  286. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  287. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  288. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  289. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  290. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  291. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  292. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  293. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  294. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  295. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  296. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  297. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  298. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  299. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  300. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  301. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  302. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  303. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  304. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  305. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  306. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  307. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  308. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  309. Partss1 = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  310. Mesh = New("SpecialMesh",Partss1,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  311. mot = New("Weld",Partss1,"mot",{Part0 = Partss1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  312. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  313. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  314. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  315. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  316. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  317. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  318. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  319. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  320. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  321. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  322. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  323. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  324. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  325. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  326. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  327. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  328. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  329. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  330. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  331. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  332. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  333. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  334. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  335. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  336. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  337. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  338. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  339. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  340. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  341. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  342. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  343. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  344. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  345. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  346. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  347. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  348. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  349.  
  350. Handle2 = New("Part",m,"Handle2",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  351. moter2 = New("Weld",Handle2,"mot",{Part0 = LeftArm,Part1 = Handle2,})
  352. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  353. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  354. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  355. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  356. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  357. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  358. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  359. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  360. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  361. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  362. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  363. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  364. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  365. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  366. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  367. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  368. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  369. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  370. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  371. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  372. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  373. Partss2 = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  374. Mesh = New("SpecialMesh",Partss2,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  375. mot = New("Weld",Partss2,"mot",{Part0 = Partss2,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  376. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  377. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  378. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  379. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  380. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  381. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  382. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  383. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  384. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  385. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  386. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  387. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  388. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  389. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  390. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  391. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  392. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  393. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  394. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  395. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  396. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  397. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  398. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  399. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  400. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  401. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  402. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  403. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  404. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  405. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  406. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  407. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  408. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  409. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  410. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  411. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  412. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  413.  
  414. for _,v in pairs(m:children()) do
  415. if v:IsA("Part") then
  416. v.CanCollide = false
  417. end
  418. end
  419.  
  420. function rayCast(Position, Direction, Range, Ignore)
  421. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  422. end
  423.  
  424. --[[FindNearestTorso = function(pos)
  425. local list = (game.Workspace:children())
  426. local torso = nil
  427. local dist = 1000
  428. local temp, human, temp2 = nil, nil, nil
  429. for x = 1, #list do
  430. temp2 = list[x]
  431. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  432. temp = temp2:findFirstChild("Torso")
  433. human = temp2:findFirstChild("Humanoid")
  434. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  435. local dohit = true
  436. if dohit == true then
  437. torso = temp
  438. dist = (temp.Position - pos).magnitude
  439. end
  440. end
  441. end
  442. end
  443. return torso, dist
  444. end]]
  445. function FindNearestTorso(Position, Distance, SinglePlayer)
  446. if SinglePlayer then
  447. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  448. end
  449. local List = {}
  450. for i, v in pairs(workspace:GetChildren()) do
  451. if v:IsA("Model") then
  452. if v.Name == "Dummy" then
  453. for _,k in next, v:children() do
  454. if k:IsA"Model" then
  455. print(k.Name)
  456. if k:FindFirstChild"Torso" then
  457. if k ~= Character then
  458. if (k.Torso.Position - Position).magnitude <= Distance then
  459. table.insert(List, k)
  460. end
  461. end
  462. end
  463. end
  464. end
  465. end
  466. if v:findFirstChild("Torso") then
  467. if v ~= Character then
  468. if (v.Torso.Position - Position).magnitude <= Distance then
  469. table.insert(List, v)
  470. end
  471. end
  472. end
  473. end
  474. end
  475. return List
  476. end
  477. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  478. if hit.Parent == nil then
  479. return
  480. end
  481. local h = hit.Parent:FindFirstChild("Humanoid")
  482. for _, v in pairs(hit.Parent:children()) do
  483. if v:IsA("Humanoid") then
  484. h = v
  485. end
  486. end
  487. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  488. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  489. if hit.Parent.DebounceHit.Value == true then
  490. return
  491. end
  492. end
  493. local c = Create("ObjectValue"){
  494. Name = "creator",
  495. Value = game:service("Players").LocalPlayer,
  496. Parent = h,
  497. }
  498. game:GetService("Debris"):AddItem(c, .5)
  499. if HitSound ~= nil and HitPitch ~= nil then
  500. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  501. end
  502. local Damage = math.random(minim, maxim)
  503. local blocked = false
  504. local block = hit.Parent:findFirstChild("Block")
  505. if block ~= nil then
  506. if block.className == "IntValue" then
  507. if block.Value > 0 then
  508. blocked = true
  509. block.Value = block.Value - 1
  510. print(block.Value)
  511. end
  512. end
  513. end
  514. if blocked == false then
  515. h.Health = h.Health - Damage
  516. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  517. else
  518. h.Health = h.Health - (Damage / 2)
  519. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  520. end
  521. if Type == "Knockdown" then
  522. local hum = hit.Parent.Humanoid
  523. hum.PlatformStand = true
  524. coroutine.resume(coroutine.create(function(HHumanoid)
  525. swait(1)
  526. HHumanoid.PlatformStand = false
  527. end), hum)
  528. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  529. local bodvol = Create("BodyVelocity"){
  530. velocity = angle * knockback,
  531. P = 5000,
  532. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  533. Parent = hit,
  534. }
  535. local rl = Create("BodyAngularVelocity"){
  536. P = 3000,
  537. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  538. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  539. Parent = hit,
  540. }
  541. game:GetService("Debris"):AddItem(bodvol, .5)
  542. game:GetService("Debris"):AddItem(rl, .5)
  543. elseif Type == "Normal" then
  544. local vp = Create("BodyVelocity"){
  545. P = 500,
  546. maxForce = Vector3.new(math.huge, 0, math.huge),
  547. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  548. }
  549. if knockback > 0 then
  550. vp.Parent = hit.Parent.Torso
  551. end
  552. game:GetService("Debris"):AddItem(vp, .5)
  553. elseif Type == "Up" then
  554. local bodyVelocity = Create("BodyVelocity"){
  555. velocity = Vector3.new(0, 20, 0),
  556. P = 5000,
  557. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  558. Parent = hit,
  559. }
  560. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  561. elseif Type == "DarkUp" then
  562. coroutine.resume(coroutine.create(function()
  563. for i = 0, 1, 0.1 do
  564. swait()
  565. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  566. end
  567. end))
  568. local bodyVelocity = Create("BodyVelocity"){
  569. velocity = Vector3.new(0, 20, 0),
  570. P = 5000,
  571. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  572. Parent = hit,
  573. }
  574. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  575. elseif Type == "Snare" then
  576. local bp = Create("BodyPosition"){
  577. P = 2000,
  578. D = 100,
  579. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  580. position = hit.Parent.Torso.Position,
  581. Parent = hit.Parent.Torso,
  582. }
  583. game:GetService("Debris"):AddItem(bp, 1)
  584. elseif Type == "Freeze" then
  585. local BodPos = Create("BodyPosition"){
  586. P = 50000,
  587. D = 1000,
  588. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  589. position = hit.Parent.Torso.Position,
  590. Parent = hit.Parent.Torso,
  591. }
  592. local BodGy = Create("BodyGyro") {
  593. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  594. P = 20e+003,
  595. Parent = hit.Parent.Torso,
  596. cframe = hit.Parent.Torso.CFrame,
  597. }
  598. hit.Parent.Torso.Anchored = true
  599. coroutine.resume(coroutine.create(function(Part)
  600. swait(1.5)
  601. Part.Anchored = false
  602. end), hit.Parent.Torso)
  603. game:GetService("Debris"):AddItem(BodPos, 3)
  604. game:GetService("Debris"):AddItem(BodGy, 3)
  605. end
  606. local debounce = Create("BoolValue"){
  607. Name = "DebounceHit",
  608. Parent = hit.Parent,
  609. Value = true,
  610. }
  611. game:GetService("Debris"):AddItem(debounce, Delay)
  612. c = Create("ObjectValue"){
  613. Name = "creator",
  614. Value = Player,
  615. Parent = h,
  616. }
  617. game:GetService("Debris"):AddItem(c, .5)
  618. end
  619. end
  620.  
  621. function ShowDamage(Pos, Text, Time, Color)
  622. local Rate = (1 / 30)
  623. local Pos = (Pos or Vector3.new(0, 0, 0))
  624. local Text = (Text or "")
  625. local Time = (Time or 2)
  626. local Color = (Color or Color3.new(1, 0, 1))
  627. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  628. EffectPart.Anchored = true
  629. local BillboardGui = Create("BillboardGui"){
  630. Size = UDim2.new(3, 0, 3, 0),
  631. Adornee = EffectPart,
  632. Parent = EffectPart,
  633. }
  634. local TextLabel = Create("TextLabel"){
  635. BackgroundTransparency = 1,
  636. Size = UDim2.new(1, 0, 1, 0),
  637. Text = Text,
  638. Font = "SciFi",
  639. TextColor3 = Color,
  640. TextScaled = true,
  641. Parent = BillboardGui,
  642. }
  643. game.Debris:AddItem(EffectPart, (Time))
  644. EffectPart.Parent = game:GetService("Workspace")
  645. delay(0, function()
  646. local Frames = (Time / Rate)
  647. for Frame = 1, Frames do
  648. wait(Rate)
  649. local Percent = (Frame / Frames)
  650. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  651. TextLabel.TextTransparency = Percent
  652. end
  653. if EffectPart and EffectPart.Parent then
  654. EffectPart:Destroy()
  655. end
  656. end)
  657. end
  658.  
  659. local lrs = game:service'RunService'.RenderStepped
  660. function bleed(chr,timeforbleed)
  661. local Rate = (1/30)
  662. local clr = BrickColor.new"Maroon"
  663. if chr.Name == "Quil_Cyndaquil" or chr.Name == "TheBoozled" or chr.Parent.Name == "Quil_Cyndaquil" or chr.Parent.Name == "TheBoozled" then
  664. clr = BrickColor.new"Teal"
  665. elseif chr.Name == "Salvo_Starly" or chr.Parent.Name == "Salvo_Starly" then
  666. clr = BrickColor.new"Really red"
  667. elseif chr.Name == "visabledude" or chr.Parent.Name == "visabledude" then
  668. clr = BrickColor.new"Really blue"
  669. end
  670. local Frames = timeforbleed / Rate
  671. wait(.25)
  672.  
  673. for Frame = 1, Frames do
  674. coroutine.wrap(function()
  675. local p = Instance.new("Part",workspace)
  676. p.BrickColor = clr
  677. p.Size = Vector3.new(.25,.25,.25)
  678. p.Material = Enum.Material.Neon
  679. local prt
  680. if chr:IsA"Model" then
  681. prt = chr:FindFirstChild"Torso" or chr:FindFirstChild"UpperTorso"
  682. else
  683. prt = chr;
  684. end
  685. p.CFrame = prt.CFrame;
  686. p.Name = "Blood"
  687. p.CanCollide = false
  688. p.Velocity = prt.CFrame.lookVector * -math.random(25,30) + Vector3.new(math.random(-10,10),0,0)
  689. p.Touched:connect(function(tou)
  690. if tou.Name ~= "Blood" and tou.Parent and tou.Parent ~= chr and (not tou.Parent.Parent or tou.Parent.Parent ~= chr.Parent) and tou.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Parent:IsA"Tool" == false and tou.Name ~= "Handle" then
  691. local pos = Vector3.new(p.Position.X,(tou.Position.Y+(tou.Size.Y/2))+0.02,p.Position.Z)
  692. p:destroy()
  693. if tou.Name == "BloodPuddle" then
  694. local reee = tou.CFrame
  695. if tou.Transparency > .2 then
  696. tou.Transparency = tou.Transparency - .1
  697. end
  698. if tou.Size.X < 15 then
  699. tou.Size = tou.Size+Vector3.new(0.1,0,0.1)
  700. tou.CFrame = reee
  701. end
  702. else
  703. local bloodlol = Instance.new('Part',workspace)
  704. bloodlol.Size=Vector3.new(1,0.2,1)
  705. bloodlol.Name = "BloodPuddle"
  706. bloodlol.Anchored = true
  707. bloodlol.CanCollide = false
  708. bloodlol.Material = Enum.Material.SmoothPlastic
  709. bloodlol.BrickColor = clr
  710. local cyl = Instance.new('CylinderMesh',bloodlol)
  711. cyl.Scale = Vector3.new(1,0.1,1)
  712. bloodlol.CFrame = CFrame.new(pos)
  713. coroutine.wrap(function()
  714. wait(1)
  715. while bloodlol.Parent ~= nil do
  716. if bloodlol.Transparency < 1 then
  717. bloodlol.Transparency = bloodlol.Transparency+0.01
  718. else
  719. bloodlol:Destroy()
  720. end
  721. wait()
  722. end
  723. end)()
  724. end
  725. end
  726. end)
  727. end)()
  728. wait((1/30))
  729. end
  730. end
  731.  
  732.  
  733. function dmg(dude)
  734. if dude.Name ~= Character then
  735. dude.Humanoid.PlatformStand = true
  736. local bgf = Instance.new("BodyGyro",dude.Head)
  737. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  738. local val = Instance.new("BoolValue",dude)
  739. val.Name = "IsHit"
  740. local ds = coroutine.wrap(function()
  741. wait()
  742. dude:BreakJoints()
  743. end)
  744. ds()
  745. bleed(dude,2)
  746.  
  747. end
  748. end
  749.  
  750. Effects = {
  751. Block = {
  752. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  753. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  754. prt.Anchored = true
  755. prt.CFrame = cframe
  756. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  757. game:GetService("Debris"):AddItem(prt, 10)
  758. if Type == 1 or Type == nil then
  759. table.insert(Effects, {
  760. prt,
  761. "Block1",
  762. delay,
  763. x3,
  764. y3,
  765. z3,
  766. msh
  767. })
  768. elseif Type == 2 then
  769. table.insert(Effects, {
  770. prt,
  771. "Block2",
  772. delay,
  773. x3,
  774. y3,
  775. z3,
  776. msh
  777. })
  778. end
  779. end;
  780. };
  781.  
  782. Cylinder = {
  783. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  784. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  785. prt.Anchored = true
  786. prt.CFrame = cframe
  787. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  788. game:GetService("Debris"):AddItem(prt, 10)
  789. table.insert(Effects, {
  790. prt,
  791. "Cylinder",
  792. delay,
  793. x3,
  794. y3,
  795. z3,
  796. msh
  797. })
  798. end;
  799. };
  800. Head = {
  801. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  802. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  803. prt.Anchored = true
  804. prt.CFrame = cframe
  805. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  806. game:GetService("Debris"):AddItem(prt, 10)
  807. table.insert(Effects, {
  808. prt,
  809. "Cylinder",
  810. delay,
  811. x3,
  812. y3,
  813. z3,
  814. msh
  815. })
  816. end;
  817. };
  818.  
  819. Sphere = {
  820. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  821. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  822. prt.Anchored = true
  823. prt.CFrame = cframe
  824. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  825. game:GetService("Debris"):AddItem(prt, 10)
  826. table.insert(Effects, {
  827. prt,
  828. "Cylinder",
  829. delay,
  830. x3,
  831. y3,
  832. z3,
  833. msh
  834. })
  835. end;
  836. };
  837.  
  838. Elect = {
  839. Create = function(cff, x, y, z)
  840. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  841. prt.Anchored = true
  842. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  843. prt.CFrame = CFrame.new(prt.Position)
  844. game:GetService("Debris"):AddItem(prt, 2)
  845. local xval = math.random() / 2
  846. local yval = math.random() / 2
  847. local zval = math.random() / 2
  848. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  849. table.insert(Effects, {
  850. prt,
  851. "Elec",
  852. 0.1,
  853. x,
  854. y,
  855. z,
  856. xval,
  857. yval,
  858. zval
  859. })
  860. end;
  861.  
  862. };
  863.  
  864. Ring = {
  865. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  866. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  867. prt.Anchored = true
  868. prt.CFrame = cframe
  869. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  870. game:GetService("Debris"):AddItem(prt, 10)
  871. table.insert(Effects, {
  872. prt,
  873. "Cylinder",
  874. delay,
  875. x3,
  876. y3,
  877. z3,
  878. msh
  879. })
  880. end;
  881. };
  882.  
  883.  
  884. Wave = {
  885. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  886. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  887. prt.Anchored = true
  888. prt.CFrame = cframe
  889. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  890. game:GetService("Debris"):AddItem(prt, 10)
  891. table.insert(Effects, {
  892. prt,
  893. "Cylinder",
  894. delay,
  895. x3,
  896. y3,
  897. z3,
  898. msh
  899. })
  900. end;
  901. };
  902.  
  903. Break = {
  904. Create = function(brickcolor, cframe, x1, y1, z1)
  905. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  906. prt.Anchored = true
  907. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  908. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  909. local num = math.random(10, 50) / 1000
  910. game:GetService("Debris"):AddItem(prt, 10)
  911. table.insert(Effects, {
  912. prt,
  913. "Shatter",
  914. num,
  915. prt.CFrame,
  916. math.random() - math.random(),
  917. 0,
  918. math.random(50, 100) / 100
  919. })
  920. end;
  921. };
  922.  
  923. Fire = {
  924. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  925. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  926. prt.Anchored = true
  927. prt.CFrame = cframe
  928. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  929. game:GetService("Debris"):AddItem(prt, 10)
  930. table.insert(Effects, {
  931. prt,
  932. "Fire",
  933. delay,
  934. 1,
  935. 1,
  936. 1,
  937. msh
  938. })
  939. end;
  940. };
  941.  
  942. FireWave = {
  943. Create = function(brickcolor, cframe, x1, y1, z1)
  944. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  945. prt.Anchored = true
  946. prt.CFrame = cframe
  947. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  948. local d = Create("Decal"){
  949. Parent = prt,
  950. Texture = "rbxassetid://26356434",
  951. Face = "Top",
  952. }
  953. local d = Create("Decal"){
  954. Parent = prt,
  955. Texture = "rbxassetid://26356434",
  956. Face = "Bottom",
  957. }
  958. game:GetService("Debris"):AddItem(prt, 10)
  959. table.insert(Effects, {
  960. prt,
  961. "FireWave",
  962. 1,
  963. 30,
  964. math.random(400, 600) / 100,
  965. msh
  966. })
  967. end;
  968. };
  969.  
  970. Lightning = {
  971. Create = function(parent,p0, p1, tym, ofs, col, th, tra, last)
  972. local magz = (p0 - p1).magnitude
  973. local curpos = p0
  974. local trz = {
  975. -ofs,
  976. ofs
  977. }
  978. for i = 1, tym do
  979.  
  980.  
  981. local li = CFuncs.Part.Create(parent, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  982. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  983. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  984. li.Anchored = true
  985. if tym == i then
  986. local magz2 = (curpos - p1).magnitude
  987. li.Size = Vector3.new(th, th, magz2)
  988. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  989. table.insert(Effects, {
  990. li,
  991. "Disappear",
  992. last
  993. })
  994. else
  995. do
  996. do
  997. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  998. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  999. game.Debris:AddItem(li, 10)
  1000. table.insert(Effects, {
  1001. li,
  1002. "Disappear",
  1003. last
  1004. })
  1005. end
  1006. end
  1007. end
  1008. end
  1009. end
  1010. };
  1011.  
  1012. EffectTemplate = {
  1013.  
  1014. };
  1015. }
  1016.  
  1017. function chatfunc(text)
  1018. local chat = coroutine.wrap(function()
  1019. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1020. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1021. end
  1022. local naeeym2 = Instance.new("BillboardGui",Character)
  1023. naeeym2.Size = UDim2.new(0,100,0,40)
  1024. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1025. naeeym2.Adornee = Character.Head
  1026. naeeym2.Name = "TalkingBillBoard"
  1027. local tecks2 = Instance.new("TextLabel",naeeym2)
  1028. tecks2.BackgroundTransparency = 1
  1029. tecks2.BorderSizePixel = 0
  1030. tecks2.Text = ""
  1031. tecks2.Font = "Arial"
  1032. tecks2.TextSize = 30
  1033. tecks2.TextStrokeTransparency = 0
  1034. tecks2.TextColor3 = BrickColor.new"Crimson".Color
  1035. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1036. tecks2.Size = UDim2.new(1,0,0.5,0)
  1037. local tecks3 = Instance.new("TextLabel",naeeym2)
  1038. tecks3.BackgroundTransparency = 1
  1039. tecks3.BorderSizePixel = 0
  1040. tecks3.Text = ""
  1041. tecks3.Font = "Arial"
  1042. tecks3.TextSize = 30
  1043. tecks3.TextStrokeTransparency = 0
  1044. tecks3.TextColor3 = BrickColor.new"Crimson".Color
  1045. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1046. tecks3.Size = UDim2.new(1,0,0.5,0)
  1047. for i = 1,string.len(text),1 do
  1048. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  1049. tecks2.Text = string.sub(text,1,i)
  1050. tecks3.Text = string.sub(text,1,i)
  1051. wait(0.01)
  1052. end
  1053. wait(2)
  1054. for i = 1, 50 do
  1055. swait()
  1056. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1057. tecks2.Rotation = tecks2.Rotation - .8
  1058. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1059. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1060. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1061. tecks3.Rotation = tecks2.Rotation + .8
  1062. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1063. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1064. end
  1065. naeeym2:Destroy()
  1066. end)
  1067. chat()
  1068. end
  1069. function onChatted(msg)
  1070. chatfunc(msg)
  1071. end
  1072. Player.Chatted:connect(onChatted)
  1073.  
  1074. abss = Instance.new("BillboardGui",Character)
  1075. abss.Size = UDim2.new(10,0,10,0)
  1076. abss.Enabled = false
  1077. imgl = Instance.new("ImageLabel",abss)
  1078. imgl.Position = UDim2.new(0,0,0,0)
  1079. imgl.Size = UDim2.new(1,0,1,0)
  1080. imgl.Image = "rbxassetid://233522684"
  1081. imgl.BackgroundTransparency = 1
  1082. imgl.ImageColor3 = Color3.new(1,0,0)
  1083. img2 = Instance.new("ImageLabel",abss)
  1084. img2.Position = UDim2.new(0,0,0,0)
  1085. img2.Size = UDim2.new(1,0,1,0)
  1086. img2.Image = "rbxassetid://233522684"
  1087. img2.BackgroundTransparency = 1
  1088. img2.ImageColor3 = Color3.new(1,0,0)
  1089. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1090. --local buddy
  1091. for _, c in pairs(workspace:children()) do
  1092. local hum = c:findFirstChild("Humanoid")
  1093. if hum ~= nil then
  1094. local head = c:findFirstChild("Torso")
  1095. if head ~= nil then
  1096. local targ = head.Position - Part.Position
  1097. local mag = targ.magnitude
  1098. if mag <= Magnitude and c.Name ~= Player.Name then
  1099. if c ~= Character then
  1100. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1101. dmg(c)
  1102. end
  1103. end
  1104. end
  1105. end
  1106. end
  1107. end
  1108. function skidda()
  1109. attack = true;
  1110. Humanoid.WalkSpeed = 0;
  1111. coroutine.wrap(function()
  1112. for i =0,4 do
  1113. wait(.2)
  1114. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1)
  1115. end
  1116. end)()
  1117.  
  1118. for i = 0, 4, 0.1 do
  1119. swait()
  1120. PlayAnimationFromTable({
  1121. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1122. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1123. CFrame.new(2.01686478, 0.469705999, -0.0200805664, 0, -1, 0, 1, 0, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1124. CFrame.new(-1.97317946, 0.536730051, -0.0103883194, 0, 1, 0.000391999987, -1, 0, 0, 0, -0.000391999987, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1125. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1126. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1127. }, .3, false)
  1128. moter.C0 = clerp(moter.C0, CFrame.new(0.118733972, -1.58793473, -0.00885154679, 0, 1, 0, 0.999851882, 0, -0.0172099993, -0.0172099974, 0, -0.999851882) * CFrame.Angles(0, 0,math.rad(doe*22)), 0.3)
  1129. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0808329955, -1.58807147, -0.0588302352, -0.000389999943, -1, 6.71189991e-06, 0.999845147, -0.000390057714, -0.0176019389, 0.0176019389, -1.53895854e-07, 0.999845147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe*22)), 0.3)
  1130. end
  1131. for i = 0, 1, 0.1 do
  1132. swait()
  1133. PlayAnimationFromTable({
  1134. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1135. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1136. CFrame.new(1.49998474, 1.01833379, -0.0448913574, 1, 0, 0, 0, -1, 0, 0, 0, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1137. CFrame.new(-1.49998474, 1.01823509, 0.0254110973, 1, 0, 0, 0, -1, -0.000391999987, 0, 0.000391999987, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1138. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1139. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1140. }, .3, false)
  1141. moter.C0 = clerp(moter.C0, CFrame.new(0.118963599, -1.58793688, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1142. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810479075, -1.58792508, -0.41858986, -0.0172099974, 9.93238825e-10, -0.999851882, 0.999852061, 1.94227323e-06, -0.0172099993, 1.94198219e-06, -1.00000012, -3.44189175e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1143. end
  1144. wait(0.5)
  1145. for i =1, 4 do
  1146. Effects.Block.Create(BrickColor.new("Bright red"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1147. Effects.Block.Create(BrickColor.new("Deep orange"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1148. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1149.  
  1150.  
  1151. for i = 0, 1, 0.1 do
  1152. swait()
  1153. PlayAnimationFromTable({
  1154. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1155. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1156. CFrame.new(1.49998474, 0.388334125, -0.0448913574, 1, 0, 0, 0, -1, 0, 0, 0, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1157. CFrame.new(-1.49998474, 1.01823509, 0.0254110973, 1, 0, 0, 0, -1, -0.000391999987, 0, 0.000391999987, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1158. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1159. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1160. }, .3, false)
  1161. moter.C0 = clerp(moter.C0, CFrame.new(0.118963599, -1.58793712, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1162. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810479075, -1.58792508, -0.41858986, -0.0172099974, 9.93238825e-10, -0.999851882, 0.999852061, 1.94227323e-06, -0.0172099993, 1.94198219e-06, -1.00000012, -3.44189175e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1163. end
  1164. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1165. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1166. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1167.  
  1168. for i = 0, 1, 0.1 do
  1169. swait()
  1170. PlayAnimationFromTable({
  1171. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1172. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1173. CFrame.new(1.49998474, 1.01833379, -0.0448913574, 1, 0, 0, 0, -1, 0, 0, 0, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1174. CFrame.new(-1.49998474, 0.238234937, 0.0254116822, 1, 0, 0, 0, -1, -0.000391999987, 0, 0.000391999987, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1175. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1176. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1177. }, .3, false)
  1178. moter.C0 = clerp(moter.C0, CFrame.new(0.118963599, -1.58793688, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1179. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810479, -1.58792579, -0.41858986, -0.0172099974, 9.93238825e-10, -0.999851882, 0.999852061, 1.94227323e-06, -0.0172099993, 1.94198219e-06, -1.00000012, -3.44189175e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1180. end
  1181. end
  1182. attack = false
  1183. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1184. Humanoid.WalkSpeed = 8
  1185. wait(.4)
  1186. for i = 0, 8 do
  1187. wait(.2)
  1188. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)
  1189. ref1.Position = Mouse.hit.p
  1190. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1191. coroutine.wrap(function()
  1192. for i,v in next, workspace:children() do
  1193. local selected = v:FindFirstChild"HumanoidRootPart" or v:FindFirstChild"Torso" or v:FindFirstChild"UpperTorso"
  1194. if v ~= Character and selected and (ref1.CFrame.p - selected.CFrame.p).magnitude < 3 then
  1195. local hum = v:FindFirstChildOfClass"Humanoid"
  1196. if hum and hum.Health > 0 then
  1197. coroutine.wrap(function() dmg(v) end)()
  1198. end
  1199. end
  1200. end
  1201. end)()
  1202. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1203. --Effects.Lightning.Create(EffectModel,ref1.CFrame*CFrame.new(0,1000,0).p,ref1.CFrame.p,50,1,BrickColor.new"Bright yellow",1,0.4,0.05)
  1204. end
  1205. ref1:Remove()
  1206.  
  1207.  
  1208. end
  1209.  
  1210. function suicide()
  1211. attack = true;
  1212. Humanoid.WalkSpeed = 0
  1213. for i = 0, 1, 0.1 do
  1214. swait()
  1215. PlayAnimationFromTable({
  1216. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1217. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1218. CFrame.new(1.12282228, 0.491593987, -0.645177722, 0.783057868, 0.621948957, 0, 0, 0, -1, -0.621948957, 0.783057868, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1219. CFrame.new(-1.08740151, 0.561881959, -0.899507821, 0.662516952, -0.749046922, -0.000293626304, 0, 0.000391999929, -0.999999881, 0.749046922, 0.662516952, 0.000259706576) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1220. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1221. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1222. }, .3, false)
  1223. moter.C0 = clerp(moter.C0, CFrame.new(-0.507866442, -0.815697551, -0.518593907, 0.620451391, 0, 0.784245014, -0.784245014, 0, 0.620451391, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1224. moter2.C0 = clerp(moter2.C0, CFrame.new(0.612942994, -0.810174286, -0.418286711, -0.86158824, 0.000360130449, 0.507607639, -0.50760746, 0.000549041899, -0.861588359, -0.0005889819, -0.999999821, -0.00029024313) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1225. end
  1226. wait(1)
  1227. Effects.Block.Create(BrickColor.new("Bright red"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1228. Effects.Block.Create(BrickColor.new("Deep orange"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1229. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1230. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1231. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1232. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1233. coroutine.wrap(function() bleed(Character.Head,1.75) end)()
  1234. Character.Torso.Velocity = Character.Torso.CFrame.lookVector * -50
  1235. wait()
  1236. Character:BreakJoints()
  1237. Character.Head.Velocity = Character.Head.CFrame.lookVector * -30
  1238. end
  1239. function boomboom()
  1240. attack = true
  1241. Humanoid.WalkSpeed = 0
  1242. for i = 0, 1, 0.1 do
  1243. swait()
  1244. PlayAnimationFromTable({
  1245. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1246. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1247. CFrame.new(1.22115958, 0.491593987, -0.579970896, 0.906928301, 0.421285123, 0, 0, 0, -1, -0.421285152, 0.906928241, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1248. CFrame.new(-1.16241193, 0.491593987, -0.652253032, 0.825196266, -0.564846158, 0, 0, 0, -1, 0.564846158, 0.825196266, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1249. CFrame.new(0.499995589, -1.99996972, 0, 0.992627025, -0.121209003, 0, 0.121209003, 0.992627025, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1250. CFrame.new(-0.499992251, -1.9999696, -0, 0.987132549, 0.159903929, 0, -0.159903929, 0.987132549, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1251. }, .3, false)
  1252. moter.C0 = clerp(moter.C0, CFrame.new(0.118959248, -1.5879463, -0.418594003, -0.363917559, 0, -0.931431293, 0.931431174, 0, -0.36391753, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1253. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.295632005, -1.44108772, -0.418594003, 0.647028923, 0, -0.762465596, 0.762465596, 0, 0.647028923, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1254. end
  1255. wait(.25)
  1256. for i = 1,3 do
  1257. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1258. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1259. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1260. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1261. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)
  1262. ref1.Position = Mouse.hit.p
  1263. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1264. coroutine.wrap(function()
  1265. for i,v in next, workspace:children() do
  1266. local selected = v:FindFirstChild"HumanoidRootPart" or v:FindFirstChild"Torso" or v:FindFirstChild"UpperTorso"
  1267. if v ~= Character and selected and (ref1.CFrame.p - selected.CFrame.p).magnitude < 3 then
  1268. local hum = v:FindFirstChildOfClass"Humanoid"
  1269. if hum and hum.Health > 0 then
  1270. coroutine.wrap(function() dmg(v) end)()
  1271. end
  1272. end
  1273. end
  1274. end)()
  1275. local dist = (Partss1.CFrame.p - ref1.CFrame.p).magnitude
  1276. local ray1 = Create("Part"){Parent=workspace,BrickColor = BrickColor.new"New Yeller",Material = "Neon",Transparency = 0.25,Anchored=true,Locked=true,CanCollide=false,Size = Vector3.new(0.3, 0.3, dist),CFrame = CFrame.new(Partss1.CFrame.p, ref1.CFrame.p) * CFrame.new(0, 0, -dist / 2)}
  1277. delay(0, function()
  1278. ray1.Anchored = true;
  1279. for i = 0.25, 1, .1 do
  1280. ray1.Transparency = i
  1281. wait()
  1282. end
  1283. ray1:destroy()
  1284. end)
  1285. print(ray1.Anchored)
  1286. for i = 0, 1, 0.25 do
  1287. swait()
  1288. PlayAnimationFromTable({
  1289. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1290. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1291. CFrame.new(1.22115076, 0.866211176, -0.793424129, 0.906927884, 0.421285868, -5.28104351e-07, 0.207527965, -0.446759343, -0.870251894, -0.366624981, 0.789255619, -0.492607147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1292. CFrame.new(-1.16241193, 0.491593987, -0.652253032, 0.825196266, -0.564846158, 0, 0, 0, -1, 0.564846158, 0.825196266, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1293. CFrame.new(0.499995589, -1.99996972, 0, 0.992627025, -0.121209003, 0, 0.121209003, 0.992627025, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1294. CFrame.new(-0.499992251, -1.9999696, -0, 0.987132549, 0.159903929, 0, -0.159903929, 0.987132549, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1295. }, .3, false)
  1296. moter.C0 = clerp(moter.C0, CFrame.new(0.11895743, -1.58793926, -0.418587416, -0.363918245, -7.77077958e-07, -0.931430876, 0.931430995, 3.42753992e-07, -0.363918304, 5.6311859e-07, -1.00000024, 6.01582656e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1297. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.295632005, -1.44108772, -0.418594003, 0.647028923, 0, -0.762465596, 0.762465596, 0, 0.647028923, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1298. end
  1299. Effects.Block.Create(BrickColor.new("Bright red"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1300. Effects.Block.Create(BrickColor.new("Deep orange"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1301. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1302. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)
  1303. ref1.Position = Mouse.hit.p
  1304. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1305. coroutine.wrap(function()
  1306. for i,v in next, workspace:children() do
  1307. local selected = v:FindFirstChild"HumanoidRootPart" or v:FindFirstChild"Torso" or v:FindFirstChild"UpperTorso"
  1308. if v ~= Character and selected and (ref1.CFrame.p - selected.CFrame.p).magnitude < 3 then
  1309. local hum = v:FindFirstChildOfClass"Humanoid"
  1310. if hum and hum.Health > 0 then
  1311. coroutine.wrap(function() dmg(v) end)()
  1312. end
  1313. end
  1314. end
  1315. end)()
  1316. local dist = (Partss2.CFrame.p - ref1.CFrame.p).magnitude
  1317. local ray = Create("Part"){Parent=workspace,BrickColor = BrickColor.new"New Yeller",Material = "Neon",Transparency = 0.25,Anchored=true,Locked=true,CanCollide=false,Size = Vector3.new(0.3, 0.3, dist),CFrame = CFrame.new(Partss2.CFrame.p, ref1.CFrame.p) * CFrame.new(0, 0, -dist / 2)}
  1318.  
  1319. delay(0, function()
  1320. for i = 0.25, 1, .1 do
  1321. ray.Transparency = i
  1322. wait()
  1323. end
  1324. ray:destroy()
  1325. end)
  1326. ray.Anchored = true;
  1327. for i = 0, 1, 0.25 do
  1328. swait()
  1329. PlayAnimationFromTable({
  1330. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1331. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1332. CFrame.new(1.22115958, 0.491593987, -0.579970896, 0.906928301, 0.421285123, 0, 0, 0, -1, -0.421285152, 0.906928241, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1333. CFrame.new(-1.16240716, 0.84250015, -0.859516263, 0.825195968, -0.564846575, 4.45129551e-08, -0.285420001, -0.416976064, -0.86294055, 0.487428993, 0.712095141, -0.505305469) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1334. CFrame.new(0.499995589, -1.99996972, 0, 0.992627025, -0.121209003, 0, 0.121209003, 0.992627025, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1335. CFrame.new(-0.499992251, -1.9999696, -0, 0.987132549, 0.159903929, 0, -0.159903929, 0.987132549, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1336. }, .3, false)
  1337. moter.C0 = clerp(moter.C0, CFrame.new(0.118959248, -1.5879463, -0.418594003, -0.363917559, 0, -0.931431293, 0.931431174, 0, -0.36391753, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1338. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.29564327, -1.44108844, -0.418594211, 0.647029161, 4.82448073e-08, -0.762465358, 0.762465358, -9.26282127e-08, 0.647029221, -5.50086838e-08, -1, -1.1133028e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1339. end
  1340. end
  1341. for i = 0, 1, 0.1 do
  1342. swait()
  1343. PlayAnimationFromTable({
  1344. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1345. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1346. CFrame.new(1.22115958, 0.491593987, -0.579970896, 0.906928301, 0.421285123, 0, 0, 0, -1, -0.421285152, 0.906928241, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1347. CFrame.new(-1.16241193, 0.491593987, -0.652253032, 0.825196266, -0.564846158, 0, 0, 0, -1, 0.564846158, 0.825196266, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1348. CFrame.new(0.499995589, -1.99996972, 0, 0.992627025, -0.121209003, 0, 0.121209003, 0.992627025, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1349. CFrame.new(-0.499992251, -1.9999696, -0, 0.987132549, 0.159903929, 0, -0.159903929, 0.987132549, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1350. }, .3, false)
  1351. moter.C0 = clerp(moter.C0, CFrame.new(0.118959248, -1.5879463, -0.418594003, -0.363917559, 0, -0.931431293, 0.931431174, 0, -0.36391753, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1352. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.295632005, -1.44108772, -0.418594003, 0.647028923, 0, -0.762465596, 0.762465596, 0, 0.647028923, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1353. end
  1354. wait(.5)
  1355. attack = false;
  1356. Humanoid.WalkSpeed = 8
  1357. end
  1358. function attackone()
  1359. attack = true
  1360. Humanoid.WalkSpeed = 0
  1361. for i = 0, 1, 0.1 do
  1362. swait()
  1363. PlayAnimationFromTable({
  1364. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1365. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1366. CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1367. CFrame.new(-1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1368. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1369. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1370. }, .3, false)
  1371. moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1372. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794141, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1373. end
  1374. wait(.5)
  1375. Effects.Block.Create(BrickColor.new("Bright red"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1376. Effects.Block.Create(BrickColor.new("Deep orange"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1377. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1378.  
  1379. coroutine.wrap(function() if targetted then
  1380. dmg(targetted)
  1381. end end)()
  1382. for i = 0, 1, 0.1 do
  1383. swait()
  1384. PlayAnimationFromTable({
  1385. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1386. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1387. CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1388. CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1389. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1390. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1391. }, .3, false)
  1392. moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1393. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1394. end
  1395.  
  1396. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1397. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1398. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1399. coroutine.wrap(function() if targetted then
  1400. bleed(targetted,2)
  1401. end end)()
  1402. for i = 0, 1, 0.1 do
  1403. swait()
  1404. PlayAnimationFromTable({
  1405. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1406. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1407. CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1408. CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1409. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1410. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1411. }, .3, false)
  1412. moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1413. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1414. end
  1415. wait(.5)
  1416. attack = false;
  1417. Humanoid.WalkSpeed = 8
  1418. end
  1419.  
  1420. function LockOn()
  1421. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1422. TargetSelect(Mouse.Target.Parent)
  1423. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1424. end
  1425. end
  1426.  
  1427. function TargetSelect(person)
  1428. local dd=coroutine.wrap(function()
  1429. if targetted ~= person then
  1430. targetted = person
  1431. img2.Size = UDim2.new(1,0,1,0)
  1432. img2.ImageTransparency = 0
  1433. img2.Position = UDim2.new(0,0,0,0)
  1434. for i = 0, 2, 0.1 do
  1435. swait()
  1436. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1437. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1438. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1439. end
  1440. end
  1441. end)
  1442. dd()
  1443. end
  1444.  
  1445.  
  1446.  
  1447. Mouse.Button1Down:connect(function()
  1448. if attack == false and targetted ~= nil and targetted.Parent ~= nil then
  1449. attackone()
  1450. end
  1451. end)
  1452.  
  1453. function halfit(v)
  1454.  
  1455. v:ClearAllChildren()
  1456. v.Size = Vector3.new(v.Size.x/2,v.Size.y,v.Size.z)
  1457. v.Velocity = Vector3.new(5,0,0)
  1458. v.Name = v.Name.."Half"
  1459.  
  1460. local a = v:Clone()
  1461. a.Parent = v.Parent
  1462. a.Velocity = Vector3.new(-5,0,0)
  1463. a.CFrame = v.CFrame * CFrame.new(v.Size.x,0,0)
  1464. a.Anchored=false;
  1465. v.Anchored=false;
  1466. end
  1467.  
  1468.  
  1469. function enditmotherfucker()
  1470. attack = true;
  1471. Humanoid.WalkSpeed = 0;
  1472. chatfunc("Ugh..")
  1473. wait(2)
  1474. chatfunc("Too boring...")
  1475. wait(2.5)
  1476. chatfunc("I guess I'll just have to..")
  1477. for i = 0, 1, 0.1 do
  1478. swait()
  1479. PlayAnimationFromTable({
  1480. CFrame.new(-0.0991172791, -1.33462644, -0.950322747, 1, 0, 0, 0, 0.860064805, 0.510184884, 0, -0.510184884, 0.860064805) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1481. CFrame.new(7.62939453e-06, 1.49998105, 0, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1482. CFrame.new(1.383461, 0.690158367, -0.689579785, 1, 0, 0, 0, 0.121500283, -0.9925915, 0, 0.9925915, 0.121500283) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483. CFrame.new(-1.49998474, 0.110633016, -1.08086646, 1, 0, 0, 0, 0.575038314, -0.818126559, 0, 0.818126559, 0.575038314) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484. CFrame.new(0.610647202, -1.38370657, 0.342569381, 0.997888744, -0.0567381606, -0.0316043124, 0.0533445813, 0.438465685, 0.897163153, -0.0370459966, -0.896955609, 0.440566242) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1485. CFrame.new(-0.415776819, -1.53983593, 0.239388704, 0.998180866, 0.053891737, 0.0270309914, -0.0495222881, 0.477155298, 0.877425611, 0.0343878493, -0.877164245, 0.478958398) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1486. }, .3, false)
  1487. moter.C0 = clerp(moter.C0, CFrame.new(0.118962735, -1.58788466, -0.41860196, -0.0172099974, 5.12898168e-09, -0.999851882, 0.999851942, 4.70876694e-06, -0.0172100011, 4.73856926e-06, -1.00000012, -8.56816769e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1488. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810523778, -1.58788407, -0.418579131, -0.0172099993, -1.1796657e-08, -0.999851882, 0.999851942, 9.65595245e-06, -0.0172099993, 9.62615013e-06, -1, -1.54133886e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1489. end
  1490. wait(2)
  1491. chatfunc("End it all!")
  1492. wait(2.5)
  1493. chatfunc(string.rep("AHAHAHA",10))
  1494. for i = 0, 1, 0.1 do
  1495. swait()
  1496. PlayAnimationFromTable({
  1497. CFrame.new(-0.0991172791, -1.61554074, -1.86415243, 1, 0, 0, 0, 0.589855671, 0.807508647, 0, -0.807508647, 0.589855671) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1498. CFrame.new(7.62939453e-06, 1.49997699, 1.52587882e-05, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1499. CFrame.new(1.383461, 0.660044491, -0.484937727, 1, 0, 0, 0, -0.240999967, -0.970525146, 0, 0.970525146, -0.240999967) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1500. CFrame.new(-1.49998474, 0.410400331, -0.684674025, 1, 0, 0, 0, 0.187267095, -0.982309103, 0, 0.982309103, 0.187267095) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1501. CFrame.new(0.610648572, -1.979074, 0.536195338, 0.997888744, -0.0567381606, -0.0316043124, 0.0636196434, 0.756096959, 0.651359975, -0.0130610596, -0.651995897, 0.758109748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1502. CFrame.new(-0.41577661, -2.08200049, 0.37990135, 0.998180866, 0.053891737, 0.0270309914, -0.0590596572, 0.783874691, 0.618105292, 0.0121217985, -0.618574679, 0.785635114) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1503. }, .3, false)
  1504. moter.C0 = clerp(moter.C0, CFrame.new(0.118963271, -1.58791614, -0.418628961, -0.0172100067, 4.6160844e-09, -0.999851882, 0.999851942, 2.5331974e-06, -0.0172100067, 2.5331974e-06, -1.00000012, -4.74974513e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1505. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810521096, -1.58789814, -0.418592125, -0.0172100049, -7.6934743e-09, -0.999851882, 0.999852121, 1.29640102e-05, -0.0172100049, 1.29640102e-05, -1.00000012, -2.15601176e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1506. end
  1507. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  1508. coroutine.wrap(function()
  1509. local part = Instance.new("Part",EffectModel)
  1510. part.Shape = "Ball"
  1511. part.Anchored = true
  1512. part.CanCollide = false
  1513. part.BrickColor = BrickColor.new"Really red"
  1514. part.Material = Enum.Material.Neon
  1515. part.Size = Vector3.new(1,1,1)
  1516. part.CFrame = Partss1.CFrame
  1517. part.TopSurface,part.BottomSurface = 10,10
  1518. for i = 0,1,.1 do
  1519. part.Size = part.Size+ Vector3.new(4,4,4)
  1520. part.Transparency = i
  1521. wait()
  1522. end
  1523. end)()
  1524. wait(2)
  1525. for i = 0, 1, 0.1 do
  1526. swait()
  1527. PlayAnimationFromTable({
  1528. CFrame.new(-0.0991172791, -1.61554074, -1.86415243, 1, 0, 0, 0, 0.589855671, 0.807508647, 0, -0.807508647, 0.589855671) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1529. CFrame.new(7.62939453e-06, 1.49997699, 1.52587882e-05, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1530. CFrame.new(1.383461, 0.724715292, -0.642259717, 1, 0, 0, 0, 0.256030917, -0.966668606, 0, 0.966668606, 0.256030947) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1531. CFrame.new(-1.49998474, 0.410400331, -0.684674025, 1, 0, 0, 0, 0.187267095, -0.982309103, 0, 0.982309103, 0.187267095) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1532. CFrame.new(0.610648572, -1.979074, 0.536195338, 0.997888744, -0.0567381606, -0.0316043124, 0.0636196434, 0.756096959, 0.651359975, -0.0130610596, -0.651995897, 0.758109748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1533. CFrame.new(-0.41577661, -2.08200049, 0.37990135, 0.998180866, 0.053891737, 0.0270309914, -0.0590596572, 0.783874691, 0.618105292, 0.0121217985, -0.618574679, 0.785635114) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1534. }, .3, false)
  1535. moter.C0 = clerp(moter.C0, CFrame.new(0.118963376, -1.58792579, -0.418636501, -0.0172099881, 9.23216081e-09, -0.999851882, 0.999851942, -2.41398811e-06, -0.0172099881, -2.32458115e-06, -1.00000012, 3.16649675e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1536. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810521096, -1.58789814, -0.418592125, -0.0172100049, -7.6934743e-09, -0.999851882, 0.999852121, 1.29640102e-05, -0.0172100049, 1.29640102e-05, -1.00000012, -2.15601176e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1537. end
  1538. wait(1)
  1539. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1540. local a = Instance.new("ColorCorrectionEffect",game:service'Lighting')
  1541. a.TintColor = Color3.new(1,0,0)
  1542. for i,v in next, workspace:children() do
  1543. if v:IsA"BasePart" and v.ClassName ~= "Terrain" then
  1544. halfit(v)
  1545. elseif v:IsA"Model" then
  1546. for _,k in next, v:children() do
  1547. if k:IsA"BasePart" and v.ClassName ~= "Terrain" then
  1548. halfit(k)
  1549. end
  1550. end
  1551. end
  1552. end
  1553. wait(2)
  1554. for i = 1,0, -.05 do
  1555. a.TintColor = Color3.new(i,0,0)
  1556. wait()
  1557. end
  1558. wait(2)
  1559. for i = 0,1, .1 do
  1560. a.TintColor = Color3.new(i,i,i)
  1561. wait()
  1562. end
  1563. end
  1564.  
  1565. Mouse.KeyDown:connect(function(k)
  1566. k = k:lower()
  1567. if attack == false and k == 'q' then
  1568. LockOn()
  1569. elseif attack == false and k == 'e' then
  1570. skidda()
  1571. elseif attack == false and k == 'r' then
  1572. suicide()
  1573. elseif attack == false and k == 'b' then
  1574. boomboom()
  1575. elseif attack == false and k == 'v' then
  1576. enditmotherfucker()
  1577. end
  1578.  
  1579. end)
  1580.  
  1581. kkk = Instance.new("Sound",Character)
  1582. kkk.Volume = 1.5
  1583. kkk.PlaybackSpeed = 1
  1584. kkk.Pitch = .6
  1585. kkk.SoundId = "rbxassetid://257187456"
  1586. kkk:Play()
  1587. kkk.Name = "a"
  1588. kkk.Looped = true
  1589.  
  1590. coroutine.wrap(function()
  1591. chatfunc('Dualiecider, a Genocider edit by Quil_Cyndaquil')
  1592. wait(5)
  1593. chatfunc('Original source credit goes to Salvo_Starly!')
  1594. end)()
  1595. coroutine.wrap(function()
  1596. while true do
  1597. swait()
  1598. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1599. if v:IsA("Part") then
  1600. v.Anchored = false
  1601. end
  1602. end
  1603. for i, v in pairs(Character:GetChildren()) do
  1604. if v:IsA("Part") then
  1605. v.Anchored = false
  1606. elseif v:IsA("Accessory") then
  1607. v.Handle.Anchored = false
  1608. end
  1609. end
  1610. end
  1611. end)()
  1612. coroutine.wrap(function()
  1613. while 1 do
  1614. swait()
  1615. if doe <= 360 then
  1616. doe = doe + 2
  1617. else
  1618. doe = 0
  1619. end
  1620. end
  1621. end)()
  1622. EffectModel = Instance.new("Model",Character)
  1623. EffectModel.Name = "FX"
  1624.  
  1625. while true do
  1626. swait()
  1627. for i, v in pairs(Character:GetChildren()) do
  1628. if v:IsA("Part") then
  1629. v.Material = "SmoothPlastic"
  1630. elseif v:IsA("Accessory") then
  1631. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1632. end
  1633. end
  1634. while true do
  1635. swait()
  1636. Character.Humanoid.MaxHealth = math.huge
  1637. Character.Humanoid.Health = math.huge
  1638. imgl.Rotation = imgl.Rotation + 3
  1639. img2.Rotation = img2.Rotation + 3
  1640. if targetted ~= nil then
  1641. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1642. abss.Enabled = true
  1643. elseif targetted == nil then
  1644. abss.Adornee = nil
  1645. abss.Enabled = false
  1646. end
  1647.  
  1648.  
  1649. while true and imgl.Rotation >= 360 do
  1650. imgl.Rotation = 0
  1651. img2.Rotation = 0
  1652. end
  1653. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1654. velocity = RootPart.Velocity.y
  1655. sine = sine + change
  1656. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1657. if RootPart.Velocity.y > 1 and hit == nil then
  1658. Anim = "Jump"
  1659. if attack == false then
  1660. PlayAnimationFromTable({
  1661. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1662. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1663. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1664. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1665. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1666. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1667. }, .3, false)
  1668. moter.C0 = clerp(moter.C0, CFrame.new(0.118963495, -1.58793092, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1669. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810516179, -1.58793187, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1670. end
  1671. elseif RootPart.Velocity.y < -1 and hit == nil then
  1672. Anim = "Fall"
  1673. if attack == false then
  1674. PlayAnimationFromTable({
  1675. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1676. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1677. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1678. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1679. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1680. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1681. }, .3, false)
  1682. moter.C0 = clerp(moter.C0, CFrame.new(0.118963495, -1.58793092, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1683. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810516179, -1.58793187, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1684. end
  1685. elseif Torsovelocity < 1 and hit ~= nil then
  1686. Anim = "Idle"
  1687. if attack == false then
  1688. change = 1
  1689. PlayAnimationFromTable({
  1690. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1692. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1693. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1694. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1695. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1696. }, .3, false)
  1697. moter.C0 = clerp(moter.C0, CFrame.new(0.118963495, -1.58793092, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1698. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810516179, -1.58793187, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1699. end
  1700. elseif Torsovelocity > 2 and hit ~= nil then
  1701. Anim = "Walk"
  1702. if attack == false then
  1703. PlayAnimationFromTable({
  1704. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1705. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1706. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1707. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1708. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1709. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1710. }, .3, false)
  1711. moter.C0 = clerp(moter.C0, CFrame.new(0.118963495, -1.58793092, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1712. moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810516179, -1.58793187, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1713. end
  1714. end
  1715. if 0 < #Effects then
  1716. for e = 1, #Effects do
  1717. if Effects[e] ~= nil then
  1718. local Thing = Effects[e]
  1719. if Thing ~= nil then
  1720. local Part = Thing[1]
  1721. local Mode = Thing[2]
  1722. local Delay = Thing[3]
  1723. local IncX = Thing[4]
  1724. local IncY = Thing[5]
  1725. local IncZ = Thing[6]
  1726. if Thing[2] == "Shoot" then
  1727. local Look = Thing[1]
  1728. local move = 30
  1729. if Thing[8] == 3 then
  1730. move = 10
  1731. end
  1732. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1733. if Thing[10] ~= nil then
  1734. da = pos
  1735. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1736. cfa = CFrame.new(Thing[4], pos)
  1737. tehCF = cfa:lerp(cf2, 0.2)
  1738. Thing[1] = tehCF.lookVector
  1739. end
  1740. local mag = (Thing[4] - pos).magnitude
  1741. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1742. if Thing[8] == 2 then
  1743. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1744. end
  1745. Thing[4] = Thing[4] + Look * move
  1746. Thing[3] = Thing[3] - 1
  1747. if 2 < Thing[5] then
  1748. Thing[5] = Thing[5] - 0.3
  1749. Thing[6] = Thing[6] - 0.3
  1750. end
  1751. if hit ~= nil then
  1752. Thing[3] = 0
  1753. if Thing[8] == 1 or Thing[8] == 3 then
  1754. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1755. else
  1756. if Thing[8] == 2 then
  1757. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1758. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1759. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1760. ref.Anchored = true
  1761. ref.CFrame = CFrame.new(pos)
  1762. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1763. game:GetService("Debris"):AddItem(ref, 0.2)
  1764. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1765. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1766. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1767. end
  1768. end
  1769. end
  1770. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1771. ref.Anchored = true
  1772. ref.CFrame = CFrame.new(pos)
  1773. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1774. game:GetService("Debris"):AddItem(ref, 1)
  1775. end
  1776. if Thing[3] <= 0 then
  1777. table.remove(Effects, e)
  1778. end
  1779. end
  1780. do
  1781. do
  1782. if Thing[2] == "FireWave" then
  1783. if Thing[3] <= Thing[4] then
  1784. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1785. Thing[3] = Thing[3] + 1
  1786. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1787. else
  1788. Part.Parent = nil
  1789. table.remove(Effects, e)
  1790. end
  1791. end
  1792. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1793. if Thing[1].Transparency <= 1 then
  1794. if Thing[2] == "Block1" then
  1795. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1796. Mesh = Thing[7]
  1797. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1798. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1799. else
  1800. if Thing[2] == "Block2" then
  1801. Thing[1].CFrame = Thing[1].CFrame
  1802. Mesh = Thing[7]
  1803. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1804. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1805. else
  1806. if Thing[2] == "Fire" then
  1807. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1808. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1809. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1810. else
  1811. if Thing[2] == "Cylinder" then
  1812. Mesh = Thing[7]
  1813. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1814. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1815. else
  1816. if Thing[2] == "Blood" then
  1817. Mesh = Thing[7]
  1818. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1819. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1820. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1821. else
  1822. if Thing[2] == "Elec" then
  1823. Mesh = Thing[10]
  1824. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1825. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1826. else
  1827. if Thing[2] == "Disappear" then
  1828. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1829. else
  1830. if Thing[2] == "Shatter" then
  1831. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1832. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1833. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1834. Thing[6] = Thing[6] + Thing[5]
  1835. end
  1836. end
  1837. end
  1838. end
  1839. end
  1840. end
  1841. end
  1842. end
  1843. else
  1844. Part.Parent = nil
  1845. table.remove(Effects, e)
  1846. end
  1847. end
  1848. end
  1849. end
  1850. end
  1851. end
  1852. end
  1853. end
  1854. end
  1855. end
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