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pakin2549

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Apr 30th, 2019
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  1. -- Script
  2.  
  3. --https://github.com/Mokiros/roblox-FE-compatibility
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. local RealPlayer = Player
  7. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  8.  
  9. wait(1)
  10.  
  11.  
  12. local punched1 = true
  13. local punched2 = false
  14. local punched3 = false
  15. local punched4 = false
  16. local beamgo4 = 2.2
  17. local beamgo3 = 1
  18. local trans = 1
  19. local ssj1 = false
  20. local ssj2 = false
  21. local transforming1 = false
  22. local transforming2 = false
  23. local transforming3 = false
  24. local transforming4 = false
  25. local onaura = true
  26. local num = 0
  27. local enabled = true
  28. local beamgo = 2.2
  29. local beamgo1 = 1
  30. local p = owner
  31. local char = p.Character
  32. local mouse = p:GetMouse()
  33. local larm = char["Left Arm"]
  34. local rarm = char["Right Arm"]
  35. local lleg = char["Left Leg"]
  36. local rleg = char["Right Leg"]
  37. local hed = char.Head
  38. local torso = char.Torso
  39. local hum = char.Humanoid
  40. local root = char.HumanoidRootPart
  41. local canattack = true
  42. local canwalk = true
  43. local canwalk1 = true
  44. local canidle = true
  45. local rs = game:GetService("RunService").RenderStepped
  46. local new = Instance.new
  47. local v3 = Vector3.new
  48. local ns = NumberSequence.new
  49. local nr = NumberRange.new
  50. local bc = BrickColor.new
  51. local cf = CFrame.new
  52. local cfa = CFrame.Angles
  53. local rad = math.rad
  54. local startk = false
  55. local beam1 = false
  56. local beam2 = false
  57. local powering = false
  58. stop = false
  59. local start = false
  60. Mrandom = math.random
  61. local DebrisModel = Instance.new("Model",char)
  62. DebrisModel.Name = "Debris"
  63. C3 = Color3.new
  64. local base = true
  65. local super = false
  66. local super2 = false
  67. local super3 = false
  68. local god = false
  69. local blue = false
  70. local slow = false
  71. local ui = false
  72. local kaioken = false
  73. local dodge = false
  74. local transformed = false
  75. local muiable = false
  76. cooldown = true
  77. canfly = false
  78.  
  79. -- Scripts
  80. -- Objects
  81.  
  82. local HealthGUI = Instance.new("ScreenGui")
  83. local TextLabel = Instance.new("TextLabel")
  84. local Frame2 = Instance.new("Frame")
  85. local Slot2 = Instance.new("TextLabel")
  86. local Slot3 = Instance.new("TextLabel")
  87. local Slot4 = Instance.new("TextLabel")
  88. local Slot5 = Instance.new("TextLabel")
  89. local Slot6 = Instance.new("TextLabel")
  90. local Slot7 = Instance.new("TextLabel")
  91. local Slot8 = Instance.new("TextLabel")
  92. local Slot9 = Instance.new("TextLabel")
  93. local Slot10 = Instance.new("TextLabel")
  94. local Slot11 = Instance.new("TextLabel")
  95. local Slot12 = Instance.new("TextLabel")
  96.  
  97. -- Properties
  98. PlayerGui = p.PlayerGui
  99. HealthGUI.Name = "HealthGUI"
  100. HealthGUI = Instance.new("ScreenGui", PlayerGui)
  101.  
  102. TextLabel.Parent = HealthGUI
  103. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  104. TextLabel.BackgroundTransparency = 1
  105. TextLabel.Position = UDim2.new(0, 0, 0.959999979, 0)
  106. TextLabel.Size = UDim2.new(0.0900000036, 0, 0.0500000007, 0)
  107. TextLabel.ZIndex = 3
  108. TextLabel.Font = Enum.Font.Cartoon
  109. TextLabel.Text = "[H] Flight"
  110. TextLabel.TextColor3 = Color3.new(0, 0, 0)
  111. TextLabel.TextScaled = true
  112. TextLabel.TextSize = 10
  113. TextLabel.TextStrokeColor3 = Color3.new(1, 0.294118, 0.294118)
  114. TextLabel.TextStrokeTransparency = 0
  115. TextLabel.TextWrapped = true
  116.  
  117. Frame2.Name = "Frame2"
  118. Frame2.Parent = HealthGUI
  119. Frame2.BackgroundColor3 = Color3.new(1, 1, 1)
  120. Frame2.BackgroundTransparency = 1
  121. Frame2.Position = UDim2.new(-0.00146412884, 0, 0.00607902743, 0)
  122. Frame2.Size = UDim2.new(0.5, 0, 0.5, 0)
  123.  
  124. Slot2.Name = "Slot2"
  125. Slot2.Parent = Frame2
  126. Slot2.BackgroundColor3 = Color3.new(1, 1, 1)
  127. Slot2.BackgroundTransparency = 1
  128. Slot2.Position = UDim2.new(1.72187495, 0, 1.34546447, 0)
  129. Slot2.Rotation = -1
  130. Slot2.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  131. Slot2.Font = Enum.Font.ArialBold
  132. Slot2.Text = "[U] UI"
  133. Slot2.TextColor3 = Color3.new(1, 1, 1)
  134. Slot2.TextScaled = true
  135. Slot2.TextSize = 30
  136. Slot2.TextStrokeColor3 = Color3.new(0, 0.333333, 1)
  137. Slot2.TextStrokeTransparency = 0
  138. Slot2.TextWrapped = true
  139.  
  140. Slot3.Name = "Slot3"
  141. Slot3.Parent = Frame2
  142. Slot3.BackgroundColor3 = Color3.new(1, 1, 1)
  143. Slot3.BackgroundTransparency = 1
  144. Slot3.Position = UDim2.new(1.722, 0, 1.20500004, 0)
  145. Slot3.Rotation = -1
  146. Slot3.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  147. Slot3.Font = Enum.Font.ArialBold
  148. Slot3.Text = "[Y] MUI"
  149. Slot3.TextColor3 = Color3.new(1, 1, 1)
  150. Slot3.TextScaled = true
  151. Slot3.TextSize = 100
  152. Slot3.TextStrokeColor3 = Color3.new(0, 0.333333, 1)
  153. Slot3.TextStrokeTransparency = 0
  154. Slot3.TextWrapped = true
  155.  
  156. Slot4.Name = "Slot4"
  157. Slot4.Parent = Frame2
  158. Slot4.BackgroundColor3 = Color3.new(1, 1, 1)
  159. Slot4.BackgroundTransparency = 1
  160. Slot4.Position = UDim2.new(1.722, 0, 1.10500002, 0)
  161. Slot4.Rotation = -1
  162. Slot4.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  163. Slot4.Font = Enum.Font.ArialBold
  164. Slot4.Text = "[P] Energy Charge"
  165. Slot4.TextColor3 = Color3.new(1, 1, 1)
  166. Slot4.TextScaled = true
  167. Slot4.TextSize = 100
  168. Slot4.TextStrokeColor3 = Color3.new(0, 0.333333, 1)
  169. Slot4.TextStrokeTransparency = 0
  170. Slot4.TextWrapped = true
  171.  
  172. Slot5.Name = "Slot5"
  173. Slot5.Parent = Frame2
  174. Slot5.BackgroundColor3 = Color3.new(1, 1, 1)
  175. Slot5.BackgroundTransparency = 1
  176. Slot5.Position = UDim2.new(1.722, 0, 1.005, 0)
  177. Slot5.Rotation = -1
  178. Slot5.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  179. Slot5.Font = Enum.Font.ArialBold
  180. Slot5.Text = "[Q] Kamehameha"
  181. Slot5.TextColor3 = Color3.new(1, 1, 1)
  182. Slot5.TextScaled = true
  183. Slot5.TextSize = 100
  184. Slot5.TextStrokeColor3 = Color3.new(0, 1, 1)
  185. Slot5.TextStrokeTransparency = 0
  186. Slot5.TextWrapped = true
  187.  
  188. Slot6.Name = "Slot6"
  189. Slot6.Parent = Frame2
  190. Slot6.BackgroundColor3 = Color3.new(1, 1, 1)
  191. Slot6.BackgroundTransparency = 1
  192. Slot6.Position = UDim2.new(1.722, 0, 1.505, 0)
  193. Slot6.Rotation = -1
  194. Slot6.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  195. Slot6.Font = Enum.Font.ArialBold
  196. Slot6.Text = "[R] Guard"
  197. Slot6.TextColor3 = Color3.new(1, 1, 1)
  198. Slot6.TextScaled = true
  199. Slot6.TextSize = 100
  200. Slot6.TextStrokeColor3 = Color3.new(1, 0, 0)
  201. Slot6.TextStrokeTransparency = 0
  202. Slot6.TextWrapped = true
  203.  
  204. if p.Character:FindFirstChild("Body Colors") then
  205. p.Character["Body Colors"]:remove()
  206. end
  207. if p.Character:FindFirstChild("Shirt Graphic") then
  208. p.Character["Shirt Graphic"]:remove()
  209. end
  210. if p.Character:FindFirstChild("Shirt") then
  211. p.Character["Shirt"]:remove()
  212. end
  213. if p.Character:FindFirstChild("Pants") then
  214. p.Character["Pants"]:remove()
  215. end
  216. for i=1,5 do
  217. wait()
  218. for _,hat in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  219. if hat.ClassName == "Accessory" then
  220. hat:remove()
  221. end
  222. if hat:IsA("BasePart") then
  223. hat.BrickColor = BrickColor.new("Pastel brown")
  224. end
  225. end
  226. end
  227.  
  228.  
  229. mouse.KeyDown:connect(function(Press)
  230. Press=Press:lower()
  231. if Press=='t' then
  232. if tauntdebounce then return end
  233. tauntdebounce = true
  234. laff = Instance.new("Sound",hed)
  235. laff.SoundId = "rbxassetid://2812631969"
  236. laff.Volume = 5
  237. laff:Play()
  238. removeuseless:AddItem(laff,3)
  239. wait(1)
  240. tauntdebounce = false
  241. end
  242. end)
  243.  
  244. Baseparticle = Instance.new("ParticleEmitter")
  245. Basemesh = Instance.new("SpecialMesh")
  246. local mesh = Basemesh:Clone()
  247. mesh.Parent = hair
  248. mesh.MeshId = "rbxassetid://1143041061"
  249. Baseweld = Instance.new("Weld")
  250.  
  251. Slot7.Name = "Slot7"
  252. Slot7.Parent = Frame2
  253. Slot7.BackgroundColor3 = Color3.new(1, 1, 1)
  254. Slot7.BackgroundTransparency = 1
  255. Slot7.Position = UDim2.new(1.722, 0, 1.60500002, 0)
  256. Slot7.Rotation = -1
  257. Slot7.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  258. Slot7.Font = Enum.Font.ArialBold
  259. Slot7.Text = "[E] Combat"
  260. Slot7.TextColor3 = Color3.new(1, 1, 1)
  261. Slot7.TextScaled = true
  262. Slot7.TextSize = 100
  263. Slot7.TextStrokeColor3 = Color3.new(1, 0, 0)
  264. Slot7.TextStrokeTransparency = 0
  265. Slot7.TextWrapped = true
  266.  
  267. Slot8.Name = "Slot8"
  268. Slot8.Parent = Frame2
  269. Slot8.BackgroundColor3 = Color3.new(1, 1, 1)
  270. Slot8.BackgroundTransparency = 1
  271. Slot8.Position = UDim2.new(1.722, 0, 1.70500004, 0)
  272. Slot8.Rotation = -1
  273. Slot8.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  274. Slot8.Font = Enum.Font.ArialBold
  275. Slot8.Text = "[X] Super God Fist"
  276. Slot8.TextColor3 = Color3.new(1, 1, 1)
  277. Slot8.TextScaled = true
  278. Slot8.TextSize = 100
  279. Slot8.TextStrokeColor3 = Color3.new(1, 0.333333, 0)
  280. Slot8.TextStrokeTransparency = 0
  281. Slot8.TextWrapped = true
  282.  
  283. Slot9.Name = "Slot9"
  284. Slot9.Parent = Frame2
  285. Slot9.BackgroundColor3 = Color3.new(1, 1, 1)
  286. Slot9.BackgroundTransparency = 1
  287. Slot9.Position = UDim2.new(1.722, 0, 1.80499995, 0)
  288. Slot9.Rotation = -1
  289. Slot9.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  290. Slot9.Font = Enum.Font.ArialBold
  291. Slot9.Text = "[V] Grab"
  292. Slot9.TextColor3 = Color3.new(1, 1, 1)
  293. Slot9.TextScaled = true
  294. Slot9.TextSize = 100
  295. Slot9.TextStrokeColor3 = Color3.new(1, 0, 0)
  296. Slot9.TextStrokeTransparency = 0
  297. Slot9.TextWrapped = true
  298.  
  299. Slot10.Name = "Slot10"
  300. Slot10.Parent = Frame2
  301. Slot10.BackgroundColor3 = Color3.new(1, 1, 1)
  302. Slot10.BackgroundTransparency = 1
  303. Slot10.Position = UDim2.new(1.722, 0, 0.704999983, 0)
  304. Slot10.Rotation = -1
  305. Slot10.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  306. Slot10.Font = Enum.Font.ArialBold
  307. Slot10.Text = "[3] Z-Vanish"
  308. Slot10.TextColor3 = Color3.new(1, 1, 1)
  309. Slot10.TextScaled = true
  310. Slot10.TextSize = 100
  311. Slot10.TextStrokeTransparency = 0
  312. Slot10.TextWrapped = true
  313.  
  314. Slot11.Name = "Slot 11"
  315. Slot11.Parent = Frame2
  316. Slot11.BackgroundColor3 = Color3.new(1, 1, 1)
  317. Slot11.BackgroundTransparency = 1
  318. Slot11.Position = UDim2.new(1.62199998, 0, 0.104999997, 0)
  319. Slot11.Rotation = -1
  320. Slot11.Size = UDim2.new(0.308999985, 0, 0.164000005, 0)
  321. Slot11.Font = Enum.Font.ArialBold
  322. Slot11.Text = "UI Avatar made by venturiansonic"
  323. Slot11.TextColor3 = Color3.new(0, 1, 1)
  324. Slot11.TextScaled = true
  325. Slot11.TextSize = 100
  326. Slot11.TextStrokeColor3 = Color3.new(0, 0, 1)
  327. Slot11.TextStrokeTransparency = 0.89999997615814
  328. Slot11.TextTransparency = 0.89999997615814
  329. Slot11.TextWrapped = true
  330.  
  331. Slot12.Name = "Slot12"
  332. Slot12.Parent = Frame2
  333. Slot12.BackgroundColor3 = Color3.new(1, 1, 1)
  334. Slot12.BackgroundTransparency = 1
  335. Slot12.Position = UDim2.new(1.62199998, 0, 0.305000007, 0)
  336. Slot12.Rotation = -1
  337. Slot12.Size = UDim2.new(0.308999985, 0, 0.164000005, 0)
  338. Slot12.Font = Enum.Font.ArialBold
  339. Slot12.Text = " venturiansonic#3801"
  340. Slot12.TextColor3 = Color3.new(0, 1, 1)
  341. Slot12.TextScaled = true
  342. Slot12.TextSize = 100
  343. Slot12.TextStrokeColor3 = Color3.new(1, 0, 0)
  344. Slot12.TextStrokeTransparency = 0.89999997615814
  345. Slot12.TextTransparency = 0.89999997615814
  346. Slot12.TextWrapped = true
  347.  
  348.  
  349. -----------------------------------
  350. --god/health
  351. hum:SetStateEnabled("Dead",false)
  352. hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  353. Instance.new("ForceField",char).Visible = false
  354. hum.MaxHealth = 100000
  355. hum.Health = 100000
  356.  
  357.  
  358. -----------------------------------
  359. function Lerp(c1,c2,al)
  360. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  361. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  362. for i,v in pairs(com1) do
  363. com1[i] = v+(com2[i]-v)*al
  364. end
  365. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  366. end
  367. ----------------------------------------------------------------------------------------------------
  368. local maincolor = BrickColor.new("Cyan")
  369. function Eviscerate(dude)
  370. if dude.Name ~= char then
  371. local bgf = Instance.new("BodyGyro", dude.Head)
  372. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(rad(-90), 0, 0)
  373. local val = Instance.new("BoolValue", dude)
  374. val.Name = "IsHit"
  375. local ds = coroutine.wrap(function()
  376. dude:WaitForChild("Head"):BreakJoints()
  377.  
  378.  
  379. coroutine.resume(coroutine.create(function()
  380. for i, v in pairs(dude:GetChildren()) do
  381. if v:IsA("Accessory") then
  382. v:Destroy()
  383. end
  384. if v:IsA("Humanoid") then
  385. v:Destroy()
  386. end
  387. if v:IsA("CharacterMesh") then
  388. v:Destroy()
  389. end
  390. if v:IsA("Model") then
  391. v:Destroy()
  392. end
  393. if v:IsA("Part") or v:IsA("MeshPart") then
  394. for x, o in pairs(v:GetChildren()) do
  395. if o:IsA("Decal") then
  396. o:Destroy()
  397. end
  398. end
  399. coroutine.resume(coroutine.create(function()
  400. v.Material = "Neon"
  401. v.CanCollide = false
  402. local PartEmmit1 = Instance.new("ParticleEmitter", v)
  403. PartEmmit1.LightEmission = 1
  404. PartEmmit1.Texture = "rbxassetid://284205403"
  405. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  406. PartEmmit1.Rate = 150
  407. PartEmmit1.Lifetime = NumberRange.new(1)
  408. PartEmmit1.Size = NumberSequence.new({
  409. NumberSequenceKeypoint.new(0, 0.75, 0),
  410. NumberSequenceKeypoint.new(1, 0, 0)
  411. })
  412. PartEmmit1.Transparency = NumberSequence.new({
  413. NumberSequenceKeypoint.new(0, 0, 0),
  414. NumberSequenceKeypoint.new(1, 1, 0)
  415. })
  416. PartEmmit1.Speed = NumberRange.new(0, 0)
  417. PartEmmit1.VelocitySpread = 30000
  418. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  419. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  420. local BodPoss = Instance.new("BodyPosition", v)
  421. BodPoss.P = 3000
  422. BodPoss.D = 1000
  423. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  424. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  425. v.Color = maincolor.Color
  426. coroutine.resume(coroutine.create(function()
  427. for i = 0, 49 do
  428. swait(1)
  429. v.Transparency = v.Transparency + 0.08
  430. end
  431. wait(0.5)
  432. PartEmmit1.Enabled = false
  433. wait(3)
  434. v:Destroy()
  435. dude:Destroy()
  436. end))
  437. end))
  438. end
  439. end
  440. end))
  441. end)
  442. ds()
  443. end
  444. end
  445. ----------------------------------------------------------------------------------------------------
  446. --Hair
  447.  
  448. a8 = new("Part",char)
  449. a8.Name = "Hair"
  450. a8.Size = v3(2.92, 2.58, 2.72)
  451. a8.BrickColor = bc("Really black")
  452. a8.Material = "Neon"
  453. a8.Transparency = 1
  454. aa8 = new("SpecialMesh",a8)
  455. aa8.MeshType = "FileMesh"
  456. aa8.Scale = v3(7.3,7.3,7.3)
  457. aa8.MeshId = "rbxassetid://455100513"
  458. aaa8 =new("Weld",a8)
  459. aaa8.Part0 = hed
  460. aaa8.Part1 = a8
  461. aaa8.C0 = cf(-0.15,.9,-0.1) * cfa(rad(0),rad(0),rad(0))
  462.  
  463.  
  464.  
  465.  
  466.  
  467.  
  468. Lightning = function(Start,End,Times,Offset,Color,Thickness)
  469.  
  470.  
  471.  
  472.  
  473. local magz = (Start - End).magnitude local curpos = Start local trz = {-Offset,Offset}
  474.  
  475.  
  476.  
  477.  
  478. for i=1,Times do
  479.  
  480.  
  481.  
  482.  
  483. local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true
  484.  
  485.  
  486.  
  487.  
  488. li.Material = "Neon"
  489.  
  490.  
  491.  
  492.  
  493.  
  494.  
  495.  
  496.  
  497.  
  498.  
  499.  
  500.  
  501.  
  502. li.Transparency = 0 li.BrickColor = Color
  503.  
  504.  
  505.  
  506.  
  507. li.formFactor = "Custom" li.CanCollide = false
  508.  
  509.  
  510.  
  511.  
  512. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  513.  
  514.  
  515.  
  516.  
  517. local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  518.  
  519.  
  520.  
  521.  
  522. local trolpos = CFrame.new(curpos,End)*CFrame.new(0,0,magz/Times).p+ofz
  523.  
  524.  
  525.  
  526.  
  527. if Times == i then
  528.  
  529.  
  530.  
  531.  
  532. local magz2 = (curpos - End).magnitude li.Size = Vector3.new(Thickness,Thickness,magz2)
  533.  
  534.  
  535.  
  536.  
  537. li.CFrame = CFrame.new(curpos,End)*CFrame.new(0,0,-magz2/2)
  538.  
  539.  
  540.  
  541.  
  542. else
  543.  
  544.  
  545.  
  546.  
  547. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  548.  
  549.  
  550.  
  551.  
  552. end
  553.  
  554.  
  555.  
  556.  
  557. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p Spawn(function() for i=1,10 do wait()
  558.  
  559.  
  560.  
  561.  
  562.  
  563.  
  564.  
  565.  
  566.  
  567.  
  568.  
  569.  
  570.  
  571. li.Transparency = li.Transparency+tra end li:Destroy() end)
  572.  
  573.  
  574.  
  575.  
  576. end
  577.  
  578.  
  579.  
  580.  
  581. end
  582.  
  583.  
  584. --Clothes
  585. wait(0.5)
  586.  
  587. local instinct = false
  588.  
  589. -------
  590. -----------------------------------------------------------------------
  591. --Sounds
  592. --Folder
  593. soundfolder = Instance.new("Model",char)
  594. soundfolder.Name = "Sound Folder"
  595. --Sounds
  596. kamecharge = Instance.new("Sound",torso)
  597. kamecharge.Volume = 1
  598. kamecharge.Name = "kamecharge"
  599. kamecharge.Looped = false
  600. kamecharge.SoundId = "rbxassetid://908489666"
  601. kamefire = Instance.new("Sound",torso)
  602. kamefire.Volume = 1
  603. kamefire.Name = "kamefire"
  604. kamefire.Looped = false
  605. kamefire.SoundId = "rbxassetid://908474188"
  606. kamehit = Instance.new("Sound",torso)
  607. kamehit.Volume = 30
  608. kamehit.Name = "kamehit"
  609. kamehit.Looped = false
  610. kamehit.SoundId = "rbxassetid://908484148"
  611. ssjaura = Instance.new("Sound",torso)
  612. ssjaura.Volume = 10
  613. ssjaura.Name = "ssjaura"
  614. ssjaura.Looped = true
  615. ssjaura.SoundId = "rbxassetid://891397456"
  616. ssjauraburst = Instance.new("Sound",torso)
  617. ssjauraburst.Volume = math.huge
  618. ssjauraburst.Name = "ssjauraburst"
  619. ssjauraburst.Looped =false
  620. ssjauraburst.SoundId = "rbxassetid://437393965"
  621. ssjmusic = Instance.new("Sound",torso)
  622. ssjmusic.Volume = 10
  623. ssjmusic.Name = "ssjmusic"
  624. ssjmusic.Looped = true
  625. ssjmusic.SoundId = "rbxassetid://194135434"
  626. ssj2music = Instance.new("Sound",torso)
  627. ssj2music.Volume = 10
  628. ssj2music.Name = "ssj2music"
  629. ssj2music.Looped = true
  630. ssj2music.SoundId = "rbxassetid://144377132"
  631. ssj2aura = Instance.new("Sound",torso)
  632. ssj2aura.Volume = 10
  633. ssj2aura.Name = "ssj2aura"
  634. ssj2aura.Looped = true
  635. ssj2aura.SoundId = "rbxassetid://262498455"
  636.  
  637. fahersonstart = Instance.new("Sound",torso)
  638. fahersonstart.Volume = math.huge
  639. fahersonstart.Name = "fahersonstart"
  640. fahersonstart.Looped = false
  641. fahersonstart.SoundId = "rbxassetid://958391048"
  642. fahersonend = Instance.new("Sound",torso)
  643. fahersonend.Volume = math.huge
  644. fahersonend.Name = "fahersonend"
  645. fahersonend.Looped = false
  646. fahersonend.SoundId = "rbxassetid://958391222"
  647. punchsound = Instance.new("Sound",torso)
  648. punchsound.Volume = 10
  649. punchsound.Name = "punchsound"
  650. punchsound.Looped = false
  651. punchsound.SoundId = "rbxassetid://896246498"
  652. punchsound1 = Instance.new("Sound",torso)
  653. punchsound1.Volume = 10
  654. punchsound1.Name = "punchsound1"
  655. punchsound1.Looped = false
  656. punchsound1.SoundId = "rbxassetid://137579113"
  657.  
  658.  
  659.  
  660.  
  661.  
  662. NewInstance = function(instance,parent,properties)
  663. local inst = Instance.new(instance)
  664. inst.Parent = parent
  665. if(properties)then
  666. for i,v in next, properties do
  667. pcall(function() inst[i] = v end)
  668. end
  669. end
  670. return inst;
  671. end
  672.  
  673.  
  674.  
  675.  
  676.  
  677. ----------------------------------------------------
  678. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  679. local wld = Instance.new("Weld", wp1)
  680. wld.Part0 = wp0
  681. wld.Part1 = wp1
  682. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  683. end
  684. newWeld(torso, larm, -1.5, 0.5, 0)
  685. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  686. newWeld(torso, rarm, 1.5, 0.5, 0)
  687. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  688. newWeld(torso, hed, 0, 1.5, 0)
  689. newWeld(torso, lleg, -0.5, -1, 0)
  690. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  691. newWeld(torso, rleg, 0.5, -1, 0)
  692. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  693. newWeld(root, torso, 0, -1, 0)
  694. torso.Weld.C1 = CFrame.new(0, -1, 0)
  695. --Animations
  696. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  697.  
  698.  
  699. hum.WalkSpeed = 20
  700.  
  701.  
  702.  
  703.  
  704.  
  705.  
  706.  
  707.  
  708.  
  709.  
  710.  
  711.  
  712.  
  713.  
  714.  
  715.  
  716.  
  717.  
  718.  
  719.  
  720. function firsthit()
  721. local SFXZ = Instance.new("Sound",hed)
  722. SFXZ.SoundId = "rbxassetid://169259383"
  723. SFXZ.Volume = 1
  724. SFXZ.Pitch = 1.5
  725. SFXZ.Looped = false
  726. wait(0.01)
  727. SFXZ:Play()
  728.  
  729. for i = 1,5 do
  730. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  731. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-20), math.rad(0)), .5)--torso
  732. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(20)), .5)--arm
  733. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  734. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  735. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  736. wait()
  737. end
  738.  
  739.  
  740. ag = new("Part",char)
  741. ag.Name = "NewPart"
  742. ag.Size = v3(2,2,2)
  743. ag.CanCollide = false
  744. ag.Position = v3(999,999,999)
  745. ag.BrickColor = bc("Color")
  746. ag.Material = "Neon"
  747. ag.Transparency = 1
  748. aaag =new("Weld",ag)
  749. aaag.Part0 = rarm
  750. aaag.Part1 = ag
  751. aaag.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  752.  
  753.  
  754. ag.Touched:connect(function(hit)
  755. for i,v in pairs(hit.Parent:GetChildren()) do
  756. if v:IsA("Humanoid") then
  757. ag.TouchInterest:Destroy()
  758. if ssj1 == false and ssj2 == false then
  759. v.Health = v.Health - 40
  760. end
  761. if blue == true and ssj2 == true then
  762. v.Health = v.Health - 1500
  763. end
  764. if ui == true then
  765. v.Health = v.Health - 3000000000000000000000000000000
  766. end
  767.  
  768. local Cloud3 = Instance.new("Part",char)
  769. Cloud3.Size = Vector3.new(1,1,1)
  770. Cloud3.BrickColor = BrickColor.new("Medium stone grey")
  771. Cloud3.Anchored = true
  772. Cloud3.Material = "Neon"
  773. Cloud3.CanCollide = false
  774. Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  775. local Cloud4 = Instance.new("SpecialMesh",Cloud3)
  776. Cloud4.MeshId = "rbxassetid://3270017"
  777. Cloud4.Scale = Vector3.new(1,1,0.4)
  778.  
  779.  
  780.  
  781. coroutine.resume(coroutine.create(function()
  782. for i = 3,650 do
  783.  
  784.  
  785.  
  786.  
  787. Cloud3.Transparency = Cloud3.Transparency + 0.03
  788. Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2)
  789.  
  790.  
  791.  
  792.  
  793. wait(0.00000000001)
  794. end
  795. end))
  796. local SFXZ = Instance.new("Sound",hed)
  797. SFXZ.SoundId = "rbxassetid://260430060"
  798. SFXZ.Volume = 1
  799. SFXZ.Pitch = 1
  800. SFXZ.Looped = false
  801. wait(0.01)
  802. SFXZ:Play()
  803.  
  804.  
  805. end
  806. end
  807. end)
  808.  
  809.  
  810.  
  811.  
  812. for i= 1,5 do
  813. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  814. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(50), math.rad(0)), .5)--torso
  815. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), .5)--arm
  816. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), .5)--arm
  817. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)--leg
  818. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  819. wait()
  820. end
  821. ag:Destroy()
  822. end
  823. function secondhit()
  824.  
  825. local SFXZ = Instance.new("Sound",torso)
  826. SFXZ.SoundId = "rbxassetid://169259383"
  827. SFXZ.Volume = 1
  828. SFXZ.Pitch = 1.5
  829. SFXZ.Looped = false
  830. wait(0.01)
  831. SFXZ:Play()
  832.  
  833. for i = 1,5 do
  834. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  835. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(20), math.rad(0)), .5)--torso
  836. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  837. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), .5)--arm
  838. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  839. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  840. wait()
  841. end
  842.  
  843.  
  844.  
  845. ag = new("Part",char)
  846. ag.Name = "NewPart"
  847. ag.Size = v3(2,2,2)
  848. ag.CanCollide = false
  849. ag.Position = v3(999,999,999)
  850. ag.BrickColor = bc("Color")
  851. ag.Material = "Neon"
  852. ag.Transparency = 1
  853. aaag =new("Weld",ag)
  854. aaag.Part0 = larm
  855. aaag.Part1 = ag
  856. aaag.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  857.  
  858.  
  859.  
  860. ag.Touched:connect(function(hit)
  861. for i,v in pairs(hit.Parent:GetChildren()) do
  862. if v:IsA("Humanoid") then
  863. ag.TouchInterest:Destroy()
  864. if ssj1 == false and ssj2 == false then
  865. v.Health = v.Health - 100
  866. end
  867. if blue == true and ssj2 == false then
  868. v.Health = v.Health - 1500
  869. end
  870. if ui == true then
  871. v.Health = v.Health - 3000000000000000000000000000000
  872. end
  873. local Cloud3 = Instance.new("Part",char)
  874. Cloud3.Size = Vector3.new(1,1,1)
  875. Cloud3.BrickColor = BrickColor.new("Medium stone grey")
  876. Cloud3.Anchored = true
  877. Cloud3.Material = "Neon"
  878. Cloud3.CanCollide = false
  879. Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  880. local Cloud4 = Instance.new("SpecialMesh",Cloud3)
  881. Cloud4.MeshId = "rbxassetid://3270017"
  882. Cloud4.Scale = Vector3.new(1,1,0.4)
  883.  
  884.  
  885.  
  886. coroutine.resume(coroutine.create(function()
  887. for i = 3,650 do
  888.  
  889.  
  890.  
  891.  
  892. Cloud3.Transparency = Cloud3.Transparency + 0.03
  893. Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2)
  894.  
  895.  
  896.  
  897.  
  898. wait(0.00000000001)
  899. end
  900. end))
  901. local SFXZ = Instance.new("Sound",hed)
  902. SFXZ.SoundId = "rbxassetid://260430060"
  903. SFXZ.Volume = 1
  904. SFXZ.Pitch = 1.1
  905. SFXZ.Looped = false
  906. wait(0.01)
  907. SFXZ:Play()
  908.  
  909.  
  910. end
  911. end
  912. end)
  913.  
  914.  
  915.  
  916.  
  917.  
  918.  
  919.  
  920.  
  921. for i= 1,5 do
  922. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  923. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(-70), math.rad(0)), .5)--torso
  924. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), .5)--arm
  925. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,-0.8)*CFrame.Angles(math.rad(160),math.rad(70),math.rad(10)), .5)--arm
  926. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .5)--leg
  927. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),.5)--leg
  928. wait()
  929. end
  930. ag:Destroy()
  931. end
  932. function thirdhit()
  933. local SFXZ = Instance.new("Sound",torso)
  934. SFXZ.SoundId = "rbxassetid://169259383"
  935. SFXZ.Volume = 1
  936. SFXZ.Pitch = 1.5
  937. SFXZ.Looped = false
  938. wait(0.01)
  939. SFXZ:Play()
  940.  
  941. for i = 1,5 do
  942. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  943. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-60), math.rad(0)), .5)--torso
  944. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), .5)--arm
  945. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  946. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  947. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  948. wait()
  949. end
  950.  
  951.  
  952. ag = new("Part",char)
  953. ag.Name = "NewPart"
  954. ag.Size = v3(2,2,2)
  955. ag.CanCollide = false
  956. ag.Position = v3(999,999,999)
  957. ag.BrickColor = bc("Color")
  958. ag.Material = "Neon"
  959. ag.Transparency = 1
  960. aaag =new("Weld",ag)
  961. aaag.Part0 = rleg
  962. aaag.Part1 = ag
  963. aaag.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  964.  
  965.  
  966.  
  967. ag.Touched:connect(function(hit)
  968. for i,v in pairs(hit.Parent:GetChildren()) do
  969. if v:IsA("Humanoid") then
  970. ag.TouchInterest:Destroy()
  971. if ssj1 == false and ssj2 == false then
  972. v.Health = v.Health - 30
  973. end
  974. if blue == true and ssj2 == false then
  975. v.Health = v.Health - 5500
  976. end
  977. if ui == true then
  978. v.Health = v.Health - 3000000000000000000000000000000
  979. end
  980.  
  981. local Cloud3 = Instance.new("Part",char)
  982. Cloud3.Size = Vector3.new(1,1,1)
  983. Cloud3.BrickColor = BrickColor.new("Medium stone grey")
  984. Cloud3.Anchored = true
  985. Cloud3.Material = "Neon"
  986. Cloud3.CanCollide = false
  987. Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  988. local Cloud4 = Instance.new("SpecialMesh",Cloud3)
  989. Cloud4.MeshId = "rbxassetid://3270017"
  990. Cloud4.Scale = Vector3.new(1,1,0.4)
  991.  
  992.  
  993.  
  994. coroutine.resume(coroutine.create(function()
  995. for i = 3,650 do
  996.  
  997.  
  998.  
  999.  
  1000. Cloud3.Transparency = Cloud3.Transparency + 0.03
  1001. Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2)
  1002.  
  1003.  
  1004.  
  1005.  
  1006. wait(0.00000000001)
  1007. end
  1008. end))
  1009. local SFXZ = Instance.new("Sound",hed)
  1010. SFXZ.SoundId = "rbxassetid://260430060"
  1011. SFXZ.Volume = 1
  1012. SFXZ.Pitch = 0.96
  1013. SFXZ.Looped = false
  1014. wait(0.01)
  1015. SFXZ:Play()
  1016.  
  1017.  
  1018. end
  1019. end
  1020. end)
  1021.  
  1022.  
  1023.  
  1024.  
  1025.  
  1026.  
  1027.  
  1028.  
  1029.  
  1030.  
  1031.  
  1032.  
  1033.  
  1034.  
  1035.  
  1036.  
  1037.  
  1038. for i = 1,5 do
  1039. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  1040. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(50), math.rad(0)), .5)--torso
  1041. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), .5)--arm
  1042. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  1043. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  1044. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(120), math.rad(20), math.rad(-30)),.5)--leg
  1045. wait()
  1046. end
  1047. ag:Destroy()
  1048. end
  1049. function lasthit()
  1050.  
  1051. local SFXZ = Instance.new("Sound",torso)
  1052. SFXZ.SoundId = "rbxassetid://169259383"
  1053. SFXZ.Volume = 1
  1054. SFXZ.Pitch = 1.5
  1055. SFXZ.Looped = false
  1056. wait(0.01)
  1057. SFXZ:Play()
  1058. for i = 1,5 do
  1059. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), .5)--head
  1060. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(80), math.rad(0)), .5)--torso
  1061. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), .5)--arm
  1062. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), .5)--arm
  1063. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .5)--leg
  1064. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),.5)--leg
  1065. wait()
  1066. end
  1067.  
  1068.  
  1069.  
  1070.  
  1071.  
  1072.  
  1073.  
  1074.  
  1075.  
  1076.  
  1077.  
  1078. ag = new("Part",char)
  1079. ag.Name = "NewPart"
  1080. ag.Size = v3(2,2,2)
  1081. ag.CanCollide = false
  1082. ag.Position = v3(999,999,999)
  1083. ag.BrickColor = bc("Color")
  1084. ag.Material = "Neon"
  1085. ag.Transparency = 1
  1086. aaag =new("Weld",ag)
  1087. aaag.Part0 = lleg
  1088. aaag.Part1 = ag
  1089. aaag.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  1090.  
  1091.  
  1092.  
  1093. ag.Touched:connect(function(hit)
  1094. for i,v in pairs(hit.Parent:GetChildren()) do
  1095. if v:IsA("Humanoid") then
  1096. ag.TouchInterest:Destroy()
  1097. if ssj1 == false and ssj2 == false then
  1098. v.Health = v.Health - 1000
  1099. end
  1100. if blue == true and ssj2 == false then
  1101. v.Health = v.Health - 1900
  1102. end
  1103. if ui == true then
  1104. v.Health = v.Health - 3000000000000000000000000000000
  1105. end
  1106.  
  1107.  
  1108. local SFXZ = Instance.new("Sound",hed)
  1109. SFXZ.SoundId = "rbxassetid://260430060"
  1110. SFXZ.Volume = 1
  1111. SFXZ.Pitch = 1.1
  1112. SFXZ.Looped = false
  1113. wait(0.01)
  1114. SFXZ:Play()
  1115. local Cloud3 = Instance.new("Part",char)
  1116. Cloud3.Size = Vector3.new(1,1,1)
  1117. Cloud3.BrickColor = BrickColor.new("Medium stone grey")
  1118. Cloud3.Anchored = true
  1119. Cloud3.Material = "Neon"
  1120. Cloud3.CanCollide = false
  1121. Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  1122. local Cloud4 = Instance.new("SpecialMesh",Cloud3)
  1123. Cloud4.MeshId = "rbxassetid://3270017"
  1124. Cloud4.Scale = Vector3.new(1,1,0.4)
  1125.  
  1126.  
  1127.  
  1128. coroutine.resume(coroutine.create(function()
  1129. for i = 3,650 do
  1130.  
  1131.  
  1132.  
  1133.  
  1134. Cloud3.Transparency = Cloud3.Transparency + 0.03
  1135. Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2)
  1136.  
  1137.  
  1138.  
  1139.  
  1140. wait(0.00000000001)
  1141. end
  1142. end))
  1143.  
  1144. end
  1145. end
  1146. end)
  1147.  
  1148.  
  1149.  
  1150.  
  1151.  
  1152.  
  1153.  
  1154.  
  1155. for i = 1,5 do
  1156. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(30),math.rad(0)), .5)--head
  1157. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), .5)--torso
  1158. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), .5)--arm
  1159. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  1160. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.6) * CFrame.Angles(math.rad(120), math.rad(-30), math.rad(20)), .5)--leg
  1161. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  1162. wait()
  1163. end
  1164. ag:Destroy()
  1165. end
  1166.  
  1167.  
  1168.  
  1169. local jumped = false
  1170. bg = Instance.new("BodyGyro",root)
  1171. bg.P = 100000
  1172. bg.D = 100
  1173.  
  1174.  
  1175.  
  1176.  
  1177.  
  1178.  
  1179.  
  1180.  
  1181.  
  1182.  
  1183.  
  1184.  
  1185.  
  1186.  
  1187.  
  1188.  
  1189.  
  1190. function startkamehameha()
  1191. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  1192. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--torso
  1193. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--arm
  1194. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--arm
  1195. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--leg
  1196. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--leg
  1197.  
  1198. for i = 1, 20 do
  1199. wait()
  1200. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.1)--head
  1201. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.1)--torso
  1202. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(30)), 0.1)--arm
  1203. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(65),math.rad(0),math.rad(-30)), 0.1)--arm
  1204. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-3)), 0.1)--leg
  1205. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(3)), 0.1)--leg
  1206. end
  1207. for i = 1, 20 do
  1208. wait()
  1209.  
  1210. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.1)--head
  1211. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.1)--torso
  1212. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1,0.7,-0.5)*CFrame.Angles(math.rad(85),math.rad(-10),math.rad(-30)), 0.1)--arm
  1213. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1,0.3,-0.5)*CFrame.Angles(math.rad(85),math.rad(10),math.rad(30)), 0.1)--arm
  1214. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-3)), 0.1)--leg
  1215. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(3)), 0.1)--leg
  1216. end
  1217. kamecharge:Play()
  1218.  
  1219. coroutine.resume(coroutine.create(function()
  1220. for i = 3,22 do
  1221. local Ball = Instance.new("Part",char)
  1222. Ball.Size = Vector3.new(1,1,1)
  1223. Ball.BrickColor = BrickColor.new("Cyan")
  1224. Ball.Material = "Neon"
  1225. Ball.Anchored = true
  1226. Ball.CanCollide = false
  1227. Ball.Transparency = 0
  1228. Ball.CFrame = a.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  1229. local Ball2 = Instance.new("SpecialMesh",Ball)
  1230. Ball2.MeshType = 3
  1231. Ball2.Scale = Vector3.new(2,2,2)
  1232.  
  1233.  
  1234.  
  1235.  
  1236. coroutine.resume(coroutine.create(function()
  1237. for i = 1,15 do
  1238. Ball2.Scale = Ball2.Scale + Vector3.new(0.4,0.4,0.4)
  1239. Ball.Transparency = Ball.Transparency + 0.06
  1240. wait(0.00000000001)
  1241. end
  1242. Ball:Destroy()
  1243.  
  1244.  
  1245. end))
  1246. wait(0.2)
  1247. end
  1248. end))
  1249.  
  1250. startk = true
  1251.  
  1252. for i = 1, 100 do
  1253. wait()
  1254.  
  1255.  
  1256. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.1)--head
  1257. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-70), math.rad(5)), 0.1)--torso
  1258. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1,0.7,-0.5)*CFrame.Angles(math.rad(50),math.rad(-10),math.rad(-30)), 0.1)--arm
  1259. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1,0.3,-0.5)*CFrame.Angles(math.rad(65),math.rad(10),math.rad(30)), 0.1)--arm
  1260. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.1)--leg
  1261. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.1)--leg
  1262. end
  1263. end
  1264. function endkamehameha()
  1265. for i = 1, 10 do
  1266. wait()
  1267. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  1268. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso
  1269. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1,0.7,-0.5)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-30)), 0.5)--arm
  1270. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1,0.3,-0.5)*CFrame.Angles(math.rad(75),math.rad(10),math.rad(30)), 0.5)--arm
  1271. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.5)--leg
  1272. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)--leg
  1273. end
  1274. end
  1275. function fatherson()
  1276. for i = 1,50 do
  1277. wait()
  1278. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .1)--head
  1279. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .1)--torso
  1280. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), .1)--arm
  1281. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)), .1)--arm
  1282. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), .1)--leg
  1283. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), .1)--leg
  1284. end
  1285. wait(2)
  1286. for i = 1,50 do
  1287. wait()
  1288. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(40),math.rad(0)), .1)--head
  1289. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(-60), math.rad(0)), .1)--torso
  1290. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0.5)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(10)), .1)--arm
  1291. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), .1)--arm
  1292. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), .1)--leg
  1293. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(5)), .1)--leg
  1294. end
  1295. end
  1296. function fathersonfire()
  1297. for i = 1,10 do
  1298. wait()
  1299. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .4)--head
  1300. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .4)--torso
  1301. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), .4)--arm
  1302. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), .4)--arm
  1303. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), .4)--leg
  1304. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), .4)--leg
  1305. end
  1306. end
  1307.  
  1308.  
  1309.  
  1310. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  1311. a = new("Part",char)
  1312. a.Name = "NewPart"
  1313. a.Size = v3(0.1,0.1,0.1)
  1314. a.Shape = "Ball"
  1315. a.Position = v3(999,999,999)
  1316. a.BrickColor = bc("bright Blue")
  1317. a.Material = "Neon"
  1318. a.Transparency = 1
  1319. aa = new("SpecialMesh",a)
  1320. aa.Scale = v3(1,1,1)
  1321. aaa =new("Weld",a)
  1322. aaa.Part0 = torso
  1323. aaa.Part1 = a
  1324. aaa.C0 = cf(0,0,-1.6) * cfa(rad(0),rad(0),rad(0))
  1325. aaaa = new("ParticleEmitter",a)
  1326. aaaa.Size = ns(1)
  1327. aaaa.Rate = 5
  1328. aaaa.Texture = "rbxassetid://0"
  1329. aaaa.ZOffset = 1
  1330. aaaa.Lifetime = nr(5)
  1331. aaaa.Transparency = ns(1)
  1332. aaaa.LockedToPart = true
  1333. aaaa.Speed = nr(0)
  1334. aw = new("Part",char)
  1335. aw.Name = "NewPart"
  1336. aw.Size = v3(0.1,0.1,0.1)
  1337. aw.Shape = "Ball"
  1338. aw.Position = v3(999,999,999)
  1339. aw.BrickColor = bc("bright Blue")
  1340. aw.Material = "Neon"
  1341. aw.Transparency = 1
  1342. aaw = new("SpecialMesh",aw)
  1343. aaw.Scale = v3(1,1,1)
  1344. aaaw =new("Weld",aw)
  1345. aaaw.Part0 = torso
  1346. aaaw.Part1 = aw
  1347. aaaw.C0 = cf(0,0,-1.6) * cfa(rad(0),rad(0),rad(0))
  1348. aaaaw = new("ParticleEmitter",aw)
  1349. aaaaw.Size = ns(5)
  1350. aaaaw.Rate = 5
  1351. aaaaw.Color = ColorSequence.new(Color3.fromRGB(149,190,255))
  1352. aaaaw.Texture = "rbxassetid://0"
  1353. aaaaw.ZOffset = -1
  1354. aaaaw.Lifetime = nr(5)
  1355. aaaaw.RotSpeed = nr(50)
  1356. aaaaw.Transparency = ns(1)
  1357. aaaaw.LockedToPart = true
  1358. aaaaw.Speed = nr(0)
  1359.  
  1360.  
  1361.  
  1362. ae = new("Part",char)
  1363. ae.Name = "NewPart"
  1364. ae.Size = v3(0.1,0.1,0.1)
  1365. ae.Shape = "Ball"
  1366. ae.Position = v3(999,999,999)
  1367. ae.BrickColor = bc("bright Blue")
  1368. ae.Material = "Neon"
  1369. ae.Transparency = 1
  1370. aaae =new("Weld",ae)
  1371. aaae.Part0 = torso
  1372. aaae.Part1 = ae
  1373. aaae.C0 = cf(0,7,0) * cfa(rad(0),rad(0),rad(0))
  1374. aaaae = new("ParticleEmitter",ae)
  1375. aaaae.Size = ns(15)
  1376. aaaae.Rate = 5
  1377. aaaae.Color = ColorSequence.new(Color3.fromRGB(231,255,111))
  1378. aaaae.ZOffset = -2
  1379. aaaae.Lifetime = nr(5)
  1380. aaaae.Transparency = ns(1)
  1381. aaaae.LockedToPart = true
  1382. aaaae.Speed = nr(0)
  1383.  
  1384. ad = new("Part",char)
  1385. ad.Name = "NewPart"
  1386. ad.Size = v3(10,10,10)
  1387. ad.CanCollide = false
  1388. ad.Anchored = true
  1389. ad.Position = torso.Position - v3(0,3,0)
  1390. ad.BrickColor = bc("bright Blue")
  1391. ad.Material = "Neon"
  1392. ad.Transparency = 1
  1393. aad = new("Decal",ad)
  1394. aad.Texture = "rbxassetid://110711859"
  1395. aad.Face = "Top"
  1396. aad.Transparency = 1
  1397. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  1398. --Functions
  1399. function kamehameha()
  1400. enabled = true
  1401.  
  1402.  
  1403. kamefire.Volume = 5
  1404.  
  1405. startkamehameha()
  1406.  
  1407.  
  1408. wait(1)
  1409.  
  1410. endkamehameha()
  1411. coroutine.resume(coroutine.create(function()
  1412. for i = 1,100 do
  1413. CamShakeAll(32,270,torso)
  1414. game:GetService("RunService").RenderStepped:wait()
  1415. end
  1416. end))
  1417. a1 = new("Part",char)
  1418. a1.Name = "Beam"
  1419. a1.Anchored = true
  1420. a1.Size = v3(6,6,6)
  1421. a1.CanCollide = false
  1422. a1.Locked = true
  1423. a1.Position = v3(999,999,999)
  1424. a1.BrickColor = bc("Cyan")
  1425. a1.Material = "Neon"
  1426. a1.Transparency = 0
  1427. aa1 = new("SpecialMesh",a1)
  1428. aa1.MeshType = "Cylinder"
  1429. aa1.Scale = v3(1,1,1)
  1430. local FZcharge3 = Instance.new("ParticleEmitter",a1)
  1431. FZcharge3.Texture = "rbxassetid://174073769"
  1432. FZcharge3.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  1433. FZcharge3.EmissionDirection = "Top"
  1434. FZcharge3.Speed = NumberRange.new(5)
  1435. FZcharge3.Size = NumberSequence.new(10,0)
  1436. FZcharge3.Transparency = NumberSequence.new(0,1)
  1437. FZcharge3.Drag = 1.2
  1438. FZcharge3.LockedToPart = false
  1439. FZcharge3.Lifetime = NumberRange.new(2)
  1440. FZcharge3.Rate = 305
  1441. FZcharge3.LightEmission = 0.8
  1442. FZcharge3.Rotation = NumberRange.new(-360,360)
  1443. FZcharge3.VelocitySpread = 100
  1444. FZcharge3.ZOffset = 1
  1445. local Aaaa = Instance.new("ParticleEmitter",a3)
  1446. Aaaa.Texture = "rbxassetid://174073769"
  1447. Aaaa.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  1448. Aaaa.EmissionDirection = "Top"
  1449. Aaaa.Speed = NumberRange.new(5)
  1450. Aaaa.Size = NumberSequence.new(20,0)
  1451. Aaaa.Transparency = NumberSequence.new(0,1)
  1452. Aaaa.Drag = 1.2
  1453. Aaaa.LockedToPart = false
  1454. Aaaa.Lifetime = NumberRange.new(1)
  1455. Aaaa.Rate = 305
  1456. Aaaa.LightEmission = 0.8
  1457. Aaaa.Rotation = NumberRange.new(-360,360)
  1458. Aaaa.VelocitySpread = 100
  1459. Aaaa.ZOffset = 1
  1460. a2 = new("Part",char)
  1461. a2.Name = "Beam"
  1462. a2.Anchored = true
  1463. a2.Locked = true
  1464. a2.Size = v3(0.1,0.1,0.1)
  1465. a2.CanCollide = false
  1466. a2.Position = v3(999,999,999)
  1467. a2.BrickColor = bc("Cyan")
  1468. a2.Material = "Neon"
  1469. a2.Transparency = 0
  1470. aa2 = new("SpecialMesh",a2)
  1471. aa2.MeshType = 3
  1472. aa2.Scale = v3(150,150,150)
  1473. a3 = new("Part",char)
  1474. a3.Name = "Beam"
  1475. a3.Locked = true
  1476. a3.Anchored = true
  1477. a3.Size = v3(0.1,0.1,0.1)
  1478. a3.CanCollide = false
  1479. a3.Position = v3(999,999,999)
  1480. a3.BrickColor = bc("Cyan")
  1481. a3.Material = "Neon"
  1482. a3.Transparency = 0
  1483. aa3 = new("SpecialMesh",a3)
  1484. aa3.MeshType = 3
  1485. aa3.Scale = v3(200,200,200)
  1486. local Chase = Instance.new("ParticleEmitter",a2)
  1487. Chase.Texture = "rbxassetid://924746519"
  1488. Chase.Color = ColorSequence.new(BrickColor.new("White").Color)
  1489. Chase.EmissionDirection = "Top"
  1490. Chase.Speed = NumberRange.new(5)
  1491. Chase.Size = NumberSequence.new(30,42)
  1492. Chase.Transparency = NumberSequence.new(0,0.3)
  1493. Chase.Drag = 1.2
  1494. Chase.LockedToPart = false
  1495. Chase.Lifetime = NumberRange.new(0.2)
  1496. Chase.Rate = 110
  1497. Chase.LightEmission = 0.3
  1498. Chase.Rotation = NumberRange.new(-360,360)
  1499. Chase.VelocitySpread = 100
  1500. Chase.ZOffset = 1
  1501.  
  1502. coroutine.resume(coroutine.create(function()
  1503. for i = 1,9 do
  1504.  
  1505. local H = Instance.new("Part",a3)
  1506. H.Size = Vector3.new(1,1,1)
  1507. H.BrickColor = BrickColor.new("White")
  1508. H.CanCollide = false
  1509. H.Anchored = true
  1510. H.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  1511. local H2 = Instance.new("SpecialMesh",H)
  1512. H2.MeshId = "rbxassetid://3270017"
  1513. H2.Scale = Vector3.new(1.5,1.5,1.5)
  1514. g = Instance.new("Explosion")
  1515.  
  1516. coroutine.resume(coroutine.create(function()
  1517. for i = 1,120 do
  1518.  
  1519. H2.Scale = H2.Scale + Vector3.new(1.2,1.2,1.2)
  1520. H.Transparency = H.Transparency + 0.04
  1521. wait(0.00000000001)
  1522. end
  1523.  
  1524. H2:Destroy()
  1525. H:Destroy()
  1526.  
  1527. end))
  1528.  
  1529. wait(0.3)
  1530.  
  1531. end
  1532.  
  1533. end))
  1534. coroutine.resume(coroutine.create(function()
  1535. for i = 1,30 do
  1536. local HQ = Instance.new("Part",a3)
  1537. HQ.Size = Vector3.new(1,1,1)
  1538. HQ.BrickColor = BrickColor.new("Cyan")
  1539. HQ.Material = Enum.Material.Glass
  1540. HQ.Anchored = true
  1541. HQ.CanCollide = false
  1542. HQ.Transparency = 0
  1543. HQ.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55)
  1544. local HQ2 = Instance.new("SpecialMesh",HQ)
  1545. HQ2.MeshId = "rbxassetid://20329976"
  1546. HQ2.Scale = Vector3.new(4.5,4.5,4.5)
  1547. g.Parent = workspace
  1548. g.Position = HQ.Position
  1549. g.BlastRadius = 28
  1550. g.BlastPressure = 4006200
  1551. g.Visible = false
  1552. coroutine.resume(coroutine.create(function()
  1553. for i = 1,90 do
  1554.  
  1555. HQ2.Scale = HQ2.Scale + Vector3.new(1.2,1.2,1.2)
  1556. HQ.Transparency = HQ.Transparency + 0.05
  1557.  
  1558. wait(0.00000000001)
  1559. end
  1560. HQ:Destroy()
  1561.  
  1562. HQ2:Destroy()
  1563.  
  1564. end))
  1565.  
  1566. wait(0.07)
  1567.  
  1568. end
  1569.  
  1570. end))
  1571. kamecharge:Stop()
  1572. kamefire:Play()
  1573. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  1574. local HQ = Instance.new("Part",a)
  1575. HQ.Size = Vector3.new(1,0,1)
  1576. HQ.BrickColor = BrickColor.new("Toothpaste")
  1577. HQ.Material = "Neon"
  1578. HQ.Anchored = true
  1579. HQ.CanCollide = false
  1580. HQ.CFrame = a1.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  1581. local HQ2 = Instance.new("SpecialMesh",HQ)
  1582. HQ2.MeshId = "rbxassetid://20329976"
  1583. HQ2.Scale = Vector3.new(10,10,10)
  1584.  
  1585.  
  1586. coroutine.resume(coroutine.create(function()
  1587. for i = 3,650 do
  1588.  
  1589.  
  1590.  
  1591.  
  1592. HQ2.Scale = HQ2.Scale + Vector3.new(0,0,0)
  1593. HQ.Transparency = HQ.Transparency + 0.02
  1594. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,-0.2,0)
  1595.  
  1596.  
  1597.  
  1598. wait(0.00000000001)
  1599. end
  1600. end))
  1601. hed.Anchored = true
  1602. a8.Anchored = true
  1603. ae.Anchored = true
  1604. startk = false
  1605.  
  1606.  
  1607. --Damages
  1608. -----------------------------------------------------------------------------------------
  1609. a1.Touched:connect(function(hit)
  1610.  
  1611. if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil and hit ~= a8 then
  1612.  
  1613.  
  1614.  
  1615. if hit.Parent:IsA("Model") then
  1616. hit.Parent.Humanoid:TakeDamage(2500000000)
  1617. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  1618. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1619. Fl.velocity = root.CFrame.lookVector*80
  1620. wait(0.05)
  1621. Fl:remove()
  1622.  
  1623. end
  1624.  
  1625. if enabled == true then
  1626. enabled = false
  1627. num = num + 1
  1628.  
  1629. a21 = new("Part",char)
  1630. a21.Name = "Beam"..num
  1631. a21.Locked = true
  1632. a21.Size = v3(0,0,0)
  1633. a21.CanCollide = false
  1634. a21.Position = v3(999,999,999)
  1635. a21.BrickColor = bc("Cyan")
  1636. a21.Material = "Neon"
  1637. a21.Transparency = 0
  1638. aa21 = new("SpecialMesh",a21)
  1639. a21.Anchored = true
  1640. a21.Position = hit.Position
  1641. aa21.MeshType = "Sphere"
  1642. aa21.Scale = v3(0,0,0)
  1643.  
  1644. for i = 1,90 do
  1645. wait()
  1646.  
  1647. char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(0,0,0)
  1648. char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02
  1649. end
  1650. enabled = true
  1651. char["Beam"..num]:Destroy()
  1652. end
  1653.  
  1654. end
  1655.  
  1656. end)
  1657.  
  1658.  
  1659.  
  1660.  
  1661.  
  1662.  
  1663.  
  1664. beam2 = true
  1665. beam1 = true
  1666. wait(2)
  1667. FZcharge3.Rate = 0
  1668. beam1 = false
  1669.  
  1670. repeat
  1671. wait()
  1672. a1.Size = a1.Size - v3(0.2,0.2,0.2)
  1673. aa2.Scale = aa2.Scale - v3(3,3,3)
  1674. aa3.Scale = aa3.Scale - v3(3,3,3)
  1675. until
  1676. a1.Size.y < 0.1
  1677.  
  1678. beamgo = 2.2
  1679. beamgo1 = 1
  1680. a1:Destroy()
  1681. a2:Destroy()
  1682. a3:Destroy()
  1683. for i = 1,10 do
  1684. wait()
  1685.  
  1686. kamefire.Volume = kamefire.Volume - 0.5
  1687. end
  1688. kamefire:Stop()
  1689.  
  1690. hed.Anchored = false
  1691. a8.Anchored = false
  1692. ae.Anchored = false
  1693. end
  1694.  
  1695. function BlueKame()
  1696. enabled = true
  1697.  
  1698.  
  1699. kamefire.Volume = 5
  1700.  
  1701. startkamehameha()
  1702.  
  1703.  
  1704. wait(1)
  1705.  
  1706. endkamehameha()
  1707.  
  1708. a1 = new("Part",char)
  1709. a1.Name = "Beam"
  1710. a1.Anchored = true
  1711. a1.Size = v3(6,6,6)
  1712. a1.CanCollide = false
  1713. a1.Locked = true
  1714. a1.Position = v3(999,999,999)
  1715. a1.BrickColor = bc("Cyan")
  1716. a1.Material = "Neon"
  1717. a1.Transparency = 0
  1718. aa1 = new("SpecialMesh",a1)
  1719. aa1.MeshType = "Cylinder"
  1720. aa1.Scale = v3(1,1,1)
  1721. local FZcharge3 = Instance.new("ParticleEmitter",a1)
  1722. FZcharge3.Texture = "rbxassetid://174073769"
  1723. FZcharge3.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  1724. FZcharge3.EmissionDirection = "Top"
  1725. FZcharge3.Speed = NumberRange.new(5)
  1726. FZcharge3.Size = NumberSequence.new(15,0)
  1727. FZcharge3.Transparency = NumberSequence.new(0,1)
  1728. FZcharge3.Drag = 1.2
  1729. FZcharge3.LockedToPart = false
  1730. FZcharge3.Lifetime = NumberRange.new(2)
  1731. FZcharge3.Rate = 305
  1732. FZcharge3.LightEmission = 0.8
  1733. FZcharge3.Rotation = NumberRange.new(-360,360)
  1734. FZcharge3.VelocitySpread = 100
  1735. FZcharge3.ZOffset = 1
  1736. local Aaaa = Instance.new("ParticleEmitter",a3)
  1737. Aaaa.Texture = "rbxassetid://174073769"
  1738. Aaaa.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  1739. Aaaa.EmissionDirection = "Top"
  1740. Aaaa.Speed = NumberRange.new(5)
  1741. Aaaa.Size = NumberSequence.new(20,0)
  1742. Aaaa.Transparency = NumberSequence.new(0,1)
  1743. Aaaa.Drag = 1.2
  1744. Aaaa.LockedToPart = false
  1745. Aaaa.Lifetime = NumberRange.new(1)
  1746. Aaaa.Rate = 305
  1747. Aaaa.LightEmission = 0.8
  1748. Aaaa.Rotation = NumberRange.new(-360,360)
  1749. Aaaa.VelocitySpread = 100
  1750. Aaaa.ZOffset = 1
  1751. a2 = new("Part",char)
  1752. a2.Name = "Beam"
  1753. a2.Anchored = true
  1754. a2.Locked = true
  1755. a2.Size = v3(0.1,0.1,0.1)
  1756. a2.CanCollide = false
  1757. a2.Position = v3(999,999,999)
  1758. a2.BrickColor = bc("Cyan")
  1759. a2.Material = "Neon"
  1760. a2.Transparency = 0
  1761. aa2 = new("SpecialMesh",a2)
  1762. aa2.MeshType = 3
  1763. aa2.Scale = v3(150,150,150)
  1764. a3 = new("Part",char)
  1765. a3.Name = "Beam"
  1766. a3.Locked = true
  1767. a3.Anchored = true
  1768. a3.Size = v3(0.1,0.1,0.1)
  1769. a3.CanCollide = false
  1770. a3.Position = v3(999,999,999)
  1771. a3.BrickColor = bc("Cyan")
  1772. a3.Material = "Neon"
  1773. a3.Transparency = 0
  1774. aa3 = new("SpecialMesh",a3)
  1775. aa3.MeshType = 3
  1776. aa3.Scale = v3(200,200,200)
  1777. local Chase = Instance.new("ParticleEmitter",a2)
  1778. Chase.Texture = "rbxassetid://924746519"
  1779. Chase.Color = ColorSequence.new(BrickColor.new("White").Color)
  1780. Chase.EmissionDirection = "Top"
  1781. Chase.Speed = NumberRange.new(5)
  1782. Chase.Size = NumberSequence.new(30,42)
  1783. Chase.Transparency = NumberSequence.new(0,0.3)
  1784. Chase.Drag = 1.2
  1785. Chase.LockedToPart = false
  1786. Chase.Lifetime = NumberRange.new(0.2)
  1787. Chase.Rate = 110
  1788. Chase.LightEmission = 0.3
  1789. Chase.Rotation = NumberRange.new(-360,360)
  1790. Chase.VelocitySpread = 100
  1791. Chase.ZOffset = 1
  1792.  
  1793. coroutine.resume(coroutine.create(function()
  1794. for i = 1,9 do
  1795.  
  1796. local H = Instance.new("Part",a3)
  1797. H.Size = Vector3.new(1,1,1)
  1798. H.BrickColor = BrickColor.new("White")
  1799. H.CanCollide = false
  1800. H.Anchored = true
  1801. H.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  1802. local H2 = Instance.new("SpecialMesh",H)
  1803. H2.MeshId = "rbxassetid://3270017"
  1804. H2.Scale = Vector3.new(6.5,6.5,6.5)
  1805.  
  1806.  
  1807. coroutine.resume(coroutine.create(function()
  1808. for i = 1,120 do
  1809.  
  1810. H2.Scale = H2.Scale + Vector3.new(1.2,1.2,1.2)
  1811. H.Transparency = H.Transparency + 0.04
  1812. wait(0.00000000001)
  1813. end
  1814.  
  1815. H2:Destroy()
  1816. H:Destroy()
  1817.  
  1818. end))
  1819.  
  1820. wait(0.3)
  1821.  
  1822. end
  1823.  
  1824. end))
  1825. coroutine.resume(coroutine.create(function()
  1826. for i = 1,20 do
  1827. local HQ = Instance.new("Part",a3)
  1828. HQ.Size = Vector3.new(1,1,1)
  1829. HQ.BrickColor = BrickColor.new("Cyan")
  1830. HQ.Material = Enum.Material.Glass
  1831. HQ.Anchored = true
  1832. HQ.CanCollide = false
  1833. HQ.Transparency = 0
  1834. HQ.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55)
  1835. local HQ2 = Instance.new("SpecialMesh",HQ)
  1836. HQ2.MeshId = "rbxassetid://20329976"
  1837. HQ2.Scale = Vector3.new(14.5,14.5,14.5)
  1838. g = Instance.new("Explosion")
  1839. g.Parent = workspace
  1840. g.Position = HQ.Position
  1841. g.BlastRadius = 30
  1842. g.BlastPressure = 6500200
  1843. g.Visible = false
  1844. coroutine.resume(coroutine.create(function()
  1845. for i = 1,90 do
  1846.  
  1847. HQ2.Scale = HQ2.Scale + Vector3.new(1.2,1.2,1.2)
  1848. HQ.Transparency = HQ.Transparency + 0.05
  1849.  
  1850. wait(0.00000000001)
  1851. end
  1852. HQ:Destroy()
  1853.  
  1854. HQ2:Destroy()
  1855.  
  1856. end))
  1857.  
  1858. wait(0.1)
  1859.  
  1860. end
  1861.  
  1862. end))
  1863. kamecharge:Stop()
  1864. kamefire:Play()
  1865. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  1866. local HQ = Instance.new("Part",a)
  1867. HQ.Size = Vector3.new(1,0,1)
  1868. HQ.BrickColor = BrickColor.new("Toothpaste")
  1869. HQ.Material = "Neon"
  1870. HQ.Anchored = true
  1871. HQ.CanCollide = false
  1872. HQ.CFrame = a1.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  1873. local HQ2 = Instance.new("SpecialMesh",HQ)
  1874. HQ2.MeshId = "rbxassetid://20329976"
  1875. HQ2.Scale = Vector3.new(25,25,25)
  1876.  
  1877.  
  1878. coroutine.resume(coroutine.create(function()
  1879. for i = 3,650 do
  1880.  
  1881.  
  1882.  
  1883.  
  1884. HQ2.Scale = HQ2.Scale + Vector3.new(0,0,0)
  1885. HQ.Transparency = HQ.Transparency + 0.02
  1886. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,-0.2,0)
  1887.  
  1888.  
  1889.  
  1890. wait(0.00000000001)
  1891. end
  1892. end))
  1893. hed.Anchored = true
  1894. a8.Anchored = true
  1895. ae.Anchored = true
  1896. startk = false
  1897.  
  1898.  
  1899. --Damages
  1900. -----------------------------------------------------------------------------------------
  1901. a1.Touched:connect(function(hit)
  1902.  
  1903. if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil and hit ~= a8 then
  1904.  
  1905.  
  1906.  
  1907. if hit.Parent:IsA("Model") then
  1908. hit.Parent.Humanoid:TakeDamage(150000000000000000000000000000000000000000000000000000000000000000000)
  1909. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  1910. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1911. Fl.velocity = root.CFrame.lookVector*100
  1912. wait(0.05)
  1913. Fl:remove()
  1914.  
  1915. end
  1916.  
  1917. if enabled == true then
  1918. enabled = false
  1919. num = num + 1
  1920.  
  1921. a21 = new("Part",char)
  1922. a21.Name = "Beam"..num
  1923. a21.Locked = true
  1924. a21.Size = v3(0,0,0)
  1925. a21.CanCollide = false
  1926. a21.Position = v3(999,999,999)
  1927. a21.BrickColor = bc("Cyan")
  1928. a21.Material = "Neon"
  1929. a21.Transparency = 0
  1930. aa21 = new("SpecialMesh",a21)
  1931. a21.Anchored = true
  1932. a21.Position = hit.Position
  1933. aa21.MeshType = "Sphere"
  1934. aa21.Scale = v3(0,0,0)
  1935.  
  1936. for i = 1,90 do
  1937. wait()
  1938.  
  1939. char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(0,0,0)
  1940. char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02
  1941. end
  1942. enabled = true
  1943. char["Beam"..num]:Destroy()
  1944. end
  1945.  
  1946. end
  1947.  
  1948. end)
  1949.  
  1950.  
  1951.  
  1952.  
  1953.  
  1954.  
  1955.  
  1956. beamb = true
  1957. beamb2 = true
  1958. wait(3)
  1959. FZcharge3.Rate = 0
  1960. beamui1 = false
  1961.  
  1962. repeat
  1963. wait()
  1964. a1.Size = a1.Size - v3(1,1,1)
  1965. aa2.Scale = aa2.Scale - v3(5,5,5)
  1966. aa3.Scale = aa3.Scale - v3(5,5,5)
  1967. until
  1968. a1.Size.y < 0.1
  1969.  
  1970. beamgo = 2.2
  1971. beamgo1 = 1
  1972. a1:Destroy()
  1973. a2:Destroy()
  1974. a3:Destroy()
  1975. for i = 1,10 do
  1976. wait()
  1977.  
  1978. kamefire.Volume = kamefire.Volume - 0.5
  1979. end
  1980. kamefire:Stop()
  1981.  
  1982. hed.Anchored = false
  1983. a8.Anchored = false
  1984. ae.Anchored = false
  1985. end
  1986.  
  1987.  
  1988. function UIKame()
  1989. enabled = true
  1990.  
  1991.  
  1992. kamefire.Volume = 5
  1993.  
  1994.  
  1995.  
  1996. endkamehameha()
  1997. coroutine.resume(coroutine.create(function()
  1998. for i = 1,100 do
  1999. CamShakeAll(32,270,torso)
  2000. game:GetService("RunService").RenderStepped:wait()
  2001. end
  2002. end))
  2003. a1 = new("Part",char)
  2004. a1.Name = "Beam"
  2005. a1.Anchored = true
  2006. a1.Size = v3(6,6,6)
  2007. a1.CanCollide = false
  2008. a1.Locked = true
  2009. a1.Position = v3(999,999,999)
  2010. a1.BrickColor = bc("Cyan")
  2011. a1.Material = "Neon"
  2012. a1.Transparency = 0
  2013. aa1 = new("SpecialMesh",a1)
  2014. aa1.MeshType = "Cylinder"
  2015. aa1.Scale = v3(1,1,1)
  2016. local FZcharge3 = Instance.new("ParticleEmitter",a1)
  2017. FZcharge3.Texture = "rbxassetid://174073769"
  2018. FZcharge3.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2019. FZcharge3.EmissionDirection = "Top"
  2020. FZcharge3.Speed = NumberRange.new(5)
  2021. FZcharge3.Size = NumberSequence.new(15,0)
  2022. FZcharge3.Transparency = NumberSequence.new(0,1)
  2023. FZcharge3.Drag = 1.2
  2024. FZcharge3.LockedToPart = false
  2025. FZcharge3.Lifetime = NumberRange.new(2)
  2026. FZcharge3.Rate = 305
  2027. FZcharge3.LightEmission = 0.8
  2028. FZcharge3.Rotation = NumberRange.new(-360,360)
  2029. FZcharge3.VelocitySpread = 100
  2030. FZcharge3.ZOffset = 1
  2031. local Aaaa = Instance.new("ParticleEmitter",a3)
  2032. Aaaa.Texture = "rbxassetid://174073769"
  2033. Aaaa.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2034. Aaaa.EmissionDirection = "Top"
  2035. Aaaa.Speed = NumberRange.new(5)
  2036. Aaaa.Size = NumberSequence.new(20,0)
  2037. Aaaa.Transparency = NumberSequence.new(0,1)
  2038. Aaaa.Drag = 1.2
  2039. Aaaa.LockedToPart = false
  2040. Aaaa.Lifetime = NumberRange.new(1)
  2041. Aaaa.Rate = 305
  2042. Aaaa.LightEmission = 0.8
  2043. Aaaa.Rotation = NumberRange.new(-360,360)
  2044. Aaaa.VelocitySpread = 100
  2045. Aaaa.ZOffset = 1
  2046. a2 = new("Part",char)
  2047. a2.Name = "Beam"
  2048. a2.Anchored = true
  2049. a2.Locked = true
  2050. a2.Size = v3(0.1,0.1,0.1)
  2051. a2.CanCollide = false
  2052. a2.Position = v3(999,999,999)
  2053. a2.BrickColor = bc("Cyan")
  2054. a2.Material = "Neon"
  2055. a2.Transparency = 0
  2056. aa2 = new("SpecialMesh",a2)
  2057. aa2.MeshType = 3
  2058. aa2.Scale = v3(150,150,150)
  2059. a3 = new("Part",char)
  2060. a3.Name = "Beam"
  2061. a3.Locked = true
  2062. a3.Anchored = true
  2063. a3.Size = v3(0.1,0.1,0.1)
  2064. a3.CanCollide = false
  2065. a3.Position = v3(999,999,999)
  2066. a3.BrickColor = bc("Cyan")
  2067. a3.Material = "Neon"
  2068. a3.Transparency = 0
  2069. aa3 = new("SpecialMesh",a3)
  2070. aa3.MeshType = 3
  2071. aa3.Scale = v3(200,200,200)
  2072. local Chase = Instance.new("ParticleEmitter",a2)
  2073. Chase.Texture = "rbxassetid://924746519"
  2074. Chase.Color = ColorSequence.new(BrickColor.new("White").Color)
  2075. Chase.EmissionDirection = "Top"
  2076. Chase.Speed = NumberRange.new(5)
  2077. Chase.Size = NumberSequence.new(30,42)
  2078. Chase.Transparency = NumberSequence.new(0,0.3)
  2079. Chase.Drag = 1.2
  2080. Chase.LockedToPart = false
  2081. Chase.Lifetime = NumberRange.new(0.2)
  2082. Chase.Rate = 110
  2083. Chase.LightEmission = 0.3
  2084. Chase.Rotation = NumberRange.new(-360,360)
  2085. Chase.VelocitySpread = 100
  2086. Chase.ZOffset = 1
  2087.  
  2088. coroutine.resume(coroutine.create(function()
  2089. for i = 1,9 do
  2090.  
  2091. local H = Instance.new("Part",a3)
  2092. H.Size = Vector3.new(1,1,1)
  2093. H.BrickColor = BrickColor.new("White")
  2094. H.CanCollide = false
  2095. H.Anchored = true
  2096. H.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  2097. local H2 = Instance.new("SpecialMesh",H)
  2098. H2.MeshId = "rbxassetid://3270017"
  2099. H2.Scale = Vector3.new(6.5,6.5,6.5)
  2100.  
  2101.  
  2102. coroutine.resume(coroutine.create(function()
  2103. for i = 1,120 do
  2104.  
  2105. H2.Scale = H2.Scale + Vector3.new(1.2,1.2,1.2)
  2106. H.Transparency = H.Transparency + 0.04
  2107. wait(0.00000000001)
  2108. end
  2109.  
  2110. H2:Destroy()
  2111. H:Destroy()
  2112.  
  2113. end))
  2114.  
  2115. wait(0.3)
  2116.  
  2117. end
  2118.  
  2119. end))
  2120. coroutine.resume(coroutine.create(function()
  2121. for i = 1,20 do
  2122. local HQ = Instance.new("Part",a3)
  2123. HQ.Size = Vector3.new(1,1,1)
  2124. HQ.BrickColor = BrickColor.new("Cyan")
  2125. HQ.Material = Enum.Material.Glass
  2126. HQ.Anchored = true
  2127. HQ.CanCollide = false
  2128. HQ.Transparency = 0
  2129. HQ.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55)
  2130. local HQ2 = Instance.new("SpecialMesh",HQ)
  2131. HQ2.MeshId = "rbxassetid://20329976"
  2132. HQ2.Scale = Vector3.new(19.5,19.5,19.5)
  2133. g = Instance.new("Explosion")
  2134. g.Parent = workspace
  2135. g.Position = HQ.Position
  2136. g.BlastRadius = 35
  2137. g.BlastPressure = 7
  2138. g.Visible = false
  2139. coroutine.resume(coroutine.create(function()
  2140. for i = 1,90 do
  2141.  
  2142. HQ2.Scale = HQ2.Scale + Vector3.new(1.2,1.2,1.2)
  2143. HQ.Transparency = HQ.Transparency + 0.05
  2144.  
  2145. wait(0.00000000001)
  2146. end
  2147. HQ:Destroy()
  2148.  
  2149. HQ2:Destroy()
  2150.  
  2151. end))
  2152.  
  2153. wait(0.1)
  2154.  
  2155. end
  2156.  
  2157. end))
  2158. kamecharge:Stop()
  2159. kamefire:Play()
  2160. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  2161. local HQ = Instance.new("Part",a)
  2162. HQ.Size = Vector3.new(1,0,1)
  2163. HQ.BrickColor = BrickColor.new("Toothpaste")
  2164. HQ.Material = "Neon"
  2165. HQ.Anchored = true
  2166. HQ.CanCollide = false
  2167. HQ.CFrame = a1.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  2168. local HQ2 = Instance.new("SpecialMesh",HQ)
  2169. HQ2.MeshId = "rbxassetid://20329976"
  2170. HQ2.Scale = Vector3.new(25,25,25)
  2171.  
  2172.  
  2173. coroutine.resume(coroutine.create(function()
  2174. for i = 3,650 do
  2175.  
  2176.  
  2177.  
  2178.  
  2179. HQ2.Scale = HQ2.Scale + Vector3.new(0,0,0)
  2180. HQ.Transparency = HQ.Transparency + 0.02
  2181. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,-0.2,0)
  2182.  
  2183.  
  2184.  
  2185. wait(0.00000000001)
  2186. end
  2187. end))
  2188. hed.Anchored = true
  2189. a8.Anchored = true
  2190. ae.Anchored = true
  2191. startk = false
  2192.  
  2193.  
  2194. --Damages
  2195. -----------------------------------------------------------------------------------------
  2196. a1.Touched:connect(function(hit)
  2197.  
  2198. if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil and hit ~= a8 then
  2199.  
  2200.  
  2201.  
  2202. if hit.Parent:IsA("Model") then
  2203. hit.Parent:BreakJoints()
  2204. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  2205. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2206. Fl.velocity = root.CFrame.lookVector*920
  2207. wait(0.05)
  2208. Fl:remove()
  2209.  
  2210. end
  2211.  
  2212. if enabled == true then
  2213. enabled = false
  2214. num = num + 1
  2215.  
  2216. a21 = new("Part",char)
  2217. a21.Name = "Beam"..num
  2218. a21.Locked = true
  2219. a21.Size = v3(0,0,0)
  2220. a21.CanCollide = false
  2221. a21.Position = v3(999,999,999)
  2222. a21.BrickColor = bc("Cyan")
  2223. a21.Material = "Neon"
  2224. a21.Transparency = 0
  2225. aa21 = new("SpecialMesh",a21)
  2226. a21.Anchored = true
  2227. a21.Position = hit.Position
  2228. aa21.MeshType = "Sphere"
  2229. aa21.Scale = v3(0,0,0)
  2230.  
  2231. for i = 1,90 do
  2232. wait()
  2233.  
  2234. char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(0,0,0)
  2235. char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02
  2236. end
  2237. enabled = true
  2238. char["Beam"..num]:Destroy()
  2239. end
  2240.  
  2241. end
  2242.  
  2243. end)
  2244.  
  2245.  
  2246.  
  2247.  
  2248.  
  2249.  
  2250.  
  2251. beamui2 = true
  2252. beamui1 = true
  2253. wait(3)
  2254. FZcharge3.Rate = 0
  2255. beamui1 = false
  2256.  
  2257. repeat
  2258. wait()
  2259. a1.Size = a1.Size - v3(1,1,1)
  2260. aa2.Scale = aa2.Scale - v3(5,5,5)
  2261. aa3.Scale = aa3.Scale - v3(5,5,5)
  2262. until
  2263. a1.Size.y < 0.1
  2264.  
  2265. beamgo = 2.2
  2266. beamgo1 = 1
  2267. a1:Destroy()
  2268. a2:Destroy()
  2269. a3:Destroy()
  2270. for i = 1,10 do
  2271. wait()
  2272.  
  2273. kamefire.Volume = kamefire.Volume - 0.5
  2274. end
  2275. kamefire:Stop()
  2276.  
  2277. hed.Anchored = false
  2278. a8.Anchored = false
  2279. ae.Anchored = false
  2280. end
  2281.  
  2282.  
  2283.  
  2284.  
  2285. function superkamehameha()
  2286. enabled = true
  2287.  
  2288.  
  2289. kamefire.Volume = 5
  2290.  
  2291. startkamehameha()
  2292.  
  2293.  
  2294. wait(1)
  2295.  
  2296. endkamehameha()
  2297.  
  2298. a1 = new("Part",char)
  2299. a1.Name = "Beam"
  2300. a1.Anchored = true
  2301. a1.Size = v3(5,5,5)
  2302. a1.CanCollide = false
  2303. a1.Locked = true
  2304. a1.Position = v3(999,999,999)
  2305. a1.BrickColor = bc("Cyan")
  2306. a1.Material = "Neon"
  2307. a1.Transparency = 0
  2308. aa1 = new("SpecialMesh",a1)
  2309. aa1.MeshType = "Cylinder"
  2310. aa1.Scale = v3(5,5,5)
  2311. local FZcharge3 = Instance.new("ParticleEmitter",a1)
  2312. FZcharge3.Texture = "rbxassetid://174073769"
  2313. FZcharge3.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2314. FZcharge3.EmissionDirection = "Top"
  2315. FZcharge3.Speed = NumberRange.new(5)
  2316. FZcharge3.Size = NumberSequence.new(15,0)
  2317. FZcharge3.Transparency = NumberSequence.new(0,1)
  2318. FZcharge3.Drag = 1.2
  2319. FZcharge3.LockedToPart = false
  2320. FZcharge3.Lifetime = NumberRange.new(2)
  2321. FZcharge3.Rate = 305
  2322. FZcharge3.LightEmission = 0.8
  2323. FZcharge3.Rotation = NumberRange.new(-360,360)
  2324. FZcharge3.VelocitySpread = 100
  2325. FZcharge3.ZOffset = 1
  2326. a2 = new("Part",char)
  2327. a2.Name = "Beam"
  2328. a2.Anchored = true
  2329. a2.Locked = true
  2330. a2.Size = v3(0.2,0.2,0.2)
  2331. a2.CanCollide = false
  2332. a2.Position = v3(999,999,999)
  2333. a2.BrickColor = bc("Cyan")
  2334. a2.Material = "Neon"
  2335. a2.Transparency = 0
  2336. aa2 = new("SpecialMesh",a2)
  2337. aa2.MeshType = 3
  2338. aa2.Scale = v3(150,150,150)
  2339. a3 = new("Part",char)
  2340. a3.Name = "Beam"
  2341. a3.Locked = true
  2342. a3.Anchored = true
  2343. a3.Size = v3(0.2,0.2,0.2)
  2344. a3.CanCollide = false
  2345. a3.Position = v3(999,999,999)
  2346. a3.BrickColor = bc("Cyan")
  2347. a3.Material = "Neon"
  2348. a3.Transparency = 0
  2349. aa3 = new("SpecialMesh",a3)
  2350. aa3.MeshType = 3
  2351. aa3.Scale = v3(200,200,200)
  2352. local Chase = Instance.new("ParticleEmitter",a2)
  2353. Chase.Texture = "rbxassetid://924746519"
  2354. Chase.Color = ColorSequence.new(BrickColor.new("White").Color)
  2355. Chase.EmissionDirection = "Top"
  2356. Chase.Speed = NumberRange.new(5)
  2357. Chase.Size = NumberSequence.new(30,42)
  2358. Chase.Transparency = NumberSequence.new(0,0.3)
  2359. Chase.Drag = 1.2
  2360. Chase.LockedToPart = false
  2361. Chase.Lifetime = NumberRange.new(0.2)
  2362. Chase.Rate = 110
  2363. Chase.LightEmission = 0.3
  2364. Chase.Rotation = NumberRange.new(-360,360)
  2365. Chase.VelocitySpread = 100
  2366. Chase.ZOffset = 1
  2367. a1.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  2368. local HQ = Instance.new("Part",a)
  2369. HQ.Size = Vector3.new(1,0,1)
  2370. HQ.BrickColor = BrickColor.new("Toothpaste")
  2371. HQ.Material = "Neon"
  2372. HQ.Anchored = true
  2373. HQ.CanCollide = false
  2374. HQ.CFrame = a.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  2375. local HQ2 = Instance.new("SpecialMesh",HQ)
  2376. HQ2.MeshId = "rbxassetid://20329976"
  2377. HQ2.Scale = Vector3.new(10,10,10)
  2378.  
  2379.  
  2380. coroutine.resume(coroutine.create(function()
  2381. for i = 3,650 do
  2382.  
  2383.  
  2384.  
  2385.  
  2386. HQ2.Scale = HQ2.Scale + Vector3.new(0,0,0)
  2387. HQ.Transparency = HQ.Transparency + 0.02
  2388. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,-0.2,0)
  2389.  
  2390.  
  2391.  
  2392. wait(0.00000000001)
  2393. end
  2394. end))
  2395.  
  2396. kamecharge:Stop()
  2397. kamefire:Play()
  2398. hed.Anchored = true
  2399. a8.Anchored = true
  2400. ae.Anchored = true
  2401. startk = false
  2402.  
  2403.  
  2404. --Damages
  2405. -----------------------------------------------------------------------------------------
  2406. a1.Touched:connect(function(hit)
  2407.  
  2408. if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil and hit ~= a8 then
  2409.  
  2410.  
  2411.  
  2412. if hit.Parent:IsA("Model") then
  2413. hit.Parent.Humanoid:TakeDamage(1000000000000000000000000000000000000000)
  2414. end
  2415.  
  2416. if enabled == true then
  2417. enabled = false
  2418. num = num + 1
  2419.  
  2420. a21 = new("Part",char)
  2421. a21.Name = "Beam"..num
  2422. a21.Locked = true
  2423. a21.Size = v3(0,0,0)
  2424. a21.CanCollide = false
  2425. a21.Position = v3(999,999,999)
  2426. a21.BrickColor = bc("Cyan")
  2427. a21.Material = "Neon"
  2428. a21.Transparency = 0
  2429. aa21 = new("SpecialMesh",a21)
  2430. a21.Anchored = true
  2431. a21.Position = hit.Position
  2432. aa21.MeshType = "Sphere"
  2433. aa21.Scale = v3(0,0,0)
  2434.  
  2435. for i = 1,90 do
  2436. wait()
  2437. a1.CFrame = torso.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2438. a1.Position = v3(999,999,999)
  2439. char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(0,0,0)
  2440. char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02
  2441. end
  2442. enabled = true
  2443. char["Beam"..num]:Destroy()
  2444. end
  2445.  
  2446. end
  2447.  
  2448. end)
  2449.  
  2450.  
  2451.  
  2452.  
  2453.  
  2454.  
  2455.  
  2456. beam2 = true
  2457. beam1 = true
  2458. wait(2)
  2459. FZcharge3.Rate = 0
  2460. beam1 = false
  2461.  
  2462. repeat
  2463. wait()
  2464. a1.Size = a1.Size - v3(0,0.2,0.2)
  2465. aa2.Scale = aa2.Scale - v3(3,3,3)
  2466. aa3.Scale = aa3.Scale - v3(3,3,3)
  2467. until
  2468. a1.Size.y < 0.4
  2469.  
  2470. beamgo = 2.2
  2471. beamgo1 = 1
  2472. a1:Destroy()
  2473. a2:Destroy()
  2474. a3:Destroy()
  2475. for i = 1,10 do
  2476. wait()
  2477.  
  2478. kamefire.Volume = kamefire.Volume - 0.5
  2479. end
  2480. kamefire:Stop()
  2481.  
  2482. hed.Anchored = false
  2483. a8.Anchored = false
  2484. ae.Anchored = false
  2485. end
  2486.  
  2487.  
  2488.  
  2489.  
  2490.  
  2491.  
  2492. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  2493. --RenderedStep
  2494. rs:connect(function()
  2495. --kamehameha
  2496. ------------------------------------------------------------------
  2497. if startk == true then
  2498. aaaa.Transparency = ns(0)
  2499. aaaaw.Transparency = ns(0)
  2500. aaaa.Size = ns(math.random(1,2))
  2501. else
  2502. aaaa.Transparency = ns(1)
  2503. aaaaw.Transparency = ns(1)
  2504. end
  2505.  
  2506. if beam1 == true then
  2507.  
  2508.  
  2509. beamgo = beamgo + 2
  2510. beamgo1 = beamgo1 + 4
  2511. a3.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo * 2
  2512. a1.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo
  2513. a1.Size = v3(beamgo1,6,6)
  2514. aa2.Scale = v3(150,math.random(150,150),math.random(150,150))
  2515. aa3.Scale = v3(150,math.random(150,150),math.random(150,150))
  2516.  
  2517. end
  2518.  
  2519.  
  2520.  
  2521. if beamui1 == true then
  2522.  
  2523.  
  2524. beamgo = beamgo + 2
  2525. beamgo1 = beamgo1 + 4
  2526. a3.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo * 2
  2527. a1.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo
  2528. a1.Size = v3(beamgo1,26,26)
  2529. aa2.Scale = v3(290,math.random(290,290),math.random(290,290))
  2530. aa3.Scale = v3(290,math.random(290,290),math.random(290,290))
  2531.  
  2532. end
  2533. if beamb == true then
  2534.  
  2535.  
  2536. beamgo = beamgo + 2
  2537. beamgo1 = beamgo1 + 4
  2538. a3.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo * 2
  2539. a1.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo
  2540. a1.Size = v3(beamgo1,15,15)
  2541. aa2.Scale = v3(190,math.random(190,190),math.random(190,190))
  2542. aa3.Scale = v3(190,math.random(190,190),math.random(190,190))
  2543.  
  2544. end
  2545. if beam2 == true then
  2546. a1.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo
  2547. a2.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * 8
  2548. a3.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo * 1.93
  2549. end
  2550. if beamui2 == true then
  2551. a1.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo
  2552. a2.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * 8
  2553. a3.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo * 2
  2554. end
  2555. if beamb2 == true then
  2556. a1.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo
  2557. a2.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * 8
  2558. a3.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo * 2
  2559. end
  2560. -----------------------------------------------------------------------
  2561.  
  2562.  
  2563.  
  2564.  
  2565. if hum.MoveDirection.x == 0 then
  2566. if canidle == true then
  2567. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  2568. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)--torso
  2569. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  2570. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  2571. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)), 0.1)--leg
  2572. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)--leg
  2573. end
  2574. end
  2575. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2576.  
  2577. if canwalk1 == true then
  2578. canwalk1 = false
  2579. for i = 1,10 do
  2580. wait()
  2581. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2582. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .1)--head
  2583. end
  2584. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2585. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(0)), .1)--torso
  2586. end
  2587. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2588. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .1)--arm
  2589. end
  2590. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2591. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)), .1)--arm
  2592. end
  2593. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2594. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), .1)--leg
  2595. end
  2596. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2597. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), .1)--leg
  2598. end
  2599. end
  2600. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2601. for i = 1,10 do
  2602. wait()
  2603. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2604. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .1)--head
  2605. end
  2606. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2607. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(0)), .1)--torso
  2608. end
  2609. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2610. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .1)--arm
  2611. end
  2612. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2613. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)), .1)--arm
  2614. end
  2615. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2616. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), .1)--leg
  2617. end
  2618. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2619. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), .1)--leg
  2620. end
  2621. end
  2622. end
  2623. canwalk1 = true
  2624. end
  2625.  
  2626.  
  2627. end
  2628.  
  2629. if block == true then
  2630. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2631. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.4)--torso
  2632. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.5,-0.7)*CFrame.Angles(math.rad(175),math.rad(0),math.rad(-10)), 0.4)--arm
  2633. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.5,-0.7)*CFrame.Angles(math.rad(175),math.rad(0),math.rad(10)), 0.4)--arm
  2634. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)), 0.4)--leg
  2635. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, -0.1, -0.7) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(2)), 0.4)--leg
  2636.  
  2637.  
  2638. end
  2639. --------------------------------------------------
  2640.  
  2641. --
  2642. --Aura
  2643. if onaura == true then
  2644. onaura =false
  2645.  
  2646. wait(0.1)
  2647. aaaae.Texture = "rbxassetid://926705964"
  2648. wait(0.1)
  2649. aaaae.Texture = "rbxassetid://926709486"
  2650. wait(0.1)
  2651. aaaae.Texture = "rbxassetid://926711720"
  2652. wait(0.1)
  2653. aaaae.Texture = "rbxassetid://926712235"
  2654. onaura =true
  2655. end
  2656.  
  2657. if transforming1 == true then
  2658. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.1)--head
  2659. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.1)--torso
  2660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  2661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  2662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)), 0.1)--leg
  2663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)--leg
  2664.  
  2665. end
  2666.  
  2667. if slow == true then
  2668. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.2)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), 0.1)--head
  2669. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.1)--torso
  2670. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  2671. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  2672. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)), 0.1)--leg
  2673. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)--leg
  2674.  
  2675. end
  2676.  
  2677. if transforming2 == true then
  2678. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.1)--head
  2679. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)--torso
  2680. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  2681. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  2682. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  2683. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  2684.  
  2685. end
  2686.  
  2687. if dodge == true then
  2688. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2689. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(20), math.rad(0)), .5)--torso
  2690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  2691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), .5)--arm
  2692. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  2693. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  2694.  
  2695. end
  2696. if transforming3 == true then
  2697. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.3)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.1)--head
  2698. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.1)--torso
  2699. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(10)), 0.1)--arm
  2700. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.1)--arm
  2701. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.3) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-5)), 0.1)--leg
  2702. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.3) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(5)), 0.1)--leg
  2703.  
  2704. end
  2705.  
  2706. if powering == true then
  2707. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.1)--head
  2708. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)--torso
  2709. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(40),math.rad(-20),math.rad(10)), 0.1)--arm
  2710. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(-10)), 0.1)--arm
  2711. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)--leg
  2712. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)--leg
  2713.  
  2714. end
  2715. if start == true then
  2716. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.1)--head
  2717. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)--torso
  2718. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(-3),math.rad(-60)), 0.1)--arm
  2719. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(3),math.rad(60)), 0.1)--arm
  2720. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)--leg
  2721. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)--leg
  2722.  
  2723. end
  2724. if beam3 == true then
  2725. beamgo4 = beamgo4 + 1
  2726. beamgo3 = beamgo3 + 0.018
  2727. a1s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4
  2728. aa1s.Scale = v3(1,math.random(1,1.2),math.random(1,1.2))
  2729. a3s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4 * 5
  2730. a1s.Size = a1s.Size + v3(beamgo3,0,0)
  2731. aa2s.Scale = v3(200,math.random(150,170),math.random(150,170))
  2732. aa3s.Scale = v3(250,math.random(150,170),math.random(150,170))
  2733. a1.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4
  2734. a2s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) - torso.CFrame.lookVector * 1
  2735. end
  2736. if beam4 == true then
  2737. a1s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4
  2738. a2s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * 8
  2739. a3s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4 * 1.93
  2740. end
  2741.  
  2742.  
  2743. end)
  2744. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  2745. --Kamehameha
  2746. ---------------------------------------------------------------------
  2747. --InstantTramission
  2748. ----
  2749.  
  2750.  
  2751. tp = true
  2752. mouse.KeyDown:connect(function(key)
  2753. if key == "3" then
  2754. if tp == true then
  2755. tp = true
  2756. local Teleport = Instance.new("Sound",hed)
  2757. Teleport.SoundId = "rbxassetid://1055279036"
  2758. Teleport.Pitch = 1
  2759. Teleport.Looped = false
  2760. Teleport.Volume = 2
  2761. wait(0.0001)
  2762. Teleport:Play()
  2763.  
  2764. Zanzoken = Instance.new("Part",root)
  2765. Zanzoken.Anchored = true
  2766. Zanzoken.CanCollide = false
  2767. Zanzoken.Position = v3(999,999,999)
  2768. Zanzoken.CFrame = root.CFrame
  2769. game.Debris:AddItem(Zanzoken,0.5)
  2770. Zanzoken.Transparency = 1
  2771. wait()
  2772. idk = Instance.new("BillboardGui",Zanzoken)
  2773. idk.Size = UDim2.new(10,0,15,0)
  2774. idk.AlwaysOnTop = false
  2775. idk1 = Instance.new("ImageLabel",idk)
  2776. idk1.BackgroundTransparency = 1
  2777. idk.ExtentsOffset = v3(0,0,0)
  2778. idk1.ImageTransparency = 0
  2779. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  2780. idk1.Size = UDim2.new(2,0,1,0)
  2781. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  2782. idk1.Image = "rbxassetid://319554883"
  2783. wait()
  2784. root.CFrame = mouse.Hit * CFrame.new(0, 3, 0)
  2785. Zanzoken = Instance.new("Part",char)
  2786. Zanzoken.Anchored = true
  2787. Zanzoken.CanCollide = false
  2788. Zanzoken.Position = v3(999,999,999)
  2789. Zanzoken.CFrame = root.CFrame
  2790. game.Debris:AddItem(Zanzoken,0.5)
  2791. Zanzoken.Transparency = 1
  2792. wait()
  2793. idk = Instance.new("BillboardGui",Zanzoken)
  2794. idk.Size = UDim2.new(20,0,20,0)
  2795. idk.AlwaysOnTop = false
  2796. idk1 = Instance.new("ImageLabel",idk)
  2797. idk1.BackgroundTransparency = 1
  2798. idk.ExtentsOffset = v3(0,0,0)
  2799. idk1.ImageTransparency = 0
  2800. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  2801. idk1.Size = UDim2.new(2,0,1,0)
  2802. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  2803. idk1.Image = "rbxassetid://319554883"
  2804.  
  2805.  
  2806.  
  2807. wait(0)
  2808.  
  2809. tp = true
  2810.  
  2811.  
  2812. end
  2813. end
  2814. end)
  2815. ---
  2816. --LockOn
  2817. ---
  2818.  
  2819.  
  2820. mouse.KeyDown:connect(function(key)
  2821. if key == '1' then
  2822. LockOn()
  2823. end
  2824. end)
  2825.  
  2826. function LockOn()
  2827. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  2828. TargetSelect(mouse.Target.Parent)
  2829. end
  2830. end
  2831. function swait(num)
  2832. if num == 0 or num == nil then
  2833. ArtificialHB.Event:wait()
  2834. else
  2835. for i = 0, num do
  2836. ArtificialHB.Event:wait()
  2837. end
  2838. end
  2839. end
  2840.  
  2841. ArtificialHB = Instance.new("BindableEvent", script)
  2842. ArtificialHB.Name = "Heartbeat"
  2843.  
  2844. script:WaitForChild("Heartbeat")
  2845.  
  2846. function TargetSelect(person)
  2847. local dd=coroutine.wrap(function()
  2848. if targetted ~= person then
  2849. targetted = person
  2850. for i = 0, 2, 0.1 do
  2851. swait()
  2852. end
  2853. end
  2854. end)
  2855. dd()
  2856. end
  2857.  
  2858. function HomingAttack()
  2859.  
  2860.  
  2861.  
  2862.  
  2863. if targetted == nil then
  2864.  
  2865. end
  2866.  
  2867.  
  2868. local Music2 = Instance.new("Sound",torso)
  2869. Music2.SoundId = "rbxassetid://1055279036"
  2870. Music2.Pitch = 1
  2871. Music2.Looped = false
  2872. Music2.Volume = 3.2
  2873. wait(0.0001)
  2874. Music2:Play()
  2875. root.CFrame = targetted.Head.CFrame * CFrame.new(0,1.5,3.1)
  2876. Zanzoken = Instance.new("Part",root)
  2877. Zanzoken.Anchored = true
  2878. Zanzoken.CanCollide = false
  2879. Zanzoken.Position = v3(999,999,999)
  2880. Zanzoken.CFrame = root.CFrame
  2881. game.Debris:AddItem(Zanzoken,0.5)
  2882. Zanzoken.Transparency = 1
  2883. wait()
  2884. idk = Instance.new("BillboardGui",Zanzoken)
  2885. idk.Size = UDim2.new(10,0,15,0)
  2886. idk.AlwaysOnTop = false
  2887. idk1 = Instance.new("ImageLabel",idk)
  2888. idk1.BackgroundTransparency = 1
  2889. idk.ExtentsOffset = v3(0,0,0)
  2890. idk1.ImageTransparency = 0
  2891. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  2892. idk1.Size = UDim2.new(2,0,1,0)
  2893. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  2894. idk1.Image = "rbxassetid://319554883"
  2895. wait()
  2896. Zanzoken = Instance.new("Part",char)
  2897. Zanzoken.Anchored = true
  2898. Zanzoken.CanCollide = false
  2899. Zanzoken.Position = v3(999,999,999)
  2900. Zanzoken.CFrame = root.CFrame
  2901. game.Debris:AddItem(Zanzoken,0.5)
  2902. Zanzoken.Transparency = 1
  2903. wait()
  2904. idk = Instance.new("BillboardGui",Zanzoken)
  2905. idk.Size = UDim2.new(20,0,20,0)
  2906. idk.AlwaysOnTop = false
  2907. idk1 = Instance.new("ImageLabel",idk)
  2908. idk1.BackgroundTransparency = 1
  2909. idk.ExtentsOffset = v3(0,0,0)
  2910. idk1.ImageTransparency = 0
  2911. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  2912. idk1.Size = UDim2.new(2,0,1,0)
  2913. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  2914. idk1.Image = "rbxassetid://319554883"
  2915.  
  2916.  
  2917.  
  2918. end
  2919. mouse.KeyDown:connect(function(key)
  2920. if key == 'c' and ui == false and kaioken == false then
  2921.  
  2922. GodFist()
  2923. end
  2924. end)
  2925.  
  2926. mouse.KeyDown:connect(function(key)
  2927. if key == 'c' and kaioken == true then
  2928.  
  2929. KaiokenRush()
  2930. end
  2931. end)
  2932.  
  2933. mouse.KeyDown:connect(function(key)
  2934. if key == 'c' and ui == true and kaioken == false then
  2935.  
  2936. FinalAttack()
  2937. end
  2938. end)
  2939.  
  2940.  
  2941. mouse.KeyDown:connect(function(key)
  2942. if key == '2' then
  2943. HomingAttack()
  2944. end
  2945. end)
  2946. -------
  2947.  
  2948. function GodFist()
  2949.  
  2950. canattack = false
  2951. canidle = false
  2952. canwalk = false
  2953.  
  2954.  
  2955.  
  2956. local bv = Instance.new("BodyVelocity")
  2957. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2958. bv.velocity = mouse.Hit.lookVector * 250
  2959. bv.Parent = root
  2960.  
  2961. local Aura = Instance.new('ParticleEmitter')
  2962. Aura.Name = "Aura"
  2963. Aura.Texture = "rbxassetid://411939841"
  2964. Aura.Parent = torso
  2965. Aura.LightEmission = 1
  2966. Aura.Transparency = NumberSequence.new(0.2,1)
  2967. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  2968. Aura.Size = NumberSequence.new(9,0)
  2969. Aura.LockedToPart = false
  2970. Aura.Lifetime = NumberRange.new(0.3)
  2971. Aura.Rate = 150
  2972. Aura.Speed = NumberRange.new(2.3)
  2973. Aura.EmissionDirection = "Top"
  2974. Aura.Rotation = NumberRange.new(-80, 80)
  2975. local Grab = Instance.new("Part",torso)
  2976. Grab.Size = Vector3.new(4,4,4)
  2977. Grab.CanCollide = false
  2978. Grab.BrickColor = BrickColor.new("Deep orange")
  2979. Grab.Transparency = math.huge
  2980. local Grabo = Instance.new("Weld",Grab)
  2981. Grabo.Part0 = torso
  2982. Grabo.Part1 = Grab
  2983. Grabo.C0 = CFrame.new(0,-1.1,0)
  2984. local SFXZ = Instance.new("Sound",torso)
  2985. SFXZ.SoundId = "rbxassetid://1056625824"
  2986. SFXZ.Volume = 1
  2987. SFXZ.Pitch = 1
  2988. SFXZ.Looped = false
  2989. wait(0.01)
  2990. SFXZ:Play()
  2991. Grab.Touched:connect(function(hit)
  2992. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  2993. Grab:Destroy()
  2994. root.Anchored = true
  2995. hit.Parent.Humanoid:TakeDamage(155555555555555555575)
  2996. bv:Destroy()
  2997. canattack = true
  2998. canidle = true
  2999. canwalk = true
  3000. local SFXZ = Instance.new("Sound",root)
  3001. SFXZ.SoundId = "rbxassetid://1699290293"
  3002. SFXZ.Volume = 7
  3003. SFXZ.Pitch = 1
  3004. SFXZ.Looped = false
  3005. wait(0.01)
  3006. SFXZ:Play()
  3007. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3008. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3009. Fl.velocity = root.CFrame.lookVector*10
  3010. wait(0.05)
  3011. Fl:remove()
  3012. root.Anchored = false
  3013. end
  3014. end)
  3015. for i = 1, 50 do
  3016. wait()
  3017.  
  3018. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  3019. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  3020. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  3021. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  3022. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  3023. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  3024. end
  3025. bv:Destroy()
  3026. canattack = true
  3027. canidle = true
  3028. canwalk = true
  3029. root.Anchored = false
  3030. Aura.Enabled = false
  3031. Grab:Destroy()
  3032.  
  3033. end
  3034.  
  3035.  
  3036.  
  3037. function FinalAttack()
  3038.  
  3039. canattack = false
  3040. canidle = false
  3041. canwalk = false
  3042.  
  3043.  
  3044.  
  3045. local bv = Instance.new("BodyVelocity")
  3046. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3047. bv.velocity = mouse.Hit.lookVector * 250
  3048. bv.Parent = root
  3049. coroutine.resume(coroutine.create(function()
  3050. for i = 1,100 do
  3051. CamShakeAll(32,230,torso)
  3052. game:GetService("RunService").RenderStepped:wait()
  3053. end
  3054. end))
  3055. local Aura = Instance.new('ParticleEmitter')
  3056. Aura.Name = "Aura"
  3057. Aura.Texture = "rbxassetid://1200947142"
  3058. Aura.Parent = torso
  3059. Aura.LightEmission = 1
  3060. Aura.Transparency = NumberSequence.new(0.2,1)
  3061. Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3062. Aura.Size = NumberSequence.new(9,0)
  3063. Aura.LockedToPart = false
  3064. Aura.Lifetime = NumberRange.new(0.3)
  3065. Aura.Rate = 350
  3066. Aura.Speed = NumberRange.new(2.3)
  3067. Aura.EmissionDirection = "Top"
  3068. Aura.Rotation = NumberRange.new(-80, 80)
  3069. local Grab = Instance.new("Part",torso)
  3070. Grab.Size = Vector3.new(4,4,4)
  3071. Grab.CanCollide = false
  3072. Grab.BrickColor = BrickColor.new("Deep orange")
  3073. Grab.Transparency = math.huge
  3074. local Grabo = Instance.new("Weld",Grab)
  3075. Grabo.Part0 = torso
  3076. Grabo.Part1 = Grab
  3077. Grabo.C0 = CFrame.new(0,-1.1,0)
  3078. local SFXZ = Instance.new("Sound",torso)
  3079. SFXZ.SoundId = "rbxassetid://1056625824"
  3080. SFXZ.Volume = 1
  3081. SFXZ.Pitch = 1
  3082. SFXZ.Looped = false
  3083. wait(0.01)
  3084. SFXZ:Play()
  3085. Grab.Touched:connect(function(hit)
  3086. if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  3087. Grab:Destroy()
  3088. root.Anchored = true
  3089. hit.Parent:BreakJoints()
  3090. bv:Destroy()
  3091. canattack = true
  3092. canidle = true
  3093. canwalk = true
  3094. local SFXZ = Instance.new("Sound",root)
  3095. SFXZ.SoundId = "rbxassetid://1699290293"
  3096. SFXZ.Volume = 7
  3097. SFXZ.Pitch = 1
  3098. SFXZ.Looped = false
  3099. wait(0.01)
  3100. SFXZ:Play()
  3101. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3102. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3103. Fl.velocity = root.CFrame.lookVector*10
  3104. wait(0.05)
  3105. Fl:remove()
  3106. root.Anchored = false
  3107. end
  3108. end)
  3109. for i = 1, 20 do
  3110. wait()
  3111.  
  3112. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  3113. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  3114. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  3115. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  3116. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  3117. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  3118. end
  3119. bv:Destroy()
  3120. canattack = true
  3121. canidle = true
  3122. canwalk = true
  3123. root.Anchored = false
  3124. Aura.Enabled = false
  3125. Grab:Destroy()
  3126.  
  3127. end
  3128.  
  3129.  
  3130.  
  3131. function KaiokenRush()
  3132.  
  3133. canattack = false
  3134. canidle = false
  3135. canwalk = false
  3136.  
  3137.  
  3138.  
  3139. local bv = Instance.new("BodyVelocity")
  3140. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3141. bv.velocity = mouse.Hit.lookVector * 250
  3142. bv.Parent = root
  3143.  
  3144. local Aura = Instance.new('ParticleEmitter')
  3145. Aura.Name = "Aura"
  3146. Aura.Texture = "rbxassetid://411939841"
  3147. Aura.Parent = torso
  3148. Aura.LightEmission = 1
  3149. Aura.Transparency = NumberSequence.new(0.2,1)
  3150. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  3151. Aura.Size = NumberSequence.new(9,0)
  3152. Aura.LockedToPart = false
  3153. Aura.Lifetime = NumberRange.new(1)
  3154. Aura.Rate = 350
  3155. Aura.Speed = NumberRange.new(2.3)
  3156. Aura.EmissionDirection = "Top"
  3157. Aura.Rotation = NumberRange.new(-80, 80)
  3158. local Grab = Instance.new("Part",torso)
  3159. Grab.Size = Vector3.new(4,4,4)
  3160. Grab.CanCollide = false
  3161. Grab.BrickColor = BrickColor.new("Deep orange")
  3162. Grab.Transparency = math.huge
  3163. local Grabo = Instance.new("Weld",Grab)
  3164. Grabo.Part0 = torso
  3165. Grabo.Part1 = Grab
  3166. Grabo.C0 = CFrame.new(0,-1.1,0)
  3167. local SFXZ = Instance.new("Sound",torso)
  3168. SFXZ.SoundId = "rbxassetid://1056625824"
  3169. SFXZ.Volume = 1
  3170. SFXZ.Pitch = 1
  3171. SFXZ.Looped = false
  3172. wait(0.01)
  3173. SFXZ:Play()
  3174. Grab.Touched:connect(function(hit)
  3175. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  3176. Grab:Destroy()
  3177.  
  3178.  
  3179. hit.Parent.Humanoid:TakeDamage(150000000000000000000000000000000)
  3180.  
  3181.  
  3182. local SFXZ = Instance.new("Sound",root)
  3183. SFXZ.SoundId = "rbxassetid://1699290293"
  3184. SFXZ.Volume = 7
  3185. SFXZ.Pitch = 1
  3186. SFXZ.Looped = false
  3187. wait(0.01)
  3188. SFXZ:Play()
  3189.  
  3190.  
  3191.  
  3192.  
  3193. end
  3194. end)
  3195. for i = 1, 20 do
  3196. wait()
  3197.  
  3198. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  3199. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  3200. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  3201. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  3202. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  3203. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  3204. end
  3205. wait(4)
  3206. bv:Destroy()
  3207. canattack = true
  3208. canidle = true
  3209. canwalk = true
  3210. root.Anchored = false
  3211. Aura.Enabled = false
  3212. Grab:Destroy()
  3213.  
  3214. end
  3215.  
  3216.  
  3217.  
  3218. --
  3219.  
  3220.  
  3221. mouse.KeyDown:connect(function(key)
  3222. if key == "q" and ui == false and blue == false then
  3223. if canattack == true then
  3224. canattack = false
  3225. canidle = false
  3226. canwalk = false
  3227. kamehameha()
  3228. canattack = true
  3229. canwalk = true
  3230. canidle = true
  3231. end
  3232. end
  3233. end)
  3234. mouse.KeyDown:connect(function(key)
  3235. if key == "q" and ui == true and blue == false then
  3236. if canattack == true then
  3237. canattack = false
  3238. canidle = false
  3239. canwalk = false
  3240. UIKame()
  3241. canattack = true
  3242. canwalk = true
  3243. canidle = true
  3244. end
  3245. end
  3246. end)
  3247. mouse.KeyDown:connect(function(key)
  3248. if key == "q" and ui == false and blue == true then
  3249. if canattack == true then
  3250. canattack = false
  3251. canidle = false
  3252. canwalk = false
  3253. BlueKame()
  3254. canattack = true
  3255. canwalk = true
  3256. canidle = true
  3257. end
  3258. end
  3259. end)
  3260.  
  3261. ------------------------------------------------------------------
  3262. --Blocking
  3263. ----------------------------------------------------------------
  3264. mouse.KeyDown:connect(function(key)
  3265. if key == "r" and ui == false then
  3266. if canattack == true then
  3267. canattack = false
  3268. canidle = false
  3269. canwalk = false
  3270. hum.MaxHealth = 1.0E298
  3271. root.Anchored = true
  3272. hum.Health = 1.0E298
  3273. local SFXZ = Instance.new("Sound",hed)
  3274. SFXZ.SoundId = "rbxassetid://865151637"
  3275. SFXZ.Volume = 3
  3276. SFXZ.Pitch = 1
  3277. SFXZ.Looped = false
  3278. wait(0.01)
  3279. SFXZ:Play()
  3280. local Grab = Instance.new("Part",root)
  3281. Grab.Size = Vector3.new(5.2,5.8,3.9)
  3282. Grab.CanCollide = false
  3283. Grab.BrickColor = BrickColor.new("Deep orange")
  3284. Grab.Transparency = 1
  3285. local Grabo = Instance.new("Weld",Grab)
  3286. Grabo.Part0 = root
  3287. Grabo.Part1 = Grab
  3288. Grabo.C0 = CFrame.new(0,0.3,-2.8)
  3289.  
  3290. local AuraB = Instance.new("Part",root)
  3291. AuraB.Size = Vector3.new(2,1,2)
  3292. AuraB.CanCollide = false
  3293. AuraB.BrickColor = BrickColor.new("Deep orange")
  3294. AuraB.Transparency = 1
  3295. local AuraBo = Instance.new("Weld",AuraB)
  3296. AuraBo.Part0 = root
  3297. AuraBo.Part1 = AuraB
  3298. AuraBo.C0 = CFrame.new(0,-0.6,0)
  3299. block = true
  3300.  
  3301. end
  3302. end
  3303. end)
  3304. mouse.KeyUp:connect(function(key)
  3305. if key == "r" and ui == false then
  3306. if canattack == false then
  3307. canattack = true
  3308. canidle = true
  3309. block = false
  3310. canwalk = true
  3311. hum.MaxHealth = 100000
  3312. hum.Health = 100000
  3313. root.Anchored = false
  3314. for i, v in pairs(root:GetChildren()) do
  3315. if v:IsA("Part")then
  3316. v:Remove()
  3317. end
  3318. end
  3319.  
  3320. end
  3321. end
  3322. end)
  3323. mouse.KeyDown:connect(function(key)
  3324. if key == "r" and ui == true then
  3325. if canattack == true then
  3326. canattack = false
  3327. canidle = false
  3328. canwalk = false
  3329. hum.MaxHealth = 1.0E298
  3330. root.Anchored = true
  3331. hum.Health = 1.0E298
  3332. local SFXZ = Instance.new("Sound",hed)
  3333. SFXZ.SoundId = "rbxassetid://865151637"
  3334. SFXZ.Volume = 3
  3335. SFXZ.Pitch = 1
  3336. SFXZ.Looped = false
  3337. wait(0.01)
  3338. SFXZ:Play()
  3339. local Grab = Instance.new("Part",root)
  3340. Grab.Size = Vector3.new(5.2,5.8,3.9)
  3341. Grab.CanCollide = false
  3342. Grab.BrickColor = BrickColor.new("Deep orange")
  3343. Grab.Transparency = 1
  3344. local Grabo = Instance.new("Weld",Grab)
  3345. Grabo.Part0 = root
  3346. Grabo.Part1 = Grab
  3347. Grabo.C0 = CFrame.new(0,0.3,-2.8)
  3348.  
  3349. local AuraB = Instance.new("Part",root)
  3350. AuraB.Size = Vector3.new(2,1,2)
  3351. AuraB.CanCollide = false
  3352. AuraB.BrickColor = BrickColor.new("Deep orange")
  3353. AuraB.Transparency = 1
  3354. local AuraBo = Instance.new("Weld",AuraB)
  3355. AuraBo.Part0 = root
  3356. AuraBo.Part1 = AuraB
  3357. AuraBo.C0 = CFrame.new(0,-0.6,0)
  3358. block = true
  3359.  
  3360. end
  3361. end
  3362. end)
  3363. mouse.KeyUp:connect(function(key)
  3364. if key == "r" and ui == true then
  3365. if canattack == false then
  3366. canattack = true
  3367. canidle = true
  3368. block = false
  3369. canwalk = true
  3370. hum.MaxHealth = 10000000000000000000000000000000000000000000
  3371. hum.Health = 10000000000000000000000000000000000000000000
  3372. root.Anchored = false
  3373. for i, v in pairs(root:GetChildren()) do
  3374. if v:IsA("Part")then
  3375. v:Remove()
  3376. end
  3377. end
  3378.  
  3379. end
  3380. end
  3381. end)
  3382. --------------------------------------------------------------------
  3383. --Transformations
  3384. --------------------------------------------------------------------
  3385. local cam = workspace.CurrentCamera
  3386.  
  3387. function CamShake(who,times,intense,origin)
  3388. coroutine.wrap(function()
  3389. if(script:FindFirstChild'CamShake')then
  3390. local cam = script.CamShake:Clone()
  3391. cam:WaitForChild'intensity'.Value = intense
  3392. cam:WaitForChild'times'.Value = times
  3393.  
  3394. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  3395. cam.Parent = who
  3396. wait()
  3397. cam.Disabled = false
  3398. elseif(who == p or who == char or who:IsDescendantOf(p))then
  3399. local intensity = intense
  3400.  
  3401. for i = 1, times do
  3402. local camDistFromOrigin
  3403. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  3404. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  3405. elseif(typeof(origin) == 'Vector3')then
  3406. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  3407. end
  3408. if(camDistFromOrigin)then
  3409. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  3410. end
  3411. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  3412. swait()
  3413. end
  3414. end
  3415. end)()
  3416. end
  3417. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  3418. local Plrs = S.Players
  3419. function CamShakeAll(times,intense,origin)
  3420. for _,v in next, Plrs:players() do
  3421. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  3422. end
  3423. end
  3424. -------------------------------------------------------
  3425. local Player_Size = 4
  3426. if Player_Size ~= 4 then
  3427. root.Size = root.Size * Player_Size
  3428. torso.Size = torso.Size * Player_Size
  3429. hed.Size = hed.Size * Player_Size
  3430. rarm.Size = rarm.Size * Player_Size
  3431. larm.Size = larm.Size * Player_Size
  3432. rleg.Size = rleg.Size * Player_Size
  3433. lleg.Size = lleg.Size * Player_Size
  3434. end
  3435. ----------------------------------------------------------------------------------
  3436. local cycle2 = false
  3437. local Dodged = Instance.new("Sound",hed)
  3438. Dodged.SoundId = "rbxassetid://908217684"
  3439. Dodged.Pitch = 1
  3440. Dodged.Looped = false
  3441. Dodged.Volume = 2
  3442. local Dodged2 = Instance.new("Sound",hed)
  3443. Dodged2.SoundId = "rbxassetid://908217925"
  3444. Dodged2.Pitch = 1
  3445. Dodged2.Looped = false
  3446. Dodged2.Volume = 2
  3447. game:GetService("RunService"):BindToRenderStep("Bbae", 0, function()
  3448. if hum.Health > 0.1 and hum.Health < 100000 and cycle2 == false and instinct == true then
  3449. root.Anchored = true
  3450. hum.MaxHealth = 100000
  3451. hum.Health = 100000
  3452. dodge = true
  3453.  
  3454. Dodged:Play()
  3455. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(8, 0, 0) * CFrame.Angles(math.rad(20),math.rad(80),math.rad(0)), 0.4)--torso
  3456. dodge = false
  3457.  
  3458. cycle2 = true
  3459. root.Anchored = false
  3460.  
  3461. end
  3462. end)
  3463. game:GetService("RunService"):BindToRenderStep("Bbae", 0, function()
  3464. if hum.Health > 0.6 and hum.Health < 100000 and cycle2 == true and instinct == true then
  3465. root.Anchored = true
  3466. hum.MaxHealth = 100000
  3467. hum.Health = 100000
  3468. dodge = true
  3469. Dodged2:Play()
  3470. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-10, 0, 0) * CFrame.Angles(math.rad(-30),math.rad(-80),math.rad(0)), 0.4)--torso
  3471. dodge = false
  3472.  
  3473. cycle2 = false
  3474. root.Anchored = false
  3475.  
  3476.  
  3477. end
  3478. end)
  3479. local temppos = root.Position
  3480. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans)
  3481. local magz = (Part0 - Part1).magnitude
  3482. local curpos = Part0
  3483. local trz = {-Offset,Offset}
  3484. for i=1,Times do
  3485. local li = Instance.new("Part", DebrisModel)
  3486. li.TopSurface =0
  3487. li.Material = Enum.Material.Neon
  3488. li.BottomSurface = 0
  3489. li.Anchored = true
  3490. li.Locked = true
  3491. li.Transparency = Trans or 0.4
  3492. li.Color = Color
  3493. li.formFactor = "Custom"
  3494. li.CanCollide = false
  3495. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3496. local lim = Instance.new("BlockMesh",li)
  3497. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3498. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3499. if Times == i then
  3500. local magz2 = (curpos - Part1).magnitude
  3501. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3502. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3503. else
  3504. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3505. end
  3506. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3507. li.Name = "LIGHTNING"
  3508.  
  3509. end
  3510. end
  3511. function findAllNearestTorso(pos,dist)
  3512. local list = workspace:children()
  3513. local torso = {}
  3514. local temp = nil
  3515. local human = nil
  3516. local temp2 = nil
  3517. for x = 1, #list do
  3518. temp2 = list[x]
  3519. if (temp2.className == "Model") and (temp2 ~= char) then
  3520. temp = temp2:findFirstChild("Torso")
  3521. human = temp2:findFirstChildOfClass("Humanoid")
  3522. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  3523. if (temp.Position - pos).magnitude < dist then
  3524. table.insert(torso,temp)
  3525. dist = (temp.Position - pos).magnitude
  3526. end
  3527. end
  3528. end
  3529. end
  3530. return torso
  3531. end
  3532. function computeDirection(vec)
  3533. local lenSquared = vec.magnitude * vec.magnitude
  3534. local invSqrt = 1 / math.sqrt(lenSquared)
  3535. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  3536. end
  3537. local Charge = Instance.new("Sound",hed)
  3538. Charge.SoundId = "rbxassetid://1179254378"
  3539. Charge.Pitch = 1.2
  3540. Charge.Looped = true
  3541. Charge.Volume = 5
  3542. local Charge2 = Instance.new("Sound",hed)
  3543. Charge2.SoundId = "rbxassetid://908226507"
  3544. Charge2.Pitch = 1
  3545. Charge2.Looped = true
  3546. Charge2.Volume = 2.5
  3547. local Charge3 = Instance.new("Sound",hed)
  3548. Charge3.SoundId = "rbxassetid://1116208999"
  3549. Charge3.Pitch = 1
  3550. Charge3.Looped = true
  3551. Charge3.Volume = 2.5
  3552.  
  3553. mouse.KeyDown:connect(function(key)
  3554. if key == "p" and ui == false then
  3555. canattack = false
  3556. canidle = false
  3557. canwalk = false
  3558. start = true
  3559. wait(0.4)
  3560. local Flame = Instance.new("ParticleEmitter",root)
  3561. Flame.Texture = "rbxassetid://1332922037"
  3562. Flame.Color = ColorSequence.new(BrickColor.new("White").Color)
  3563. Flame.EmissionDirection = "Top"
  3564. Flame.Speed = NumberRange.new(3)
  3565. Flame.Size = NumberSequence.new(5.5,4)
  3566. Flame.Transparency = NumberSequence.new(0.8,1)
  3567. Flame.Drag = 0.4
  3568. Flame.LightInfluence = 0
  3569. Flame.LockedToPart = true
  3570. Flame.Lifetime = NumberRange.new(1)
  3571. Flame.Rate = 65
  3572. Flame.LightEmission = 1
  3573. Flame.Rotation = NumberRange.new(-5,5)
  3574. Flame.VelocitySpread = 100
  3575. Flame.Acceleration = Vector3.new(0,17,0)
  3576. Flame.ZOffset = -0.2
  3577. local Soundd = Instance.new("Sound",hed)
  3578. Soundd.SoundId = "rbxassetid://917377181"
  3579. Soundd.Pitch = 1
  3580. Soundd.Looped = false
  3581. Soundd.Volume = 8
  3582. Soundd:Play()
  3583. start = false
  3584. transforming3 = true
  3585. Charge3:Play()
  3586. end
  3587. end)
  3588. mouse.KeyDown:connect(function(key)
  3589. if key == "p" and ui == true then
  3590. canattack = false
  3591. canidle = false
  3592. canwalk = false
  3593. start = true
  3594. local Soundd = Instance.new("Sound",hed)
  3595. Soundd.SoundId = "rbxassetid://1019054093"
  3596. Soundd.Pitch = 1
  3597. Soundd.Looped = false
  3598. Soundd.Volume = 8
  3599. Soundd:Play()
  3600. wait(0.4)
  3601.  
  3602. Charge:Play()
  3603. Charge2:Play()
  3604.  
  3605. start = true
  3606. local Soundd2 = Instance.new("Sound",hed)
  3607. Soundd2.SoundId = "rbxassetid://874183151"
  3608. Soundd2.Pitch = 1
  3609. Soundd2.Looped = false
  3610. Soundd2.Volume = 8
  3611. Soundd2:Play()
  3612.  
  3613.  
  3614. local AURU = Instance.new('ParticleEmitter')
  3615. AURU.Name = "Aura"
  3616. AURU.Texture = "rbxassetid://1200947142"
  3617. AURU.Parent = root
  3618. AURU.LightEmission = 0.9
  3619. AURU.Transparency = NumberSequence.new(0.1,1)
  3620. AURU.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3621. AURU.Size = NumberSequence.new(8,0)
  3622. AURU.LockedToPart = false
  3623. AURU.Lifetime = NumberRange.new(0.6)
  3624. AURU.Rate = 230
  3625. AURU.Speed = NumberRange.new(40)
  3626. AURU.Rotation = NumberRange.new(-360,360)
  3627. AURU.EmissionDirection = "Top"
  3628. AURU.ZOffset = 1
  3629. AURU.VelocitySpread = 100
  3630. AURU.RotSpeed = NumberRange.new(-100,100)
  3631. AURU.Acceleration = Vector3.new(0,100,0)
  3632.  
  3633. start = false
  3634. powering = true
  3635.  
  3636. end
  3637. end)
  3638. mouse.KeyUp:connect(function(key)
  3639. if key == "p" and ui == false then
  3640. canattack = true
  3641. canidle = true
  3642. canwalk = true
  3643. transforming3 = false
  3644. for i, v in pairs(root:GetChildren()) do
  3645. if v:IsA("ParticleEmitter")then
  3646. v.Rate = 0
  3647. end
  3648. end
  3649. local Auura = Instance.new("Sound",hed)
  3650. Auura.SoundId = "rbxassetid://550621034"
  3651. Auura.Pitch = 1
  3652. Auura.Looped = false
  3653. Auura.Volume = 5
  3654. Auura:Play()
  3655. Charge3:Stop()
  3656. end
  3657. end)
  3658. mouse.KeyUp:connect(function(key)
  3659. if key == "p" and ui == true then
  3660. canattack = true
  3661. canidle = true
  3662. canwalk = true
  3663. powering = false
  3664. for i, v in pairs(root:GetChildren()) do
  3665. if v:IsA("ParticleEmitter")then
  3666. v.Rate = 0
  3667. end
  3668. end
  3669. local Auura = Instance.new("Sound",hed)
  3670. Auura.SoundId = "rbxassetid://922710675"
  3671. Auura.Pitch = 1
  3672. Auura.Looped = false
  3673. Auura.Volume = 5
  3674. Auura:Play()
  3675. Charge:Stop()
  3676. Charge2:Stop()
  3677.  
  3678. end
  3679. end)
  3680. mouse.KeyDown:connect(function(key)
  3681. if key == "y" and ui == true and muiable == true then
  3682. instinct = false
  3683. for i, v in pairs(torso:GetChildren()) do
  3684. if v:IsA("Sound")then
  3685. v:Remove()
  3686. end
  3687. end
  3688. for i, v in pairs(hed:GetChildren()) do
  3689. if v:IsA("Sound")then
  3690. v:Remove()
  3691. end
  3692. end
  3693.  
  3694. canattack = false
  3695. canidle = false
  3696. canwalk = false
  3697. transforming3 = true
  3698. local UltraInstinct = Instance.new("Sound",char)
  3699. UltraInstinct.SoundId = "rbxassetid://1419716650"
  3700. UltraInstinct.Pitch = 1
  3701. UltraInstinct.Looped = false
  3702. UltraInstinct.Volume = 1.5
  3703. UltraInstinct:Play()
  3704. local Auura = Instance.new("Sound",hed)
  3705. Auura.SoundId = "rbxassetid://1179254378"
  3706. Auura.Pitch = 1.3
  3707. Auura.Looped = true
  3708. Auura.Volume = 8
  3709. Auura:Play()
  3710. hum.WalkSpeed = 0
  3711. coroutine.resume(coroutine.create(function()
  3712. for i = 1,380 do
  3713. CamShakeAll(32,80,torso)
  3714. game:GetService("RunService").RenderStepped:wait()
  3715. end
  3716. end))
  3717.  
  3718. local CHAINLINKS = {}
  3719. local POS = mouse.Hit.p
  3720. local CHAINS = false
  3721. local CHAINLINKS = {}
  3722. local A = Instance.new("Attachment",root)
  3723. A.Position = Vector3.new(1.5,-0.5,0)*Player_Size
  3724. A.Orientation = Vector3.new(-90, -89.982, 0)
  3725. local B = Instance.new("Attachment",root)
  3726. B.Position = Vector3.new(-1.5,-0.5,0)*Player_Size
  3727. B.Orientation = Vector3.new(-90, 89.988, 0)
  3728. local C = Instance.new("Attachment",root)
  3729. C.Position = Vector3.new(1.5,-0.5,0)*Player_Size
  3730. C.Orientation = Vector3.new(-90, -89.982, 0)
  3731. local D = Instance.new("Attachment",root)
  3732. D.Position = Vector3.new(-1.5,-0.5,0)*Player_Size
  3733. D.Orientation = Vector3.new(-90, 89.988, 0)
  3734. local LIGHT = Instance.new("Attachment",root)
  3735. LIGHT.Position = Vector3.new(1.5,-0.5,0)*Player_Size
  3736. local LIGHT2 = Instance.new("PointLight",larm)
  3737. LIGHT2.Range = 10
  3738. LIGHT2.Brightness = 20
  3739. LIGHT2.Color = Color3.new(0, 255, 255)
  3740. for i = 1, 2 do
  3741. local TWIST = 0
  3742. local START = A
  3743. local END = B
  3744. if i == 1 then
  3745. START = B
  3746. END = A
  3747. end
  3748. local ChainLink = Instance.new("Beam",torso)
  3749. ChainLink.Texture = "rbxassetid://134532208"
  3750. ChainLink.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3751. ChainLink.TextureSpeed = 5
  3752. ChainLink.Width0 = 200
  3753. ChainLink.Width1 = 200
  3754. ChainLink.TextureLength = 9.5
  3755. ChainLink.Attachment0 = START
  3756. ChainLink.Attachment1 = END
  3757. ChainLink.CurveSize0 = TWIST
  3758. ChainLink.CurveSize1 = TWIST
  3759. --ChainLink.FaceCamera = true
  3760. ChainLink.Segments = 185
  3761. ChainLink.Transparency = NumberSequence.new(0.5)
  3762. table.insert(CHAINLINKS,ChainLink)
  3763. end
  3764. for _, c in pairs(char:GetDescendants()) do
  3765. if c and c.Parent then
  3766. if c.Name == "Handle" and c.Parent.ClassName == "Accessory" then
  3767. if c:FindFirstChildOfClass("SpecialMesh") then
  3768. c:FindFirstChildOfClass("SpecialMesh").TextureId = ""
  3769.  
  3770. c.Material = "Glass"
  3771. end
  3772.  
  3773. end
  3774. end
  3775. end
  3776.  
  3777. local AURU = Instance.new('ParticleEmitter')
  3778. AURU.Name = "Aura"
  3779. AURU.Texture = "rbxassetid://1200947142"
  3780. AURU.Parent = root
  3781. AURU.LightEmission = 0.6
  3782. AURU.Transparency = NumberSequence.new(0.1,1)
  3783. AURU.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3784. AURU.Size = NumberSequence.new(5,0)
  3785. AURU.LockedToPart = false
  3786. AURU.Lifetime = NumberRange.new(1)
  3787. AURU.Rate = 530
  3788. AURU.Speed = NumberRange.new(40)
  3789. AURU.Rotation = NumberRange.new(-360,360)
  3790. AURU.EmissionDirection = "Top"
  3791. AURU.ZOffset = 2
  3792. AURU.VelocitySpread = 100
  3793. AURU.RotSpeed = NumberRange.new(-100,100)
  3794.  
  3795. wait(10)
  3796. AURU.Acceleration = Vector3.new(0,250,0)
  3797. AURU.Rate = 230
  3798. wait(1)
  3799. coroutine.resume(coroutine.create(function()
  3800. for i = 1,130 do
  3801. CamShakeAll(32,180,torso)
  3802. game:GetService("RunService").RenderStepped:wait()
  3803. end
  3804. end))
  3805. AURU.Size = NumberSequence.new(10,0)
  3806. wait(1)
  3807. coroutine.resume(coroutine.create(function()
  3808. for i = 1,30 do
  3809. CamShakeAll(32,200,torso)
  3810. game:GetService("RunService").RenderStepped:wait()
  3811. end
  3812. end))
  3813. AURU.Size = NumberSequence.new(20,0)
  3814. wait(1)
  3815. coroutine.resume(coroutine.create(function()
  3816. for i = 1,970 do
  3817. CamShakeAll(32,490,torso)
  3818. game:GetService("RunService").RenderStepped:wait()
  3819. end
  3820. end))
  3821.  
  3822.  
  3823. AURU.Size = NumberSequence.new(30,80)
  3824. Auura.Pitch = 1.5
  3825. Auura.Volume = 10
  3826. AURU.VelocitySpread = 100
  3827. wait(7)
  3828. AURU.Rate = 100
  3829. AURU.Size = NumberSequence.new(50,0)
  3830. AURU.Lifetime = NumberRange.new(100)
  3831. AURU.Acceleration = Vector3.new(0,0,0)
  3832. AURU.Speed = NumberRange.new(7)
  3833.  
  3834.  
  3835.  
  3836.  
  3837. wait(18)
  3838. local Grab = Instance.new("Part",hed)
  3839. Grab.Size = Vector3.new(3.9,5,3.9)
  3840. Grab.CanCollide = false
  3841. Grab.BrickColor = BrickColor.new("Deep orange")
  3842. Grab.Transparency = 1
  3843. local Grabo = Instance.new("Weld",Grab)
  3844. Grabo.Part0 = hed
  3845. Grabo.Part1 = Grab
  3846. Grabo.C0 = CFrame.new(0,-1.5,0)
  3847.  
  3848. local AuraB = Instance.new("Part",hed)
  3849. AuraB.Size = Vector3.new(2,1,2)
  3850. AuraB.CanCollide = false
  3851. AuraB.BrickColor = BrickColor.new("Deep orange")
  3852. AuraB.Transparency = 1
  3853. local AuraBo = Instance.new("Weld",AuraB)
  3854. AuraBo.Part0 = hed
  3855. AuraBo.Part1 = AuraB
  3856. AuraBo.C0 = CFrame.new(0,-3.6,0)
  3857.  
  3858. local FZcharge3 = Instance.new("ParticleEmitter",Grab)
  3859. FZcharge3.Texture = "rbxassetid://1460362359"
  3860. FZcharge3.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  3861. FZcharge3.EmissionDirection = "Top"
  3862. FZcharge3.Speed = NumberRange.new(2)
  3863. FZcharge3.Size = NumberSequence.new(0.4,0)
  3864. FZcharge3.Transparency = NumberSequence.new(0,1)
  3865. FZcharge3.Drag = 1.2
  3866. FZcharge3.LockedToPart = true
  3867. FZcharge3.Lifetime = NumberRange.new(1)
  3868. FZcharge3.Rate = 35
  3869. FZcharge3.LightEmission = 0.3
  3870. FZcharge3.Rotation = NumberRange.new(-5,5)
  3871. FZcharge3.VelocitySpread = 0.2
  3872. FZcharge3.ZOffset = 2.5
  3873. Auura:Destroy()
  3874. canattack = true
  3875. canidle = true
  3876. canwalk = true
  3877. transforming3 = false
  3878. wait(0.1)
  3879. local Auura = Instance.new("Sound",hed)
  3880. Auura.SoundId = "rbxassetid://1504498051"
  3881. Auura.Pitch = 1
  3882. Auura.Looped = true
  3883. Auura.Volume = 8
  3884. Auura:Play()
  3885. AURU.Rate = 0
  3886. UltraInstinct:Stop()
  3887. wait(0.1)
  3888. local Flame = Instance.new("ParticleEmitter",torso)
  3889. Flame.Texture = "rbxassetid://1332922037"
  3890. Flame.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  3891. Flame.EmissionDirection = "Top"
  3892. Flame.Speed = NumberRange.new(3)
  3893. Flame.Size = NumberSequence.new(5.5,4)
  3894. Flame.Transparency = NumberSequence.new(0.8,1)
  3895. Flame.Drag = 0.4
  3896. Flame.LightInfluence = 0
  3897. Flame.LockedToPart = true
  3898. Flame.Lifetime = NumberRange.new(1)
  3899. Flame.Rate = 45
  3900. Flame.LightEmission = 1
  3901. Flame.Rotation = NumberRange.new(-5,5)
  3902. Flame.VelocitySpread = 100
  3903. Flame.Acceleration = Vector3.new(0,17,0)
  3904. Flame.ZOffset = -1.1
  3905. local Aura = Instance.new("ParticleEmitter",rarm)
  3906. Aura.Texture = "rbxassetid://1207853932"
  3907. Aura.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3908. Aura.EmissionDirection = "Top"
  3909. Aura.Speed = NumberRange.new(1)
  3910. Aura.Size = NumberSequence.new(1.2)
  3911. Aura.Transparency = NumberSequence.new(0.6,1)
  3912. Aura.Drag = 0.4
  3913. Aura.LightInfluence = 0
  3914. Aura.LockedToPart = true
  3915. Aura.Lifetime = NumberRange.new(1.2)
  3916. Aura.Rate = 18
  3917. Aura.LightEmission = 1
  3918. Aura.Rotation = NumberRange.new(-360,360)
  3919. Aura.VelocitySpread = 0
  3920. Aura.Acceleration = Vector3.new(0,0,0)
  3921. Aura.ZOffset = 0.2
  3922. local Aura2 = Instance.new("ParticleEmitter",larm)
  3923. Aura2.Texture = "rbxassetid://1207853932"
  3924. Aura2.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3925. Aura2.EmissionDirection = "Top"
  3926. Aura2.Speed = NumberRange.new(1)
  3927. Aura2.Size = NumberSequence.new(1.2)
  3928. Aura2.Transparency = NumberSequence.new(0.6,1)
  3929. Aura2.Drag = 0.4
  3930. Aura2.LightInfluence = 0
  3931. Aura2.LockedToPart = true
  3932. Aura2.Lifetime = NumberRange.new(1.2)
  3933. Aura2.Rate = 18
  3934. Aura2.LightEmission = 1
  3935. Aura2.Rotation = NumberRange.new(-360,360)
  3936. Aura2.VelocitySpread = 0
  3937. Aura2.Acceleration = Vector3.new(0,0,0)
  3938. Aura2.ZOffset = 0.2
  3939. local Aura3 = Instance.new("ParticleEmitter",torso)
  3940. Aura3.Texture = "rbxassetid://1207853932"
  3941. Aura3.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3942. Aura3.EmissionDirection = "Top"
  3943. Aura3.Speed = NumberRange.new(1)
  3944. Aura3.Size = NumberSequence.new(1.2)
  3945. Aura3.Transparency = NumberSequence.new(0.6,1)
  3946. Aura3.Drag = 0.4
  3947. Aura3.LightInfluence = 0
  3948. Aura3.LockedToPart = true
  3949. Aura3.Lifetime = NumberRange.new(1.2)
  3950. Aura3.Rate = 18
  3951. Aura3.LightEmission = 1
  3952. Aura3.Rotation = NumberRange.new(-360,360)
  3953. Aura3.VelocitySpread = 0
  3954. Aura3.Acceleration = Vector3.new(0,0,0)
  3955. Aura3.ZOffset = 0.2
  3956. local Aura4 = Instance.new("ParticleEmitter",hed)
  3957. Aura4.Texture = "rbxassetid://1207853932"
  3958. Aura4.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3959. Aura4.EmissionDirection = "Top"
  3960. Aura4.Speed = NumberRange.new(1)
  3961. Aura4.Size = NumberSequence.new(1.2)
  3962. Aura4.Transparency = NumberSequence.new(0.6,1)
  3963. Aura4.Drag = 0.4
  3964. Aura4.LightInfluence = 0
  3965. Aura4.LockedToPart = true
  3966. Aura4.Lifetime = NumberRange.new(1.2)
  3967. Aura4.Rate = 18
  3968. Aura4.LightEmission = 1
  3969. Aura4.Rotation = NumberRange.new(-360,360)
  3970. Aura4.VelocitySpread = 0
  3971. Aura4.Acceleration = Vector3.new(0,0,0)
  3972. Aura4.ZOffset = 0.2
  3973. local Aura5 = Instance.new("ParticleEmitter",torso)
  3974. Aura5.Texture = "rbxassetid://242255193"
  3975. Aura5.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3976. Aura5.EmissionDirection = "Top"
  3977. Aura5.Speed = NumberRange.new(4)
  3978. Aura5.Size = NumberSequence.new(4)
  3979. Aura5.Transparency = NumberSequence.new(0.9,1)
  3980. Aura5.Drag = 0.4
  3981. Aura5.LightInfluence = 0
  3982. Aura5.LockedToPart = true
  3983. Aura5.Lifetime = NumberRange.new(2)
  3984. Aura5.Rate = 18
  3985. Aura5.LightEmission = 1
  3986. Aura5.Rotation = NumberRange.new(-360,360)
  3987. Aura5.VelocitySpread = 1
  3988. Aura5.Acceleration = Vector3.new(0,0,0)
  3989. Aura5.ZOffset = 2
  3990. local Aura6 = Instance.new("ParticleEmitter",lleg)
  3991. Aura6.Texture = "rbxassetid://1207853932"
  3992. Aura6.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3993. Aura6.EmissionDirection = "Top"
  3994. Aura6.Speed = NumberRange.new(1)
  3995. Aura6.Size = NumberSequence.new(1.2)
  3996. Aura6.Transparency = NumberSequence.new(0.6,1)
  3997. Aura6.Drag = 0.4
  3998. Aura6.LightInfluence = 0
  3999. Aura6.LockedToPart = true
  4000. Aura6.Lifetime = NumberRange.new(1.2)
  4001. Aura6.Rate = 18
  4002. Aura6.LightEmission = 1
  4003. Aura6.Rotation = NumberRange.new(-360,360)
  4004. Aura6.VelocitySpread = 0
  4005. Aura6.Acceleration = Vector3.new(0,0,0)
  4006. Aura6.ZOffset = 0.2
  4007. local Aura7 = Instance.new("ParticleEmitter",rleg)
  4008. Aura7.Texture = "rbxassetid://1207853932"
  4009. Aura7.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  4010. Aura7.EmissionDirection = "Top"
  4011. Aura7.Speed = NumberRange.new(1)
  4012. Aura7.Size = NumberSequence.new(1.2)
  4013. Aura7.Transparency = NumberSequence.new(0.6,1)
  4014. Aura7.Drag = 0.4
  4015. Aura7.LightInfluence = 0
  4016. Aura7.LockedToPart = true
  4017. Aura7.Lifetime = NumberRange.new(1.2)
  4018. Aura7.Rate = 18
  4019. Aura7.LightEmission = 1
  4020. Aura7.Rotation = NumberRange.new(-360,360)
  4021. Aura7.VelocitySpread = 0
  4022. Aura7.Acceleration = Vector3.new(0,0,0)
  4023. Aura7.ZOffset = 0.2
  4024. local UltraInstinct = Instance.new("Sound",torso)
  4025. UltraInstinct.SoundId = "rbxassetid://1475916014"
  4026. UltraInstinct.Pitch = 1
  4027. UltraInstinct.Looped = false
  4028. UltraInstinct.Volume = 10
  4029. UltraInstinct:Play()
  4030. hum.WalkSpeed = 20
  4031. instinct = true
  4032. for i, v in pairs(torso:GetChildren()) do
  4033. if v:IsA("Beam")then
  4034. v:Remove()
  4035. end
  4036. end
  4037. for i, v in pairs(torso:GetChildren()) do
  4038. if v:IsA("PointLight")then
  4039. v:Remove()
  4040. end
  4041. end
  4042. local Grab = Instance.new("Part",hed)
  4043. Grab.Size = Vector3.new(3.9,5,3.9)
  4044. Grab.CanCollide = false
  4045. Grab.BrickColor = BrickColor.new("Deep orange")
  4046. Grab.Transparency = 1
  4047. local Grabo = Instance.new("Weld",Grab)
  4048. Grabo.Part0 = hed
  4049. Grabo.Part1 = Grab
  4050. Grabo.C0 = CFrame.new(0,-1.5,0)
  4051.  
  4052. local AuraB = Instance.new("Part",hed)
  4053. AuraB.Size = Vector3.new(2,1,2)
  4054. AuraB.CanCollide = false
  4055. AuraB.BrickColor = BrickColor.new("Deep orange")
  4056. AuraB.Transparency = 1
  4057. local AuraBo = Instance.new("Weld",AuraB)
  4058. AuraBo.Part0 = hed
  4059. AuraBo.Part1 = AuraB
  4060. AuraBo.C0 = CFrame.new(0,-3.6,0)
  4061. local FZcharge3 = Instance.new("ParticleEmitter",Grab)
  4062. FZcharge3.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  4063. FZcharge3.EmissionDirection = "Top"
  4064. FZcharge3.Speed = NumberRange.new(2)
  4065. FZcharge3.Size = NumberSequence.new(0.6,0)
  4066. FZcharge3.Transparency = NumberSequence.new(0,1)
  4067. FZcharge3.Drag = 1.2
  4068. FZcharge3.LockedToPart = true
  4069. FZcharge3.Lifetime = NumberRange.new(1)
  4070. FZcharge3.Rate = 55
  4071. FZcharge3.LightEmission = 0.3
  4072. FZcharge3.Rotation = NumberRange.new(-5,5)
  4073. FZcharge3.VelocitySpread = 0.2
  4074. FZcharge3.ZOffset = 3.5
  4075. FZcharge3.Texture = "rbxassetid://1509406387"
  4076. FZcharge3.Speed = NumberRange.new(0)
  4077. FZcharge3.Lifetime = NumberRange.new(0.5)
  4078. FZcharge3.Rotation = NumberRange.new(-360,360)
  4079. FZcharge3.RotSpeed = NumberRange.new(-300,300)
  4080.  
  4081. end
  4082. end)
  4083.  
  4084.  
  4085.  
  4086.  
  4087.  
  4088. mouse.KeyDown:connect(function(key)
  4089. if key == "u" and base == true and transformed == false then
  4090.  
  4091. canattack = false
  4092. canidle = false
  4093. canwalk = false
  4094. hum.WalkSpeed = 0
  4095. transformed = true
  4096.  
  4097. local UltraInstinct = Instance.new("Sound",char)
  4098. UltraInstinct.SoundId = "rbxassetid://1649969788"
  4099. UltraInstinct.Pitch = 1
  4100. UltraInstinct.Looped = false
  4101. UltraInstinct.Volume = 4.5
  4102. UltraInstinct:Play()
  4103.  
  4104. wait(1)
  4105.  
  4106. coroutine.resume(coroutine.create(function()
  4107. for i = 1,450 do
  4108. CamShakeAll(32,270,torso)
  4109. game:GetService("RunService").RenderStepped:wait()
  4110. end
  4111. end))
  4112.  
  4113. hed:FindFirstChildOfClass("Decal").Texture = "http://www.roblox.com/asset/?id=1142979747"
  4114. coroutine.resume(coroutine.create(function()
  4115. for i = 1,1000000000 do
  4116. hed:FindFirstChildOfClass("Decal").Texture = "http://www.roblox.com/asset/?id=1142979747"
  4117. wait(5)
  4118. hed:FindFirstChildOfClass("Decal").Texture = "http://www.roblox.com/asset/?id=1142979747"
  4119. wait(0.1)
  4120. hed:FindFirstChildOfClass("Decal").Texture = "http://www.roblox.com/asset/?id=1142979747"
  4121. coroutine.resume(coroutine.create(function()
  4122. for i = 1,90 do
  4123.  
  4124.  
  4125. wait(0.00000000001)
  4126. end
  4127.  
  4128.  
  4129. end))
  4130. wait(0.3)
  4131. end
  4132. end))
  4133. local Grab = Instance.new("Part",hed)
  4134. Grab.Size = Vector3.new(4.9,0.1,4.9)
  4135. Grab.CanCollide = false
  4136. Grab.BrickColor = BrickColor.new("Deep orange")
  4137. Grab.Transparency = 1
  4138. local Grabo = Instance.new("Weld",Grab)
  4139. Grabo.Part0 = hed
  4140. Grabo.Part1 = Grab
  4141. Grabo.C0 = CFrame.new(0,-4,0)
  4142.  
  4143. local AuraB = Instance.new("Part",hed)
  4144. AuraB.Size = Vector3.new(2,1,2)
  4145. AuraB.CanCollide = false
  4146. AuraB.BrickColor = BrickColor.new("Deep orange")
  4147. AuraB.Transparency = 1
  4148. local AuraBo = Instance.new("Weld",AuraB)
  4149. AuraBo.Part0 = hed
  4150. AuraBo.Part1 = AuraB
  4151. AuraBo.C0 = CFrame.new(0,-3.6,0)
  4152.  
  4153.  
  4154. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  4155. if par then
  4156. local cfremz = CFrame.new(loc)
  4157. debris(cfremz, par, 50)
  4158. end
  4159. local Smoke = Instance.new('ParticleEmitter')
  4160. Smoke.Name = "Aura"
  4161. Smoke.Texture = "rbxassetid://242201991"
  4162. Smoke.Parent = Grab
  4163. Smoke.LightEmission = 0
  4164. Smoke.Transparency = NumberSequence.new(0.3,1)
  4165. Smoke.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color)
  4166. Smoke.Size = NumberSequence.new(0,10)
  4167. Smoke.LockedToPart = false
  4168. Smoke.Lifetime = NumberRange.new(1)
  4169. Smoke.Rate = 48
  4170. Smoke.Speed = NumberRange.new(40)
  4171. Smoke.Rotation = NumberRange.new(-360,360)
  4172. Smoke.EmissionDirection = "Left"
  4173. Smoke.ZOffset = 0
  4174. local Smoke2 = Instance.new('ParticleEmitter')
  4175. Smoke2.Name = "Aura"
  4176. Smoke2.Texture = "rbxassetid://242201991"
  4177. Smoke2.Parent = Grab
  4178. Smoke2.LightEmission = 0
  4179. Smoke2.Transparency = NumberSequence.new(0.3,1)
  4180. Smoke2.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color)
  4181. Smoke2.Size = NumberSequence.new(0,10)
  4182. Smoke2.LockedToPart = false
  4183. Smoke2.Lifetime = NumberRange.new(1)
  4184. Smoke2.Rate = 48
  4185. Smoke2.Speed = NumberRange.new(40)
  4186. Smoke2.Rotation = NumberRange.new(-360,360)
  4187. Smoke2.EmissionDirection = "Right"
  4188. Smoke2.ZOffset = 0
  4189. local Smoke3 = Instance.new('ParticleEmitter')
  4190. Smoke3.Name = "Aura"
  4191. Smoke3.Texture = "rbxassetid://242201991"
  4192. Smoke3.Parent = Grab
  4193. Smoke3.LightEmission = 0
  4194. Smoke3.Transparency = NumberSequence.new(0.3,1)
  4195. Smoke3.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color)
  4196. Smoke3.Size = NumberSequence.new(0,10)
  4197. Smoke3.LockedToPart = false
  4198. Smoke3.Lifetime = NumberRange.new(1)
  4199. Smoke3.Rate = 48
  4200. Smoke3.Speed = NumberRange.new(40)
  4201. Smoke3.Rotation = NumberRange.new(-360,360)
  4202. Smoke3.EmissionDirection = "Front"
  4203. Smoke3.ZOffset = 0
  4204. local Smoke4 = Instance.new('ParticleEmitter')
  4205. Smoke4.Name = "Aura"
  4206. Smoke4.Texture = "rbxassetid://242201991"
  4207. Smoke4.Parent = Grab
  4208. Smoke4.LightEmission = 0
  4209. Smoke4.Transparency = NumberSequence.new(0.3,1)
  4210. Smoke4.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color)
  4211. Smoke4.Size = NumberSequence.new(0,10)
  4212. Smoke4.LockedToPart = false
  4213. Smoke4.Lifetime = NumberRange.new(1)
  4214. Smoke4.Rate = 48
  4215. Smoke4.Speed = NumberRange.new(40)
  4216. Smoke4.Rotation = NumberRange.new(-360,360)
  4217. Smoke4.EmissionDirection = "Back"
  4218. Smoke4.ZOffset = 0
  4219.  
  4220.  
  4221. local Aura = Instance.new("ParticleEmitter",torso)
  4222. Aura.Texture = "rbxassetid://243728206"
  4223. Aura.Color = ColorSequence.new(Color3.fromRGB(114, 255, 246))
  4224. Aura.EmissionDirection = "Top"
  4225. Aura.Speed = NumberRange.new(0)
  4226. Aura.Size = NumberSequence.new(60,70)
  4227. Aura.Transparency = NumberSequence.new(0)
  4228. Aura.Drag = 0.4
  4229. Aura.LightInfluence = 0
  4230. Aura.LockedToPart = true
  4231. Aura.Lifetime = NumberRange.new(1)
  4232. Aura.Rate = 38
  4233. Aura.LightEmission = 1
  4234. Aura.Rotation = NumberRange.new(-360,360)
  4235. Aura.VelocitySpread = 0
  4236. Aura.Acceleration = Vector3.new(0,0,0)
  4237. Aura.ZOffset = 2.5
  4238. Aura.RotSpeed = NumberRange.new(-100,100)
  4239.  
  4240. local Aura2 = Instance.new("ParticleEmitter",torso)
  4241. Aura2.Texture = "rbxassetid://434298892"
  4242. Aura2.Color = ColorSequence.new(Color3.fromRGB(114, 255, 246))
  4243. Aura2.EmissionDirection = "Top"
  4244. Aura2.Speed = NumberRange.new(110)
  4245. Aura2.Size = NumberSequence.new(30)
  4246. Aura2.Transparency = NumberSequence.new(0)
  4247. Aura2.Drag = 0.4
  4248. Aura2.LightInfluence = 0
  4249. Aura2.LockedToPart = true
  4250. Aura2.Lifetime = NumberRange.new(5)
  4251. Aura2.Rate = 78
  4252. Aura2.LightEmission = 1
  4253. Aura2.Rotation = NumberRange.new(-5,5)
  4254. Aura2.VelocitySpread = 0
  4255. Aura2.Acceleration = Vector3.new(0,0,0)
  4256. Aura2.ZOffset = 2.5
  4257.  
  4258. coroutine.resume(coroutine.create(function()
  4259. for i = 1,1450 do
  4260. CamShakeAll(5,65,torso)
  4261. game:GetService("RunService").RenderStepped:wait()
  4262. end
  4263. end))
  4264. wait(10)
  4265. Aura.Rate = 0
  4266. Aura2.Rate = 0
  4267. wait(0.1)
  4268. local SFXZ = Instance.new("Sound",hed)
  4269. SFXZ.SoundId = "rbxassetid://1419716650"
  4270. SFXZ.Volume = 15
  4271. SFXZ.Pitch = 1.1
  4272. SFXZ.Looped = false
  4273. SFXZ:Play()
  4274. local AURU = Instance.new('ParticleEmitter')
  4275. AURU.Name = "Aura"
  4276. AURU.Texture = "rbxassetid://1200947142"
  4277. AURU.Parent = root
  4278. AURU.LightEmission = 0.6
  4279. AURU.Transparency = NumberSequence.new(0.1,1)
  4280. AURU.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4281. AURU.Size = NumberSequence.new(10,20)
  4282. AURU.LockedToPart = true
  4283. AURU.Lifetime = NumberRange.new(1)
  4284. AURU.Rate = 530
  4285. AURU.Speed = NumberRange.new(40)
  4286. AURU.Rotation = NumberRange.new(-360,360)
  4287. AURU.EmissionDirection = "Top"
  4288. AURU.ZOffset = -1
  4289. wait(0.1)
  4290. AURU.Rate = 1200
  4291. AURU.VelocitySpread = 100
  4292. wait(0.5)
  4293. AURU.Rate = 0
  4294. local Aura = Instance.new("ParticleEmitter",rarm)
  4295. Aura.Texture = "rbxassetid://1207853932"
  4296. Aura.Color = ColorSequence.new(Color3.fromRGB(33, 54, 255))
  4297. Aura.EmissionDirection = "Top"
  4298. Aura.Speed = NumberRange.new(1)
  4299. Aura.Size = NumberSequence.new(1.2)
  4300. Aura.Transparency = NumberSequence.new(0,1)
  4301. Aura.Drag = 0.4
  4302. Aura.LightInfluence = 0
  4303. Aura.LockedToPart = true
  4304. Aura.Lifetime = NumberRange.new(1.2)
  4305. Aura.Rate = 48
  4306. Aura.LightEmission = 1
  4307. Aura.Rotation = NumberRange.new(-360,360)
  4308. Aura.VelocitySpread = 0
  4309. Aura.Acceleration = Vector3.new(0,0,0)
  4310. Aura.ZOffset = 0.2
  4311. local Aura2 = Instance.new("ParticleEmitter",larm)
  4312. Aura2.Texture = "rbxassetid://1207853932"
  4313. Aura2.Color = ColorSequence.new(Color3.fromRGB(33, 54, 255))
  4314. Aura2.EmissionDirection = "Top"
  4315. Aura2.Speed = NumberRange.new(1)
  4316. Aura2.Size = NumberSequence.new(1.2)
  4317. Aura2.Transparency = NumberSequence.new(0,1)
  4318. Aura2.Drag = 0.4
  4319. Aura2.LightInfluence = 0
  4320. Aura2.LockedToPart = true
  4321. Aura2.Lifetime = NumberRange.new(1.2)
  4322. Aura2.Rate = 48
  4323. Aura2.LightEmission = 1
  4324. Aura2.Rotation = NumberRange.new(-360,360)
  4325. Aura2.VelocitySpread = 0
  4326. Aura2.Acceleration = Vector3.new(0,0,0)
  4327. Aura2.ZOffset = 0.2
  4328. local Aura3 = Instance.new("ParticleEmitter",torso)
  4329. Aura3.Texture = "rbxassetid://1207853932"
  4330. Aura3.Color = ColorSequence.new(Color3.fromRGB(33, 54, 255))
  4331. Aura3.EmissionDirection = "Top"
  4332. Aura3.Speed = NumberRange.new(1)
  4333. Aura3.Size = NumberSequence.new(1.2)
  4334. Aura3.Transparency = NumberSequence.new(0,1)
  4335. Aura3.Drag = 0.4
  4336. Aura3.LightInfluence = 0
  4337. Aura3.LockedToPart = true
  4338. Aura3.Lifetime = NumberRange.new(1.2)
  4339. Aura3.Rate = 48
  4340. Aura3.LightEmission = 1
  4341. Aura3.Rotation = NumberRange.new(-360,360)
  4342. Aura3.VelocitySpread = 0
  4343. Aura3.Acceleration = Vector3.new(0,0,0)
  4344. Aura3.ZOffset = 0.2
  4345. local Aura4 = Instance.new("ParticleEmitter",hed)
  4346. Aura4.Texture = "rbxassetid://1207853932"
  4347. Aura4.Color = ColorSequence.new(Color3.fromRGB(33, 54, 255))
  4348. Aura4.EmissionDirection = "Top"
  4349. Aura4.Speed = NumberRange.new(1)
  4350. Aura4.Size = NumberSequence.new(1.2)
  4351. Aura4.Transparency = NumberSequence.new(0,1)
  4352. Aura4.Drag = 0.4
  4353. Aura4.LightInfluence = 0
  4354. Aura4.LockedToPart = true
  4355. Aura4.Lifetime = NumberRange.new(1.2)
  4356. Aura4.Rate = 48
  4357. Aura4.LightEmission = 1
  4358. Aura4.Rotation = NumberRange.new(-360,360)
  4359. Aura4.VelocitySpread = 0
  4360. Aura4.Acceleration = Vector3.new(0,0,0)
  4361. Aura4.ZOffset = 0.2
  4362. local Aura5 = Instance.new("ParticleEmitter",torso)
  4363. Aura5.Texture = "rbxassetid://242255193"
  4364. Aura5.Color = ColorSequence.new(Color3.fromRGB(85, 170, 255))
  4365. Aura5.EmissionDirection = "Top"
  4366. Aura5.Speed = NumberRange.new(1)
  4367. Aura5.Size = NumberSequence.new(3)
  4368. Aura5.Transparency = NumberSequence.new(0.9,1)
  4369. Aura5.Drag = 0.4
  4370. Aura5.LightInfluence = 0
  4371. Aura5.LockedToPart = true
  4372. Aura5.Lifetime = NumberRange.new(4)
  4373. Aura5.Rate = 28
  4374. Aura5.LightEmission = 1
  4375. Aura5.Rotation = NumberRange.new(-360,360)
  4376. Aura5.VelocitySpread = 1
  4377. Aura5.Acceleration = Vector3.new(0,0,0)
  4378. Aura5.ZOffset = 2
  4379. local Aura6 = Instance.new("ParticleEmitter",lleg)
  4380. Aura6.Texture = "rbxassetid://1207853932"
  4381. Aura6.Color = ColorSequence.new(Color3.fromRGB(33, 54, 255))
  4382. Aura6.EmissionDirection = "Top"
  4383. Aura6.Speed = NumberRange.new(1)
  4384. Aura6.Size = NumberSequence.new(1.2)
  4385. Aura6.Transparency = NumberSequence.new(0,1)
  4386. Aura6.Drag = 0.4
  4387. Aura6.LightInfluence = 0
  4388. Aura6.LockedToPart = true
  4389. Aura6.Lifetime = NumberRange.new(1.2)
  4390. Aura6.Rate = 48
  4391. Aura6.LightEmission = 1
  4392. Aura6.Rotation = NumberRange.new(-360,360)
  4393. Aura6.VelocitySpread = 0
  4394. Aura6.Acceleration = Vector3.new(0,0,0)
  4395. Aura6.ZOffset = 0.2
  4396. local Aura7 = Instance.new("ParticleEmitter",rleg)
  4397. Aura7.Texture = "rbxassetid://1207853932"
  4398. Aura7.Color = ColorSequence.new(Color3.fromRGB(33, 54, 255))
  4399. Aura7.EmissionDirection = "Top"
  4400. Aura7.Speed = NumberRange.new(1)
  4401. Aura7.Size = NumberSequence.new(1.2)
  4402. Aura7.Transparency = NumberSequence.new(0,1)
  4403. Aura7.Drag = 0.4
  4404. Aura7.LightInfluence = 0
  4405. Aura7.LockedToPart = true
  4406. Aura7.Lifetime = NumberRange.new(1.2)
  4407. Aura7.Rate = 48
  4408. Aura7.LightEmission = 1
  4409. Aura7.Rotation = NumberRange.new(-360,360)
  4410. Aura7.VelocitySpread = 0
  4411. Aura7.Acceleration = Vector3.new(0,0,0)
  4412. Aura7.ZOffset = 0.2
  4413. local Sparkles = Instance.new("ParticleEmitter",torso)
  4414. Sparkles.Texture = "rbxassetid://1084976679"
  4415. Sparkles.Color = ColorSequence.new(BrickColor.new("White").Color)
  4416. Sparkles.EmissionDirection = "Top"
  4417. Sparkles.Speed = NumberRange.new(0)
  4418. Sparkles.Size = NumberSequence.new(2.5)
  4419. Sparkles.Transparency = NumberSequence.new(0,1)
  4420. Sparkles.Drag = 0.4
  4421. Sparkles.LightInfluence = 0
  4422. Sparkles.LockedToPart = true
  4423. Sparkles.Lifetime = NumberRange.new(0.8)
  4424. Sparkles.Rate = 60
  4425. Sparkles.LightEmission = 1
  4426. Sparkles.Rotation = NumberRange.new(-360,360)
  4427. Sparkles.VelocitySpread = 0
  4428. Sparkles.Acceleration = Vector3.new(0,10,0)
  4429. Sparkles.ZOffset = 1
  4430. local Auura = Instance.new("Sound",hed)
  4431. Auura.SoundId = "rbxassetid://1179254378"
  4432. Auura.Pitch = 1
  4433. Auura.Looped = true
  4434. Auura.Volume = 4
  4435. Auura:Play()
  4436. wait(2.5)
  4437. Smoke.Rate = 0
  4438. Smoke2.Rate = 0
  4439. Smoke3.Rate = 0
  4440. Smoke4.Rate = 0
  4441. hum.WalkSpeed = 17
  4442. wait(7)
  4443. ui = true
  4444. instinct = true
  4445. transforming2 = false
  4446. canattack = true
  4447. canidle = true
  4448. canwalk = true
  4449.  
  4450. muiable = true
  4451. wait(0.6)
  4452.  
  4453.  
  4454. end
  4455. end)
  4456.  
  4457.  
  4458. --Lightning
  4459.  
  4460. local auranum = 0
  4461. local auranum1 = 0
  4462. local auranum2 = 0
  4463. auranum = math.random(35,65)
  4464. auranum1 = math.random(-25,0)
  4465. auranum2 = math.random(10,25)
  4466. auranum3 = math.random(65,75)
  4467. auranum4 = math.random(-25,-15)
  4468.  
  4469. ----------------------------------------------------------------------------------------------
  4470. ac = new("Part",char)
  4471. ac.Name = "NewPart"
  4472. ac.Size = v3(0.1,0.1,0.1)
  4473. ac.Position = v3(999,999,999)
  4474. ac.BrickColor = bc("bright Blue")
  4475. ac.Material = "Neon"
  4476. ac.Transparency = 1
  4477. aaac =new("Weld",ac)
  4478. aaac.Part0 = rarm
  4479. aaac.Part1 = ac
  4480. aaac.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  4481. aaaac = new("ParticleEmitter",ac)
  4482. aaaac.Size = ns(1)
  4483. aaaac.Rate = 5
  4484. aaaac.Texture = "rbxassetid://246381828"
  4485. aaaac.ZOffset = 1
  4486. aaaac.Lifetime = nr(5)
  4487. aaaac.Transparency = ns(1)
  4488. aaaac.LockedToPart = true
  4489. aaaac.Speed = nr(0)
  4490. aaaawc = new("ParticleEmitter",ac)
  4491. aaaawc.Size = ns(5)
  4492. aaaawc.Rate = 5
  4493. aaaawc.Color = ColorSequence.new(Color3.fromRGB(149,190,255))
  4494. aaaawc.Texture = "rbxassetid://924710961"
  4495. aaaawc.ZOffset = -1
  4496. aaaawc.Lifetime = nr(5)
  4497. aaaawc.RotSpeed = nr(50)
  4498. aaaawc.Transparency = ns(1)
  4499. aaaawc.LockedToPart = true
  4500. aaaawc.Speed = nr(0)
  4501. function weld(parent,part0,part1,c0)
  4502. local weld=Instance.new("Weld")
  4503. weld.Parent=parent
  4504. weld.Part0=part0
  4505. weld.Part1=part1
  4506. weld.C0=c0
  4507. return weld
  4508. end
  4509. function newRay(start,face,range,wat)
  4510. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  4511. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  4512. return rey,hit,pos
  4513. end
  4514. function nooutline(part)
  4515. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  4516. end
  4517. function debris(cfremz, thepart, amt)
  4518. for j = 1, amt do
  4519. do
  4520. local pr = Instance.new("Part")
  4521. nooutline(pr)
  4522. pr.Name = "debrisobeb"
  4523. pr.Anchored = true
  4524. pr.BrickColor = BrickColor.new("Dark stone grey")
  4525. pr.CanCollide = true
  4526. pr.Material = "Slate"
  4527. pr.Transparency = 0
  4528. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  4529. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  4530. pr.Parent = workspace
  4531. game.Debris:AddItem(pr, 25)
  4532. delay(15, function()
  4533. if pr then
  4534. pr.CanCollide = false
  4535. pr.Anchored = false
  4536. end
  4537. end)
  4538. end
  4539. end
  4540. for c = 1, amt do
  4541. do
  4542. local pr2 = Instance.new("Part")
  4543. nooutline(pr2)
  4544. pr2.Name = "moredebr"
  4545. pr2.Anchored = false
  4546. pr2.BrickColor = BrickColor.new("Dark stone grey")
  4547. pr2.CanCollide = false
  4548. pr2.Material = "Concrete"
  4549. pr2.Transparency = 0
  4550. pr2.Size = Vector3.new(math.random(3, 6), math.random(4, 7), math.random(1, 5))
  4551. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  4552. pr2.Parent = workspace
  4553. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  4554. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  4555. game.Debris:AddItem(pr2, 45)
  4556. delay(2, function()
  4557. pr2.CanCollide = true
  4558. wait(10)
  4559. if pr2 then
  4560. pr2.CanCollide = false
  4561. end
  4562. end)
  4563. end
  4564. end
  4565. end
  4566. Grab = false
  4567. function weld5(part0, part1, c0, c1)
  4568. weeld=Instance.new("Weld", part0)
  4569. weeld.Part0=part0
  4570. weeld.Part1=part1
  4571. weeld.C0=c0
  4572. weeld.C1=c1
  4573. return weeld
  4574. end
  4575. mouse.KeyDown:connect(function(key)
  4576. if key == "v" then
  4577. canattack = false
  4578. canidle = false
  4579. canwalk = false
  4580. for i = 1, 20 do
  4581. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  4582. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  4583. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  4584. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  4585. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  4586. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  4587.  
  4588. rs:wait(2)
  4589. end
  4590. con1=larm.Touched:connect(function(hit) -- this is grab
  4591. hum.MaxHealth = 1.0E298
  4592. hum.Health = 1.0E298
  4593. ht = hit.Parent
  4594. hum1=ht:FindFirstChildOfClass('Humanoid')
  4595. if hum1 ~= nil and hit.Parent.Name ~= p.Character.Name then
  4596.  
  4597.  
  4598.  
  4599.  
  4600. z = Instance.new("Sound",char)
  4601. z.SoundId = "rbxassetid://227194112"
  4602. z.Volume = 90
  4603. wait(.1)
  4604. z:Play()
  4605. hum1.PlatformStand=true
  4606. gp = ht
  4607. Grab = true
  4608. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  4609. asd.Parent = larm
  4610. asd.Name = "asd"
  4611. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  4612.  
  4613.  
  4614. --[[ elseif hum1 == nil then
  4615. con1:disconnect()
  4616. wait() return]]
  4617. end
  4618. end)
  4619. local FlyAt = Instance.new("Attachment",torso)FlyAt.Position = Vector3.new(0,2,0)
  4620. local FlyAt2 = Instance.new("Attachment",torso)FlyAt2.Position = Vector3.new(0,-2.5,0)
  4621. local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
  4622. Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.9 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4623. Speed.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) Speed.LightEmission = 5
  4624.  
  4625. for i = 1, 20 do
  4626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  4627. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  4628. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  4629. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  4630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  4631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  4632.  
  4633. rs:wait(2)
  4634. end
  4635. con1:disconnect()
  4636.  
  4637. if gp == nil then
  4638. canattack = true
  4639. canidle = true
  4640. canwalk = true
  4641. FlyAt:Destroy()
  4642. return end
  4643.  
  4644.  
  4645.  
  4646. --[[for i = 1, 16 do
  4647. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  4648. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  4649. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  4650. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  4651. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  4652. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  4653. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  4654. if Debounces.on == false then end
  4655. rs:wait()
  4656. end]]--
  4657. for i = 1, 16 do
  4658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  4659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  4660. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  4661. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  4662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  4663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  4664.  
  4665. rs:wait()
  4666. end
  4667.  
  4668.  
  4669.  
  4670. local sbs = Instance.new("BodyPosition", torso)
  4671. sbs.P = 9000
  4672. sbs.D = 1000
  4673. sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  4674. sbs.position = torso.CFrame.p + Vector3.new(0, 1750, 0)
  4675.  
  4676.  
  4677.  
  4678.  
  4679.  
  4680. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head
  4681. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso
  4682. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.8)--rarm
  4683. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--larm
  4684. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.8)--lleg
  4685. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(5)), 0.8)--rleg
  4686. wait(2)
  4687. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head
  4688. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso
  4689. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm
  4690. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm
  4691. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  4692. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  4693.  
  4694. wait(0.5)
  4695. sbs:Destroy()
  4696.  
  4697. local sbs2 = Instance.new("BodyPosition", torso)
  4698. sbs2.P = 9000
  4699. sbs2.D = 1000
  4700. sbs2.maxForce = Vector3.new(900000, 905000000, 900000)
  4701. sbs2.position = torso.CFrame.p + Vector3.new(0, -1950, 0)
  4702. for i = 1, 30 do
  4703. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  4704. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  4705. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  4706. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  4707. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  4708. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  4709.  
  4710. rs:wait()
  4711. end
  4712. wait(0.15)
  4713. z = Instance.new("Sound",char)
  4714. z.SoundId = "rbxassetid://157878578"
  4715. z.Volume = 90
  4716.  
  4717. z:Play()
  4718. z2 = Instance.new("Sound",char)
  4719. z2.SoundId = "rbxassetid://1577567682"
  4720. z2.Volume = 90
  4721.  
  4722. z2:Play()
  4723. hum.MaxHealth = 100000
  4724. hum.Health = 100000
  4725. FlyAt:Destroy()
  4726. sbs2:Destroy()
  4727. root.Anchored = true
  4728. canattack = true
  4729. canidle = true
  4730. canwalk = true
  4731. hum1.Parent:BreakJoints()
  4732. asd:Destroy()
  4733.  
  4734. gp = nil
  4735. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  4736. if par then
  4737. local cfremz = CFrame.new(loc)
  4738. debris(cfremz, par, 50)
  4739. end
  4740. coroutine.resume(coroutine.create(function()
  4741. for i = 1,40 do
  4742. CamShakeAll(32,580,torso)
  4743. game:GetService("RunService").RenderStepped:wait()
  4744. end
  4745. end))
  4746. local AURU = Instance.new('ParticleEmitter')
  4747. AURU.Name = "Aura"
  4748. AURU.Texture = "rbxassetid://242201991"
  4749. AURU.Parent = root
  4750. AURU.LightEmission = 0.1
  4751. AURU.Transparency = NumberSequence.new(0.5,1)
  4752. AURU.Color = ColorSequence.new(BrickColor.new("White").Color)
  4753. AURU.Size = NumberSequence.new(20,0)
  4754. AURU.LockedToPart = false
  4755. AURU.Lifetime = NumberRange.new(5)
  4756. AURU.Rate = 630
  4757. AURU.VelocitySpread = 100
  4758. AURU.Speed = NumberRange.new(40)
  4759. AURU.Rotation = NumberRange.new(-360,360)
  4760. AURU.EmissionDirection = "Top"
  4761. AURU.ZOffset = -1
  4762.  
  4763. wait(0.1)
  4764. AURU.Rate = 0
  4765. root.Anchored = false
  4766.  
  4767.  
  4768. end
  4769. end)
  4770. function pushaway()
  4771. for i = 1, 10 do
  4772. wait()
  4773. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  4774. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  4775. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  4776. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  4777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4779. end
  4780. for i = 1, 10 do
  4781. wait()
  4782. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  4783. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  4784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm
  4785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  4786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4788. end
  4789. end
  4790. function dragoncharge()
  4791. for i = 1, 10 do
  4792. wait()
  4793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  4794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  4795. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.2,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)--arm
  4796. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(60)), 0.4)--arm
  4797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4799. end
  4800. end
  4801. function grab5()
  4802. for i = 1, 10 do
  4803. wait()
  4804.  
  4805. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  4806. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  4807. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  4808. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  4809. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  4810. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  4811. end
  4812. for i = 1, 10 do
  4813. wait()
  4814.  
  4815. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head
  4816. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso
  4817. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm
  4818. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm
  4819. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg
  4820. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg
  4821. end
  4822. end
  4823. function dragonfist()
  4824. for i = 1, 10 do
  4825. wait()
  4826. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  4827. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  4828. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  4829. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  4830. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4831. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4832. end
  4833. for i = 1, 10 do
  4834. wait()
  4835. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  4836. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  4837. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm
  4838. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.4)--arm
  4839. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-30)), 0.4)--leg
  4840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-5)), 0.4)--leg
  4841. end
  4842. end
  4843. --------
  4844. local isAPlayer
  4845. function checkIfNotPlayer(model)
  4846. coroutine.resume(coroutine.create(function()
  4847. if model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel then
  4848. isAPlayer = true
  4849. else
  4850. isAPlayer = false
  4851. end
  4852. end))
  4853. return isAPlayer
  4854. end
  4855. function findAllNearestTorso(pos,dist)
  4856. local list = game.Workspace:children()
  4857. local torso = {}
  4858. local temp = nil
  4859. local human = nil
  4860. local temp2 = nil
  4861. for x = 1, #list do
  4862. temp2 = list[x]
  4863. if (temp2.className == "Model") and (temp2 ~= char) then
  4864. local nayem = "Torso"
  4865. if temp2:findFirstChild("UpperTorso") then nayem = "UpperTorso" end
  4866. temp = temp2:findFirstChild(nayem)
  4867. human = temp2:findFirstChildOfClass("Humanoid")
  4868. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  4869. if (temp.Position - pos).magnitude < dist then
  4870. table.insert(torso,temp)
  4871. dist = (temp.Position - pos).magnitude
  4872. end
  4873. end
  4874. end
  4875. end
  4876. return torso
  4877. end
  4878. ----------------------------------------------------------------------------
  4879.  
  4880. function computeDirection(vec)
  4881. local lenSquared = vec.magnitude * vec.magnitude
  4882. local invSqrt = 1 / math.sqrt(lenSquared)
  4883. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  4884. end
  4885.  
  4886. ----------------------------------------------------------------------------
  4887.  
  4888. local throw1 = 5
  4889. local throw2 = 5
  4890. local throw = 5
  4891. local grabon3 = false
  4892. local grabon4 = false
  4893. function AirPunchStrong()
  4894. coroutine.resume(coroutine.create(function()
  4895. local magnitude = nil
  4896. local Position = nil
  4897. if animid == 0 then
  4898. Position = larm.Position
  4899. else
  4900. Position = rarm.Position
  4901. end
  4902. --sound(743499393,Position,10,math.random(6,8)/10)
  4903.  
  4904.  
  4905. local Part1 = Instance.new("Part")
  4906. local mesh2 = Instance.new("SpecialMesh",Part1)
  4907. mesh2.MeshId = "rbxassetid://559831844"
  4908. mesh2.Scale = Vector3.new(0,0,0.4)
  4909. Part1.Material = Enum.Material.Neon
  4910. Part1.CanCollide = false
  4911. Part1.BrickColor = BrickColor.new("White")
  4912. Part1.Parent = DebrisModel
  4913. Part1.Size = Vector3.new(0,0,0)
  4914. Part1.Anchored = true
  4915. Part1.CFrame = CFrame.new(Position,mouse.Hit.p)
  4916. Part1.Name = "EXPLOSION3"
  4917.  
  4918. local Part0 = Instance.new("Part",DebrisModel)
  4919. local PointLight2 = Instance.new("PointLight")
  4920. Part0.Name = "Bullet"
  4921. Part0.Material = Enum.Material.Neon
  4922. Part0.BrickColor = BrickColor.new("White")
  4923. Part0.Anchored = false
  4924. Part0.Size = Vector3.new(1,1,1)
  4925. Part0.Transparency = 0.5
  4926. local mesh = Instance.new("SpecialMesh",Part0)
  4927. mesh.MeshId = "rbxassetid://437347603"
  4928. mesh.Scale = Vector3.new(1.3,1.3,4.4)
  4929. local bforce = Instance.new("BodyForce",Part0)
  4930. bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0)
  4931. Part0.CanCollide = false
  4932. PointLight2.Parent = Part0
  4933. PointLight2.Color = Part0.Color
  4934. local Target = mouse.Hit.p
  4935. local direction = Target - Position
  4936. local direction = computeDirection(direction)
  4937. local pos = Position + (direction * 2)
  4938. Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles(0,0,1.55)
  4939. Part0.Velocity = direction * 750
  4940. local asd = nil
  4941. local loop = nil
  4942. delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end)
  4943. loop = rs:connect(function()
  4944. local asdf = math.random(500,1000)/1000
  4945. local Part1 = Instance.new("Part")
  4946. local mesh2 = Instance.new("SpecialMesh",Part1)
  4947. mesh2.MeshType = Enum.MeshType.Sphere
  4948. Part1.Material = Enum.Material.Neon
  4949. Part1.CanCollide = false
  4950. Part1.BrickColor = BrickColor.new("White")
  4951. Part1.Parent = DebrisModel
  4952. Part1.Size = (Part0.Size*3) + Vector3.new(asdf,asdf,asdf)
  4953. Part1.Anchored = true
  4954. Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/750,math.random(-1000,1000)/750,math.random(-1000,1000)/750))
  4955. Part1.Name = "SMOKE"
  4956. end)
  4957. asd = Part0.Touched:connect(function(ht)
  4958. local hit=ht.Parent
  4959. if checkIfNotPlayer(ht) == true and ht.CanCollide == true then
  4960. asd:disconnect()
  4961. loop:disconnect()
  4962.  
  4963.  
  4964.  
  4965. for i,v in pairs(findAllNearestTorso(Part0.Position,35)) do
  4966. if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then
  4967. v:Destroy()
  4968. else
  4969. v.Parent:BreakJoints()
  4970. local Fl = Instance.new("BodyVelocity",v.Parent.Head)
  4971. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  4972. Fl.velocity = Part0.CFrame.lookVector*395
  4973. wait(0.05)
  4974. Fl:remove()
  4975.  
  4976. end
  4977. local Position = Part0.Position
  4978. local Target = v.Position
  4979. local direction = Target - Position
  4980. local direction = computeDirection(direction)
  4981. local bv = Instance.new("BodyVelocity",v)
  4982. bv.Velocity = direction * (120 - ((Position - Target).magnitude/2))
  4983. debris:AddItem(bv,1)
  4984. end
  4985. for i=1,10,0.5 do for x=1,math.random(0,1) do rs:wait() end
  4986. for z=1,math.random(2,3) do
  4987. local asdf = math.random(-5,5)*2-(i/2)*10
  4988. local Part1 = Instance.new("Part")
  4989. local mesh2 = Instance.new("SpecialMesh",Part1)
  4990. mesh2.MeshType = Enum.MeshType.Sphere
  4991. mesh2.Scale = Vector3.new(0,0,0)
  4992. Part1.Material = Enum.Material.Neon
  4993. Part1.CanCollide = false
  4994. Part1.BrickColor = BrickColor.new("White")
  4995. Part1.Parent = DebrisModel
  4996. Part1.Size = Vector3.new(asdf,asdf,asdf)
  4997. Part1.Anchored = true
  4998. local a = i*0.7
  4999. Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a))
  5000. Part1.Name = "EXPLOSION4"
  5001. end
  5002. end
  5003.  
  5004. end
  5005. end)
  5006. end))
  5007. end
  5008.  
  5009.  
  5010.  
  5011.  
  5012.  
  5013.  
  5014.  
  5015.  
  5016. mouse.KeyDown:connect(function(key)
  5017. if key == "b" then
  5018. canattack = false
  5019. canidle = false
  5020. canwalk = false
  5021. dragonfist()
  5022. AirPunchStrong()
  5023. local Grab = Instance.new("Part",root)
  5024. Grab.Size = Vector3.new(5.2,5.8,5.9)
  5025. Grab.CanCollide = false
  5026. Grab.Material = "Neon"
  5027. Grab.BrickColor = BrickColor.new("White")
  5028. Grab.Transparency = 0.99
  5029. local Hat2 = Instance.new("SpecialMesh",Grab)
  5030. Hat2.MeshType = 3
  5031. Hat2.Scale = Vector3.new(3.35,3.15,0.95)
  5032. local Grabo = Instance.new("Weld",Grab)
  5033. Grabo.Part0 = root
  5034. Grabo.Part1 = Grab
  5035. Grabo.C0 = CFrame.new(0,0.3,-6.8)
  5036.  
  5037. local AuraB = Instance.new("Part",root)
  5038. AuraB.Size = Vector3.new(2,1,2)
  5039. AuraB.CanCollide = false
  5040. AuraB.BrickColor = BrickColor.new("Deep orange")
  5041. AuraB.Transparency = 1
  5042. local AuraBo = Instance.new("Weld",AuraB)
  5043. AuraBo.Part0 = root
  5044. AuraBo.Part1 = AuraB
  5045. AuraBo.C0 = CFrame.new(0,-0.6,0)
  5046. Grab.Touched:connect(function(hit)
  5047. if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  5048.  
  5049.  
  5050.  
  5051. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  5052. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  5053. Fl.velocity = root.CFrame.lookVector*640
  5054. wait(0.05)
  5055. Fl:remove()
  5056.  
  5057. end
  5058. end)
  5059. wait(0.3)
  5060. canattack = true
  5061. canidle = true
  5062. canwalk = true
  5063. Grab:Destroy()
  5064. end
  5065. end)
  5066. local ha = Instance.new("BodyVelocity")
  5067. ha.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5068. ha.velocity = mouse.Hit.lookVector * 70
  5069.  
  5070. local haa = Instance.new("BodyGyro")
  5071. haa.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
  5072. haa.P = 1000
  5073. haa.D = 100
  5074. function flyy()
  5075.  
  5076. haa.Parent = root
  5077. ha.Parent = torso
  5078. hum.Sit = true
  5079. end
  5080.  
  5081. game:GetService('RunService').RenderStepped:connect(function()
  5082. if canfly == true then
  5083. fly = true
  5084. elseif canfly == false then
  5085. fly = false
  5086. end
  5087. end)
  5088. --[[local BodGy=Instance.new("BodyGyro")
  5089. BodGy.maxTorque=Vector3.new(0,4e+005,0)
  5090. BodGy.P=2000
  5091. BodGy.D=100
  5092. BodGy.Name="SiegmundGyro"
  5093. CF=RootPart.CFrame
  5094. BodGy.Parent=RootPart
  5095. BodGy.cframe=CF]]
  5096. local BodGy=Instance.new("BodyGyro")
  5097. BodGy.maxTorque=Vector3.new(0,4e+005,0)
  5098. BodGy.P=2000
  5099. BodGy.D=100
  5100. BodGy.Name="SthomasGyro"
  5101. CF=root.CFrame
  5102. BodGy.Parent=root
  5103. BodGy.cframe=CF
  5104.  
  5105. game:GetService('RunService').RenderStepped:connect(function()
  5106. if fly and stop == false then
  5107. hum.Sit = true
  5108. ha.velocity = mouse.Hit.lookVector * 100
  5109. haa.cframe = CFrame.new(root.Position,mouse.Hit.p*Vector3.new(1,0,1)+root.Position*Vector3.new(0,1,0))
  5110. hed.CFrame = CFrame.new(hed.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  5111.  
  5112. end
  5113. end)
  5114. function unfly()
  5115.  
  5116. stop = true
  5117. haa.Parent = script
  5118. ha.Parent = script
  5119. hum.Sit = false
  5120. end
  5121. mouse.KeyDown:connect(function(key)
  5122. if key == "f" then
  5123.  
  5124. canattack = false
  5125. canidle = false
  5126. canwalk = false
  5127. local sbs = Instance.new("BodyPosition", torso)
  5128. sbs.P = 9000
  5129. sbs.D = 1000
  5130. sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  5131. sbs.position = torso.CFrame.p + Vector3.new(0, 10, 0)
  5132. for i = 1, 20 do
  5133. wait()
  5134. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.8)--head
  5135. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso
  5136. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(-50)), 0.8)--rarm
  5137. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(50)), 0.8)--larm
  5138. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), 0.8)--lleg
  5139. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--rleg
  5140. end
  5141. local SFXZ2 = Instance.new("Sound",hed)
  5142. SFXZ2.SoundId = "rbxassetid://187137517"
  5143. SFXZ2.Volume = 5
  5144. SFXZ2.Pitch = 1
  5145. SFXZ2.Looped = false
  5146. wait(0.01)
  5147. SFXZ2:Play()
  5148. coroutine.resume(coroutine.create(function()
  5149. for i = 3,8 do
  5150. local Ball = Instance.new("Part",char)
  5151. Ball.Size = Vector3.new(1,1,1)
  5152. Ball.BrickColor = BrickColor.new("Cyan")
  5153. Ball.Material = "Neon"
  5154. Ball.Anchored = true
  5155. Ball.CanCollide = false
  5156. Ball.Transparency = 0
  5157. Ball.CFrame = torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  5158. local Ball2 = Instance.new("SpecialMesh",Ball)
  5159. Ball2.MeshType = 3
  5160. Ball2.Scale = Vector3.new(2,2,2)
  5161.  
  5162.  
  5163.  
  5164.  
  5165. coroutine.resume(coroutine.create(function()
  5166. for i = 1,15 do
  5167. Ball2.Scale = Ball2.Scale + Vector3.new(19.4,19.4,19.4)
  5168. Ball.Transparency = Ball.Transparency + 0.06
  5169. wait(0.00000000001)
  5170. end
  5171. Ball:Destroy()
  5172.  
  5173.  
  5174. end))
  5175. wait(0.06)
  5176. end
  5177. end))
  5178. root.Anchored = true
  5179. g = Instance.new("Explosion")
  5180. g.Parent = workspace
  5181. g.Position = root.Position
  5182. g.BlastRadius = 90
  5183. g.BlastPressure = 4000200
  5184. g.Visible = false
  5185. for i = 1, 30 do
  5186. wait()
  5187. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.8)--head
  5188. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso
  5189. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,1,0)*CFrame.Angles(math.rad(90),math.rad(-50),math.rad(50)), 0.8)--rarm
  5190. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1,0)*CFrame.Angles(math.rad(90),math.rad(50),math.rad(-50)), 0.8)--larm
  5191. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--lleg
  5192. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  5193. end
  5194. wait(0.2)
  5195. root.Anchored = false
  5196. sbs:Destroy()
  5197.  
  5198. for i = 1,1 do
  5199.  
  5200.  
  5201.  
  5202.  
  5203.  
  5204. for i,v in pairs(workspace:children()) do
  5205.  
  5206.  
  5207. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  5208.  
  5209.  
  5210. if v:findFirstChild("Head") and v:findFirstChild("Torso") then
  5211.  
  5212.  
  5213. if (v:findFirstChild("Torso").Position - char.Torso.Position).magnitude < 40 then
  5214.  
  5215.  
  5216. if v.Name ~= p.Name then
  5217.  
  5218. v.Humanoid:TakeDamage(400000000000)
  5219.  
  5220.  
  5221. v.Humanoid.PlatformStand = true
  5222.  
  5223.  
  5224. end
  5225. end
  5226. end
  5227.  
  5228.  
  5229.  
  5230. end
  5231. end
  5232. end
  5233. sbs:Destroy()
  5234. canattack = true
  5235. canidle = true
  5236. canwalk = true
  5237. end
  5238. end)
  5239. mouse.KeyDown:connect(function(key)
  5240. if key == "h" and ui == false then
  5241. canfly = true
  5242. stop = false
  5243.  
  5244.  
  5245. local Soundd = Instance.new("Sound",hed)
  5246. Soundd.SoundId = "rbxassetid://917377181"
  5247. Soundd.Pitch = 1
  5248. Soundd.Looped = false
  5249. Soundd.Volume = 8
  5250. Soundd:Play()
  5251. local Flame = Instance.new("ParticleEmitter",root)
  5252. Flame.Texture = "rbxassetid://1332922037"
  5253. Flame.Color = ColorSequence.new(BrickColor.new("White").Color)
  5254. Flame.EmissionDirection = "Top"
  5255. Flame.Speed = NumberRange.new(0.3)
  5256. Flame.Size = NumberSequence.new(5.5,4)
  5257. Flame.Transparency = NumberSequence.new(0.8,1)
  5258. Flame.Drag = 0.4
  5259. Flame.LightInfluence = 0
  5260. Flame.LockedToPart = false
  5261. Flame.Lifetime = NumberRange.new(0.4)
  5262. Flame.Rate = 285
  5263. Flame.LightEmission = 1
  5264. Flame.Rotation = NumberRange.new(-360,360)
  5265. Flame.VelocitySpread = 100
  5266. Flame.Acceleration = Vector3.new(0,0,0)
  5267. Flame.ZOffset = -0.2
  5268. Flame.RotSpeed = NumberRange.new(-400,400)
  5269. local FlyAt = Instance.new("Attachment",root)FlyAt.Position = Vector3.new(0,1.5,0)
  5270. local FlyAt2 = Instance.new("Attachment",root)FlyAt2.Position = Vector3.new(0,-1.5,0)
  5271. local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
  5272. Speed.Texture = "rbxassetid://165424187" Speed.Lifetime = 0.8 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5273. Speed.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) Speed.LightEmission = 0.6
  5274. cooldown = false
  5275. local SFXZ2 = Instance.new("Sound",hed)
  5276. SFXZ2.SoundId = "rbxassetid://627724206"
  5277. SFXZ2.Volume = 3
  5278. SFXZ2.Pitch = 1
  5279. SFXZ2.Looped = true
  5280. wait(0.01)
  5281. SFXZ2:Play()
  5282. canattack = false
  5283. canidle = false
  5284. canwalk = false
  5285. flyy()
  5286. for i = 1, 30 do
  5287. wait()
  5288.  
  5289. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  5290. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  5291. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  5292. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  5293. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  5294. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  5295. end
  5296.  
  5297. end
  5298. end)
  5299. mouse.KeyDown:connect(function(key)
  5300. if key == "h" and ui == true then
  5301. canfly = true
  5302. stop = false
  5303. local AURU = Instance.new('ParticleEmitter')
  5304. AURU.Name = "Aura"
  5305. AURU.Texture = "rbxassetid://1200947142"
  5306. AURU.Parent = root
  5307. AURU.LightEmission = 0.9
  5308. AURU.Transparency = NumberSequence.new(0.1,1)
  5309. AURU.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  5310. AURU.Size = NumberSequence.new(8,0)
  5311. AURU.LockedToPart = false
  5312. AURU.Lifetime = NumberRange.new(0.6)
  5313. AURU.Rate = 530
  5314. AURU.Speed = NumberRange.new(40)
  5315. AURU.Rotation = NumberRange.new(-360,360)
  5316. AURU.EmissionDirection = "Top"
  5317. AURU.ZOffset = 1
  5318. AURU.VelocitySpread = 100
  5319. AURU.RotSpeed = NumberRange.new(-100,100)
  5320.  
  5321. local Soundd = Instance.new("Sound",hed)
  5322. Soundd.SoundId = "rbxassetid://917377181"
  5323. Soundd.Pitch = 1
  5324. Soundd.Looped = false
  5325. Soundd.Volume = 8
  5326. Soundd:Play()
  5327.  
  5328. local FlyAt = Instance.new("Attachment",root)FlyAt.Position = Vector3.new(0,1.5,0)
  5329. local FlyAt2 = Instance.new("Attachment",root)FlyAt2.Position = Vector3.new(0,-1.5,0)
  5330. local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
  5331. Speed.Texture = "rbxassetid://165424187" Speed.Lifetime = 0.8 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5332. Speed.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255)) Speed.LightEmission = 0.6
  5333. cooldown = false
  5334. local SFXZ2 = Instance.new("Sound",hed)
  5335. SFXZ2.SoundId = "rbxassetid://627724206"
  5336. SFXZ2.Volume = 3
  5337. SFXZ2.Pitch = 1
  5338. SFXZ2.Looped = true
  5339. wait(0.01)
  5340. SFXZ2:Play()
  5341. canattack = false
  5342. canidle = false
  5343. canwalk = false
  5344. flyy()
  5345. for i = 1, 30 do
  5346. wait()
  5347.  
  5348. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  5349. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  5350. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  5351. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  5352. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  5353. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  5354. end
  5355.  
  5356. end
  5357. end)
  5358. mouse.KeyUp:connect(function(key)
  5359. if key == "h" and ui == false then
  5360. canattack = true
  5361. canidle = true
  5362. canwalk = true
  5363. unfly()
  5364. for i, v in pairs(root:GetChildren()) do
  5365. if v:IsA("ParticleEmitter")then
  5366. v.Rate = 0
  5367. end
  5368. end
  5369. for i, v in pairs(root:GetChildren()) do
  5370. if v:IsA("Attachment")then
  5371. v:Destroy()
  5372. end
  5373. end
  5374. for i, v in pairs(hed:GetChildren()) do
  5375. if v:IsA("Sound")then
  5376. v:Destroy()
  5377. end
  5378. end
  5379. local Auura = Instance.new("Sound",hed)
  5380. Auura.SoundId = "rbxassetid://550621034"
  5381. Auura.Pitch = 1
  5382. Auura.Looped = false
  5383. Auura.Volume = 5
  5384. Auura:Play()
  5385. end
  5386. end)
  5387. mouse.KeyUp:connect(function(key)
  5388. if key == "h" and ui == true then
  5389. canattack = true
  5390. canidle = true
  5391. canwalk = true
  5392. unfly()
  5393. for i, v in pairs(root:GetChildren()) do
  5394. if v:IsA('ParticleEmitter')then
  5395. v.Rate = 0
  5396. end
  5397. end
  5398. for i, v in pairs(root:GetChildren()) do
  5399. if v:IsA("Attachment")then
  5400. v:Destroy()
  5401. end
  5402. end
  5403. for i, v in pairs(hed:GetChildren()) do
  5404. if v:IsA("Sound")then
  5405. v:Destroy()
  5406. end
  5407. end
  5408. local Auura = Instance.new("Sound",hed)
  5409. Auura.SoundId = "rbxassetid://550621034"
  5410. Auura.Pitch = 1
  5411. Auura.Looped = false
  5412. Auura.Volume = 5
  5413. Auura:Play()
  5414. end
  5415. end)
  5416. mouse.KeyDown:connect(function(key)
  5417. if key == "x" and ui == true then
  5418. canattack = false
  5419. canidle = false
  5420. canwalk = false
  5421. local bv = Instance.new("BodyVelocity")
  5422. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5423. bv.velocity = root.CFrame.lookVector*300
  5424. bv.Parent = root
  5425.  
  5426. local AURU = Instance.new('ParticleEmitter')
  5427. AURU.Name = "Aura"
  5428. AURU.Texture = "rbxassetid://1200947142"
  5429. AURU.Parent = rarm
  5430. AURU.LightEmission = 0.6
  5431. AURU.Transparency = NumberSequence.new(0.4,1)
  5432. AURU.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  5433. AURU.Size = NumberSequence.new(2,0)
  5434. AURU.LockedToPart = false
  5435. AURU.Lifetime = NumberRange.new(5)
  5436. AURU.Rate = 530
  5437. AURU.Speed = NumberRange.new(4)
  5438. AURU.Rotation = NumberRange.new(-360,360)
  5439. AURU.EmissionDirection = "Top"
  5440. AURU.ZOffset = 0.5
  5441. AURU.VelocitySpread = 100
  5442. AURU.RotSpeed = NumberRange.new(-100,100)
  5443. for i = 1,5 do
  5444. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  5445. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-20), math.rad(0)), .5)--torso
  5446. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(20)), .5)--arm
  5447. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  5448. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  5449. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  5450. wait()
  5451. end
  5452. local SFXZ = Instance.new("Sound",torso)
  5453. SFXZ.SoundId = "rbxassetid://169259383"
  5454. SFXZ.Volume = 1
  5455. SFXZ.Pitch = 1.5
  5456. SFXZ.Looped = false
  5457. wait(0.01)
  5458. SFXZ:Play()
  5459. local Grab = Instance.new("Part",rarm)
  5460. Grab.Size = Vector3.new(3,3,3)
  5461. Grab.CanCollide = false
  5462. Grab.BrickColor = BrickColor.new("Deep orange")
  5463. Grab.Transparency = math.huge
  5464. local Grabo = Instance.new("Weld",Grab)
  5465. Grabo.Part0 = rarm
  5466. Grabo.Part1 = Grab
  5467. Grabo.C0 = CFrame.new(0,-1.1,0)
  5468.  
  5469.  
  5470. Grab.Touched:connect(function(hit)
  5471. if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  5472. Grab:Destroy()
  5473. hit.Parent:BreakJoints()
  5474. coroutine.resume(coroutine.create(function()
  5475. for i = 1,40 do
  5476. CamShakeAll(32,480,torso)
  5477. game:GetService("RunService").RenderStepped:wait()
  5478. end
  5479. end))
  5480. local HQ = Instance.new("Part",char)
  5481. HQ.Size = Vector3.new(1,0,1)
  5482. HQ.BrickColor = BrickColor.new("Grey")
  5483. HQ.Material = "Neon"
  5484. HQ.Anchored = true
  5485. HQ.CanCollide = false
  5486. HQ.Transparency = 0.7
  5487. HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5488. local HQ2 = Instance.new("SpecialMesh",HQ)
  5489. HQ2.MeshId = "rbxassetid://20329976"
  5490. HQ2.Scale = Vector3.new(1,3,1)
  5491.  
  5492. local HQG = Instance.new("Part",char)
  5493. HQG.Size = Vector3.new(1,0,1)
  5494. HQG.BrickColor = BrickColor.new("Grey")
  5495. HQG.Material = "Neon"
  5496. HQG.Anchored = true
  5497. HQG.Transparency = 0.7
  5498. HQG.CanCollide = false
  5499. HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5500. local HQG2 = Instance.new("SpecialMesh",HQG)
  5501. HQG2.MeshId = "rbxassetid://20329976"
  5502. HQG2.Scale = Vector3.new(1,1,1)
  5503.  
  5504.  
  5505. coroutine.resume(coroutine.create(function()
  5506. for i = 1,500 do
  5507. HQ2.Scale = HQ2.Scale + Vector3.new(3.5,0.3,3.5)
  5508. HQ.Transparency = HQ.Transparency + 0.01
  5509. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5510.  
  5511. HQG2.Scale = HQG2.Scale + Vector3.new(3,1.5,3)
  5512. HQG.Transparency = HQG.Transparency + 0.01
  5513. HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5514.  
  5515. wait(0.00000000001)
  5516.  
  5517.  
  5518. end
  5519. HQ:Destroy()
  5520. HQ2:Destroy()
  5521. HQG:Destroy()
  5522. HQG2:Destroy()
  5523. end))
  5524. AURU.Rate = 0
  5525. local SFXZ = Instance.new("Sound",torso)
  5526. SFXZ.SoundId = "rbxassetid://1699290293"
  5527. SFXZ.Volume = 10
  5528. SFXZ.Pitch = 1
  5529. SFXZ.Looped = false
  5530. wait(0.01)
  5531. SFXZ:Play()
  5532. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  5533. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  5534. Fl.velocity = torso.CFrame.lookVector*2600
  5535. wait(0.05)
  5536. Fl:remove()
  5537. local ry,ht,ps=nil,nil,nil
  5538. while ht==nil do
  5539. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  5540. wait()
  5541. end
  5542. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  5543. if par then
  5544. local cfremz = CFrame.new(loc)
  5545. debris(cfremz, par, 50)
  5546. end
  5547. wait(1)
  5548. AURU.Rate = 0
  5549. canattack = true
  5550. canidle = true
  5551. canwalk = true
  5552. end
  5553. end)
  5554. for i= 1,15 do
  5555. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  5556. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(50), math.rad(0)), .5)--torso
  5557. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), .5)--arm
  5558. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), .5)--arm
  5559. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)--leg
  5560. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  5561. wait()
  5562. end
  5563. coroutine.resume(coroutine.create(function()
  5564. wait(0.5)
  5565. Grab:remove()
  5566. end))
  5567. canattack = true
  5568. canidle = true
  5569. canwalk = true
  5570. AURU.Rate = 0
  5571. bv:Destroy()
  5572. end
  5573. end)
  5574. mouse.KeyDown:connect(function(key)
  5575. if key == "x" and ui == false then
  5576. canattack = false
  5577. canidle = false
  5578. canwalk = false
  5579.  
  5580. local bv = Instance.new("BodyVelocity")
  5581. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5582. bv.velocity = root.CFrame.lookVector*300
  5583. bv.Parent = root
  5584.  
  5585. coroutine.resume(coroutine.create(function()
  5586. for i = 1,40 do
  5587. CamShakeAll(32,80,torso)
  5588. game:GetService("RunService").RenderStepped:wait()
  5589. end
  5590. end))
  5591.  
  5592. local FlyAt = Instance.new("Attachment",rarm)FlyAt.Position = Vector3.new(0,1.5,0)
  5593. local FlyAt2 = Instance.new("Attachment",rarm)FlyAt2.Position = Vector3.new(0,-1.5,0)
  5594. local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
  5595. Speed.Texture = "rbxassetid://1194199151" Speed.Lifetime = 0.8 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5596. Speed.Color = ColorSequence.new(Color3.fromRGB(255, 176, 0)) Speed.LightEmission = 0.6
  5597. local AURU = Instance.new('ParticleEmitter')
  5598. AURU.Name = "Aura"
  5599. AURU.Texture = "rbxassetid://1222662285"
  5600. AURU.Parent = rarm
  5601. AURU.LightEmission = 0.2
  5602. AURU.Transparency = NumberSequence.new(0.4,1)
  5603. AURU.Color = ColorSequence.new(BrickColor.new("White").Color)
  5604. AURU.Size = NumberSequence.new(2,0)
  5605. AURU.LockedToPart = false
  5606. AURU.Lifetime = NumberRange.new(1)
  5607. AURU.Rate = 530
  5608. AURU.Speed = NumberRange.new(4)
  5609. AURU.Rotation = NumberRange.new(-360,360)
  5610. AURU.EmissionDirection = "Top"
  5611. AURU.ZOffset = 0.5
  5612. AURU.VelocitySpread = 100
  5613. AURU.RotSpeed = NumberRange.new(-100,100)
  5614. for i = 1,1 do
  5615. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  5616. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-20), math.rad(0)), .5)--torso
  5617. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(20)), .5)--arm
  5618. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  5619. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  5620. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  5621. wait()
  5622. end
  5623. bv:Destroy()
  5624. local SFXZ = Instance.new("Sound",torso)
  5625. SFXZ.SoundId = "rbxassetid://1319720595"
  5626. SFXZ.Volume = 6
  5627. SFXZ.Pitch = 1
  5628. SFXZ.Looped = false
  5629. wait(0.01)
  5630. SFXZ:Play()
  5631. local Grab = Instance.new("Part",rarm)
  5632. Grab.Size = Vector3.new(3,3,3)
  5633. Grab.CanCollide = false
  5634. Grab.BrickColor = BrickColor.new("Deep orange")
  5635. Grab.Transparency = math.huge
  5636. local Grabo = Instance.new("Weld",Grab)
  5637. Grabo.Part0 = rarm
  5638. Grabo.Part1 = Grab
  5639. Grabo.C0 = CFrame.new(0,-1.1,0)
  5640.  
  5641.  
  5642. Grab.Touched:connect(function(hit)
  5643. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  5644. Grab:Destroy()
  5645. hit.Parent.Humanoid:TakeDamage(25000000000)
  5646. coroutine.resume(coroutine.create(function()
  5647. for i = 1,40 do
  5648. CamShakeAll(32,380,torso)
  5649. game:GetService("RunService").RenderStepped:wait()
  5650. end
  5651. end))
  5652. root.Anchored = true
  5653. local HQ = Instance.new("Part",char)
  5654. HQ.Size = Vector3.new(1,0,1)
  5655. HQ.BrickColor = BrickColor.new("Grey")
  5656. HQ.Material = "Neon"
  5657. HQ.Anchored = true
  5658. HQ.CanCollide = false
  5659. HQ.Transparency = 0.7
  5660. HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5661. local HQ2 = Instance.new("SpecialMesh",HQ)
  5662. HQ2.MeshId = "rbxassetid://20329976"
  5663. HQ2.Scale = Vector3.new(1,3,1)
  5664.  
  5665. local HQG = Instance.new("Part",char)
  5666. HQG.Size = Vector3.new(1,0,1)
  5667. HQG.BrickColor = BrickColor.new("Grey")
  5668. HQG.Material = "Neon"
  5669. HQG.Anchored = true
  5670. HQG.Transparency = 0.7
  5671. HQG.CanCollide = false
  5672. HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5673. local HQG2 = Instance.new("SpecialMesh",HQG)
  5674. HQG2.MeshId = "rbxassetid://20329976"
  5675. HQG2.Scale = Vector3.new(1,1,1)
  5676.  
  5677.  
  5678. coroutine.resume(coroutine.create(function()
  5679. for i = 1,500 do
  5680. HQ2.Scale = HQ2.Scale + Vector3.new(3.5,0.3,3.5)
  5681. HQ.Transparency = HQ.Transparency + 0.01
  5682. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5683.  
  5684. HQG2.Scale = HQG2.Scale + Vector3.new(3,1.5,3)
  5685. HQG.Transparency = HQG.Transparency + 0.01
  5686. HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5687.  
  5688. wait(0.00000000001)
  5689.  
  5690.  
  5691. end
  5692. HQ:Destroy()
  5693. HQ2:Destroy()
  5694. HQG:Destroy()
  5695. HQG2:Destroy()
  5696. end))
  5697. FlyAt:Destroy()
  5698. Speed.Lifetime = 0
  5699. canattack = true
  5700. canidle = true
  5701. canwalk = true
  5702. root.Anchored = false
  5703. local SFXZ = Instance.new("Sound",torso)
  5704. SFXZ.SoundId = "rbxassetid://1699290293"
  5705. SFXZ.Volume = 10
  5706. SFXZ.Pitch = 1
  5707. SFXZ.Looped = false
  5708. wait(0.01)
  5709. SFXZ:Play()
  5710. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  5711. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  5712. Fl.velocity = torso.CFrame.lookVector*1600
  5713. wait(0.05)
  5714. Fl:remove()
  5715.  
  5716. wait(1)
  5717. AURU.Rate = 0
  5718. FlyAt:Destroy()
  5719. Speed.Lifetime = 0
  5720. canattack = true
  5721. canidle = true
  5722. canwalk = true
  5723. end
  5724. end)
  5725. for i= 1,15 do
  5726. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  5727. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(50), math.rad(0)), .5)--torso
  5728. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), .5)--arm
  5729. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), .5)--arm
  5730. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)--leg
  5731. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  5732. wait()
  5733. end
  5734. coroutine.resume(coroutine.create(function()
  5735. wait(0.5)
  5736. Grab:remove()
  5737. end))
  5738. canattack = true
  5739. canidle = true
  5740. canwalk = true
  5741. AURU.Rate = 0
  5742. FlyAt:Destroy()
  5743.  
  5744.  
  5745. end
  5746. end)
  5747. local Jumped = Instance.new("Sound",hed)
  5748. Jumped.SoundId = "rbxassetid://940938624"
  5749. Jumped.Pitch = 1
  5750. Jumped.Looped = false
  5751. Jumped.Volume = 2
  5752.  
  5753. mouse.KeyDown:connect(function(key)
  5754. if key == "z" then
  5755. canattack = false
  5756. canidle = false
  5757. canwalk = false
  5758. hum.WalkSpeed = 50
  5759. Jumped:Play()
  5760. coroutine.resume(coroutine.create(function()
  5761. for i = 1,40 do
  5762. CamShakeAll(32,80,torso)
  5763. game:GetService("RunService").RenderStepped:wait()
  5764. end
  5765. end))
  5766. local HQ = Instance.new("Part",char)
  5767. HQ.Size = Vector3.new(1,0,1)
  5768. HQ.BrickColor = BrickColor.new("Grey")
  5769. HQ.Material = "Neon"
  5770. HQ.Anchored = true
  5771. HQ.CanCollide = false
  5772. HQ.Transparency = 0.7
  5773. HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5774. local HQ2 = Instance.new("SpecialMesh",HQ)
  5775. HQ2.MeshId = "rbxassetid://20329976"
  5776. HQ2.Scale = Vector3.new(1,3,1)
  5777.  
  5778. local HQG = Instance.new("Part",char)
  5779. HQG.Size = Vector3.new(1,0,1)
  5780. HQG.BrickColor = BrickColor.new("Grey")
  5781. HQG.Material = "Neon"
  5782. HQG.Anchored = true
  5783. HQG.Transparency = 0.7
  5784. HQG.CanCollide = false
  5785. HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5786. local HQG2 = Instance.new("SpecialMesh",HQG)
  5787. HQG2.MeshId = "rbxassetid://20329976"
  5788. HQG2.Scale = Vector3.new(1,1,1)
  5789.  
  5790.  
  5791. coroutine.resume(coroutine.create(function()
  5792. for i = 1,200 do
  5793. HQ2.Scale = HQ2.Scale + Vector3.new(1.5,0.3,1.5)
  5794. HQ.Transparency = HQ.Transparency + 0.03
  5795. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5796.  
  5797. HQG2.Scale = HQG2.Scale + Vector3.new(1,0.5,1)
  5798. HQG.Transparency = HQG.Transparency + 0.03
  5799. HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5800.  
  5801. wait(0.00000000001)
  5802.  
  5803.  
  5804. end
  5805. HQ:Destroy()
  5806. HQ2:Destroy()
  5807. HQG:Destroy()
  5808. HQG2:Destroy()
  5809. end))
  5810. local sbs = Instance.new("BodyPosition", torso)
  5811. sbs.P = 9000
  5812. sbs.D = 1000
  5813. sbs.maxForce = Vector3.new(900000, 9000000000, 900000)
  5814. sbs.position = torso.CFrame.p + Vector3.new(0, 50, 0)
  5815.  
  5816. wait(0.1)
  5817. local bv = Instance.new("BodyVelocity")
  5818. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5819. bv.velocity = root.CFrame.lookVector*-70
  5820. bv.Parent = root
  5821. coroutine.resume(coroutine.create(function()
  5822. for i = 1, 2880, 48 do
  5823. torso.Weld.C1 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  5824. rs:wait(4)
  5825. end
  5826. torso.Weld.C1 = CFrame.new(0, -1, 0)
  5827. end))
  5828. for i = 1, 20 do
  5829. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.8)--head
  5830. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso
  5831. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(-50)), 0.8)--rarm
  5832. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(50)), 0.8)--larm
  5833. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), 0.8)--lleg
  5834. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--rleg
  5835.  
  5836. wait()
  5837. end
  5838. canattack = true
  5839. canidle = true
  5840. canwalk = true
  5841. hum.WalkSpeed = 17
  5842. sbs:Destroy()
  5843. bv:Destroy()
  5844. end
  5845.  
  5846. end)
  5847.  
  5848.  
  5849.  
  5850.  
  5851.  
  5852.  
  5853.  
  5854.  
  5855.  
  5856.  
  5857.  
  5858.  
  5859.  
  5860.  
  5861.  
  5862.  
  5863.  
  5864. mouse.KeyDown:connect(function(key)
  5865. if key == "e" then
  5866. if canattack == true then
  5867. if punched1 == true then
  5868. punched1 = false
  5869. punched3 = false
  5870. punched4 = false
  5871. canidle = false
  5872. canwalk= false
  5873.  
  5874. firsthit()
  5875. canidle = true
  5876. canwalk= true
  5877. punched2 = true
  5878. end
  5879. end
  5880. end
  5881. end)
  5882. mouse.KeyDown:connect(function(key)
  5883. if key == "e" then
  5884. if canattack == true then
  5885. if punched2 == true then
  5886. punched2 = false
  5887. punched4 = false
  5888. punched1 = false
  5889. canidle = false
  5890. canwalk= false
  5891.  
  5892. secondhit()
  5893. canidle = true
  5894. canwalk= true
  5895. punched3 = true
  5896. end
  5897. end
  5898. end
  5899. end)
  5900. mouse.KeyDown:connect(function(key)
  5901. if key == "e" then
  5902. if canattack == true then
  5903. if punched3 == true then
  5904. punched3 = false
  5905. punched2 = false
  5906. punched1 = false
  5907. canidle = false
  5908. canwalk= false
  5909.  
  5910. thirdhit()
  5911. canidle = true
  5912. canwalk= true
  5913. punched4 = true
  5914. end
  5915. end
  5916. end
  5917. end)
  5918. mouse.KeyDown:connect(function(key)
  5919. if key == "e" then
  5920. if canattack == true then
  5921. if punched4 == true then
  5922. punched4 = false
  5923. punched2 = false
  5924. punched3 = false
  5925. canidle = false
  5926. canwalk= false
  5927.  
  5928. lasthit()
  5929. canidle = true
  5930. canwalk= true
  5931. punched1 = true
  5932. end
  5933. end
  5934. end
  5935. end)
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