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test script

May 31st, 2020
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  1. -- Synapse Decompiler
  2. -- Purchase Here: https://brack4712.xyz/synapse/purchase/
  3.  
  4. wait(0.016666666666667)
  5. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  6. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  7. local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  8. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  9. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  10. local R3 = {N=Region3.new}
  11. local De = S.Debris
  12. local WS = workspace
  13. local Lght = S.Lighting
  14. local RepS = S.ReplicatedStorage
  15. local IN = Instance.new
  16. local Plrs = S.Players
  17. local Plr = Plrs.LocalPlayer
  18. local Char = Plr.Character
  19. local Hum = Char:FindFirstChildOfClass'Humanoid'
  20. local RArm = Char["Right Arm"]
  21. local LArm = Char["Left Arm"]
  22. local RLeg = Char["Right Leg"]
  23. local LLeg = Char["Left Leg"]  
  24. local Root = Char:FindFirstChild'HumanoidRootPart'
  25. local Torso = Char.Torso
  26. local Head = Char.Head
  27. local NeutralAnims = true
  28. local Attack = false
  29. local Debounces = {Debounces={}}
  30. local Mouse = Plr:GetMouse()
  31. local Hit = {}
  32. local Sine = 0
  33. local Change = 1
  34. local BloodPuddles = {}
  35. local Glitching = false
  36. local Target;
  37. local Cam = workspace.CurrentCamera
  38. local Effects = IN("Folder",Char)
  39. Effects.Name = "Effects"
  40. local Kills = 0;
  41. local PlrGui = Plr:WaitForChild'PlayerGui'
  42. function Debounces:New(name,cooldown)
  43.     local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  44.     setmetatable(aaaaa,{__index = Debounces})
  45.     Debounces.Debounces[name] = aaaaa
  46.     return aaaaa
  47. end
  48. function Debounces:Use(overrideUsable)
  49.     assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  50.     if(self.Usable or overrideUsable)then
  51.         self.Usable = false
  52.         self.CoolingDown = true
  53.         local LastUse = time()
  54.         self.LastUse = LastUse
  55.         delay(self.Cooldown or 2,function()
  56.             if(self.LastUse == LastUse)then
  57.                 self.CoolingDown = false
  58.                 self.Usable = true
  59.             end
  60.         end)
  61.     end
  62. end
  63. function Debounces:Get(name)
  64.     assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  65.     for i,v in next, Debounces.Debounces do
  66.         if(i == name)then
  67.             return v;
  68.         end
  69.     end
  70. end
  71. function Debounces:GetProgressPercentage()
  72.     assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  73.     if(self.CoolingDown and not self.Usable)then
  74.         return math.max(
  75.             math.floor(
  76.                 (
  77.                     (time()-self.LastUse)/self.Cooldown or 2
  78.                 )*100
  79.             )
  80.         )
  81.     else
  82.         return 100
  83.     end
  84. end
  85. local baseSound = IN("Sound")
  86. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  87.     local Sound = baseSound:Clone()
  88.     Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  89.     Sound.Pitch = pitch or 1
  90.     Sound.Volume = volume or 1
  91.     Sound.Looped = looped or false
  92.     if(autoPlay)then
  93.         coroutine.wrap(function()
  94.             repeat wait() until Sound.IsLoaded
  95.             Sound.Playing = autoPlay or false
  96.         end)()
  97.     end
  98.     if(not looped and effect)then
  99.         Sound.Stopped:Connect(function()
  100.             Sound.Volume = 0
  101.             Sound:destroy()
  102.         end)
  103.     elseif(effect)then
  104.         warn("Sound can't be looped and a sound effect!")
  105.     end
  106.     Sound.Parent =parent or Torso
  107.     return Sound
  108. end
  109. function Part(parent,color,material,size,cframe,anchored,cancollide)
  110.     local part = IN("Part")
  111.     part.Parent = parent or Char
  112.     part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  113.     part.Material = material or Enum.Material.SmoothPlastic
  114.     part.TopSurface,part.BottomSurface=10,10
  115.     part.Size = size or V3.N(1,1,1)
  116.     part.CFrame = cframe or CF.N(0,0,0)
  117.     part.CanCollide = cancollide or false
  118.     part.Anchored = anchored or false
  119.     return part
  120. end
  121. function Weld(part0,part1,c0,c1)
  122.     local weld = IN("Weld")
  123.     weld.Parent = part0
  124.     weld.Part0 = part0
  125.     weld.Part1 = part1
  126.     weld.C0 = c0 or CF.N()
  127.     weld.C1 = c1 or CF.N()
  128.     return weld
  129. end
  130. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  131.     local part = IN("SpecialMesh")
  132.     part.MeshId = meshid or ""
  133.     part.TextureId = textid or ""
  134.     part.Scale = scale or V3.N(1,1,1)
  135.     part.Offset = offset or V3.N(0,0,0)
  136.     part.MeshType = meshtype or Enum.MeshType.Sphere
  137.     part.Parent = parent
  138.     return part
  139. end
  140. NewInstance = function(instance,parent,properties)
  141.     local inst = Instance.new(instance)
  142.     inst.Parent = parent
  143.     if(properties)then
  144.         for i,v in next, properties do
  145.             pcall(function() inst[i] = v end)
  146.         end
  147.     end
  148.     return inst;
  149. end
  150. function Clone(instance,parent,properties)
  151.     local inst = instance:Clone()
  152.     inst.Parent = parent
  153.     if(properties)then
  154.         for i,v in next, properties do
  155.             pcall(function() inst[i] = v end)
  156.         end
  157.     end
  158.     return inst;
  159. end
  160. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  161.     local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  162.     local Sound = IN("Sound")
  163.     Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  164.     Sound.Pitch = pitch or 1
  165.     Sound.Volume = volume or 1
  166.     Sound.Looped = looped or false
  167.     if(autoPlay)then
  168.         coroutine.wrap(function()
  169.             repeat wait() until Sound.IsLoaded
  170.             Sound.Playing = autoPlay or false
  171.         end)()
  172.     end
  173.     if(not looped and effect)then
  174.         Sound.Stopped:Connect(function()
  175.             Sound.Volume = 0
  176.             soundPart:destroy()
  177.         end)
  178.     elseif(effect)then
  179.         warn("Sound can't be looped and a sound effect!")
  180.     end
  181.     Sound.Parent = soundPart
  182.     return Sound
  183. end
  184. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  185. function CamShake(who,times,intense,origin)
  186.     coroutine.wrap(function()
  187.         if(script:FindFirstChild'CamShake')then
  188.             local cam = script.CamShake:Clone()
  189.             cam:WaitForChild'intensity'.Value = intense
  190.             cam:WaitForChild'times'.Value = times
  191.            
  192.             if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  193.             cam.Parent = who
  194.             wait()
  195.             cam.Disabled = false
  196.         elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  197.             local intensity = intense
  198.             if(Hum and not Hum:FindFirstChild'CamShaking')then
  199.                 local cam = workspace.CurrentCamera
  200.                 local oCO = Hum.CameraOffset
  201.                 local cs = Instance.new("BoolValue",Hum)
  202.                 cs.Name = "CamShaking"
  203.                 for i = 1, times do
  204.                     local camDistFromOrigin
  205.                     if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  206.                         camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.Position).magnitude )/25
  207.                     elseif(typeof(origin) == 'Vector3')then
  208.                         camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin).magnitude )/25
  209.                     end
  210.                     if(camDistFromOrigin)then
  211.                         intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  212.                     end
  213.                     if(Hum)then
  214.                         Hum.CameraOffset = Vector3.new(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
  215.                     end
  216.                     swait()
  217.                 end
  218.                 if(Hum)then
  219.                     Hum.CameraOffset = oCO
  220.                 end
  221.                 cs:destroy()
  222.             end
  223.         end
  224.     end)()
  225. end
  226.  
  227.  
  228. function CamShakeAll(times,intense,origin)
  229.     for _,v in next, Plrs:players() do
  230.         CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  231.     end
  232. end
  233.  
  234. function ServerScript(code)
  235.     if(script:FindFirstChild'Loadstring')then
  236.         local load = script.Loadstring:Clone()
  237.         load:WaitForChild'Sauce'.Value = code
  238.         load.Disabled = false
  239.         load.Parent = workspace
  240.     elseif(NS and typeof(NS) == 'function')then
  241.         NS(code,workspace)
  242.     else
  243.         warn("no serverscripts lol")
  244.     end
  245. end
  246.  
  247. function LocalOnPlayer(who,code)
  248.     ServerScript([[
  249.         wait()
  250.         script.Parent=nil
  251.         if(not _G.Http)then _G.Http = game:service'HttpService' end
  252.        
  253.         local Http = _G.Http or game:service'HttpService'
  254.        
  255.         local source = ]].."[["..code.."]]"..[[
  256.         local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  257.         local asd = Http:PostAsync(link,source)
  258.         repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  259.         local ID = Http:JSONDecode(asd).Result.Require_ID
  260.         local vs = require(ID).VORTH_SCRIPT
  261.         vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  262.     ]])
  263. end
  264.  
  265. function Nametag(color,tag)
  266.     local r,g,b = C3.tRGB(color)
  267.     local c3 = C3.RGB(r/2,g/2,b/2)
  268.     local name = script:FindFirstChild'Nametag' and script.Nametag:Clone();
  269.     if(not name)then
  270.         name = NewInstance("BillboardGui",nil,{MaxDistance=150,AlwaysOnTop=true,Active=false,Size=UDim2.new(5,0,1,0),SizeOffset=Vector2.new(0,6)})
  271.         NewInstance("TextLabel",name,{Name='Title',BackgroundTransparency=1,Size=UDim2.new(2.5,0,1.5,0),Position=UDim2.new(-.75,0,.9,0),Text=tag,Font=Enum.Font.Fantasy,TextColor3 = color,TextStrokeColor3 = c3,TextStrokeTransparency=0,TextSize=14,TextScaled=true,TextWrapped=true,})
  272.     end
  273.     name.Title.Text = tag
  274.     name.Title.TextColor3 = color
  275.     name.Title.TextStrokeColor3 = c3
  276.    
  277.    
  278.     name.Parent = Char
  279.     name.Adornee = Head
  280.     name.PlayerToHideFrom = Plr
  281.    
  282.     return name
  283. end
  284.  
  285. local Frame_Speed = 60
  286. local Remove_Hats = false
  287. local Remove_Clothing = false
  288. local PlayerSize = 1
  289. local DamageColor = BrickColor.new'Really red'
  290. local MusicID = 486598641
  291. local God = false
  292. local Muted = false
  293. local WalkSpeed = 8
  294. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  295. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  296. New = function(Object, Parent, Name, Data)
  297.     local Object = Instance.new(Object)
  298.     for Index, Value in pairs(Data or {}) do
  299.         Object[Index] = Value
  300.     end
  301.     Object.Parent = Parent
  302.     Object.Name = Name
  303.     return Object
  304. end
  305. local NoClear = {}
  306. local Voodoo = New("Model",Char,"Voodoo",{})
  307. local VTorso = New("Part",Voodoo,"Torso",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9809666, 34.1897087, 12.3049202, 0.979014099, -0.138922885, 0.149103805, 0.203679025, 0.691457033, -0.693110347, -0.0068100011, 0.708934069, 0.705241799),LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
  308. local VHead = New("Part",Voodoo,"Head",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.300145775, 0.300145775),CFrame = CFrame.new(16.9182777, 34.5018272, 12.6228008, 0.981222212, -0.146387979, 0.125594378, 0.192836046, 0.730337858, -0.655302107, 0.0042019859, 0.667215884, 0.744852483),TopSurface = Enum.SurfaceType.Smooth,})
  309. local SMesh = New("SpecialMesh",VHead,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
  310. local mot = New("Motor",Head,"mot",{Part0 = VHead,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.981222093, 0.192836031, 0.00420200033, -0.146387964, 0.730337918, 0.667215943, 0.125594392, -0.655302107, 0.744852543),C1 = CFrame.new(3.43322754e-05, 0.449882507, -0.00149726868, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  311. local VLA = New("Part",Voodoo,"Left Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.5398445, 34.0791664, 12.4485207, 0.842483878, 0.427749634, 0.327492595, -0.371340811, 0.901513815, -0.222213656, -0.390290886, 0.0656000972, 0.918351531),})
  312. local mot = New("Motor",VLA,"mot",{Part0 = VLA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.842483819, -0.371340901, -0.390290916, 0.427749544, 0.901513815, 0.0656001195, 0.327492595, -0.222213745, 0.91835165),C1 = CFrame.new(-0.455356598, 0.0866508484, 0.112116814, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  313. local VLL = New("Part",Voodoo,"Left Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9056549, 33.7453232, 11.9883003, 0.984823465, -0.0888315961, 0.149104908, 0.137862071, 0.922279239, -0.361102521, -0.10543903, 0.376178026, 0.920528531),BottomSurface = Enum.SurfaceType.Smooth,})
  314. local mot = New("Motor",VLL,"mot",{Part0 = VLL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.984823227, 0.137862027, -0.105439022, -0.0888316259, 0.922279298, 0.376178056, 0.149104908, -0.361102551, 0.920528591),C1 = CFrame.new(-0.162086487, -0.521272659, 0.0734844208, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  315. local VRL = New("Part",Voodoo,"Right Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.2400646, 33.8107071, 11.9597893, 0.959730387, -0.238088086, 0.149103299, 0.276998103, 0.890439391, -0.36109513, -0.0467950329, 0.387855232, 0.920531631),BottomSurface = Enum.SurfaceType.Smooth,})
  316. local mot = New("Motor",VRL,"mot",{Part0 = VRL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.959730327, 0.276998103, -0.0467950143, -0.238088101, 0.89043951, 0.387855232, 0.149103299, -0.361095101, 0.92053175),C1 = CFrame.new(0.178815842, -0.542732239, 0.0579204559, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  317. local VRA = New("Part",Voodoo,"Right Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.508316, 34.2938004, 12.3892946, 0.695788145, -0.716024339, -0.0564649031, 0.695248008, 0.651688695, 0.303202778, -0.180302992, -0.250221908, 0.951251626),})
  318. local mot = New("Motor",VRA,"mot",{Part0 = VRA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.695788085, 0.695248067, -0.180303007, -0.71602428, 0.651688814, -0.250221968, -0.0564648844, 0.303202778, 0.951251745),C1 = CFrame.new(0.536909103, 0.0585308075, 0.0659856796, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  319.  
  320. local VHum = NewInstance("Humanoid",Voodoo,{PlatformStand=true,Health=0,DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None})
  321.  
  322. for _,v in next, Voodoo:GetDescendants() do
  323.     NoClear[v] = true
  324. end
  325.  
  326. local knife = Part(Char,BrickColor.new'Medium stone grey',Enum.Material.SmoothPlastic,V3.N(.3,3,.5),CF.N(),false,false)
  327. Mesh(knife,Enum.MeshType.FileMesh,'rbxassetid://1245215297','rbxassetid://1245215354',V3.N(1.25,1.45,1.25))
  328.  
  329. if(PlayerSize ~= 1)then
  330.     for _,v in next, Char:GetDescendants() do
  331.         if(v:IsA'BasePart')then
  332.             v.Size = v.Size * PlayerSize
  333.         end
  334.     end
  335. end
  336.  
  337. Nametag(C3.N(.75,.75,.75),"The Voodoo Master")
  338.  
  339. local gui = NewInstance("ScreenGui",PlrGui,{})
  340. local txt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.842,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
  341. local ktxt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.742,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
  342.  
  343. local Music = Sound(Char,MusicID,1,3,true,false,true)
  344. Music.Name = 'Music'
  345. for _,v in next, Hum:GetPlayingAnimationTracks() do
  346.     v:Stop();
  347. end
  348.  
  349. pcall(game.Destroy,Char:FindFirstChild'Animate')
  350. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  351. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  352. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  353. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  354. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  355. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  356. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  357.  
  358. local KW = NewInstance('Motor',Char,{Part0=LArm,Part1=knife,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0),C1=CF.N(0,-1,0)})
  359. local VW = NewInstance('Motor',Char,{Part0=RArm,Part1=VTorso,C0=CF.N(0,-.8,-.5)*CF.A(M.R(-43),0,0)})
  360.  
  361. local LSC0 = LS.C0
  362. local RSC0 = RS.C0
  363. local NKC0 = NK.C0
  364. local LHC0 = LH.C0
  365. local RHC0 = RH.C0
  366. local RJC0 = RJ.C0
  367. local ArtificialHB = IN("BindableEvent", script)
  368. ArtificialHB.Name = "Heartbeat"
  369.  
  370. script:WaitForChild("Heartbeat")
  371.  
  372. local tf = 0
  373. local allowframeloss = false
  374. local tossremainder = false
  375. local lastframe = tick()
  376. local frame = 1/Frame_Speed
  377. ArtificialHB:Fire()
  378.  
  379. game:GetService("RunService").Heartbeat:Connect(function(s, p)
  380.     tf = tf + s
  381.     if tf >= frame then
  382.         if allowframeloss then
  383.             script.Heartbeat:Fire()
  384.             lastframe = tick()
  385.         else
  386.             for i = 1, math.floor(tf / frame) do
  387.                 ArtificialHB:Fire()
  388.             end
  389.             lastframe = tick()
  390.         end
  391.         if tossremainder then
  392.             tf = 0
  393.         else
  394.             tf = tf - frame * math.floor(tf / frame)
  395.         end
  396.     end
  397. end)
  398.  
  399. function swait(num)
  400.     if num == 0 or num == nil then
  401.         ArtificialHB.Event:wait()
  402.     else
  403.         for i = 0, num do
  404.             ArtificialHB.Event:wait()
  405.         end
  406.     end
  407. end
  408. function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId,Axis)
  409.     local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  410.     local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  411.     local Scale = 1
  412.     local speeder = Speed
  413.     if(Type == "Multiply")then
  414.         Scale = 1*Inc
  415.     elseif(Type == "Divide")then
  416.         Scale = 1/Inc
  417.     end
  418.     coroutine.wrap(function()
  419.         for i = 0,10/Lifetime,.1 do
  420.            
  421.             if(Type == "Multiply")then
  422.                 Scale = Scale - 0.01*Inc/Lifetime
  423.             elseif(Type == "Divide")then
  424.                 Scale = Scale - 0.01/Inc*Lifetime
  425.             end
  426.             speeder = speeder - 0.01*Speed*Lifetime
  427.             fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  428.             fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  429.             if(Axis == 'x')then
  430.                 fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, 0, 0)
  431.             elseif(Axis == 'y')then
  432.                 fxM.Scale = fxM.Scale + Vector3.new(0, Scale*Lifetime, 0)
  433.             elseif(Axis == 'z')then
  434.                 fxM.Scale = fxM.Scale + Vector3.new(0, 0, Scale*Lifetime)
  435.             elseif(Axis == 'xyz')then
  436.                 fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,Scale*Lifetime,Scale*Lifetime)
  437.             elseif(Axis == 'yz')then
  438.                 fxM.Scale = fxM.Scale + Vector3.new(0,Scale*Lifetime,Scale*Lifetime)
  439.             elseif(Axis == 'xz')then
  440.                 fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,0,Scale*Lifetime)
  441.             else
  442.                 fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
  443.             end
  444.             if(fxP.Transparency >= 1)then break end
  445.             swait()
  446.         end
  447.         fxP:destroy()
  448.     end)()
  449.     return fxP
  450. end
  451.  
  452. function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId)
  453.     local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
  454.     local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  455.  
  456.     local Scale = 1
  457.     if(Type == "Multiply")then
  458.         Scale = 1*Inc
  459.     elseif(Type == "Divide")then
  460.         Scale = 1/Inc
  461.     end
  462.     coroutine.wrap(function()
  463.         for i = 0,10/Lifetime,.1 do
  464.  
  465.             if(Type == "Multiply")then
  466.                 Scale = Scale - 0.01*Inc/Lifetime
  467.             elseif(Type == "Divide")then
  468.                 Scale = Scale - 0.01/Inc*Lifetime
  469.             end
  470.             fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  471.             fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  472.             swait()
  473.         end
  474.         fxP:destroy()
  475.     end)()
  476. end
  477.  
  478. function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
  479.     local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  480.     local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  481.     local Scale = 1
  482.     local speeder = Speed
  483.     if(Type == "Multiply")then
  484.         Scale = 1*Inc
  485.     elseif(Type == "Divide")then
  486.         Scale = 1/Inc
  487.     end
  488.     coroutine.wrap(function()
  489.         for i = 0,10/Lifetime,.1 do
  490.             if(Type == "Multiply")then
  491.                 Scale = Scale - 0.01*Inc/Lifetime
  492.             elseif(Type == "Divide")then
  493.                 Scale = Scale - 0.01/Inc*Lifetime
  494.             end
  495.             if(Fade)then
  496.                 fxP.Transparency = i/(10/Lifetime)
  497.             end
  498.             speeder = speeder - 0.01*Speed*Lifetime/10
  499.             fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  500.             fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  501.             swait()
  502.         end
  503.         fxP:destroy()
  504.     end)()
  505. end
  506.  
  507. function Bezier(startpos, pos2, pos3, endpos, t)
  508.     local A = startpos:lerp(pos2, t)
  509.     local B  = pos2:lerp(pos3, t)
  510.     local C = pos3:lerp(endpos, t)
  511.     local lerp1 = A:lerp(B, t)
  512.     local lerp2 = B:lerp(C, t)
  513.     local cubic = lerp1:lerp(lerp2, t)
  514.     return cubic
  515. end
  516. function Puddle(hit,pos,norm,data)
  517.     local material = data.Material or Enum.Material.SmoothPlastic
  518.     local color = data.Color or BrickColor.new'Crimson'
  519.     local size = data.Size or 1
  520.        
  521.     if(hit.Name ~= 'BloodPuddle')then
  522.         local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  523.         local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  524.         BloodPuddles[Puddle] = 0
  525.     else
  526.         local cyl = hit:FindFirstChild'CylinderMesh'
  527.         if(cyl)then
  528.             BloodPuddles[hit] = 0
  529.             cyl.Scale = cyl.Scale + V3.N(size,0,size)
  530.             hit.Transparency = 0
  531.         end
  532.     end
  533. end
  534.  
  535. function Droplet(data)
  536.     local Size = data.Size or 1
  537.     local Color = data.Color or BrickColor.new'Crimson'
  538.     local StudsPerFrame = data.Speed or 1
  539.     local Shape = data.Shape or 'Ball'
  540.     local Frames = (data.Frames or 160)+1
  541.     local Pos = data.Origin or Root.CFrame
  542.     local Direction = data.Direction or Root.CFrame.lookVector*100000
  543.     local Material = data.Material or Enum.Material.SmoothPlastic
  544.     local Drop = data.Drop or .05
  545.     local Ignorelist = data.Ignorelist or nil
  546.    
  547.     local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  548.     local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  549.     if(Shape == 'Ball')then
  550.         BMesh.MeshType = Enum.MeshType.Sphere
  551.     elseif(Shape == 'Head')then
  552.         BMesh.MeshType = Enum.MeshType.Head
  553.     elseif(Shape == 'Cylinder')then
  554.         BMesh.MeshType = Enum.MeshType.Cylinder
  555.     end
  556.    
  557.     coroutine.wrap(function()
  558.         for i = 1, Frames do
  559.             Pos = Pos * CF.N(0,-(Drop*i),0)
  560.             local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
  561.             if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  562.                 Puddle(hit,pos,norm,data)
  563.                 break;
  564.             else
  565.                 Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  566.             end
  567.             swait()
  568.         end
  569.         Bullet:destroy()
  570.     end)()
  571. end
  572.  
  573. function SphereFX(duration,color,scale,pos,endScale,increment)
  574.     return Effect{
  575.         Effect='ResizeAndFade',
  576.         Color=color,
  577.         Size=scale,
  578.         Mesh={MeshType=Enum.MeshType.Sphere},
  579.         CFrame=pos,
  580.         FXSettings={
  581.             EndSize=endScale,
  582.             EndIsIncrement=increment
  583.         }
  584.     }
  585. end
  586.  
  587. function BlastFX(duration,color,scale,pos,endScale,increment)
  588.     return Effect{
  589.         Effect='ResizeAndFade',
  590.         Color=color,
  591.         Size=scale,
  592.         Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  593.         CFrame=pos,
  594.         FXSettings={
  595.             EndSize=endScale,
  596.             EndIsIncrement=increment
  597.         }
  598.     }
  599. end
  600.  
  601. function BlockFX(duration,color,scale,pos,endScale,increment)
  602.     return Effect{
  603.         Effect='ResizeAndFade',
  604.         Color=color,
  605.         Size=scale,
  606.         CFrame=pos,
  607.         FXSettings={
  608.             EndSize=endScale,
  609.             EndIsIncrement=increment
  610.         }
  611.     }
  612. end
  613.  
  614. function ShootBullet(data)
  615.     local Size = data.Size or V3.N(2,2,2)
  616.     local Color = data.Color or BrickColor.new'Crimson'
  617.     local StudsPerFrame = data.Speed or 10
  618.     local Shape = data.Shape or 'Ball'
  619.     local Frames = data.Frames or 160
  620.     local Pos = data.Origin or Torso.CFrame
  621.     local Direction = data.Direction or Mouse.Hit
  622.     local Material = data.Material or Enum.Material.Neon
  623.     local OnHit = data.HitFunction or function(hit,pos)
  624.         Effect{
  625.             Effect='ResizeAndFade',
  626.             Color=Color,
  627.             Size=V3.N(10,10,10),
  628.             Mesh={MeshType=Enum.MeshType.Sphere},
  629.             CFrame=CF.N(pos),
  630.             FXSettings={
  631.                 EndSize=V3.N(.05,.05,.05),
  632.                 EndIsIncrement=true
  633.             }
  634.         }
  635.         for i = 1, 5 do
  636.             local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  637.             Effect{
  638.                 Effect='Fade',
  639.                 Frames=65,
  640.                 Size=V3.N(5,5,10),
  641.                 CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  642.                 Mesh = {MeshType=Enum.MeshType.Sphere},
  643.                 Material=Enum.Material.Neon,
  644.                 Color=Color,
  645.                 MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  646.             }  
  647.         end
  648.     end
  649.    
  650.     local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  651.     local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  652.     if(Shape == 'Ball')then
  653.         BMesh.MeshType = Enum.MeshType.Sphere
  654.     elseif(Shape == 'Head')then
  655.         BMesh.MeshType = Enum.MeshType.Head
  656.     elseif(Shape == 'Cylinder')then
  657.         BMesh.MeshType = Enum.MeshType.Cylinder
  658.     end
  659.    
  660.     coroutine.wrap(function()
  661.         for i = 1, Frames+1 do
  662.             local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  663.             if(hit)then
  664.                 OnHit(hit,pos,norm,dist)
  665.                 break;
  666.             else
  667.                 Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  668.             end
  669.             swait()
  670.         end
  671.         Bullet:destroy()
  672.     end)()
  673.    
  674. end
  675.  
  676.  
  677. function Zap(data)
  678.     local sCF,eCF = data.StartCFrame,data.EndCFrame
  679.     assert(sCF,"You need a start CFrame!")
  680.     assert(eCF,"You need an end CFrame!")
  681.     local parts = data.PartCount or 15
  682.     local zapRot = data.ZapRotation or {-5,5}
  683.     local startThick = data.StartSize or 3;
  684.     local endThick = data.EndSize or startThick/2;
  685.     local color = data.Color or BrickColor.new'Electric blue'
  686.     local delay = data.Delay or 35
  687.     local delayInc = data.DelayInc or 0
  688.     local lastLightning;
  689.     local MagZ = (sCF.p - eCF.p).magnitude
  690.     local thick = startThick
  691.     local inc = (startThick/parts)-(endThick/parts)
  692.    
  693.     for i = 1, parts do
  694.         local pos = sCF.p
  695.         if(lastLightning)then
  696.             pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  697.         end
  698.         delay = delay + delayInc
  699.         local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  700.         local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  701.         if(parts == i)then
  702.             local MagZ = (pos-eCF.p).magnitude
  703.             zapPart.Size = V3.N(endThick,endThick,MagZ)
  704.             zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  705.             Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  706.         else
  707.             zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  708.         end
  709.        
  710.         lastLightning = zapPart
  711.         Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  712.        
  713.         thick=thick-inc
  714.        
  715.     end
  716. end
  717.  
  718. function Zap2(data)
  719.     local Color = data.Color or BrickColor.new'Electric blue'
  720.     local StartPos = data.Start or Torso.Position
  721.     local EndPos = data.End or Mouse.Hit.p
  722.     local SegLength = data.SegL or 2
  723.     local Thicc = data.Thickness or 0.5
  724.     local Fades = data.Fade or 45
  725.     local Parent = data.Parent or Effects
  726.     local MaxD = data.MaxDist or 200
  727.     local Branch = data.Branches or false
  728.     local Material = data.Material or Enum.Material.Neon
  729.     local Raycasts = data.Raycasts or false
  730.     local Offset = data.Offset or {0,360}
  731.     local AddMesh = (data.Mesh == nil and true or data.Mesh)
  732.     if((StartPos-EndPos).magnitude > MaxD)then
  733.         EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  734.     end
  735.     local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  736.     if(Raycasts)then
  737.         hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)  
  738.     end
  739.     local segments = dist/SegLength
  740.     local model = IN("Model",Parent)
  741.     model.Name = 'Lightning'
  742.     local Last;
  743.     for i = 1, segments do
  744.         local size = (segments-i)/25
  745.         local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  746.         if(AddMesh)then IN("CylinderMesh",prt) end
  747.         if(Last and math.floor(segments) == i)then
  748.             local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  749.             prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  750.             prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0) 
  751.         elseif(not Last)then
  752.             prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)   
  753.         else
  754.             prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  755.         end
  756.         Last = prt
  757.         if(Branch)then
  758.             local choice = M.RNG(1,7+((segments-i)*2))
  759.             if(choice == 1)then
  760.                 local LastB;
  761.                 for i2 = 1,M.RNG(2,5) do
  762.                     local size2 = ((segments-i)/35)/i2
  763.                     local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  764.                     if(AddMesh)then IN("CylinderMesh",prt) end
  765.                     if(not LastB)then
  766.                         prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  767.                     else
  768.                         prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  769.                     end
  770.                     LastB = prt
  771.                 end
  772.             end
  773.         end
  774.     end
  775.     if(Fades > 0)then
  776.         coroutine.wrap(function()
  777.             for i = 1, Fades do
  778.                 for _,v in next, model:children() do
  779.                     if(v:IsA'BasePart')then
  780.                         v.Transparency = (i/Fades)
  781.                     end
  782.                 end
  783.                 swait()
  784.             end
  785.             model:destroy()
  786.         end)()
  787.     else
  788.         S.Debris:AddItem(model,.01)
  789.     end
  790.     return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  791. end
  792.  
  793. function Tween(obj,props,time,easing,direction,repeats,backwards)
  794.     local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  795.     local tween = S.TweenService:Create(obj, info, props)
  796.    
  797.     tween:Play()
  798. end
  799.  
  800. function Effect(data)
  801.     local FX = data.Effect or 'ResizeAndFade'
  802.     local Parent = data.Parent or Effects
  803.     local Color = data.Color or C3.N(0,0,0)
  804.     local Size = data.Size or V3.N(1,1,1)
  805.     local MoveDir = data.MoveDirection or nil
  806.     local MeshData = data.Mesh or nil
  807.     local SndData = data.Sound or nil
  808.     local Frames = data.Frames or 45
  809.     local Manual = data.Manual or nil
  810.     local Material = data.Material or nil
  811.     local CFra = data.CFrame or Torso.CFrame
  812.     local Settings = data.FXSettings or {}
  813.     local Shape = data.Shape or Enum.PartType.Block
  814.     local Snd,Prt,Msh;
  815.     local RotInc = data.RotInc or {0,0,0}
  816.     if(typeof(RotInc) == 'number')then
  817.         RotInc = {RotInc,RotInc,RotInc}
  818.     end
  819.     coroutine.wrap(function()
  820.         if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  821.             Prt = Manual
  822.         else
  823.             Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  824.             Prt.Shape = Shape
  825.         end
  826.         if(typeof(MeshData) == 'table')then
  827.             Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  828.         elseif(typeof(MeshData) == 'Instance')then
  829.             Msh = MeshData:Clone()
  830.             Msh.Parent = Prt
  831.         elseif(Shape == Enum.PartType.Block)then
  832.             Msh = Mesh(Prt,Enum.MeshType.Brick)
  833.         end
  834.         if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  835.             Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  836.         end
  837.         if(Snd)then
  838.             repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  839.             Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  840.         end
  841.         Size = (Msh and Msh.Scale or Size)
  842.         local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  843.        
  844.         local MoveSpeed = nil;
  845.         if(MoveDir)then
  846.             MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  847.         end
  848.         if(FX ~= 'Arc')then
  849.             for Frame = 1, Frames do
  850.                 if(FX == "Fade")then
  851.                     Prt.Transparency  = (Frame/Frames)
  852.                 elseif(FX == "Resize")then
  853.                     if(not Settings.EndSize)then
  854.                         Settings.EndSize = V3.N(0,0,0)
  855.                     end
  856.                     if(Settings.EndIsIncrement)then
  857.                         if(Msh)then
  858.                             Msh.Scale = Msh.Scale + Settings.EndSize
  859.                         else
  860.                             Prt.Size = Prt.Size + Settings.EndSize
  861.                         end                
  862.                     else
  863.                         if(Msh)then
  864.                             Msh.Scale = Msh.Scale - grow/Frames
  865.                         else
  866.                             Prt.Size = Prt.Size - grow/Frames
  867.                         end
  868.                     end
  869.                 elseif(FX == "ResizeAndFade")then
  870.                     if(not Settings.EndSize)then
  871.                         Settings.EndSize = V3.N(0,0,0)
  872.                     end
  873.                     if(Settings.EndIsIncrement)then
  874.                         if(Msh)then
  875.                             Msh.Scale = Msh.Scale + Settings.EndSize
  876.                         else
  877.                             Prt.Size = Prt.Size + Settings.EndSize
  878.                         end                
  879.                     else
  880.                         if(Msh)then
  881.                             Msh.Scale = Msh.Scale - grow/Frames
  882.                         else
  883.                             Prt.Size = Prt.Size - grow/Frames
  884.                         end
  885.                     end
  886.                     Prt.Transparency = (Frame/Frames)
  887.                 end
  888.                 if(Settings.RandomizeCFrame)then
  889.                     Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  890.                 else
  891.                     Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  892.                 end
  893.                 if(MoveDir and MoveSpeed)then
  894.                     local Orientation = Prt.Orientation
  895.                     Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  896.                     Prt.Orientation = Orientation
  897.                 end
  898.                 swait()
  899.             end
  900.             Prt:destroy()
  901.         else
  902.             local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  903.             if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  904.             if(start and endP)then
  905.                 local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  906.                 local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  907.                 for Frame = 0, 1, (Settings.Speed or 0.01) do
  908.                     if(Settings.Home)then
  909.                         endP = Settings.Home.CFrame
  910.                     end
  911.                     Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  912.                 end
  913.                 if(Settings.RemoveOnGoal)then
  914.                     Prt:destroy()
  915.                 end
  916.             else
  917.                 Prt:destroy()
  918.                 assert(start,"You need a start position!")
  919.                 assert(endP,"You need a start position!")
  920.             end
  921.         end
  922.     end)()
  923.     return Prt,Msh,Snd
  924. end
  925. function SoulSteal(whom)
  926.     local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  927.     print(torso)
  928.     if(torso and torso:IsA'BasePart')then
  929.         local Model = Instance.new("Model",Effects)
  930.         Model.Name = whom.Name.."'s Soul"
  931.         whom:BreakJoints()
  932.         local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  933.         Soul.Name = 'Head'
  934.         NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  935.         Effect{
  936.             Effect="Arc",
  937.             Manual = Soul,
  938.             FXSettings={
  939.                 Start=torso.CFrame,
  940.                 Home = Torso,
  941.                 RemoveOnGoal = true,
  942.             }
  943.         }
  944.         local lastPoint = Soul.CFrame.p
  945.    
  946.         for i = 0, 1, 0.01 do
  947.                 local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  948.                 local mag = (lastPoint - Soul.Position).magnitude
  949.                 Effect{
  950.                     Effect = "Fade",
  951.                     CFrame = point * CF.N(0, mag/2, 0),
  952.                     Size = V3.N(.5,mag+.5,.5),
  953.                     Color = Soul.BrickColor
  954.                 }
  955.                 lastPoint = Soul.CFrame.p
  956.             swait()
  957.         end
  958.         for i = 1, 5 do
  959.             Effect{
  960.                 Effect="Fade",
  961.                 Color = BrickColor.new'Really red',
  962.                 MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  963.             }  
  964.         end
  965.     end
  966. end
  967.  
  968. function MultiplyCF(cf,mult)
  969.     local a,b,c,d,e,f,g,h,i,j,k,l = cf:components()
  970.     return CF.N(a*mult,b*mult,c*mult,d*mult,e*mult,f*mult,g*mult,h*mult,i*mult,j*mult,k*mult,l*mult)
  971. end
  972.  
  973. function ResetVoodoo()
  974.     for _,v in next, Voodoo:GetDescendants() do
  975.         if(not NoClear[v])then
  976.             v:destroy()
  977.         end
  978.     end
  979.     VRA.Color = C3.RGB(163,162,165)
  980.     VLA.Color = C3.RGB(163,162,165)
  981.     VRL.Color = C3.RGB(163,162,165)
  982.     VLL.Color = C3.RGB(163,162,165)
  983.     VTorso.Color = C3.RGB(163,162,165)
  984.     VHead.Color = C3.RGB(163,162,165)
  985. end
  986.  
  987. function ChangeTarget(who)
  988.     local h = who:FindFirstChildOfClass'Humanoid'
  989.     ResetVoodoo()
  990.     if(h and h.Health <= 0)then return end
  991.     Target = who
  992.     for _,v in next, who:children() do
  993.         if(v:IsA'Clothing' or v:IsA'CharacterMesh')then
  994.             v:Clone().Parent = Voodoo
  995.         elseif(v:FindFirstChild'face' and v.Name == 'Head')then
  996.             v.face:Clone().Parent = VHead
  997.         elseif(v:IsA'BodyColors')then
  998.             VTorso.BrickColor = v.TorsoColor
  999.             VHead.BrickColor = v.HeadColor
  1000.             VLA.BrickColor = v.LeftArmColor
  1001.             VRA.BrickColor = v.RightArmColor
  1002.             VLL.BrickColor = v.LeftLegColor
  1003.             VRL.BrickColor = v.RightLegColor
  1004.         elseif(Voodoo:FindFirstChild(v.Name) and Voodoo[v.Name]:IsA'BasePart' and v:IsA'BasePart')then
  1005.             Voodoo[v.Name].Color = v.Color
  1006.         end
  1007.     end
  1008. end
  1009.  
  1010. function CastRay(startPos,endPos,range,ignoreList)
  1011.     local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1012.     local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1013.     return part,pos,norm,(pos and (startPos-pos).magnitude)
  1014. end
  1015.  
  1016. function getRegion(point,range,ignore)
  1017.     return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1018. end
  1019.  
  1020. function clerp(startCF,endCF,alpha)
  1021.     return startCF:lerp(endCF, alpha)
  1022. end
  1023.  
  1024. function GetTorso(char)
  1025.     return char and (char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart')
  1026. end
  1027.  
  1028. function ShowDamage(Pos, Text, Time, Color)
  1029.     coroutine.wrap(function()
  1030.     local Rate = (1 / Frame_Speed)
  1031.     local Pos = (Pos or Vector3.new(0, 0, 0))
  1032.     local Text = (Text or "")
  1033.     local Time = (Time or 2)
  1034.     local Color = (Color or Color3.new(1, 0, 1))
  1035.     local EffectPart = NewInstance("Part",Effects,{
  1036.         Material=Enum.Material.SmoothPlastic,
  1037.         Reflectance = 0,
  1038.         Transparency = 1,
  1039.         BrickColor = BrickColor.new(Color),
  1040.         Name = "Effect",
  1041.         Size = Vector3.new(0,0,0),
  1042.         Anchored = true,
  1043.         CFrame = CF.N(Pos)
  1044.     })
  1045.     local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1046.         Size = UDim2.new(1.25, 0, 1.25, 0),
  1047.         Adornee = EffectPart,
  1048.     })
  1049.     local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1050.         BackgroundTransparency = 1,
  1051.         Size = UDim2.new(1, 0, 1, 0),
  1052.         Text = Text,
  1053.         Font = "Bodoni",
  1054.         TextColor3 = Color,
  1055.         TextStrokeColor3 = Color3.new(0,0,0),
  1056.         TextStrokeTransparency=0,
  1057.         TextScaled = true,
  1058.     })
  1059.     S.Debris:AddItem(EffectPart, (Time))
  1060.     EffectPart.Parent = workspace
  1061.     delay(0, function()
  1062.         Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1063.         local Frames = (Time / Rate)
  1064.         for Frame = 1, Frames do
  1065.             swait()
  1066.             local Percent = (Frame / Frames)
  1067.             TextLabel.TextTransparency = Percent
  1068.             TextLabel.TextStrokeTransparency = Percent
  1069.         end
  1070.         if EffectPart and EffectPart.Parent then
  1071.             EffectPart:Destroy()
  1072.         end
  1073.     end) end)()
  1074. end
  1075.  
  1076. function DealDamage(data)
  1077.     local Who = data.Who;
  1078.     local MinDam = data.MinimumDamage or 15;
  1079.     local MaxDam = data.MaximumDamage or 30;
  1080.     local MaxHP = data.MaxHP or 1e5;
  1081.    
  1082.     local DB = data.Debounce or .2;
  1083.    
  1084.     local CritData = data.Crit or {}
  1085.     local CritChance = CritData.Chance or 0;
  1086.     local CritMultiplier = CritData.Multiplier or 1;
  1087.    
  1088.     local DamageEffects = data.DamageFX or {}
  1089.     local DamageType = DamageEffects.Type or "Normal"
  1090.     local DeathFunction = DamageEffects.DeathFunction
  1091.    
  1092.     assert(Who,"Specify someone to damage!")   
  1093.    
  1094.     local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1095.     local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1096.    
  1097.     local canHit = true
  1098.     if(Humanoid)then
  1099.         for _, p in pairs(Hit) do
  1100.             if p[1] == Humanoid then
  1101.                 if(time() - p[2] <= DB) then
  1102.                     canHit = false
  1103.                 else
  1104.                     Hit[_] = nil
  1105.                 end
  1106.             end
  1107.         end
  1108.         if(canHit)then
  1109.             table.insert(Hit,{Humanoid,time()})
  1110.             local HitTorso = GetTorso(Who)
  1111.             local player = S.Players:GetPlayerFromCharacter(Who)
  1112.             if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1113.                 if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1114.                     print'Got kill'
  1115.                     Humanoid.Health = 0;
  1116.                     Who:BreakJoints();
  1117.                     if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1118.                 else
  1119.                     local  c = Instance.new("ObjectValue",Hum)
  1120.                     c.Name = "creator"
  1121.                     c.Value = Plr
  1122.                     S.Debris:AddItem(c,0.35)   
  1123.                     if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
  1124.                         ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
  1125.                     end
  1126.                     if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1127.                     Humanoid.Health = Humanoid.Health - DoneDamage
  1128.                    
  1129.                     if(DamageType == 'Knockback' and HitTorso)then
  1130.                         local up = DamageEffects.KnockUp or 25
  1131.                         local back = DamageEffects.KnockBack or 25
  1132.                         local origin = DamageEffects.Origin or Root
  1133.                         local decay = DamageEffects.Decay or .5;
  1134.                        
  1135.                         local bfos = Instance.new("BodyVelocity",HitTorso)
  1136.                         bfos.P = 20000 
  1137.                         bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1138.                         bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1139.                         S.Debris:AddItem(bfos,decay)
  1140.                     end
  1141.                 end
  1142.             end
  1143.         end
  1144.     end    
  1145. end
  1146.  
  1147. function Kill(dude)
  1148.     Kills = Kills + 1
  1149.     local t = GetTorso(dude)
  1150.     local h = dude:FindFirstChildOfClass'Humanoid'
  1151.     if(dude == Target)then
  1152.         Target = nil
  1153.         ResetVoodoo()
  1154.     end
  1155.     if(h)then Instance.new("BoolValue",h).Name = 'Killed' end
  1156.     if(t)then
  1157.         Sound(t,429400881,.7,3,false,true,true)
  1158.         local pe = NewInstance("ParticleEmitter",t,{Size=NumberSequence.new(.2,5),Enabled=false,Texture='rbxassetid://771221224',Speed=NumberRange.new(15),VelocitySpread=90,Color=ColorSequence.new(C3.N(1,0,0)),Transparency=NumberSequence.new(0,1),ZOffset=.8,Acceleration=V3.N(0,-25,0),EmissionDirection=Enum.NormalId.Top,Lifetime=NumberRange.new(1),Rate=2500,Rotation=NumberRange.new(-100,100),RotSpeed=NumberRange.new(-100,100),})
  1159.         pe:Emit(250)
  1160.         NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
  1161.         ResetVoodoo()
  1162.         coroutine.wrap(function()
  1163.             swait(60)
  1164.             for i = 0, 1, .025 do
  1165.                 for _,v in next, dude:children() do
  1166.                     if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
  1167.                         v.Transparency = i
  1168.                     end
  1169.                 end
  1170.                 swait()
  1171.             end
  1172.             for _,v in next, dude:children() do
  1173.                 if(v:IsA'BasePart')then
  1174.                     v:destroy()
  1175.                 end
  1176.             end
  1177.         end)()
  1178.     end
  1179.     dude:breakJoints()
  1180. end
  1181.  
  1182. function Burn(dude)
  1183.     local t = GetTorso(dude)
  1184.     local h = dude:FindFirstChildOfClass'Humanoid'
  1185.     if(t and h)then
  1186.         local pe = NewInstance("ParticleEmitter",t,{Color=ColorSequence.new(C3.RGB(255,105,19),C3.RGB(255,255,127)),LightEmission=.8,Size=NumberSequence.new(1,0),Transparency=NumberSequence.new(0,1),Texture='rbxassetid://242102147',ZOffset=.3,EmissionDirection=Enum.NormalId.Top,Rate=1000,Lifetime=NumberRange.new(1),Speed=NumberRange.new(5)})
  1187.         Sound(t,192104941,.8,5,false,true,true)
  1188.         Sound(t,147758746,1,5,false,true,true)
  1189.         coroutine.wrap(function()
  1190.             repeat h.Health = h.Health - (h.MaxHealth/200) swait() until h.Health <= 0
  1191.             dude:breakJoints()
  1192.             if(not h:FindFirstChild'Killed')then Kills = Kills + 1 end
  1193.             h:destroy()
  1194.             if(dude == Target)then
  1195.                 Target = nil
  1196.                 ResetVoodoo()
  1197.             end
  1198.             NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
  1199.             swait(60)
  1200.             for i = 0, 1, .025 do
  1201.                 for _,v in next, dude:children() do
  1202.                     if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
  1203.                         v.Transparency = i
  1204.                         v.Color = C3.N(0,0,0)
  1205.                         v.Material = Enum.Material.Slate
  1206.                     end
  1207.                 end
  1208.                 swait()
  1209.             end
  1210.             for _,v in next, dude:children() do
  1211.                 if(v:IsA'BasePart')then
  1212.                     v:destroy()
  1213.                 end
  1214.             end
  1215.         end)()
  1216.     end
  1217. end
  1218.  
  1219. function AOEDamage(where,range,options)
  1220.     local hit = {}
  1221.     for _,v in next, getRegion(where,range,{Char}) do
  1222.         if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1223.             local callTable = {Who=v.Parent}
  1224.             hit[v.Parent] = true
  1225.             for _,v in next, options do callTable[_] = v end
  1226.             DealDamage(callTable)
  1227.         end
  1228.     end
  1229.     return hit
  1230. end
  1231.  
  1232. function AOEHeal(where,range,amount)
  1233.     local healed = {}
  1234.     for _,v in next, getRegion(where,range,{Char}) do
  1235.         local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1236.         if(hum and not healed[hum])then
  1237.             hum.Health = hum.Health + amount
  1238.             if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1239.                 ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1240.             end
  1241.         end
  1242.     end
  1243. end
  1244.  
  1245. function BurnANigga()
  1246.     Attack = true
  1247.     NeutralAnims = false
  1248.     local Target = Target
  1249.     for i = 0, 3, 0.1 do
  1250.         swait()
  1251.         local Alpha = .2
  1252.         RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1253.         LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1254.         RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1255.         LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
  1256.         RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1257.         NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
  1258.     end
  1259.     knife.Transparency = 1
  1260.     local Match = New("Model",Char,"Match",{})
  1261.     local Handle = New("Part",Match,"Handle",{BrickColor = BrickColor.new("Brick yellow"),Material = Enum.Material.Wood,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.2069068, 0.200000003),CFrame = CFrame.new(22.6316547, 30.6187859, 20.0125217, 0.836512625, -0.224143878, -0.499997824, 0.258817941, 0.965925753, 2.13843787e-08, 0.482960761, -0.129409477, 0.866021514),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.843137, 0.772549, 0.603922),})
  1262.  
  1263.     local FXHead = New("Part",Match,"FXHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.144828811, 0.225289285, 0.144828811),CFrame = CFrame.new(22.4783554, 31.2793884, 19.9240131, 0.836508334, -0.224146977, -0.499995291, 0.258818597, 0.965925217, -3.05112985e-06, 0.482958704, -0.129407614, 0.866017997),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
  1264.     local Mesh = New("SpecialMesh",FXHead,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  1265.     local mot = New("Motor",FXHead,"mot",{Part0 = FXHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515725, 0.258820862, 0.482963055, -0.224147007, 0.965925395, -0.129407734, -0.499999642, -3.10509813e-06, 0.866025686),C1 = CFrame.new(-7.62939453e-06, 0.683908463, -9.53674316e-07, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),})
  1266.     local MHead = New("Part",Match,"MHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0804604515, 0.0482763015, 0.0804604515),CFrame = CFrame.new(22.4945812, 31.209444, 19.9333839, 0.836508274, -0.224147394, -0.499995291, 0.258818835, 0.965925217, -3.39144185e-06, 0.482958704, -0.12940748, 0.866017878),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
  1267.     local mot = New("Motor",MHead,"mot",{Part0 = MHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515665, 0.2588211, 0.482963055, -0.224147394, 0.965925276, -0.12940757, -0.499999642, -3.44821296e-06, 0.866025627),C1 = CFrame.new(-1.14440918e-05, 0.611497879, 1.90734863e-06, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),}) local Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(0.400000006, 1, 0.400000006),})
  1268.    
  1269.     local fire = NewInstance("ParticleEmitter",FXHead,{
  1270.         Color = ColorSequence.new(C3.RGB(255,237,210),C3.RGB(255,170,0)),
  1271.         LightEmission=1,
  1272.         LightInfluence=0,
  1273.         Size=NumberSequence.new{NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.3,.25),NumberSequenceKeypoint.new(.597,.312),NumberSequenceKeypoint.new(1,0)}, 
  1274.         Texture='rbxassetid://242461088',
  1275.         Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(.199,.825),NumberSequenceKeypoint.new(.6,1),NumberSequenceKeypoint.new(1,1)},
  1276.         ZOffset=.2,
  1277.         Acceleration=V3.N(0,.75,0),
  1278.         LockedToPart=true,
  1279.         EmissionDirection=Enum.NormalId.Top,
  1280.         Lifetime=NumberRange.new(.75),
  1281.         Rate=50,
  1282.         Speed=NumberRange.new(0)
  1283.     })
  1284.     local HW = NewInstance('Weld',Char,{Part0=LArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)})
  1285.     for i = 0, 7, 0.1 do
  1286.         swait()
  1287.         local Alpha = .1
  1288.         RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21805193e-08, -0.0789600536, 1.08964741e-06, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1289.         LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1290.         RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1291.         LS.C0 = LS.C0:lerp(CFrame.new(-1.28626728, 0.457301795, 0.0561587811, 0.779788852, 0.617777467, -0.101375088, -0.0164614469, -0.141639799, -0.98978132, -0.625823021, 0.773489416, -0.100280359),Alpha)
  1292.         RS.C0 = RS.C0:lerp(CFrame.new(1.49997759, 0.499910235, 1.22189522e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1293.         NK.C0 = NK.C0:lerp(CFrame.new(3.81376594e-06, 1.5000037, 3.7914142e-06, 0.561061919, 0.0163413882, 0.827610493, -0.0240478665, 0.999704778, -0.00343565643, -0.827422142, -0.0179739445, 0.561289608),Alpha)
  1294.     end
  1295.     for i = 0, 1, 0.1 do
  1296.         swait()
  1297.         local Alpha = .15
  1298.         RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1299.         LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113295, -1.96695328e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1300.         RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1301.         LS.C0 = LS.C0:lerp(CFrame.new(-0.56364888, 0.845062912, -0.882486701, 0.556871235, -0.829850614, 0.0351991951, -0.0293087214, -0.0619851053, -0.99764663, 0.830079675, 0.554528773, -0.0588402748),Alpha)
  1302.         RS.C0 = RS.C0:lerp(CFrame.new(1.49997818, 0.499908328, 1.7285347e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1303.         NK.C0 = NK.C0:lerp(CFrame.new(-2.10106373e-06, 1.50000787, -1.17905438e-06, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
  1304.     end
  1305.     Burn(Target)
  1306.     for i = 0, 6, 0.1 do
  1307.         swait()
  1308.         local Alpha = .15
  1309.         RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1310.         LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1311.         RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1312.         LS.C0 = LS.C0:lerp(CFrame.new(-0.431874216, 0.854955196, -0.97056669, 0.117097467, -0.829880476, -0.545511901, -0.991014123, -0.0618889406, -0.118577883, 0.064643696, 0.554494739, -0.829670548),Alpha)
  1313.         RS.C0 = RS.C0:lerp(CFrame.new(1.55841696, 0.530878901, -0.013287276, 0.846236467, 0.325094491, 0.422130316, 0.464434087, -0.0617963374, -0.883448958, -0.261117637, 0.943658531, -0.203279719),Alpha)
  1314.         NK.C0 = NK.C0:lerp(CFrame.new(-3.43844295e-06, 1.50000417, 3.09199095e-07, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
  1315.     end
  1316.     for i = 0, 3, 0.1 do
  1317.         swait()
  1318.         local Alpha = .1
  1319.         RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1320.         LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1321.         RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1322.         LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
  1323.         RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  1324.         NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
  1325.     end
  1326.     knife.Transparency = 0
  1327.     Match:destroy()
  1328.     Attack = false
  1329.     NeutralAnims = true
  1330.    
  1331. end
  1332.  
  1333. function KillVoodoo()
  1334.     Attack = true
  1335.     NeutralAnims = false
  1336.     WalkSpeed = 0
  1337.     local Target = Target
  1338.     for i = 0, 1.9, 0.1 do
  1339.         swait()
  1340.         local Alpha = .1
  1341.         RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1342.         LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1343.         RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1344.         LS.C0 = LS.C0:lerp(CFrame.new(-1.30809402, 0.707052946, -0.212298125, 0.324948817, 0.857990444, 0.397815555, 0.638829648, -0.509305477, 0.576632023, 0.697354972, 0.0667604953, -0.71360743),Alpha)
  1345.         RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
  1346.         NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha) 
  1347.     end
  1348.     local gay = Plrs:GetPlayerFromCharacter(Target)
  1349.     if(not gay or Plr.UserId == 5719877 or gay.UserId ~= 5719877 and gay.UserId ~= 19909695 and gay.UserId ~= 33104243)then
  1350.         Kill(Target)
  1351.         for i = 0, 1.2, 0.1 do
  1352.             swait()
  1353.             local Alpha = .2
  1354.             RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1355.             LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1356.             RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1357.             LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
  1358.             RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
  1359.             NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1360.         end
  1361.         for i = 0, .9, 0.1 do
  1362.             swait()
  1363.             local Alpha = .2
  1364.             RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
  1365.             LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
  1366.             RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
  1367.             LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
  1368.             RS.C0 = RS.C0:lerp(CFrame.new(1.1734798, 0.596339762, -0.226573557, 0.880385041, 0.216106832, 0.422140598, 0.452991217, -0.1196879, -0.883443415, -0.140389711, 0.968996823, -0.203268081),Alpha)
  1369.             NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha) 
  1370.         end
  1371.     else
  1372.         for i = 0, 1.2, 0.1 do
  1373.             swait()
  1374.             local Alpha = .2
  1375.             RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  1376.             LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  1377.             RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  1378.             LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
  1379.             RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
  1380.             NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  1381.         end
  1382.         for i = 0, .9, 0.1 do
  1383.             swait()
  1384.             local Alpha = .2
  1385.             RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
  1386.             LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
  1387.             RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
  1388.             LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
  1389.             RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
  1390.             NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha) 
  1391.         end
  1392.     end
  1393.     WalkSpeed = 8
  1394.     Attack = false
  1395.     NeutralAnims = true
  1396. end
  1397. print(typeof(Mouse))
  1398. if Mouse then
  1399. Mouse.KeyDown:Connect(function(k)
  1400.     if(Attack)then return end
  1401.     if(k == 'q')then
  1402.         local targ = (Mouse.Target and Mouse.Target.Parent)
  1403.         if(targ and GetTorso(targ) and targ:FindFirstChildOfClass'Humanoid')then
  1404.             ChangeTarget(targ)
  1405.         end
  1406.     elseif(k == 'z' and Target)then
  1407.         BurnANigga()
  1408.     end
  1409. end)
  1410.  
  1411. Mouse.Button1Down:Connect(function()
  1412.     if(Attack)then return end
  1413.     if(Target)then
  1414.         KillVoodoo()
  1415.     else
  1416.     end
  1417. end)
  1418. end
  1419. coroutine.wrap(function()
  1420.     while true do
  1421.         if(M.RNG(1,350) == 1 and not Glitching)then
  1422.             for i = 1, M.RNG(100,300)/100 do
  1423.                 local TP = Music.TimePosition
  1424.                 Glitching = true
  1425.                 swait(M.RNG(15,30))
  1426.                 Glitching = false
  1427.                 Music.TimePosition = TP
  1428.             end
  1429.         end
  1430.         swait()
  1431.     end
  1432. end)()
  1433.  
  1434. local Texts = {"INSANITY","BURN","DIE","CRY","VOODOO","NO STRINGS ATTACHED"}
  1435. coroutine.wrap(function()
  1436.     while true do
  1437.         if(M.RNG(1,65) >= (Glitching and 5 or 40))then
  1438.             local frame = NewInstance("Frame",gui,{Size=UDim2.new(.26,0,.07,0),BackgroundTransparency=1,Position=UDim2.new(M.RNG(0,100)/100,0,M.RNG(0,100)/100,0)})
  1439.             local fat = Texts[M.RNG(1,#Texts)]
  1440.             local toxt = "";
  1441.             for i = 1, #fat do
  1442.                 if(M.RNG(1,2) == 1)then
  1443.                     toxt = toxt..fat:sub(i,i):lower()
  1444.                 else
  1445.                     toxt = toxt..fat:sub(i,i)
  1446.                 end
  1447.             end
  1448.             local rot = M.RNG(-15,15)
  1449.             local txt = NewInstance('TextLabel',frame,{Rotation=rot,TextTransparency=1,Text=toxt,TextColor3=C3.N(M.RNG(50,100)/100,0,0),FontSize=M.RNG(8,14),Font=Enum.Font.Antique})  
  1450.             coroutine.wrap(function()
  1451.                 for i = 1, 30 do
  1452.                     swait()
  1453.                     txt.Rotation = rot+M.RNG(-15,15)
  1454.                     txt.TextTransparency = txt.TextTransparency - 1/30
  1455.                 end
  1456.                 for i = 1, 30 do
  1457.                     swait()
  1458.                     txt.Rotation = rot+M.RNG(-15,15)
  1459.                     txt.TextTransparency = txt.TextTransparency + 1/30
  1460.                 end
  1461.                 txt:destroy()
  1462.             end)()
  1463.         end
  1464.         swait()
  1465.     end
  1466. end)()
  1467.  
  1468. local FT,RA,LA,RL,LL = Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh")
  1469.  
  1470. local Meshes = {FT,RA,LA,RL,LL}
  1471.  
  1472. for _,v in next, Char:GetDescendants() do
  1473.     if(v:IsA'DataModelMesh')then
  1474.         table.insert(Meshes,v)
  1475.     end
  1476. end
  1477.  
  1478. while true do
  1479.     swait()
  1480.    
  1481.     if(Target and (not Target.Parent or not Target:FindFirstChildOfClass'Humanoid' or Target:FindFirstChildOfClass'Humanoid'.Health <= 0))then
  1482.         Target = nil
  1483.         ResetVoodoo()
  1484.     end
  1485.     txt.Rotation = M.RNG(-150,150)/150
  1486.     txt.Text = 'Target: '..(Target and Target.Name or '')
  1487.    
  1488.     ktxt.Rotation = M.RNG(-150,150)/150
  1489.     ktxt.Text = 'Kills: '..Kills
  1490.    
  1491.     Hum.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
  1492.    
  1493.     VHum.PlatformStand = true
  1494.     VHum:ChangeState(Enum.HumanoidStateType.Physics)
  1495.     VHum:SetStateEnabled(Enum.HumanoidStateType.Dead,false)
  1496.    
  1497.     Sine = Sine + Change
  1498.     if(not Music or not Music.Parent)then
  1499.         local tp = (Music and Music.TimePosition)
  1500.         Music = Sound(Char,MusicID,1,10,true,false,true)
  1501.         Music.Name = 'Music'
  1502.         Music.TimePosition = tp
  1503.     end
  1504.     Music.SoundId = "rbxassetid://"..MusicID
  1505.     Music.Parent = Torso
  1506.     Music.Pitch = (Glitching and M.RNG(55,175)/100 or 1)
  1507.     Music.Volume = 3
  1508.     if(not Muted)then
  1509.         Music:Resume()
  1510.     else
  1511.         Music:Pause()
  1512.     end
  1513.    
  1514.     if(God)then
  1515.         Hum.MaxHealth = 1e100
  1516.         Hum.Health = 1e100
  1517.         if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  1518.         Hum.Name = M.RNG()*100
  1519.     end
  1520.    
  1521.     local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  1522.    
  1523.     local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1524.     local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  1525.     if(not Effects or not Effects.Parent)then
  1526.         Effects = IN("Model",Char)
  1527.         Effects.Name = "Effects"
  1528.     end                                                                                                                                                                                                                                                                                                                                                                                                            
  1529.     if(State == 'Run')then
  1530.         local wsVal = 16 / (Hum.WalkSpeed/16)
  1531.         local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1532.         Change = 1
  1533.         RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25-15*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  1534.         LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25+15*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  1535.     elseif(State == 'Walk')then
  1536.         local wsVal = 7 / (Hum.WalkSpeed/16)
  1537.         local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  1538.         Change = 1
  1539.         RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-5*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  1540.         LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+5*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  1541.     else
  1542.         RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  1543.         LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  1544.     end
  1545.     Hum.WalkSpeed = WalkSpeed
  1546.     if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  1547.     if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  1548.    
  1549.     if(Glitching)then
  1550.         Hum.CameraOffset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
  1551.     elseif(not Hum:FindFirstChild'CamShaking')then
  1552.         Hum.CameraOffset = V3.N(0,0,0)
  1553.     end
  1554.    
  1555.     if(Glitching)then
  1556.         RA.Parent = RArm
  1557.         LA.Parent = LArm
  1558.         FT.Parent = Torso
  1559.         RL.Parent = RLeg
  1560.         LL.Parent = LLeg
  1561.         for _,v in next, Meshes do
  1562.             v.Offset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
  1563.         end
  1564.  
  1565.         RLeg.Material = Enum.Material.Neon
  1566.         LLeg.Material = Enum.Material.Neon
  1567.         RArm.Material = Enum.Material.Neon
  1568.         LArm.Material = Enum.Material.Neon
  1569.         Torso.Material = Enum.Material.Neon
  1570.         Head.Material = Enum.Material.Neon 
  1571.     else
  1572.         for _,v in next, Meshes do
  1573.             v.Offset = V3.N(0,0,0)
  1574.         end
  1575.         RA.Parent = nil
  1576.         LA.Parent = nil
  1577.         FT.Parent = nil
  1578.         RL.Parent = nil
  1579.         LL.Parent = nil
  1580.         RLeg.Material = Enum.Material.SmoothPlastic
  1581.         LLeg.Material = Enum.Material.SmoothPlastic
  1582.         RArm.Material = Enum.Material.SmoothPlastic
  1583.         LArm.Material = Enum.Material.SmoothPlastic
  1584.         Torso.Material = Enum.Material.SmoothPlastic
  1585.         Head.Material = Enum.Material.SmoothPlastic
  1586.     end
  1587.    
  1588.     if(NeutralAnims)then   
  1589.         if(State == 'Idle')then
  1590.             local Alpha = .1
  1591.             Change = 1
  1592.             NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  1593.             if(M.RNG(1,45) == 45)then
  1594.                 NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  1595.             end
  1596.             if(not Glitching)then
  1597.                 RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1+.05*M.C(Sine/24),0)*CF.A(M.R(-15),0,0),Alpha)
  1598.                 LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(15),0,M.R(-5-5*M.C(Sine/24))),Alpha)
  1599.                 RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
  1600.                 LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(-5)),Alpha)
  1601.                 RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(5)),Alpha)
  1602.             else
  1603.                 RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  1604.                 LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
  1605.                 RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
  1606.                 LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  1607.                 RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  1608.                 NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
  1609.             end
  1610.            
  1611.         elseif(State == 'Run')then
  1612.             local wsVal = 7 / (Hum.WalkSpeed/16)
  1613.             local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1614.             RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  1615.             NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1616.             LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  1617.             RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  1618.             LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1619.             RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1620.         elseif(State == 'Walk')then
  1621.             local wsVal = 7 / (Hum.WalkSpeed/16)
  1622.             local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)         
  1623.             NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  1624.             if(M.RNG(1,45) == 45)then
  1625.                 NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  1626.             end
  1627.             if(not Glitching)then
  1628.                 RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-15-2.5*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
  1629.                 LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(28*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
  1630.                 RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
  1631.                 LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  1632.                 RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  1633.             else
  1634.                 RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  1635.                 LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
  1636.                 RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
  1637.                 LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  1638.                 RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  1639.                 NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
  1640.             end
  1641.            
  1642.         elseif(State == 'Jump')then
  1643.             local Alpha = .1
  1644.             local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1645.             LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  1646.             RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  1647.             RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1648.             NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1649.             LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1650.             RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1651.         elseif(State == 'Fall')then
  1652.             local Alpha = .1
  1653.             local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1654.             LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  1655.             RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  1656.             RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1657.             NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1658.             LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1659.             RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1660.         elseif(State == 'Paralyzed')then
  1661.         elseif(State == 'Sit')then
  1662.         end
  1663.     end
  1664.    
  1665.     for i,v in next, BloodPuddles do
  1666.         local mesh = i:FindFirstChild'CylinderMesh'
  1667.         BloodPuddles[i] = v + 1
  1668.         if(not mesh or i.Transparency >= 1)then
  1669.             i:destroy()
  1670.             BloodPuddles[i] = nil
  1671.         elseif(v >= Frame_Speed*4)then
  1672.             local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  1673.             i.Transparency = trans
  1674.                 if(mesh.Scale.Z > 0)then
  1675.                     mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  1676.                 end
  1677.         else
  1678.             i.Transparency = 0
  1679.         end
  1680.     end
  1681. end
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