NextFlamePB

ROBLOX Za Warudo Script

Dec 18th, 2016
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  1. Services = setmetatable({},{__index=function(s,r) return game:service(r) end})
  2. Player = Services.Players.LocalPlayer
  3. wait()script.Parent=nil
  4. BodyParts={}
  5. abs = function(int)
  6.     if int < 0 then return -int else return int end
  7. end
  8. rad = function(deg)
  9.     return deg * math.pi / 180
  10. end
  11. deg = function(rad)
  12.     return rad * 180 / math.pi
  13. end
  14. dist = function(p1,p2)
  15.     r,e = ypcall(function()
  16.         p1 = p1.Position
  17.     end)
  18.     if not r then p1 = p1 end
  19.     r,e = ypcall(function()
  20.         p2 = p2.Position
  21.     end)
  22.     if not r then p1 = p1 end
  23.     return math.sqrt( (p2.X-p1.X)^2 + (p2.Y-p1.Y)^2 + (p2.Z-p1.Z)^2 )
  24. end
  25.  
  26. function GetChar()
  27.     return Player.Character
  28. end
  29. function GetHum()
  30.     for i,v in pairs(GetChar():children'') do
  31.         if v.ClassName == 'Humanoid' then
  32.             return v
  33.         end
  34.     end
  35. end
  36.  
  37. function Died()
  38.     for i,v in pairs(GetChar():children'') do
  39.         if v.ClassName == 'Part' then
  40.             table.insert(BodyParts,{v.CFrame,v})
  41.         elseif v.ClassName == 'Hat' then
  42.             v.Parent=workspace
  43.             table.insert(BodyParts,{v.Handle.CFrame,v.Handle,1})
  44.         end
  45.     end
  46.    
  47.     wait(3)
  48.     for i,v in pairs(BodyParts) do
  49.         v[2].Anchored=true
  50.         if v[2].Name == 'Torso' then pos = v[1] end
  51.     end
  52.    
  53.     for i,v in pairs(BodyParts) do
  54.         coroutine.resume(coroutine.create(function()
  55.             repeat Services.RunService.Heartbeat:wait()
  56.                 v[2].CFrame = v[2].CFrame:lerp(v[1],.1)
  57.             until dist(v[2],v[1]) < .05
  58.             v[2].CFrame=v[1]
  59.         end))
  60.     end
  61. end
  62.  
  63. Player.CharacterAdded:connect(function(char)
  64.     char:WaitForChild('Torso')
  65.     for i,v in pairs(BodyParts) do
  66.         if v[3] then
  67.             v[2]:Remove()
  68.         end
  69.     end
  70.     BodyParts={}
  71.     char.Torso.CFrame=pos or CFrame.new(0,12,0)
  72.     GetHum().Died:connect(Died)
  73. end)
  74. GetHum().Died:connect(Died)
  75. print'rannering'
  76.  
  77. --[[
  78.     Stand: The World
  79.     User: DIO
  80. ]]
  81.  
  82. ---Declarations
  83. local Cn=CFrame.new
  84. local CA=CFrame.Angles
  85. local mr=math.rad
  86. local rn=math.random
  87. local mc=math.cos
  88. local Vn=Vector3.new
  89. local NR=NumberRange.new
  90. local NSeq=NumberSequence.new
  91. local plrs=game:service"Players"
  92. local wrk=game:service"Workspace"
  93. local deb=game:service"Debris"
  94. local IS=game:GetService("InsertService")
  95. local p=plrs.LocalPlayer
  96. local cam=wrk.CurrentCamera
  97. local char=p.Character
  98. local mouse=p:GetMouse()
  99. local lam=char["Left Arm"]
  100. local ram=char["Right Arm"]
  101. local llg=char["Left Leg"]
  102. local rlg=char["Right Leg"]
  103. local hed=char.Head
  104. local tor=char.Torso
  105. local larm = lam
  106. local rarm = ram
  107. local lleg = llg
  108. local rleg = rlg
  109. local torso = tor
  110. local hrp=char.HumanoidRootPart
  111. local PlayerSpeed = char.Humanoid.WalkSpeed
  112. local on=false
  113. local noRig=false
  114. local curws=16
  115. local sine=0
  116. local ift={}
  117. local ifxd=false
  118. local run=false
  119. local stance="Cane"
  120. local Speed = 16
  121. local Health = 9000
  122.  
  123. PlayerSpeed = 16
  124.  
  125. ypcall(function()
  126. char.Shirt:Destroy()
  127. char.Pants:Destroy()
  128. shirt = Instance.new("Shirt", char)
  129. shirt.Name = "Shirt"
  130. pants = Instance.new("Pants", char)
  131. pants.Name = "Pants"
  132. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=298260655"
  133. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=298260668"
  134. end)
  135.  
  136. Debounces = {
  137. CanAttack = true;
  138. NoIdl = false;
  139. Slashing = false;
  140. Slashed = false;
  141. RPunch = false;
  142. RPunched = false;
  143. LPunch = false;
  144. LPunched = false;
  145. }
  146.  
  147. local trappedTorsos = {}
  148.  
  149. ---Functions
  150.  
  151. function FndHm(flnm)
  152. for i,v in pairs(flnm:GetChildren()) do
  153. if v:IsA("Humanoid") then
  154. return v
  155. end
  156. end
  157. end
  158. local hum=FndHm(char)
  159. --hum.Name=""
  160.  
  161.  
  162. function chrDes(inst)
  163.         local ret=nil
  164.         for _,v in pairs(game.Players:GetChildren()) do
  165.                 if inst:IsDescendantOf(v) then
  166.                         ret=v
  167.                         break
  168.                 end
  169.         end
  170.         return ret
  171. end
  172.  
  173. --
  174. function get(a)
  175. local cont={}
  176. for i,v in pairs(a:GetChildren()) do
  177. if v==char then
  178. else
  179. table.insert(cont,v)
  180. pcall(function()
  181. for _,b in pairs(get(v)) do
  182. table.insert(cont,b)
  183. end
  184. end)
  185. end
  186. end
  187. return cont
  188. end
  189. for _,v in pairs(get(game.Workspace)) do
  190. if v:IsA("Sparkles") or v:IsA("Fire") then
  191. v:Destroy()
  192. end
  193. end
  194.  
  195. --
  196. function inT(qur,tbl)
  197. local a=false
  198. for i,v in pairs(tbl) do
  199. if v==qur then
  200. a=true
  201. break
  202. else
  203. a=false
  204. end
  205. end
  206. return a
  207. end
  208.  
  209. --
  210. function Tween(a,b,c)
  211. return a+(b-a)*c
  212. end
  213.  
  214. --
  215. function Avg(a,b)
  216. return CFrame.new((a.X+b.X)/2,(a.Y+b.Y)/2,(a.Z+b.Z)/2)
  217. end
  218.  
  219. --
  220. function Lerp(c1,c2,tim)
  221.         local com1={c1.C0.X,c1.C0.Y,c1.C0.Z,c1.C0:toEulerAnglesXYZ()}
  222.         local com2={c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  223.         for i,v in pairs(com1) do
  224.                 com1[i]=v+(com2[i]-v)*tim
  225.         end
  226.         return Cn(com1[1],com1[2],com1[3])*CA(select(4,unpack(com1)))
  227. end
  228.  
  229. function RLerp(c1,c2,tim)
  230.         return c1:lerp(c2,tim)
  231. end
  232.  
  233. --
  234. function ALerp(c1,c2,tim)
  235.         local com1={c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  236.         local com2={c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  237.         for i,v in pairs(com1) do
  238.                 com1[i]=v+(com2[i]-v)*tim
  239.         end
  240.         return Cn(com1[1],com1[2],com1[3])*CA(select(4,unpack(com1)))
  241. end
  242.  
  243. --
  244. function Lerprs(ud,ud2,al)
  245. local a,b,c,d=ud.X.Scale,ud.X.Offset,ud.Y.Scale,ud.Y.Offset
  246. local a2,b2,c2,d2=ud2.X.Scale,ud2.X.Offset,ud2.Y.Scale,ud2.Y.Offset
  247. local x,y,z,w=(a+(a2-a)*al),(b+(b2-b)*al),(c+(c2-c)*al),(d+(d2-d)*al)
  248. return UDim2.new(x,y,z,w)
  249. end
  250.  
  251. --
  252. function newAnim(wld)
  253.         local asd={["Weld"]=wld;["Int"]=0;["Frame"]=1;}
  254.         asd.getFrames=function()
  255.                 local num=0
  256.                 for _,v in pairs(asd) do
  257.                         pcall(function()
  258.                                 num=num+v.Length
  259.                         end)
  260.                 end
  261.                 return num
  262.         end
  263.         return asd
  264. end
  265.  
  266. --
  267. function newKF(tab,c0,lng,off)
  268.         off=off or 1
  269.         table.insert(tab,{["C0"]=c0,["Length"]=lng,["Offset"]=off})
  270. end
  271.  
  272. --
  273. function runKF(tab)
  274.         tab.Int=tab.Int+1
  275.         if tab.Int>=tab[tab.Frame].Length then
  276.                 tab.Frame=tab.Frame+1
  277.                 tab.Int=0
  278.                 if tab.Frame>#tab then
  279.                         tab.Frame=1
  280.                 end
  281.         end
  282.         tab.Weld.C0=RLerp(tab.Weld.C0,tab[tab.Frame].C0,(tab[tab.Frame].Offset/tab[tab.Frame].Length)*tab.Int)
  283. end
  284.  
  285. --
  286. function nwPrt(prnt,siz,cf,col)
  287.         local prt=Instance.new("Part")
  288.         prt.Parent=prnt
  289.         prt.FormFactor=3
  290.         prt.Name="Part"
  291.         prt.Size=siz
  292.         prt.CanCollide=false
  293.         prt.Anchored=true
  294.         prt.Locked=true
  295.         prt.TopSurface=10
  296.         prt.BottomSurface=10
  297.         prt.FrontSurface=10
  298.         prt.BackSurface=10
  299.         prt.LeftSurface=10
  300.         prt.RightSurface=10
  301.         prt:BreakJoints()
  302.         prt.CFrame=cf or CFrame.new(30,10,30)
  303.         prt.Material="SmoothPlastic"
  304.         prt.BrickColor=BrickColor.new(col)
  305.         m=Instance.new("SpecialMesh",prt)
  306.         m.MeshType=6
  307.         return prt
  308. end
  309.  
  310. --
  311. function nwWdg(prnt,siz,cf,col)
  312.         local prt=Instance.new("WedgePart")
  313.         prt.Parent=prnt
  314.         prt.FormFactor=3
  315.         prt.Name="Part"
  316.         prt.Size=siz
  317.         prt.CanCollide=false
  318.         prt.Anchored=false
  319.         prt.Locked=true
  320.         prt.TopSurface=0
  321.         prt.BottomSurface=0
  322.         prt:BreakJoints()
  323.         prt.CFrame=cf or CFrame.new(30,10,30)
  324.         prt.Material="SmoothPlastic"
  325.         prt.BrickColor=BrickColor.new(col)
  326.         return prt
  327. end
  328.  
  329. --
  330. function newGui(prnt,clsnm,siz,pos,bsp,bc,bt)
  331.         local gui=Instance.new(clsnm,prnt)
  332.         gui.Size=siz or UDim2.new(0,100,0,100)
  333.         gui.Position=pos or UDim2.new(0,0,0,0)
  334.         gui.BorderSizePixel=bsp or 0
  335.         gui.BackgroundColor3=bc or Color3.new(0,0,0)
  336.         gui.BackgroundTransparency=bt or 1
  337.         return gui
  338. end
  339.  
  340. --
  341. function nwWld(wp0,wp1,wc0)
  342. wld = Instance.new("Weld",wp1)
  343. wld.Part0=wp0
  344. wld.Part1=wp1
  345. wld.C0=wc0 or Cn(0,0,0)
  346. return wld
  347. end
  348.  
  349. --
  350. function nwSnd(prnt,pch,vol,id)
  351.         local s=Instance.new("Sound",prnt)
  352.         s.Pitch=pch
  353.         s.Volume=vol
  354.         s.SoundId="rbxassetid://"..id
  355.         s.PlayOnRemove=true
  356.         return s
  357. end
  358.  
  359. --
  360. function newRay(start,face,range,wat)
  361.         local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  362.         hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  363.         return rey,hit,pos
  364. end
  365.  
  366. function nooutline(part)
  367.         part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  368. end
  369.  
  370. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  371.         local fp=it("Part")
  372.         fp.formFactor=formfactor
  373.         fp.Parent=parent
  374.         fp.Reflectance=reflectance
  375.         fp.Transparency=transparency
  376.         fp.CanCollide=false
  377.         fp.Locked=true
  378.         fp.BrickColor=BrickColor.new(tostring(brickcolor))
  379.         fp.Name=name
  380.         fp.Size=size
  381.         fp.Position=Character.Torso.Position
  382.         nooutline(fp)
  383.         fp.Material=material
  384.         fp:BreakJoints()
  385.         return fp
  386. end
  387.  
  388. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  389.         local mesh=it(Mesh)
  390.         mesh.Parent=part
  391.         if Mesh=="SpecialMesh" then
  392.                 mesh.MeshType=meshtype
  393.                 mesh.MeshId=meshid
  394.         end
  395.         mesh.Offset=offset
  396.         mesh.Scale=scale
  397.         return mesh
  398. end
  399.  
  400. function weld(parent,part0,part1,c0,c1)
  401.         local weld=it("Weld")
  402.         weld.Parent=parent
  403.         weld.Part0=part0
  404.         weld.Part1=part1
  405.         weld.C0=c0
  406.         weld.C1=c1
  407.         return weld
  408. end
  409. TfwTimeStopped = false
  410. function Damagefunc(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  411.         if hit.Parent==nil then
  412.                 return
  413.         end
  414.         h=hit.Parent:FindFirstChild("Humanoid")
  415.         for _,v in pairs(hit.Parent:children()) do
  416.                 if v:IsA("Humanoid") then
  417.                         h=v
  418.                 end
  419.         end
  420.         if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  421.                 h=hit.Parent.Parent:FindFirstChild("Humanoid")
  422.         end
  423.         if hit.Parent.className=="Hat" then
  424.                 hit=hit.Parent.Parent:findFirstChild("Head")
  425.         end
  426.         if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  427.                 if hit.Parent:findFirstChild("DebounceHit")~=nil then
  428.                         if hit.Parent.DebounceHit.Value==true then
  429.                                 return
  430.                         end
  431.                 end
  432.                 --[[if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  433.                         return
  434.                 end]]
  435.                 --hs(hit,1.2)
  436.                 c=Instance.new("ObjectValue")
  437.                 c.Name="creator"
  438.                 c.Value=game:service("Players").LocalPlayer
  439.                 c.Parent=h
  440.                 game:GetService("Debris"):AddItem(c,.5)
  441.                 Damage=math.random(minim,maxim)
  442.                 --h:TakeDamage(Damage)
  443.                 blocked=false
  444.                 block=hit.Parent:findFirstChild("Block")
  445.                 if block~=nil then
  446.                         print(block.className)
  447.                         if block.className=="NumberValue" then
  448.                                 if block.Value>0 then
  449.                                         blocked=true
  450.                                         if decreaseblock==nil then
  451.                                                 block.Value=block.Value-1
  452.                                         end
  453.                                 end
  454.                         end
  455.                         if block.className=="IntValue" then
  456.                                 if block.Value>0 then
  457.                                         blocked=true
  458.                                         if decreaseblock~=nil then
  459.                                                 block.Value=block.Value-1
  460.                                         end
  461.                                 end
  462.                         end
  463.                 end
  464.                 if blocked==false then
  465.                         --h:TakeDamage(Damage)
  466.                         if TfwTimeStopped == false then
  467.                             h.Health=h.Health-Damage
  468.                             ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  469.                         elseif TfwTimeStopped == true then
  470.                             repeat wait() until TfwTimeStopped == false
  471.                             h.Health=h.Health-0.1
  472.                             ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  473.                         end
  474.                 else
  475.                         h.Health=h.Health-(Damage/2)
  476.                         ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  477.                 end
  478.                 if Type=="Knockdown" then
  479.                         hum=hit.Parent.Humanoid
  480.                         hum.PlatformStand=true
  481.                         coroutine.resume(coroutine.create(function(HHumanoid)
  482.                                 swait(1)
  483.                                 HHumanoid.PlatformStand=false
  484.                         end),hum)
  485.                         local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  486.                         --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  487.                         local bodvol=Instance.new("BodyVelocity")
  488.                         bodvol.velocity=angle*knockback
  489.                         bodvol.P=500
  490.                         bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  491.                         bodvol.Parent=hit
  492.                         game:GetService("Debris"):AddItem(bodvol,.5)
  493.                         game:GetService("Debris"):AddItem(rl,.5)
  494.                 elseif Type == "Killer Queen" then
  495.                         hum=hit.Parent.Humanoid
  496.                         hum.PlatformStand=true
  497.                         coroutine.resume(coroutine.create(function(HHumanoid)
  498.                                 swait(1)
  499.                                 HHumanoid.PlatformStand=false
  500.                         end),hum)
  501.                         local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  502.                         --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  503.                         local bodvol=Instance.new("BodyVelocity")
  504.                         bodvol.velocity=angle*knockback
  505.                         bodvol.P=500
  506.                         bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  507.                         bodvol.Parent=hit
  508.                         game:GetService("Debris"):AddItem(bodvol,.5)
  509.                         game:GetService("Debris"):AddItem(rl,.5)
  510.                         wait(3)
  511.                        
  512.                 elseif Type=="Normal" then
  513.                         vp=Instance.new("BodyVelocity")
  514.                         vp.P=500
  515.                         vp.maxForce=Vector3.new(math.huge,0,math.huge)
  516.                         --vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  517.                         if KnockbackType==1 then
  518.                                 vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  519.                         elseif KnockbackType==2 then
  520.                                 vp.velocity=Property.CFrame.lookVector*knockback
  521.                         end
  522.                         if knockback>0 then
  523.                                 vp.Parent=hit.Parent.Torso
  524.                         end
  525.                         game:GetService("Debris"):AddItem(vp,.5)
  526.                 elseif Type=="Up" then
  527.                         local bodyVelocity=Instance.new("BodyVelocity")
  528.                         bodyVelocity.velocity=vt(0,60,0)
  529.                         bodyVelocity.P=5000
  530.                         bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  531.                         bodyVelocity.Parent=hit
  532.                         game:GetService("Debris"):AddItem(bodyVelocity,1)
  533.                         rl=Instance.new("BodyAngularVelocity")
  534.                         rl.P=3000
  535.                         rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  536.                         rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  537.                         rl.Parent=hit
  538.                         game:GetService("Debris"):AddItem(rl,.5)
  539.                 elseif Type=="Snare" then
  540.                         bp=Instance.new("BodyPosition")
  541.                         bp.P=2000
  542.                         bp.D=100
  543.                         bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  544.                         bp.position=hit.Parent.Torso.Position
  545.                         bp.Parent=hit.Parent.Torso
  546.                         game:GetService("Debris"):AddItem(bp,1)
  547.                 elseif Type=="Target" then
  548.                         local Targetting = false
  549.                         if Targetting==false then
  550.                                 ZTarget=hit.Parent.Torso
  551.                                 coroutine.resume(coroutine.create(function(Part)
  552.                                         so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  553.                                         swait(5)
  554.                                         so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  555.                                 end),ZTarget)
  556.                                 local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  557.                                 local  targetgui=Instance.new("BillboardGui")
  558.                                 targetgui.Parent=ZTarget
  559.                                 targetgui.Size=UDim2.new(10,100,10,100)
  560.                                 local targ=Instance.new("ImageLabel")
  561.                                 targ.Parent=targetgui
  562.                                 targ.BackgroundTransparency=1
  563.                                 targ.Image="rbxassetid://4834067"
  564.                                 targ.Size=UDim2.new(1,0,1,0)
  565.                                 cam.CameraType="Scriptable"
  566.                                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  567.                                 local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  568.                                 workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  569.                                 Targetting=true
  570.                                 RocketTarget=ZTarget
  571.                                 for i=1,Property do
  572.                                         --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  573.                                         if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  574.                                                 swait()
  575.                                         end
  576.                                         --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  577.                                         cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  578.                                         dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  579.                                         cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  580.                                 end
  581.                                 Targetting=false
  582.                                 RocketTarget=nil
  583.                                 targetgui.Parent=nil
  584.                                 cam.CameraType="Custom"
  585.                         end
  586.                 end
  587.                 local debounce=Instance.new("BoolValue")
  588.                 debounce.Name="DebounceHit"
  589.                 debounce.Parent=hit.Parent
  590.                 debounce.Value=true
  591.                 game:GetService("Debris"):AddItem(debounce,Delay)
  592.                 c=Instance.new("ObjectValue")
  593.                 c.Name="creator"
  594.                 c.Value=Player
  595.                 c.Parent=h
  596.                 game:GetService("Debris"):AddItem(c,.5)
  597.         end
  598. end
  599.  
  600. function ShowDamage(Pos, Text, Time, Color)
  601.         local Rate = (1 / 30)
  602.         local Pos = (Pos or Vector3.new(0, 0, 0))
  603.         local Text = (Text or "")
  604.         local Time = (Time or 2)
  605.         local Color = (Color or Color3.new(1, 0, 0))
  606.         local EffectPart = part("Custom",workspace,"Neon",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  607.         EffectPart.Anchored = true
  608.         local BillboardGui = Instance.new("BillboardGui")
  609.         BillboardGui.Size = UDim2.new(3, 3, 3, 3)
  610.         BillboardGui.Adornee = EffectPart
  611.         local TextLabel = Instance.new("TextLabel")
  612.         TextLabel.BackgroundTransparency = 1
  613.         TextLabel.Size = UDim2.new(3, 3, 3, 3)
  614.         TextLabel.Text = Text
  615.         TextLabel.TextColor3 = Color
  616.         TextLabel.TextStrokeColor3 = BrickColor.new("Really black").Color
  617.         TextLabel.TextScaled = true
  618.         TextLabel.TextStrokeTransparency = 0
  619.         TextLabel.Font = Enum.Font.SourceSansBold
  620.         TextLabel.Parent = BillboardGui
  621.         BillboardGui.Parent = EffectPart
  622.         game.Debris:AddItem(EffectPart, (Time + 0.1))
  623.         EffectPart.Parent = game:GetService("Workspace")
  624.         Delay(0, function()
  625.                 local Frames = (Time / Rate)
  626.                 for Frame = 1, Frames do
  627.                         wait(Rate)
  628.                         local Percent = (Frame / Frames)
  629.                         EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  630.                         TextLabel.TextTransparency = Percent
  631.                         TextLabel.TextStrokeTransparency = Percent
  632.                 end
  633.                 if EffectPart and EffectPart.Parent then
  634.                         EffectPart:Destroy()
  635.                 end
  636.         end)
  637. end
  638.  
  639. --[[local Player = game:service("Players").LocalPlayer
  640. repeat wait() until Player.Character ~= nil
  641.  
  642. local Char = Player.Character
  643. local mouse = Player:GetMouse()
  644. local Backpack = Player.Backpack
  645. local PlayerGui = Player.PlayerGui
  646. local Camera = workspace.CurrentCamera
  647. local Humanoid = Char:findFirstChild("Humanoid")
  648. local Torso = Char:findFirstChild("Torso")
  649. local Head = Char:findFirstChild("Head")
  650. local ra = Char:findFirstChild("Right Arm")
  651. local la = Char:findFirstChild("Left Arm")
  652. local rl = Char:findFirstChild("Right Leg")
  653. local ll = Char:findFirstChild("Left Leg")
  654. local rs = Torso:findFirstChild("Right Shoulder")
  655. local ls = Torso:findFirstChild("Left Shoulder")
  656. local rh = Torso:findFirstChild("Right Hip")
  657. local lh = Torso:findFirstChild("Left Hip")
  658. local neck = Torso:findFirstChild("Neck")
  659. local rootpart = Char:findFirstChild("HumanoidRootPart")
  660. local rj = rootpart:findFirstChild("RootJoint")
  661. local anim = Char:findFirstChild("Animate")
  662. local RunService = game:GetService("RunService")
  663. local UIA = game:GetService("UserInputService")
  664. local CF = CFrame.new
  665. local CA = CFrame.Angles
  666. local FEA = CFrame.fromEulerAnglesXYZ
  667. local FAA = CFrame.fromAxisAngle
  668. local V3 = Vector3.new
  669. local CN = Color3.new
  670. local Ice = Instance.new
  671. local BC = BrickColor.new
  672. local UD2 = UDim2.new
  673. local C3 = Color3.new
  674. local MR = math.rad
  675. local MP = math.pi
  676. local MD = math.deg
  677. local MH = math.huge
  678. local MS = math.sin
  679. local MC = math.cos
  680. local MT = math.tan
  681. local MAS = math.asin
  682. local MAC = math.acos
  683. local MAT = math.atan
  684. local components = CF().components
  685.  
  686. local State = {}
  687. State["Calm"] = "Active"
  688.  
  689. function Tweenz(a,b,i)
  690. return a:lerp(b,i)
  691. end
  692.  
  693. function Create(Instanc,prop)
  694. local p=Instance.new(Instanc)
  695. for i,v in pairs(prop) do
  696. p[i]=v
  697. end
  698. return p
  699. end
  700.  
  701. local c0 = {
  702. RightArm = CF(1.5,0.5,0),
  703. LeftArm = CF(-1.5,0.5,0),
  704. RightLeg = CF(0.5,-1,0),
  705. LeftLeg = CF(-0.5,-1,0),
  706. RootJoint = CF(0,0,0),
  707. Neck = CF(0,1,0)
  708. }
  709. local c1 = {
  710. RightArm = CF(0,0.5,0),
  711. LeftArm = CF(0,0.5,0),
  712. RightLeg = CF(0,1,0),
  713. LeftLeg = CF(0,1,0),
  714. RootJoint = CF(0,0,0),
  715. Neck = CF(0,-0.5,0)
  716. }
  717.  
  718.  
  719. --RightArm = Create("Snap",{Parent=Torso,C0=c0.RightArm,C1=c1.RightArm,Part0=Torso,Part1=ra})
  720. --LeftArm = Create("Snap",{Parent=Torso,C0=c0.LeftArm,C1=c1.LeftArm,Part0=Torso,Part1=la})
  721. RightLeg = Create("Snap",{Parent=Torso,C0=c0.RightLeg,C1=c1.RightLeg,Part0=Torso,Part1=rl})
  722. LeftLeg = Create("Snap",{Parent=Torso,C0=c0.LeftLeg,C1=c1.LeftLeg,Part0=Torso,Part1=ll})
  723.  
  724. neck.C0 = c0.Neck
  725. neck.C1 = c1.Neck
  726.  
  727. local Spread = 12
  728. local Smooth = 1
  729.  
  730. local angle = tick()
  731. game:GetService("RunService").Stepped:connect(function()
  732. local lefth = (Torso.CFrame*c0.LeftLeg)
  733. local righth = (Torso.CFrame*c0.RightLeg)
  734. angle = angle+0.2*Smooth
  735. local speed = V3(Torso.Velocity.X,0,Torso.Velocity.Z)
  736. local TiltOnAxis = (rootpart.CFrame-rootpart.CFrame.p):inverse()*speed/100
  737. rj.C0 = Tweenz(rj.C0,CFrame.Angles(MR(-90)+TiltOnAxis.Z,TiltOnAxis.X,MR(180)+-TiltOnAxis.X),.1)
  738. --[[local offset = CFrame.new(0,5,0)
  739. rj.C0 = CF(V3(),(mouse.hit.p-rootpart.CFrame.p).unit*100)*CFrame.Angles(MR(-90),0,MR(180))
  740. local h = (rootpart.CFrame*offset).p
  741. local d = CFrame.new(h,mouse.Hit.p)
  742. local e = rootpart.CFrame*CFrame.new(h)
  743. neck.C0 = ((d-d.p):inverse()*(e-e.p)):inverse()*CFrame.new(0,1,0)]]
  744. --[[local AnglePR = (righth-righth.p):inverse()*speed/100
  745. local AnglePL = (lefth-lefth.p):inverse()*speed/100
  746. if speed.magnitude < 2 then
  747. --RightArm.C0 = Tweenz(RightArm.C0,c0.RightArm*CFrame.Angles(0,0,0),.1)
  748. --LeftArm.C0 = Tweenz(LeftArm.C0,c0.LeftArm*CFrame.Angles(0,0,0),.1)
  749. elseif speed.magnitude > 2 then
  750. RightLeg.C0 = Tweenz(RightLeg.C0,CF(0.5,-1+math.cos(angle)*.5,-0.2+-math.sin(angle)*.1)*CFrame.Angles(math.sin(angle)*Spread*-AnglePR.Z,AnglePR.X,math.sin(angle)*Spread*AnglePR.X),.1)
  751. LeftLeg.C0 = Tweenz(LeftLeg.C0,CF(-0.5,-1+-math.cos(angle)*.5,-0.2+math.sin(angle)*.1)*CFrame.Angles(math.sin(angle)*Spread*AnglePL.Z,AnglePL.X,math.sin(angle)*Spread*-AnglePL.X),.1)
  752. --RightArm.C0 = Tweenz(RightArm.C0,c0.RightArm*CFrame.Angles(math.sin(angle)*Spread*AnglePL.Z,0,0),.1)
  753. --LeftArm.C0 = Tweenz(LeftArm.C0,c0.LeftArm*CFrame.Angles(-math.sin(angle)*Spread*AnglePL.Z,0,0),.1)
  754. end
  755. end)
  756. ]]--
  757. Player = p
  758. workspace[Player.Name].Archivable=true
  759. pchar = workspace[Player.Name]:Clone() --Create("Model",{Parent=workspace})
  760. pchar.Parent=workspace[Player.Name]
  761. torso=pchar.Torso
  762. humane=pchar.Humanoid
  763. pchar.Name= "Za Warudo"
  764. pl=pchar
  765. humane.MaxHealth=Health
  766. wait()
  767. humane.Health=Health
  768. humane.WalkSpeed=Speed
  769.  
  770. ---Weld
  771.  
  772. local law=nwWld(tor,lam,Cn(-1.5,0.5,0))
  773. law.C1=CFrame.new(0,0.5,0)
  774. local raw=nwWld(tor,ram,Cn(1.5,0.5,0))
  775. raw.C1=CFrame.new(0,0.5,0)
  776. local hew=nwWld(tor,hed,Cn(0,1.5,0))
  777. local llw=nwWld(tor,llg,Cn(-0.5,-1,0))
  778. llw.C1=CFrame.new(0,1,0)
  779. local rlw=nwWld(tor,rlg,Cn(0.5,-1,0))
  780. rlw.C1=CFrame.new(0,1,0)
  781. local tow=nwWld(hrp,tor,Cn(0,-1,0))
  782. tow.C1=CFrame.new(0,-1,0)
  783.  
  784. local hrp2 = pchar.HumanoidRootPart
  785. local tor2 = torso
  786. local hed2 = pchar.Head
  787. local lam2=pchar["Left Arm"]
  788. local ram2=pchar["Right Arm"]
  789. local llg2=pchar["Left Leg"]
  790. local rlg2=pchar["Right Leg"]
  791.  
  792. local law2=nwWld(tor2,lam2,Cn(-1.5,0.5,0))
  793. law2.C1=CFrame.new(0,0.5,0)
  794. local raw2=nwWld(tor2,ram2,Cn(1.5,0.5,0))
  795. raw2.C1=CFrame.new(0,0.5,0)
  796. local hew2=nwWld(torso,hed2,Cn(0,1.5,0))
  797. local llw2=nwWld(torso,llg2,Cn(-0.5,-1,0))
  798. llw2.C1=CFrame.new(0,1,0)
  799. local rlw2=nwWld(tor2,rlg2,Cn(0.5,-1,0))
  800. rlw2.C1=CFrame.new(0,1,0)
  801. local tow2=nwWld(hrp2,tor2,Cn(0,-1,0))
  802. tow2.C1=CFrame.new(0,-1,0)
  803.  
  804.  
  805. local laD=CFrame.new(-1.5,0.5,0)
  806. local raD=CFrame.new(1.5,0.5,0)
  807. local hD=CFrame.new(0,1.5,0)
  808. local tD=CFrame.new(0,-1,0)
  809. local llD=CFrame.new(-0.5,-1,0)
  810. local rlD=CFrame.new(0.5,-1,0)
  811.  
  812. ---Build
  813.  
  814. ---Animations
  815.  
  816. --Idle
  817. local heid=newAnim(hew)
  818. newKF(heid,hD*CA(mr(-15.5),0,0),50,0.3)
  819. newKF(heid,hD*CA(mr(-14),0,0),40,0.3)
  820. local toid=newAnim(tow)
  821. newKF(toid,tD*Cn(0,-0.0125,0)*CA(mr(16),0,0),50,0.3)
  822. newKF(toid,tD*Cn(0,0.0125,0)*CA(mr(15),0,0),40,0.3)
  823. local laid=newAnim(law)
  824. newKF(laid,laD*Cn(1,0.0125,-0.764)*CA(mr(80),0,mr(85)),50,0.3)
  825. newKF(laid,laD*Cn(1,-0.0125,-0.764)*CA(mr(70),0,mr(85)),40,0.3)
  826. local raid=newAnim(raw)
  827. newKF(raid,raD*Cn(-1,-0.0125,-0.764)*CA(mr(80),0,mr(-85)),50,0.3)
  828. newKF(raid,raD*Cn(-1,0.0125,-0.764)*CA(mr(70),0,mr(-85)),40,0.3)
  829. local llid=newAnim(llw)
  830. newKF(llid,llD*Cn(0,0.0125,0)*CA(mr(-16),0,0),50,0.3)
  831. newKF(llid,llD*Cn(0,-0.0125,0)*CA(mr(-15),0,mr(0)),40,0.3)
  832. local rlid=newAnim(rlw)
  833. newKF(rlid,rlD*Cn(0,0.0125,0)*CA(mr(-16),0,0),50,0.3)
  834. newKF(rlid,rlD*Cn(0,-0.0125,0)*CA(mr(-15),0,mr(0)),40,0.3)
  835.  
  836. local heid2=newAnim(hew2)
  837. newKF(heid2,hD*CA(mr(16),0,0),40,0.3)
  838. newKF(heid2,hD*CA(mr(14),0,0),40,0.3)
  839. local toid2=newAnim(tow2)
  840. newKF(toid2,tD*Cn(0,0.5,3)*CA(mr(0),0,0),50,1)
  841. newKF(toid2,tD*Cn(0,1,3)*CA(mr(0),0,0),40,1)
  842. local laid2=newAnim(law2)
  843. newKF(laid2,laD*Cn(0.5,0.0125,-1)*CA(mr(20),mr(50),mr(20)),50,0.3)
  844. newKF(laid2,laD*Cn(0.5,-0.0125,-1)*CA(mr(20),mr(50),mr(20)),40,0.3)
  845. local raid2=newAnim(raw2)
  846. newKF(raid2,raD*Cn(-0.5,-0.0125,-1)*CA(mr(20),mr(-50),mr(-20)),50,0.3)
  847. newKF(raid2,raD*Cn(-0.5,0.0125,-1)*CA(mr(20),mr(-50),mr(-20)),40,0.3)
  848. local llid2=newAnim(llw2)
  849. newKF(llid2,llD*Cn(0,0.0125,0)*CA(mr(0),0,0),50,0.3)
  850. newKF(llid2,llD*Cn(0,-0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  851. local rlid2=newAnim(rlw2)
  852. newKF(rlid2,rlD*Cn(0,0.0125,0)*CA(mr(0),0,0),50,0.3)
  853. newKF(rlid2,rlD*Cn(0,-0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  854.  
  855. --Walk
  856. local hewk=newAnim(hew)
  857. newKF(hewk,hD*CA(mr(-5.5),0,0),12,0.4)
  858. newKF(hewk,hD*CA(mr(-5),mr(-3),0),13,0.4)
  859. newKF(hewk,hD*CA(mr(-5.5),0,0),12,0.4)
  860. newKF(hewk,hD*CA(mr(-5),mr(3),0),13,0.4)
  861. local towk=newAnim(tow)
  862. newKF(towk,tD*Cn(0,0.1,0)*CA(mr(15),0,0),12,0.2)
  863. newKF(towk,tD*CA(mr(15),mr(5),0),13,0.4)
  864. newKF(towk,tD*Cn(0,0.1,0)*CA(mr(15),0,0),12,0.2)
  865. newKF(towk,tD*CA(mr(15),mr(-5),0),13,0.4)
  866. local lawk=newAnim(law)
  867. newKF(lawk,laD*CA(mr(30),0,0),25,0.4)
  868. newKF(lawk,laD*CA(mr(-30),0,0),25,0.4)
  869. local rawk=newAnim(raw)
  870. newKF(rawk,raD*CA(mr(-30),0,0),25,0.4)
  871. newKF(rawk,raD*CA(mr(30),0,0),25,0.4)
  872. local llwk=newAnim(llw)
  873. newKF(llwk,llD*CA(mr(-40),mr(-10),mr(-2)),25,0.4)
  874. newKF(llwk,llD*Cn(0,0.3,0)*CA(mr(-5),0,mr(-3)),12,0.4)
  875. newKF(llwk,llD*Cn(0,-0.2,-0.25)*CA(mr(40),mr(10),mr(-3)),13,0.4)
  876. local rlwk=newAnim(rlw)
  877. newKF(rlwk,rlD*Cn(0,0.3,0)*CA(mr(-5),0,mr(3)),12,0.4)
  878. newKF(rlwk,rlD*Cn(0,-0.2,-0.25)*CA(mr(40),mr(-10),mr(3)),13,0.4)
  879. newKF(rlwk,rlD*CA(mr(-40),mr(10),mr(2)),25,0.4)
  880.  
  881. --Sprint
  882. local hesp=newAnim(hew)
  883. newKF(hesp,hD*CA(mr(5),mr(-10),0),10,0.2)
  884. newKF(hesp,hD*CA(mr(10),0,0),10,0.2)
  885. newKF(hesp,hD*CA(mr(5),mr(10),0),10,0.2)
  886. newKF(hesp,hD*CA(mr(10),0,0),10,0.2)
  887. local tosp=newAnim(tow)
  888. newKF(tosp,tD*Cn(0,0.1,0)*CA(mr(-5),mr(10),0),10,0.4)
  889. newKF(tosp,tD*CA(mr(-10),0,0),10,0.4)
  890. newKF(tosp,tD*Cn(0,0.1,0)*CA(mr(-5),mr(-10),0),10,0.4)
  891. newKF(tosp,tD*CA(mr(-10),0,0),10,0.4)
  892. local lasp=newAnim(law)
  893. newKF(lasp,laD*Cn(0,-0.1,-0.2)*CA(mr(60),0,0),20,0.4)
  894. newKF(lasp,laD*CA(mr(-40),0,0),20,0.4)
  895. local rasp=newAnim(raw)
  896. newKF(rasp,raD*CA(mr(-40),0,0),20,0.4)
  897. newKF(rasp,raD*Cn(0,-0.1,-0.2)*CA(mr(60),0,0),20,0.4)
  898. local llsp=newAnim(llw)
  899. newKF(llsp,llD*CA(mr(-50),mr(-10),mr(-2)),20,0.4)
  900. newKF(llsp,llD*Cn(0,0.5,0)*CA(mr(15),0,mr(-3)),10,0.4)
  901. newKF(llsp,llD*Cn(0,-0.4,-0.25)*CA(mr(70),mr(10),mr(-3)),10,0.4)
  902. local rlsp=newAnim(rlw)
  903. newKF(rlsp,rlD*Cn(0,0.3,0)*CA(mr(15),0,mr(3)),10,0.4)
  904. newKF(rlsp,rlD*Cn(0,-0.4,-0.25)*CA(mr(70),mr(-10),mr(3)),10,0.4)
  905. newKF(rlsp,rlD*CA(mr(-50),mr(10),mr(2)),20,0.4)
  906.  
  907. --Freefall
  908. local heff=newAnim(hew)
  909. newKF(heff,hD*CA(mr(-5),0,0),8,0.6)
  910. newKF(heff,hD*CA(mr(-5),0,0),8,0.6)
  911. local toff=newAnim(tow)
  912. newKF(toff,tD*CA(mr(10),0,0),8,0.6)
  913. newKF(toff,tD*CA(mr(10),0,0),8,0.6)
  914. local laff=newAnim(law)
  915. newKF(laff,laD*CA(mr(140),0,0),16,0.4)
  916. newKF(laff,laD*CA(mr(140),0,0),16,0.4)
  917. local raff=newAnim(raw)
  918. newKF(raff,raD*CA(mr(140),0,0),16,0.4)
  919. newKF(raff,raD*CA(mr(140),0,0),16,0.4)
  920. local llff=newAnim(llw)
  921. newKF(llff,llD*CA(0,0,mr(-5)),16,0.4)
  922. newKF(llff,llD*CA(0,0,mr(-5)),16,0.4)
  923. local rlff=newAnim(rlw)
  924. newKF(rlff,rlD*CA(0,0,mr(5)),16,0.4)
  925. newKF(rlff,rlD*CA(0,0,mr(5)),16,0.4)
  926.  
  927. --Time Has Stopped
  928. local hesp2=newAnim(hew)
  929. newKF(hesp2,hD*CA(mr(-30),mr(0),mr(0)),10,0.5)
  930. local tosp2=newAnim(tow)
  931. newKF(tosp2,tD*Cn(0,0,0)*CA(mr(30),mr(0),mr(0)),10,0.5)
  932. local lasp2=newAnim(law)
  933. newKF(lasp2,laD*CA(mr(90),mr(0),mr(-60)),20,1.5)
  934. local rasp2=newAnim(raw)
  935. newKF(rasp2,raD*CA(mr(90),mr(0),mr(60)),20,1.5)
  936. local llsp2=newAnim(llw)
  937. newKF(llsp2,llD*Cn(0,0,0)*CA(mr(-30),mr(0),mr(0)),20,0.5)
  938. local rlsp2=newAnim(rlw)
  939. newKF(rlsp2,rlD*Cn(0,0,0)*CA(mr(-30),0,mr(0)),10,0.5)
  940.  
  941. local hesp3=newAnim(hew2)
  942. newKF(hesp3,hD*CA(mr(-15),mr(0),mr(0)),50,0.2)
  943. local tosp3=newAnim(tow2)
  944. newKF(tosp3,tD*Cn(0,1,3)*CA(mr(0),mr(0),mr(0)),50,0.4)
  945. local lasp3=newAnim(law2)
  946. newKF(lasp3,laD*CA(mr(80),mr(0),mr(65)),30,0.4)
  947. newKF(lasp3,laD*CA(mr(120),mr(0),mr(-60)),50,0.4)
  948. local rasp3=newAnim(raw2)
  949. newKF(rasp3,raD*CA(mr(80),mr(0),mr(-65)),30,0.4)
  950. newKF(rasp3,raD*CA(mr(120),mr(0),mr(60)),50,0.4)
  951. local llsp3=newAnim(llw2)
  952. newKF(llsp3,llD*CA(mr(0),mr(0),mr(1.5)),50,0.4)
  953. local rlsp3=newAnim(rlw2)
  954. newKF(rlsp3,rlD*CA(mr(0),mr(0),mr(-1.5)),50,0.4)
  955.  
  956. local hesp4=newAnim(hew2)
  957. newKF(hesp4,hD*CA(mr(-10),mr(0),mr(0)),10,0.2)
  958. local tosp4=newAnim(tow2)
  959. newKF(tosp4,tD*Cn(0,1,3)*CA(mr(0),mr(0),mr(0)),10,0.4)
  960. local lasp4=newAnim(law2)
  961. newKF(lasp4,laD*CA(mr(120),mr(0),mr(-60)),20,0.4)
  962. local rasp4=newAnim(raw2)
  963. newKF(rasp4,raD*CA(mr(120),mr(0),mr(60)),20,0.4)
  964. local llsp4=newAnim(llw2)
  965. newKF(llsp4,llD*CA(mr(0),mr(0),mr(1.5)),20,0.4)
  966. local rlsp4=newAnim(rlw2)
  967. newKF(rlsp4,rlD*CA(mr(0),mr(0),mr(-1.5)),10,0.4)
  968.  
  969. --Let time flow again
  970. local hetoki=newAnim(hew)
  971. newKF(hetoki,hD*CA(mr(0),mr(0),mr(0)),10,0.2)
  972. local totoki=newAnim(tow)
  973. newKF(totoki,tD*Cn(0,0,0)*CA(mr(0),mr(0),mr(0)),10,0.4)
  974. local latoki=newAnim(law)
  975. newKF(latoki,laD*Cn(0,-0.1,-0.2)*CA(mr(0),mr(0),mr(0)),20,0.4)
  976. local ratoki=newAnim(raw)
  977. newKF(ratoki,raD*CA(mr(0),mr(0),mr(0)),20,0.4)
  978. local lltoki=newAnim(llw)
  979. newKF(lltoki,llD*CA(mr(0),mr(0),mr(0)),20,0.4)
  980. local rltoki=newAnim(rlw)
  981. newKF(rltoki,rlD*Cn(0,0,0)*CA(mr(0),mr(0),mr(0)),10,0.4)
  982. --//Example of Keyframe
  983. --[[
  984. local hesp2=newAnim(hew)
  985. newKF(hesp2,hD*CA(mr(0),mr(0),mr(0)),10,0.2)
  986. local tosp2=newAnim(tow)
  987. newKF(tosp2,tD*CA(mr(0),mr(0),mr(0)),10,0.4)
  988. local lasp2=newAnim(law)
  989. newKF(lasp2,laD*CA(mr(0),mr(0),mr(0)),20,0.4)
  990. local rasp2=newAnim(raw)
  991. newKF(rasp2,raD*CA(mr(0),mr(0),mr(0)),20,0.4)
  992. local llsp2=newAnim(llw)
  993. newKF(llsp2,llD*CA(mr(0),mr(0),mr(0)),20,0.4)
  994. local rlsp2=newAnim(rlw)
  995. newKF(rlsp2,rlD*CA(mr(0),mr(0),mr(0)),10,0.4)
  996. ]]
  997. function onDamage(Part)
  998.     if Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("BodyVelocity") ~= nil or Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("RocketPropulsion") ~= nil then
  999.         Part.Anchored = true
  1000.         if Part:findFirstChild("Mesh") ~= nil then
  1001.             z = Part:findFirstChild("Mesh")
  1002.             for i = 1,5 do
  1003.                 z.Scale = z.Scale + Vector3.new(1,1,1)
  1004.                 wait(0.05)
  1005.             end
  1006.         end
  1007.     end
  1008. end
  1009.  
  1010. function trappedTorsos:isTrapped(t)
  1011.     for nildata, index in next,self do
  1012.         if index==t then
  1013.             return true
  1014.         end
  1015.     end
  1016. return false
  1017. end
  1018.  
  1019. function trappedTorsos:Capture(hit)
  1020.    if hit:isA'BasePart' then
  1021.     if not trappedTorsos:isTrapped(hit) and not hit:IsDescendantOf(char) then
  1022.         table.insert(trappedTorsos, hit)
  1023.         hit.Anchored = true --trapped!
  1024.         --print'trapped!'
  1025.     end
  1026.    end
  1027. end
  1028.  
  1029. function trappedTorsos:Release()
  1030.     for i,v in next, self do
  1031.         if type(v)=='userdata' then
  1032.             if v:isA('BasePart') then
  1033.                 v.Anchored = false
  1034.                 self[i] = nil
  1035.             end
  1036.         end
  1037.     end
  1038. end
  1039.  
  1040. --Za Warudo
  1041. Attacking = false
  1042. WasOn = true
  1043. function TheWorld(Mode)
  1044.     if Mode == "Time Stop" then
  1045.         noRig = true
  1046.         Attacking = true
  1047.         if WasOn == true and StandOn == false then
  1048.             StandOn = true
  1049.             WasOn = false
  1050.         end
  1051.         hum.WalkSpeed = 0
  1052.         for i = 1,30 do
  1053.             runKF(hesp2)
  1054.             runKF(tosp2)
  1055.             runKF(lasp2)
  1056.             runKF(rasp2)
  1057.             runKF(llsp2)
  1058.             runKF(rlsp2)
  1059.             runKF(hesp3)
  1060.             runKF(tosp3)
  1061.             runKF(lasp3)
  1062.             runKF(rasp3)
  1063.             runKF(llsp3)
  1064.             runKF(rlsp3)
  1065.             wait()
  1066.         end
  1067.         wait()
  1068.         local ZAWARUDO = Instance.new("Sound",tor)
  1069.         ZAWARUDO.SoundId = "rbxassetid://290807377"
  1070.         ZAWARUDO.Volume = 1
  1071.         ZAWARUDO.Looped = false
  1072.         ZAWARUDO:Play()
  1073.         local TimeStop = Instance.new("Sound",tor)
  1074.         TimeStop.SoundId = "rbxassetid://290807425"
  1075.         TimeStop.Looped = false
  1076.         TimeStop.Volume = 1
  1077.         local AreaOfEffect = Instance.new("Part",char)
  1078.         AreaOfEffect.Position = tor.Position
  1079.         AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1080.         AreaOfEffect.Anchored = true
  1081.         AreaOfEffect.CanCollide = false
  1082.         AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1083.         AreaOfEffect.Transparency = 0.9
  1084.         AreaOfEffect.Shape = "Ball"
  1085.         AreaOfEffect.Material = "Neon"  
  1086.        
  1087.         for i = 1,10 do
  1088.             runKF(hesp4)
  1089.             runKF(tosp4)
  1090.             runKF(lasp4)
  1091.             runKF(rasp4)
  1092.             runKF(llsp4)
  1093.             runKF(rlsp4)
  1094.             wait()
  1095.         end
  1096.         TimeStop:Play()
  1097.         for i = 1,10 do
  1098.             AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1099.             AreaOfEffect.CFrame = char.Torso.CFrame
  1100.             wait()
  1101.         end
  1102.         coroutine.wrap(function()
  1103.             do local me={}
  1104.                
  1105.                 me.plrs = game:service'Workspace':children''
  1106.                
  1107.                 function me:getNear(mag)
  1108.                     local rtn = {}
  1109.                        
  1110.                     for k,v in next,me.plrs do
  1111.                         local chxr = v
  1112.                        
  1113.                         if chxr then
  1114.                             if chxr:findFirstChild'Torso' then
  1115.                                 local pos = (chxr.Torso.Position-tor.Position).magnitude
  1116.                                
  1117.                                 if pos<=mag then
  1118.                                     for a,b in pairs(chxr:children()) do
  1119.                                         if b:IsA("BasePart") then
  1120.                                             table.insert(rtn, b)
  1121.                                         end
  1122.                                     end
  1123.                                 end
  1124.                             end
  1125.                         end
  1126.                     end
  1127.                     return rtn
  1128.                 end
  1129.            
  1130.                 for no, torso in ipairs(me:getNear(25)) do
  1131.                     --print(torso:GetFullName())
  1132.                     --print(torso:GetFullName())
  1133.                     trappedTorsos:Capture(torso)
  1134.                 end
  1135.            
  1136.                
  1137.             end
  1138.         end)()
  1139.         AreaOfEffect:Destroy()
  1140.         local TimeHasStopped = Instance.new("Sound",tor)
  1141.         TimeHasStopped.SoundId = "rbxassetid://290807397"
  1142.         TimeHasStopped.Looped = false
  1143.         TimeHasStopped.Volume = 1
  1144.         wait(1.3)
  1145.         TimeHasStopped:Play()
  1146.         workspace.Gravity = 70
  1147.         for i,v in pairs(char:children()) do
  1148.             if v:IsA("Part") then
  1149.                 v.Anchored = false
  1150.             end
  1151.             if v:IsA("Hat") then
  1152.                 v.Handle.Anchored = false
  1153.             end
  1154.         end
  1155.         for i,v in pairs(pchar:children()) do
  1156.             if v:IsA("Part") then
  1157.                 v.Anchored = false
  1158.             end
  1159.             if v:IsA("Hat") then
  1160.                 v.Handle.Anchored = false
  1161.             end
  1162.         end
  1163.         if WasOn == false then
  1164.             StandOn = false
  1165.             WasOn = true
  1166.         end
  1167.         hum.WalkSpeed = 16
  1168.         noRig = false
  1169.         Attacking = false
  1170.      end
  1171.      if Mode == "World Time Stop" then
  1172.         noRig = true
  1173.         Attacking = true
  1174.         if WasOn == true and StandOn == false then
  1175.             StandOn = true
  1176.             WasOn = false
  1177.         end
  1178.         hum.WalkSpeed = 0
  1179.         for i = 1,30 do
  1180.             runKF(hesp2)
  1181.             runKF(tosp2)
  1182.             runKF(lasp2)
  1183.             runKF(rasp2)
  1184.             runKF(llsp2)
  1185.             runKF(rlsp2)
  1186.             runKF(hesp3)
  1187.             runKF(tosp3)
  1188.             runKF(lasp3)
  1189.             runKF(rasp3)
  1190.             runKF(llsp3)
  1191.             runKF(rlsp3)
  1192.             wait()
  1193.         end
  1194.         wait()
  1195.         local ZAWARUDO = Instance.new("Sound",tor)
  1196.         ZAWARUDO.SoundId = "rbxassetid://290807377"
  1197.         ZAWARUDO.Volume = 1
  1198.         ZAWARUDO.Looped = false
  1199.         ZAWARUDO:Play()
  1200.         local TimeStop = Instance.new("Sound",tor)
  1201.         TimeStop.SoundId = "rbxassetid://290807425"
  1202.         TimeStop.Looped = false
  1203.         TimeStop.Volume = 1
  1204.         local AreaOfEffect = Instance.new("Part",char)
  1205.         AreaOfEffect.Position = tor.Position
  1206.         AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1207.         AreaOfEffect.Anchored = true
  1208.         AreaOfEffect.CanCollide = false
  1209.         AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1210.         AreaOfEffect.Transparency = 0.9
  1211.         AreaOfEffect.Shape = "Ball"
  1212.         AreaOfEffect.Material = "Neon"  
  1213.        
  1214.         for i = 1,10 do
  1215.             runKF(hesp4)
  1216.             runKF(tosp4)
  1217.             runKF(lasp4)
  1218.             runKF(rasp4)
  1219.             runKF(llsp4)
  1220.             runKF(rlsp4)
  1221.             wait()
  1222.         end
  1223.         TimeStop:Play()
  1224.         for i = 1,10 do
  1225.             AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1226.             AreaOfEffect.CFrame = char.Torso.CFrame
  1227.             wait()
  1228.         end
  1229.         coroutine.wrap(function()
  1230.             do local me={}
  1231.                
  1232.                 me.plrs = game:service'Workspace':children''
  1233.                
  1234.                 function me:getNear(mag)
  1235.                     local rtn = {}
  1236.                        
  1237.                     for k,v in next,me.plrs do
  1238.                         local chxr = v
  1239.                        
  1240.                         if chxr then
  1241.                             if chxr:findFirstChild'Torso' then
  1242.                                 local pos = (chxr.Torso.Position-tor.Position).magnitude
  1243.                                
  1244.                                 if pos<=mag then
  1245.                                     for a,b in pairs(chxr:children()) do
  1246.                                         if b:IsA("BasePart") then
  1247.                                             table.insert(rtn, b)
  1248.                                         end
  1249.                                     end
  1250.                                 end
  1251.                             end
  1252.                         end
  1253.                     end
  1254.                     return rtn
  1255.                 end
  1256.            
  1257.                 for no, torso in ipairs(me:getNear(5555)) do
  1258.                     --print(torso:GetFullName())
  1259.                     --print(torso:GetFullName())
  1260.                     trappedTorsos:Capture(torso)
  1261.                 end
  1262.            
  1263.                
  1264.             end
  1265.         end)()
  1266.         AreaOfEffect:Destroy()
  1267.         local TimeHasStopped = Instance.new("Sound",tor)
  1268.         TimeHasStopped.SoundId = "rbxassetid://290807397"
  1269.         TimeHasStopped.Looped = false
  1270.         TimeHasStopped.Volume = 1
  1271.         wait(1.3)
  1272.         TimeHasStopped:Play()
  1273.         workspace.Gravity = 70
  1274.         for i,v in pairs(char:children()) do
  1275.             if v:IsA("Part") then
  1276.                 v.Anchored = false
  1277.             end
  1278.             if v:IsA("Hat") then
  1279.                 v.Handle.Anchored = false
  1280.             end
  1281.         end
  1282.         for i,v in pairs(pchar:children()) do
  1283.             if v:IsA("Part") then
  1284.                 v.Anchored = false
  1285.             end
  1286.             if v:IsA("Hat") then
  1287.                 v.Handle.Anchored = false
  1288.             end
  1289.         end
  1290.         if WasOn == false then
  1291.             StandOn = false
  1292.             WasOn = true
  1293.         end
  1294.         hum.WalkSpeed = 16
  1295.         noRig = false
  1296.         Attacking = false
  1297.      end
  1298.      if Mode == "Time Start" then
  1299.         local Toki = Instance.new("Sound",tor)
  1300.         Toki.SoundId = "rbxassetid://290810519"
  1301.         Toki.Volume = 1
  1302.         Toki.Looped = false
  1303.         Toki:Play()
  1304.         local AreaOfEffect2 = Instance.new("Part",tor)
  1305.         AreaOfEffect2.Position = tor.Position
  1306.         AreaOfEffect2.Size = Vector3.new(0.01,0.01,0.01)
  1307.         AreaOfEffect2.Anchored = true
  1308.         AreaOfEffect2.CanCollide = false
  1309.         AreaOfEffect2.Transparency = 1
  1310.         AreaOfEffect2.BrickColor = BrickColor.new("Institutional white")
  1311.         AreaOfEffect2.Transparency = 0.99
  1312.         AreaOfEffect2.Shape = "Ball"
  1313.         AreaOfEffect2.Material = "Neon"
  1314.         AreaOfEffect2.Touched:connect(function(hit)
  1315.             if hit ~= "Base" then
  1316.                 --hit.Anchored = false
  1317.             end
  1318.         end)
  1319.         for i = 1,10 do
  1320.             AreaOfEffect2.Size = AreaOfEffect2.Size + Vector3.new(4.1,4.1,4.1)
  1321.             AreaOfEffect2.CFrame = char.Torso.CFrame
  1322.             wait()
  1323.         end
  1324.         trappedTorsos:Release()
  1325.         AreaOfEffect2:Destroy()
  1326.         TfwTimeStopped = false
  1327.         workspace.Gravity = 196.2
  1328.     end
  1329.     if Mode == "Wry" then
  1330.         local WWRRRYYYYY = Instance.new("Sound",tor)
  1331.         WWRRRYYYYY.SoundId = "rbxassetid://499932933"
  1332.         WWRRRYYYYY.Volume = 1
  1333.         WWRRRYYYYY.Looped = false
  1334.         WWRRRYYYYY:Play()
  1335.     end
  1336. end
  1337.  
  1338. Rapid = false
  1339. TimeStopped = false
  1340. OneSecond = false
  1341. Cha = char
  1342. Character = char
  1343. it=Instance.new
  1344. vt=Vector3.new
  1345. cn=CFrame.new
  1346. euler=CFrame.fromEulerAnglesXYZ
  1347. angles=CFrame.Angles
  1348. RootPart = hrp
  1349. mouse.KeyDown:connect(function(key)
  1350.     if key == "q" then
  1351.         if TimeStopped == false and Attacking == false then
  1352.             TheWorld("Time Stop")
  1353.             TimeStopped = true
  1354.             TfwTimeStopped = true
  1355.             --[[wait(10)
  1356.             if TimeStopped == true then
  1357.                 TheWorld("Time Start")
  1358.                 TimeStopped = false
  1359.             end]]
  1360.         elseif TimeStopped == true and Attacking == false then
  1361.             TheWorld("Time Start")
  1362.             TimeStopped = false
  1363.         end
  1364.     end
  1365.     if key == "p" and TimeStopped == false and Attacking == false then
  1366.         TheWorld("World Time Stop")
  1367.         TimeStopped = true
  1368.         TfwTimeStopped = true
  1369.     end
  1370.     if key == "f" then
  1371.         if StandOn then
  1372.             StandOn = false
  1373.         else
  1374.             StandOn = true
  1375.             TheWorld("Wry")
  1376.         end
  1377.     end
  1378.     if key == "t" and OneSecond == false then
  1379.         OneSecond = true
  1380.         for i, v in pairs(Cha:GetChildren()) do
  1381.             if v:IsA('Hat') then
  1382.                 v.Handle.Transparency=1
  1383.             end
  1384.         end
  1385.         Cha.Head.Transparency = 0.2
  1386.         Cha.Torso.Transparency = 0.2
  1387.         Cha["Right Arm"].Transparency = 0.2
  1388.         Cha["Left Arm"].Transparency = 0.2
  1389.         Cha["Right Leg"].Transparency = 0.2
  1390.         Cha["Left Leg"].Transparency = 0.2
  1391.         wait()
  1392.         Cha.Head.Transparency = 0.4
  1393.         Cha.Torso.Transparency = 0.4
  1394.         Cha["Right Arm"].Transparency = 0.4
  1395.         Cha["Left Arm"].Transparency = 0.4
  1396.         Cha["Right Leg"].Transparency = 0.4
  1397.         Cha["Left Leg"].Transparency = 0.4
  1398.         wait()
  1399.         Cha.Head.Transparency = 0.6
  1400.         Cha.Torso.Transparency = 0.6
  1401.         Cha["Right Arm"].Transparency = 0.6
  1402.         Cha["Left Arm"].Transparency = 0.6
  1403.         Cha["Right Leg"].Transparency = 0.6
  1404.         Cha["Left Leg"].Transparency = 0.6
  1405.         wait()
  1406.         Cha.Head.Transparency = 0.8
  1407.         Cha.Torso.Transparency = 0.8
  1408.         Cha["Right Arm"].Transparency = 0.8
  1409.         Cha["Left Arm"].Transparency = 0.8
  1410.         Cha["Right Leg"].Transparency = 0.8
  1411.         Cha["Left Leg"].Transparency = 0.8
  1412.         wait()
  1413.         Cha.Head.Transparency = 1
  1414.         Cha.Torso.Transparency = 1
  1415.         Cha["Right Arm"].Transparency = 1
  1416.         Cha["Left Arm"].Transparency = 1
  1417.         Cha["Right Leg"].Transparency = 1
  1418.         Cha["Left Leg"].Transparency = 1
  1419.        
  1420.         Targ = CFrame.new(Vector3.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z))
  1421.         print("ZA WARUDO!")
  1422.  
  1423.         Player.Character.Torso.CFrame = Targ
  1424.  
  1425.         wait()
  1426.         for i, v in pairs(Cha:GetChildren()) do
  1427.             if v:IsA('Hat') then
  1428.                 v.Handle.Transparency=0
  1429.             end
  1430.         end
  1431.         Cha.Head.Transparency = 0.8
  1432.         Cha.Torso.Transparency = 0.8
  1433.         Cha["Right Arm"].Transparency = 0.8
  1434.         Cha["Left Arm"].Transparency = 0.8
  1435.         Cha["Right Leg"].Transparency = 0.8
  1436.         Cha["Left Leg"].Transparency = 0.8
  1437.         wait()
  1438.         Cha.Head.Transparency = 0.6
  1439.         Cha.Torso.Transparency = 0.6
  1440.         Cha["Right Arm"].Transparency = 0.6
  1441.         Cha["Left Arm"].Transparency = 0.6
  1442.         Cha["Right Leg"].Transparency = 0.6
  1443.         Cha["Left Leg"].Transparency = 0.6
  1444.         wait()
  1445.         Cha.Head.Transparency = 0.4
  1446.         Cha.Torso.Transparency = 0.4
  1447.         Cha["Right Arm"].Transparency = 0.4
  1448.         Cha["Left Arm"].Transparency = 0.4
  1449.         Cha["Right Leg"].Transparency = 0.4
  1450.         Cha["Left Leg"].Transparency = 0.4
  1451.         wait()
  1452.         Cha.Head.Transparency = 0.2
  1453.         Cha.Torso.Transparency = 0.2
  1454.         Cha["Right Arm"].Transparency = 0.2
  1455.         Cha["Left Arm"].Transparency = 0.2
  1456.         Cha["Right Leg"].Transparency = 0.2
  1457.         Cha["Left Leg"].Transparency = 0.2
  1458.         wait()
  1459.         Cha.Head.Transparency = 0
  1460.         Cha.Torso.Transparency = 0
  1461.         Cha["Right Arm"].Transparency = 0
  1462.         Cha["Left Arm"].Transparency = 0
  1463.         Cha["Right Leg"].Transparency = 0
  1464.         Cha["Left Leg"].Transparency = 0
  1465.  
  1466.         wait()
  1467.         OneSecond = false
  1468.     end
  1469.     if key == "v" then
  1470.         Rapid = true
  1471.         local ORA = Instance.new("Sound",char)
  1472.         ORA.SoundId = "rbxassetid://291088692"
  1473.         ORA.Volume = 1
  1474.         ORA.Looped = false
  1475.         ORA:Play()
  1476.         Attacking = true
  1477.         con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,1,4,math.random(0,0),"Killer Queen",RootPart,.2,1) end)
  1478.         con2 = lam2.Touched:connect(function(hit) Damagefunc(torso,hit,4,2,math.random(0,0),"Killer Queen",RootPart,.2,1) end)
  1479.         while Rapid == true do
  1480.             for i = 1, 3 do
  1481.                 raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1482.                 law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1483.                 hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1484.                 tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1485.                 llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1486.                 rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1487.                 wait()
  1488.             end
  1489.             for i = 1, 3 do
  1490.                 raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1491.                 law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1492.                 hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1493.                 tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1494.                 llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1495.                 rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1496.                 wait()
  1497.             end
  1498.             for i = 1, 3 do
  1499.                 raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1500.                 law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 1.7)
  1501.                 hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1502.                 tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1503.                 llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1504.                 rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1505.                 wait()
  1506.             end
  1507.             for i = 1, 3 do
  1508.                 raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1509.                 law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1510.                 hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1511.                 tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1512.                 llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1513.                 rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1514.                 wait()
  1515.             end
  1516.         end
  1517.         con1:disconnect()
  1518.         con2:disconnect()
  1519.         local MIDORA = Instance.new("Sound",char)
  1520.         MIDORA.SoundId = "rbxassetid://291088797"
  1521.         MIDORA.Looped = false
  1522.         MIDORA:Play()
  1523.         ORA:Stop()
  1524.         Attacking = false
  1525.     end
  1526.     if key == "e" then
  1527.         if StandOn == true then
  1528.         Rapid = true
  1529.         local ORA = Instance.new("Sound",char)
  1530.         ORA.SoundId = "rbxassetid://291088692"
  1531.         ORA.Volume = 1
  1532.         ORA.Looped = false
  1533.         ORA:Play()
  1534.         Attacking = true
  1535.         con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,3,1,math.random(0,0),"Normal",RootPart,.2,1) end)
  1536.         con2 = lam2.Touched:connect(function(hit) Damagefunc(torso,hit,1,3,math.random(0,0),"Normal",RootPart,.2,1) end)
  1537.         while Rapid == true do
  1538.             for i = 1, 3 do
  1539.                 raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1540.                 law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1541.                 hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1542.                 tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1543.                 llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1544.                 rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1545.                 wait()
  1546.             end
  1547.             for i = 1, 3 do
  1548.                 raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1549.                 law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1550.                 hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1551.                 tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1552.                 llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1553.                 rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1554.                 wait()
  1555.             end
  1556.             for i = 1, 3 do
  1557.                 raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1558.                 law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 1.7)
  1559.                 hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1560.                 tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1561.                 llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1562.                 rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1563.                 wait()
  1564.             end
  1565.             for i = 1, 3 do
  1566.                 raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1567.                 law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1568.                 hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1569.                 tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1570.                 llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1571.                 rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1572.                 wait()
  1573.             end
  1574.         end
  1575.         con1:disconnect()
  1576.         con2:disconnect()
  1577.         local MIDORA = Instance.new("Sound",char)
  1578.         MIDORA.SoundId = "rbxassetid://291088797"
  1579.         MIDORA.Looped = false
  1580.         MIDORA:Play()
  1581.         ORA:Stop()
  1582.         Attacking = false
  1583.         elseif StandOn == false then
  1584.         Rapid = true
  1585.         local ORA = Instance.new("Sound",char)
  1586.         ORA.SoundId = "rbxassetid://291088692"
  1587.         ORA.Volume = 1
  1588.         ORA.Looped = false
  1589.         ORA:Play()
  1590.         con1 = ram.Touched:connect(function(hit) Damagefunc(torso,hit,4,1,math.random(0,0),"Normal",RootPart,.2,1) end)
  1591.         con2 = lam.Touched:connect(function(hit) Damagefunc(torso,hit,1,5,math.random(0,0),"Normal",RootPart,.2,1) end)
  1592.         while Rapid == true do
  1593.             for i = 1, 3 do
  1594.                 raw.C0 = RLerp(raw.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1595.                 law.C0 = RLerp(law.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1596.                 hew.C0 = RLerp(hew.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1597.                 tow.C0 = RLerp(tow.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1598.                 llw.C0 = RLerp(llw.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1599.                 rlw.C0 = RLerp(rlw.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1600.                 wait()
  1601.             end
  1602.             for i = 1, 3 do
  1603.                 raw.C0 = RLerp(raw.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1604.                 law.C0 = RLerp(law.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1605.                 hew.C0 = RLerp(hew.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1606.                 tow.C0 = RLerp(tow.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1607.                 llw.C0 = RLerp(llw.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1608.                 rlw.C0 = RLerp(rlw.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1609.                 wait()
  1610.             end
  1611.             for i = 1, 3 do
  1612.                 raw.C0 = RLerp(raw.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1613.                 law.C0 = RLerp(law.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 1.7)
  1614.                 hew.C0 = RLerp(hew.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1615.                 tow.C0 = RLerp(tow.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1616.                 llw.C0 = RLerp(llw.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1617.                 rlw.C0 = RLerp(rlw.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1618.                 wait()
  1619.             end
  1620.             for i = 1, 3 do
  1621.                 raw.C0 = RLerp(raw.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1622.                 law.C0 = RLerp(law.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1623.                 hew.C0 = RLerp(hew.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1624.                 tow.C0 = RLerp(tow.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1625.                 llw.C0 = RLerp(llw.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1626.                 rlw.C0 = RLerp(rlw.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1627.                 wait()
  1628.             end
  1629.         end
  1630.         con1:disconnect()
  1631.         con2:disconnect()
  1632.         local MIDORA = Instance.new("Sound",char)
  1633.         MIDORA.SoundId = "rbxassetid://291088797"
  1634.         MIDORA.Looped = false
  1635.         MIDORA:Play()
  1636.         ORA:Stop()
  1637.         end
  1638.     end
  1639.     if key == "r" and Attacking == false then
  1640.         con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,4,2,math.random(100,100),"Knockdown",RootPart,.2,1) end)
  1641.         Attacking = true
  1642.         for i = 1, 3 do
  1643.             raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1644.             law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1645.             hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1646.             tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1647.             llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1648.             rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1649.             wait()
  1650.         end
  1651.         local MIDORA = Instance.new("Sound",char)
  1652.         MIDORA.SoundId = "rbxassetid://291088797"
  1653.         MIDORA.Looped = false
  1654.         MIDORA:Play()
  1655.         wait(1)
  1656.         con1:disconnect()
  1657.         Attacking = false
  1658.     end
  1659.     if key == "g" and Attacking == false then
  1660.         con1 = ram2.Touched:connect(function(hit)
  1661.             Damagefunc(torso,hit,5,15,math.random(100,100),"Killer Queen",RootPart,.2,1)
  1662.         end)
  1663.         Attacking = true
  1664.         for i = 1, 3 do
  1665.             raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1666.             law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1667.             hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1668.             tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1669.             llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1670.             rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1671.             wait()
  1672.         end
  1673.         local MIDORA = Instance.new("Sound",char)
  1674.         MIDORA.SoundId = "rbxassetid://291088797"
  1675.         MIDORA.Looped = false
  1676.         MIDORA:Play()
  1677.         wait(1)
  1678.         con1:disconnect()
  1679.         Attacking = false
  1680.     end
  1681. end)
  1682.  
  1683. mouse.KeyUp:connect(function(key)
  1684.     if key == "e" and Rapid == true or key == "v" and Rapid == true then
  1685.         Rapid = false
  1686.     end
  1687. end)
  1688.  
  1689. for i, v in pairs(pchar:GetChildren()) do
  1690.     if v:IsA('Hat') then
  1691.         v.Handle.Transparency=1
  1692.     end
  1693.     if v:IsA("Part") then
  1694.         v.BrickColor = BrickColor.new("Really black")
  1695.     end
  1696. end
  1697.  
  1698. -------------------------------Sprint
  1699. mouse.KeyDown:connect(function(key)
  1700.     if string.byte(key) == 48 then
  1701.         hum.WalkSpeed = 48
  1702.     end
  1703. end)
  1704. mouse.KeyUp:connect(function(key)
  1705.     if string.byte(key) == 48 then
  1706.         hum.WalkSpeed=16
  1707.     end
  1708. end)
  1709. -------------------------------------
  1710. hum.FreeFalling:connect(function(f)
  1711.     if f then
  1712.         ffing=true
  1713.     else
  1714.         ffing=false
  1715.     end
  1716. end)
  1717. StandOn = true
  1718. local hrprv=0
  1719. angle = 0
  1720. angle2 = 0
  1721. angle3 = 0
  1722. anglespeed = 2
  1723. anglespeed2 = 1
  1724. anglespeed3 = .4
  1725. MyHealth = hum.Health
  1726. MyMaxHealth = hum.MaxHealth
  1727. MyMaxHealth = humane.Health
  1728. MyHealth = humane.Health
  1729. humane.Name = "The Worldo"
  1730. game:GetService("RunService").Stepped:connect(function()
  1731.     angle = ((angle % 100) + anglespeed/10)
  1732.     angle2 = ((angle2 % 100) + anglespeed2/10)
  1733.     angle3 = ((angle3 % 100) + anglespeed3/10)
  1734.         hrprv=Tween(hrprv,hrp.RotVelocity.Y,0.4)
  1735.         sine=sine+1
  1736.         if StandOn == false then
  1737.             for i,v in pairs(pchar:children()) do
  1738.                 if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1739.                     v.Transparency = 1
  1740.                 end
  1741.             end
  1742.         elseif StandOn == true then
  1743.             for i,v in pairs(pchar:children()) do
  1744.                 if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1745.                     v.Transparency = 0
  1746.                 end
  1747.             end
  1748.         end
  1749.         MyHealth = humane.Health
  1750.         humane.Health = MyHealth
  1751.         if hum.Sit==true then
  1752.                 animpose="Sitting"
  1753.         elseif ffing==true then
  1754.                 animpose="Freefalling"
  1755.         elseif (hrp.Velocity*Vn(1,0,1)).magnitude<2 then
  1756.                 animpose="Idle"
  1757.         elseif (hrp.Velocity*Vn(1,0,1)).magnitude<20 then
  1758.                 animpose="Walking"
  1759.         elseif (hrp.Velocity*Vn(1,0,1)).magnitude>20 then
  1760.                 animpose="Sprinting"
  1761.         end
  1762.         if Attacking == false then
  1763.             torso.CFrame = hrp.CFrame*CFrame.new(0,0,2)
  1764.             runKF(heid2)
  1765.             runKF(toid2)
  1766.             runKF(laid2)
  1767.             runKF(raid2)
  1768.             runKF(llid2)
  1769.             runKF(rlid2)
  1770.         end
  1771.         if noRig==false then
  1772.                 if animpose=="Idle" then
  1773.                     runKF(heid)
  1774.                     runKF(toid)
  1775.                     runKF(laid)
  1776.                     runKF(raid)
  1777.                     runKF(llid)
  1778.                     runKF(rlid)
  1779.                 elseif animpose=="Walking" then
  1780.                                 runKF(hewk)
  1781.                                 runKF(towk)
  1782.                                 runKF(lawk)
  1783.                                 runKF(rawk)
  1784.                                 runKF(llwk)
  1785.                                 runKF(rlwk)
  1786.                                 --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/25),0.4)
  1787.                                 --rlw.C0=rlw.C0:lerp(rlw.C0*CA(0,0,-hrprv/25),0.4)
  1788.                                 ---llw.C0=llw.C0:lerp(llw.C0*CA(0,0,-hrprv/25),0.4)
  1789.                 elseif animpose=="Sprinting" then
  1790.                                 runKF(hesp)
  1791.                                 runKF(tosp)
  1792.                                 runKF(lasp)
  1793.                                 runKF(rasp)
  1794.                                 runKF(llsp)
  1795.                                 runKF(rlsp)
  1796.                                 --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/10),0.4)
  1797.                                 --rlw.C0=rlw.C0:lerp(rlw.C0*CA(0,0,-hrprv/10),0.4)
  1798.                                 --llw.C0=llw.C0:lerp(llw.C0*CA(0,0,-hrprv/10),0.4)
  1799.                 elseif animpose=="Freefalling" then
  1800.                         runKF(heff)
  1801.                         runKF(toff)
  1802.                         runKF(laff)
  1803.                         runKF(raff)
  1804.                         runKF(llff)
  1805.                         runKF(rlff)
  1806.                         --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/10),0.4)
  1807.                 end
  1808.         end
  1809. end)
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