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- --// Gaara Remade by: SavageMunkey in about 4 hours.
- --// Only Contains: Teleport, OnDeath Sand Puddle, and That follower part thingy.
- --// Used build2script cause im lazy
- wait()
- KillingSand = true
- local PColor,SColor = 'Pearl','Bright red';
- local SandColor = 'Crimson';
- local Plr = game.Players.LocalPlayer
- Char = Plr.Character
- local Mouse = Plr:GetMouse()
- local torso = Char:WaitForChild'Torso'
- local rarm = Char:WaitForChild'Right Arm'
- local larm = Char:WaitForChild'Left Arm'
- local rleg = Char:WaitForChild'Right Leg'
- local lleg = Char:WaitForChild'Left Leg'
- local root = Char:WaitForChild'HumanoidRootPart'
- local hed = Char:WaitForChild'Head'
- local hum = Char:WaitForChild('Humanoid')
- hum.Died:connect(function()
- KillingSand = false
- local Pos = torso.CFrame
- local DP = Instance.new('Part',Char)
- DP.Anchored = true
- DP.CFrame = CFrame.new(Pos.p) * CFrame.new(0,-3.15,0)
- DP.Transparency = .35
- DP.BrickColor = BrickColor.new(SandColor)
- local MFP = Instance.new('CylinderMesh',DP)
- MFP.Scale = Vector3.new(2,.5,2)
- local DP2 = Instance.new('Part',Char)
- DP2.Anchored = true
- DP2.CFrame = CFrame.new(Pos.p) * CFrame.new(0,-3.15,0)
- DP2.Transparency = .35
- DP2.BrickColor = BrickColor.new(SandColor)
- local MFP2 = Instance.new('CylinderMesh',DP2)
- MFP2.Scale = Vector3.new(2,.5,2)
- local DP3 = Instance.new('Part',Char)
- DP3.Anchored = true
- DP3.CFrame = CFrame.new(Pos.p) * CFrame.new(0,-3.15,0)
- DP3.Transparency = .35
- DP3.BrickColor = BrickColor.new(SandColor)
- local MFP3 = Instance.new('CylinderMesh',DP3)
- MFP3.Scale = Vector3.new(2,.5,2)
- local Div = 1.8
- spawn(function()
- local C = 80/Div
- for I = 1,C do
- MFP.Scale = MFP.Scale + Vector3.new(.35,0,.35)
- game:FindService'RunService'.RenderStepped:wait()
- end;
- end)
- spawn(function()
- local C = 50/Div
- for I = 1,C do
- MFP2.Scale = MFP2.Scale + Vector3.new(.35,0,.35)
- game:FindService'RunService'.RenderStepped:wait()
- end;
- end)
- spawn(function()
- local C = 25/Div
- for I = 1,C do
- MFP3.Scale = MFP3.Scale + Vector3.new(.35,0,.35)
- game:FindService'RunService'.RenderStepped:wait()
- end;
- end)
- end)
- NSound = function(Parent, Id)
- local Sound = Instance.new('Sound',Parent or workspace)
- Sound.Name = 'Sound_'..(tostring(Id) or 0)
- Sound.SoundId = 'rbxassetid://'..(tostring(Id) or 0)
- return Sound
- end
- Ang = function(C1,C2,C3)
- return CFrame.Angles(math.rad(C1),math.rad(C2),math.rad(C3))
- end;
- Euler = function(C1,C2,C3)
- return CFrame.fromEulerAnglesXYZ(math.rad(C1),math.rad(C2),math.rad(C3))
- end;
- NWeld = function(P0, P1, CFStuff)
- local Weld = Instance.new('Weld',P0)
- Weld.Part0 = P0
- Weld.Part1 = P1
- Weld.Name = tostring(P0)..'to'..tostring(P1.Name)
- Weld.C1 = CFStuff
- return Weld
- end
- New = function(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- if Object:IsA'Part' then
- Object.CanCollide = false
- print(tostring(Name)..': Loaded')
- game:FindService'Lighting'.Outlines = false
- end;
- spawn(function()
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end;end)
- Object.Parent = Parent
- Object.Name = Name
- wait()
- return Object
- end
- Gaara = New("Model",Char,"GaaraModel",{})
- Base = New("Part",Gaara,"Base",{BrickColor = BrickColor.new("Really black"),Transparency = 0.30000001192093,Transparency = 0.30000001192093,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 3.79999995, 1),CFrame = CFrame.new(-6.5525918, 3.02563214, 48.0500031, 0.70710665, 0.707106709, 0, -0.707106709, 0.70710665, 0, 0, 0, 1),Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("CylinderMesh",Base,"Mesh",{})
- BaseRing = New("Part",Gaara,"BaseRing",{BrickColor = BrickColor.new(PColor),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 3.79999995, 1),CFrame = CFrame.new(-6.5525918, 3.02563214, 48.0500031, 0.707106709, 0.707106769, 0, -0.707106769, 0.707106709, 0, 0, 0, 1),Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0, 1, 1),})
- Mesh = New("CylinderMesh",BaseRing,"Mesh",{Scale = Vector3.new(2, 0.0850000009, 2),})
- mot = New("Motor",BaseRing,"mot",{Part0 = BaseRing,Part1 = Base,C0 = CFrame.new(0, 0, 0, 0.707106709, -0.707106769, 0, 0.707106769, 0.707106709, 0, 0, 0, 1),C1 = CFrame.new(0, 0, 0, 0.707106709, -0.707106769, 0, 0.707106769, 0.707106709, 0, 0, 0, 1),})
- TopCircle = New("Part",Gaara,"TopCircle",{BrickColor = BrickColor.new(SColor),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-5.84548521, 3.73273802, 48.0500031, 0.707106471, 0.707106531, 0, -0.707106531, 0.707106471, 0, 0, 0, 1),Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0, 1, 0),})
- Mesh = New("SpecialMesh",TopCircle,"Mesh",{Scale = Vector3.new(2.6500001, 2.6500001, 2.6500001),MeshType = Enum.MeshType.Sphere,})
- mot = New("Motor",TopCircle,"mot",{Part0 = TopCircle,Part1 = Base,C0 = CFrame.new(0, 0, 0, 0.707106709, -0.707106769, 0, 0.707106769, 0.707106709, 0, 0, 0, 1),C1 = CFrame.new(4.76837158e-007, 0.999999523, 0, 0.70710665, -0.707106709, 0, 0.707106709, 0.70710665, 0, 0, 0, 1),})
- BottomCircle = New("Part",Gaara,"BottomCircle",{BrickColor = BrickColor.new(SColor),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-7.25969839, 2.31852579, 48.0500031, 0.707106471, 0.707106531, 0, -0.707106531, 0.707106471, 0, 0, 0, 1),Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0, 1, 0),})
- Mesh = New("SpecialMesh",BottomCircle,"Mesh",{Scale = Vector3.new(2.6500001, 2.6500001, 2.6500001),MeshType = Enum.MeshType.Sphere,})
- mot = New("Motor",BottomCircle,"mot",{Part0 = BottomCircle,Part1 = Base,C0 = CFrame.new(0, 0, 0, 0.707106709, -0.707106769, 0, 0.707106769, 0.707106709, 0, 0, 0, 1),C1 = CFrame.new(0, -0.999999762, 0, 0.70710665, -0.707106709, 0, 0.707106709, 0.70710665, 0, 0, 0, 1),})
- TopFunnel = New("Part",Gaara,"TopFunnel",{BrickColor = BrickColor.new(SColor),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-4.9969573, 4.5812664, 48.0500031, 0.707106471, 0.707106531, 0, -0.707106531, 0.707106471, 0, 0, 0, 1),Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0, 1, 0),})
- Mesh = New("CylinderMesh",TopFunnel,"Mesh",{Scale = Vector3.new(0.400000006, 0.600000024, 0.400000006),})
- mot = New("Motor",TopFunnel,"mot",{Part0 = TopFunnel,Part1 = Base,C0 = CFrame.new(0, 0, 0, 0.707106709, -0.707106769, 0, 0.707106769, 0.707106709, 0, 0, 0, 1),C1 = CFrame.new(0, 2.19999981, 0, 0.70710665, -0.707106709, 0, 0.707106709, 0.70710665, 0, 0, 0, 1),})
- TopFunnelInner = New("Part",Gaara,"TopFunnelInner",{BrickColor = BrickColor.new(PColor),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-4.98988628, 4.58833694, 48.0500031, 0.707106471, 0.707106531, 0, -0.707106531, 0.707106471, 0, 0, 0, 1),Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0, 1, 1),})
- Mesh = New("CylinderMesh",TopFunnelInner,"Mesh",{Scale = Vector3.new(0.300000012, 0.600000024, 0.300000012),})
- mot = New("Motor",TopFunnelInner,"mot",{Part0 = TopFunnelInner,Part1 = Base,C0 = CFrame.new(0, 0, 0, 0.707106709, -0.707106769, 0, 0.707106769, 0.707106709, 0, 0, 0, 1),C1 = CFrame.new(4.76837158e-007, 2.20999885, 0, 0.70710665, -0.707106709, 0, 0.707106709, 0.70710665, 0, 0, 0, 1),})
- TopFunnelCap = New("Part",Gaara,"TopFunnelCap",{BrickColor = BrickColor.new(PColor),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-4.77068233, 4.80754137, 48.0500031, 0.707106471, 0.707106531, 0, -0.707106531, 0.707106471, 0, 0, 0, 1),Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0, 1, 0),})
- Mesh = New("CylinderMesh",TopFunnelCap,"Mesh",{Scale = Vector3.new(0.5, 0.100000001, 0.5),})
- mot = New("Motor",TopFunnelCap,"mot",{Part0 = TopFunnelCap,Part1 = Base,C0 = CFrame.new(0, 0, 0, 0.707106709, -0.707106769, 0, 0.707106769, 0.707106709, 0, 0, 0, 1),C1 = CFrame.new(0, 2.52000046, 0, 0.70710665, -0.707106709, 0, 0.707106709, 0.70710665, 0, 0, 0, 1),})
- TopFunnelCapConnector = New("Part",Gaara,"TopFunnelCapConnector",{Material = Enum.Material.Neon, BrickColor = BrickColor.new(PColor),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-4.99695778, 4.9348197, 48.0500031, 0.707106471, 0.707106531, 0, -0.707106531, 0.707106471, 0, 0, 0, 1),Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0, 1, 0),})
- Mesh = New("SpecialMesh",TopFunnelCapConnector,"Mesh",{Scale = Vector3.new(0.150000006, 0.150000006, 0.150000006),MeshId = "rbxassetid://3270017",MeshType = Enum.MeshType.FileMesh,})
- mot = New("Motor",TopFunnelCapConnector,"mot",{Part0 = TopFunnelCapConnector,Part1 = Base,C0 = CFrame.new(0, 0, 0, 0.707106709, -0.707106769, 0, 0.707106769, 0.707106709, 0, 0, 0, 1),C1 = CFrame.new(-0.250000477, 2.44999909, 0, 0.70710665, -0.707106709, 0, 0.707106709, 0.70710665, 0, 0, 0, 1),})
- SackWeld = NWeld(torso,Base,Ang(0,0,45)*CFrame.new(0,0,-1.45))
- BodyStrap = New("Model",Gaara,"BodyStrap",{})
- Main = New("Part",BodyStrap,"Main",{BrickColor = BrickColor.new(PColor),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(2.5400002, 0.200000003, 1.10000002),CFrame = CFrame.new(-6.42506027, 3.01506114, 46.4999962, 0.70710665, 0.707106709, 0, -0.707106709, 0.70710665, 0, 0, 0, 1),Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
- Part = New("Part",BodyStrap,"Part_1",{BrickColor = BrickColor.new(PColor),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.10000002, 0.200000003, 1.10000002),CFrame = CFrame.new(-6.7826333, 2.59263539, 46.4999962, 0, -0.999999166, 0, 0.999999166, 0, 0, 0, 0, 1),Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Main,C0 = CFrame.new(0, 0, 0, 2.98023224e-008, 0.999999523, 0, -0.999999523, 2.98023224e-008, 0, 0, 0, 1),C1 = CFrame.new(0.0458579063, -0.551542521, 0, 0.70710665, -0.707106709, 0, 0.707106709, 0.70710665, 0, 0, 0, 1),})
- Part = New("Part",BodyStrap,"Part_2",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.10000002, 0.200000003, 0.200000003),CFrame = CFrame.new(-6.78263283, 3.2426362, 46.4899979, -1.38580754e-006, 0.999998868, 8.94069672e-007, -1.17351931e-007, 9.53674316e-007, -0.999999106, -0.999999344, -1.51991844e-006, 1.9185741e-007),Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1.38580799e-006, -1.17351988e-007, -0.999999344, 0.999999166, 9.34102445e-007, -1.51991844e-006, 9.34102729e-007, -0.999999404, 1.9185741e-007),C1 = CFrame.new(-0.413762093, -0.0919222832, -0.00999832153, 0.70710665, -0.707106709, 0, 0.707106709, 0.70710665, 0, 0, 0, 1),})
- Part = New("Part",BodyStrap,"Part_3",{BrickColor = BrickColor.new(PColor),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 1.10000002),CFrame = CFrame.new(-7.31289196, 3.9028945, 46.4999962, -5.96046448e-008, 0.999999464, 0, -0.999999464, -5.96046448e-008, 0, 0, 0, 1),Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Main,C0 = CFrame.new(0, 0, 0, -4.47034836e-008, -0.999999762, 0, 0.999999762, -4.47034836e-008, 0, 0, 0, 1),C1 = CFrame.new(-1.25558472, 1.1920929e-006, 0, 0.70710665, -0.707106709, 0, 0.707106709, 0.70710665, 0, 0, 0, 1),})
- Part = New("Part",BodyStrap,"Part_4",{BrickColor = BrickColor.new(PColor),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 1.10000002),CFrame = CFrame.new(-5.51289368, 2.10289407, 46.4999962, -5.96046448e-008, 0.999999464, 0, -0.999999464, -5.96046448e-008, 0, 0, 0, 1),Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Main,C0 = CFrame.new(0, 0, 0, -4.47034836e-008, -0.999999762, 0, 0.999999762, -4.47034836e-008, 0, 0, 0, 1),C1 = CFrame.new(1.28999901, -2.38418579e-007, 0, 0.70710665, -0.707106709, 0, 0.707106709, 0.70710665, 0, 0, 0, 1),})
- Part = New("Part",BodyStrap,"Part_5",{BrickColor = BrickColor.new(PColor),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 1.10000002),CFrame = CFrame.new(-6.78289366, 2.08289385, 46.4999962, -5.96046448e-008, 0.999999464, 0, -0.999999464, -5.96046448e-008, 0, 0, 0, 1),Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Main,C0 = CFrame.new(0, 0, 0, -4.47034836e-008, -0.999999762, 0, 0.999999762, -4.47034836e-008, 0, 0, 0, 1),C1 = CFrame.new(0.406115532, -0.912168264, 0, 0.70710665, -0.707106709, 0, 0.707106709, 0.70710665, 0, 0, 0, 1),})
- StrapWeld = NWeld(torso,Main,Ang(0,0,45)*CFrame.new(0,-.025,0))
- KillingSand = true
- local rs = game:FindService'RunService'.RenderStepped or nil
- CanTele = true;
- MakeBodyClone = function()
- local CharM = Instance.new('Model',Char)
- CharM.Name = 'SecChar_Model'
- spawn(function()
- local HED = hed:clone()
- HED.Parent = CharM
- HED.Anchored = true
- HED.BrickColor = BrickColor.new(SandColor)
- HED.Transparency = .45
- local RARM = rarm:clone()
- RARM.Parent = CharM
- RARM.Anchored = true
- RARM.BrickColor = BrickColor.new(SandColor)
- RARM.Transparency = .45
- local LARM = larm:clone()
- LARM.Parent = CharM
- LARM.Anchored = true
- LARM.BrickColor = BrickColor.new(SandColor)
- LARM.Transparency = .45
- local TORSO = torso:clone()
- TORSO.Parent = CharM
- TORSO.Anchored = true
- TORSO.BrickColor = BrickColor.new(SandColor)
- TORSO.Transparency = .45
- local LLEG = lleg:clone()
- LLEG.Parent = CharM
- LLEG.Anchored = true
- LLEG.BrickColor = BrickColor.new(SandColor)
- LLEG.Transparency = .45
- local RLEG = rleg:clone()
- RLEG.Parent = CharM
- RLEG.Anchored = true
- RLEG.BrickColor = BrickColor.new(SandColor)
- RLEG.Transparency = .45
- end)
- return CharM
- end;
- Keys = {
- R = false;
- Q = false;
- };
- local CanUse1,CanUse2,CanUse3,CanUse4 = true,true,true,true
- Mouse.KeyDown:connect(function(k)
- ks = tostring(k)
- kb = k:byte()
- if kb == 114 and CanUse1 then
- Keys.R = true
- local FolloP = Instance.new('Part',BodyStrap)
- FolloP.Name = 'FollowingPart'
- FolloP.Size = Vector3.new(1,1,1)
- FolloP.Transparency = 1
- FolloP.CanCollide = false
- FolloP.Anchored = true
- FolloP.CFrame = torso.CFrame
- spawn(function()pcall(function()
- rs:connect(function()
- local NewPos = Mouse.Hit
- FolloP.CFrame = FolloP.CFrame:lerp(CFrame.new(NewPos.X,NewPos.Y,NewPos.Z),.055)
- end)end)end)
- local MakeDeathPart = function(Pos)
- pcall(function()
- local P = Instance.new('Part',torso)
- P.FormFactor = 3
- P.Size = Vector3.new(2,2,2)
- P.Transparency = .5
- P.Anchored = true
- P.CanCollide = false
- P.Material = 'Neon'
- P.BrickColor = BrickColor.new(SandColor)
- P.CFrame = CFrame.new(Pos)*Euler(math.random(-180,180),math.random(-180,180),math.random(-180,180))
- P.Touched:connect(function(hit)
- if hit:IsA'Part' and not hit:FindFirstChild('AlreadyHit') and hit.Name ~= 'Base' and hit.Parent and hit.Parent.Name ~= Plr.Name then
- if hit.Parent.Name ~= 'GaaraModel' and hit.Parent.Name ~= 'BodyStrap' then
- spawn(function()
- hit.BrickColor = BrickColor.new(SandColor)
- repeat rs:wait() hit.BrickColor = BrickColor.new(SandColor) hit.Transparency = hit.Transparency + .015 until
- hit.Transparency >= 1
- hit:Destroy()
- end)
- end;end;end)
- spawn(function()
- local M = Instance.new('BlockMesh',P)
- repeat rs:wait()
- M.Scale = M.Scale + Vector3.new(.1,.1,.1)
- P.Transparency = P.Transparency + .035 until P.Transparency >= 1
- wait()
- P:Destroy()
- end)
- --// print('Made Part', Pos)
- rs:wait()
- end)end;
- repeat MakeDeathPart(FolloP.Position) until Keys.R == false
- elseif kb == 113 and CanTele == true then
- KillingSand = false
- local BodMod = MakeBodyClone()
- local Pos = Mouse.Hit
- CanTele = false
- local Beacon = Instance.new('Part',workspace.CurrentCamera)
- Beacon.FormFactor = 3
- Beacon.Material = 'Neon'
- Beacon.Anchored = true
- Beacon.CanCollide = false
- Beacon.BrickColor = BrickColor.new(SandColor)
- Beacon.CFrame = CFrame.new(Pos.X,Pos.Y-.5,Pos.Z)
- Beacon.Transparency = .4
- Beacon.Size = Vector3.new(.3,3,.3)
- torso.Anchored = true
- local MakeInvis,MakeVis = function()
- for index,part in next, Char:children() do
- if part:IsA'Part' then
- part.Transparency = 1
- end
- end
- end,function()
- for index,part in next, Char:children() do
- if part:IsA'Part' and part.Name ~= 'HumanoidRootPart' then
- part.Transparency = 0
- end
- end
- end;
- MakeInvis()
- for index,part in next, Gaara:children() do
- if part:IsA'Part' then
- spawn(function()
- repeat
- rs:wait() part.Transparency = part.Transparency + .065
- until part.Transparency >= 1
- end)
- end
- end
- repeat rs:wait() torso.CFrame = torso.CFrame * CFrame.new(0,-.125,0)
- until torso.CFrame.Y <= -2.3
- wait()
- local Count = 0
- repeat
- rs:wait() Count = Count + .9
- torso.CFrame = torso.CFrame:lerp(CFrame.new(Pos.X,-2.3,Pos.Z),.1)
- until Count >= 62.5
- wait()
- Count = 0
- repeat rs:wait() torso.CFrame = torso.CFrame * CFrame.new(0,.125,0)
- until torso.CFrame.Y >= 3
- wait()
- for index,part in next, Gaara:children() do
- if part:IsA'Part' then
- spawn(function()
- repeat
- rs:wait() part.Transparency = part.Transparency - .065
- until part.Transparency <= 0
- end)
- end
- end
- BodMod:Destroy()
- Beacon:Destroy()
- wait()
- MakeVis()
- torso.Anchored = false
- spawn(function()
- wait(.5)
- CanTele = true
- end)
- end
- end)
- Mouse.KeyUp:connect(function(k)
- if k:lower() == 'r' then
- pcall(function()
- Keys.R = false
- BodyStrap:FindFirstChild'FollowingPart':Destroy()
- end)end;
- end)
- rs:connect(function()
- if KillingSand == true then
- local SandPart = Instance.new('Part',Gaara)
- SandPart.Anchored = true
- SandPart.CanCollide = false
- SandPart.FormFactor = 3
- SandPart.Material = 'Neon'
- local Pl = Instance.new('PointLight',SandPart)
- Pl.Color = SandPart.Color
- SandPart.BrickColor = BrickColor.new(SandColor)
- SandPart.Size = Vector3.new(math.random(.2,.3),math.random(.2,.3),math.random(.2,.3))
- SandPart.CFrame = torso.CFrame * CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) * Euler(math.random(-360,360),math.random(-360,360),math.random(-360,360))
- SandPart.Touched:connect(function(hit)
- if hit:IsA'Part' and not hit:FindFirstChild('AlreadyHit') and hit.Name ~= 'Base' and hit.Parent and hit.Parent.Name ~= Plr.Name then
- if hit.Parent.Name ~= 'GaaraModel' and hit.Parent.Name ~= 'BodyStrap' then
- spawn(function()
- hit.BrickColor = BrickColor.new(SandColor)
- repeat rs:wait() hit.BrickColor = BrickColor.new(SandColor) hit.Transparency = hit.Transparency + .015 until
- hit.Transparency >= 1
- hit:Destroy()
- end)
- end;end;end)
- spawn(function()
- repeat rs:wait() SandPart.Transparency = SandPart.Transparency + .05 until SandPart.Transparency >= 1
- wait()
- SandPart:Destroy()
- end)
- end
- end)
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