hawoody

Nature!

Mar 24th, 2018
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  1. --Converted with ttyyuu12345's model to script plugin v4
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Part0 = Instance.new("Part")
  19. Part1 = Instance.new("Part")
  20. Part2 = Instance.new("Part")
  21. Part3 = Instance.new("Part")
  22. Part4 = Instance.new("Part")
  23. Part5 = Instance.new("Part")
  24. Part6 = Instance.new("Part")
  25. PointLight7 = Instance.new("PointLight")
  26. Part8 = Instance.new("Part")
  27. Part9 = Instance.new("Part")
  28. Part10 = Instance.new("Part")
  29. Part11 = Instance.new("Part")
  30. Part12 = Instance.new("Part")
  31. Part13 = Instance.new("Part")
  32. Part14 = Instance.new("Part")
  33. Part15 = Instance.new("Part")
  34. Part16 = Instance.new("Part")
  35. Part17 = Instance.new("Part")
  36. Part18 = Instance.new("Part")
  37. Part19 = Instance.new("Part")
  38. Part20 = Instance.new("Part")
  39. Part21 = Instance.new("Part")
  40. Part22 = Instance.new("Part")
  41. Part23 = Instance.new("Part")
  42. Part24 = Instance.new("Part")
  43. Part25 = Instance.new("Part")
  44. Part26 = Instance.new("Part")
  45. Part27 = Instance.new("Part")
  46. ManualWeld28 = Instance.new("ManualWeld")
  47. ManualWeld29 = Instance.new("ManualWeld")
  48. ManualWeld30 = Instance.new("ManualWeld")
  49. ManualWeld31 = Instance.new("ManualWeld")
  50. Part32 = Instance.new("Part")
  51. ManualWeld33 = Instance.new("ManualWeld")
  52. ManualWeld34 = Instance.new("ManualWeld")
  53. ManualWeld35 = Instance.new("ManualWeld")
  54. ManualWeld36 = Instance.new("ManualWeld")
  55. ManualWeld37 = Instance.new("ManualWeld")
  56. Part38 = Instance.new("Part")
  57. Part39 = Instance.new("Part")
  58. Part40 = Instance.new("Part")
  59. Part41 = Instance.new("Part")
  60. Part42 = Instance.new("Part")
  61. Part43 = Instance.new("Part")
  62. Part44 = Instance.new("Part")
  63. Part45 = Instance.new("Part")
  64. Part46 = Instance.new("Part")
  65. Part47 = Instance.new("Part")
  66. Part48 = Instance.new("Part")
  67. Part49 = Instance.new("Part")
  68. PointLight50 = Instance.new("PointLight")
  69. Part51 = Instance.new("Part")
  70. Part52 = Instance.new("Part")
  71. Part53 = Instance.new("Part")
  72. Part0.Parent = mas
  73. Part0.Material = Enum.Material.Grass
  74. Part0.BrickColor = BrickColor.Random()
  75. Part0.Rotation = Vector3.new(-15.8399992, -30.3799992, -29.2999992)
  76. Part0.Anchored = true
  77. Part0.Size = Vector3.new(14, 11, 12)
  78. Part0.CFrame = CFrame.new(-1.5, 39.0000076, -0.5, 0.752321661, 0.422224909, -0.505705774, -0.350415826, 0.90649116, 0.235547438, 0.557871759, -1.16381131e-07, 0.829927146)
  79. Part0.BottomSurface = Enum.SurfaceType.Smooth
  80. Part0.TopSurface = Enum.SurfaceType.Smooth
  81. Part0.Color = Color3.new(1, 0.4, 0.8)
  82. Part0.Position = Vector3.new(-1.5, 39.0000076, -0.5)
  83. Part0.Orientation = Vector3.new(-13.6199999, -31.3599987, -21.1299992)
  84. Part0.Color = Color3.new(1, 0.4, 0.8)
  85. Part1.Parent = mas
  86. Part1.Material = Enum.Material.Grass
  87. Part1.BrickColor = BrickColor.Random()
  88. Part1.Rotation = Vector3.new(-104.199997, 39.9199982, 132.800003)
  89. Part1.Anchored = true
  90. Part1.Size = Vector3.new(14, 11, 12)
  91. Part1.CFrame = CFrame.new(-104.5, 39.0000076, -0.5, -0.521127939, -0.562726498, 0.641688824, 0.242728963, 0.62308526, 0.743537128, -0.818234861, 0.543234408, -0.188117117)
  92. Part1.BottomSurface = Enum.SurfaceType.Smooth
  93. Part1.TopSurface = Enum.SurfaceType.Smooth
  94. Part1.Color = Color3.new(1, 0.4, 0.8)
  95. Part1.Position = Vector3.new(-104.5, 39.0000076, -0.5)
  96. Part1.Orientation = Vector3.new(-48.0299988, 106.339996, 21.2799988)
  97. Part1.Color = Color3.new(1, 0.4, 0.8)
  98. Part2.Parent = mas
  99. Part2.Material = Enum.Material.Grass
  100. Part2.BrickColor = BrickColor.Random()
  101. Part2.Rotation = Vector3.new(149, 47.8799973, -140.98999)
  102. Part2.Anchored = true
  103. Part2.Size = Vector3.new(14, 11, 12)
  104. Part2.CFrame = CFrame.new(-104.5, 39.0000076, -0.5, -0.521127939, 0.422222823, 0.741723359, 0.242728963, 0.906492054, -0.345477611, -0.818234861, -2.80430953e-07, -0.574884057)
  105. Part2.BottomSurface = Enum.SurfaceType.Smooth
  106. Part2.TopSurface = Enum.SurfaceType.Smooth
  107. Part2.Color = Color3.new(1, 0.4, 0.8)
  108. Part2.Position = Vector3.new(-104.5, 39.0000076, -0.5)
  109. Part2.Orientation = Vector3.new(20.2099991, 127.779999, 14.9899998)
  110. Part2.Color = Color3.new(1, 0.4, 0.8)
  111. Part3.Parent = mas
  112. Part3.Material = Enum.Material.Grass
  113. Part3.BrickColor = BrickColor.Random()
  114. Part3.Rotation = Vector3.new(-15.8399992, -30.3799992, -29.2999992)
  115. Part3.Anchored = true
  116. Part3.Size = Vector3.new(14, 11, 12)
  117. Part3.CFrame = CFrame.new(-104.5, 39.0000076, -0.5, 0.752321661, 0.422224909, -0.505705774, -0.350415826, 0.90649116, 0.235547438, 0.557871759, -1.16381131e-07, 0.829927146)
  118. Part3.BottomSurface = Enum.SurfaceType.Smooth
  119. Part3.TopSurface = Enum.SurfaceType.Smooth
  120. Part3.Color = Color3.new(1, 0.4, 0.8)
  121. Part3.Position = Vector3.new(-104.5, 39.0000076, -0.5)
  122. Part3.Orientation = Vector3.new(-13.6199999, -31.3599987, -21.1299992)
  123. Part3.Color = Color3.new(1, 0.4, 0.8)
  124. Part4.Parent = mas
  125. Part4.Material = Enum.Material.Grass
  126. Part4.BrickColor = BrickColor.Random()
  127. Part4.Rotation = Vector3.new(0, 0, -24.9799995)
  128. Part4.Anchored = true
  129. Part4.Size = Vector3.new(14, 11, 12)
  130. Part4.CFrame = CFrame.new(-104.5, 39.0000076, -0.5, 0.90648973, 0.422227949, 0, -0.422227919, 0.90648973, 0, 0, 0, 1)
  131. Part4.BottomSurface = Enum.SurfaceType.Smooth
  132. Part4.TopSurface = Enum.SurfaceType.Smooth
  133. Part4.Color = Color3.new(1, 0.4, 0.8)
  134. Part4.Position = Vector3.new(-104.5, 39.0000076, -0.5)
  135. Part4.Orientation = Vector3.new(0, 0, -24.9799995)
  136. Part4.Color = Color3.new(1, 0.4, 0.8)
  137. Part5.Parent = mas
  138. Part5.Material = Enum.Material.Grass
  139. Part5.BrickColor = BrickColor.Random()
  140. Part5.Anchored = true
  141. Part5.Size = Vector3.new(14, 11, 12)
  142. Part5.CFrame = CFrame.new(-104.5, 39.0000076, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  143. Part5.BottomSurface = Enum.SurfaceType.Smooth
  144. Part5.TopSurface = Enum.SurfaceType.Smooth
  145. Part5.Color = Color3.new(1, 0.4, 0.8)
  146. Part5.Position = Vector3.new(-104.5, 39.0000076, -0.5)
  147. Part5.Color = Color3.new(1, 0.4, 0.8)
  148. Part6.Parent = mas
  149. Part6.Material = Enum.Material.Wood
  150. Part6.BrickColor = BrickColor.new("Dark orange")
  151. Part6.Rotation = Vector3.new(-180, 0, 90)
  152. Part6.Anchored = true
  153. Part6.Shape = Enum.PartType.Cylinder
  154. Part6.Size = Vector3.new(33, 6.5, 6.5)
  155. Part6.CFrame = CFrame.new(-104.459763, 17, -0.705898285, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  156. Part6.BottomSurface = Enum.SurfaceType.Smooth
  157. Part6.TopSurface = Enum.SurfaceType.Smooth
  158. Part6.Color = Color3.new(0.627451, 0.372549, 0.207843)
  159. Part6.Position = Vector3.new(-104.459763, 17, -0.705898285)
  160. Part6.Orientation = Vector3.new(0, 180, -90)
  161. Part6.Color = Color3.new(0.627451, 0.372549, 0.207843)
  162. PointLight7.Parent = Part6
  163. PointLight7.Color = Color3.new(0, 0, 0)
  164. PointLight7.Brightness = 10
  165. PointLight7.Range = 60
  166. PointLight7.Color = Color3.new(0, 0, 0)
  167. Part8.Parent = mas
  168. Part8.Material = Enum.Material.Grass
  169. Part8.BrickColor = BrickColor.Random()
  170. Part8.Rotation = Vector3.new(149, 47.8799973, -140.98999)
  171. Part8.Anchored = true
  172. Part8.Size = Vector3.new(14, 11, 12)
  173. Part8.CFrame = CFrame.new(-1.5, 39.0000076, -0.5, -0.521127939, 0.422222823, 0.741723359, 0.242728963, 0.906492054, -0.345477611, -0.818234861, -2.80430953e-07, -0.574884057)
  174. Part8.BottomSurface = Enum.SurfaceType.Smooth
  175. Part8.TopSurface = Enum.SurfaceType.Smooth
  176. Part8.Color = Color3.new(1, 0.4, 0.8)
  177. Part8.Position = Vector3.new(-1.5, 39.0000076, -0.5)
  178. Part8.Orientation = Vector3.new(20.2099991, 127.779999, 14.9899998)
  179. Part8.Color = Color3.new(1, 0.4, 0.8)
  180. Part9.Parent = mas
  181. Part9.Material = Enum.Material.Grass
  182. Part9.BrickColor = BrickColor.Random()
  183. Part9.Rotation = Vector3.new(-104.199997, 39.9199982, 132.800003)
  184. Part9.Anchored = true
  185. Part9.Size = Vector3.new(14, 11, 12)
  186. Part9.CFrame = CFrame.new(-1.5, 39.0000076, -0.5, -0.521127939, -0.562726498, 0.641688824, 0.242728963, 0.62308526, 0.743537128, -0.818234861, 0.543234408, -0.188117117)
  187. Part9.BottomSurface = Enum.SurfaceType.Smooth
  188. Part9.TopSurface = Enum.SurfaceType.Smooth
  189. Part9.Color = Color3.new(1, 0.4, 0.8)
  190. Part9.Position = Vector3.new(-1.5, 39.0000076, -0.5)
  191. Part9.Orientation = Vector3.new(-48.0299988, 106.339996, 21.2799988)
  192. Part9.Color = Color3.new(1, 0.4, 0.8)
  193. Part10.Parent = mas
  194. Part10.Material = Enum.Material.Grass
  195. Part10.BrickColor = BrickColor.Random()
  196. Part10.Anchored = true
  197. Part10.Size = Vector3.new(14, 11, 12)
  198. Part10.CFrame = CFrame.new(-1.5, 39.0000076, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  199. Part10.BottomSurface = Enum.SurfaceType.Smooth
  200. Part10.TopSurface = Enum.SurfaceType.Smooth
  201. Part10.Color = Color3.new(1, 0.4, 0.8)
  202. Part10.Position = Vector3.new(-1.5, 39.0000076, -0.5)
  203. Part10.Color = Color3.new(1, 0.4, 0.8)
  204. Part11.Parent = mas
  205. Part11.Material = Enum.Material.Grass
  206. Part11.BrickColor = BrickColor.Random()
  207. Part11.Rotation = Vector3.new(0, 0, -24.9799995)
  208. Part11.Anchored = true
  209. Part11.Size = Vector3.new(14, 11, 12)
  210. Part11.CFrame = CFrame.new(-1.5, 39.0000076, -0.5, 0.90648973, 0.422227949, 0, -0.422227919, 0.90648973, 0, 0, 0, 1)
  211. Part11.BottomSurface = Enum.SurfaceType.Smooth
  212. Part11.TopSurface = Enum.SurfaceType.Smooth
  213. Part11.Color = Color3.new(1, 0.4, 0.8)
  214. Part11.Position = Vector3.new(-1.5, 39.0000076, -0.5)
  215. Part11.Orientation = Vector3.new(0, 0, -24.9799995)
  216. Part11.Color = Color3.new(1, 0.4, 0.8)
  217. Part12.Parent = mas
  218. Part12.Material = Enum.Material.Grass
  219. Part12.BrickColor = BrickColor.new("Shamrock")
  220. Part12.Rotation = Vector3.new(0, 0, 43.1599998)
  221. Part12.Anchored = true
  222. Part12.Size = Vector3.new(8.5, 7.5, 10)
  223. Part12.CFrame = CFrame.new(-78.4597626, 4.25, -13.4558983, 0.729408026, -0.684078991, 0, 0.684078991, 0.729408026, 0, 0, 0, 1)
  224. Part12.BottomSurface = Enum.SurfaceType.Smooth
  225. Part12.TopSurface = Enum.SurfaceType.Smooth
  226. Part12.Color = Color3.new(0.356863, 0.603922, 0.298039)
  227. Part12.Position = Vector3.new(-78.4597626, 4.25, -13.4558983)
  228. Part12.Orientation = Vector3.new(0, 0, 43.1599998)
  229. Part12.Color = Color3.new(0.356863, 0.603922, 0.298039)
  230. Part13.Parent = mas
  231. Part13.Material = Enum.Material.Grass
  232. Part13.BrickColor = BrickColor.new("Shamrock")
  233. Part13.Rotation = Vector3.new(21, 18.5699997, 39.6899986)
  234. Part13.Anchored = true
  235. Part13.Size = Vector3.new(8.5, 7.5, 10)
  236. Part13.CFrame = CFrame.new(-78.4597626, 4.25, -13.4558983, 0.729408026, -0.605397582, 0.31852439, 0.684078991, 0.645512998, -0.339630723, 0, 0.465625197, 0.884982109)
  237. Part13.BottomSurface = Enum.SurfaceType.Smooth
  238. Part13.TopSurface = Enum.SurfaceType.Smooth
  239. Part13.Color = Color3.new(0.356863, 0.603922, 0.298039)
  240. Part13.Position = Vector3.new(-78.4597626, 4.25, -13.4558983)
  241. Part13.Orientation = Vector3.new(19.8500004, 19.789999, 46.6599998)
  242. Part13.Color = Color3.new(0.356863, 0.603922, 0.298039)
  243. Part14.Parent = mas
  244. Part14.Material = Enum.Material.Grass
  245. Part14.BrickColor = BrickColor.new("Shamrock")
  246. Part14.Anchored = true
  247. Part14.Size = Vector3.new(8.5, 7.5, 10)
  248. Part14.CFrame = CFrame.new(-78.4597626, 4.25, -13.4558983, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  249. Part14.BottomSurface = Enum.SurfaceType.Smooth
  250. Part14.TopSurface = Enum.SurfaceType.Smooth
  251. Part14.Color = Color3.new(0.356863, 0.603922, 0.298039)
  252. Part14.Position = Vector3.new(-78.4597626, 4.25, -13.4558983)
  253. Part14.Color = Color3.new(0.356863, 0.603922, 0.298039)
  254. Part15.Parent = mas
  255. Part15.Material = Enum.Material.Grass
  256. Part15.BrickColor = BrickColor.new("Shamrock")
  257. Part15.Rotation = Vector3.new(0, 0, 43.1599998)
  258. Part15.Anchored = true
  259. Part15.Size = Vector3.new(8.5, 7.5, 10)
  260. Part15.CFrame = CFrame.new(-78.4597626, 4.25, 21.0441017, 0.729408026, -0.684078991, 0, 0.684078991, 0.729408026, 0, 0, 0, 1)
  261. Part15.BottomSurface = Enum.SurfaceType.Smooth
  262. Part15.TopSurface = Enum.SurfaceType.Smooth
  263. Part15.Color = Color3.new(0.356863, 0.603922, 0.298039)
  264. Part15.Position = Vector3.new(-78.4597626, 4.25, 21.0441017)
  265. Part15.Orientation = Vector3.new(0, 0, 43.1599998)
  266. Part15.Color = Color3.new(0.356863, 0.603922, 0.298039)
  267. Part16.Parent = mas
  268. Part16.Material = Enum.Material.Wood
  269. Part16.BrickColor = BrickColor.new("Rust")
  270. Part16.Rotation = Vector3.new(-180, 0, -34.0999985)
  271. Part16.Anchored = true
  272. Part16.Shape = Enum.PartType.Cylinder
  273. Part16.Size = Vector3.new(4, 2, 2)
  274. Part16.CFrame = CFrame.new(-62.7084503, 7.28348112, -0.500064015, 0.828043282, 0.560664177, 0, 0.560664177, -0.828043282, 0, 0, -0, -1)
  275. Part16.BottomSurface = Enum.SurfaceType.Smooth
  276. Part16.TopSurface = Enum.SurfaceType.Smooth
  277. Part16.Color = Color3.new(0.560784, 0.298039, 0.164706)
  278. Part16.Position = Vector3.new(-62.7084503, 7.28348112, -0.500064015)
  279. Part16.Orientation = Vector3.new(0, 180, 145.899994)
  280. Part16.Color = Color3.new(0.560784, 0.298039, 0.164706)
  281. Part17.Parent = mas
  282. Part17.Material = Enum.Material.Grass
  283. Part17.BrickColor = BrickColor.new("Shamrock")
  284. Part17.Rotation = Vector3.new(21, 18.5699997, 39.6899986)
  285. Part17.Anchored = true
  286. Part17.Size = Vector3.new(8.5, 7.5, 10)
  287. Part17.CFrame = CFrame.new(-78.4597626, 4.25, 21.0441017, 0.729408026, -0.605397582, 0.31852439, 0.684078991, 0.645512998, -0.339630723, 0, 0.465625197, 0.884982109)
  288. Part17.BottomSurface = Enum.SurfaceType.Smooth
  289. Part17.TopSurface = Enum.SurfaceType.Smooth
  290. Part17.Color = Color3.new(0.356863, 0.603922, 0.298039)
  291. Part17.Position = Vector3.new(-78.4597626, 4.25, 21.0441017)
  292. Part17.Orientation = Vector3.new(19.8500004, 19.789999, 46.6599998)
  293. Part17.Color = Color3.new(0.356863, 0.603922, 0.298039)
  294. Part18.Parent = mas
  295. Part18.Material = Enum.Material.Grass
  296. Part18.BrickColor = BrickColor.new("Shamrock")
  297. Part18.Anchored = true
  298. Part18.Size = Vector3.new(8.5, 7.5, 10)
  299. Part18.CFrame = CFrame.new(-78.4597626, 4.25, 21.0441017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  300. Part18.BottomSurface = Enum.SurfaceType.Smooth
  301. Part18.TopSurface = Enum.SurfaceType.Smooth
  302. Part18.Color = Color3.new(0.356863, 0.603922, 0.298039)
  303. Part18.Position = Vector3.new(-78.4597626, 4.25, 21.0441017)
  304. Part18.Color = Color3.new(0.356863, 0.603922, 0.298039)
  305. Part19.Parent = mas
  306. Part19.Material = Enum.Material.Wood
  307. Part19.BrickColor = BrickColor.new("Rust")
  308. Part19.Rotation = Vector3.new(-180, 0, -20.6899986)
  309. Part19.Anchored = true
  310. Part19.Shape = Enum.PartType.Cylinder
  311. Part19.Size = Vector3.new(4, 2, 2)
  312. Part19.CFrame = CFrame.new(-60.2243195, 8.96547604, -0.500064015, 0.935501397, 0.353323221, 0, 0.353323191, -0.935501397, 0, 0, -0, -1)
  313. Part19.BottomSurface = Enum.SurfaceType.Smooth
  314. Part19.TopSurface = Enum.SurfaceType.Smooth
  315. Part19.Color = Color3.new(0.560784, 0.298039, 0.164706)
  316. Part19.Position = Vector3.new(-60.2243195, 8.96547604, -0.500064015)
  317. Part19.Orientation = Vector3.new(0, 180, 159.309998)
  318. Part19.Color = Color3.new(0.560784, 0.298039, 0.164706)
  319. Part20.Parent = mas
  320. Part20.Material = Enum.Material.Wood
  321. Part20.BrickColor = BrickColor.new("Rust")
  322. Part20.Rotation = Vector3.new(-180, 0, -50.25)
  323. Part20.Anchored = true
  324. Part20.Shape = Enum.PartType.Cylinder
  325. Part20.Size = Vector3.new(4, 2, 2)
  326. Part20.CFrame = CFrame.new(-63.9873123, 5.74577999, -0.500064015, 0.639426947, 0.768851876, 0, 0.768851876, -0.639426947, 0, 0, -0, -1)
  327. Part20.BottomSurface = Enum.SurfaceType.Smooth
  328. Part20.TopSurface = Enum.SurfaceType.Smooth
  329. Part20.Color = Color3.new(0.560784, 0.298039, 0.164706)
  330. Part20.Position = Vector3.new(-63.9873123, 5.74577999, -0.500064015)
  331. Part20.Orientation = Vector3.new(0, 180, 129.75)
  332. Part20.Color = Color3.new(0.560784, 0.298039, 0.164706)
  333. Part21.Parent = mas
  334. Part21.Material = Enum.Material.Grass
  335. Part21.BrickColor = BrickColor.new("Shamrock")
  336. Part21.Rotation = Vector3.new(21, 18.5699997, 39.6899986)
  337. Part21.Anchored = true
  338. Part21.Size = Vector3.new(8.5, 7.5, 10)
  339. Part21.CFrame = CFrame.new(-25.9597626, 4.25, -13.4558983, 0.729408026, -0.605397582, 0.31852439, 0.684078991, 0.645512998, -0.339630723, 0, 0.465625197, 0.884982109)
  340. Part21.BottomSurface = Enum.SurfaceType.Smooth
  341. Part21.TopSurface = Enum.SurfaceType.Smooth
  342. Part21.Color = Color3.new(0.356863, 0.603922, 0.298039)
  343. Part21.Position = Vector3.new(-25.9597626, 4.25, -13.4558983)
  344. Part21.Orientation = Vector3.new(19.8500004, 19.789999, 46.6599998)
  345. Part21.Color = Color3.new(0.356863, 0.603922, 0.298039)
  346. Part22.Parent = mas
  347. Part22.Material = Enum.Material.Grass
  348. Part22.BrickColor = BrickColor.new("Shamrock")
  349. Part22.Anchored = true
  350. Part22.Size = Vector3.new(8.5, 7.5, 10)
  351. Part22.CFrame = CFrame.new(-25.9597626, 4.25, -13.4558983, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  352. Part22.BottomSurface = Enum.SurfaceType.Smooth
  353. Part22.TopSurface = Enum.SurfaceType.Smooth
  354. Part22.Color = Color3.new(0.356863, 0.603922, 0.298039)
  355. Part22.Position = Vector3.new(-25.9597626, 4.25, -13.4558983)
  356. Part22.Color = Color3.new(0.356863, 0.603922, 0.298039)
  357. Part23.Parent = mas
  358. Part23.Material = Enum.Material.Grass
  359. Part23.BrickColor = BrickColor.new("Shamrock")
  360. Part23.Rotation = Vector3.new(0, 0, 43.1599998)
  361. Part23.Anchored = true
  362. Part23.Size = Vector3.new(8.5, 7.5, 10)
  363. Part23.CFrame = CFrame.new(-25.9597626, 4.25, 21.0441017, 0.729408026, -0.684078991, 0, 0.684078991, 0.729408026, 0, 0, 0, 1)
  364. Part23.BottomSurface = Enum.SurfaceType.Smooth
  365. Part23.TopSurface = Enum.SurfaceType.Smooth
  366. Part23.Color = Color3.new(0.356863, 0.603922, 0.298039)
  367. Part23.Position = Vector3.new(-25.9597626, 4.25, 21.0441017)
  368. Part23.Orientation = Vector3.new(0, 0, 43.1599998)
  369. Part23.Color = Color3.new(0.356863, 0.603922, 0.298039)
  370. Part24.Parent = mas
  371. Part24.Material = Enum.Material.Grass
  372. Part24.BrickColor = BrickColor.new("Shamrock")
  373. Part24.Rotation = Vector3.new(21, 18.5699997, 39.6899986)
  374. Part24.Anchored = true
  375. Part24.Size = Vector3.new(8.5, 7.5, 10)
  376. Part24.CFrame = CFrame.new(-25.9597626, 4.25, 21.0441017, 0.729408026, -0.605397582, 0.31852439, 0.684078991, 0.645512998, -0.339630723, 0, 0.465625197, 0.884982109)
  377. Part24.BottomSurface = Enum.SurfaceType.Smooth
  378. Part24.TopSurface = Enum.SurfaceType.Smooth
  379. Part24.Color = Color3.new(0.356863, 0.603922, 0.298039)
  380. Part24.Position = Vector3.new(-25.9597626, 4.25, 21.0441017)
  381. Part24.Orientation = Vector3.new(19.8500004, 19.789999, 46.6599998)
  382. Part24.Color = Color3.new(0.356863, 0.603922, 0.298039)
  383. Part25.Parent = mas
  384. Part25.Material = Enum.Material.Grass
  385. Part25.BrickColor = BrickColor.new("Shamrock")
  386. Part25.Rotation = Vector3.new(0, 0, 43.1599998)
  387. Part25.Anchored = true
  388. Part25.Size = Vector3.new(8.5, 7.5, 10)
  389. Part25.CFrame = CFrame.new(-25.9597626, 4.25, -13.4558983, 0.729408026, -0.684078991, 0, 0.684078991, 0.729408026, 0, 0, 0, 1)
  390. Part25.BottomSurface = Enum.SurfaceType.Smooth
  391. Part25.TopSurface = Enum.SurfaceType.Smooth
  392. Part25.Color = Color3.new(0.356863, 0.603922, 0.298039)
  393. Part25.Position = Vector3.new(-25.9597626, 4.25, -13.4558983)
  394. Part25.Orientation = Vector3.new(0, 0, 43.1599998)
  395. Part25.Color = Color3.new(0.356863, 0.603922, 0.298039)
  396. Part26.Parent = mas
  397. Part26.Material = Enum.Material.Grass
  398. Part26.BrickColor = BrickColor.new("Shamrock")
  399. Part26.Anchored = true
  400. Part26.Size = Vector3.new(8.5, 7.5, 10)
  401. Part26.CFrame = CFrame.new(-25.9597626, 4.25, 21.0441017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  402. Part26.BottomSurface = Enum.SurfaceType.Smooth
  403. Part26.TopSurface = Enum.SurfaceType.Smooth
  404. Part26.Color = Color3.new(0.356863, 0.603922, 0.298039)
  405. Part26.Position = Vector3.new(-25.9597626, 4.25, 21.0441017)
  406. Part26.Color = Color3.new(0.356863, 0.603922, 0.298039)
  407. Part27.Parent = mas
  408. Part27.Material = Enum.Material.Grass
  409. Part27.BrickColor = BrickColor.new("Shamrock")
  410. Part27.Anchored = true
  411. Part27.Size = Vector3.new(68, 1, 87)
  412. Part27.CFrame = CFrame.new(-17.7097645, 0, 3.54410172, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  413. Part27.BottomSurface = Enum.SurfaceType.Smooth
  414. Part27.TopSurface = Enum.SurfaceType.Smooth
  415. Part27.Color = Color3.new(0.356863, 0.603922, 0.298039)
  416. Part27.Position = Vector3.new(-17.7097645, 0, 3.54410172)
  417. Part27.Color = Color3.new(0.356863, 0.603922, 0.298039)
  418. ManualWeld28.Name = "Part-to-Part Strong Joint"
  419. ManualWeld28.Parent = Part27
  420. ManualWeld28.C0 = CFrame.new(-34, 0.5, 43.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  421. ManualWeld28.C1 = CFrame.new(-0.508766174, -0.25, 43.7106895, -0.999847889, -0.017444998, 0, 0, 0, 1, -0.017444998, 0.999847889, 0)
  422. ManualWeld28.Part0 = Part27
  423. ManualWeld28.Part1 = Part52
  424. ManualWeld29.Name = "Part-to-Part Strong Joint"
  425. ManualWeld29.Parent = Part27
  426. ManualWeld29.C0 = CFrame.new(-34, 0.5, 43.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  427. ManualWeld29.C1 = CFrame.new(-25.75, -3.75, 60.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  428. ManualWeld29.Part0 = Part27
  429. ManualWeld29.Part1 = Part22
  430. ManualWeld30.Name = "Part-to-Part Strong Joint"
  431. ManualWeld30.Parent = Part27
  432. ManualWeld30.C0 = CFrame.new(-34, 0.5, 43.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  433. ManualWeld30.C1 = CFrame.new(-25.75, -3.75, 26, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  434. ManualWeld30.Part0 = Part27
  435. ManualWeld30.Part1 = Part26
  436. ManualWeld31.Name = "Part-to-Part Strong Joint"
  437. ManualWeld31.Parent = Part27
  438. ManualWeld31.C0 = CFrame.new(-34, 0.5, 43.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  439. ManualWeld31.C1 = CFrame.new(16.5, 50.25, -47.75, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  440. ManualWeld31.Part0 = Part27
  441. ManualWeld31.Part1 = Part49
  442. Part32.Parent = mas
  443. Part32.Material = Enum.Material.Grass
  444. Part32.BrickColor = BrickColor.new("Shamrock")
  445. Part32.Anchored = true
  446. Part32.Size = Vector3.new(68, 1, 87)
  447. Part32.CFrame = CFrame.new(-85.7097626, 0, 3.54410172, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  448. Part32.BottomSurface = Enum.SurfaceType.Smooth
  449. Part32.TopSurface = Enum.SurfaceType.Smooth
  450. Part32.Color = Color3.new(0.356863, 0.603922, 0.298039)
  451. Part32.Position = Vector3.new(-85.7097626, 0, 3.54410172)
  452. Part32.Color = Color3.new(0.356863, 0.603922, 0.298039)
  453. ManualWeld33.Name = "Part-to-Part Strong Joint"
  454. ManualWeld33.Parent = Part32
  455. ManualWeld33.C0 = CFrame.new(-34, 0.5, 43.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  456. ManualWeld33.C1 = CFrame.new(-41.25, -3.75, 26, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  457. ManualWeld33.Part0 = Part32
  458. ManualWeld33.Part1 = Part18
  459. ManualWeld34.Name = "Part-to-Part Strong Joint"
  460. ManualWeld34.Parent = Part32
  461. ManualWeld34.C0 = CFrame.new(34, -0.5, 43.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  462. ManualWeld34.C1 = CFrame.new(-34, -0.5, 43.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  463. ManualWeld34.Part0 = Part32
  464. ManualWeld34.Part1 = Part27
  465. ManualWeld35.Name = "Part-to-Part Strong Joint"
  466. ManualWeld35.Parent = Part32
  467. ManualWeld35.C0 = CFrame.new(-34, 0.5, 43.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  468. ManualWeld35.C1 = CFrame.new(-68.4984283, -0.25, 42.5244293, -0.999847889, -0.017444998, 0, 0, 0, 1, -0.017444998, 0.999847889, 0)
  469. ManualWeld35.Part0 = Part32
  470. ManualWeld35.Part1 = Part52
  471. ManualWeld36.Name = "Part-to-Part Strong Joint"
  472. ManualWeld36.Parent = Part32
  473. ManualWeld36.C0 = CFrame.new(-34, 0.5, 43.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  474. ManualWeld36.C1 = CFrame.new(-41.25, -3.75, 60.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  475. ManualWeld36.Part0 = Part32
  476. ManualWeld36.Part1 = Part14
  477. ManualWeld37.Name = "Part-to-Part Strong Joint"
  478. ManualWeld37.Parent = Part32
  479. ManualWeld37.C0 = CFrame.new(-34, 0.5, 43.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  480. ManualWeld37.C1 = CFrame.new(16.5, 15.25, -47.75, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  481. ManualWeld37.Part0 = Part32
  482. ManualWeld37.Part1 = Part6
  483. Part38.Parent = mas
  484. Part38.Material = Enum.Material.Wood
  485. Part38.BrickColor = BrickColor.new("Rust")
  486. Part38.Rotation = Vector3.new(90, 0, -157.319992)
  487. Part38.Anchored = true
  488. Part38.Shape = Enum.PartType.Cylinder
  489. Part38.Size = Vector3.new(4, 2, 2)
  490. Part38.CFrame = CFrame.new(-45.9079056, 1.01003301, 2.33387661, -0.922692895, 0.385535926, 0, 0, 0, -1, -0.385535926, -0.922692895, 0)
  491. Part38.BottomSurface = Enum.SurfaceType.Smooth
  492. Part38.TopSurface = Enum.SurfaceType.Smooth
  493. Part38.Color = Color3.new(0.560784, 0.298039, 0.164706)
  494. Part38.Position = Vector3.new(-45.9079056, 1.01003301, 2.33387661)
  495. Part38.Orientation = Vector3.new(90, 157.319992, 0)
  496. Part38.Color = Color3.new(0.560784, 0.298039, 0.164706)
  497. Part39.Parent = mas
  498. Part39.Material = Enum.Material.Wood
  499. Part39.BrickColor = BrickColor.new("Rust")
  500. Part39.Rotation = Vector3.new(0, 0, 159.309998)
  501. Part39.Anchored = true
  502. Part39.Shape = Enum.PartType.Cylinder
  503. Part39.Size = Vector3.new(4, 2, 2)
  504. Part39.CFrame = CFrame.new(-48.923233, 7.96550608, 9.5, -0.935501397, -0.353323221, 0, 0.353323191, -0.935501397, 0, 0, 0, 1)
  505. Part39.BottomSurface = Enum.SurfaceType.Smooth
  506. Part39.TopSurface = Enum.SurfaceType.Smooth
  507. Part39.Color = Color3.new(0.560784, 0.298039, 0.164706)
  508. Part39.Position = Vector3.new(-48.923233, 7.96550608, 9.5)
  509. Part39.Orientation = Vector3.new(0, 0, 159.309998)
  510. Part39.Color = Color3.new(0.560784, 0.298039, 0.164706)
  511. Part40.Parent = mas
  512. Part40.Material = Enum.Material.Wood
  513. Part40.BrickColor = BrickColor.new("Rust")
  514. Part40.Rotation = Vector3.new(0, 0, 129.75)
  515. Part40.Anchored = true
  516. Part40.Shape = Enum.PartType.Cylinder
  517. Part40.Size = Vector3.new(4, 2, 2)
  518. Part40.CFrame = CFrame.new(-45.1602402, 4.74581003, 9.5, -0.639426947, -0.768851876, 0, 0.768851876, -0.639426947, 0, 0, 0, 1)
  519. Part40.BottomSurface = Enum.SurfaceType.Smooth
  520. Part40.TopSurface = Enum.SurfaceType.Smooth
  521. Part40.Color = Color3.new(0.560784, 0.298039, 0.164706)
  522. Part40.Position = Vector3.new(-45.1602402, 4.74581003, 9.5)
  523. Part40.Orientation = Vector3.new(0, 0, 129.75)
  524. Part40.Color = Color3.new(0.560784, 0.298039, 0.164706)
  525. Part41.Parent = mas
  526. Part41.Material = Enum.Material.Wood
  527. Part41.BrickColor = BrickColor.new("Rust")
  528. Part41.Anchored = true
  529. Part41.Shape = Enum.PartType.Cylinder
  530. Part41.Size = Vector3.new(28, 2, 2)
  531. Part41.CFrame = CFrame.new(-30, 1.01003301, 9.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  532. Part41.BottomSurface = Enum.SurfaceType.Smooth
  533. Part41.TopSurface = Enum.SurfaceType.Smooth
  534. Part41.Color = Color3.new(0.560784, 0.298039, 0.164706)
  535. Part41.Position = Vector3.new(-30, 1.01003301, 9.5)
  536. Part41.Color = Color3.new(0.560784, 0.298039, 0.164706)
  537. Part42.Parent = mas
  538. Part42.Material = Enum.Material.Wood
  539. Part42.BrickColor = BrickColor.new("Rust")
  540. Part42.Rotation = Vector3.new(0, 0, 145.899994)
  541. Part42.Anchored = true
  542. Part42.Shape = Enum.PartType.Cylinder
  543. Part42.Size = Vector3.new(4, 2, 2)
  544. Part42.CFrame = CFrame.new(-46.4391022, 6.28351116, 9.5, -0.828043282, -0.560664177, 0, 0.560664177, -0.828043282, 0, 0, 0, 1)
  545. Part42.BottomSurface = Enum.SurfaceType.Smooth
  546. Part42.TopSurface = Enum.SurfaceType.Smooth
  547. Part42.Color = Color3.new(0.560784, 0.298039, 0.164706)
  548. Part42.Position = Vector3.new(-46.4391022, 6.28351116, 9.5)
  549. Part42.Orientation = Vector3.new(0, 0, 145.899994)
  550. Part42.Color = Color3.new(0.560784, 0.298039, 0.164706)
  551. Part43.Parent = mas
  552. Part43.Material = Enum.Material.Wood
  553. Part43.BrickColor = BrickColor.new("Rust")
  554. Part43.Rotation = Vector3.new(90, 0, -122)
  555. Part43.Anchored = true
  556. Part43.Shape = Enum.PartType.Cylinder
  557. Part43.Size = Vector3.new(4, 2, 2)
  558. Part43.CFrame = CFrame.new(-44, 1.01003301, 3.49999905, -0.529935122, 0.848038197, 0, 0, 0, -1, -0.848038197, -0.529935122, 0)
  559. Part43.BottomSurface = Enum.SurfaceType.Smooth
  560. Part43.TopSurface = Enum.SurfaceType.Smooth
  561. Part43.Color = Color3.new(0.560784, 0.298039, 0.164706)
  562. Part43.Position = Vector3.new(-44, 1.01003301, 3.49999905)
  563. Part43.Orientation = Vector3.new(90, 122, 0)
  564. Part43.Color = Color3.new(0.560784, 0.298039, 0.164706)
  565. Part44.Parent = mas
  566. Part44.Material = Enum.Material.Wood
  567. Part44.BrickColor = BrickColor.new("Rust")
  568. Part44.Rotation = Vector3.new(0, 0, 117.529999)
  569. Part44.Anchored = true
  570. Part44.Shape = Enum.PartType.Cylinder
  571. Part44.Size = Vector3.new(4, 2, 2)
  572. Part44.CFrame = CFrame.new(-44.2357483, 2.9723053, 9.5, -0.462241948, -0.886753857, 0, 0.886753857, -0.462241948, 0, 0, 0, 1)
  573. Part44.BottomSurface = Enum.SurfaceType.Smooth
  574. Part44.TopSurface = Enum.SurfaceType.Smooth
  575. Part44.Color = Color3.new(0.560784, 0.298039, 0.164706)
  576. Part44.Position = Vector3.new(-44.2357483, 2.9723053, 9.5)
  577. Part44.Orientation = Vector3.new(0, 0, 117.529999)
  578. Part44.Color = Color3.new(0.560784, 0.298039, 0.164706)
  579. Part45.Parent = mas
  580. Part45.Material = Enum.Material.Wood
  581. Part45.BrickColor = BrickColor.new("Rust")
  582. Part45.Rotation = Vector3.new(90, 0, -90)
  583. Part45.Anchored = true
  584. Part45.Shape = Enum.PartType.Cylinder
  585. Part45.Size = Vector3.new(4, 2, 2)
  586. Part45.CFrame = CFrame.new(-43, 1.01003313, 6.5, 2.98023224e-08, 1, 0, -8.8817842e-16, 0, -1, -1, 2.98023224e-08, -2.64697796e-23)
  587. Part45.BottomSurface = Enum.SurfaceType.Smooth
  588. Part45.TopSurface = Enum.SurfaceType.Smooth
  589. Part45.Color = Color3.new(0.560784, 0.298039, 0.164706)
  590. Part45.Position = Vector3.new(-43, 1.01003313, 6.5)
  591. Part45.Orientation = Vector3.new(90, 90, 0)
  592. Part45.Color = Color3.new(0.560784, 0.298039, 0.164706)
  593. Part46.Parent = mas
  594. Part46.Material = Enum.Material.Wood
  595. Part46.BrickColor = BrickColor.new("Rust")
  596. Part46.Rotation = Vector3.new(90, 0, 58)
  597. Part46.Anchored = true
  598. Part46.Shape = Enum.PartType.Cylinder
  599. Part46.Size = Vector3.new(4, 2, 2)
  600. Part46.CFrame = CFrame.new(-65.1475525, 2.01000309, 5.4999361, 0.529935122, -0.848038197, 0, 0, 0, -1, 0.848038197, 0.529935122, 0)
  601. Part46.BottomSurface = Enum.SurfaceType.Smooth
  602. Part46.TopSurface = Enum.SurfaceType.Smooth
  603. Part46.Color = Color3.new(0.560784, 0.298039, 0.164706)
  604. Part46.Position = Vector3.new(-65.1475525, 2.01000309, 5.4999361)
  605. Part46.Orientation = Vector3.new(90, -58, 0)
  606. Part46.Color = Color3.new(0.560784, 0.298039, 0.164706)
  607. Part47.Parent = mas
  608. Part47.Material = Enum.Material.Wood
  609. Part47.BrickColor = BrickColor.new("Rust")
  610. Part47.Rotation = Vector3.new(-180, 0, -62.4699974)
  611. Part47.Anchored = true
  612. Part47.Shape = Enum.PartType.Cylinder
  613. Part47.Size = Vector3.new(4, 2, 2)
  614. Part47.CFrame = CFrame.new(-64.9118042, 3.97227526, -0.500064015, 0.462241948, 0.886753857, 0, 0.886753857, -0.462241948, 0, 0, -0, -1)
  615. Part47.BottomSurface = Enum.SurfaceType.Smooth
  616. Part47.TopSurface = Enum.SurfaceType.Smooth
  617. Part47.Color = Color3.new(0.560784, 0.298039, 0.164706)
  618. Part47.Position = Vector3.new(-64.9118042, 3.97227526, -0.500064015)
  619. Part47.Orientation = Vector3.new(0, 180, 117.529999)
  620. Part47.Color = Color3.new(0.560784, 0.298039, 0.164706)
  621. Part48.Parent = mas
  622. Part48.Material = Enum.Material.Wood
  623. Part48.BrickColor = BrickColor.new("Rust")
  624. Part48.Rotation = Vector3.new(-180, 0, -180)
  625. Part48.Anchored = true
  626. Part48.Shape = Enum.PartType.Cylinder
  627. Part48.Size = Vector3.new(28, 2, 2)
  628. Part48.CFrame = CFrame.new(-79.1475525, 2.01000309, -0.500064015, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  629. Part48.BottomSurface = Enum.SurfaceType.Smooth
  630. Part48.TopSurface = Enum.SurfaceType.Smooth
  631. Part48.Color = Color3.new(0.560784, 0.298039, 0.164706)
  632. Part48.Position = Vector3.new(-79.1475525, 2.01000309, -0.500064015)
  633. Part48.Orientation = Vector3.new(0, 180, 0)
  634. Part48.Color = Color3.new(0.560784, 0.298039, 0.164706)
  635. Part49.Parent = mas
  636. Part49.Material = Enum.Material.Wood
  637. Part49.BrickColor = BrickColor.new("Dark orange")
  638. Part49.Rotation = Vector3.new(-180, 0, 90)
  639. Part49.Anchored = true
  640. Part49.Shape = Enum.PartType.Cylinder
  641. Part49.Size = Vector3.new(33, 6.5, 6.5)
  642. Part49.CFrame = CFrame.new(-1.45976257, 17, -0.705898285, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  643. Part49.BottomSurface = Enum.SurfaceType.Smooth
  644. Part49.TopSurface = Enum.SurfaceType.Smooth
  645. Part49.Color = Color3.new(0.627451, 0.372549, 0.207843)
  646. Part49.Position = Vector3.new(-1.45976257, 17, -0.705898285)
  647. Part49.Orientation = Vector3.new(0, 180, -90)
  648. Part49.Color = Color3.new(0.627451, 0.372549, 0.207843)
  649. PointLight50.Parent = Part49
  650. PointLight50.Color = Color3.new(0, 0, 0)
  651. PointLight50.Brightness = 10
  652. PointLight50.Range = 60
  653. PointLight50.Color = Color3.new(0, 0, 0)
  654. Part51.Parent = mas
  655. Part51.Material = Enum.Material.Wood
  656. Part51.BrickColor = BrickColor.new("Rust")
  657. Part51.Rotation = Vector3.new(90, 0, 90)
  658. Part51.Anchored = true
  659. Part51.Shape = Enum.PartType.Cylinder
  660. Part51.Size = Vector3.new(4, 2, 2)
  661. Part51.CFrame = CFrame.new(-66.1475525, 2.01000309, 2.4999361, -2.98023224e-08, -1, -0, -8.8817842e-16, 0, -1, 1, -2.98023224e-08, 2.64697796e-23)
  662. Part51.BottomSurface = Enum.SurfaceType.Smooth
  663. Part51.TopSurface = Enum.SurfaceType.Smooth
  664. Part51.Color = Color3.new(0.560784, 0.298039, 0.164706)
  665. Part51.Position = Vector3.new(-66.1475525, 2.01000309, 2.4999361)
  666. Part51.Orientation = Vector3.new(90, -90, 0)
  667. Part51.Color = Color3.new(0.560784, 0.298039, 0.164706)
  668. Part52.Parent = mas
  669. Part52.Material = Enum.Material.Grass
  670. Part52.BrickColor = BrickColor.new("Shamrock")
  671. Part52.Rotation = Vector3.new(0, 1, 0)
  672. Part52.Anchored = true
  673. Part52.Size = Vector3.new(1, 0.5, 87.5)
  674. Part52.CFrame = CFrame.new(-51.963604, 0.75, 3.33119106, 0.999847889, 0, 0.017444998, 0, 1, 0, -0.017444998, 0, 0.999847889)
  675. Part52.BottomSurface = Enum.SurfaceType.Smooth
  676. Part52.TopSurface = Enum.SurfaceType.Smooth
  677. Part52.Color = Color3.new(0.356863, 0.603922, 0.298039)
  678. Part52.Position = Vector3.new(-51.963604, 0.75, 3.33119106)
  679. Part52.Orientation = Vector3.new(0, 1, 0)
  680. Part52.Color = Color3.new(0.356863, 0.603922, 0.298039)
  681. Part53.Parent = mas
  682. Part53.Material = Enum.Material.Wood
  683. Part53.BrickColor = BrickColor.new("Rust")
  684. Part53.Rotation = Vector3.new(90, 0, 22.6800003)
  685. Part53.Anchored = true
  686. Part53.Shape = Enum.PartType.Cylinder
  687. Part53.Size = Vector3.new(4, 2, 2)
  688. Part53.CFrame = CFrame.new(-63.2396469, 2.01000309, 6.66605854, 0.922692895, -0.385535926, 0, 0, 0, -1, 0.385535926, 0.922692895, 0)
  689. Part53.BottomSurface = Enum.SurfaceType.Smooth
  690. Part53.TopSurface = Enum.SurfaceType.Smooth
  691. Part53.Color = Color3.new(0.560784, 0.298039, 0.164706)
  692. Part53.Position = Vector3.new(-63.2396469, 2.01000309, 6.66605854)
  693. Part53.Orientation = Vector3.new(90, -22.6800003, 0)
  694. Part53.Color = Color3.new(0.560784, 0.298039, 0.164706)
  695. for i,v in pairs(mas:GetChildren()) do
  696. v.Parent = workspace
  697. pcall(function() v:MakeJoints() end)
  698. end
  699. mas:Destroy()
  700. for i,v in pairs(cors) do
  701. spawn(function()
  702. pcall(v)
  703. end)
  704. end
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