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Tudo Claro -Agua / Tek helmet funciona

Jan 24th, 2023
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  1. [DeviceProfiles]
  2. +DeviceProfileNameAndTypes=Windows,Windows
  3. +DeviceProfileNameAndTypes=WindowsNoEditor,WindowsNoEditor
  4. +DeviceProfileNameAndTypes=WindowsServer,WindowsServer
  5. +DeviceProfileNameAndTypes=IOS,IOS
  6. +DeviceProfileNameAndTypes=iPad2,IOS
  7. +DeviceProfileNameAndTypes=iPad3,IOS
  8. +DeviceProfileNameAndTypes=iPad4,IOS
  9. +DeviceProfileNameAndTypes=iPadAir,IOS
  10. +DeviceProfileNameAndTypes=iPadMini,IOS
  11. +DeviceProfileNameAndTypes=iPadMini2,IOS
  12. +DeviceProfileNameAndTypes=iPhone4,IOS
  13. +DeviceProfileNameAndTypes=iPhone4S,IOS
  14. +DeviceProfileNameAndTypes=iPhone5,IOS
  15. +DeviceProfileNameAndTypes=iPhone5S,IOS
  16. +DeviceProfileNameAndTypes=iPodTouch5,IOS
  17. +DeviceProfileNameAndTypes=iPhone6,IOS
  18. +DeviceProfileNameAndTypes=iPhone6Plus,IOS
  19. +DeviceProfileNameAndTypes=Android,Android
  20. +DeviceProfileNameAndTypes=PS4,PS4
  21. +DeviceProfileNameAndTypes=XboxOne,XboxOne
  22. +DeviceProfileNameAndTypes=HTML5,HTML5
  23. +DeviceProfileNameAndTypes=Mac,Mac
  24. +DeviceProfileNameAndTypes=MacNoEditor,MacNoEditor
  25. +DeviceProfileNameAndTypes=MacServer,MacServer
  26. +DeviceProfileNameAndTypes=WinRT,WinRT
  27. +DeviceProfileNameAndTypes=Linux,Linux
  28. +DeviceProfileNameAndTypes=LinuxNoEditor,LinuxNoEditor
  29. +DeviceProfileNameAndTypes=LinuxServer,LinuxServer
  30.  
  31. [Windows DeviceProfile]
  32. DeviceType=Windows
  33. BaseProfileName=
  34. +CVars=foliage.UseOcclusionType=0
  35. +CVars=ShowFlag.LevelColoration=0
  36. +CVars=ShowFlag.LightComplexity=0
  37. +CVars=ShowFlag.LightInfluences=0
  38. +CVars=ShowFlag.LightMapDensity=0
  39. +CVars=r.SceneColorFringe.Max=0
  40. +CVars=r.SceneColorFringeQuality=0
  41. [WindowsNoEditor DeviceProfile]
  42. DeviceType=WindowsNoEditor
  43. BaseProfileName=Windows
  44.  
  45. [WindowsServer DeviceProfile]
  46. DeviceType=WindowsServer
  47. BaseProfileName=Windows
  48.  
  49. [IOS DeviceProfile]
  50. DeviceType=IOS
  51. BaseProfileName=
  52. +CVars=foliage.UseOcclusionType=1
  53. +CVars=ShowFlag.LevelColoration=0
  54. +CVars=ShowFlag.LightComplexity=0
  55. +CVars=ShowFlag.LightInfluences=0
  56. +CVars=ShowFlag.LightMapDensity=0
  57. +CVars=r.SceneColorFringe.Max=0
  58. +CVars=r.SceneColorFringeQuality=0
  59. +CVars=r.shadowquality=0
  60. [iPad2 DeviceProfile]
  61. DeviceType=IOS
  62. BaseProfileName=IOS
  63. +CVars=r.RenderTargetSwitchWorkaround=1
  64.  
  65. [iPad3 DeviceProfile]
  66. DeviceType=IOS
  67. BaseProfileName=IOS
  68. +CVars=r.RenderTargetSwitchWorkaround=1
  69.  
  70. [iPad4 DeviceProfile]
  71. DeviceType=IOS
  72. BaseProfileName=IOS
  73. +CVars=r.RenderTargetSwitchWorkaround=1
  74.  
  75. [iPadAir DeviceProfile]
  76. DeviceType=IOS
  77. BaseProfileName=IOS
  78. +CVars=r.BloomQuality=1
  79.  
  80. [iPadMini DeviceProfile]
  81. DeviceType=IOS
  82. BaseProfileName=IOS
  83. +CVars=r.RenderTargetSwitchWorkaround=1
  84.  
  85. [iPadMini2 DeviceProfile]
  86. DeviceType=IOS
  87. BaseProfileName=iPadAir
  88.  
  89. [iPhone4 DeviceProfile]
  90. DeviceType=IOS
  91. BaseProfileName=IOS
  92. +CVars=r.RenderTargetSwitchWorkaround=1
  93.  
  94. [iPhone4S DeviceProfile]
  95. DeviceType=IOS
  96. BaseProfileName=IOS
  97. +CVars=r.RenderTargetSwitchWorkaround=1
  98.  
  99. [iPhone5 DeviceProfile]
  100. DeviceType=IOS
  101. BaseProfileName=IOS
  102. +CVars=r.RenderTargetSwitchWorkaround=1
  103.  
  104. [iPhone5S DeviceProfile]
  105. DeviceType=IOS
  106. BaseProfileName=IOS
  107. +CVars=r.MobileContentScaleFactor=2
  108. +CVars=r.BloomQuality=1
  109. +CVars=r.DepthOfFieldQuality=1
  110. +CVars=r.LightShaftQuality=1
  111.  
  112. [iPodTouch5 DeviceProfile]
  113. DeviceType=IOS
  114. BaseProfileName=IOS
  115. +CVars=r.RenderTargetSwitchWorkaround=1
  116.  
  117. [iPhone6 DeviceProfile]
  118. DeviceType=IOS
  119. BaseProfileName=IOS
  120. +CVars=r.MobileContentScaleFactor=0
  121. +CVars=r.BloomQuality=1
  122. +CVars=r.DepthOfFieldQuality=1
  123. +CVars=r.LightShaftQuality=1
  124.  
  125. [iPhone6Plus DeviceProfile]
  126. DeviceType=IOS
  127. BaseProfileName=IOS
  128. +CVars=r.MobileContentScaleFactor=0
  129. +CVars=r.BloomQuality=1
  130. +CVars=r.DepthOfFieldQuality=1
  131. +CVars=r.LightShaftQuality=1
  132.  
  133. [Android DeviceProfile]
  134. DeviceType=Android
  135. BaseProfileName=
  136. +CVars=r.MobileContentScaleFactor=1
  137. +CVars=r.BloomQuality=0
  138. +CVars=r.DepthOfFieldQuality=0
  139. +CVars=r.LightShaftQuality=0
  140. +CVars=r.RefractionQuality=0
  141.  
  142. [Android_Low DeviceProfile]
  143. DeviceType=Android
  144. BaseProfileName=Android
  145. +CVars=r.MobileContentScaleFactor=0.5
  146.  
  147. [Android_Mid DeviceProfile]
  148. DeviceType=Android
  149. BaseProfileName=Android
  150. +CVars=r.BloomQuality=1
  151. +CVars=r.MobileContentScaleFactor=0.8
  152.  
  153. [Android_High DeviceProfile]
  154. DeviceType=Android
  155. BaseProfileName=Android
  156. +CVars=r.BloomQuality=1
  157. +CVars=r.DepthOfFieldQuality=1
  158. +CVars=r.LightShaftQuality=1
  159. +CVars=r.MobileContentScaleFactor=1.0
  160.  
  161. [Android_Unrecognized DeviceProfile]
  162. DeviceType=Android
  163. BaseProfileName=Android_Mid
  164.  
  165. [Android_Adreno320 DeviceProfile]
  166. DeviceType=Android
  167. BaseProfileName=Android_Mid
  168.  
  169. ;This offset needs to be set for the mosaic fallback to work on Galaxy S4 (SAMSUNG-IGH-I337)
  170. ;+CVars=r.DemosaicVposOffset=0.5
  171.  
  172. [Android_Adreno330 DeviceProfile]
  173. DeviceType=Android
  174. BaseProfileName=Android_High
  175.  
  176. [Android_Adreno330_Ver53 DeviceProfile]
  177. DeviceType=Android
  178. BaseProfileName=Android_Adreno330
  179. +CVars=r.DisjointTimerQueries=1
  180.  
  181. [PS4 DeviceProfile]
  182. DeviceType=PS4
  183. BaseProfileName=
  184.  
  185. [XboxOne DeviceProfile]
  186. DeviceType=XboxOne
  187. BaseProfileName=
  188. ; we output 10:10:10, not 8:8:8 so we don't need color quantization
  189. +CVars=r.TonemapperQuality=0
  190. ; For SSAO we rely on TemporalAA (with a randomized sample pattern over time) so we can use less samples
  191. +CVars=r.AmbientOcclusionSampleSetQuality=0
  192. ; less passes, and no upsampling as even upsampling costs some performance
  193. +CVars=r.AmbientOcclusionLevels=1
  194. ; larger radius to compensate for fewer passes
  195. +CVars=r.AmbientOcclusionRadiusScale=2
  196.  
  197.  
  198. [HTML5 DeviceProfile]
  199. DeviceType=HTML5
  200. BaseProfileName=
  201. +CVars=r.RefractionQuality=0
  202.  
  203. [Mac DeviceProfile]
  204. DeviceType=Mac
  205. BaseProfileName=
  206.  
  207. [MacNoEditor DeviceProfile]
  208. DeviceType=MacNoEditor
  209. BaseProfileName=Mac
  210.  
  211. [MacServer DeviceProfile]
  212. DeviceType=MacServer
  213. BaseProfileName=Mac
  214.  
  215. [WinRT DeviceProfile]
  216. DeviceType=WinRT
  217. BaseProfileName=
  218.  
  219. [Linux DeviceProfile]
  220. DeviceType=Linux
  221. BaseProfileName=
  222. MeshLODSettings=
  223. TextureLODSettings=
  224.  
  225. [LinuxNoEditor DeviceProfile]
  226. DeviceType=LinuxNoEditor
  227. BaseProfileName=Linux
  228. MeshLODSettings=
  229. TextureLODSettings=
  230.  
  231. [LinuxServer DeviceProfile]
  232. DeviceType=LinuxServer
  233. BaseProfileName=Linux
  234. MeshLODSettings=
  235. TextureLODSettings=
  236.  
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