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LukaMC59

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Oct 22nd, 2017
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  1. on death:
  2. attacker is a player
  3. add 1 to {kills.%attacker%}
  4.  
  5. command /test:
  6. trigger:
  7. wait 0.200 second
  8. open chest with 1 row named "&7Test" to player
  9. format slot 5 of player with gray stained glass pane named "&9Kills" with lore "&7%{kills.%%player%%}" to close
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