zed_isJayTheLionJR

THE EMBODIMENT OF DESTRUCTION fixed

Jan 24th, 2019
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  1. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------==Made by LuisPambid==--
  2. --==Santoryu==--
  3.  
  4. --script:remove()
  5. local player=game.Players.LocalPlayer
  6. local char=player.Character
  7. repeat wait() until player and char
  8. local torso=char.Torso
  9. local head=char.Head
  10. local human=char.Humanoid
  11. local hat
  12. for i, v in pairs(char:children()) do if v:isA("Hat") then hat=v end end
  13. local arm={Left=char["Left Arm"], Right=char["Right Arm"]}
  14. local leg={Left=char["Left Leg"], Right=char["Right Leg"]}
  15. local c=function(f) coroutine.resume(coroutine.create(f)) end
  16. local p=function(f) pcall(f) end
  17. local add={
  18. Part=function(par, a, c, col, t, s, cf)
  19. local p=Instance.new("Part", par) p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new()
  20. return p
  21. end,
  22. Wedge=function(par, a, c, col, t, s, cf)
  23. local p=Instance.new("WedgePart", par) p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new()
  24. return p
  25. end,
  26. Weld=function(par, p1, cf)
  27. local w=Instance.new("Weld", par) w.Part0=w.Parent or par w.Part1=p1 w.C1=cf or CFrame.new()
  28. return w
  29. end,
  30. Mesh=function(ins, par, s, of, t)
  31. local m=Instance.new(ins, par) m.Scale=s or Vector3.new() m.Offset=of or Vector3.new() pcall(function() m.MeshType=t end)
  32. return m
  33. end
  34. }
  35. local scriptname="Santoryu" --Name here
  36. pcall(function() player.Backpack[scriptname]:remove() char[scriptname]:remove() char[scriptname.."B"]:remove() player.PlayerGui[scriptname]:remove() end)
  37. local model=Instance.new("Model", char) model.Name=scriptname
  38. local modelB=Instance.new("Model", char) modelB.Name=scriptname.."B"
  39. local gui=Instance.new("ScreenGui", player.PlayerGui) gui.Name=scriptname
  40. local sound=Instance.new("Sound", char)
  41. local bin=Instance.new("HopperBin", player.Backpack) bin.Name=model.Name
  42. local skincolor="White"
  43. local body={}
  44. local animate={}
  45. local obj={}
  46. function createParts()
  47. --==PARTS==--
  48. body.Head=head:clone() body.Head.Parent=model body.Head.BrickColor=BrickColor.new(skincolor) body.Head.Transparency=0
  49. body.Torso=add.Part(model, false, false, skincolor, 0, Vector3.new(2, 2, 1), nil)
  50. body.ArmLeft, body.ArmRight=add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil)
  51. body.LegLeft, body.LegRight=add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil)
  52. p(function() for i, v in pairs(char:children()) do v.Transparency=1 end end)
  53. p(function() for i, v in pairs(char:children()) do v["face"]:clone().Parent=body.Head v["face"]:remove() end end)
  54. p(function() for i, v in pairs(char:children()) do if v.ClassName=="Hat" then v:remove() end end end)
  55. --==WELDS==--
  56. body.HeadW=add.Weld(body.Head, body.Torso, CFrame.new(0, 1.5, 0))
  57. body.TorsoW=add.Weld(body.Torso, torso, nil)
  58. body.ArmLeftW, body.ArmRightW=add.Weld(body.ArmLeft, body.Torso, CFrame.new(-1.5, .5, 0)), add.Weld(body.ArmRight, body.Torso, CFrame.new(1.5, .5, 0))
  59. body.LegLeftW, body.LegRightW=add.Weld(body.LegLeft, body.Torso, CFrame.new(-.5, -1.5, 0)), add.Weld(body.LegRight, body.Torso, CFrame.new(.5, -1.5, 0))
  60. --==MESHES==--
  61. add.Mesh("BlockMesh", body.ArmLeft, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
  62. add.Mesh("BlockMesh", body.ArmRight, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
  63. add.Mesh("BlockMesh", body.LegLeft, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
  64. add.Mesh("BlockMesh", body.LegRight, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
  65. ---------------------------------------------------------------------------------------
  66. animate={
  67. ["Head"]=function(cf) p(function() for i, v in pairs(model:children()) do v.Transparency=0 end end) leg.Left.Transparency=1 leg.Right.Transparency=1
  68. body.HeadW.C1=CFrame.new(0, 1.5, 0)*cf
  69. end;
  70. ["Torso"]=function(cf) p(function() for i, v in pairs(model:children()) do v.Transparency=0 end end) leg.Left.Transparency=1 leg.Right.Transparency=1
  71. body.TorsoW.C1=cf
  72. end;
  73. ["ArmLeft"]=function(cf) p(function() for i, v in pairs(model:children()) do v.Transparency=0 end end) leg.Left.Transparency=1 leg.Right.Transparency=1
  74. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*cf
  75. end;
  76. ["ArmRight"]=function(cf) p(function() for i, v in pairs(model:children()) do v.Transparency=0 end end) leg.Left.Transparency=1 leg.Right.Transparency=1
  77. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*cf
  78. end;
  79. ["LegLeft"]=function(cf) p(function() for i, v in pairs(model:children()) do v.Transparency=0 end end) leg.Left.Transparency=1 leg.Right.Transparency=1
  80. body.LegLeftW.C1=CFrame.new(-.5, -1.5, 0)*cf
  81. end;
  82. ["LegRight"]=function(cf) p(function() for i, v in pairs(model:children()) do v.Transparency=0 end end) leg.Left.Transparency=1 leg.Right.Transparency=1
  83. body.LegRightW.C1=CFrame.new(.5, -1.5, 0)*cf
  84. end;
  85. }
  86. --==Objects==--
  87. obj.LH=add.Part(model, false, false, "Really black", 0, Vector3.new(.5, 1, .2), nil)
  88. obj.LHW=add.Weld(obj.LH, body.ArmLeft, CFrame.new(-.3, -.5, -.2))
  89. obj.LH=add.Part(model, false, false, "Really black", 0, Vector3.new(.5, .2, .5), nil)
  90. obj.LHW=add.Weld(obj.LH, body.ArmLeft, CFrame.new(-.3, -.9, 0))
  91. --Right
  92. obj.HandleRight=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.25, 2, .25), nil)
  93. obj.HandleRightW=add.Weld(obj.HandleRight, body.ArmRight, CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, 0))
  94. for i=1, 5 do
  95. obj.DesignRight=add.Part(modelB, false, false, "White", 0, Vector3.new(.3, .1, .1), nil)
  96. obj.DesignRightW=add.Weld(obj.DesignRight, obj.HandleRight, CFrame.new(0, -1+i/3, 0)*CFrame.Angles(math.rad(45), 0, 0))
  97. end
  98. obj.GuardRight=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.5, .2, .5), nil)
  99. obj.GuardRightW=add.Weld(obj.GuardRight, obj.HandleRight, CFrame.new(0, 1.1, 0))
  100. obj.GuardRightB=add.Part(modelB, false, false, "White", 0, Vector3.new(.25, .2, .3), nil)
  101. obj.GuardRightBM=add.Mesh("BlockMesh", obj.GuardRightB, Vector3.new(.5, 1, 1), nil, nil)
  102. obj.GuardRightBW=add.Weld(obj.GuardRightB, obj.HandleRight, CFrame.new(0, 1.25, 0))
  103. obj.BladeRight=add.Part(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 4, .25), nil) obj.BladeRight.Reflectance=.5
  104. obj.BladeRightM=add.Mesh("BlockMesh", obj.BladeRight, Vector3.new(.5, 1, 1), nil, nil)
  105. obj.BladeRightW=add.Weld(obj.BladeRight, obj.HandleRight, CFrame.new(0, 3, 0))
  106. obj.PointRight=add.Wedge(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 1, .25), nil) obj.PointRight.Reflectance=.5
  107. obj.PointM=add.Mesh("SpecialMesh", obj.PointRight, Vector3.new(.5, 1, 1), nil, "Wedge")
  108. obj.PointW=add.Weld(obj.PointRight, obj.BladeRight, CFrame.new(0, 2.5, 0)*CFrame.Angles(math.rad(0), 0, 0))
  109. --Left
  110. obj.HandleLeft=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.25, 2, .25), nil)
  111. obj.HandleLeftW=add.Weld(obj.HandleLeft, body.ArmLeft, CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, 0))
  112. for i=1, 5 do
  113. obj.DesignLeft=add.Part(modelB, false, false, "White", 0, Vector3.new(.3, .1, .1), nil)
  114. obj.DesignLeftW=add.Weld(obj.DesignLeft, obj.HandleLeft, CFrame.new(0, -1+i/3, 0)*CFrame.Angles(math.rad(45), 0, 0))
  115. end
  116. obj.GuardLeft=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.5, .2, .5), nil)
  117. obj.GuardLeftW=add.Weld(obj.GuardLeft, obj.HandleRight, CFrame.new(0, 1.1, 0))
  118. obj.GuardLeftB=add.Part(modelB, false, false, "White", 0, Vector3.new(.25, .2, .3), nil)
  119. obj.GuardLeftBM=add.Mesh("BlockMesh", obj.GuardLeftB, Vector3.new(.5, 1, 1), nil, nil)
  120. obj.GuardLeftBW=add.Weld(obj.GuardLeftB, obj.HandleLeft, CFrame.new(0, 1.25, 0))
  121. obj.BladeLeft=add.Part(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 4, .25), nil) obj.BladeLeft.Reflectance=.5
  122. obj.BladeLeftM=add.Mesh("BlockMesh", obj.BladeLeft, Vector3.new(.5, 1, 1), nil, nil)
  123. obj.BladeLeftW=add.Weld(obj.BladeLeft, obj.HandleLeft, CFrame.new(0, 3, 0))
  124. obj.PointLeft=add.Wedge(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 1, .25), nil) obj.PointLeft.Reflectance=.5
  125. obj.PointM=add.Mesh("SpecialMesh", obj.PointLeft, Vector3.new(.5, 1, 1), nil, "Wedge")
  126. obj.PointW=add.Weld(obj.PointLeft, obj.BladeLeft, CFrame.new(0, 2.5, 0)*CFrame.Angles(math.rad(0), 0, 0))
  127. --Head
  128. obj.HandleHead=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.25, 2, .25), nil)
  129. obj.HandleHeadW=add.Weld(obj.HandleHead, body.Head, CFrame.new(0, -.25, -.5)*CFrame.Angles(0, 0, math.rad(90)))
  130. for i=1, 5 do
  131. obj.DesignHead=add.Part(modelB, false, false, "White", 0, Vector3.new(.3, .1, .1), nil)
  132. obj.DesignHeadW=add.Weld(obj.DesignHead, obj.HandleHead, CFrame.new(0, -1+i/3, 0)*CFrame.Angles(math.rad(45), 0, 0))
  133. end
  134. obj.GuardHead=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.5, .2, .5), nil)
  135. obj.GuardHeadW=add.Weld(obj.GuardHead, obj.HandleHead, CFrame.new(0, 1.1, 0))
  136. obj.GuardHeadB=add.Part(modelB, false, false, "White", 0, Vector3.new(.25, .2, .3), nil)
  137. obj.GuardHeadBM=add.Mesh("BlockMesh", obj.GuardHeadB, Vector3.new(.5, 1, 1), nil, nil)
  138. obj.GuardHeadBW=add.Weld(obj.GuardHeadB, obj.HandleHead, CFrame.new(0, 1.25, 0))
  139. obj.BladeHead=add.Part(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 4, .25), nil) obj.BladeHead.Reflectance=.5
  140. obj.BladeHeadM=add.Mesh("BlockMesh", obj.BladeHead, Vector3.new(.5, 1, 1), nil, nil)
  141. obj.BladeHeadW=add.Weld(obj.BladeHead, obj.HandleHead, CFrame.new(0, 3, 0))
  142. obj.PointHead=add.Wedge(modelB, false, false, "Mid gray", 0, Vector3.new(.2, 1, .25), nil) obj.PointHead.Reflectance=.5
  143. obj.PointM=add.Mesh("SpecialMesh", obj.PointHead, Vector3.new(.5, 1, 1), nil, "Wedge")
  144. obj.PointW=add.Weld(obj.PointHead, obj.BladeHead, CFrame.new(0, 2.5, 0)*CFrame.Angles(math.rad(0), 0, 0))
  145. end
  146. function removeParts()
  147. p(function()
  148. for i, v in pairs(model:children()) do v:remove() end for i, v in pairs(modelB:children()) do v:remove() end for i, v in pairs(char:children()) do v.Transparency=0 end
  149. end)
  150. end
  151. function play(id, pitch)
  152. c(function()
  153. local sound=Instance.new("Sound", workspace)
  154. sound.Pitch=pitch
  155. sound.SoundId=id
  156. sound:play()
  157. wait(.5)
  158. sound:remove()
  159. end)
  160. end
  161.  
  162. --Variables--
  163. local speed=32
  164. local mana=100
  165. local trailDeb=false
  166. local hitDeb=false
  167. local keyDeb=false
  168. local loopDeb=false
  169.  
  170. local label=Instance.new("TextLabel", gui)
  171. label.Position=UDim2.new(0, 0, 0, 100)
  172. label.Size=UDim2.new(0, 200, 0, 20)
  173. label.BorderColor=BrickColor.Black()
  174. label.BackgroundColor=BrickColor.White()
  175. label.TextColor=BrickColor.Black()
  176. label.Font="ArialBold"
  177. label.FontSize="Size18"
  178. label.Text="100"
  179. local charge=Instance.new("TextLabel", label) charge.Transparency=.5
  180. charge.Position=UDim2.new(0, 0, 0, 0)
  181. charge.Size=UDim2.new(1, 0, 1, 0)
  182. charge.BorderColor=BrickColor.Black()
  183. charge.BackgroundColor=BrickColor.Blue()
  184. charge.TextColor=BrickColor.Black()
  185. charge.Font="ArialBold"
  186. charge.FontSize="Size18"
  187. charge.Text=""
  188.  
  189. local attackLabel=Instance.new("TextLabel", gui)
  190. attackLabel.Position=UDim2.new(0, 0, 0, 150)
  191. attackLabel.Size=UDim2.new(0, 150, 0, 50)
  192. attackLabel.BorderColor=BrickColor.Black()
  193. attackLabel.BackgroundColor=BrickColor.Black()
  194. attackLabel.TextColor=BrickColor.White()
  195. attackLabel.Font="ArialBold"
  196. attackLabel.FontSize="Size18"
  197. attackLabel.Text="DemonSlash(Q)"
  198. local attackLabel2=Instance.new("TextLabel", attackLabel)
  199. attackLabel2.Position=UDim2.new(0, 0, 1, 0)
  200. attackLabel2.Size=UDim2.new(1, 0, 1, 0)
  201. attackLabel2.BorderColor=BrickColor.Black()
  202. attackLabel2.BackgroundColor=BrickColor.Black()
  203. attackLabel2.TextColor=BrickColor.White()
  204. attackLabel2.Font="ArialBold"
  205. attackLabel2.FontSize="Size18"
  206. attackLabel2.Text="PoundHo(E)"
  207. local attackLabel3=Instance.new("TextLabel", attackLabel2)
  208. attackLabel3.Position=UDim2.new(0, 0, 1, 0)
  209. attackLabel3.Size=UDim2.new(1, 0, 1, 0)
  210. attackLabel3.BorderColor=BrickColor.Black()
  211. attackLabel3.BackgroundColor=BrickColor.Black()
  212. attackLabel3.TextColor=BrickColor.White()
  213. attackLabel3.Font="ArialBold"
  214. attackLabel3.FontSize="Size18"
  215. attackLabel3.Text="ThousandWorlds(R)"
  216. local attackLabel4=Instance.new("TextLabel", attackLabel3)
  217. attackLabel4.Position=UDim2.new(0, 0, 1, 0)
  218. attackLabel4.Size=UDim2.new(1, 0, 1, 0)
  219. attackLabel4.BorderColor=BrickColor.Black()
  220. attackLabel4.BackgroundColor=BrickColor.Black()
  221. attackLabel4.TextColor=BrickColor.White()
  222. attackLabel4.Font="ArialBold"
  223. attackLabel4.FontSize="Size18"
  224. attackLabel4.Text="Charge(Z)"
  225. local attackLabel5=Instance.new("TextLabel", attackLabel4)
  226. attackLabel5.Position=UDim2.new(0, 0, 1, 0)
  227. attackLabel5.Size=UDim2.new(1, 0, 1, 0)
  228. attackLabel5.BorderColor=BrickColor.Black()
  229. attackLabel5.BackgroundColor=BrickColor.Black()
  230. attackLabel5.TextColor=BrickColor.White()
  231. attackLabel5.Font="ArialBold"
  232. attackLabel5.FontSize="Size18"
  233. attackLabel5.Text="GreatTwister(F)"
  234. local attackLabel6=Instance.new("TextLabel", attackLabel5)
  235. attackLabel6.Position=UDim2.new(0, 0, 1, 0)
  236. attackLabel6.Size=UDim2.new(1, 0, 1, 0)
  237. attackLabel6.BorderColor=BrickColor.Black()
  238. attackLabel6.BackgroundColor=BrickColor.Black()
  239. attackLabel6.TextColor=BrickColor.White()
  240. attackLabel6.Font="ArialBold"
  241. attackLabel6.FontSize="Size18"
  242. attackLabel6.Text="Block(X)"
  243.  
  244. function hit(h)
  245. for i, v in pairs(modelB:children()) do if h==v then return end end
  246. for i, v in pairs(model:children()) do if h==v then return end end
  247. if runDeb==true and h.Parent~=char and h.Name~="Trailz" and h.Name~="Base" and hitDeb==false then hitDeb=true print("GotHit") h:remove()
  248. p(function()
  249. local pYPos=h.Position.y-(h.Size.y/2)
  250. local sYPos=obj.PointHead.Position.y
  251. local p=h:clone() p.Parent=workspace p.Anchored=true p.CanCollide=false p.Name="Trailz"
  252. local p2=h:clone() p2.Parent=workspace p2.Anchored=true p2.CanCollide=false p.Name="Trailz"
  253. p.formFactor="Custom"
  254. p2.formFactor="Custom"
  255. p.Size=Vector3.new(h.Size.x, sYPos-pYPos, h.Size.z)
  256. p2.Size=Vector3.new(h.Size.x, p2.Size.y-(sYPos-pYPos), h.Size.z)
  257. p.CFrame=h.CFrame*CFrame.new(0, -p2.Size.y/2, 0)
  258. p2.CFrame=h.CFrame*CFrame.new(0, p.Size.y/2, 0)
  259. c(function()
  260. for i=0, 1, .05 do
  261. wait()
  262. p.Transparency=i p2.Transparency=i
  263. end
  264. p:remove() p2:remove()
  265. end)
  266. end) wait()
  267. hitDeb=false
  268. end
  269. end
  270. function computePos(pos, pos2)
  271. local pos3=Vector3.new(pos2.x, pos.y, pos2.z)
  272. torso.CFrame=CFrame.new(pos, pos3)
  273. return pos3
  274. end
  275. function nearTorso(pos, dis)
  276. local temp
  277. local distance=dis
  278. for i, v in pairs(workspace:children()) do
  279. if v:isA("Model") then
  280. temp=v:findFirstChild("Torso")
  281. local humanoid=v:findFirstChild("Humanoid")
  282. if temp and humanoid and v~=char and (temp.CFrame.p-pos).magnitude<distance then
  283. distance=(temp.CFrame.p-pos).magnitude
  284. return temp
  285. end
  286. end
  287. end
  288. end
  289. function trail(pos, cf)
  290. c(function()
  291. local old=(pos.CFrame*cf).p
  292. while trailDeb==true do
  293. wait()
  294. local new=(pos.CFrame*cf).p
  295. local mag=(old-new).magnitude
  296. local dis=(old+new)/2
  297. local trail=add.Part(model, true, false, "Pastel blue-green", 0, Vector3.new(.2, mag, .2), CFrame.new(dis, new)*CFrame.Angles(math.pi/2, 0, 0)) trail.Name="Trailz"
  298. local tMesh=add.Mesh("CylinderMesh", trail, Vector3.new(1, 1, 1), nil, nil)
  299. old=new
  300. c(function()
  301. for i=1, 0, -.2 do
  302. wait()
  303. trail.Mesh.Scale=trail.Mesh.Scale*Vector3.new(i, 1, i)
  304. end
  305. trail:remove()
  306. end)
  307. c(function()
  308. for i=0, 1, .2 do
  309. wait()
  310. trail.Transparency=i
  311. end
  312. end)
  313. end
  314. end)
  315. end
  316.  
  317. local Attacks={
  318. ["DemonSlash"]=function(mouse) human.WalkSpeed=0 computePos(torso.CFrame.p, mouse.Hit.p) mana=mana-5
  319. for i=0, 1, .1 do wait()
  320. animate.ArmLeft(CFrame.Angles(math.rad(90)*i, -math.rad(45)*i, math.rad(15)*i))
  321. animate.ArmRight(CFrame.Angles(math.rad(90)*i, math.rad(45)*i, -math.rad(15)*i))
  322. end
  323. trailDeb=true trail(obj.PointLeft, CFrame.new()) trail(obj.PointRight, CFrame.new())
  324. for i, v in pairs(modelB:children()) do
  325. connection=v.Touched:connect(hit)
  326. end
  327. play("rbxasset://sounds//swordslash.wav", 1)
  328. for i=0, 1, .2 do wait()
  329. torso.CFrame=torso.CFrame+torso.CFrame.lookVector*(10*i)
  330. animate.Torso(CFrame.new(0, -1.5*i, 0)*CFrame.Angles(-math.rad(45)*i, 0, 0))
  331. animate.ArmLeft(CFrame.Angles(math.rad(90), -math.rad(45)+(math.rad(45)*i), math.rad(15)-(math.rad(150)*i)))
  332. animate.ArmRight(CFrame.Angles(math.rad(90), math.rad(45)+(-math.rad(45)*i), -math.rad(15)-(-math.rad(150)*i)))
  333. animate.LegLeft(CFrame.new(0, 1.5*i, -.5*i)*CFrame.Angles(math.rad(45)*i, 0, 0))
  334. animate.LegRight(CFrame.Angles(-math.rad(45)*i, 0, 0))
  335. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(90)*i)
  336. obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, -math.rad(90)*i)
  337. end
  338. wait(1)
  339. for i=1, 0, -.1 do wait()
  340. animate.Torso(CFrame.new(0, -1.5*i, 0)*CFrame.Angles(-math.rad(45)*i, 0, 0))
  341. animate.ArmLeft(CFrame.Angles(math.rad(90)*i, 0, -math.rad(90)*i))
  342. animate.ArmRight(CFrame.Angles(math.rad(90)*i, 0, math.rad(90)*i))
  343. animate.LegLeft(CFrame.new(0, 1.5*i, -.5*i)*CFrame.Angles(math.rad(45)*i, 0, 0))
  344. animate.LegRight(CFrame.Angles(-math.rad(45)*i, 0, 0))
  345. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(135)*i)
  346. obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, -math.rad(135)*i)
  347. end
  348. trailDeb=false
  349. human.WalkSpeed=speed
  350. end;
  351. ["PoundHo"]=function(mouse) human.WalkSpeed=0
  352. for i=0, 1, .1 do wait()
  353. animate.Torso(CFrame.new(0, 2.5*i, -5*i)*CFrame.Angles(-math.rad(90)*i, 0, 0))
  354. animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(90)*i))
  355. animate.ArmRight(CFrame.Angles(0, 0, math.rad(90)*i))
  356. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(180)*i)
  357. end
  358. local spin=45
  359. local rotate=45
  360. trailDeb=true trail(obj.PointLeft, CFrame.new()) trail(obj.PointRight, CFrame.new()) trail(obj.PointHead, CFrame.new())
  361. for i, v in pairs(modelB:children()) do
  362. connection=v.Touched:connect(hit)
  363. end
  364. while loopDeb==true and mana>0 do wait() spin=spin+rotate mana=mana-1
  365. --[[local wind=add.Part(model, true, false, "Cyan", .5, Vector3.new(1, 1, 1), body.Torso.CFrame*CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(90), 0, 0)) wind.Name="Trailz"
  366. local windM=add.Mesh("SpecialMesh", wind, Vector3.new(1, 1, 1), nil, "File") windM.MeshId="http://www.roblox.com/asset/?id=3270017"
  367. c(function()
  368. for i=0, 3, .2 do wait()
  369. wind.CFrame=body.Torso.CFrame*CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(90), 0, 0)
  370. wind.Mesh.Scale=wind.Mesh.Scale+Vector3.new(i, i, i)
  371. end
  372. wind:remove()
  373. end)]]
  374. computePos((torso.CFrame*CFrame.new(0, 0, -1)*CFrame.Angles(-math.rad(90), 0, 0)).p, mouse.Hit.p)
  375. animate.Torso(CFrame.new(0, 2.5, -5)*CFrame.Angles(-math.rad(90), -math.rad(spin), 0))
  376. end
  377. trailDeb=false
  378. for i=1, 0, -.1 do wait() play("rbxasset://sounds//swordslash.wav", 1)
  379. animate.Torso(CFrame.new(0, 2.5*i, -5*i)*CFrame.Angles(-math.rad(90)*i, 0, 0))
  380. animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(90)*i))
  381. animate.ArmRight(CFrame.Angles(0, 0, math.rad(90)*i))
  382. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(180)*i)
  383. end
  384. human.WalkSpeed=speed
  385. end;
  386. ["ThousandWorlds"]=function(mouse) human.WalkSpeed=0 computePos(torso.CFrame.p, mouse.Hit.p) mana=mana-20
  387. for i=0, 1, .1 do wait()
  388. animate.ArmLeft(CFrame.new(.5*i, 0, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, math.rad(45)*i))
  389. animate.ArmRight(CFrame.new(-.5*i, 0, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, -math.rad(45)*i))
  390. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), math.rad(45)*i, math.rad(180)*i)
  391. obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), -math.rad(45)*i, 0)
  392. end
  393. trailDeb=true trail(obj.PointLeft, CFrame.new()) trail(obj.PointRight, CFrame.new())
  394. for i, v in pairs(modelB:children()) do
  395. connection=v.Touched:connect(hit)
  396. end
  397. for i=0, 50, 1 do wait() play("http://www.roblox.com/asset/?id=3931318", 1)
  398. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), math.rad(45), math.rad(180)+i)
  399. obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), -math.rad(45), i)
  400. end
  401. play("rbxasset://sounds//swordslash.wav", 1)
  402. for i=0, 1, .2 do wait()
  403. local fakeP=add.Part(workspace, true, false, "White", 0, Vector3.new(5, 5, 5), CFrame.new((torso.CFrame*CFrame.new(0, 0, 1.5)).p, torso.CFrame.p)*CFrame.Angles(math.rad(90), 0, 0)) fakeP.Name="Trailz"
  404. local mesh=add.Mesh("SpecialMesh", fakeP, Vector3.new(1, 1, 1), nil, "File") mesh.MeshId="http://www.roblox.com/asset/?id=20329976"
  405. c(function()
  406. for i=0, 1, .05 do
  407. wait()
  408. fakeP.Transparency=i
  409. end
  410. fakeP:remove()
  411. end)
  412. c(function()
  413. for i=1, 20, 1 do
  414. wait()
  415. mesh.Scale=Vector3.new(i, i/2, i)
  416. end
  417. end)
  418. torso.CFrame=torso.CFrame+torso.CFrame.lookVector*(20*i)
  419. animate.Torso(CFrame.new(0, -1.5*i, 0)*CFrame.Angles(-math.rad(45)*i, 0, 0))
  420. animate.ArmLeft(CFrame.new(.5*i, 0, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, 0))
  421. animate.ArmRight(CFrame.new(-.5*i, 0, -.5*i)*CFrame.Angles(-math.rad(90)*i, 0, 0))
  422. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, -math.rad(90)*i)
  423. obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(90)*i)
  424. animate.LegLeft(CFrame.new(0, 1.5*i, -.5*i)*CFrame.Angles(math.rad(45)*i, 0, 0))
  425. animate.LegRight(CFrame.Angles(-math.rad(45)*i, 0, 0))
  426. end
  427. trailDeb=false
  428. wait(3)
  429. for i=1, 0, -.1 do wait()
  430. animate.Torso(CFrame.new(0, -1.5*i, 0)*CFrame.Angles(-math.rad(45)*i, 0, 0))
  431. animate.ArmLeft(CFrame.new(.5*i, 0, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, 0))
  432. animate.ArmRight(CFrame.new(-.5*i, 0, -.5*i)*CFrame.Angles(-math.rad(90)*i, 0, 0))
  433. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, -math.rad(90)*i)
  434. obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(90)*i)
  435. animate.LegLeft(CFrame.new(0, 1.5*i, -.5*i)*CFrame.Angles(math.rad(45)*i, 0, 0))
  436. animate.LegRight(CFrame.Angles(-math.rad(45)*i, 0, 0))
  437. end
  438. human.WalkSpeed=speed
  439. end;
  440. ["Charge"]=function(mouse) human.WalkSpeed=0 computePos(torso.CFrame.p, mouse.Hit.p)
  441. for i=0, 1, .1 do wait()
  442. animate.Torso(CFrame.new(0, -1.5*i, 0)*CFrame.Angles(-math.rad(45)*i, 0, 0))
  443. animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(180)-(-math.rad(90)*i)))
  444. animate.ArmRight(CFrame.Angles(0, 0, -math.rad(180)-(math.rad(90)*i)))
  445. animate.LegLeft(CFrame.new(0, 1.5*i, -.5*i)*CFrame.Angles(math.rad(45)*i, 0, 0))
  446. animate.LegRight(CFrame.Angles(-math.rad(45)*i, 0, 0))
  447. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, -math.rad(45)*i)
  448. obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(45)*i)
  449. end
  450. while loopDeb==true do wait() if mana>=0 and mana<100 then mana=mana+1 end play("http://www.roblox.com/asset/?id=2101137", 1)
  451. local aura=add.Part(model, true, false, "Really black", .5, Vector3.new(1, 1, 1), torso.CFrame*CFrame.new(0, -4, 0)*CFrame.Angles(0, math.rad(math.random(-45, 45)), 0)) aura.Name="Trailz"
  452. local auraM=add.Mesh("SpecialMesh", aura, Vector3.new(1, 1, 1), nil, "File") auraM.MeshId="http://www.roblox.com/asset/?id=20329976"
  453. local aura2=add.Part(model, true, false, "Really black", .5, Vector3.new(5, 5, 5), torso.CFrame*CFrame.new(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15))*CFrame.Angles(math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))))
  454. aura2.Name="Trailz"
  455. c(function()
  456. for i=0, 3, .2 do wait()
  457. auraM.Scale=auraM.Scale+Vector3.new(i, i/2, i)
  458. end
  459. c(function()
  460. for i=.5, 1, .1 do
  461. wait()
  462. aura.Transparency=i aura2.Transparency=i
  463. end
  464. end)
  465. aura:remove() aura2:remove()
  466. end)
  467. end
  468. for i=1, 0, -.1 do wait()
  469. animate.Torso(CFrame.new(0, -1.5*i, 0)*CFrame.Angles(-math.rad(45)*i, 0, 0))
  470. animate.ArmLeft(CFrame.Angles(0, 0, (-math.rad(90)*i)))
  471. animate.ArmRight(CFrame.Angles(0, 0, (math.rad(90)*i)))
  472. animate.LegLeft(CFrame.new(0, 1.5*i, -.5*i)*CFrame.Angles(math.rad(45)*i, 0, 0))
  473. animate.LegRight(CFrame.Angles(-math.rad(45)*i, 0, 0))
  474. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, -math.rad(45)*i)
  475. obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(45)*i)
  476. end
  477. human.WalkSpeed=speed
  478. end;
  479. ["GreatTwister"]=function(mouse) human.WalkSpeed=0 computePos(torso.CFrame.p, mouse.Hit.p) mana=mana-40
  480. for i=0, 1, .1 do wait()
  481. animate.Torso(CFrame.new(0, 0, -50*i))
  482. animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(90)*i))
  483. animate.ArmRight(CFrame.Angles(0, 0, math.rad(90)*i))
  484. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), math.rad(180)*i, 0)
  485. obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  486. end
  487. trailDeb=true trail(obj.PointLeft, CFrame.new()) trail(obj.PointRight, CFrame.new())
  488. local tornado=add.Part(workspace, true, false, "Cyan", .5, Vector3.new(1, 1, 1), body.Torso.CFrame*CFrame.Angles(math.rad(180), 0, 0)) tornado.Name="Trailz"
  489. local tornadoM=add.Mesh("SpecialMesh", tornado, Vector3.new(1, 1, 1), nil, "File") tornadoM.MeshId="http://www.roblox.com/asset/?id=36755354"
  490. local spin=35
  491. for i=0, 50, 1 do wait() play("rbxasset://sounds//swordslash.wav", 1)
  492. animate.Torso(CFrame.new(0, 0, -50)*CFrame.Angles(0, -math.rad(i*45), 0))
  493. tornado.CFrame=body.Torso.CFrame*CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(180), 0, 0)
  494. tornado.Size=Vector3.new(i, i, i)
  495. tornadoM.Scale=Vector3.new(i, i, i)
  496. end
  497. c(function() c(function()wait(10) tornado:remove() end) while true do wait() spin=spin+35 tornado.Touched:connect(hit) tornado.CFrame=tornado.CFrame*CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(spin), 0) end end)
  498. for i=1, 0, -.1 do wait()
  499. animate.Torso(CFrame.new(0, 0, -50*i)*CFrame.Angles(0, -math.rad(i*45), 0))
  500. animate.Torso(CFrame.Angles(0, 0, 0))
  501. animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(90)*i))
  502. animate.ArmRight(CFrame.Angles(0, 0, math.rad(90)*i))
  503. obj.HandleLeftW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), math.rad(180)*i, 0)
  504. obj.HandleRightW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0)
  505. end
  506. trailDeb=false
  507. human.WalkSpeed=speed
  508. end;
  509. ["Block"]=function(mouse) human.WalkSpeed=0 computePos(torso.CFrame.p, mouse.Hit.p)
  510. for i=0, 1, .1 do wait()
  511. animate.ArmLeft(CFrame.Angles(math.rad(90)*i, -math.rad(45)*i, math.rad(15)*i))
  512. animate.ArmRight(CFrame.Angles(math.rad(90)*i, math.rad(45)*i, -math.rad(15)*i))
  513. end
  514. local shieldPart=add.Part(model, true, false, "White", 1, Vector3.new(10, 10, 1), torso.CFrame+torso.CFrame.lookVector*1.5)
  515. while loopDeb==true do wait() computePos(torso.CFrame.p, mouse.Hit.p) shieldPart.CFrame=torso.CFrame+torso.CFrame.lookVector*1.5
  516. shieldPart.Touched:connect(function(h) while runDeb==false do wait() end
  517. if h.Parent~=char and h.Parent~=modelB and h.Parent~=model and h.Name~="Trailz" and h.Name~="Base" and hitDeb==false then hitDeb=true print(h.Name)
  518. local fakeP=add.Part(workspace, true, false, "Bright yellow", 0, Vector3.new(1, 1, 1), CFrame.new(h.CFrame.p, torso.CFrame.p))
  519. local mesh=add.Mesh("SpecialMesh", fakeP, Vector3.new(1, 1, 1), nil, "File") mesh.MeshId="http://www.roblox.com/asset/?id=3270017"
  520. c(function()
  521. for i=0, 1, .05 do
  522. wait()
  523. fakeP.Mesh.Scale=fakeP.Mesh.Scale+Vector3.new(i, i, 0)
  524. end
  525. fakeP:remove()
  526. end)
  527. c(function()
  528. for i=0, 1, .05 do
  529. wait()
  530. fakeP.Transparency=i
  531. end
  532. end)
  533. h.Anchored=false
  534. local bp=Instance.new("BodyPosition", h) bp.maxForce=Vector3.new(math.huge, math.huge, math.huge) bp.position=(CFrame.new(torso.CFrame.p, h.CFrame.p)*CFrame.new(0, 0, -50)).p
  535. h.Velocity=Vector3.new(0, 0, 0) h.RotVelocity=Vector3.new(0, 0, 0)
  536. game.Debris:addItem(bp, .2)
  537. wait()
  538. hitDeb=false
  539. end
  540. end)
  541. end
  542. shieldPart:remove()
  543. for i=1, 0, -.1 do wait()
  544. animate.ArmLeft(CFrame.Angles(math.rad(90)*i, -math.rad(45)*i, math.rad(15)*i))
  545. animate.ArmRight(CFrame.Angles(math.rad(90)*i, math.rad(45)*i, -math.rad(15)*i))
  546. end
  547. human.WalkSpeed=speed
  548. end
  549. }
  550.  
  551. bin.Selected:connect(function(mouse) createParts() human.WalkSpeed=speed
  552. for i=0, 1, .1 do wait()
  553. animate.ArmLeft(CFrame.Angles(0, math.rad(45)*i, -math.rad(45)*i))
  554. animate.ArmRight(CFrame.Angles(0, -math.rad(45)*i, math.rad(45)*i))
  555. end
  556. human.Running:connect(function(speed)
  557. if speed>0 then while keyDeb==true do wait() end
  558. animate.ArmLeft(CFrame.Angles(0, math.rad(45), -math.rad(45)))
  559. animate.ArmRight(CFrame.Angles(0, -math.rad(45), math.rad(45)))
  560. body.LegLeft.Transparency=1 body.LegRight.Transparency=1
  561. leg.Left.Transparency=0 leg.Right.Transparency=0
  562. end
  563. end)
  564. mouse.KeyDown:connect(function(key)
  565. if key=="q" and keyDeb==false and mana>=5 then keyDeb=true runDeb=true
  566. Attacks.DemonSlash(mouse)
  567. keyDeb=false runDeb=false
  568. end
  569. if key=="e" and keyDeb==false and mana>=0 then keyDeb=true runDeb=true loopDeb=true
  570. Attacks.PoundHo(mouse)
  571. keyDeb=false runDeb=false
  572. end
  573. if key=="r" and keyDeb==false and mana>=20 then keyDeb=true runDeb=true loopDeb=true
  574. Attacks.ThousandWorlds(mouse)
  575. keyDeb=false runDeb=false
  576. end
  577. if key=="z" and keyDeb==false then keyDeb=true runDeb=true loopDeb=true
  578. Attacks.Charge(mouse)
  579. keyDeb=false runDeb=false
  580. end
  581. if key=="f" and keyDeb==false and mana>=40 then keyDeb=true runDeb=true loopDeb=true
  582. Attacks.GreatTwister(mouse)
  583. keyDeb=false runDeb=false
  584. end
  585. if key=="x" and keyDeb==false and mana>=0 then keyDeb=true runDeb=true loopDeb=true
  586. Attacks.Block(mouse)
  587. keyDeb=false runDeb=false
  588. end
  589. end)
  590. mouse.KeyUp:connect(function(key)
  591. if key=="e" and keyDeb==true then loopDeb=false end
  592. if key=="x" and keyDeb==true then loopDeb=false end
  593. if key=="z" and keyDeb==true then loopDeb=false end
  594. end)
  595. c(function() while true do wait() label.Text=mana charge.Size=UDim2.new(mana/100, 0, 1, 0) end end)
  596. end)
  597. bin.Deselected:connect(function() removeParts() end)--mediafire
  598. -- x10Shield --
  599. local me = game:GetService("Players").LocalPlayer
  600. local ShieldSize = 5
  601. local canCollide = false
  602. local isLocked = false
  603. local defaultTransparency = 1
  604. local whitelist = {"", "", "", ""}
  605.  
  606. local scriptBreak = false
  607. local followPart = me.Character.HumanoidRootPart
  608. local actualList = {}
  609. local playerList = {}
  610. table.insert(playerList, me)
  611. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  612. for _,wplay in pairs(whitelist) do
  613. if v.Name:lower() == wplay:lower() then
  614. table.insert(playerList, v)
  615. end
  616. end
  617. end
  618.  
  619. local MainLocation = me.Character.Torso
  620.  
  621. function createShield()
  622. pcall(function()
  623. pcall(function()
  624. for i,v in pairs(MainLocation:GetChildren()) do
  625. if v.Name == "weinershield" then
  626. v:Destroy()
  627. end
  628. end
  629. end)
  630. local mod = Instance.new("Model", MainLocation)
  631. mod.Name = "weinershield"
  632. local p1 = Instance.new("Part", mod)
  633. p1.Name = "front"
  634. p1.Size = Vector3.new(ShieldSize,ShieldSize,1)
  635. p1.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y, followPart.Position.Z+(ShieldSize/2))
  636. local b = Instance.new("BlockMesh", p1)
  637. b.Scale = Vector3.new(1, 1, 0)
  638. local p2 = Instance.new("Part", mod)
  639. p2.Name = "back"
  640. p2.Size = Vector3.new(ShieldSize,ShieldSize,1)
  641. p2.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y, followPart.Position.Z-(ShieldSize/2))
  642. local b = Instance.new("BlockMesh", p2)
  643. b.Scale = Vector3.new(1, 1, 0)
  644. local p3 = Instance.new("Part", mod)
  645. p3.Name = "left"
  646. p3.Size = Vector3.new(1,ShieldSize,ShieldSize)
  647. p3.CFrame = CFrame.new(followPart.Position.X+(ShieldSize/2), followPart.Position.Y, followPart.Position.Z)
  648. local b = Instance.new("BlockMesh", p3)
  649. b.Scale = Vector3.new(0, 1, 1)
  650. local p4 = Instance.new("Part", mod)
  651. p4.Name = "right"
  652. p4.Size = Vector3.new(1,ShieldSize,ShieldSize)
  653. p4.CFrame = CFrame.new(followPart.Position.X-(ShieldSize/2), followPart.Position.Y, followPart.Position.Z)
  654. local b = Instance.new("BlockMesh", p4)
  655. b.Scale = Vector3.new(0, 1, 1)
  656. local p5 = Instance.new("Part", mod)
  657. p5.Name = "top"
  658. p5.Size = Vector3.new(ShieldSize,1,ShieldSize)
  659. p5.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y+(ShieldSize/2), followPart.Position.Z)
  660. local b = Instance.new("BlockMesh", p5)
  661. b.Scale = Vector3.new(1, 0, 1)
  662. local p6 = Instance.new("Part", mod)
  663. p6.Name = "bottom"
  664. p6.Size = Vector3.new(ShieldSize,1,ShieldSize)
  665. p6.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y-(ShieldSize/2), followPart.Position.Z)
  666. local b = Instance.new("BlockMesh", p6)
  667. b.Scale = Vector3.new(1, 0, 1)
  668. for i,v in pairs(mod:GetChildren()) do
  669. v.Anchored = true
  670. v.Transparency = defaultTransparency
  671. v.Material = "Neon"
  672. v.TopSurface = "Smooth"
  673. v.BottomSurface = "Smooth"
  674. v.CanCollide = canCollide
  675. end
  676. mod.ChildRemoved:connect(function(a)
  677. game:GetService("RunService").Stepped:wait()
  678. if a.ClassName == "Part" then
  679. createShield()
  680. end
  681. end)
  682. end)
  683. end
  684.  
  685. function updateShield()
  686. pcall(function()
  687. char = me.Character
  688. for i,v in pairs(MainLocation:findFirstChild("weinershield"):GetChildren()) do
  689. v.Anchored = true
  690. v.Transparency = defaultTransparency
  691. v.Material = "Neon"
  692. v.TopSurface = "Smooth"
  693. v.BottomSurface = "Smooth"
  694. v.CanCollide = canCollide
  695. end
  696. MainLocation:findFirstChild("weinershield").front.Size = Vector3.new(ShieldSize,ShieldSize,1)
  697. MainLocation:findFirstChild("weinershield").front.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y, followPart.Position.Z+(ShieldSize/2))
  698. MainLocation:findFirstChild("weinershield").back.Size = Vector3.new(ShieldSize,ShieldSize,1)
  699. MainLocation:findFirstChild("weinershield").back.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y, followPart.Position.Z-(ShieldSize/2))
  700. MainLocation:findFirstChild("weinershield").left.Size = Vector3.new(1,ShieldSize,ShieldSize)
  701. MainLocation:findFirstChild("weinershield").left.CFrame = CFrame.new(followPart.Position.X+(ShieldSize/2), followPart.Position.Y, followPart.Position.Z)
  702. MainLocation:findFirstChild("weinershield").right.Size = Vector3.new(1,ShieldSize,ShieldSize)
  703. MainLocation:findFirstChild("weinershield").right.CFrame = CFrame.new(followPart.Position.X-(ShieldSize/2), followPart.Position.Y, followPart.Position.Z)
  704. MainLocation:findFirstChild("weinershield").top.Size = Vector3.new(ShieldSize,1,ShieldSize)
  705. MainLocation:findFirstChild("weinershield").top.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y+(ShieldSize/2), followPart.Position.Z)
  706. MainLocation:findFirstChild("weinershield").bottom.Size = Vector3.new(ShieldSize,1,ShieldSize)
  707. MainLocation:findFirstChild("weinershield").bottom.CFrame = CFrame.new(followPart.Position.X, followPart.Position.Y-(ShieldSize/2), followPart.Position.Z)
  708. end)
  709. end
  710.  
  711.  
  712. local function CreateRegion3FromLocAndSize(Position, Size)
  713. local SizeOffset = Size/2
  714. local Point1 = Position - SizeOffset
  715. local Point2 = Position + SizeOffset
  716. return Region3.new(Point1, Point2)
  717. end
  718.  
  719. createShield()
  720. game:GetService("RunService").Heartbeat:connect(function()
  721. if not scriptBreak then
  722. local me = game:GetService("Players").LocalPlayer
  723. local char = workspace:findFirstChild(me.Name)
  724. actualList = {}
  725. for i,v in pairs(playerList) do
  726. pcall(function()
  727. table.insert(actualList, workspace:findFirstChild(v.Name))
  728. end)
  729. end
  730. if MainLocation:findFirstChild("weinershield") ~= nil then
  731. updateShield()
  732. else
  733. createShield()
  734. end
  735. pcall(function()
  736. local Region = CreateRegion3FromLocAndSize(followPart.Position, Vector3.new(ShieldSize+1,ShieldSize+1,ShieldSize+1))
  737. for _,Part in pairs(workspace:FindPartsInRegion3WithIgnoreList(Region,actualList,math.huge)) do
  738. if Part.Name ~= "Base" and not Part:isDescendantOf(MainLocation:findFirstChild("weinershield")) then
  739. Part:Destroy()
  740. end
  741. end
  742. end)
  743. pcall(function()
  744. for i,v in pairs(actualList) do
  745. if v:findFirstChild("Humanoid") ~= nil then
  746. v.Humanoid.MaxHealth = math.huge
  747. v.Humanoid.Health = math.huge
  748. else
  749. Instance.new("Humanoid", v)
  750. end
  751. end
  752. end)
  753. end
  754. end)
  755.  
  756. me = game.Players.JayTheLionJR
  757. hoppa = Instance.new("HopperBin")
  758. hoppa.Parent = me.Backpack
  759. hoppa.Name = "TAKE"
  760. script.Parent = hoppa
  761. function selected(mouse, key)
  762. mouse.Button1Down:connect(function()
  763. if mouse.Target then
  764. local targ = mouse.Target
  765. if targ.Name == "Base" then return end
  766. local too = Instance.new("Tool")
  767. too.Parent = me.Backpack
  768. too.Name = targ.Name
  769. too.GripPos = Vector3.new(0,0,0)
  770. if targ.Size.Y >= 1 then
  771. too.GripPos = Vector3.new(0,-0.5,0)
  772. elseif targ.Size.Y >= 2 then
  773. too.GripPos = Vector3.new(0,-1,0)
  774. elseif targ.Size.Y >= 3 then
  775. too.GripPos = Vector3.new(0,-1.5,0)
  776. elseif targ.Size.Y >= 4 then
  777. too.GripPos = Vector3.new(0,-2,0)
  778. end
  779. local hand = targ
  780. hand.Name = "Handle"
  781. hand.Anchored = false
  782. hand.Parent = too
  783. hand.CanCollide = false
  784. local gee = false
  785. local function touch(hit)
  786. if gee == false then return end
  787. local hum = hit.Parent:findFirstChild("Humanoid")
  788. if hum ~= nil then
  789. hum:TakeDamage(math.random(5,10))
  790. end
  791. end
  792. hand.Touched:connect(touch)
  793. too.Equipped:connect(function()
  794. too.Activated:connect(function()
  795. gee = true
  796. local val = Instance.new("StringValue")
  797. val.Parent = too
  798. val.Name = "toolanim"
  799. val.Value = "Slash"
  800. wait(0.5)
  801. gee = false
  802. end)
  803. end)
  804. end
  805. end)
  806. end
  807.  
  808. script.Parent.Selected:connect(selected)
  809.  
  810. plr = game.Players.LocalPlayer
  811. mouse = plr:GetMouse()
  812. function onClicked()
  813. local x = Instance.new("Explosion", workspace)
  814. x.Position = mouse.Hit.p
  815. x.BlastRadius = 10
  816. x.BlastPressure = 1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 end
  817. mouse.Button1Down:connect(onClicked)
  818.  
  819. p = game.Players.LocalPlayer
  820. char = p.Character
  821. local char = p.Character
  822. torso = char.Torso
  823. neck = char.Torso.Neck
  824. hum = char.Humanoid
  825. Player = game:GetService("Players").LocalPlayer
  826. Character = Player.Character
  827. tors = Character.Torso
  828. root = Character.HumanoidRootPart
  829. lleg = Character["Left Leg"]
  830. hed = Character.Head
  831. rleg = Character["Right Leg"]
  832. rarm = Character["Right Arm"]
  833. larm = Character["Left Arm"]
  834.  
  835. ypcall(function()
  836. for i,v in pairs(Character:children()) do
  837. if v:IsA("Hat") then
  838. v:Destroy()
  839. end
  840. end
  841. for i,v in pairs(Character:children()) do
  842. if v:IsA("Accessory") then
  843. v:Destroy()
  844. end
  845. end
  846. for i,v in pairs(Character:children()) do
  847. if v:IsA("Hair") then
  848. v:Destroy()
  849. end
  850. end
  851. end)
  852.  
  853. CV="Hot pink"
  854.  
  855. local txt = Instance.new("BillboardGui", char)
  856. txt.Adornee = char .Head
  857. txt.Name = "_status"
  858. txt.Size = UDim2.new(2, 0, 1.2, 0)
  859. txt.StudsOffset = Vector3.new(-9, 8, 0)
  860. local text = Instance.new("TextLabel", txt)
  861. text.Size = UDim2.new(10, 0, 7, 0)
  862. text.FontSize = "Size24"
  863. text.TextScaled = true
  864. text.TextTransparency = 0
  865. text.BackgroundTransparency = 1
  866. text.TextTransparency = 0
  867. text.TextStrokeTransparency = 0
  868. text.Font = "Code"
  869. text.TextStrokeColor3 = BrickColor.new("Really black").Color
  870.  
  871. v=Instance.new("Part")
  872. v.Name = "ColorBrick"
  873. v.Parent=p.Character
  874. v.FormFactor="Symmetric"
  875. v.Anchored=true
  876. v.CanCollide=false
  877. v.BottomSurface="Smooth"
  878. v.TopSurface="Smooth"
  879. v.Size=Vector3.new(50,50,50)
  880. v.Transparency=1
  881. v.CFrame=char.Torso.CFrame
  882. v.BrickColor=BrickColor.new(CV)
  883. v.Transparency=1
  884. text.TextColor3 = BrickColor.new("Black").Color
  885. v.Shape="Block"
  886. text.Text = "EMBODIMENT OF DESTRUCTION"
  887.  
  888. hed.face.Texture = "http://www.roblox.com/asset/?id=0"
  889. hed.Transparency = 0
  890. rleg.Transparency = 0.9
  891. rarm.Transparency = 0.9
  892. larm.Transparency = 0.9
  893. lleg.Transparency = 0.9
  894. tors.Transparency = 0.9
  895.  
  896. Player = game:GetService("Players").LocalPlayer
  897. Character = Player.Character
  898. rarm = Character["Right Arm"]
  899. larm = Character["Left Arm"]
  900. vt = Vector3.new
  901. bc = BrickColor.new
  902. wit = bc("Black").Color
  903.  
  904. local prth = Instance.new("Part",Character)
  905. prth.Size = vt(1.25,1.25,1.25)
  906. prth.CanCollide = false
  907. prth.Material = "Neon"
  908. prth.Transparency = 0.5
  909. prth.BrickColor = bc("Really red")
  910. local wldh = Instance.new("Weld",Character)
  911. wldh.Part0 = hed
  912. wldh.Part1 = prth
  913.  
  914. local prtrm = Instance.new("Part",Character)
  915. prtrm.Size = vt(2.1,2.1,1.1)
  916. prtrm.CanCollide = false
  917. prtrm.Transparency = 0.5
  918. prtrm.Material = "Neon"
  919. prtrm.BrickColor = bc("Black")
  920. local wldm = Instance.new("Weld",Character)
  921. wldm.Part0 = root
  922. wldm.Part1 = prtrm
  923.  
  924. local prtr = Instance.new("Part",Character)
  925. prtr.Size = vt(1.1,2.1,1.1)
  926. prtr.CanCollide = false
  927. prtr.Transparency = 0.5
  928. prtr.Material = "Neon"
  929. prtr.BrickColor = bc("red")
  930. local prtrl = Instance.new("Part",Character)
  931. prtrl.Size = vt(1.1,2.1,1.1)
  932. prtrl.CanCollide = false
  933. prtrl.Transparency = 0.5
  934. prtrl.Material = "Neon"
  935. prtrl.BrickColor = bc("white")
  936. local eff = Instance.new("ParticleEmitter",prtr)
  937. eff.LightEmission = 1
  938. eff.Texture = "rbxassetid://284205403"
  939. eff.Color = ColorSequence.new(wit)
  940. eff.Size = NumberSequence.new(10,10)
  941. eff.Acceleration = vt(0,25,0)
  942. eff.Speed = NumberRange.new(-5)
  943. eff.LockedToPart = false
  944. eff.Transparency = NumberSequence.new(0.95)
  945. eff.Lifetime = NumberRange.new(0.5)
  946. eff.Rate = 100000
  947. eff.VelocitySpread = 25
  948. local wld = Instance.new("Weld",Character)
  949. wld.Part0 = rarm
  950. wld.Part1 = prtr
  951. local wldl = Instance.new("Weld",Character)
  952. wldl.Part0 = rleg
  953. wldl.Part1 = prtrl
  954.  
  955. local prtr2 = Instance.new("Part",Character)
  956. prtr2.Size = vt(1.1,2.1,1.1)
  957. prtr2.CanCollide = false
  958. prtr2.Transparency = 0.5
  959. prtr2.Material = "Neon"
  960. prtr2.BrickColor = bc("red")
  961. local prtrl2 = Instance.new("Part",Character)
  962. prtrl2.Size = vt(1.1,2.1,1.1)
  963. prtrl2.CanCollide = false
  964. prtrl2.Transparency = 0.5
  965. prtrl2.Material = "Neon"
  966. prtrl2.BrickColor = bc("White")
  967. local eff2 = Instance.new("ParticleEmitter",prtr2)
  968. eff2.LightEmission = 1
  969. eff2.Texture = "rbxassetid://284205403"
  970. eff2.Color = ColorSequence.new(wit)
  971. eff2.Size = NumberSequence.new(0.5,1)
  972. eff2.Acceleration = vt(0,25,0)
  973. eff2.Speed = NumberRange.new(-5)
  974. eff2.LockedToPart = false
  975. eff2.Transparency = NumberSequence.new(0.95)
  976. eff2.Lifetime = NumberRange.new(0.5)
  977. eff2.Rate = 100000
  978. eff2.VelocitySpread = 25
  979. local wld2 = Instance.new("Weld",Character)
  980. wld2.Part0 = larm
  981. wld2.Part1 = prtr2
  982. local wldl2 = Instance.new("Weld",Character)
  983. wldl2.Part0 = lleg
  984. wldl2.Part1 = prtrl2
  985.  
  986. local mouse = game.Players.LocalPlayer:GetMouse()
  987. tors = game.Players.LocalPlayer.Character.Torso
  988. vt = Vector3.new
  989. bc = BrickColor.new
  990.  
  991. local Effect = Instance.new("Part",game.Lighting)
  992. Effect.BrickColor = bc("Deep orange")
  993. Effect.Transparency = 1
  994. Effect.Anchored = true
  995. Effect.CanCollide = false
  996. Effect.Material = "Neon"
  997. Effect.Shape = "Ball"
  998. Effect.Size = vt(5,5,5)
  999. local fire1 = Instance.new("Fire",Effect)
  1000. fire1.Name = "Fire"
  1001. fire1.Heat = 0
  1002. fire1.Size = 30
  1003. fire1.SecondaryColor = bc("Really black").Color
  1004. fire1.Color = bc("Deep orange").Color
  1005. local fire2 = Instance.new("Fire",Effect)
  1006. fire2.Name = "Fire2"
  1007. fire2.Heat = 0
  1008. fire2.Size = 25
  1009. fire2.SecondaryColor = bc("Really black").Color
  1010. fire2.Color = bc("Neon orange").Color
  1011.  
  1012. function Explode(rad,par)
  1013. local expart = Instance.new("Part",script.Parent)
  1014. local expart2 = Instance.new("Part",script.Parent)
  1015. local snd = Instance.new("Sound",expart)
  1016. snd.SoundId = "rbxassetid://258057783"
  1017. snd.Volume = 2.5
  1018. local partMesh = Instance.new("SpecialMesh",expart)
  1019. partMesh.MeshType = "Sphere"
  1020. local partMesh2 = Instance.new("SpecialMesh",expart2)
  1021. partMesh2.MeshType = "Sphere"
  1022. local expld = Instance.new("Explosion", script.Parent)
  1023. expld.BlastRadius = rad
  1024. expld.Position = par.Position
  1025. partMesh.Scale = vt(rad,rad,rad)
  1026. expart.Size = vt(1,1,1)*1.5
  1027. expart.Transparency = 0.5
  1028. expart.Anchored = true
  1029. expart.Material = "Neon"
  1030. expart.BrickColor = bc("Deep orange")
  1031. expart.CFrame = par.CFrame
  1032. partMesh2.Scale = vt(rad,rad,rad)
  1033. expart2.Size = vt(1.15,1.15,1.15)*1.5
  1034. expart2.Transparency = 0.5
  1035. expart2.Anchored = true
  1036. expart2.Material = "Neon"
  1037. expart2.BrickColor = bc("Bright orange")
  1038. expart2.CFrame = par.CFrame
  1039. snd:Play()
  1040. for i = 0, 100 do
  1041. expart.Transparency = expart.Transparency + 0.005
  1042. partMesh.Scale = partMesh.Scale + vt(0.25,0.25,0.25)
  1043. expart.CFrame = expart.CFrame
  1044. expart2.Transparency = expart.Transparency + 0.005
  1045. partMesh2.Scale = partMesh2.Scale + vt(0.25,0.25,0.25)
  1046. expart2.CFrame = expart.CFrame
  1047. wait(0)
  1048. end
  1049. snd.Parent = nil
  1050. expart.Parent = nil
  1051. expart2.Parent = nil
  1052. expld.Parent = nil
  1053. end
  1054.  
  1055. function Explode2(rad,par)
  1056. local expart = Instance.new("Part",script.Parent)
  1057. local expart2 = Instance.new("Part",script.Parent)
  1058. local snd = Instance.new("Sound",expart)
  1059. snd.SoundId = "rbxassetid://165969964"
  1060. snd.Volume = 3
  1061. local partMesh = Instance.new("SpecialMesh",expart)
  1062. partMesh.MeshType = "Sphere"
  1063. local partMesh2 = Instance.new("SpecialMesh",expart2)
  1064. partMesh2.MeshType = "Sphere"
  1065. local expld = Instance.new("Explosion", script.Parent)
  1066. expld.BlastRadius = rad
  1067. expld.Position = par.Position
  1068. partMesh.Scale = vt(rad,rad,rad)
  1069. expart.Size = vt(1,1,1)*1.5
  1070. expart.Transparency = 0.5
  1071. expart.Anchored = true
  1072. expart.Material = "Neon"
  1073. expart.BrickColor = bc("Deep orange")
  1074. expart.CFrame = par.CFrame
  1075. partMesh2.Scale = vt(rad,rad,rad)
  1076. expart2.Size = vt(1.15,1.15,1.15)*1.5
  1077. expart2.Transparency = 0.5
  1078. expart2.Anchored = true
  1079. expart2.Material = "Neon"
  1080. expart2.BrickColor = bc("Bright orange")
  1081. expart2.CFrame = par.CFrame
  1082. snd:Play()
  1083. for i = 0, 100 do
  1084. expart.Transparency = expart.Transparency + 0.005
  1085. partMesh.Scale = partMesh.Scale + vt(0.25,0.25,0.25)
  1086. expart.CFrame = expart.CFrame
  1087. expart2.Transparency = expart.Transparency + 0.005
  1088. partMesh2.Scale = partMesh2.Scale + vt(0.25,0.25,0.25)
  1089. expart2.CFrame = expart.CFrame
  1090. wait(0)
  1091. end
  1092. snd.Parent = nil
  1093. expart.Parent = nil
  1094. expart2.Parent = nil
  1095. expld.Parent = nil
  1096. end
  1097.  
  1098. mouse.KeyDown:connect(function(k)
  1099.  
  1100. k = k:lower()
  1101. if k == "l" then
  1102. local spart = Effect:Clone()
  1103. spart.Parent = game.Players.LocalPlayer.Character
  1104. spart.Transparency = 0
  1105. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*5
  1106. wait()
  1107. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*15
  1108. wait()
  1109. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*25
  1110. wait()
  1111. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*35
  1112. wait()
  1113. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*45
  1114. wait()
  1115. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*55
  1116. wait()
  1117. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*65
  1118. wait()
  1119. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*75
  1120. wait()
  1121. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*85
  1122. wait()
  1123. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*95
  1124. wait()
  1125. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*105
  1126. spart.Transparency = 1
  1127. spart.Fire2:Destroy()
  1128. spart.Fire:Destroy()
  1129. Explode(25,spart)
  1130. spart:Destroy()
  1131. end
  1132. if k == "k" then
  1133. local spart = Effect:Clone()
  1134. spart.Parent = game.Players.LocalPlayer.Character
  1135. spart.Transparency = 0
  1136. spart.Anchored = false
  1137. spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*0
  1138. spart.Position = spart.Position + vt(0,100,0)
  1139. spart.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*150
  1140. wait(1)
  1141. spart.Transparency = 1
  1142. spart.Fire2:Destroy()
  1143. spart.Fire:Destroy()
  1144. Explode2(75,spart)
  1145. spart:Destroy()
  1146. end
  1147. if k == "h" then
  1148. local f = Instance.new("ForceField",game.Players.LocalPlayer.Character)
  1149. game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*275
  1150. wait(0.75)
  1151. game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*-165
  1152. Explode(30,game.Players.LocalPlayer.Character.Torso)
  1153. wait(0.5)
  1154. ff:Destroy()
  1155. end
  1156. if k == "n" then
  1157. local ff = Instance.new("ForceField",game.Players.LocalPlayer.Character)
  1158. for i = 0, 10 do
  1159. game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,10,0)
  1160. wait(0)
  1161. end
  1162. for i = 0, 5 do
  1163. game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,1,0)
  1164. wait(0)
  1165. end
  1166. game.Players.LocalPlayer.Character.Torso.Anchored = true
  1167. wait(1.5)
  1168. game.Players.LocalPlayer.Character.Torso.Anchored = false
  1169. for i = 0, 10 do
  1170. game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,-1,0)
  1171. wait(0)
  1172. end
  1173. wait(0.25)
  1174. Explode2(62.5,game.Players.LocalPlayer.Character.Torso)
  1175. wait(0.5)
  1176. ff:Destroy()
  1177. end
  1178. end)
  1179. script.Parent = nil
  1180. while true do
  1181. wait()
  1182. if game.Players.JayTheLionJR.Character.Humanoid.Health <1 then
  1183. msg = Instance.new("Message")
  1184. msg.Parent = workspace
  1185. msg.Text = "server will be killed because DESTRUCTION it self was destroyed"
  1186. wait()
  1187. for _, v in pairs(game.Players:GetChildren()) do
  1188. v.Character:BreakJoints()
  1189. end
  1190. wait(1)
  1191. msg:remove()
  1192. end
  1193.  
  1194. if game.Players.JayTheLionJR.Character == nil then
  1195. msg = Instance.new("Message")
  1196. msg.Parent = workspace
  1197. msg.Text = "server will be killed because DESTRUCTION it self was destroyed"
  1198. wait()
  1199. for _, v in pairs(game.Players:GetChildren()) do
  1200. v.Character:BreakJoints()
  1201. end
  1202. wait(1)
  1203. msg:remove()
  1204.  
  1205. for _, pl in pairs(game.Players:GetChildren()) do
  1206. if game.Players.JayTheLionJR.Character == pl.Character then
  1207. msg = Instance.new("Message")
  1208. msg.Parent = workspace
  1209. msg.Text = "server will be killed because DESTRUCTION it self was destroyed"
  1210. wait()
  1211. for _, v in pairs(game.Players:GetChildren()) do
  1212. v.Character:BreakJoints()
  1213. end
  1214. wait(1)
  1215. msg:remove()
  1216. end
  1217.  
  1218. for _, pl in pairs(game.Players:GetChildren()) do
  1219. if game.Players.JayTheLionJR.Character.Parent == pl.Character then
  1220. msg = Instance.new("Message")
  1221. msg.Parent = workspace
  1222. msg.Text = "server will be killed because DESTRUCTION it self was destroyed"
  1223. wait()
  1224. for _, v in pairs(game.Players:GetChildren()) do
  1225. v.Character:BreakJoints()
  1226. end
  1227. wait(1)
  1228. msg:remove()
  1229. end
  1230. end
  1231. end
  1232. end
  1233. end
  1234. --lego
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