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Tetezaza1542

Swords4

Aug 10th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  5. local p = owner
  6. local char = p.Character
  7. local mouse = p:GetMouse()
  8. local larm = char["Left Arm"]
  9. local rarm = char["Right Arm"]
  10. local lleg = char["Left Leg"]
  11. local rleg = char["Right Leg"]
  12. local hed = char.Head
  13. local torso = char.Torso
  14. local hum = char.Humanoid
  15. local cam = game.Workspace.CurrentCamera
  16. local root = char.HumanoidRootPart
  17. local deb = false
  18. local CanAttack = true
  19. local shot = 0
  20. local animpose = "Idle"
  21. local lastanimpose = "Idle"
  22. local stanceToggle = "Normal"
  23. local l = game:GetService("Lighting")
  24. local rs = game:GetService("RunService").RenderStepped
  25. math.randomseed(os.time())
  26. hum.MaxHealth = 9001
  27. wait(1)
  28. hum.Health = 9001
  29.  
  30. for i,v in pairs (hed:GetChildren()) do
  31. if v:IsA("Sound") then
  32. v:Destroy()
  33. end
  34. end
  35. --game:service'InsertService':LoadAsset(16469427):children()[1].Parent = char
  36. --char.Reaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=176349813"
  37.  
  38. ----------------------------------------------------
  39. --[[Additional Variables]]
  40.  
  41.  
  42.  
  43.  
  44.  
  45. local lightspeed = math.random(0.1,0.2)
  46. local holy = false -- Is in holy/angel of death form?
  47. local eColors = {"Lime green", "Really black"}
  48. local idz = {"161006212", "161006195"}
  49. local Effects={}
  50.  
  51.  
  52. hs = Instance.new("Sound",torso)
  53. hs.SoundId = "http://www.roblox.com/asset/?id=149560784"
  54. hs.Pitch = 1.2
  55. hs.Volume = 0.6
  56. hs.Looped = true
  57.  
  58. ds = Instance.new("Sound",torso)
  59. ds.SoundId = "http://roblox.com/asset/?id=149560784"
  60. ds.Pitch = 0.3
  61. ds.Volume = 0.4
  62. ds.Looped = true
  63.  
  64.  
  65. ds:play()
  66.  
  67.  
  68. if holy == false then
  69. eColors = {"Lime green", "Really black"}
  70. else if holy == true then
  71. eColors = {"Lime green"}
  72. end
  73. end
  74.  
  75.  
  76.  
  77.  
  78.  
  79. ----------------------------------------------------
  80. --[[Additional Functions]]
  81.  
  82. cf=CFrame.new
  83. vt=Vector3.new
  84.  
  85. function swait(num)
  86. if num==0 or num==nil then
  87. game:service'RunService'.Stepped:wait(0)
  88. else
  89. for i=0,num do
  90. game:service'RunService'.Stepped:wait(0)
  91. end
  92. end
  93. end
  94.  
  95. so = function(id,par,vol,pit)
  96. coroutine.resume(coroutine.create(function()
  97. local sou = Instance.new("Sound",par or workspace)
  98. sou.Volume=vol
  99. sou.Pitch=pit or 1
  100. sou.SoundId=id
  101. swait()
  102. sou:play()
  103. game:GetService("Debris"):AddItem(sou,6)
  104. end))
  105. end
  106.  
  107.  
  108.  
  109.  
  110.  
  111. ----------------------------------------------------
  112. Debounces = {
  113. CanAttack = true;
  114. CanJoke = true;
  115. NoIdl = false;
  116. Slashing = false;
  117. Slashed = false;
  118. Slapping = false;
  119. Slapped = false;
  120. ks = false;
  121. }
  122.  
  123. local Touche = {char.Name, }
  124. ----------------------------------------------------
  125. function HasntTouched(plrname)
  126. local ret = true
  127. for _, v in pairs(Touche) do
  128. if v == plrname then
  129. ret = false
  130. end
  131. end
  132. return ret
  133. end
  134. ----------------------------------------------------
  135. function weld5(part0, part1, c0, c1)
  136. weeld=Instance.new("Weld", part0)
  137. weeld.Part0=part0
  138. weeld.Part1=part1
  139. weeld.C0=c0
  140. weeld.C1=c1
  141. return weeld
  142. end
  143. ----------------------------------------------------
  144. mod=Instance.new('Model',char)
  145.  
  146. function Burst()
  147. part=Instance.new('Part',mod)
  148. part.Anchored=true
  149. part.CanCollide=false
  150. part.FormFactor='Custom'
  151. part.Size=Vector3.new(.2,.2,.2)
  152. part.CFrame=root.CFrame*CFrame.new(0,1,0)*CFrame.Angles(math.rad(90),0,0)
  153. part.Transparency=.7
  154.  
  155. if holy ~= true then
  156. part.BrickColor=BrickColor.new('Really black')
  157. else
  158. part.BrickColor=BrickColor.new('Lime green')
  159. end
  160.  
  161. mesh=Instance.new('SpecialMesh',part)
  162. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  163. mesh.Scale=Vector3.new(10,5,10)
  164. part2=part:clone()
  165. part2.Parent=mod
  166.  
  167. if holy ~= true then
  168. part2.BrickColor=BrickColor.new('Lime green')
  169. else
  170. part2.BrickColor=BrickColor.new('Lime green')
  171. end
  172.  
  173. mesh2=mesh:clone()
  174. mesh2.Parent=part2
  175. mesh2.Scale=Vector3.new(5,2.5,5)
  176. coroutine.resume(coroutine.create(function()
  177. for i=0,1,0.1 do
  178. wait()
  179. part.CFrame=part.CFrame
  180. part.Transparency=i
  181. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  182. part2.CFrame=part2.CFrame
  183. part2.Transparency=i
  184. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  185. end
  186. part.Parent=nil
  187. part2.Parent=nil
  188. end))
  189. end
  190. ----------------------------------------------------
  191. mod4 = Instance.new("Model",char)
  192.  
  193. ptez = {0.7, 0.8, 0.9, 1}
  194.  
  195. function FindNearestTorso(Position,Distance,SinglePlayer)
  196. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  197. local List = {}
  198. for i,v in pairs(workspace:GetChildren())do
  199. if v:IsA("Model")then
  200. if v:findFirstChild("Torso")then
  201. if v ~= char then
  202. if(v.Torso.Position -Position).magnitude <= Distance then
  203. table.insert(List,v)
  204. end
  205. end
  206. end
  207. end
  208. end
  209. return List
  210. end
  211.  
  212. function Slam()
  213. part=Instance.new('Part',mod4)
  214. part.Anchored=true
  215. part.CanCollide=false
  216. part.FormFactor='Custom'
  217. part.Size=Vector3.new(.2,.2,.2)
  218. part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  219. part.Transparency=.7
  220.  
  221. if holy ~= true then
  222. part.BrickColor=BrickColor.new('Really black')
  223. else
  224. part.BrickColor=BrickColor.new('Lime green')
  225. end
  226.  
  227. mesh=Instance.new('SpecialMesh',part)
  228. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  229. mesh.Scale=Vector3.new(3,3,3)
  230. part2=Instance.new('Part',mod4)
  231. part2.Anchored=true
  232. part2.CanCollide=false
  233. part2.FormFactor='Custom'
  234. part2.Size=Vector3.new(.2,.2,.2)
  235. part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  236. part2.Transparency=.7
  237.  
  238. if holy ~= true then
  239. part2.BrickColor=BrickColor.new('Lime green')
  240. else
  241. part2.BrickColor=BrickColor.new('Lime green')
  242. end
  243.  
  244. mesh2=Instance.new('SpecialMesh',part2)
  245. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  246. mesh2.Scale=Vector3.new(3,1.5,3)
  247. x = Instance.new("Sound",char)
  248. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  249. x.Pitch = ptez[math.random(1,#ptez)]
  250. x.Volume = 1
  251. wait(.1)
  252. x1 = Instance.new("Sound",char)
  253. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  254. x1.Pitch = ptez[math.random(1,#ptez)]
  255. x1.Volume = 1
  256. wait(.1)
  257. x:Play()
  258. x1:Play()
  259. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  260. if v:FindFirstChild('Humanoid') then
  261. v.Humanoid:TakeDamage(math.random(99999999,99999999))
  262. end
  263. end
  264. coroutine.resume(coroutine.create(function()
  265. for i=0,0.62,0.13 do
  266. wait()
  267. part.CFrame=part.CFrame
  268. part.Transparency=i
  269. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  270. part2.CFrame=part2.CFrame
  271. part2.Transparency=i
  272. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  273. end
  274. part.Parent=nil
  275. part2.Parent=nil
  276. x:Destroy()
  277. end))
  278. end
  279. ----------------------------------------------------PUNCH FUNC
  280. function Punch()
  281. part=Instance.new('Part',mod4)
  282. part.Anchored=true
  283. part.CanCollide=false
  284. part.FormFactor='Custom'
  285. part.Size=Vector3.new(.2,.2,.2)
  286. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  287. part.Transparency=.7
  288.  
  289. part.BrickColor=BrickColor.new('Really black')
  290. mesh=Instance.new('SpecialMesh',part)
  291. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  292. mesh.Scale=Vector3.new(3,3,3)
  293. part2=Instance.new('Part',mod4)
  294. part2.Anchored=true
  295. part2.CanCollide=false
  296.  
  297. part2.FormFactor='Custom'
  298. part2.Size=Vector3.new(.2,.2,.2)
  299. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  300. part2.Transparency=.7
  301. part2.BrickColor=BrickColor.new('Lime green')
  302. mesh2=Instance.new('SpecialMesh',part2)
  303. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  304. mesh2.Scale=Vector3.new(3,1.5,3)
  305. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  306. if v:FindFirstChild('Humanoid') then
  307. v.Humanoid:TakeDamage(math.random(2,6))
  308. end
  309. end
  310. coroutine.resume(coroutine.create(function()
  311. for i=0,0.62,0.4 do
  312. wait()
  313. part.CFrame=part.CFrame
  314. part.Transparency=i
  315. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  316. part2.CFrame=part2.CFrame
  317. part2.Transparency=i
  318. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  319. end
  320. part.Parent=nil
  321. part2.Parent=nil
  322. end))
  323. end
  324. ----------------------------------------------------
  325. GroundWave = function()
  326. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  327. local Colors = {"Lime green", "Really black"}
  328. local wave = Instance.new("Part", torso)
  329.  
  330. if holy == false then
  331. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  332. else
  333. wave.BrickColor = BrickColor.new("Lime green")
  334. end
  335.  
  336. wave.Anchored = true
  337. wave.CanCollide = false
  338. wave.Material = "Neon"
  339. wave.Locked = true
  340. wave.Size = Vector3.new(1, 1, 1)
  341. wave.TopSurface = "Smooth"
  342. wave.BottomSurface = "Smooth"
  343. wave.Transparency = 0.35
  344. wave.CFrame = HandCF
  345. wm = Instance.new("SpecialMesh", wave)
  346. wm.MeshId = "rbxassetid://3270017"
  347. coroutine.wrap(function()
  348. for i = 1, 14, 1 do
  349. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  350. wave.Size = wm.Scale
  351. wave.CFrame = HandCF
  352. wave.Transparency = i/14
  353. wait()
  354. end
  355. wait()
  356. wave:Destroy()
  357. end)()
  358. end
  359. ----------------------------------------------------
  360. Magik = function()
  361. Spawn(function()
  362. local function lerp(a,b,c)
  363. return a+(b-a)*c
  364. end
  365. local function rndRange(rng)
  366. return math.random(-rng*1000,rng*1000)/1000
  367. end
  368. local magik = Instance.new("Part", larm)
  369. local Colors = {"Lime green", "Really black"}
  370. magik.Anchored = true
  371. magik.Locked = true
  372. magik.Material = "Neon"
  373. magik.FormFactor = "Custom"
  374. magik.Size = Vector3.new(1.2, 1.2, 1.2)
  375. magik.TopSurface = "Smooth"
  376. magik.BottomSurface = "Smooth"
  377. magik.Transparency = 0
  378. magik.CanCollide = false
  379.  
  380. if holy == false then
  381. magik.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  382. else
  383. magik.BrickColor = BrickColor.new("Lime green")
  384. end
  385.  
  386. local mr = math.rad
  387. local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180))
  388. local cf = larm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz)
  389. magik.CFrame = cf
  390. for i = 0, 1, .05 do
  391. local newTrans = lerp(0.5, 1, i)
  392. local ns = lerp(1,1.2,i)
  393. magik.Transparency = newTrans
  394. magik.Size = Vector3.new(ns,ns,ns)
  395. magik.CFrame = cf
  396. rs:wait()
  397. end
  398. magik:Destroy()
  399. wait()
  400. end)
  401. end
  402. ----------------------------------------------------
  403. Magik2 = function()
  404. Spawn(function()
  405. if stanceToggle == "Melee" then
  406. local function lerp(a,b,c)
  407. return a+(b-a)*c
  408. end
  409. local function rndRange(rng)
  410. return math.random(-rng*1000,rng*1000)/1000
  411. end
  412. local magik2 = Instance.new("Part", rarm)
  413. local Colors = {"Lime green", "Really black"}
  414. magik2.Anchored = true
  415. magik2.Locked = true
  416. magik2.FormFactor = "Custom"
  417. magik2.Size = Vector3.new(1.2, 1.2, 1.2)
  418. magik2.TopSurface = "Smooth"
  419. magik2.BottomSurface = "Smooth"
  420. magik2.Transparency = 0
  421. magik2.Material = "Neon"
  422. magik2.CanCollide = false
  423.  
  424. if holy == false then
  425. magik2.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  426. else
  427. magik2.BrickColor = BrickColor.new("Lime green")
  428. end
  429.  
  430. local mr = math.rad
  431. local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180))
  432. local cf = rarm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz)
  433. magik2.CFrame = cf
  434. for i = 0, 1, .05 do
  435. local newTrans = lerp(0.5, 1, i)
  436. local ns = lerp(1,1.2,i)
  437. magik2.Transparency = newTrans
  438. magik2.Size = Vector3.new(ns,ns,ns)
  439. magik2.CFrame = cf
  440. rs:wait()
  441. end
  442. magik2:Destroy()
  443. elseif stanceToggle ~= "Melee" then
  444. wait()
  445. end
  446. end)
  447. end
  448. ----------------------------------------------------
  449. function lerp(a, b, t) -- Linear interpolation
  450. return a + (b - a)*t
  451. end
  452.  
  453. function slerp(a, b, t) --Spherical interpolation
  454. dot = a:Dot(b)
  455. if dot > 0.99999 or dot < -0.99999 then
  456. return t <= 0.5 and a or b
  457. else
  458. r = math.acos(dot)
  459. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  460. end
  461. end
  462.  
  463. function matrixInterpolate(a, b, t)
  464. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  465. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  466. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  467. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  468. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  469. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  470. local t = v1:Dot(v2)
  471. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  472. return CFrame.new()
  473. end
  474. return CFrame.new(
  475. v0.x, v0.y, v0.z,
  476. v1.x, v1.y, v1.z,
  477. v2.x, v2.y, v2.z,
  478. v3.x, v3.y, v3.z)
  479. end
  480. ----------------------------------------------------
  481. function genWeld(a,b)
  482. local w = Instance.new("Weld",a)
  483. w.Part0 = a
  484. w.Part1 = b
  485. return w
  486. end
  487. function weld(a, b)
  488. local weld = Instance.new("Weld")
  489. weld.Name = "W"
  490. weld.Part0 = a
  491. weld.Part1 = b
  492. weld.C0 = a.CFrame:inverse() * b.CFrame
  493. weld.Parent = a
  494. return weld;
  495. end
  496. ----------------------------------------------------
  497. function Lerp(c1,c2,al)
  498. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  499. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  500. for i,v in pairs(com1) do
  501. com1[i] = v+(com2[i]-v)*al
  502. end
  503. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  504. end
  505. ----------------------------------------------------[[Dissolve function]]
  506. function Dissolve(ret)
  507.  
  508. ret.BrickColor = BrickColor.new("Really black")
  509. for i = 1, 10 do wait()
  510. for i,v in pairs(ret:GetChildren()) do
  511. if v:IsA("Part") or v:IsA("WedgePart") then
  512. v.Transparency = v.Transparency + 0.1
  513.  
  514. end
  515. end
  516. end
  517. ret:Destroy()
  518. end
  519.  
  520. ----------------------------------------------------
  521. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  522. local wld = Instance.new("Weld", wp1)
  523. wld.Part0 = wp0
  524. wld.Part1 = wp1
  525. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  526. end
  527. ----------------------------------------------------
  528. newWeld(torso, larm, -1.5, 0.5, 0)
  529. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  530. newWeld(torso, rarm, 1.5, 0.5, 0)
  531. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  532. newWeld(torso, hed, 0, 1.5, 0)
  533. newWeld(torso, lleg, -0.5, -1, 0)
  534. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  535. newWeld(torso, rleg, 0.5, -1, 0)
  536. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  537. newWeld(root, torso, 0, -1, 0)
  538. torso.Weld.C1 = CFrame.new(0, -1, 0)
  539. ----------------------------------------------------
  540. --local SIDz = {"167985102, 163752916"}--181449739, 167161785, 148274436, 167985102, 163752916
  541. z = Instance.new("Sound",char) --music
  542. z.SoundId = "rbxassetid://0"--..SIDz[math.random(1,#SIDz)]
  543. z.Looped = true
  544. z.Volume = 1
  545. z.Pitch = .72
  546. wait(1)
  547. z:Play()
  548. hum.WalkSpeed = 10
  549.  
  550.  
  551.  
  552.  
  553.  
  554. --[[partic = Instance.new("ParticleEmitter",hed)
  555. partic.Color = ColorSequence.new(Color3.new(15/225,0,225/45),Color3.new(20/255,0,205/255))
  556. partic.LightEmission = .95
  557. partic.VelocityInheritance = 0
  558. partic.Rate = 300
  559. partic.Texture = "rbxassetid:// 241650934" --56561915392079955
  560. partic.Lifetime = NumberRange.new(0.1,0.2)
  561. partic.RotSpeed = NumberRange.new(100,100)
  562. partic.Speed = NumberRange.new(2,6)
  563. partic.Enabled = true
  564. partic.LockedToPart = true]]
  565.  
  566. --Nah
  567.  
  568. ----------------------------------------------------
  569.  
  570. ----------------------------------------------------
  571. local m = Instance.new("Model")
  572. m.Name = "Genkadda"
  573. p1 = Instance.new("Part", m)
  574. p1.Material = "Metal"
  575. p1.BrickColor = BrickColor.new("Really black")
  576. p1.Name = "BladePart"
  577. p1.FormFactor = Enum.FormFactor.Symmetric
  578. p1.Size = Vector3.new(1, 1, 1)
  579. p1.CFrame = CFrame.new(103.003883, 10.755723, -7.61905956, 5.61699271e-005, -7.1823597e-006, 0.999998987, -0.984785616, -0.173714966, 3.55839729e-005, 0.173720747, -0.984761655, 5.9530139e-006)
  580. p1.CanCollide = false
  581. p1.Locked = true
  582. p1.Elasticity = 0
  583. p1.BottomSurface = Enum.SurfaceType.Smooth
  584. p1.TopSurface = Enum.SurfaceType.Smooth
  585. b1 = Instance.new("BlockMesh", p1)
  586. b1.Name = "Mesh"
  587. b1.Scale = Vector3.new(0.299999923, 1, 0.120000005)
  588. p2 = Instance.new("Part", m)
  589. p2.Material = "Metal"
  590. p2.BrickColor = BrickColor.new("Really black")
  591. p2.FormFactor = Enum.FormFactor.Symmetric
  592. p2.Size = Vector3.new(1, 1, 1)
  593. p2.CFrame = CFrame.new(103.00399, 10.7255898, -6.52608919, 0.00135809346, 0.00169118668, -0.999996662, 0.965820193, 0.259168088, 0.0017684648, 0.259154975, -0.965800881, -0.00130418094)
  594. p2.CanCollide = false
  595. p2.Locked = true
  596. p2.Elasticity = 0
  597. p2.BottomSurface = Enum.SurfaceType.Smooth
  598. p2.TopSurface = Enum.SurfaceType.Smooth
  599. b2 = Instance.new("BlockMesh", p2)
  600. b2.Name = "Mesh"
  601. b2.Scale = Vector3.new(0.099999927, 0.699999928, 0.099999927)
  602. p3 = Instance.new("Part", m)
  603. p3.Material = "Metal"
  604. p3.BrickColor = BrickColor.new("Really black")
  605. p3.FormFactor = Enum.FormFactor.Symmetric
  606. p3.Size = Vector3.new(1, 2, 1)
  607. p3.CFrame = CFrame.new(103.004028, 11.1456547, -6.819067, 1.43263023e-005, -2.88564479e-006, 0.999998987, -0.882936299, -0.469471544, -7.18829688e-006, 0.469469696, -0.882911503, 1.35099981e-005)
  608. p3.CanCollide = false
  609. p3.Locked = true
  610. p3.Elasticity = 0
  611. p3.BottomSurface = Enum.SurfaceType.Smooth
  612. p3.TopSurface = Enum.SurfaceType.Smooth
  613. b3 = Instance.new("BlockMesh", p3)
  614. b3.Name = "Mesh"
  615. b3.Scale = Vector3.new(0.099999927, 0.699999928, 0.099999927)
  616. p4 = Instance.new("Part", m)
  617. p4.Material = "Metal"
  618. p4.BrickColor = BrickColor.new("Really black")
  619. p4.Name = "BladePart"
  620. p4.FormFactor = Enum.FormFactor.Symmetric
  621. p4.Size = Vector3.new(1, 1, 1)
  622. p4.CFrame = CFrame.new(103.003372, 10.965373, -6.66876507, 1.57370523e-005, -6.04354591e-006, 0.999996603, -0.965898931, -0.25886938, -7.14969246e-006, 0.258875549, -0.965874314, 1.58735529e-005)
  623. p4.CanCollide = false
  624. p4.Locked = true
  625. p4.Elasticity = 0
  626. p4.BottomSurface = Enum.SurfaceType.Smooth
  627. p4.TopSurface = Enum.SurfaceType.Smooth
  628. b4 = Instance.new("BlockMesh", p4)
  629. b4.Name = "Mesh"
  630. b4.Scale = Vector3.new(0.299999923, 1, 0.120000005)
  631. p5 = Instance.new("Part", m)
  632. p5.Material = "Metal"
  633. p5.BrickColor = BrickColor.new("Really black")
  634. p5.Name = "Hilt"
  635. p5.FormFactor = Enum.FormFactor.Custom
  636. p5.Size = Vector3.new(1, 0.400000006, 1.60000014)
  637. p5.CFrame = CFrame.new(103.003395, 11.0653381, -6.1687479, -0.99999404, 5.54991711e-005, -0.000617815298, -0.000594727404, -0.000124425016, 0.999983907, 2.66434654e-005, 0.999962509, 0.000109782166)
  638. p5.CanCollide = false
  639. p5.Locked = true
  640. p5.BottomSurface = Enum.SurfaceType.Smooth
  641. p5.TopSurface = Enum.SurfaceType.Smooth
  642. b5 = Instance.new("BlockMesh", p5)
  643. b5.Name = "Mesh"
  644. b5.Scale = Vector3.new(0.299999923, 0.399999917, 0.799999952)
  645. p6 = Instance.new("Part", m)
  646. p6.Material = "Metal"
  647. p6.BrickColor = BrickColor.new("Really black")
  648. p6.Name = "Handle"
  649. p6.FormFactor = Enum.FormFactor.Custom
  650. p6.Size = Vector3.new(1.29999995, 1, 1)
  651. p6.CFrame = CFrame.new(103.000061, 11.0688219, -5.5480547, -1.23393656e-005, -1.36360759e-005, 0.999994218, 5.37017331e-006, 0.999984086, -9.45257489e-006, -0.999962509, -9.28580994e-006, 1.64470257e-005)
  652. p6.CanCollide = false
  653. p6.Locked = true
  654. p6.BottomSurface = Enum.SurfaceType.Smooth
  655. p6.TopSurface = Enum.SurfaceType.Smooth
  656. b6 = Instance.new("SpecialMesh", p6)
  657. b6.MeshType = Enum.MeshType.Cylinder
  658. b6.Name = "Mesh"
  659. b6.Scale = Vector3.new(1, 0.200000003, 0.200000003)
  660. p7 = Instance.new("Part", m)
  661. p7.Material = "Metal"
  662. p7.BrickColor = BrickColor.new("Really black")
  663. p7.FormFactor = Enum.FormFactor.Symmetric
  664. p7.Size = Vector3.new(1, 1, 1)
  665. p7.CFrame = CFrame.new(103.000099, 11.0688391, -4.79808855, -0.000332629686, 0.00429873355, -0.99998492, -4.5920292e-006, 0.999974728, 0.00432178052, 0.999962449, -8.49941443e-006, -0.000361445156)
  666. p7.CanCollide = false
  667. p7.Locked = true
  668. b7 = Instance.new("SpecialMesh", p7)
  669. b7.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  670. b7.TextureId = ""
  671. b7.MeshType = Enum.MeshType.FileMesh
  672. b7.Name = "Mesh"
  673. b7.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  674. p8 = Instance.new("Part", m)
  675. p8.Material = "Metal"
  676. p8.BrickColor = BrickColor.new("Really black")
  677. p8.Name = "BladePart"
  678. p8.FormFactor = Enum.FormFactor.Symmetric
  679. p8.Size = Vector3.new(1, 1, 1)
  680. p8.CFrame = CFrame.new(103.003326, 10.6254845, -8.59870911, -2.92104669e-005, -1.10579058e-005, 0.999994218, -0.996175766, -0.0871899351, -5.3152442e-005, 0.0872026458, -0.996152997, 2.03179661e-005)
  681. p8.CanCollide = false
  682. p8.Locked = true
  683. p8.Elasticity = 0
  684. p8.BottomSurface = Enum.SurfaceType.Smooth
  685. p8.TopSurface = Enum.SurfaceType.Smooth
  686. b8 = Instance.new("BlockMesh", p8)
  687. b8.Name = "Mesh"
  688. b8.Scale = Vector3.new(0.299999923, 1, 0.120000005)
  689. p9 = Instance.new("Part", m)
  690. p9.Material = "Metal"
  691. p9.BrickColor = BrickColor.new("Really black")
  692. p9.Name = "BladePart"
  693. p9.FormFactor = Enum.FormFactor.Symmetric
  694. p9.Size = Vector3.new(1, 1, 1)
  695. p9.CFrame = CFrame.new(103.003311, 10.625597, -9.51878738, -2.59891603e-005, -1.34348729e-005, 0.999994218, -0.996185422, 0.087079078, -4.78096408e-005, -0.0870626047, -0.996165276, 1.31400229e-005)
  696. p9.CanCollide = false
  697. p9.Locked = true
  698. p9.Elasticity = 0
  699. p9.BottomSurface = Enum.SurfaceType.Smooth
  700. p9.TopSurface = Enum.SurfaceType.Smooth
  701. b9 = Instance.new("BlockMesh", p9)
  702. b9.Name = "Mesh"
  703. b9.Scale = Vector3.new(0.299999923, 1, 0.120000005)
  704. p10 = Instance.new("Part", m)
  705. p10.Material = "Metal"
  706. p10.BrickColor = BrickColor.new("Really black")
  707. p10.Name = "BladeTip"
  708. p10.FormFactor = Enum.FormFactor.Symmetric
  709. p10.Size = Vector3.new(1, 1, 2)
  710. p10.CFrame = CFrame.new(103.00309, 11.1081867, -11.6109829, -0.999994099, -0.000455793255, 4.643387e-005, 0.00045133481, -0.965918779, -0.25878337, 0.000134008093, -0.258763671, 0.965901971)
  711. p10.CanCollide = false
  712. p10.Locked = true
  713. p10.Elasticity = 0
  714. p10.BottomSurface = Enum.SurfaceType.Smooth
  715. p10.TopSurface = Enum.SurfaceType.Smooth
  716. b10 = Instance.new("SpecialMesh", p10)
  717. b10.MeshType = Enum.MeshType.Wedge
  718. b10.Name = "Mesh"
  719. b10.Scale = Vector3.new(0.119999997, 0.299999923, 0.699999928)
  720. p11 = Instance.new("Part", m)
  721. p11.Material = "Metal"
  722. p11.BrickColor = BrickColor.new("Really black")
  723. p11.Name = "BladePart"
  724. p11.FormFactor = Enum.FormFactor.Symmetric
  725. p11.Size = Vector3.new(1, 1, 1)
  726. p11.CFrame = CFrame.new(103.003296, 10.7956495, -10.4587727, 2.83485351e-005, -1.54050977e-005, 0.999994218, -0.96592474, 0.258761972, 8.27970416e-006, -0.258742362, -0.965907693, 2.1241216e-005)
  727. p11.CanCollide = false
  728. p11.Locked = true
  729. p11.Elasticity = 0
  730. p11.BottomSurface = Enum.SurfaceType.Smooth
  731. p11.TopSurface = Enum.SurfaceType.Smooth
  732. b11 = Instance.new("BlockMesh", p11)
  733. b11.Name = "Mesh"
  734. b11.Scale = Vector3.new(0.299999923, 1, 0.120000005)
  735. p12 = Instance.new("Part", m)
  736. p12.Material = "Metal"
  737. p12.BrickColor = BrickColor.new("Really black")
  738. p12.Name = "BladeTip2"
  739. p12.FormFactor = Enum.FormFactor.Custom
  740. p12.Size = Vector3.new(1, 1, 2.4000001)
  741. p12.CFrame = CFrame.new(102.999977, 10.6319504, -10.4398403, -0.999994218, -5.5769262e-005, 6.55075928e-005, 4.61044419e-006, 0.882887006, 0.469551951, -0.000112806956, 0.469529003, -0.882874727)
  742. p12.CanCollide = false
  743. p12.Locked = true
  744. p12.Elasticity = 0
  745. p12.BottomSurface = Enum.SurfaceType.Smooth
  746. p12.TopSurface = Enum.SurfaceType.Smooth
  747. b12 = Instance.new("SpecialMesh", p12)
  748. b12.MeshType = Enum.MeshType.Wedge
  749. b12.Name = "Mesh"
  750. b12.Scale = Vector3.new(0.119999997, 0.239999995, 0.699999928)
  751. p13 = Instance.new("Part", m)
  752. p13.Material = "Metal"
  753. p13.BrickColor = BrickColor.new("Medium stone grey")
  754. p13.Transparency = 1
  755. p13.Name = "HitBox"
  756. p13.FormFactor = Enum.FormFactor.Custom
  757. p13.Size = Vector3.new(6.0999999, 0.400000006, 1.5999999)
  758. p13.CFrame = CFrame.new(103.009995, 10.9988394, -9.2679081, 1.22519814e-005, -0.999994218, 1.36361559e-005, -5.27501106e-006, 9.45320426e-006, -0.999984264, 0.999962687, -1.65344682e-005, 9.20891762e-006)
  759. p13.CanCollide = false
  760. p13.Locked = true
  761. p13.BottomSurface = Enum.SurfaceType.Smooth
  762. p13.TopSurface = Enum.SurfaceType.Smooth
  763. w1 = Instance.new("Weld", p1)
  764. w1.Name = "Part_Weld"
  765. w1.Part0 = p1
  766. w1.C0 = CFrame.new(11.9124546, -5.63626003, -103.00383, 4.33940659e-005, -0.984795153, 0.173719674, 1.85460614e-009, -0.173719659, -0.984795094, 1, 4.27345876e-005, -7.53657105e-006)
  767. w1.Part1 = p2
  768. w1.C1 = CFrame.new(-8.80891991, -9.26009178, 102.975845, 0.00136663229, 0.965830803, 0.259170175, 0.00170310249, 0.25916782, -0.965830863, -0.999997616, 0.00176132878, -0.00129072159)
  769. w2 = Instance.new("Weld", p2)
  770. w2.Name = "Part_Weld"
  771. w2.Part0 = p2
  772. w2.C0 = CFrame.new(-8.80891991, -9.26009178, 102.975845, 0.00136663229, 0.965830803, 0.259170175, 0.00170310249, 0.25916782, -0.965830863, -0.999997616, 0.00176132878, -0.00129072159)
  773. w2.Part1 = p3
  774. w2.C1 = CFrame.new(13.0439634, -0.78926897, -103.003448, -4.37113883e-008, -0.88294369, 0.469478935, 0, -0.469478935, -0.88294369, 1, -3.85946954e-008, 2.05215755e-008)
  775. w3 = Instance.new("Weld", p3)
  776. w3.Name = "BladePart_Weld"
  777. w3.Part0 = p3
  778. w3.C0 = CFrame.new(13.0439634, -0.78926897, -103.003448, -4.37113883e-008, -0.88294369, 0.469478935, 0, -0.469478935, -0.88294369, 1, -3.85946954e-008, 2.05215755e-008)
  779. w3.Part1 = p4
  780. w3.C1 = CFrame.new(12.3193283, -3.60437131, -103.003067, 2.38418579e-006, -0.965907753, 0.258877277, 0, -0.258874893, -0.965907753, 0.999997616, 0, 2.38418579e-006)
  781. w4 = Instance.new("Weld", p4)
  782. w4.Name = "Hilt_Weld"
  783. w4.Part0 = p4
  784. w4.C0 = CFrame.new(12.3193283, -3.60437131, -103.003067, 2.38418579e-006, -0.965907753, 0.258877277, 0, -0.258874893, -0.965907753, 0.999997616, 0, 2.38418579e-006)
  785. w4.Part1 = p5
  786. w4.C1 = CFrame.new(103.010277, 6.16758585, -11.003541, -0.999999821, -0.00060418935, 4.31301851e-005, 4.32021443e-005, -0.000119086159, 1, -0.000604184228, 0.999999821, 0.000119112243)
  787. w5 = Instance.new("Weld", p5)
  788. w5.Name = "Handle_Weld"
  789. w5.Part0 = p5
  790. w5.C0 = CFrame.new(103.010277, 6.16758585, -11.003541, -0.999999821, -0.00060418935, 4.31301851e-005, 4.32021443e-005, -0.000119086159, 1, -0.000604184228, 0.999999821, 0.000119112243)
  791. w5.Part1 = p6
  792. w5.C1 = CFrame.new(-5.54999733, -11.0699978, -103, -4.37113883e-008, 2.98366913e-008, -1, 0, 1, 2.98366913e-008, 1, 1.3042032e-015, -4.37113883e-008)
  793. w6 = Instance.new("Weld", p6)
  794. w6.Name = "Part_Weld"
  795. w6.Part0 = p6
  796. w6.C0 = CFrame.new(-5.54999733, -11.0699978, -103, -4.37113883e-008, 2.98366913e-008, -1, 0, 1, 2.98366913e-008, 1, 1.3042032e-015, -4.37113883e-008)
  797. w6.Part1 = p7
  798. w6.C1 = CFrame.new(4.83552647, -11.5140886, 102.949669, -0.000344927335, 7.4505806e-007, 0.99999994, 0.00431239465, 0.999990702, 7.4505806e-007, -0.999990642, 0.00431239465, -0.000344927335)
  799. w7 = Instance.new("Weld", p7)
  800. w7.Name = "BladePart_Weld"
  801. w7.Part0 = p7
  802. w7.C0 = CFrame.new(4.83552647, -11.5140886, 102.949669, -0.000344927335, 7.4505806e-007, 0.99999994, 0.00431239465, 0.999990702, 7.4505806e-007, -0.999990642, 0.00431239465, -0.000344927335)
  803. w7.Part1 = p8
  804. w7.C1 = CFrame.new(11.3406382, -7.6414094, -103.0028, -4.38670977e-005, -0.996191144, 0.0871966407, 1.91451011e-009, -0.0871966407, -0.996191144, 1, -4.36998489e-005, 3.82696771e-006)
  805. w8 = Instance.new("Weld", p8)
  806. w8.Name = "BladePart_Weld"
  807. w8.Part0 = p8
  808. w8.C0 = CFrame.new(11.3406382, -7.6414094, -103.0028, -4.38670977e-005, -0.996191144, 0.0871966407, 1.91451011e-009, -0.0871966407, -0.996191144, 1, -4.36998489e-005, 3.82696771e-006)
  809. w8.Part1 = p9
  810. w8.C1 = CFrame.new(9.76131344, -10.4100504, -103.002922, -3.85031162e-005, -0.996201694, -0.0870751292, 1.47589729e-009, 0.0870751366, -0.996201754, 1, -3.83570004e-005, -3.35119148e-006)
  811. w9 = Instance.new("Weld", p9)
  812. w9.Name = "BladeTip_Weld"
  813. w9.Part0 = p9
  814. w9.C0 = CFrame.new(9.76131344, -10.4100504, -103.002922, -3.85031162e-005, -0.996201694, -0.0870751292, 1.47589729e-009, 0.0870751366, -0.996201754, 1, -3.83570004e-005, -3.35119148e-006)
  815. w9.Part1 = p10
  816. w9.C1 = CFrame.new(102.999939, 7.7735939, 14.0892649, -0.999999881, 0.000441889424, 0.000150508567, -0.000465785735, -0.965935588, -0.258782327, 3.10284122e-005, -0.258782327, 0.965935647)
  817. w10 = Instance.new("Weld", p10)
  818. w10.Name = "BladePart_Weld"
  819. w10.Part0 = p10
  820. w10.C0 = CFrame.new(102.999939, 7.7735939, 14.0892649, -0.999999881, 0.000441889424, 0.000150508567, -0.000465785735, -0.965935588, -0.258782327, 3.10284122e-005, -0.258782327, 0.965935647)
  821. w10.Part1 = p11
  822. w10.C1 = CFrame.new(7.72030354, -12.8984127, -103.003448, 1.83585671e-005, -0.965941429, -0.258760989, 3.25545535e-010, 0.258760959, -0.96594137, 1, 1.77332167e-005, 4.7507956e-006)
  823. w11 = Instance.new("Weld", p11)
  824. w11.Name = "BladeTip2_Weld"
  825. w11.Part0 = p11
  826. w11.C0 = CFrame.new(7.72030354, -12.8984127, -103.003448, 1.83585671e-005, -0.965941429, -0.258760989, 3.25545535e-010, 0.258760959, -0.96594137, 1, 1.77332167e-005, 4.7507956e-006)
  827. w11.Part1 = p12
  828. w11.C1 = CFrame.new(102.999031, -4.47981405, -14.2206001, -1, -4.84334305e-006, -9.63198472e-005, -4.95036402e-005, 0.882903397, 0.469554722, 8.27668991e-005, 0.469554722, -0.882903397)
  829. w12 = Instance.new("Weld", p12)
  830. w12.Name = "HitBox_Weld"
  831. w12.Part0 = p12
  832. w12.C0 = CFrame.new(102.999031, -4.47981405, -14.2206001, -1, -4.84334305e-006, -9.63198472e-005, -4.95036402e-005, 0.882903397, 0.469554722, 8.27668991e-005, 0.469554722, -0.882903397)
  833. w12.Part1 = p13
  834. w12.C1 = CFrame.new(9.27000427, 103.009995, 10.9999933, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008)
  835. w13 = Instance.new("Weld", p13)
  836. w13.Name = "Weld"
  837. w13.Part0 = p13
  838. w13.C0 = CFrame.new(9.27000427, 103.009995, 10.9999933, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008)
  839. m.Parent = char
  840. m:MakeJoints()
  841. ----------------------------------------------------
  842. local cor = Instance.new("Part", char.Genkadda)
  843. cor.Name = "Thingy"
  844. cor.Locked = true
  845. cor.BottomSurface = 0
  846. cor.CanCollide = false
  847. cor.Size = Vector3.new(1, 9, 1)
  848. cor.Transparency = 1
  849. cor.TopSurface = 0
  850. corw = Instance.new("Weld", cor)
  851. corw.Part0 = rarm
  852. corw.Part1 = cor
  853. corw.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(90))
  854. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  855. weld1 = Instance.new("Weld", char.Genkadda)
  856. weld1.Part0 = cor
  857. weld1.Part1 = p6
  858. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  859. ---------------------------------------------------- Gauntlet
  860.  
  861. m=Instance.new('Model',char)
  862.  
  863.  
  864. local function weldBetween(a, b)
  865. local weldd = Instance.new("ManualWeld")
  866. weldd.Part0 = a
  867. weldd.Part1 = b
  868. weldd.C0 = CFrame.new()
  869. weldd.C1 = b.CFrame:inverse() * a.CFrame
  870. weldd.Parent = a
  871. return weldd
  872. end
  873.  
  874. it=Instance.new
  875.  
  876. function nooutline(part)
  877. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  878. end
  879.  
  880. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  881. local fp=it("Part")
  882. fp.formFactor=formfactor
  883. fp.Parent=parent
  884. fp.Reflectance=reflectance
  885. fp.Transparency=transparency
  886. fp.CanCollide=false
  887. fp.Locked=true
  888. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  889. fp.Name=name
  890. fp.Size=size
  891. fp.Position=char.Torso.Position
  892. nooutline(fp)
  893. fp.Material=material
  894. fp:BreakJoints()
  895. return fp
  896. end
  897.  
  898. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  899. local mesh=it(Mesh)
  900. mesh.Parent=part
  901. if Mesh=="SpecialMesh" then
  902. mesh.MeshType=meshtype
  903. mesh.MeshId=meshid
  904. end
  905. mesh.Offset=offset
  906. mesh.Scale=scale
  907. return mesh
  908. end
  909.  
  910. function weld(parent,part0,part1,c0,c1)
  911. local weld=it("Weld")
  912. weld.Parent=parent
  913. weld.Part0=part0
  914. weld.Part1=part1
  915. weld.C0=c0
  916. weld.C1=c1
  917. return weld
  918. end
  919.  
  920. MN=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","Handle",Vector3.new(1.09732866, 2.19465828, 1.09732854))
  921. MNweld=weld(m,char["Right Arm"],MN,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0323486328, -0.0509860516, -0.00120401382, -0.00500982394, 0.00520668458, 0.999973893, -0.00739898486, 0.999958873, -0.00524367485, -0.999960065, -0.00742506143, -0.0049710935))
  922. TR7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR7",Vector3.new(1.09732866, 0.274332285, 1.09732854))
  923. TR7weld=weld(m,MN,TR7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393))
  924. mesh("SpecialMesh",TR7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997))
  925. MD9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD9",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  926. MD9weld=weld(m,MN,MD9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.741846681, 0.199262142, 1.00000405, -6.92205504e-06, 0.000154254027, 4.65649646e-05, 0.965939224, -0.25876984, -0.000147186685, 0.258768767, 0.965943158))
  927. mesh("SpecialMesh",MD9,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
  928. MD1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD1",Vector3.new(0.237408489, 0.259352177, 0.518704116))
  929. MD1weld=weld(m,MN,MD1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.402763367, -0.974855185, 0.682875633, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079))
  930. mesh("SpecialMesh",MD1,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
  931. MD10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD10",Vector3.new(1.09732866, 0.274332285, 1.09732854))
  932. MD10weld=weld(m,MN,MD10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  933. mesh("SpecialMesh",MD10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  934. MD11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD11",Vector3.new(0.266768694, 1.09732914, 0.658397138))
  935. MD11weld=weld(m,MN,MD11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.493839264, -0.274354219, 4.24385071e-05, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  936. mesh("SpecialMesh",MD11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
  937. MD12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD12",Vector3.new(0.266768694, 1.09732914, 0.658397138))
  938. MD12weld=weld(m,MN,MD12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.493812561, -0.274300575, -0.000376224518, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  939. mesh("SpecialMesh",MD12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
  940. MD13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD13",Vector3.new(1.09732866, 0.822996795, 1.09732854))
  941. MD13weld=weld(m,MN,MD13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.68582201, 0.000464439392, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  942. mesh("SpecialMesh",MD13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  943. MD14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD14",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  944. MD14weld=weld(m,MN,MD14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.603547096, 0.000416755676, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  945. mesh("SpecialMesh",MD14,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
  946. MD15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD15",Vector3.new(1.09732866, 0.274332285, 1.09732854))
  947. MD15weld=weld(m,MN,MD15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-05, 0.137180567, -4.529953e-05, -1.0000037, -0.000862163957, 0.000179466791, -0.000862103421, 0.999999523, 0.000520790287, -0.000179945491, 0.000520619913, -1.00000381))
  948. mesh("SpecialMesh",MD15,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  949. MD16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD16",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  950. MD16weld=weld(m,MN,MD16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.86645508e-05, 0.932742357, 0.000658988953, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  951. mesh("SpecialMesh",MD16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
  952. MD19=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD19",Vector3.new(1.09732866, 0.274332285, 1.09732854))
  953. MD19weld=weld(m,MN,MD19,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393))
  954. mesh("SpecialMesh",MD19,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998))
  955. MD18=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD18",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  956. MD18weld=weld(m,MN,MD18,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  957. mesh("SpecialMesh",MD18,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
  958. MD2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD2",Vector3.new(0.2574085, 0.259352177, 0.518704116))
  959. MD2weld=weld(m,MN,MD2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.392555237, -0.573539257, 1.09872949, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516))
  960. mesh("SpecialMesh",MD2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
  961. MD3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD3",Vector3.new(0.247408509, 0.259352177, 0.518704116))
  962. MD3weld=weld(m,MN,MD3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.397964478, -0.817667723, 0.487944126, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668))
  963. mesh("SpecialMesh",MD3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
  964. MD4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD4",Vector3.new(0.247408509, 0.259352177, 0.518704116))
  965. MD4weld=weld(m,MN,MD4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.422103882, -0.82026124, 0.507567406, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668))
  966. mesh("SpecialMesh",MD4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
  967. MD5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD5",Vector3.new(0.2574085, 0.259352177, 0.518704116))
  968. MD5weld=weld(m,MN,MD5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.427509308, -0.557831764, 1.11046171, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516))
  969. mesh("SpecialMesh",MD5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
  970. MD6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD6",Vector3.new(0.237408489, 0.259352177, 0.518704116))
  971. MD6weld=weld(m,MN,MD6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417263031, -0.972257376, 0.702233315, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079))
  972. mesh("SpecialMesh",MD6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
  973. MD7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD7",Vector3.new(1.09732866, 0.274332285, 1.09732854))
  974. MD7weld=weld(m,MN,MD7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393))
  975. mesh("SpecialMesh",MD7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  976. MD8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD8",Vector3.new(1.09732866, 0.274332285, 1.09732854))
  977. MD8weld=weld(m,MN,MD8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  978. mesh("SpecialMesh",MD8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998))
  979. TR1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR1",Vector3.new(0.266768694, 0.54866457, 0.548664272))
  980. TR1weld=weld(m,MN,TR1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548826218, 0.30154109, 4.57763672e-05, -0.000205519143, -0.0001726388, -1, -4.31765802e-05, 1, -0.00017263052, 1, 4.314119e-05, -0.000205526594))
  981. mesh("SpecialMesh",TR1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.700000048, 0.700000048))
  982. TR2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR2",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  983. TR2weld=weld(m,MN,TR2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, 0.741921067, 0.198978901, 1.00000405, -2.92747281e-05, -1.7457176e-05, 2.37242784e-05, 0.965939343, -0.258769363, 2.44602561e-05, 0.25876832, 0.965943277))
  984. mesh("SpecialMesh",TR2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997))
  985. TR3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR3",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  986. TR3weld=weld(m,MN,TR3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.603546381, 0.000186920166, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775))
  987. mesh("SpecialMesh",TR3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994))
  988. TR4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR4",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  989. TR4weld=weld(m,MN,TR4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000106811523, 0.93274045, 0.000304222107, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775))
  990. mesh("SpecialMesh",TR4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994))
  991. TR5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR5",Vector3.new(1.09732866, 0.274332285, 1.09732854))
  992. TR5weld=weld(m,MN,TR5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  993. mesh("SpecialMesh",TR5,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997))
  994. TR6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR6",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  995. TR6weld=weld(m,MN,TR6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  996. mesh("SpecialMesh",TR6,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997))
  997. MD21=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","MD21",Vector3.new(0.266768694, 0.54866457, 0.548664272))
  998. MD21weld=weld(m,MN,MD21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548921585, 0.301375628, 0.000118255615, -0.000262488145, -9.39509191e-05, -1.00000393, -0.000154611655, 1, -9.38984886e-05, 1.00000393, 0.000154557638, -0.000262471847))
  999. mesh("SpecialMesh",MD21,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.900000036, 0.900000036))
  1000.  
  1001. --[[TG1=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lime green","Handle",Vector3.new(0.231713057, 0.953130603, 0.953130603))
  1002. TG1weld=weld(m,char["HumanoidRootPart"],TG1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.042350769, 2.25753069, -2.74072218, -0.0144443018, -0.00148237997, 0.999894559, 0.138804898, -0.99031961, 0.000536966661, 0.990214407, 0.138798028, 0.0145102367))
  1003. mesh("SpecialMesh",TG1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))]]
  1004.  
  1005.  
  1006. local edit = function(name,mat,col)
  1007. name.Material = mat
  1008. name.BrickColor = BrickColor.new(col)
  1009. end
  1010.  
  1011. local dark = function()
  1012. edit(TR1,"Neon","Lime green")
  1013. edit(TR2,"Neon","Lime green")
  1014. edit(TR3,"Neon","Lime green")
  1015. edit(TR4,"Neon","Lime green")
  1016. edit(TR5,"Neon","Lime green")
  1017. edit(TR6,"Neon","Lime green")
  1018. edit(TR7,"Neon","Lime green")
  1019. edit(MN,"Neon","Lime green")
  1020. --
  1021.  
  1022.  
  1023. end
  1024. local light = function()
  1025. edit(TR1,"Neon","Lime green")
  1026. edit(TR2,"Neon","Lime green")
  1027. edit(TR3,"Neon","Lime green")
  1028. edit(TR4,"Neon","Lime green")
  1029. edit(TR5,"Neon","Lime green")
  1030. edit(TR6,"Neon","Lime green")
  1031. edit(TR7,"Neon","Lime green")
  1032. edit(MN,"Neon","Lime green")
  1033. --
  1034.  
  1035. end
  1036.  
  1037.  
  1038. dark()
  1039.  
  1040. --Messy
  1041.  
  1042. ----------------------------------------------------
  1043. function Vanish()
  1044. for i = 1, 10 do wait()
  1045. for i,v in pairs(char.Genkadda:GetChildren()) do
  1046. if v:IsA("Part") or v:IsA("WedgePart") then
  1047. if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
  1048. v.Transparency = v.Transparency + 0.1
  1049. end
  1050. end
  1051. end
  1052. end
  1053. end
  1054. ----------------------------------------------------
  1055. function Appear()
  1056. for i = 1, 10 do wait()
  1057. for i,v in pairs(char.Genkadda:GetChildren()) do
  1058. if v:IsA("Part") or v:IsA("WedgePart") then
  1059. if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
  1060. v.Transparency = v.Transparency - 0.1
  1061. end
  1062. end
  1063. end
  1064. end
  1065. end
  1066. ----------------------------------------------------
  1067. local player = game.Players.LocalPlayer
  1068. local pchar = player.Character
  1069. local mouse = player:GetMouse()
  1070. local cam = workspace.CurrentCamera
  1071.  
  1072. local rad = math.rad
  1073.  
  1074. local keysDown = {}
  1075. local flySpeed = 0
  1076. local MAX_FLY_SPEED = 150
  1077.  
  1078. local canFly = false
  1079. local flyToggled = false
  1080.  
  1081. local forward, side = 0, 0
  1082. local lastForward, lastSide = 0, 0
  1083.  
  1084. local floatBP = Instance.new("BodyPosition")
  1085. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1086. local flyBV = Instance.new("BodyVelocity")
  1087. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1088. local turnBG = Instance.new("BodyGyro")
  1089. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1090.  
  1091. mouse.KeyDown:connect(function(key)
  1092. keysDown[key] = true
  1093.  
  1094. if key == "f" then
  1095. flyToggled = not flyToggled
  1096.  
  1097. if not flyToggled then
  1098. stanceToggle = "Normal"
  1099. floatBP.Parent = nil
  1100. flyBV.Parent = nil
  1101. turnBG.Parent = nil
  1102. root.Velocity = Vector3.new()
  1103. pchar.Humanoid.PlatformStand = false
  1104. end
  1105. end
  1106.  
  1107. end)
  1108. mouse.KeyUp:connect(function(key)
  1109. keysDown[key] = nil
  1110. end)
  1111.  
  1112. local function updateFly()
  1113.  
  1114. if not flyToggled then return end
  1115.  
  1116. lastForward = forward
  1117. lastSide = side
  1118.  
  1119. forward = 0
  1120. side = 0
  1121.  
  1122. if keysDown.w then
  1123. forward = forward + 1
  1124. end
  1125. if keysDown.s then
  1126. forward = forward - 1
  1127. end
  1128. if keysDown.a then
  1129. side = side - 1
  1130. end
  1131. if keysDown.d then
  1132. side = side + 1
  1133. end
  1134.  
  1135.  
  1136. canFly = (forward ~= 0 or side ~= 0)
  1137.  
  1138. if canFly then
  1139. stanceToggle = "Floating"
  1140. turnBG.Parent = root
  1141. floatBP.Parent = nil
  1142. flyBV.Parent = root
  1143.  
  1144. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1145. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1146. else
  1147. floatBP.position = root.Position
  1148. floatBP.Parent = root
  1149.  
  1150. flySpeed = flySpeed - 1
  1151. if flySpeed < 0 then flySpeed = 0 end
  1152. end
  1153.  
  1154. local camCF = cam.CoordinateFrame
  1155. local in_forward = canFly and forward or lastForward
  1156. local in_side = canFly and side or lastSide
  1157.  
  1158. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1159. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1160.  
  1161. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1162. 0)
  1163. end
  1164.  
  1165. game:service'RunService'.RenderStepped:connect(function()
  1166. if flyToggled then
  1167. pchar.Humanoid.PlatformStand = true
  1168. end
  1169. updateFly()
  1170. end)
  1171. ----------------------------------------------------
  1172. p13.Touched:connect(function(ht)
  1173. hit = ht.Parent
  1174. if ht and hit:IsA("Model") then
  1175. if hit:FindFirstChild("Humanoid") then
  1176. if hit.Name ~= p.Name then
  1177. if Debounces.Slashing == true and Debounces.Slashed == false then
  1178. Debounces.Slashed = true
  1179. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(20,25))
  1180. wait(.3)
  1181. Debounces.Slashed = false
  1182. end
  1183. end
  1184. end
  1185. elseif ht and hit:IsA("Hat") then
  1186. if hit.Parent.Name ~= p.Name then
  1187. if hit.Parent:FindFirstChild("Humanoid") then
  1188. if Debounces.Slashing == true and Debounces.Slashed == false then
  1189. Debounces.Slashed = true
  1190. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(20,25))
  1191. wait(.3)
  1192. Debounces.Slashed = false
  1193. end
  1194. end
  1195. end
  1196. end
  1197. end)
  1198. ----------------------------------------------------
  1199. local ptz = {0.7, 0.8, 0.9, 1}
  1200. ptz2 = {1.5, 1.6, 1.7, 1.8, 1.9, 2}
  1201. idz = {"161006212", "161006195"}
  1202. mouse.KeyDown:connect(function(key)
  1203. if key == "q" then
  1204. if Debounces.CanAttack == true then
  1205. Debounces.CanAttack = false
  1206. Debounces.NoIdl = true
  1207. Debounces.on = true
  1208.  
  1209. if holy == true then
  1210. for i = 1, 8 do
  1211. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (60),math.rad(70),math.rad(70)), 0.2)
  1212. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad (-40)), 0.2)
  1213. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50), math.rad(0)), 0.2)
  1214. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-.4, -1, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2)
  1215. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.2)
  1216. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.2)
  1217. if Debounces.on == false then break end
  1218. rs:wait(2)
  1219. end
  1220. else
  1221. for i = 1, 20 do
  1222. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (60),math.rad(70),math.rad(70)), 0.2)
  1223. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad (-40)), 0.2)
  1224. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50), math.rad(0)), 0.2)
  1225. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-.4, -1, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2)
  1226. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.2)
  1227. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.2)
  1228. if Debounces.on == false then break end
  1229. rs:wait(2)
  1230. end
  1231. end
  1232.  
  1233. z = Instance.new("Sound", hed)
  1234. z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1235. z.Pitch = ptz[math.random(1,#ptz)]
  1236. z.Volume = 1
  1237. wait(.01)
  1238. z:Play()
  1239.  
  1240. if holy == true then
  1241. --so("http://roblox.com/asset/?id=231917788",hed,1,1.7)
  1242. so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)])
  1243. else
  1244. so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)])
  1245. end
  1246.  
  1247. Debounces.Slashing = true
  1248.  
  1249. if holy == true then
  1250.  
  1251. for i = 1, 5 do
  1252. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(-40),math.rad(-20),math.rad(40)), 0.3)
  1253. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -.3) * CFrame.Angles(math.rad(65),math.rad(-20),math.rad(30)), 0.3)
  1254. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-9),math.rad(35), math.rad(0)), 0.3)
  1255. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(0), math.rad(-65), math.rad(0)), 0.3)
  1256. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-10)), 0.3)
  1257. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.3)
  1258. if Debounces.on == false then break end
  1259. rs:wait(2)
  1260. end
  1261.  
  1262. else
  1263.  
  1264. for i = 1, 20 do
  1265. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(-40),math.rad(-20),math.rad(40)), 0.3)
  1266. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -.3) * CFrame.Angles(math.rad(65),math.rad(-20),math.rad(30)), 0.3)
  1267. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-9),math.rad(35), math.rad(0)), 0.3)
  1268. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(0), math.rad(-65), math.rad(0)), 0.3)
  1269. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-10)), 0.3)
  1270. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.3)
  1271. if Debounces.on == false then break end
  1272. rs:wait(2)
  1273. end
  1274.  
  1275. end
  1276. z1 = Instance.new("Sound", hed)
  1277. z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1278. z1.Pitch = ptz[math.random(1,#ptz)]
  1279. z1.Volume = 1
  1280. wait(.01)
  1281. z1:Play()
  1282.  
  1283. if holy == true then
  1284. --so("http://roblox.com/asset/?id=231917788",hed,1,1.7)
  1285. so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)])
  1286. else
  1287. so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)])
  1288. end
  1289.  
  1290.  
  1291.  
  1292.  
  1293. Debounces.Slashing = true
  1294. for i = 1, 26 do
  1295. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (90),math.rad(-40),math.rad(80)), 0.35)
  1296. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (- 70)), 0.35)
  1297. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.35)
  1298. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.35)
  1299. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.35)
  1300. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.35)
  1301. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles (math.rad(0), math.rad(-30), math.rad(0)), 0.35)
  1302. if Debounces.on == false then break end
  1303. rs:wait(2)
  1304. end
  1305.  
  1306. Debounces.Slashing = false
  1307. z:Destroy()
  1308. z1:Destroy()
  1309. cor.Weld.C1 = CFrame.Angles(0,0,0)
  1310. if Debounces.CanAttack == false then
  1311. Debounces.CanAttack = true
  1312. Debounces.NoIdl = false
  1313. Debounces.on = false
  1314. end
  1315. end
  1316. end
  1317. end)
  1318. -------------------------------
  1319. pts = {4, 4.2, 4.4, 4.6, 4.8, 5, 5.2, 5.4}
  1320. mouse.KeyDown:connect(function(key)
  1321. if key == "e" then
  1322. if Debounces.CanAttack == true then
  1323. Debounces.CanAttack = false
  1324. Debounces.NoIdl = true
  1325. Debounces.on = true
  1326. Debounces.ks = true
  1327. larm.Touched:connect(function(ht)
  1328. hit = ht.Parent
  1329. if ht and hit:IsA("Model") then
  1330. if hit:FindFirstChild("Humanoid") then
  1331. if hit.Name ~= p.Name then
  1332. if Debounces.Slapping == true and Debounces.Slapped == false then
  1333. Debounces.Slapped = true
  1334. if Debounces.ks==true then
  1335. z = Instance.new("Sound",hed)
  1336. z.SoundId = "rbxassetid://169380525"
  1337. z.Volume = 1
  1338. z:Play()
  1339. z1 = Instance.new("Sound",char)
  1340. z1.SoundId = "rbxassetid://261010715"
  1341. z1.Pitch = pts[math.random(1,#pts)]
  1342. z1.Volume = 1
  1343. z2 = Instance.new("Sound",char)
  1344. z2.SoundId = "rbxassetid://261010715"
  1345. z2.Pitch = z1.Pitch
  1346. z2.Volume = 1
  1347. z3 = Instance.new("Sound",char)
  1348. z3.SoundId = "rbxassetid://261010715"
  1349. z3.Pitch = z1.Pitch
  1350. z3.Volume = 1
  1351. z1:Play()
  1352. z2:Play()
  1353. z3:Play()
  1354. Debounces.ks=false
  1355. end
  1356. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1357. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 90
  1358. wait(.5)
  1359. Debounces.Slapped = false
  1360. z:Destroy()
  1361. z1:Destroy()
  1362. z2:Destroy()
  1363. z3:Destroy()
  1364. end
  1365. end
  1366. end
  1367. elseif ht and hit:IsA("Hat") then
  1368. if hit.Parent.Name ~= p.Name then
  1369. if hit.Parent:FindFirstChild("Humanoid") then
  1370. if Debounces.Slapping == true and Debounces.Slapped == false then
  1371. Debounces.Slapped = true
  1372. if Debounces.ks==true then
  1373. z = Instance.new("Sound",hed)
  1374. z.SoundId = "rbxassetid://169380525"
  1375. z.Volume = 1
  1376. z:Play()
  1377. z1 = Instance.new("Sound",char)
  1378. z1.SoundId = "rbxassetid://261010715"
  1379. z1.Pitch = pts[math.random(1,#pts)]
  1380. z1.Volume = 1
  1381. z2 = Instance.new("Sound",char)
  1382. z2.SoundId = "rbxassetid://261010715"
  1383. z2.Pitch = z1.Pitch
  1384. z2.Volume = 1
  1385. z3 = Instance.new("Sound",char)
  1386. z3.SoundId = "rbxassetid://261010715"
  1387. z3.Pitch = z1.Pitch
  1388. z3.Volume = 1
  1389. z1:Play()
  1390. z2:Play()
  1391. z3:Play()
  1392. Debounces.ks=false
  1393. end
  1394. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1395. wait(.5)
  1396. Debounces.Slapped = false
  1397. z:Destroy()
  1398. z1:Destroy()
  1399. z2:Destroy()
  1400. z3:Destroy()
  1401. end
  1402. end
  1403. end
  1404. end
  1405. end)
  1406. for i = 1, 14 do
  1407. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, 0.5, -.3) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.5)
  1408. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40)), 0.5)
  1409. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1410. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5)
  1411. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.5)
  1412. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.5)
  1413. if Debounces.on==false then break end
  1414. rs:wait(2)
  1415. end
  1416. Debounces.Slapping = true
  1417. for i = 1, 20 do
  1418. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, 0.7, .3) * CFrame.Angles(math.rad(50), 0, math.rad(-110)), 0.6)
  1419. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40)), 0.6)
  1420. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.6)
  1421. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.6)
  1422. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.6)
  1423. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.6)
  1424. if Debounces.on==false then break end
  1425. rs:wait(2)
  1426. end
  1427. Debounces.Slapping = false
  1428. if Debounces.CanAttack == false then
  1429. Debounces.CanAttack = true
  1430. Debounces.NoIdl = false
  1431. Debounces.on = false
  1432. end
  1433. end
  1434. end
  1435. end)
  1436. -------------------------------
  1437. ptz2 = {1.5, 1.6, 1.7, 1.8, 1.9, 2}
  1438. mouse.KeyDown:connect(function(key)
  1439. if key == "r" then
  1440. if Debounces.CanAttack == true then
  1441. Debounces.CanAttack = false
  1442. Debounces.NoIdl = true
  1443. Debounces.on = true
  1444. if holy ~= true then
  1445. for i = 1, 20 do
  1446. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(40)), 0.3)
  1447. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(-40)), 0.3)
  1448. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.3)
  1449. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(50), 0, 0), 0.3)
  1450. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  1451. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.2, -.5) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  1452. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(0), math.rad(0)), 0.35)
  1453. if Debounces.on==false then break end
  1454. rs:wait(2)
  1455. end
  1456. else
  1457. for i = 1, 10 do
  1458. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(40)), 0.3)
  1459. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(-40)), 0.3)
  1460. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.3)
  1461. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(50), 0, 0), 0.3)
  1462. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  1463. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.2, -.5) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  1464. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(0), math.rad(0)), 0.35)
  1465. if Debounces.on==false then break end
  1466. rs:wait(2)
  1467. end
  1468. end
  1469. Debounces.Slashing = true
  1470.  
  1471.  
  1472.  
  1473. z = Instance.new("Sound",hed)
  1474. z.SoundId = "rbxassetid://206083107"
  1475. z.Pitch = .75
  1476. z.Volume = .65
  1477. wait(0.1)
  1478. z:Play()
  1479. z1 = Instance.new("Sound", hed)
  1480. z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1481. z1.Pitch = ptz[math.random(1,#ptz)]
  1482. z1.Volume = 1
  1483. wait(.01)
  1484. z1:Play()
  1485.  
  1486. if holy == true then
  1487. so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)])
  1488. else
  1489. so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)])
  1490. end
  1491.  
  1492. if holy ~= true then
  1493. for i = 1, 20 do
  1494. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.3)
  1495. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(-40)), 0.3)
  1496. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  1497. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  1498. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -.7) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  1499. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-40), 0, 0), 0.3)
  1500. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(-20), math.rad(20)), 0.35)
  1501. if Debounces.on==false then break end
  1502. rs:wait(2)
  1503. end
  1504. else
  1505. for i = 1, 10 do
  1506. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.3)
  1507. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(-40)), 0.3)
  1508. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  1509. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  1510. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -.7) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  1511. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-40), 0, 0), 0.3)
  1512. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(-20), math.rad(20)), 0.35)
  1513. if Debounces.on==false then break end
  1514. rs:wait(2)
  1515. end
  1516. end
  1517. Debounces.Slashing = false
  1518. cor.Weld.C1 = CFrame.Angles(0,0,0)
  1519. if Debounces.CanAttack == false then
  1520. Debounces.CanAttack = true
  1521. Debounces.NoIdl = false
  1522. Debounces.on = false
  1523. end
  1524. end
  1525. end
  1526. end)
  1527. -------------------------------
  1528. mouse.KeyDown:connect(function(key)
  1529. if key == "t" then
  1530. if Debounces.CanAttack == true then
  1531. Debounces.CanAttack = false
  1532. Debounces.on = true
  1533. Debounces.NoIdl = true
  1534. for i = 1,20 do
  1535. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(0)), 0.2)
  1536. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(0)), 0.2)
  1537. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.2)
  1538. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, .4) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.2)
  1539. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  1540. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  1541. if Debounces.on==false then break end
  1542. rs:wait(2)
  1543. end
  1544. for i = 1,20 do
  1545. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.2)
  1546. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.2)
  1547. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-20),math.rad(0),0), 0.2)
  1548. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -.4) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.2)
  1549. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.2)
  1550. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
  1551. if Debounces.on==false then break end
  1552. rs:wait(2)
  1553. end
  1554. if Debounces.CanAttack == false then
  1555. Debounces.CanAttack = true
  1556. Debounces.on = false
  1557. Debounces.NoIdl = false
  1558. end
  1559. end
  1560. end
  1561. end)
  1562. -------------------------------
  1563. local ptz3 = {0.5, 0.6, 0.7}
  1564. mouse.KeyDown:connect(function(key)
  1565. if key == "g" then
  1566. if Debounces.CanAttack == true then
  1567. Debounces.CanAttack = false
  1568. Debounces.NoIdl = true
  1569. Debounces.on = true
  1570. Debounces.Slashing = true
  1571.  
  1572. z = Instance.new("Sound", hed)
  1573. z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1574. z.Pitch = ptz[math.random(1,#ptz)]
  1575. z.Volume = 1
  1576.  
  1577.  
  1578. if holy == true then
  1579. eColors = {"Lime green"}
  1580.  
  1581.  
  1582. for i,v in pairs(char.Genkadda:GetChildren()) do
  1583. if v:IsA("Part") or v:IsA("WedgePart") then
  1584. if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
  1585. v.BrickColor = BrickColor.new("Lime green")
  1586. v.Material = "Neon"
  1587. end
  1588. end
  1589. end
  1590.  
  1591.  
  1592. char.Humanoid.WalkSpeed = 50
  1593.  
  1594. GroundWave()
  1595. so("http://roblox.com/asset/?id=200633077",hed,1,ptz3[math.random(1,#ptz3)])
  1596. so("http://www.roblox.com/asset/?id=241816017",hed,1,0.5)
  1597. so("http://www.roblox.com/asset/?id=241816017",hed,1,1)
  1598.  
  1599.  
  1600. else
  1601. so("http://roblox.com/asset/?id=200633029",hed,1,0.9)
  1602. end
  1603.  
  1604.  
  1605. for i = 1, 8 do
  1606. z:play()
  1607. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-90)), 0.8)
  1608. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(90)), 0.8)
  1609. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, 0, 0), 0.8)
  1610. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), 0.8)
  1611. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8)
  1612. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8)
  1613. if Debounces.on==false then break end
  1614. rs:wait(2)
  1615. end
  1616. for i = 1, 2880, 48 do
  1617. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(i), math.rad(0))
  1618. rs:wait(4)
  1619. end
  1620.  
  1621.  
  1622.  
  1623.  
  1624.  
  1625.  
  1626.  
  1627. torso.Weld.C1 = CFrame.new(0, -1, 0)
  1628. Debounces.Slashing = false
  1629.  
  1630. if Debounces.CanAttack == false then
  1631. Debounces.CanAttack = true
  1632. Debounces.NoIdl = false
  1633. Debounces.on = false
  1634.  
  1635.  
  1636.  
  1637.  
  1638. char.Humanoid.WalkSpeed = 10
  1639.  
  1640.  
  1641. end
  1642.  
  1643.  
  1644.  
  1645. end
  1646.  
  1647.  
  1648.  
  1649. end
  1650.  
  1651.  
  1652. end)
  1653. ----------------------------------------------------
  1654. pt = {6.6, 6.8, 7, 7.2, 7.4}
  1655. mouse.KeyDown:connect(function(key)
  1656. if key == "l" then
  1657. if Debounces.CanJoke == true then
  1658. Debounces.CanJoke = false
  1659. u = Instance.new("Sound",char)
  1660. u.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1661. u.Pitch = pt[math.random(1,#pt)]
  1662. u.Volume = 1
  1663. u2 = Instance.new("Sound",char)
  1664. u2.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1665. u2.Pitch = u.Pitch
  1666. u2.Volume = 1
  1667. u3 = Instance.new("Sound",char)
  1668. u3.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1669. u3.Pitch = u.Pitch
  1670. u3.Volume = 1
  1671. wait(.01)
  1672. u:Play()
  1673. u2:Play()
  1674. u3:Play()
  1675. wait(1.5)
  1676. u:Destroy()
  1677. u2:Destroy()
  1678. u3:Destroy()
  1679. if Debounces.CanJoke == false then
  1680. Debounces.CanJoke = true
  1681. end
  1682. end
  1683. end
  1684. end)
  1685.  
  1686. ------------------------------- BEGIN GRABPUNCH
  1687. mouse.KeyDown:connect(function(key)
  1688. if key == "x" then
  1689. Debounces.on = true
  1690. Debounces.NoIdl = true
  1691. Debounces.ks = true
  1692. if Grab == false then
  1693. gp = nil
  1694.  
  1695. if Melee == false then
  1696. Melee = true
  1697. Vanish()
  1698. stanceToggle = "Melee"
  1699. elseif Melee == true then
  1700. Melee = false
  1701. Appear()
  1702. stanceToggle = "Normal"
  1703. end
  1704.  
  1705. for i = 1, 20 do
  1706. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  1707. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  1708. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  1709. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  1710. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1711. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1712. if Debounces.on == false then break end
  1713. rs:wait()
  1714. end
  1715. con1=larm.Touched:connect(function(hit) -- this is grab
  1716. ht = hit.Parent
  1717. hum1=ht:FindFirstChild('Humanoid')
  1718. if hum1 ~= nil then
  1719. if Debounces.ks==true then
  1720. z = Instance.new("Sound",hed)
  1721. z.SoundId = "rbxassetid://169380525"
  1722. z.Volume = 1
  1723. z:Play()
  1724. Debounces.ks=false
  1725. end
  1726. hum1.PlatformStand=true
  1727. gp = ht
  1728. Grab = true
  1729. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  1730. asd.Parent = larm
  1731. asd.Name = "asd"
  1732. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  1733. --[[elseif hum1 == nil then
  1734. con1:disconnect()
  1735. wait() return]]--
  1736. end
  1737. end)
  1738. for i = 1, 20 do
  1739. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  1740. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  1741. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  1742. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  1743. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1744. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1745. if Debounces.on == false then break end
  1746. rs:wait()
  1747. end
  1748. if hum1 == nil then
  1749. Debounces.on = false
  1750. Debounces.NoIdl = false
  1751. end
  1752. con1:disconnect()
  1753. elseif Grab == true then
  1754. Grab = false
  1755. Punch()
  1756. z = Instance.new("Sound",hed)
  1757. z.SoundId = "rbxassetid://169380525"
  1758. z.Pitch = ptz[math.random(1,#ptz)]
  1759. z.Volume = 1
  1760. z:Play()
  1761. for i = 1, 10 do
  1762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  1763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  1764. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  1765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  1766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1768. if Debounces.on == false then break end
  1769. rs:wait()
  1770. end
  1771. Punch()
  1772. z = Instance.new("Sound",hed)
  1773. z.SoundId = "rbxassetid://169380525"
  1774. z.Pitch = ptz[math.random(1,#ptz)]
  1775. z.Volume = 1
  1776. z:Play()
  1777. for i = 1, 10 do
  1778. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  1779. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  1780. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  1781. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  1782. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1783. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1784. if Debounces.on == false then break end
  1785. rs:wait()
  1786. end
  1787. Punch()
  1788. z = Instance.new("Sound",hed)
  1789. z.SoundId = "rbxassetid://169380525"
  1790. z.Pitch = ptz[math.random(1,#ptz)]
  1791. z.Volume = 1
  1792. z:Play()
  1793. for i = 1, 10 do
  1794. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  1795. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  1796. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  1797. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  1798. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1799. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1800. if Debounces.on == false then break end
  1801. rs:wait()
  1802. end
  1803. Punch()
  1804. z = Instance.new("Sound",hed)
  1805. z.SoundId = "rbxassetid://169380525"
  1806. z.Pitch = ptz[math.random(1,#ptz)]
  1807. z.Volume = 1
  1808. z:Play()
  1809. for i = 1, 10 do
  1810. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  1811. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  1812. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  1813. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  1814. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1815. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1816. if Debounces.on == false then break end
  1817. rs:wait()
  1818. end
  1819. Punch()
  1820. z = Instance.new("Sound",hed)
  1821. z.SoundId = "rbxassetid://169380525"
  1822. z.Pitch = ptz[math.random(1,#ptz)]
  1823. z.Volume = 1
  1824. z:Play()
  1825. for i = 1, 10 do
  1826. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  1827. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  1828. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  1829. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  1830. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1831. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1832. if Debounces.on == false then break end
  1833. rs:wait()
  1834. end
  1835. Punch()
  1836. z = Instance.new("Sound",hed)
  1837. z.SoundId = "rbxassetid://169380525"
  1838. z.Pitch = ptz[math.random(1,#ptz)]
  1839. z.Volume = 1
  1840. z:Play()
  1841. for i = 1, 10 do
  1842. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  1843. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  1844. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  1845. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  1846. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1847. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1848. if Debounces.on == false then break end
  1849. rs:wait()
  1850. end
  1851. Punch()
  1852. z = Instance.new("Sound",hed)
  1853. z.SoundId = "rbxassetid://169380525"
  1854. z.Pitch = ptz[math.random(1,#ptz)]
  1855. z.Volume = 1
  1856. z:Play()
  1857. for i = 1, 10 do
  1858. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  1859. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  1860. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  1861. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  1862. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1863. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1864. if Debounces.on == false then break end
  1865. rs:wait()
  1866. end
  1867. Punch()
  1868. z = Instance.new("Sound",hed)
  1869. z.SoundId = "rbxassetid://169380525"
  1870. z.Pitch = ptz[math.random(1,#ptz)]
  1871. z.Volume = 1
  1872. z:Play()
  1873. for i = 1, 10 do
  1874. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  1875. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  1876. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  1877. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  1878. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1879. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1880. if Debounces.on == false then break end
  1881. rs:wait()
  1882. end
  1883. Punch()
  1884. z = Instance.new("Sound",hed)
  1885. z.SoundId = "rbxassetid://169380525"
  1886. z.Pitch = ptz[math.random(1,#ptz)]
  1887. z.Volume = 1
  1888. z:Play()
  1889. for i = 1, 10 do
  1890. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  1891. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  1892. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  1893. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  1894. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1895. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1896. if Debounces.on == false then break end
  1897. rs:wait()
  1898. end
  1899. Punch()
  1900. z = Instance.new("Sound",hed)
  1901. z.SoundId = "rbxassetid://169380525"
  1902. z.Pitch = ptz[math.random(1,#ptz)]
  1903. z.Volume = 1
  1904. z:Play()
  1905. for i = 1, 10 do
  1906. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  1907. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  1908. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  1909. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  1910. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1911. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1912. if Debounces.on == false then break end
  1913. rs:wait()
  1914. end
  1915. Punch()
  1916. z = Instance.new("Sound",hed)
  1917. z.SoundId = "rbxassetid://169380525"
  1918. z.Pitch = ptz[math.random(1,#ptz)]
  1919. z.Volume = 1
  1920. z:Play()
  1921. for i = 1, 10 do
  1922. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  1923. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  1924. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  1925. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  1926. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1927. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1928. if Debounces.on == false then break end
  1929. rs:wait()
  1930. end
  1931. Punch()
  1932. z = Instance.new("Sound",hed)
  1933. z.SoundId = "rbxassetid://169380525"
  1934. z.Pitch = ptz[math.random(1,#ptz)]
  1935. z.Volume = 1
  1936. z:Play()
  1937. for i = 1, 10 do
  1938. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  1939. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  1940. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  1941. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  1942. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1943. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1944. if Debounces.on == false then break end
  1945. rs:wait()
  1946. end
  1947. con1:disconnect()
  1948. Debounces.on = false
  1949. Debounces.NoIdl = false
  1950. if gp ~= nil then
  1951. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  1952. for i,v in pairs(larm:GetChildren()) do
  1953. if v.Name == "asd" and v:IsA("Weld") then
  1954. v:Remove()
  1955. end
  1956. end
  1957. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  1958. bv.maxForce = Vector3.new(400000, 400000, 400000)
  1959. bv.P = 125000
  1960. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  1961. hum1=nil
  1962. ht=nil
  1963. Debounces.on = false
  1964. Debounces.NoIdl = false
  1965. elseif ht == nil then wait()
  1966. Grab = false
  1967. Debounces.on = false
  1968. Debounces.NoIdl = false
  1969. end
  1970. end
  1971. end
  1972. end)
  1973.  
  1974.  
  1975. -------------------------------------------------
  1976.  
  1977.  
  1978.  
  1979.  
  1980. ----------------------------------------------------Cero
  1981. mouse.KeyDown:connect(function(key)
  1982. if key == "c" then
  1983. if Debounces.CanAttack == true then
  1984. Debounces.CanAttack = false
  1985. Debounces.NoIdl = true
  1986. Debounces.on = true
  1987. char.Humanoid.WalkSpeed = .01
  1988. Debounces.on = true
  1989. Vanish()
  1990.  
  1991. xx = Instance.new("Sound")
  1992. xx.SoundId = "http://www.roblox.com/asset/?id=199145659"
  1993. xx.Parent = char.Head
  1994. xx.Looped = false
  1995. xx.Pitch = .88
  1996. xx.Volume = 1
  1997. wait(.1)
  1998. xx:Play()
  1999.  
  2000. if holy == true then
  2001. so("http://roblox.com/asset/?id=231917788",hed,1,1)
  2002. else
  2003. end
  2004.  
  2005.  
  2006. if holy ~= true then
  2007. for i = 1, 20 do
  2008. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-18), 0, math.rad(-20)), 0.3)
  2009. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(65), 0, math.rad(-40)), 0.3)
  2010. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.3)
  2011. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(8), 0, math.rad(10)), 0.3)
  2012. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(-70), 0), 0.6)
  2013. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(84), 0), 0.4)
  2014. if Debounces.on==false then break end
  2015. wait()
  2016. end
  2017. wait(1)
  2018. else
  2019. for i = 1, 5 do
  2020. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-18), 0, math.rad(-20)), 0.3)
  2021. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(65), 0, math.rad(-40)), 0.3)
  2022. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.3)
  2023. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(8), 0, math.rad(10)), 0.3)
  2024. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(-70), 0), 0.6)
  2025. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(84), 0), 0.4)
  2026. if Debounces.on==false then break end
  2027. wait()
  2028. end
  2029. wait(1)
  2030. end
  2031.  
  2032. x = Instance.new("Sound")
  2033. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  2034. x2 = Instance.new("Sound")
  2035. x2.SoundId = "http://www.roblox.com/asset/?id=183763506"
  2036. x.Parent = char.Head
  2037. x2.Parent = char.Head
  2038. x.Looped = false
  2039. x2.Looped = false
  2040. x.Pitch = .88
  2041. x.Volume = 1
  2042. x2.Pitch = .88
  2043. x2.Volume = 1
  2044. wait(.1)
  2045. x:Play()
  2046. x2:Play()
  2047. Debounces.on = false
  2048. Debounces.Here = false
  2049.  
  2050. for i = 1, 6 do
  2051. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.4)
  2052. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(101)), 0.4)
  2053. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.4)
  2054. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.4)
  2055. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.4)
  2056. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.4)
  2057. wait()
  2058. end
  2059. local rng = Instance.new("Part", char)
  2060. rng.Anchored = true
  2061.  
  2062. if holy ~= true then
  2063. rng.BrickColor = BrickColor.new("Really black")
  2064. else
  2065. rng.BrickColor = BrickColor.new("Lime green")
  2066. end
  2067.  
  2068. rng.CanCollide = false
  2069. rng.FormFactor = 3
  2070. rng.Name = "Ring"
  2071. rng.Size = Vector3.new(1, 1, 1)
  2072. rng.Transparency = 0.35
  2073. rng.TopSurface = 0
  2074. rng.BottomSurface = 0
  2075. rng.Material = "Neon"
  2076. local rngm = Instance.new("SpecialMesh", rng)
  2077. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2078. rngm.Scale = Vector3.new(10, 10, 1)
  2079. local bem = Instance.new("Part", char)
  2080. bem.Anchored = true
  2081.  
  2082. if holy ~= true then
  2083. bem.BrickColor = BrickColor.new("Really black")
  2084. else
  2085. bem.BrickColor = BrickColor.new("Lime green")
  2086. end
  2087.  
  2088. bem.Material = "Neon"
  2089. bem.CanCollide = false
  2090. bem.FormFactor = 3
  2091. bem.Name = "Beam" .. shot
  2092. bem.Size = Vector3.new(1, 1, 1)
  2093. bem.Transparency = 0.35
  2094. bem.TopSurface = 0
  2095. bem.BottomSurface = 0
  2096. local bemm = Instance.new("SpecialMesh", bem)
  2097. bemm.MeshType = 4
  2098. bemm.Scale = Vector3.new(1, 4, 4)
  2099. local out = Instance.new("Part", char)
  2100. out.Anchored = true
  2101.  
  2102. if holy ~= true then
  2103. out.BrickColor = BrickColor.new("Really black")
  2104. else
  2105. out.BrickColor = BrickColor.new("Lime green")
  2106. end
  2107.  
  2108. out.Material = "Neon"
  2109. out.CanCollide = false
  2110. out.FormFactor = 3
  2111. out.Name = "Out"
  2112. out.Size = Vector3.new(1, 1, 1)
  2113. out.Transparency = 0.35
  2114. out.TopSurface = 0
  2115. out.BottomSurface = 0
  2116. local outm = Instance.new("SpecialMesh", out)
  2117. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2118. outm.Scale = Vector3.new(2, 2, 2)
  2119. local bnd = Instance.new("Part", char)
  2120. bnd.Anchored = true
  2121.  
  2122. if holy ~= true then
  2123. bnd.BrickColor = BrickColor.new("Really black")
  2124. else
  2125. bnd.BrickColor = BrickColor.new("Lime green")
  2126. end
  2127.  
  2128. bnd.Material = "Neon"
  2129. bnd.CanCollide = false
  2130. bnd.FormFactor = 3
  2131. bnd.Name = "BEnd"
  2132. bnd.Size = Vector3.new(1, 1, 1)
  2133. bnd.Transparency = 0.35
  2134. bnd.TopSurface = 0
  2135. bnd.BottomSurface = 0
  2136. local bndm = Instance.new("SpecialMesh", bnd)
  2137. bndm.MeshType = 3
  2138. bndm.Scale = Vector3.new(4, 4, 4)
  2139. out.CFrame = rarm.CFrame * CFrame.new(0, -1.75, 0)
  2140. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2141. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2142. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2143. Debounces.Shewt = true
  2144. coroutine.wrap(function()
  2145. for i = 1, 20, 0.2 do
  2146. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2147. rng.Transparency = i/20
  2148. wait()
  2149. end
  2150. wait()
  2151. rng:Destroy()
  2152. end)()
  2153. if Debounces.Shewt == true then
  2154. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht) --Here
  2155. print("Hit")
  2156. hit = ht.Parent
  2157. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2158. print("Yes")
  2159. if HasntTouched(hit.Name) == true and deb == false then
  2160. deb = true
  2161. coroutine.wrap(function()
  2162. hit:FindFirstChild("Humanoid").PlatformStand = true
  2163. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 140
  2164. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(18,63))
  2165. wait(1)
  2166. hit:FindFirstChild("Humanoid").PlatformStand = false
  2167. end)()
  2168. table.insert(Touche, hit.Name)
  2169. deb = false
  2170. end
  2171. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2172. print("Yes")
  2173. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2174. deb = true
  2175. coroutine.wrap(function()
  2176. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2177. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 140
  2178. wait(1)
  2179. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2180. end)()
  2181. table.insert(Touche, hit.Parent.Name)
  2182. deb = false
  2183. for i, v in pairs(Touche) do
  2184. print(v)
  2185. end
  2186. end
  2187. end
  2188. end)
  2189. end
  2190. for i = 0, 200, 7 do
  2191. bem.Size = Vector3.new(i, 1, 1)
  2192. bem.CFrame = rarm.CFrame * CFrame.new(0, -2.5 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2193. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 0)
  2194. wait()
  2195. end
  2196. wait()
  2197. Debounces.Shewt = false
  2198. bem:Destroy()
  2199. out:Destroy()
  2200. bnd:Destroy()
  2201. char.Humanoid.WalkSpeed = 10
  2202. Debounces.Ready = false
  2203. for i, v in pairs(Touche) do
  2204. table.remove(Touche, i)
  2205. end
  2206. wait()
  2207. table.insert(Touche, char.Name)
  2208. Debounces.NoIdl = false
  2209. if Debounces.CanAttack == false then
  2210. Debounces.CanAttack = true
  2211. cor.Weld.C1 = CFrame.Angles(0,0,0)
  2212.  
  2213.  
  2214. Debounces.on = false
  2215. Appear()
  2216. end
  2217. end
  2218. end
  2219. end)
  2220. -------------------------------
  2221.  
  2222. ----------------------------------------------------EDIT END
  2223. Grab = false
  2224. mouse.KeyDown:connect(function(key)
  2225. if key == "z" then
  2226. Debounces.on = true
  2227. Debounces.NoIdl = true
  2228. Debounces.ks = true
  2229. if Grab == false then
  2230. gp = nil
  2231. for i = 1, 20 do
  2232. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  2233. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  2234. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  2235. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  2236. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2237. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2238. if Debounces.on == false then break end
  2239. rs:wait(2)
  2240. end
  2241. con1=larm.Touched:connect(function(hit) -- this is grab
  2242. ht = hit.Parent
  2243. hum1=ht:FindFirstChild('Humanoid')
  2244. if hum1 ~= nil then
  2245. if Debounces.ks==true then
  2246. z = Instance.new("Sound",hed)
  2247. z.SoundId = "rbxassetid://169380525"
  2248. z.Volume = 1
  2249. z:Play()
  2250. Debounces.ks=false
  2251. end
  2252. hum1.PlatformStand=true
  2253. gp = ht
  2254. Grab = true
  2255. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  2256. asd.Parent = larm
  2257. asd.Name = "asd"
  2258. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  2259. stanceToggle = "Grabbed"
  2260. --[[elseif hum1 == nil then
  2261. con1:disconnect()
  2262. wait() return]]--
  2263. end
  2264. end)
  2265. for i = 1, 20 do
  2266. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  2267. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2268. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  2269. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  2270. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2271. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2272. if Debounces.on == false then break end
  2273. rs:wait(2)
  2274. end
  2275. con1:disconnect()
  2276. Debounces.on = false
  2277. Debounces.NoIdl = false
  2278. elseif Grab == true then
  2279. Grab = false
  2280. --[[for i = 1, 16 do
  2281. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  2282. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  2283. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  2284. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  2285. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  2286. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2287. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  2288. if Debounces.on == false then end
  2289. rs:wait()
  2290. end]]--
  2291. for i = 1, 16 do
  2292. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  2293. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-50)), 0.3)
  2294. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  2295. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  2296. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  2297. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2298. if Debounces.on == false then end
  2299. rs:wait()
  2300. end
  2301. Slam()
  2302. if gp ~= nil then
  2303. for i,v in pairs(larm:GetChildren()) do
  2304. if v.Name == "asd" and v:IsA("Weld") then
  2305. v:Remove()
  2306. end
  2307. end
  2308. for i = 1, 16 do
  2309. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  2310. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.3)
  2311. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  2312. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  2313. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  2314. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  2315. if Debounces.on == false then end
  2316. rs:wait()
  2317. end
  2318. stanceToggle = "Normal"
  2319. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2320. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2321. bv.P = 125000
  2322. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  2323. ht=nil
  2324. Debounces.on = false
  2325. Debounces.NoIdl = false
  2326. elseif ht == nil then wait()
  2327. Grab = false
  2328. Debounces.on = false
  2329. Debounces.NoIdl = false
  2330. end
  2331. end
  2332. end
  2333. end)
  2334. ----------------------------------------------------
  2335. Charging = false
  2336. chargewait = false
  2337. mouse.KeyDown:connect(function(key)
  2338. if key == "h" then
  2339. if Charging == false and chargewait == false then
  2340. Charging = true
  2341. chargewait = true
  2342. if Debounces.CanAttack == true then
  2343. Debounces.CanAttack = false
  2344. Debounces.NoIdl = true
  2345. Debounces.on = true
  2346.  
  2347.  
  2348. if holy ~= true then
  2349. holy = true
  2350. else holy = false
  2351. end
  2352.  
  2353.  
  2354. for i = 1,20 do
  2355. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2356. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2357. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2358. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2359. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2360. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2361. if Debounces.on == false then break end
  2362. rs:wait()
  2363. end
  2364. pt=Instance.new('Part',torso)
  2365. pt.Anchored=true
  2366. pt.CanCollide=false
  2367. pt.Locked = true
  2368. pt.Material = "Neon"
  2369. pt.FormFactor='Custom'
  2370. pt.Size=Vector3.new(1,1,1)
  2371. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2372. pt.Transparency=.6
  2373.  
  2374. if holy == true then
  2375. pt.BrickColor=BrickColor.new('Lime green')
  2376. else
  2377. pt.BrickColor = BrickColor.new("Really black")
  2378. end
  2379.  
  2380. msh=Instance.new('SpecialMesh',pt)
  2381. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2382. msh.Scale=Vector3.new(8,4,8)
  2383. pt2=pt:clone()
  2384. pt2.Parent = torso
  2385. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2386.  
  2387. if holy == true then
  2388. pt2.BrickColor=BrickColor.new('Lime green')
  2389. else
  2390. pt2.BrickColor = BrickColor.new("Lime green")
  2391. end
  2392.  
  2393.  
  2394. msh2=msh:clone()
  2395. msh2.Parent=pt2
  2396. msh2.Scale=Vector3.new(10,5,10)
  2397.  
  2398. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2399.  
  2400. bl = Instance.new("Part", char)
  2401. bl.Locked = true
  2402. bl.Name = "Shell"
  2403.  
  2404. if holy == true then
  2405. bl.BrickColor = BrickColor.new("Lime green")
  2406. else
  2407. bl.BrickColor = BrickColor.new("Really black")
  2408. end
  2409.  
  2410. bl.Anchored = true
  2411. bl.Material = "Neon"
  2412. bl.CanCollide = false
  2413. bl.Transparency = 0
  2414. bl.Reflectance = 0
  2415. bl.BottomSurface = 0
  2416. bl.TopSurface = 0
  2417. bl.Shape = 0
  2418. blm = Instance.new("SpecialMesh",bl)
  2419. blm.MeshType = "Sphere"
  2420. blm.Scale = Vector3.new(1,1,1)
  2421.  
  2422. so("http://www.roblox.com/asset/?id=340722848",hed,2,1.2)
  2423. so("http://www.roblox.com/asset/?id=340722848",torso,0.5,0.8)
  2424. so("http://roblox.com/asset/?id=168586621",torso,1,0.5)
  2425.  
  2426.  
  2427.  
  2428.  
  2429. if holy == true then
  2430. light()
  2431. ds:stop()
  2432. hs:play()
  2433. eColors = {"Lime green"}
  2434. for i,v in pairs(char.Genkadda:GetChildren()) do
  2435. if v:IsA("Part") or v:IsA("WedgePart") then
  2436. if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
  2437. v.BrickColor = BrickColor.new("Lime green")
  2438. v.Material = "Neon"
  2439. end
  2440. end
  2441. end
  2442.  
  2443.  
  2444. else
  2445. dark()
  2446. hs:stop()
  2447. ds:play()
  2448. eColors = {"Lime green", "Really black"}
  2449. for i,v in pairs(char.Genkadda:GetChildren()) do
  2450. if v:IsA("Part") or v:IsA("WedgePart") then
  2451. if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
  2452. v.BrickColor = BrickColor.new("Really black")
  2453. v.Material = "Metal"
  2454. end
  2455. end
  2456. end
  2457.  
  2458. end
  2459.  
  2460. coroutine.resume(coroutine.create(function()
  2461. for i=1, math.huge, 4 do
  2462. if Charging == true then
  2463. rs:wait()
  2464. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2465. blm.Scale = blm.Scale + Vector3.new(0.5, 0.5, 0.5)
  2466. bl.Transparency = bl.Transparency + 0.05
  2467. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2468. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2469. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2470. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2471. elseif Charging == false then break
  2472. end
  2473. end
  2474. end))
  2475.  
  2476.  
  2477. repeat
  2478. local p = Instance.new('Part',torso)
  2479. p.formFactor = 'Custom'
  2480. p.Size = Vector3.new(1,1,1)
  2481.  
  2482. if holy == true then
  2483. p.BrickColor = BrickColor.new("Lime green")
  2484. else
  2485. p.BrickColor = BrickColor.new("Really black")
  2486. end
  2487.  
  2488. p.CanCollide = false
  2489. p.Transparency = 0
  2490. p.Anchored = true
  2491. p.Locked=true
  2492. p.Material = "Neon"
  2493. s = math.random(1,40)/10
  2494. local m = Instance.new("BlockMesh",p)
  2495. m.Scale = Vector3.new(s,s,s)
  2496. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2497. --[[coroutine.wrap(function()
  2498. wait(2)
  2499. while Charging == true do
  2500. wait(2)
  2501. GroundWave1()
  2502. wait(2)
  2503. end
  2504. end)()]]--
  2505. Spawn(function()
  2506. while rs:wait() do
  2507. if Charging == true then
  2508. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2509. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2510. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2511. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2512. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2513. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2514. elseif Charging == false then break
  2515. end
  2516. end
  2517. end)
  2518. Spawn(function()
  2519. while rs:wait() do
  2520. if p.Transparency >= 1 then p:Destroy() break end
  2521. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2522. p.Transparency = p.Transparency+0.01
  2523. end
  2524. end)
  2525. wait(.3)
  2526.  
  2527.  
  2528. until Charging == false
  2529. end
  2530. end
  2531. end
  2532. end)
  2533.  
  2534. ----------------------------------------------------
  2535. mouse.KeyUp:connect(function(key)
  2536. if key == "h" then
  2537. if Charging == true and chargewait == true then
  2538. chargewait = false
  2539. wait(1)
  2540. Charging = false
  2541.  
  2542. --[[for i,v in pairs (torso:GetChildren()) do
  2543. if v:IsA("Sound") then
  2544. v:Destroy()
  2545. end
  2546. end]]
  2547.  
  2548.  
  2549. --so("http://roblox.com/asset/?id=160867463",torso,1,0.7)
  2550.  
  2551. pt:Destroy()
  2552. pt2:Destroy()
  2553. bl:Destroy()
  2554. if Debounces.CanAttack == false then
  2555. Debounces.CanAttack = true
  2556. Debounces.NoIdl = false
  2557. Debounces.on = false
  2558. Debounces.grab = false
  2559.  
  2560. end
  2561. end
  2562. end
  2563. end)
  2564. ----------------------------------------------------
  2565. Sit = false
  2566. mouse.KeyDown:connect(function(key)
  2567. if key == "b" then
  2568. if Sit == false then
  2569. Sit = true
  2570. hum.WalkSpeed = 0.1
  2571. stanceToggle = "Sitting"
  2572. elseif Sit == true then
  2573. Sit = false
  2574. hum.WalkSpeed = 7
  2575. stanceToggle = "Normal"
  2576. end
  2577. end
  2578. end)
  2579. -------------------------------
  2580. Melee = false
  2581. mouse.KeyDown:connect(function(key)
  2582. if key == "m" then
  2583. if Melee == false then
  2584. Melee = true
  2585. Vanish()
  2586. stanceToggle = "Melee"
  2587. elseif Melee == true then
  2588. Melee = false
  2589. Appear()
  2590. stanceToggle = "Normal"
  2591. end
  2592. end
  2593. end)
  2594. -------------------------------
  2595. mouse.KeyDown:connect(function(key)
  2596. if string.byte(key) == 50 then
  2597. if Debounces.CanAttack == true then
  2598. if stanceToggle ~= "Floating" then
  2599. char.Humanoid.WalkSpeed = 60
  2600. Burst()
  2601. elseif Debounces.CanAttack == false then
  2602. elseif stanceToggle == "Floating" then
  2603. wait()
  2604. end
  2605. end
  2606. end
  2607. end)
  2608. mouse.KeyUp:connect(function(key)
  2609. if string.byte(key) == 50 then
  2610. char.Humanoid.WalkSpeed = 9
  2611. end
  2612. end)
  2613. -------------------------------
  2614. mouse.KeyDown:connect(function(key)
  2615. if key == "p" then
  2616. if CanAttack == true then
  2617. CanAttack = false
  2618. Debounces.NoIdl = true
  2619. Debounces.on = true
  2620. for i = 1, 20 do
  2621. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.2, -2.75) * CFrame.Angles(math.rad(90), math.rad(40), math.rad(0)), 0.6)
  2622. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, 1, -.5) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(40)), 0.3)
  2623. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1, 1, -.5) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(-40)), 0.3)
  2624. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.6)
  2625. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(10)), 0.6)
  2626. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.6)
  2627. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2)
  2628. if Debounces.on == false then
  2629. break
  2630. end
  2631. wait()
  2632. end
  2633. wait()
  2634. z = Instance.new("Sound")
  2635. z.SoundId = "http://www.roblox.com/asset/?id=159218913"
  2636. z.Parent = char.Head
  2637. z.Looped = false
  2638. z.Pitch = 1
  2639. z.Volume = 1
  2640. wait(.01)
  2641. z:Play()
  2642. Debounces.Slashing = true
  2643. for i = 1, 20 do
  2644. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.2, -2.75) * CFrame.Angles(math.rad(90), math.rad(40), math.rad(0)), 0.6)
  2645. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, .5, -.5) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(40)), 0.6)
  2646. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1, .5, -.5) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-40)), 0.6)
  2647. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1.5, -.5) * CFrame.Angles(math.rad(-90), 0, math.rad(0)), 0.6)
  2648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.6)
  2649. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.6)
  2650. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.6)
  2651. wait()
  2652. if Debounces.on == false then
  2653. break
  2654. end
  2655. wait()
  2656. end
  2657. Debounces.Slashing = false
  2658. Debounces.NoIdl = false
  2659. wait()
  2660. if CanAttack == false then
  2661. CanAttack = true
  2662. end
  2663. end
  2664. end
  2665. end)
  2666. --------------------------------
  2667. ----------------------------------------------------
  2668. mouse.KeyDown:connect(function(key)
  2669. if key == "v" then
  2670. if Debounces.CanAttack == true then
  2671. Debounces.CanAttack = false
  2672. Debounces.on = true
  2673. Debounces.NoIdl = true
  2674. for i = 1, 15 do
  2675. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2676. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2677. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2678. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2679. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2680. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2681. if Debounces.on == false then break end
  2682. rs:wait(2.7)
  2683. end
  2684. so("http://roblox.com/asset/?id=231917788",hed,1,0.7)
  2685. x = Instance.new("Sound",char.Head)
  2686. x.SoundId = "rbxassetid://183763515"
  2687. x.Pitch = 0.7
  2688. x.Volume = .8
  2689. x3 = Instance.new("Sound",char.Head)
  2690. x3.SoundId = "rbxassetid://183763487"
  2691. x3.Pitch = 1
  2692. x3.Volume = .8
  2693. wait(.1)
  2694. x:Play()
  2695. x3:Play()
  2696.  
  2697. if holy == true then
  2698. so("http://roblox.com/asset/?id=233091161",hed,1,0.6)
  2699. so("http://roblox.com/asset/?id=2233091183",hed,1,1)
  2700. else
  2701. end
  2702.  
  2703. Debounces.on = false
  2704. Debounces.Here = false
  2705. shot = shot + 1
  2706. local rng = Instance.new("Part", larm)
  2707. rng.Anchored = true
  2708.  
  2709. if holy ~= true then
  2710. rng.BrickColor = BrickColor.new("Lime green")
  2711. else
  2712. rng.BrickColor = BrickColor.new("Lime green")
  2713. end
  2714.  
  2715. rng.Material = "Neon"
  2716. rng.CanCollide = false
  2717. rng.FormFactor = 3
  2718. rng.Name = "Ring"
  2719. rng.Size = Vector3.new(1, 1, 1)
  2720. rng.Transparency = 0.35
  2721. rng.TopSurface = 0
  2722. rng.BottomSurface = 0
  2723. rng2 = rng:clone()
  2724. rng3 = rng2:clone()
  2725. rng4 = rng2:clone()
  2726. local rngm = Instance.new("SpecialMesh", rng)
  2727. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2728. rngm.Scale = Vector3.new(10, 10, 1)
  2729. rngm2 = rngm:clone()
  2730. rngm2.Scale = Vector3.new(5, 5, 3)
  2731. rngm3=rngm2:clone()
  2732. rngm3.Parent = rng3
  2733. rngm3.Scale = Vector3.new(8, 8, 1)
  2734. rngm4 = rngm2:clone()
  2735. rngm4.Parent = rng4
  2736. rngm4.Scale = Vector3.new(6, 6, 1)
  2737. local bem = Instance.new("Part", larm)
  2738. bem.Anchored = true
  2739.  
  2740. if holy == false then
  2741. bem.BrickColor = BrickColor.new("Really black")
  2742. else
  2743. bem.BrickColor = BrickColor.new("Lime green")
  2744. end
  2745.  
  2746. bem.CanCollide = false
  2747. bem.Material = "Neon"
  2748. bem.FormFactor = 3
  2749. bem.Name = "Beam" .. shot
  2750. bem.Size = Vector3.new(1, 1, 1)
  2751. bem.Transparency = 0.35
  2752. bem.TopSurface = 0
  2753. bem.BottomSurface = 0
  2754. local bemm = Instance.new("SpecialMesh", bem)
  2755. bemm.MeshType = 4
  2756. bemm.Scale = Vector3.new(1, 4, 4)
  2757. local out = Instance.new("Part", larm)
  2758. out.Anchored = true
  2759. out.Material = "Neon"
  2760.  
  2761. if holy == false then
  2762. out.BrickColor = BrickColor.new("Really black")
  2763. else
  2764. out.BrickColor = BrickColor.new("Lime green")
  2765. end
  2766.  
  2767. out.CanCollide = false
  2768. out.FormFactor = 3
  2769. out.Name = "Out"
  2770. out.Size = Vector3.new(4, 4, 4)
  2771. out.Transparency = 0.35
  2772. out.TopSurface = 0
  2773. out.BottomSurface = 0
  2774. local outm = Instance.new("SpecialMesh", out)
  2775. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2776. outm.Scale = Vector3.new(6, 4, 6)
  2777. local bnd = Instance.new("Part", larm)
  2778. bnd.Anchored = true
  2779. bnd.BrickColor = BrickColor.new("Really red")
  2780. bnd.CanCollide = false
  2781. bnd.FormFactor = 3
  2782. bnd.Name = "Bend"
  2783. bnd.Size = Vector3.new(1, 1, 1)
  2784. bnd.Transparency = 1
  2785. bnd.TopSurface = 0
  2786. bnd.BottomSurface = 0
  2787. local bndm = Instance.new("SpecialMesh", bnd)
  2788. bndm.MeshType = 3
  2789. bndm.Scale = Vector3.new(8, 8, 8)
  2790. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2791. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2792. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2793. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2794. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2795. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2796. Debounces.Shewt = true
  2797. coroutine.wrap(function()
  2798. for i = 1, 20, 0.2 do
  2799. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2800. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2801. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2802. rng.Transparency = i/20
  2803. rng3.Transparency = 1/24
  2804. rng4.Transparency = i/26
  2805. wait()
  2806. end
  2807. wait()
  2808. rng:Destroy()
  2809. end)()
  2810. if Debounces.Shewt == true then
  2811. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2812. hit = ht.Parent
  2813. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2814. if HasntTouched(hit.Name) == true and deb == false then
  2815. deb = true
  2816. coroutine.wrap(function()
  2817. hit:FindFirstChild("Humanoid").PlatformStand = true
  2818. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2819. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2820. end)()
  2821. table.insert(Touche, hit.Name)
  2822. deb = false
  2823. end
  2824. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2825. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2826. deb = true
  2827. coroutine.wrap(function()
  2828. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2829. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2830. wait(1)
  2831. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2832. end)()
  2833. table.insert(Touche, hit.Parent.Name)
  2834. deb = false
  2835. for i, v in pairs(Touche) do
  2836. print(v)
  2837. end
  2838. end
  2839. end
  2840. end)
  2841. end
  2842. for i = 0, 260, 8 do
  2843. bem.Size = Vector3.new(i, 3, 3)
  2844. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2845. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2846. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2847. bnd.Size = Vector3.new(1,1,1)
  2848. bndm.Scale = Vector3.new(8,8,8)
  2849. if i % 10 == 0 then
  2850. local newRng = rng2:Clone()
  2851. newRng.Parent = larm
  2852. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2853. local newRngm = rngm2:clone()
  2854. newRngm.Parent=newRng
  2855. coroutine.wrap(function()
  2856. for i = 1, 10, 0.2 do
  2857. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2858. newRng.Transparency = i/10
  2859. wait()
  2860. end
  2861. wait()
  2862. newRng:Destroy()
  2863. end)()
  2864. end
  2865. wait()
  2866. end
  2867. wait()
  2868. Debounces.Shewt = false
  2869. bem:Destroy()
  2870. out:Destroy()
  2871. bnd:Destroy()
  2872. Debounces.Ready = false
  2873. for i, v in pairs(Touche) do
  2874. table.remove(Touche, i)
  2875. end
  2876. wait()
  2877. table.insert(Touche, char.Name)
  2878. Debounces.NoIdl = false
  2879. if Debounces.CanAttack == false then
  2880. Debounces.CanAttack = true
  2881. end
  2882. end
  2883. end
  2884. end)
  2885. ----------------------------------------------------
  2886. ----------------------------------------------------
  2887. mouse.KeyDown:connect(function(key)
  2888. if key == "y" then
  2889. if CanAttack == true then
  2890. CanAttack = false
  2891. Debounces.NoIdl = true
  2892. Debounces.on = true
  2893. for i = 1, 20 do
  2894. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.2)
  2895. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.2)
  2896. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, 0.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  2897. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, 0.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  2898. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-26), math.rad(0), 0), 0.2)
  2899. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2900. if Debounces.on == false then
  2901. break
  2902. end
  2903. wait()
  2904. end
  2905. wait()
  2906. if Daytime == true then
  2907. Daytime = false
  2908. l.TimeOfDay = 24
  2909. else
  2910. Daytime = true
  2911. l.TimeOfDay = 12
  2912. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2913. end
  2914. char.Humanoid.MaxHealth = math.huge
  2915. c = Instance.new("Sound")
  2916. c.SoundId = "http://www.roblox.com/asset/?id=152758283"
  2917. c.Parent = m
  2918. c.Looped = false
  2919. if Daytime == true then
  2920. c.Pitch = -1
  2921. elseif Daytime == false then
  2922. c.Pitch = 1.12
  2923. end
  2924. c.Volume = 1
  2925. wait(.01)
  2926. c:Play()
  2927. local Shockwave = function()
  2928. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2929. Wave.Name = "Shockwave"
  2930. Wave.BrickColor = BrickColor.new("Really black")
  2931. Wave.Size = Vector3.new(1, 1, 1)
  2932. Wave.Shape = "Ball"
  2933. Wave.CanCollide = false
  2934. Wave.Anchored = true
  2935. Wave.TopSurface = 0
  2936. Wave.BottomSurface = 0
  2937. Wave.Touched:connect(function(hit)
  2938. print(hit.Name)
  2939. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2940. if hit.Parent.Name ~= char.Name then
  2941. print("Damaged " .. hit.Parent.Name)
  2942. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2943. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2944. end
  2945. end
  2946. end)
  2947.  
  2948. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2949.  
  2950. Delay(0, function()
  2951. --
  2952. -- Okay.
  2953. if Daytime == false then
  2954. for i = 1, 38, 1 do
  2955. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2956. Wave.CFrame = char.Torso.CFrame
  2957. local t = i / 38
  2958. Wave.Transparency = t
  2959. wait()
  2960. end
  2961. else
  2962. for i = 38, 1, -1 do
  2963. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2964. Wave.CFrame = char.Torso.CFrame
  2965. local t = i / 38
  2966. Wave.Transparency = t
  2967. wait()
  2968. end
  2969. end
  2970. Wave:Destroy()
  2971. end)
  2972. Delay(0, function()
  2973. while wait() do
  2974. if Wave ~= nil then
  2975. Wave.CFrame = char.Torso.CFrame
  2976. else
  2977. break
  2978. end
  2979. end
  2980. end)
  2981. end
  2982.  
  2983. Shockwave()
  2984.  
  2985. for i = 1, 20 do
  2986. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(120), 0, math.rad(-100)), 0.6)
  2987. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(120), 0, math.rad(100)), 0.6)
  2988. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-20)), 0.6)
  2989. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(20)), 0.6)
  2990. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(35), math.rad(0), 0), 0.6)
  2991. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.6)
  2992. wait()
  2993. if Debounces.on == false then
  2994. break
  2995. end
  2996. wait()
  2997. end
  2998. wait(2)
  2999. Debounces.NoIdl = false
  3000. if CanAttack == false then
  3001. CanAttack = true
  3002. wait()
  3003. end
  3004. end -- for the canattack thing
  3005. end
  3006. end)
  3007. -------------------------------
  3008. local animpose = "Idle"
  3009. local lastanimpose = "Idle"
  3010. local grab = false
  3011. local sine = 0
  3012. local change = 1
  3013. local val = 0
  3014. local ffing = false
  3015. local jump = false
  3016. -------------------------------
  3017. --[[if stanceToggle == "Sitting" then
  3018. if wait(math.random(1,2)) == 1 then
  3019. stanceToggle = "Sitting2"
  3020. wait(8)
  3021. stanceToggle = "Sitting"
  3022. end
  3023. end]]--
  3024. -------------------------------
  3025. game:GetService("RunService").RenderStepped:connect(function()
  3026. if char.Humanoid.Jump == true then
  3027. jump = true
  3028. else
  3029. jump = false
  3030. end
  3031. char.Humanoid.FreeFalling:connect(function(f)
  3032. if f then
  3033. ffing = true
  3034. else
  3035. ffing = false
  3036. end
  3037. end)
  3038. sine = sine + change
  3039. if jump == true then
  3040. animpose = "Jumping"
  3041. elseif ffing == true then
  3042. animpose = "Freefalling"
  3043. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3044. animpose = "Idle"
  3045. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3046. animpose = "Walking"
  3047. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3048. animpose = "Running"
  3049. end
  3050. if animpose ~= lastanimpose then
  3051. sine = 0
  3052. if Debounces.NoIdl == false then
  3053. if stanceToggle == "Normal" and holy ~= true then
  3054. for i = 1, 2 do
  3055. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40)), 0.2)
  3056. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), 0.2)
  3057. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.2)
  3058. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  3059. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3060. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2)
  3061. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3062. end
  3063. elseif stanceToggle == "Sitting" then
  3064. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/30),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20+2*math.cos(sine/30))), 0.2)
  3065. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.5, -.54) * CFrame.Angles(math.rad(88), 0, math.rad(48)), 0.6)
  3066. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  3067. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-20), math.sin(sine/60)/3, 0), 0.3)
  3068. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1) * CFrame.Angles(math.rad(-6), 0, 0), 0.3)
  3069. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56), 0, 0), 0.3)
  3070. elseif stanceToggle == "Floating" then
  3071. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4)
  3072. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4)
  3073. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3074. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3075. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3076. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3077. wait()
  3078. end
  3079. else
  3080. end
  3081. end
  3082. lastanimpose = animpose
  3083. if Debounces.NoIdl == false then
  3084. if animpose == "Idle" then
  3085. if stanceToggle == "Normal" and holy ~= true then
  3086. change = 0.5
  3087. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  3088. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2)
  3089. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(50),0), 0.2)
  3090. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  3091. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3092. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2)
  3093. elseif stanceToggle == "Normal" and holy == true then
  3094. change = 0.8
  3095. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4)
  3096. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4)
  3097. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3098. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3099. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3100. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3101. elseif stanceToggle == "Melee" and holy ~= true then
  3102. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20+2*math.cos(sine/14))), 0.2)
  3103. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2)
  3104. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-20+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3105. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3106. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3107. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3108. elseif stanceToggle == "Melee" and holy == true then
  3109. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4)
  3110. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4)
  3111. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3112. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3113. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3114. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3115. elseif stanceToggle == "Sitting" then
  3116. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20)), 0.2)
  3117. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.5, -.54) * CFrame.Angles(math.rad(88), 0, math.rad(48)), 0.6)
  3118. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  3119. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5-0.06*math.cos(sine/25), -.2) * CFrame.Angles(math.rad(0-20*math.cos(sine/25)/2), math.sin(sine/50)/2.4, 0), 0.3)
  3120. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1) * CFrame.Angles(math.rad(-6), 0, 0), 0.3)
  3121. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56), 0, 0), 0.3)
  3122. elseif stanceToggle == "Floating" then
  3123. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4)
  3124. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4)
  3125. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3126. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3127. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3128. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3129. elseif stanceToggle == "Grabbed" and holy ~= true then
  3130. grab = true
  3131. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  3132. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(130+4*math.cos(sine/14)),math.rad(0),math.rad(-60+4*math.cos(sine/14))), 0.3)
  3133. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  3134. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  3135. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  3136. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  3137. elseif stanceToggle == "Grabbed" and holy == true then
  3138. grab = true
  3139. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  3140. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(130+4*math.cos(sine/14)),math.rad(0),math.rad(-60+4*math.cos(sine/14))), 0.3)
  3141. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  3142. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3143. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3144. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3145. end
  3146. elseif animpose == "Walking" then
  3147. if stanceToggle == "Normal" and holy ~= true then
  3148. change = 1
  3149. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  3150. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6, -math.sin(sine/8)/2.8)*CFrame.Angles(math.sin(sine/8)/4, -math.sin(sine/8)/2, math.rad(-10)), 0.2)
  3151. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
  3152. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2)
  3153. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
  3154. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
  3155. elseif stanceToggle == "Normal" and holy == true then
  3156. for i = 1, 2 do
  3157. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3158. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3159. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3160. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3161. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3162. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3163. end
  3164. elseif stanceToggle == "Melee" and holy ~= true then
  3165. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/4), math.sin(sine/8)/4) * CFrame.Angles(-math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(10+2*math.cos(sine/4))), 0.2)
  3166. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/4), -math.sin(sine/8)/4)*CFrame.Angles(math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(-10-2*math.cos(sine/4))), 0.2)
  3167. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
  3168. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.07*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+1*math.cos(sine/4)), 0, math.rad(0)), 0.2)
  3169. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
  3170. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
  3171. elseif stanceToggle == "Melee" and holy == true then
  3172. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3173. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3174. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3175. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3176. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3177. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3178. elseif stanceToggle == "Floating" then
  3179. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3180. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3181. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
  3182. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
  3183. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
  3184. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.2*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3185. elseif stanceToggle == "Grabbed" and holy ~= true then
  3186. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  3187. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  3188. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
  3189. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2)
  3190. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
  3191. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
  3192. elseif stanceToggle == "Grabbed" and holy == true then
  3193. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  3194. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  3195. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
  3196. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
  3197. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
  3198. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3199. end
  3200. elseif animpose == "Running" then
  3201. if stanceToggle == "Normal" and holy ~= true then
  3202. change = 1
  3203. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3204. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3205. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3206. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3207. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3208. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3209. elseif stanceToggle == "Normal" and holy == true then
  3210. change = 1
  3211. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(250),math.rad(350),math.rad(-30+2*math.cos(sine/14))), 0.2)--cfawm
  3212. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3213. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3214. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3215. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3216. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3217. elseif stanceToggle == "Floating" then
  3218. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3219. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3220. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3221. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3222. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3223. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3224. end
  3225. end
  3226. end
  3227. end)
  3228.  
  3229. Spawn(function()
  3230. while wait() do
  3231. updateFly()
  3232. end
  3233. end)
  3234.  
  3235. Spawn(function()
  3236. while wait(.1) do
  3237. Magik()
  3238. end
  3239. end)
  3240.  
  3241. Spawn(function()
  3242. while wait(.1) do
  3243. Magik2()
  3244. end
  3245. end)
  3246.  
  3247. Spawn(function()
  3248. while wait(4) do
  3249. GroundWave()
  3250. end
  3251. end)
  3252.  
  3253.  
  3254.  
  3255.  
  3256.  
  3257. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3258. --[[Part0 = Vector3 (Start pos)
  3259. Part1 = Vector3 (End pos)
  3260. Times = number (Amount of lightning parts)
  3261. Offset = number (Offset)
  3262. Color = color (brickcolor value)
  3263. Thickness = number (thickness)
  3264. Trans = number (transparency)
  3265. ]]--
  3266. local magz = (Part0 - Part1).magnitude
  3267. local curpos = Part0
  3268. local trz = {-Offset,Offset}
  3269. for i=1,Times do
  3270. local li = Instance.new("Part", torso)
  3271. li.Name = "Lightning"
  3272. li.TopSurface =0
  3273. li.Material = "Neon"
  3274. li.BottomSurface = 0
  3275. li.Anchored = true
  3276. li.Locked = true
  3277. li.Transparency = Trans or 0.4
  3278. li.BrickColor = BrickColor.new(Color)
  3279. li.formFactor = "Custom"
  3280. li.CanCollide = false
  3281. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3282. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3283. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3284. if Times == i then
  3285. local magz2 = (curpos - Part1).magnitude
  3286. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3287. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3288. else
  3289. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3290. end
  3291. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3292. game.Debris:AddItem(li,.1)
  3293. end
  3294. end
  3295.  
  3296. BodyParts = {} -- Parts to emit lightning effects from
  3297. for _, v in pairs(char.Genkadda:GetChildren()) do
  3298. if v:IsA("Part") and v.Name ~= "HitBox" and v.Name ~= "Thingy" then
  3299. table.insert(BodyParts, v)
  3300. end
  3301. end
  3302.  
  3303. Bounding = {} -- Calculate the bounding boxes
  3304. for _, v in pairs(BodyParts) do
  3305. local temp = {X=nil, Y=nil, Z=nil}
  3306. temp.X = v.Size.X/2 * 10
  3307. temp.Y = v.Size.Y/2 * 10
  3308. temp.Z = v.Size.Z/2 * 10
  3309. Bounding[v.Name] = temp
  3310. --table.insert(Bounding, v.Name, temp)
  3311. end
  3312.  
  3313.  
  3314.  
  3315. while wait(lightspeed) do -- Emit the Lightning effects randomly, original was (1,10)/10
  3316.  
  3317. if Melee ~= true then --[[Make sure we only see the lightning when holding our sword]]
  3318.  
  3319. if holy == true then
  3320. lightspeed = math.random(0.1,0.2)
  3321. else
  3322. lightspeed = math.random(0.5,1)
  3323. end
  3324.  
  3325. local Body1 = BodyParts[math.random(#BodyParts)]
  3326. local Body2 = BodyParts[math.random(#BodyParts)]
  3327. local Pos1 = Vector3.new(
  3328. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3329. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3330. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3331. )
  3332. local Pos2 = Vector3.new(
  3333. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3334. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3335. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3336. )
  3337. local SPos1 = Body1.Position + Pos1
  3338. local SPos2 = Body2.Position + Pos2
  3339.  
  3340.  
  3341.  
  3342. Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  3343.  
  3344.  
  3345. end
  3346. end
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