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- local ta, tb
- local function DrawTriangle(A, B, C, FN, Parent)
- ta, tb = require(game.ReplicatedStorage.Modules.Triangle)(A, B, C, Parent, ta, tb, FN)
- ta:Clone().Parent = ta.Parent
- tb:Clone().Parent = tb.Parent
- end
- game.ReplicatedStorage.Events.PlaceFloor.OnServerEvent:Connect(function(Plr, PointA, PointB, PointC, FN, Plot)
- DrawTriangle(PointA, PointB, PointC, FN, Plot)
- end)
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