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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Part0 = Instance.new("Part")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- PointLight7 = Instance.new("PointLight")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- ManualWeld28 = Instance.new("ManualWeld")
- ManualWeld29 = Instance.new("ManualWeld")
- ManualWeld30 = Instance.new("ManualWeld")
- ManualWeld31 = Instance.new("ManualWeld")
- Part32 = Instance.new("Part")
- ManualWeld33 = Instance.new("ManualWeld")
- ManualWeld34 = Instance.new("ManualWeld")
- ManualWeld35 = Instance.new("ManualWeld")
- ManualWeld36 = Instance.new("ManualWeld")
- ManualWeld37 = Instance.new("ManualWeld")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- PointLight50 = Instance.new("PointLight")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part0.Parent = mas
- Part0.Material = Enum.Material.Grass
- Part0.BrickColor = BrickColor.Random()
- Part0.Rotation = Vector3.new(-15.8399992, -30.3799992, -29.2999992)
- Part0.Anchored = true
- Part0.Size = Vector3.new(14, 11, 12)
- Part0.CFrame = CFrame.new(-1.5, 39.0000076, -0.5, 0.752321661, 0.422224909, -0.505705774, -0.350415826, 0.90649116, 0.235547438, 0.557871759, -1.16381131e-07, 0.829927146)
- Part0.BottomSurface = Enum.SurfaceType.Smooth
- Part0.TopSurface = Enum.SurfaceType.Smooth
- Part0.Color = Color3.new(1, 0.4, 0.8)
- Part0.Position = Vector3.new(-1.5, 39.0000076, -0.5)
- Part0.Orientation = Vector3.new(-13.6199999, -31.3599987, -21.1299992)
- Part0.Color = Color3.new(1, 0.4, 0.8)
- Part1.Parent = mas
- Part1.Material = Enum.Material.Grass
- Part1.BrickColor = BrickColor.Random()
- Part1.Rotation = Vector3.new(-104.199997, 39.9199982, 132.800003)
- Part1.Anchored = true
- Part1.Size = Vector3.new(14, 11, 12)
- Part1.CFrame = CFrame.new(-104.5, 39.0000076, -0.5, -0.521127939, -0.562726498, 0.641688824, 0.242728963, 0.62308526, 0.743537128, -0.818234861, 0.543234408, -0.188117117)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(1, 0.4, 0.8)
- Part1.Position = Vector3.new(-104.5, 39.0000076, -0.5)
- Part1.Orientation = Vector3.new(-48.0299988, 106.339996, 21.2799988)
- Part1.Color = Color3.new(1, 0.4, 0.8)
- Part2.Parent = mas
- Part2.Material = Enum.Material.Grass
- Part2.BrickColor = BrickColor.Random()
- Part2.Rotation = Vector3.new(149, 47.8799973, -140.98999)
- Part2.Anchored = true
- Part2.Size = Vector3.new(14, 11, 12)
- Part2.CFrame = CFrame.new(-104.5, 39.0000076, -0.5, -0.521127939, 0.422222823, 0.741723359, 0.242728963, 0.906492054, -0.345477611, -0.818234861, -2.80430953e-07, -0.574884057)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.Color = Color3.new(1, 0.4, 0.8)
- Part2.Position = Vector3.new(-104.5, 39.0000076, -0.5)
- Part2.Orientation = Vector3.new(20.2099991, 127.779999, 14.9899998)
- Part2.Color = Color3.new(1, 0.4, 0.8)
- Part3.Parent = mas
- Part3.Material = Enum.Material.Grass
- Part3.BrickColor = BrickColor.Random()
- Part3.Rotation = Vector3.new(-15.8399992, -30.3799992, -29.2999992)
- Part3.Anchored = true
- Part3.Size = Vector3.new(14, 11, 12)
- Part3.CFrame = CFrame.new(-104.5, 39.0000076, -0.5, 0.752321661, 0.422224909, -0.505705774, -0.350415826, 0.90649116, 0.235547438, 0.557871759, -1.16381131e-07, 0.829927146)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Color = Color3.new(1, 0.4, 0.8)
- Part3.Position = Vector3.new(-104.5, 39.0000076, -0.5)
- Part3.Orientation = Vector3.new(-13.6199999, -31.3599987, -21.1299992)
- Part3.Color = Color3.new(1, 0.4, 0.8)
- Part4.Parent = mas
- Part4.Material = Enum.Material.Grass
- Part4.BrickColor = BrickColor.Random()
- Part4.Rotation = Vector3.new(0, 0, -24.9799995)
- Part4.Anchored = true
- Part4.Size = Vector3.new(14, 11, 12)
- Part4.CFrame = CFrame.new(-104.5, 39.0000076, -0.5, 0.90648973, 0.422227949, 0, -0.422227919, 0.90648973, 0, 0, 0, 1)
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.Color = Color3.new(1, 0.4, 0.8)
- Part4.Position = Vector3.new(-104.5, 39.0000076, -0.5)
- Part4.Orientation = Vector3.new(0, 0, -24.9799995)
- Part4.Color = Color3.new(1, 0.4, 0.8)
- Part5.Parent = mas
- Part5.Material = Enum.Material.Grass
- Part5.BrickColor = BrickColor.Random()
- Part5.Anchored = true
- Part5.Size = Vector3.new(14, 11, 12)
- Part5.CFrame = CFrame.new(-104.5, 39.0000076, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Color = Color3.new(1, 0.4, 0.8)
- Part5.Position = Vector3.new(-104.5, 39.0000076, -0.5)
- Part5.Color = Color3.new(1, 0.4, 0.8)
- Part6.Parent = mas
- Part6.Material = Enum.Material.Wood
- Part6.BrickColor = BrickColor.new("Dark orange")
- Part6.Rotation = Vector3.new(-180, 0, 90)
- Part6.Anchored = true
- Part6.Shape = Enum.PartType.Cylinder
- Part6.Size = Vector3.new(33, 6.5, 6.5)
- Part6.CFrame = CFrame.new(-104.459763, 17, -0.705898285, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part6.Position = Vector3.new(-104.459763, 17, -0.705898285)
- Part6.Orientation = Vector3.new(0, 180, -90)
- Part6.Color = Color3.new(0.627451, 0.372549, 0.207843)
- PointLight7.Parent = Part6
- PointLight7.Color = Color3.new(0, 0, 0)
- PointLight7.Brightness = 10
- PointLight7.Range = 60
- PointLight7.Color = Color3.new(0, 0, 0)
- Part8.Parent = mas
- Part8.Material = Enum.Material.Grass
- Part8.BrickColor = BrickColor.Random()
- Part8.Rotation = Vector3.new(149, 47.8799973, -140.98999)
- Part8.Anchored = true
- Part8.Size = Vector3.new(14, 11, 12)
- Part8.CFrame = CFrame.new(-1.5, 39.0000076, -0.5, -0.521127939, 0.422222823, 0.741723359, 0.242728963, 0.906492054, -0.345477611, -0.818234861, -2.80430953e-07, -0.574884057)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Color = Color3.new(1, 0.4, 0.8)
- Part8.Position = Vector3.new(-1.5, 39.0000076, -0.5)
- Part8.Orientation = Vector3.new(20.2099991, 127.779999, 14.9899998)
- Part8.Color = Color3.new(1, 0.4, 0.8)
- Part9.Parent = mas
- Part9.Material = Enum.Material.Grass
- Part9.BrickColor = BrickColor.Random()
- Part9.Rotation = Vector3.new(-104.199997, 39.9199982, 132.800003)
- Part9.Anchored = true
- Part9.Size = Vector3.new(14, 11, 12)
- Part9.CFrame = CFrame.new(-1.5, 39.0000076, -0.5, -0.521127939, -0.562726498, 0.641688824, 0.242728963, 0.62308526, 0.743537128, -0.818234861, 0.543234408, -0.188117117)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.Color = Color3.new(1, 0.4, 0.8)
- Part9.Position = Vector3.new(-1.5, 39.0000076, -0.5)
- Part9.Orientation = Vector3.new(-48.0299988, 106.339996, 21.2799988)
- Part9.Color = Color3.new(1, 0.4, 0.8)
- Part10.Parent = mas
- Part10.Material = Enum.Material.Grass
- Part10.BrickColor = BrickColor.Random()
- Part10.Anchored = true
- Part10.Size = Vector3.new(14, 11, 12)
- Part10.CFrame = CFrame.new(-1.5, 39.0000076, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.Color = Color3.new(1, 0.4, 0.8)
- Part10.Position = Vector3.new(-1.5, 39.0000076, -0.5)
- Part10.Color = Color3.new(1, 0.4, 0.8)
- Part11.Parent = mas
- Part11.Material = Enum.Material.Grass
- Part11.BrickColor = BrickColor.Random()
- Part11.Rotation = Vector3.new(0, 0, -24.9799995)
- Part11.Anchored = true
- Part11.Size = Vector3.new(14, 11, 12)
- Part11.CFrame = CFrame.new(-1.5, 39.0000076, -0.5, 0.90648973, 0.422227949, 0, -0.422227919, 0.90648973, 0, 0, 0, 1)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.Color = Color3.new(1, 0.4, 0.8)
- Part11.Position = Vector3.new(-1.5, 39.0000076, -0.5)
- Part11.Orientation = Vector3.new(0, 0, -24.9799995)
- Part11.Color = Color3.new(1, 0.4, 0.8)
- Part12.Parent = mas
- Part12.Material = Enum.Material.Grass
- Part12.BrickColor = BrickColor.new("Shamrock")
- Part12.Rotation = Vector3.new(0, 0, 43.1599998)
- Part12.Anchored = true
- Part12.Size = Vector3.new(8.5, 7.5, 10)
- Part12.CFrame = CFrame.new(-78.4597626, 4.25, -13.4558983, 0.729408026, -0.684078991, 0, 0.684078991, 0.729408026, 0, 0, 0, 1)
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part12.Position = Vector3.new(-78.4597626, 4.25, -13.4558983)
- Part12.Orientation = Vector3.new(0, 0, 43.1599998)
- Part12.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part13.Parent = mas
- Part13.Material = Enum.Material.Grass
- Part13.BrickColor = BrickColor.new("Shamrock")
- Part13.Rotation = Vector3.new(21, 18.5699997, 39.6899986)
- Part13.Anchored = true
- Part13.Size = Vector3.new(8.5, 7.5, 10)
- Part13.CFrame = CFrame.new(-78.4597626, 4.25, -13.4558983, 0.729408026, -0.605397582, 0.31852439, 0.684078991, 0.645512998, -0.339630723, 0, 0.465625197, 0.884982109)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part13.Position = Vector3.new(-78.4597626, 4.25, -13.4558983)
- Part13.Orientation = Vector3.new(19.8500004, 19.789999, 46.6599998)
- Part13.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part14.Parent = mas
- Part14.Material = Enum.Material.Grass
- Part14.BrickColor = BrickColor.new("Shamrock")
- Part14.Anchored = true
- Part14.Size = Vector3.new(8.5, 7.5, 10)
- Part14.CFrame = CFrame.new(-78.4597626, 4.25, -13.4558983, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part14.Position = Vector3.new(-78.4597626, 4.25, -13.4558983)
- Part14.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part15.Parent = mas
- Part15.Material = Enum.Material.Grass
- Part15.BrickColor = BrickColor.new("Shamrock")
- Part15.Rotation = Vector3.new(0, 0, 43.1599998)
- Part15.Anchored = true
- Part15.Size = Vector3.new(8.5, 7.5, 10)
- Part15.CFrame = CFrame.new(-78.4597626, 4.25, 21.0441017, 0.729408026, -0.684078991, 0, 0.684078991, 0.729408026, 0, 0, 0, 1)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part15.Position = Vector3.new(-78.4597626, 4.25, 21.0441017)
- Part15.Orientation = Vector3.new(0, 0, 43.1599998)
- Part15.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part16.Parent = mas
- Part16.Material = Enum.Material.Wood
- Part16.BrickColor = BrickColor.new("Rust")
- Part16.Rotation = Vector3.new(-180, 0, -34.0999985)
- Part16.Anchored = true
- Part16.Shape = Enum.PartType.Cylinder
- Part16.Size = Vector3.new(4, 2, 2)
- Part16.CFrame = CFrame.new(-62.7084503, 7.28348112, -0.500064015, 0.828043282, 0.560664177, 0, 0.560664177, -0.828043282, 0, 0, -0, -1)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part16.Position = Vector3.new(-62.7084503, 7.28348112, -0.500064015)
- Part16.Orientation = Vector3.new(0, 180, 145.899994)
- Part16.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part17.Parent = mas
- Part17.Material = Enum.Material.Grass
- Part17.BrickColor = BrickColor.new("Shamrock")
- Part17.Rotation = Vector3.new(21, 18.5699997, 39.6899986)
- Part17.Anchored = true
- Part17.Size = Vector3.new(8.5, 7.5, 10)
- Part17.CFrame = CFrame.new(-78.4597626, 4.25, 21.0441017, 0.729408026, -0.605397582, 0.31852439, 0.684078991, 0.645512998, -0.339630723, 0, 0.465625197, 0.884982109)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part17.Position = Vector3.new(-78.4597626, 4.25, 21.0441017)
- Part17.Orientation = Vector3.new(19.8500004, 19.789999, 46.6599998)
- Part17.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part18.Parent = mas
- Part18.Material = Enum.Material.Grass
- Part18.BrickColor = BrickColor.new("Shamrock")
- Part18.Anchored = true
- Part18.Size = Vector3.new(8.5, 7.5, 10)
- Part18.CFrame = CFrame.new(-78.4597626, 4.25, 21.0441017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part18.Position = Vector3.new(-78.4597626, 4.25, 21.0441017)
- Part18.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part19.Parent = mas
- Part19.Material = Enum.Material.Wood
- Part19.BrickColor = BrickColor.new("Rust")
- Part19.Rotation = Vector3.new(-180, 0, -20.6899986)
- Part19.Anchored = true
- Part19.Shape = Enum.PartType.Cylinder
- Part19.Size = Vector3.new(4, 2, 2)
- Part19.CFrame = CFrame.new(-60.2243195, 8.96547604, -0.500064015, 0.935501397, 0.353323221, 0, 0.353323191, -0.935501397, 0, 0, -0, -1)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part19.Position = Vector3.new(-60.2243195, 8.96547604, -0.500064015)
- Part19.Orientation = Vector3.new(0, 180, 159.309998)
- Part19.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part20.Parent = mas
- Part20.Material = Enum.Material.Wood
- Part20.BrickColor = BrickColor.new("Rust")
- Part20.Rotation = Vector3.new(-180, 0, -50.25)
- Part20.Anchored = true
- Part20.Shape = Enum.PartType.Cylinder
- Part20.Size = Vector3.new(4, 2, 2)
- Part20.CFrame = CFrame.new(-63.9873123, 5.74577999, -0.500064015, 0.639426947, 0.768851876, 0, 0.768851876, -0.639426947, 0, 0, -0, -1)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part20.Position = Vector3.new(-63.9873123, 5.74577999, -0.500064015)
- Part20.Orientation = Vector3.new(0, 180, 129.75)
- Part20.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part21.Parent = mas
- Part21.Material = Enum.Material.Grass
- Part21.BrickColor = BrickColor.new("Shamrock")
- Part21.Rotation = Vector3.new(21, 18.5699997, 39.6899986)
- Part21.Anchored = true
- Part21.Size = Vector3.new(8.5, 7.5, 10)
- Part21.CFrame = CFrame.new(-25.9597626, 4.25, -13.4558983, 0.729408026, -0.605397582, 0.31852439, 0.684078991, 0.645512998, -0.339630723, 0, 0.465625197, 0.884982109)
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part21.Position = Vector3.new(-25.9597626, 4.25, -13.4558983)
- Part21.Orientation = Vector3.new(19.8500004, 19.789999, 46.6599998)
- Part21.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part22.Parent = mas
- Part22.Material = Enum.Material.Grass
- Part22.BrickColor = BrickColor.new("Shamrock")
- Part22.Anchored = true
- Part22.Size = Vector3.new(8.5, 7.5, 10)
- Part22.CFrame = CFrame.new(-25.9597626, 4.25, -13.4558983, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part22.Position = Vector3.new(-25.9597626, 4.25, -13.4558983)
- Part22.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part23.Parent = mas
- Part23.Material = Enum.Material.Grass
- Part23.BrickColor = BrickColor.new("Shamrock")
- Part23.Rotation = Vector3.new(0, 0, 43.1599998)
- Part23.Anchored = true
- Part23.Size = Vector3.new(8.5, 7.5, 10)
- Part23.CFrame = CFrame.new(-25.9597626, 4.25, 21.0441017, 0.729408026, -0.684078991, 0, 0.684078991, 0.729408026, 0, 0, 0, 1)
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part23.Position = Vector3.new(-25.9597626, 4.25, 21.0441017)
- Part23.Orientation = Vector3.new(0, 0, 43.1599998)
- Part23.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part24.Parent = mas
- Part24.Material = Enum.Material.Grass
- Part24.BrickColor = BrickColor.new("Shamrock")
- Part24.Rotation = Vector3.new(21, 18.5699997, 39.6899986)
- Part24.Anchored = true
- Part24.Size = Vector3.new(8.5, 7.5, 10)
- Part24.CFrame = CFrame.new(-25.9597626, 4.25, 21.0441017, 0.729408026, -0.605397582, 0.31852439, 0.684078991, 0.645512998, -0.339630723, 0, 0.465625197, 0.884982109)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part24.Position = Vector3.new(-25.9597626, 4.25, 21.0441017)
- Part24.Orientation = Vector3.new(19.8500004, 19.789999, 46.6599998)
- Part24.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part25.Parent = mas
- Part25.Material = Enum.Material.Grass
- Part25.BrickColor = BrickColor.new("Shamrock")
- Part25.Rotation = Vector3.new(0, 0, 43.1599998)
- Part25.Anchored = true
- Part25.Size = Vector3.new(8.5, 7.5, 10)
- Part25.CFrame = CFrame.new(-25.9597626, 4.25, -13.4558983, 0.729408026, -0.684078991, 0, 0.684078991, 0.729408026, 0, 0, 0, 1)
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part25.Position = Vector3.new(-25.9597626, 4.25, -13.4558983)
- Part25.Orientation = Vector3.new(0, 0, 43.1599998)
- Part25.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part26.Parent = mas
- Part26.Material = Enum.Material.Grass
- Part26.BrickColor = BrickColor.new("Shamrock")
- Part26.Anchored = true
- Part26.Size = Vector3.new(8.5, 7.5, 10)
- Part26.CFrame = CFrame.new(-25.9597626, 4.25, 21.0441017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part26.Position = Vector3.new(-25.9597626, 4.25, 21.0441017)
- Part26.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part27.Parent = mas
- Part27.Material = Enum.Material.Grass
- Part27.BrickColor = BrickColor.new("Shamrock")
- Part27.Anchored = true
- Part27.Size = Vector3.new(68, 1, 87)
- Part27.CFrame = CFrame.new(-17.7097645, 0, 3.54410172, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part27.Position = Vector3.new(-17.7097645, 0, 3.54410172)
- Part27.Color = Color3.new(0.356863, 0.603922, 0.298039)
- ManualWeld28.Name = "Part-to-Part Strong Joint"
- ManualWeld28.Parent = Part27
- ManualWeld28.C0 = CFrame.new(-34, 0.5, 43.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld28.C1 = CFrame.new(-0.508766174, -0.25, 43.7106895, -0.999847889, -0.017444998, 0, 0, 0, 1, -0.017444998, 0.999847889, 0)
- ManualWeld28.Part0 = Part27
- ManualWeld28.Part1 = Part52
- ManualWeld29.Name = "Part-to-Part Strong Joint"
- ManualWeld29.Parent = Part27
- ManualWeld29.C0 = CFrame.new(-34, 0.5, 43.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld29.C1 = CFrame.new(-25.75, -3.75, 60.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld29.Part0 = Part27
- ManualWeld29.Part1 = Part22
- ManualWeld30.Name = "Part-to-Part Strong Joint"
- ManualWeld30.Parent = Part27
- ManualWeld30.C0 = CFrame.new(-34, 0.5, 43.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld30.C1 = CFrame.new(-25.75, -3.75, 26, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld30.Part0 = Part27
- ManualWeld30.Part1 = Part26
- ManualWeld31.Name = "Part-to-Part Strong Joint"
- ManualWeld31.Parent = Part27
- ManualWeld31.C0 = CFrame.new(-34, 0.5, 43.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld31.C1 = CFrame.new(16.5, 50.25, -47.75, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- ManualWeld31.Part0 = Part27
- ManualWeld31.Part1 = Part49
- Part32.Parent = mas
- Part32.Material = Enum.Material.Grass
- Part32.BrickColor = BrickColor.new("Shamrock")
- Part32.Anchored = true
- Part32.Size = Vector3.new(68, 1, 87)
- Part32.CFrame = CFrame.new(-85.7097626, 0, 3.54410172, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part32.Position = Vector3.new(-85.7097626, 0, 3.54410172)
- Part32.Color = Color3.new(0.356863, 0.603922, 0.298039)
- ManualWeld33.Name = "Part-to-Part Strong Joint"
- ManualWeld33.Parent = Part32
- ManualWeld33.C0 = CFrame.new(-34, 0.5, 43.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld33.C1 = CFrame.new(-41.25, -3.75, 26, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld33.Part0 = Part32
- ManualWeld33.Part1 = Part18
- ManualWeld34.Name = "Part-to-Part Strong Joint"
- ManualWeld34.Parent = Part32
- ManualWeld34.C0 = CFrame.new(34, -0.5, 43.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld34.C1 = CFrame.new(-34, -0.5, 43.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- ManualWeld34.Part0 = Part32
- ManualWeld34.Part1 = Part27
- ManualWeld35.Name = "Part-to-Part Strong Joint"
- ManualWeld35.Parent = Part32
- ManualWeld35.C0 = CFrame.new(-34, 0.5, 43.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld35.C1 = CFrame.new(-68.4984283, -0.25, 42.5244293, -0.999847889, -0.017444998, 0, 0, 0, 1, -0.017444998, 0.999847889, 0)
- ManualWeld35.Part0 = Part32
- ManualWeld35.Part1 = Part52
- ManualWeld36.Name = "Part-to-Part Strong Joint"
- ManualWeld36.Parent = Part32
- ManualWeld36.C0 = CFrame.new(-34, 0.5, 43.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld36.C1 = CFrame.new(-41.25, -3.75, 60.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld36.Part0 = Part32
- ManualWeld36.Part1 = Part14
- ManualWeld37.Name = "Part-to-Part Strong Joint"
- ManualWeld37.Parent = Part32
- ManualWeld37.C0 = CFrame.new(-34, 0.5, 43.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld37.C1 = CFrame.new(16.5, 15.25, -47.75, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- ManualWeld37.Part0 = Part32
- ManualWeld37.Part1 = Part6
- Part38.Parent = mas
- Part38.Material = Enum.Material.Wood
- Part38.BrickColor = BrickColor.new("Rust")
- Part38.Rotation = Vector3.new(90, 0, -157.319992)
- Part38.Anchored = true
- Part38.Shape = Enum.PartType.Cylinder
- Part38.Size = Vector3.new(4, 2, 2)
- Part38.CFrame = CFrame.new(-45.9079056, 1.01003301, 2.33387661, -0.922692895, 0.385535926, 0, 0, 0, -1, -0.385535926, -0.922692895, 0)
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part38.Position = Vector3.new(-45.9079056, 1.01003301, 2.33387661)
- Part38.Orientation = Vector3.new(90, 157.319992, 0)
- Part38.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part39.Parent = mas
- Part39.Material = Enum.Material.Wood
- Part39.BrickColor = BrickColor.new("Rust")
- Part39.Rotation = Vector3.new(0, 0, 159.309998)
- Part39.Anchored = true
- Part39.Shape = Enum.PartType.Cylinder
- Part39.Size = Vector3.new(4, 2, 2)
- Part39.CFrame = CFrame.new(-48.923233, 7.96550608, 9.5, -0.935501397, -0.353323221, 0, 0.353323191, -0.935501397, 0, 0, 0, 1)
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part39.Position = Vector3.new(-48.923233, 7.96550608, 9.5)
- Part39.Orientation = Vector3.new(0, 0, 159.309998)
- Part39.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part40.Parent = mas
- Part40.Material = Enum.Material.Wood
- Part40.BrickColor = BrickColor.new("Rust")
- Part40.Rotation = Vector3.new(0, 0, 129.75)
- Part40.Anchored = true
- Part40.Shape = Enum.PartType.Cylinder
- Part40.Size = Vector3.new(4, 2, 2)
- Part40.CFrame = CFrame.new(-45.1602402, 4.74581003, 9.5, -0.639426947, -0.768851876, 0, 0.768851876, -0.639426947, 0, 0, 0, 1)
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part40.Position = Vector3.new(-45.1602402, 4.74581003, 9.5)
- Part40.Orientation = Vector3.new(0, 0, 129.75)
- Part40.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part41.Parent = mas
- Part41.Material = Enum.Material.Wood
- Part41.BrickColor = BrickColor.new("Rust")
- Part41.Anchored = true
- Part41.Shape = Enum.PartType.Cylinder
- Part41.Size = Vector3.new(28, 2, 2)
- Part41.CFrame = CFrame.new(-30, 1.01003301, 9.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part41.Position = Vector3.new(-30, 1.01003301, 9.5)
- Part41.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part42.Parent = mas
- Part42.Material = Enum.Material.Wood
- Part42.BrickColor = BrickColor.new("Rust")
- Part42.Rotation = Vector3.new(0, 0, 145.899994)
- Part42.Anchored = true
- Part42.Shape = Enum.PartType.Cylinder
- Part42.Size = Vector3.new(4, 2, 2)
- Part42.CFrame = CFrame.new(-46.4391022, 6.28351116, 9.5, -0.828043282, -0.560664177, 0, 0.560664177, -0.828043282, 0, 0, 0, 1)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part42.Position = Vector3.new(-46.4391022, 6.28351116, 9.5)
- Part42.Orientation = Vector3.new(0, 0, 145.899994)
- Part42.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part43.Parent = mas
- Part43.Material = Enum.Material.Wood
- Part43.BrickColor = BrickColor.new("Rust")
- Part43.Rotation = Vector3.new(90, 0, -122)
- Part43.Anchored = true
- Part43.Shape = Enum.PartType.Cylinder
- Part43.Size = Vector3.new(4, 2, 2)
- Part43.CFrame = CFrame.new(-44, 1.01003301, 3.49999905, -0.529935122, 0.848038197, 0, 0, 0, -1, -0.848038197, -0.529935122, 0)
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part43.Position = Vector3.new(-44, 1.01003301, 3.49999905)
- Part43.Orientation = Vector3.new(90, 122, 0)
- Part43.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part44.Parent = mas
- Part44.Material = Enum.Material.Wood
- Part44.BrickColor = BrickColor.new("Rust")
- Part44.Rotation = Vector3.new(0, 0, 117.529999)
- Part44.Anchored = true
- Part44.Shape = Enum.PartType.Cylinder
- Part44.Size = Vector3.new(4, 2, 2)
- Part44.CFrame = CFrame.new(-44.2357483, 2.9723053, 9.5, -0.462241948, -0.886753857, 0, 0.886753857, -0.462241948, 0, 0, 0, 1)
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part44.Position = Vector3.new(-44.2357483, 2.9723053, 9.5)
- Part44.Orientation = Vector3.new(0, 0, 117.529999)
- Part44.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part45.Parent = mas
- Part45.Material = Enum.Material.Wood
- Part45.BrickColor = BrickColor.new("Rust")
- Part45.Rotation = Vector3.new(90, 0, -90)
- Part45.Anchored = true
- Part45.Shape = Enum.PartType.Cylinder
- Part45.Size = Vector3.new(4, 2, 2)
- Part45.CFrame = CFrame.new(-43, 1.01003313, 6.5, 2.98023224e-08, 1, 0, -8.8817842e-16, 0, -1, -1, 2.98023224e-08, -2.64697796e-23)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part45.Position = Vector3.new(-43, 1.01003313, 6.5)
- Part45.Orientation = Vector3.new(90, 90, 0)
- Part45.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part46.Parent = mas
- Part46.Material = Enum.Material.Wood
- Part46.BrickColor = BrickColor.new("Rust")
- Part46.Rotation = Vector3.new(90, 0, 58)
- Part46.Anchored = true
- Part46.Shape = Enum.PartType.Cylinder
- Part46.Size = Vector3.new(4, 2, 2)
- Part46.CFrame = CFrame.new(-65.1475525, 2.01000309, 5.4999361, 0.529935122, -0.848038197, 0, 0, 0, -1, 0.848038197, 0.529935122, 0)
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part46.Position = Vector3.new(-65.1475525, 2.01000309, 5.4999361)
- Part46.Orientation = Vector3.new(90, -58, 0)
- Part46.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part47.Parent = mas
- Part47.Material = Enum.Material.Wood
- Part47.BrickColor = BrickColor.new("Rust")
- Part47.Rotation = Vector3.new(-180, 0, -62.4699974)
- Part47.Anchored = true
- Part47.Shape = Enum.PartType.Cylinder
- Part47.Size = Vector3.new(4, 2, 2)
- Part47.CFrame = CFrame.new(-64.9118042, 3.97227526, -0.500064015, 0.462241948, 0.886753857, 0, 0.886753857, -0.462241948, 0, 0, -0, -1)
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part47.Position = Vector3.new(-64.9118042, 3.97227526, -0.500064015)
- Part47.Orientation = Vector3.new(0, 180, 117.529999)
- Part47.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part48.Parent = mas
- Part48.Material = Enum.Material.Wood
- Part48.BrickColor = BrickColor.new("Rust")
- Part48.Rotation = Vector3.new(-180, 0, -180)
- Part48.Anchored = true
- Part48.Shape = Enum.PartType.Cylinder
- Part48.Size = Vector3.new(28, 2, 2)
- Part48.CFrame = CFrame.new(-79.1475525, 2.01000309, -0.500064015, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part48.Position = Vector3.new(-79.1475525, 2.01000309, -0.500064015)
- Part48.Orientation = Vector3.new(0, 180, 0)
- Part48.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part49.Parent = mas
- Part49.Material = Enum.Material.Wood
- Part49.BrickColor = BrickColor.new("Dark orange")
- Part49.Rotation = Vector3.new(-180, 0, 90)
- Part49.Anchored = true
- Part49.Shape = Enum.PartType.Cylinder
- Part49.Size = Vector3.new(33, 6.5, 6.5)
- Part49.CFrame = CFrame.new(-1.45976257, 17, -0.705898285, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part49.Position = Vector3.new(-1.45976257, 17, -0.705898285)
- Part49.Orientation = Vector3.new(0, 180, -90)
- Part49.Color = Color3.new(0.627451, 0.372549, 0.207843)
- PointLight50.Parent = Part49
- PointLight50.Color = Color3.new(0, 0, 0)
- PointLight50.Brightness = 10
- PointLight50.Range = 60
- PointLight50.Color = Color3.new(0, 0, 0)
- Part51.Parent = mas
- Part51.Material = Enum.Material.Wood
- Part51.BrickColor = BrickColor.new("Rust")
- Part51.Rotation = Vector3.new(90, 0, 90)
- Part51.Anchored = true
- Part51.Shape = Enum.PartType.Cylinder
- Part51.Size = Vector3.new(4, 2, 2)
- Part51.CFrame = CFrame.new(-66.1475525, 2.01000309, 2.4999361, -2.98023224e-08, -1, -0, -8.8817842e-16, 0, -1, 1, -2.98023224e-08, 2.64697796e-23)
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part51.Position = Vector3.new(-66.1475525, 2.01000309, 2.4999361)
- Part51.Orientation = Vector3.new(90, -90, 0)
- Part51.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part52.Parent = mas
- Part52.Material = Enum.Material.Grass
- Part52.BrickColor = BrickColor.new("Shamrock")
- Part52.Rotation = Vector3.new(0, 1, 0)
- Part52.Anchored = true
- Part52.Size = Vector3.new(1, 0.5, 87.5)
- Part52.CFrame = CFrame.new(-51.963604, 0.75, 3.33119106, 0.999847889, 0, 0.017444998, 0, 1, 0, -0.017444998, 0, 0.999847889)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part52.Position = Vector3.new(-51.963604, 0.75, 3.33119106)
- Part52.Orientation = Vector3.new(0, 1, 0)
- Part52.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part53.Parent = mas
- Part53.Material = Enum.Material.Wood
- Part53.BrickColor = BrickColor.new("Rust")
- Part53.Rotation = Vector3.new(90, 0, 22.6800003)
- Part53.Anchored = true
- Part53.Shape = Enum.PartType.Cylinder
- Part53.Size = Vector3.new(4, 2, 2)
- Part53.CFrame = CFrame.new(-63.2396469, 2.01000309, 6.66605854, 0.922692895, -0.385535926, 0, 0, 0, -1, 0.385535926, 0.922692895, 0)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part53.Position = Vector3.new(-63.2396469, 2.01000309, 6.66605854)
- Part53.Orientation = Vector3.new(90, -22.6800003, 0)
- Part53.Color = Color3.new(0.560784, 0.298039, 0.164706)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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