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Untitled

Jul 15th, 2017
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  1. targettedOn = false
  2. function onTouched(hit)
  3. hole:Play()
  4. hit.CanCollide=false
  5. wait(.5)
  6. hit.CanCollide = true
  7. debounce = true
  8.  
  9. end
  10.  
  11. dft = {}
  12.  
  13. function GetPlayers()
  14. local c = game.Players:GetChildren()
  15. for i = 1, #c do
  16. table.insert(dft, c[i].Name)
  17. end
  18. end
  19.  
  20. function Randomize()
  21. GetPlayers()
  22. local d = math.random(1, #dft)
  23. s = d
  24.  
  25.  
  26.  
  27. end
  28.  
  29. playertarg = game.Players.LocalPlayer
  30. chara = playertarg.Character
  31. Mouse = playertarg:GetMouse()
  32. targetted = nil
  33.  
  34. New = function(Object, Parent, Name, Data)
  35. local Object = Instance.new(Object)
  36. for Index, Value in pairs(Data or {}) do
  37. Object[Index] = Value
  38. end
  39. Object.Parent = Parent
  40. Object.Name = Name
  41. return Object
  42. end
  43.  
  44.  
  45.  
  46. crosshair = Instance.new("BillboardGui",chara)
  47. crosshair.Size = UDim2.new(10,0,10,0)
  48. crosshair.Enabled = false
  49. imgl = Instance.new("ImageLabel",crosshair)
  50. imgl.Position = UDim2.new(0,0,0,0)
  51. imgl.Size = UDim2.new(1,0,1,0)
  52. imgl.Image = "rbxassetid://160506713"
  53. imgl.BackgroundTransparency = 1
  54. imgl.ImageTransparency = .7
  55. imgl.ImageColor3 = Color3.new(0,0,0)
  56.  
  57. CV="Maroon"
  58. Player = game.Players.LocalPlayer
  59. Character = Player.Character
  60. local txt = Instance.new("BillboardGui", Character)
  61. txt.Adornee = Character .Head
  62. txt.Name = "_status"
  63. txt.Size = UDim2.new(2, 0, 1.2, 0)
  64. txt.StudsOffset = Vector3.new(-9, 8, 0)
  65. local text = Instance.new("TextLabel", txt)
  66. text.Size = UDim2.new(10, 0, 7, 0)
  67. text.FontSize = "Size24"
  68. text.TextScaled = true
  69. text.TextTransparency = 0
  70. text.BackgroundTransparency = 1
  71. text.TextTransparency = 0
  72. text.TextStrokeTransparency = 0
  73. text.Font = "Bodoni"
  74. text.TextStrokeColor3 = Color3.new(255,255,255)
  75.  
  76. v=Instance.new("Part")
  77. v.Name = "ColorBrick"
  78. v.Parent=Player.Character
  79. v.FormFactor="Symmetric"
  80. v.Anchored=true
  81. v.CanCollide=false
  82. v.BottomSurface="Smooth"
  83. v.TopSurface="Smooth"
  84. v.Size=Vector3.new(10,5,3)
  85. v.Transparency=1
  86. v.CFrame=Character.Torso.CFrame
  87. v.BrickColor=BrickColor.new(CV)
  88. v.Transparency=1
  89. text.TextColor3 = Color3.new(0,0,0)
  90. v.Shape="Block"
  91. text.Text = "SCP - 049"
  92. -----------------------------------------
  93.  
  94. function LoadSnd(id,loop,vol,pit)
  95. local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
  96. return snd
  97. end
  98.  
  99. TargetSnd = LoadSnd(167191994,false,2.2,.8)
  100.  
  101.  
  102. function TargetSelect(person)
  103. local dd=coroutine.wrap(function()
  104. if targetted ~= person then
  105. targetted = person
  106.  
  107. for i = 0,30,10 do
  108. wait(.05)
  109. crosshair.Size = UDim2.new(40-i,0,40-i,0)
  110. end
  111. end
  112. end)
  113. dd()
  114. end
  115.  
  116.  
  117.  
  118. function LockOn()
  119. if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  120. TargetSelect(Mouse.Target.Parent)
  121. TargetSnd:Play()
  122. else end
  123. end
  124.  
  125.  
  126.  
  127.  
  128.  
  129.  
  130.  
  131.  
  132.  
  133. ZomWait = false
  134. ZomWait2 = false
  135. ZomSyle = false
  136.  
  137.  
  138. Target1 =script.Parent.Name
  139. Target2 = game.Players[Target1]
  140. Target2.Character.archivable = true
  141. clone4 = Target2.Character:Clone()
  142. clone4.Parent = game.Lighting
  143.  
  144.  
  145.  
  146.  
  147.  
  148. clone4.Torso["Left Shoulder"].DesiredAngle = -1.5
  149. clone4.Torso["Right Shoulder"].DesiredAngle = 1.5
  150.  
  151.  
  152.  
  153.  
  154.  
  155.  
  156.  
  157.  
  158.  
  159. Glow1 = Color3.new(.5,0,0)
  160. Glow2 = Color3.new(0,0,0)
  161.  
  162. GlowParticle = Instance.new("ParticleEmitter",clone4.Torso)
  163. GlowParticle.LightEmission = 0
  164. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  165. GlowParticle.Size = NumberSequence.new(2,0)
  166. GlowParticle.Texture = "http://www.roblox.com/asset/?id=118641183"
  167. GlowParticle.Transparency = NumberSequence.new(.3,.8)
  168. GlowParticle.LockedToPart = false
  169. GlowParticle.Lifetime = NumberRange.new(.5,.6)
  170. GlowParticle.Rate= 100
  171. GlowParticle.Speed =NumberRange.new(6)
  172. GlowParticle.VelocitySpread = 360
  173.  
  174.  
  175.  
  176. for i,v in pairs(clone4:GetChildren()) do
  177.  
  178.  
  179. if v:IsA("ShirtGraphic") then
  180. v:Destroy()
  181. end
  182.  
  183. if v:IsA("Pants") then
  184. v:Destroy()
  185. end
  186. if v:IsA("Shirt") then
  187. v:Destroy()
  188. end
  189. if v:IsA("Hat") then
  190. v:Destroy()
  191.  
  192. end
  193. if v:IsA("Accessory") then
  194. v:Destroy()
  195. end
  196.  
  197. end
  198.  
  199. clone4["Body Colors"]:Destroy()
  200. clone4.Head.face.Texture = "rbxassetid://97880283"
  201.  
  202. wait()
  203. Zombie = clone4:Clone()
  204.  
  205. wait()
  206.  
  207. clone4:Destroy()
  208.  
  209. wait()
  210.  
  211.  
  212. Player=game:GetService("Players").LocalPlayer
  213. Character=Player.Character
  214.  
  215.  
  216. -------------------------------------------------------
  217. local Orbd = Instance.new("Part", Character)
  218. Orbd.Name = "Orbd"
  219. Orbd.Shape = Enum.PartType.Ball
  220. Orbd.CanCollide = false
  221. Orbd.BrickColor = BrickColor.new("Really black")
  222. Orbd.Transparency = 0
  223. Orbd.Material = "Neon"
  224. Orbd.Size = Vector3.new(0.3, 0.3, 0.3)
  225. Orbd.TopSurface = Enum.SurfaceType.Smooth
  226. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  227.  
  228. local Weld = Instance.new("Weld", Orbd)
  229. Weld.Part0 = Character.Head
  230. Weld.Part1 = Orbd
  231. Weld.C1 = CFrame.new(-0.26, -0.24, 0.55)
  232.  
  233. --------------------------------------------------------
  234. local Orbvc = Instance.new("Part", Character)
  235. Orbvc.Name = "Orbvc"
  236. Orbvc.Shape = Enum.PartType.Ball
  237. Orbvc.CanCollide = false
  238. Orbvc.BrickColor = BrickColor.new("Really black")
  239. Orbvc.Transparency = 0
  240. Orbvc.Material = "Neon"
  241. Orbvc.Size = Vector3.new(0.3, 0.3, 0.3)
  242. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  243. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  244.  
  245. local Weld = Instance.new("Weld", Orbvc)
  246. Weld.Part0 = Character.Head
  247. Weld.Part1 = Orbvc
  248. Weld.C1 = CFrame.new(0.26, -0.24, 0.55)
  249. ---------------------------------------------------------
  250. local Mask = Instance.new("Part", Character)
  251. Mask.Name = "Mask"
  252. Mask.CanCollide = false
  253. Mask.BrickColor = BrickColor.new("Mid gray")
  254. Mask.Transparency = 0
  255. Mask.Material = "Plastic"
  256. Mask.Size = Vector3.new(0.1, 0.1, 0.1)
  257. Mask.TopSurface = Enum.SurfaceType.Smooth
  258. Mask.BottomSurface = Enum.SurfaceType.Smooth
  259.  
  260. local Weld = Instance.new("Weld", Mask)
  261. Weld.Part0 = Character.Head
  262. Weld.Part1 = Mask
  263. Weld.C1 = CFrame.new(0, -0.1, 0.8)
  264.  
  265. local M1 = Instance.new("SpecialMesh")
  266. M1.Parent = Mask
  267. M1.MeshId = "http://www.roblox.com/asset/?id=62679079"
  268. M1.Scale = Vector3.new( 1, 1, 2)
  269. ----------------------------------------------------------
  270. local Hood = Instance.new("Part", Character)
  271. Hood.Name = "Hood"
  272. Hood.CanCollide = false
  273. Hood.BrickColor = BrickColor.new("Really black")
  274. Hood.Transparency = 0
  275. Hood.Material = "Plastic"
  276. Hood.Size = Vector3.new(0.1, 0.1, 0.1)
  277. Hood.TopSurface = Enum.SurfaceType.Smooth
  278. Hood.BottomSurface = Enum.SurfaceType.Smooth
  279.  
  280. local Weld = Instance.new("Weld", Hood)
  281. Weld.Part0 = Character.Head
  282. Weld.Part1 = Hood
  283. Weld.C1 = CFrame.new(0, -0.2, 0)
  284.  
  285. local M2 = Instance.new("SpecialMesh")
  286. M2.Parent = Hood
  287. M2.MeshId = "http://www.roblox.com/asset/?id=83499032"
  288. M2.Scale = Vector3.new( 1, 1.2, 1.1)
  289. ------------------------------------------------------
  290.  
  291. p = game.Players.LocalPlayer
  292. char049 = p.Character
  293.  
  294. char049.Shirt:Remove()
  295. for i,v in pairs(char049:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
  296. wait()shirt = Instance.new("Shirt", char049)
  297. shirt.Name = "Shirt"
  298. pants = Instance.new("Pants", char049)
  299. pants.Name = "Pants"
  300.  
  301. char049.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=648758131"
  302. char049.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=472675863"
  303. -------------------------------------------------
  304. ---- Orbd,Orbvc,Mask,Hood
  305.  
  306. --[[NIGHTOWLACE_WEAPONRY]]--
  307. maincolor = game.Players.LocalPlayer.Character.Torso.BrickColor.Name
  308. secondcolor = "Really black"
  309.  
  310. wait(1 / 60)
  311. Effects = { }
  312. local Player = game.Players.localPlayer
  313. local Character = Player.Character
  314. local Humanoid = Character.Humanoid
  315. local mouse = Player:GetMouse()
  316. local LeftArm = Character["Left Arm"]
  317. local RightArm = Character["Right Arm"]
  318. local LeftLeg = Character["Left Leg"]
  319. local RightLeg = Character["Right Leg"]
  320. local Head = Character.Head
  321. local Torso = Character.Torso
  322. local cam = game.Workspace.CurrentCamera
  323. local RootPart = Character.HumanoidRootPart
  324. local RootJoint = RootPart.RootJoint
  325. local equipped = false
  326. local attack = false
  327. local Anim = 'Idle'
  328. local idle = 0
  329. local attacktype = 1
  330. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  331. local velocity = RootPart.Velocity.y
  332. local sine = 0
  333. local change = 1
  334. local grabbed = false
  335. local cn = CFrame.new
  336. local mr = math.rad
  337. local angles = CFrame.Angles
  338. local ud = UDim2.new
  339. local c3 = Color3.new
  340.  
  341. local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  342. Humanoid.Animator:Destroy()
  343. Character.Animate:Destroy()
  344.  
  345. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  346. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  347. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  348.  
  349. RSH, LSH = nil, nil
  350.  
  351. RW = Instance.new("Weld")
  352. LW = Instance.new("Weld")
  353.  
  354. RH = Torso["Right Hip"]
  355. LH = Torso["Left Hip"]
  356.  
  357. RSH = Torso["Right Shoulder"]
  358. LSH = Torso["Left Shoulder"]
  359.  
  360. RSH.Parent = nil
  361. LSH.Parent = nil
  362.  
  363. RW.Name = "RW"
  364. RW.Part0 = Torso
  365. RW.C0 = cn(1.5, 0.5, 0)
  366. RW.C1 = cn(0, 0.5, 0)
  367. RW.Part1 = RightArm
  368. RW.Parent = Torso
  369.  
  370. LW.Name = "LW"
  371. LW.Part0 = Torso
  372. LW.C0 = cn(-1.5, 0.5, 0)
  373. LW.C1 = cn(0, 0.5, 0)
  374. LW.Part1 = LeftArm
  375. LW.Parent = Torso
  376.  
  377. function clerp(a, b, t)
  378. local qa = {
  379. QuaternionFromCFrame(a)
  380. }
  381. local qb = {
  382. QuaternionFromCFrame(b)
  383. }
  384. local ax, ay, az = a.x, a.y, a.z
  385. local bx, by, bz = b.x, b.y, b.z
  386. local _t = 1 - t
  387. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  388. end
  389.  
  390. function QuaternionFromCFrame(cf)
  391. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  392. local trace = m00 + m11 + m22
  393. if trace > 0 then
  394. local s = math.sqrt(1 + trace)
  395. local recip = 0.5 / s
  396. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  397. else
  398. local i = 0
  399. if m11 > m00 then
  400. i = 1
  401. end
  402. if m22 > (i == 0 and m00 or m11) then
  403. i = 2
  404. end
  405. if i == 0 then
  406. local s = math.sqrt(m00 - m11 - m22 + 1)
  407. local recip = 0.5 / s
  408. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  409. elseif i == 1 then
  410. local s = math.sqrt(m11 - m22 - m00 + 1)
  411. local recip = 0.5 / s
  412. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  413. elseif i == 2 then
  414. local s = math.sqrt(m22 - m00 - m11 + 1)
  415. local recip = 0.5 / s
  416. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  417. end
  418. end
  419. end
  420.  
  421. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  422. local xs, ys, zs = x + x, y + y, z + z
  423. local wx, wy, wz = w * xs, w * ys, w * zs
  424. local xx = x * xs
  425. local xy = x * ys
  426. local xz = x * zs
  427. local yy = y * ys
  428. local yz = y * zs
  429. local zz = z * zs
  430. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  431. end
  432.  
  433. function QuaternionSlerp(a, b, t)
  434. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  435. local startInterp, finishInterp;
  436. if cosTheta >= 0.0001 then
  437. if (1 - cosTheta) > 0.0001 then
  438. local theta = math.acos(cosTheta)
  439. local invSinTheta = 1 / math.sin(theta)
  440. startInterp = math.sin((1 - t) * theta) * invSinTheta
  441. finishInterp = math.sin(t * theta) * invSinTheta
  442. else
  443. startInterp = 1 - t
  444. finishInterp = t
  445. end
  446. else
  447. if (1 + cosTheta) > 0.0001 then
  448. local theta = math.acos(-cosTheta)
  449. local invSinTheta = 1 / math.sin(theta)
  450. startInterp = math.sin((t - 1) * theta) * invSinTheta
  451. finishInterp = math.sin(t * theta) * invSinTheta
  452. else
  453. startInterp = t - 1
  454. finishInterp = t
  455. end
  456. end
  457. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  458. end
  459.  
  460. function swait(num)
  461. if num == 0 or num == nil then
  462. game:service'RunService'.RenderStepped:wait(0)
  463. else
  464. for i = 0, num do
  465. game:service'RunService'.RenderStepped:wait(0)
  466. end
  467. end
  468. end
  469.  
  470. local RbxUtility = LoadLibrary("RbxUtility")
  471. local Create = RbxUtility.Create
  472.  
  473. function RemoveOutlines(part)
  474. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  475. end
  476.  
  477. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  478. local Part = Create("Part"){
  479. formFactor = FormFactor,
  480. Parent = Parent,
  481. Reflectance = Reflectance,
  482. Transparency = Transparency,
  483. CanCollide = false,
  484. Locked = true,
  485. BrickColor = BrickColor.new(tostring(BColor)),
  486. Name = Name,
  487. Size = Size,
  488. Material = Material,
  489. }
  490. RemoveOutlines(Part)
  491. return Part
  492. end
  493.  
  494. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  495. local Msh = Create(Mesh){
  496. Parent = Part,
  497. Offset = OffSet,
  498. Scale = Scale,
  499. }
  500. if Mesh == "SpecialMesh" then
  501. Msh.MeshType = MeshType
  502. Msh.MeshId = MeshId
  503. end
  504. return Msh
  505. end
  506.  
  507. function CreateWeld(Parent, Part0, Part1, C0, C1)
  508. local Weld = Create("Weld"){
  509. Parent = Parent,
  510. Part0 = Part0,
  511. Part1 = Part1,
  512. C0 = C0,
  513. C1 = C1,
  514. }
  515. return Weld
  516. end
  517.  
  518. function rayCast(Position, Direction, Range, Ignore)
  519. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  520. end
  521.  
  522. function CreateSound(id, par, vol, pit)
  523. coroutine.resume(coroutine.create(function()
  524. local sou = Instance.new("Sound", par or workspace)
  525. sou.Volume = vol
  526. sou.Pitch = pit or 1
  527. sou.SoundId = id
  528. wait()
  529. sou:play()
  530. game:GetService("Debris"):AddItem(sou, 6)
  531. end))
  532. end
  533.  
  534. local function getclosest(obj, distance)
  535. local last, lastx = distance + 1
  536. for i, v in pairs(workspace:GetChildren()) do
  537. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  538. local t = v.Torso
  539. local dist = (t.Position - obj.Position).magnitude
  540. if dist <= distance then
  541. if dist < last then
  542. last = dist
  543. lastx = v
  544. end
  545. end
  546. end
  547. end
  548. return lastx
  549. end
  550.  
  551. function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch)
  552. for i, v in pairs(hit:GetChildren()) do
  553. if v:IsA("Humanoid") and hit.Name ~= Character.Name then
  554. local find = v:FindFirstChild("Hitz")
  555. if not find then
  556. if v.Parent:findFirstChild("Head") then
  557. local BillG = Create("BillboardGui"){
  558. Parent = v.Parent.Head,
  559. Size = UDim2.new(1, 0, 1, 0),
  560. Adornee = v.Parent.Head,
  561. StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)),
  562. }
  563. local TL = Create("TextLabel"){
  564. Parent = BillG,
  565. Size = UDim2.new(3, 3, 3, 3),
  566. BackgroundTransparency = 1,
  567. Text = tostring(damage).."-",
  568. TextColor3 = Color1.Color,
  569. TextStrokeColor3 = Color2.Color,
  570. TextStrokeTransparency = 0,
  571. TextXAlignment = Enum.TextXAlignment.Center,
  572. TextYAlignment = Enum.TextYAlignment.Center,
  573. FontSize = Enum.FontSize.Size18,
  574. Font = "ArialBold",
  575. }
  576. coroutine.resume(coroutine.create(function()
  577. wait(1)
  578. for i = 0, 1, .1 do
  579. wait(.1)
  580. BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0)
  581. end
  582. BillG:Destroy()
  583. end))
  584. end
  585. v.Health = v.Health - damage
  586. local bool = Create("BoolValue"){
  587. Parent = v,
  588. Name = 'Hitz',
  589. }
  590. if HSound ~= nil and HPitch ~= nil then
  591. CreateSound(HSound, hit, 1, HPitch)
  592. end
  593. game:GetService("Debris"):AddItem(bool, cooldown)
  594. end
  595. end
  596. end
  597. end
  598.  
  599.  
  600. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  601. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  602. prt.Anchored = true
  603. prt.CFrame = cframe
  604. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  605. game:GetService("Debris"):AddItem(prt, 10)
  606. if Type == 1 or Type == nil then
  607. table.insert(Effects, {
  608. prt,
  609. "Block1",
  610. delay,
  611. x3,
  612. y3,
  613. z3,
  614. msh
  615. })
  616. elseif Type == 2 then
  617. table.insert(Effects, {
  618. prt,
  619. "Block2",
  620. delay,
  621. x3,
  622. y3,
  623. z3,
  624. msh
  625. })
  626. end
  627. end
  628.  
  629. function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  630. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  631. prt.Anchored = true
  632. prt.CFrame = cframe
  633. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  634. game:GetService("Debris"):AddItem(prt, 10)
  635. table.insert(Effects, {
  636. prt,
  637. "Cylinder",
  638. delay,
  639. x3,
  640. y3,
  641. z3,
  642. msh
  643. })
  644. end
  645.  
  646. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  647. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  648. prt.Anchored = true
  649. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  650. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  651. game:GetService("Debris"):AddItem(prt, 10)
  652. table.insert(Effects, {
  653. prt,
  654. "Cylinder",
  655. delay,
  656. x3,
  657. y3,
  658. z3,
  659. msh
  660. })
  661. end
  662.  
  663. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  664. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  665. prt.Anchored = true
  666. prt.CFrame = cframe
  667. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  668. game:GetService("Debris"):AddItem(prt, 10)
  669. table.insert(Effects, {
  670. prt,
  671. "Cylinder",
  672. delay,
  673. x3,
  674. y3,
  675. z3,
  676. msh
  677. })
  678. end
  679.  
  680. function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  681. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  682. prt.Anchored = true
  683. prt.CFrame = cframe
  684. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  685. game:GetService("Debris"):AddItem(prt, 10)
  686. table.insert(Effects, {
  687. prt,
  688. "Cylinder",
  689. delay,
  690. x3,
  691. y3,
  692. z3,
  693. msh
  694. })
  695. end
  696.  
  697. function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  698. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  699. prt.Anchored = true
  700. prt.CFrame = cframe
  701. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  702. game:GetService("Debris"):AddItem(prt, 10)
  703. table.insert(Effects, {
  704. prt,
  705. "Cylinder",
  706. delay,
  707. x3,
  708. y3,
  709. z3,
  710. msh
  711. })
  712. end
  713.  
  714. function BreakEffect(brickcolor, cframe, x1, y1, z1)
  715. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  716. prt.Anchored = true
  717. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  718. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  719. local num = math.random(10, 50) / 1000
  720. game:GetService("Debris"):AddItem(prt, 10)
  721. table.insert(Effects, {
  722. prt,
  723. "Shatter",
  724. num,
  725. prt.CFrame,
  726. math.random() - math.random(),
  727. 0,
  728. math.random(50, 100) / 100
  729. })
  730. end
  731.  
  732.  
  733.  
  734.  
  735. for i = 0, 1, 0.05 do
  736. swait()
  737. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  738. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1)
  739. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  740. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  741. if Torsovelocity > 2 then
  742. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  743. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  744. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  745. elseif Torsovelocity < 1 then
  746. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  747. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  748. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  749. end
  750. end
  751. attack = false
  752.  
  753.  
  754.  
  755. game:GetService'RunService'.Stepped:connect(function()
  756. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  757. velocity = RootPart.Velocity.y
  758. sine = sine + change
  759. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  760. if equipped == true or equipped == false then
  761. if RootPart.Velocity.y > 1 and hit == nil then
  762. Anim = "Jump"
  763. if attack == false then
  764. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  765. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  766. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), .1)
  767. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), .1)
  768. RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1)
  769. LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1)
  770. end
  771. elseif RootPart.Velocity.y < -1 and hit == nil then
  772. Anim = "Fall"
  773. if attack == false then
  774. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  775. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  776. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), .1)
  777. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), .1)
  778. RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  779. LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  780. end
  781. elseif Torsovelocity < 1 and hit ~= nil then
  782. Anim = "Idle"
  783. if attack == false then
  784. change = 1
  785. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1)
  786. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1)
  787. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1)
  788. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 - 3 * math.cos(sine / 25))), 0.1)
  789. RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1)
  790. LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1)
  791. end
  792. elseif Torsovelocity > 2 and hit ~= nil then
  793. Anim = "Walk"
  794. if attack == false then
  795. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(5 * math.cos(sine / 5))), .2)
  796. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2)
  797. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(4)), .2)
  798. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  799. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 3), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3)
  800. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 3), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3)
  801. end
  802. end
  803. end
  804. if #Effects > 0 then
  805. for e = 1, #Effects do
  806. if Effects[e] ~= nil then
  807. local Thing = Effects[e]
  808. if Thing ~= nil then
  809. local Part = Thing[1]
  810. local Mode = Thing[2]
  811. local Delay = Thing[3]
  812. local IncX = Thing[4]
  813. local IncY = Thing[5]
  814. local IncZ = Thing[6]
  815. if Thing[1].Transparency <= 1 then
  816. if Thing[2] == "Block1" then
  817. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  818. local Mesh = Thing[1].Mesh
  819. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  820. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  821. elseif Thing[2] == "Block2" then
  822. Thing[1].CFrame = Thing[1].CFrame
  823. local Mesh = Thing[7]
  824. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  825. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  826. elseif Thing[2] == "Cylinder" then
  827. local Mesh = Thing[1].Mesh
  828. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  829. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  830. elseif Thing[2] == "Blood" then
  831. local Mesh = Thing[7]
  832. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0)
  833. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  834. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  835. elseif Thing[2] == "Elec" then
  836. local Mesh = Thing[1].Mesh
  837. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  838. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  839. elseif Thing[2] == "Disappear" then
  840. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  841. elseif Thing[2] == "Shatter" then
  842. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  843. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  844. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  845. Thing[6] = Thing[6] + Thing[5]
  846. end
  847. else
  848. Part.Parent = nil
  849. table.remove(Effects, e)
  850. end
  851. end
  852. end
  853. end
  854. end
  855. end)
  856.  
  857.  
  858. local lp = game.Players.LocalPlayer
  859. local chr = lp.Character
  860. local mouseV2 = lp:GetMouse()
  861. local euler = CFrame.fromEulerAnglesXYZ
  862. local rad = math.rad
  863. local trso = chr.Torso
  864.  
  865.  
  866.  
  867.  
  868.  
  869.  
  870.  
  871.  
  872.  
  873.  
  874.  
  875.  
  876.  
  877.  
  878.  
  879.  
  880.  
  881.  
  882.  
  883.  
  884.  
  885.  
  886.  
  887.  
  888.  
  889. hum = chr.Humanoid
  890.  
  891.  
  892.  
  893. function CreateMesh(parent, id, x, y, z, texture)
  894. local m=Instance.new("SpecialMesh", parent)
  895. m.MeshType = "FileMesh"
  896. m.MeshId="http://www.roblox.com/asset/?id="..id
  897. if texture ~= nil then
  898. m.TextureId="http://www.roblox.com/asset/?id="..texture
  899. end
  900. m.Scale = Vector3.new(x,y,z)
  901. end
  902.  
  903.  
  904.  
  905. Hat=function()
  906. hat = Instance.new("Part", chr)
  907. hat.Transparency = 1
  908. hat.Name = "Top hat"
  909. hat.Locked = true
  910. hat.BrickColor = BrickColor.new("Really black")
  911. hat.CanCollide=true
  912. hat.Size=Vector3.new(1,1,1)
  913. hatw = Instance.new("Weld",hat)
  914. hatw.Part0=hat
  915. hatw.Part1=chr['Head']
  916. hatw.C0=CFrame.new(0,-1.7,0)
  917. hatw.C1=euler(rad(0),rad(0),rad(0))
  918. end
  919.  
  920. Hat()
  921.  
  922.  
  923.  
  924. function Name(msg)
  925. if hat.Parent then
  926. pcall(function()
  927. local Gui = Instance.new('BillboardGui', hat)
  928. Gui.ExtentsOffset = Vector3.new(0,1.5,0)
  929. Gui.Size = UDim2.new(0,200,0,300)
  930. local Frame = Instance.new('Frame',Gui)
  931. Frame.BackgroundTransparency = 1
  932. Frame.Size = UDim2.new(1,0,1,0)
  933. local Txt = Instance.new('TextLabel',Frame)
  934. Txt.BackgroundTransparency = 1
  935. Txt.Size = UDim2.new(1,0,1,0)
  936. Txt.Font = 'ArialBold'
  937. Txt.FontSize = 'Size24'
  938. Txt.Text = msg
  939. Txt.TextColor3 = BrickColor.new("Really black").Color
  940. Txt.TextStrokeColor3 = Color3.new(1,0,0)
  941. Txt.TextStrokeTransparency = 0
  942. Txt.TextWrapped = true
  943. Txt.TextScaled = false
  944. end)
  945. else
  946. end
  947. end
  948.  
  949. function Chat(msg) -- Credit to jillmiles1, kthxbye
  950. if hat.Parent then
  951. pcall(function()
  952. if hat:FindFirstChild("Fazbear Chat Gui") then
  953. hat['Fazbear Chat Gui']:destroy()
  954. end
  955. local Gui = Instance.new('BillboardGui', hat)
  956. Gui.Name = "Fazbear Chat Gui"
  957. Gui.ExtentsOffset = Vector3.new(0,3,0)
  958. Gui.Size = UDim2.new(0,200,0,300)
  959. local Frame = Instance.new('Frame',Gui)
  960. Frame.BackgroundTransparency = 1
  961. Frame.Size = UDim2.new(1,0,1,0)
  962. local Txt = Instance.new('TextLabel',Frame)
  963. Txt.BackgroundTransparency = 1
  964. Txt.Size = UDim2.new(1,0,1,0)
  965. Txt.Font = 'ArialBold'
  966. Txt.Name = "ChatGui"
  967. Txt.FontSize = 'Size24'
  968. Txt.Text = ''
  969. Txt.TextColor3 = BrickColor.new("Really black").Color
  970. Txt.TextStrokeColor3 = Color3.new(1,1,1)
  971. Txt.TextStrokeTransparency = .5
  972. Txt.TextWrapped = true
  973. Txt.TextScaled = false
  974.  
  975. delay(wait(),function()
  976. for v = 1, #msg do
  977. Txt.Text=string.sub(msg,1,v)
  978. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  979. wait(.009)
  980. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  981. wait(.009)
  982. Gui.ExtentsOffset = Vector3.new(0,3,0)
  983. end;
  984.  
  985.  
  986.  
  987. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  988. wait(.03)
  989. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  990. wait(.03)
  991. Gui.ExtentsOffset = Vector3.new(0,3,0)
  992. wait(.03)
  993. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  994. wait(.03)
  995. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  996. wait(.03)
  997. Gui.ExtentsOffset = Vector3.new(0,3,0)
  998. wait(.03)
  999. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1000. wait(.03)
  1001. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1002. wait(.03)
  1003. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1004. wait(.03)
  1005. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1006. wait(.03)
  1007. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1008. wait(.03)
  1009. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1010. wait(.03)
  1011. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1012. wait(.03)
  1013. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1014. wait(.03)
  1015. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1016. wait(.03)
  1017. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1018. wait(.03)
  1019. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1020. wait(.03)
  1021. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1022. wait(.03)
  1023.  
  1024. Txt.TextStrokeTransparency = .6
  1025. wait()
  1026. Txt.TextStrokeTransparency = .7
  1027. wait()
  1028. Txt.TextStrokeTransparency = .8
  1029. wait()
  1030. Txt.TextStrokeTransparency = .9
  1031. wait()
  1032. Txt.TextStrokeTransparency = 1
  1033. wait()
  1034.  
  1035. for v = 1, #Txt.Text do
  1036. Txt.Text=string.sub(msg,-1,v)
  1037.  
  1038.  
  1039.  
  1040.  
  1041.  
  1042.  
  1043.  
  1044. end;
  1045. Gui:remove()
  1046. end)
  1047. end)
  1048. else
  1049. end
  1050. end
  1051.  
  1052.  
  1053.  
  1054.  
  1055. function PlaySound(id, pitch, looped)
  1056. epicsound = Instance.new("Sound")
  1057. epicsound.Name = "FazbearSound"
  1058. epicsound.SoundId = "rbxassetid://"..id
  1059. epicsound.Volume = 2
  1060. epicsound.Pitch = pitch
  1061. if looped == nil then
  1062. looped = true
  1063. else
  1064. looped = looped
  1065. end
  1066. wait()
  1067. epicsound.Looped = looped
  1068. epicsound.Parent = workspace
  1069. if epicsound.SoundId=="rbxassetid://tt" then -- TELL ME, TELL ME, WHERE DA FREAKS AT!
  1070. epicsound.SoundId="rbxassetid://181158033"
  1071. elseif epicsound.SoundId=="rbxassetid://fabulous" then -- FA-FA-FABULOUS!
  1072. epicsound.SoundId="rbxassetid://191819419"
  1073. elseif epicsound.SoundId=="rbxassetid://ufdb" then -- ultimate final death battle(fairy tail XD)
  1074. epicsound.SoundId="rbxassetid://153085393"
  1075. elseif epicsound.SoundId=="rbxassetid://nnm" then
  1076. epicsound.SoundId="rbxassetid://210189234"
  1077. elseif epicsound.SoundId=="rbxassetid://tun" then -- tunak tunak tun
  1078. epicsound.SoundId="rbxassetid://162682002"
  1079. elseif epicsound.SoundId=="rbxassetid://zelda" then
  1080. epicsound.SoundId="rbxassetid://158215156"
  1081. elseif epicsound.SoundId=="rbxassetid://cc" then
  1082. epicsound.SoundId="rbxassetid://177080835"
  1083. end
  1084. es=epicsound:clone()
  1085. es:Stop()
  1086. es.Parent = chr
  1087. wait()
  1088. es:Play()
  1089. end
  1090.  
  1091.  
  1092.  
  1093.  
  1094. lp.Chatted:connect(function(msg)
  1095. Chat(msg)
  1096. end)
  1097.  
  1098. goldie=true
  1099.  
  1100.  
  1101. function StopMusic()
  1102. if chr:FindFirstChild("FazbearSound") then
  1103. if chr.FazbearSound.ClassName == "Sound" then
  1104. chr.FazbearSound:Stop()
  1105. wait()
  1106. chr.FazbearSound:Destroy()
  1107. end
  1108. end
  1109. end
  1110.  
  1111. Name("")
  1112.  
  1113.  
  1114. mouseV2.KeyDown:connect(function(key)
  1115. if key == "g" then
  1116. if goldie==false then
  1117. goldie=true
  1118.  
  1119. elseif goldie==true then
  1120. goldie=false
  1121.  
  1122. end
  1123. elseif key == "j" then -- Plays a song
  1124. StopMusic()
  1125. PlaySound(150456585, 1.1, true)
  1126. elseif key == "k" then -- Plays a song
  1127. StopMusic()
  1128. PlaySound(260170583, 1, true)
  1129. Chat("Heh...")
  1130. elseif key == "p" then -- Stops any sound(s) playing from your torso
  1131. StopMusic()
  1132. Chat("All sounds stopped!")
  1133. end
  1134. end)
  1135.  
  1136.  
  1137.  
  1138. hum.Died:connect(function()
  1139. es.Pitch = 10
  1140. wait()
  1141. es:Pause()
  1142. es:Stop()
  1143. es.Name = "Ded"
  1144. wait()
  1145. es:Destroy()
  1146. end)
  1147.  
  1148.  
  1149.  
  1150.  
  1151.  
  1152.  
  1153. p = (game.Players.LocalPlayer.Name)
  1154. char = game.Players.LocalPlayer.Character
  1155.  
  1156.  
  1157. local player = game.Players.LocalPlayer
  1158. repeat wait() until player.Character.Humanoid
  1159. local humanoid = player.Character.Humanoid
  1160. local mouse = player:GetMouse()
  1161.  
  1162. for i,v in pairs(char:GetChildren()) do
  1163. if v.ClassName == 'Accessory' then
  1164. v:Destroy()
  1165. end
  1166. end
  1167.  
  1168. ScarySound1 = Instance.new("Sound")
  1169. ScarySound1.Parent = char.Torso
  1170. ScarySound1.SoundId = "rbxassetid://161964276"
  1171. ScarySound1.Volume = .5
  1172.  
  1173. ScarySound2 = Instance.new("Sound")
  1174. ScarySound2.Parent = char.Torso
  1175. ScarySound2.SoundId = "rbxassetid://669623416"
  1176. ScarySound2.Volume = 2
  1177. ScarySound2.Looped = true
  1178.  
  1179. ScarySound3 = Instance.new("Sound")
  1180. ScarySound3.Parent = char.Torso
  1181. ScarySound3.SoundId = "rbxassetid://483810543"
  1182. ScarySound3.Volume = 0.3
  1183. ScarySound3.Looped = true
  1184.  
  1185. ScarySound4 = Instance.new("Sound")
  1186. ScarySound4.Parent = char.Torso
  1187. ScarySound4.SoundId = "rbxassetid://487003745"
  1188. ScarySound4.Volume = 2
  1189. ScarySound4.Looped = false
  1190.  
  1191. Punch = Instance.new("Sound")
  1192. Punch.Parent = char.Torso
  1193. Punch.SoundId = "rbxassetid://146938349"
  1194. Punch.Volume = 1.5
  1195. Punch.Looped = false
  1196. Punch.Pitch = 0.8
  1197.  
  1198. hole = Instance.new("Sound")
  1199. hole.Parent = char.Torso
  1200. hole.SoundId = "rbxassetid://224339308"
  1201. hole.Volume = .3
  1202.  
  1203.  
  1204. game.Players.LocalPlayer.Character.Sound:Destroy()
  1205.  
  1206. function Normal()
  1207. ScarySound3:Play()
  1208. char.Humanoid.WalkSpeed = 18
  1209. char.Head.face.Texture = "rbxassetid://0"
  1210. char["Left Leg"].Transparency = 0
  1211. char["Head"].Transparency = 0
  1212. char["Right Leg"].Transparency = 0
  1213. char["Torso"].Transparency = 0
  1214. char["Left Arm"].Transparency = 0
  1215. char["Right Arm"].Transparency = 0
  1216. end
  1217.  
  1218. function GoInvisible()
  1219. ScarySound3:Stop()
  1220. ScarySound1:Stop()
  1221. char.Humanoid.WalkSpeed = 120
  1222. char.Head.face.Transparency = 1
  1223. char["Left Leg"].Transparency = 0.5
  1224. char["Head"].Transparency = 0.5
  1225. char["Right Leg"].Transparency = 0.5
  1226. char["Torso"].Transparency = 0.5
  1227. char["Left Arm"].Transparency = 0.5
  1228. char["Right Arm"].Transparency = 0.5
  1229. Hood.Transparency = 0.5
  1230. Mask.Transparency = 0.5
  1231. Orbvc.Transparency = 0.5
  1232. Orbd.Transparency = 0.5
  1233. Orbvc.BrickColor = BrickColor.new("Really red")
  1234. Orbd.BrickColor = BrickColor.new("Really red")
  1235. wait(0.001)
  1236. char["Left Leg"].Transparency = 0.6
  1237. char["Head"].Transparency = 0.6
  1238. char["Right Leg"].Transparency = 0.6
  1239. char["Torso"].Transparency = 0.6
  1240. char["Left Arm"].Transparency = 0.6
  1241. char["Right Arm"].Transparency = 0.6
  1242. Hood.Transparency = 0.6
  1243. Mask.Transparency = 0.6
  1244. Orbvc.Transparency = 0.6
  1245. Orbd.Transparency = 0.6
  1246. wait(0.001)
  1247. char["Left Leg"].Transparency = 0.7
  1248. char["Head"].Transparency = 0.7
  1249. char["Right Leg"].Transparency = 0.7
  1250. char["Torso"].Transparency = 0.7
  1251. char["Left Arm"].Transparency = 0.7
  1252. char["Right Arm"].Transparency = 0.7
  1253. Hood.Transparency = 0.7
  1254. Mask.Transparency = 0.7
  1255. Orbvc.Transparency = 0.7
  1256. Orbd.Transparency = 0.7
  1257. wait(0.001)
  1258. char["Left Leg"].Transparency = 1
  1259. char["Head"].Transparency = 1
  1260. char["Right Leg"].Transparency = 1
  1261. char["Torso"].Transparency = 1
  1262. char["Left Arm"].Transparency = 1
  1263. char["Right Arm"].Transparency = 1
  1264. Hood.Transparency = 1
  1265. Mask.Transparency = 1
  1266. Orbvc.Transparency = 1
  1267. Orbd.Transparency = 1
  1268. end
  1269.  
  1270. function GoVisible()
  1271. ScarySound3:Play()
  1272. char.Humanoid.WalkSpeed = 16
  1273. ScarySound1:Play()
  1274. char.Head.face.Transparency = 0
  1275. Orbvc.BrickColor = BrickColor.new("Really black")
  1276. Orbd.BrickColor = BrickColor.new("Really black")
  1277. char["Left Leg"].Transparency = 0.9
  1278. char["Head"].Transparency = 0.9
  1279. char["Right Leg"].Transparency = 9
  1280. char["Torso"].Transparency = 0.9
  1281. char["Left Arm"].Transparency = 0.9
  1282. char["Right Arm"].Transparency = 0.9
  1283. Hood.Transparency = 0.9
  1284. Mask.Transparency = 0.9
  1285. Orbvc.Transparency = 0.9
  1286. Orbd.Transparency = 0.9
  1287. wait(0.001)
  1288. char["Left Leg"].Transparency = 0.7
  1289. char["Head"].Transparency = 0.7
  1290. char["Right Leg"].Transparency = 0.7
  1291. char["Torso"].Transparency = 0.7
  1292. char["Left Arm"].Transparency = 0.7
  1293. char["Right Arm"].Transparency = 0.7
  1294. Hood.Transparency = 0.7
  1295. Mask.Transparency = 0.7
  1296. Orbvc.Transparency = 0.7
  1297. Orbd.Transparency = 0.7
  1298. wait(0.001)
  1299. char["Left Leg"].Transparency = 0
  1300. char["Head"].Transparency = 0
  1301. char["Right Leg"].Transparency = 0
  1302. char["Torso"].Transparency = 0
  1303. char["Left Arm"].Transparency = 0
  1304. char["Right Arm"].Transparency = 0
  1305. Hood.Transparency = 0
  1306. Mask.Transparency = 0
  1307. Orbvc.Transparency = 0
  1308. Orbd.Transparency = 0
  1309. end
  1310.  
  1311. Normal()
  1312.  
  1313. Music1 = New("Sound",chara,"Music",{SoundId = "rbxassetid://293341992",Volume = 2,Looped = true})
  1314. Music1.Pitch = 1
  1315. musicon = false
  1316. mouse.KeyDown:connect(function(key)
  1317. if key == "z" then
  1318. if char.Head.Transparency == 0 then
  1319. GoInvisible()
  1320.  
  1321. elseif char.Head.Transparency == 1 then
  1322. GoVisible()
  1323. Chat("...")
  1324. end
  1325. end end)
  1326.  
  1327. mouse.KeyDown:connect(function(key)
  1328. if key == "x" then
  1329. if ScarySound2.IsPlaying == false then
  1330. ScarySound2:Play()
  1331. elseif ScarySound2.IsPlaying == true then
  1332. ScarySound2:Stop()
  1333.  
  1334.  
  1335. end
  1336. end end)
  1337.  
  1338. mouse.KeyDown:connect(function(key)
  1339. if key == "r" then
  1340. if ScarySound4.IsPlaying == false then
  1341. ScarySound4:Play()
  1342. Chat("Oh my...")
  1343. wait(1.5)
  1344. Chat("The pesctilence... Is here")
  1345. wait(3)
  1346. Chat(" And I can sense it.")
  1347. wait(3)
  1348. Chat("It is my duty in life to rid the world of it.")
  1349.  
  1350.  
  1351.  
  1352.  
  1353. end
  1354. end end)
  1355. mouse.KeyDown:connect(function(key)
  1356. if key == "u" then
  1357. for _, z in pairs(workspace:GetChildren()) do
  1358.  
  1359. if z.Name == "Zombie" then
  1360. Chat("Clean...")
  1361. z:Destroy()
  1362.  
  1363. end
  1364. end
  1365. end
  1366. end)
  1367.  
  1368.  
  1369. mouse.KeyDown:connect(function(key)
  1370. if key == "m" then
  1371. if musicon == true then
  1372. Music1:Stop()
  1373. musicon = false
  1374. Chat("Auto Target: Deactivated")
  1375. else
  1376. Chat("Auto Target: Activated")
  1377. Music1:Play()
  1378. musicon = true
  1379.  
  1380. end
  1381. end
  1382. end)
  1383.  
  1384. Virus = true
  1385.  
  1386.  
  1387. mouse.KeyDown:connect(function(key)
  1388. if key == "v" then
  1389. if Virus == true then
  1390. Chat("Infection: Deactivated")
  1391. Virus = false
  1392.  
  1393. else
  1394.  
  1395. Virus = true
  1396. Chat("Infection: Activated")
  1397. end
  1398. end
  1399. end)
  1400.  
  1401.  
  1402.  
  1403. mouse.KeyDown:connect(function(key)
  1404. if key == "h" then
  1405. for _, z in pairs(workspace:GetChildren()) do
  1406.  
  1407. if z.Name == "Zombie" then
  1408.  
  1409.  
  1410.  
  1411. end
  1412. end
  1413. end
  1414. end)
  1415.  
  1416.  
  1417.  
  1418.  
  1419. mouse.KeyDown:connect(function(key)
  1420. if key == "f" then
  1421. if targetted == nil then
  1422. targetted = char
  1423. else
  1424.  
  1425. targetted = nil
  1426. end
  1427.  
  1428.  
  1429. end
  1430. end)
  1431.  
  1432.  
  1433.  
  1434.  
  1435.  
  1436. function SpawnZombie()
  1437.  
  1438.  
  1439. if ZomWait == false and ZomWait2 == false then
  1440. Zombie.Parent = game.Lighting
  1441. Zombie2 = Zombie:Clone()
  1442. Zombie3 = Zombie:Clone()
  1443.  
  1444. Zombie:Destroy()
  1445. ----------------------------
  1446. ZomWait2 = true
  1447. wait()
  1448. ZomWait = true
  1449. end
  1450.  
  1451.  
  1452.  
  1453. if ZomWait == true and ZomWait2 == false then
  1454. Zombie3.Parent = game.Lighting
  1455. Zombie2 = Zombie3:Clone()
  1456. Zombie = Zombie3:Clone()
  1457.  
  1458. Zombie3:Destroy()
  1459. ----------------------------
  1460. ZomWait2 = true
  1461. wait()
  1462. ZomWait = false
  1463. end
  1464. Zombie2.Parent = game.Workspace
  1465.  
  1466. end
  1467.  
  1468.  
  1469.  
  1470.  
  1471. function ResetZombie()
  1472. wait(4)
  1473. ZomSyle = false
  1474. ZomWait2 = false
  1475.  
  1476. end
  1477. waitV2 = false
  1478. function onTouch(part)
  1479.  
  1480. local humanoid = part.Parent:findFirstChild("Humanoid")
  1481. local model = part.Parent
  1482. local torso = part.Parent:FindFirstChild("Torso")
  1483. local head = part.Parent:findFirstChild("Head")
  1484. local leftleg = part.Parent:findFirstChild("Left Leg")
  1485. local rightleg = part.Parent:findFirstChild("Right Leg")
  1486. local leftarm = part.Parent:findFirstChild("Left Arm")
  1487. local rightarm = part.Parent:findFirstChild("Right Arm")
  1488. if model.Name == 'Zombie' == false and model.Name == ''..p == false and Virus == true and waitV2 == false then
  1489. waitV2 = true
  1490. wait(.2)
  1491. waitV2 = false
  1492.  
  1493.  
  1494.  
  1495.  
  1496. if (humanoid ~=nil) then
  1497.  
  1498. --humanoid.Health = 0
  1499.  
  1500.  
  1501. ---------------------------R15-------------------------------------------------
  1502. if part.Parent:FindFirstChild("Torso") == nil and model.Humanoid.Health == 0 == false then
  1503. local torso2 = part.Parent:FindFirstChild("UpperTorso")
  1504. torso2:Destroy()
  1505. end
  1506. -------------------------------------------------------------------------------
  1507.  
  1508.  
  1509.  
  1510. humanoid.Sit = true
  1511. wait(0.5)
  1512. torso.Anchored = true
  1513. wait(.3)
  1514. zomchar = humanoid.Parent
  1515. e=Instance.new('Part', model)
  1516. e.Size = Vector3.new(2.25,2.25,2.25)
  1517. e.Transparency = 1
  1518. e.Anchored = true
  1519. e.CFrame = CFrame.new(torso.Position)
  1520.  
  1521.  
  1522.  
  1523. wait(1)
  1524. torso:Destroy()
  1525. q=Instance.new('ParticleEmitter', e)
  1526. q.Size = NumberSequence.new(2,.0)
  1527. q.Rate = 500
  1528. q.Transparency = NumberSequence.new(0,1)
  1529. q.Speed = NumberRange.new(7)
  1530. q.VelocitySpread = 100
  1531. q.Lifetime = NumberRange.new(0.1,1)
  1532. q.Texture = 'rbxassetid://164417280'
  1533. wait(.1)
  1534. torso.Anchored = true
  1535. rightleg.Anchored = true
  1536. leftleg.Anchored = true
  1537. rightarm.Anchored = true
  1538. leftarm.Anchored = true
  1539. ded = Instance.new("Sound")
  1540. ded.Parent = e
  1541. ded.SoundId = "rbxassetid://130976109"
  1542. ded.Volume = 3
  1543. ded.Looped = false
  1544. wait()
  1545.  
  1546. ded:Play()
  1547.  
  1548. wait(1)
  1549. leftleg.Transparency = 0.5
  1550. head.Transparency = 0.5
  1551. rightleg.Transparency = 0.5
  1552. torso.Transparency = 0.5
  1553. leftarm.Transparency = 0.5
  1554. rightarm.Transparency = 0.5
  1555.  
  1556.  
  1557. wait(0.001)
  1558. leftleg.Transparency = 0.6
  1559. head.Transparency = 0.6
  1560. rightleg.Transparency = 0.6
  1561. torso.Transparency = 0.6
  1562. leftarm.Transparency = 0.6
  1563. rightarm.Transparency = 0.6
  1564.  
  1565. wait(0.001)
  1566. leftleg.Transparency = 0.7
  1567. head.Transparency = 0.7
  1568. rightleg.Transparency = 0.7
  1569. torso.Transparency = 0.7
  1570. leftarm.Transparency = 0.7
  1571. rightarm.Transparency = 0.7
  1572.  
  1573.  
  1574.  
  1575.  
  1576.  
  1577.  
  1578. wait(0.001)
  1579. leftleg.Transparency = 1
  1580. head.Transparency = 1
  1581. rightleg.Transparency = 1
  1582. torso.Transparency = 1
  1583. leftarm.Transparency = 1
  1584. rightarm.Transparency = 1
  1585. wait()
  1586.  
  1587. SpawnZombie()
  1588. Zombie2.Torso.Touched:connect(onTouch)
  1589. Zombie2.Name = 'Zombie'
  1590. function AutoJump()
  1591. Zombie2.Humanoid.Jump = true
  1592. end
  1593. Zombie2.Torso.Touched:connect(AutoJump)
  1594. wait()
  1595. Zombie2:MoveTo(zomchar.Head.Position + Vector3.new(math.random(0,1),0,math.random(0,1)))
  1596. ----------------------
  1597.  
  1598. if ZomSyle == false then
  1599. ZomSyle = true
  1600.  
  1601.  
  1602.  
  1603.  
  1604.  
  1605.  
  1606.  
  1607.  
  1608. Zombie2.archivable = false
  1609.  
  1610.  
  1611. skin = zomchar["Body Colors"]:Clone()
  1612. skin.Parent = Zombie2
  1613. wait()
  1614.  
  1615.  
  1616. Character= Zombie2
  1617. plr = Zombie2
  1618. Headmaker = Character.Head
  1619. Headcol1 = Headmaker.BrickColor
  1620. Headmat = Headmaker.Material
  1621. Headsize = Headmaker.Size
  1622. Headsize2 = Headmaker.Mesh.Scale
  1623. hed = Character.Head
  1624. hed.Transparency = 1
  1625.  
  1626. local Headnr1 = Instance.new("Model",Character.Head)
  1627. Headnr1.Name = "Lmao"
  1628. local Headnr2 = Instance.new("Model",Headnr1)
  1629. Headnr2.Name = ""..zomchar.Name
  1630.  
  1631.  
  1632. ----------------------------------------------------------
  1633. wait()
  1634. local Mask = Instance.new("Part", Headnr2)
  1635. Mask.Name = "Head"
  1636. Mask.CanCollide = false
  1637. Mask.BrickColor = Headcol1
  1638. Mask.Transparency = 0
  1639. Mask.Material = Headmat
  1640. Mask.Size = Headsize
  1641. Mask.TopSurface = Enum.SurfaceType.Smooth
  1642. Mask.BottomSurface = Enum.SurfaceType.Smooth
  1643. local Weld = Instance.new("Weld", Mask)
  1644. Weld.Part0 = Character.Head
  1645. Weld.Part1 = Mask
  1646. Weld.C1 = CFrame.new(0,0,0)
  1647.  
  1648. local M1 = Instance.new("SpecialMesh")
  1649. M1.Parent = Mask
  1650. M1.MeshType='Head'
  1651. M1.Scale = Headsize2
  1652. ----------------------------------------------------------
  1653. local Name2 = Instance.new("Humanoid",Headnr2)
  1654.  
  1655. wait()
  1656.  
  1657. for i,v in pairs(zomchar:GetChildren()) do
  1658. if v:IsA("CharacterMesh") then
  1659. v:clone().Parent = Zombie2
  1660. end
  1661.  
  1662. if v:IsA("ShirtGraphic") then
  1663. v:clone().Parent = Zombie2
  1664. end
  1665.  
  1666. if v:IsA("Pants") then
  1667. v:clone().Parent = Zombie2
  1668. end
  1669. if v:IsA("Shirt") then
  1670. v:clone().Parent = Zombie2
  1671.  
  1672. end
  1673.  
  1674.  
  1675. if v:IsA("Accessory") then
  1676. v:clone().Parent = Zombie2
  1677. end
  1678.  
  1679. if v:IsA("Hat") then
  1680. v:clone().Parent = Zombie2
  1681. end
  1682.  
  1683. end
  1684.  
  1685.  
  1686.  
  1687. end
  1688.  
  1689.  
  1690.  
  1691.  
  1692.  
  1693.  
  1694.  
  1695. ----------------------
  1696. wait()
  1697. leftleg:Destroy()
  1698. head:Destroy()
  1699. rightleg:Destroy()
  1700. leftarm:Destroy()
  1701. rightarm:Destroy()
  1702. ResetZombie()
  1703. end
  1704. end
  1705. end
  1706.  
  1707.  
  1708.  
  1709. char.Torso.Touched:connect(onTouch)
  1710.  
  1711. mouse.KeyDown:connect(function(key)
  1712. if key == "c" then
  1713.  
  1714. LockOn()
  1715.  
  1716.  
  1717.  
  1718.  
  1719.  
  1720. end
  1721. end)
  1722.  
  1723.  
  1724. debounce = false
  1725.  
  1726. function onTouched(hit)
  1727. hole:Play()
  1728. hit.CanCollide=false
  1729. wait(.5)
  1730. hit.CanCollide = true
  1731. debounce = true
  1732.  
  1733. end
  1734. game.Players.LocalPlayer.Character.Torso.Touched:connect(onTouched)
  1735.  
  1736.  
  1737.  
  1738. game:GetService("RunService"):BindToRenderStep("ew", 0, function()
  1739.  
  1740.  
  1741. if targetted == nil and musicon == true then
  1742. print('Waiting For A Target...')
  1743. wait()
  1744. GetPlayers()
  1745. local d = math.random(1, #dft)
  1746. local s = d
  1747. print(''..dft[s]..'?')
  1748.  
  1749.  
  1750.  
  1751. for _, z in pairs(workspace:GetChildren()) do
  1752.  
  1753. if z.Name == ""..dft[s] then
  1754.  
  1755.  
  1756.  
  1757.  
  1758.  
  1759. targetted = z
  1760.  
  1761. if z.Name == ''..p then
  1762.  
  1763. targetted = nil
  1764.  
  1765. print('Wait a sec is that not me!')
  1766.  
  1767. end
  1768. end
  1769. end
  1770.  
  1771.  
  1772. end
  1773.  
  1774. if musicon == true and targetted.Humanoid.Health == 0 then
  1775. targetted = nil
  1776.  
  1777. end
  1778.  
  1779. for _, z in pairs(workspace:GetChildren()) do
  1780.  
  1781. if z.Name == "Zombie" then
  1782.  
  1783. z.Humanoid:MoveTo(targetted.Head.Position)
  1784.  
  1785. end
  1786. end
  1787. for _, z in pairs(workspace:GetChildren()) do
  1788.  
  1789. if z.Name == "Zombie" then
  1790. if z.Humanoid.Health == 0 then
  1791. z.Head.face.Transparency = 1
  1792. z["Left Leg"].Transparency = 0.5
  1793. z["Head"].Transparency = 0.5
  1794. z["Right Leg"].Transparency = 0.5
  1795. z["Torso"].Transparency = 0.5
  1796. z["Left Arm"].Transparency = 0.5
  1797. z["Right Arm"].Transparency = 0.5
  1798. wait(0.1)
  1799. z:Destroy()
  1800. end
  1801. end
  1802. end
  1803.  
  1804.  
  1805.  
  1806. -------------------
  1807. end)
  1808.  
  1809.  
  1810.  
  1811. print('Loaded...')
  1812. print('---------------------')
  1813. print('Made by 123jl123')
  1814. print('---------------------')
  1815. print('do not leak...')
  1816. print('Have a nice day :)')
  1817. print('---------------------')
  1818. while wait() do
  1819.  
  1820.  
  1821.  
  1822. char["Left Leg"].BrickColor = BrickColor.new("Really black")
  1823. char["Head"].BrickColor = BrickColor.new("Really black")
  1824. char["Right Leg"].BrickColor = BrickColor.new("Really black")
  1825. char["Torso"].BrickColor = BrickColor.new("Really black")
  1826. char["Left Arm"].BrickColor = BrickColor.new("Black")
  1827. char["Right Arm"].BrickColor = BrickColor.new("Black")
  1828. imgl.Rotation = imgl.Rotation + 1
  1829. if targetted ~= nil then
  1830. crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1831. crosshair.Enabled = true
  1832.  
  1833. elseif targetted == nil then
  1834.  
  1835. crosshair.Adornee = nil
  1836. crosshair.Enabled = false
  1837.  
  1838. end
  1839.  
  1840.  
  1841.  
  1842.  
  1843.  
  1844.  
  1845.  
  1846.  
  1847.  
  1848.  
  1849.  
  1850.  
  1851. end
  1852.  
  1853.  
  1854. ------------------------------------------------------------------------
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