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Paulo87

Untitled

Jun 1st, 2024 (edited)
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  1. local function getBeast()
  2.     local players = game.Players:GetChildren()
  3.     for i = 1, #players do
  4.         if players[i]:FindFirstChild("TempPlayerStatsModule") and players[i].TempPlayerStatsModule:FindFirstChild("IsBeast") and players[i].TempPlayerStatsModule.IsBeast.Value == true or (players[i].Character ~= nil and players[i].Character:FindFirstChild("BeastPowers")) then
  5.             return players[i]
  6.         end
  7.     end
  8.     return nil
  9. end
  10.  
  11. local function resetCharacter(player)
  12.     if player.Character and player.Character:FindFirstChild("Humanoid") then
  13.         player.Character.Humanoid.Health = 0
  14.     end
  15. end
  16.  
  17. while true do
  18.     local beast = getBeast()
  19.     if beast and beast == game.Players.LocalPlayer then
  20.         print("Вы зверь!")
  21.         wait(20) -- Tempo ajustado para 20 segundos.
  22.         resetCharacter(beast)
  23.         -- O break foi removido para permitir que o loop continue.
  24.     else
  25.         print("Вы не зверь!")
  26.     end
  27.     wait(1)
  28. end
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