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Nov 10th, 2018
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  1. if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
  141.  
  142. warn'Star Glitcher Loaded.'
  143. warn'normally if a mode have a form then press M for transform only if a mode have another form'
  144. warn'To unlock umm rape... do combo adad and so is CATASTROPHE [wich is a form for calamity lol]'
  145. warn'chaosbegone is now on every mode/form double tap w to do chaosbegone on every mode/form'
  146. warn'press L to toggle mode tag'
  147. print("Attacks are Click,Z,X,C only sometimes JUST PRESS THEM ALL!")
  148. print([[NOW ONTO CONTROLS YEY
  149. Q for Purity
  150. E for Glitch
  151. R for Chaos{can transform into insanity}
  152. T for Divinity
  153. Y for Justice
  154. U for Rainbow {press U while in rainbow to be Vaporwave}
  155. F for Loost {do combo adad to unlock umm rape...}
  156. P for calamity{do combo wsws and press M to be Catastrophe}
  157. Press the same key of the mode to turn back to solitude]])
  158. --- its obs smooth af do not touch
  159. ---- Sources and functions might be taken from others
  160. plr = game:GetService("Players").LocalPlayer
  161. char = plr.Character
  162. hum = char:FindFirstChildOfClass'Humanoid'
  163. local cam = game.Workspace.CurrentCamera
  164. local Controller = plr.PlayerScripts:WaitForChild("ControlScript")
  165. Camera = cam
  166. local CamInterrupt = false
  167. local TwoD = false
  168. local TargetInfo = {nil, nil}
  169. cam.CameraType = "Custom"
  170. t = char.Torso
  171. h = char.Head
  172. ra = char["Right Arm"]
  173. la = char["Left Arm"]
  174. rl = char["Right Leg"]
  175. ll = char["Left Leg"]
  176. tors = char.Torso
  177. lleg = char["Left Leg"]
  178. root = char.HumanoidRootPart
  179. hed = char.Head
  180. rleg = char["Right Leg"]
  181. rarm = char["Right Arm"]
  182. larm = char["Left Arm"]
  183. radian = math.rad
  184. random = math.random
  185. Vec3 = Vector3.new
  186. Inst = Instance.new
  187. cFrame = CFrame.new
  188. Euler = CFrame.fromEulerAnglesXYZ
  189. vt = Vector3.new
  190. bc = BrickColor.new
  191. br = BrickColor.random
  192. it = Instance.new
  193. cf = CFrame.new
  194.  
  195. local ODers = {}
  196.  
  197. local AllowRape = false;
  198. local AllowCata = false;
  199.  
  200. local Booleans = {
  201. CamFollow = true,
  202. GyroUse = true
  203. }
  204.  
  205. function lerp(object, newCFrame, alpha)
  206. return object:lerp(newCFrame, alpha)
  207. end
  208.  
  209. local Directer = Inst("BodyGyro", root)
  210. Directer.MaxTorque = Vec3(0, 0, 0)
  211. Directer.P = 600000
  212. local CPart = Inst("Part")
  213. CPart.Anchored = true
  214. CPart.CanCollide = false
  215. CPart.Locked = true
  216. CPart.Transparency = 1
  217.  
  218. local rainbowmode = false
  219. local chaosmode = false
  220. local glitchymode = false
  221. kan = Instance.new("Sound",char)
  222. kan.Volume = 1.25
  223. kan.TimePosition = 0
  224. kan.PlaybackSpeed = 1
  225. kan.Pitch = 1
  226. kan.SoundId = "rbxassetid://1564523997"
  227. kan.Name = "wrecked"
  228. kan.Looped = true
  229. kan:Play()
  230.  
  231. local MID = "rbxassetid://1564523997";
  232. local Pitch = 1;
  233.  
  234. function newTheme(ID,timepos,pitch,vol)
  235. local kanz = kan
  236. --kanz:Stop()
  237. --kanz.Volume = vol
  238. --kanz.TimePosition = timepos
  239. kanz.PlaybackSpeed = pitch
  240. kanz.Pitch = pitch
  241. kanz.SoundId = ID
  242. kanz.Name = "wrecked"
  243. kanz.Looped = true
  244. Pitch = pitch
  245. MID = ID
  246. --kanz:Play()
  247. --coroutine.resume(coroutine.create(function()
  248. --wait(0.05)
  249. --end))
  250. end
  251.  
  252. function newThemeCust(ID,timepos,pitch,vol)
  253. local kanz = kan
  254. kanz:Stop()
  255. kanz.Volume = vol
  256. kanz.TimePosition = timepos
  257. kanz.PlaybackSpeed = pitch
  258. kanz.Pitch = pitch
  259. MID = ID
  260. kanz.SoundId = ID
  261. kanz.Name = "wrecked"
  262. kanz.Looped = true
  263. kanz:Play()
  264. coroutine.resume(coroutine.create(function()
  265. wait(0.05)
  266. end))
  267. end
  268.  
  269.  
  270.  
  271. function CameraShake(Times, Power, PlayerTarget)
  272. coroutine.resume(coroutine.create(function()
  273. FV = Instance.new("BoolValue", PlayerTarget)
  274. FV.Name = "CameraShake"
  275. for ShakeNum=1,Times do
  276. swait()
  277. local ef=Power
  278. if ef>=1 then
  279. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  280. else
  281. ef=Power*10
  282. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  283. end
  284. end
  285. Humanoid.CameraOffset = Vector3.new(0,0,0)
  286. FV:Destroy()
  287. end))
  288. end
  289.  
  290. function CameraEnshaking(Length,Intensity)
  291. coroutine.resume(coroutine.create(function()
  292. local intensity = 1*Intensity
  293. local rotM = 0.01*Intensity
  294. for i = 0, Length, 0.1 do
  295. swait()
  296. intensity = intensity - 0.05*Intensity/Length
  297. rotM = rotM - 0.0005*Intensity/Length
  298. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  299. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  300. end
  301. Humanoid.CameraOffset = Vec3(0, 0, 0)
  302. end))
  303. end
  304. CamShake=function(Part,Distan,Power,Times)
  305. local de=Part.Position
  306. for i,v in pairs(workspace:children()) do
  307. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  308. for _,c in pairs(v:children()) do
  309. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  310. local Noob=vFindFirstChildOfClass'Humanoid'
  311. if Noob~=nil then
  312. coroutine.resume(coroutine.create(function()
  313. FV = Instance.new("BoolValue", Noob)
  314. FV.Name = "CameraShake"
  315. for ShakeNum=1,Times do
  316. swait()
  317. local ef=Power
  318. if ef>=1 then
  319. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  320. else
  321. ef=Power*10
  322. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  323. end
  324. end
  325. Humanoid.CameraOffset = Vector3.new(0,0,0)
  326. FV:Destroy()
  327. end))
  328. CameraShake(Times, Power, Noob)
  329. end
  330. end
  331. end
  332. end
  333. end
  334. end
  335.  
  336. function chatfunc(text,color)
  337. local chat = coroutine.wrap(function()
  338. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  339. Character:FindFirstChild("TalkingBillBoard"):destroy()
  340. end
  341. local naeeym2 = Instance.new("BillboardGui",Character)
  342. naeeym2.Size = UDim2.new(0,100,0,40)
  343. naeeym2.StudsOffset = Vector3.new(0,3,0)
  344. naeeym2.Adornee = Character.Head
  345. naeeym2.Name = "TalkingBillBoard"
  346. local tecks2 = Instance.new("TextLabel",naeeym2)
  347. tecks2.BackgroundTransparency = 1
  348. tecks2.BorderSizePixel = 0
  349. tecks2.Text = ""
  350. tecks2.Font = "SciFi"
  351. tecks2.TextSize = 30
  352. tecks2.TextStrokeTransparency = 0
  353. tecks2.TextColor3 = color
  354. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  355. tecks2.Size = UDim2.new(1,0,0.5,0)
  356. local tecks3 = Instance.new("TextLabel",naeeym2)
  357. tecks3.BackgroundTransparency = 1
  358. tecks3.BorderSizePixel = 0
  359. tecks3.Text = ""
  360. tecks3.Font = "SciFi"
  361. tecks3.TextSize = 30
  362. tecks3.TextStrokeTransparency = 0
  363. tecks3.TextColor3 = Color3.new(0,0,0)
  364. tecks3.TextStrokeColor3 = color
  365. tecks3.Size = UDim2.new(1,0,0.5,0)
  366. coroutine.resume(coroutine.create(function()
  367. while true do
  368. swait(1)
  369. if chaosmode == true then
  370. tecks2.TextColor3 = BrickColor.random().Color
  371. tecks3.TextStrokeColor3 = BrickColor.random().Color
  372. end
  373. if(glitchymode)then
  374. local val = math.random(1,255)
  375. local color = Color3.fromRGB(val,val,val)
  376. tecks2.TextColor3 = color
  377. tecks3.TextStrokeColor3 = color
  378. end
  379. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  380. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  381. tecks2.Rotation = math.random(-5,5)
  382. tecks3.Rotation = math.random(-5,5)
  383. end
  384. end))
  385. for i = 1,string.len(text),1 do
  386. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  387. tecks2.Text = string.sub(text,1,i)
  388. tecks3.Text = string.sub(text,1,i)
  389. swait(1)
  390. end
  391. wait(1)
  392. local randomrot = math.random(1,2)
  393. if randomrot == 1 then
  394. for i = 1, 50 do
  395. swait()
  396. tecks2.Rotation = tecks2.Rotation - .75
  397. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  398. tecks2.TextTransparency = tecks2.TextTransparency + .04
  399. tecks3.Rotation = tecks2.Rotation + .75
  400. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  401. tecks3.TextTransparency = tecks2.TextTransparency + .04
  402. end
  403. elseif randomrot == 2 then
  404. for i = 1, 50 do
  405. swait()
  406. tecks2.Rotation = tecks2.Rotation + .75
  407. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  408. tecks2.TextTransparency = tecks2.TextTransparency + .04
  409. tecks3.Rotation = tecks2.Rotation - .75
  410. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  411. tecks3.TextTransparency = tecks2.TextTransparency + .04
  412. end
  413. end
  414. naeeym2:Destroy()
  415. end)
  416. chat()
  417. end
  418.  
  419.  
  420. local Create = LoadLibrary("RbxUtility").Create
  421.  
  422. CFuncs = {
  423. ["Part"] = {
  424. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  425. local Part = Create("Part"){
  426. Parent = Parent,
  427. Reflectance = Reflectance,
  428. Transparency = Transparency,
  429. CanCollide = false,
  430. Locked = true,
  431. BrickColor = BrickColor.new(tostring(BColor)),
  432. Name = Name,
  433. Size = Size,
  434. Material = Material,
  435. }
  436. RemoveOutlines(Part)
  437. return Part
  438. end;
  439. };
  440.  
  441. ["Mesh"] = {
  442. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  443. local Msh = Create(Mesh){
  444. Parent = Part,
  445. Offset = OffSet,
  446. Scale = Scale,
  447. }
  448. if Mesh == "SpecialMesh" then
  449. Msh.MeshType = MeshType
  450. Msh.MeshId = MeshId
  451. end
  452. return Msh
  453. end;
  454. };
  455.  
  456. ["Mesh"] = {
  457. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  458. local Msh = Create(Mesh){
  459. Parent = Part,
  460. Offset = OffSet,
  461. Scale = Scale,
  462. }
  463. if Mesh == "SpecialMesh" then
  464. Msh.MeshType = MeshType
  465. Msh.MeshId = MeshId
  466. end
  467. return Msh
  468. end;
  469. };
  470.  
  471. ["Weld"] = {
  472. Create = function(Parent, Part0, Part1, C0, C1)
  473. local Weld = Create("Weld"){
  474. Parent = Parent,
  475. Part0 = Part0,
  476. Part1 = Part1,
  477. C0 = C0,
  478. C1 = C1,
  479. }
  480. return Weld
  481. end;
  482. };
  483.  
  484. ["Sound"] = {
  485. Create = function(id, par, vol, pit)
  486. return coroutine.wrap(function()
  487. local S = Create("Sound"){
  488. Volume = vol,
  489. Name = "EffectSoundo",
  490. Pitch = pit or 1,
  491. SoundId = id,
  492. Parent = par or workspace,
  493. }
  494. S:Play()
  495. S.Ended:connect(function()
  496. S:Destroy()
  497. end)
  498. return S;
  499. end)()
  500. end;
  501. };
  502.  
  503. ["LongSound"] = {
  504. Create = function(id, par, vol, pit)
  505. coroutine.resume(coroutine.create(function()
  506. local S = Create("Sound"){
  507. Volume = vol,
  508. Pitch = pit or 1,
  509. SoundId = id,
  510. Parent = par or workspace,
  511. }
  512. wait()
  513. S:play()
  514. game:GetService("Debris"):AddItem(S, 30)
  515. end))
  516. end;
  517. };
  518.  
  519. ["ParticleEmitter"] = {
  520. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  521. local fp = Create("ParticleEmitter"){
  522. Parent = Parent,
  523. Color = ColorSequence.new(Color1, Color2),
  524. LightEmission = LightEmission,
  525. Size = Size,
  526. Texture = Texture,
  527. Transparency = Transparency,
  528. ZOffset = ZOffset,
  529. Acceleration = Accel,
  530. Drag = Drag,
  531. LockedToPart = LockedToPart,
  532. VelocityInheritance = VelocityInheritance,
  533. EmissionDirection = EmissionDirection,
  534. Enabled = Enabled,
  535. Lifetime = LifeTime,
  536. Rate = Rate,
  537. Rotation = Rotation,
  538. RotSpeed = RotSpeed,
  539. Speed = Speed,
  540. VelocitySpread = VelocitySpread,
  541. }
  542. return fp
  543. end;
  544. };
  545.  
  546. CreateTemplate = {
  547.  
  548. };
  549. }
  550.  
  551.  
  552.  
  553. New = function(Object, Parent, Name, Data)
  554. local Object = Instance.new(Object)
  555. for Index, Value in pairs(Data or {}) do
  556. Object[Index] = Value
  557. end
  558. Object.Parent = Parent
  559. Object.Name = Name
  560. return Object
  561. end
  562. local halocolor = BrickColor.new("Pastel light blue")
  563. local halocolor2 = BrickColor.new("Cool yellow")
  564. local starcolor = BrickColor.new("Bright yellow")
  565. local lunacolor = BrickColor.new("Navy blue")
  566. local lunacolor2 = BrickColor.new("Bright blue")
  567. local wepcolor = BrickColor.new("Really black")
  568. local maincolor = BrickColor.new("Really black")
  569. local m = Instance.new("Model",char)
  570. local m2 = Instance.new("Model",char)
  571. local m3 = Instance.new("Model",char)
  572. local mw1 = Instance.new("Model",char)
  573. local mw2 = Instance.new("Model",char)
  574.  
  575. local extrawingmod1 = Instance.new("Model",char)
  576. local extrawingmod2 = Instance.new("Model",char)
  577.  
  578. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  579. local p = Instance.new("Part")
  580. p.TopSurface = 0
  581. p.BottomSurface = 0
  582. p.Parent = parent
  583. p.Size = Vector3.new(0.1,0.1,0.1)
  584. p.Transparency = transparency
  585. p.Reflectance = reflectance
  586. p.CanCollide = false
  587. p.Locked = true
  588. p.BrickColor = brickcolor
  589. p.Material = material
  590. return p
  591. end
  592.  
  593. function CreateMesh(parent,meshtype,x1,y1,z1)
  594. local mesh = Instance.new("SpecialMesh",parent)
  595. mesh.MeshType = meshtype
  596. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  597. return mesh
  598. end
  599.  
  600. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  601. local mesh = Instance.new("SpecialMesh",parent)
  602. mesh.MeshType = "FileMesh"
  603. mesh.MeshId = meshid
  604. mesh.Scale = Vector3.new(x1,y1,z1)
  605. return mesh
  606. end
  607.  
  608.  
  609. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  610. local mesh = Instance.new("SpecialMesh",parent)
  611. mesh.MeshType = "FileMesh"
  612. mesh.MeshId = meshid
  613. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  614. mesh.Scale = Vector3.new(x1,y1,z1)
  615. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  616. return mesh
  617. end
  618.  
  619. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  620. local weld = Instance.new("Weld")
  621. weld.Parent = parent
  622. weld.Part0 = part0
  623. weld.Part1 = part1
  624. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  625. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  626. return weld
  627. end
  628.  
  629. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  630. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  631. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  632. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  633.  
  634. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  635. CreateMesh(handle,"Brick",0,0,0)
  636. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  637. local valuaring = 10
  638. for i = 0, 49 do
  639. valuaring = valuaring + 10
  640. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  641. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  642. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  643. end
  644.  
  645. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  646. CreateMesh(handle,"Brick",0,0,0)
  647. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  648. local valuaring = 10
  649. for i = 0, 49 do
  650. valuaring = valuaring + 10
  651. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  652. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  653. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  654. end
  655.  
  656.  
  657. local handle = CreateParta(m,1,1,"Neon",maincolor)
  658. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  659. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  660.  
  661. --- Left wing.
  662.  
  663. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  664. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  665. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  666.  
  667. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  668. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  669. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  670. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  671. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  672. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  673. A0 = Instance.new('Attachment',wed)
  674. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  675. CreateMesh(wed,"Wedge",0.05,0.5,3)
  676. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  677. A1 = Instance.new('Attachment',wed)
  678. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  679. CreateMesh(wed,"Wedge",0.05,3,0.5)
  680. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  681.  
  682. tl1 = Instance.new('Trail',wed)
  683. tl1.Attachment0 = A0
  684. tl1.Attachment1 = A1
  685. --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  686. tl1.LightEmission = 1
  687. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  688. tl1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  689. tl1.Lifetime = 0.6
  690.  
  691.  
  692. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  693. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  694. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  695.  
  696. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  697. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  698. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  699. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  700. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  701. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  702. A0 = Instance.new('Attachment',wed)
  703. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  704. CreateMesh(wed,"Wedge",0.05,0.5,3)
  705. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  706. A1 = Instance.new('Attachment',wed)
  707. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  708. CreateMesh(wed,"Wedge",0.05,3,0.5)
  709. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  710.  
  711. tl2 = Instance.new('Trail',wed)
  712. tl2.Attachment0 = A0
  713. tl2.Attachment1 = A1
  714. --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  715. tl2.LightEmission = 1
  716. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  717. tl2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  718. tl2.Lifetime = 0.6
  719.  
  720. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  721. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  722. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  723.  
  724. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  725. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  726. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  727. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  728. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  729. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  730. A0 = Instance.new('Attachment',wed)
  731. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  732. CreateMesh(wed,"Wedge",0.05,0.5,3)
  733. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  734. A1 = Instance.new('Attachment',wed)
  735. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  736. CreateMesh(wed,"Wedge",0.05,3,0.5)
  737. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  738.  
  739. tl3 = Instance.new('Trail',wed)
  740. tl3.Attachment0 = A0
  741. tl3.Attachment1 = A1
  742. --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  743. tl3.LightEmission = 1
  744. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  745. tl3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  746. tl3.Lifetime = 0.6
  747.  
  748. tl1.Enabled = false
  749. tl2.Enabled = false
  750. tl3.Enabled = false
  751. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  752. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  753. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  754.  
  755. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  756. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  757. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  758. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  759. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  760. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  761. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  762. CreateMesh(wed,"Wedge",0.05,0.5,3)
  763. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  764. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  765. CreateMesh(wed,"Wedge",0.05,3,0.5)
  766. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  767.  
  768. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  769. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  770. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  771.  
  772. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  773. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  774. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  775. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  776. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  777. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  778. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  779. CreateMesh(wed,"Wedge",0.05,0.5,3)
  780. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  781. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  782. CreateMesh(wed,"Wedge",0.05,3,0.5)
  783. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  784.  
  785. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  786. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  787. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  788.  
  789. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  790. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  791. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  792. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  793. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  794. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  795. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  796. CreateMesh(wed,"Wedge",0.05,0.5,3)
  797. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  798. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  799. CreateMesh(wed,"Wedge",0.05,3,0.5)
  800. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  801.  
  802. -- Right wing.
  803.  
  804. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  805. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  806. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  807.  
  808. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  809. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  810. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  811. A0 = Instance.new('Attachment',wed)
  812. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  813. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  814. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  815. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  816. CreateMesh(wed,"Wedge",0.05,0.5,3)
  817. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  818. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  819. CreateMesh(wed,"Wedge",0.05,3,0.5)
  820. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  821. A1 = Instance.new('Attachment',wed)
  822.  
  823. tr1 = Instance.new('Trail',wed)
  824. tr1.Attachment0 = A0
  825. tr1.Attachment1 = A1
  826. --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  827. tr1.LightEmission = 1
  828. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  829. tr1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  830. tr1.Lifetime = 0.6
  831.  
  832. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  833. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  834. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  835.  
  836. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  837. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  838. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  839. A0 = Instance.new('Attachment',wed)
  840. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  841. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  842. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  843. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  844. CreateMesh(wed,"Wedge",0.05,0.5,3)
  845. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  846. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  847. CreateMesh(wed,"Wedge",0.05,3,0.5)
  848. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  849. A1 = Instance.new('Attachment',wed)
  850.  
  851. tr2 = Instance.new('Trail',wed)
  852. tr2.Attachment0 = A0
  853. tr2.Attachment1 = A1
  854. --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  855. tr2.LightEmission = 1
  856. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  857. tr2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  858. tr2.Lifetime = 0.6
  859.  
  860. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  861. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  862. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  863.  
  864. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  865. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  866. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  867. A0 = Instance.new('Attachment',wed)
  868. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  869. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  870. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  871. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  872. CreateMesh(wed,"Wedge",0.05,0.5,3)
  873. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  874. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  875. CreateMesh(wed,"Wedge",0.05,3,0.5)
  876. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  877. A1 = Instance.new('Attachment',wed)
  878.  
  879. tr3 = Instance.new('Trail',wed)
  880. tr3.Attachment0 = A0
  881. tr3.Attachment1 = A1
  882. --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  883. tr3.LightEmission = 1
  884. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  885. tr3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  886. tr3.Lifetime = 0.6
  887.  
  888.  
  889. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  890. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  891. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  892.  
  893. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  894. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  895. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  896. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  897. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  898. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  899. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  900. CreateMesh(wed,"Wedge",0.05,0.5,3)
  901. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  902. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  903. CreateMesh(wed,"Wedge",0.05,3,0.5)
  904. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  905.  
  906. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  907. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  908. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  909.  
  910. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  911. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  912. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  913. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  914. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  915. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  916. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  917. CreateMesh(wed,"Wedge",0.05,0.5,3)
  918. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  919. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  920. CreateMesh(wed,"Wedge",0.05,3,0.5)
  921. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  922.  
  923. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  924. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  925. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  926.  
  927. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  928. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  929. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  930. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  931. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  932. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  933. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  934. CreateMesh(wed,"Wedge",0.05,0.5,3)
  935. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  936. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  937. CreateMesh(wed,"Wedge",0.05,3,0.5)
  938. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  939.  
  940. ---- HERES THE RING
  941.  
  942.  
  943. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  944. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  945. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  946. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  947. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  948. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  949. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  950. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  951. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  952.  
  953.  
  954. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  955. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  956. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  957.  
  958. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  959. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  960. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  961.  
  962.  
  963.  
  964. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  965. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  966. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  967.  
  968. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  969. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  970. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  971.  
  972. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  973. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  974. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  975.  
  976. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  977. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  978. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  979. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  980. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  981. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  982.  
  983. -- S section A
  984.  
  985. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  986. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  987. CreateWeld(dotsec,larm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  988. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  989. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  990. CreateWeld(dotseca,larm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  991. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  992. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  993. CreateWeld(dotsecb,larm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  994.  
  995. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  996. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  997. CreateWeld(dotsec,larm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  998. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  999. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1000. CreateWeld(dotseca,larm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1001. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1002. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1003. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1004.  
  1005. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1006. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1007. CreateWeld(dotsec,larm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1008. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1009. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1010. CreateWeld(dotseca,larm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1011. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1012. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1013. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1014.  
  1015. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1016. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1017. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1018. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1019. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1020. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1021. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1022. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1023. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1024.  
  1025. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1026. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1027. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1028. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1029. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1030. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1031. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1032. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1033. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1034.  
  1035. -- S section B
  1036.  
  1037. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1038. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1039. CreateWeld(dotsec,larm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1040. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1041. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1042. CreateWeld(dotseca,larm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1043. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1044. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1045. CreateWeld(dotsecb,larm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1046.  
  1047. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1048. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1049. CreateWeld(dotsec,larm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1050. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1051. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1052. CreateWeld(dotseca,larm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1053. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1054. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1055. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1056.  
  1057. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1058. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1059. CreateWeld(dotsec,larm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1060. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1061. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1062. CreateWeld(dotseca,larm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1063. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1064. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1065. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1066.  
  1067. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1068. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1069. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1070. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1071. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1072. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1073. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1074. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1075. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1076.  
  1077. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1078. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1079. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1080. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1081. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1082. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1083. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1084. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1085. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1086.  
  1087. --- second ring
  1088.  
  1089. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1090. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1091. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1092. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1093. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1094. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1095. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1096. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1097. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1098.  
  1099. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1100. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1101. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1102.  
  1103. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1104. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1105. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1106.  
  1107.  
  1108.  
  1109. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1110. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1111. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1112.  
  1113. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1114. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1115. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1116.  
  1117. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1118. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1119. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1120.  
  1121. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1122. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1123. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1124. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1125. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1126. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1127.  
  1128. -- S section A
  1129.  
  1130. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1131. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1132. CreateWeld(dotsec,rarm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1133. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1134. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1135. CreateWeld(dotseca,rarm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1136. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1137. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1138. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1139.  
  1140. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1141. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1142. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1143. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1144. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1145. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1146. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1147. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1148. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1149.  
  1150. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1151. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1152. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1153. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1154. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1155. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1156. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1157. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1158. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1159.  
  1160. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1161. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1162. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1163. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1164. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1165. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1166. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1167. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1168. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1169.  
  1170. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1171. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1172. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1173. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1174. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1175. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1176. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1177. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1178. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1179.  
  1180. -- S section B
  1181.  
  1182. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1183. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1184. CreateWeld(dotsec,rarm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1185. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1186. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1187. CreateWeld(dotseca,rarm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1188. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1189. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1190. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1191.  
  1192. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1193. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1194. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1195. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1196. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1197. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1198. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1199. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1200. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1201.  
  1202. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1203. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1204. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1205. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1206. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1207. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1208. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1209. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1210. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1211.  
  1212. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1213. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1214. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1215. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1216. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1217. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1218. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1219. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1220. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1221.  
  1222. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1223. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1224. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1225. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1226. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1227. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1228. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1229. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1230. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1231.  
  1232.  
  1233. for i, v in pairs(m:GetChildren()) do
  1234. if v:IsA("Part") then
  1235. v.BrickColor = BrickColor.new("Really black")
  1236. v.Material = "Glass"
  1237. end
  1238. end
  1239. for i, v in pairs(m2:GetChildren()) do
  1240. if v:IsA("Part") then
  1241. v.BrickColor = BrickColor.new("Dark stone grey")
  1242. v.Material = "Granite"
  1243. end
  1244. end
  1245. for i, v in pairs(m3:GetChildren()) do
  1246. if v:IsA("Part") then
  1247. v.BrickColor = BrickColor.new("Really black")
  1248. v.Material = "Neon"
  1249. end
  1250. end
  1251. for i, v in pairs(mw2:GetChildren()) do
  1252. if v:IsA("Part") then
  1253. v.BrickColor = BrickColor.new("Really black")
  1254. v.Material = "Neon"
  1255. end
  1256. end
  1257. for i, v in pairs(mw1:GetChildren()) do
  1258. if v:IsA("Part") then
  1259. v.Transparency = 1
  1260. v.BrickColor = BrickColor.new("Really black")
  1261. v.Material = "Neon"
  1262. end
  1263. end
  1264. for i, v in pairs(extrawingmod1:GetChildren()) do
  1265. if v:IsA("Part") then
  1266. v.Transparency = 1
  1267. v.BrickColor = BrickColor.new("White")
  1268. v.Material = "Neon"
  1269. end
  1270. end
  1271. for i, v in pairs(extrawingmod2:GetChildren()) do
  1272. if v:IsA("Part") then
  1273. v.Transparency = 1
  1274. v.BrickColor = BrickColor.new("White")
  1275. v.Material = "Neon"
  1276. end
  1277. end
  1278. local MAINRUINCOLOR = BrickColor.new("Really black")
  1279. ------
  1280.  
  1281.  
  1282. function RemoveOutlines(part)
  1283. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1284. end
  1285. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1286. local Part = Create("Part")({
  1287. Parent = Parent,
  1288. Reflectance = Reflectance,
  1289. Transparency = Transparency,
  1290. CanCollide = false,
  1291. Locked = true,
  1292. BrickColor = BrickColor.new(tostring(BColor)),
  1293. Name = Name,
  1294. Size = Size,
  1295. Material = Material
  1296. })
  1297. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1298. RemoveOutlines(Part)
  1299. return Part
  1300. end
  1301. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1302. local Msh = Create(Mesh)({
  1303. Parent = Part,
  1304. Offset = OffSet,
  1305. Scale = Scale
  1306. })
  1307. if Mesh == "SpecialMesh" then
  1308. Msh.MeshType = MeshType
  1309. Msh.MeshId = MeshId
  1310. end
  1311. return Msh
  1312. end
  1313. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1314. local Weld = Create("Weld")({
  1315. Parent = Parent,
  1316. Part0 = Part0,
  1317. Part1 = Part1,
  1318. C0 = C0,
  1319. C1 = C1
  1320. })
  1321. return Weld
  1322. end
  1323.  
  1324. Player=game:GetService("Players").LocalPlayer
  1325. Character=Player.Character
  1326. PlayerGui=Player.PlayerGui
  1327. Backpack=Player.Backpack
  1328. Torso=Character.Torso
  1329. Head=Character.Head
  1330. Humanoid=Character:FindFirstChildOfClass'Humanoid'
  1331. m=Instance.new('Model',Character)
  1332. LeftArm=Character["Left Arm"]
  1333. LeftLeg=Character["Left Leg"]
  1334. RightArm=Character["Right Arm"]
  1335. RightLeg=Character["Right Leg"]
  1336. LS=Torso["Left Shoulder"]
  1337. LH=Torso["Left Hip"]
  1338. RS=Torso["Right Shoulder"]
  1339. RH=Torso["Right Hip"]
  1340. Face = Head.face
  1341. Neck=Torso.Neck
  1342. it=Instance.new
  1343. attacktype=1
  1344. vt=Vector3.new
  1345. cf=CFrame.new
  1346. euler=CFrame.fromEulerAnglesXYZ
  1347. angles=CFrame.Angles
  1348. cloaked=false
  1349. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1350. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1351. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1352. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1353. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1354. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1355. RootPart=Character.HumanoidRootPart
  1356. RootJoint=RootPart.RootJoint
  1357. RootCF=euler(-1.57,0,3.14)
  1358. attack = false
  1359. attackdebounce = false
  1360. deb=false
  1361. equipped=true
  1362. hand=false
  1363. MMouse=nil
  1364. combo=0
  1365. mana=0
  1366. trispeed=.2
  1367. attackmode='none'
  1368. local idle=0
  1369. local Anim="Idle"
  1370. local Effects={}
  1371. local gun=false
  1372. local shoot=false
  1373. local sine = 0
  1374. local change = 1
  1375. player=nil
  1376. pcall(function()char.LeftWing:destroy()end)
  1377. pcall(function()char.Halo:destroy()end)
  1378. local toggleTag = true
  1379. local txt = Instance.new("BillboardGui", Head)
  1380. txt.Adornee = nil
  1381. txt.Name = "NameDetect"
  1382. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1383. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1384. local text = Instance.new("TextLabel", txt)
  1385. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1386. text.FontSize = "Size8"
  1387. text.TextScaled = true
  1388. text.TextTransparency = 0
  1389. text.BackgroundTransparency = 1
  1390. text.TextTransparency = 0
  1391. text.TextStrokeTransparency = 0
  1392. text.Font = "Fantasy"
  1393. text.TextStrokeColor3 = Color3.new(1,1,1)
  1394. text.TextColor3 = Color3.new(0,0,0)
  1395. text.Text = "Solitude"
  1396.  
  1397. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  1398. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  1399.  
  1400. function RecolorTextAndRename(name,col1,col2)
  1401. text.TextStrokeColor3 = col2
  1402. text.TextColor3 = col1
  1403. text.Text = name
  1404. end
  1405. mouse=Player:GetMouse()
  1406. --save shoulders
  1407. RSH, LSH=nil, nil
  1408. --welds
  1409. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1410. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1411. LH=Torso["Left Hip"]
  1412. RH=Torso["Right Hip"]
  1413. TorsoColor=Torso.BrickColor
  1414. function NoOutline(Part)
  1415. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1416. end
  1417. player=Player
  1418. ch=Character
  1419. RSH=ch.Torso["Right Shoulder"]
  1420. LSH=ch.Torso["Left Shoulder"]
  1421. --
  1422. RSH.Parent=nil
  1423. LSH.Parent=nil
  1424. --
  1425. RW.Name="Right Shoulder"
  1426. RW.Part0=ch.Torso
  1427. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1428. RW.C1=cf(0, 0.5, 0)
  1429. RW.Part1=ch["Right Arm"]
  1430. RW.Parent=ch.Torso
  1431. --
  1432. LW.Name="Left Shoulder"
  1433. LW.Part0=ch.Torso
  1434. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1435. LW.C1=cf(0, 0.5, 0)
  1436. LW.Part1=ch["Left Arm"]
  1437. LW.Parent=ch.Torso
  1438.  
  1439. local Stats=Instance.new("BoolValue")
  1440. Stats.Name="Stats"
  1441. Stats.Parent=Character
  1442. local Atk=Instance.new("NumberValue")
  1443. Atk.Name="Damage"
  1444. Atk.Parent=Stats
  1445. Atk.Value=1
  1446. local Def=Instance.new("NumberValue")
  1447. Def.Name="Defense"
  1448. Def.Parent=Stats
  1449. Def.Value=1
  1450. local Speed=Instance.new("NumberValue")
  1451. Speed.Name="Speed"
  1452. Speed.Parent=Stats
  1453. Speed.Value=1
  1454. local Mvmt=Instance.new("NumberValue")
  1455. Mvmt.Name="Movement"
  1456. Mvmt.Parent=Stats
  1457. Mvmt.Value=1
  1458.  
  1459. local donum=0
  1460.  
  1461.  
  1462. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1463. local fp=it("Part")
  1464. fp.formFactor=formfactor
  1465. fp.Parent=parent
  1466. fp.Reflectance=reflectance
  1467. fp.Transparency=transparency
  1468. fp.CanCollide=false
  1469. fp.Locked=true
  1470. fp.BrickColor=brickcolor
  1471. fp.Name=name
  1472. fp.Size=size
  1473. fp.Position=Torso.Position
  1474. NoOutline(fp)
  1475. fp.Material="SmoothPlastic"
  1476. fp:BreakJoints()
  1477. return fp
  1478. end
  1479.  
  1480. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1481. local mesh=it(Mesh)
  1482. mesh.Parent=part
  1483. if Mesh=="SpecialMesh" then
  1484. mesh.MeshType=meshtype
  1485. if meshid~="nil" then
  1486. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1487. end
  1488. end
  1489. mesh.Offset=offset
  1490. mesh.Scale=scale
  1491. return mesh
  1492. end
  1493.  
  1494. function weld(parent,part0,part1,c0)
  1495. local weld=it("Weld")
  1496. weld.Parent=parent
  1497. weld.Part0=part0
  1498. weld.Part1=part1
  1499. weld.C0=c0
  1500. return weld
  1501. end
  1502.  
  1503. local Color1=Torso.BrickColor
  1504.  
  1505. local bodvel=Instance.new("BodyVelocity")
  1506. local bg=Instance.new("BodyGyro")
  1507.  
  1508. --// Artificial HB \\--
  1509.  
  1510. local ArtificialHB = Instance.new("BindableEvent", script)
  1511. ArtificialHB.Name = "Heartbeat"
  1512.  
  1513. script:WaitForChild("Heartbeat")
  1514.  
  1515. local tf = 0
  1516. local allowframeloss = false
  1517. local tossremainder = false
  1518. local lastframe = tick()
  1519. local frame = 1/60
  1520. ArtificialHB:Fire()
  1521.  
  1522. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1523. tf = tf + s
  1524. if tf >= frame then
  1525. if allowframeloss then
  1526. script.Heartbeat:Fire()
  1527. lastframe = tick()
  1528. else
  1529. for i = 1, math.floor(tf / frame) do
  1530. ArtificialHB:Fire()
  1531. end
  1532. lastframe = tick()
  1533. end
  1534. if tossremainder then
  1535. tf = 0
  1536. else
  1537. tf = tf - frame * math.floor(tf / frame)
  1538. end
  1539. end
  1540. end)
  1541.  
  1542. function swait(num)
  1543. if num == 0 or num == nil then
  1544. ArtificialHB.Event:wait()
  1545. else
  1546. for i = 0, num do
  1547. ArtificialHB.Event:wait()
  1548. end
  1549. end
  1550. end
  1551.  
  1552. -------- RAINBOW LEAVE IT TO ME
  1553. local r = 255
  1554. local g = 0
  1555. local b = 0
  1556. coroutine.resume(coroutine.create(function()
  1557. while wait() do
  1558. for i = 0, 254/5 do
  1559. swait()
  1560. g = g + 5
  1561. end
  1562. for i = 0, 254/5 do
  1563. swait()
  1564. r = r - 5
  1565. end
  1566. for i = 0, 254/5 do
  1567. swait()
  1568. b = b + 5
  1569. end
  1570. for i = 0, 254/5 do
  1571. swait()
  1572. g = g - 5
  1573. end
  1574. for i = 0, 254/5 do
  1575. swait()
  1576. r = r + 5
  1577. end
  1578. for i = 0, 254/5 do
  1579. swait()
  1580. b = b - 5
  1581. end
  1582. end
  1583. end))
  1584.  
  1585.  
  1586. so = function(id,par,vol,pit)
  1587. coroutine.resume(coroutine.create(function()
  1588. local sou = Instance.new("Sound",par or workspace)
  1589. sou.Volume=vol
  1590. sou.Pitch=pit or 1
  1591. sou.SoundId=id
  1592. swait()
  1593. sou:play()
  1594. game:GetService("Debris"):AddItem(sou,6)
  1595. end))
  1596. end
  1597.  
  1598. function clerp(a,b,t)
  1599. return a:lerp(b,t)
  1600. end
  1601.  
  1602. local function CFrameFromTopBack(at, top, back)
  1603. local right = top:Cross(back)
  1604. return CFrame.new(at.x, at.y, at.z,
  1605. right.x, top.x, back.x,
  1606. right.y, top.y, back.y,
  1607. right.z, top.z, back.z)
  1608. end
  1609.  
  1610. function Triangle(a, b, c)
  1611. local edg1 = (c-a):Dot((b-a).unit)
  1612. local edg2 = (a-b):Dot((c-b).unit)
  1613. local edg3 = (b-c):Dot((a-c).unit)
  1614. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1615. a, b, c = a, b, c
  1616. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1617. a, b, c = b, c, a
  1618. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1619. a, b, c = c, a, b
  1620. else
  1621. assert(false, "unreachable")
  1622. end
  1623.  
  1624. local len1 = (c-a):Dot((b-a).unit)
  1625. local len2 = (b-a).magnitude - len1
  1626. local width = (a + (b-a).unit*len1 - c).magnitude
  1627.  
  1628. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1629.  
  1630. local list = {}
  1631.  
  1632. if len1 > 0.01 then
  1633. local w1 = Instance.new('WedgePart', m)
  1634. game:GetService("Debris"):AddItem(w1,5)
  1635. w1.Material = "SmoothPlastic"
  1636. w1.FormFactor = 'Custom'
  1637. w1.BrickColor = BrickColor.new("Really black")
  1638. w1.Transparency = 0
  1639. w1.Reflectance = 0
  1640. w1.Material = "SmoothPlastic"
  1641. w1.CanCollide = false
  1642. local l1 = Instance.new("PointLight",w1)
  1643. l1.Color = Color3.new(170,0,0)
  1644. NoOutline(w1)
  1645. local sz = Vector3.new(0.2, width, len1)
  1646. w1.Size = sz
  1647. local sp = Instance.new("SpecialMesh",w1)
  1648. sp.MeshType = "Wedge"
  1649. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1650. w1:BreakJoints()
  1651. w1.Anchored = true
  1652. w1.Parent = workspace
  1653. w1.Transparency = 0.7
  1654. table.insert(Effects,{w1,"Disappear",.01})
  1655. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1656. table.insert(list,w1)
  1657. end
  1658.  
  1659. if len2 > 0.01 then
  1660. local w2 = Instance.new('WedgePart', m)
  1661. game:GetService("Debris"):AddItem(w2,5)
  1662. w2.Material = "SmoothPlastic"
  1663. w2.FormFactor = 'Custom'
  1664. w2.BrickColor = BrickColor.new("Really black")
  1665. w2.Transparency = 0
  1666. w2.Reflectance = 0
  1667. w2.Material = "SmoothPlastic"
  1668. w2.CanCollide = false
  1669. local l2 = Instance.new("PointLight",w2)
  1670. l2.Color = Color3.new(170,0,0)
  1671. NoOutline(w2)
  1672. local sz = Vector3.new(0.2, width, len2)
  1673. w2.Size = sz
  1674. local sp = Instance.new("SpecialMesh",w2)
  1675. sp.MeshType = "Wedge"
  1676. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1677. w2:BreakJoints()
  1678. w2.Anchored = true
  1679. w2.Parent = workspace
  1680. w2.Transparency = 0.7
  1681. table.insert(Effects,{w2,"Disappear",.01})
  1682. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1683. table.insert(list,w2)
  1684. end
  1685. return unpack(list)
  1686. end
  1687.  
  1688.  
  1689. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1690. if hit.Parent == nil then
  1691. return
  1692. end
  1693. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1694. for _, v in pairs(hit.Parent:children()) do
  1695. if v:IsA("Humanoid") then
  1696. h = v
  1697. end
  1698. end
  1699. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1700. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1701. return
  1702. end
  1703. local c = Create("ObjectValue")({
  1704. Name = "creator",
  1705. Value = game:service("Players").LocalPlayer,
  1706. Parent = h
  1707. })
  1708. game:GetService("Debris"):AddItem(c, 0.5)
  1709. if HitSound ~= nil and HitPitch ~= nil then
  1710. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1711. end
  1712. local Damage = math.random(minim, maxim)
  1713. local blocked = false
  1714. local block = hit.Parent:findFirstChild("Block")
  1715. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1716. blocked = true
  1717. block.Value = block.Value - 1
  1718. print(block.Value)
  1719. end
  1720. if blocked == false then
  1721. HitHealth = h.Health
  1722. h.Health = h.Health - Damage
  1723. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1724. print("gained kill")
  1725. end
  1726. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1727. else
  1728. h.Health = h.Health - Damage / 2
  1729. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1730. end
  1731. if Type == "Knockdown" then
  1732. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1733. hum.PlatformStand = true
  1734. coroutine.resume(coroutine.create(function(HHumanoid)
  1735. swait(1)
  1736. HHumanoid.PlatformStand = false
  1737. end), hum)
  1738. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1739. local bodvol = Create("BodyVelocity")({
  1740. velocity = angle * knockback,
  1741. P = 5000,
  1742. maxForce = Vector3.new(8000, 8000, 8000),
  1743. Parent = hit
  1744. })
  1745. local rl = Create("BodyAngularVelocity")({
  1746. P = 3000,
  1747. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1748. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1749. Parent = hit
  1750. })
  1751. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1752. game:GetService("Debris"):AddItem(rl, 0.5)
  1753. elseif Type == "Normal" then
  1754. local vp = Create("BodyVelocity")({
  1755. P = 500,
  1756. maxForce = Vector3.new(math.huge, 0, math.huge),
  1757. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1758. })
  1759. if knockback > 0 then
  1760. vp.Parent = hit.Parent.Head
  1761. end
  1762. game:GetService("Debris"):AddItem(vp, 0.5)
  1763. elseif Type == "Up" then
  1764. local bodyVelocity = Create("BodyVelocity")({
  1765. velocity = Vector3.new(0, 20, 0),
  1766. P = 5000,
  1767. maxForce = Vector3.new(8000, 8000, 8000),
  1768. Parent = hit
  1769. })
  1770. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1771. local bodyVelocity = Create("BodyVelocity")({
  1772. velocity = Vector3.new(0, 20, 0),
  1773. P = 5000,
  1774. maxForce = Vector3.new(8000, 8000, 8000),
  1775. Parent = hit
  1776. })
  1777. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1778. elseif Type == "Leech" then
  1779. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1780. if hum ~= nil then
  1781. for i = 0, 2 do
  1782. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1783. end
  1784. Humanoid.Health = Humanoid.Health + 10
  1785. end
  1786. elseif Type == "UpKnock" then
  1787. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1788. hum.PlatformStand = true
  1789. if hum ~= nil then
  1790. hitr = true
  1791. end
  1792. coroutine.resume(coroutine.create(function(HHumanoid)
  1793. swait(5)
  1794. HHumanoid.PlatformStand = false
  1795. hitr = false
  1796. end), hum)
  1797. local bodyVelocity = Create("BodyVelocity")({
  1798. velocity = Vector3.new(0, 20, 0),
  1799. P = 5000,
  1800. maxForce = Vector3.new(8000, 8000, 8000),
  1801. Parent = hit
  1802. })
  1803. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1804. local bodyVelocity = Create("BodyVelocity")({
  1805. velocity = Vector3.new(0, 20, 0),
  1806. P = 5000,
  1807. maxForce = Vector3.new(8000, 8000, 8000),
  1808. Parent = hit
  1809. })
  1810. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1811. elseif Type == "Snare" then
  1812. local bp = Create("BodyPosition")({
  1813. P = 2000,
  1814. D = 100,
  1815. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1816. position = hit.Parent.Torso.Position,
  1817. Parent = hit.Parent.Torso
  1818. })
  1819. game:GetService("Debris"):AddItem(bp, 1)
  1820. elseif Type == "Slashnare" then
  1821. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1822. for i = 1, math.random(4, 5) do
  1823. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1824. end
  1825. local bp = Create("BodyPosition")({
  1826. P = 2000,
  1827. D = 100,
  1828. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1829. position = hit.Parent.Torso.Position,
  1830. Parent = hit.Parent.Torso
  1831. })
  1832. game:GetService("Debris"):AddItem(bp, 1)
  1833. elseif Type == "Spike" then
  1834. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1835. local bp = Create("BodyPosition")({
  1836. P = 2000,
  1837. D = 100,
  1838. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1839. position = hit.Parent.Torso.Position,
  1840. Parent = hit.Parent.Torso
  1841. })
  1842. game:GetService("Debris"):AddItem(bp, 1)
  1843. elseif Type == "Freeze" then
  1844. local BodPos = Create("BodyPosition")({
  1845. P = 50000,
  1846. D = 1000,
  1847. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1848. position = hit.Parent.Torso.Position,
  1849. Parent = hit.Parent.Torso
  1850. })
  1851. local BodGy = Create("BodyGyro")({
  1852. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1853. P = 20000,
  1854. Parent = hit.Parent.Torso,
  1855. cframe = hit.Parent.Torso.CFrame
  1856. })
  1857. hit.Parent.Torso.Anchored = true
  1858. coroutine.resume(coroutine.create(function(Part)
  1859. swait(1.5)
  1860. Part.Anchored = false
  1861. end), hit.Parent.Torso)
  1862. game:GetService("Debris"):AddItem(BodPos, 3)
  1863. game:GetService("Debris"):AddItem(BodGy, 3)
  1864. end
  1865. local debounce = Create("BoolValue")({
  1866. Name = "DebounceHit",
  1867. Parent = hit.Parent,
  1868. Value = true
  1869. })
  1870. game:GetService("Debris"):AddItem(debounce, Delay)
  1871. c = Instance.new("ObjectValue")
  1872. c.Name = "creator"
  1873. c.Value = Player
  1874. c.Parent = h
  1875. game:GetService("Debris"):AddItem(c, 0.5)
  1876. end
  1877. end
  1878. function ShowDamage(Pos, Text, Time, Color)
  1879. local Rate = 0.03333333333333333
  1880. local Pos = Pos or Vector3.new(0, 0, 0)
  1881. local Text = Text or ""
  1882. local Time = Time or 2
  1883. local Color = Color or Color3.new(1, 0, 1)
  1884. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1885. EffectPart.Anchored = true
  1886. local BillboardGui = Create("BillboardGui")({
  1887. Size = UDim2.new(3, 0, 3, 0),
  1888. Adornee = EffectPart,
  1889. Parent = EffectPart
  1890. })
  1891. local TextLabel = Create("TextLabel")({
  1892. BackgroundTransparency = 1,
  1893. Size = UDim2.new(1, 0, 1, 0),
  1894. Text = Text,
  1895. TextColor3 = Color,
  1896. TextScaled = true,
  1897. Font = Enum.Font.ArialBold,
  1898. Parent = BillboardGui
  1899. })
  1900. game.Debris:AddItem(EffectPart, Time + 0.1)
  1901. EffectPart.Parent = game:GetService("Workspace")
  1902. delay(0, function()
  1903. local Frames = Time / Rate
  1904. for Frame = 1, Frames do
  1905. wait(Rate)
  1906. local Percent = Frame / Frames
  1907. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1908. TextLabel.TextTransparency = Percent
  1909. end
  1910. if EffectPart and EffectPart.Parent then
  1911. EffectPart:Destroy()
  1912. end
  1913. end)
  1914. end
  1915. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1916. for _, c in pairs(workspace:children()) do
  1917. local hum = c:findFirstChildOfClass("Humanoid")
  1918. if hum ~= nil then
  1919. local head = c:findFirstChild("Head")
  1920. if head ~= nil then
  1921. local targ = head.Position - Part.Position
  1922. local mag = targ.magnitude
  1923. if magni >= mag and c.Name ~= Player.Name then
  1924. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1925. end
  1926. end
  1927. end
  1928. end
  1929. end
  1930.  
  1931. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1932. for _, c in pairs(workspace:children()) do
  1933. local hum = c:findFirstChild("Humanoid")
  1934. if hum ~= nil then
  1935. local head = c:findFirstChild("Torso")
  1936. if head ~= nil then
  1937. local targ = head.Position - Part.Position
  1938. local mag = targ.magnitude
  1939. if magni >= mag and c.Name ~= Player.Name then
  1940. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1941. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1942. end
  1943. end
  1944. end
  1945. end
  1946. end
  1947.  
  1948. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1949. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1950. end
  1951.  
  1952. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1953. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1954. prt.Anchored=true
  1955. prt.CFrame=cframe
  1956. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1957. --http://www.roblox.com/asset/?id=4770560
  1958. game:GetService("Debris"):AddItem(prt,2)
  1959. CF=prt.CFrame
  1960. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1961. for i=0,1,0.2 do
  1962. wait()
  1963. Part.CFrame=CF*cf(0,0,-0.4)
  1964. end
  1965. for i=0,1,delay do
  1966. wait()
  1967. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1968. Mesh.Scale=Mesh.Scale
  1969. end
  1970. for i=0,1,0.1 do
  1971. wait()
  1972. Part.Transparency=i
  1973. end
  1974. Part.Parent=nil
  1975. end),prt,msh,CF)
  1976. end
  1977.  
  1978. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1979. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1980. prt.Anchored=true
  1981. prt.Material = "Neon"
  1982. prt.CFrame=cframe
  1983. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1984. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1985. game:GetService("Debris"):AddItem(prt,5)
  1986. coroutine.resume(coroutine.create(function(Part,Mesh)
  1987. for i=0,1,delay do
  1988. swait()
  1989. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1990. Part.Transparency=i
  1991. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1992. end
  1993. Part.Parent=nil
  1994. end),prt,msh)
  1995. end
  1996.  
  1997. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1998. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1999. prt.Anchored=true
  2000. prt.Material = "Neon"
  2001. prt.CFrame=cframe
  2002. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2003. game:GetService("Debris"):AddItem(prt,5)
  2004. coroutine.resume(coroutine.create(function(Part,Mesh)
  2005. local rtype = rottype
  2006. for i=0,1,delay do
  2007. swait()
  2008. if rtype == 1 then
  2009. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2010. elseif rtype == 2 then
  2011. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2012. end
  2013. Part.Transparency=i
  2014. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2015. end
  2016. Part.Parent=nil
  2017. end),prt,msh)
  2018. end
  2019.  
  2020. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2021. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2022. prt.Anchored=true
  2023. prt.CFrame=cframe
  2024. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2025. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2026. game:GetService("Debris"):AddItem(prt,5)
  2027. coroutine.resume(coroutine.create(function(Part,Mesh)
  2028. for i=0,1,delay do
  2029. wait()
  2030. Part.Transparency=i
  2031. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2032. end
  2033. Part.Parent=nil
  2034. end),prt,msh)
  2035. end
  2036.  
  2037. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2038. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2039. prt.Anchored=true
  2040. prt.Material = "Neon"
  2041. prt.CFrame=cframe
  2042. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2043. game:GetService("Debris"):AddItem(prt,5)
  2044. coroutine.resume(coroutine.create(function(Part,Mesh)
  2045. local rtype = rottype
  2046. for i=0,1,delay do
  2047. swait()
  2048. if rtype == 1 then
  2049. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2050. elseif rtype == 2 then
  2051. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2052. end
  2053. Part.Transparency=i
  2054. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2055. end
  2056. Part.Parent=nil
  2057. end),prt,msh)
  2058. end
  2059.  
  2060. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2061. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2062. prt.Anchored=true
  2063. prt.Material = "Neon"
  2064. prt.CFrame=cframe
  2065. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2066. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2067. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2068. game:GetService("Debris"):AddItem(prt,5)
  2069. coroutine.resume(coroutine.create(function(Part,Mesh)
  2070. local rtype = rottype
  2071. for i=0,1,delay do
  2072. swait()
  2073. if rtype == 1 then
  2074. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2075. elseif rtype == 2 then
  2076. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2077. end
  2078. dec.Transparency=i
  2079. dec2.Transparency=i
  2080. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2081. end
  2082. Part.Parent=nil
  2083. end),prt,msh)
  2084. end
  2085.  
  2086. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2087. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2088. prt.Anchored=true
  2089. prt.Material = "Neon"
  2090. prt.CFrame=cframe
  2091. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2092. game:GetService("Debris"):AddItem(prt,5)
  2093. coroutine.resume(coroutine.create(function(Part,Mesh)
  2094. local rtype = rottype
  2095. for i=0,1,delay do
  2096. swait()
  2097. if rtype == 1 then
  2098. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2099. elseif rtype == 2 then
  2100. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2101. end
  2102. prt.Transparency=i
  2103. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2104. end
  2105. Part.Parent=nil
  2106. end),prt,msh)
  2107. end
  2108.  
  2109. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  2110. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2111. prt.Anchored=true
  2112. prt.Material = "Neon"
  2113. prt.CFrame=cframe
  2114. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  2115. game:GetService("Debris"):AddItem(prt,5)
  2116. coroutine.resume(coroutine.create(function(Part,Mesh)
  2117. local rtype = rottype
  2118. for i=0,1,delay do
  2119. swait()
  2120. if rtype == 1 then
  2121. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  2122. elseif rtype == 2 then
  2123. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  2124. end
  2125. prt.Transparency=i
  2126. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  2127. end
  2128. Part.Parent=nil
  2129. end),prt,msh)
  2130. end
  2131.  
  2132. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  2133. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2134. prt.Anchored=true
  2135. prt.Material = "Neon"
  2136. prt.CFrame=cframe
  2137. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2138. game:GetService("Debris"):AddItem(prt,5)
  2139. coroutine.resume(coroutine.create(function(Part,Mesh)
  2140. local rtype = rottype
  2141. for i=0,1,delay do
  2142. swait()
  2143. if rtype == 1 then
  2144. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2145. elseif rtype == 2 then
  2146. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2147. end
  2148. prt.Transparency=i
  2149. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2150. end
  2151. Part.Parent=nil
  2152. end),prt,msh)
  2153. end
  2154.  
  2155. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2156. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2157. prt.Anchored=true
  2158. prt.Material = "Neon"
  2159. prt.CFrame=cframe
  2160. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2161. game:GetService("Debris"):AddItem(prt,5)
  2162. coroutine.resume(coroutine.create(function(Part,Mesh)
  2163. local rtype = rottype
  2164. for i=0,1,delay do
  2165. swait()
  2166. if rtype == 1 then
  2167. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2168. elseif rtype == 2 then
  2169. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2170. end
  2171. prt.Transparency=i
  2172. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2173. end
  2174. Part.Parent=nil
  2175. end),prt,msh)
  2176. end
  2177.  
  2178. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2179. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2180. prt.Anchored=false
  2181. prt.CFrame=cframe
  2182. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2183. local wld=weld(prt,prt,Parent,cframe)
  2184. game:GetService("Debris"):AddItem(prt,5)
  2185. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2186. for i=0,1,delay do
  2187. wait()
  2188. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2189. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2190. Part.Transparency=i
  2191. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2192. end
  2193. Part.Parent=nil
  2194. end),prt,msh,wld)
  2195. end
  2196.  
  2197. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2198. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2199. prt.Anchored=false
  2200. prt.CFrame=cframe
  2201. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2202. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2203. game:GetService("Debris"):AddItem(prt,5)
  2204. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2205. for i=0,1,delay do
  2206. wait()
  2207. Weld.C0=euler(i*20,0,0)
  2208. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2209. Part.Transparency=i
  2210. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2211. end
  2212. Part.Parent=nil
  2213. end),prt,msh,wld)
  2214. end
  2215.  
  2216. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2217. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2218. prt.Anchored=true
  2219. prt.CFrame=cframe
  2220. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2221. game:GetService("Debris"):AddItem(prt,2)
  2222. coroutine.resume(coroutine.create(function(Part,Mesh)
  2223. for i=0,1,delay do
  2224. wait()
  2225. Part.CFrame=Part.CFrame
  2226. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2227. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2228. prt2.Anchored=true
  2229. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2230. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2231. game:GetService("Debris"):AddItem(prt2,2)
  2232. coroutine.resume(coroutine.create(function(Part,Mesh)
  2233. for i=0,1,0.1 do
  2234. wait()
  2235. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2236. end
  2237. Part.Parent=nil
  2238. end),prt2,msh2)
  2239. end
  2240. for i=0,1,delay*2 do
  2241. wait()
  2242. Part.CFrame=Part.CFrame
  2243. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2244. end
  2245. Part.Parent=nil
  2246. end),prt,msh)
  2247. end
  2248.  
  2249. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2250. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2251. prt.Anchored=true
  2252. prt.CFrame=cframe
  2253. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2254. game:GetService("Debris"):AddItem(prt,2)
  2255. coroutine.resume(coroutine.create(function(Part,Mesh)
  2256. for i=0,1,delay do
  2257. wait()
  2258. Part.CFrame=Part.CFrame
  2259. Part.Transparency=i
  2260. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2261. end
  2262. Part.Parent=nil
  2263. end),prt,msh)
  2264. end
  2265.  
  2266. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2267. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2268. prt.Anchored=true
  2269. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2270. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2271. game:GetService("Debris"):AddItem(prt,2)
  2272. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2273. CF=Part.CFrame
  2274. Numbb=0
  2275. randnumb=math.random()/10
  2276. rand1=math.random()/10
  2277. for i=0,1,rand1 do
  2278. wait()
  2279. CF=CF*cf(0,math.random()/2,0)
  2280. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2281. Part.CFrame=CF*euler(Numbb,0,0)
  2282. Part.Transparency=i
  2283. Numbb=Numbb+randnumb
  2284. end
  2285. Part.Parent=nil
  2286. end),prt,CF,Numbb,randnumb)
  2287. end
  2288.  
  2289. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2290. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2291. prt.Anchored=true
  2292. prt.CFrame=cframe
  2293. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2294. game:GetService("Debris"):AddItem(prt,5)
  2295. coroutine.resume(coroutine.create(function(Part,Mesh)
  2296. for i=0,1,delay do
  2297. wait()
  2298. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2299. Part.Transparency=i
  2300. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2301. end
  2302. Part.Parent=nil
  2303. end),prt,msh)
  2304. end
  2305.  
  2306. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2307. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2308. prt.Anchored=true
  2309. prt.CFrame=cframe
  2310. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2311. game:GetService("Debris"):AddItem(prt,2)
  2312. coroutine.resume(coroutine.create(function(Part,Mesh)
  2313. for i=0,1,delay do
  2314. wait()
  2315. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2316. Part.Transparency=i
  2317. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2318. end
  2319. Part.Parent=nil
  2320. end),prt,msh)
  2321. end
  2322.  
  2323. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2324. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2325. prt.Anchored=true
  2326. prt.CFrame=cframe*cf(x,y,z)
  2327. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2328. game:GetService("Debris"):AddItem(prt,5)
  2329. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2330. local num=math.random()
  2331. local num2=math.random(-3,2)+math.random()
  2332. local numm=0
  2333. for i=0,1,delay*2 do
  2334. swait()
  2335. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2336. Part.Transparency=i
  2337. numm=numm+0.01
  2338. end
  2339. Part.Parent=nil
  2340. Mesh.Parent=nil
  2341. end),prt,msh,x,y,z)
  2342. end
  2343.  
  2344. function dmgstart(dmg,what)
  2345. hitcon = what.Touched:connect(function(hit)
  2346. local hum = hit.Parent:FindFirstChild("Humanoid")
  2347. if hum and not hum:IsDescendantOf(Character) then
  2348. hum:TakeDamage(dmg)
  2349. end
  2350. end)
  2351. end
  2352.  
  2353. function dmgstop()
  2354. hitcon:disconnect()
  2355. end
  2356.  
  2357. function Cloak()
  2358. Face.Parent=nil
  2359. cloaked=true
  2360. for _,v in pairs(Torso.Parent:children()) do
  2361. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2362. coroutine.resume(coroutine.create(function()
  2363. for i=0,1,0.2 do
  2364. wait()
  2365. v.Transparency=i
  2366. end
  2367. v.Transparency=1
  2368. end))
  2369. end
  2370. if v.className=="Hat" then
  2371. hatp=v.Handle
  2372. coroutine.resume(coroutine.create(function(derp)
  2373. for i=0,1,0.2 do
  2374. wait()
  2375. derp.Transparency=i
  2376. end
  2377. derp.Transparency=1
  2378. end),hatp)
  2379. end
  2380. end
  2381. for _,v in pairs(m:children()) do
  2382. if v.className=="Part" then
  2383. coroutine.resume(coroutine.create(function()
  2384. for i=0,1,0.2 do
  2385. wait()
  2386. v.Transparency=i
  2387. end
  2388. v.Transparency=1
  2389. end))
  2390. end
  2391. end
  2392. end
  2393.  
  2394. function UnCloak()
  2395. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2396. Face.Parent=Head
  2397. cloaked=false
  2398. for _,v in pairs(Torso.Parent:children()) do
  2399. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2400. coroutine.resume(coroutine.create(function()
  2401. for i=0,1,0.1 do
  2402. wait()
  2403. v.Transparency=v.Transparency-0.1
  2404. end
  2405. v.Transparency=0
  2406. end))
  2407. end
  2408. if v.className=="Hat" then
  2409. hatp=v.Handle
  2410. coroutine.resume(coroutine.create(function(derp)
  2411. for i=0,1,0.1 do
  2412. wait()
  2413. derp.Transparency=derp.Transparency-0.1
  2414. end
  2415. derp.Transparency=0
  2416. end),hatp)
  2417. end
  2418. end
  2419. for _,v in pairs(m:children()) do
  2420. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2421. coroutine.resume(coroutine.create(function()
  2422. for i=0,1,0.1 do
  2423. wait()
  2424. v.Transparency=v.Transparency-0.1
  2425. end
  2426. v.Transparency=0
  2427. end))
  2428. v.Transparency=0
  2429. end
  2430. end
  2431. end
  2432.  
  2433. local origcolor = BrickColor.new("Pastel light blue")
  2434. ---- This section of explosions.
  2435. function Explode(rad,par,pitch,vol,mindam,maxdam)
  2436. local expart = Instance.new("Part",char)
  2437. local expart2 = Instance.new("Part",char)
  2438. local rin = Instance.new("Part",char)
  2439. local rin2 = Instance.new("Part",char)
  2440. local partMesh = Instance.new("SpecialMesh",expart)
  2441. partMesh.MeshType = "Sphere"
  2442. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2443. partMesh2.MeshType = "Sphere"
  2444. local partMesh3 = Instance.new("SpecialMesh",rin)
  2445. partMesh3.MeshType = "Brick"
  2446. local partMesh4 = Instance.new("SpecialMesh",rin2)
  2447. partMesh4.MeshType = "Brick"
  2448. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  2449. partMesh.Scale = vt(rad,rad,rad)
  2450. expart.Size = vt(1,1,1)
  2451. expart.Transparency = 0
  2452. expart.Anchored = true
  2453. expart.Material = "Neon"
  2454. expart.BrickColor = bc("White")
  2455. expart.CFrame = par.CFrame
  2456. partMesh2.Scale = vt(rad,rad,rad)
  2457. expart2.Size = vt(1.15,1.15,1.15)
  2458. expart2.Transparency = 0.5
  2459. expart2.Anchored = true
  2460. expart2.Material = "Neon"
  2461. expart2.BrickColor = par.BrickColor
  2462. expart2.CFrame = par.CFrame
  2463. rin.Size = vt(1.15,1.15,1.15)
  2464. rin.Transparency = 1
  2465. rin.Anchored = true
  2466. rin.Material = "Neon"
  2467. rin.BrickColor = par.BrickColor
  2468. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2469. rin2.Size = vt(1.15,1.15,1.15)
  2470. rin2.Transparency = 1
  2471. rin2.Anchored = true
  2472. rin2.Material = "Neon"
  2473. rin2.BrickColor = par.BrickColor
  2474. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2475. partMesh3.Scale = vt(0,1,0)
  2476. partMesh4.Scale = vt(0,1,0)
  2477. local dec2 = Instance.new("Decal", rin)
  2478. dec2.Face = "Top"
  2479. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2480. dec2.Parent = rin
  2481. local dec2b = dec2:Clone()
  2482. dec2b.Face = "Bottom"
  2483. dec2b.Parent = rin
  2484.  
  2485. local dec2a = Instance.new("Decal", rin2)
  2486. dec2a.Face = "Top"
  2487. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  2488. dec2a.Parent = rin2
  2489. local dec2ab = dec2a:Clone()
  2490. dec2ab.Face = "Bottom"
  2491. dec2ab.Parent = rin2
  2492. expart.CanCollide = false
  2493. expart2.CanCollide = false
  2494. rin.CanCollide = false
  2495. rin2.CanCollide = false
  2496. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  2497. local value = 1*rad/6.5
  2498. for i = 0, 199 do
  2499. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2500. expart.CFrame = expart.CFrame
  2501. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2502. expart2.CFrame = expart.CFrame
  2503. value = value - 0.035*rad/30
  2504. if value < 7.5 then
  2505. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  2506. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  2507. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  2508. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  2509. end
  2510. if value < 0 then
  2511. dec2.Transparency = dec2.Transparency + 0.025
  2512. dec2a.Transparency = dec2a.Transparency + 0.025
  2513. dec2b.Transparency = dec2b.Transparency + 0.025
  2514. dec2ab.Transparency = dec2ab.Transparency + 0.025
  2515. expart.Transparency = expart.Transparency + 0.025
  2516. expart2.Transparency = expart2.Transparency + 0.025
  2517. rin.Transparency = rin.Transparency + 0.025
  2518. rin2.Transparency = rin2.Transparency + 0.025
  2519. end
  2520. swait()
  2521. end
  2522. game:GetService("Debris"):AddItem(expart, 1)
  2523. game:GetService("Debris"):AddItem(expart2, 1)
  2524. game:GetService("Debris"):AddItem(rin, 1)
  2525. game:GetService("Debris"):AddItem(rin2, 1)
  2526. end
  2527.  
  2528. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  2529. local expart = Instance.new("Part",char)
  2530. local expart2 = Instance.new("Part",char)
  2531. local partMesh = Instance.new("SpecialMesh",expart)
  2532. partMesh.MeshType = "Sphere"
  2533. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2534. partMesh2.MeshType = "Sphere"
  2535. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  2536. partMesh.Scale = vt(rad,rad,rad)
  2537. expart.Size = vt(1,1,1)
  2538. expart.Transparency = 0
  2539. expart.Anchored = true
  2540. expart.Material = "Neon"
  2541. expart.BrickColor = bc("White")
  2542. expart.CFrame = par.CFrame
  2543. partMesh2.Scale = vt(rad,rad,rad)
  2544. expart2.Size = vt(1.15,1.15,1.15)
  2545. expart2.Transparency = 0.5
  2546. expart2.Anchored = true
  2547. expart2.Material = "Neon"
  2548. expart2.BrickColor = par.BrickColor
  2549. expart2.CFrame = par.CFrame
  2550. expart.CanCollide = false
  2551. expart2.CanCollide = false
  2552. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  2553. local value = 1*rad/6.5
  2554. for i = 0, 75 do
  2555. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2556. expart.CFrame = expart.CFrame
  2557. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2558. expart2.CFrame = expart.CFrame
  2559. value = value - 0.035*rad/5
  2560. if value < 0 then
  2561. value = 0
  2562. expart.Transparency = expart.Transparency + 0.05
  2563. expart2.Transparency = expart2.Transparency + 0.05
  2564. end
  2565. swait()
  2566. end
  2567. game:GetService("Debris"):AddItem(expart, 1)
  2568. game:GetService("Debris"):AddItem(expart2, 1)
  2569. end
  2570.  
  2571. function AreaDanger(rad,par,mindam,maxdam)
  2572. local expart = Instance.new("Part",char)
  2573. local partMesh = Instance.new("SpecialMesh",expart)
  2574. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2575. partMesh.MeshType = "Sphere"
  2576. partMesh.Scale = vt(rad,rad,rad)
  2577. expart.Size = vt(1,1,1)
  2578. expart.Transparency = 0.5
  2579. expart.Anchored = true
  2580. expart.Material = "Neon"
  2581. expart.CanCollide = false
  2582. expart.BrickColor = par.BrickColor
  2583. expart.CFrame = par.CFrame
  2584. local value = 1*rad/5
  2585. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  2586. for i = 0, 14 do
  2587. wait()
  2588. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2589. expart.CFrame = expart.CFrame
  2590. value = value - 0.035*rad
  2591. if value < 0 then
  2592. value = 0
  2593. end
  2594. end
  2595. wait(0.25)
  2596. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  2597. wait(0.5)
  2598. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  2599. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  2600. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  2601. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  2602. for i = 0, 14 do
  2603. wait()
  2604. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2605. expart.CFrame = expart.CFrame
  2606. value = value - 0.035*rad/2
  2607. end
  2608. expart.Transparency = 1
  2609. game:GetService("Debris"):AddItem(expart, 5)
  2610. end
  2611.  
  2612. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  2613. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  2614. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  2615. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  2616. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2617. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  2618. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  2619. for i = 0, 24 do
  2620. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  2621. end
  2622. for i = 0, 24 do
  2623. local expart = Instance.new("Part",char)
  2624. expart.Transparency = 1
  2625. expart.Anchored = true
  2626. expart.CanCollide = false
  2627. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  2628. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  2629. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2630. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  2631. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  2632. for i = 0, 9 do
  2633. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  2634. end
  2635. game:GetService("Debris"):AddItem(expart, 2)
  2636. wait(0.1)
  2637. end
  2638. end
  2639.  
  2640. function EXterPlosion(par)
  2641. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  2642. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  2643. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  2644. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2645. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  2646. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  2647. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  2648. for i = 0, 24 do
  2649. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  2650. end
  2651. for i = 0, 24 do
  2652. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  2653. end
  2654. end
  2655. ----
  2656.  
  2657.  
  2658. function ring(type,pos,scale,value)
  2659. local type = type
  2660. local rng = Instance.new("Part", char)
  2661. rng.Anchored = true
  2662. rng.BrickColor = origcolor
  2663. rng.CanCollide = false
  2664. rng.FormFactor = 3
  2665. rng.Name = "Ring"
  2666. rng.Size = Vector3.new(1, 1, 1)
  2667. rng.Transparency = 0
  2668. rng.TopSurface = 0
  2669. rng.BottomSurface = 0
  2670. rng.CFrame = pos
  2671. local rngm = Instance.new("SpecialMesh", rng)
  2672. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2673. rngm.Scale = scale
  2674. local scaler2 = 1
  2675. if type == "Add" then
  2676. scaler2 = 1*value
  2677. elseif type == "Divide" then
  2678. scaler2 = 1/value
  2679. end
  2680. coroutine.resume(coroutine.create(function()
  2681. for i = 0,10,0.1 do
  2682. swait()
  2683. if type == "Add" then
  2684. scaler2 = scaler2 - 0.01*value
  2685. elseif type == "Divide" then
  2686. scaler2 = scaler2 - 0.01/value
  2687. end
  2688. rng.Transparency = rng.Transparency + 0.01
  2689. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2690. end
  2691. rng:Destroy()
  2692. end))
  2693. end
  2694.  
  2695.  
  2696. function wave(type,pos,scale,value)
  2697. local type = type
  2698. local rng = Instance.new("Part", char)
  2699. rng.Anchored = true
  2700. rng.BrickColor = origcolor
  2701. rng.CanCollide = false
  2702. rng.FormFactor = 3
  2703. rng.Name = "Ring"
  2704. rng.Size = Vector3.new(1, 1, 1)
  2705. rng.Transparency = 0
  2706. rng.TopSurface = 0
  2707. rng.BottomSurface = 0
  2708. rng.CFrame = pos
  2709. local rngm = Instance.new("SpecialMesh", rng)
  2710. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2711. rngm.Scale = scale
  2712. local scaler2 = 1
  2713. if type == "Add" then
  2714. scaler2 = 1*value
  2715. elseif type == "Divide" then
  2716. scaler2 = 1/value
  2717. end
  2718. coroutine.resume(coroutine.create(function()
  2719. for i = 0,10,0.1 do
  2720. swait()
  2721. if type == "Add" then
  2722. scaler2 = scaler2 - 0.01*value
  2723. elseif type == "Divide" then
  2724. scaler2 = scaler2 - 0.01/value
  2725. end
  2726. rng.Transparency = rng.Transparency + 0.01
  2727. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2728. end
  2729. rng:Destroy()
  2730. end))
  2731. end
  2732.  
  2733. function wind(type,pos,scale,value,speed)
  2734. local type = type
  2735. local rng = Instance.new("Part", char)
  2736. rng.Anchored = true
  2737. rng.BrickColor = origcolor
  2738. rng.CanCollide = false
  2739. rng.FormFactor = 3
  2740. rng.Name = "Ring"
  2741. rng.Size = Vector3.new(1, 1, 1)
  2742. rng.Transparency = 0
  2743. rng.TopSurface = 0
  2744. rng.BottomSurface = 0
  2745. rng.CFrame = pos
  2746. local rngm = Instance.new("SpecialMesh", rng)
  2747. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2748. rngm.Scale = scale
  2749. local scaler2 = 1
  2750. if type == "Add" then
  2751. scaler2 = 1*value
  2752. elseif type == "Divide" then
  2753. scaler2 = 1/value
  2754. end
  2755. coroutine.resume(coroutine.create(function()
  2756. for i = 0,10,0.1 do
  2757. swait()
  2758. if type == "Add" then
  2759. scaler2 = scaler2 - 0.01*value
  2760. elseif type == "Divide" then
  2761. scaler2 = scaler2 - 0.01/value
  2762. end
  2763. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2764. rng.Transparency = rng.Transparency + 0.01
  2765. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2766. end
  2767. rng:Destroy()
  2768. end))
  2769. end
  2770.  
  2771. function groundwind(type,pos,scale,value,speed)
  2772. local type = type
  2773. local rng = Instance.new("Part", char)
  2774. rng.Anchored = true
  2775. rng.BrickColor = origcolor
  2776. rng.CanCollide = false
  2777. rng.FormFactor = 3
  2778. rng.Name = "Ring"
  2779. rng.Size = Vector3.new(1, 1, 1)
  2780. rng.Transparency = 0
  2781. rng.TopSurface = 0
  2782. rng.BottomSurface = 0
  2783. rng.CFrame = pos
  2784. local rngm = Instance.new("SpecialMesh", rng)
  2785. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2786. rngm.Scale = scale
  2787. local scaler2 = 1
  2788. if type == "Add" then
  2789. scaler2 = 1*value
  2790. elseif type == "Divide" then
  2791. scaler2 = 1/value
  2792. end
  2793. coroutine.resume(coroutine.create(function()
  2794. for i = 0,10,0.1 do
  2795. swait()
  2796. if type == "Add" then
  2797. scaler2 = scaler2 - 0.01*value
  2798. elseif type == "Divide" then
  2799. scaler2 = scaler2 - 0.01/value
  2800. end
  2801. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2802. rng.Transparency = rng.Transparency + 0.01
  2803. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2804. end
  2805. rng:Destroy()
  2806. end))
  2807. end
  2808.  
  2809. function CameraManager()
  2810. if TwoD and not CamInterrupt then
  2811. if Humanoid.Health > 0 then
  2812. Camera.CameraSubject = Humanoid
  2813. Camera.CameraType = "Scriptable"
  2814. Humanoid.AutoRotate = false
  2815. if Booleans.GyroUse then
  2816. Directer.MaxTorque = Vec3(0, huge, 0)
  2817. else
  2818. Directer.MaxTorque = Vec3(0, 0, 0)
  2819. end
  2820. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2821. if Booleans.CamFollow then
  2822. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2823. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2824. else
  2825. CPart.Position = RootPart.Position
  2826. end
  2827. else
  2828. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2829. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2830. end
  2831. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2832. else
  2833. Camera.CameraSubject = Humanoid
  2834. Camera.CameraType = "Custom"
  2835. Controller.Disabled = false
  2836. end
  2837. end
  2838. end
  2839.  
  2840. function sphere(bonuspeed,type,pos,scale,value,color,heart,invert,notaffectbychaosrainbow)
  2841. local type = type
  2842. local rng = Instance.new("Part", char)
  2843. rng.Anchored = true
  2844. rng.BrickColor = color
  2845. rng.CanCollide = false
  2846. rng.FormFactor = 3
  2847. rng.Name = "Ring"
  2848. rng.Material = "Neon"
  2849. rng.Size = Vector3.new(1, 1, 1)
  2850. rng.Transparency = 0
  2851. rng.TopSurface = 0
  2852. rng.BottomSurface = 0
  2853. rng.CFrame = pos
  2854. local rngm = Instance.new("SpecialMesh", rng)
  2855. rngm.MeshType = "Sphere"
  2856.  
  2857.  
  2858. if(heart)then
  2859. rngm.MeshType = Enum.MeshType.FileMesh
  2860. rngm.MeshId = "rbxassetid://105992239"
  2861. rngm.Offset = Vector3.new(0,0,-.25)
  2862. end
  2863. rngm.Scale = scale
  2864. if rainbowmode == true and not notaffectbychaosrainbow then
  2865. rng.Color = Color3.new(r/255,g/255,b/255)
  2866. end
  2867. local scaler2 = 1
  2868. if type == "Add" then
  2869. scaler2 = 1*value
  2870. elseif type == "Divide" then
  2871. scaler2 = 1/value
  2872. end
  2873. coroutine.resume(coroutine.create(function()
  2874. for i = 0,10/bonuspeed,0.1 do
  2875. swait()
  2876. if rainbowmode == true and not notaffectbychaosrainbow then
  2877. rng.Color = Color3.new(r/255,g/255,b/255)
  2878. end
  2879. if type == "Add" then
  2880. scaler2 = scaler2 - 0.01*value/bonuspeed
  2881. elseif type == "Divide" then
  2882. scaler2 = scaler2 - 0.01/value*bonuspeed
  2883. end
  2884. if chaosmode == true and not notaffectbychaosrainbow then
  2885. rng.BrickColor = BrickColor.random()
  2886. end
  2887. if glitchymode then
  2888. local val = math.random(1,255)
  2889. local color = Color3.fromRGB(val,val,val)
  2890. rng.Color = color
  2891. end
  2892. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2893. if(invert)then
  2894. if(heart)then
  2895. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2896. else
  2897. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2898. end
  2899. else
  2900. if(heart)then
  2901. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2902. else
  2903. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2904. end
  2905. end
  2906. rng.CFrame = pos
  2907. end
  2908. rng:Destroy()
  2909. end))
  2910. end
  2911.  
  2912. function newBezier(startpos, pos2, pos3, endpos, t)
  2913. local A = clerp(startpos, pos2, t)
  2914. local B = clerp(pos2, pos3, t)
  2915. local C = clerp(pos3, endpos, t)
  2916. local lerp1 = clerp(A, B, t)
  2917. local lerp2 = clerp(B, C, t)
  2918. local cubic = clerp(lerp1, lerp2, t)
  2919. return cubic
  2920. end
  2921.  
  2922.  
  2923. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2924. local type = type
  2925. local rng = Instance.new("Part", char)
  2926. rng.Anchored = true
  2927. rng.BrickColor = color
  2928. rng.CanCollide = false
  2929. rng.FormFactor = 3
  2930. rng.Name = "Ring"
  2931. rng.Material = "Neon"
  2932. rng.Size = Vector3.new(1, 1, 1)
  2933. rng.Transparency = 0
  2934. rng.TopSurface = 0
  2935. rng.BottomSurface = 0
  2936. rng.CFrame = pos
  2937. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2938. local rngm = Instance.new("SpecialMesh", rng)
  2939. rngm.MeshType = "Brick"
  2940. if(heart)then
  2941. rngm.MeshType = Enum.MeshType.FileMesh
  2942. rngm.MeshId = "rbxassetid://105992239"
  2943. rngm.Offset = Vector3.new(0,0,-.25)
  2944. end
  2945. rngm.Scale = vt(x1,y1,z1)
  2946. if rainbowmode == true then
  2947. rng.Color = Color3.new(r/255,g/255,b/255)
  2948. end
  2949. local scaler2 = 1
  2950. local speeder = FastSpeed/10
  2951. if type == "Add" then
  2952. scaler2 = 1*value
  2953. elseif type == "Divide" then
  2954. scaler2 = 1/value
  2955. end
  2956. coroutine.resume(coroutine.create(function()
  2957. for i = 0,10/bonuspeed,0.1 do
  2958. swait()
  2959. if rainbowmode == true then
  2960. rng.Color = Color3.new(r/255,g/255,b/255)
  2961. end
  2962. if type == "Add" then
  2963. scaler2 = scaler2 - 0.01*value/bonuspeed
  2964. elseif type == "Divide" then
  2965. scaler2 = scaler2 - 0.01/value*bonuspeed
  2966. end
  2967. if chaosmode == true then
  2968. rng.BrickColor = BrickColor.random()
  2969. end
  2970. if glitchymode then
  2971. local val = math.random(1,255)
  2972. local color = Color3.fromRGB(val,val,val)
  2973. rng.Color = color
  2974. end
  2975. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2976. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2977. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2978. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2979. end
  2980. rng:Destroy()
  2981. end))
  2982. end
  2983.  
  2984.  
  2985. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2986. local type = type
  2987. local rng = Instance.new("Part", char)
  2988. rng.Anchored = true
  2989. rng.BrickColor = color
  2990. rng.CanCollide = false
  2991. rng.FormFactor = 3
  2992. rng.Name = "Ring"
  2993. rng.Material = "Neon"
  2994. rng.Size = Vector3.new(1, 1, 1)
  2995. rng.Transparency = 0
  2996. rng.TopSurface = 0
  2997. rng.BottomSurface = 0
  2998. rng.CFrame = pos
  2999. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3000. local rngm = Instance.new("SpecialMesh", rng)
  3001. rngm.MeshType = "Brick"
  3002. if(heart)then
  3003. rngm.MeshType = Enum.MeshType.FileMesh
  3004. rngm.MeshId = "rbxassetid://105992239"
  3005. rngm.Offset = Vector3.new(0,0,-.25)
  3006. end
  3007. rngm.Scale = vt(x1,y1,z1)
  3008. if rainbowmode == true then
  3009. rng.Color = Color3.new(r/255,g/255,b/255)
  3010. end
  3011. local scaler2 = 0
  3012. local speeder = FastSpeed/10
  3013. if type == "Add" then
  3014. scaler2 = 1*value
  3015. elseif type == "Divide" then
  3016. scaler2 = 1/value
  3017. end
  3018. coroutine.resume(coroutine.create(function()
  3019. for i = 0,10/bonuspeed,0.1 do
  3020. swait()
  3021. if rainbowmode == true then
  3022. rng.Color = Color3.new(r/255,g/255,b/255)
  3023. end
  3024. if type == "Add" then
  3025. scaler2 = scaler2 - 0.01*value/bonuspeed
  3026. elseif type == "Divide" then
  3027. scaler2 = scaler2 - 0.01/value*bonuspeed
  3028. end
  3029. if chaosmode == true then
  3030. rng.BrickColor = BrickColor.random()
  3031. end
  3032. if glitchymode then
  3033. local val = math.random(1,255)
  3034. local color = Color3.fromRGB(val,val,val)
  3035. rng.Color = color
  3036. end
  3037. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  3038. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3039. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  3040. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3041. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  3042. end
  3043. rng:Destroy()
  3044. end))
  3045. end
  3046.  
  3047. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3048. local type = type
  3049. local rng = Instance.new("Part", char)
  3050. rng.Anchored = true
  3051. rng.BrickColor = color
  3052. rng.CanCollide = false
  3053. rng.FormFactor = 3
  3054. rng.Name = "Ring"
  3055. rng.Material = "Neon"
  3056. rng.Size = Vector3.new(1, 1, 1)
  3057. rng.Transparency = 0
  3058. rng.TopSurface = 0
  3059. rng.BottomSurface = 0
  3060. rng.CFrame = pos
  3061. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3062. local rngm = Instance.new("SpecialMesh", rng)
  3063. rngm.MeshType = "Sphere"
  3064. rngm.Scale = vt(x1,y1,z1)
  3065. if rainbowmode == true then
  3066. rng.Color = Color3.new(r/255,g/255,b/255)
  3067. end
  3068. local scaler2 = 1
  3069. local speeder = FastSpeed
  3070. if type == "Add" then
  3071. scaler2 = 1*value
  3072. elseif type == "Divide" then
  3073. scaler2 = 1/value
  3074. end
  3075. coroutine.resume(coroutine.create(function()
  3076. for i = 0,10/bonuspeed,0.1 do
  3077. swait()
  3078. if rainbowmode == true then
  3079. rng.Color = Color3.new(r/255,g/255,b/255)
  3080. end
  3081. if type == "Add" then
  3082. scaler2 = scaler2 - 0.01*value/bonuspeed
  3083. elseif type == "Divide" then
  3084. scaler2 = scaler2 - 0.01/value*bonuspeed
  3085. end
  3086. if chaosmode == true then
  3087. rng.BrickColor = BrickColor.random()
  3088. end
  3089. if glitchymode then
  3090. local val = math.random(1,255)
  3091. local color = Color3.fromRGB(val,val,val)
  3092. rng.Color = color
  3093. end
  3094. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3095. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3096. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3097. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3098. end
  3099. rng:Destroy()
  3100. end))
  3101. end
  3102.  
  3103.  
  3104. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3105. local type = type
  3106. local rng = Instance.new("Part", char)
  3107. rng.Anchored = true
  3108. rng.BrickColor = color
  3109. rng.CanCollide = false
  3110. rng.FormFactor = 3
  3111. rng.Name = "Ring"
  3112. rng.Material = "Neon"
  3113. rng.Size = Vector3.new(1, 1, 1)
  3114. rng.Transparency = 1
  3115. rng.TopSurface = 0
  3116. rng.BottomSurface = 0
  3117. rng.CFrame = pos
  3118. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3119. local rngm = Instance.new("SpecialMesh", rng)
  3120. rngm.MeshType = "Sphere"
  3121. rngm.Scale = vt(x1,y1,z1)
  3122. if rainbowmode == true then
  3123. rng.Color = Color3.new(r/255,g/255,b/255)
  3124. end
  3125. local scaler2 = 1
  3126. local speeder = FastSpeed
  3127. if type == "Add" then
  3128. scaler2 = 1*value
  3129. elseif type == "Divide" then
  3130. scaler2 = 1/value
  3131. end
  3132. coroutine.resume(coroutine.create(function()
  3133. for i = 0,10/bonuspeed,0.1 do
  3134. swait()
  3135. if rainbowmode == true then
  3136. rng.Color = Color3.new(r/255,g/255,b/255)
  3137. end
  3138. if type == "Add" then
  3139. scaler2 = scaler2 - 0.01*value/bonuspeed
  3140. elseif type == "Divide" then
  3141. scaler2 = scaler2 - 0.01/value*bonuspeed
  3142. end
  3143. if chaosmode == true then
  3144. rng.BrickColor = BrickColor.random()
  3145. end
  3146. if glitchymode then
  3147. local val = math.random(1,255)
  3148. local color = Color3.fromRGB(val,val,val)
  3149. rng.Color = color
  3150. end
  3151. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3152. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3153. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3154. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3155. end
  3156. rng:Destroy()
  3157. end))
  3158. end
  3159.  
  3160. function dmg(dude)
  3161. if dude.Name ~= Character then
  3162. local bgf = Instance.new("BodyGyro",dude.Head)
  3163. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3164. local val = Instance.new("BoolValue",dude)
  3165. val.Name = "IsHit"
  3166. local ds = coroutine.wrap(function()
  3167. local torso = dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso'
  3168. for i = 1, 10 do
  3169. sphereMK(1.5,2,"Add",torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,25,-.01,BrickColor.new("White"),0,true)
  3170. end
  3171. dude:WaitForChild("Head"):BreakJoints()
  3172. wait(0.5)
  3173. targetted = nil
  3174. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  3175.  
  3176. coroutine.resume(coroutine.create(function()
  3177. for i, v in pairs(dude:GetChildren()) do
  3178. if v:IsA("Accessory") then
  3179. v:Destroy()
  3180. end
  3181. if v:IsA("Humanoid") then
  3182. v:Destroy()
  3183. end
  3184. if v:IsA("CharacterMesh") then
  3185. v:Destroy()
  3186. end
  3187. if v:IsA("Model") then
  3188. v:Destroy()
  3189. end
  3190. if v:IsA("Part") or v:IsA("MeshPart") then
  3191. for x, o in pairs(v:GetChildren()) do
  3192. if o:IsA("Decal") then
  3193. o:Destroy()
  3194. end
  3195. end
  3196. coroutine.resume(coroutine.create(function()
  3197. v.Material = "Neon"
  3198. v.CanCollide = false
  3199. local bld = Instance.new("ParticleEmitter",v)
  3200. bld.LightEmission = 1
  3201. bld.Texture = "rbxassetid://284205403"
  3202. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  3203. bld.Rate = 50
  3204. bld.Lifetime = NumberRange.new(1)
  3205. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  3206. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3207. bld.Speed = NumberRange.new(0,0)
  3208. bld.VelocitySpread = 50000
  3209. bld.Rotation = NumberRange.new(-500,500)
  3210. bld.RotSpeed = NumberRange.new(-500,500)
  3211. local sbs = Instance.new("BodyPosition", v)
  3212. sbs.P = 3000
  3213. sbs.D = 1000
  3214. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3215. sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  3216. v.Color = Color3.new(1,1,1)
  3217. coroutine.resume(coroutine.create(function()
  3218. for i = 0, 49 do
  3219. swait(1)
  3220. v.Transparency = v.Transparency + 0.02
  3221. end
  3222. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  3223. bld.Speed = NumberRange.new(1,5)
  3224. bld.Acceleration = vt(0,10,0)
  3225. wait(0.5)
  3226. bld.Enabled = false
  3227. wait(3)
  3228. v:Destroy()
  3229. dude:Destroy()
  3230. end))
  3231. end))
  3232. end
  3233. end
  3234. end))
  3235. end)
  3236. ds()
  3237. end
  3238. end
  3239.  
  3240.  
  3241. function FindNearestHead(Position, Distance, SinglePlayer)
  3242. if SinglePlayer then
  3243. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3244. end
  3245. local List = {}
  3246. for i, v in pairs(workspace:GetChildren()) do
  3247. if v:IsA("Model") then
  3248. if v:findFirstChild("Head") then
  3249. if v ~= Character then
  3250. if (v.Head.Position - Position).magnitude <= Distance then
  3251. table.insert(List, v)
  3252. end
  3253. end
  3254. end
  3255. end
  3256. end
  3257. return List
  3258. end
  3259.  
  3260. function FaceMouse()
  3261. Cam = workspace.CurrentCamera
  3262. return {
  3263. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3264. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3265. }
  3266. end
  3267.  
  3268. function FaceMouse2()
  3269. Cam = workspace.CurrentCamera
  3270. return {
  3271. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3272. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3273. }
  3274. end
  3275.  
  3276. local ModeOfGlitch = 1
  3277. -- Functions are ready.
  3278. local storehumanoidWS = 16
  3279.  
  3280. function CorruptBlink()
  3281. for i = 0, 14 do
  3282. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3283. end
  3284. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3285. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3286. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3287. CameraEnshaking(2,10)
  3288. if(ModeOfGlitch == 1 or ModeOfGlitch == 3 or ModeOfGlitch == 4 or ModeOfGlitch == 666666)then for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3289. if v:FindFirstChild('Head') then
  3290. dmg(v)
  3291. end
  3292. end end
  3293. for i = 0, 14 do
  3294. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3295. end
  3296. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3297. end
  3298.  
  3299. function ExtinctiveHeartbreak()
  3300. local targetted = nil
  3301. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3302. targetted = mouse.Target.Parent
  3303. end
  3304. if targetted ~= nil then
  3305. attack = true
  3306. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3307. for i = 0, 9 do
  3308. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3309. end
  3310. for i = 0, 24 do
  3311. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3312. end
  3313. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3314. local originalpos = root.CFrame
  3315. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  3316. for i = 0, 9 do
  3317. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3318. end
  3319. for i = 0, 24 do
  3320. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3321. end
  3322. hum.WalkSpeed = 0
  3323. targetted.Head.Anchored = true
  3324. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3325. for i = 0,2,0.1 do
  3326. swait()
  3327. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3328. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3329. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3330. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3331. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3332. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  3333. end
  3334. coroutine.resume(coroutine.create(function()
  3335. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  3336. bld.LightEmission = 0.1
  3337. bld.Texture = "rbxassetid://284205403"
  3338. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3339. bld.Rate = 500
  3340. bld.Lifetime = NumberRange.new(1)
  3341. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3342. bld.Acceleration = vt(0,-25,0)
  3343. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3344. bld.Speed = NumberRange.new(10,50)
  3345. bld.EmissionDirection = "Front"
  3346. bld.VelocitySpread = 25
  3347. bld.Rotation = NumberRange.new(-500,500)
  3348. bld.RotSpeed = NumberRange.new(-500,500)
  3349. end))
  3350. coroutine.resume(coroutine.create(function()
  3351. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
  3352. bld.LightEmission = 0.1
  3353. bld.Texture = "rbxassetid://284205403"
  3354. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3355. bld.Rate = 500
  3356. bld.Lifetime = NumberRange.new(1)
  3357. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3358. bld.Acceleration = vt(0,-25,0)
  3359. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3360. bld.Speed = NumberRange.new(10,50)
  3361. bld.EmissionDirection = "Front"
  3362. bld.VelocitySpread = 25
  3363. bld.Rotation = NumberRange.new(-500,500)
  3364. bld.RotSpeed = NumberRange.new(-500,500)
  3365. end))
  3366. CameraEnshaking(5,5)
  3367. game:GetService("Debris"):AddItem(bld,3)
  3368. dmg(targetted)
  3369. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1)
  3370. for i = 0,1,0.1 do
  3371. swait()
  3372. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3373. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3374. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  3375. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  3376. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3377. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  3378. end
  3379. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3380. for i = 0, 9 do
  3381. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3382. end
  3383. for i = 0, 24 do
  3384. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3385. end
  3386. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3387. root.CFrame = originalpos
  3388. for i = 0, 9 do
  3389. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3390. end
  3391. for i = 0, 24 do
  3392. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3393. end
  3394. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3395. bld.Enabled = false
  3396. attack = false
  3397. hum.WalkSpeed = storehumanoidWS
  3398. end
  3399. end
  3400. function PureBomb()
  3401. attack = true
  3402.  
  3403. local orb = Instance.new("Part", char)
  3404. orb.Anchored = true
  3405. orb.BrickColor = BrickColor.new("Toothpaste")
  3406. orb.CanCollide = false
  3407. orb.FormFactor = 3
  3408. orb.Name = "Ring"
  3409. orb.Material = "Neon"
  3410. orb.Size = Vector3.new(1, 1, 1)
  3411. orb.Transparency = 0
  3412. orb.TopSurface = 0
  3413. orb.BottomSurface = 0
  3414. local orbm = Instance.new("SpecialMesh", orb)
  3415. orbm.MeshType = "Sphere"
  3416. orbm.Name = "SizeMesh"
  3417. orbm.Scale = vt(0,0,0)
  3418. local scaled = 0.1
  3419. local posid = 0
  3420. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3421. for i = 0, 5, 0.1 do
  3422. swait()
  3423. scaled = scaled - 0.001
  3424. posid = posid - scaled
  3425. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3426. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3427. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3428. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3429. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3430. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3431. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3432. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3433. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3434. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3435. end
  3436. for i = 0, 2, 0.1 do
  3437. swait()
  3438. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3439. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3440. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3441. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3442. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3443. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3444. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3445. end
  3446. coroutine.resume(coroutine.create(function()
  3447. orb.Anchored = false
  3448. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3449. local a = Instance.new("Part",workspace)
  3450. a.Name = "Direction"
  3451. a.Anchored = true
  3452. a.BrickColor = bc("Bright red")
  3453. a.Material = "Neon"
  3454. a.Transparency = 1
  3455. a.CanCollide = false
  3456. local ray = Ray.new(
  3457. orb.CFrame.p, -- origin
  3458. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3459. )
  3460. local ignore = orb
  3461. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3462. a.BottomSurface = 10
  3463. a.TopSurface = 10
  3464. local distance = (orb.CFrame.p - position).magnitude
  3465. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3466. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3467. orb.CFrame = a.CFrame
  3468. a:Destroy()
  3469. local bv = Instance.new("BodyVelocity")
  3470. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3471. bv.velocity = orb.CFrame.lookVector*125
  3472. bv.Parent = orb
  3473. local hitted = false
  3474. game:GetService("Debris"):AddItem(orb, 15)
  3475. wait()
  3476. local hit =orb.Touched:connect(function(hit)
  3477. if hitted == false then
  3478. hitted = true
  3479. CameraEnshaking(10,2.5)
  3480. CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
  3481. MagniDamage(orb, 65, 65,90, 0, "Normal")
  3482. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3483. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3484. for i = 0, 49 do
  3485. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3486. end
  3487. for i = 0, 9 do
  3488. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3489. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3490. end
  3491. orb.Anchored = true
  3492. orb.Transparency = 1
  3493. wait(8)
  3494. orb:Destroy()
  3495. end
  3496. end)
  3497. end))
  3498. for i = 0, 1, 0.1 do
  3499. swait()
  3500. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3501. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3502. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3503. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3504. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3505. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3506. end
  3507. attack = false
  3508. end
  3509.  
  3510. function ChaosGroundStrike()
  3511. attack = true
  3512. for i = 0, 2, 0.1 do
  3513. swait()
  3514. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3515. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3516. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3517. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3518. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3519. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3520. end
  3521. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3522. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3523. CameraEnshaking(4,12)
  3524. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3525. if v:FindFirstChild('Head') then
  3526. dmg(v)
  3527. end
  3528. end
  3529. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3530. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3531. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3532. for i = 0, 2, 0.1 do
  3533. swait()
  3534. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3535. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3536. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3537. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3538. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3539. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3540. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3541. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3542. end
  3543. attack = false
  3544. end
  3545.  
  3546. function InsaneGroundStrike()
  3547. attack = true
  3548. chatfunc("Succumb to the insanity!",Color3.new(0,0,0))
  3549. for i = 0, 8, 0.1 do
  3550. swait()
  3551. PixelBlockNeg(2,1,"Add",RightLeg.CFrame*cf(0,-1.35,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3552.  
  3553. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3554. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3555. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3556. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3557. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3558. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3559. end
  3560. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3561. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3562. CameraEnshaking(8,24)
  3563. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 105)) do
  3564. if v:FindFirstChild('Head') then
  3565. dmg(v)
  3566. end
  3567. end
  3568. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3569. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3570. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(200,0.1,200),0.01,BrickColor.random())
  3571. CFuncs["Sound"].Create("rbxassetid://907329669", root, 10, 1)
  3572. chatfunc("Leave the dead where they fall!",Color3.new(0,0,0))
  3573. for i = 0, 2, 0.1 do
  3574. swait()
  3575. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3576. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3577. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3578. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3579. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3580. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3581. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3582. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3583. end
  3584. attack = false
  3585. end
  3586.  
  3587. function Starfall()
  3588. attack = true
  3589. hum.WalkSpeed = 0
  3590. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3591. for i = 0, 5, 0.1 do
  3592. swait()
  3593. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3594. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3595. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3596. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3597. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3598. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3599. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3600. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3601. end
  3602. local Overed = false
  3603. CameraEnshaking(2,20)
  3604. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3605. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3606. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3607. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3608. local orb = Instance.new("Part", char)
  3609. orb.Anchored = true
  3610. orb.BrickColor = BrickColor.new("Toothpaste")
  3611. orb.CanCollide = false
  3612. orb.FormFactor = 3
  3613. orb.Name = "Remenant"
  3614. orb.Material = "Neon"
  3615. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3616. orb.Size = Vector3.new(1, 1, 1)
  3617. orb.Transparency = 1
  3618. orb.TopSurface = 0
  3619. orb.BottomSurface = 0
  3620. hum.WalkSpeed = storehumanoidWS
  3621. coroutine.resume(coroutine.create(function()
  3622. for i = 0, 9 do
  3623. swait(10)
  3624. local lb = Instance.new("Part")
  3625. lb.Color = MAINRUINCOLOR.Color
  3626. lb.CanCollide = false
  3627. lb.Material = "Neon"
  3628. lb.Anchored = true
  3629. lb.TopSurface = 0
  3630. lb.BottomSurface = 0
  3631. lb.Transparency = 0
  3632. lb.Size = vt(1,1,1)
  3633. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3634. lb.Anchored = false
  3635. lb.Parent = char
  3636. local thingery = Instance.new("SpecialMesh",lb)
  3637. thingery.MeshType = "Sphere"
  3638. thingery.Scale = vt(20,20,20)
  3639. game:GetService("Debris"):AddItem(lb, 10)
  3640. local bv = Instance.new("BodyVelocity")
  3641. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3642. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3643. bv.Parent = lb
  3644. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3645. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3646. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3647. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3648. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3649. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3650. local hitted = false
  3651. coroutine.resume(coroutine.create(function()
  3652. while true do
  3653. swait(1)
  3654. if lb.Parent ~= nil and hitted == false then
  3655. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3656. elseif lb.Parent == nil then
  3657. break
  3658. end
  3659. end
  3660. end))
  3661.  
  3662. game:GetService("Debris"):AddItem(a, 0.1)
  3663.  
  3664. coroutine.resume(coroutine.create(function()
  3665. swait(1)
  3666. lb.Touched:connect(function(hit)
  3667. if hitted == false then
  3668. hitted = true
  3669. lb.Transparency = 1
  3670. lb.Anchored = true
  3671. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3672. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3673. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3674. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3675. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3676. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3677. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3678. CameraEnshaking(1,5)
  3679. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3680. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3681. for i = 0, 9 do
  3682. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3683. end
  3684. for i = 0, 49 do
  3685. swait()
  3686. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3687. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3688. end
  3689. end
  3690. end)
  3691. end))
  3692. end
  3693. Overed = true
  3694. orb:Destroy()
  3695. end))
  3696.  
  3697. attack = false
  3698. end
  3699.  
  3700. function StarfallEX()
  3701. attack = true
  3702. hum.WalkSpeed = 0
  3703. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3704. for i = 0, 5, 0.1 do
  3705. swait()
  3706. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3707. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3708. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3709. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3710. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3711. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3712. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3713. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3714. end
  3715. local Overed = false
  3716. CameraEnshaking(2,20)
  3717. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3718. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3719. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3720. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3721. local orb = Instance.new("Part", char)
  3722. orb.Anchored = true
  3723. orb.BrickColor = BrickColor.new("Toothpaste")
  3724. orb.CanCollide = false
  3725. orb.FormFactor = 3
  3726. orb.Name = "Remenant"
  3727. orb.Material = "Neon"
  3728. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3729. orb.Size = Vector3.new(1, 1, 1)
  3730. orb.Transparency = 1
  3731. orb.TopSurface = 0
  3732. orb.BottomSurface = 0
  3733. hum.WalkSpeed = storehumanoidWS
  3734. coroutine.resume(coroutine.create(function()
  3735. for i = 1, 5 do
  3736. swait(10)
  3737. local lb = Instance.new("Part")
  3738. lb.Color = MAINRUINCOLOR.Color
  3739. lb.CanCollide = false
  3740. lb.Material = "Neon"
  3741. lb.Anchored = true
  3742. lb.TopSurface = 0
  3743. lb.BottomSurface = 0
  3744. lb.Transparency = 0
  3745. lb.Size = vt(1,1,1)
  3746. lb.CFrame = orb.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3747. lb.Anchored = false
  3748. lb.Parent = char
  3749. local thingery = Instance.new("SpecialMesh",lb)
  3750. thingery.MeshType = "Sphere"
  3751. thingery.Scale = vt(20,20,20)
  3752. game:GetService("Debris"):AddItem(lb, 10)
  3753. local bv = Instance.new("BodyVelocity")
  3754. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3755. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3756. bv.Parent = lb
  3757. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3758. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3759. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3760. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3761. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3762. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3763. local hitted = false
  3764. coroutine.resume(coroutine.create(function()
  3765. while true do
  3766. swait(1)
  3767. if lb.Parent ~= nil and hitted == false then
  3768. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3769. elseif lb.Parent == nil then
  3770. break
  3771. end
  3772. end
  3773. end))
  3774.  
  3775. game:GetService("Debris"):AddItem(a, 0.1)
  3776.  
  3777. coroutine.resume(coroutine.create(function()
  3778. swait(5)
  3779. lb.Touched:connect(function(hit)
  3780. if hitted == false and not hit:IsDescendantOf(Character) then
  3781. hitted = true
  3782. lb.Transparency = 1
  3783. lb.Anchored = true
  3784. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3785. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3786. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3787. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3788. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3789. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3790. MagniDamage(lb, 45, 90,170, 0, "Normal")
  3791. CameraEnshaking(1,5)
  3792. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3793. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3794. for i = 0, 9 do
  3795. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3796. end
  3797. for i = 0, 49 do
  3798. swait()
  3799. MagniDamage(lb, 60, 20,40, 0, "Normal")
  3800. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3801. end
  3802. end
  3803. end)
  3804. end))
  3805. end
  3806. Overed = true
  3807. orb:Destroy()
  3808. end))
  3809.  
  3810. attack = false
  3811. end
  3812.  
  3813.  
  3814. function StarDivision()
  3815. attack = true
  3816. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  3817. for i = 0, 2, 0.1 do
  3818. swait()
  3819. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3820. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6)
  3821. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6)
  3822. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6)
  3823. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6)
  3824. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  3825. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6)
  3826. end
  3827. local orb = Instance.new("Part", char)
  3828. orb.BrickColor = MAINRUINCOLOR
  3829. orb.CanCollide = false
  3830. orb.FormFactor = 3
  3831. orb.Name = "Ring"
  3832. orb.Material = "Neon"
  3833. orb.Size = Vector3.new(1, 1, 1)
  3834. orb.Transparency = 0
  3835. orb.TopSurface = 0
  3836. orb.BottomSurface = 0
  3837. local orbm = Instance.new("SpecialMesh", orb)
  3838. orbm.MeshType = "Sphere"
  3839. orbm.Name = "SizeMesh"
  3840. orbm.Scale = vt(2,2,2)
  3841. local a = Instance.new("Part",workspace)
  3842. a.Name = "Direction"
  3843. a.Anchored = true
  3844. a.BrickColor = bc("Bright red")
  3845. a.Material = "Neon"
  3846. a.Transparency = 1
  3847. a.CanCollide = false
  3848. local ray = Ray.new(
  3849. sorb.CFrame.p, -- origin
  3850. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  3851. )
  3852. local ignore = sorb
  3853. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3854. a.BottomSurface = 10
  3855. a.TopSurface = 10
  3856. local distance = (sorb.CFrame.p - position).magnitude
  3857. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3858. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3859. orb.CFrame = a.CFrame
  3860. a:Destroy()
  3861. local bv = Instance.new("BodyVelocity")
  3862. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3863. bv.velocity = orb.CFrame.lookVector*100
  3864. bv.Parent = orb
  3865. local hitted = false
  3866. game:GetService("Debris"):AddItem(orb, 10)
  3867. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  3868. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  3869. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  3870. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  3871. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  3872. coroutine.resume(coroutine.create(function()
  3873. while true do
  3874. swait(1)
  3875. if orb.Parent ~= nil and hitted == false then
  3876. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  3877. elseif orb.Parent == nil then
  3878. break
  3879. end
  3880. end
  3881. end))
  3882. coroutine.resume(coroutine.create(function()
  3883. swait(1)
  3884. orb.Touched:connect(function(hit)
  3885. if hitted == false then
  3886. hitted = true
  3887. game:GetService("Debris"):AddItem(orb, 5)
  3888. orb.Transparency = 1
  3889. orb.Anchored = true
  3890. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3891. elocacenter.Anchored = true
  3892. elocacenter.CFrame = orb.CFrame
  3893. elocacenter.Orientation = vt(0,0,0)
  3894. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3895. eloca1.Anchored = true
  3896. eloca1.CFrame = elocacenter.CFrame
  3897. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3898. eloca2.Anchored = true
  3899. eloca2.CFrame = elocacenter.CFrame
  3900. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3901. eloca3.Anchored = true
  3902. eloca3.CFrame = elocacenter.CFrame
  3903. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3904. eloca4.Anchored = true
  3905. eloca4.CFrame = elocacenter.CFrame
  3906. local lookavec = 0
  3907. local speeds = 0
  3908. CameraEnshaking(1,1)
  3909. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  3910. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3911. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3912. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3913. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3914. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3915. for i = 0, 99 do
  3916. swait()
  3917. lookavec = lookavec + 1
  3918. speeds = speeds + 0.1
  3919. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3920. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3921. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3922.  
  3923. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3924. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3925.  
  3926. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3927. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3928.  
  3929. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3930. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3931. end
  3932.  
  3933. for i = 0, 149 do
  3934. swait()
  3935. speeds = speeds + 0.1
  3936. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3937. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3938. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3939.  
  3940. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3941. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3942.  
  3943. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3944. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3945.  
  3946. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3947. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3948. end
  3949. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  3950. if v:FindFirstChild('Head') then
  3951. dmg(v)
  3952. end
  3953. end
  3954. CameraEnshaking(7,30)
  3955. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  3956. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  3957. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  3958. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  3959. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  3960. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  3961. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  3962. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3963. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3964. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3965. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3966. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3967. for i = 0, 24 do
  3968. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  3969. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  3970. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  3971. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  3972. end
  3973. coroutine.resume(coroutine.create(function()
  3974. for i = 0, 499 do
  3975. swait(1)
  3976. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  3977. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  3978. end
  3979. elocacenter:Destroy()
  3980. eloca1:Destroy()
  3981. eloca2:Destroy()
  3982. eloca3:Destroy()
  3983. eloca4:Destroy()
  3984. end))
  3985. end
  3986. end)
  3987. end))
  3988. attack = false
  3989. end
  3990.  
  3991.  
  3992. function UniversalCollapse()
  3993. attack = true
  3994. local speedearn = 0
  3995. hum.WalkSpeed = 0
  3996. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  3997. for i = 0, 10, 0.1 do
  3998. swait()
  3999. speedearn = speedearn + 0.1
  4000. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4001. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4002. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4003. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4004. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4005. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  4006. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  4007. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4008. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  4009. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  4010. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  4011. end
  4012. CameraEnshaking(5,45)
  4013. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  4014. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  4015. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  4016. if v:FindFirstChild('Head') then
  4017. dmg(v)
  4018. end
  4019. end
  4020. hum.WalkSpeed = storehumanoidWS
  4021. attack = false
  4022. end
  4023. function ChaosBegone()
  4024. attack = true
  4025. local speedearn = 0
  4026. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75)
  4027. for i = 0, 10, 0.1 do
  4028. swait()
  4029. speedearn = speedearn + 0.1
  4030. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4031. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4032. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4033. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4034. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4035. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4036. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4037. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4038. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4039. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  4040. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  4041. end
  4042. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  4043. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1)
  4044. CameraEnshaking(5,25)
  4045. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  4046. if v:FindFirstChild('Head') then
  4047. dmg(v)
  4048. end
  4049. end
  4050. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  4051. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  4052. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  4053. for i = 0, 3, 0.1 do
  4054. swait()
  4055. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4056. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4057. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4058. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4059. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4060. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4061. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4062. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4063. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  4064. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  4065. end
  4066. attack = false
  4067. end
  4068.  
  4069. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  4070. local orb = Instance.new("Part", char)
  4071. orb.Anchored = true
  4072. orb.BrickColor = color
  4073. orb.CanCollide = false
  4074. orb.FormFactor = 3
  4075. orb.Name = "Ring"
  4076. orb.Material = "Neon"
  4077. orb.Size = Vector3.new(1, 1, 1)
  4078. orb.Transparency = 0
  4079. orb.TopSurface = 0
  4080. orb.BottomSurface = 0
  4081. local orbm = Instance.new("SpecialMesh", orb)
  4082. orbm.MeshType = "Sphere"
  4083. orb.CFrame = positted
  4084. orbm.Name = "SizeMesh"
  4085. orbm.Scale = vt(1,1,1)
  4086. coroutine.wrap(function()
  4087. while orb and orb.Parent do
  4088. if glitchymode then
  4089. local val = math.random(1,255)
  4090. local color = Color3.fromRGB(val,val,val)
  4091. orb.Color = color
  4092. end
  4093. swait()
  4094. end
  4095. end)()
  4096. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  4097. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  4098. --[[for i = 0, 2 do
  4099. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4100. end]]--
  4101. coroutine.resume(coroutine.create(function()
  4102. wait(timer)
  4103. CameraEnshaking(3,ShakePower)
  4104. orb.Transparency = 1
  4105. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  4106. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  4107. --[[for i = 0, 4 do
  4108. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4109. end]]--
  4110. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  4111. wait(3)
  4112. orb:Destroy()
  4113. end))
  4114. end
  4115.  
  4116. function orb_spawn(positted,timer)
  4117. local orb = Instance.new("Part", char)
  4118. orb.Anchored = true
  4119. orb.BrickColor = BrickColor.new("White")
  4120.  
  4121. orb.CanCollide = false
  4122. orb.FormFactor = 3
  4123. orb.Name = "Ring"
  4124. orb.Material = "Neon"
  4125. orb.Size = Vector3.new(1, 1, 1)
  4126. orb.Transparency = 0
  4127. orb.TopSurface = 0
  4128. orb.BottomSurface = 0
  4129. local orbm = Instance.new("SpecialMesh", orb)
  4130. orbm.MeshType = "Sphere"
  4131. orb.CFrame = positted
  4132. orbm.Name = "SizeMesh"
  4133. orbm.Scale = vt(1,1,1)
  4134. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4135. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4136. coroutine.wrap(function()
  4137. while orb and orb.Parent do
  4138. if glitchymode then
  4139. local val = math.random(1,255)
  4140. local color = Color3.fromRGB(val,val,val)
  4141. orb.Color = color
  4142. end
  4143. swait()
  4144. end
  4145. end)()
  4146. for i = 0, 2 do
  4147. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4148. end
  4149.  
  4150. coroutine.resume(coroutine.create(function()
  4151. wait(timer)
  4152. CameraEnshaking(3,2)
  4153. orb.Transparency = 1
  4154. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4155. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4156. for i = 0, 4 do
  4157. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4158. end
  4159. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4160. wait(3)
  4161. orb:Destroy()
  4162. end))
  4163. end
  4164.  
  4165. function scattercorrupt()
  4166. attack = true
  4167. local rot = 0
  4168. local randomrotations = math.random(1,2)
  4169. local lookv = 2.5
  4170. local power = 5
  4171. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4172. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4173. for i = 0, 9 do
  4174. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4175. end
  4176. CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4177. CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4178. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4179. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4180. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4181. local hite = Instance.new("Part", char)
  4182. hite.Anchored = true
  4183. hite.CanCollide = false
  4184. hite.FormFactor = 3
  4185. hite.Name = "Ring"
  4186. hite.Material = "Neon"
  4187. hite.Size = Vector3.new(1, 1, 1)
  4188. hite.Transparency = 1
  4189. hite.TopSurface = 0
  4190. hite.BottomSurface = 0
  4191. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4192. local rem = Instance.new("Part", char)
  4193. rem.Anchored = true
  4194. rem.CanCollide = false
  4195. rem.FormFactor = 3
  4196. rem.Name = "Ring"
  4197. rem.Material = "Neon"
  4198. rem.Size = Vector3.new(1, 1, 1)
  4199. rem.Transparency = 1
  4200. rem.TopSurface = 0
  4201. rem.BottomSurface = 0
  4202. rem.CFrame = hite.CFrame
  4203. local rem2 = rem:Clone()
  4204. rem2.Parent = char
  4205. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4206. local rem3 = rem:Clone()
  4207. rem3.Parent = char
  4208. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4209. local rem4 = rem:Clone()
  4210. rem4.Parent = char
  4211. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4212. hite:Destroy()
  4213. coroutine.resume(coroutine.create(function()
  4214. for i = 0, 24 do
  4215. swait(1)
  4216. if randomrotations == 1 then
  4217. rot = rot + 1
  4218. elseif randomrotations == 2 then
  4219. rot = rot - 1
  4220. end
  4221. power = power + 0.5
  4222. lookv = lookv + 7.5
  4223. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4224. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4225. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4226. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4227. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4228. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4229. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4230. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4231. end
  4232. end))
  4233. attack = false
  4234. end
  4235. function yinyangi()
  4236. attack = true
  4237. for i = 0, 2, 0.1 do
  4238. swait()
  4239. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4240. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4241. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4242. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4243. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4244. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4245. end
  4246. local bv = Instance.new("BodyVelocity")
  4247. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4248. bv.velocity = root.CFrame.lookVector*175
  4249. bv.Parent = root
  4250. for Rotations = 0, 9 do
  4251.  
  4252. for i = 0, 1, 0.5 do
  4253. swait()
  4254. bv.velocity = root.CFrame.lookVector*175
  4255. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4256. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4257. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4258. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4259. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4260. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4261. end
  4262.  
  4263. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4264. for i = 0, 1, 0.5 do
  4265. swait()
  4266. bv.velocity = root.CFrame.lookVector*175
  4267. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4268. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4269. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4270. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4271. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4272. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4273. end
  4274.  
  4275. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4276. for i = 0, 1, 0.5 do
  4277. swait()
  4278. bv.velocity = root.CFrame.lookVector*175
  4279. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4280. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4281. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4282. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4283. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4284. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4285. end
  4286.  
  4287. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4288. for i = 0, 1, 0.5 do
  4289. swait()
  4290. bv.velocity = root.CFrame.lookVector*175
  4291. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4292. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4293. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4294. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4295. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4296. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4297. end
  4298.  
  4299. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4300. end
  4301. bv:Destroy()
  4302. attack = false
  4303. end
  4304.  
  4305. function JusticeBeam()
  4306. attack = true
  4307.  
  4308. local rngb = Instance.new("Part", char)
  4309. rngb.Anchored = true
  4310. rngb.BrickColor = origcolor
  4311. rngb.CanCollide = false
  4312. rngb.FormFactor = 3
  4313. rngb.Name = "Ring"
  4314. rngb.Material = "Neon"
  4315. rngb.Size = Vector3.new(1, 0.05, 1)
  4316. rngb.Transparency = 1
  4317. rngb.TopSurface = 0
  4318. rngb.BottomSurface = 0
  4319. local rngmb = Instance.new("SpecialMesh", rngb)
  4320. rngmb.MeshType = "Brick"
  4321. rngmb.Name = "SizeMesh"
  4322. rngmb.Scale = vt(0,1,0)
  4323.  
  4324. local orb = rngb:Clone()
  4325. orb.Parent = char
  4326. orb.Transparency = 0
  4327. orb.BrickColor = BrickColor.new("White")
  4328. orb.Size = vt(1,1,1)
  4329. local orbmish = orb.SizeMesh
  4330. orbmish.Scale = vt(0,0,0)
  4331. orbmish.MeshType = "Sphere"
  4332.  
  4333. local orbe = rngb:Clone()
  4334. orbe.Parent = char
  4335. orbe.Transparency = 0.5
  4336. orbe.BrickColor = BrickColor.new("New Yeller")
  4337. orbe.Size = vt(1,1,1)
  4338. local orbmish2 = orbe.SizeMesh
  4339. orbmish2.Scale = vt(0,0,0)
  4340. orbmish2.MeshType = "Sphere"
  4341. orbe.Color = Color3.new(1,1,1)
  4342.  
  4343. rngb:Destroy()
  4344. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4345. local scaled = 1
  4346. for i = 0,5,0.1 do
  4347. swait()
  4348. scaled = scaled - 0.02
  4349. if rainbowmode == true then
  4350. orbe.Color = Color3.new(r/255,g/255,b/255)
  4351. end
  4352. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4353. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4354. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4355. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4356. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4357. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4358. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4359. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4360. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4361. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4362. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4363. RootPart.CFrame = FaceMouse()[1]
  4364. end]]--
  4365. for i = 0,5,0.1 do
  4366. swait()
  4367. if rainbowmode == true then
  4368. orbe.Color = Color3.new(r/255,g/255,b/255)
  4369. end
  4370. if glitchymode then
  4371. local val = math.random(1,255)
  4372. local color = Color3.fromRGB(val,val,val)
  4373. orbe.Color = color
  4374. end
  4375. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4376. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4377. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4378. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4379. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4380. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4381. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4382. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4383. end
  4384. orbe.Transparency = 1
  4385. orb.Transparency = 1
  4386. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4387. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4388. local a2 = Instance.new("Part",Character)
  4389. a2.Name = "Direction"
  4390. a2.Anchored = true
  4391. a2.BrickColor = bc("New Yeller")
  4392. a2.Color = Color3.new(1,1,1)
  4393. a2.Material = "Neon"
  4394. a2.Transparency = 0.5
  4395. a2.Shape = "Cylinder"
  4396. a2.CanCollide = false
  4397. local ba = Instance.new("Part",Character)
  4398. ba.Name = "HitDirect"
  4399. ba.Anchored = true
  4400. ba.BrickColor = bc("Cool yellow")
  4401. ba.Material = "Neon"
  4402. ba.Transparency = 1
  4403. ba.CanCollide = false
  4404. local ray = Ray.new(
  4405. orb.CFrame.p, -- origin
  4406. root.CFrame.lookVector.unit * 1000 -- direction
  4407. )
  4408. local ignore = Character
  4409. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4410. a2.Transparency = .75
  4411. a2.BottomSurface = 10
  4412. a2.TopSurface = 10
  4413. local distance = (orb.CFrame.p - position).magnitude
  4414. a2.Size = Vector3.new(distance, 1, 1)
  4415. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4416. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4417. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4418. game:GetService("Debris"):AddItem(a2, 20)
  4419. game:GetService("Debris"):AddItem(ba, 20)
  4420. local msh2 = Instance.new("SpecialMesh",a2)
  4421. msh2.MeshType = "Cylinder"
  4422. msh2.Scale = vt(1,6*5,6*5)
  4423.  
  4424. local snd = CFuncs.Sound.Create("rbxassetid://294188875", Torso, 10, 1)
  4425. for i = 1, 80*2 do
  4426. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4427. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4428. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4429. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4430. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4431. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4432. swait()
  4433. CameraEnshaking(1,5)
  4434. a2.Color = Color3.new(1,1,1)
  4435. a2.Transparency = .25
  4436. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4437. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4438. ray = Ray.new(
  4439. orb.CFrame.p, -- origin
  4440. root.CFrame.lookVector.unit * 1000 -- direction
  4441. )
  4442. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4443. distance = (orb.CFrame.p - position).magnitude
  4444. if typrot == 1 then
  4445. rotation = rotation + 2.5
  4446. elseif typrot == 2 then
  4447. rotation = rotation - 2.5
  4448. end
  4449. a2.Size = Vector3.new(distance, 1, 1)
  4450. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4451. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4452. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4453. msh2.Scale = msh2.Scale - vt(0,.19,.19)
  4454. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4455. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4456. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4457. end
  4458. a2:Destroy()
  4459. ba:Destroy()
  4460. orb:Destroy()
  4461. orbe:Destroy()
  4462. attack = false
  4463. end
  4464.  
  4465. function Wip()
  4466. attack = true
  4467.  
  4468. local rngb = Instance.new("Part", char)
  4469. rngb.Anchored = true
  4470. rngb.BrickColor = origcolor
  4471. rngb.CanCollide = false
  4472. rngb.FormFactor = 3
  4473. rngb.Name = "Ring"
  4474. rngb.Material = "Neon"
  4475. rngb.Size = Vector3.new(1, 0.05, 1)
  4476. rngb.Transparency = 1
  4477. rngb.TopSurface = 0
  4478. rngb.BottomSurface = 0
  4479. local rngmb = Instance.new("SpecialMesh", rngb)
  4480. rngmb.MeshType = "Brick"
  4481. rngmb.Name = "SizeMesh"
  4482. rngmb.Scale = vt(0,1,0)
  4483.  
  4484. local orb = rngb:Clone()
  4485. orb.Parent = char
  4486. orb.Transparency = 0
  4487. orb.BrickColor = BrickColor.new("White")
  4488. orb.Size = vt(1,1,1)
  4489. local orbmish = orb.SizeMesh
  4490. orbmish.Scale = vt(0,0,0)
  4491. orbmish.MeshType = "Sphere"
  4492.  
  4493. local orbe = rngb:Clone()
  4494. orbe.Parent = char
  4495. orbe.Transparency = 0.5
  4496. orbe.BrickColor = BrickColor.new("New Yeller")
  4497. orbe.Size = vt(1,1,1)
  4498. local orbmish2 = orbe.SizeMesh
  4499. orbmish2.Scale = vt(0,0,0)
  4500. orbmish2.MeshType = "Sphere"
  4501. orbe.Color = Color3.new(r/255,g/255,b/255)
  4502.  
  4503. hum.AutoRotate = false
  4504. rngb:Destroy()
  4505. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4506. local scaled = 1
  4507. for i = 0,5,0.1 do
  4508. swait()
  4509. scaled = scaled - 0.02
  4510. if rainbowmode == true then
  4511. orbe.Color = Color3.new(r/255,g/255,b/255)
  4512. end
  4513. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4514. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4515. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4516. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4517. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4518. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4519. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4520. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4521. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4522. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4523. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4524. RootPart.CFrame = FaceMouse()[1]
  4525. end]]--
  4526. for i = 0,5,0.1 do
  4527. swait()
  4528. if rainbowmode == true then
  4529. orbe.Color = Color3.new(r/255,g/255,b/255)
  4530. end
  4531. if glitchymode then
  4532. local val = math.random(1,255)
  4533. local color = Color3.fromRGB(val,val,val)
  4534. orbe.Color = color
  4535. end
  4536. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4537. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4538. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4539. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4540. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4541. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4542. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4543. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4544. RootPart.CFrame = FaceMouse()[1]
  4545. end
  4546. orbe.Transparency = 1
  4547. orb.Transparency = 1
  4548. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4549. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4550. local a = Instance.new("Part",Character)
  4551. a.Name = "Direction"
  4552. a.Anchored = true
  4553. a.BrickColor = bc("White")
  4554. a.Material = "Neon"
  4555. a.Transparency = 0
  4556. a.Shape = "Cylinder"
  4557. a.CanCollide = false
  4558. local a2 = Instance.new("Part",Character)
  4559. a2.Name = "Direction"
  4560. a2.Anchored = true
  4561. a2.BrickColor = bc("New Yeller")
  4562. a2.Color = Color3.new(r/255,g/255,b/255)
  4563. a2.Material = "Neon"
  4564. a2.Transparency = 0.5
  4565. a2.Shape = "Cylinder"
  4566. a2.CanCollide = false
  4567. local ba = Instance.new("Part",Character)
  4568. ba.Name = "HitDirect"
  4569. ba.Anchored = true
  4570. ba.BrickColor = bc("Cool yellow")
  4571. ba.Material = "Neon"
  4572. ba.Transparency = 1
  4573. ba.CanCollide = false
  4574. local ray = Ray.new(
  4575. orb.CFrame.p, -- origin
  4576. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4577. )
  4578. local ignore = Character
  4579. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4580. a.BottomSurface = 10
  4581. a.TopSurface = 10
  4582. a2.BottomSurface = 10
  4583. a2.TopSurface = 10
  4584. local distance = (orb.CFrame.p - position).magnitude
  4585. a.Size = Vector3.new(distance, 1, 1)
  4586. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4587. a2.Size = Vector3.new(distance, 1, 1)
  4588. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4589. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4590. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4591. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4592. game:GetService("Debris"):AddItem(a, 20)
  4593. game:GetService("Debris"):AddItem(a2, 20)
  4594. game:GetService("Debris"):AddItem(ba, 20)
  4595. local msh = Instance.new("SpecialMesh",a)
  4596. msh.MeshType = "Cylinder"
  4597. msh.Scale = vt(1,5*5,5*5)
  4598. local msh2 = Instance.new("SpecialMesh",a2)
  4599. msh2.MeshType = "Cylinder"
  4600. msh2.Scale = vt(1,6*5,6*5)
  4601.  
  4602. for i = 0,10,0.1 do
  4603. swait()
  4604. CameraEnshaking(1,5)
  4605. a2.Color = Color3.new(r/255,g/255,b/255)
  4606. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4607. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4608. ray = Ray.new(
  4609. orb.CFrame.p, -- origin
  4610. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4611. )
  4612. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4613. distance = (orb.CFrame.p - position).magnitude
  4614. if typrot == 1 then
  4615. rotation = rotation + 2.5
  4616. elseif typrot == 2 then
  4617. rotation = rotation - 2.5
  4618. end
  4619. RootPart.CFrame = FaceMouse()[1]
  4620. a.Size = Vector3.new(distance, 1, 1)
  4621. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4622. a2.Size = Vector3.new(distance, 1, 1)
  4623. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4624. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4625. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4626. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4627. msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5)
  4628. msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5)
  4629. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4630. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4631. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4632. end
  4633. a:Destroy()
  4634. a2:Destroy()
  4635. ba:Destroy()
  4636. orb:Destroy()
  4637. orbe:Destroy()
  4638. hum.AutoRotate = true
  4639. attack = false
  4640. end
  4641.  
  4642.  
  4643. function UniversalSpark()
  4644. attack = true
  4645.  
  4646. local rngb = Instance.new("Part", char)
  4647. rngb.Anchored = true
  4648. rngb.BrickColor = origcolor
  4649. rngb.CanCollide = false
  4650. rngb.FormFactor = 3
  4651. rngb.Name = "Ring"
  4652. rngb.Material = "Neon"
  4653. rngb.Size = Vector3.new(1, 0.05, 1)
  4654. rngb.Transparency = 1
  4655. rngb.TopSurface = 0
  4656. rngb.BottomSurface = 0
  4657. local rngmb = Instance.new("SpecialMesh", rngb)
  4658. rngmb.MeshType = "Brick"
  4659. rngmb.Name = "SizeMesh"
  4660. rngmb.Scale = vt(0,1,0)
  4661.  
  4662. local orb = rngb:Clone()
  4663. orb.Parent = char
  4664. orb.Transparency = 0
  4665. orb.BrickColor = BrickColor.new("White")
  4666. orb.Size = vt(1,1,1)
  4667. local orbmish = orb.SizeMesh
  4668. orbmish.Scale = vt(0,0,0)
  4669. orbmish.MeshType = "Sphere"
  4670.  
  4671. local orbe = rngb:Clone()
  4672. orbe.Parent = char
  4673. orbe.Transparency = 0.5
  4674. orbe.BrickColor = BrickColor.new("New Yeller")
  4675. orbe.Size = vt(1,1,1)
  4676. local orbmish2 = orbe.SizeMesh
  4677. orbmish2.Scale = vt(0,0,0)
  4678. orbmish2.MeshType = "Sphere"
  4679. orbe.Color = Color3.new(r/255,g/255,b/255)
  4680.  
  4681. rngb:Destroy()
  4682. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4683. local scaled = 1
  4684. for i = 0,5,0.1 do
  4685. swait()
  4686. scaled = scaled - 0.02
  4687. if rainbowmode == true then
  4688. orbe.Color = Color3.new(r/255,g/255,b/255)
  4689. end
  4690. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4691. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4692. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4693. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4694. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4695. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4696. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4697. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4698. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4699. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4700. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4701. RootPart.CFrame = FaceMouse()[1]
  4702. end]]--
  4703. for i = 0,5,0.1 do
  4704. swait()
  4705. if rainbowmode == true then
  4706. orbe.Color = Color3.new(r/255,g/255,b/255)
  4707. end
  4708. if glitchymode then
  4709. local val = math.random(1,255)
  4710. local color = Color3.fromRGB(val,val,val)
  4711. orbe.Color = color
  4712. end
  4713. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4714. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4715. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4716. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4717. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4718. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4719. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4720. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4721. RootPart.CFrame = FaceMouse()[1]
  4722. end
  4723. orbe.Transparency = 1
  4724. orb.Transparency = 1
  4725. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4726. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  4727. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  4728. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4729.  
  4730. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4731. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  4732. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4733. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  4734. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  4735. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  4736. CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1)
  4737. local xd= Instance.new("Sound",char)
  4738. xd.SoundId = "rbxassetid://445796828"
  4739. xd.Pitch = 0.75
  4740. xd.Looped = true
  4741. xd.Volume = 1.25
  4742. xd:Play()
  4743. local a = Instance.new("Part",Character)
  4744. a.Name = "Direction"
  4745. a.Anchored = true
  4746. a.BrickColor = bc("Alder")
  4747. a.Color = MAINRUINCOLOR.Color
  4748. a.Material = "Neon"
  4749. a.Transparency = 0.5
  4750. a.Shape = "Cylinder"
  4751. a.CanCollide = false
  4752. local a2 = Instance.new("Part",Character)
  4753. a2.Name = "Direction"
  4754. a2.Anchored = true
  4755. a2.BrickColor = bc("New Yeller")
  4756. a2.Color = MAINRUINCOLOR.Color
  4757. a2.Material = "Neon"
  4758. a2.Transparency = 0.5
  4759. a2.Shape = "Cylinder"
  4760. a2.CanCollide = false
  4761. local ba = Instance.new("Part",Character)
  4762. ba.Name = "HitDirect"
  4763. ba.Anchored = true
  4764. ba.BrickColor = bc("Cool yellow")
  4765. ba.Material = "Neon"
  4766. ba.Transparency = 1
  4767. ba.CanCollide = false
  4768. local ray = Ray.new(
  4769. orb.CFrame.p, -- origin
  4770. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4771. )
  4772. local ignore = Character
  4773. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4774. a.BottomSurface = 10
  4775. a.TopSurface = 10
  4776. a2.BottomSurface = 10
  4777. a2.TopSurface = 10
  4778. local distance = (orb.CFrame.p - position).magnitude
  4779. a.Size = Vector3.new(distance, 1, 1)
  4780. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4781. a2.Size = Vector3.new(distance, 1, 1)
  4782. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4783. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4784. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4785. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4786. game:GetService("Debris"):AddItem(a, 60)
  4787. game:GetService("Debris"):AddItem(a2, 60)
  4788. game:GetService("Debris"):AddItem(ba, 60)
  4789. local outerscale = 0
  4790. local msh = Instance.new("SpecialMesh",a)
  4791. msh.MeshType = "Cylinder"
  4792. msh.Scale = vt(1,0,0)
  4793. local msh2 = Instance.new("SpecialMesh",a2)
  4794. msh2.MeshType = "Cylinder"
  4795. msh2.Scale = vt(1,0,0)
  4796. for i = 0,2,0.1 do
  4797. swait()
  4798. CameraEnshaking(1,1)
  4799. msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20)
  4800. msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15)
  4801. outerscale = outerscale - 0.015
  4802. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4803. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4804. ray = Ray.new(
  4805. orb.CFrame.p, -- origin
  4806. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4807. )
  4808. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4809. distance = (orb.CFrame.p - position).magnitude
  4810. if typrot == 1 then
  4811. rotation = rotation + 2.5
  4812. elseif typrot == 2 then
  4813. rotation = rotation - 2.5
  4814. end
  4815. RootPart.CFrame = FaceMouse()[1]
  4816. a.Size = Vector3.new(distance, 1, 1)
  4817. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4818. a2.Size = Vector3.new(distance, 1, 1)
  4819. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4820. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4821. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4822. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4823. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4824. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4825. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4826. end
  4827. for z = 0, 2 do
  4828. for i = 0,4,0.1 do
  4829. swait()
  4830. CameraEnshaking(1,1)
  4831. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4832. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4833. outerscale = outerscale + 0.015
  4834. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4835. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4836. ray = Ray.new(
  4837. orb.CFrame.p, -- origin
  4838. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4839. )
  4840. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4841. distance = (orb.CFrame.p - position).magnitude
  4842. if typrot == 1 then
  4843. rotation = rotation + 2.5
  4844. elseif typrot == 2 then
  4845. rotation = rotation - 2.5
  4846. end
  4847. RootPart.CFrame = FaceMouse()[1]
  4848. a.Size = Vector3.new(distance, 1, 1)
  4849. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4850. a2.Size = Vector3.new(distance, 1, 1)
  4851. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4852. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4853. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4854. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4855. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4856. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4857. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4858. end
  4859. for i = 0,4,0.1 do
  4860. swait()
  4861. CameraEnshaking(1,1)
  4862. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4863. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4864. outerscale = outerscale - 0.015
  4865. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4866. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4867. ray = Ray.new(
  4868. orb.CFrame.p, -- origin
  4869. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4870. )
  4871. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4872. distance = (orb.CFrame.p - position).magnitude
  4873. if typrot == 1 then
  4874. rotation = rotation + 2.5
  4875. elseif typrot == 2 then
  4876. rotation = rotation - 2.5
  4877. end
  4878. RootPart.CFrame = FaceMouse()[1]
  4879. a.Size = Vector3.new(distance, 1, 1)
  4880. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4881. a2.Size = Vector3.new(distance, 1, 1)
  4882. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4883. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4884. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4885. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4886. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4887. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4888. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4889. end
  4890. end
  4891. for i = 0,4,0.1 do
  4892. swait()
  4893. CameraEnshaking(1,1)
  4894. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4895. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4896. xd.Volume = xd.Volume - 0.025
  4897. a.Transparency = a.Transparency + 0.025
  4898. a2.Transparency = a2.Transparency + 0.025
  4899. outerscale = outerscale - 0.015
  4900. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4901. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4902. ray = Ray.new(
  4903. orb.CFrame.p, -- origin
  4904. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4905. )
  4906. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4907. distance = (orb.CFrame.p - position).magnitude
  4908. if typrot == 1 then
  4909. rotation = rotation + 2.5
  4910. elseif typrot == 2 then
  4911. rotation = rotation - 2.5
  4912. end
  4913. RootPart.CFrame = FaceMouse()[1]
  4914. a.Size = Vector3.new(distance, 1, 1)
  4915. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4916. a2.Size = Vector3.new(distance, 1, 1)
  4917. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4918. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4919. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4920. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4921. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4922. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4923. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4924. end
  4925. xd:Destroy()
  4926. a:Destroy()
  4927. a2:Destroy()
  4928. ba:Destroy()
  4929. orb:Destroy()
  4930. orbe:Destroy()
  4931. attack = false
  4932. end
  4933.  
  4934.  
  4935.  
  4936. function attackone()
  4937. attack = true
  4938. for i = 0,1,0.1 do
  4939. swait()
  4940. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  4941. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  4942. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4943. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4944. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4945. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4946. end
  4947. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1)
  4948.  
  4949. local hitb = Instance.new("Part", char)
  4950. hitb.Anchored = true
  4951. hitb.CanCollide = false
  4952. hitb.FormFactor = 3
  4953. hitb.Name = "Ring"
  4954. hitb.Material = "Neon"
  4955. hitb.Size = Vector3.new(1, 1, 1)
  4956. hitb.Transparency = 1
  4957. hitb.TopSurface = 0
  4958. hitb.BottomSurface = 0
  4959. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4960. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4961. hitb:Destroy()
  4962. for i = 0,1,0.1 do
  4963. swait()
  4964. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  4965. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  4966. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  4967. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  4968. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4969. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4970. end
  4971.  
  4972. attack = false
  4973. end
  4974.  
  4975. function attacktwo()
  4976. attack = true
  4977. for i = 0,1,0.1 do
  4978. swait()
  4979. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  4980. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  4981. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4982. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4983. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4984. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4985. end
  4986. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  4987. local hitb = Instance.new("Part", char)
  4988. hitb.Anchored = true
  4989. hitb.CanCollide = false
  4990. hitb.FormFactor = 3
  4991. hitb.Name = "Ring"
  4992. hitb.Material = "Neon"
  4993. hitb.Size = Vector3.new(1, 1, 1)
  4994. hitb.Transparency = 1
  4995. hitb.TopSurface = 0
  4996. hitb.BottomSurface = 0
  4997. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4998. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4999. hitb:Destroy()
  5000. for i = 0,1,0.1 do
  5001. swait()
  5002. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  5003. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  5004. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  5005. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  5006. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  5007. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  5008. end
  5009. attack = false
  5010. end
  5011.  
  5012. function attackthree()
  5013. attack = true
  5014. for i = 0,1,0.1 do
  5015. swait()
  5016. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3)
  5017. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  5018. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  5019. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  5020. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  5021. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  5022. end
  5023. local distlook = 5
  5024. for i = 0, 4 do
  5025. swait(2)
  5026. CameraEnshaking(2,3)
  5027. local hite = Instance.new("Part", char)
  5028. hite.Anchored = true
  5029. hite.CanCollide = false
  5030. hite.FormFactor = 3
  5031. hite.Name = "Ring"
  5032. hite.Material = "Neon"
  5033. hite.Size = Vector3.new(1, 1, 1)
  5034. hite.Transparency = 1
  5035. hite.TopSurface = 0
  5036. hite.BottomSurface = 0
  5037. hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook
  5038. sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR)
  5039. sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR)
  5040. MagniDamage(hite, 10, 15,35, 0, "Normal")
  5041. for i = 0, 2 do
  5042. sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5043. sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5044. sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5045. end
  5046. CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1)
  5047. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6)
  5048. game:GetService("Debris"):AddItem(hite, 5)
  5049. distlook = distlook + 10
  5050. end
  5051. attack = false
  5052. end
  5053.  
  5054. function FinalCalamity()
  5055. end
  5056.  
  5057. function resetmode()
  5058. rainbowmode = false
  5059. chaosmode = false
  5060. glitchymode = false
  5061. tl1.Enabled = false
  5062. tl2.Enabled = false
  5063. tl3.Enabled = false
  5064. local lust = ModeOfGlitch == 69
  5065. ModeOfGlitch = 1
  5066. storehumanoidWS = 16
  5067. if(not lust)then
  5068. newTheme("rbxassetid://1564523997",48.6,1,1)
  5069. end
  5070. coroutine.resume(coroutine.create(function()
  5071. attack = true
  5072. hum.WalkSpeed = 0
  5073. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5074. for i = 0,4,0.1 do
  5075. swait()
  5076. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5077. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5078. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5079. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5080. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5081. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5082. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5083. end
  5084. if(lust)then
  5085. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5086. sphere(2.5,"Add",root.CFrame*angles(0,0,0),vt(100,100,2),1.25,BrickColor.new'Pink',true,true)
  5087. for i = 0, 49 do
  5088. PixelBlock(1,15,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*cf(0,0,-80),6,6,6,0.12,BrickColor.new("Pink"),0,true,true)
  5089. end
  5090.  
  5091. for i = 0,4,0.05 do
  5092. swait()
  5093. Pitch = 1-i/4
  5094. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5095. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5096. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5097. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5098. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5099. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5100. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5101. end
  5102. for i = 0,3,0.1 do
  5103. swait()
  5104. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5105. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5106. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5107. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5108. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5109. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5110. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5111. end
  5112. newTheme("rbxassetid://1564523997",48.6,1,1)
  5113. end
  5114. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5115. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5116. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5117. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5118. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  5119. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  5120. RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
  5121. CameraEnshaking(5,2.5)
  5122. MAINRUINCOLOR = BrickColor.new("Really black")
  5123. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5124. for i = 0, 49 do
  5125. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5126. end
  5127. for i = 0,3,0.1 do
  5128. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5129. end
  5130. for i, v in pairs(mw2:GetChildren()) do
  5131. if v:IsA("Part") then
  5132. v.BrickColor = BrickColor.new("Really black")
  5133. v.Material = "Neon"
  5134. end
  5135. end
  5136. for i, v in pairs(mw1:GetChildren()) do
  5137. if v:IsA("Part") then
  5138. v.Transparency = 1
  5139. v.BrickColor = BrickColor.new("Really black")
  5140. v.Material = "Neon"
  5141. end
  5142. end
  5143. for i, v in pairs(m:GetChildren()) do
  5144. if v:IsA("Part") then
  5145. v.BrickColor = BrickColor.new("Really black")
  5146. v.Material = "Glass"
  5147. end
  5148. end
  5149. for i, v in pairs(m2:GetChildren()) do
  5150. if v:IsA("Part") then
  5151. v.BrickColor = BrickColor.new("Dark stone grey")
  5152. v.Material = "Granite"
  5153. end
  5154. end
  5155. for i, v in pairs(m3:GetChildren()) do
  5156. if v:IsA("Part") then
  5157. v.BrickColor = BrickColor.new("Really black")
  5158. v.Material = "Neon"
  5159. end
  5160. end
  5161. for i, v in pairs(extrawingmod1:GetChildren()) do
  5162. if v:IsA("Part") then
  5163. v.Transparency = 1
  5164. v.BrickColor = BrickColor.new("White")
  5165. v.Material = "Neon"
  5166. end
  5167. end
  5168. for i, v in pairs(extrawingmod2:GetChildren()) do
  5169. if v:IsA("Part") then
  5170. v.Transparency = 1
  5171. v.BrickColor = BrickColor.new("White")
  5172. v.Material = "Neon"
  5173. end
  5174. end
  5175. for i = 0,2,0.1 do
  5176. swait()
  5177. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5178. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5179. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5180. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5181. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5182. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5183. end
  5184. hum.WalkSpeed = storehumanoidWS
  5185. attack = false
  5186. end))
  5187. end
  5188.  
  5189. function lustmode()
  5190.  
  5191. ModeOfGlitch = 69
  5192. storehumanoidWS = 16
  5193. rainbowmode = false
  5194. chaosmode = false
  5195. glitchymode = false
  5196. tl1.Enabled = false
  5197. tl2.Enabled = false
  5198. tl3.Enabled = false
  5199. newTheme("rbxassetid://1203355187",0,1,1)
  5200. coroutine.wrap(function()
  5201. attack = true
  5202. hum.WalkSpeed = 0
  5203. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5204. for i = 0,4,0.1 do
  5205. swait()
  5206. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5207. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5208. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5209. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5210. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5211. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5212. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5213. end
  5214. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5215. sphere(2.5,"Add",root.CFrame*cf(0,0,0),vt(0,0,2),1.5,BrickColor.new'Pink',true)
  5216.  
  5217. for i = 0,4,0.1 do
  5218. swait()
  5219. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5220. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5221. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5222. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5223. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5224. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5225. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5226. end
  5227. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5228. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5229. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5230. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5231. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Pink' end)
  5232. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Pink' end)
  5233. CameraEnshaking(5,2.5)
  5234. MAINRUINCOLOR = BrickColor.new("Pink")
  5235. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5236. for i = 0, 49 do
  5237. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0,true)
  5238. end
  5239. for i = 0,3,0.1 do
  5240. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0,true)
  5241. end
  5242. RecolorTextAndRename("Loost",Color3.new(1,1,1),BrickColor.new'Pink'.Color)
  5243. for i, v in pairs(mw2:GetChildren()) do
  5244. if v:IsA("Part") then
  5245. v.BrickColor = MAINRUINCOLOR
  5246. v.Material = "Neon"
  5247. end
  5248. end
  5249. for i, v in pairs(mw1:GetChildren()) do
  5250. if v:IsA("Part") then
  5251. v.Transparency = 1
  5252. v.BrickColor = MAINRUINCOLOR
  5253. v.Material = "Neon"
  5254. end
  5255. end
  5256. for i, v in pairs(m:GetChildren()) do
  5257. if v:IsA("Part") then
  5258. v.BrickColor = BrickColor.new("Pink")
  5259. v.Material = "Ice"
  5260. end
  5261. end
  5262. for i, v in pairs(m2:GetChildren()) do
  5263. if v:IsA("Part") then
  5264. v.BrickColor = BrickColor.new("Pink")
  5265. v.Material = "Glass"
  5266. end
  5267. end
  5268. for i, v in pairs(m3:GetChildren()) do
  5269. if v:IsA("Part") then
  5270. v.BrickColor = BrickColor.new("Pink")
  5271. v.Material = "Neon"
  5272. end
  5273. end
  5274. for i, v in pairs(extrawingmod1:GetChildren()) do
  5275. if v:IsA("Part") then
  5276. v.Transparency = 1
  5277. v.BrickColor = BrickColor.new("Pink")
  5278. v.Material = "Neon"
  5279. end
  5280. end
  5281. for i, v in pairs(extrawingmod2:GetChildren()) do
  5282. if v:IsA("Part") then
  5283. v.Transparency = 1
  5284. v.BrickColor = BrickColor.new("Pink")
  5285. v.Material = "Neon"
  5286. end
  5287. end
  5288. for i = 0,2,0.1 do
  5289. swait()
  5290. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5291. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5292. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5293. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5294. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5295. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5296. end
  5297. hum.WalkSpeed = storehumanoidWS
  5298. attack = false
  5299. end)()
  5300. end
  5301.  
  5302. function insanitymode()
  5303. storehumanoidWS = 16
  5304. hum.WalkSpeed = 0
  5305. rainbowmode = false
  5306. glitchymode = false
  5307. chaosmode = true
  5308. tl1.Enabled = true
  5309. tl2.Enabled = true
  5310. tl3.Enabled = true
  5311. local lust = ModeOfGlitch == 69
  5312. newTheme("rbxassetid://919231299",0,1,1)
  5313. coroutine.resume(coroutine.create(function()
  5314. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5315. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5316. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5317. attack = true
  5318. hum.WalkSpeed = 0
  5319. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5320. for i = 0,4,0.1 do
  5321. swait()
  5322. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5323. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5324. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5325. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5326. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5327. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5328. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5329. end
  5330. for i = 0,8,0.1 do
  5331. swait()
  5332. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5333. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,.035,MAINRUINCOLOR,0)
  5334. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5335. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5336. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5337. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5338. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5339. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5340. end
  5341.  
  5342. for i = 0,3,0.1 do
  5343. swait()
  5344. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5345. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5346. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5347. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5348. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5349. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5350. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5351. end
  5352. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5353. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5354. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5355. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5356. CameraEnshaking(5,2.5)
  5357. MAINRUINCOLOR = BrickColor.new("Black")
  5358. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5359. for i = 0, 49 do
  5360. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5361. end
  5362. for i = 0,3,0.1 do
  5363. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5364. end
  5365. ModeOfGlitch = 666666
  5366. for i, v in pairs(mw2:GetChildren()) do
  5367. if v:IsA("Part") then
  5368. v.BrickColor = MAINRUINCOLOR
  5369. v.Material = "Neon"
  5370. end
  5371. end
  5372. for i, v in pairs(mw1:GetChildren()) do
  5373. if v:IsA("Part") then
  5374. v.Transparency = 0.75
  5375. v.BrickColor = BrickColor.random()
  5376. v.Material = "Neon"
  5377. end
  5378. end
  5379. for i, v in pairs(m:GetChildren()) do
  5380. if v:IsA("Part") then
  5381. v.BrickColor = BrickColor.new("Black")
  5382. v.Material = "Neon"
  5383. end
  5384. end
  5385. for i, v in pairs(m2:GetChildren()) do
  5386. if v:IsA("Part") then
  5387. v.BrickColor = BrickColor.random()
  5388. v.Material = "Neon"
  5389. end
  5390. end
  5391. for i, v in pairs(m3:GetChildren()) do
  5392. if v:IsA("Part") then
  5393. v.BrickColor = BrickColor.new("Black")
  5394. v.Material = "Neon"
  5395. end
  5396. end
  5397. for i, v in pairs(extrawingmod1:GetChildren()) do
  5398. if v:IsA("Part") then
  5399. v.Transparency = .75
  5400. v.BrickColor = BrickColor.Random()
  5401. v.Material = "Neon"
  5402. end
  5403. end
  5404. for i, v in pairs(extrawingmod2:GetChildren()) do
  5405. if v:IsA("Part") then
  5406. v.Transparency = 0
  5407. v.BrickColor = BrickColor.new("Black")
  5408. v.Material = "Neon"
  5409. end
  5410. end
  5411. for i = 0,2,0.1 do
  5412. swait()
  5413. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5414. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5415. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5416. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5417. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5418. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5419. end
  5420. hum.WalkSpeed = storehumanoidWS
  5421. attack = false
  5422. end))
  5423. end
  5424.  
  5425. local attacktype = 1
  5426. mouse.Button1Down:connect(function()
  5427. if attack == false and attacktype == 1 then
  5428. attacktype = 2
  5429. attackone()
  5430. elseif attack == false and attacktype == 2 then
  5431. attacktype = 3
  5432. attacktwo()
  5433. elseif attack == false and attacktype == 3 then
  5434. attacktype = 1
  5435. attackthree()
  5436. elseif attack == false and attacktype == 4 then
  5437. attacktype = 1
  5438. --attackfour()
  5439. end
  5440. end)
  5441.  
  5442. function Judgement()
  5443. attack = true
  5444. hum.WalkSpeed = 0
  5445. local p = Instance.new("Part",root)
  5446. p.Anchored = true
  5447. p.CanCollide = false
  5448. p.BrickColor = MAINRUINCOLOR
  5449. p.Material = Enum.Material.Neon
  5450. p.Size = Vector3.new(1,1,1)
  5451. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5452. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5453. local m = Instance.new("SpecialMesh",p)
  5454. m.MeshType = "Cylinder"
  5455. m.Scale = Vector3.new(2000,2,2)
  5456. local targ = Instance.new("Part",root)
  5457. targ.Transparency = 1
  5458. targ.CanCollide = false
  5459. targ.Size = Vector3.new(1,1,1)
  5460. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5461. CFuncs.Sound.Create("rbxassetid://164178927", targ, 5, 1)
  5462. CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1)
  5463. for i = 1,15 do
  5464. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5465. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5466. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5467. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5468. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5469. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5470. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5471. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR)
  5472. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0)
  5473. m.Scale = m.Scale+Vector3.new(0,1,1)
  5474. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5475. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5476. swait()
  5477. end
  5478. sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0)
  5479. for i = 1,200 do
  5480. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5481. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0)
  5482. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR)
  5483. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5484. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5485. MagniDamage(targ, 25, 5, 8, 0, "Normal")
  5486. swait()
  5487. end
  5488. for i =1,15 do
  5489. m.Scale = m.Scale-Vector3.new(1,1,1)
  5490. p.Transparency = i / 15
  5491. swait()
  5492. end
  5493. p:Destroy()
  5494. hum.WalkSpeed = storehumanoidWS
  5495. attack = false
  5496. end
  5497.  
  5498. local ODerDB = false
  5499. function ChooseODer()
  5500. if(not ODerDB)then
  5501. coroutine.wrap(function()
  5502.  
  5503. local allowOD = true
  5504. local whom = (mouse.Target and mouse.Target.Parent)
  5505. if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Head')then
  5506. ODerDB = true
  5507. for _,v in next, ODers do
  5508. if(v == whom)then
  5509. print'nO OD SELF'
  5510. allowOD = false
  5511. end
  5512. end
  5513. if(allowOD)then
  5514. local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,.4,(whom.Name == 'Nebula_Zorua' and 'Royal purple' or MAINRUINCOLOR),"ref",Vector3.new(0.05,0.05,0.05))
  5515. local refz = CFuncs.Mesh.Create("SpecialMesh",ref,"Sphere","",Vector3.new(0, 0, 0),Vector3.new(14, 14, 14))
  5516.  
  5517. ref.CFrame = Torso.CFrame
  5518. ref.Anchored = true
  5519. local e1 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.25) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5520. local e2 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.75) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5521. local MPos = whom.Head.CFrame*cf(0,4,0)
  5522. for i = 0, 1, .05 do
  5523. swait()
  5524. ref.CFrame = newBezier(Torso.CFrame, e1, e2, MPos, i)
  5525.  
  5526. sphere(10,"Add",ref.CFrame,vt(6,6,3),0,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5527. if whom:FindFirstChild'Head' == nil then
  5528. break
  5529. end
  5530. end
  5531. ref:destroy()
  5532. if whom:FindFirstChild'Head' then
  5533. table.insert(ODers,whom)
  5534. if(#ODers > 2)then
  5535. table.remove(ODers,1)
  5536. end
  5537. sphere(1.5,"Add",whom.Head.CFrame * cf(0,4,0),vt(6,6,3),.15,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5538. end
  5539. end
  5540. ODerDB = false
  5541. end
  5542. end)()
  5543. end
  5544. end
  5545.  
  5546. function RiddleMeThisRiddleMeThat()-- Who's afraid of the big black IUSFGEYUI8TY8RUFETUYERFYAERFE7RFWAE9RASEVR7YTRWW65ERAY
  5547. attack = true
  5548. hum.WalkSpeed = 0
  5549. storehumanoidWS = 75
  5550. hum.JumpPower = 0
  5551. newThemeCust("rbxassetid://1420353940",0,1,1)
  5552. kan.TimePosition = 0
  5553. ModeOfGlitch = 8376532578634534
  5554. repeat swait() until kan.IsLoaded
  5555. chatfunc("Riddle me this..",text.TextStrokeColor3)
  5556. for i = 0, 14, .1 do
  5557. swait()
  5558. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5559. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5560. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5561. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5562. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5563. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5564. end
  5565. chatfunc("Riddle me that..",text.TextStrokeColor3)
  5566. for i = 0, 12, .1 do
  5567. swait()
  5568. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5569. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5570. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5571. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(25),0),.1)
  5572. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5573. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5574. end
  5575. chatfunc("Who's afraid of the big black..",Color3.new(1,1,1))
  5576. for i = 0, 16, .1 do
  5577. swait()
  5578. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5579. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5580. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5581. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  5582. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5583. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5584. end
  5585. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5586. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5587. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5588. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5589. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Black' end)
  5590. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Black' end)
  5591. RecolorTextAndRename("The Big Black",Color3.new(0,0,0),Color3.new(1,1,1))
  5592. CameraEnshaking(5,2.5)
  5593. MAINRUINCOLOR = BrickColor.new("Really black")
  5594. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5595. tl1.Enabled = true
  5596. tl2.Enabled = true
  5597. tl3.Enabled = true
  5598. for i = 0, 49 do
  5599. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5600. end
  5601. for i = 0,3,0.1 do
  5602. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5603. end
  5604. for i, v in pairs(mw2:GetChildren()) do
  5605. if v:IsA("Part") then
  5606. v.BrickColor = BrickColor.new("Really black")
  5607. v.Material = "Glass"
  5608. end
  5609. end
  5610. for i, v in pairs(mw1:GetChildren()) do
  5611. if v:IsA("Part") then
  5612. v.Transparency = 0
  5613. v.BrickColor = BrickColor.new("Really black")
  5614. v.Material = "Glass"
  5615. end
  5616. end
  5617. for i, v in pairs(m:GetChildren()) do
  5618. if v:IsA("Part") then
  5619. v.BrickColor = BrickColor.new("Really black")
  5620. v.Material = "Glass"
  5621. end
  5622. end
  5623. for i, v in pairs(m2:GetChildren()) do
  5624. if v:IsA("Part") then
  5625. v.BrickColor = BrickColor.new("Dark stone grey")
  5626. v.Material = "Granite"
  5627. end
  5628. end
  5629. for i, v in pairs(m3:GetChildren()) do
  5630. if v:IsA("Part") then
  5631. v.BrickColor = BrickColor.new("Really black")
  5632. v.Material = "Glass"
  5633. end
  5634. end
  5635. for i, v in pairs(extrawingmod1:GetChildren()) do
  5636. if v:IsA("Part") then
  5637. v.Transparency = 0
  5638. v.BrickColor = BrickColor.new("Dark stone grey")
  5639. v.Material = "Glass"
  5640. end
  5641. end
  5642. for i, v in pairs(extrawingmod2:GetChildren()) do
  5643. if v:IsA("Part") then
  5644. v.Transparency = 0
  5645. v.BrickColor = BrickColor.new("Dark stone grey")
  5646. v.Material = "Glass"
  5647. end
  5648. end
  5649. for i = 0,2,0.1 do
  5650. swait()
  5651. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5652. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5653. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5654. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5655. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5656. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5657. end
  5658. hum.JumpPower = 50
  5659. hum.WalkSpeed = storehumanoidWS
  5660. attack = false
  5661. end
  5662.  
  5663. function FuckMeSidewaysAndCallMeGay()
  5664. local whom = (mouse.Target and mouse.Target.Parent)
  5665. --[[local fuckThisBoi = false
  5666. if(whom and whom:FindFirstChildOfClass'Humanoid')then
  5667. for _,v in next, ODers do
  5668. if(v == whom)then
  5669. fuckThisBoi = false
  5670. end
  5671. end
  5672. end
  5673. if(not fuckThisBoi)then
  5674. attack = false
  5675. warn'to fuck that boi you need to target them with z'
  5676. else]]
  5677. if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso')then
  5678. local hed = whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso'
  5679. local hum = whom:FindFirstChildOfClass'Humanoid'
  5680. local ocf = RootPart.CFrame
  5681. hum.WalkSpeed = 0
  5682. hum.JumpPower = 0
  5683. hed.Anchored = true
  5684. RootPart.Anchored = true
  5685. Humanoid.WalkSpeed = 0
  5686. Humanoid.JumpPower = 0
  5687. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5688. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5689. for i = 0, 9 do
  5690. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5691. end
  5692. for i = 0, 24 do
  5693. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5694. end
  5695. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5696. attack = true
  5697. local speed = 1
  5698. local heck;
  5699. local stopitlol = false;
  5700. heck = mouse.KeyUp:connect(function(k)
  5701. if(k:lower() == 'm')then
  5702. stopitlol = true
  5703. heck:disconnect()
  5704. end
  5705. end)
  5706. local times = 0
  5707. repeat swait()
  5708. speed = speed - .01
  5709. times = times + 1
  5710. if(speed < .1)then
  5711. speed = 0
  5712. end
  5713. for i = 0, speed, .05 do
  5714. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5715. swait()
  5716. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5717. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5718. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)
  5719. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5720. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5721. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5722. end
  5723. CameraEnshaking(5,5)
  5724.  
  5725. CFuncs["Sound"].Create("rbxassetid://836796971", Torso, 10,1)
  5726.  
  5727. for i = 0, speed, .05 do
  5728. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5729. swait()
  5730. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5731. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5732. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5733. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5734. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5735. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5736. end
  5737. until stopitlol and times >= 3
  5738. for i = 1, 3 do
  5739. for i = 0, 1.5, .05 do
  5740. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5741. swait()
  5742. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5743. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5744. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)
  5745. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5746. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5747. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5748. end
  5749. CameraEnshaking(5,25)
  5750.  
  5751. CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5752.  
  5753.  
  5754. coroutine.resume(coroutine.create(function()
  5755. bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5756. bld.LightEmission = 0.1
  5757. bld.Texture = "rbxassetid://284205403"
  5758. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5759. bld.Rate = 500
  5760. bld.Lifetime = NumberRange.new(1)
  5761. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5762. bld.Acceleration = vt(0,-25,0)
  5763. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5764. bld.Speed = NumberRange.new(10,50)
  5765. bld.EmissionDirection = "Back"
  5766. bld.VelocitySpread = 25
  5767. bld.Rotation = NumberRange.new(-500,500)
  5768. bld.RotSpeed = NumberRange.new(-500,500)
  5769. bld.Enabled = false
  5770. bld:Emit(250)
  5771. end))
  5772. coroutine.resume(coroutine.create(function()
  5773. bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5774. bld.LightEmission = 0.1
  5775. bld.Texture = "rbxassetid://284205403"
  5776. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5777. bld.Rate = 500
  5778. bld.Lifetime = NumberRange.new(1)
  5779. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5780. bld.Acceleration = vt(0,-25,0)
  5781. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5782. bld.Speed = NumberRange.new(10,50)
  5783. bld.EmissionDirection = "Back"
  5784. bld.VelocitySpread = 25
  5785. bld.Rotation = NumberRange.new(-500,500)
  5786. bld.RotSpeed = NumberRange.new(-500,500)
  5787. bld.Enabled = false
  5788. bld:Emit(250)
  5789. end))
  5790. for i = 0, 1.5, .05 do
  5791. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5792. swait()
  5793. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5794. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5795. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5796. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5797. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5798. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5799. end
  5800. end
  5801. for i = 0, 4, .05 do
  5802. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5803. swait()
  5804. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(100),0,0)*angles(0,math.rad(90),0),.1)
  5805. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5806. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(-50),0,0)*RootCF,.1)
  5807. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5808. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5809. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5810. end
  5811. CameraEnshaking(5,25)
  5812. CFuncs["Sound"].Create("rbxassetid://429400881", hed, 3,1)
  5813. CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5814.  
  5815. dmg(whom)
  5816. coroutine.resume(coroutine.create(function()
  5817. bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5818. bld.LightEmission = 0.1
  5819. bld.Texture = "rbxassetid://284205403"
  5820. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5821. bld.Rate = 500
  5822. bld.Lifetime = NumberRange.new(1)
  5823. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5824. bld.Acceleration = vt(0,-25,0)
  5825. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5826. bld.Speed = NumberRange.new(10,50)
  5827. bld.EmissionDirection = "Back"
  5828. bld.VelocitySpread = 25
  5829. bld.Rotation = NumberRange.new(-500,500)
  5830. bld.RotSpeed = NumberRange.new(-500,500)
  5831. bld.Enabled = true
  5832. end))
  5833. coroutine.resume(coroutine.create(function()
  5834. bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5835. bld.LightEmission = 0.1
  5836. bld.Texture = "rbxassetid://284205403"
  5837. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5838. bld.Rate = 500
  5839. bld.Lifetime = NumberRange.new(1)
  5840. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5841. bld.Acceleration = vt(0,-25,0)
  5842. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5843. bld.Speed = NumberRange.new(10,50)
  5844. bld.EmissionDirection = "Back"
  5845. bld.VelocitySpread = 25
  5846. bld.Rotation = NumberRange.new(-500,500)
  5847. bld.RotSpeed = NumberRange.new(-500,500)
  5848. bld.Enabled = true
  5849. end))
  5850. for i = 0, 3, .05 do
  5851. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5852. swait()
  5853. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-100),0,0)*angles(0,math.rad(90),0),.4)
  5854. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5855. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(50),0,0)*RootCF,.4)
  5856. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5857. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5858. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5859. end
  5860.  
  5861. RootPart.CFrame = ocf
  5862. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5863. for i = 0, 9 do
  5864. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5865. end
  5866. for i = 0, 24 do
  5867. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5868. end
  5869. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5870. RootPart.Anchored = false
  5871. Humanoid.WalkSpeed = storehumanoidWS
  5872. Humanoid.JumpPower = 50
  5873. attack = false
  5874. end
  5875. end
  5876.  
  5877. local input = ""
  5878.  
  5879. mouse.KeyDown:connect(function(k)
  5880. if(k == "w" or k == "a" or k == "s" or k == "d")then
  5881. input = input .. k
  5882. local newInput = input
  5883. coroutine.wrap(function()
  5884. for i = 1, 25 do
  5885. if(newInput ~= input)then break end
  5886. swait()
  5887. end
  5888. if(newInput == input)then input = "" end
  5889. end)()
  5890. if(input == "adad" and not AllowRape)then
  5891. AllowRape = true
  5892. warn("Rape unlocked! Have fun ;)")
  5893. elseif(input == "wsws" and not AllowCata)then
  5894. AllowCata = true
  5895. warn("You unlocked CATASTROPHE.")
  5896. elseif(input == 'ww' and not attack)then
  5897. ChaosBegone()
  5898. end
  5899. end
  5900. end)
  5901.  
  5902. mouse.KeyDown:connect(function(k)
  5903. if k == "h" then
  5904.  
  5905. end
  5906.  
  5907. if k == "q" and attack == false and ModeOfGlitch ~= 2 then
  5908. ModeOfGlitch = 2
  5909. storehumanoidWS = 16
  5910. hum.WalkSpeed = 16
  5911. rainbowmode = false
  5912. chaosmode = false
  5913. glitchymode = false
  5914. tl1.Enabled = false
  5915. tl2.Enabled = false
  5916. tl3.Enabled = false
  5917. RecolorTextAndRename("Purity",Color3.new(1,1,1),Color3.new(0,1,1))
  5918. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Teal' end)
  5919. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Teal' end)
  5920. newTheme("rbxassetid://1539245059",0,1,1)
  5921. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  5922. for i, v in pairs(mw2:GetChildren()) do
  5923. if v:IsA("Part") then
  5924. v.BrickColor = MAINRUINCOLOR
  5925. v.Material = "Neon"
  5926. end
  5927. end
  5928. for i, v in pairs(mw1:GetChildren()) do
  5929. if v:IsA("Part") then
  5930. v.Transparency = 1
  5931. v.BrickColor = MAINRUINCOLOR
  5932. v.Material = "Neon"
  5933. end
  5934. end
  5935. for i, v in pairs(m:GetChildren()) do
  5936. if v:IsA("Part") then
  5937. v.BrickColor = BrickColor.new("White")
  5938. v.Material = "Ice"
  5939. end
  5940. end
  5941. for i, v in pairs(m2:GetChildren()) do
  5942. if v:IsA("Part") then
  5943. v.BrickColor = BrickColor.new("Pastel light blue")
  5944. v.Material = "Glass"
  5945. end
  5946. end
  5947. for i, v in pairs(m3:GetChildren()) do
  5948. if v:IsA("Part") then
  5949. v.BrickColor = BrickColor.new("Toothpaste")
  5950. v.Material = "Neon"
  5951. end
  5952. end
  5953. for i, v in pairs(extrawingmod1:GetChildren()) do
  5954. if v:IsA("Part") then
  5955. v.Transparency = 1
  5956. v.BrickColor = BrickColor.new("White")
  5957. v.Material = "Neon"
  5958. end
  5959. end
  5960. for i, v in pairs(extrawingmod2:GetChildren()) do
  5961. if v:IsA("Part") then
  5962. v.Transparency = 1
  5963. v.BrickColor = BrickColor.new("White")
  5964. v.Material = "Neon"
  5965. end
  5966. end
  5967. elseif k == "q" and attack == false and ModeOfGlitch == 2 then
  5968. resetmode()
  5969. end
  5970. if k == "f" and attack == false and ModeOfGlitch ~= 69 then
  5971. lustmode()
  5972. elseif k == "f" and attack == false and ModeOfGlitch == 69 then
  5973. resetmode()
  5974. end
  5975. if k == "m" and attack == false and ModeOfGlitch == 1 then
  5976. RiddleMeThisRiddleMeThat()
  5977. elseif k == "m" and attack == false and ModeOfGlitch == 8376532578634534 then
  5978. resetmode()
  5979. end
  5980. if k == "e" and attack == false and ModeOfGlitch ~= 3 then
  5981. ModeOfGlitch = 3
  5982. storehumanoidWS = 16
  5983. hum.WalkSpeed = 16
  5984. rainbowmode = false
  5985. chaosmode = false
  5986. glitchymode = true
  5987. tl1.Enabled = true
  5988. tl2.Enabled = true
  5989. tl3.Enabled = true
  5990. RecolorTextAndRename("gLiTcHy",Color3.new(0,0,0),Color3.new(0.35,0,1))
  5991. newTheme("rbxassetid://1274310715",0,.93,1.25) -- 474074203
  5992. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  5993. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  5994. MAINRUINCOLOR = BrickColor.new("White")
  5995. for i, v in pairs(mw2:GetChildren()) do
  5996. if v:IsA("Part") then
  5997. v.BrickColor = MAINRUINCOLOR
  5998. v.Material = "Neon"
  5999. end
  6000. end
  6001. for i, v in pairs(mw1:GetChildren()) do
  6002. if v:IsA("Part") then
  6003. v.Transparency = 0
  6004. v.BrickColor = MAINRUINCOLOR
  6005. v.Material = "Neon"
  6006. end
  6007. end
  6008. for i, v in pairs(m:GetChildren()) do
  6009. if v:IsA("Part") then
  6010. v.BrickColor = BrickColor.new("Really black")
  6011. v.Material = "Ice"
  6012. end
  6013. end
  6014. for i, v in pairs(m2:GetChildren()) do
  6015. if v:IsA("Part") then
  6016. v.BrickColor = BrickColor.new("Dark indigo")
  6017. v.Material = "Glass"
  6018. end
  6019. end
  6020. for i, v in pairs(m3:GetChildren()) do
  6021. if v:IsA("Part") then
  6022. v.Transparency = 1
  6023. v.BrickColor = BrickColor.new("Royal purple")
  6024. v.Material = "Neon"
  6025. end
  6026. end
  6027. for i, v in pairs(extrawingmod1:GetChildren()) do
  6028. if v:IsA("Part") then
  6029. v.Transparency = 1
  6030. v.BrickColor = BrickColor.new("White")
  6031. v.Material = "Neon"
  6032. end
  6033. end
  6034. for i, v in pairs(extrawingmod2:GetChildren()) do
  6035. if v:IsA("Part") then
  6036. v.Transparency = 1
  6037. v.BrickColor = BrickColor.new("White")
  6038. v.Material = "Neon"
  6039. end
  6040. end
  6041. elseif k == "e" and attack == false and ModeOfGlitch == 3 then
  6042. resetmode()
  6043. end
  6044. if k == "r" and attack == false and ModeOfGlitch ~= 4 then
  6045. ModeOfGlitch = 4
  6046. storehumanoidWS = 16
  6047. hum.WalkSpeed = 16
  6048. rainbowmode = false
  6049. glitchymode = false
  6050. chaosmode = true
  6051. tl1.Enabled = true
  6052. tl2.Enabled = true
  6053. tl3.Enabled = true
  6054. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color)
  6055. newTheme("rbxassetid://1369263130",0,1,1)
  6056. MAINRUINCOLOR = BrickColor.new("Black")
  6057. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6058. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6059. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6060. for i, v in pairs(mw2:GetChildren()) do
  6061. if v:IsA("Part") then
  6062. v.BrickColor = MAINRUINCOLOR
  6063. v.Material = "Neon"
  6064. end
  6065. end
  6066. for i, v in pairs(mw1:GetChildren()) do
  6067. if v:IsA("Part") then
  6068. v.Transparency = 0.75
  6069. v.BrickColor = BrickColor.random()
  6070. v.Material = "Neon"
  6071. end
  6072. end
  6073. for i, v in pairs(m:GetChildren()) do
  6074. if v:IsA("Part") then
  6075. v.BrickColor = BrickColor.new("Black")
  6076. v.Material = "Neon"
  6077. end
  6078. end
  6079. for i, v in pairs(m2:GetChildren()) do
  6080. if v:IsA("Part") then
  6081. v.BrickColor = BrickColor.random()
  6082. v.Material = "Neon"
  6083. end
  6084. end
  6085. for i, v in pairs(m3:GetChildren()) do
  6086. if v:IsA("Part") then
  6087. v.BrickColor = BrickColor.new("Black")
  6088. v.Material = "Neon"
  6089. end
  6090. end
  6091. for i, v in pairs(extrawingmod1:GetChildren()) do
  6092. if v:IsA("Part") then
  6093. v.Transparency = 1
  6094. v.BrickColor = BrickColor.new("White")
  6095. v.Material = "Neon"
  6096. end
  6097. end
  6098. for i, v in pairs(extrawingmod2:GetChildren()) do
  6099. if v:IsA("Part") then
  6100. v.Transparency = 1
  6101. v.BrickColor = BrickColor.new("White")
  6102. v.Material = "Neon"
  6103. end
  6104. end
  6105. elseif k == "r" and attack == false and ModeOfGlitch == 4 then
  6106. resetmode()
  6107. end
  6108.  
  6109. if k == "m" and attack == false and ModeOfGlitch == 4 then
  6110. insanitymode()
  6111. elseif k == "m" and attack == false and ModeOfGlitch == 666666 then
  6112. resetmode()
  6113. end
  6114. if k == "t" and attack == false and ModeOfGlitch ~= 5 then
  6115. ModeOfGlitch = 5
  6116. storehumanoidWS = 16
  6117. hum.WalkSpeed = 16
  6118. rainbowmode = false
  6119. chaosmode = false
  6120. glitchymode = false
  6121. tl1.Enabled = true
  6122. tl2.Enabled = true
  6123. tl3.Enabled = true
  6124. RecolorTextAndRename("Divinity",Color3.new(1,1,1),Color3.new(1,1,0.5))
  6125. newTheme("rbxassetid://661079869",0,1.02,1)
  6126. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'New Yeller' end)
  6127. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'New Yeller' end)
  6128. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  6129. for i, v in pairs(mw2:GetChildren()) do
  6130. if v:IsA("Part") then
  6131. v.BrickColor = MAINRUINCOLOR
  6132. v.Material = "Neon"
  6133. end
  6134. end
  6135. for i, v in pairs(mw1:GetChildren()) do
  6136. if v:IsA("Part") then
  6137. v.Transparency = 0
  6138. v.BrickColor = MAINRUINCOLOR
  6139. v.Material = "Neon"
  6140. end
  6141. end
  6142. for i, v in pairs(m:GetChildren()) do
  6143. if v:IsA("Part") then
  6144. v.BrickColor = BrickColor.new("Cool yellow")
  6145. v.Material = "Ice"
  6146. end
  6147. end
  6148. for i, v in pairs(m2:GetChildren()) do
  6149. if v:IsA("Part") then
  6150. v.BrickColor = BrickColor.new("Bright yellow")
  6151. v.Material = "Ice"
  6152. end
  6153. end
  6154. for i, v in pairs(m3:GetChildren()) do
  6155. if v:IsA("Part") then
  6156. v.BrickColor = BrickColor.new("Bright yellow")
  6157. v.Material = "Neon"
  6158. end
  6159. end
  6160. for i, v in pairs(extrawingmod1:GetChildren()) do
  6161. if v:IsA("Part") then
  6162. v.Transparency = 1
  6163. v.BrickColor = BrickColor.new("White")
  6164. v.Material = "Neon"
  6165. end
  6166. end
  6167. for i, v in pairs(extrawingmod2:GetChildren()) do
  6168. if v:IsA("Part") then
  6169. v.Transparency = 1
  6170. v.BrickColor = BrickColor.new("White")
  6171. v.Material = "Neon"
  6172. end
  6173. end
  6174. elseif k == "t" and attack == false and ModeOfGlitch == 5 then
  6175. resetmode()
  6176. end
  6177. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  6178. ModeOfGlitch = 6
  6179. storehumanoidWS = 75
  6180. hum.WalkSpeed = 75
  6181. rainbowmode = false
  6182. chaosmode = false
  6183. glitchymode = false
  6184. tl1.Enabled = true
  6185. tl2.Enabled = true
  6186. tl3.Enabled = true
  6187. RecolorTextAndRename("Justice",Color3.new(0,0,0),Color3.new(1,1,1))
  6188. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  6189. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  6190. newTheme("rbxassetid://1102271169",0,1,1)
  6191. MAINRUINCOLOR = BrickColor.new("White")
  6192. for i, v in pairs(mw2:GetChildren()) do
  6193. if v:IsA("Part") then
  6194. v.BrickColor = MAINRUINCOLOR
  6195. v.Material = "Neon"
  6196. end
  6197. end
  6198. for i, v in pairs(mw1:GetChildren()) do
  6199. if v:IsA("Part") then
  6200. v.Transparency = 0
  6201. v.BrickColor = MAINRUINCOLOR
  6202. v.Material = "Neon"
  6203. end
  6204. end
  6205. for i, v in pairs(m:GetChildren()) do
  6206. if v:IsA("Part") then
  6207. v.BrickColor = BrickColor.new("White")
  6208. v.Material = "Ice"
  6209. end
  6210. end
  6211. for i, v in pairs(m2:GetChildren()) do
  6212. if v:IsA("Part") then
  6213. v.BrickColor = BrickColor.new("White")
  6214. v.Material = "Ice"
  6215. end
  6216. end
  6217. for i, v in pairs(m3:GetChildren()) do
  6218. if v:IsA("Part") then
  6219. v.BrickColor = BrickColor.new("White")
  6220. v.Material = "Neon"
  6221. end
  6222. end
  6223. for i, v in pairs(extrawingmod1:GetChildren()) do
  6224. if v:IsA("Part") then
  6225. v.Transparency = 1
  6226. v.BrickColor = BrickColor.new("White")
  6227. v.Material = "Neon"
  6228. end
  6229. end
  6230. for i, v in pairs(extrawingmod2:GetChildren()) do
  6231. if v:IsA("Part") then
  6232. v.Transparency = 1
  6233. v.BrickColor = BrickColor.new("White")
  6234. v.Material = "Neon"
  6235. end
  6236. end
  6237. elseif k == "y" and attack == false and ModeOfGlitch == 6 then
  6238. resetmode()
  6239. end
  6240. if k == "u" and attack == false then
  6241.  
  6242. storehumanoidWS = 50
  6243. hum.WalkSpeed = 50
  6244. rainbowmode = true
  6245. chaosmode = false
  6246. glitchymode = false
  6247. tl1.Enabled = true
  6248. tl2.Enabled = true
  6249. tl3.Enabled = true
  6250.  
  6251. if(ModeOfGlitch == 6127843)then
  6252. vaporwave = not vaporwave
  6253. end
  6254.  
  6255. if(not vaporwave)then
  6256. RecolorTextAndRename("RAINBOW",Color3.new(1,1,1),Color3.new(1,1,1))
  6257. newTheme("rbxassetid://147930134",0,1,1)
  6258. else
  6259. RecolorTextAndRename("Vaporwave",Color3.new(1,1,1),Color3.new(1,1,1))
  6260. newTheme("rbxassetid://1308711379",0,1,1)
  6261. end
  6262.  
  6263.  
  6264. ModeOfGlitch = 6127843
  6265. MAINRUINCOLOR = BrickColor.new("White")
  6266. for i, v in pairs(mw2:GetChildren()) do
  6267. if v:IsA("Part") then
  6268. v.BrickColor = MAINRUINCOLOR
  6269. v.Material = "Neon"
  6270. end
  6271. end
  6272. for i, v in pairs(mw1:GetChildren()) do
  6273. if v:IsA("Part") then
  6274. v.Transparency = 0
  6275. v.BrickColor = MAINRUINCOLOR
  6276. v.Material = "Neon"
  6277. end
  6278. end
  6279. for i, v in pairs(m:GetChildren()) do
  6280. if v:IsA("Part") then
  6281. v.BrickColor = BrickColor.new("White")
  6282. v.Material = "Neon"
  6283. end
  6284. end
  6285. for i, v in pairs(m2:GetChildren()) do
  6286. if v:IsA("Part") then
  6287. v.BrickColor = BrickColor.new("White")
  6288. v.Material = "Neon"
  6289. end
  6290. end
  6291. for i, v in pairs(m3:GetChildren()) do
  6292. if v:IsA("Part") then
  6293. v.BrickColor = BrickColor.new("White")
  6294. v.Material = "Neon"
  6295. end
  6296. end
  6297. for i, v in pairs(extrawingmod1:GetChildren()) do
  6298. if v:IsA("Part") then
  6299. v.Transparency = 1
  6300. v.BrickColor = BrickColor.new("White")
  6301. v.Material = "Neon"
  6302. end
  6303. end
  6304. for i, v in pairs(extrawingmod2:GetChildren()) do
  6305. if v:IsA("Part") then
  6306. v.Transparency = 1
  6307. v.BrickColor = BrickColor.new("White")
  6308. v.Material = "Neon"
  6309. end
  6310. end
  6311. elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then
  6312. resetmode()
  6313. end
  6314. if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then
  6315. ModeOfGlitch = 1000000
  6316. storehumanoidWS = 100
  6317. hum.WalkSpeed = 100
  6318. rainbowmode = false
  6319. chaosmode = false
  6320. glitchymode = false
  6321. tl1.Enabled = true
  6322. tl2.Enabled = true
  6323. tl3.Enabled = true
  6324. RecolorTextAndRename("CALAMITY",Color3.new(0.25,0,1),Color3.new(0.5,0,1))
  6325. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Bright violet' end)
  6326. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Bright violet' end)
  6327. newTheme("rbxassetid://1359036559",0,1,1)
  6328. MAINRUINCOLOR = BrickColor.new("Bright violet")
  6329. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6330. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6331. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6332. for i, v in pairs(mw2:GetChildren()) do
  6333. if v:IsA("Part") then
  6334. v.BrickColor = MAINRUINCOLOR
  6335. v.Material = "Neon"
  6336. end
  6337. end
  6338. for i, v in pairs(mw1:GetChildren()) do
  6339. if v:IsA("Part") then
  6340. v.Transparency = 0
  6341. v.BrickColor = MAINRUINCOLOR
  6342. v.Material = "Neon"
  6343. end
  6344. end
  6345. for i, v in pairs(m:GetChildren()) do
  6346. if v:IsA("Part") then
  6347. v.Color = Color3.new(0.5,0,1)
  6348. v.Material = "Neon"
  6349. end
  6350. end
  6351. for i, v in pairs(m2:GetChildren()) do
  6352. if v:IsA("Part") then
  6353. v.Color = Color3.new(0.25,0,1)
  6354. v.Material = "Neon"
  6355. end
  6356. end
  6357. for i, v in pairs(m3:GetChildren()) do
  6358. if v:IsA("Part") then
  6359. v.Color = Color3.new(0.45,0,1)
  6360. v.Material = "Neon"
  6361. end
  6362. end
  6363. for i, v in pairs(extrawingmod1:GetChildren()) do
  6364. if v:IsA("Part") then
  6365. v.Transparency = 0.75
  6366. v.Color = Color3.new(0.25,0,1)
  6367. v.Material = "Neon"
  6368. end
  6369. end
  6370. for i, v in pairs(extrawingmod2:GetChildren()) do
  6371. if v:IsA("Part") then
  6372. v.Transparency = 0.75
  6373. v.Color = Color3.new(0.5,0,1)
  6374. v.Material = "Neon"
  6375. end
  6376. end
  6377. elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then
  6378. resetmode()
  6379. end
  6380. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 and (plr.Name == 'Noobygames12' or plr.UserId == 5719877 or AllowCata) then
  6381. newThemeCust("rbxassetid://1504604335",0,1,1)
  6382. attack = true
  6383. hum.WalkSpeed = 0
  6384. MAINRUINCOLOR = BrickColor.new("Royal purple")
  6385. for i = 0, 24, 0.1 do
  6386. swait()
  6387. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  6388. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  6389. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  6390. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6391. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6392. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6393. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6394. end
  6395. CameraEnshaking(1,1)
  6396. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6397. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  6398. wait(0.55)
  6399. CameraEnshaking(1,2)
  6400. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6401. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6402. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6403. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  6404. wait(0.55)
  6405. CameraEnshaking(1,3)
  6406. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  6407. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6408. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6409. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6410. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6411. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  6412. wait(0.55)
  6413. CameraEnshaking(10,5)
  6414. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  6415. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  6416. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  6417. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  6418. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  6419. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  6420. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  6421. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  6422. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  6423. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6424. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  6425. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  6426. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  6427. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  6428. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  6429. for i = 0, 49 do
  6430. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  6431. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  6432. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  6433. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  6434. end
  6435. ModeOfGlitch = 12345678987654321
  6436. storehumanoidWS = 200
  6437. hum.WalkSpeed = 200
  6438. rainbowmode = false
  6439. chaosmode = false
  6440. glitchymode = false
  6441. tl1.Enabled = true
  6442. tl2.Enabled = true
  6443. tl3.Enabled = true
  6444. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Dark indigo' end)
  6445. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Dark indigo' end)
  6446. RecolorTextAndRename("CATASTROPHE",Color3.new(0.5,0,1),Color3.new(0.75,0,1))
  6447. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6448. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6449. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6450. for i, v in pairs(mw2:GetChildren()) do
  6451. if v:IsA("Part") then
  6452. v.BrickColor = MAINRUINCOLOR
  6453. v.Material = "Neon"
  6454. end
  6455. end
  6456. for i, v in pairs(mw1:GetChildren()) do
  6457. if v:IsA("Part") then
  6458. v.Transparency = 0
  6459. v.BrickColor = MAINRUINCOLOR
  6460. v.Material = "Neon"
  6461. end
  6462. end
  6463. for i, v in pairs(m:GetChildren()) do
  6464. if v:IsA("Part") then
  6465. v.Color = Color3.new(0.5,0,1)
  6466. v.Material = "Neon"
  6467. end
  6468. end
  6469. for i, v in pairs(m2:GetChildren()) do
  6470. if v:IsA("Part") then
  6471. v.Color = Color3.new(0.5,0,1)
  6472. v.Material = "Neon"
  6473. end
  6474. end
  6475. for i, v in pairs(m3:GetChildren()) do
  6476. if v:IsA("Part") then
  6477. v.Color = Color3.new(0.5,0,1)
  6478. v.Material = "Neon"
  6479. end
  6480. end
  6481. for i, v in pairs(extrawingmod1:GetChildren()) do
  6482. if v:IsA("Part") then
  6483. v.Transparency = 0
  6484. v.Color = Color3.new(0.5,0,1)
  6485. v.Material = "Neon"
  6486. end
  6487. end
  6488. for i, v in pairs(extrawingmod2:GetChildren()) do
  6489. if v:IsA("Part") then
  6490. v.Transparency = 0
  6491. v.Color = Color3.new(0.5,0,1)
  6492. v.Material = "Neon"
  6493. end
  6494. attack = false
  6495. end
  6496. elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then
  6497. resetmode()
  6498. end
  6499. if k == "l" and toggleTag == false then
  6500. toggleTag = true
  6501. text.TextTransparency = 0
  6502. text.TextStrokeTransparency = 0
  6503. elseif k == "l" and toggleTag == true then
  6504. toggleTag = false
  6505. text.TextTransparency = 1
  6506. text.TextStrokeTransparency = 1
  6507. end
  6508. if k == "z" and attack == false and (ModeOfGlitch == 1 or ModeOfGlitch == 8376532578634534) then
  6509. ExtinctiveHeartbreak()
  6510. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  6511. PureBomb()
  6512. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  6513. scattercorrupt()
  6514. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  6515. Judgement()
  6516. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  6517. ChaosGroundStrike()
  6518. elseif k == "z" and attack == false and ModeOfGlitch == 666666 then
  6519. InsaneGroundStrike()
  6520.  
  6521. elseif k == "z" and attack == false and ModeOfGlitch == 69 then
  6522. ChooseODer()
  6523. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  6524. Starfall()
  6525. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  6526. yinyangi()
  6527. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  6528. Wip()
  6529. elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then
  6530. StarfallEX()
  6531. end
  6532. if k == "x" and attack == false and ModeOfGlitch == 1000000 then
  6533. StarDivision()
  6534. elseif k == "x" and attack == false and ModeOfGlitch == 6 then
  6535. JusticeBeam()
  6536. end
  6537. if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then
  6538. UniversalCollapse()
  6539. end
  6540. if k == "b" and attack == false and ModeOfGlitch == 4 then
  6541.  
  6542. end
  6543. if k == "n" and attack == false then
  6544. CorruptBlink()
  6545. end
  6546. if k == "m" and attack == false and ModeOfGlitch == 69 and AllowRape then
  6547. FuckMeSidewaysAndCallMeGay()
  6548. end
  6549. end)
  6550. coroutine.resume(coroutine.create(function()
  6551. while true do
  6552. swait(2)
  6553. if rainbowmode == true or ModeOfGlitch == 6 or glitchymode then
  6554. sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0)
  6555. end
  6556.  
  6557. end
  6558. end))
  6559.  
  6560.  
  6561. coroutine.resume(coroutine.create(function()
  6562. while true do
  6563. if ModeOfGlitch == 1000000 then
  6564. swait(0.5)
  6565. end
  6566. swait()
  6567. if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 then
  6568. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  6569. end
  6570. if ModeOfGlitch == 12345678987654321 then
  6571. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  6572. end
  6573. end
  6574. end))
  6575.  
  6576.  
  6577. function RandomMaterial()
  6578. local getRandom;
  6579. local material;
  6580. local function IsTerrainMaterial(mat)
  6581. local isMaterial = pcall(function() workspace:FindFirstChildOfClass'Terrain':GetMaterialColor(mat) end)
  6582. return isMaterial
  6583. end
  6584. getRandom = function()
  6585. local mat = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())]
  6586. if(not IsTerrainMaterial(mat))then material = mat else getRandom() end
  6587. end
  6588. getRandom()
  6589. repeat wait() until material
  6590. return material
  6591. end
  6592. function RandomCaps(str)
  6593. local new = ""
  6594. for i = 1, #str do
  6595. if(math.random(1,2) == 1)then
  6596. new = new .. (str:sub(i,i):upper())
  6597. else
  6598. new = new .. str:sub(i,i)
  6599. end
  6600. end
  6601. return new
  6602. end
  6603.  
  6604. coroutine.resume(coroutine.create(function()
  6605. while true do
  6606. for i = 1, #ODers do
  6607. local ODer = ODers[i]
  6608. if(ODer)then
  6609. local hed = ODer:FindFirstChild'Head'
  6610. if(ODer.Parent and hed)then
  6611. sphere(10,"Add",hed.CFrame * cf(0,4,0),vt(6,6,3),0,(ODer.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true,false,true)
  6612. else
  6613. table.remove(ODers,i)
  6614. end
  6615. else
  6616. table.remove(ODers,i)
  6617. end
  6618. end
  6619. if(not kan)then
  6620. kan = Instance.new("Sound",char)
  6621. end
  6622. kan.Parent = char
  6623. if(plr.UserId == 5719877)then kan.Volume = 3 else kan.Volume = 1 end
  6624. kan.Pitch = Pitch
  6625. kan.SoundId = MID
  6626. kan.Name = "wrecked"
  6627. kan.Looped = true
  6628. kan:Resume()
  6629. swait()
  6630. if glitchymode == true then
  6631. local val = math.random(1,255)
  6632. local color = Color3.fromRGB(val,val,val)
  6633. pcall(function() Character.ReaperShadowHead.Eye1.Color = color end)
  6634. pcall(function() Character.ReaperShadowHead.Eye2.Color = color end)
  6635. tl1.Color = ColorSequence.new(color)
  6636. tl2.Color = ColorSequence.new(color)
  6637. tl3.Color = ColorSequence.new(color)
  6638. tr1.Color = ColorSequence.new(color)
  6639. tr2.Color = ColorSequence.new(color)
  6640. tr3.Color = ColorSequence.new(color)
  6641. for i, v in pairs(mw1:GetChildren()) do
  6642. if v:IsA("Part") then
  6643. v.Transparency = 0
  6644. v.Color = color
  6645. v.Material = "Neon"
  6646. end
  6647. end
  6648. for i, v in pairs(mw2:GetChildren()) do
  6649. if v:IsA("Part") then
  6650. v.Color = color
  6651. v.Material = "Neon"
  6652. end
  6653. end
  6654. for i, v in pairs(m2:GetChildren()) do
  6655. if v:IsA("Part") then
  6656. v.Color = color
  6657. v.Material = "Neon"
  6658. end
  6659. end
  6660. RecolorTextAndRename((ModeOfGlitch == 3 and RandomCaps"glitchy"),Color3.new(0,0,0),color)
  6661. end
  6662. if chaosmode or glitchymode then
  6663. pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6664. pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6665. else
  6666. pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material.Neon end)
  6667. pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material.Neon end)
  6668. end
  6669. if chaosmode == true then
  6670. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6671. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6672. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6673. RecolorTextAndRename((ModeOfGlitch == 666666 and "INSANITY" or "CHAOS"),Color3.new(0,0,0),BrickColor.random().Color)
  6674. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.random() end)
  6675. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.random() end)
  6676. for i, v in pairs(mw1:GetChildren()) do
  6677. if v:IsA("Part") then
  6678. v.Transparency = 0.75
  6679. v.BrickColor = BrickColor.random()
  6680. v.Material = "Neon"
  6681. end
  6682. end
  6683. for i, v in pairs(extrawingmod1:GetChildren()) do
  6684. if v:IsA("Part") and ModeOfGlitch == 666666 then
  6685. v.Transparency = 0.75
  6686. v.BrickColor = BrickColor.random()
  6687. v.Material = "Neon"
  6688. elseif v:IsA("Part") then
  6689. v.Transparency = 1
  6690. end
  6691. end
  6692. for i, v in pairs(m2:GetChildren()) do
  6693. if v:IsA("Part") then
  6694. v.BrickColor = BrickColor.random()
  6695. v.Material = "Neon"
  6696. end
  6697. end
  6698. end
  6699. end
  6700. end))
  6701. Humanoid.Name = "STARGLITCHER"
  6702. Humanoid.MaxHealth = math.huge
  6703. Humanoid.Health = math.huge
  6704. Instance.new("ForceField",char).Visible = false
  6705. Humanoid.Animator.Parent = nil
  6706. idleanim=.4
  6707. while true do
  6708. if rainbowmode == false and chaosmode == false and glitchymode == false then
  6709. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6710. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6711. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6712. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6713. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6714. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6715. end
  6716. if rainbowmode == true then
  6717. pcall(function() Character.ReaperShadowHead.Eye1.Color = Color3.new(r/255,g/255,b/255) end)
  6718. pcall(function() Character.ReaperShadowHead.Eye2.Color = Color3.new(r/255,g/255,b/255) end)
  6719. if(not vaporwave)then
  6720. RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6721. else
  6722. RecolorTextAndRename("Vaporwave",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6723. end
  6724. MAINRUINCOLOR = BrickColor.new("White")
  6725. tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6726. tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6727. tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6728. tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6729. tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6730. tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6731. for i, v in pairs(m:GetChildren()) do
  6732. if v:IsA("Part") then
  6733. v.Color = Color3.new(r/255,g/255,b/255)
  6734. end
  6735. end
  6736. for i, v in pairs(m2:GetChildren()) do
  6737. if v:IsA("Part") then
  6738. v.Color = Color3.new(r/255,g/255,b/255)
  6739. end
  6740. end
  6741. for i, v in pairs(m3:GetChildren()) do
  6742. if v:IsA("Part") then
  6743. v.Color = Color3.new(r/255,g/255,b/255)
  6744. end
  6745. end
  6746. for i, v in pairs(mw1:GetChildren()) do
  6747. if v:IsA("Part") then
  6748. v.Color = Color3.new(r/255,g/255,b/255)
  6749. v.Material = "Neon"
  6750. end
  6751. end
  6752. for i, v in pairs(mw2:GetChildren()) do
  6753. if v:IsA("Part") then
  6754. v.Color = Color3.new(r/255,g/255,b/255)
  6755. v.Material = "Neon"
  6756. end
  6757. end
  6758. end
  6759. CameraManager()
  6760. swait()
  6761. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6762. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6763. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6764. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6765. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6766. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6767.  
  6768. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6769. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6770. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6771. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6772. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6773. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6774. sine = sine + change
  6775. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6776. local velderp=RootPart.Velocity.y
  6777. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6778. if equipped==true or equipped==false then
  6779. if attack==false then
  6780. idle=idle+1
  6781. else
  6782. idle=0
  6783. end
  6784. if idle>=500 then
  6785. if attack==false then
  6786. --Sheath()
  6787. end
  6788. end
  6789. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6790. Anim="Jump"
  6791. if attack==false then
  6792. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6793. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6794. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6795. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6796. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6797. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6798. end
  6799. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6800. Anim="Fall"
  6801. if attack==false then
  6802. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6803. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6804. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6805. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6806. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  6807. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  6808. end
  6809. elseif torvel<1 and hitfloor~=nil then
  6810. Anim="Idle"
  6811. if attack==false then
  6812. if ModeOfGlitch == 1 then
  6813. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6814. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6815. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6816. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
  6817. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6818. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6819.  
  6820. elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then
  6821. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6822. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6823. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6824. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6825. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6826. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6827.  
  6828. elseif ModeOfGlitch == 3 then
  6829. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6830. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6831. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  6832. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  6833. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(-5),math.rad(15 + 7.5 * math.cos(sine / 12.5))),.1)
  6834. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(5),math.rad(-15 - 7.5 * math.cos(sine / 12.5))),.1)
  6835. elseif ModeOfGlitch == 4 then
  6836. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6837. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6838. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6839. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6840. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6841. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6842. elseif ModeOfGlitch == 69 then
  6843. RootJoint.C0 = RootJoint.C0:lerp(cf(0,0,0)*angles(0,0,math.rad(0+5*math.cos(sine/16)))*RootCF,.1)
  6844. Torso.Neck.C0 = Torso.Neck.C0:lerp(necko*angles(0,0,-math.rad(0+5*math.cos(sine/16))),.1)
  6845. LH.C0 = LH.C0:lerp(cf(-1-math.rad(0+5*math.cos(sine/16)),-1+math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(-15),math.rad(25),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6846. RH.C0 = RH.C0:lerp(cf(1-math.rad(0+5*math.cos(sine/16)),-1-math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6847. LW.C0 = LW.C0:lerp(cf(-1.5,0.5,0)*cf(0,-.15,0)*angles(math.rad(15),0,math.rad(20)),.1)
  6848. RW.C0 = RW.C0:lerp(cf(1.5,0.5,0)*angles(0,0,math.rad(5+5*math.sin(sine/16))),.1)
  6849. elseif ModeOfGlitch == 8376532578634534 then
  6850. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6851. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6852. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  6853. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(-25),0)*angles(math.rad(0 - 25 * math.cos(sine / 0.1164)),math.rad(0 - 30 * math.cos(sine / 0.25)),math.rad(0 - 30 * math.cos(sine / 0.465))),.1)
  6854. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  6855. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  6856.  
  6857. elseif ModeOfGlitch == 666666 then
  6858. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6859. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6860. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6861. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6862. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6863. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6864.  
  6865. elseif ModeOfGlitch == 5 then
  6866. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6867. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6868. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6869. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6870. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1)
  6871. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  6872.  
  6873. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 6 then
  6874. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6875. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6876. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6877. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  6878. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  6879. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  6880.  
  6881. elseif ModeOfGlitch == 12345678987654321 then
  6882. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6883. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6884. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1)
  6885. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1)
  6886. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6887. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6888. end
  6889. end
  6890. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  6891. Anim="Walk"
  6892. if attack==false then
  6893. if ModeOfGlitch == 1 then
  6894. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6895. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6896. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.1 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6897. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6898. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6899. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6900. elseif ModeOfGlitch == 4 then
  6901. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/4)/2)*angles(math.rad(2-4*math.cos(sine/10))-math.sin(sine/10)/2,0,0)*angles(0,math.rad(90),0),.1)
  6902. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/4)/2)*angles(math.rad(2+3*math.cos(sine/10))+math.sin(sine/10)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6903. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6904. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6905. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6906. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6907. elseif ModeOfGlitch == 666666 then
  6908. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/10))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6909. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/10))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6910. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6911. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6912. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6913. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6914.  
  6915. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 then
  6916. RH.C0=clerp(RH.C0,cf(1,-.85-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6917. LH.C0=clerp(LH.C0,cf(-1,-.85+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6918. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6919. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6920. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6921. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1)
  6922. end
  6923. end
  6924. elseif torvel>=22 and hitfloor~=nil then
  6925. Anim="Run"
  6926. if attack==false then
  6927. if ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 4 and ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8376532578634534 then
  6928. RH.C0=clerp(RH.C0,cf(1,-1-.4*math.cos(sine/6)/2,.8*math.cos(sine/6)/2)*angles(math.rad(0-65*math.cos(sine/6))-math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(90),0),.1)
  6929. LH.C0=clerp(LH.C0,cf(-1,-1+.4*math.cos(sine/6)/2,-.8*math.cos(sine/6)/2)*angles(math.rad(0+65*math.cos(sine/6))+math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(-90),0),.1)
  6930. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  6931. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  6932. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 105 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  6933. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 105 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  6934. elseif ModeOfGlitch == 666666 then
  6935. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6936. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6937. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + .125 * math.cos(sine / 3))*angles(math.rad(25),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1)
  6938. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6939. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6940. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6941.  
  6942. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 4 or ModeOfGlitch == 6 or ModeOfGlitch == 8376532578634534 then
  6943. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6944. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6945. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6946. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6947. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6948. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6949. end
  6950. end
  6951. end
  6952. end
  6953. end
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