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OBIS - Organized Bandits In Skyrim

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Jun 29th, 2016
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  1. <purpose>
  2. - I just love this mod, In vanilla, bandits are weak and unremarkable, they are just not interesting and dull, this mod greatly changes that.
  3. - This mod introduces many bandit factions, each stronger than the other and has a unique style combat, now you will know which group of bandits to fear adn which you can handle alone, It just adds a lot of depth to such a small part of the game, I LOVE IT!
  4. </purpose>
  5.  
  6. <notes>
  7. - Since my rig can't handle awesome stuff, I will lower the values in the configuration so that I don't encumber my rig without a lot of bandits. I will use the following values :
  8. * 1. The setting for Obis bandits determines how many times a FOUND npc is cloned. From 1 to whatever you set. := 1
  9. * 2. The surface limit and the dungeon limits control the total number of clones for that SCAN session. Not per cell, though effect is similar. := 5
  10. * 3. A scan session consists of 10 scans, and you can change that in mcm menu. LEAVE UNCHANGED
  11. * 4. The randomizer. := 1
  12.  
  13. - These values can be changed, because I chose them beased on what I understood from the description, and It didn't explain it as it should be! So read the ReadMe file, check MCM and decide!
  14. </notes>
  15.  
  16. <download-installation>
  17. - Download 'OBIS 2.01' main file.
  18. - Download 'OBIS 2.02' update.
  19. </download-installation>
  20.  
  21. <compatibility-issues>
  22. - If you have a bashed patch for mods like high level enemies, or anything that effects bandits, it should work in perfect harmony as long as you put OBIS closest the bottom of your load order!
  23. </compatibility-issues>
  24.  
  25. <load-order>
  26. </load-order>
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