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Apr 26th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end local plr = game:GetService("Players").LocalPlayer
  6. local char = plr.Character
  7.  
  8. function FindInTable(t, n)
  9. for i,v in pairs(t) do
  10. if v == n then
  11. return true
  12. end
  13. end
  14. return false
  15. end
  16. --Transformaaaaation--
  17. char["Left Arm"].BrickColor = BrickColor.new("Pastel brown")
  18. char["Right Arm"].BrickColor = BrickColor.new("Pastel brown")
  19. char.Head.BrickColor = BrickColor.new("Pastel brown")
  20. char["Left Leg"].BrickColor = BrickColor.new("Pastel brown")
  21. char["Right Leg"].BrickColor = BrickColor.new("Pastel brown")
  22.  
  23. for i,v in pairs(char:children'') do
  24. local toremove = {"CharacterMesh", "Shirt", "Pants", "ShirtGraphic", "Accessory"}
  25. if FindInTable(toremove, v.ClassName) then v:Destroy() end
  26. if v.ClassName == "BodyColors" then
  27. v.HeadColor = BrickColor.new("Pastel brown")
  28. v.LeftArmColor = BrickColor.new("Pastel brown")
  29. v.LeftLegColor = BrickColor.new("Pastel brown")
  30. v.RightArmColor = BrickColor.new("Pastel brown")
  31. v.RightLegColor = BrickColor.new("Pastel brown")
  32. v.TorsoColor = BrickColor.new("Pastel brown")
  33. end
  34. end
  35.  
  36. local face = char.Head:FindFirstChild'face' if face then face.Texture = "http://www.roblox.com/asset/?id=31117192" end
  37. Instance.new("Shirt", char).ShirtTemplate = "http://www.roblox.com/asset/?id=812553202"
  38. Instance.new("Pants", char).PantsTemplate = "http://www.roblox.com/asset/?id=772799671"
  39. local function CreateHat(name, meshid, textureid)
  40. local h = Instance.new("Accessory")
  41. h.Name = name
  42. local han = Instance.new("Part", h)
  43. han.Name = "Handle"
  44. local mesh = Instance.new("SpecialMesh", han)
  45. mesh.Name = "Mesh"
  46. mesh.MeshId = meshid
  47. mesh.TextureId = textureid
  48. return h,han,mesh
  49. end
  50. hum = char:FindFirstChildOfClass'Humanoid'
  51. local h,han,mesh = CreateHat("2LEGITOwl", "http://www.roblox.com/asset/?id=0", "http://www.roblox.com/asset/?id=0")
  52. han.Size = Vector3.new(1, 1, 1)
  53. mesh.Scale = Vector3.new(0.3, 0.3, 0.3)
  54. h.AttachmentPos = Vector3.new(1.1, 0.38, 0)
  55. hum:AddAccessory(h)
  56. h,han,mesh = CreateHat("RobloxScarf", "http://www.roblox.com/asset/?id=0", "http://www.roblox.com/asset/?id=0")
  57. mesh.Scale = Vector3.new(3, 3, 3)
  58. han.Size = Vector3.new(1.9, 2, 2)
  59. h.AttachmentPos = Vector3.new(0, 1.54, 0.1)
  60. hum:AddAccessory(h)
  61. h,han,mesh = CreateHat("Dapper Stan", "http://www.roblox.com/asset/?id=74879498", "http://www.roblox.com/asset/?id=74879471")
  62. mesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  63. han.Size = Vector3.new(2, 2, 2)
  64. hum:AddAccessory(h)
  65.  
  66. local s = Instance.new("Sound")
  67.  
  68. s,s2 = Instance.new('Sound'),Instance.new('Sound')
  69.  
  70. s.SoundId = "http://www.roblox.com/asset/?id=1362139713" -- Type your music ID here
  71. s.Volume = 7 -- this is the Volume
  72. s.Pitch = 1 -- tis is the pich
  73. s.Looped = false
  74. s.archivable = false
  75.  
  76. s.Parent = game.Workspace
  77.  
  78. wait(0)
  79.  
  80. s:play()
  81.  
  82. s2.SoundId = "http://www.roblox.com/asset/?id=264396581" -- Type your music ID here
  83. s2.Volume = 0.7 -- this is the Volume
  84. s2.Pitch = 1 -- tis is the pich
  85. s2.Looped = true
  86. s2.archivable = false
  87.  
  88. s2.Parent = game.Workspace
  89.  
  90. wait(9)
  91.  
  92. s2:play()
  93.  
  94.  
  95.  
  96.  
  97. -- Made by 1ndrew
  98. function sandbox(var,func)
  99. local env = getfenv(func)
  100. local newenv = setmetatable({},{
  101. __index = function(self,k)
  102. if k=="script" then
  103. return var
  104. else
  105. return env[k]
  106. end
  107. end,
  108. })
  109. setfenv(func,newenv)
  110. return func
  111. end
  112. cors = {}
  113. mas = Instance.new("Model",game:GetService("Lighting"))
  114. Tool0 = Instance.new("Tool")
  115. LocalScript1 = Instance.new("LocalScript")
  116. Part2 = Instance.new("Part")
  117. LocalScript3 = Instance.new("LocalScript")
  118. Sound4 = Instance.new("Sound")
  119. Sound5 = Instance.new("Sound")
  120. Animation6 = Instance.new("Animation")
  121. SpecialMesh7 = Instance.new("SpecialMesh")
  122. Script8 = Instance.new("Script")
  123. LocalScript9 = Instance.new("LocalScript")
  124. LocalScript10 = Instance.new("LocalScript")
  125. Part11 = Instance.new("Part")
  126. CylinderMesh12 = Instance.new("CylinderMesh")
  127. Part13 = Instance.new("Part")
  128. Weld14 = Instance.new("Weld")
  129. CylinderMesh15 = Instance.new("CylinderMesh")
  130. Part16 = Instance.new("Part")
  131. CylinderMesh17 = Instance.new("CylinderMesh")
  132. Part18 = Instance.new("Part")
  133. CylinderMesh19 = Instance.new("CylinderMesh")
  134. LocalScript20 = Instance.new("LocalScript")
  135. Tool0.Name = "Brutal Stick"
  136. Tool0.Parent = mas
  137. Tool0.GripForward = Vector3.new(-0.425711513, 0.306347132, -0.851423025)
  138. Tool0.GripPos = Vector3.new(0, -1.29999995, 0.100000001)
  139. Tool0.GripRight = Vector3.new(0.89442718, 0, -0.44721359)
  140. Tool0.GripUp = Vector3.new(0.137002602, 0.951919854, 0.274005204)
  141. Tool0.ToolTip = "TIME TO DIE MOTHERFUCKERS"
  142. LocalScript1.Name = "Aiming"
  143. LocalScript1.Parent = Tool0
  144. table.insert(cors,sandbox(LocalScript1,function()
  145. wait()
  146. Tool=script.Parent
  147. CP,Torso,g=nil,nil,nil
  148. armo1=CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  149. armo2=CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  150. getPos=function(Pos,TorsoPos)
  151. return Vector3.new(Pos.x,TorsoPos.y,Pos.z)
  152. end
  153. Turn=function(mouse,Torso,Gyro)
  154. g.cframe=CFrame.new(Torso.Position,getPos(mouse.Hit.p,Torso.Position))
  155. offset=(Torso.Position.y-mouse.Hit.p.y)/125
  156. mag=(Torso.Position-mouse.Hit.p).magnitude/125
  157. offset=offset/mag
  158. arm=Torso:FindFirstChild("Right Shoulder")
  159. arm2=Torso:FindFirstChild("Left Shoulder")
  160. if arm~=nil then
  161. arm.C0=CFrame.new(1, 0.5, 0, 0, 0, 1, -6.48200512e-007, 1.00000274, 0, -1.00000274, -6.48200512e-007, 0)*CFrame.fromEulerAnglesXYZ(0,0,-offset)
  162. arm2.C0=CFrame.new(-1, 0.5, 0, 0, 0, -1, -6.48200512e-007, 1.00000274, 0, 1.00000274, -6.48200512e-007, 0)*CFrame.fromEulerAnglesXYZ(0,0,offset)
  163. end
  164. end
  165. Equi=function(mouse)
  166. wait(.01)
  167. local vCharacter = Tool.Parent
  168. local hum = vCharacter:findFirstChild("Humanoid")
  169. blah = hum:LoadAnimation(Tool.Handle.Idle)
  170. blah:Play()
  171. CP=Tool.Parent
  172. Torso=CP.Torso
  173. g=Instance.new("BodyGyro")
  174. g.P=18000
  175. g.D=600
  176. g.maxTorque=Vector3.new(80000,80000000,80000)*50000000000000000000000000
  177. g.cframe=Torso.CFrame
  178. while true do
  179. if Tool.Parent.className~="Model" then
  180. break
  181. end
  182. Turn(mouse,Torso,g)
  183. wait()
  184. end
  185. blah:Stop()
  186. arm.C0=armo1
  187. arm2.C0=armo2
  188. g:Remove()
  189. end
  190. Tool.Equipped:connect(Equi)
  191.  
  192. end))
  193. Part2.Name = "Handle"
  194. Part2.Parent = Tool0
  195. Part2.BrickColor = BrickColor.new("Dark stone grey")
  196. Part2.Transparency = 1
  197. Part2.FormFactor = Enum.FormFactor.Custom
  198. Part2.Size = Vector3.new(0.200000003, 3.9199934, 0.829999506)
  199. Part2.CFrame = CFrame.new(-8.29998779, 3.99999809, -84.0001221, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  200. Part2.BottomSurface = Enum.SurfaceType.Smooth
  201. Part2.TopSurface = Enum.SurfaceType.Smooth
  202. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  203. Part2.Position = Vector3.new(-8.29998779, 3.99999809, -84.0001221)
  204. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  205. LocalScript3.Name = "MacheteScript"
  206. LocalScript3.Parent = Part2
  207. table.insert(cors,sandbox(LocalScript3,function()
  208. local UTIL = {}
  209.  
  210. function UTIL.Class(tableIn,template)
  211. tableIn = tableIn or {}
  212. local mt = {
  213. __metatable = UTIL.DeepCopy(template);
  214. __index = UTIL.DeepCopy(template);
  215. }
  216. return setmetatable(tableIn, mt)
  217. end
  218. function UTIL.MakeClass(...)
  219. local arg = {...}
  220. assert(#arg>0, 'ERROR: class needs 1 argument or more')
  221. local members = arg[1]
  222. for i=2,#arg,1 do
  223. if type(arg[i])=='table' then
  224. for key,val in pairs(arg[i]) do
  225. if not members[key] then
  226. members[key] = val
  227. end
  228. end
  229. end
  230. end
  231. local function New(init)
  232. return UTIL.Class(init or {},members)
  233. end
  234. local function Copy(obj, ...)
  235. local newobj = obj:New(unpack(arg))
  236. for n,v in pairs(obj) do newobj[n] = v end
  237. return newobj
  238. end
  239. members.New = New
  240. members.Copy = Copy
  241. return mt
  242. end
  243.  
  244. function UTIL.DeepCopy(orig)
  245. local orig_type = type(orig)
  246. local copy
  247. if orig_type == 'table' then
  248. copy = {}
  249. for orig_key, orig_value in next, orig, nil do
  250. copy[UTIL.DeepCopy(orig_key)] = UTIL.DeepCopy(orig_value)
  251. end
  252. setmetatable(copy, UTIL.DeepCopy(getmetatable(orig)))
  253. else
  254. copy = orig
  255. end
  256. return copy
  257. end
  258.  
  259. function UTIL.Instantiate(guiType)
  260. return function(data)
  261. local obj = Instance.new(guiType)
  262. for k, v in pairs(data) do
  263. if type(k) == 'number' then
  264. v.Parent = obj
  265. else
  266. obj[k] = v
  267. end
  268. end
  269. return obj
  270. end
  271. end
  272.  
  273. function UTIL.RetroRegister(func,...)
  274. func()
  275. for _,i in ipairs({...}) do
  276. i:connect(func)
  277. end
  278. end
  279.  
  280. function UTIL.WaitForValidCharacter(player)
  281. local character = player.Character
  282. if not character or not character.Parent or not character:FindFirstChild('Humanoid') or character.Humanoid.Health <= 0 then
  283. player.CharacterAdded:wait()
  284. wait(0)
  285. character = player.Character
  286. end
  287. return character
  288. end
  289.  
  290. function UTIL.FindCharacterAncestor(subject)
  291. if subject and subject ~= Workspace then
  292. local humanoid = subject:FindFirstChild('Humanoid')
  293. if humanoid then
  294. return subject, humanoid
  295. else
  296. return UTIL.FindCharacterAncestor(subject.Parent)
  297. end
  298. end
  299. return nil
  300. end
  301.  
  302. UTIL.AssetURL = 'http://www.roblox.com/asset/?id='
  303.  
  304.  
  305. UTIL.TouchEnabled = game:GetService("UserInputService").TouchEnabled
  306. do
  307. local suceeded,_ =pcall(function() game.Workspace.CurrentCamera:GetPanSpeed() end)
  308. UTIL.CanCheckPanSpeed = suceeded
  309. end
  310.  
  311.  
  312. local DebrisService = Game:GetService('Debris')
  313. local DebugPrintOffset = 0
  314. function UTIL.Dprint(...)
  315. local line = ''
  316. for _, segment in pairs({...}) do
  317. line = line .. (line and ' ' or '') .. tostring(segment)
  318. end
  319. local gui = Instance.new('ScreenGui')
  320. local label = Instance.new('TextLabel')
  321. label.Text = line
  322. label.Size = UDim2.new(0.25, 0, 0.05, 0)
  323. label.BackgroundTransparency = 0.5
  324. label.Position = UDim2.new(0, 0, 0, DebugPrintOffset)
  325. label.TextWrapped = true
  326. label.Parent = gui
  327. DebrisService:AddItem(gui, 30)
  328. gui.Parent = script.Parent
  329. DebugPrintOffset = (DebugPrintOffset <= 600) and DebugPrintOffset + 30 or 0
  330. end
  331.  
  332. WeldUtil = {}
  333.  
  334.  
  335. do
  336.  
  337.  
  338. function WeldUtil.WeldBetween(a, b)
  339. local weld = Instance.new("Weld")
  340. weld.Part0 = a
  341. weld.Part1 = b
  342. weld.C0 = CFrame.new()
  343. weld.C1 = b.CFrame:inverse() * a.CFrame
  344.  
  345. weld.Parent = a
  346. return weld
  347. end
  348.  
  349. function WeldUtil:PermaWeld(weld)
  350. local OriginalParent = weld.Parent
  351. weld.Changed:connect(function()
  352. Delay(0,function() weld.Parent = OriginalParent end)
  353. end)
  354. end
  355.  
  356. end
  357.  
  358. local InternalEvent =
  359. {
  360. Listeners = nil,
  361. }
  362. do
  363. UTIL.MakeClass(InternalEvent)
  364. function InternalEvent:Connect(func)
  365. if not self.Listeners then self.Listeners = {} end
  366. table.insert(self.Listeners,func)
  367. end
  368. function InternalEvent:Fire(...)
  369. if not self.Listeners then return end
  370. local args = {...}
  371. for _,i in ipairs(self.Listeners) do
  372. Spawn(function() i(unpack(args)) end)
  373. end
  374. end
  375. end
  376.  
  377.  
  378.  
  379. local SwordPart =
  380. {
  381. Damage = 25,
  382. AttackTime = 1,
  383. CoolDown = 0.1,
  384.  
  385. LastSwing = 0,
  386. LastHit = 0,
  387.  
  388. Part= nil,
  389. Owner = nil,
  390.  
  391. OnHit = nil,
  392. OnHitHumanoid = nil,
  393. OnAttackReady = nil,
  394. OnAttack = nil,
  395.  
  396.  
  397. SwingSound = nil,
  398. HitSound = nil,
  399. SwingAnimation = nil,
  400.  
  401. ActiveConnections = {},
  402.  
  403. }
  404. do
  405. UTIL.MakeClass(SwordPart)
  406. function SwordPart.New(npart,nowner)
  407. local init= UTIL.DeepCopy(SwordPart)
  408. init.Part= npart
  409. init.Owner = nowner
  410. table.insert(init.ActiveConnections,init.Part.Touched:connect(function(hit) init:SwordTouch(hit) end))
  411.  
  412. init.OnHit = InternalEvent.New()
  413. init.OnHitHumanoid = InternalEvent.New()
  414. init.OnAttackReady = InternalEvent.New()
  415. init.OnAttack = InternalEvent.New()
  416.  
  417. return init
  418. end
  419.  
  420. function SwordPart:SwordTouch(hit)
  421. if tick()-self.LastSwing >self.AttackTime or tick()-self.LastHit<self.AttackTime then return end
  422. self.OnHit:Fire(hit)
  423. local character,humanoid = UTIL.FindCharacterAncestor(hit)
  424. if character and character ~= self.Owner.Character then
  425. humanoid:TakeDamage(self.Damage)
  426. self.OnHitHumanoid:Fire(humanoid,hit)
  427. self.LastHit = tick()
  428. if self.HitSound then
  429. self.HitSound:Play()
  430. end
  431. end
  432.  
  433. end
  434.  
  435. function SwordPart:DoSwing()
  436. if tick()-self.LastSwing<self.AttackTime+self.CoolDown then
  437. return
  438. end
  439.  
  440. if self.SwingAnimation then
  441. self.SwingAnimation:Play(.1,1,1.5)
  442. end
  443. if self.SwingSound then
  444. self.SwingSound:Play()
  445. end
  446. self.LastSwing = tick()
  447. self.OnAttack:Fire()
  448. end
  449.  
  450. function SwordPart:Destroy()
  451. for _,i in pairs(self.ActiveConnections) do
  452. i:disconnect()
  453. end
  454. end
  455. end
  456. do
  457. local Handle = script.Parent
  458. local Tool = Handle.Parent
  459.  
  460. local Player = game.Players.LocalPlayer
  461. local Character = UTIL.WaitForValidCharacter(Player)
  462. local SwingAni = UTIL.Instantiate"Animation"
  463. {AnimationId = "http://www.roblox.com/Asset?ID=89289879"}
  464.  
  465. local HitSound = Handle:WaitForChild('Hit')
  466. local SwingSound = Handle:WaitForChild('Swing')
  467.  
  468. local SwingAniTrack
  469.  
  470. local Sword
  471.  
  472.  
  473. Tool.Equipped:connect(function(mouse)
  474. Sword = SwordPart.New(Handle,Player)
  475. Sword.Damage = 40
  476. Sword.HitSound = HitSound
  477. Sword.SwingSound = SwingSound
  478. Character = UTIL.WaitForValidCharacter(Player)
  479. local Humanoid = Character:FindFirstChild('Humanoid')
  480.  
  481. SwingAniTrack = Humanoid:LoadAnimation(SwingAni)
  482. Sword.SwingAnimation = SwingAniTrack
  483.  
  484. Sword.OnHitHumanoid:Connect(function(humanoid,hit)
  485. local myTorso = Character:FindFirstChild('Torso')
  486. local torso = humanoid.Parent:FindFirstChild('Torso')
  487. if not torso or not myTorso then return end
  488.  
  489. if hit.Name=='Right Arm' or hit.Name=='Left Arm' or hit.Name=='Right Leg' or hit.Name=='Left Leg' then
  490. hit:BreakJoints()
  491. WeldUtil.WeldBetween(hit, Handle)
  492. Delay(1,function() hit:BreakJoints() end )
  493. end
  494. end)
  495.  
  496. mouse.Button1Down:connect(function()
  497. Sword:DoSwing()
  498. end)
  499. end)
  500. Tool.Unequipped:connect(function()
  501. Sword:Destroy()
  502. end)
  503.  
  504. end
  505.  
  506. end))
  507. Sound4.Name = "Hit"
  508. Sound4.Parent = Part2
  509. Sound4.Pitch = 0.69999998807907
  510. Sound4.SoundId = "http://www.roblox.com/Asset?ID=123252378"
  511. Sound4.Volume = 1
  512. Sound5.Name = "Swing"
  513. Sound5.Parent = Part2
  514. Sound5.SoundId = "rbxasset://sounds/swordslash.wav"
  515. Sound5.Volume = 1
  516. Animation6.Name = "Idle"
  517. Animation6.Parent = Part2
  518. Animation6.AnimationId = "http://www.roblox.com/Asset?ID=75522566"
  519. SpecialMesh7.Parent = Part2
  520. SpecialMesh7.MeshId = "http://www.roblox.com/asset/?id=123248347"
  521. SpecialMesh7.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  522. SpecialMesh7.TextureId = "http://www.roblox.com/asset/?id=123248449"
  523. SpecialMesh7.MeshType = Enum.MeshType.FileMesh
  524. SpecialMesh7.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  525. Script8.Name = "qPerfectionWeld"
  526. Script8.Parent = Tool0
  527. table.insert(cors,sandbox(Script8,function()
  528.  
  529.  
  530. local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges).
  531.  
  532.  
  533. local function CallOnChildren(Instance, FunctionToCall)
  534. -- Calls a function on each of the children of a certain object, using recursion.
  535.  
  536. FunctionToCall(Instance)
  537.  
  538. for _, Child in next, Instance:GetChildren() do
  539. CallOnChildren(Child, FunctionToCall)
  540. end
  541. end
  542.  
  543. local function GetNearestParent(Instance, ClassName)
  544. -- Returns the nearest parent of a certain class, or returns nil
  545.  
  546. local Ancestor = Instance
  547. repeat
  548. Ancestor = Ancestor.Parent
  549. if Ancestor == nil then
  550. return nil
  551. end
  552. until Ancestor:IsA(ClassName)
  553.  
  554. return Ancestor
  555. end
  556.  
  557. local function GetBricks(StartInstance)
  558. local List = {}
  559.  
  560. -- if StartInstance:IsA("BasePart") then
  561. -- List[#List+1] = StartInstance
  562. -- end
  563.  
  564. CallOnChildren(StartInstance, function(Item)
  565. if Item:IsA("BasePart") then
  566. List[#List+1] = Item;
  567. end
  568. end)
  569.  
  570. return List
  571. end
  572.  
  573. local function Modify(Instance, Values)
  574. -- Modifies an Instance by using a table.
  575.  
  576. assert(type(Values) == "table", "Values is not a table");
  577.  
  578. for Index, Value in next, Values do
  579. if type(Index) == "number" then
  580. Value.Parent = Instance
  581. else
  582. Instance[Index] = Value
  583. end
  584. end
  585. return Instance
  586. end
  587.  
  588. local function Make(ClassType, Properties)
  589. -- Using a syntax hack to create a nice way to Make new items.
  590.  
  591. return Modify(Instance.new(ClassType), Properties)
  592. end
  593.  
  594. local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
  595. local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
  596.  
  597. local function HasWheelJoint(Part)
  598. for _, SurfaceName in pairs(Surfaces) do
  599. for _, HingSurfaceName in pairs(HingSurfaces) do
  600. if Part[SurfaceName].Name == HingSurfaceName then
  601. return true
  602. end
  603. end
  604. end
  605.  
  606. return false
  607. end
  608.  
  609. local function ShouldBreakJoints(Part)
  610. --- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are
  611. -- definitely some edge cases.
  612.  
  613. if NEVER_BREAK_JOINTS then
  614. return false
  615. end
  616.  
  617. if HasWheelJoint(Part) then
  618. return false
  619. end
  620.  
  621. local Connected = Part:GetConnectedParts()
  622.  
  623. if #Connected == 1 then
  624. return false
  625. end
  626.  
  627. for _, Item in pairs(Connected) do
  628. if HasWheelJoint(Item) then
  629. return false
  630. elseif not Item:IsDescendantOf(script.Parent) then
  631. return false
  632. end
  633. end
  634.  
  635. return true
  636. end
  637.  
  638. local function WeldTogether(Part0, Part1, JointType, WeldParent)
  639.  
  640.  
  641. JointType = JointType or "Weld"
  642. local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
  643.  
  644. local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
  645. Modify(NewWeld, {
  646. Name = "qCFrameWeldThingy";
  647. Part0 = Part0;
  648. Part1 = Part1;
  649. C0 = CFrame.new();--Part0.CFrame:inverse();
  650. C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
  651. Parent = Part1;
  652. })
  653.  
  654. if not RelativeValue then
  655. RelativeValue = Make("CFrameValue", {
  656. Parent = Part1;
  657. Name = "qRelativeCFrameWeldValue";
  658. Archivable = true;
  659. Value = NewWeld.C1;
  660. })
  661. end
  662.  
  663. return NewWeld
  664. end
  665.  
  666. local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
  667.  
  668.  
  669. for _, Part in pairs(Parts) do
  670. if ShouldBreakJoints(Part) then
  671. Part:BreakJoints()
  672. end
  673. end
  674.  
  675. for _, Part in pairs(Parts) do
  676. if Part ~= MainPart then
  677. WeldTogether(MainPart, Part, JointType, MainPart)
  678. end
  679. end
  680.  
  681. if not DoNotUnanchor then
  682. for _, Part in pairs(Parts) do
  683. Part.Anchored = false
  684. end
  685. MainPart.Anchored = false
  686. end
  687. end
  688.  
  689. local function PerfectionWeld()
  690. local Tool = GetNearestParent(script, "Tool")
  691.  
  692. local Parts = GetBricks(script.Parent)
  693. local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1]
  694.  
  695. if PrimaryPart then
  696. WeldParts(Parts, PrimaryPart, "Weld", false)
  697. else
  698. warn("qWeld - Unable to weld part")
  699. end
  700.  
  701. return Tool
  702. end
  703.  
  704. local Tool = PerfectionWeld()
  705.  
  706.  
  707. if Tool and script.ClassName == "Script" then
  708. --- Don't bother with local scripts
  709.  
  710. script.Parent.AncestryChanged:connect(function()
  711. PerfectionWeld()
  712. end)
  713. end
  714.  
  715.  
  716. end))
  717. LocalScript9.Name = "Arms"
  718. LocalScript9.Parent = Tool0
  719. table.insert(cors,sandbox(LocalScript9,function()
  720. Tool = script.Parent
  721. local arms = nil
  722. local torso = nil
  723. local fakearms = {}
  724. local welds = {}
  725.  
  726. function Equip(mouse)
  727. wait(0.01)
  728. arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
  729. torso = Tool.Parent:FindFirstChild("Torso")
  730. model = Instance.new("Model", workspace)
  731. model.Name = "Arms"
  732. humanoid = Instance.new("Humanoid", model)
  733. humanoid.Name = "ArmHumanoid"
  734. local Link = Instance.new("ObjectValue",model)
  735. Link.Name, Link.Value = "HumanoidLink", torso.Parent.Humanoid
  736. if Tool.Parent:FindFirstChild("Shirt") then
  737. Tool.Parent.Shirt:Clone().Parent = model
  738. end
  739. for n,v in ipairs(arms) do
  740. local P = v:Clone()
  741. P.Parent = model
  742. P.TopSurface, P.BottomSurface = "Smooth", "Smooth"
  743. local PW = Instance.new("Weld")
  744. PW.Name = "FakeArmWeld"
  745. PW.Parent = v
  746. PW.Part0, PW.Part1, PW.C0, PW.C1 = v, P, v.CFrame:inverse(), P.CFrame:inverse()
  747. v.Transparency = 1
  748. fakearms[n] = P
  749. end
  750. fakearms[2].RightGrip:Destroy()
  751. mouse.TargetFilter = model
  752. end
  753.  
  754. function Unequip(mouse)
  755. model:Destroy()
  756. for n,v in ipairs(arms) do
  757. v.Transparency = 0
  758. end
  759. end
  760.  
  761. Tool.Equipped:connect(Equip)
  762. Tool.Unequipped:connect(Unequip)
  763.  
  764. end))
  765. LocalScript10.Name = "Weld"
  766. LocalScript10.Parent = Tool0
  767. table.insert(cors,sandbox(LocalScript10,function()
  768.  
  769. function Weld(x,y)
  770. local W = Instance.new("Weld")
  771. W.Part0 = x
  772. W.Part1 = y
  773. local CJ = CFrame.new(x.Position)
  774. local C0 = x.CFrame:inverse()*CJ
  775. local C1 = y.CFrame:inverse()*CJ
  776. W.C0 = C0
  777. W.C1 = C1
  778. W.Parent = x
  779. end
  780.  
  781. function SimpleWeld(x,y)
  782. local W = Instance.new("Weld")
  783. W.Part0 = x
  784. W.Part1 = y
  785. W.Parent = x
  786. end
  787.  
  788. function Get(A)
  789. if A:IsA("BasePart") then
  790. if A.Name == "HammerRotation" then
  791. SimpleWeld(script.Parent.HammerAttachment, A)
  792. A.Anchored = false
  793. elseif A.Name == "Hammer" then
  794. Weld(script.Parent.HammerRotation, A)
  795. A.Anchored = false
  796. elseif A.Name == "FrizzenRotation" then
  797. SimpleWeld(script.Parent.FrizzenAttachment, A)
  798. A.Anchored = false
  799. elseif A.Name == "Frizzen" then
  800. Weld(script.Parent.FrizzenRotation, A)
  801. A.Anchored = false
  802. else
  803. Weld(script.Parent.Handle, A)
  804. A.Anchored = false
  805. end
  806. else
  807. local C = A:GetChildren()
  808. for i=1, #C do
  809. Get(C[i])
  810. end
  811. end
  812. end
  813.  
  814. function Finale()
  815. Get(script.Parent)
  816. end
  817.  
  818.  
  819. end))
  820. Part11.Name = "Grip"
  821. Part11.Parent = Tool0
  822. Part11.Material = Enum.Material.Wood
  823. Part11.BrickColor = BrickColor.new("Pine Cone")
  824. Part11.Rotation = Vector3.new(-180, 0, -180)
  825. Part11.CanCollide = false
  826. Part11.FormFactor = Enum.FormFactor.Custom
  827. Part11.Size = Vector3.new(0.249733165, 0.249733493, 0.249733463)
  828. Part11.CFrame = CFrame.new(-8.40885925, 3.84257984, -83.8658752, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  829. Part11.BottomSurface = Enum.SurfaceType.Smooth
  830. Part11.TopSurface = Enum.SurfaceType.Smooth
  831. Part11.Color = Color3.new(0.423529, 0.345098, 0.294118)
  832. Part11.Position = Vector3.new(-8.40885925, 3.84257984, -83.8658752)
  833. Part11.Orientation = Vector3.new(0, 180, 0)
  834. Part11.Color = Color3.new(0.423529, 0.345098, 0.294118)
  835. CylinderMesh12.Parent = Part11
  836. CylinderMesh12.Scale = Vector3.new(0.947650433, 0.0557441823, 0.947649717)
  837. CylinderMesh12.Scale = Vector3.new(0.947650433, 0.0557441823, 0.947649717)
  838. Part13.Name = "Wood"
  839. Part13.Parent = Tool0
  840. Part13.Material = Enum.Material.Wood
  841. Part13.BrickColor = BrickColor.new("Pine Cone")
  842. Part13.CanCollide = false
  843. Part13.FormFactor = Enum.FormFactor.Custom
  844. Part13.Size = Vector3.new(0.249733165, 1.12017298, 0.249733463)
  845. Part13.CFrame = CFrame.new(-8.40727234, 3.08049679, -83.8654633, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  846. Part13.BottomSurface = Enum.SurfaceType.Smooth
  847. Part13.TopSurface = Enum.SurfaceType.Smooth
  848. Part13.Color = Color3.new(0.423529, 0.345098, 0.294118)
  849. Part13.Position = Vector3.new(-8.40727234, 3.08049679, -83.8654633)
  850. Part13.Color = Color3.new(0.423529, 0.345098, 0.294118)
  851. Weld14.Parent = Part13
  852. Weld14.C0 = CFrame.new(0, 0, 0, 1.10826505e-07, -1, 1.24278703e-08, 2.08616228e-07, -1.24278472e-08, -1, 1, 1.10826505e-07, 2.08616228e-07)
  853. Weld14.C1 = CFrame.new(0, 0, 0, 1.10826505e-07, -1, 1.24278703e-08, 2.08616228e-07, -1.24278472e-08, -1, 1, 1.10826505e-07, 2.08616228e-07)
  854. CylinderMesh15.Parent = Part13
  855. CylinderMesh15.Scale = Vector3.new(0.869548976, 1, 0.869550526)
  856. CylinderMesh15.Scale = Vector3.new(0.869548976, 1, 0.869550526)
  857. Part16.Name = "Metal"
  858. Part16.Parent = Tool0
  859. Part16.Material = Enum.Material.Wood
  860. Part16.BrickColor = BrickColor.new("Beige")
  861. Part16.Rotation = Vector3.new(0, -90, 0)
  862. Part16.CanCollide = false
  863. Part16.FormFactor = Enum.FormFactor.Custom
  864. Part16.Size = Vector3.new(0.249733165, 2.88074279, 0.249733463)
  865. Part16.CFrame = CFrame.new(-8.40756989, 4.19514513, -83.8649292, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  866. Part16.BottomSurface = Enum.SurfaceType.Smooth
  867. Part16.TopSurface = Enum.SurfaceType.Smooth
  868. Part16.Color = Color3.new(0.792157, 0.74902, 0.639216)
  869. Part16.Position = Vector3.new(-8.40756989, 4.19514513, -83.8649292)
  870. Part16.Orientation = Vector3.new(0, -90, 0)
  871. Part16.Color = Color3.new(0.792157, 0.74902, 0.639216)
  872. CylinderMesh17.Parent = Part16
  873. CylinderMesh17.Scale = Vector3.new(0.800000012, 0.995999992, 0.800000012)
  874. CylinderMesh17.Scale = Vector3.new(0.800000012, 0.995999992, 0.800000012)
  875. Part18.Name = "Metal"
  876. Part18.Parent = Tool0
  877. Part18.Material = Enum.Material.Wood
  878. Part18.BrickColor = BrickColor.new("Pine Cone")
  879. Part18.Rotation = Vector3.new(0, -90, 0)
  880. Part18.CanCollide = false
  881. Part18.FormFactor = Enum.FormFactor.Custom
  882. Part18.Size = Vector3.new(0.249733165, 2.88074279, 0.249733463)
  883. Part18.CFrame = CFrame.new(-8.40756989, 4.1851449, -83.8649292, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  884. Part18.BottomSurface = Enum.SurfaceType.Smooth
  885. Part18.TopSurface = Enum.SurfaceType.Smooth
  886. Part18.Color = Color3.new(0.423529, 0.345098, 0.294118)
  887. Part18.Position = Vector3.new(-8.40756989, 4.1851449, -83.8649292)
  888. Part18.Orientation = Vector3.new(0, -90, 0)
  889. Part18.Color = Color3.new(0.423529, 0.345098, 0.294118)
  890. CylinderMesh19.Parent = Part18
  891. CylinderMesh19.Scale = Vector3.new(0.907233477, 1, 0.85386616)
  892. CylinderMesh19.Scale = Vector3.new(0.907233477, 1, 0.85386616)
  893. LocalScript20.Name = "Remove Mouse"
  894. LocalScript20.Parent = Tool0
  895. table.insert(cors,sandbox(LocalScript20,function()
  896. local mouse = game.Players.LocalPlayer:GetMouse()
  897. mouse.Icon = 'rbxassetid://35446049'
  898. end))
  899. for i,v in pairs(mas:GetChildren()) do
  900. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  901. pcall(function() v:MakeJoints() end)
  902. end
  903. mas:Destroy()
  904. for i,v in pairs(cors) do
  905. spawn(function()
  906. pcall(v)
  907. end)
  908. end
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