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- local Tool = script.Parent;
- enabled = true
- function onActivated()
- if not enabled then
- return
- end
- enabled = false
- Tool.GripForward = Vector3.new(-0.976,0,-0.217)
- Tool.GripPos = Vector3.new(.95,-0.76,1.4)
- Tool.GripRight = Vector3.new(0.217,0, 0.976)
- Tool.GripUp = Vector3.new(0,1,0)
- Tool.Handle.DrinkSound:Play()
- wait(.8)
- local h = Tool.Parent:FindFirstChild("Humanoid")
- if (h ~= nil) then
- if (h.MaxHealth > h.Health + 1.6) then
- h.Health = h.Health + 1.6
- else
- h.Health = h.MaxHealth
- end
- end
- Tool.GripForward = Vector3.new(-0.976,0,-0.217)
- Tool.GripPos = Vector3.new(0.3,0,0)
- Tool.GripRight = Vector3.new(0.217,0,-0.976)
- Tool.GripUp = Vector3.new(0,1,0)
- enabled = true
- end
- function onEquipped()
- Tool.Handle.OpenSound:play()
- end
- script.Parent.Activated:connect(onActivated)
- script.Parent.Equipped:connect(onEquipped)
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