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- ------------DAMN Hell RP!-------------------------------
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Folder0 = Instance.new("Folder")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Part77 = Instance.new("Part")
- Part78 = Instance.new("Part")
- Part79 = Instance.new("Part")
- Part80 = Instance.new("Part")
- Part81 = Instance.new("Part")
- Part82 = Instance.new("Part")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- Part85 = Instance.new("Part")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- Part91 = Instance.new("Part")
- Part92 = Instance.new("Part")
- Part93 = Instance.new("Part")
- Part94 = Instance.new("Part")
- Part95 = Instance.new("Part")
- Part96 = Instance.new("Part")
- Part97 = Instance.new("Part")
- Part98 = Instance.new("Part")
- Part99 = Instance.new("Part")
- Part100 = Instance.new("Part")
- Part101 = Instance.new("Part")
- Part102 = Instance.new("Part")
- Part103 = Instance.new("Part")
- Part104 = Instance.new("Part")
- Part105 = Instance.new("Part")
- Part106 = Instance.new("Part")
- Part107 = Instance.new("Part")
- Part108 = Instance.new("Part")
- Part109 = Instance.new("Part")
- Part110 = Instance.new("Part")
- Part111 = Instance.new("Part")
- Part112 = Instance.new("Part")
- Part113 = Instance.new("Part")
- Part114 = Instance.new("Part")
- Part115 = Instance.new("Part")
- Part116 = Instance.new("Part")
- Part117 = Instance.new("Part")
- Part118 = Instance.new("Part")
- Part119 = Instance.new("Part")
- Part120 = Instance.new("Part")
- Part121 = Instance.new("Part")
- Part122 = Instance.new("Part")
- Part123 = Instance.new("Part")
- Part124 = Instance.new("Part")
- Part125 = Instance.new("Part")
- Part126 = Instance.new("Part")
- Part127 = Instance.new("Part")
- Part128 = Instance.new("Part")
- Part129 = Instance.new("Part")
- Part130 = Instance.new("Part")
- Part131 = Instance.new("Part")
- Part132 = Instance.new("Part")
- Part133 = Instance.new("Part")
- Part134 = Instance.new("Part")
- Part135 = Instance.new("Part")
- Part136 = Instance.new("Part")
- Part137 = Instance.new("Part")
- Part138 = Instance.new("Part")
- Part139 = Instance.new("Part")
- Part140 = Instance.new("Part")
- Part141 = Instance.new("Part")
- Part142 = Instance.new("Part")
- Part143 = Instance.new("Part")
- Part144 = Instance.new("Part")
- Part145 = Instance.new("Part")
- Part146 = Instance.new("Part")
- Part147 = Instance.new("Part")
- Part148 = Instance.new("Part")
- Part149 = Instance.new("Part")
- Part150 = Instance.new("Part")
- Part151 = Instance.new("Part")
- Part152 = Instance.new("Part")
- Part153 = Instance.new("Part")
- Part154 = Instance.new("Part")
- Part155 = Instance.new("Part")
- Part156 = Instance.new("Part")
- Part157 = Instance.new("Part")
- Part158 = Instance.new("Part")
- Part159 = Instance.new("Part")
- Part160 = Instance.new("Part")
- Part161 = Instance.new("Part")
- Part162 = Instance.new("Part")
- Part163 = Instance.new("Part")
- Part164 = Instance.new("Part")
- Part165 = Instance.new("Part")
- Part166 = Instance.new("Part")
- Part167 = Instance.new("Part")
- Part168 = Instance.new("Part")
- Part169 = Instance.new("Part")
- Part170 = Instance.new("Part")
- Part171 = Instance.new("Part")
- Part172 = Instance.new("Part")
- Part173 = Instance.new("Part")
- Part174 = Instance.new("Part")
- Part175 = Instance.new("Part")
- Part176 = Instance.new("Part")
- Part177 = Instance.new("Part")
- Part178 = Instance.new("Part")
- Part179 = Instance.new("Part")
- Part180 = Instance.new("Part")
- Part181 = Instance.new("Part")
- Part182 = Instance.new("Part")
- Part183 = Instance.new("Part")
- Part184 = Instance.new("Part")
- Part185 = Instance.new("Part")
- Part186 = Instance.new("Part")
- Part187 = Instance.new("Part")
- Part188 = Instance.new("Part")
- Part189 = Instance.new("Part")
- Part190 = Instance.new("Part")
- Part191 = Instance.new("Part")
- Part192 = Instance.new("Part")
- Part193 = Instance.new("Part")
- Part194 = Instance.new("Part")
- Part195 = Instance.new("Part")
- Part196 = Instance.new("Part")
- Part197 = Instance.new("Part")
- Part198 = Instance.new("Part")
- Part199 = Instance.new("Part")
- Part200 = Instance.new("Part")
- Part201 = Instance.new("Part")
- Part202 = Instance.new("Part")
- Part203 = Instance.new("Part")
- Part204 = Instance.new("Part")
- Part205 = Instance.new("Part")
- Part206 = Instance.new("Part")
- Part207 = Instance.new("Part")
- Part208 = Instance.new("Part")
- Part209 = Instance.new("Part")
- Part210 = Instance.new("Part")
- Part211 = Instance.new("Part")
- Part212 = Instance.new("Part")
- Part213 = Instance.new("Part")
- Part214 = Instance.new("Part")
- Part215 = Instance.new("Part")
- Part216 = Instance.new("Part")
- Part217 = Instance.new("Part")
- Part218 = Instance.new("Part")
- Part219 = Instance.new("Part")
- Part220 = Instance.new("Part")
- Part221 = Instance.new("Part")
- Part222 = Instance.new("Part")
- Part223 = Instance.new("Part")
- Part224 = Instance.new("Part")
- Part225 = Instance.new("Part")
- Part226 = Instance.new("Part")
- Part227 = Instance.new("Part")
- Part228 = Instance.new("Part")
- Part229 = Instance.new("Part")
- Part230 = Instance.new("Part")
- Part231 = Instance.new("Part")
- Part232 = Instance.new("Part")
- Part233 = Instance.new("Part")
- Part234 = Instance.new("Part")
- Part235 = Instance.new("Part")
- Part236 = Instance.new("Part")
- Part237 = Instance.new("Part")
- Part238 = Instance.new("Part")
- Part239 = Instance.new("Part")
- Part240 = Instance.new("Part")
- Part241 = Instance.new("Part")
- Part242 = Instance.new("Part")
- Part243 = Instance.new("Part")
- Part244 = Instance.new("Part")
- Part245 = Instance.new("Part")
- Part246 = Instance.new("Part")
- Part247 = Instance.new("Part")
- Part248 = Instance.new("Part")
- Part249 = Instance.new("Part")
- Part250 = Instance.new("Part")
- Part251 = Instance.new("Part")
- Part252 = Instance.new("Part")
- Part253 = Instance.new("Part")
- Part254 = Instance.new("Part")
- Part255 = Instance.new("Part")
- Part256 = Instance.new("Part")
- Part257 = Instance.new("Part")
- Part258 = Instance.new("Part")
- Part259 = Instance.new("Part")
- Part260 = Instance.new("Part")
- Part261 = Instance.new("Part")
- Part262 = Instance.new("Part")
- Part263 = Instance.new("Part")
- Part264 = Instance.new("Part")
- Part265 = Instance.new("Part")
- Part266 = Instance.new("Part")
- Part267 = Instance.new("Part")
- Part268 = Instance.new("Part")
- Part269 = Instance.new("Part")
- Part270 = Instance.new("Part")
- Part271 = Instance.new("Part")
- Part272 = Instance.new("Part")
- Part273 = Instance.new("Part")
- Part274 = Instance.new("Part")
- Part275 = Instance.new("Part")
- Part276 = Instance.new("Part")
- Part277 = Instance.new("Part")
- Part278 = Instance.new("Part")
- Part279 = Instance.new("Part")
- Part280 = Instance.new("Part")
- Part281 = Instance.new("Part")
- Part282 = Instance.new("Part")
- Part283 = Instance.new("Part")
- Part284 = Instance.new("Part")
- Part285 = Instance.new("Part")
- Part286 = Instance.new("Part")
- Part287 = Instance.new("Part")
- Part288 = Instance.new("Part")
- Part289 = Instance.new("Part")
- Part290 = Instance.new("Part")
- Part291 = Instance.new("Part")
- Part292 = Instance.new("Part")
- Part293 = Instance.new("Part")
- Part294 = Instance.new("Part")
- Part295 = Instance.new("Part")
- Part296 = Instance.new("Part")
- Part297 = Instance.new("Part")
- Part298 = Instance.new("Part")
- Part299 = Instance.new("Part")
- Part300 = Instance.new("Part")
- Part301 = Instance.new("Part")
- Part302 = Instance.new("Part")
- Part303 = Instance.new("Part")
- Part304 = Instance.new("Part")
- Part305 = Instance.new("Part")
- Part306 = Instance.new("Part")
- Part307 = Instance.new("Part")
- Part308 = Instance.new("Part")
- Part309 = Instance.new("Part")
- Part310 = Instance.new("Part")
- Part311 = Instance.new("Part")
- Part312 = Instance.new("Part")
- Part313 = Instance.new("Part")
- Part314 = Instance.new("Part")
- Part315 = Instance.new("Part")
- Part316 = Instance.new("Part")
- Part317 = Instance.new("Part")
- Part318 = Instance.new("Part")
- Part319 = Instance.new("Part")
- Part320 = Instance.new("Part")
- Part321 = Instance.new("Part")
- Part322 = Instance.new("Part")
- Part323 = Instance.new("Part")
- Part324 = Instance.new("Part")
- Part325 = Instance.new("Part")
- Part326 = Instance.new("Part")
- Part327 = Instance.new("Part")
- Part328 = Instance.new("Part")
- Part329 = Instance.new("Part")
- Part330 = Instance.new("Part")
- Part331 = Instance.new("Part")
- Part332 = Instance.new("Part")
- Part333 = Instance.new("Part")
- Part334 = Instance.new("Part")
- Part335 = Instance.new("Part")
- Part336 = Instance.new("Part")
- Part337 = Instance.new("Part")
- Part338 = Instance.new("Part")
- Part339 = Instance.new("Part")
- Part340 = Instance.new("Part")
- Part341 = Instance.new("Part")
- Part342 = Instance.new("Part")
- Part343 = Instance.new("Part")
- Part344 = Instance.new("Part")
- Part345 = Instance.new("Part")
- Part346 = Instance.new("Part")
- Part347 = Instance.new("Part")
- Part348 = Instance.new("Part")
- Part349 = Instance.new("Part")
- Part350 = Instance.new("Part")
- Part351 = Instance.new("Part")
- Part352 = Instance.new("Part")
- Part353 = Instance.new("Part")
- Part354 = Instance.new("Part")
- Part355 = Instance.new("Part")
- Part356 = Instance.new("Part")
- Part357 = Instance.new("Part")
- Part358 = Instance.new("Part")
- WedgePart359 = Instance.new("WedgePart")
- WedgePart360 = Instance.new("WedgePart")
- WedgePart361 = Instance.new("WedgePart")
- WedgePart362 = Instance.new("WedgePart")
- WedgePart363 = Instance.new("WedgePart")
- WedgePart364 = Instance.new("WedgePart")
- WedgePart365 = Instance.new("WedgePart")
- WedgePart366 = Instance.new("WedgePart")
- WedgePart367 = Instance.new("WedgePart")
- WedgePart368 = Instance.new("WedgePart")
- WedgePart369 = Instance.new("WedgePart")
- WedgePart370 = Instance.new("WedgePart")
- WedgePart371 = Instance.new("WedgePart")
- WedgePart372 = Instance.new("WedgePart")
- WedgePart373 = Instance.new("WedgePart")
- WedgePart374 = Instance.new("WedgePart")
- WedgePart375 = Instance.new("WedgePart")
- WedgePart376 = Instance.new("WedgePart")
- WedgePart377 = Instance.new("WedgePart")
- WedgePart378 = Instance.new("WedgePart")
- WedgePart379 = Instance.new("WedgePart")
- WedgePart380 = Instance.new("WedgePart")
- WedgePart381 = Instance.new("WedgePart")
- WedgePart382 = Instance.new("WedgePart")
- WedgePart383 = Instance.new("WedgePart")
- WedgePart384 = Instance.new("WedgePart")
- WedgePart385 = Instance.new("WedgePart")
- WedgePart386 = Instance.new("WedgePart")
- WedgePart387 = Instance.new("WedgePart")
- WedgePart388 = Instance.new("WedgePart")
- WedgePart389 = Instance.new("WedgePart")
- WedgePart390 = Instance.new("WedgePart")
- WedgePart391 = Instance.new("WedgePart")
- WedgePart392 = Instance.new("WedgePart")
- WedgePart393 = Instance.new("WedgePart")
- WedgePart394 = Instance.new("WedgePart")
- WedgePart395 = Instance.new("WedgePart")
- WedgePart396 = Instance.new("WedgePart")
- WedgePart397 = Instance.new("WedgePart")
- WedgePart398 = Instance.new("WedgePart")
- WedgePart399 = Instance.new("WedgePart")
- WedgePart400 = Instance.new("WedgePart")
- WedgePart401 = Instance.new("WedgePart")
- WedgePart402 = Instance.new("WedgePart")
- WedgePart403 = Instance.new("WedgePart")
- WedgePart404 = Instance.new("WedgePart")
- WedgePart405 = Instance.new("WedgePart")
- WedgePart406 = Instance.new("WedgePart")
- WedgePart407 = Instance.new("WedgePart")
- WedgePart408 = Instance.new("WedgePart")
- WedgePart409 = Instance.new("WedgePart")
- WedgePart410 = Instance.new("WedgePart")
- WedgePart411 = Instance.new("WedgePart")
- WedgePart412 = Instance.new("WedgePart")
- WedgePart413 = Instance.new("WedgePart")
- WedgePart414 = Instance.new("WedgePart")
- WedgePart415 = Instance.new("WedgePart")
- WedgePart416 = Instance.new("WedgePart")
- WedgePart417 = Instance.new("WedgePart")
- WedgePart418 = Instance.new("WedgePart")
- WedgePart419 = Instance.new("WedgePart")
- WedgePart420 = Instance.new("WedgePart")
- WedgePart421 = Instance.new("WedgePart")
- WedgePart422 = Instance.new("WedgePart")
- WedgePart423 = Instance.new("WedgePart")
- WedgePart424 = Instance.new("WedgePart")
- WedgePart425 = Instance.new("WedgePart")
- WedgePart426 = Instance.new("WedgePart")
- WedgePart427 = Instance.new("WedgePart")
- WedgePart428 = Instance.new("WedgePart")
- WedgePart429 = Instance.new("WedgePart")
- WedgePart430 = Instance.new("WedgePart")
- WedgePart431 = Instance.new("WedgePart")
- WedgePart432 = Instance.new("WedgePart")
- WedgePart433 = Instance.new("WedgePart")
- WedgePart434 = Instance.new("WedgePart")
- WedgePart435 = Instance.new("WedgePart")
- WedgePart436 = Instance.new("WedgePart")
- WedgePart437 = Instance.new("WedgePart")
- WedgePart438 = Instance.new("WedgePart")
- WedgePart439 = Instance.new("WedgePart")
- WedgePart440 = Instance.new("WedgePart")
- WedgePart441 = Instance.new("WedgePart")
- WedgePart442 = Instance.new("WedgePart")
- WedgePart443 = Instance.new("WedgePart")
- WedgePart444 = Instance.new("WedgePart")
- WedgePart445 = Instance.new("WedgePart")
- WedgePart446 = Instance.new("WedgePart")
- WedgePart447 = Instance.new("WedgePart")
- WedgePart448 = Instance.new("WedgePart")
- WedgePart449 = Instance.new("WedgePart")
- WedgePart450 = Instance.new("WedgePart")
- WedgePart451 = Instance.new("WedgePart")
- WedgePart452 = Instance.new("WedgePart")
- WedgePart453 = Instance.new("WedgePart")
- WedgePart454 = Instance.new("WedgePart")
- WedgePart455 = Instance.new("WedgePart")
- WedgePart456 = Instance.new("WedgePart")
- WedgePart457 = Instance.new("WedgePart")
- WedgePart458 = Instance.new("WedgePart")
- WedgePart459 = Instance.new("WedgePart")
- WedgePart460 = Instance.new("WedgePart")
- WedgePart461 = Instance.new("WedgePart")
- WedgePart462 = Instance.new("WedgePart")
- WedgePart463 = Instance.new("WedgePart")
- WedgePart464 = Instance.new("WedgePart")
- WedgePart465 = Instance.new("WedgePart")
- WedgePart466 = Instance.new("WedgePart")
- WedgePart467 = Instance.new("WedgePart")
- WedgePart468 = Instance.new("WedgePart")
- WedgePart469 = Instance.new("WedgePart")
- WedgePart470 = Instance.new("WedgePart")
- WedgePart471 = Instance.new("WedgePart")
- WedgePart472 = Instance.new("WedgePart")
- WedgePart473 = Instance.new("WedgePart")
- WedgePart474 = Instance.new("WedgePart")
- WedgePart475 = Instance.new("WedgePart")
- WedgePart476 = Instance.new("WedgePart")
- WedgePart477 = Instance.new("WedgePart")
- WedgePart478 = Instance.new("WedgePart")
- WedgePart479 = Instance.new("WedgePart")
- WedgePart480 = Instance.new("WedgePart")
- WedgePart481 = Instance.new("WedgePart")
- WedgePart482 = Instance.new("WedgePart")
- WedgePart483 = Instance.new("WedgePart")
- WedgePart484 = Instance.new("WedgePart")
- WedgePart485 = Instance.new("WedgePart")
- WedgePart486 = Instance.new("WedgePart")
- WedgePart487 = Instance.new("WedgePart")
- WedgePart488 = Instance.new("WedgePart")
- WedgePart489 = Instance.new("WedgePart")
- WedgePart490 = Instance.new("WedgePart")
- WedgePart491 = Instance.new("WedgePart")
- WedgePart492 = Instance.new("WedgePart")
- WedgePart493 = Instance.new("WedgePart")
- WedgePart494 = Instance.new("WedgePart")
- WedgePart495 = Instance.new("WedgePart")
- WedgePart496 = Instance.new("WedgePart")
- WedgePart497 = Instance.new("WedgePart")
- WedgePart498 = Instance.new("WedgePart")
- WedgePart499 = Instance.new("WedgePart")
- WedgePart500 = Instance.new("WedgePart")
- WedgePart501 = Instance.new("WedgePart")
- WedgePart502 = Instance.new("WedgePart")
- WedgePart503 = Instance.new("WedgePart")
- WedgePart504 = Instance.new("WedgePart")
- WedgePart505 = Instance.new("WedgePart")
- WedgePart506 = Instance.new("WedgePart")
- WedgePart507 = Instance.new("WedgePart")
- WedgePart508 = Instance.new("WedgePart")
- WedgePart509 = Instance.new("WedgePart")
- WedgePart510 = Instance.new("WedgePart")
- WedgePart511 = Instance.new("WedgePart")
- WedgePart512 = Instance.new("WedgePart")
- WedgePart513 = Instance.new("WedgePart")
- WedgePart514 = Instance.new("WedgePart")
- WedgePart515 = Instance.new("WedgePart")
- WedgePart516 = Instance.new("WedgePart")
- WedgePart517 = Instance.new("WedgePart")
- WedgePart518 = Instance.new("WedgePart")
- WedgePart519 = Instance.new("WedgePart")
- WedgePart520 = Instance.new("WedgePart")
- WedgePart521 = Instance.new("WedgePart")
- WedgePart522 = Instance.new("WedgePart")
- WedgePart523 = Instance.new("WedgePart")
- WedgePart524 = Instance.new("WedgePart")
- WedgePart525 = Instance.new("WedgePart")
- WedgePart526 = Instance.new("WedgePart")
- WedgePart527 = Instance.new("WedgePart")
- WedgePart528 = Instance.new("WedgePart")
- WedgePart529 = Instance.new("WedgePart")
- WedgePart530 = Instance.new("WedgePart")
- WedgePart531 = Instance.new("WedgePart")
- WedgePart532 = Instance.new("WedgePart")
- WedgePart533 = Instance.new("WedgePart")
- WedgePart534 = Instance.new("WedgePart")
- WedgePart535 = Instance.new("WedgePart")
- WedgePart536 = Instance.new("WedgePart")
- WedgePart537 = Instance.new("WedgePart")
- WedgePart538 = Instance.new("WedgePart")
- WedgePart539 = Instance.new("WedgePart")
- WedgePart540 = Instance.new("WedgePart")
- WedgePart541 = Instance.new("WedgePart")
- WedgePart542 = Instance.new("WedgePart")
- WedgePart543 = Instance.new("WedgePart")
- WedgePart544 = Instance.new("WedgePart")
- WedgePart545 = Instance.new("WedgePart")
- WedgePart546 = Instance.new("WedgePart")
- WedgePart547 = Instance.new("WedgePart")
- WedgePart548 = Instance.new("WedgePart")
- WedgePart549 = Instance.new("WedgePart")
- WedgePart550 = Instance.new("WedgePart")
- WedgePart551 = Instance.new("WedgePart")
- WedgePart552 = Instance.new("WedgePart")
- WedgePart553 = Instance.new("WedgePart")
- WedgePart554 = Instance.new("WedgePart")
- WedgePart555 = Instance.new("WedgePart")
- WedgePart556 = Instance.new("WedgePart")
- WedgePart557 = Instance.new("WedgePart")
- WedgePart558 = Instance.new("WedgePart")
- WedgePart559 = Instance.new("WedgePart")
- WedgePart560 = Instance.new("WedgePart")
- WedgePart561 = Instance.new("WedgePart")
- WedgePart562 = Instance.new("WedgePart")
- WedgePart563 = Instance.new("WedgePart")
- WedgePart564 = Instance.new("WedgePart")
- WedgePart565 = Instance.new("WedgePart")
- WedgePart566 = Instance.new("WedgePart")
- WedgePart567 = Instance.new("WedgePart")
- WedgePart568 = Instance.new("WedgePart")
- WedgePart569 = Instance.new("WedgePart")
- WedgePart570 = Instance.new("WedgePart")
- WedgePart571 = Instance.new("WedgePart")
- WedgePart572 = Instance.new("WedgePart")
- WedgePart573 = Instance.new("WedgePart")
- WedgePart574 = Instance.new("WedgePart")
- Folder0.Parent = mas
- Part1.Name = "Baseplate"
- Part1.Parent = Folder0
- Part1.Material = Enum.Material.Granite
- Part1.BrickColor = BrickColor.new("Dark stone grey")
- Part1.Anchored = true
- Part1.Locked = true
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.Size = Vector3.new(512, 20, 512)
- Part1.CFrame = CFrame.new(0, 355, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part1.Position = Vector3.new(0, 355, -495)
- Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part2.Name = "Baseplate"
- Part2.Parent = Folder0
- Part2.Material = Enum.Material.Granite
- Part2.BrickColor = BrickColor.new("Dark stone grey")
- Part2.Anchored = true
- Part2.Locked = true
- Part2.FormFactor = Enum.FormFactor.Symmetric
- Part2.Size = Vector3.new(512, 20, 512)
- Part2.CFrame = CFrame.new(-512, 355, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part2.Position = Vector3.new(-512, 355, -495)
- Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part3.Name = "Baseplate"
- Part3.Parent = Folder0
- Part3.Material = Enum.Material.Granite
- Part3.BrickColor = BrickColor.new("Dark stone grey")
- Part3.Anchored = true
- Part3.FormFactor = Enum.FormFactor.Symmetric
- Part3.Size = Vector3.new(3, 115, 512)
- Part3.CFrame = CFrame.new(-766.499939, 287.5, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part3.Position = Vector3.new(-766.499939, 287.5, 17)
- Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part4.Name = "Baseplate"
- Part4.Parent = Folder0
- Part4.Material = Enum.Material.Granite
- Part4.BrickColor = BrickColor.new("Dark stone grey")
- Part4.Anchored = true
- Part4.FormFactor = Enum.FormFactor.Symmetric
- Part4.Size = Vector3.new(3, 115, 512)
- Part4.CFrame = CFrame.new(254.5, 287.5, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part4.Position = Vector3.new(254.5, 287.5, -495)
- Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part5.Name = "Baseplate"
- Part5.Parent = Folder0
- Part5.Material = Enum.Material.Granite
- Part5.BrickColor = BrickColor.new("Dark stone grey")
- Part5.Rotation = Vector3.new(0, 90, 0)
- Part5.Anchored = true
- Part5.FormFactor = Enum.FormFactor.Symmetric
- Part5.Size = Vector3.new(3, 115, 512)
- Part5.CFrame = CFrame.new(0, 287.5, 271.499969, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part5.Position = Vector3.new(0, 287.5, 271.499969)
- Part5.Orientation = Vector3.new(0, 90, 0)
- Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part6.Name = "Baseplate"
- Part6.Parent = Folder0
- Part6.Material = Enum.Material.Granite
- Part6.BrickColor = BrickColor.new("Dark stone grey")
- Part6.Rotation = Vector3.new(0, 90, 0)
- Part6.Anchored = true
- Part6.FormFactor = Enum.FormFactor.Symmetric
- Part6.Size = Vector3.new(3, 115, 512)
- Part6.CFrame = CFrame.new(-511.999969, 287.5, -749.499939, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part6.Position = Vector3.new(-511.999969, 287.5, -749.499939)
- Part6.Orientation = Vector3.new(0, 90, 0)
- Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part7.Name = "Baseplate"
- Part7.Parent = Folder0
- Part7.Material = Enum.Material.Granite
- Part7.BrickColor = BrickColor.new("Dark stone grey")
- Part7.Anchored = true
- Part7.FormFactor = Enum.FormFactor.Symmetric
- Part7.Size = Vector3.new(3, 115, 512)
- Part7.CFrame = CFrame.new(-766.499939, 287.5, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part7.Position = Vector3.new(-766.499939, 287.5, -495)
- Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part8.Name = "Baseplate"
- Part8.Parent = Folder0
- Part8.Material = Enum.Material.Granite
- Part8.BrickColor = BrickColor.new("Dark stone grey")
- Part8.Anchored = true
- Part8.Locked = true
- Part8.FormFactor = Enum.FormFactor.Symmetric
- Part8.Size = Vector3.new(512, 20, 512)
- Part8.CFrame = CFrame.new(-512, 355, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part8.Position = Vector3.new(-512, 355, 17)
- Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part9.Name = "Baseplate"
- Part9.Parent = Folder0
- Part9.Material = Enum.Material.Granite
- Part9.BrickColor = BrickColor.new("Dark stone grey")
- Part9.Anchored = true
- Part9.Locked = true
- Part9.FormFactor = Enum.FormFactor.Symmetric
- Part9.Size = Vector3.new(512, 20, 512)
- Part9.CFrame = CFrame.new(0, 355, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part9.Position = Vector3.new(0, 355, 17)
- Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part10.Name = "Baseplate"
- Part10.Parent = Folder0
- Part10.Material = Enum.Material.Granite
- Part10.BrickColor = BrickColor.new("Dark stone grey")
- Part10.Rotation = Vector3.new(0, 90, 0)
- Part10.Anchored = true
- Part10.FormFactor = Enum.FormFactor.Symmetric
- Part10.Size = Vector3.new(3, 115, 512)
- Part10.CFrame = CFrame.new(-511.999969, 57.5000153, -749.499939, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part10.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part10.Position = Vector3.new(-511.999969, 57.5000153, -749.499939)
- Part10.Orientation = Vector3.new(0, 90, 0)
- Part10.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part11.Name = "Baseplate"
- Part11.Parent = Folder0
- Part11.Material = Enum.Material.Granite
- Part11.BrickColor = BrickColor.new("Dark stone grey")
- Part11.Anchored = true
- Part11.FormFactor = Enum.FormFactor.Symmetric
- Part11.Size = Vector3.new(3, 115, 512)
- Part11.CFrame = CFrame.new(-766.499939, 57.5000153, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part11.Position = Vector3.new(-766.499939, 57.5000153, 17)
- Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part12.Name = "Baseplate"
- Part12.Parent = Folder0
- Part12.Material = Enum.Material.Granite
- Part12.BrickColor = BrickColor.new("Dark stone grey")
- Part12.Anchored = true
- Part12.FormFactor = Enum.FormFactor.Symmetric
- Part12.Size = Vector3.new(3, 115, 512)
- Part12.CFrame = CFrame.new(254.5, 57.5000153, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part12.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part12.Position = Vector3.new(254.5, 57.5000153, -495)
- Part12.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part13.Name = "Baseplate"
- Part13.Parent = Folder0
- Part13.Material = Enum.Material.Granite
- Part13.BrickColor = BrickColor.new("Dark stone grey")
- Part13.Rotation = Vector3.new(0, 90, 0)
- Part13.Anchored = true
- Part13.FormFactor = Enum.FormFactor.Symmetric
- Part13.Size = Vector3.new(3, 115, 512)
- Part13.CFrame = CFrame.new(-511.999969, 57.5000153, 271.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part13.Position = Vector3.new(-511.999969, 57.5000153, 271.5)
- Part13.Orientation = Vector3.new(0, 90, 0)
- Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part14.Name = "Baseplate"
- Part14.Parent = Folder0
- Part14.Material = Enum.Material.Granite
- Part14.BrickColor = BrickColor.new("Dark stone grey")
- Part14.Rotation = Vector3.new(0, 90, 0)
- Part14.Anchored = true
- Part14.FormFactor = Enum.FormFactor.Symmetric
- Part14.Size = Vector3.new(3, 115, 512)
- Part14.CFrame = CFrame.new(-1.49999996e-05, 57.5000153, -749.500061, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part14.Position = Vector3.new(-1.49999996e-05, 57.5000153, -749.500061)
- Part14.Orientation = Vector3.new(0, 90, 0)
- Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part15.Name = "Baseplate"
- Part15.Parent = Folder0
- Part15.Material = Enum.Material.Granite
- Part15.BrickColor = BrickColor.new("Dark stone grey")
- Part15.Anchored = true
- Part15.FormFactor = Enum.FormFactor.Symmetric
- Part15.Size = Vector3.new(3, 115, 512)
- Part15.CFrame = CFrame.new(254.500061, 172.500015, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part15.Position = Vector3.new(254.500061, 172.500015, 17)
- Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part16.Name = "Baseplate"
- Part16.Parent = Folder0
- Part16.Material = Enum.Material.Granite
- Part16.BrickColor = BrickColor.new("Dark stone grey")
- Part16.Rotation = Vector3.new(0, 90, 0)
- Part16.Anchored = true
- Part16.FormFactor = Enum.FormFactor.Symmetric
- Part16.Size = Vector3.new(3, 115, 512)
- Part16.CFrame = CFrame.new(-511.999969, 287.5, 271.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part16.Position = Vector3.new(-511.999969, 287.5, 271.5)
- Part16.Orientation = Vector3.new(0, 90, 0)
- Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part17.Name = "Baseplate"
- Part17.Parent = Folder0
- Part17.Material = Enum.Material.Granite
- Part17.BrickColor = BrickColor.new("Dark stone grey")
- Part17.Anchored = true
- Part17.FormFactor = Enum.FormFactor.Symmetric
- Part17.Size = Vector3.new(3, 115, 512)
- Part17.CFrame = CFrame.new(254.500061, 287.5, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part17.Position = Vector3.new(254.500061, 287.5, 17)
- Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part18.Name = "Baseplate"
- Part18.Parent = Folder0
- Part18.Material = Enum.Material.Granite
- Part18.BrickColor = BrickColor.new("Dark stone grey")
- Part18.Anchored = true
- Part18.FormFactor = Enum.FormFactor.Symmetric
- Part18.Size = Vector3.new(3, 115, 512)
- Part18.CFrame = CFrame.new(254.5, 172.500015, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part18.Position = Vector3.new(254.5, 172.500015, -495)
- Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part19.Name = "Baseplate"
- Part19.Parent = Folder0
- Part19.Material = Enum.Material.Granite
- Part19.BrickColor = BrickColor.new("Dark stone grey")
- Part19.Anchored = true
- Part19.FormFactor = Enum.FormFactor.Symmetric
- Part19.Size = Vector3.new(3, 115, 512)
- Part19.CFrame = CFrame.new(-766.5, 57.5000153, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part19.Position = Vector3.new(-766.5, 57.5000153, -495)
- Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part20.Name = "Baseplate"
- Part20.Parent = Folder0
- Part20.Material = Enum.Material.Granite
- Part20.BrickColor = BrickColor.new("Dark stone grey")
- Part20.Anchored = true
- Part20.FormFactor = Enum.FormFactor.Symmetric
- Part20.Size = Vector3.new(3, 115, 512)
- Part20.CFrame = CFrame.new(254.500061, 57.5000153, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part20.Position = Vector3.new(254.500061, 57.5000153, 17)
- Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part21.Name = "Baseplate"
- Part21.Parent = Folder0
- Part21.Material = Enum.Material.Granite
- Part21.BrickColor = BrickColor.new("Dark stone grey")
- Part21.Rotation = Vector3.new(0, 90, 0)
- Part21.Anchored = true
- Part21.FormFactor = Enum.FormFactor.Symmetric
- Part21.Size = Vector3.new(3, 115, 512)
- Part21.CFrame = CFrame.new(-511.999969, 172.500015, -749.499939, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part21.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part21.Position = Vector3.new(-511.999969, 172.500015, -749.499939)
- Part21.Orientation = Vector3.new(0, 90, 0)
- Part21.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part22.Name = "Baseplate"
- Part22.Parent = Folder0
- Part22.Material = Enum.Material.Granite
- Part22.BrickColor = BrickColor.new("Dark stone grey")
- Part22.Rotation = Vector3.new(0, 90, 0)
- Part22.Anchored = true
- Part22.FormFactor = Enum.FormFactor.Symmetric
- Part22.Size = Vector3.new(3, 115, 512)
- Part22.CFrame = CFrame.new(-1.49999996e-05, 287.5, -749.500061, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part22.Position = Vector3.new(-1.49999996e-05, 287.5, -749.500061)
- Part22.Orientation = Vector3.new(0, 90, 0)
- Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part23.Name = "Baseplate"
- Part23.Parent = Folder0
- Part23.Material = Enum.Material.Granite
- Part23.BrickColor = BrickColor.new("Dark stone grey")
- Part23.Rotation = Vector3.new(0, 90, 0)
- Part23.Anchored = true
- Part23.FormFactor = Enum.FormFactor.Symmetric
- Part23.Size = Vector3.new(3, 115, 512)
- Part23.CFrame = CFrame.new(0, 172.500015, 271.499969, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part23.Position = Vector3.new(0, 172.500015, 271.499969)
- Part23.Orientation = Vector3.new(0, 90, 0)
- Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part24.Name = "Baseplate"
- Part24.Parent = Folder0
- Part24.Material = Enum.Material.Granite
- Part24.BrickColor = BrickColor.new("Dark stone grey")
- Part24.Anchored = true
- Part24.FormFactor = Enum.FormFactor.Symmetric
- Part24.Size = Vector3.new(3, 115, 512)
- Part24.CFrame = CFrame.new(-766.499939, 172.500015, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part24.Position = Vector3.new(-766.499939, 172.500015, -495)
- Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part25.Name = "Baseplate"
- Part25.Parent = Folder0
- Part25.Material = Enum.Material.Granite
- Part25.BrickColor = BrickColor.new("Dark stone grey")
- Part25.Anchored = true
- Part25.FormFactor = Enum.FormFactor.Symmetric
- Part25.Size = Vector3.new(3, 115, 512)
- Part25.CFrame = CFrame.new(-766.499939, 172.500015, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part25.Position = Vector3.new(-766.499939, 172.500015, 17)
- Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part26.Name = "Baseplate"
- Part26.Parent = Folder0
- Part26.Material = Enum.Material.Granite
- Part26.BrickColor = BrickColor.new("Dark stone grey")
- Part26.Rotation = Vector3.new(0, 90, 0)
- Part26.Anchored = true
- Part26.FormFactor = Enum.FormFactor.Symmetric
- Part26.Size = Vector3.new(3, 115, 512)
- Part26.CFrame = CFrame.new(-511.999969, 172.500015, 271.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part26.Position = Vector3.new(-511.999969, 172.500015, 271.5)
- Part26.Orientation = Vector3.new(0, 90, 0)
- Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part27.Name = "Baseplate"
- Part27.Parent = Folder0
- Part27.Material = Enum.Material.Granite
- Part27.BrickColor = BrickColor.new("Dark stone grey")
- Part27.Rotation = Vector3.new(0, 90, 0)
- Part27.Anchored = true
- Part27.FormFactor = Enum.FormFactor.Symmetric
- Part27.Size = Vector3.new(3, 115, 512)
- Part27.CFrame = CFrame.new(-1.49999996e-05, 172.500015, -749.500061, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part27.Position = Vector3.new(-1.49999996e-05, 172.500015, -749.500061)
- Part27.Orientation = Vector3.new(0, 90, 0)
- Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part28.Name = "Baseplate"
- Part28.Parent = Folder0
- Part28.Material = Enum.Material.Granite
- Part28.BrickColor = BrickColor.new("Dark stone grey")
- Part28.Anchored = true
- Part28.Locked = true
- Part28.FormFactor = Enum.FormFactor.Symmetric
- Part28.Size = Vector3.new(512, 20, 512)
- Part28.CFrame = CFrame.new(-512, -10, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part28.Position = Vector3.new(-512, -10, -495)
- Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part29.Name = "Baseplate"
- Part29.Parent = Folder0
- Part29.Material = Enum.Material.Granite
- Part29.BrickColor = BrickColor.new("Dark stone grey")
- Part29.Anchored = true
- Part29.FormFactor = Enum.FormFactor.Symmetric
- Part29.Size = Vector3.new(3, 115, 512)
- Part29.CFrame = CFrame.new(-766.5, 57.5000153, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part29.Position = Vector3.new(-766.5, 57.5000153, -495)
- Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part30.Name = "Baseplate"
- Part30.Parent = Folder0
- Part30.Material = Enum.Material.Granite
- Part30.BrickColor = BrickColor.new("Dark stone grey")
- Part30.Rotation = Vector3.new(0, 90, 0)
- Part30.Anchored = true
- Part30.FormFactor = Enum.FormFactor.Symmetric
- Part30.Size = Vector3.new(3, 115, 512)
- Part30.CFrame = CFrame.new(-1.49999996e-05, 57.5000153, -749.500061, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part30.Position = Vector3.new(-1.49999996e-05, 57.5000153, -749.500061)
- Part30.Orientation = Vector3.new(0, 90, 0)
- Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part31.Name = "Baseplate"
- Part31.Parent = Folder0
- Part31.Material = Enum.Material.Granite
- Part31.BrickColor = BrickColor.new("Dark stone grey")
- Part31.Rotation = Vector3.new(0, 90, 0)
- Part31.Anchored = true
- Part31.FormFactor = Enum.FormFactor.Symmetric
- Part31.Size = Vector3.new(3, 115, 512)
- Part31.CFrame = CFrame.new(-511.999969, 57.5000153, -749.499939, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part31.Position = Vector3.new(-511.999969, 57.5000153, -749.499939)
- Part31.Orientation = Vector3.new(0, 90, 0)
- Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part32.Name = "Baseplate"
- Part32.Parent = Folder0
- Part32.Material = Enum.Material.Granite
- Part32.BrickColor = BrickColor.new("Dark stone grey")
- Part32.Rotation = Vector3.new(0, 90, 0)
- Part32.Anchored = true
- Part32.FormFactor = Enum.FormFactor.Symmetric
- Part32.Size = Vector3.new(3, 115, 512)
- Part32.CFrame = CFrame.new(-511.999969, 57.5000153, 271.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part32.Position = Vector3.new(-511.999969, 57.5000153, 271.5)
- Part32.Orientation = Vector3.new(0, 90, 0)
- Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part33.Name = "Baseplate"
- Part33.Parent = Folder0
- Part33.Material = Enum.Material.Granite
- Part33.BrickColor = BrickColor.new("Dark stone grey")
- Part33.Rotation = Vector3.new(0, 90, 0)
- Part33.Anchored = true
- Part33.FormFactor = Enum.FormFactor.Symmetric
- Part33.Size = Vector3.new(3, 115, 512)
- Part33.CFrame = CFrame.new(0, 57.5000153, 271.499969, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part33.Position = Vector3.new(0, 57.5000153, 271.499969)
- Part33.Orientation = Vector3.new(0, 90, 0)
- Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part34.Name = "Baseplate"
- Part34.Parent = Folder0
- Part34.Material = Enum.Material.Granite
- Part34.BrickColor = BrickColor.new("Dark stone grey")
- Part34.Anchored = true
- Part34.FormFactor = Enum.FormFactor.Symmetric
- Part34.Size = Vector3.new(3, 115, 512)
- Part34.CFrame = CFrame.new(254.5, 57.5000153, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part34.Position = Vector3.new(254.5, 57.5000153, -495)
- Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part35.Name = "Baseplate"
- Part35.Parent = Folder0
- Part35.Material = Enum.Material.Granite
- Part35.BrickColor = BrickColor.new("Dark stone grey")
- Part35.Anchored = true
- Part35.FormFactor = Enum.FormFactor.Symmetric
- Part35.Size = Vector3.new(3, 115, 512)
- Part35.CFrame = CFrame.new(254.500061, 57.5000153, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part35.Position = Vector3.new(254.500061, 57.5000153, 17)
- Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part36.Name = "Baseplate"
- Part36.Parent = Folder0
- Part36.Material = Enum.Material.Granite
- Part36.BrickColor = BrickColor.new("Dark stone grey")
- Part36.Anchored = true
- Part36.FormFactor = Enum.FormFactor.Symmetric
- Part36.Size = Vector3.new(3, 115, 512)
- Part36.CFrame = CFrame.new(-766.499939, 57.5000153, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part36.Position = Vector3.new(-766.499939, 57.5000153, 17)
- Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part37.Name = "Baseplate"
- Part37.Parent = Folder0
- Part37.Material = Enum.Material.Granite
- Part37.BrickColor = BrickColor.new("Dark stone grey")
- Part37.Anchored = true
- Part37.Locked = true
- Part37.FormFactor = Enum.FormFactor.Symmetric
- Part37.Size = Vector3.new(512, 20, 512)
- Part37.CFrame = CFrame.new(0, -10, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part37.Position = Vector3.new(0, -10, -495)
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part38.Name = "Baseplate"
- Part38.Parent = Folder0
- Part38.Material = Enum.Material.Granite
- Part38.BrickColor = BrickColor.new("Dark stone grey")
- Part38.Anchored = true
- Part38.Locked = true
- Part38.FormFactor = Enum.FormFactor.Symmetric
- Part38.Size = Vector3.new(512, 20, 512)
- Part38.CFrame = CFrame.new(-512, -10, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part38.Position = Vector3.new(-512, -10, 17)
- Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part39.Name = "Baseplate"
- Part39.Parent = Folder0
- Part39.Material = Enum.Material.Granite
- Part39.BrickColor = BrickColor.new("Dark stone grey")
- Part39.Anchored = true
- Part39.Locked = true
- Part39.FormFactor = Enum.FormFactor.Symmetric
- Part39.Size = Vector3.new(512, 20, 512)
- Part39.CFrame = CFrame.new(0, -10, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part39.Position = Vector3.new(0, -10, 17)
- Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part40.Parent = Folder0
- Part40.Material = Enum.Material.Granite
- Part40.BrickColor = BrickColor.new("Really black")
- Part40.Rotation = Vector3.new(0, 0, 90)
- Part40.Anchored = true
- Part40.Shape = Enum.PartType.Cylinder
- Part40.Size = Vector3.new(16, 136, 136)
- Part40.CFrame = CFrame.new(-256, 264, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part40.Position = Vector3.new(-256, 264, -239)
- Part40.Orientation = Vector3.new(0, 0, 90)
- Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part41.Parent = Folder0
- Part41.Material = Enum.Material.Granite
- Part41.BrickColor = BrickColor.new("Really black")
- Part41.Rotation = Vector3.new(0, 0, 90)
- Part41.Anchored = true
- Part41.Shape = Enum.PartType.Cylinder
- Part41.Size = Vector3.new(16, 246, 246)
- Part41.CFrame = CFrame.new(-256, 296, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part41.Position = Vector3.new(-256, 296, -239)
- Part41.Orientation = Vector3.new(0, 0, 90)
- Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part42.Parent = Folder0
- Part42.Material = Enum.Material.Granite
- Part42.BrickColor = BrickColor.new("Really black")
- Part42.Rotation = Vector3.new(0, 0, 90)
- Part42.Anchored = true
- Part42.Shape = Enum.PartType.Cylinder
- Part42.Size = Vector3.new(16, 30, 30)
- Part42.CFrame = CFrame.new(-256, 40, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part42.Position = Vector3.new(-256, 40, -239)
- Part42.Orientation = Vector3.new(0, 0, 90)
- Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part43.Parent = Folder0
- Part43.Material = Enum.Material.Granite
- Part43.BrickColor = BrickColor.new("Really black")
- Part43.Rotation = Vector3.new(0, 0, 90)
- Part43.Anchored = true
- Part43.Shape = Enum.PartType.Cylinder
- Part43.Size = Vector3.new(16, 22, 66)
- Part43.CFrame = CFrame.new(-256, 200, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part43.Position = Vector3.new(-256, 200, -239)
- Part43.Orientation = Vector3.new(0, 0, 90)
- Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part44.Parent = Folder0
- Part44.Material = Enum.Material.Granite
- Part44.BrickColor = BrickColor.new("Really black")
- Part44.Rotation = Vector3.new(0, 0, 90)
- Part44.Anchored = true
- Part44.Shape = Enum.PartType.Cylinder
- Part44.Size = Vector3.new(16, 50, 50)
- Part44.CFrame = CFrame.new(-256, 136, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part44.Position = Vector3.new(-256, 136, -239)
- Part44.Orientation = Vector3.new(0, 0, 90)
- Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part45.Parent = Folder0
- Part45.Material = Enum.Material.Granite
- Part45.BrickColor = BrickColor.new("Really black")
- Part45.Rotation = Vector3.new(0, 0, 90)
- Part45.Anchored = true
- Part45.Shape = Enum.PartType.Cylinder
- Part45.Size = Vector3.new(16, 38, 38)
- Part45.CFrame = CFrame.new(-256, 72, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part45.Position = Vector3.new(-256, 72, -239)
- Part45.Orientation = Vector3.new(0, 0, 90)
- Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part46.Parent = Folder0
- Part46.Material = Enum.Material.Granite
- Part46.BrickColor = BrickColor.new("Really black")
- Part46.Rotation = Vector3.new(0, 0, 90)
- Part46.Anchored = true
- Part46.Shape = Enum.PartType.Cylinder
- Part46.Size = Vector3.new(16, 58, 58)
- Part46.CFrame = CFrame.new(-256, 168, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part46.Position = Vector3.new(-256, 168, -239)
- Part46.Orientation = Vector3.new(0, 0, 90)
- Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part47.Parent = Folder0
- Part47.Material = Enum.Material.Granite
- Part47.BrickColor = BrickColor.new("Really black")
- Part47.Rotation = Vector3.new(111.449997, -40.5599976, 121.139999)
- Part47.Anchored = true
- Part47.Size = Vector3.new(120.607269, 30.1518173, 180.910889)
- Part47.CFrame = CFrame.new(95.3468323, -8.39267159, -88.9799194, -0.392888993, -0.65024513, -0.650245786, 0, 0.707107246, -0.707106352, 0.919586003, -0.277814329, -0.277814597)
- Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part47.Position = Vector3.new(95.3468323, -8.39267159, -88.9799194)
- Part47.Orientation = Vector3.new(45, -113.129997, 0)
- Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part48.Parent = Folder0
- Part48.Material = Enum.Material.Granite
- Part48.BrickColor = BrickColor.new("Really black")
- Part48.Rotation = Vector3.new(0, 0, 90)
- Part48.Anchored = true
- Part48.Shape = Enum.PartType.Cylinder
- Part48.Size = Vector3.new(16, 42, 42)
- Part48.CFrame = CFrame.new(-256, 104, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part48.Position = Vector3.new(-256, 104, -239)
- Part48.Orientation = Vector3.new(0, 0, 90)
- Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part49.Parent = Folder0
- Part49.Material = Enum.Material.Granite
- Part49.BrickColor = BrickColor.new("Really black")
- Part49.Rotation = Vector3.new(0, 0, 90)
- Part49.Anchored = true
- Part49.Shape = Enum.PartType.Cylinder
- Part49.Size = Vector3.new(32, 22, 22)
- Part49.CFrame = CFrame.new(-256, 16, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part49.Position = Vector3.new(-256, 16, -239)
- Part49.Orientation = Vector3.new(0, 0, 90)
- Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part50.Parent = Folder0
- Part50.Material = Enum.Material.Granite
- Part50.BrickColor = BrickColor.new("Really black")
- Part50.Rotation = Vector3.new(0, 0, 90)
- Part50.Anchored = true
- Part50.Shape = Enum.PartType.Cylinder
- Part50.Size = Vector3.new(16, 72, 72)
- Part50.CFrame = CFrame.new(-256, 232, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part50.Position = Vector3.new(-256, 232, -239)
- Part50.Orientation = Vector3.new(0, 0, 90)
- Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part51.Parent = Folder0
- Part51.Material = Enum.Material.Granite
- Part51.BrickColor = BrickColor.new("Really black")
- Part51.Rotation = Vector3.new(0, -10, 90)
- Part51.Anchored = true
- Part51.Shape = Enum.PartType.Cylinder
- Part51.Size = Vector3.new(5, 26, 26)
- Part51.CFrame = CFrame.new(-282.047241, 46.5, -91.2788391, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part51.Position = Vector3.new(-282.047241, 46.5, -91.2788391)
- Part51.Orientation = Vector3.new(0, -10, 90)
- Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part52.Parent = Folder0
- Part52.Material = Enum.Material.Neon
- Part52.BrickColor = BrickColor.new("Lily white")
- Part52.Rotation = Vector3.new(0, -10, 90)
- Part52.Anchored = true
- Part52.Shape = Enum.PartType.Cylinder
- Part52.Size = Vector3.new(1, 22, 22)
- Part52.CFrame = CFrame.new(-282.047241, 43.5, -91.2788391, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part52.Position = Vector3.new(-282.047241, 43.5, -91.2788391)
- Part52.Orientation = Vector3.new(0, -10, 90)
- Part52.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part53.Parent = Folder0
- Part53.Material = Enum.Material.Granite
- Part53.BrickColor = BrickColor.new("Really black")
- Part53.Rotation = Vector3.new(0, -10, 90)
- Part53.Anchored = true
- Part53.Shape = Enum.PartType.Cylinder
- Part53.Size = Vector3.new(5, 26, 26)
- Part53.CFrame = CFrame.new(-282.047241, 34.5, -91.2788391, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part53.Position = Vector3.new(-282.047241, 34.5, -91.2788391)
- Part53.Orientation = Vector3.new(0, -10, 90)
- Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part54.Parent = Folder0
- Part54.Material = Enum.Material.Neon
- Part54.BrickColor = BrickColor.new("Lily white")
- Part54.Rotation = Vector3.new(0, -10, 90)
- Part54.Anchored = true
- Part54.Shape = Enum.PartType.Cylinder
- Part54.Size = Vector3.new(1, 22, 22)
- Part54.CFrame = CFrame.new(-282.047241, 54.5, -91.2788391, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part54.Position = Vector3.new(-282.047241, 54.5, -91.2788391)
- Part54.Orientation = Vector3.new(0, -10, 90)
- Part54.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part55.Parent = Folder0
- Part55.Material = Enum.Material.Granite
- Part55.BrickColor = BrickColor.new("Really black")
- Part55.Rotation = Vector3.new(0, -10, 90)
- Part55.Anchored = true
- Part55.Shape = Enum.PartType.Cylinder
- Part55.Size = Vector3.new(1, 22, 22)
- Part55.CFrame = CFrame.new(-282.047241, 48.5, -91.2788391, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part55.Position = Vector3.new(-282.047241, 48.5, -91.2788391)
- Part55.Orientation = Vector3.new(0, -10, 90)
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part56.Parent = Folder0
- Part56.Material = Enum.Material.Granite
- Part56.BrickColor = BrickColor.new("Really black")
- Part56.Rotation = Vector3.new(0, 10, 90)
- Part56.Anchored = true
- Part56.Shape = Enum.PartType.Cylinder
- Part56.Size = Vector3.new(32, 22, 22)
- Part56.CFrame = CFrame.new(-229.952774, 16, -91.2788391, 0, -0.984807968, 0.173647001, 1, 0, 0, 0, 0.173647001, 0.984807968)
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part56.Position = Vector3.new(-229.952774, 16, -91.2788391)
- Part56.Orientation = Vector3.new(0, 10, 90)
- Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part57.Parent = Folder0
- Part57.Material = Enum.Material.Granite
- Part57.BrickColor = BrickColor.new("Really black")
- Part57.Rotation = Vector3.new(0, -10, 90)
- Part57.Anchored = true
- Part57.Shape = Enum.PartType.Cylinder
- Part57.Size = Vector3.new(32, 22, 22)
- Part57.CFrame = CFrame.new(-229.952774, 16, -386.721161, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part57.Position = Vector3.new(-229.952774, 16, -386.721161)
- Part57.Orientation = Vector3.new(0, -10, 90)
- Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part58.Parent = Folder0
- Part58.Material = Enum.Material.Granite
- Part58.BrickColor = BrickColor.new("Really black")
- Part58.Rotation = Vector3.new(0, -30, 90)
- Part58.Anchored = true
- Part58.Shape = Enum.PartType.Cylinder
- Part58.Size = Vector3.new(32, 22, 22)
- Part58.CFrame = CFrame.new(-181, 16, -368.903809, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part58.Position = Vector3.new(-181, 16, -368.903809)
- Part58.Orientation = Vector3.new(0, -30, 90)
- Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part59.Parent = Folder0
- Part59.Material = Enum.Material.Granite
- Part59.BrickColor = BrickColor.new("Really black")
- Part59.Rotation = Vector3.new(0, -10, 90)
- Part59.Anchored = true
- Part59.Shape = Enum.PartType.Cylinder
- Part59.Size = Vector3.new(265, 26, 26)
- Part59.CFrame = CFrame.new(-230.047241, 187.5, -386.278839, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part59.Position = Vector3.new(-230.047241, 187.5, -386.278839)
- Part59.Orientation = Vector3.new(0, -10, 90)
- Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part60.Parent = Folder0
- Part60.Material = Enum.Material.Granite
- Part60.BrickColor = BrickColor.new("Really black")
- Part60.Rotation = Vector3.new(0, -10, 90)
- Part60.Anchored = true
- Part60.Shape = Enum.PartType.Cylinder
- Part60.Size = Vector3.new(5, 26, 26)
- Part60.CFrame = CFrame.new(-230.047241, 51.5, -386.278839, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part60.Position = Vector3.new(-230.047241, 51.5, -386.278839)
- Part60.Orientation = Vector3.new(0, -10, 90)
- Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part61.Parent = Folder0
- Part61.Material = Enum.Material.Granite
- Part61.BrickColor = BrickColor.new("Really black")
- Part61.Rotation = Vector3.new(0, 0, 90)
- Part61.Anchored = true
- Part61.Shape = Enum.PartType.Cylinder
- Part61.Size = Vector3.new(16, 388, 388)
- Part61.CFrame = CFrame.new(-256, 328, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part61.Position = Vector3.new(-256, 328, -239)
- Part61.Orientation = Vector3.new(0, 0, 90)
- Part61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part62.Parent = Folder0
- Part62.Material = Enum.Material.Granite
- Part62.BrickColor = BrickColor.new("Really black")
- Part62.Rotation = Vector3.new(0, 60, 90)
- Part62.Anchored = true
- Part62.Shape = Enum.PartType.Cylinder
- Part62.Size = Vector3.new(32, 22, 22)
- Part62.CFrame = CFrame.new(-126.096191, 16, -164, 0, -0.500000238, 0.866025388, 1, 0, 0, 0, 0.866025388, 0.500000238)
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part62.Position = Vector3.new(-126.096191, 16, -164)
- Part62.Orientation = Vector3.new(0, 60, 90)
- Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part63.Parent = Folder0
- Part63.Material = Enum.Material.Granite
- Part63.BrickColor = BrickColor.new("Really black")
- Part63.Rotation = Vector3.new(0, 60, 90)
- Part63.Anchored = true
- Part63.Shape = Enum.PartType.Cylinder
- Part63.Size = Vector3.new(32, 22, 22)
- Part63.CFrame = CFrame.new(-385.903778, 16, -314, 0, -0.500000238, 0.866025388, 1, 0, 0, 0, 0.866025388, 0.500000238)
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part63.Position = Vector3.new(-385.903778, 16, -314)
- Part63.Orientation = Vector3.new(0, 60, 90)
- Part63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part64.Parent = Folder0
- Part64.Material = Enum.Material.Granite
- Part64.BrickColor = BrickColor.new("Really black")
- Part64.Rotation = Vector3.new(0, -30, 90)
- Part64.Anchored = true
- Part64.Shape = Enum.PartType.Cylinder
- Part64.Size = Vector3.new(32, 22, 22)
- Part64.CFrame = CFrame.new(-331, 16, -109.096191, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part64.Position = Vector3.new(-331, 16, -109.096191)
- Part64.Orientation = Vector3.new(0, -30, 90)
- Part64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part65.Parent = Folder0
- Part65.Material = Enum.Material.Granite
- Part65.BrickColor = BrickColor.new("Really black")
- Part65.Rotation = Vector3.new(0, -10, 90)
- Part65.Anchored = true
- Part65.Shape = Enum.PartType.Cylinder
- Part65.Size = Vector3.new(265, 26, 26)
- Part65.CFrame = CFrame.new(-282.047241, 187.5, -91.2788391, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part65.Position = Vector3.new(-282.047241, 187.5, -91.2788391)
- Part65.Orientation = Vector3.new(0, -10, 90)
- Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part66.Parent = Folder0
- Part66.Material = Enum.Material.Granite
- Part66.BrickColor = BrickColor.new("Really black")
- Part66.Rotation = Vector3.new(0, -10, 90)
- Part66.Anchored = true
- Part66.Shape = Enum.PartType.Cylinder
- Part66.Size = Vector3.new(5, 26, 26)
- Part66.CFrame = CFrame.new(-282.047241, 51.5, -91.2788391, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part66.Position = Vector3.new(-282.047241, 51.5, -91.2788391)
- Part66.Orientation = Vector3.new(0, -10, 90)
- Part66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part67.Parent = Folder0
- Part67.Material = Enum.Material.Granite
- Part67.BrickColor = BrickColor.new("Really black")
- Part67.Rotation = Vector3.new(0, 30, 90)
- Part67.Anchored = true
- Part67.Shape = Enum.PartType.Cylinder
- Part67.Size = Vector3.new(32, 22, 22)
- Part67.CFrame = CFrame.new(-181, 16, -109.096191, 0, -0.866025984, 0.499998987, 1, 0, 0, 0, 0.499998987, 0.866025984)
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part67.Position = Vector3.new(-181, 16, -109.096191)
- Part67.Orientation = Vector3.new(0, 30, 90)
- Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part68.Parent = Folder0
- Part68.Material = Enum.Material.Neon
- Part68.BrickColor = BrickColor.new("Lily white")
- Part68.Rotation = Vector3.new(0, -10, 90)
- Part68.Anchored = true
- Part68.Shape = Enum.PartType.Cylinder
- Part68.Size = Vector3.new(1, 22, 22)
- Part68.CFrame = CFrame.new(-282.047241, 37.5, -91.2788391, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part68.Position = Vector3.new(-282.047241, 37.5, -91.2788391)
- Part68.Orientation = Vector3.new(0, -10, 90)
- Part68.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part69.Parent = Folder0
- Part69.Material = Enum.Material.Granite
- Part69.BrickColor = BrickColor.new("Really black")
- Part69.Rotation = Vector3.new(0, -10, 90)
- Part69.Anchored = true
- Part69.Shape = Enum.PartType.Cylinder
- Part69.Size = Vector3.new(5, 26, 26)
- Part69.CFrame = CFrame.new(-282.047241, 40.5, -91.2788391, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part69.Position = Vector3.new(-282.047241, 40.5, -91.2788391)
- Part69.Orientation = Vector3.new(0, -10, 90)
- Part69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part70.Parent = Folder0
- Part70.Material = Enum.Material.Granite
- Part70.BrickColor = BrickColor.new("Really black")
- Part70.Rotation = Vector3.new(0, -10, 90)
- Part70.Anchored = true
- Part70.Shape = Enum.PartType.Cylinder
- Part70.Size = Vector3.new(5, 26, 26)
- Part70.CFrame = CFrame.new(-230.047241, 46.5, -386.278839, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part70.Position = Vector3.new(-230.047241, 46.5, -386.278839)
- Part70.Orientation = Vector3.new(0, -10, 90)
- Part70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part71.Parent = Folder0
- Part71.Material = Enum.Material.Granite
- Part71.BrickColor = BrickColor.new("Really black")
- Part71.Rotation = Vector3.new(0, -60, 90)
- Part71.Anchored = true
- Part71.Shape = Enum.PartType.Cylinder
- Part71.Size = Vector3.new(32, 22, 22)
- Part71.CFrame = CFrame.new(-385.903809, 16, -164.000031, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part71.Position = Vector3.new(-385.903809, 16, -164.000031)
- Part71.Orientation = Vector3.new(0, -60, 90)
- Part71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part72.Parent = Folder0
- Part72.Material = Enum.Material.Granite
- Part72.BrickColor = BrickColor.new("Really black")
- Part72.Rotation = Vector3.new(0, -10, 90)
- Part72.Anchored = true
- Part72.Shape = Enum.PartType.Cylinder
- Part72.Size = Vector3.new(32, 22, 22)
- Part72.CFrame = CFrame.new(-282.047241, 16, -91.2788391, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part72.Position = Vector3.new(-282.047241, 16, -91.2788391)
- Part72.Orientation = Vector3.new(0, -10, 90)
- Part72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part73.Parent = Folder0
- Part73.Material = Enum.Material.Neon
- Part73.BrickColor = BrickColor.new("Lily white")
- Part73.Rotation = Vector3.new(0, -10, 90)
- Part73.Anchored = true
- Part73.Shape = Enum.PartType.Cylinder
- Part73.Size = Vector3.new(1, 22, 22)
- Part73.CFrame = CFrame.new(-230.047241, 54.5, -386.278839, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part73.Position = Vector3.new(-230.047241, 54.5, -386.278839)
- Part73.Orientation = Vector3.new(0, -10, 90)
- Part73.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part74.Parent = Folder0
- Part74.Material = Enum.Material.Neon
- Part74.BrickColor = BrickColor.new("Lily white")
- Part74.Rotation = Vector3.new(0, -10, 90)
- Part74.Anchored = true
- Part74.Shape = Enum.PartType.Cylinder
- Part74.Size = Vector3.new(1, 22, 22)
- Part74.CFrame = CFrame.new(-230.047241, 43.5, -386.278839, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part74.Position = Vector3.new(-230.047241, 43.5, -386.278839)
- Part74.Orientation = Vector3.new(0, -10, 90)
- Part74.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part75.Parent = Folder0
- Part75.Material = Enum.Material.Granite
- Part75.BrickColor = BrickColor.new("Really black")
- Part75.Rotation = Vector3.new(0, 80, 90)
- Part75.Anchored = true
- Part75.Shape = Enum.PartType.Cylinder
- Part75.Size = Vector3.new(32, 22, 22)
- Part75.CFrame = CFrame.new(-108.278839, 16, -212.952774, 0, -0.173647985, 0.984807849, 1, 0, 0, 0, 0.984807849, 0.173647985)
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part75.Position = Vector3.new(-108.278839, 16, -212.952774)
- Part75.Orientation = Vector3.new(0, 80, 90)
- Part75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part76.Parent = Folder0
- Part76.Material = Enum.Material.Granite
- Part76.BrickColor = BrickColor.new("Really black")
- Part76.Rotation = Vector3.new(0, 30, 90)
- Part76.Anchored = true
- Part76.Shape = Enum.PartType.Cylinder
- Part76.Size = Vector3.new(32, 22, 22)
- Part76.CFrame = CFrame.new(-330.999939, 16, -368.903809, 0, -0.866025984, 0.499998987, 1, 0, 0, 0, 0.499998987, 0.866025984)
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part76.Position = Vector3.new(-330.999939, 16, -368.903809)
- Part76.Orientation = Vector3.new(0, 30, 90)
- Part76.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part77.Parent = Folder0
- Part77.Material = Enum.Material.Granite
- Part77.BrickColor = BrickColor.new("Really black")
- Part77.Rotation = Vector3.new(0, 0, 90)
- Part77.Anchored = true
- Part77.Shape = Enum.PartType.Cylinder
- Part77.Size = Vector3.new(16, 66, 66)
- Part77.CFrame = CFrame.new(-256, 200, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part77.Position = Vector3.new(-256, 200, -239)
- Part77.Orientation = Vector3.new(0, 0, 90)
- Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part78.Parent = Folder0
- Part78.Material = Enum.Material.Granite
- Part78.BrickColor = BrickColor.new("Really black")
- Part78.Rotation = Vector3.new(0, 10, 90)
- Part78.Anchored = true
- Part78.Shape = Enum.PartType.Cylinder
- Part78.Size = Vector3.new(32, 22, 22)
- Part78.CFrame = CFrame.new(-282.04715, 16, -386.72113, 0, -0.984807968, 0.173647001, 1, 0, 0, 0, 0.173647001, 0.984807968)
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part78.Position = Vector3.new(-282.04715, 16, -386.72113)
- Part78.Orientation = Vector3.new(0, 10, 90)
- Part78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part79.Parent = Folder0
- Part79.Material = Enum.Material.Granite
- Part79.BrickColor = BrickColor.new("Really black")
- Part79.Rotation = Vector3.new(0, -80, 90)
- Part79.Anchored = true
- Part79.Shape = Enum.PartType.Cylinder
- Part79.Size = Vector3.new(32, 22, 22)
- Part79.CFrame = CFrame.new(-108.278839, 16, -265.047211, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part79.Position = Vector3.new(-108.278839, 16, -265.047211)
- Part79.Orientation = Vector3.new(0, -80, 90)
- Part79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part80.Parent = Folder0
- Part80.Material = Enum.Material.Granite
- Part80.BrickColor = BrickColor.new("Really black")
- Part80.Rotation = Vector3.new(0, -80, 90)
- Part80.Anchored = true
- Part80.Shape = Enum.PartType.Cylinder
- Part80.Size = Vector3.new(32, 22, 22)
- Part80.CFrame = CFrame.new(-403.721161, 16, -212.95282, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part80.Position = Vector3.new(-403.721161, 16, -212.95282)
- Part80.Orientation = Vector3.new(0, -80, 90)
- Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part81.Parent = Folder0
- Part81.Material = Enum.Material.Granite
- Part81.BrickColor = BrickColor.new("Really black")
- Part81.Rotation = Vector3.new(0, 80, 90)
- Part81.Anchored = true
- Part81.Shape = Enum.PartType.Cylinder
- Part81.Size = Vector3.new(32, 22, 22)
- Part81.CFrame = CFrame.new(-403.72113, 16, -265.047241, 0, -0.173647985, 0.984807849, 1, 0, 0, 0, 0.984807849, 0.173647985)
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part81.Position = Vector3.new(-403.72113, 16, -265.047241)
- Part81.Orientation = Vector3.new(0, 80, 90)
- Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part82.Parent = Folder0
- Part82.Material = Enum.Material.Granite
- Part82.BrickColor = BrickColor.new("Really black")
- Part82.Rotation = Vector3.new(0, -60, 90)
- Part82.Anchored = true
- Part82.Shape = Enum.PartType.Cylinder
- Part82.Size = Vector3.new(32, 22, 22)
- Part82.CFrame = CFrame.new(-126.096191, 16, -314, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part82.Position = Vector3.new(-126.096191, 16, -314)
- Part82.Orientation = Vector3.new(0, -60, 90)
- Part82.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part83.Parent = Folder0
- Part83.Material = Enum.Material.Granite
- Part83.BrickColor = BrickColor.new("Really black")
- Part83.Rotation = Vector3.new(0, -30, 90)
- Part83.Anchored = true
- Part83.Shape = Enum.PartType.Cylinder
- Part83.Size = Vector3.new(5, 26, 26)
- Part83.CFrame = CFrame.new(-181.167267, 34.5, -368.490906, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
- Part83.BottomSurface = Enum.SurfaceType.Smooth
- Part83.TopSurface = Enum.SurfaceType.Smooth
- Part83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part83.Position = Vector3.new(-181.167267, 34.5, -368.490906)
- Part83.Orientation = Vector3.new(0, -30, 90)
- Part83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part84.Parent = Folder0
- Part84.Material = Enum.Material.Neon
- Part84.BrickColor = BrickColor.new("Lily white")
- Part84.Rotation = Vector3.new(0, -30, 90)
- Part84.Anchored = true
- Part84.Shape = Enum.PartType.Cylinder
- Part84.Size = Vector3.new(1, 22, 22)
- Part84.CFrame = CFrame.new(-181.167267, 37.5, -368.490906, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part84.Position = Vector3.new(-181.167267, 37.5, -368.490906)
- Part84.Orientation = Vector3.new(0, -30, 90)
- Part84.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part85.Parent = Folder0
- Part85.Material = Enum.Material.Neon
- Part85.BrickColor = BrickColor.new("Lily white")
- Part85.Rotation = Vector3.new(-180, -80, -90)
- Part85.Anchored = true
- Part85.Shape = Enum.PartType.Cylinder
- Part85.Size = Vector3.new(1, 22, 22)
- Part85.CFrame = CFrame.new(-108.547272, 43.5, -212.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part85.Position = Vector3.new(-108.547272, 43.5, -212.77887)
- Part85.Orientation = Vector3.new(0, -100, 90)
- Part85.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part86.Parent = Folder0
- Part86.Material = Enum.Material.Neon
- Part86.BrickColor = BrickColor.new("Lily white")
- Part86.Rotation = Vector3.new(-180, -60, -90)
- Part86.Anchored = true
- Part86.Shape = Enum.PartType.Cylinder
- Part86.Size = Vector3.new(1, 22, 22)
- Part86.CFrame = CFrame.new(-385.759399, 54.5, -313.658844, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part86.Position = Vector3.new(-385.759399, 54.5, -313.658844)
- Part86.Orientation = Vector3.new(0, -120, 90)
- Part86.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part87.Parent = Folder0
- Part87.Material = Enum.Material.Granite
- Part87.BrickColor = BrickColor.new("Really black")
- Part87.Rotation = Vector3.new(-180, -80, -90)
- Part87.Anchored = true
- Part87.Shape = Enum.PartType.Cylinder
- Part87.Size = Vector3.new(5, 26, 26)
- Part87.CFrame = CFrame.new(-403.547272, 51.5, -264.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part87.Position = Vector3.new(-403.547272, 51.5, -264.77887)
- Part87.Orientation = Vector3.new(0, -100, 90)
- Part87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part88.Parent = Folder0
- Part88.Material = Enum.Material.Granite
- Part88.BrickColor = BrickColor.new("Really black")
- Part88.Rotation = Vector3.new(0, -30, 90)
- Part88.Anchored = true
- Part88.Shape = Enum.PartType.Cylinder
- Part88.Size = Vector3.new(5, 26, 26)
- Part88.CFrame = CFrame.new(-181.167267, 40.5, -368.490906, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part88.Position = Vector3.new(-181.167267, 40.5, -368.490906)
- Part88.Orientation = Vector3.new(0, -30, 90)
- Part88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part89.Parent = Folder0
- Part89.Material = Enum.Material.Neon
- Part89.BrickColor = BrickColor.new("Lily white")
- Part89.Rotation = Vector3.new(0, -30, 90)
- Part89.Anchored = true
- Part89.Shape = Enum.PartType.Cylinder
- Part89.Size = Vector3.new(1, 22, 22)
- Part89.CFrame = CFrame.new(-181.167267, 43.5, -368.490906, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part89.Position = Vector3.new(-181.167267, 43.5, -368.490906)
- Part89.Orientation = Vector3.new(0, -30, 90)
- Part89.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part90.Parent = Folder0
- Part90.Material = Enum.Material.Neon
- Part90.BrickColor = BrickColor.new("Lily white")
- Part90.Rotation = Vector3.new(0, -10, 90)
- Part90.Anchored = true
- Part90.Shape = Enum.PartType.Cylinder
- Part90.Size = Vector3.new(1, 22, 22)
- Part90.CFrame = CFrame.new(-230.047241, 37.5, -386.278839, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part90.Position = Vector3.new(-230.047241, 37.5, -386.278839)
- Part90.Orientation = Vector3.new(0, -10, 90)
- Part90.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part91.Parent = Folder0
- Part91.Material = Enum.Material.Granite
- Part91.BrickColor = BrickColor.new("Really black")
- Part91.Rotation = Vector3.new(-180, -80, -90)
- Part91.Anchored = true
- Part91.Shape = Enum.PartType.Cylinder
- Part91.Size = Vector3.new(5, 26, 26)
- Part91.CFrame = CFrame.new(-403.547272, 40.5, -264.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part91.Position = Vector3.new(-403.547272, 40.5, -264.77887)
- Part91.Orientation = Vector3.new(0, -100, 90)
- Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part92.Parent = Folder0
- Part92.Material = Enum.Material.Granite
- Part92.BrickColor = BrickColor.new("Really black")
- Part92.Rotation = Vector3.new(-180, -80, -90)
- Part92.Anchored = true
- Part92.Shape = Enum.PartType.Cylinder
- Part92.Size = Vector3.new(265, 26, 26)
- Part92.CFrame = CFrame.new(-403.547272, 187.5, -264.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.TopSurface = Enum.SurfaceType.Smooth
- Part92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part92.Position = Vector3.new(-403.547272, 187.5, -264.77887)
- Part92.Orientation = Vector3.new(0, -100, 90)
- Part92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part93.Parent = Folder0
- Part93.Material = Enum.Material.Granite
- Part93.BrickColor = BrickColor.new("Really black")
- Part93.Rotation = Vector3.new(-180, -80, -90)
- Part93.Anchored = true
- Part93.Shape = Enum.PartType.Cylinder
- Part93.Size = Vector3.new(1, 22, 22)
- Part93.CFrame = CFrame.new(-403.547272, 48.5, -264.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part93.Position = Vector3.new(-403.547272, 48.5, -264.77887)
- Part93.Orientation = Vector3.new(0, -100, 90)
- Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part94.Parent = Folder0
- Part94.Material = Enum.Material.Granite
- Part94.BrickColor = BrickColor.new("Really black")
- Part94.Rotation = Vector3.new(-180, -80, -90)
- Part94.Anchored = true
- Part94.Shape = Enum.PartType.Cylinder
- Part94.Size = Vector3.new(5, 26, 26)
- Part94.CFrame = CFrame.new(-403.547272, 46.5, -264.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
- Part94.BottomSurface = Enum.SurfaceType.Smooth
- Part94.TopSurface = Enum.SurfaceType.Smooth
- Part94.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part94.Position = Vector3.new(-403.547272, 46.5, -264.77887)
- Part94.Orientation = Vector3.new(0, -100, 90)
- Part94.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part95.Parent = Folder0
- Part95.Material = Enum.Material.Granite
- Part95.BrickColor = BrickColor.new("Really black")
- Part95.Rotation = Vector3.new(-180, -80, -90)
- Part95.Anchored = true
- Part95.Shape = Enum.PartType.Cylinder
- Part95.Size = Vector3.new(5, 26, 26)
- Part95.CFrame = CFrame.new(-108.547272, 40.5, -212.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part95.Position = Vector3.new(-108.547272, 40.5, -212.77887)
- Part95.Orientation = Vector3.new(0, -100, 90)
- Part95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part96.Parent = Folder0
- Part96.Material = Enum.Material.Granite
- Part96.BrickColor = BrickColor.new("Really black")
- Part96.Rotation = Vector3.new(-180, -80, -90)
- Part96.Anchored = true
- Part96.Shape = Enum.PartType.Cylinder
- Part96.Size = Vector3.new(5, 26, 26)
- Part96.CFrame = CFrame.new(-108.547272, 51.5, -212.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part96.Position = Vector3.new(-108.547272, 51.5, -212.77887)
- Part96.Orientation = Vector3.new(0, -100, 90)
- Part96.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part97.Parent = Folder0
- Part97.Material = Enum.Material.Neon
- Part97.BrickColor = BrickColor.new("Lily white")
- Part97.Rotation = Vector3.new(-180, -80, -90)
- Part97.Anchored = true
- Part97.Shape = Enum.PartType.Cylinder
- Part97.Size = Vector3.new(1, 22, 22)
- Part97.CFrame = CFrame.new(-403.547272, 37.5, -264.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
- Part97.BottomSurface = Enum.SurfaceType.Smooth
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part97.Position = Vector3.new(-403.547272, 37.5, -264.77887)
- Part97.Orientation = Vector3.new(0, -100, 90)
- Part97.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part98.Parent = Folder0
- Part98.Material = Enum.Material.Neon
- Part98.BrickColor = BrickColor.new("Lily white")
- Part98.Rotation = Vector3.new(-180, -80, -90)
- Part98.Anchored = true
- Part98.Shape = Enum.PartType.Cylinder
- Part98.Size = Vector3.new(1, 22, 22)
- Part98.CFrame = CFrame.new(-403.547272, 54.5, -264.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
- Part98.BottomSurface = Enum.SurfaceType.Smooth
- Part98.TopSurface = Enum.SurfaceType.Smooth
- Part98.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part98.Position = Vector3.new(-403.547272, 54.5, -264.77887)
- Part98.Orientation = Vector3.new(0, -100, 90)
- Part98.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part99.Parent = Folder0
- Part99.Material = Enum.Material.Granite
- Part99.BrickColor = BrickColor.new("Really black")
- Part99.Rotation = Vector3.new(0, -10, 90)
- Part99.Anchored = true
- Part99.Shape = Enum.PartType.Cylinder
- Part99.Size = Vector3.new(5, 26, 26)
- Part99.CFrame = CFrame.new(-230.047241, 40.5, -386.278839, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
- Part99.BottomSurface = Enum.SurfaceType.Smooth
- Part99.TopSurface = Enum.SurfaceType.Smooth
- Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part99.Position = Vector3.new(-230.047241, 40.5, -386.278839)
- Part99.Orientation = Vector3.new(0, -10, 90)
- Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part100.Parent = Folder0
- Part100.Material = Enum.Material.Granite
- Part100.BrickColor = BrickColor.new("Really black")
- Part100.Rotation = Vector3.new(-180, -80, -90)
- Part100.Anchored = true
- Part100.Shape = Enum.PartType.Cylinder
- Part100.Size = Vector3.new(5, 26, 26)
- Part100.CFrame = CFrame.new(-108.547272, 34.5, -212.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
- Part100.BottomSurface = Enum.SurfaceType.Smooth
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part100.Position = Vector3.new(-108.547272, 34.5, -212.77887)
- Part100.Orientation = Vector3.new(0, -100, 90)
- Part100.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part101.Parent = Folder0
- Part101.Material = Enum.Material.Neon
- Part101.BrickColor = BrickColor.new("Lily white")
- Part101.Rotation = Vector3.new(-180, -80, -90)
- Part101.Anchored = true
- Part101.Shape = Enum.PartType.Cylinder
- Part101.Size = Vector3.new(1, 22, 22)
- Part101.CFrame = CFrame.new(-403.547272, 43.5, -264.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part101.Position = Vector3.new(-403.547272, 43.5, -264.77887)
- Part101.Orientation = Vector3.new(0, -100, 90)
- Part101.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part102.Parent = Folder0
- Part102.Material = Enum.Material.Granite
- Part102.BrickColor = BrickColor.new("Really black")
- Part102.Rotation = Vector3.new(0, -10, 90)
- Part102.Anchored = true
- Part102.Shape = Enum.PartType.Cylinder
- Part102.Size = Vector3.new(5, 26, 26)
- Part102.CFrame = CFrame.new(-230.047241, 34.5, -386.278839, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part102.Position = Vector3.new(-230.047241, 34.5, -386.278839)
- Part102.Orientation = Vector3.new(0, -10, 90)
- Part102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part103.Parent = Folder0
- Part103.Material = Enum.Material.Granite
- Part103.BrickColor = BrickColor.new("Really black")
- Part103.Rotation = Vector3.new(-180, -80, -90)
- Part103.Anchored = true
- Part103.Shape = Enum.PartType.Cylinder
- Part103.Size = Vector3.new(5, 26, 26)
- Part103.CFrame = CFrame.new(-108.547272, 46.5, -212.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part103.Position = Vector3.new(-108.547272, 46.5, -212.77887)
- Part103.Orientation = Vector3.new(0, -100, 90)
- Part103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part104.Parent = Folder0
- Part104.Material = Enum.Material.Neon
- Part104.BrickColor = BrickColor.new("Lily white")
- Part104.Rotation = Vector3.new(-180, -80, -90)
- Part104.Anchored = true
- Part104.Shape = Enum.PartType.Cylinder
- Part104.Size = Vector3.new(1, 22, 22)
- Part104.CFrame = CFrame.new(-108.547272, 37.5, -212.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part104.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part104.Position = Vector3.new(-108.547272, 37.5, -212.77887)
- Part104.Orientation = Vector3.new(0, -100, 90)
- Part104.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part105.Parent = Folder0
- Part105.Material = Enum.Material.Granite
- Part105.BrickColor = BrickColor.new("Really black")
- Part105.Rotation = Vector3.new(-180, -60, -90)
- Part105.Anchored = true
- Part105.Shape = Enum.PartType.Cylinder
- Part105.Size = Vector3.new(5, 26, 26)
- Part105.CFrame = CFrame.new(-385.759399, 34.5, -313.658844, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
- Part105.BottomSurface = Enum.SurfaceType.Smooth
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part105.Position = Vector3.new(-385.759399, 34.5, -313.658844)
- Part105.Orientation = Vector3.new(0, -120, 90)
- Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part106.Parent = Folder0
- Part106.Material = Enum.Material.Granite
- Part106.BrickColor = BrickColor.new("Really black")
- Part106.Rotation = Vector3.new(-180, -80, -90)
- Part106.Anchored = true
- Part106.Shape = Enum.PartType.Cylinder
- Part106.Size = Vector3.new(5, 26, 26)
- Part106.CFrame = CFrame.new(-403.547272, 34.5, -264.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part106.Position = Vector3.new(-403.547272, 34.5, -264.77887)
- Part106.Orientation = Vector3.new(0, -100, 90)
- Part106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part107.Parent = Folder0
- Part107.Material = Enum.Material.Neon
- Part107.BrickColor = BrickColor.new("Lily white")
- Part107.Rotation = Vector3.new(-180, -60, -90)
- Part107.Anchored = true
- Part107.Shape = Enum.PartType.Cylinder
- Part107.Size = Vector3.new(1, 22, 22)
- Part107.CFrame = CFrame.new(-385.759399, 37.5, -313.658844, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part107.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part107.Position = Vector3.new(-385.759399, 37.5, -313.658844)
- Part107.Orientation = Vector3.new(0, -120, 90)
- Part107.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part108.Parent = Folder0
- Part108.Material = Enum.Material.Granite
- Part108.BrickColor = BrickColor.new("Really black")
- Part108.Rotation = Vector3.new(-180, -60, -90)
- Part108.Anchored = true
- Part108.Shape = Enum.PartType.Cylinder
- Part108.Size = Vector3.new(5, 26, 26)
- Part108.CFrame = CFrame.new(-385.759399, 40.5, -313.658844, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part108.Position = Vector3.new(-385.759399, 40.5, -313.658844)
- Part108.Orientation = Vector3.new(0, -120, 90)
- Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part109.Parent = Folder0
- Part109.Material = Enum.Material.Neon
- Part109.BrickColor = BrickColor.new("Lily white")
- Part109.Rotation = Vector3.new(-180, -60, -90)
- Part109.Anchored = true
- Part109.Shape = Enum.PartType.Cylinder
- Part109.Size = Vector3.new(1, 22, 22)
- Part109.CFrame = CFrame.new(-385.759399, 43.5, -313.658844, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part109.Position = Vector3.new(-385.759399, 43.5, -313.658844)
- Part109.Orientation = Vector3.new(0, -120, 90)
- Part109.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part110.Parent = Folder0
- Part110.Material = Enum.Material.Granite
- Part110.BrickColor = BrickColor.new("Really black")
- Part110.Rotation = Vector3.new(-180, -60, -90)
- Part110.Anchored = true
- Part110.Shape = Enum.PartType.Cylinder
- Part110.Size = Vector3.new(5, 26, 26)
- Part110.CFrame = CFrame.new(-385.759399, 46.5, -313.658844, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part110.Position = Vector3.new(-385.759399, 46.5, -313.658844)
- Part110.Orientation = Vector3.new(0, -120, 90)
- Part110.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part111.Parent = Folder0
- Part111.Material = Enum.Material.Granite
- Part111.BrickColor = BrickColor.new("Really black")
- Part111.Rotation = Vector3.new(-180, -80, -90)
- Part111.Anchored = true
- Part111.Shape = Enum.PartType.Cylinder
- Part111.Size = Vector3.new(265, 26, 26)
- Part111.CFrame = CFrame.new(-108.547272, 187.5, -212.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
- Part111.BottomSurface = Enum.SurfaceType.Smooth
- Part111.TopSurface = Enum.SurfaceType.Smooth
- Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part111.Position = Vector3.new(-108.547272, 187.5, -212.77887)
- Part111.Orientation = Vector3.new(0, -100, 90)
- Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part112.Parent = Folder0
- Part112.Material = Enum.Material.Granite
- Part112.BrickColor = BrickColor.new("Really black")
- Part112.Rotation = Vector3.new(-180, -60, -90)
- Part112.Anchored = true
- Part112.Shape = Enum.PartType.Cylinder
- Part112.Size = Vector3.new(5, 26, 26)
- Part112.CFrame = CFrame.new(-385.759399, 51.5, -313.658844, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
- Part112.BottomSurface = Enum.SurfaceType.Smooth
- Part112.TopSurface = Enum.SurfaceType.Smooth
- Part112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part112.Position = Vector3.new(-385.759399, 51.5, -313.658844)
- Part112.Orientation = Vector3.new(0, -120, 90)
- Part112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part113.Parent = Folder0
- Part113.Material = Enum.Material.Granite
- Part113.BrickColor = BrickColor.new("Really black")
- Part113.Rotation = Vector3.new(-180, -60, -90)
- Part113.Anchored = true
- Part113.Shape = Enum.PartType.Cylinder
- Part113.Size = Vector3.new(265, 26, 26)
- Part113.CFrame = CFrame.new(-385.759399, 187.5, -313.658844, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
- Part113.BottomSurface = Enum.SurfaceType.Smooth
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part113.Position = Vector3.new(-385.759399, 187.5, -313.658844)
- Part113.Orientation = Vector3.new(0, -120, 90)
- Part113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part114.Parent = Folder0
- Part114.Material = Enum.Material.Neon
- Part114.BrickColor = BrickColor.new("Lily white")
- Part114.Rotation = Vector3.new(-180, -80, -90)
- Part114.Anchored = true
- Part114.Shape = Enum.PartType.Cylinder
- Part114.Size = Vector3.new(1, 22, 22)
- Part114.CFrame = CFrame.new(-108.547272, 54.5, -212.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.TopSurface = Enum.SurfaceType.Smooth
- Part114.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part114.Position = Vector3.new(-108.547272, 54.5, -212.77887)
- Part114.Orientation = Vector3.new(0, -100, 90)
- Part114.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part115.Parent = Folder0
- Part115.Material = Enum.Material.Granite
- Part115.BrickColor = BrickColor.new("Really black")
- Part115.Rotation = Vector3.new(0, -30, 90)
- Part115.Anchored = true
- Part115.Shape = Enum.PartType.Cylinder
- Part115.Size = Vector3.new(5, 26, 26)
- Part115.CFrame = CFrame.new(-181.167267, 51.5, -368.490906, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
- Part115.BottomSurface = Enum.SurfaceType.Smooth
- Part115.TopSurface = Enum.SurfaceType.Smooth
- Part115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part115.Position = Vector3.new(-181.167267, 51.5, -368.490906)
- Part115.Orientation = Vector3.new(0, -30, 90)
- Part115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part116.Parent = Folder0
- Part116.Material = Enum.Material.Granite
- Part116.BrickColor = BrickColor.new("Really black")
- Part116.Rotation = Vector3.new(0, -30, 90)
- Part116.Anchored = true
- Part116.Shape = Enum.PartType.Cylinder
- Part116.Size = Vector3.new(5, 26, 26)
- Part116.CFrame = CFrame.new(-330.927185, 34.5, -109.066711, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part116.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part116.Position = Vector3.new(-330.927185, 34.5, -109.066711)
- Part116.Orientation = Vector3.new(0, -30, 90)
- Part116.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part117.Parent = Folder0
- Part117.Material = Enum.Material.Neon
- Part117.BrickColor = BrickColor.new("Lily white")
- Part117.Rotation = Vector3.new(0, -30, 90)
- Part117.Anchored = true
- Part117.Shape = Enum.PartType.Cylinder
- Part117.Size = Vector3.new(1, 22, 22)
- Part117.CFrame = CFrame.new(-330.927185, 43.5, -109.066711, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
- Part117.BottomSurface = Enum.SurfaceType.Smooth
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part117.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part117.Position = Vector3.new(-330.927185, 43.5, -109.066711)
- Part117.Orientation = Vector3.new(0, -30, 90)
- Part117.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part118.Parent = Folder0
- Part118.Material = Enum.Material.Granite
- Part118.BrickColor = BrickColor.new("Really black")
- Part118.Rotation = Vector3.new(0, -30, 90)
- Part118.Anchored = true
- Part118.Shape = Enum.PartType.Cylinder
- Part118.Size = Vector3.new(5, 26, 26)
- Part118.CFrame = CFrame.new(-330.927185, 40.5, -109.066711, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
- Part118.BottomSurface = Enum.SurfaceType.Smooth
- Part118.TopSurface = Enum.SurfaceType.Smooth
- Part118.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part118.Position = Vector3.new(-330.927185, 40.5, -109.066711)
- Part118.Orientation = Vector3.new(0, -30, 90)
- Part118.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part119.Parent = Folder0
- Part119.Material = Enum.Material.Granite
- Part119.BrickColor = BrickColor.new("Really black")
- Part119.Rotation = Vector3.new(0, -30, 90)
- Part119.Anchored = true
- Part119.Shape = Enum.PartType.Cylinder
- Part119.Size = Vector3.new(5, 26, 26)
- Part119.CFrame = CFrame.new(-181.167267, 46.5, -368.490906, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
- Part119.BottomSurface = Enum.SurfaceType.Smooth
- Part119.TopSurface = Enum.SurfaceType.Smooth
- Part119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part119.Position = Vector3.new(-181.167267, 46.5, -368.490906)
- Part119.Orientation = Vector3.new(0, -30, 90)
- Part119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part120.Parent = Folder0
- Part120.Material = Enum.Material.Granite
- Part120.BrickColor = BrickColor.new("Really black")
- Part120.Rotation = Vector3.new(-180, -60, -90)
- Part120.Anchored = true
- Part120.Shape = Enum.PartType.Cylinder
- Part120.Size = Vector3.new(5, 26, 26)
- Part120.CFrame = CFrame.new(-126.335129, 34.5, -163.89888, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
- Part120.BottomSurface = Enum.SurfaceType.Smooth
- Part120.TopSurface = Enum.SurfaceType.Smooth
- Part120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part120.Position = Vector3.new(-126.335129, 34.5, -163.89888)
- Part120.Orientation = Vector3.new(0, -120, 90)
- Part120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part121.Parent = Folder0
- Part121.Material = Enum.Material.Neon
- Part121.BrickColor = BrickColor.new("Lily white")
- Part121.Rotation = Vector3.new(-180, -60, -90)
- Part121.Anchored = true
- Part121.Shape = Enum.PartType.Cylinder
- Part121.Size = Vector3.new(1, 22, 22)
- Part121.CFrame = CFrame.new(-126.335129, 37.5, -163.89888, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
- Part121.BottomSurface = Enum.SurfaceType.Smooth
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part121.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part121.Position = Vector3.new(-126.335129, 37.5, -163.89888)
- Part121.Orientation = Vector3.new(0, -120, 90)
- Part121.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part122.Parent = Folder0
- Part122.Material = Enum.Material.Granite
- Part122.BrickColor = BrickColor.new("Really black")
- Part122.Rotation = Vector3.new(0, -30, 90)
- Part122.Anchored = true
- Part122.Shape = Enum.PartType.Cylinder
- Part122.Size = Vector3.new(5, 26, 26)
- Part122.CFrame = CFrame.new(-330.927185, 51.5, -109.066711, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part122.Position = Vector3.new(-330.927185, 51.5, -109.066711)
- Part122.Orientation = Vector3.new(0, -30, 90)
- Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part123.Parent = Folder0
- Part123.Material = Enum.Material.Neon
- Part123.BrickColor = BrickColor.new("Lily white")
- Part123.Rotation = Vector3.new(0, -30, 90)
- Part123.Anchored = true
- Part123.Shape = Enum.PartType.Cylinder
- Part123.Size = Vector3.new(1, 22, 22)
- Part123.CFrame = CFrame.new(-330.927185, 54.5, -109.066711, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
- Part123.BottomSurface = Enum.SurfaceType.Smooth
- Part123.TopSurface = Enum.SurfaceType.Smooth
- Part123.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part123.Position = Vector3.new(-330.927185, 54.5, -109.066711)
- Part123.Orientation = Vector3.new(0, -30, 90)
- Part123.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part124.Parent = Folder0
- Part124.Material = Enum.Material.Granite
- Part124.BrickColor = BrickColor.new("Really black")
- Part124.Rotation = Vector3.new(0, -30, 90)
- Part124.Anchored = true
- Part124.Shape = Enum.PartType.Cylinder
- Part124.Size = Vector3.new(265, 26, 26)
- Part124.CFrame = CFrame.new(-330.927185, 187.5, -109.066711, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.TopSurface = Enum.SurfaceType.Smooth
- Part124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part124.Position = Vector3.new(-330.927185, 187.5, -109.066711)
- Part124.Orientation = Vector3.new(0, -30, 90)
- Part124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part125.Parent = Folder0
- Part125.Material = Enum.Material.Neon
- Part125.BrickColor = BrickColor.new("Lily white")
- Part125.Rotation = Vector3.new(-180, -60, -90)
- Part125.Anchored = true
- Part125.Shape = Enum.PartType.Cylinder
- Part125.Size = Vector3.new(1, 22, 22)
- Part125.CFrame = CFrame.new(-126.335129, 43.5, -163.89888, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part125.Position = Vector3.new(-126.335129, 43.5, -163.89888)
- Part125.Orientation = Vector3.new(0, -120, 90)
- Part125.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part126.Parent = Folder0
- Part126.Material = Enum.Material.Granite
- Part126.BrickColor = BrickColor.new("Really black")
- Part126.Rotation = Vector3.new(-180, -30, -90)
- Part126.Anchored = true
- Part126.Shape = Enum.PartType.Cylinder
- Part126.Size = Vector3.new(5, 26, 26)
- Part126.CFrame = CFrame.new(-330.941284, 34.5, -368.48291, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
- Part126.BottomSurface = Enum.SurfaceType.Smooth
- Part126.TopSurface = Enum.SurfaceType.Smooth
- Part126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part126.Position = Vector3.new(-330.941284, 34.5, -368.48291)
- Part126.Orientation = Vector3.new(0, -150, 90)
- Part126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part127.Parent = Folder0
- Part127.Material = Enum.Material.Granite
- Part127.BrickColor = BrickColor.new("Really black")
- Part127.Rotation = Vector3.new(-180, -30, -90)
- Part127.Anchored = true
- Part127.Shape = Enum.PartType.Cylinder
- Part127.Size = Vector3.new(5, 26, 26)
- Part127.CFrame = CFrame.new(-330.941284, 40.5, -368.48291, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Part127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part127.Position = Vector3.new(-330.941284, 40.5, -368.48291)
- Part127.Orientation = Vector3.new(0, -150, 90)
- Part127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part128.Parent = Folder0
- Part128.Material = Enum.Material.Neon
- Part128.BrickColor = BrickColor.new("Lily white")
- Part128.Rotation = Vector3.new(-180, -30, -90)
- Part128.Anchored = true
- Part128.Shape = Enum.PartType.Cylinder
- Part128.Size = Vector3.new(1, 22, 22)
- Part128.CFrame = CFrame.new(-330.941284, 43.5, -368.48291, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
- Part128.BottomSurface = Enum.SurfaceType.Smooth
- Part128.TopSurface = Enum.SurfaceType.Smooth
- Part128.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part128.Position = Vector3.new(-330.941284, 43.5, -368.48291)
- Part128.Orientation = Vector3.new(0, -150, 90)
- Part128.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part129.Parent = Folder0
- Part129.Material = Enum.Material.Granite
- Part129.BrickColor = BrickColor.new("Really black")
- Part129.Rotation = Vector3.new(-180, -30, -90)
- Part129.Anchored = true
- Part129.Shape = Enum.PartType.Cylinder
- Part129.Size = Vector3.new(265, 26, 26)
- Part129.CFrame = CFrame.new(-330.941284, 187.5, -368.48291, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
- Part129.BottomSurface = Enum.SurfaceType.Smooth
- Part129.TopSurface = Enum.SurfaceType.Smooth
- Part129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part129.Position = Vector3.new(-330.941284, 187.5, -368.48291)
- Part129.Orientation = Vector3.new(0, -150, 90)
- Part129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part130.Parent = Folder0
- Part130.Material = Enum.Material.Granite
- Part130.BrickColor = BrickColor.new("Really black")
- Part130.Rotation = Vector3.new(0, -60, 90)
- Part130.Anchored = true
- Part130.Shape = Enum.PartType.Cylinder
- Part130.Size = Vector3.new(5, 26, 26)
- Part130.CFrame = CFrame.new(-126.343277, 34.5, -313.672791, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
- Part130.BottomSurface = Enum.SurfaceType.Smooth
- Part130.TopSurface = Enum.SurfaceType.Smooth
- Part130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part130.Position = Vector3.new(-126.343277, 34.5, -313.672791)
- Part130.Orientation = Vector3.new(0, -60, 90)
- Part130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part131.Parent = Folder0
- Part131.Material = Enum.Material.Granite
- Part131.BrickColor = BrickColor.new("Really black")
- Part131.Rotation = Vector3.new(-180, -30, -90)
- Part131.Anchored = true
- Part131.Shape = Enum.PartType.Cylinder
- Part131.Size = Vector3.new(5, 26, 26)
- Part131.CFrame = CFrame.new(-330.941284, 51.5, -368.48291, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part131.Position = Vector3.new(-330.941284, 51.5, -368.48291)
- Part131.Orientation = Vector3.new(0, -150, 90)
- Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part132.Parent = Folder0
- Part132.Material = Enum.Material.Neon
- Part132.BrickColor = BrickColor.new("Lily white")
- Part132.Rotation = Vector3.new(0, -60, 90)
- Part132.Anchored = true
- Part132.Shape = Enum.PartType.Cylinder
- Part132.Size = Vector3.new(1, 22, 22)
- Part132.CFrame = CFrame.new(-126.343277, 37.5, -313.672791, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.TopSurface = Enum.SurfaceType.Smooth
- Part132.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part132.Position = Vector3.new(-126.343277, 37.5, -313.672791)
- Part132.Orientation = Vector3.new(0, -60, 90)
- Part132.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part133.Parent = Folder0
- Part133.Material = Enum.Material.Granite
- Part133.BrickColor = BrickColor.new("Really black")
- Part133.Rotation = Vector3.new(0, -60, 90)
- Part133.Anchored = true
- Part133.Shape = Enum.PartType.Cylinder
- Part133.Size = Vector3.new(5, 26, 26)
- Part133.CFrame = CFrame.new(-126.343277, 40.5, -313.672791, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part133.Position = Vector3.new(-126.343277, 40.5, -313.672791)
- Part133.Orientation = Vector3.new(0, -60, 90)
- Part133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part134.Parent = Folder0
- Part134.Material = Enum.Material.Granite
- Part134.BrickColor = BrickColor.new("Really black")
- Part134.Rotation = Vector3.new(-180, -60, -90)
- Part134.Anchored = true
- Part134.Shape = Enum.PartType.Cylinder
- Part134.Size = Vector3.new(5, 26, 26)
- Part134.CFrame = CFrame.new(-126.335129, 51.5, -163.89888, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
- Part134.BottomSurface = Enum.SurfaceType.Smooth
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part134.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part134.Position = Vector3.new(-126.335129, 51.5, -163.89888)
- Part134.Orientation = Vector3.new(0, -120, 90)
- Part134.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part135.Parent = Folder0
- Part135.Material = Enum.Material.Granite
- Part135.BrickColor = BrickColor.new("Really black")
- Part135.Rotation = Vector3.new(-180, -60, -90)
- Part135.Anchored = true
- Part135.Shape = Enum.PartType.Cylinder
- Part135.Size = Vector3.new(5, 26, 26)
- Part135.CFrame = CFrame.new(-126.335129, 46.5, -163.89888, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
- Part135.BottomSurface = Enum.SurfaceType.Smooth
- Part135.TopSurface = Enum.SurfaceType.Smooth
- Part135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part135.Position = Vector3.new(-126.335129, 46.5, -163.89888)
- Part135.Orientation = Vector3.new(0, -120, 90)
- Part135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part136.Parent = Folder0
- Part136.Material = Enum.Material.Neon
- Part136.BrickColor = BrickColor.new("Lily white")
- Part136.Rotation = Vector3.new(0, -60, 90)
- Part136.Anchored = true
- Part136.Shape = Enum.PartType.Cylinder
- Part136.Size = Vector3.new(1, 22, 22)
- Part136.CFrame = CFrame.new(-126.343277, 43.5, -313.672791, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
- Part136.BottomSurface = Enum.SurfaceType.Smooth
- Part136.TopSurface = Enum.SurfaceType.Smooth
- Part136.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part136.Position = Vector3.new(-126.343277, 43.5, -313.672791)
- Part136.Orientation = Vector3.new(0, -60, 90)
- Part136.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part137.Parent = Folder0
- Part137.Material = Enum.Material.Neon
- Part137.BrickColor = BrickColor.new("Lily white")
- Part137.Rotation = Vector3.new(0, -30, 90)
- Part137.Anchored = true
- Part137.Shape = Enum.PartType.Cylinder
- Part137.Size = Vector3.new(1, 22, 22)
- Part137.CFrame = CFrame.new(-181.167267, 54.5, -368.490906, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part137.Position = Vector3.new(-181.167267, 54.5, -368.490906)
- Part137.Orientation = Vector3.new(0, -30, 90)
- Part137.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part138.Parent = Folder0
- Part138.Material = Enum.Material.Granite
- Part138.BrickColor = BrickColor.new("Really black")
- Part138.Rotation = Vector3.new(0, -30, 90)
- Part138.Anchored = true
- Part138.Shape = Enum.PartType.Cylinder
- Part138.Size = Vector3.new(265, 26, 26)
- Part138.CFrame = CFrame.new(-181.167267, 187.5, -368.490906, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
- Part138.BottomSurface = Enum.SurfaceType.Smooth
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part138.Position = Vector3.new(-181.167267, 187.5, -368.490906)
- Part138.Orientation = Vector3.new(0, -30, 90)
- Part138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part139.Parent = Folder0
- Part139.Material = Enum.Material.Granite
- Part139.BrickColor = BrickColor.new("Really black")
- Part139.Rotation = Vector3.new(-180, -60, -90)
- Part139.Anchored = true
- Part139.Shape = Enum.PartType.Cylinder
- Part139.Size = Vector3.new(5, 26, 26)
- Part139.CFrame = CFrame.new(-126.335129, 40.5, -163.89888, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
- Part139.BottomSurface = Enum.SurfaceType.Smooth
- Part139.TopSurface = Enum.SurfaceType.Smooth
- Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part139.Position = Vector3.new(-126.335129, 40.5, -163.89888)
- Part139.Orientation = Vector3.new(0, -120, 90)
- Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part140.Parent = Folder0
- Part140.Material = Enum.Material.Neon
- Part140.BrickColor = BrickColor.new("Lily white")
- Part140.Rotation = Vector3.new(-180, -30, -90)
- Part140.Anchored = true
- Part140.Shape = Enum.PartType.Cylinder
- Part140.Size = Vector3.new(1, 22, 22)
- Part140.CFrame = CFrame.new(-330.941284, 54.5, -368.48291, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
- Part140.BottomSurface = Enum.SurfaceType.Smooth
- Part140.TopSurface = Enum.SurfaceType.Smooth
- Part140.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part140.Position = Vector3.new(-330.941284, 54.5, -368.48291)
- Part140.Orientation = Vector3.new(0, -150, 90)
- Part140.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part141.Parent = Folder0
- Part141.Material = Enum.Material.Granite
- Part141.BrickColor = BrickColor.new("Really black")
- Part141.Rotation = Vector3.new(-180, -60, -90)
- Part141.Anchored = true
- Part141.Shape = Enum.PartType.Cylinder
- Part141.Size = Vector3.new(265, 26, 26)
- Part141.CFrame = CFrame.new(-126.335129, 187.5, -163.89888, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
- Part141.BottomSurface = Enum.SurfaceType.Smooth
- Part141.TopSurface = Enum.SurfaceType.Smooth
- Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part141.Position = Vector3.new(-126.335129, 187.5, -163.89888)
- Part141.Orientation = Vector3.new(0, -120, 90)
- Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part142.Parent = Folder0
- Part142.Material = Enum.Material.Granite
- Part142.BrickColor = BrickColor.new("Really black")
- Part142.Rotation = Vector3.new(-180, -30, -90)
- Part142.Anchored = true
- Part142.Shape = Enum.PartType.Cylinder
- Part142.Size = Vector3.new(5, 26, 26)
- Part142.CFrame = CFrame.new(-330.941284, 46.5, -368.48291, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
- Part142.BottomSurface = Enum.SurfaceType.Smooth
- Part142.TopSurface = Enum.SurfaceType.Smooth
- Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part142.Position = Vector3.new(-330.941284, 46.5, -368.48291)
- Part142.Orientation = Vector3.new(0, -150, 90)
- Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part143.Parent = Folder0
- Part143.Material = Enum.Material.Neon
- Part143.BrickColor = BrickColor.new("Lily white")
- Part143.Rotation = Vector3.new(0, -30, 90)
- Part143.Anchored = true
- Part143.Shape = Enum.PartType.Cylinder
- Part143.Size = Vector3.new(1, 22, 22)
- Part143.CFrame = CFrame.new(-330.927185, 37.5, -109.066711, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
- Part143.BottomSurface = Enum.SurfaceType.Smooth
- Part143.TopSurface = Enum.SurfaceType.Smooth
- Part143.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part143.Position = Vector3.new(-330.927185, 37.5, -109.066711)
- Part143.Orientation = Vector3.new(0, -30, 90)
- Part143.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part144.Parent = Folder0
- Part144.Material = Enum.Material.Granite
- Part144.BrickColor = BrickColor.new("Really black")
- Part144.Rotation = Vector3.new(0, -30, 90)
- Part144.Anchored = true
- Part144.Shape = Enum.PartType.Cylinder
- Part144.Size = Vector3.new(5, 26, 26)
- Part144.CFrame = CFrame.new(-330.927185, 46.5, -109.066711, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
- Part144.BottomSurface = Enum.SurfaceType.Smooth
- Part144.TopSurface = Enum.SurfaceType.Smooth
- Part144.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part144.Position = Vector3.new(-330.927185, 46.5, -109.066711)
- Part144.Orientation = Vector3.new(0, -30, 90)
- Part144.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part145.Parent = Folder0
- Part145.Material = Enum.Material.Neon
- Part145.BrickColor = BrickColor.new("Lily white")
- Part145.Rotation = Vector3.new(-180, -30, -90)
- Part145.Anchored = true
- Part145.Shape = Enum.PartType.Cylinder
- Part145.Size = Vector3.new(1, 22, 22)
- Part145.CFrame = CFrame.new(-330.941284, 37.5, -368.48291, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
- Part145.BottomSurface = Enum.SurfaceType.Smooth
- Part145.TopSurface = Enum.SurfaceType.Smooth
- Part145.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part145.Position = Vector3.new(-330.941284, 37.5, -368.48291)
- Part145.Orientation = Vector3.new(0, -150, 90)
- Part145.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part146.Parent = Folder0
- Part146.Material = Enum.Material.Neon
- Part146.BrickColor = BrickColor.new("Lily white")
- Part146.Rotation = Vector3.new(-180, -60, -90)
- Part146.Anchored = true
- Part146.Shape = Enum.PartType.Cylinder
- Part146.Size = Vector3.new(1, 22, 22)
- Part146.CFrame = CFrame.new(-126.335129, 54.5, -163.89888, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
- Part146.BottomSurface = Enum.SurfaceType.Smooth
- Part146.TopSurface = Enum.SurfaceType.Smooth
- Part146.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part146.Position = Vector3.new(-126.335129, 54.5, -163.89888)
- Part146.Orientation = Vector3.new(0, -120, 90)
- Part146.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part147.Parent = Folder0
- Part147.Material = Enum.Material.Neon
- Part147.BrickColor = BrickColor.new("Lily white")
- Part147.Rotation = Vector3.new(-180, -10, -90)
- Part147.Anchored = true
- Part147.Shape = Enum.PartType.Cylinder
- Part147.Size = Vector3.new(1, 22, 22)
- Part147.CFrame = CFrame.new(-282.063232, 37.5, -386.276062, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
- Part147.BottomSurface = Enum.SurfaceType.Smooth
- Part147.TopSurface = Enum.SurfaceType.Smooth
- Part147.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part147.Position = Vector3.new(-282.063232, 37.5, -386.276062)
- Part147.Orientation = Vector3.new(0, -170, 90)
- Part147.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part148.Parent = Folder0
- Part148.Material = Enum.Material.Neon
- Part148.BrickColor = BrickColor.new("Lily white")
- Part148.Rotation = Vector3.new(0, -60, 90)
- Part148.Anchored = true
- Part148.Shape = Enum.PartType.Cylinder
- Part148.Size = Vector3.new(1, 22, 22)
- Part148.CFrame = CFrame.new(-385.751251, 43.5, -163.884827, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
- Part148.BottomSurface = Enum.SurfaceType.Smooth
- Part148.TopSurface = Enum.SurfaceType.Smooth
- Part148.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part148.Position = Vector3.new(-385.751251, 43.5, -163.884827)
- Part148.Orientation = Vector3.new(0, -60, 90)
- Part148.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part149.Parent = Folder0
- Part149.Material = Enum.Material.Granite
- Part149.BrickColor = BrickColor.new("Really black")
- Part149.Rotation = Vector3.new(-180, -10, -90)
- Part149.Anchored = true
- Part149.Shape = Enum.PartType.Cylinder
- Part149.Size = Vector3.new(5, 26, 26)
- Part149.CFrame = CFrame.new(-282.063232, 40.5, -386.276062, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
- Part149.BottomSurface = Enum.SurfaceType.Smooth
- Part149.TopSurface = Enum.SurfaceType.Smooth
- Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part149.Position = Vector3.new(-282.063232, 40.5, -386.276062)
- Part149.Orientation = Vector3.new(0, -170, 90)
- Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part150.Parent = Folder0
- Part150.Material = Enum.Material.Neon
- Part150.BrickColor = BrickColor.new("Lily white")
- Part150.Rotation = Vector3.new(0, -60, 90)
- Part150.Anchored = true
- Part150.Shape = Enum.PartType.Cylinder
- Part150.Size = Vector3.new(1, 22, 22)
- Part150.CFrame = CFrame.new(-385.751251, 54.5, -163.884827, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
- Part150.BottomSurface = Enum.SurfaceType.Smooth
- Part150.TopSurface = Enum.SurfaceType.Smooth
- Part150.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part150.Position = Vector3.new(-385.751251, 54.5, -163.884827)
- Part150.Orientation = Vector3.new(0, -60, 90)
- Part150.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part151.Parent = Folder0
- Part151.Material = Enum.Material.Granite
- Part151.BrickColor = BrickColor.new("Really black")
- Part151.Rotation = Vector3.new(0, -60, 90)
- Part151.Anchored = true
- Part151.Shape = Enum.PartType.Cylinder
- Part151.Size = Vector3.new(5, 26, 26)
- Part151.CFrame = CFrame.new(-385.751251, 51.5, -163.884827, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
- Part151.BottomSurface = Enum.SurfaceType.Smooth
- Part151.TopSurface = Enum.SurfaceType.Smooth
- Part151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part151.Position = Vector3.new(-385.751251, 51.5, -163.884827)
- Part151.Orientation = Vector3.new(0, -60, 90)
- Part151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part152.Parent = Folder0
- Part152.Material = Enum.Material.Granite
- Part152.BrickColor = BrickColor.new("Really black")
- Part152.Rotation = Vector3.new(0, -60, 90)
- Part152.Anchored = true
- Part152.Shape = Enum.PartType.Cylinder
- Part152.Size = Vector3.new(265, 26, 26)
- Part152.CFrame = CFrame.new(-126.343277, 187.5, -313.672791, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
- Part152.BottomSurface = Enum.SurfaceType.Smooth
- Part152.TopSurface = Enum.SurfaceType.Smooth
- Part152.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part152.Position = Vector3.new(-126.343277, 187.5, -313.672791)
- Part152.Orientation = Vector3.new(0, -60, 90)
- Part152.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part153.Parent = Folder0
- Part153.Material = Enum.Material.Granite
- Part153.BrickColor = BrickColor.new("Really black")
- Part153.Rotation = Vector3.new(-180, -10, -90)
- Part153.Anchored = true
- Part153.Shape = Enum.PartType.Cylinder
- Part153.Size = Vector3.new(5, 26, 26)
- Part153.CFrame = CFrame.new(-282.063232, 46.5, -386.276062, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
- Part153.BottomSurface = Enum.SurfaceType.Smooth
- Part153.TopSurface = Enum.SurfaceType.Smooth
- Part153.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part153.Position = Vector3.new(-282.063232, 46.5, -386.276062)
- Part153.Orientation = Vector3.new(0, -170, 90)
- Part153.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part154.Parent = Folder0
- Part154.Material = Enum.Material.Neon
- Part154.BrickColor = BrickColor.new("Lily white")
- Part154.Rotation = Vector3.new(-180, -30, -90)
- Part154.Anchored = true
- Part154.Shape = Enum.PartType.Cylinder
- Part154.Size = Vector3.new(1, 22, 22)
- Part154.CFrame = CFrame.new(-181.153259, 43.5, -109.074829, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
- Part154.BottomSurface = Enum.SurfaceType.Smooth
- Part154.TopSurface = Enum.SurfaceType.Smooth
- Part154.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part154.Position = Vector3.new(-181.153259, 43.5, -109.074829)
- Part154.Orientation = Vector3.new(0, -150, 90)
- Part154.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part155.Parent = Folder0
- Part155.Material = Enum.Material.Granite
- Part155.BrickColor = BrickColor.new("Really black")
- Part155.Rotation = Vector3.new(-180, -30, -90)
- Part155.Anchored = true
- Part155.Shape = Enum.PartType.Cylinder
- Part155.Size = Vector3.new(5, 26, 26)
- Part155.CFrame = CFrame.new(-181.153259, 46.5, -109.074829, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
- Part155.BottomSurface = Enum.SurfaceType.Smooth
- Part155.TopSurface = Enum.SurfaceType.Smooth
- Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part155.Position = Vector3.new(-181.153259, 46.5, -109.074829)
- Part155.Orientation = Vector3.new(0, -150, 90)
- Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part156.Parent = Folder0
- Part156.Material = Enum.Material.Granite
- Part156.BrickColor = BrickColor.new("Really black")
- Part156.Rotation = Vector3.new(0, -60, 90)
- Part156.Anchored = true
- Part156.Shape = Enum.PartType.Cylinder
- Part156.Size = Vector3.new(5, 26, 26)
- Part156.CFrame = CFrame.new(-385.751251, 34.5, -163.884827, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
- Part156.BottomSurface = Enum.SurfaceType.Smooth
- Part156.TopSurface = Enum.SurfaceType.Smooth
- Part156.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part156.Position = Vector3.new(-385.751251, 34.5, -163.884827)
- Part156.Orientation = Vector3.new(0, -60, 90)
- Part156.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part157.Parent = Folder0
- Part157.Material = Enum.Material.Neon
- Part157.BrickColor = BrickColor.new("Lily white")
- Part157.Rotation = Vector3.new(-180, -10, -90)
- Part157.Anchored = true
- Part157.Shape = Enum.PartType.Cylinder
- Part157.Size = Vector3.new(1, 22, 22)
- Part157.CFrame = CFrame.new(-282.063232, 43.5, -386.276062, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
- Part157.BottomSurface = Enum.SurfaceType.Smooth
- Part157.TopSurface = Enum.SurfaceType.Smooth
- Part157.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part157.Position = Vector3.new(-282.063232, 43.5, -386.276062)
- Part157.Orientation = Vector3.new(0, -170, 90)
- Part157.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part158.Parent = Folder0
- Part158.Material = Enum.Material.Granite
- Part158.BrickColor = BrickColor.new("Really black")
- Part158.Rotation = Vector3.new(-180, -10, -90)
- Part158.Anchored = true
- Part158.Shape = Enum.PartType.Cylinder
- Part158.Size = Vector3.new(5, 26, 26)
- Part158.CFrame = CFrame.new(-282.063232, 51.5, -386.276062, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
- Part158.BottomSurface = Enum.SurfaceType.Smooth
- Part158.TopSurface = Enum.SurfaceType.Smooth
- Part158.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part158.Position = Vector3.new(-282.063232, 51.5, -386.276062)
- Part158.Orientation = Vector3.new(0, -170, 90)
- Part158.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part159.Parent = Folder0
- Part159.Material = Enum.Material.Granite
- Part159.BrickColor = BrickColor.new("Really black")
- Part159.Rotation = Vector3.new(0, -60, 90)
- Part159.Anchored = true
- Part159.Shape = Enum.PartType.Cylinder
- Part159.Size = Vector3.new(5, 26, 26)
- Part159.CFrame = CFrame.new(-126.343277, 46.5, -313.672791, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
- Part159.BottomSurface = Enum.SurfaceType.Smooth
- Part159.TopSurface = Enum.SurfaceType.Smooth
- Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part159.Position = Vector3.new(-126.343277, 46.5, -313.672791)
- Part159.Orientation = Vector3.new(0, -60, 90)
- Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part160.Parent = Folder0
- Part160.Material = Enum.Material.Granite
- Part160.BrickColor = BrickColor.new("Really black")
- Part160.Rotation = Vector3.new(0, -60, 90)
- Part160.Anchored = true
- Part160.Shape = Enum.PartType.Cylinder
- Part160.Size = Vector3.new(5, 26, 26)
- Part160.CFrame = CFrame.new(-385.751251, 46.5, -163.884827, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
- Part160.BottomSurface = Enum.SurfaceType.Smooth
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part160.Position = Vector3.new(-385.751251, 46.5, -163.884827)
- Part160.Orientation = Vector3.new(0, -60, 90)
- Part160.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part161.Parent = Folder0
- Part161.Material = Enum.Material.Granite
- Part161.BrickColor = BrickColor.new("Really black")
- Part161.Rotation = Vector3.new(0, -60, 90)
- Part161.Anchored = true
- Part161.Shape = Enum.PartType.Cylinder
- Part161.Size = Vector3.new(265, 26, 26)
- Part161.CFrame = CFrame.new(-385.751251, 187.5, -163.884827, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.TopSurface = Enum.SurfaceType.Smooth
- Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part161.Position = Vector3.new(-385.751251, 187.5, -163.884827)
- Part161.Orientation = Vector3.new(0, -60, 90)
- Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part162.Parent = Folder0
- Part162.Material = Enum.Material.Neon
- Part162.BrickColor = BrickColor.new("Lily white")
- Part162.Rotation = Vector3.new(-180, -10, -90)
- Part162.Anchored = true
- Part162.Shape = Enum.PartType.Cylinder
- Part162.Size = Vector3.new(1, 22, 22)
- Part162.CFrame = CFrame.new(-282.063232, 54.5, -386.276062, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
- Part162.BottomSurface = Enum.SurfaceType.Smooth
- Part162.TopSurface = Enum.SurfaceType.Smooth
- Part162.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part162.Position = Vector3.new(-282.063232, 54.5, -386.276062)
- Part162.Orientation = Vector3.new(0, -170, 90)
- Part162.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part163.Parent = Folder0
- Part163.Material = Enum.Material.Neon
- Part163.BrickColor = BrickColor.new("Lily white")
- Part163.Rotation = Vector3.new(0, -60, 90)
- Part163.Anchored = true
- Part163.Shape = Enum.PartType.Cylinder
- Part163.Size = Vector3.new(1, 22, 22)
- Part163.CFrame = CFrame.new(-385.751251, 37.5, -163.884827, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
- Part163.BottomSurface = Enum.SurfaceType.Smooth
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part163.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part163.Position = Vector3.new(-385.751251, 37.5, -163.884827)
- Part163.Orientation = Vector3.new(0, -60, 90)
- Part163.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part164.Parent = Folder0
- Part164.Material = Enum.Material.Granite
- Part164.BrickColor = BrickColor.new("Really black")
- Part164.Rotation = Vector3.new(-180, -10, -90)
- Part164.Anchored = true
- Part164.Shape = Enum.PartType.Cylinder
- Part164.Size = Vector3.new(265, 26, 26)
- Part164.CFrame = CFrame.new(-282.063232, 187.5, -386.276062, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
- Part164.BottomSurface = Enum.SurfaceType.Smooth
- Part164.TopSurface = Enum.SurfaceType.Smooth
- Part164.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part164.Position = Vector3.new(-282.063232, 187.5, -386.276062)
- Part164.Orientation = Vector3.new(0, -170, 90)
- Part164.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part165.Parent = Folder0
- Part165.Material = Enum.Material.Granite
- Part165.BrickColor = BrickColor.new("Really black")
- Part165.Rotation = Vector3.new(0, -80, 90)
- Part165.Anchored = true
- Part165.Shape = Enum.PartType.Cylinder
- Part165.Size = Vector3.new(5, 26, 26)
- Part165.CFrame = CFrame.new(-108.550156, 34.5, -264.794739, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
- Part165.BottomSurface = Enum.SurfaceType.Smooth
- Part165.TopSurface = Enum.SurfaceType.Smooth
- Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part165.Position = Vector3.new(-108.550156, 34.5, -264.794739)
- Part165.Orientation = Vector3.new(0, -80, 90)
- Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part166.Parent = Folder0
- Part166.Material = Enum.Material.Neon
- Part166.BrickColor = BrickColor.new("Lily white")
- Part166.Rotation = Vector3.new(0, -80, 90)
- Part166.Anchored = true
- Part166.Shape = Enum.PartType.Cylinder
- Part166.Size = Vector3.new(1, 22, 22)
- Part166.CFrame = CFrame.new(-108.550156, 37.5, -264.794739, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
- Part166.BottomSurface = Enum.SurfaceType.Smooth
- Part166.TopSurface = Enum.SurfaceType.Smooth
- Part166.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part166.Position = Vector3.new(-108.550156, 37.5, -264.794739)
- Part166.Orientation = Vector3.new(0, -80, 90)
- Part166.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part167.Parent = Folder0
- Part167.Material = Enum.Material.Granite
- Part167.BrickColor = BrickColor.new("Really black")
- Part167.Rotation = Vector3.new(0, -80, 90)
- Part167.Anchored = true
- Part167.Shape = Enum.PartType.Cylinder
- Part167.Size = Vector3.new(5, 26, 26)
- Part167.CFrame = CFrame.new(-108.550156, 40.5, -264.794739, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
- Part167.BottomSurface = Enum.SurfaceType.Smooth
- Part167.TopSurface = Enum.SurfaceType.Smooth
- Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part167.Position = Vector3.new(-108.550156, 40.5, -264.794739)
- Part167.Orientation = Vector3.new(0, -80, 90)
- Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part168.Parent = Folder0
- Part168.Material = Enum.Material.Neon
- Part168.BrickColor = BrickColor.new("Lily white")
- Part168.Rotation = Vector3.new(0, -60, 90)
- Part168.Anchored = true
- Part168.Shape = Enum.PartType.Cylinder
- Part168.Size = Vector3.new(1, 22, 22)
- Part168.CFrame = CFrame.new(-126.343277, 54.5, -313.672791, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
- Part168.BottomSurface = Enum.SurfaceType.Smooth
- Part168.TopSurface = Enum.SurfaceType.Smooth
- Part168.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part168.Position = Vector3.new(-126.343277, 54.5, -313.672791)
- Part168.Orientation = Vector3.new(0, -60, 90)
- Part168.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part169.Parent = Folder0
- Part169.Material = Enum.Material.Granite
- Part169.BrickColor = BrickColor.new("Really black")
- Part169.Rotation = Vector3.new(-180, -30, -90)
- Part169.Anchored = true
- Part169.Shape = Enum.PartType.Cylinder
- Part169.Size = Vector3.new(5, 26, 26)
- Part169.CFrame = CFrame.new(-181.153259, 34.5, -109.074829, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
- Part169.BottomSurface = Enum.SurfaceType.Smooth
- Part169.TopSurface = Enum.SurfaceType.Smooth
- Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part169.Position = Vector3.new(-181.153259, 34.5, -109.074829)
- Part169.Orientation = Vector3.new(0, -150, 90)
- Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part170.Parent = Folder0
- Part170.Material = Enum.Material.Neon
- Part170.BrickColor = BrickColor.new("Lily white")
- Part170.Rotation = Vector3.new(0, -80, 90)
- Part170.Anchored = true
- Part170.Shape = Enum.PartType.Cylinder
- Part170.Size = Vector3.new(1, 22, 22)
- Part170.CFrame = CFrame.new(-108.550156, 43.5, -264.794739, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
- Part170.BottomSurface = Enum.SurfaceType.Smooth
- Part170.TopSurface = Enum.SurfaceType.Smooth
- Part170.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part170.Position = Vector3.new(-108.550156, 43.5, -264.794739)
- Part170.Orientation = Vector3.new(0, -80, 90)
- Part170.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part171.Parent = Folder0
- Part171.Material = Enum.Material.Granite
- Part171.BrickColor = BrickColor.new("Really black")
- Part171.Rotation = Vector3.new(-180, -30, -90)
- Part171.Anchored = true
- Part171.Shape = Enum.PartType.Cylinder
- Part171.Size = Vector3.new(5, 26, 26)
- Part171.CFrame = CFrame.new(-181.153259, 40.5, -109.074829, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
- Part171.BottomSurface = Enum.SurfaceType.Smooth
- Part171.TopSurface = Enum.SurfaceType.Smooth
- Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part171.Position = Vector3.new(-181.153259, 40.5, -109.074829)
- Part171.Orientation = Vector3.new(0, -150, 90)
- Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part172.Parent = Folder0
- Part172.Material = Enum.Material.Granite
- Part172.BrickColor = BrickColor.new("Really black")
- Part172.Rotation = Vector3.new(-180, -30, -90)
- Part172.Anchored = true
- Part172.Shape = Enum.PartType.Cylinder
- Part172.Size = Vector3.new(265, 26, 26)
- Part172.CFrame = CFrame.new(-181.153259, 187.5, -109.074829, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
- Part172.BottomSurface = Enum.SurfaceType.Smooth
- Part172.TopSurface = Enum.SurfaceType.Smooth
- Part172.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part172.Position = Vector3.new(-181.153259, 187.5, -109.074829)
- Part172.Orientation = Vector3.new(0, -150, 90)
- Part172.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part173.Parent = Folder0
- Part173.Material = Enum.Material.Granite
- Part173.BrickColor = BrickColor.new("Really black")
- Part173.Rotation = Vector3.new(-180, -30, -90)
- Part173.Anchored = true
- Part173.Shape = Enum.PartType.Cylinder
- Part173.Size = Vector3.new(5, 26, 26)
- Part173.CFrame = CFrame.new(-181.153259, 51.5, -109.074829, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
- Part173.BottomSurface = Enum.SurfaceType.Smooth
- Part173.TopSurface = Enum.SurfaceType.Smooth
- Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part173.Position = Vector3.new(-181.153259, 51.5, -109.074829)
- Part173.Orientation = Vector3.new(0, -150, 90)
- Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part174.Parent = Folder0
- Part174.Material = Enum.Material.Neon
- Part174.BrickColor = BrickColor.new("Lily white")
- Part174.Rotation = Vector3.new(-180, -30, -90)
- Part174.Anchored = true
- Part174.Shape = Enum.PartType.Cylinder
- Part174.Size = Vector3.new(1, 22, 22)
- Part174.CFrame = CFrame.new(-181.153259, 54.5, -109.074829, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
- Part174.BottomSurface = Enum.SurfaceType.Smooth
- Part174.TopSurface = Enum.SurfaceType.Smooth
- Part174.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part174.Position = Vector3.new(-181.153259, 54.5, -109.074829)
- Part174.Orientation = Vector3.new(0, -150, 90)
- Part174.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part175.Parent = Folder0
- Part175.Material = Enum.Material.Neon
- Part175.BrickColor = BrickColor.new("Lily white")
- Part175.Rotation = Vector3.new(-180, -30, -90)
- Part175.Anchored = true
- Part175.Shape = Enum.PartType.Cylinder
- Part175.Size = Vector3.new(1, 22, 22)
- Part175.CFrame = CFrame.new(-181.153259, 37.5, -109.074829, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part175.Position = Vector3.new(-181.153259, 37.5, -109.074829)
- Part175.Orientation = Vector3.new(0, -150, 90)
- Part175.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part176.Parent = Folder0
- Part176.Material = Enum.Material.Granite
- Part176.BrickColor = BrickColor.new("Really black")
- Part176.Rotation = Vector3.new(0, -60, 90)
- Part176.Anchored = true
- Part176.Shape = Enum.PartType.Cylinder
- Part176.Size = Vector3.new(5, 26, 26)
- Part176.CFrame = CFrame.new(-385.751251, 40.5, -163.884827, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
- Part176.BottomSurface = Enum.SurfaceType.Smooth
- Part176.TopSurface = Enum.SurfaceType.Smooth
- Part176.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part176.Position = Vector3.new(-385.751251, 40.5, -163.884827)
- Part176.Orientation = Vector3.new(0, -60, 90)
- Part176.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part177.Parent = Folder0
- Part177.Material = Enum.Material.Granite
- Part177.BrickColor = BrickColor.new("Really black")
- Part177.Rotation = Vector3.new(0, -60, 90)
- Part177.Anchored = true
- Part177.Shape = Enum.PartType.Cylinder
- Part177.Size = Vector3.new(5, 26, 26)
- Part177.CFrame = CFrame.new(-126.343277, 51.5, -313.672791, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
- Part177.BottomSurface = Enum.SurfaceType.Smooth
- Part177.TopSurface = Enum.SurfaceType.Smooth
- Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part177.Position = Vector3.new(-126.343277, 51.5, -313.672791)
- Part177.Orientation = Vector3.new(0, -60, 90)
- Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part178.Parent = Folder0
- Part178.Material = Enum.Material.Granite
- Part178.BrickColor = BrickColor.new("Really black")
- Part178.Rotation = Vector3.new(-180, -10, -90)
- Part178.Anchored = true
- Part178.Shape = Enum.PartType.Cylinder
- Part178.Size = Vector3.new(5, 26, 26)
- Part178.CFrame = CFrame.new(-282.063232, 34.5, -386.276062, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part178.Position = Vector3.new(-282.063232, 34.5, -386.276062)
- Part178.Orientation = Vector3.new(0, -170, 90)
- Part178.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part179.Parent = Folder0
- Part179.Material = Enum.Material.Granite
- Part179.BrickColor = BrickColor.new("Really black")
- Part179.Rotation = Vector3.new(-180, -10, -90)
- Part179.Anchored = true
- Part179.Shape = Enum.PartType.Cylinder
- Part179.Size = Vector3.new(5, 26, 26)
- Part179.CFrame = CFrame.new(-230.031311, 46.5, -91.2816772, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
- Part179.BottomSurface = Enum.SurfaceType.Smooth
- Part179.TopSurface = Enum.SurfaceType.Smooth
- Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part179.Position = Vector3.new(-230.031311, 46.5, -91.2816772)
- Part179.Orientation = Vector3.new(0, -170, 90)
- Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part180.Parent = Folder0
- Part180.Material = Enum.Material.Granite
- Part180.BrickColor = BrickColor.new("Really black")
- Part180.Rotation = Vector3.new(-180, -10, -90)
- Part180.Anchored = true
- Part180.Shape = Enum.PartType.Cylinder
- Part180.Size = Vector3.new(5, 26, 26)
- Part180.CFrame = CFrame.new(-230.031311, 40.5, -91.2816772, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
- Part180.BottomSurface = Enum.SurfaceType.Smooth
- Part180.TopSurface = Enum.SurfaceType.Smooth
- Part180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part180.Position = Vector3.new(-230.031311, 40.5, -91.2816772)
- Part180.Orientation = Vector3.new(0, -170, 90)
- Part180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part181.Parent = Folder0
- Part181.Material = Enum.Material.Neon
- Part181.BrickColor = BrickColor.new("Lily white")
- Part181.Rotation = Vector3.new(-180, -10, -90)
- Part181.Anchored = true
- Part181.Shape = Enum.PartType.Cylinder
- Part181.Size = Vector3.new(1, 22, 22)
- Part181.CFrame = CFrame.new(-230.031311, 43.5, -91.2816772, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
- Part181.BottomSurface = Enum.SurfaceType.Smooth
- Part181.TopSurface = Enum.SurfaceType.Smooth
- Part181.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part181.Position = Vector3.new(-230.031311, 43.5, -91.2816772)
- Part181.Orientation = Vector3.new(0, -170, 90)
- Part181.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part182.Parent = Folder0
- Part182.Material = Enum.Material.Neon
- Part182.BrickColor = BrickColor.new("Lily white")
- Part182.Rotation = Vector3.new(0, -80, 90)
- Part182.Anchored = true
- Part182.Shape = Enum.PartType.Cylinder
- Part182.Size = Vector3.new(1, 22, 22)
- Part182.CFrame = CFrame.new(-108.550156, 54.5, -264.794739, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
- Part182.BottomSurface = Enum.SurfaceType.Smooth
- Part182.TopSurface = Enum.SurfaceType.Smooth
- Part182.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part182.Position = Vector3.new(-108.550156, 54.5, -264.794739)
- Part182.Orientation = Vector3.new(0, -80, 90)
- Part182.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part183.Parent = Folder0
- Part183.Material = Enum.Material.Granite
- Part183.BrickColor = BrickColor.new("Really black")
- Part183.Rotation = Vector3.new(0, -80, 90)
- Part183.Anchored = true
- Part183.Shape = Enum.PartType.Cylinder
- Part183.Size = Vector3.new(5, 26, 26)
- Part183.CFrame = CFrame.new(-108.550156, 51.5, -264.794739, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part183.Position = Vector3.new(-108.550156, 51.5, -264.794739)
- Part183.Orientation = Vector3.new(0, -80, 90)
- Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part184.Parent = Folder0
- Part184.Material = Enum.Material.Granite
- Part184.BrickColor = BrickColor.new("Really black")
- Part184.Rotation = Vector3.new(0, -80, 90)
- Part184.Anchored = true
- Part184.Shape = Enum.PartType.Cylinder
- Part184.Size = Vector3.new(5, 26, 26)
- Part184.CFrame = CFrame.new(-403.544373, 46.5, -212.762863, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
- Part184.BottomSurface = Enum.SurfaceType.Smooth
- Part184.TopSurface = Enum.SurfaceType.Smooth
- Part184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part184.Position = Vector3.new(-403.544373, 46.5, -212.762863)
- Part184.Orientation = Vector3.new(0, -80, 90)
- Part184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part185.Parent = Folder0
- Part185.Material = Enum.Material.Granite
- Part185.BrickColor = BrickColor.new("Really black")
- Part185.Rotation = Vector3.new(0, -80, 90)
- Part185.Anchored = true
- Part185.Shape = Enum.PartType.Cylinder
- Part185.Size = Vector3.new(265, 26, 26)
- Part185.CFrame = CFrame.new(-108.550156, 187.5, -264.794739, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
- Part185.BottomSurface = Enum.SurfaceType.Smooth
- Part185.TopSurface = Enum.SurfaceType.Smooth
- Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part185.Position = Vector3.new(-108.550156, 187.5, -264.794739)
- Part185.Orientation = Vector3.new(0, -80, 90)
- Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part186.Parent = Folder0
- Part186.Material = Enum.Material.Granite
- Part186.BrickColor = BrickColor.new("Really black")
- Part186.Rotation = Vector3.new(0, 90, 0)
- Part186.Anchored = true
- Part186.Size = Vector3.new(4, 9, 32)
- Part186.CFrame = CFrame.new(-256, 20.5, -387, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part186.Position = Vector3.new(-256, 20.5, -387)
- Part186.Orientation = Vector3.new(0, 90, 0)
- Part186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part187.Parent = Folder0
- Part187.Material = Enum.Material.Neon
- Part187.BrickColor = BrickColor.new("Lily white")
- Part187.Rotation = Vector3.new(0, -80, 90)
- Part187.Anchored = true
- Part187.Shape = Enum.PartType.Cylinder
- Part187.Size = Vector3.new(1, 22, 22)
- Part187.CFrame = CFrame.new(-403.544373, 37.5, -212.762863, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
- Part187.BottomSurface = Enum.SurfaceType.Smooth
- Part187.TopSurface = Enum.SurfaceType.Smooth
- Part187.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part187.Position = Vector3.new(-403.544373, 37.5, -212.762863)
- Part187.Orientation = Vector3.new(0, -80, 90)
- Part187.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part188.Parent = Folder0
- Part188.Material = Enum.Material.Granite
- Part188.BrickColor = BrickColor.new("Really black")
- Part188.Rotation = Vector3.new(0, -80, 90)
- Part188.Anchored = true
- Part188.Shape = Enum.PartType.Cylinder
- Part188.Size = Vector3.new(5, 26, 26)
- Part188.CFrame = CFrame.new(-403.544373, 51.5, -212.762863, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
- Part188.BottomSurface = Enum.SurfaceType.Smooth
- Part188.TopSurface = Enum.SurfaceType.Smooth
- Part188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part188.Position = Vector3.new(-403.544373, 51.5, -212.762863)
- Part188.Orientation = Vector3.new(0, -80, 90)
- Part188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part189.Parent = Folder0
- Part189.Material = Enum.Material.Neon
- Part189.BrickColor = BrickColor.new("Lily white")
- Part189.Rotation = Vector3.new(-180, -10, -90)
- Part189.Anchored = true
- Part189.Shape = Enum.PartType.Cylinder
- Part189.Size = Vector3.new(1, 22, 22)
- Part189.CFrame = CFrame.new(-230.031311, 54.5, -91.2816772, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
- Part189.BottomSurface = Enum.SurfaceType.Smooth
- Part189.TopSurface = Enum.SurfaceType.Smooth
- Part189.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part189.Position = Vector3.new(-230.031311, 54.5, -91.2816772)
- Part189.Orientation = Vector3.new(0, -170, 90)
- Part189.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part190.Parent = Folder0
- Part190.Material = Enum.Material.Granite
- Part190.BrickColor = BrickColor.new("Really black")
- Part190.Rotation = Vector3.new(0, -80, 90)
- Part190.Anchored = true
- Part190.Shape = Enum.PartType.Cylinder
- Part190.Size = Vector3.new(5, 26, 26)
- Part190.CFrame = CFrame.new(-108.550156, 46.5, -264.794739, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
- Part190.BottomSurface = Enum.SurfaceType.Smooth
- Part190.TopSurface = Enum.SurfaceType.Smooth
- Part190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part190.Position = Vector3.new(-108.550156, 46.5, -264.794739)
- Part190.Orientation = Vector3.new(0, -80, 90)
- Part190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part191.Parent = Folder0
- Part191.Material = Enum.Material.Neon
- Part191.BrickColor = BrickColor.new("Lily white")
- Part191.Rotation = Vector3.new(-180, -10, -90)
- Part191.Anchored = true
- Part191.Shape = Enum.PartType.Cylinder
- Part191.Size = Vector3.new(1, 22, 22)
- Part191.CFrame = CFrame.new(-230.031311, 37.5, -91.2816772, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
- Part191.BottomSurface = Enum.SurfaceType.Smooth
- Part191.TopSurface = Enum.SurfaceType.Smooth
- Part191.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part191.Position = Vector3.new(-230.031311, 37.5, -91.2816772)
- Part191.Orientation = Vector3.new(0, -170, 90)
- Part191.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part192.Parent = Folder0
- Part192.Material = Enum.Material.Granite
- Part192.BrickColor = BrickColor.new("Really black")
- Part192.Rotation = Vector3.new(-180, -10, -90)
- Part192.Anchored = true
- Part192.Shape = Enum.PartType.Cylinder
- Part192.Size = Vector3.new(265, 26, 26)
- Part192.CFrame = CFrame.new(-230.031311, 187.5, -91.2816772, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
- Part192.BottomSurface = Enum.SurfaceType.Smooth
- Part192.TopSurface = Enum.SurfaceType.Smooth
- Part192.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part192.Position = Vector3.new(-230.031311, 187.5, -91.2816772)
- Part192.Orientation = Vector3.new(0, -170, 90)
- Part192.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part193.Parent = Folder0
- Part193.Material = Enum.Material.Granite
- Part193.BrickColor = BrickColor.new("Really black")
- Part193.Rotation = Vector3.new(0, -80, 90)
- Part193.Anchored = true
- Part193.Shape = Enum.PartType.Cylinder
- Part193.Size = Vector3.new(5, 26, 26)
- Part193.CFrame = CFrame.new(-403.544373, 40.5, -212.762863, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
- Part193.BottomSurface = Enum.SurfaceType.Smooth
- Part193.TopSurface = Enum.SurfaceType.Smooth
- Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part193.Position = Vector3.new(-403.544373, 40.5, -212.762863)
- Part193.Orientation = Vector3.new(0, -80, 90)
- Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part194.Parent = Folder0
- Part194.Material = Enum.Material.Granite
- Part194.BrickColor = BrickColor.new("Really black")
- Part194.Rotation = Vector3.new(0, -80, 90)
- Part194.Anchored = true
- Part194.Shape = Enum.PartType.Cylinder
- Part194.Size = Vector3.new(265, 26, 26)
- Part194.CFrame = CFrame.new(-403.544373, 187.5, -212.762863, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
- Part194.BottomSurface = Enum.SurfaceType.Smooth
- Part194.TopSurface = Enum.SurfaceType.Smooth
- Part194.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part194.Position = Vector3.new(-403.544373, 187.5, -212.762863)
- Part194.Orientation = Vector3.new(0, -80, 90)
- Part194.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part195.Parent = Folder0
- Part195.Material = Enum.Material.Neon
- Part195.BrickColor = BrickColor.new("Lily white")
- Part195.Rotation = Vector3.new(0, -80, 90)
- Part195.Anchored = true
- Part195.Shape = Enum.PartType.Cylinder
- Part195.Size = Vector3.new(1, 22, 22)
- Part195.CFrame = CFrame.new(-403.544373, 54.5, -212.762863, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
- Part195.BottomSurface = Enum.SurfaceType.Smooth
- Part195.TopSurface = Enum.SurfaceType.Smooth
- Part195.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part195.Position = Vector3.new(-403.544373, 54.5, -212.762863)
- Part195.Orientation = Vector3.new(0, -80, 90)
- Part195.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part196.Parent = Folder0
- Part196.Material = Enum.Material.Neon
- Part196.BrickColor = BrickColor.new("Lily white")
- Part196.Rotation = Vector3.new(0, -80, 90)
- Part196.Anchored = true
- Part196.Shape = Enum.PartType.Cylinder
- Part196.Size = Vector3.new(1, 22, 22)
- Part196.CFrame = CFrame.new(-403.544373, 43.5, -212.762863, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
- Part196.BottomSurface = Enum.SurfaceType.Smooth
- Part196.TopSurface = Enum.SurfaceType.Smooth
- Part196.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part196.Position = Vector3.new(-403.544373, 43.5, -212.762863)
- Part196.Orientation = Vector3.new(0, -80, 90)
- Part196.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part197.Parent = Folder0
- Part197.Material = Enum.Material.Granite
- Part197.BrickColor = BrickColor.new("Really black")
- Part197.Rotation = Vector3.new(0, 90, 0)
- Part197.Anchored = true
- Part197.Size = Vector3.new(4, 9, 32)
- Part197.CFrame = CFrame.new(-256, 20.5, -91, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part197.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part197.Position = Vector3.new(-256, 20.5, -91)
- Part197.Orientation = Vector3.new(0, 90, 0)
- Part197.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part198.Parent = Folder0
- Part198.Material = Enum.Material.Granite
- Part198.BrickColor = BrickColor.new("Really black")
- Part198.Rotation = Vector3.new(-180, 70, -180)
- Part198.Anchored = true
- Part198.Size = Vector3.new(4, 9, 32)
- Part198.CFrame = CFrame.new(-205.381012, 20.5, -99.9255219, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886)
- Part198.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part198.Position = Vector3.new(-205.381012, 20.5, -99.9255219)
- Part198.Orientation = Vector3.new(0, 110, 0)
- Part198.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part199.Parent = Folder0
- Part199.Material = Enum.Material.Granite
- Part199.BrickColor = BrickColor.new("Really black")
- Part199.Rotation = Vector3.new(-180, -10, -90)
- Part199.Anchored = true
- Part199.Shape = Enum.PartType.Cylinder
- Part199.Size = Vector3.new(5, 26, 26)
- Part199.CFrame = CFrame.new(-230.031311, 34.5, -91.2816772, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
- Part199.BottomSurface = Enum.SurfaceType.Smooth
- Part199.TopSurface = Enum.SurfaceType.Smooth
- Part199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part199.Position = Vector3.new(-230.031311, 34.5, -91.2816772)
- Part199.Orientation = Vector3.new(0, -170, 90)
- Part199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part200.Parent = Folder0
- Part200.Material = Enum.Material.Granite
- Part200.BrickColor = BrickColor.new("Really black")
- Part200.Rotation = Vector3.new(-180, 70, -180)
- Part200.Anchored = true
- Part200.Size = Vector3.new(4, 9, 32)
- Part200.CFrame = CFrame.new(-306.619019, 20.5, -378.074402, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886)
- Part200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part200.Position = Vector3.new(-306.619019, 20.5, -378.074402)
- Part200.Orientation = Vector3.new(0, 110, 0)
- Part200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part201.Parent = Folder0
- Part201.Material = Enum.Material.Granite
- Part201.BrickColor = BrickColor.new("Really black")
- Part201.Rotation = Vector3.new(-180, 50, -180)
- Part201.Anchored = true
- Part201.Size = Vector3.new(4, 9, 32)
- Part201.CFrame = CFrame.new(-160.867447, 20.5, -125.625473, -0.642788053, 0, 0.76604414, 0, 1, 0, -0.76604414, 0, -0.642788053)
- Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part201.Position = Vector3.new(-160.867447, 20.5, -125.625473)
- Part201.Orientation = Vector3.new(0, 130, 0)
- Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part202.Parent = Folder0
- Part202.Material = Enum.Material.Granite
- Part202.BrickColor = BrickColor.new("Really black")
- Part202.Rotation = Vector3.new(0, -80, 90)
- Part202.Anchored = true
- Part202.Shape = Enum.PartType.Cylinder
- Part202.Size = Vector3.new(5, 26, 26)
- Part202.CFrame = CFrame.new(-403.544373, 34.5, -212.762863, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
- Part202.BottomSurface = Enum.SurfaceType.Smooth
- Part202.TopSurface = Enum.SurfaceType.Smooth
- Part202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part202.Position = Vector3.new(-403.544373, 34.5, -212.762863)
- Part202.Orientation = Vector3.new(0, -80, 90)
- Part202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part203.Parent = Folder0
- Part203.Material = Enum.Material.Granite
- Part203.BrickColor = BrickColor.new("Really black")
- Part203.Rotation = Vector3.new(-180, 50, -180)
- Part203.Anchored = true
- Part203.Size = Vector3.new(4, 9, 32)
- Part203.CFrame = CFrame.new(-351.132568, 20.5, -352.374451, -0.642788053, 0, 0.76604414, 0, 1, 0, -0.76604414, 0, -0.642788053)
- Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part203.Position = Vector3.new(-351.132568, 20.5, -352.374451)
- Part203.Orientation = Vector3.new(0, 130, 0)
- Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part204.Parent = Folder0
- Part204.Material = Enum.Material.Granite
- Part204.BrickColor = BrickColor.new("Really black")
- Part204.Rotation = Vector3.new(-180, -10, -90)
- Part204.Anchored = true
- Part204.Shape = Enum.PartType.Cylinder
- Part204.Size = Vector3.new(5, 26, 26)
- Part204.CFrame = CFrame.new(-230.031311, 51.5, -91.2816772, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
- Part204.BottomSurface = Enum.SurfaceType.Smooth
- Part204.TopSurface = Enum.SurfaceType.Smooth
- Part204.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part204.Position = Vector3.new(-230.031311, 51.5, -91.2816772)
- Part204.Orientation = Vector3.new(0, -170, 90)
- Part204.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part205.Parent = Folder0
- Part205.Material = Enum.Material.Granite
- Part205.BrickColor = BrickColor.new("Really black")
- Part205.Rotation = Vector3.new(0, 90, 0)
- Part205.Anchored = true
- Part205.Size = Vector3.new(4, 9, 32)
- Part205.CFrame = CFrame.new(-256, 100.5, -91, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part205.Position = Vector3.new(-256, 100.5, -91)
- Part205.Orientation = Vector3.new(0, 90, 0)
- Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part206.Parent = Folder0
- Part206.Material = Enum.Material.Granite
- Part206.BrickColor = BrickColor.new("Really black")
- Part206.Rotation = Vector3.new(-180, 20, -180)
- Part206.Anchored = true
- Part206.Size = Vector3.new(4, 9, 32)
- Part206.CFrame = CFrame.new(-116.925568, 100.5, -188.381073, -0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, -0.939692736)
- Part206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part206.Position = Vector3.new(-116.925568, 100.5, -188.381073)
- Part206.Orientation = Vector3.new(0, 160, 0)
- Part206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part207.Parent = Folder0
- Part207.Material = Enum.Material.Granite
- Part207.BrickColor = BrickColor.new("Really black")
- Part207.Rotation = Vector3.new(-180, -70, -180)
- Part207.Anchored = true
- Part207.Size = Vector3.new(4, 9, 32)
- Part207.CFrame = CFrame.new(-306.618866, 100.5, -99.9255219, -0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, -0.342018992)
- Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part207.Position = Vector3.new(-306.618866, 100.5, -99.9255219)
- Part207.Orientation = Vector3.new(0, -110, 0)
- Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part208.Parent = Folder0
- Part208.Material = Enum.Material.Granite
- Part208.BrickColor = BrickColor.new("Really black")
- Part208.Rotation = Vector3.new(-180, -50, -180)
- Part208.Anchored = true
- Part208.Size = Vector3.new(4, 9, 32)
- Part208.CFrame = CFrame.new(-351.132446, 100.5, -125.625404, -0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, -0.64278698)
- Part208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part208.Position = Vector3.new(-351.132446, 100.5, -125.625404)
- Part208.Orientation = Vector3.new(0, -130, 0)
- Part208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part209.Parent = Folder0
- Part209.Material = Enum.Material.Granite
- Part209.BrickColor = BrickColor.new("Really black")
- Part209.Rotation = Vector3.new(-180, 20, -180)
- Part209.Anchored = true
- Part209.Size = Vector3.new(4, 9, 32)
- Part209.CFrame = CFrame.new(-395.074463, 20.5, -289.618866, -0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, -0.939692736)
- Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part209.Position = Vector3.new(-395.074463, 20.5, -289.618866)
- Part209.Orientation = Vector3.new(0, 160, 0)
- Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part210.Parent = Folder0
- Part210.Material = Enum.Material.Granite
- Part210.BrickColor = BrickColor.new("Really black")
- Part210.Rotation = Vector3.new(-180, -40, -180)
- Part210.Anchored = true
- Part210.Size = Vector3.new(4, 9, 32)
- Part210.CFrame = CFrame.new(-369.374451, 20.5, -143.867401, -0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, -0.76604414)
- Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part210.Position = Vector3.new(-369.374451, 20.5, -143.867401)
- Part210.Orientation = Vector3.new(0, -140, 0)
- Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part211.Parent = Folder0
- Part211.Material = Enum.Material.Granite
- Part211.BrickColor = BrickColor.new("Really black")
- Part211.Rotation = Vector3.new(0, 90, 0)
- Part211.Anchored = true
- Part211.Size = Vector3.new(4, 9, 32)
- Part211.CFrame = CFrame.new(-256, 100.5, -387, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part211.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part211.Position = Vector3.new(-256, 100.5, -387)
- Part211.Orientation = Vector3.new(0, 90, 0)
- Part211.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part212.Parent = Folder0
- Part212.Material = Enum.Material.Granite
- Part212.BrickColor = BrickColor.new("Really black")
- Part212.Rotation = Vector3.new(-180, 70, -180)
- Part212.Anchored = true
- Part212.Size = Vector3.new(4, 9, 32)
- Part212.CFrame = CFrame.new(-205.381012, 100.5, -99.9255219, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886)
- Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part212.Position = Vector3.new(-205.381012, 100.5, -99.9255219)
- Part212.Orientation = Vector3.new(0, 110, 0)
- Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part213.Parent = Folder0
- Part213.Material = Enum.Material.Granite
- Part213.BrickColor = BrickColor.new("Really black")
- Part213.Rotation = Vector3.new(-180, 0, -180)
- Part213.Anchored = true
- Part213.Size = Vector3.new(4, 9, 32)
- Part213.CFrame = CFrame.new(-403.999939, 20.5, -238.999908, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part213.Position = Vector3.new(-403.999939, 20.5, -238.999908)
- Part213.Orientation = Vector3.new(0, 180, 0)
- Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part214.Parent = Folder0
- Part214.Material = Enum.Material.Granite
- Part214.BrickColor = BrickColor.new("Really black")
- Part214.Rotation = Vector3.new(-180, -70, -180)
- Part214.Anchored = true
- Part214.Size = Vector3.new(4, 9, 32)
- Part214.CFrame = CFrame.new(-205.381165, 100.5, -378.074341, -0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, -0.342018992)
- Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part214.Position = Vector3.new(-205.381165, 100.5, -378.074341)
- Part214.Orientation = Vector3.new(0, -110, 0)
- Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part215.Parent = Folder0
- Part215.Material = Enum.Material.Granite
- Part215.BrickColor = BrickColor.new("Really black")
- Part215.Rotation = Vector3.new(-180, -50, -180)
- Part215.Anchored = true
- Part215.Size = Vector3.new(4, 9, 32)
- Part215.CFrame = CFrame.new(-160.867599, 100.5, -352.374481, -0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, -0.64278698)
- Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part215.Position = Vector3.new(-160.867599, 100.5, -352.374481)
- Part215.Orientation = Vector3.new(0, -130, 0)
- Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part216.Parent = Folder0
- Part216.Material = Enum.Material.Granite
- Part216.BrickColor = BrickColor.new("Really black")
- Part216.Rotation = Vector3.new(-180, -40, -180)
- Part216.Anchored = true
- Part216.Size = Vector3.new(4, 9, 32)
- Part216.CFrame = CFrame.new(-369.374451, 100.5, -143.867401, -0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, -0.76604414)
- Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part216.Position = Vector3.new(-369.374451, 100.5, -143.867401)
- Part216.Orientation = Vector3.new(0, -140, 0)
- Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part217.Parent = Folder0
- Part217.Material = Enum.Material.Granite
- Part217.BrickColor = BrickColor.new("Really black")
- Part217.Rotation = Vector3.new(-180, -20, -180)
- Part217.Anchored = true
- Part217.Size = Vector3.new(4, 9, 32)
- Part217.CFrame = CFrame.new(-395.074402, 100.5, -188.380951, -0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, -0.939692736)
- Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part217.Position = Vector3.new(-395.074402, 100.5, -188.380951)
- Part217.Orientation = Vector3.new(0, -160, 0)
- Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part218.Parent = Folder0
- Part218.Material = Enum.Material.Granite
- Part218.BrickColor = BrickColor.new("Really black")
- Part218.Rotation = Vector3.new(-180, 0, -180)
- Part218.Anchored = true
- Part218.Size = Vector3.new(4, 9, 32)
- Part218.CFrame = CFrame.new(-108.000107, 20.5, -239.000031, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part218.Position = Vector3.new(-108.000107, 20.5, -239.000031)
- Part218.Orientation = Vector3.new(0, 180, 0)
- Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part219.Parent = Folder0
- Part219.Material = Enum.Material.Granite
- Part219.BrickColor = BrickColor.new("Really black")
- Part219.Rotation = Vector3.new(-180, 20, -180)
- Part219.Anchored = true
- Part219.Size = Vector3.new(4, 9, 32)
- Part219.CFrame = CFrame.new(-116.925568, 20.5, -188.381073, -0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, -0.939692736)
- Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part219.Position = Vector3.new(-116.925568, 20.5, -188.381073)
- Part219.Orientation = Vector3.new(0, 160, 0)
- Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part220.Parent = Folder0
- Part220.Material = Enum.Material.Granite
- Part220.BrickColor = BrickColor.new("Really black")
- Part220.Rotation = Vector3.new(-180, -50, -180)
- Part220.Anchored = true
- Part220.Size = Vector3.new(4, 9, 32)
- Part220.CFrame = CFrame.new(-160.867599, 20.5, -352.374481, -0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, -0.64278698)
- Part220.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part220.Position = Vector3.new(-160.867599, 20.5, -352.374481)
- Part220.Orientation = Vector3.new(0, -130, 0)
- Part220.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part221.Parent = Folder0
- Part221.Material = Enum.Material.Granite
- Part221.BrickColor = BrickColor.new("Really black")
- Part221.Rotation = Vector3.new(-180, -70, -180)
- Part221.Anchored = true
- Part221.Size = Vector3.new(4, 9, 32)
- Part221.CFrame = CFrame.new(-306.618866, 20.5, -99.9255219, -0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, -0.342018992)
- Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part221.Position = Vector3.new(-306.618866, 20.5, -99.9255219)
- Part221.Orientation = Vector3.new(0, -110, 0)
- Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part222.Parent = Folder0
- Part222.Material = Enum.Material.Granite
- Part222.BrickColor = BrickColor.new("Really black")
- Part222.Rotation = Vector3.new(-180, 0, -180)
- Part222.Anchored = true
- Part222.Size = Vector3.new(4, 9, 32)
- Part222.CFrame = CFrame.new(-108.000107, 100.5, -239.000031, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part222.Position = Vector3.new(-108.000107, 100.5, -239.000031)
- Part222.Orientation = Vector3.new(0, 180, 0)
- Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part223.Parent = Folder0
- Part223.Material = Enum.Material.Granite
- Part223.BrickColor = BrickColor.new("Really black")
- Part223.Rotation = Vector3.new(0, -40, 0)
- Part223.Anchored = true
- Part223.Size = Vector3.new(4, 9, 32)
- Part223.CFrame = CFrame.new(-369.374481, 20.5, -334.132263, 0.766044974, 0, -0.64278698, 0, 1, 0, 0.64278698, 0, 0.766044974)
- Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part223.Position = Vector3.new(-369.374481, 20.5, -334.132263)
- Part223.Orientation = Vector3.new(0, -40, 0)
- Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part224.Parent = Folder0
- Part224.Material = Enum.Material.Granite
- Part224.BrickColor = BrickColor.new("Really black")
- Part224.Rotation = Vector3.new(-180, -20, -180)
- Part224.Anchored = true
- Part224.Size = Vector3.new(4, 9, 32)
- Part224.CFrame = CFrame.new(-116.925629, 20.5, -289.619019, -0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, -0.939692736)
- Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part224.Position = Vector3.new(-116.925629, 20.5, -289.619019)
- Part224.Orientation = Vector3.new(0, -160, 0)
- Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part225.Parent = Folder0
- Part225.Material = Enum.Material.Granite
- Part225.BrickColor = BrickColor.new("Really black")
- Part225.Rotation = Vector3.new(-180, -50, -180)
- Part225.Anchored = true
- Part225.Size = Vector3.new(4, 9, 32)
- Part225.CFrame = CFrame.new(-351.132446, 20.5, -125.625404, -0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, -0.64278698)
- Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part225.Position = Vector3.new(-351.132446, 20.5, -125.625404)
- Part225.Orientation = Vector3.new(0, -130, 0)
- Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part226.Parent = Folder0
- Part226.Material = Enum.Material.Granite
- Part226.BrickColor = BrickColor.new("Really black")
- Part226.Rotation = Vector3.new(0, -40, 0)
- Part226.Anchored = true
- Part226.Size = Vector3.new(4, 9, 32)
- Part226.CFrame = CFrame.new(-142.625488, 20.5, -143.867569, 0.766044974, 0, -0.64278698, 0, 1, 0, 0.64278698, 0, 0.766044974)
- Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part226.Position = Vector3.new(-142.625488, 20.5, -143.867569)
- Part226.Orientation = Vector3.new(0, -40, 0)
- Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part227.Parent = Folder0
- Part227.Material = Enum.Material.Granite
- Part227.BrickColor = BrickColor.new("Really black")
- Part227.Rotation = Vector3.new(0, -40, 0)
- Part227.Anchored = true
- Part227.Size = Vector3.new(4, 9, 32)
- Part227.CFrame = CFrame.new(-369.374481, 100.5, -334.132263, 0.766044974, 0, -0.64278698, 0, 1, 0, 0.64278698, 0, 0.766044974)
- Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part227.Position = Vector3.new(-369.374481, 100.5, -334.132263)
- Part227.Orientation = Vector3.new(0, -40, 0)
- Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part228.Parent = Folder0
- Part228.Material = Enum.Material.Granite
- Part228.BrickColor = BrickColor.new("Really black")
- Part228.Rotation = Vector3.new(-180, -20, -180)
- Part228.Anchored = true
- Part228.Size = Vector3.new(4, 9, 32)
- Part228.CFrame = CFrame.new(-116.925629, 100.5, -289.619019, -0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, -0.939692736)
- Part228.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part228.Position = Vector3.new(-116.925629, 100.5, -289.619019)
- Part228.Orientation = Vector3.new(0, -160, 0)
- Part228.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part229.Parent = Folder0
- Part229.Material = Enum.Material.Granite
- Part229.BrickColor = BrickColor.new("Really black")
- Part229.Rotation = Vector3.new(-180, 70, -180)
- Part229.Anchored = true
- Part229.Size = Vector3.new(4, 9, 32)
- Part229.CFrame = CFrame.new(-306.619019, 100.5, -378.074402, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886)
- Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part229.Position = Vector3.new(-306.619019, 100.5, -378.074402)
- Part229.Orientation = Vector3.new(0, 110, 0)
- Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part230.Parent = Folder0
- Part230.Material = Enum.Material.Granite
- Part230.BrickColor = BrickColor.new("Really black")
- Part230.Rotation = Vector3.new(-180, 50, -180)
- Part230.Anchored = true
- Part230.Size = Vector3.new(4, 9, 32)
- Part230.CFrame = CFrame.new(-160.867447, 100.5, -125.625473, -0.642788053, 0, 0.76604414, 0, 1, 0, -0.76604414, 0, -0.642788053)
- Part230.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part230.Position = Vector3.new(-160.867447, 100.5, -125.625473)
- Part230.Orientation = Vector3.new(0, 130, 0)
- Part230.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part231.Parent = Folder0
- Part231.Material = Enum.Material.Granite
- Part231.BrickColor = BrickColor.new("Really black")
- Part231.Rotation = Vector3.new(-180, -20, -180)
- Part231.Anchored = true
- Part231.Size = Vector3.new(4, 9, 32)
- Part231.CFrame = CFrame.new(-395.074402, 20.5, -188.380951, -0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, -0.939692736)
- Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part231.Position = Vector3.new(-395.074402, 20.5, -188.380951)
- Part231.Orientation = Vector3.new(0, -160, 0)
- Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part232.Parent = Folder0
- Part232.Material = Enum.Material.Granite
- Part232.BrickColor = BrickColor.new("Really black")
- Part232.Rotation = Vector3.new(-180, -40, -180)
- Part232.Anchored = true
- Part232.Size = Vector3.new(4, 9, 32)
- Part232.CFrame = CFrame.new(-142.62558, 20.5, -334.132507, -0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, -0.76604414)
- Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part232.Position = Vector3.new(-142.62558, 20.5, -334.132507)
- Part232.Orientation = Vector3.new(0, -140, 0)
- Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part233.Parent = Folder0
- Part233.Material = Enum.Material.Granite
- Part233.BrickColor = BrickColor.new("Really black")
- Part233.Rotation = Vector3.new(-180, 50, -180)
- Part233.Anchored = true
- Part233.Size = Vector3.new(4, 9, 32)
- Part233.CFrame = CFrame.new(-351.132568, 100.5, -352.374451, -0.642788053, 0, 0.76604414, 0, 1, 0, -0.76604414, 0, -0.642788053)
- Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part233.Position = Vector3.new(-351.132568, 100.5, -352.374451)
- Part233.Orientation = Vector3.new(0, 130, 0)
- Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part234.Parent = Folder0
- Part234.Material = Enum.Material.Granite
- Part234.BrickColor = BrickColor.new("Really black")
- Part234.Rotation = Vector3.new(-180, -40, -180)
- Part234.Anchored = true
- Part234.Size = Vector3.new(4, 9, 32)
- Part234.CFrame = CFrame.new(-142.62558, 100.5, -334.132507, -0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, -0.76604414)
- Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part234.Position = Vector3.new(-142.62558, 100.5, -334.132507)
- Part234.Orientation = Vector3.new(0, -140, 0)
- Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part235.Parent = Folder0
- Part235.Material = Enum.Material.Granite
- Part235.BrickColor = BrickColor.new("Really black")
- Part235.Rotation = Vector3.new(-180, -70, -180)
- Part235.Anchored = true
- Part235.Size = Vector3.new(4, 9, 32)
- Part235.CFrame = CFrame.new(-205.381165, 20.5, -378.074341, -0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, -0.342018992)
- Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part235.Position = Vector3.new(-205.381165, 20.5, -378.074341)
- Part235.Orientation = Vector3.new(0, -110, 0)
- Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part236.Parent = Folder0
- Part236.Material = Enum.Material.Granite
- Part236.BrickColor = BrickColor.new("Really black")
- Part236.Rotation = Vector3.new(0, -40, 0)
- Part236.Anchored = true
- Part236.Size = Vector3.new(4, 9, 32)
- Part236.CFrame = CFrame.new(-142.625488, 100.5, -143.867569, 0.766044974, 0, -0.64278698, 0, 1, 0, 0.64278698, 0, 0.766044974)
- Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part236.Position = Vector3.new(-142.625488, 100.5, -143.867569)
- Part236.Orientation = Vector3.new(0, -40, 0)
- Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part237.Parent = Folder0
- Part237.Material = Enum.Material.Granite
- Part237.BrickColor = BrickColor.new("Really black")
- Part237.Rotation = Vector3.new(-180, 70, -180)
- Part237.Anchored = true
- Part237.Size = Vector3.new(4, 9, 32)
- Part237.CFrame = CFrame.new(-306.619019, 261.5, -378.074402, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886)
- Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part237.Position = Vector3.new(-306.619019, 261.5, -378.074402)
- Part237.Orientation = Vector3.new(0, 110, 0)
- Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part238.Parent = Folder0
- Part238.Material = Enum.Material.Granite
- Part238.BrickColor = BrickColor.new("Really black")
- Part238.Rotation = Vector3.new(-180, -70, -180)
- Part238.Anchored = true
- Part238.Size = Vector3.new(4, 9, 32)
- Part238.CFrame = CFrame.new(-205.381165, 261.5, -378.074341, -0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, -0.342018992)
- Part238.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part238.Position = Vector3.new(-205.381165, 261.5, -378.074341)
- Part238.Orientation = Vector3.new(0, -110, 0)
- Part238.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part239.Parent = Folder0
- Part239.Material = Enum.Material.Granite
- Part239.BrickColor = BrickColor.new("Really black")
- Part239.Rotation = Vector3.new(-180, -20, -180)
- Part239.Anchored = true
- Part239.Size = Vector3.new(4, 9, 32)
- Part239.CFrame = CFrame.new(-116.925629, 177.5, -289.619019, -0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, -0.939692736)
- Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part239.Position = Vector3.new(-116.925629, 177.5, -289.619019)
- Part239.Orientation = Vector3.new(0, -160, 0)
- Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part240.Parent = Folder0
- Part240.Material = Enum.Material.Granite
- Part240.BrickColor = BrickColor.new("Really black")
- Part240.Rotation = Vector3.new(-180, 70, -180)
- Part240.Anchored = true
- Part240.Size = Vector3.new(4, 9, 32)
- Part240.CFrame = CFrame.new(-306.619019, 177.5, -378.074402, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886)
- Part240.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part240.Position = Vector3.new(-306.619019, 177.5, -378.074402)
- Part240.Orientation = Vector3.new(0, 110, 0)
- Part240.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part241.Parent = Folder0
- Part241.Material = Enum.Material.Granite
- Part241.BrickColor = BrickColor.new("Really black")
- Part241.Rotation = Vector3.new(-180, -70, -180)
- Part241.Anchored = true
- Part241.Size = Vector3.new(4, 9, 32)
- Part241.CFrame = CFrame.new(-306.618866, 177.5, -99.9255219, -0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, -0.342018992)
- Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part241.Position = Vector3.new(-306.618866, 177.5, -99.9255219)
- Part241.Orientation = Vector3.new(0, -110, 0)
- Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part242.Parent = Folder0
- Part242.Material = Enum.Material.Granite
- Part242.BrickColor = BrickColor.new("Really black")
- Part242.Rotation = Vector3.new(0, 90, 0)
- Part242.Anchored = true
- Part242.Size = Vector3.new(4, 9, 32)
- Part242.CFrame = CFrame.new(-256, 177.5, -387, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part242.Position = Vector3.new(-256, 177.5, -387)
- Part242.Orientation = Vector3.new(0, 90, 0)
- Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part243.Parent = Folder0
- Part243.Material = Enum.Material.Granite
- Part243.BrickColor = BrickColor.new("Really black")
- Part243.Rotation = Vector3.new(-180, 70, -180)
- Part243.Anchored = true
- Part243.Size = Vector3.new(4, 9, 32)
- Part243.CFrame = CFrame.new(-205.381012, 177.5, -99.9255219, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886)
- Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part243.Position = Vector3.new(-205.381012, 177.5, -99.9255219)
- Part243.Orientation = Vector3.new(0, 110, 0)
- Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part244.Parent = Folder0
- Part244.Material = Enum.Material.Granite
- Part244.BrickColor = BrickColor.new("Really black")
- Part244.Rotation = Vector3.new(-180, -20, -180)
- Part244.Anchored = true
- Part244.Size = Vector3.new(4, 9, 32)
- Part244.CFrame = CFrame.new(-395.074402, 177.5, -188.380951, -0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, -0.939692736)
- Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part244.Position = Vector3.new(-395.074402, 177.5, -188.380951)
- Part244.Orientation = Vector3.new(0, -160, 0)
- Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part245.Parent = Folder0
- Part245.Material = Enum.Material.Granite
- Part245.BrickColor = BrickColor.new("Really black")
- Part245.Rotation = Vector3.new(-180, 0, -180)
- Part245.Anchored = true
- Part245.Size = Vector3.new(4, 9, 32)
- Part245.CFrame = CFrame.new(-403.999939, 177.5, -238.999908, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part245.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part245.Position = Vector3.new(-403.999939, 177.5, -238.999908)
- Part245.Orientation = Vector3.new(0, 180, 0)
- Part245.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part246.Parent = Folder0
- Part246.Material = Enum.Material.Granite
- Part246.BrickColor = BrickColor.new("Really black")
- Part246.Rotation = Vector3.new(0, -40, 0)
- Part246.Anchored = true
- Part246.Size = Vector3.new(4, 9, 32)
- Part246.CFrame = CFrame.new(-369.374481, 261.5, -334.132263, 0.766044974, 0, -0.64278698, 0, 1, 0, 0.64278698, 0, 0.766044974)
- Part246.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part246.Position = Vector3.new(-369.374481, 261.5, -334.132263)
- Part246.Orientation = Vector3.new(0, -40, 0)
- Part246.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part247.Parent = Folder0
- Part247.Material = Enum.Material.Granite
- Part247.BrickColor = BrickColor.new("Really black")
- Part247.Rotation = Vector3.new(0, -40, 0)
- Part247.Anchored = true
- Part247.Size = Vector3.new(4, 9, 32)
- Part247.CFrame = CFrame.new(-142.625488, 177.5, -143.867569, 0.766044974, 0, -0.64278698, 0, 1, 0, 0.64278698, 0, 0.766044974)
- Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part247.Position = Vector3.new(-142.625488, 177.5, -143.867569)
- Part247.Orientation = Vector3.new(0, -40, 0)
- Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part248.Parent = Folder0
- Part248.Material = Enum.Material.Granite
- Part248.BrickColor = BrickColor.new("Really black")
- Part248.Rotation = Vector3.new(-180, 50, -180)
- Part248.Anchored = true
- Part248.Size = Vector3.new(4, 9, 32)
- Part248.CFrame = CFrame.new(-160.867447, 261.5, -125.625473, -0.642788053, 0, 0.76604414, 0, 1, 0, -0.76604414, 0, -0.642788053)
- Part248.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part248.Position = Vector3.new(-160.867447, 261.5, -125.625473)
- Part248.Orientation = Vector3.new(0, 130, 0)
- Part248.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part249.Parent = Folder0
- Part249.Material = Enum.Material.Granite
- Part249.BrickColor = BrickColor.new("Really black")
- Part249.Rotation = Vector3.new(-180, 0, -180)
- Part249.Anchored = true
- Part249.Size = Vector3.new(4, 9, 32)
- Part249.CFrame = CFrame.new(-108.000107, 177.5, -239.000031, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part249.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part249.Position = Vector3.new(-108.000107, 177.5, -239.000031)
- Part249.Orientation = Vector3.new(0, 180, 0)
- Part249.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part250.Parent = Folder0
- Part250.Material = Enum.Material.Granite
- Part250.BrickColor = BrickColor.new("Really black")
- Part250.Rotation = Vector3.new(-180, 0, -180)
- Part250.Anchored = true
- Part250.Size = Vector3.new(4, 9, 32)
- Part250.CFrame = CFrame.new(-108.000107, 261.5, -239.000031, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part250.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part250.Position = Vector3.new(-108.000107, 261.5, -239.000031)
- Part250.Orientation = Vector3.new(0, 180, 0)
- Part250.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part251.Parent = Folder0
- Part251.Material = Enum.Material.Granite
- Part251.BrickColor = BrickColor.new("Really black")
- Part251.Rotation = Vector3.new(-180, -20, -180)
- Part251.Anchored = true
- Part251.Size = Vector3.new(4, 9, 32)
- Part251.CFrame = CFrame.new(-116.925629, 261.5, -289.619019, -0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, -0.939692736)
- Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part251.Position = Vector3.new(-116.925629, 261.5, -289.619019)
- Part251.Orientation = Vector3.new(0, -160, 0)
- Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part252.Parent = Folder0
- Part252.Material = Enum.Material.Granite
- Part252.BrickColor = BrickColor.new("Really black")
- Part252.Rotation = Vector3.new(-180, -40, -180)
- Part252.Anchored = true
- Part252.Size = Vector3.new(4, 9, 32)
- Part252.CFrame = CFrame.new(-142.62558, 177.5, -334.132507, -0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, -0.76604414)
- Part252.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part252.Position = Vector3.new(-142.62558, 177.5, -334.132507)
- Part252.Orientation = Vector3.new(0, -140, 0)
- Part252.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part253.Parent = Folder0
- Part253.Material = Enum.Material.Granite
- Part253.BrickColor = BrickColor.new("Really black")
- Part253.Rotation = Vector3.new(-180, 50, -180)
- Part253.Anchored = true
- Part253.Size = Vector3.new(4, 9, 32)
- Part253.CFrame = CFrame.new(-160.867447, 177.5, -125.625473, -0.642788053, 0, 0.76604414, 0, 1, 0, -0.76604414, 0, -0.642788053)
- Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part253.Position = Vector3.new(-160.867447, 177.5, -125.625473)
- Part253.Orientation = Vector3.new(0, 130, 0)
- Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part254.Parent = Folder0
- Part254.Material = Enum.Material.Granite
- Part254.BrickColor = BrickColor.new("Really black")
- Part254.Rotation = Vector3.new(-180, 20, -180)
- Part254.Anchored = true
- Part254.Size = Vector3.new(4, 9, 32)
- Part254.CFrame = CFrame.new(-395.074463, 100.5, -289.618866, -0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, -0.939692736)
- Part254.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part254.Position = Vector3.new(-395.074463, 100.5, -289.618866)
- Part254.Orientation = Vector3.new(0, 160, 0)
- Part254.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part255.Parent = Folder0
- Part255.Material = Enum.Material.Granite
- Part255.BrickColor = BrickColor.new("Really black")
- Part255.Rotation = Vector3.new(-180, 50, -180)
- Part255.Anchored = true
- Part255.Size = Vector3.new(4, 9, 32)
- Part255.CFrame = CFrame.new(-351.132568, 177.5, -352.374451, -0.642788053, 0, 0.76604414, 0, 1, 0, -0.76604414, 0, -0.642788053)
- Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part255.Position = Vector3.new(-351.132568, 177.5, -352.374451)
- Part255.Orientation = Vector3.new(0, 130, 0)
- Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part256.Parent = Folder0
- Part256.Material = Enum.Material.Granite
- Part256.BrickColor = BrickColor.new("Really black")
- Part256.Rotation = Vector3.new(-180, -50, -180)
- Part256.Anchored = true
- Part256.Size = Vector3.new(4, 9, 32)
- Part256.CFrame = CFrame.new(-351.132446, 177.5, -125.625404, -0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, -0.64278698)
- Part256.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part256.Position = Vector3.new(-351.132446, 177.5, -125.625404)
- Part256.Orientation = Vector3.new(0, -130, 0)
- Part256.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part257.Parent = Folder0
- Part257.Material = Enum.Material.Granite
- Part257.BrickColor = BrickColor.new("Really black")
- Part257.Rotation = Vector3.new(-180, 0, -180)
- Part257.Anchored = true
- Part257.Size = Vector3.new(4, 9, 32)
- Part257.CFrame = CFrame.new(-403.999939, 100.5, -238.999908, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part257.Position = Vector3.new(-403.999939, 100.5, -238.999908)
- Part257.Orientation = Vector3.new(0, 180, 0)
- Part257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part258.Parent = Folder0
- Part258.Material = Enum.Material.Granite
- Part258.BrickColor = BrickColor.new("Really black")
- Part258.Rotation = Vector3.new(-180, 20, -180)
- Part258.Anchored = true
- Part258.Size = Vector3.new(4, 9, 32)
- Part258.CFrame = CFrame.new(-116.925568, 177.5, -188.381073, -0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, -0.939692736)
- Part258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part258.Position = Vector3.new(-116.925568, 177.5, -188.381073)
- Part258.Orientation = Vector3.new(0, 160, 0)
- Part258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part259.Parent = Folder0
- Part259.Material = Enum.Material.Granite
- Part259.BrickColor = BrickColor.new("Really black")
- Part259.Rotation = Vector3.new(-180, -50, -180)
- Part259.Anchored = true
- Part259.Size = Vector3.new(4, 9, 32)
- Part259.CFrame = CFrame.new(-160.867599, 177.5, -352.374481, -0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, -0.64278698)
- Part259.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part259.Position = Vector3.new(-160.867599, 177.5, -352.374481)
- Part259.Orientation = Vector3.new(0, -130, 0)
- Part259.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part260.Parent = Folder0
- Part260.Material = Enum.Material.Granite
- Part260.BrickColor = BrickColor.new("Really black")
- Part260.Rotation = Vector3.new(-180, 50, -180)
- Part260.Anchored = true
- Part260.Size = Vector3.new(4, 9, 32)
- Part260.CFrame = CFrame.new(-351.132568, 261.5, -352.374451, -0.642788053, 0, 0.76604414, 0, 1, 0, -0.76604414, 0, -0.642788053)
- Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part260.Position = Vector3.new(-351.132568, 261.5, -352.374451)
- Part260.Orientation = Vector3.new(0, 130, 0)
- Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part261.Parent = Folder0
- Part261.Material = Enum.Material.Granite
- Part261.BrickColor = BrickColor.new("Really black")
- Part261.Rotation = Vector3.new(-180, -70, -180)
- Part261.Anchored = true
- Part261.Size = Vector3.new(4, 9, 32)
- Part261.CFrame = CFrame.new(-205.381165, 177.5, -378.074341, -0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, -0.342018992)
- Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part261.Position = Vector3.new(-205.381165, 177.5, -378.074341)
- Part261.Orientation = Vector3.new(0, -110, 0)
- Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part262.Parent = Folder0
- Part262.Material = Enum.Material.Granite
- Part262.BrickColor = BrickColor.new("Really black")
- Part262.Rotation = Vector3.new(0, 90, 0)
- Part262.Anchored = true
- Part262.Size = Vector3.new(4, 9, 32)
- Part262.CFrame = CFrame.new(-256, 177.5, -91, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part262.Position = Vector3.new(-256, 177.5, -91)
- Part262.Orientation = Vector3.new(0, 90, 0)
- Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part263.Parent = Folder0
- Part263.Material = Enum.Material.Granite
- Part263.BrickColor = BrickColor.new("Really black")
- Part263.Rotation = Vector3.new(-180, 70, -180)
- Part263.Anchored = true
- Part263.Size = Vector3.new(4, 9, 32)
- Part263.CFrame = CFrame.new(-205.381012, 261.5, -99.9255219, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886)
- Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part263.Position = Vector3.new(-205.381012, 261.5, -99.9255219)
- Part263.Orientation = Vector3.new(0, 110, 0)
- Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part264.Parent = Folder0
- Part264.Material = Enum.Material.Granite
- Part264.BrickColor = BrickColor.new("Really black")
- Part264.Rotation = Vector3.new(0, -40, 0)
- Part264.Anchored = true
- Part264.Size = Vector3.new(4, 9, 32)
- Part264.CFrame = CFrame.new(-369.374481, 177.5, -334.132263, 0.766044974, 0, -0.64278698, 0, 1, 0, 0.64278698, 0, 0.766044974)
- Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part264.Position = Vector3.new(-369.374481, 177.5, -334.132263)
- Part264.Orientation = Vector3.new(0, -40, 0)
- Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part265.Parent = Folder0
- Part265.Material = Enum.Material.Granite
- Part265.BrickColor = BrickColor.new("Really black")
- Part265.Rotation = Vector3.new(0, 90, 0)
- Part265.Anchored = true
- Part265.Size = Vector3.new(4, 9, 32)
- Part265.CFrame = CFrame.new(-256, 261.5, -387, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part265.Position = Vector3.new(-256, 261.5, -387)
- Part265.Orientation = Vector3.new(0, 90, 0)
- Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part266.Parent = Folder0
- Part266.Material = Enum.Material.Granite
- Part266.BrickColor = BrickColor.new("Really black")
- Part266.Rotation = Vector3.new(-180, 20, -180)
- Part266.Anchored = true
- Part266.Size = Vector3.new(4, 9, 32)
- Part266.CFrame = CFrame.new(-395.074463, 177.5, -289.618866, -0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, -0.939692736)
- Part266.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part266.Position = Vector3.new(-395.074463, 177.5, -289.618866)
- Part266.Orientation = Vector3.new(0, 160, 0)
- Part266.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part267.Parent = Folder0
- Part267.Material = Enum.Material.Granite
- Part267.BrickColor = BrickColor.new("Really black")
- Part267.Rotation = Vector3.new(-180, -40, -180)
- Part267.Anchored = true
- Part267.Size = Vector3.new(4, 9, 32)
- Part267.CFrame = CFrame.new(-369.374451, 177.5, -143.867401, -0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, -0.76604414)
- Part267.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part267.Position = Vector3.new(-369.374451, 177.5, -143.867401)
- Part267.Orientation = Vector3.new(0, -140, 0)
- Part267.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part268.Parent = Folder0
- Part268.Material = Enum.Material.Granite
- Part268.BrickColor = BrickColor.new("Really black")
- Part268.Rotation = Vector3.new(-180, 20, -180)
- Part268.Anchored = true
- Part268.Size = Vector3.new(4, 9, 32)
- Part268.CFrame = CFrame.new(-116.925568, 261.5, -188.381073, -0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, -0.939692736)
- Part268.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part268.Position = Vector3.new(-116.925568, 261.5, -188.381073)
- Part268.Orientation = Vector3.new(0, 160, 0)
- Part268.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part269.Parent = Folder0
- Part269.Material = Enum.Material.Granite
- Part269.BrickColor = BrickColor.new("Really black")
- Part269.Rotation = Vector3.new(-180, -20, -180)
- Part269.Anchored = true
- Part269.Size = Vector3.new(4, 9, 32)
- Part269.CFrame = CFrame.new(-395.074402, 261.5, -188.380951, -0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, -0.939692736)
- Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part269.Position = Vector3.new(-395.074402, 261.5, -188.380951)
- Part269.Orientation = Vector3.new(0, -160, 0)
- Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part270.Parent = Folder0
- Part270.Material = Enum.Material.Granite
- Part270.BrickColor = BrickColor.new("Really black")
- Part270.Rotation = Vector3.new(0, -45, 90)
- Part270.Anchored = true
- Part270.Shape = Enum.PartType.Cylinder
- Part270.Size = Vector3.new(252, 4, 4)
- Part270.CFrame = CFrame.new(-246.807617, 174, -248.192383, 0, -0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, 0.707106829)
- Part270.BottomSurface = Enum.SurfaceType.Smooth
- Part270.TopSurface = Enum.SurfaceType.Smooth
- Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part270.Position = Vector3.new(-246.807617, 174, -248.192383)
- Part270.Orientation = Vector3.new(0, -45, 90)
- Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part271.Parent = Folder0
- Part271.Material = Enum.Material.Granite
- Part271.BrickColor = BrickColor.new("Really black")
- Part271.Rotation = Vector3.new(0, 90, 0)
- Part271.Anchored = true
- Part271.Size = Vector3.new(4, 9, 32)
- Part271.CFrame = CFrame.new(-256, 261.5, -91, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part271.Position = Vector3.new(-256, 261.5, -91)
- Part271.Orientation = Vector3.new(0, 90, 0)
- Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part272.Parent = Folder0
- Part272.Material = Enum.Material.Granite
- Part272.BrickColor = BrickColor.new("Really black")
- Part272.Rotation = Vector3.new(0, 0, 90)
- Part272.Anchored = true
- Part272.Shape = Enum.PartType.Cylinder
- Part272.Size = Vector3.new(252, 4, 4)
- Part272.CFrame = CFrame.new(-256, 174, -226, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- Part272.BottomSurface = Enum.SurfaceType.Smooth
- Part272.TopSurface = Enum.SurfaceType.Smooth
- Part272.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part272.Position = Vector3.new(-256, 174, -226)
- Part272.Orientation = Vector3.new(0, 0, 90)
- Part272.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part273.Parent = Folder0
- Part273.Material = Enum.Material.Granite
- Part273.BrickColor = BrickColor.new("Really black")
- Part273.Rotation = Vector3.new(-180, -45, -90)
- Part273.Anchored = true
- Part273.Shape = Enum.PartType.Cylinder
- Part273.Size = Vector3.new(252, 4, 4)
- Part273.CFrame = CFrame.new(-265.192383, 174, -248.192383, 0, 0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, -0.707106829)
- Part273.BottomSurface = Enum.SurfaceType.Smooth
- Part273.TopSurface = Enum.SurfaceType.Smooth
- Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part273.Position = Vector3.new(-265.192383, 174, -248.192383)
- Part273.Orientation = Vector3.new(0, -135, 90)
- Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part274.Parent = Folder0
- Part274.Material = Enum.Material.Granite
- Part274.BrickColor = BrickColor.new("Really black")
- Part274.Rotation = Vector3.new(-90, -45, -90)
- Part274.Anchored = true
- Part274.Size = Vector3.new(4, 1, 6)
- Part274.CFrame = CFrame.new(-268.621124, 1.20710695, -239.085938, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
- Part274.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part274.Position = Vector3.new(-268.621124, 1.20710695, -239.085938)
- Part274.Orientation = Vector3.new(-45, -90, 0)
- Part274.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part275.Parent = Folder0
- Part275.Material = Enum.Material.Granite
- Part275.BrickColor = BrickColor.new("Really black")
- Part275.Rotation = Vector3.new(0, 0, 90)
- Part275.Anchored = true
- Part275.Shape = Enum.PartType.Cylinder
- Part275.Size = Vector3.new(252, 4, 4)
- Part275.CFrame = CFrame.new(-256, 174, -252, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- Part275.BottomSurface = Enum.SurfaceType.Smooth
- Part275.TopSurface = Enum.SurfaceType.Smooth
- Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part275.Position = Vector3.new(-256, 174, -252)
- Part275.Orientation = Vector3.new(0, 0, 90)
- Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part276.Parent = Folder0
- Part276.Material = Enum.Material.Granite
- Part276.BrickColor = BrickColor.new("Really black")
- Part276.Rotation = Vector3.new(-180, -45, -90)
- Part276.Anchored = true
- Part276.Shape = Enum.PartType.Cylinder
- Part276.Size = Vector3.new(252, 4, 4)
- Part276.CFrame = CFrame.new(-246.807617, 174, -229.807617, 0, 0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, -0.707106829)
- Part276.BottomSurface = Enum.SurfaceType.Smooth
- Part276.TopSurface = Enum.SurfaceType.Smooth
- Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part276.Position = Vector3.new(-246.807617, 174, -229.807617)
- Part276.Orientation = Vector3.new(0, -135, 90)
- Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part277.Parent = Folder0
- Part277.Material = Enum.Material.Granite
- Part277.BrickColor = BrickColor.new("Really black")
- Part277.Rotation = Vector3.new(-180, -50, -180)
- Part277.Anchored = true
- Part277.Size = Vector3.new(4, 9, 32)
- Part277.CFrame = CFrame.new(-351.132446, 261.5, -125.625404, -0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, -0.64278698)
- Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part277.Position = Vector3.new(-351.132446, 261.5, -125.625404)
- Part277.Orientation = Vector3.new(0, -130, 0)
- Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part278.Parent = Folder0
- Part278.Material = Enum.Material.Granite
- Part278.BrickColor = BrickColor.new("Really black")
- Part278.Rotation = Vector3.new(-180, 20, -180)
- Part278.Anchored = true
- Part278.Size = Vector3.new(4, 9, 32)
- Part278.CFrame = CFrame.new(-395.074463, 261.5, -289.618866, -0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, -0.939692736)
- Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part278.Position = Vector3.new(-395.074463, 261.5, -289.618866)
- Part278.Orientation = Vector3.new(0, 160, 0)
- Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part279.Parent = Folder0
- Part279.Material = Enum.Material.Granite
- Part279.BrickColor = BrickColor.new("Really black")
- Part279.Rotation = Vector3.new(-135, 0, -180)
- Part279.Anchored = true
- Part279.Size = Vector3.new(4, 1, 6)
- Part279.CFrame = CFrame.new(-256, 1.20710671, -251.707108, -1, 0, 0, 0, 0.707106829, 0.707106829, 0, 0.707106829, -0.707106829)
- Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part279.Position = Vector3.new(-256, 1.20710671, -251.707108)
- Part279.Orientation = Vector3.new(-45, 180, 0)
- Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part280.Parent = Folder0
- Part280.Material = Enum.Material.Granite
- Part280.BrickColor = BrickColor.new("Really black")
- Part280.Rotation = Vector3.new(-90, -90, 0)
- Part280.Anchored = true
- Part280.Shape = Enum.PartType.Cylinder
- Part280.Size = Vector3.new(252, 4, 4)
- Part280.CFrame = CFrame.new(-269, 174, -238.999985, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part280.BottomSurface = Enum.SurfaceType.Smooth
- Part280.TopSurface = Enum.SurfaceType.Smooth
- Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part280.Position = Vector3.new(-269, 174, -238.999985)
- Part280.Orientation = Vector3.new(0, -90, 90)
- Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part281.Parent = Folder0
- Part281.Material = Enum.Material.Granite
- Part281.BrickColor = BrickColor.new("Really black")
- Part281.Rotation = Vector3.new(-180, -40, -180)
- Part281.Anchored = true
- Part281.Size = Vector3.new(4, 9, 32)
- Part281.CFrame = CFrame.new(-369.374451, 261.5, -143.867401, -0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, -0.76604414)
- Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part281.Position = Vector3.new(-369.374451, 261.5, -143.867401)
- Part281.Orientation = Vector3.new(0, -140, 0)
- Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part282.Parent = Folder0
- Part282.Material = Enum.Material.Granite
- Part282.BrickColor = BrickColor.new("Really black")
- Part282.Rotation = Vector3.new(0, -45, 90)
- Part282.Anchored = true
- Part282.Shape = Enum.PartType.Cylinder
- Part282.Size = Vector3.new(252, 4, 4)
- Part282.CFrame = CFrame.new(-265.192383, 174, -229.807602, 0, -0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, 0.707106829)
- Part282.BottomSurface = Enum.SurfaceType.Smooth
- Part282.TopSurface = Enum.SurfaceType.Smooth
- Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part282.Position = Vector3.new(-265.192383, 174, -229.807602)
- Part282.Orientation = Vector3.new(0, -45, 90)
- Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part283.Parent = Folder0
- Part283.Material = Enum.Material.Granite
- Part283.BrickColor = BrickColor.new("Really black")
- Part283.Rotation = Vector3.new(135, 0, -180)
- Part283.Anchored = true
- Part283.Size = Vector3.new(4, 1, 6)
- Part283.CFrame = CFrame.new(-256, 1.9142077, -226.414215, -1, 0, 0, 0, 0.707107365, -0.707107365, 0, -0.707107365, -0.707107365)
- Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part283.Position = Vector3.new(-256, 1.9142077, -226.414215)
- Part283.Orientation = Vector3.new(45, 180, 0)
- Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part284.Parent = Folder0
- Part284.Material = Enum.Material.Granite
- Part284.BrickColor = BrickColor.new("Really black")
- Part284.Rotation = Vector3.new(0, -40, 0)
- Part284.Anchored = true
- Part284.Size = Vector3.new(4, 9, 32)
- Part284.CFrame = CFrame.new(-142.625488, 261.5, -143.867569, 0.766044974, 0, -0.64278698, 0, 1, 0, 0.64278698, 0, 0.766044974)
- Part284.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part284.Position = Vector3.new(-142.625488, 261.5, -143.867569)
- Part284.Orientation = Vector3.new(0, -40, 0)
- Part284.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part285.Parent = Folder0
- Part285.Material = Enum.Material.Granite
- Part285.BrickColor = BrickColor.new("Really black")
- Part285.Rotation = Vector3.new(-180, -70, -180)
- Part285.Anchored = true
- Part285.Size = Vector3.new(4, 9, 32)
- Part285.CFrame = CFrame.new(-306.618866, 261.5, -99.9255219, -0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, -0.342018992)
- Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part285.Position = Vector3.new(-306.618866, 261.5, -99.9255219)
- Part285.Orientation = Vector3.new(0, -110, 0)
- Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part286.Parent = Folder0
- Part286.Material = Enum.Material.Granite
- Part286.BrickColor = BrickColor.new("Really black")
- Part286.Rotation = Vector3.new(-180, 0, -180)
- Part286.Anchored = true
- Part286.Size = Vector3.new(4, 9, 32)
- Part286.CFrame = CFrame.new(-403.999939, 261.5, -238.999908, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part286.Position = Vector3.new(-403.999939, 261.5, -238.999908)
- Part286.Orientation = Vector3.new(0, 180, 0)
- Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part287.Parent = Folder0
- Part287.Material = Enum.Material.Granite
- Part287.BrickColor = BrickColor.new("Really black")
- Part287.Rotation = Vector3.new(-90, -90, 0)
- Part287.Anchored = true
- Part287.Shape = Enum.PartType.Cylinder
- Part287.Size = Vector3.new(252, 4, 4)
- Part287.CFrame = CFrame.new(-243, 174, -239, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part287.BottomSurface = Enum.SurfaceType.Smooth
- Part287.TopSurface = Enum.SurfaceType.Smooth
- Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part287.Position = Vector3.new(-243, 174, -239)
- Part287.Orientation = Vector3.new(0, -90, 90)
- Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part288.Parent = Folder0
- Part288.Material = Enum.Material.Granite
- Part288.BrickColor = BrickColor.new("Really black")
- Part288.Rotation = Vector3.new(-180, -40, -180)
- Part288.Anchored = true
- Part288.Size = Vector3.new(4, 9, 32)
- Part288.CFrame = CFrame.new(-142.62558, 261.5, -334.132507, -0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, -0.76604414)
- Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part288.Position = Vector3.new(-142.62558, 261.5, -334.132507)
- Part288.Orientation = Vector3.new(0, -140, 0)
- Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part289.Parent = Folder0
- Part289.Material = Enum.Material.Granite
- Part289.BrickColor = BrickColor.new("Really black")
- Part289.Rotation = Vector3.new(-180, -50, -180)
- Part289.Anchored = true
- Part289.Size = Vector3.new(4, 9, 32)
- Part289.CFrame = CFrame.new(-160.867599, 261.5, -352.374481, -0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, -0.64278698)
- Part289.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part289.Position = Vector3.new(-160.867599, 261.5, -352.374481)
- Part289.Orientation = Vector3.new(0, -130, 0)
- Part289.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part290.Parent = Folder0
- Part290.Material = Enum.Material.Granite
- Part290.BrickColor = BrickColor.new("Really black")
- Part290.Rotation = Vector3.new(-125.259995, -30, -144.73999)
- Part290.Anchored = true
- Part290.Size = Vector3.new(4, 1, 6)
- Part290.CFrame = CFrame.new(-264.9245, 1.20710695, -248.010437, -0.707106829, 0.49999994, -0.500000119, 0, 0.707106948, 0.707106709, 0.707106829, 0.49999994, -0.500000119)
- Part290.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part290.Position = Vector3.new(-264.9245, 1.20710695, -248.010437)
- Part290.Orientation = Vector3.new(-45, -135, 0)
- Part290.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part291.Parent = Folder0
- Part291.Material = Enum.Material.Granite
- Part291.BrickColor = BrickColor.new("Really black")
- Part291.Rotation = Vector3.new(-125.259995, 30, 144.73999)
- Part291.Anchored = true
- Part291.Size = Vector3.new(4, 1, 6)
- Part291.CFrame = CFrame.new(-247.075516, 1.20710695, -248.010498, -0.707106829, -0.49999994, 0.500000119, 0, 0.707106948, 0.707106709, -0.707106829, 0.49999994, -0.500000119)
- Part291.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part291.Position = Vector3.new(-247.075516, 1.20710695, -248.010498)
- Part291.Orientation = Vector3.new(-45, 135, 0)
- Part291.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part292.Parent = Folder0
- Part292.Material = Enum.Material.Granite
- Part292.BrickColor = BrickColor.new("Really black")
- Part292.Rotation = Vector3.new(90, -45, 90)
- Part292.Anchored = true
- Part292.Size = Vector3.new(4, 1, 6)
- Part292.CFrame = CFrame.new(-243.328217, 1.91420805, -239.085953, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 1, 0, 0)
- Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part292.Position = Vector3.new(-243.328217, 1.91420805, -239.085953)
- Part292.Orientation = Vector3.new(45, -90, 0)
- Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part293.Parent = Folder0
- Part293.Material = Enum.Material.Granite
- Part293.BrickColor = BrickColor.new("Really black")
- Part293.Rotation = Vector3.new(125.259995, -30, 144.73999)
- Part293.Anchored = true
- Part293.Size = Vector3.new(4, 1, 6)
- Part293.CFrame = CFrame.new(-247.039703, 1.91420805, -230.125671, -0.707106829, -0.49999994, -0.500000119, 0, 0.707106948, -0.707106709, 0.707106829, -0.49999994, -0.500000119)
- Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part293.Position = Vector3.new(-247.039703, 1.91420805, -230.125671)
- Part293.Orientation = Vector3.new(45, -135, 0)
- Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part294.Parent = Folder0
- Part294.Material = Enum.Material.Granite
- Part294.BrickColor = BrickColor.new("Really black")
- Part294.Rotation = Vector3.new(-125.259995, 30, 144.73999)
- Part294.Anchored = true
- Part294.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
- Part294.CFrame = CFrame.new(-234.155609, -0.328388005, -260.930542, -0.707106829, -0.49999994, 0.500000119, 0, 0.707106948, 0.707106709, -0.707106829, 0.49999994, -0.500000119)
- Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part294.Position = Vector3.new(-234.155609, -0.328388005, -260.930542)
- Part294.Orientation = Vector3.new(-45, 135, 0)
- Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part295.Parent = Folder0
- Part295.Material = Enum.Material.Granite
- Part295.BrickColor = BrickColor.new("Really black")
- Part295.Rotation = Vector3.new(125.259995, 30, -144.73999)
- Part295.Anchored = true
- Part295.Size = Vector3.new(4, 1, 6)
- Part295.CFrame = CFrame.new(-264.960297, 1.91420805, -230.125687, -0.707106829, 0.49999994, 0.500000119, 0, 0.707106948, -0.707106709, -0.707106829, -0.49999994, -0.500000119)
- Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part295.Position = Vector3.new(-264.960297, 1.91420805, -230.125687)
- Part295.Orientation = Vector3.new(45, 135, 0)
- Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part296.Parent = Folder0
- Part296.Material = Enum.Material.Granite
- Part296.BrickColor = BrickColor.new("Really black")
- Part296.Rotation = Vector3.new(-45, 0, 0)
- Part296.Anchored = true
- Part296.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
- Part296.CFrame = CFrame.new(-256.000153, -0.328388005, -208.193237, 1, 0, 0, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829)
- Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part296.Position = Vector3.new(-256.000153, -0.328388005, -208.193237)
- Part296.Orientation = Vector3.new(-45, 0, 0)
- Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part297.Parent = Folder0
- Part297.Material = Enum.Material.Granite
- Part297.BrickColor = BrickColor.new("Really black")
- Part297.Rotation = Vector3.new(-90, 45, 90)
- Part297.Anchored = true
- Part297.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
- Part297.CFrame = CFrame.new(-225.10733, -0.328388005, -239.086258, 0, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, -1, 0, 0)
- Part297.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part297.Position = Vector3.new(-225.10733, -0.328388005, -239.086258)
- Part297.Orientation = Vector3.new(-45, 90, 0)
- Part297.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part298.Parent = Folder0
- Part298.Material = Enum.Material.Granite
- Part298.BrickColor = BrickColor.new("Really black")
- Part298.Rotation = Vector3.new(90, 45, -90)
- Part298.Anchored = true
- Part298.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
- Part298.CFrame = CFrame.new(-287.016327, 1.40236998, -239.086212, 0, 0.707106829, 0.707106829, 0, 0.707106829, -0.707106829, -1, 0, 0)
- Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part298.Position = Vector3.new(-287.016327, 1.40236998, -239.086212)
- Part298.Orientation = Vector3.new(45, 90, 0)
- Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part299.Parent = Folder0
- Part299.Material = Enum.Material.Granite
- Part299.BrickColor = BrickColor.new("Really black")
- Part299.Rotation = Vector3.new(125.259995, 30, -144.73999)
- Part299.Anchored = true
- Part299.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
- Part299.CFrame = CFrame.new(-277.931854, 1.40236998, -217.154236, -0.707106829, 0.49999994, 0.500000119, 0, 0.707106948, -0.707106709, -0.707106829, -0.49999994, -0.500000119)
- Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part299.Position = Vector3.new(-277.931854, 1.40236998, -217.154236)
- Part299.Orientation = Vector3.new(45, 135, 0)
- Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part300.Parent = Folder0
- Part300.Material = Enum.Material.Granite
- Part300.BrickColor = BrickColor.new("Really black")
- Part300.Rotation = Vector3.new(-54.7399979, 30, 35.2599983)
- Part300.Anchored = true
- Part300.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
- Part300.CFrame = CFrame.new(-234.155869, -0.328388005, -217.241501, 0.707106829, -0.49999994, 0.500000119, 0, 0.707106948, 0.707106709, -0.707106829, -0.49999994, 0.500000119)
- Part300.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part300.Position = Vector3.new(-234.155869, -0.328388005, -217.241501)
- Part300.Orientation = Vector3.new(-45, 45, 0)
- Part300.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part301.Parent = Folder0
- Part301.Material = Enum.Material.Granite
- Part301.BrickColor = BrickColor.new("Really black")
- Part301.Rotation = Vector3.new(54.7399979, 30, -35.2599983)
- Part301.Anchored = true
- Part301.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
- Part301.CFrame = CFrame.new(-277.932159, 1.40236998, -261.017731, 0.707106829, 0.49999994, 0.500000119, 0, 0.707106948, -0.707106709, -0.707106829, 0.49999994, 0.500000119)
- Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part301.Position = Vector3.new(-277.932159, 1.40236998, -261.017731)
- Part301.Orientation = Vector3.new(45, 45, 0)
- Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part302.Parent = Folder0
- Part302.Material = Enum.Material.Granite
- Part302.BrickColor = BrickColor.new("Really black")
- Part302.Rotation = Vector3.new(-45, 0, 0)
- Part302.Anchored = true
- Part302.Size = Vector3.new(17.7901382, 4.44753456, 26.6852074)
- Part302.CFrame = CFrame.new(-256.000092, -2.44954944, -182.95282, 1, 0, 0, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829)
- Part302.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part302.Position = Vector3.new(-256.000092, -2.44954944, -182.95282)
- Part302.Orientation = Vector3.new(-45, 0, 0)
- Part302.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part303.Parent = Folder0
- Part303.Material = Enum.Material.Granite
- Part303.BrickColor = BrickColor.new("Really black")
- Part303.Rotation = Vector3.new(45, 0, 0)
- Part303.Anchored = true
- Part303.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
- Part303.CFrame = CFrame.new(-256.000214, 1.40236998, -270.102203, 1, 0, 0, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829)
- Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part303.Position = Vector3.new(-256.000214, 1.40236998, -270.102203)
- Part303.Orientation = Vector3.new(45, 0, 0)
- Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part304.Parent = Folder0
- Part304.Material = Enum.Material.Granite
- Part304.BrickColor = BrickColor.new("Really black")
- Part304.Rotation = Vector3.new(54.7399979, -30, 35.2599983)
- Part304.Anchored = true
- Part304.Size = Vector3.new(17.7901382, 4.44753456, 26.6852074)
- Part304.CFrame = CFrame.new(-216.14975, 0.695307016, -278.937592, 0.707106829, -0.49999994, -0.500000119, 0, 0.707106948, -0.707106709, 0.707106829, 0.49999994, 0.500000119)
- Part304.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part304.Position = Vector3.new(-216.14975, 0.695307016, -278.937592)
- Part304.Orientation = Vector3.new(45, -45, 0)
- Part304.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part305.Parent = Folder0
- Part305.Material = Enum.Material.Granite
- Part305.BrickColor = BrickColor.new("Really black")
- Part305.Rotation = Vector3.new(-54.7399979, -30, -35.2599983)
- Part305.Anchored = true
- Part305.Size = Vector3.new(17.7901382, 4.44753456, 26.6852074)
- Part305.CFrame = CFrame.new(-295.692871, -2.44954991, -199.394348, 0.707106829, 0.49999994, -0.500000119, 0, 0.707106948, 0.707106709, 0.707106829, -0.49999994, 0.500000119)
- Part305.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part305.Position = Vector3.new(-295.692871, -2.44954991, -199.394348)
- Part305.Orientation = Vector3.new(-45, -45, 0)
- Part305.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part306.Parent = Folder0
- Part306.Material = Enum.Material.Granite
- Part306.BrickColor = BrickColor.new("Really black")
- Part306.Rotation = Vector3.new(45, 0, 0)
- Part306.Anchored = true
- Part306.Size = Vector3.new(17.7901382, 4.44753456, 26.6852074)
- Part306.CFrame = CFrame.new(-256.000183, 0.695306778, -295.443878, 1, 0, 0, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829)
- Part306.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part306.Position = Vector3.new(-256.000183, 0.695306778, -295.443878)
- Part306.Orientation = Vector3.new(45, 0, 0)
- Part306.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part307.Parent = Folder0
- Part307.Material = Enum.Material.Granite
- Part307.BrickColor = BrickColor.new("Really black")
- Part307.Rotation = Vector3.new(-125.259995, -30, -144.73999)
- Part307.Anchored = true
- Part307.Size = Vector3.new(28.4573669, 7.11434174, 42.6860504)
- Part307.CFrame = CFrame.new(-319.492767, -5.27812195, -302.580048, -0.707106829, 0.49999994, -0.500000119, 0, 0.707106948, 0.707106709, 0.707106829, 0.49999994, -0.500000119)
- Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part307.Position = Vector3.new(-319.492767, -5.27812195, -302.580048)
- Part307.Orientation = Vector3.new(-45, -135, 0)
- Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part308.Parent = Folder0
- Part308.Material = Enum.Material.Granite
- Part308.BrickColor = BrickColor.new("Really black")
- Part308.Rotation = Vector3.new(-125.259995, -30, -144.73999)
- Part308.Anchored = true
- Part308.Size = Vector3.new(17.7901382, 4.44753456, 26.6852074)
- Part308.CFrame = CFrame.new(-295.692444, -2.44954991, -278.780029, -0.707106829, 0.49999994, -0.500000119, 0, 0.707106948, 0.707106709, 0.707106829, 0.49999994, -0.500000119)
- Part308.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part308.Position = Vector3.new(-295.692444, -2.44954991, -278.780029)
- Part308.Orientation = Vector3.new(-45, -135, 0)
- Part308.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part309.Parent = Folder0
- Part309.Material = Enum.Material.Granite
- Part309.BrickColor = BrickColor.new("Really black")
- Part309.Rotation = Vector3.new(125.259995, -30, 144.73999)
- Part309.Anchored = true
- Part309.Size = Vector3.new(17.7901382, 4.44753456, 26.6852074)
- Part309.CFrame = CFrame.new(-216.1492, 0.695307016, -199.236938, -0.707106829, -0.49999994, -0.500000119, 0, 0.707106948, -0.707106709, 0.707106829, -0.49999994, -0.500000119)
- Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part309.Position = Vector3.new(-216.1492, 0.695307016, -199.236938)
- Part309.Orientation = Vector3.new(45, -135, 0)
- Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part310.Parent = Folder0
- Part310.Material = Enum.Material.Granite
- Part310.BrickColor = BrickColor.new("Really black")
- Part310.Rotation = Vector3.new(-90, -45, -90)
- Part310.Anchored = true
- Part310.Size = Vector3.new(17.7901382, 4.44753456, 26.6852074)
- Part310.CFrame = CFrame.new(-312.133972, -2.44954991, -239.08728, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
- Part310.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part310.Position = Vector3.new(-312.133972, -2.44954991, -239.08728)
- Part310.Orientation = Vector3.new(-45, -90, 0)
- Part310.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part311.Parent = Folder0
- Part311.Material = Enum.Material.Granite
- Part311.BrickColor = BrickColor.new("Really black")
- Part311.Rotation = Vector3.new(90, -45, 90)
- Part311.Anchored = true
- Part311.Size = Vector3.new(17.7901382, 4.44753456, 26.6852074)
- Part311.CFrame = CFrame.new(-199.642944, 0.695307016, -239.087372, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 1, 0, 0)
- Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part311.Position = Vector3.new(-199.642944, 0.695307016, -239.087372)
- Part311.Orientation = Vector3.new(45, -90, 0)
- Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part312.Parent = Folder0
- Part312.Material = Enum.Material.Granite
- Part312.BrickColor = BrickColor.new("Really black")
- Part312.Rotation = Vector3.new(-125.259995, 30, 144.73999)
- Part312.Anchored = true
- Part312.Size = Vector3.new(28.4573669, 7.11434174, 42.6860504)
- Part312.CFrame = CFrame.new(-192.509003, -5.27812195, -302.580444, -0.707106829, -0.49999994, 0.500000119, 0, 0.707106948, 0.707106709, -0.707106829, 0.49999994, -0.500000119)
- Part312.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part312.Position = Vector3.new(-192.509003, -5.27812195, -302.580444)
- Part312.Orientation = Vector3.new(-45, 135, 0)
- Part312.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part313.Parent = Folder0
- Part313.Material = Enum.Material.Granite
- Part313.BrickColor = BrickColor.new("Really black")
- Part313.Rotation = Vector3.new(-90, 45, 90)
- Part313.Anchored = true
- Part313.Size = Vector3.new(28.4573669, 7.11434174, 42.6860504)
- Part313.CFrame = CFrame.new(-166.209579, -5.27812195, -239.087036, 0, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, -1, 0, 0)
- Part313.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part313.Position = Vector3.new(-166.209579, -5.27812195, -239.087036)
- Part313.Orientation = Vector3.new(-45, 90, 0)
- Part313.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part314.Parent = Folder0
- Part314.Material = Enum.Material.Granite
- Part314.BrickColor = BrickColor.new("Really black")
- Part314.Rotation = Vector3.new(90, 45, -90)
- Part314.Anchored = true
- Part314.Size = Vector3.new(28.4573669, 7.11434174, 42.6860504)
- Part314.CFrame = CFrame.new(-346.151886, -0.247562006, -239.086868, 0, 0.707106829, 0.707106829, 0, 0.707106829, -0.707106829, -1, 0, 0)
- Part314.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part314.Position = Vector3.new(-346.151886, -0.247562006, -239.086868)
- Part314.Orientation = Vector3.new(45, 90, 0)
- Part314.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part315.Parent = Folder0
- Part315.Material = Enum.Material.Granite
- Part315.BrickColor = BrickColor.new("Really black")
- Part315.Rotation = Vector3.new(125.259995, 30, -144.73999)
- Part315.Anchored = true
- Part315.Size = Vector3.new(28.4573669, 7.11434174, 42.6860504)
- Part315.CFrame = CFrame.new(-319.747314, -0.247562006, -175.341904, -0.707106829, 0.49999994, 0.500000119, 0, 0.707106948, -0.707106709, -0.707106829, -0.49999994, -0.500000119)
- Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part315.Position = Vector3.new(-319.747314, -0.247562006, -175.341904)
- Part315.Orientation = Vector3.new(45, 135, 0)
- Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part316.Parent = Folder0
- Part316.Material = Enum.Material.Granite
- Part316.BrickColor = BrickColor.new("Really black")
- Part316.Rotation = Vector3.new(-90, 45, 90)
- Part316.Anchored = true
- Part316.Size = Vector3.new(59.455101, 14.8637753, 89.1826477)
- Part316.CFrame = CFrame.new(-68.4029388, -13.4976244, -239.087296, 0, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, -1, 0, 0)
- Part316.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part316.Position = Vector3.new(-68.4029388, -13.4976244, -239.087296)
- Part316.Orientation = Vector3.new(-45, 90, 0)
- Part316.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part317.Parent = Folder0
- Part317.Material = Enum.Material.Granite
- Part317.BrickColor = BrickColor.new("Really black")
- Part317.Rotation = Vector3.new(125.259995, -30, 144.73999)
- Part317.Anchored = true
- Part317.Size = Vector3.new(28.4573669, 7.11434174, 42.6860504)
- Part317.CFrame = CFrame.new(-192.254211, -0.24756217, -175.341751, -0.707106829, -0.49999994, -0.500000119, 0, 0.707106948, -0.707106709, 0.707106829, -0.49999994, -0.500000119)
- Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part317.Position = Vector3.new(-192.254211, -0.24756217, -175.341751)
- Part317.Orientation = Vector3.new(45, -135, 0)
- Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part318.Parent = Folder0
- Part318.Material = Enum.Material.Granite
- Part318.BrickColor = BrickColor.new("Really black")
- Part318.Rotation = Vector3.new(-135, 0, -180)
- Part318.Anchored = true
- Part318.Size = Vector3.new(28.4573669, 7.11434174, 42.6860504)
- Part318.CFrame = CFrame.new(-256.000946, -5.27812195, -328.879456, -1, 0, 0, 0, 0.707106829, 0.707106829, 0, 0.707106829, -0.707106829)
- Part318.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part318.Position = Vector3.new(-256.000946, -5.27812195, -328.879456)
- Part318.Orientation = Vector3.new(-45, 180, 0)
- Part318.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part319.Parent = Folder0
- Part319.Material = Enum.Material.Granite
- Part319.BrickColor = BrickColor.new("Really black")
- Part319.Rotation = Vector3.new(135, 0, -180)
- Part319.Anchored = true
- Part319.Size = Vector3.new(28.4573669, 7.11434174, 42.6860504)
- Part319.CFrame = CFrame.new(-256.000763, -0.247562006, -148.937149, -1, 0, 0, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829)
- Part319.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part319.Position = Vector3.new(-256.000763, -0.247562006, -148.937149)
- Part319.Orientation = Vector3.new(45, 180, 0)
- Part319.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part320.Parent = Folder0
- Part320.Material = Enum.Material.Granite
- Part320.BrickColor = BrickColor.new("Really black")
- Part320.Rotation = Vector3.new(90, 45, -90)
- Part320.Anchored = true
- Part320.Size = Vector3.new(59.455101, 14.8637753, 89.1826477)
- Part320.CFrame = CFrame.new(-444.350861, -2.9874301, -239.086945, 0, 0.707106829, 0.707106829, 0, 0.707106829, -0.707106829, -1, 0, 0)
- Part320.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part320.Position = Vector3.new(-444.350861, -2.9874301, -239.086945)
- Part320.Orientation = Vector3.new(45, 90, 0)
- Part320.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part321.Parent = Folder0
- Part321.Material = Enum.Material.Granite
- Part321.BrickColor = BrickColor.new("Really black")
- Part321.Rotation = Vector3.new(-54.7399979, 30, 35.2599983)
- Part321.Anchored = true
- Part321.Size = Vector3.new(59.455101, 14.8637753, 89.1826477)
- Part321.CFrame = CFrame.new(-123.350983, -13.4976215, -106.433044, 0.707106829, -0.49999994, 0.500000119, 0, 0.707106948, 0.707106709, -0.707106829, -0.49999994, 0.500000119)
- Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part321.Position = Vector3.new(-123.350983, -13.4976215, -106.433044)
- Part321.Orientation = Vector3.new(-45, 45, 0)
- Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part322.Parent = Folder0
- Part322.Material = Enum.Material.Granite
- Part322.BrickColor = BrickColor.new("Really black")
- Part322.Rotation = Vector3.new(54.7399979, 30, -35.2599983)
- Part322.Anchored = true
- Part322.Size = Vector3.new(59.455101, 14.8637753, 89.1826477)
- Part322.CFrame = CFrame.new(-389.186554, -2.9874301, -372.268097, 0.707106829, 0.49999994, 0.500000119, 0, 0.707106948, -0.707106709, -0.707106829, 0.49999994, 0.500000119)
- Part322.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part322.Position = Vector3.new(-389.186554, -2.9874301, -372.268097)
- Part322.Orientation = Vector3.new(45, 45, 0)
- Part322.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part323.Parent = Folder0
- Part323.Material = Enum.Material.Granite
- Part323.BrickColor = BrickColor.new("Really black")
- Part323.Rotation = Vector3.new(-45, 0, 0)
- Part323.Anchored = true
- Part323.Size = Vector3.new(59.455101, 14.8637753, 89.1826477)
- Part323.CFrame = CFrame.new(-256.002411, -13.4976196, -51.4866333, 1, 0, 0, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829)
- Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part323.Position = Vector3.new(-256.002411, -13.4976196, -51.4866333)
- Part323.Orientation = Vector3.new(-45, 0, 0)
- Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part324.Parent = Folder0
- Part324.Material = Enum.Material.Granite
- Part324.BrickColor = BrickColor.new("Really black")
- Part324.Rotation = Vector3.new(45, 0, 0)
- Part324.Anchored = true
- Part324.Size = Vector3.new(59.455101, 14.8637753, 89.1826477)
- Part324.CFrame = CFrame.new(-256.002777, -2.9874301, -427.434509, 1, 0, 0, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829)
- Part324.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part324.Position = Vector3.new(-256.002777, -2.9874301, -427.434509)
- Part324.Orientation = Vector3.new(45, 0, 0)
- Part324.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part325.Parent = Folder0
- Part325.Material = Enum.Material.Granite
- Part325.BrickColor = BrickColor.new("Really black")
- Part325.Rotation = Vector3.new(-54.7399979, -30, -35.2599983)
- Part325.Anchored = true
- Part325.Size = Vector3.new(59.455101, 14.8637753, 89.1826477)
- Part325.CFrame = CFrame.new(-388.654114, -13.4976196, -106.432358, 0.707106829, 0.49999994, -0.500000119, 0, 0.707106948, 0.707106709, 0.707106829, -0.49999994, 0.500000119)
- Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part325.Position = Vector3.new(-388.654114, -13.4976196, -106.432358)
- Part325.Orientation = Vector3.new(-45, -45, 0)
- Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part326.Parent = Folder0
- Part326.Material = Enum.Material.Granite
- Part326.BrickColor = BrickColor.new("Really black")
- Part326.Rotation = Vector3.new(-90, -45, -90)
- Part326.Anchored = true
- Part326.Size = Vector3.new(106.847588, 26.7118969, 160.271378)
- Part326.CFrame = CFrame.new(-593.138, -26.0644226, -239.081772, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
- Part326.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part326.Position = Vector3.new(-593.138, -26.0644226, -239.081772)
- Part326.Orientation = Vector3.new(-45, -90, 0)
- Part326.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part327.Parent = Folder0
- Part327.Material = Enum.Material.Granite
- Part327.BrickColor = BrickColor.new("Really black")
- Part327.Rotation = Vector3.new(54.7399979, -30, 35.2599983)
- Part327.Anchored = true
- Part327.Size = Vector3.new(59.455101, 14.8637753, 89.1826477)
- Part327.CFrame = CFrame.new(-122.819077, -2.9874301, -372.267883, 0.707106829, -0.49999994, -0.500000119, 0, 0.707106948, -0.707106709, 0.707106829, 0.49999994, 0.500000119)
- Part327.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part327.Position = Vector3.new(-122.819077, -2.9874301, -372.267883)
- Part327.Orientation = Vector3.new(45, -45, 0)
- Part327.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part328.Parent = Folder0
- Part328.Material = Enum.Material.Granite
- Part328.BrickColor = BrickColor.new("Really black")
- Part328.Rotation = Vector3.new(-54.7399979, -30, -35.2599983)
- Part328.Anchored = true
- Part328.Size = Vector3.new(106.847588, 26.7118969, 160.271378)
- Part328.CFrame = CFrame.new(-494.393127, -26.0644283, -0.692016602, 0.707106829, 0.49999994, -0.500000119, 0, 0.707106948, 0.707106709, 0.707106829, -0.49999994, 0.500000119)
- Part328.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part328.Position = Vector3.new(-494.393127, -26.0644283, -0.692016602)
- Part328.Orientation = Vector3.new(-45, -45, 0)
- Part328.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part329.Parent = Folder0
- Part329.Material = Enum.Material.Granite
- Part329.BrickColor = BrickColor.new("Really black")
- Part329.Rotation = Vector3.new(54.7399979, -30, 35.2599983)
- Part329.Anchored = true
- Part329.Size = Vector3.new(106.847588, 26.7118969, 160.271378)
- Part329.CFrame = CFrame.new(-16.6572723, -7.17642021, -478.428741, 0.707106829, -0.49999994, -0.500000119, 0, 0.707106948, -0.707106709, 0.707106829, 0.49999994, 0.500000119)
- Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part329.Position = Vector3.new(-16.6572723, -7.17642021, -478.428741)
- Part329.Orientation = Vector3.new(45, -45, 0)
- Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part330.Parent = Folder0
- Part330.Material = Enum.Material.Granite
- Part330.BrickColor = BrickColor.new("Really black")
- Part330.Rotation = Vector3.new(90, -45, 90)
- Part330.Anchored = true
- Part330.Size = Vector3.new(106.847588, 26.7118969, 160.271378)
- Part330.CFrame = CFrame.new(82.4830933, -7.17641401, -239.082382, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 1, 0, 0)
- Part330.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part330.Position = Vector3.new(82.4830933, -7.17641401, -239.082382)
- Part330.Orientation = Vector3.new(45, -90, 0)
- Part330.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part331.Parent = Folder0
- Part331.Material = Enum.Material.Granite
- Part331.BrickColor = BrickColor.new("Really black")
- Part331.Rotation = Vector3.new(-135, 0, -180)
- Part331.Anchored = true
- Part331.Size = Vector3.new(137.160049, 34.2900124, 205.740067)
- Part331.CFrame = CFrame.new(-256.004822, -34.102211, -671.861328, -1, 0, 0, 0, 0.707106829, 0.707106829, 0, 0.707106829, -0.707106829)
- Part331.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part331.Position = Vector3.new(-256.004822, -34.102211, -671.861328)
- Part331.Orientation = Vector3.new(-45, 180, 0)
- Part331.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part332.Parent = Folder0
- Part332.Material = Enum.Material.Granite
- Part332.BrickColor = BrickColor.new("Really black")
- Part332.Rotation = Vector3.new(125.259995, -30, 144.73999)
- Part332.Anchored = true
- Part332.Size = Vector3.new(106.847588, 26.7118969, 160.271378)
- Part332.CFrame = CFrame.new(-16.6575775, -7.17641401, 0.263870001, -0.707106829, -0.49999994, -0.500000119, 0, 0.707106948, -0.707106709, 0.707106829, -0.49999994, -0.500000119)
- Part332.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part332.Position = Vector3.new(-16.6575775, -7.17641401, 0.263870001)
- Part332.Orientation = Vector3.new(45, -135, 0)
- Part332.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part333.Parent = Folder0
- Part333.Material = Enum.Material.Granite
- Part333.BrickColor = BrickColor.new("Really black")
- Part333.Rotation = Vector3.new(-125.259995, -30, -144.73999)
- Part333.Anchored = true
- Part333.Size = Vector3.new(106.847588, 26.7118969, 160.271378)
- Part333.CFrame = CFrame.new(-494.394226, -26.0644226, -477.471924, -0.707106829, 0.49999994, -0.500000119, 0, 0.707106948, 0.707106709, 0.707106829, 0.49999994, -0.500000119)
- Part333.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part333.Position = Vector3.new(-494.394226, -26.0644226, -477.471924)
- Part333.Orientation = Vector3.new(-45, -135, 0)
- Part333.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part334.Parent = Folder0
- Part334.Material = Enum.Material.Granite
- Part334.BrickColor = BrickColor.new("Really black")
- Part334.Rotation = Vector3.new(135, 0, -180)
- Part334.Anchored = true
- Part334.Size = Vector3.new(106.847588, 26.7118969, 160.271378)
- Part334.CFrame = CFrame.new(-256.003967, -7.17641401, 99.4041443, -1, 0, 0, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829)
- Part334.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part334.Position = Vector3.new(-256.003967, -7.17641401, 99.4041443)
- Part334.Orientation = Vector3.new(45, 180, 0)
- Part334.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part335.Parent = Folder0
- Part335.Material = Enum.Material.Granite
- Part335.BrickColor = BrickColor.new("Really black")
- Part335.Rotation = Vector3.new(-135, 0, -180)
- Part335.Anchored = true
- Part335.Size = Vector3.new(106.847588, 26.7118969, 160.271378)
- Part335.CFrame = CFrame.new(-256.004578, -26.0644226, -576.216919, -1, 0, 0, 0, 0.707106829, 0.707106829, 0, 0.707106829, -0.707106829)
- Part335.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part335.Position = Vector3.new(-256.004578, -26.0644226, -576.216919)
- Part335.Orientation = Vector3.new(-45, 180, 0)
- Part335.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part336.Parent = Folder0
- Part336.Material = Enum.Material.Granite
- Part336.BrickColor = BrickColor.new("Really black")
- Part336.Rotation = Vector3.new(-125.259995, 30, 144.73999)
- Part336.Anchored = true
- Part336.Size = Vector3.new(137.160049, 34.2900124, 205.740067)
- Part336.CFrame = CFrame.new(50.0221252, -34.102211, -545.098877, -0.707106829, -0.49999994, 0.500000119, 0, 0.707106948, 0.707106709, -0.707106829, 0.49999994, -0.500000119)
- Part336.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part336.Position = Vector3.new(50.0221252, -34.102211, -545.098877)
- Part336.Orientation = Vector3.new(-45, 135, 0)
- Part336.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part337.Parent = Folder0
- Part337.Material = Enum.Material.Granite
- Part337.BrickColor = BrickColor.new("Really black")
- Part337.Rotation = Vector3.new(90, 45, -90)
- Part337.Anchored = true
- Part337.Size = Vector3.new(137.160049, 34.2900124, 205.740067)
- Part337.CFrame = CFrame.new(-690.512695, -9.85571194, -239.077682, 0, 0.707106829, 0.707106829, 0, 0.707106829, -0.707106829, -1, 0, 0)
- Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part337.Position = Vector3.new(-690.512695, -9.85571194, -239.077682)
- Part337.Orientation = Vector3.new(45, 90, 0)
- Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part338.Parent = Folder0
- Part338.Material = Enum.Material.Granite
- Part338.BrickColor = BrickColor.new("Really black")
- Part338.Rotation = Vector3.new(125.259995, 30, -144.73999)
- Part338.Anchored = true
- Part338.Size = Vector3.new(137.160049, 34.2900124, 205.740067)
- Part338.CFrame = CFrame.new(-563.24646, -9.85571194, 68.1708069, -0.707106829, 0.49999994, 0.500000119, 0, 0.707106948, -0.707106709, -0.707106829, -0.49999994, -0.500000119)
- Part338.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part338.Position = Vector3.new(-563.24646, -9.85571194, 68.1708069)
- Part338.Orientation = Vector3.new(45, 135, 0)
- Part338.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part339.Parent = Folder0
- Part339.Material = Enum.Material.Granite
- Part339.BrickColor = BrickColor.new("Really black")
- Part339.Rotation = Vector3.new(135, 0, -180)
- Part339.Anchored = true
- Part339.Size = Vector3.new(137.160049, 34.2900124, 205.740067)
- Part339.CFrame = CFrame.new(-256.004059, -9.85571003, 195.432205, -1, 0, 0, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829)
- Part339.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part339.Position = Vector3.new(-256.004059, -9.85571003, 195.432205)
- Part339.Orientation = Vector3.new(45, 180, 0)
- Part339.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part340.Parent = Folder0
- Part340.Material = Enum.Material.Granite
- Part340.BrickColor = BrickColor.new("Really black")
- Part340.Rotation = Vector3.new(-54.7399979, 30, 35.2599983)
- Part340.Anchored = true
- Part340.Size = Vector3.new(137.160049, 34.2900124, 205.740067)
- Part340.CFrame = CFrame.new(50.0236511, -34.102211, 66.9425354, 0.707106829, -0.49999994, 0.500000119, 0, 0.707106948, 0.707106709, -0.707106829, -0.49999994, 0.500000119)
- Part340.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part340.Position = Vector3.new(50.0236511, -34.102211, 66.9425354)
- Part340.Orientation = Vector3.new(-45, 45, 0)
- Part340.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part341.Parent = Folder0
- Part341.Material = Enum.Material.Granite
- Part341.BrickColor = BrickColor.new("Really black")
- Part341.Rotation = Vector3.new(-90, 45, 90)
- Part341.Anchored = true
- Part341.Size = Vector3.new(137.160049, 34.2900124, 205.740067)
- Part341.CFrame = CFrame.new(176.780823, -34.102211, -239.078461, 0, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, -1, 0, 0)
- Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part341.Position = Vector3.new(176.780823, -34.102211, -239.078461)
- Part341.Orientation = Vector3.new(-45, 90, 0)
- Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part342.Parent = Folder0
- Part342.Material = Enum.Material.Granite
- Part342.BrickColor = BrickColor.new("Really black")
- Part342.Rotation = Vector3.new(-110.43, 41.0099983, 119.579994)
- Part342.Anchored = true
- Part342.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
- Part342.CFrame = CFrame.new(-227.32959, -0.328388005, -250.591064, -0.37243098, -0.656237125, 0.656237841, 0, 0.707107246, 0.707106411, -0.928059876, 0.263348341, -0.263348639)
- Part342.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part342.Position = Vector3.new(-227.32959, -0.328388005, -250.591064)
- Part342.Orientation = Vector3.new(-45, 111.869995, 0)
- Part342.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part343.Parent = Folder0
- Part343.Material = Enum.Material.Granite
- Part343.BrickColor = BrickColor.new("Really black")
- Part343.Rotation = Vector3.new(54.7399979, 30, -35.2599983)
- Part343.Anchored = true
- Part343.Size = Vector3.new(137.160049, 34.2900124, 205.740067)
- Part343.CFrame = CFrame.new(-563.245972, -9.85571194, -546.32605, 0.707106829, 0.49999994, 0.500000119, 0, 0.707106948, -0.707106709, -0.707106829, 0.49999994, 0.500000119)
- Part343.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part343.Position = Vector3.new(-563.245972, -9.85571194, -546.32605)
- Part343.Orientation = Vector3.new(45, 45, 0)
- Part343.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part344.Parent = Folder0
- Part344.Material = Enum.Material.Granite
- Part344.BrickColor = BrickColor.new("Really black")
- Part344.Rotation = Vector3.new(110.43, 41.0099983, -119.579994)
- Part344.Anchored = true
- Part344.Size = Vector3.new(22.9467831, 5.73669577, 34.4201736)
- Part344.CFrame = CFrame.new(-323.46402, 0.239510059, -212.011597, -0.37243098, 0.656237125, 0.656237841, 0, 0.707107246, -0.707106411, -0.928059876, -0.263348341, -0.263348639)
- Part344.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part344.Position = Vector3.new(-323.46402, 0.239510059, -212.011597)
- Part344.Orientation = Vector3.new(45, 111.869995, 0)
- Part344.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part345.Parent = Folder0
- Part345.Material = Enum.Material.Granite
- Part345.BrickColor = BrickColor.new("Really black")
- Part345.Rotation = Vector3.new(132.860001, -15.2699995, 164.160004)
- Part345.Anchored = true
- Part345.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
- Part345.CFrame = CFrame.new(-244.448364, 1.40236795, -210.300995, -0.928059876, -0.263348311, -0.263348639, 0, 0.707107186, -0.707106411, 0.37243098, -0.656237066, -0.656237841)
- Part345.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part345.Position = Vector3.new(-244.448364, 1.40236795, -210.300995)
- Part345.Orientation = Vector3.new(45, -158.12999, 0)
- Part345.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part346.Parent = Folder0
- Part346.Material = Enum.Material.Granite
- Part346.BrickColor = BrickColor.new("Really black")
- Part346.Rotation = Vector3.new(110.43, 41.0099983, -119.579994)
- Part346.Anchored = true
- Part346.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
- Part346.CFrame = CFrame.new(-284.784821, 1.40236902, -227.534134, -0.37243098, 0.656237125, 0.656237841, 0, 0.707107246, -0.707106411, -0.928059876, -0.263348341, -0.263348639)
- Part346.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part346.Position = Vector3.new(-284.784821, 1.40236902, -227.534134)
- Part346.Orientation = Vector3.new(45, 111.869995, 0)
- Part346.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part347.Parent = Folder0
- Part347.Material = Enum.Material.Granite
- Part347.BrickColor = BrickColor.new("Really black")
- Part347.Rotation = Vector3.new(-110.43, 41.0099983, 119.579994)
- Part347.Anchored = true
- Part347.Size = Vector3.new(22.9467831, 5.73669577, 34.4201736)
- Part347.CFrame = CFrame.new(-188.804688, -3.81691098, -266.05072, -0.37243098, -0.656237125, 0.656237841, 0, 0.707107246, 0.707106411, -0.928059876, 0.263348341, -0.263348639)
- Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part347.Position = Vector3.new(-188.804688, -3.81691098, -266.05072)
- Part347.Orientation = Vector3.new(-45, 111.869995, 0)
- Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part348.Parent = Folder0
- Part348.Material = Enum.Material.Granite
- Part348.BrickColor = BrickColor.new("Really black")
- Part348.Rotation = Vector3.new(-132.860001, -15.2699995, -164.160004)
- Part348.Anchored = true
- Part348.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
- Part348.CFrame = CFrame.new(-267.505341, -0.328388989, -267.756073, -0.928059876, 0.263348311, -0.263348639, 0, 0.707107186, 0.707106352, 0.37243098, 0.656237066, -0.6562379)
- Part348.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part348.Position = Vector3.new(-267.505341, -0.328388989, -267.756073)
- Part348.Orientation = Vector3.new(-45, -158.12999, 0)
- Part348.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part349.Parent = Folder0
- Part349.Material = Enum.Material.Granite
- Part349.BrickColor = BrickColor.new("Really black")
- Part349.Rotation = Vector3.new(132.860001, -15.2699995, 164.160004)
- Part349.Anchored = true
- Part349.Size = Vector3.new(22.9467831, 5.73669577, 34.4201736)
- Part349.CFrame = CFrame.new(-228.926407, 0.239507437, -171.621826, -0.928059876, -0.263348311, -0.263348639, 0, 0.707107186, -0.707106411, 0.37243098, -0.656237066, -0.656237841)
- Part349.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part349.Position = Vector3.new(-228.926407, 0.239507437, -171.621826)
- Part349.Orientation = Vector3.new(45, -158.12999, 0)
- Part349.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part350.Parent = Folder0
- Part350.Material = Enum.Material.Granite
- Part350.BrickColor = BrickColor.new("Really black")
- Part350.Rotation = Vector3.new(-132.599991, 16.1299992, 163.190002)
- Part350.Anchored = true
- Part350.Size = Vector3.new(47.4243584, 11.8560896, 71.1365356)
- Part350.CFrame = CFrame.new(-197.208755, -10.3075008, -376.691711, -0.919586003, -0.277814329, 0.277814597, 0, 0.707107246, 0.707106352, -0.392888993, 0.65024513, -0.650245786)
- Part350.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part350.Position = Vector3.new(-197.208755, -10.3075008, -376.691711)
- Part350.Orientation = Vector3.new(-45, 156.869995, 0)
- Part350.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part351.Parent = Folder0
- Part351.Material = Enum.Material.Granite
- Part351.BrickColor = BrickColor.new("Really black")
- Part351.Rotation = Vector3.new(-132.860001, -15.2699995, -164.160004)
- Part351.Anchored = true
- Part351.Size = Vector3.new(22.9467831, 5.73669577, 34.4201736)
- Part351.CFrame = CFrame.new(-282.965668, -3.81691289, -306.280823, -0.928059876, 0.263348311, -0.263348639, 0, 0.707107186, 0.707106352, 0.37243098, 0.656237066, -0.6562379)
- Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part351.Position = Vector3.new(-282.965668, -3.81691289, -306.280823)
- Part351.Orientation = Vector3.new(-45, -158.12999, 0)
- Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part352.Parent = Folder0
- Part352.Material = Enum.Material.Granite
- Part352.BrickColor = BrickColor.new("Really black")
- Part352.Rotation = Vector3.new(132.599991, 16.1299992, -163.190002)
- Part352.Anchored = true
- Part352.Size = Vector3.new(47.4243584, 11.8560896, 71.1365356)
- Part352.CFrame = CFrame.new(-315.025879, -1.92405176, -100.930603, -0.919586003, 0.277814329, 0.277814597, 0, 0.707107246, -0.707106352, -0.392888993, -0.65024513, -0.650245786)
- Part352.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part352.Position = Vector3.new(-315.025879, -1.92405176, -100.930603)
- Part352.Orientation = Vector3.new(45, 156.869995, 0)
- Part352.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part353.Parent = Folder0
- Part353.Material = Enum.Material.Granite
- Part353.BrickColor = BrickColor.new("Really black")
- Part353.Rotation = Vector3.new(-111.449997, -40.5599976, -121.139999)
- Part353.Anchored = true
- Part353.Size = Vector3.new(47.4243584, 11.8560896, 71.1365356)
- Part353.CFrame = CFrame.new(-393.605835, -10.3075027, -297.87793, -0.392888993, 0.65024513, -0.650245786, 0, 0.707107246, 0.707106352, 0.919586003, 0.277814329, -0.277814597)
- Part353.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part353.Position = Vector3.new(-393.605835, -10.3075027, -297.87793)
- Part353.Orientation = Vector3.new(-45, -113.129997, 0)
- Part353.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part354.Parent = Folder0
- Part354.Material = Enum.Material.Granite
- Part354.BrickColor = BrickColor.new("Really black")
- Part354.Rotation = Vector3.new(-132.599991, 16.1299992, 163.190002)
- Part354.Anchored = true
- Part354.Size = Vector3.new(120.607269, 30.1518173, 180.910889)
- Part354.CFrame = CFrame.new(-106.486969, -29.7130299, -589.040283, -0.919586003, -0.277814329, 0.277814597, 0, 0.707107246, 0.707106352, -0.392888993, 0.65024513, -0.650245786)
- Part354.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part354.Position = Vector3.new(-106.486969, -29.7130299, -589.040283)
- Part354.Orientation = Vector3.new(-45, 156.869995, 0)
- Part354.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part355.Parent = Folder0
- Part355.Material = Enum.Material.Granite
- Part355.BrickColor = BrickColor.new("Really black")
- Part355.Rotation = Vector3.new(111.449997, -40.5599976, 121.139999)
- Part355.Anchored = true
- Part355.Size = Vector3.new(47.4243584, 11.8560896, 71.1365356)
- Part355.CFrame = CFrame.new(-117.845062, -1.92405605, -180.061432, -0.392888993, -0.65024513, -0.650245786, 0, 0.707107246, -0.707106352, 0.919586003, -0.277814329, -0.277814597)
- Part355.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part355.Position = Vector3.new(-117.845062, -1.92405605, -180.061432)
- Part355.Orientation = Vector3.new(45, -113.129997, 0)
- Part355.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part356.Parent = Folder0
- Part356.Material = Enum.Material.Granite
- Part356.BrickColor = BrickColor.new("Really black")
- Part356.Rotation = Vector3.new(-111.449997, -40.5599976, -121.139999)
- Part356.Anchored = true
- Part356.Size = Vector3.new(120.607269, 30.1518173, 180.910889)
- Part356.CFrame = CFrame.new(-605.954224, -29.7130356, -388.60498, -0.392888993, 0.65024513, -0.650245786, 0, 0.707107246, 0.707106352, 0.919586003, 0.277814329, -0.277814597)
- Part356.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part356.Position = Vector3.new(-605.954224, -29.7130356, -388.60498)
- Part356.Orientation = Vector3.new(-45, -113.129997, 0)
- Part356.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part357.Parent = Folder0
- Part357.Material = Enum.Material.Granite
- Part357.BrickColor = BrickColor.new("Really black")
- Part357.Rotation = Vector3.new(132.599991, 16.1299992, -163.190002)
- Part357.Anchored = true
- Part357.Size = Vector3.new(120.607269, 30.1518173, 180.910889)
- Part357.CFrame = CFrame.new(-406.113586, -8.39266014, 112.261658, -0.919586003, 0.277814329, 0.277814597, 0, 0.707107246, -0.707106352, -0.392888993, -0.65024513, -0.650245786)
- Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part357.Position = Vector3.new(-406.113586, -8.39266014, 112.261658)
- Part357.Orientation = Vector3.new(45, 156.869995, 0)
- Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part358.Parent = Folder0
- Part358.Material = Enum.Material.Neon
- Part358.BrickColor = BrickColor.new("Maroon")
- Part358.Rotation = Vector3.new(180, 0, 90)
- Part358.Anchored = true
- Part358.Shape = Enum.PartType.Cylinder
- Part358.Size = Vector3.new(345, 20, 20)
- Part358.CFrame = CFrame.new(-256, 172.5, -239, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part358.BottomSurface = Enum.SurfaceType.Smooth
- Part358.TopSurface = Enum.SurfaceType.Smooth
- Part358.Color = Color3.new(0.458824, 0, 0)
- Part358.Position = Vector3.new(-256, 172.5, -239)
- Part358.Orientation = Vector3.new(0, -180, -90)
- Part358.Color = Color3.new(0.458824, 0, 0)
- WedgePart359.Parent = Folder0
- WedgePart359.Material = Enum.Material.Granite
- WedgePart359.BrickColor = BrickColor.new("Really black")
- WedgePart359.Rotation = Vector3.new(90.0099945, 45, 89.9899979)
- WedgePart359.Anchored = true
- WedgePart359.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart359.CFrame = CFrame.new(-670.041138, 50.1623688, -279.150024, 0.000142999997, -0.707106352, 0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, 1, 7.84887743e-05, -0.000123743754)
- WedgePart359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart359.Position = Vector3.new(-670.041138, 50.1623688, -279.150024)
- WedgePart359.Orientation = Vector3.new(45, 90.0099945, -180)
- WedgePart359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart360.Parent = Folder0
- WedgePart360.Material = Enum.Material.Granite
- WedgePart360.BrickColor = BrickColor.new("Really black")
- WedgePart360.Rotation = Vector3.new(90, 45, 90)
- WedgePart360.Anchored = true
- WedgePart360.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart360.CFrame = CFrame.new(-787.498413, 87.1311493, -187.64299, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
- WedgePart360.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart360.Position = Vector3.new(-787.498413, 87.1311493, -187.64299)
- WedgePart360.Orientation = Vector3.new(45, 90, 180)
- WedgePart360.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart361.Parent = Folder0
- WedgePart361.Material = Enum.Material.Granite
- WedgePart361.BrickColor = BrickColor.new("Really black")
- WedgePart361.Rotation = Vector3.new(90, 45, 90)
- WedgePart361.Anchored = true
- WedgePart361.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart361.CFrame = CFrame.new(-787.49939, 87.1311493, -239.077728, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
- WedgePart361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart361.Position = Vector3.new(-787.49939, 87.1311493, -239.077728)
- WedgePart361.Orientation = Vector3.new(45, 90, 180)
- WedgePart361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart362.Parent = Folder0
- WedgePart362.Material = Enum.Material.Granite
- WedgePart362.BrickColor = BrickColor.new("Really black")
- WedgePart362.Rotation = Vector3.new(90, 45, 90)
- WedgePart362.Anchored = true
- WedgePart362.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart362.CFrame = CFrame.new(-787.49939, 87.1311493, -290.513123, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
- WedgePart362.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart362.Position = Vector3.new(-787.49939, 87.1311493, -290.513123)
- WedgePart362.Orientation = Vector3.new(45, 90, 180)
- WedgePart362.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart363.Parent = Folder0
- WedgePart363.Material = Enum.Material.Granite
- WedgePart363.BrickColor = BrickColor.new("Really black")
- WedgePart363.Rotation = Vector3.new(111.449997, -40.5599976, -58.8599968)
- WedgePart363.Anchored = true
- WedgePart363.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
- WedgePart363.CFrame = CFrame.new(191.539673, 76.8896332, -97.065567, 0.392888993, 0.65024513, -0.650245786, 0, -0.707107246, -0.707106352, -0.919586003, 0.277814329, -0.277814597)
- WedgePart363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart363.Position = Vector3.new(191.539673, 76.8896332, -97.065567)
- WedgePart363.Orientation = Vector3.new(45, -113.129997, 180)
- WedgePart363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart364.Parent = Folder0
- WedgePart364.Material = Enum.Material.Granite
- WedgePart364.BrickColor = BrickColor.new("Really black")
- WedgePart364.Rotation = Vector3.new(135, 0, 0)
- WedgePart364.Anchored = true
- WedgePart364.Size = Vector3.new(1, 1, 2)
- WedgePart364.CFrame = CFrame.new(-257.5, 4.74263716, -223.5858, 0.99999994, 1.58876539e-08, 1.91215825e-08, 1.80912725e-08, -0.707106769, -0.707106769, -2.75155863e-08, 0.707106769, -0.707106769)
- WedgePart364.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart364.Position = Vector3.new(-257.5, 4.74263716, -223.5858)
- WedgePart364.Orientation = Vector3.new(45, 180, 180)
- WedgePart364.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart365.Parent = Folder0
- WedgePart365.Material = Enum.Material.Granite
- WedgePart365.BrickColor = BrickColor.new("Really black")
- WedgePart365.Rotation = Vector3.new(125.259995, -30, -35.2599983)
- WedgePart365.Anchored = true
- WedgePart365.Size = Vector3.new(1, 1, 2)
- WedgePart365.CFrame = CFrame.new(-243.979065, 4.74263716, -229.18634, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
- WedgePart365.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart365.Position = Vector3.new(-243.979065, 4.74263716, -229.18634)
- WedgePart365.Orientation = Vector3.new(45, -135, 180)
- WedgePart365.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart366.Parent = Folder0
- WedgePart366.Material = Enum.Material.Granite
- WedgePart366.BrickColor = BrickColor.new("Really black")
- WedgePart366.Rotation = Vector3.new(125.259995, -30, -35.2599983)
- WedgePart366.Anchored = true
- WedgePart366.Size = Vector3.new(1, 1, 2)
- WedgePart366.CFrame = CFrame.new(-246.100372, 4.74263716, -227.065018, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
- WedgePart366.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart366.Position = Vector3.new(-246.100372, 4.74263716, -227.065018)
- WedgePart366.Orientation = Vector3.new(45, -135, 180)
- WedgePart366.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart367.Parent = Folder0
- WedgePart367.Material = Enum.Material.Granite
- WedgePart367.BrickColor = BrickColor.new("Really black")
- WedgePart367.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
- WedgePart367.Anchored = true
- WedgePart367.Size = Vector3.new(1, 1, 2)
- WedgePart367.CFrame = CFrame.new(-268.020569, 4.06068516, -248.98526, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912888)
- WedgePart367.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart367.Position = Vector3.new(-268.020569, 4.06068516, -248.98526)
- WedgePart367.Orientation = Vector3.new(45, 45.0099983, -180)
- WedgePart367.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart368.Parent = Folder0
- WedgePart368.Material = Enum.Material.Granite
- WedgePart368.BrickColor = BrickColor.new("Really black")
- WedgePart368.Rotation = Vector3.new(90, -45, -90)
- WedgePart368.Anchored = true
- WedgePart368.Size = Vector3.new(1, 1, 2)
- WedgePart368.CFrame = CFrame.new(-240.499802, 4.74263716, -239.085953, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829, -1, 0, 0)
- WedgePart368.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart368.Position = Vector3.new(-240.499802, 4.74263716, -239.085953)
- WedgePart368.Orientation = Vector3.new(45, -90, 180)
- WedgePart368.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart369.Parent = Folder0
- WedgePart369.Material = Enum.Material.Granite
- WedgePart369.BrickColor = BrickColor.new("Really black")
- WedgePart369.Rotation = Vector3.new(90.0099945, 45, 89.9899979)
- WedgePart369.Anchored = true
- WedgePart369.Size = Vector3.new(1, 1, 2)
- WedgePart369.CFrame = CFrame.new(-271.500092, 4.06077194, -240.585953, 0.000142999997, -0.707106829, 0.707106829, -3.19999999e-05, -0.707106829, -0.707106829, 1, 7.84888471e-05, -0.000123743695)
- WedgePart369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart369.Position = Vector3.new(-271.500092, 4.06077194, -240.585953)
- WedgePart369.Orientation = Vector3.new(45, 90.0099945, -180)
- WedgePart369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart370.Parent = Folder0
- WedgePart370.Material = Enum.Material.Granite
- WedgePart370.BrickColor = BrickColor.new("Really black")
- WedgePart370.Rotation = Vector3.new(90.0099945, 45, 89.9899979)
- WedgePart370.Anchored = true
- WedgePart370.Size = Vector3.new(1, 1, 2)
- WedgePart370.CFrame = CFrame.new(-271.499695, 4.06068516, -237.585983, 0.000142999997, -0.707106829, 0.707106829, -3.19999999e-05, -0.707106829, -0.707106829, 1, 7.84888471e-05, -0.000123743695)
- WedgePart370.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart370.Position = Vector3.new(-271.499695, 4.06068516, -237.585983)
- WedgePart370.Orientation = Vector3.new(45, 90.0099945, -180)
- WedgePart370.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart371.Parent = Folder0
- WedgePart371.Material = Enum.Material.Granite
- WedgePart371.BrickColor = BrickColor.new("Really black")
- WedgePart371.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
- WedgePart371.Anchored = true
- WedgePart371.Size = Vector3.new(1, 1, 2)
- WedgePart371.CFrame = CFrame.new(-243.979095, 4.06077194, -248.985565, -0.707207799, 0.49994427, -0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, -0.707005799, -0.500055134, 0.500087738)
- WedgePart371.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart371.Position = Vector3.new(-243.979095, 4.06077194, -248.985565)
- WedgePart371.Orientation = Vector3.new(45, -44.9899979, -180)
- WedgePart371.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart372.Parent = Folder0
- WedgePart372.Material = Enum.Material.Granite
- WedgePart372.BrickColor = BrickColor.new("Really black")
- WedgePart372.Rotation = Vector3.new(125.259995, 30, 35.2599983)
- WedgePart372.Anchored = true
- WedgePart372.Size = Vector3.new(1, 1, 2)
- WedgePart372.CFrame = CFrame.new(-266.960266, 4.74263716, -228.125702, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
- WedgePart372.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart372.Position = Vector3.new(-266.960266, 4.74263716, -228.125702)
- WedgePart372.Orientation = Vector3.new(45, 135, 180)
- WedgePart372.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart373.Parent = Folder0
- WedgePart373.Material = Enum.Material.Granite
- WedgePart373.BrickColor = BrickColor.new("Really black")
- WedgePart373.Rotation = Vector3.new(125.259995, 30, 35.2599983)
- WedgePart373.Anchored = true
- WedgePart373.Size = Vector3.new(1, 1, 2)
- WedgePart373.CFrame = CFrame.new(-265.899597, 4.74263716, -227.065063, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
- WedgePart373.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart373.Position = Vector3.new(-265.899597, 4.74263716, -227.065063)
- WedgePart373.Orientation = Vector3.new(45, 135, 180)
- WedgePart373.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart374.Parent = Folder0
- WedgePart374.Material = Enum.Material.Granite
- WedgePart374.BrickColor = BrickColor.new("Really black")
- WedgePart374.Rotation = Vector3.new(125.259995, 30, 35.2599983)
- WedgePart374.Anchored = true
- WedgePart374.Size = Vector3.new(1, 1, 2)
- WedgePart374.CFrame = CFrame.new(-268.020935, 4.74263716, -229.186371, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
- WedgePart374.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart374.Position = Vector3.new(-268.020935, 4.74263716, -229.186371)
- WedgePart374.Orientation = Vector3.new(45, 135, 180)
- WedgePart374.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart375.Parent = Folder0
- WedgePart375.Material = Enum.Material.Granite
- WedgePart375.BrickColor = BrickColor.new("Really black")
- WedgePart375.Rotation = Vector3.new(135, 0, 0)
- WedgePart375.Anchored = true
- WedgePart375.Size = Vector3.new(1, 1, 2)
- WedgePart375.CFrame = CFrame.new(-256, 4.74263716, -223.5858, 0.99999994, 1.58876539e-08, 1.91215825e-08, 1.80912725e-08, -0.707106769, -0.707106769, -2.75155863e-08, 0.707106769, -0.707106769)
- WedgePart375.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart375.Position = Vector3.new(-256, 4.74263716, -223.5858)
- WedgePart375.Orientation = Vector3.new(45, 180, 180)
- WedgePart375.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart376.Parent = Folder0
- WedgePart376.Material = Enum.Material.Granite
- WedgePart376.BrickColor = BrickColor.new("Really black")
- WedgePart376.Rotation = Vector3.new(45, 0.00999999978, 180)
- WedgePart376.Anchored = true
- WedgePart376.Size = Vector3.new(1, 1, 2)
- WedgePart376.CFrame = CFrame.new(-255.999985, 4.0607233, -254.585861, -1, -7.82539282e-05, 0.000124178739, -3.24725879e-05, -0.707102895, -0.707106769, 0.00014314217, -0.707102895, 0.707106769)
- WedgePart376.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart376.Position = Vector3.new(-255.999985, 4.0607233, -254.585861)
- WedgePart376.Orientation = Vector3.new(45, 0.00999999978, -180)
- WedgePart376.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart377.Parent = Folder0
- WedgePart377.Material = Enum.Material.Granite
- WedgePart377.BrickColor = BrickColor.new("Really black")
- WedgePart377.Rotation = Vector3.new(45, 0.00999999978, 180)
- WedgePart377.Anchored = true
- WedgePart377.Size = Vector3.new(1, 1, 2)
- WedgePart377.CFrame = CFrame.new(-254.5, 4.06077194, -254.586075, -1, -7.82539282e-05, 0.000124178739, -3.24725879e-05, -0.707102895, -0.707106769, 0.00014314217, -0.707102895, 0.707106769)
- WedgePart377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart377.Position = Vector3.new(-254.5, 4.06077194, -254.586075)
- WedgePart377.Orientation = Vector3.new(45, 0.00999999978, -180)
- WedgePart377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart378.Parent = Folder0
- WedgePart378.Material = Enum.Material.Granite
- WedgePart378.BrickColor = BrickColor.new("Really black")
- WedgePart378.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
- WedgePart378.Anchored = true
- WedgePart378.Size = Vector3.new(1, 1, 2)
- WedgePart378.CFrame = CFrame.new(-246.100693, 4.06068516, -251.106567, -0.707207799, 0.49994427, -0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, -0.707005799, -0.500055134, 0.500087738)
- WedgePart378.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart378.Position = Vector3.new(-246.100693, 4.06068516, -251.106567)
- WedgePart378.Orientation = Vector3.new(45, -44.9899979, -180)
- WedgePart378.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart379.Parent = Folder0
- WedgePart379.Material = Enum.Material.Granite
- WedgePart379.BrickColor = BrickColor.new("Really black")
- WedgePart379.Rotation = Vector3.new(125.259995, -30, -35.2599983)
- WedgePart379.Anchored = true
- WedgePart379.Size = Vector3.new(1, 1, 2)
- WedgePart379.CFrame = CFrame.new(-245.039703, 4.74263716, -228.125671, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
- WedgePart379.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart379.Position = Vector3.new(-245.039703, 4.74263716, -228.125671)
- WedgePart379.Orientation = Vector3.new(45, -135, 180)
- WedgePart379.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart380.Parent = Folder0
- WedgePart380.Material = Enum.Material.Granite
- WedgePart380.BrickColor = BrickColor.new("Really black")
- WedgePart380.Rotation = Vector3.new(135, 0, 0)
- WedgePart380.Anchored = true
- WedgePart380.Size = Vector3.new(1, 1, 2)
- WedgePart380.CFrame = CFrame.new(-254.5, 4.74263716, -223.5858, 0.99999994, 1.58876539e-08, 1.91215825e-08, 1.80912725e-08, -0.707106769, -0.707106769, -2.75155863e-08, 0.707106769, -0.707106769)
- WedgePart380.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart380.Position = Vector3.new(-254.5, 4.74263716, -223.5858)
- WedgePart380.Orientation = Vector3.new(45, 180, 180)
- WedgePart380.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart381.Parent = Folder0
- WedgePart381.Material = Enum.Material.Granite
- WedgePart381.BrickColor = BrickColor.new("Really black")
- WedgePart381.Rotation = Vector3.new(90, -45, -90)
- WedgePart381.Anchored = true
- WedgePart381.Size = Vector3.new(1, 1, 2)
- WedgePart381.CFrame = CFrame.new(-240.499817, 4.74263716, -240.585953, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829, -1, 0, 0)
- WedgePart381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart381.Position = Vector3.new(-240.499817, 4.74263716, -240.585953)
- WedgePart381.Orientation = Vector3.new(45, -90, 180)
- WedgePart381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart382.Parent = Folder0
- WedgePart382.Material = Enum.Material.Granite
- WedgePart382.BrickColor = BrickColor.new("Really black")
- WedgePart382.Rotation = Vector3.new(90.0099945, 45, 89.9899979)
- WedgePart382.Anchored = true
- WedgePart382.Size = Vector3.new(1, 1, 2)
- WedgePart382.CFrame = CFrame.new(-271.499847, 4.06072283, -239.085968, 0.000142999997, -0.707106829, 0.707106829, -3.19999999e-05, -0.707106829, -0.707106829, 1, 7.84888471e-05, -0.000123743695)
- WedgePart382.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart382.Position = Vector3.new(-271.499847, 4.06072283, -239.085968)
- WedgePart382.Orientation = Vector3.new(45, 90.0099945, -180)
- WedgePart382.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart383.Parent = Folder0
- WedgePart383.Material = Enum.Material.Granite
- WedgePart383.BrickColor = BrickColor.new("Really black")
- WedgePart383.Rotation = Vector3.new(90, -45, -90)
- WedgePart383.Anchored = true
- WedgePart383.Size = Vector3.new(1, 1, 2)
- WedgePart383.CFrame = CFrame.new(-240.499802, 4.74263716, -237.585953, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829, -1, 0, 0)
- WedgePart383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart383.Position = Vector3.new(-240.499802, 4.74263716, -237.585953)
- WedgePart383.Orientation = Vector3.new(45, -90, 180)
- WedgePart383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart384.Parent = Folder0
- WedgePart384.Material = Enum.Material.Granite
- WedgePart384.BrickColor = BrickColor.new("Really black")
- WedgePart384.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
- WedgePart384.Anchored = true
- WedgePart384.Size = Vector3.new(1, 1, 2)
- WedgePart384.CFrame = CFrame.new(-245.039932, 4.06072283, -250.046051, -0.707207799, 0.49994427, -0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, -0.707005799, -0.500055134, 0.500087738)
- WedgePart384.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart384.Position = Vector3.new(-245.039932, 4.06072283, -250.046051)
- WedgePart384.Orientation = Vector3.new(45, -44.9899979, -180)
- WedgePart384.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart385.Parent = Folder0
- WedgePart385.Material = Enum.Material.Granite
- WedgePart385.BrickColor = BrickColor.new("Really black")
- WedgePart385.Rotation = Vector3.new(45, 0.00999999978, 180)
- WedgePart385.Anchored = true
- WedgePart385.Size = Vector3.new(1, 1, 2)
- WedgePart385.CFrame = CFrame.new(-257.499969, 4.06068516, -254.585678, -1, -7.82539282e-05, 0.000124178739, -3.24725879e-05, -0.707102895, -0.707106769, 0.00014314217, -0.707102895, 0.707106769)
- WedgePart385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart385.Position = Vector3.new(-257.499969, 4.06068516, -254.585678)
- WedgePart385.Orientation = Vector3.new(45, 0.00999999978, -180)
- WedgePart385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart386.Parent = Folder0
- WedgePart386.Material = Enum.Material.Granite
- WedgePart386.BrickColor = BrickColor.new("Really black")
- WedgePart386.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
- WedgePart386.Anchored = true
- WedgePart386.Size = Vector3.new(1, 1, 2)
- WedgePart386.CFrame = CFrame.new(-265.899567, 4.06077194, -251.106842, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912888)
- WedgePart386.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart386.Position = Vector3.new(-265.899567, 4.06077194, -251.106842)
- WedgePart386.Orientation = Vector3.new(45, 45.0099983, -180)
- WedgePart386.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart387.Parent = Folder0
- WedgePart387.Material = Enum.Material.Granite
- WedgePart387.BrickColor = BrickColor.new("Really black")
- WedgePart387.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
- WedgePart387.Anchored = true
- WedgePart387.Size = Vector3.new(1, 1, 2)
- WedgePart387.CFrame = CFrame.new(-266.960052, 4.06072283, -250.046021, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912888)
- WedgePart387.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart387.Position = Vector3.new(-266.960052, 4.06072283, -250.046021)
- WedgePart387.Orientation = Vector3.new(45, 45.0099983, -180)
- WedgePart387.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart388.Parent = Folder0
- WedgePart388.Material = Enum.Material.Granite
- WedgePart388.BrickColor = BrickColor.new("Really black")
- WedgePart388.Rotation = Vector3.new(125.259995, -30.0100002, -35.2700005)
- WedgePart388.Anchored = true
- WedgePart388.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart388.CFrame = CFrame.new(-229.173477, 6.65635395, -212.259048, 0.707005382, 0.500055432, -0.500088096, -3.20000145e-05, -0.707107246, -0.707106352, -0.707208335, 0.499943942, -0.49991259)
- WedgePart388.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart388.Position = Vector3.new(-229.173477, 6.65635395, -212.259048)
- WedgePart388.Orientation = Vector3.new(45, -134.98999, -180)
- WedgePart388.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart389.Parent = Folder0
- WedgePart389.Material = Enum.Material.Granite
- WedgePart389.BrickColor = BrickColor.new("Really black")
- WedgePart389.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
- WedgePart389.Anchored = true
- WedgePart389.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart389.CFrame = CFrame.new(-229.173157, 6.65635395, -265.912933, -0.707208335, 0.499943942, -0.49991259, -3.20000145e-05, -0.707107246, -0.707106352, -0.707005382, -0.500055432, 0.500088096)
- WedgePart389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart389.Position = Vector3.new(-229.173157, 6.65635395, -265.912933)
- WedgePart389.Orientation = Vector3.new(45, -44.9899979, -180)
- WedgePart389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart390.Parent = Folder0
- WedgePart390.Material = Enum.Material.Granite
- WedgePart390.BrickColor = BrickColor.new("Really black")
- WedgePart390.Rotation = Vector3.new(54.7399979, 30, 144.73999)
- WedgePart390.Anchored = true
- WedgePart390.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart390.CFrame = CFrame.new(-282.827515, 8.32546425, -265.913055, -0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, -0.49999994, 0.500000119)
- WedgePart390.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart390.Position = Vector3.new(-282.827515, 8.32546425, -265.913055)
- WedgePart390.Orientation = Vector3.new(45, 45, 180)
- WedgePart390.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart391.Parent = Folder0
- WedgePart391.Material = Enum.Material.Granite
- WedgePart391.BrickColor = BrickColor.new("Really black")
- WedgePart391.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
- WedgePart391.Anchored = true
- WedgePart391.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart391.CFrame = CFrame.new(-231.769562, 6.65626192, -268.508728, -0.707208335, 0.499943942, -0.49991259, -3.20000145e-05, -0.707107246, -0.707106352, -0.707005382, -0.500055432, 0.500088096)
- WedgePart391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart391.Position = Vector3.new(-231.769562, 6.65626192, -268.508728)
- WedgePart391.Orientation = Vector3.new(45, -44.9899979, -180)
- WedgePart391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart392.Parent = Folder0
- WedgePart392.Material = Enum.Material.Granite
- WedgePart392.BrickColor = BrickColor.new("Really black")
- WedgePart392.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
- WedgePart392.Anchored = true
- WedgePart392.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart392.CFrame = CFrame.new(-218.061127, 6.65635395, -239.086212, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
- WedgePart392.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart392.Position = Vector3.new(-218.061127, 6.65635395, -239.086212)
- WedgePart392.Orientation = Vector3.new(45, -89.9899979, -180)
- WedgePart392.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart393.Parent = Folder0
- WedgePart393.Material = Enum.Material.Granite
- WedgePart393.BrickColor = BrickColor.new("Really black")
- WedgePart393.Rotation = Vector3.new(90, 45, 90)
- WedgePart393.Anchored = true
- WedgePart393.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart393.CFrame = CFrame.new(-293.939362, 8.32546425, -242.757751, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
- WedgePart393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart393.Position = Vector3.new(-293.939362, 8.32546425, -242.757751)
- WedgePart393.Orientation = Vector3.new(45, 90, 180)
- WedgePart393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart394.Parent = Folder0
- WedgePart394.Material = Enum.Material.Granite
- WedgePart394.BrickColor = BrickColor.new("Really black")
- WedgePart394.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
- WedgePart394.Anchored = true
- WedgePart394.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart394.CFrame = CFrame.new(-218.061554, 6.65626192, -242.757645, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
- WedgePart394.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart394.Position = Vector3.new(-218.061554, 6.65626192, -242.757645)
- WedgePart394.Orientation = Vector3.new(45, -89.9899979, -180)
- WedgePart394.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart395.Parent = Folder0
- WedgePart395.Material = Enum.Material.Granite
- WedgePart395.BrickColor = BrickColor.new("Really black")
- WedgePart395.Rotation = Vector3.new(54.7399979, 30, 144.73999)
- WedgePart395.Anchored = true
- WedgePart395.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart395.CFrame = CFrame.new(-285.423615, 8.32546425, -263.316864, -0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, -0.49999994, 0.500000119)
- WedgePart395.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart395.Position = Vector3.new(-285.423615, 8.32546425, -263.316864)
- WedgePart395.Orientation = Vector3.new(45, 45, 180)
- WedgePart395.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart396.Parent = Folder0
- WedgePart396.Material = Enum.Material.Granite
- WedgePart396.BrickColor = BrickColor.new("Really black")
- WedgePart396.Rotation = Vector3.new(125.259995, -30.0100002, -35.2700005)
- WedgePart396.Anchored = true
- WedgePart396.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart396.CFrame = CFrame.new(-231.769211, 6.65647411, -209.66246, 0.707005382, 0.500055432, -0.500088096, -3.20000145e-05, -0.707107246, -0.707106352, -0.707208335, 0.499943942, -0.49991259)
- WedgePart396.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart396.Position = Vector3.new(-231.769211, 6.65647411, -209.66246)
- WedgePart396.Orientation = Vector3.new(45, -134.98999, -180)
- WedgePart396.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart397.Parent = Folder0
- WedgePart397.Material = Enum.Material.Granite
- WedgePart397.BrickColor = BrickColor.new("Really black")
- WedgePart397.Rotation = Vector3.new(125.259995, 30, 35.2599983)
- WedgePart397.Anchored = true
- WedgePart397.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart397.CFrame = CFrame.new(-280.230957, 8.32546425, -209.662796, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
- WedgePart397.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart397.Position = Vector3.new(-280.230957, 8.32546425, -209.662796)
- WedgePart397.Orientation = Vector3.new(45, 135, 180)
- WedgePart397.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart398.Parent = Folder0
- WedgePart398.Material = Enum.Material.Granite
- WedgePart398.BrickColor = BrickColor.new("Really black")
- WedgePart398.Rotation = Vector3.new(125.259995, 30, 35.2599983)
- WedgePart398.Anchored = true
- WedgePart398.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart398.CFrame = CFrame.new(-282.827148, 8.32546425, -212.258911, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
- WedgePart398.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart398.Position = Vector3.new(-282.827148, 8.32546425, -212.258911)
- WedgePart398.Orientation = Vector3.new(45, 135, 180)
- WedgePart398.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart399.Parent = Folder0
- WedgePart399.Material = Enum.Material.Granite
- WedgePart399.BrickColor = BrickColor.new("Really black")
- WedgePart399.Rotation = Vector3.new(90, 45, 90)
- WedgePart399.Anchored = true
- WedgePart399.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart399.CFrame = CFrame.new(-293.939301, 8.32546425, -235.414673, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
- WedgePart399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart399.Position = Vector3.new(-293.939301, 8.32546425, -235.414673)
- WedgePart399.Orientation = Vector3.new(45, 90, 180)
- WedgePart399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart400.Parent = Folder0
- WedgePart400.Material = Enum.Material.Granite
- WedgePart400.BrickColor = BrickColor.new("Really black")
- WedgePart400.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
- WedgePart400.Anchored = true
- WedgePart400.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart400.CFrame = CFrame.new(-218.060516, 6.65647411, -235.414688, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
- WedgePart400.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart400.Position = Vector3.new(-218.060516, 6.65647411, -235.414688)
- WedgePart400.Orientation = Vector3.new(45, -89.9899979, -180)
- WedgePart400.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart401.Parent = Folder0
- WedgePart401.Material = Enum.Material.Granite
- WedgePart401.BrickColor = BrickColor.new("Really black")
- WedgePart401.Rotation = Vector3.new(125.259995, 30, 35.2599983)
- WedgePart401.Anchored = true
- WedgePart401.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart401.CFrame = CFrame.new(-285.42334, 8.32546425, -214.855087, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
- WedgePart401.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart401.Position = Vector3.new(-285.42334, 8.32546425, -214.855087)
- WedgePart401.Orientation = Vector3.new(45, 135, 180)
- WedgePart401.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart402.Parent = Folder0
- WedgePart402.Material = Enum.Material.Granite
- WedgePart402.BrickColor = BrickColor.new("Really black")
- WedgePart402.Rotation = Vector3.new(90, 45, 90)
- WedgePart402.Anchored = true
- WedgePart402.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart402.CFrame = CFrame.new(-293.939362, 8.32546425, -239.086182, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
- WedgePart402.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart402.Position = Vector3.new(-293.939362, 8.32546425, -239.086182)
- WedgePart402.Orientation = Vector3.new(45, 90, 180)
- WedgePart402.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart403.Parent = Folder0
- WedgePart403.Material = Enum.Material.Granite
- WedgePart403.BrickColor = BrickColor.new("Really black")
- WedgePart403.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
- WedgePart403.Anchored = true
- WedgePart403.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart403.CFrame = CFrame.new(-226.576569, 6.65647411, -263.3172, -0.707208335, 0.499943942, -0.49991259, -3.20000145e-05, -0.707107246, -0.707106352, -0.707005382, -0.500055432, 0.500088096)
- WedgePart403.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart403.Position = Vector3.new(-226.576569, 6.65647411, -263.3172)
- WedgePart403.Orientation = Vector3.new(45, -44.9899979, -180)
- WedgePart403.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart404.Parent = Folder0
- WedgePart404.Material = Enum.Material.Granite
- WedgePart404.BrickColor = BrickColor.new("Really black")
- WedgePart404.Rotation = Vector3.new(125.259995, -30.0100002, -35.2700005)
- WedgePart404.Anchored = true
- WedgePart404.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart404.CFrame = CFrame.new(-226.577682, 6.65626192, -214.855438, 0.707005382, 0.500055432, -0.500088096, -3.20000145e-05, -0.707107246, -0.707106352, -0.707208335, 0.499943942, -0.49991259)
- WedgePart404.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart404.Position = Vector3.new(-226.577682, 6.65626192, -214.855438)
- WedgePart404.Orientation = Vector3.new(45, -134.98999, -180)
- WedgePart404.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart405.Parent = Folder0
- WedgePart405.Material = Enum.Material.Granite
- WedgePart405.BrickColor = BrickColor.new("Really black")
- WedgePart405.Rotation = Vector3.new(45, 0, -180)
- WedgePart405.Anchored = true
- WedgePart405.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart405.CFrame = CFrame.new(-262.671478, 13.2748451, -308.023254, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829)
- WedgePart405.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart405.Position = Vector3.new(-262.671478, 13.2748451, -308.023254)
- WedgePart405.Orientation = Vector3.new(45, 0, 180)
- WedgePart405.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart406.Parent = Folder0
- WedgePart406.Material = Enum.Material.Granite
- WedgePart406.BrickColor = BrickColor.new("Really black")
- WedgePart406.Rotation = Vector3.new(45, 0, -180)
- WedgePart406.Anchored = true
- WedgePart406.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart406.CFrame = CFrame.new(-252.328659, 8.32546425, -277.025269, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829)
- WedgePart406.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart406.Position = Vector3.new(-252.328659, 8.32546425, -277.025269)
- WedgePart406.Orientation = Vector3.new(45, 0, 180)
- WedgePart406.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart407.Parent = Folder0
- WedgePart407.Material = Enum.Material.Granite
- WedgePart407.BrickColor = BrickColor.new("Really black")
- WedgePart407.Rotation = Vector3.new(135, -0.00999999978, 0)
- WedgePart407.Anchored = true
- WedgePart407.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart407.CFrame = CFrame.new(-256.000183, 10.2420053, -170.149567, 1, 7.8488767e-05, -0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, -0.000142999997, 0.707106352, -0.707107365)
- WedgePart407.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart407.Position = Vector3.new(-256.000183, 10.2420053, -170.149567)
- WedgePart407.Orientation = Vector3.new(45, -179.98999, -180)
- WedgePart407.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart408.Parent = Folder0
- WedgePart408.Material = Enum.Material.Granite
- WedgePart408.BrickColor = BrickColor.new("Really black")
- WedgePart408.Rotation = Vector3.new(45, 0, -180)
- WedgePart408.Anchored = true
- WedgePart408.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart408.CFrame = CFrame.new(-249.328827, 13.2748451, -308.023376, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829)
- WedgePart408.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart408.Position = Vector3.new(-249.328827, 13.2748451, -308.023376)
- WedgePart408.Orientation = Vector3.new(45, 0, 180)
- WedgePart408.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart409.Parent = Folder0
- WedgePart409.Material = Enum.Material.Granite
- WedgePart409.BrickColor = BrickColor.new("Really black")
- WedgePart409.Rotation = Vector3.new(125.269997, 29.9899998, 35.2599983)
- WedgePart409.Anchored = true
- WedgePart409.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart409.CFrame = CFrame.new(-300.028412, 10.2418385, -185.624481, 0.707207799, -0.49994427, 0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, 0.707005799, 0.500055134, -0.500087738)
- WedgePart409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart409.Position = Vector3.new(-300.028412, 10.2418385, -185.624481)
- WedgePart409.Orientation = Vector3.new(45, 135.009995, -180)
- WedgePart409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart410.Parent = Folder0
- WedgePart410.Material = Enum.Material.Granite
- WedgePart410.BrickColor = BrickColor.new("Really black")
- WedgePart410.Rotation = Vector3.new(45, 0, -180)
- WedgePart410.Anchored = true
- WedgePart410.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart410.CFrame = CFrame.new(-259.671722, 8.32546425, -277.025208, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829)
- WedgePart410.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart410.Position = Vector3.new(-259.671722, 8.32546425, -277.025208)
- WedgePart410.Orientation = Vector3.new(45, 0, 180)
- WedgePart410.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart411.Parent = Folder0
- WedgePart411.Material = Enum.Material.Granite
- WedgePart411.BrickColor = BrickColor.new("Really black")
- WedgePart411.Rotation = Vector3.new(125.269997, 29.9899998, 35.2599983)
- WedgePart411.Anchored = true
- WedgePart411.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart411.CFrame = CFrame.new(-309.464294, 10.2422237, -195.057678, 0.707207799, -0.49994427, 0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, 0.707005799, 0.500055134, -0.500087738)
- WedgePart411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart411.Position = Vector3.new(-309.464294, 10.2422237, -195.057678)
- WedgePart411.Orientation = Vector3.new(45, 135.009995, -180)
- WedgePart411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart412.Parent = Folder0
- WedgePart412.Material = Enum.Material.Granite
- WedgePart412.BrickColor = BrickColor.new("Really black")
- WedgePart412.Rotation = Vector3.new(135, -0.00999999978, 0)
- WedgePart412.Anchored = true
- WedgePart412.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart412.CFrame = CFrame.new(-262.671478, 10.2422237, -170.148468, 1, 7.8488767e-05, -0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, -0.000142999997, 0.707106352, -0.707107365)
- WedgePart412.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart412.Position = Vector3.new(-262.671478, 10.2422237, -170.148468)
- WedgePart412.Orientation = Vector3.new(45, -179.98999, -180)
- WedgePart412.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart413.Parent = Folder0
- WedgePart413.Material = Enum.Material.Granite
- WedgePart413.BrickColor = BrickColor.new("Really black")
- WedgePart413.Rotation = Vector3.new(125.269997, 29.9899998, 35.2599983)
- WedgePart413.Anchored = true
- WedgePart413.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart413.CFrame = CFrame.new(-304.746216, 10.2420044, -190.341156, 0.707207799, -0.49994427, 0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, 0.707005799, 0.500055134, -0.500087738)
- WedgePart413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart413.Position = Vector3.new(-304.746216, 10.2420044, -190.341156)
- WedgePart413.Orientation = Vector3.new(45, 135.009995, -180)
- WedgePart413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart414.Parent = Folder0
- WedgePart414.Material = Enum.Material.Granite
- WedgePart414.BrickColor = BrickColor.new("Really black")
- WedgePart414.Rotation = Vector3.new(54.7399979, 30, 144.73999)
- WedgePart414.Anchored = true
- WedgePart414.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart414.CFrame = CFrame.new(-280.231323, 8.32546425, -268.509247, -0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, -0.49999994, 0.500000119)
- WedgePart414.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart414.Position = Vector3.new(-280.231323, 8.32546425, -268.509247)
- WedgePart414.Orientation = Vector3.new(45, 45, 180)
- WedgePart414.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart415.Parent = Folder0
- WedgePart415.Material = Enum.Material.Granite
- WedgePart415.BrickColor = BrickColor.new("Really black")
- WedgePart415.Rotation = Vector3.new(135, -0.00999999978, 0)
- WedgePart415.Anchored = true
- WedgePart415.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart415.CFrame = CFrame.new(-252.328766, 6.65626192, -201.147461, 1, 7.8488767e-05, -0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, -0.000142999997, 0.707106352, -0.707107365)
- WedgePart415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart415.Position = Vector3.new(-252.328766, 6.65626192, -201.147461)
- WedgePart415.Orientation = Vector3.new(45, -179.98999, -180)
- WedgePart415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart416.Parent = Folder0
- WedgePart416.Material = Enum.Material.Granite
- WedgePart416.BrickColor = BrickColor.new("Really black")
- WedgePart416.Rotation = Vector3.new(45, 0, -180)
- WedgePart416.Anchored = true
- WedgePart416.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart416.CFrame = CFrame.new(-256.000214, 8.32546425, -277.025269, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829)
- WedgePart416.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart416.Position = Vector3.new(-256.000214, 8.32546425, -277.025269)
- WedgePart416.Orientation = Vector3.new(45, 0, 180)
- WedgePart416.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart417.Parent = Folder0
- WedgePart417.Material = Enum.Material.Granite
- WedgePart417.BrickColor = BrickColor.new("Really black")
- WedgePart417.Rotation = Vector3.new(135, -0.00999999978, 0)
- WedgePart417.Anchored = true
- WedgePart417.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart417.CFrame = CFrame.new(-249.329025, 10.2418375, -170.15036, 1, 7.8488767e-05, -0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, -0.000142999997, 0.707106352, -0.707107365)
- WedgePart417.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart417.Position = Vector3.new(-249.329025, 10.2418375, -170.15036)
- WedgePart417.Orientation = Vector3.new(45, -179.98999, -180)
- WedgePart417.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart418.Parent = Folder0
- WedgePart418.Material = Enum.Material.Granite
- WedgePart418.BrickColor = BrickColor.new("Really black")
- WedgePart418.Rotation = Vector3.new(135, -0.00999999978, 0)
- WedgePart418.Anchored = true
- WedgePart418.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart418.CFrame = CFrame.new(-256.000214, 6.65635395, -201.147018, 1, 7.8488767e-05, -0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, -0.000142999997, 0.707106352, -0.707107365)
- WedgePart418.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart418.Position = Vector3.new(-256.000214, 6.65635395, -201.147018)
- WedgePart418.Orientation = Vector3.new(45, -179.98999, -180)
- WedgePart418.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart419.Parent = Folder0
- WedgePart419.Material = Enum.Material.Granite
- WedgePart419.BrickColor = BrickColor.new("Really black")
- WedgePart419.Rotation = Vector3.new(45, 0, -180)
- WedgePart419.Anchored = true
- WedgePart419.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart419.CFrame = CFrame.new(-256.000183, 13.2748451, -308.023376, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829)
- WedgePart419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart419.Position = Vector3.new(-256.000183, 13.2748451, -308.023376)
- WedgePart419.Orientation = Vector3.new(45, 0, 180)
- WedgePart419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart420.Parent = Folder0
- WedgePart420.Material = Enum.Material.Granite
- WedgePart420.BrickColor = BrickColor.new("Really black")
- WedgePart420.Rotation = Vector3.new(135, -0.00999999978, 0)
- WedgePart420.Anchored = true
- WedgePart420.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart420.CFrame = CFrame.new(-259.671722, 6.65647411, -201.146423, 1, 7.8488767e-05, -0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, -0.000142999997, 0.707106352, -0.707107365)
- WedgePart420.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart420.Position = Vector3.new(-259.671722, 6.65647411, -201.146423)
- WedgePart420.Orientation = Vector3.new(45, -179.98999, -180)
- WedgePart420.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart421.Parent = Folder0
- WedgePart421.Material = Enum.Material.Granite
- WedgePart421.BrickColor = BrickColor.new("Really black")
- WedgePart421.Rotation = Vector3.new(125.259995, -30, -35.2599983)
- WedgePart421.Anchored = true
- WedgePart421.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart421.CFrame = CFrame.new(-202.536926, 13.2748442, -195.05928, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
- WedgePart421.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart421.Position = Vector3.new(-202.536926, 13.2748442, -195.05928)
- WedgePart421.Orientation = Vector3.new(45, -135, 180)
- WedgePart421.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart422.Parent = Folder0
- WedgePart422.Material = Enum.Material.Granite
- WedgePart422.BrickColor = BrickColor.new("Really black")
- WedgePart422.Rotation = Vector3.new(90, -45, -90)
- WedgePart422.Anchored = true
- WedgePart422.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart422.CFrame = CFrame.new(-187.063416, 13.2748442, -232.416016, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829, -1, 0, 0)
- WedgePart422.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart422.Position = Vector3.new(-187.063416, 13.2748442, -232.416016)
- WedgePart422.Orientation = Vector3.new(45, -90, 180)
- WedgePart422.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart423.Parent = Folder0
- WedgePart423.Material = Enum.Material.Granite
- WedgePart423.BrickColor = BrickColor.new("Really black")
- WedgePart423.Rotation = Vector3.new(125.259995, -30, -35.2599983)
- WedgePart423.Anchored = true
- WedgePart423.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart423.CFrame = CFrame.new(-207.25415, 13.2748442, -190.341873, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
- WedgePart423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart423.Position = Vector3.new(-207.25415, 13.2748442, -190.341873)
- WedgePart423.Orientation = Vector3.new(45, -135, 180)
- WedgePart423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart424.Parent = Folder0
- WedgePart424.Material = Enum.Material.Granite
- WedgePart424.BrickColor = BrickColor.new("Really black")
- WedgePart424.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
- WedgePart424.Anchored = true
- WedgePart424.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart424.CFrame = CFrame.new(-341.519196, 15.0232105, -309.515198, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912918)
- WedgePart424.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart424.Position = Vector3.new(-341.519196, 15.0232105, -309.515198)
- WedgePart424.Orientation = Vector3.new(45, 45.0099983, -180)
- WedgePart424.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart425.Parent = Folder0
- WedgePart425.Material = Enum.Material.Granite
- WedgePart425.BrickColor = BrickColor.new("Really black")
- WedgePart425.Rotation = Vector3.new(54.7399979, -30, -144.73999)
- WedgePart425.Anchored = true
- WedgePart425.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart425.CFrame = CFrame.new(-211.972107, 13.2748442, -292.549866, -0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, -0.49999994, 0.500000119)
- WedgePart425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart425.Position = Vector3.new(-211.972107, 13.2748442, -292.549866)
- WedgePart425.Orientation = Vector3.new(45, -45, 180)
- WedgePart425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart426.Parent = Folder0
- WedgePart426.Material = Enum.Material.Granite
- WedgePart426.BrickColor = BrickColor.new("Really black")
- WedgePart426.Rotation = Vector3.new(54.7399979, -30, -144.73999)
- WedgePart426.Anchored = true
- WedgePart426.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart426.CFrame = CFrame.new(-207.2547, 13.2748442, -287.832642, -0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, -0.49999994, 0.500000119)
- WedgePart426.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart426.Position = Vector3.new(-207.2547, 13.2748442, -287.832642)
- WedgePart426.Orientation = Vector3.new(45, -45, 180)
- WedgePart426.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart427.Parent = Folder0
- WedgePart427.Material = Enum.Material.Granite
- WedgePart427.BrickColor = BrickColor.new("Really black")
- WedgePart427.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
- WedgePart427.Anchored = true
- WedgePart427.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart427.CFrame = CFrame.new(-300.029114, 10.2422237, -292.551483, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912918)
- WedgePart427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart427.Position = Vector3.new(-300.029114, 10.2422237, -292.551483)
- WedgePart427.Orientation = Vector3.new(45, 45.0099983, -180)
- WedgePart427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart428.Parent = Folder0
- WedgePart428.Material = Enum.Material.Granite
- WedgePart428.BrickColor = BrickColor.new("Really black")
- WedgePart428.Rotation = Vector3.new(90.0099945, 45, 89.9899979)
- WedgePart428.Anchored = true
- WedgePart428.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart428.CFrame = CFrame.new(-324.936401, 10.2418385, -232.416199, 0.000142999997, -0.707106352, 0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, 1, 7.84887743e-05, -0.000123743754)
- WedgePart428.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart428.Position = Vector3.new(-324.936401, 10.2418385, -232.416199)
- WedgePart428.Orientation = Vector3.new(45, 90.0099945, -180)
- WedgePart428.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart429.Parent = Folder0
- WedgePart429.Material = Enum.Material.Granite
- WedgePart429.BrickColor = BrickColor.new("Really black")
- WedgePart429.Rotation = Vector3.new(90.0099945, 45, 89.9899979)
- WedgePart429.Anchored = true
- WedgePart429.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart429.CFrame = CFrame.new(-324.938354, 10.2422237, -245.758667, 0.000142999997, -0.707106352, 0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, 1, 7.84887743e-05, -0.000123743754)
- WedgePart429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart429.Position = Vector3.new(-324.938354, 10.2422237, -245.758667)
- WedgePart429.Orientation = Vector3.new(45, 90.0099945, -180)
- WedgePart429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart430.Parent = Folder0
- WedgePart430.Material = Enum.Material.Granite
- WedgePart430.BrickColor = BrickColor.new("Really black")
- WedgePart430.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
- WedgePart430.Anchored = true
- WedgePart430.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart430.CFrame = CFrame.new(-309.46228, 10.2418385, -283.11554, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912918)
- WedgePart430.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart430.Position = Vector3.new(-309.46228, 10.2418385, -283.11554)
- WedgePart430.Orientation = Vector3.new(45, 45.0099983, -180)
- WedgePart430.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart431.Parent = Folder0
- WedgePart431.Material = Enum.Material.Granite
- WedgePart431.BrickColor = BrickColor.new("Really black")
- WedgePart431.Rotation = Vector3.new(90, -45, -90)
- WedgePart431.Anchored = true
- WedgePart431.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart431.CFrame = CFrame.new(-187.063568, 13.2748442, -245.758667, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829, -1, 0, 0)
- WedgePart431.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart431.Position = Vector3.new(-187.063568, 13.2748442, -245.758667)
- WedgePart431.Orientation = Vector3.new(45, -90, 180)
- WedgePart431.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart432.Parent = Folder0
- WedgePart432.Material = Enum.Material.Granite
- WedgePart432.BrickColor = BrickColor.new("Really black")
- WedgePart432.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
- WedgePart432.Anchored = true
- WedgePart432.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart432.CFrame = CFrame.new(-304.745667, 10.2420044, -287.833405, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912918)
- WedgePart432.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart432.Position = Vector3.new(-304.745667, 10.2420044, -287.833405)
- WedgePart432.Orientation = Vector3.new(45, 45.0099983, -180)
- WedgePart432.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart433.Parent = Folder0
- WedgePart433.Material = Enum.Material.Granite
- WedgePart433.BrickColor = BrickColor.new("Really black")
- WedgePart433.Rotation = Vector3.new(54.7399979, -30, -144.73999)
- WedgePart433.Anchored = true
- WedgePart433.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart433.CFrame = CFrame.new(-202.537338, 13.2748442, -283.115295, -0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, -0.49999994, 0.500000119)
- WedgePart433.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart433.Position = Vector3.new(-202.537338, 13.2748442, -283.115295)
- WedgePart433.Orientation = Vector3.new(45, -45, 180)
- WedgePart433.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart434.Parent = Folder0
- WedgePart434.Material = Enum.Material.Granite
- WedgePart434.BrickColor = BrickColor.new("Really black")
- WedgePart434.Rotation = Vector3.new(90.0099945, 45, 89.9899979)
- WedgePart434.Anchored = true
- WedgePart434.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart434.CFrame = CFrame.new(-324.937256, 10.2420044, -239.087387, 0.000142999997, -0.707106352, 0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, 1, 7.84887743e-05, -0.000123743754)
- WedgePart434.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart434.Position = Vector3.new(-324.937256, 10.2420044, -239.087387)
- WedgePart434.Orientation = Vector3.new(45, 90.0099945, -180)
- WedgePart434.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart435.Parent = Folder0
- WedgePart435.Material = Enum.Material.Granite
- WedgePart435.BrickColor = BrickColor.new("Really black")
- WedgePart435.Rotation = Vector3.new(125.259995, -30, -35.2599983)
- WedgePart435.Anchored = true
- WedgePart435.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart435.CFrame = CFrame.new(-211.971497, 13.2748442, -185.624496, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
- WedgePart435.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart435.Position = Vector3.new(-211.971497, 13.2748442, -185.624496)
- WedgePart435.Orientation = Vector3.new(45, -135, 180)
- WedgePart435.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart436.Parent = Folder0
- WedgePart436.Material = Enum.Material.Granite
- WedgePart436.BrickColor = BrickColor.new("Really black")
- WedgePart436.Rotation = Vector3.new(90, -45, -90)
- WedgePart436.Anchored = true
- WedgePart436.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
- WedgePart436.CFrame = CFrame.new(-187.063431, 13.2748442, -239.087372, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829, -1, 0, 0)
- WedgePart436.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart436.Position = Vector3.new(-187.063431, 13.2748442, -239.087372)
- WedgePart436.Orientation = Vector3.new(45, -90, 180)
- WedgePart436.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart437.Parent = Folder0
- WedgePart437.Material = Enum.Material.Granite
- WedgePart437.BrickColor = BrickColor.new("Really black")
- WedgePart437.Rotation = Vector3.new(45, 0.00999999978, 180)
- WedgePart437.Anchored = true
- WedgePart437.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart437.CFrame = CFrame.new(-245.329269, 15.0238256, -349.361511, -1, -7.8488767e-05, 0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, 0.000142999997, -0.707106352, 0.707107365)
- WedgePart437.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart437.Position = Vector3.new(-245.329269, 15.0238256, -349.361511)
- WedgePart437.Orientation = Vector3.new(45, 0.00999999978, -180)
- WedgePart437.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart438.Parent = Folder0
- WedgePart438.Material = Enum.Material.Granite
- WedgePart438.BrickColor = BrickColor.new("Really black")
- WedgePart438.Rotation = Vector3.new(125.259995, 30, 35.2599983)
- WedgePart438.Anchored = true
- WedgePart438.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart438.CFrame = CFrame.new(-341.521973, 19.8748493, -168.659195, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
- WedgePart438.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart438.Position = Vector3.new(-341.521973, 19.8748493, -168.659195)
- WedgePart438.Orientation = Vector3.new(45, 135, 180)
- WedgePart438.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart439.Parent = Folder0
- WedgePart439.Material = Enum.Material.Granite
- WedgePart439.BrickColor = BrickColor.new("Really black")
- WedgePart439.Rotation = Vector3.new(125.259995, 30, 35.2599983)
- WedgePart439.Anchored = true
- WedgePart439.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart439.CFrame = CFrame.new(-333.975983, 19.8748493, -161.113266, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
- WedgePart439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart439.Position = Vector3.new(-333.975983, 19.8748493, -161.113266)
- WedgePart439.Orientation = Vector3.new(45, 135, 180)
- WedgePart439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart440.Parent = Folder0
- WedgePart440.Material = Enum.Material.Granite
- WedgePart440.BrickColor = BrickColor.new("Really black")
- WedgePart440.Rotation = Vector3.new(125.259995, -30, -35.2599983)
- WedgePart440.Anchored = true
- WedgePart440.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart440.CFrame = CFrame.new(-178.025574, 19.8748493, -161.113068, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
- WedgePart440.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart440.Position = Vector3.new(-178.025574, 19.8748493, -161.113068)
- WedgePart440.Orientation = Vector3.new(45, -135, 180)
- WedgePart440.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart441.Parent = Folder0
- WedgePart441.Material = Enum.Material.Granite
- WedgePart441.BrickColor = BrickColor.new("Really black")
- WedgePart441.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
- WedgePart441.Anchored = true
- WedgePart441.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart441.CFrame = CFrame.new(-145.729248, 15.0234756, -239.086899, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
- WedgePart441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart441.Position = Vector3.new(-145.729248, 15.0234756, -239.086899)
- WedgePart441.Orientation = Vector3.new(45, -89.9899979, -180)
- WedgePart441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart442.Parent = Folder0
- WedgePart442.Material = Enum.Material.Granite
- WedgePart442.BrickColor = BrickColor.new("Really black")
- WedgePart442.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
- WedgePart442.Anchored = true
- WedgePart442.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart442.CFrame = CFrame.new(-170.479996, 15.0238256, -309.517487, -0.707207799, 0.49994427, -0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, -0.707005799, -0.500055134, 0.500087738)
- WedgePart442.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart442.Position = Vector3.new(-170.479996, 15.0238256, -309.517487)
- WedgePart442.Orientation = Vector3.new(45, -44.9899979, -180)
- WedgePart442.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart443.Parent = Folder0
- WedgePart443.Material = Enum.Material.Granite
- WedgePart443.BrickColor = BrickColor.new("Really black")
- WedgePart443.Rotation = Vector3.new(90, 45, 90)
- WedgePart443.Anchored = true
- WedgePart443.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart443.CFrame = CFrame.new(-366.274231, 19.8748493, -239.086884, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
- WedgePart443.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart443.Position = Vector3.new(-366.274231, 19.8748493, -239.086884)
- WedgePart443.Orientation = Vector3.new(45, 90, 180)
- WedgePart443.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart444.Parent = Folder0
- WedgePart444.Material = Enum.Material.Granite
- WedgePart444.BrickColor = BrickColor.new("Really black")
- WedgePart444.Rotation = Vector3.new(90, 45, 90)
- WedgePart444.Anchored = true
- WedgePart444.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart444.CFrame = CFrame.new(-366.274048, 19.8748493, -228.415405, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
- WedgePart444.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart444.Position = Vector3.new(-366.274048, 19.8748493, -228.415405)
- WedgePart444.Orientation = Vector3.new(45, 90, 180)
- WedgePart444.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart445.Parent = Folder0
- WedgePart445.Material = Enum.Material.Granite
- WedgePart445.BrickColor = BrickColor.new("Really black")
- WedgePart445.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
- WedgePart445.Anchored = true
- WedgePart445.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart445.CFrame = CFrame.new(-333.974426, 15.0234756, -317.061951, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912918)
- WedgePart445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart445.Position = Vector3.new(-333.974426, 15.0234756, -317.061951)
- WedgePart445.Orientation = Vector3.new(45, 45.0099983, -180)
- WedgePart445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart446.Parent = Folder0
- WedgePart446.Material = Enum.Material.Granite
- WedgePart446.BrickColor = BrickColor.new("Really black")
- WedgePart446.Rotation = Vector3.new(135, 0, 0)
- WedgePart446.Anchored = true
- WedgePart446.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart446.CFrame = CFrame.new(-266.672394, 19.8748493, -128.814743, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829)
- WedgePart446.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart446.Position = Vector3.new(-266.672394, 19.8748493, -128.814743)
- WedgePart446.Orientation = Vector3.new(45, 180, 180)
- WedgePart446.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart447.Parent = Folder0
- WedgePart447.Material = Enum.Material.Granite
- WedgePart447.BrickColor = BrickColor.new("Really black")
- WedgePart447.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
- WedgePart447.Anchored = true
- WedgePart447.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart447.CFrame = CFrame.new(-145.730667, 15.0232096, -249.758179, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
- WedgePart447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart447.Position = Vector3.new(-145.730667, 15.0232096, -249.758179)
- WedgePart447.Orientation = Vector3.new(45, -89.9899979, -180)
- WedgePart447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart448.Parent = Folder0
- WedgePart448.Material = Enum.Material.Granite
- WedgePart448.BrickColor = BrickColor.new("Really black")
- WedgePart448.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
- WedgePart448.Anchored = true
- WedgePart448.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart448.CFrame = CFrame.new(-145.727493, 15.0238256, -228.415405, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
- WedgePart448.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart448.Position = Vector3.new(-145.727493, 15.0238256, -228.415405)
- WedgePart448.Orientation = Vector3.new(45, -89.9899979, -180)
- WedgePart448.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart449.Parent = Folder0
- WedgePart449.Material = Enum.Material.Granite
- WedgePart449.BrickColor = BrickColor.new("Really black")
- WedgePart449.Rotation = Vector3.new(125.259995, 30, 35.2599983)
- WedgePart449.Anchored = true
- WedgePart449.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart449.CFrame = CFrame.new(-326.429962, 19.8748493, -153.567535, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
- WedgePart449.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart449.Position = Vector3.new(-326.429962, 19.8748493, -153.567535)
- WedgePart449.Orientation = Vector3.new(45, 135, 180)
- WedgePart449.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart450.Parent = Folder0
- WedgePart450.Material = Enum.Material.Granite
- WedgePart450.BrickColor = BrickColor.new("Really black")
- WedgePart450.Rotation = Vector3.new(125.259995, -30, -35.2599983)
- WedgePart450.Anchored = true
- WedgePart450.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart450.CFrame = CFrame.new(-185.571503, 19.8748493, -153.567078, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
- WedgePart450.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart450.Position = Vector3.new(-185.571503, 19.8748493, -153.567078)
- WedgePart450.Orientation = Vector3.new(45, -135, 180)
- WedgePart450.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart451.Parent = Folder0
- WedgePart451.Material = Enum.Material.Granite
- WedgePart451.BrickColor = BrickColor.new("Really black")
- WedgePart451.Rotation = Vector3.new(135, 0, 0)
- WedgePart451.Anchored = true
- WedgePart451.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart451.CFrame = CFrame.new(-245.3293, 19.8748493, -128.814987, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829)
- WedgePart451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart451.Position = Vector3.new(-245.3293, 19.8748493, -128.814987)
- WedgePart451.Orientation = Vector3.new(45, 180, 180)
- WedgePart451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart452.Parent = Folder0
- WedgePart452.Material = Enum.Material.Granite
- WedgePart452.BrickColor = BrickColor.new("Really black")
- WedgePart452.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
- WedgePart452.Anchored = true
- WedgePart452.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart452.CFrame = CFrame.new(-326.429749, 15.0238266, -324.60907, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912918)
- WedgePart452.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart452.Position = Vector3.new(-326.429749, 15.0238266, -324.60907)
- WedgePart452.Orientation = Vector3.new(45, 45.0099983, -180)
- WedgePart452.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart453.Parent = Folder0
- WedgePart453.Material = Enum.Material.Granite
- WedgePart453.BrickColor = BrickColor.new("Really black")
- WedgePart453.Rotation = Vector3.new(135, 0, 0)
- WedgePart453.Anchored = true
- WedgePart453.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart453.CFrame = CFrame.new(-256.000793, 19.8748493, -128.814789, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829)
- WedgePart453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart453.Position = Vector3.new(-256.000793, 19.8748493, -128.814789)
- WedgePart453.Orientation = Vector3.new(45, 180, 180)
- WedgePart453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart454.Parent = Folder0
- WedgePart454.Material = Enum.Material.Granite
- WedgePart454.BrickColor = BrickColor.new("Really black")
- WedgePart454.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
- WedgePart454.Anchored = true
- WedgePart454.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart454.CFrame = CFrame.new(-178.02713, 15.0234756, -317.062134, -0.707207799, 0.49994427, -0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, -0.707005799, -0.500055134, 0.500087738)
- WedgePart454.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart454.Position = Vector3.new(-178.02713, 15.0234756, -317.062134)
- WedgePart454.Orientation = Vector3.new(45, -44.9899979, -180)
- WedgePart454.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart455.Parent = Folder0
- WedgePart455.Material = Enum.Material.Granite
- WedgePart455.BrickColor = BrickColor.new("Really black")
- WedgePart455.Rotation = Vector3.new(45, 0.00999999978, 180)
- WedgePart455.Anchored = true
- WedgePart455.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart455.CFrame = CFrame.new(-256.000793, 15.0234756, -349.359772, -1, -7.8488767e-05, 0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, 0.000142999997, -0.707106352, 0.707107365)
- WedgePart455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart455.Position = Vector3.new(-256.000793, 15.0234756, -349.359772)
- WedgePart455.Orientation = Vector3.new(45, 0.00999999978, -180)
- WedgePart455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart456.Parent = Folder0
- WedgePart456.Material = Enum.Material.Granite
- WedgePart456.BrickColor = BrickColor.new("Really black")
- WedgePart456.Rotation = Vector3.new(125.259995, -30, -35.2599983)
- WedgePart456.Anchored = true
- WedgePart456.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart456.CFrame = CFrame.new(-170.479828, 19.8748493, -168.659103, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
- WedgePart456.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart456.Position = Vector3.new(-170.479828, 19.8748493, -168.659103)
- WedgePart456.Orientation = Vector3.new(45, -135, 180)
- WedgePart456.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart457.Parent = Folder0
- WedgePart457.Material = Enum.Material.Granite
- WedgePart457.BrickColor = BrickColor.new("Really black")
- WedgePart457.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
- WedgePart457.Anchored = true
- WedgePart457.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart457.CFrame = CFrame.new(-185.573868, 15.0232096, -324.606873, -0.707207799, 0.49994427, -0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, -0.707005799, -0.500055134, 0.500087738)
- WedgePart457.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart457.Position = Vector3.new(-185.573868, 15.0232096, -324.606873)
- WedgePart457.Orientation = Vector3.new(45, -44.9899979, -180)
- WedgePart457.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart458.Parent = Folder0
- WedgePart458.Material = Enum.Material.Granite
- WedgePart458.BrickColor = BrickColor.new("Really black")
- WedgePart458.Rotation = Vector3.new(45, 0.00999999978, 180)
- WedgePart458.Anchored = true
- WedgePart458.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart458.CFrame = CFrame.new(-266.672089, 15.0232096, -349.358368, -1, -7.8488767e-05, 0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, 0.000142999997, -0.707106352, 0.707107365)
- WedgePart458.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart458.Position = Vector3.new(-266.672089, 15.0232096, -349.358368)
- WedgePart458.Orientation = Vector3.new(45, 0.00999999978, -180)
- WedgePart458.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart459.Parent = Folder0
- WedgePart459.Material = Enum.Material.Granite
- WedgePart459.BrickColor = BrickColor.new("Really black")
- WedgePart459.Rotation = Vector3.new(45, 0, -180)
- WedgePart459.Anchored = true
- WedgePart459.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart459.CFrame = CFrame.new(-278.298279, 39.0537033, -469.475128, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829)
- WedgePart459.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart459.Position = Vector3.new(-278.298279, 39.0537033, -469.475128)
- WedgePart459.Orientation = Vector3.new(45, 0, 180)
- WedgePart459.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart460.Parent = Folder0
- WedgePart460.Material = Enum.Material.Granite
- WedgePart460.BrickColor = BrickColor.new("Really black")
- WedgePart460.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
- WedgePart460.Anchored = true
- WedgePart460.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart460.CFrame = CFrame.new(-25.6169891, 28.9173222, -261.382202, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
- WedgePart460.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart460.Position = Vector3.new(-25.6169891, 28.9173222, -261.382202)
- WedgePart460.Orientation = Vector3.new(45, -89.9899979, -180)
- WedgePart460.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart461.Parent = Folder0
- WedgePart461.Material = Enum.Material.Granite
- WedgePart461.BrickColor = BrickColor.new("Really black")
- WedgePart461.Rotation = Vector3.new(125.259995, -30.0100002, -35.2700005)
- WedgePart461.Anchored = true
- WedgePart461.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart461.CFrame = CFrame.new(-108.857635, 28.9186096, -60.4085388, 0.707005799, 0.500055134, -0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, -0.707207799, 0.49994427, -0.499912918)
- WedgePart461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart461.Position = Vector3.new(-108.857635, 28.9186096, -60.4085388)
- WedgePart461.Orientation = Vector3.new(45, -134.98999, -180)
- WedgePart461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart462.Parent = Folder0
- WedgePart462.Material = Enum.Material.Granite
- WedgePart462.BrickColor = BrickColor.new("Really black")
- WedgePart462.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
- WedgePart462.Anchored = true
- WedgePart462.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart462.CFrame = CFrame.new(-25.6140137, 28.9178772, -239.087021, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
- WedgePart462.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart462.Position = Vector3.new(-25.6140137, 28.9178772, -239.087021)
- WedgePart462.Orientation = Vector3.new(45, -89.9899979, -180)
- WedgePart462.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart463.Parent = Folder0
- WedgePart463.Material = Enum.Material.Granite
- WedgePart463.BrickColor = BrickColor.new("Really black")
- WedgePart463.Rotation = Vector3.new(135, -0.00999999978, 0)
- WedgePart463.Anchored = true
- WedgePart463.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart463.CFrame = CFrame.new(-233.707489, 28.9173222, -8.70065212, 1, 7.8488767e-05, -0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, -0.000142999997, 0.707106352, -0.707107365)
- WedgePart463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart463.Position = Vector3.new(-233.707489, 28.9173222, -8.70065212)
- WedgePart463.Orientation = Vector3.new(45, -179.98999, -180)
- WedgePart463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart464.Parent = Folder0
- WedgePart464.Material = Enum.Material.Granite
- WedgePart464.BrickColor = BrickColor.new("Really black")
- WedgePart464.Rotation = Vector3.new(125.259995, -30.0100002, -35.2700005)
- WedgePart464.Anchored = true
- WedgePart464.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart464.CFrame = CFrame.new(-77.3318634, 28.9173222, -91.9436798, 0.707005799, 0.500055134, -0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, -0.707207799, 0.49994427, -0.499912918)
- WedgePart464.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart464.Position = Vector3.new(-77.3318634, 28.9173222, -91.9436798)
- WedgePart464.Orientation = Vector3.new(45, -134.98999, -180)
- WedgePart464.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart465.Parent = Folder0
- WedgePart465.Material = Enum.Material.Granite
- WedgePart465.BrickColor = BrickColor.new("Really black")
- WedgePart465.Rotation = Vector3.new(125.259995, -30.0100002, -35.2700005)
- WedgePart465.Anchored = true
- WedgePart465.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart465.CFrame = CFrame.new(-93.0948334, 28.9178772, -76.1764984, 0.707005799, 0.500055134, -0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, -0.707207799, 0.49994427, -0.499912918)
- WedgePart465.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart465.Position = Vector3.new(-93.0948334, 28.9178772, -76.1764984)
- WedgePart465.Orientation = Vector3.new(45, -134.98999, -180)
- WedgePart465.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart466.Parent = Folder0
- WedgePart466.Material = Enum.Material.Granite
- WedgePart466.BrickColor = BrickColor.new("Really black")
- WedgePart466.Rotation = Vector3.new(54.7399979, 30, 144.73999)
- WedgePart466.Anchored = true
- WedgePart466.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart466.CFrame = CFrame.new(-403.148529, 39.0537033, -417.76123, -0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, -0.49999994, 0.500000119)
- WedgePart466.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart466.Position = Vector3.new(-403.148529, 39.0537033, -417.76123)
- WedgePart466.Orientation = Vector3.new(45, 45, 180)
- WedgePart466.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart467.Parent = Folder0
- WedgePart467.Material = Enum.Material.Granite
- WedgePart467.BrickColor = BrickColor.new("Really black")
- WedgePart467.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
- WedgePart467.Anchored = true
- WedgePart467.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart467.CFrame = CFrame.new(-25.6103516, 28.9186096, -216.791397, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
- WedgePart467.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart467.Position = Vector3.new(-25.6103516, 28.9186096, -216.791397)
- WedgePart467.Orientation = Vector3.new(45, -89.9899979, -180)
- WedgePart467.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart468.Parent = Folder0
- WedgePart468.Material = Enum.Material.Granite
- WedgePart468.BrickColor = BrickColor.new("Really black")
- WedgePart468.Rotation = Vector3.new(90, 45, 90)
- WedgePart468.Anchored = true
- WedgePart468.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart468.CFrame = CFrame.new(-486.391479, 39.0537033, -216.791397, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
- WedgePart468.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart468.Position = Vector3.new(-486.391479, 39.0537033, -216.791397)
- WedgePart468.Orientation = Vector3.new(45, 90, 180)
- WedgePart468.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart469.Parent = Folder0
- WedgePart469.Material = Enum.Material.Granite
- WedgePart469.BrickColor = BrickColor.new("Really black")
- WedgePart469.Rotation = Vector3.new(90, 45, 90)
- WedgePart469.Anchored = true
- WedgePart469.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart469.CFrame = CFrame.new(-486.391846, 39.0537033, -239.08699, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
- WedgePart469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart469.Position = Vector3.new(-486.391846, 39.0537033, -239.08699)
- WedgePart469.Orientation = Vector3.new(45, 90, 180)
- WedgePart469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart470.Parent = Folder0
- WedgePart470.Material = Enum.Material.Granite
- WedgePart470.BrickColor = BrickColor.new("Really black")
- WedgePart470.Rotation = Vector3.new(54.7399979, 30, 144.73999)
- WedgePart470.Anchored = true
- WedgePart470.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart470.CFrame = CFrame.new(-418.914001, 39.0537033, -401.995605, -0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, -0.49999994, 0.500000119)
- WedgePart470.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart470.Position = Vector3.new(-418.914001, 39.0537033, -401.995605)
- WedgePart470.Orientation = Vector3.new(45, 45, 180)
- WedgePart470.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart471.Parent = Folder0
- WedgePart471.Material = Enum.Material.Granite
- WedgePart471.BrickColor = BrickColor.new("Really black")
- WedgePart471.Rotation = Vector3.new(135, -0.00999999978, 0)
- WedgePart471.Anchored = true
- WedgePart471.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart471.CFrame = CFrame.new(-278.298309, 28.9186096, -8.69402981, 1, 7.8488767e-05, -0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, -0.000142999997, 0.707106352, -0.707107365)
- WedgePart471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart471.Position = Vector3.new(-278.298309, 28.9186096, -8.69402981)
- WedgePart471.Orientation = Vector3.new(45, -179.98999, -180)
- WedgePart471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart472.Parent = Folder0
- WedgePart472.Material = Enum.Material.Granite
- WedgePart472.BrickColor = BrickColor.new("Really black")
- WedgePart472.Rotation = Vector3.new(90, 45, 90)
- WedgePart472.Anchored = true
- WedgePart472.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
- WedgePart472.CFrame = CFrame.new(-366.274292, 19.8748493, -249.758484, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
- WedgePart472.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart472.Position = Vector3.new(-366.274292, 19.8748493, -249.758484)
- WedgePart472.Orientation = Vector3.new(45, 90, 180)
- WedgePart472.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart473.Parent = Folder0
- WedgePart473.Material = Enum.Material.Granite
- WedgePart473.BrickColor = BrickColor.new("Really black")
- WedgePart473.Rotation = Vector3.new(90, 45, 90)
- WedgePart473.Anchored = true
- WedgePart473.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart473.CFrame = CFrame.new(-486.391968, 39.0537033, -261.382843, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
- WedgePart473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart473.Position = Vector3.new(-486.391968, 39.0537033, -261.382843)
- WedgePart473.Orientation = Vector3.new(45, 90, 180)
- WedgePart473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart474.Parent = Folder0
- WedgePart474.Material = Enum.Material.Granite
- WedgePart474.BrickColor = BrickColor.new("Really black")
- WedgePart474.Rotation = Vector3.new(54.7399979, 30, 144.73999)
- WedgePart474.Anchored = true
- WedgePart474.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart474.CFrame = CFrame.new(-434.679077, 39.0537033, -386.22998, -0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, -0.49999994, 0.500000119)
- WedgePart474.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart474.Position = Vector3.new(-434.679077, 39.0537033, -386.22998)
- WedgePart474.Orientation = Vector3.new(45, 45, 180)
- WedgePart474.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart475.Parent = Folder0
- WedgePart475.Material = Enum.Material.Granite
- WedgePart475.BrickColor = BrickColor.new("Really black")
- WedgePart475.Rotation = Vector3.new(135, -0.00999999978, 0)
- WedgePart475.Anchored = true
- WedgePart475.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart475.CFrame = CFrame.new(-256.002686, 28.9178772, -8.69767761, 1, 7.8488767e-05, -0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, -0.000142999997, 0.707106352, -0.707107365)
- WedgePart475.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart475.Position = Vector3.new(-256.002686, 28.9178772, -8.69767761)
- WedgePart475.Orientation = Vector3.new(45, -179.98999, -180)
- WedgePart475.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart476.Parent = Folder0
- WedgePart476.Material = Enum.Material.Granite
- WedgePart476.BrickColor = BrickColor.new("Really black")
- WedgePart476.Rotation = Vector3.new(54.7399979, -30, -144.73999)
- WedgePart476.Anchored = true
- WedgePart476.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart476.CFrame = CFrame.new(36.7664795, 68.3762817, -531.852417, -0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, -0.49999994, 0.500000119)
- WedgePart476.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart476.Position = Vector3.new(36.7664795, 68.3762817, -531.852417)
- WedgePart476.Orientation = Vector3.new(45, -45, 180)
- WedgePart476.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart477.Parent = Folder0
- WedgePart477.Material = Enum.Material.Granite
- WedgePart477.BrickColor = BrickColor.new("Really black")
- WedgePart477.Rotation = Vector3.new(90.0099945, 45, 89.9899979)
- WedgePart477.Anchored = true
- WedgePart477.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart477.CFrame = CFrame.new(-670.029297, 50.1600494, -199.015228, 0.000142999997, -0.707106352, 0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, 1, 7.84887743e-05, -0.000123743754)
- WedgePart477.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart477.Position = Vector3.new(-670.029297, 50.1600494, -199.015228)
- WedgePart477.Orientation = Vector3.new(45, 90.0099945, -180)
- WedgePart477.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart478.Parent = Folder0
- WedgePart478.Material = Enum.Material.Granite
- WedgePart478.BrickColor = BrickColor.new("Really black")
- WedgePart478.Rotation = Vector3.new(45, 0, -180)
- WedgePart478.Anchored = true
- WedgePart478.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart478.CFrame = CFrame.new(-256.002716, 39.0537033, -469.475525, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829)
- WedgePart478.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart478.Position = Vector3.new(-256.002716, 39.0537033, -469.475525)
- WedgePart478.Orientation = Vector3.new(45, 0, 180)
- WedgePart478.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart479.Parent = Folder0
- WedgePart479.Material = Enum.Material.Granite
- WedgePart479.BrickColor = BrickColor.new("Really black")
- WedgePart479.Rotation = Vector3.new(125.269997, 29.9899998, 35.2599983)
- WedgePart479.Anchored = true
- WedgePart479.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart479.CFrame = CFrame.new(-418.910645, 28.9178772, -76.1761932, 0.707207799, -0.49994427, 0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, 0.707005799, 0.500055134, -0.500087738)
- WedgePart479.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart479.Position = Vector3.new(-418.910645, 28.9178772, -76.1761932)
- WedgePart479.Orientation = Vector3.new(45, 135.009995, -180)
- WedgePart479.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart480.Parent = Folder0
- WedgePart480.Material = Enum.Material.Granite
- WedgePart480.BrickColor = BrickColor.new("Really black")
- WedgePart480.Rotation = Vector3.new(125.269997, 29.9899998, 35.2599983)
- WedgePart480.Anchored = true
- WedgePart480.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart480.CFrame = CFrame.new(-434.678619, 28.9186096, -91.9389954, 0.707207799, -0.49994427, 0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, 0.707005799, 0.500055134, -0.500087738)
- WedgePart480.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart480.Position = Vector3.new(-434.678619, 28.9186096, -91.9389954)
- WedgePart480.Orientation = Vector3.new(45, 135.009995, -180)
- WedgePart480.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart481.Parent = Folder0
- WedgePart481.Material = Enum.Material.Granite
- WedgePart481.BrickColor = BrickColor.new("Really black")
- WedgePart481.Rotation = Vector3.new(54.7399979, -30, -144.73999)
- WedgePart481.Anchored = true
- WedgePart481.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart481.CFrame = CFrame.new(-108.857162, 39.0537033, -417.760437, -0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, -0.49999994, 0.500000119)
- WedgePart481.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart481.Position = Vector3.new(-108.857162, 39.0537033, -417.760437)
- WedgePart481.Orientation = Vector3.new(45, -45, 180)
- WedgePart481.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart482.Parent = Folder0
- WedgePart482.Material = Enum.Material.Granite
- WedgePart482.BrickColor = BrickColor.new("Really black")
- WedgePart482.Rotation = Vector3.new(54.7399979, -30, -144.73999)
- WedgePart482.Anchored = true
- WedgePart482.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart482.CFrame = CFrame.new(-77.325943, 39.0537033, -386.229858, -0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, -0.49999994, 0.500000119)
- WedgePart482.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart482.Position = Vector3.new(-77.325943, 39.0537033, -386.229858)
- WedgePart482.Orientation = Vector3.new(45, -45, 180)
- WedgePart482.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart483.Parent = Folder0
- WedgePart483.Material = Enum.Material.Granite
- WedgePart483.BrickColor = BrickColor.new("Really black")
- WedgePart483.Rotation = Vector3.new(54.7399979, -30, -144.73999)
- WedgePart483.Anchored = true
- WedgePart483.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart483.CFrame = CFrame.new(65.0990601, 68.3762817, -503.52002, -0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, -0.49999994, 0.500000119)
- WedgePart483.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart483.Position = Vector3.new(65.0990601, 68.3762817, -503.52002)
- WedgePart483.Orientation = Vector3.new(45, -45, 180)
- WedgePart483.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart484.Parent = Folder0
- WedgePart484.Material = Enum.Material.Granite
- WedgePart484.BrickColor = BrickColor.new("Really black")
- WedgePart484.Rotation = Vector3.new(54.7399979, -30, -144.73999)
- WedgePart484.Anchored = true
- WedgePart484.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart484.CFrame = CFrame.new(-93.0915527, 39.0537033, -401.995361, -0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, -0.49999994, 0.500000119)
- WedgePart484.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart484.Position = Vector3.new(-93.0915527, 39.0537033, -401.995361)
- WedgePart484.Orientation = Vector3.new(45, -45, 180)
- WedgePart484.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart485.Parent = Folder0
- WedgePart485.Material = Enum.Material.Granite
- WedgePart485.BrickColor = BrickColor.new("Really black")
- WedgePart485.Rotation = Vector3.new(45, 0, -180)
- WedgePart485.Anchored = true
- WedgePart485.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart485.CFrame = CFrame.new(-233.706879, 39.0537033, -469.475616, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829)
- WedgePart485.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart485.Position = Vector3.new(-233.706879, 39.0537033, -469.475616)
- WedgePart485.Orientation = Vector3.new(45, 0, 180)
- WedgePart485.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart486.Parent = Folder0
- WedgePart486.Material = Enum.Material.Granite
- WedgePart486.BrickColor = BrickColor.new("Really black")
- WedgePart486.Rotation = Vector3.new(125.269997, 29.9899998, 35.2599983)
- WedgePart486.Anchored = true
- WedgePart486.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart486.CFrame = CFrame.new(-577.10437, 50.1623688, 25.3542023, 0.707207799, -0.49994427, 0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, 0.707005799, 0.500055134, -0.500087738)
- WedgePart486.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart486.Position = Vector3.new(-577.10437, 50.1623688, 25.3542023)
- WedgePart486.Orientation = Vector3.new(45, 135.009995, -180)
- WedgePart486.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart487.Parent = Folder0
- WedgePart487.Material = Enum.Material.Granite
- WedgePart487.BrickColor = BrickColor.new("Really black")
- WedgePart487.Rotation = Vector3.new(125.269997, 29.9899998, 35.2599983)
- WedgePart487.Anchored = true
- WedgePart487.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
- WedgePart487.CFrame = CFrame.new(-403.143463, 28.9173222, -60.413208, 0.707207799, -0.49994427, 0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, 0.707005799, 0.500055134, -0.500087738)
- WedgePart487.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart487.Position = Vector3.new(-403.143463, 28.9173222, -60.413208)
- WedgePart487.Orientation = Vector3.new(45, 135.009995, -180)
- WedgePart487.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart488.Parent = Folder0
- WedgePart488.Material = Enum.Material.Granite
- WedgePart488.BrickColor = BrickColor.new("Really black")
- WedgePart488.Rotation = Vector3.new(125.269997, 29.9899998, 35.2599983)
- WedgePart488.Anchored = true
- WedgePart488.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart488.CFrame = CFrame.new(-548.767578, 50.1610489, 53.6817474, 0.707207799, -0.49994427, 0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, 0.707005799, 0.500055134, -0.500087738)
- WedgePart488.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart488.Position = Vector3.new(-548.767578, 50.1610489, 53.6817474)
- WedgePart488.Orientation = Vector3.new(45, 135.009995, -180)
- WedgePart488.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart489.Parent = Folder0
- WedgePart489.Material = Enum.Material.Granite
- WedgePart489.BrickColor = BrickColor.new("Really black")
- WedgePart489.Rotation = Vector3.new(125.269997, 29.9899998, 35.2599983)
- WedgePart489.Anchored = true
- WedgePart489.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart489.CFrame = CFrame.new(-520.432129, 50.1600494, 82.0096283, 0.707207799, -0.49994427, 0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, 0.707005799, 0.500055134, -0.500087738)
- WedgePart489.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart489.Position = Vector3.new(-520.432129, 50.1600494, 82.0096283)
- WedgePart489.Orientation = Vector3.new(45, 135.009995, -180)
- WedgePart489.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart490.Parent = Folder0
- WedgePart490.Material = Enum.Material.Granite
- WedgePart490.BrickColor = BrickColor.new("Really black")
- WedgePart490.Rotation = Vector3.new(54.7399979, -30, -144.73999)
- WedgePart490.Anchored = true
- WedgePart490.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart490.CFrame = CFrame.new(8.43386841, 68.3762817, -560.184021, -0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, -0.49999994, 0.500000119)
- WedgePart490.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart490.Position = Vector3.new(8.43386841, 68.3762817, -560.184021)
- WedgePart490.Orientation = Vector3.new(45, -45, 180)
- WedgePart490.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart491.Parent = Folder0
- WedgePart491.Material = Enum.Material.Granite
- WedgePart491.BrickColor = BrickColor.new("Really black")
- WedgePart491.Rotation = Vector3.new(90, -45, -90)
- WedgePart491.Anchored = true
- WedgePart491.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart491.CFrame = CFrame.new(158.034943, 68.3762817, -279.149994, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829, -1, 0, 0)
- WedgePart491.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart491.Position = Vector3.new(158.034943, 68.3762817, -279.149994)
- WedgePart491.Orientation = Vector3.new(45, -90, 180)
- WedgePart491.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart492.Parent = Folder0
- WedgePart492.Material = Enum.Material.Granite
- WedgePart492.BrickColor = BrickColor.new("Really black")
- WedgePart492.Rotation = Vector3.new(45, 0.00999999978, 180)
- WedgePart492.Anchored = true
- WedgePart492.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart492.CFrame = CFrame.new(-307.438171, 63.7469978, -770.566467, -1, -7.8488767e-05, 0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, 0.000142999997, -0.707106352, 0.707107365)
- WedgePart492.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart492.Position = Vector3.new(-307.438171, 63.7469978, -770.566467)
- WedgePart492.Orientation = Vector3.new(45, 0.00999999978, -180)
- WedgePart492.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart493.Parent = Folder0
- WedgePart493.Material = Enum.Material.Granite
- WedgePart493.BrickColor = BrickColor.new("Really black")
- WedgePart493.Rotation = Vector3.new(45, 0.00999999978, 180)
- WedgePart493.Anchored = true
- WedgePart493.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart493.CFrame = CFrame.new(-256.004089, 50.1610489, -653.113586, -1, -7.8488767e-05, 0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, 0.000142999997, -0.707106352, 0.707107365)
- WedgePart493.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart493.Position = Vector3.new(-256.004089, 50.1610489, -653.113586)
- WedgePart493.Orientation = Vector3.new(45, 0.00999999978, -180)
- WedgePart493.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart494.Parent = Folder0
- WedgePart494.Material = Enum.Material.Granite
- WedgePart494.BrickColor = BrickColor.new("Really black")
- WedgePart494.Rotation = Vector3.new(135, 0, 0)
- WedgePart494.Anchored = true
- WedgePart494.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart494.CFrame = CFrame.new(-256.003967, 68.3762817, 174.956726, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829)
- WedgePart494.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart494.Position = Vector3.new(-256.003967, 68.3762817, 174.956726)
- WedgePart494.Orientation = Vector3.new(45, 180, 180)
- WedgePart494.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart495.Parent = Folder0
- WedgePart495.Material = Enum.Material.Granite
- WedgePart495.BrickColor = BrickColor.new("Really black")
- WedgePart495.Rotation = Vector3.new(45, 0.00999999978, 180)
- WedgePart495.Anchored = true
- WedgePart495.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart495.CFrame = CFrame.new(-296.071106, 50.1600494, -653.108215, -1, -7.8488767e-05, 0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, 0.000142999997, -0.707106352, 0.707107365)
- WedgePart495.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart495.Position = Vector3.new(-296.071106, 50.1600494, -653.108215)
- WedgePart495.Orientation = Vector3.new(45, 0.00999999978, -180)
- WedgePart495.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart496.Parent = Folder0
- WedgePart496.Material = Enum.Material.Granite
- WedgePart496.BrickColor = BrickColor.new("Really black")
- WedgePart496.Rotation = Vector3.new(135, 0, 0)
- WedgePart496.Anchored = true
- WedgePart496.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart496.CFrame = CFrame.new(-215.936356, 68.3762817, 174.955994, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829)
- WedgePart496.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart496.Position = Vector3.new(-215.936356, 68.3762817, 174.955994)
- WedgePart496.Orientation = Vector3.new(45, 180, 180)
- WedgePart496.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart497.Parent = Folder0
- WedgePart497.Material = Enum.Material.Granite
- WedgePart497.BrickColor = BrickColor.new("Really black")
- WedgePart497.Rotation = Vector3.new(90, -45, -90)
- WedgePart497.Anchored = true
- WedgePart497.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart497.CFrame = CFrame.new(158.035645, 68.3762817, -239.082336, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829, -1, 0, 0)
- WedgePart497.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart497.Position = Vector3.new(158.035645, 68.3762817, -239.082336)
- WedgePart497.Orientation = Vector3.new(45, -90, 180)
- WedgePart497.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart498.Parent = Folder0
- WedgePart498.Material = Enum.Material.Granite
- WedgePart498.BrickColor = BrickColor.new("Really black")
- WedgePart498.Rotation = Vector3.new(90.0099945, 45, 89.9899979)
- WedgePart498.Anchored = true
- WedgePart498.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart498.CFrame = CFrame.new(-670.034668, 50.1610489, -239.082245, 0.000142999997, -0.707106352, 0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, 1, 7.84887743e-05, -0.000123743754)
- WedgePart498.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart498.Position = Vector3.new(-670.034668, 50.1610489, -239.082245)
- WedgePart498.Orientation = Vector3.new(45, 90.0099945, -180)
- WedgePart498.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart499.Parent = Folder0
- WedgePart499.Material = Enum.Material.Granite
- WedgePart499.BrickColor = BrickColor.new("Really black")
- WedgePart499.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
- WedgePart499.Anchored = true
- WedgePart499.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart499.CFrame = CFrame.new(-548.768066, 50.1610489, -531.846436, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912918)
- WedgePart499.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart499.Position = Vector3.new(-548.768066, 50.1610489, -531.846436)
- WedgePart499.Orientation = Vector3.new(45, 45.0099983, -180)
- WedgePart499.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart500.Parent = Folder0
- WedgePart500.Material = Enum.Material.Granite
- WedgePart500.BrickColor = BrickColor.new("Really black")
- WedgePart500.Rotation = Vector3.new(125.259995, -30, -35.2599983)
- WedgePart500.Anchored = true
- WedgePart500.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart500.CFrame = CFrame.new(65.0977173, 68.3762817, 25.3550091, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
- WedgePart500.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart500.Position = Vector3.new(65.0977173, 68.3762817, 25.3550091)
- WedgePart500.Orientation = Vector3.new(45, -135, 180)
- WedgePart500.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart501.Parent = Folder0
- WedgePart501.Material = Enum.Material.Granite
- WedgePart501.BrickColor = BrickColor.new("Really black")
- WedgePart501.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
- WedgePart501.Anchored = true
- WedgePart501.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart501.CFrame = CFrame.new(-520.44043, 50.1623688, -560.183228, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912918)
- WedgePart501.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart501.Position = Vector3.new(-520.44043, 50.1623688, -560.183228)
- WedgePart501.Orientation = Vector3.new(45, 45.0099983, -180)
- WedgePart501.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart502.Parent = Folder0
- WedgePart502.Material = Enum.Material.Granite
- WedgePart502.BrickColor = BrickColor.new("Really black")
- WedgePart502.Rotation = Vector3.new(90, -45, -90)
- WedgePart502.Anchored = true
- WedgePart502.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart502.CFrame = CFrame.new(158.035767, 68.3762817, -199.014145, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829, -1, 0, 0)
- WedgePart502.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart502.Position = Vector3.new(158.035767, 68.3762817, -199.014145)
- WedgePart502.Orientation = Vector3.new(45, -90, 180)
- WedgePart502.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart503.Parent = Folder0
- WedgePart503.Material = Enum.Material.Granite
- WedgePart503.BrickColor = BrickColor.new("Really black")
- WedgePart503.Rotation = Vector3.new(125.259995, -30, -35.2599983)
- WedgePart503.Anchored = true
- WedgePart503.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart503.CFrame = CFrame.new(36.7661438, 68.3762817, 53.6876259, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
- WedgePart503.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart503.Position = Vector3.new(36.7661438, 68.3762817, 53.6876259)
- WedgePart503.Orientation = Vector3.new(45, -135, 180)
- WedgePart503.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart504.Parent = Folder0
- WedgePart504.Material = Enum.Material.Granite
- WedgePart504.BrickColor = BrickColor.new("Really black")
- WedgePart504.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
- WedgePart504.Anchored = true
- WedgePart504.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart504.CFrame = CFrame.new(-577.095947, 50.1600494, -503.510986, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912918)
- WedgePart504.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart504.Position = Vector3.new(-577.095947, 50.1600494, -503.510986)
- WedgePart504.Orientation = Vector3.new(45, 45.0099983, -180)
- WedgePart504.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart505.Parent = Folder0
- WedgePart505.Material = Enum.Material.Granite
- WedgePart505.BrickColor = BrickColor.new("Really black")
- WedgePart505.Rotation = Vector3.new(135, 0, 0)
- WedgePart505.Anchored = true
- WedgePart505.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart505.CFrame = CFrame.new(-296.072174, 68.3762817, 174.956787, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829)
- WedgePart505.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart505.Position = Vector3.new(-296.072174, 68.3762817, 174.956787)
- WedgePart505.Orientation = Vector3.new(45, 180, 180)
- WedgePart505.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart506.Parent = Folder0
- WedgePart506.Material = Enum.Material.Granite
- WedgePart506.BrickColor = BrickColor.new("Really black")
- WedgePart506.Rotation = Vector3.new(125.259995, -30, -35.2599983)
- WedgePart506.Anchored = true
- WedgePart506.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart506.CFrame = CFrame.new(8.43371582, 68.3762817, 82.0201797, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
- WedgePart506.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart506.Position = Vector3.new(8.43371582, 68.3762817, 82.0201797)
- WedgePart506.Orientation = Vector3.new(45, -135, 180)
- WedgePart506.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart507.Parent = Folder0
- WedgePart507.Material = Enum.Material.Granite
- WedgePart507.BrickColor = BrickColor.new("Really black")
- WedgePart507.Rotation = Vector3.new(45, 0.00999999978, 180)
- WedgePart507.Anchored = true
- WedgePart507.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
- WedgePart507.CFrame = CFrame.new(-215.936295, 50.1623688, -653.120056, -1, -7.8488767e-05, 0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, 0.000142999997, -0.707106352, 0.707107365)
- WedgePart507.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart507.Position = Vector3.new(-215.936295, 50.1623688, -653.120056)
- WedgePart507.Orientation = Vector3.new(45, 0.00999999978, -180)
- WedgePart507.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart508.Parent = Folder0
- WedgePart508.Material = Enum.Material.Granite
- WedgePart508.BrickColor = BrickColor.new("Really black")
- WedgePart508.Rotation = Vector3.new(54.7399979, 30, 144.73999)
- WedgePart508.Anchored = true
- WedgePart508.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart508.CFrame = CFrame.new(-631.825928, 87.1311493, -614.906006, -0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, -0.49999994, 0.500000119)
- WedgePart508.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart508.Position = Vector3.new(-631.825928, 87.1311493, -614.906006)
- WedgePart508.Orientation = Vector3.new(45, 45, 180)
- WedgePart508.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart509.Parent = Folder0
- WedgePart509.Material = Enum.Material.Granite
- WedgePart509.BrickColor = BrickColor.new("Really black")
- WedgePart509.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
- WedgePart509.Anchored = true
- WedgePart509.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart509.CFrame = CFrame.new(275.486053, 63.7469978, -290.511841, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
- WedgePart509.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart509.Position = Vector3.new(275.486053, 63.7469978, -290.511841)
- WedgePart509.Orientation = Vector3.new(45, -89.9899979, -180)
- WedgePart509.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart510.Parent = Folder0
- WedgePart510.Material = Enum.Material.Granite
- WedgePart510.BrickColor = BrickColor.new("Really black")
- WedgePart510.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
- WedgePart510.Anchored = true
- WedgePart510.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart510.CFrame = CFrame.new(83.4483337, 63.7469978, -651.262878, -0.707207799, 0.49994427, -0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, -0.707005799, -0.500055134, 0.500087738)
- WedgePart510.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart510.Position = Vector3.new(83.4483337, 63.7469978, -651.262878)
- WedgePart510.Orientation = Vector3.new(45, -44.9899979, -180)
- WedgePart510.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart511.Parent = Folder0
- WedgePart511.Material = Enum.Material.Granite
- WedgePart511.BrickColor = BrickColor.new("Really black")
- WedgePart511.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
- WedgePart511.Anchored = true
- WedgePart511.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart511.CFrame = CFrame.new(156.198395, 63.7499771, -578.534302, -0.707207799, 0.49994427, -0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, -0.707005799, -0.500055134, 0.500087738)
- WedgePart511.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart511.Position = Vector3.new(156.198395, 63.7499771, -578.534302)
- WedgePart511.Orientation = Vector3.new(45, -44.9899979, -180)
- WedgePart511.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart512.Parent = Folder0
- WedgePart512.Material = Enum.Material.Granite
- WedgePart512.BrickColor = BrickColor.new("Really black")
- WedgePart512.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
- WedgePart512.Anchored = true
- WedgePart512.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart512.CFrame = CFrame.new(275.492889, 63.7482834, -239.07782, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
- WedgePart512.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart512.Position = Vector3.new(275.492889, 63.7482834, -239.07782)
- WedgePart512.Orientation = Vector3.new(45, -89.9899979, -180)
- WedgePart512.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart513.Parent = Folder0
- WedgePart513.Material = Enum.Material.Granite
- WedgePart513.BrickColor = BrickColor.new("Really black")
- WedgePart513.Rotation = Vector3.new(125.259995, -30.0100002, -35.2700005)
- WedgePart513.Anchored = true
- WedgePart513.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart513.CFrame = CFrame.new(83.4591064, 63.7499771, 173.118835, 0.707005799, 0.500055134, -0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, -0.707207799, 0.49994427, -0.499912918)
- WedgePart513.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart513.Position = Vector3.new(83.4591064, 63.7499771, 173.118835)
- WedgePart513.Orientation = Vector3.new(45, -134.98999, -180)
- WedgePart513.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart514.Parent = Folder0
- WedgePart514.Material = Enum.Material.Granite
- WedgePart514.BrickColor = BrickColor.new("Really black")
- WedgePart514.Rotation = Vector3.new(45, 0.00999999978, 180)
- WedgePart514.Anchored = true
- WedgePart514.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart514.CFrame = CFrame.new(-204.569244, 63.7499771, -770.581665, -1, -7.8488767e-05, 0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, 0.000142999997, -0.707106352, 0.707107365)
- WedgePart514.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart514.Position = Vector3.new(-204.569244, 63.7499771, -770.581665)
- WedgePart514.Orientation = Vector3.new(45, 0.00999999978, -180)
- WedgePart514.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart515.Parent = Folder0
- WedgePart515.Material = Enum.Material.Granite
- WedgePart515.BrickColor = BrickColor.new("Really black")
- WedgePart515.Rotation = Vector3.new(54.7399979, 30, 144.73999)
- WedgePart515.Anchored = true
- WedgePart515.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart515.CFrame = CFrame.new(-668.195068, 87.1311493, -578.535461, -0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, -0.49999994, 0.500000119)
- WedgePart515.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart515.Position = Vector3.new(-668.195068, 87.1311493, -578.535461)
- WedgePart515.Orientation = Vector3.new(45, 45, 180)
- WedgePart515.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart516.Parent = Folder0
- WedgePart516.Material = Enum.Material.Granite
- WedgePart516.BrickColor = BrickColor.new("Really black")
- WedgePart516.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
- WedgePart516.Anchored = true
- WedgePart516.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart516.CFrame = CFrame.new(119.82254, 63.7482834, -614.898376, -0.707207799, 0.49994427, -0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, -0.707005799, -0.500055134, 0.500087738)
- WedgePart516.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart516.Position = Vector3.new(119.82254, 63.7482834, -614.898376)
- WedgePart516.Orientation = Vector3.new(45, -44.9899979, -180)
- WedgePart516.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart517.Parent = Folder0
- WedgePart517.Material = Enum.Material.Granite
- WedgePart517.BrickColor = BrickColor.new("Really black")
- WedgePart517.Rotation = Vector3.new(125.259995, 30, 35.2599983)
- WedgePart517.Anchored = true
- WedgePart517.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart517.CFrame = CFrame.new(-631.826416, 87.1311493, 136.750732, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
- WedgePart517.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart517.Position = Vector3.new(-631.826416, 87.1311493, 136.750732)
- WedgePart517.Orientation = Vector3.new(45, 135, 180)
- WedgePart517.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart518.Parent = Folder0
- WedgePart518.Material = Enum.Material.Granite
- WedgePart518.BrickColor = BrickColor.new("Really black")
- WedgePart518.Rotation = Vector3.new(135, 0, 0)
- WedgePart518.Anchored = true
- WedgePart518.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart518.CFrame = CFrame.new(-204.569336, 87.1311493, 292.417969, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829)
- WedgePart518.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart518.Position = Vector3.new(-204.569336, 87.1311493, 292.417969)
- WedgePart518.Orientation = Vector3.new(45, 180, 180)
- WedgePart518.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart519.Parent = Folder0
- WedgePart519.Material = Enum.Material.Granite
- WedgePart519.BrickColor = BrickColor.new("Really black")
- WedgePart519.Rotation = Vector3.new(135, 0, 0)
- WedgePart519.Anchored = true
- WedgePart519.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart519.CFrame = CFrame.new(-256.004059, 87.1311493, 292.418884, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829)
- WedgePart519.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart519.Position = Vector3.new(-256.004059, 87.1311493, 292.418884)
- WedgePart519.Orientation = Vector3.new(45, 180, 180)
- WedgePart519.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart520.Parent = Folder0
- WedgePart520.Material = Enum.Material.Granite
- WedgePart520.BrickColor = BrickColor.new("Really black")
- WedgePart520.Rotation = Vector3.new(125.259995, 30, 35.2599983)
- WedgePart520.Anchored = true
- WedgePart520.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart520.CFrame = CFrame.new(-595.455933, 87.1311493, 173.119934, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
- WedgePart520.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart520.Position = Vector3.new(-595.455933, 87.1311493, 173.119934)
- WedgePart520.Orientation = Vector3.new(45, 135, 180)
- WedgePart520.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart521.Parent = Folder0
- WedgePart521.Material = Enum.Material.Granite
- WedgePart521.BrickColor = BrickColor.new("Really black")
- WedgePart521.Rotation = Vector3.new(125.259995, -30.0100002, -35.2700005)
- WedgePart521.Anchored = true
- WedgePart521.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart521.CFrame = CFrame.new(119.823181, 63.7482834, 136.742981, 0.707005799, 0.500055134, -0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, -0.707207799, 0.49994427, -0.499912918)
- WedgePart521.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart521.Position = Vector3.new(119.823181, 63.7482834, 136.742981)
- WedgePart521.Orientation = Vector3.new(45, -134.98999, -180)
- WedgePart521.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart522.Parent = Folder0
- WedgePart522.Material = Enum.Material.Granite
- WedgePart522.BrickColor = BrickColor.new("Really black")
- WedgePart522.Rotation = Vector3.new(125.259995, 30, 35.2599983)
- WedgePart522.Anchored = true
- WedgePart522.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart522.CFrame = CFrame.new(-668.196777, 87.1311493, 100.380432, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
- WedgePart522.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart522.Position = Vector3.new(-668.196777, 87.1311493, 100.380432)
- WedgePart522.Orientation = Vector3.new(45, 135, 180)
- WedgePart522.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart523.Parent = Folder0
- WedgePart523.Material = Enum.Material.Granite
- WedgePart523.BrickColor = BrickColor.new("Really black")
- WedgePart523.Rotation = Vector3.new(135, 0, 0)
- WedgePart523.Anchored = true
- WedgePart523.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart523.CFrame = CFrame.new(-307.439514, 87.1311493, 292.418945, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829)
- WedgePart523.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart523.Position = Vector3.new(-307.439514, 87.1311493, 292.418945)
- WedgePart523.Orientation = Vector3.new(45, 180, 180)
- WedgePart523.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart524.Parent = Folder0
- WedgePart524.Material = Enum.Material.Granite
- WedgePart524.BrickColor = BrickColor.new("Really black")
- WedgePart524.Rotation = Vector3.new(125.259995, -30.0100002, -35.2700005)
- WedgePart524.Anchored = true
- WedgePart524.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart524.CFrame = CFrame.new(156.187714, 63.7469978, 100.368805, 0.707005799, 0.500055134, -0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, -0.707207799, 0.49994427, -0.499912918)
- WedgePart524.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart524.Position = Vector3.new(156.187714, 63.7469978, 100.368805)
- WedgePart524.Orientation = Vector3.new(45, -134.98999, -180)
- WedgePart524.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart525.Parent = Folder0
- WedgePart525.Material = Enum.Material.Granite
- WedgePart525.BrickColor = BrickColor.new("Really black")
- WedgePart525.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
- WedgePart525.Anchored = true
- WedgePart525.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart525.CFrame = CFrame.new(275.50119, 63.7499771, -187.642929, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
- WedgePart525.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart525.Position = Vector3.new(275.50119, 63.7499771, -187.642929)
- WedgePart525.Orientation = Vector3.new(45, -89.9899979, -180)
- WedgePart525.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart526.Parent = Folder0
- WedgePart526.Material = Enum.Material.Granite
- WedgePart526.BrickColor = BrickColor.new("Really black")
- WedgePart526.Rotation = Vector3.new(45, 0.00999999978, 180)
- WedgePart526.Anchored = true
- WedgePart526.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart526.CFrame = CFrame.new(-256.004211, 63.7482834, -770.573364, -1, -7.8488767e-05, 0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, 0.000142999997, -0.707106352, 0.707107365)
- WedgePart526.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart526.Position = Vector3.new(-256.004211, 63.7482834, -770.573364)
- WedgePart526.Orientation = Vector3.new(45, 0.00999999978, -180)
- WedgePart526.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart527.Parent = Folder0
- WedgePart527.Material = Enum.Material.Granite
- WedgePart527.BrickColor = BrickColor.new("Really black")
- WedgePart527.Rotation = Vector3.new(69.5599976, -41.0099983, -119.589996)
- WedgePart527.Anchored = true
- WedgePart527.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
- WedgePart527.CFrame = CFrame.new(-176.683899, 12.5531874, -280.186615, -0.372565895, 0.656207323, -0.656191051, -3.19999926e-05, -0.707107186, -0.707106471, -0.928005755, -0.263422757, 0.263464987)
- WedgePart527.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart527.Position = Vector3.new(-176.683899, 12.5531874, -280.186615)
- WedgePart527.Orientation = Vector3.new(45, -68.1199951, -180)
- WedgePart527.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart528.Parent = Folder0
- WedgePart528.Material = Enum.Material.Granite
- WedgePart528.BrickColor = BrickColor.new("Really black")
- WedgePart528.Rotation = Vector3.new(69.5599976, -41.0099983, -119.589996)
- WedgePart528.Anchored = true
- WedgePart528.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart528.CFrame = CFrame.new(-222.158005, 6.65625715, -256.622437, -0.372565895, 0.656207323, -0.656191051, -3.19999926e-05, -0.707107186, -0.707106471, -0.928005755, -0.263422757, 0.263464987)
- WedgePart528.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart528.Position = Vector3.new(-222.158005, 6.65625715, -256.622437)
- WedgePart528.Orientation = Vector3.new(45, -68.1199951, -180)
- WedgePart528.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart529.Parent = Folder0
- WedgePart529.Material = Enum.Material.Granite
- WedgePart529.BrickColor = BrickColor.new("Really black")
- WedgePart529.Rotation = Vector3.new(54.7399979, 30, 144.73999)
- WedgePart529.Anchored = true
- WedgePart529.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
- WedgePart529.CFrame = CFrame.new(-595.455627, 87.1311493, -651.276306, -0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, -0.49999994, 0.500000119)
- WedgePart529.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart529.Position = Vector3.new(-595.455627, 87.1311493, -651.276306)
- WedgePart529.Orientation = Vector3.new(45, 45, 180)
- WedgePart529.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart530.Parent = Folder0
- WedgePart530.Material = Enum.Material.Granite
- WedgePart530.BrickColor = BrickColor.new("Really black")
- WedgePart530.Rotation = Vector3.new(132.860001, -15.2699995, -15.8399992)
- WedgePart530.Anchored = true
- WedgePart530.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart530.CFrame = CFrame.new(-241.87001, 8.32546425, -203.876007, 0.928059876, 0.263348311, -0.263348639, 0, -0.707107186, -0.707106411, -0.37243098, 0.656237066, -0.656237841)
- WedgePart530.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart530.Position = Vector3.new(-241.87001, 8.32546425, -203.876007)
- WedgePart530.Orientation = Vector3.new(45, -158.12999, 180)
- WedgePart530.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart531.Parent = Folder0
- WedgePart531.Material = Enum.Material.Granite
- WedgePart531.BrickColor = BrickColor.new("Really black")
- WedgePart531.Rotation = Vector3.new(69.5599976, -41.0099983, -119.589996)
- WedgePart531.Anchored = true
- WedgePart531.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart531.CFrame = CFrame.new(-220.790192, 6.65635204, -253.215302, -0.372565895, 0.656207323, -0.656191051, -3.19999926e-05, -0.707107186, -0.707106471, -0.928005755, -0.263422757, 0.263464987)
- WedgePart531.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart531.Position = Vector3.new(-220.790192, 6.65635204, -253.215302)
- WedgePart531.Orientation = Vector3.new(45, -68.1199951, -180)
- WedgePart531.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart532.Parent = Folder0
- WedgePart532.Material = Enum.Material.Granite
- WedgePart532.BrickColor = BrickColor.new("Really black")
- WedgePart532.Rotation = Vector3.new(132.860001, -15.2699995, -15.8399992)
- WedgePart532.Anchored = true
- WedgePart532.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart532.CFrame = CFrame.new(-238.46257, 8.3254652, -205.243469, 0.928059876, 0.263348311, -0.263348639, 0, -0.707107186, -0.707106411, -0.37243098, 0.656237066, -0.656237841)
- WedgePart532.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart532.Position = Vector3.new(-238.46257, 8.3254652, -205.243469)
- WedgePart532.Orientation = Vector3.new(45, -158.12999, 180)
- WedgePart532.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart533.Parent = Folder0
- WedgePart533.Material = Enum.Material.Granite
- WedgePart533.BrickColor = BrickColor.new("Really black")
- WedgePart533.Rotation = Vector3.new(47.1399994, 15.2799997, 164.149994)
- WedgePart533.Anchored = true
- WedgePart533.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart533.CFrame = CFrame.new(-266.722382, 6.65646982, -275.6633, -0.928005755, -0.263422757, 0.263464987, -3.19999926e-05, -0.707107186, -0.707106471, 0.372565895, -0.656207323, 0.656191051)
- WedgePart533.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart533.Position = Vector3.new(-266.722382, 6.65646982, -275.6633)
- WedgePart533.Orientation = Vector3.new(45, 21.8799992, -180)
- WedgePart533.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart534.Parent = Folder0
- WedgePart534.Material = Enum.Material.Granite
- WedgePart534.BrickColor = BrickColor.new("Really black")
- WedgePart534.Rotation = Vector3.new(69.5599976, -41.0099983, -119.589996)
- WedgePart534.Anchored = true
- WedgePart534.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart534.CFrame = CFrame.new(-219.422333, 6.65647221, -249.808182, -0.372565895, 0.656207323, -0.656191051, -3.19999926e-05, -0.707107186, -0.707106471, -0.928005755, -0.263422757, 0.263464987)
- WedgePart534.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart534.Position = Vector3.new(-219.422333, 6.65647221, -249.808182)
- WedgePart534.Orientation = Vector3.new(45, -68.1199951, -180)
- WedgePart534.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart535.Parent = Folder0
- WedgePart535.Material = Enum.Material.Granite
- WedgePart535.BrickColor = BrickColor.new("Really black")
- WedgePart535.Rotation = Vector3.new(47.1399994, 15.2799997, 164.149994)
- WedgePart535.Anchored = true
- WedgePart535.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart535.CFrame = CFrame.new(-273.536591, 6.65625715, -272.927734, -0.928005755, -0.263422757, 0.263464987, -3.19999926e-05, -0.707107186, -0.707106471, 0.372565895, -0.656207323, 0.656191051)
- WedgePart535.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart535.Position = Vector3.new(-273.536591, 6.65625715, -272.927734)
- WedgePart535.Orientation = Vector3.new(45, 21.8799992, -180)
- WedgePart535.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart536.Parent = Folder0
- WedgePart536.Material = Enum.Material.Granite
- WedgePart536.BrickColor = BrickColor.new("Really black")
- WedgePart536.Rotation = Vector3.new(110.43, 41.0099983, 60.4199982)
- WedgePart536.Anchored = true
- WedgePart536.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart536.CFrame = CFrame.new(-289.842407, 8.32546234, -221.548386, 0.37243098, -0.656237125, 0.656237841, 0, -0.707107246, -0.707106411, 0.928059876, 0.263348341, -0.263348639)
- WedgePart536.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart536.Position = Vector3.new(-289.842407, 8.32546234, -221.548386)
- WedgePart536.Orientation = Vector3.new(45, 111.869995, 180)
- WedgePart536.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart537.Parent = Folder0
- WedgePart537.Material = Enum.Material.Granite
- WedgePart537.BrickColor = BrickColor.new("Really black")
- WedgePart537.Rotation = Vector3.new(69.5599976, -41.0099983, -119.589996)
- WedgePart537.Anchored = true
- WedgePart537.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
- WedgePart537.CFrame = CFrame.new(-173.478119, 12.5534086, -272.201233, -0.372565895, 0.656207323, -0.656191051, -3.19999926e-05, -0.707107186, -0.707106471, -0.928005755, -0.263422757, 0.263464987)
- WedgePart537.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart537.Position = Vector3.new(-173.478119, 12.5534086, -272.201233)
- WedgePart537.Orientation = Vector3.new(45, -68.1199951, -180)
- WedgePart537.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart538.Parent = Folder0
- WedgePart538.Material = Enum.Material.Granite
- WedgePart538.BrickColor = BrickColor.new("Really black")
- WedgePart538.Rotation = Vector3.new(110.43, 41.0099983, 60.4199982)
- WedgePart538.Anchored = true
- WedgePart538.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart538.CFrame = CFrame.new(-292.577271, 8.32546329, -228.363129, 0.37243098, -0.656237125, 0.656237841, 0, -0.707107246, -0.707106411, 0.928059876, 0.263348341, -0.263348639)
- WedgePart538.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart538.Position = Vector3.new(-292.577271, 8.32546329, -228.363129)
- WedgePart538.Orientation = Vector3.new(45, 111.869995, 180)
- WedgePart538.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart539.Parent = Folder0
- WedgePart539.Material = Enum.Material.Granite
- WedgePart539.BrickColor = BrickColor.new("Really black")
- WedgePart539.Rotation = Vector3.new(110.43, 41.0099983, 60.4199982)
- WedgePart539.Anchored = true
- WedgePart539.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart539.CFrame = CFrame.new(-291.209839, 8.32546234, -224.955688, 0.37243098, -0.656237125, 0.656237841, 0, -0.707107246, -0.707106411, 0.928059876, 0.263348341, -0.263348639)
- WedgePart539.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart539.Position = Vector3.new(-291.209839, 8.32546234, -224.955688)
- WedgePart539.Orientation = Vector3.new(45, 111.869995, 180)
- WedgePart539.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart540.Parent = Folder0
- WedgePart540.Material = Enum.Material.Granite
- WedgePart540.BrickColor = BrickColor.new("Really black")
- WedgePart540.Rotation = Vector3.new(69.5599976, -41.0099983, -119.589996)
- WedgePart540.Anchored = true
- WedgePart540.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
- WedgePart540.CFrame = CFrame.new(-170.272247, 12.55369, -264.215851, -0.372565895, 0.656207323, -0.656191051, -3.19999926e-05, -0.707107186, -0.707106471, -0.928005755, -0.263422757, 0.263464987)
- WedgePart540.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart540.Position = Vector3.new(-170.272247, 12.55369, -264.215851)
- WedgePart540.Orientation = Vector3.new(45, -68.1199951, -180)
- WedgePart540.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart541.Parent = Folder0
- WedgePart541.Material = Enum.Material.Granite
- WedgePart541.BrickColor = BrickColor.new("Really black")
- WedgePart541.Rotation = Vector3.new(47.1399994, 15.2799997, 164.149994)
- WedgePart541.Anchored = true
- WedgePart541.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart541.CFrame = CFrame.new(-270.129547, 6.65634918, -274.295471, -0.928005755, -0.263422757, 0.263464987, -3.19999926e-05, -0.707107186, -0.707106471, 0.372565895, -0.656207323, 0.656191051)
- WedgePart541.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart541.Position = Vector3.new(-270.129547, 6.65634918, -274.295471)
- WedgePart541.Orientation = Vector3.new(45, 21.8799992, -180)
- WedgePart541.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart542.Parent = Folder0
- WedgePart542.Material = Enum.Material.Granite
- WedgePart542.BrickColor = BrickColor.new("Really black")
- WedgePart542.Rotation = Vector3.new(132.860001, -15.2699995, -15.8399992)
- WedgePart542.Anchored = true
- WedgePart542.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
- WedgePart542.CFrame = CFrame.new(-245.277405, 8.32546616, -202.508667, 0.928059876, 0.263348311, -0.263348639, 0, -0.707107186, -0.707106411, -0.37243098, 0.656237066, -0.656237841)
- WedgePart542.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart542.Position = Vector3.new(-245.277405, 8.32546616, -202.508667)
- WedgePart542.Orientation = Vector3.new(45, -158.12999, 180)
- WedgePart542.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart543.Parent = Folder0
- WedgePart543.Material = Enum.Material.Granite
- WedgePart543.BrickColor = BrickColor.new("Really black")
- WedgePart543.Rotation = Vector3.new(132.860001, -15.2699995, -15.8399992)
- WedgePart543.Anchored = true
- WedgePart543.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
- WedgePart543.CFrame = CFrame.new(-222.883453, 16.4653511, -156.563416, 0.928059876, 0.263348311, -0.263348639, 0, -0.707107186, -0.707106411, -0.37243098, 0.656237066, -0.656237841)
- WedgePart543.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart543.Position = Vector3.new(-222.883453, 16.4653511, -156.563416)
- WedgePart543.Orientation = Vector3.new(45, -158.12999, 180)
- WedgePart543.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart544.Parent = Folder0
- WedgePart544.Material = Enum.Material.Granite
- WedgePart544.BrickColor = BrickColor.new("Really black")
- WedgePart544.Rotation = Vector3.new(110.43, 41.0099983, 60.4199982)
- WedgePart544.Anchored = true
- WedgePart544.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
- WedgePart544.CFrame = CFrame.new(-341.727417, 16.4653473, -213.954529, 0.37243098, -0.656237125, 0.656237841, 0, -0.707107246, -0.707106411, 0.928059876, 0.263348341, -0.263348639)
- WedgePart544.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart544.Position = Vector3.new(-341.727417, 16.4653473, -213.954529)
- WedgePart544.Orientation = Vector3.new(45, 111.869995, 180)
- WedgePart544.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart545.Parent = Folder0
- WedgePart545.Material = Enum.Material.Granite
- WedgePart545.BrickColor = BrickColor.new("Really black")
- WedgePart545.Rotation = Vector3.new(47.1399994, 15.2799997, 164.149994)
- WedgePart545.Anchored = true
- WedgePart545.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
- WedgePart545.CFrame = CFrame.new(-281.130615, 12.5536852, -324.813171, -0.928005755, -0.263422757, 0.263464987, -3.19999926e-05, -0.707107186, -0.707106471, 0.372565895, -0.656207323, 0.656191051)
- WedgePart545.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart545.Position = Vector3.new(-281.130615, 12.5536852, -324.813171)
- WedgePart545.Orientation = Vector3.new(45, 21.8799992, -180)
- WedgePart545.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart546.Parent = Folder0
- WedgePart546.Material = Enum.Material.Granite
- WedgePart546.BrickColor = BrickColor.new("Really black")
- WedgePart546.Rotation = Vector3.new(132.860001, -15.2699995, -15.8399992)
- WedgePart546.Anchored = true
- WedgePart546.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
- WedgePart546.CFrame = CFrame.new(-230.869461, 16.4653549, -153.358734, 0.928059876, 0.263348311, -0.263348639, 0, -0.707107186, -0.707106411, -0.37243098, 0.656237066, -0.656237841)
- WedgePart546.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart546.Position = Vector3.new(-230.869461, 16.4653549, -153.358734)
- WedgePart546.Orientation = Vector3.new(45, -158.12999, 180)
- WedgePart546.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart547.Parent = Folder0
- WedgePart547.Material = Enum.Material.Granite
- WedgePart547.BrickColor = BrickColor.new("Really black")
- WedgePart547.Rotation = Vector3.new(132.599991, 16.1299992, 16.8099995)
- WedgePart547.Anchored = true
- WedgePart547.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
- WedgePart547.CFrame = CFrame.new(-311.846863, 31.6100464, -63.1062012, 0.919586003, -0.277814329, 0.277814597, 0, -0.707107246, -0.707106352, 0.392888993, 0.65024513, -0.650245786)
- WedgePart547.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart547.Position = Vector3.new(-311.846863, 31.6100464, -63.1062012)
- WedgePart547.Orientation = Vector3.new(45, 156.869995, 180)
- WedgePart547.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart548.Parent = Folder0
- WedgePart548.Material = Enum.Material.Granite
- WedgePart548.BrickColor = BrickColor.new("Really black")
- WedgePart548.Rotation = Vector3.new(132.599991, 16.1299992, 16.8099995)
- WedgePart548.Anchored = true
- WedgePart548.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
- WedgePart548.CFrame = CFrame.new(-344.555176, 31.6100502, -77.0801086, 0.919586003, -0.277814329, 0.277814597, 0, -0.707107246, -0.707106352, 0.392888993, 0.65024513, -0.650245786)
- WedgePart548.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart548.Position = Vector3.new(-344.555176, 31.6100502, -77.0801086)
- WedgePart548.Orientation = Vector3.new(45, 156.869995, 180)
- WedgePart548.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart549.Parent = Folder0
- WedgePart549.Material = Enum.Material.Granite
- WedgePart549.BrickColor = BrickColor.new("Really black")
- WedgePart549.Rotation = Vector3.new(47.1399994, 15.2799997, 164.149994)
- WedgePart549.Anchored = true
- WedgePart549.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
- WedgePart549.CFrame = CFrame.new(-297.101257, 12.5531874, -318.401764, -0.928005755, -0.263422757, 0.263464987, -3.19999926e-05, -0.707107186, -0.707106471, 0.372565895, -0.656207323, 0.656191051)
- WedgePart549.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart549.Position = Vector3.new(-297.101257, 12.5531874, -318.401764)
- WedgePart549.Orientation = Vector3.new(45, 21.8799992, -180)
- WedgePart549.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart550.Parent = Folder0
- WedgePart550.Material = Enum.Material.Granite
- WedgePart550.BrickColor = BrickColor.new("Really black")
- WedgePart550.Rotation = Vector3.new(47.1399994, 15.2799997, 164.149994)
- WedgePart550.Anchored = true
- WedgePart550.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
- WedgePart550.CFrame = CFrame.new(-289.116089, 12.5534019, -321.607361, -0.928005755, -0.263422757, 0.263464987, -3.19999926e-05, -0.707107186, -0.707106471, 0.372565895, -0.656207323, 0.656191051)
- WedgePart550.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart550.Position = Vector3.new(-289.116089, 12.5534019, -321.607361)
- WedgePart550.Orientation = Vector3.new(45, 21.8799992, -180)
- WedgePart550.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart551.Parent = Folder0
- WedgePart551.Material = Enum.Material.Granite
- WedgePart551.BrickColor = BrickColor.new("Really black")
- WedgePart551.Rotation = Vector3.new(132.860001, -15.2699995, -15.8399992)
- WedgePart551.Anchored = true
- WedgePart551.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
- WedgePart551.CFrame = CFrame.new(-214.897354, 16.465353, -159.768372, 0.928059876, 0.263348311, -0.263348639, 0, -0.707107186, -0.707106411, -0.37243098, 0.656237066, -0.656237841)
- WedgePart551.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart551.Position = Vector3.new(-214.897354, 16.465353, -159.768372)
- WedgePart551.Orientation = Vector3.new(45, -158.12999, 180)
- WedgePart551.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart552.Parent = Folder0
- WedgePart552.Material = Enum.Material.Granite
- WedgePart552.BrickColor = BrickColor.new("Really black")
- WedgePart552.Rotation = Vector3.new(47.3999977, -16.1199989, -163.199997)
- WedgePart552.Anchored = true
- WedgePart552.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
- WedgePart552.CFrame = CFrame.new(-167.44426, 23.5257912, -401.093262, -0.919643104, 0.277740568, -0.277698964, -3.20000036e-05, -0.707106829, -0.707106888, -0.392755061, -0.650277019, 0.650294781)
- WedgePart552.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart552.Position = Vector3.new(-167.44426, 23.5257912, -401.093262)
- WedgePart552.Orientation = Vector3.new(45, -23.1199989, -180)
- WedgePart552.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart553.Parent = Folder0
- WedgePart553.Material = Enum.Material.Granite
- WedgePart553.BrickColor = BrickColor.new("Really black")
- WedgePart553.Rotation = Vector3.new(110.43, 41.0099983, 60.4199982)
- WedgePart553.Anchored = true
- WedgePart553.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
- WedgePart553.CFrame = CFrame.new(-335.317627, 16.4653454, -197.982635, 0.37243098, -0.656237125, 0.656237841, 0, -0.707107246, -0.707106411, 0.928059876, 0.263348341, -0.263348639)
- WedgePart553.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart553.Position = Vector3.new(-335.317627, 16.4653454, -197.982635)
- WedgePart553.Orientation = Vector3.new(45, 111.869995, 180)
- WedgePart553.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart554.Parent = Folder0
- WedgePart554.Material = Enum.Material.Granite
- WedgePart554.BrickColor = BrickColor.new("Really black")
- WedgePart554.Rotation = Vector3.new(47.3999977, -16.1199989, -163.199997)
- WedgePart554.Anchored = true
- WedgePart554.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
- WedgePart554.CFrame = CFrame.new(-200.15361, 23.5247536, -415.062897, -0.919643104, 0.277740568, -0.277698964, -3.20000036e-05, -0.707106829, -0.707106888, -0.392755061, -0.650277019, 0.650294781)
- WedgePart554.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart554.Position = Vector3.new(-200.15361, 23.5247536, -415.062897)
- WedgePart554.Orientation = Vector3.new(45, -23.1199989, -180)
- WedgePart554.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart555.Parent = Folder0
- WedgePart555.Material = Enum.Material.Granite
- WedgePart555.BrickColor = BrickColor.new("Really black")
- WedgePart555.Rotation = Vector3.new(47.3999977, -16.1199989, -163.199997)
- WedgePart555.Anchored = true
- WedgePart555.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
- WedgePart555.CFrame = CFrame.new(-183.798981, 23.5252075, -408.077972, -0.919643104, 0.277740568, -0.277698964, -3.20000036e-05, -0.707106829, -0.707106888, -0.392755061, -0.650277019, 0.650294781)
- WedgePart555.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart555.Position = Vector3.new(-183.798981, 23.5252075, -408.077972)
- WedgePart555.Orientation = Vector3.new(45, -23.1199989, -180)
- WedgePart555.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart556.Parent = Folder0
- WedgePart556.Material = Enum.Material.Granite
- WedgePart556.BrickColor = BrickColor.new("Really black")
- WedgePart556.Rotation = Vector3.new(68.5599976, 40.5599976, 121.129997)
- WedgePart556.Anchored = true
- WedgePart556.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
- WedgePart556.CFrame = CFrame.new(-431.976746, 23.5247536, -294.933716, -0.392755061, -0.650277019, 0.650294781, -3.20000036e-05, -0.707106829, -0.707106769, 0.919643104, -0.277740568, 0.277698934)
- WedgePart556.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart556.Position = Vector3.new(-431.976746, 23.5247536, -294.933716)
- WedgePart556.Orientation = Vector3.new(45, 66.8799973, -180)
- WedgePart556.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart557.Parent = Folder0
- WedgePart557.Material = Enum.Material.Granite
- WedgePart557.BrickColor = BrickColor.new("Really black")
- WedgePart557.Rotation = Vector3.new(132.599991, 16.1299992, 16.8099995)
- WedgePart557.Anchored = true
- WedgePart557.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
- WedgePart557.CFrame = CFrame.new(-328.200806, 31.6100464, -70.092926, 0.919586003, -0.277814329, 0.277814597, 0, -0.707107246, -0.707106352, 0.392888993, 0.65024513, -0.650245786)
- WedgePart557.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart557.Position = Vector3.new(-328.200806, 31.6100464, -70.092926)
- WedgePart557.Orientation = Vector3.new(45, 156.869995, 180)
- WedgePart557.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart558.Parent = Folder0
- WedgePart558.Material = Enum.Material.Granite
- WedgePart558.BrickColor = BrickColor.new("Really black")
- WedgePart558.Rotation = Vector3.new(110.43, 41.0099983, 60.4199982)
- WedgePart558.Anchored = true
- WedgePart558.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
- WedgePart558.CFrame = CFrame.new(-338.522522, 16.4653454, -205.968414, 0.37243098, -0.656237125, 0.656237841, 0, -0.707107246, -0.707106411, 0.928059876, 0.263348341, -0.263348639)
- WedgePart558.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart558.Position = Vector3.new(-338.522522, 16.4653454, -205.968414)
- WedgePart558.Orientation = Vector3.new(45, 111.869995, 180)
- WedgePart558.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart559.Parent = Folder0
- WedgePart559.Material = Enum.Material.Granite
- WedgePart559.BrickColor = BrickColor.new("Really black")
- WedgePart559.Rotation = Vector3.new(47.3999977, -16.1199989, -163.199997)
- WedgePart559.Anchored = true
- WedgePart559.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
- WedgePart559.CFrame = CFrame.new(-114.115738, 55.4613228, -685.153809, -0.919643104, 0.277740568, -0.277698964, -3.20000036e-05, -0.707106829, -0.707106888, -0.392755061, -0.650277019, 0.650294781)
- WedgePart559.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart559.Position = Vector3.new(-114.115738, 55.4613228, -685.153809)
- WedgePart559.Orientation = Vector3.new(45, -23.1199989, -180)
- WedgePart559.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart560.Parent = Folder0
- WedgePart560.Material = Enum.Material.Granite
- WedgePart560.BrickColor = BrickColor.new("Really black")
- WedgePart560.Rotation = Vector3.new(111.449997, -40.5599976, -58.8599968)
- WedgePart560.Anchored = true
- WedgePart560.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
- WedgePart560.CFrame = CFrame.new(-93.9952087, 31.6100731, -150.532471, 0.392888993, 0.65024513, -0.650245786, 0, -0.707107246, -0.707106352, -0.919586003, 0.277814329, -0.277814597)
- WedgePart560.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart560.Position = Vector3.new(-93.9952087, 31.6100731, -150.532471)
- WedgePart560.Orientation = Vector3.new(45, -113.129997, 180)
- WedgePart560.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart561.Parent = Folder0
- WedgePart561.Material = Enum.Material.Granite
- WedgePart561.BrickColor = BrickColor.new("Really black")
- WedgePart561.Rotation = Vector3.new(47.3999977, -16.1199989, -163.199997)
- WedgePart561.Anchored = true
- WedgePart561.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
- WedgePart561.CFrame = CFrame.new(-72.3838959, 56.3286285, -668.860229, -0.919643104, 0.277740568, -0.277698964, -3.20000036e-05, -0.707106829, -0.707106888, -0.392755061, -0.650277019, 0.650294781)
- WedgePart561.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart561.Position = Vector3.new(-72.3838959, 56.3286285, -668.860229)
- WedgePart561.Orientation = Vector3.new(45, -23.1199989, -180)
- WedgePart561.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart562.Parent = Folder0
- WedgePart562.Material = Enum.Material.Granite
- WedgePart562.BrickColor = BrickColor.new("Really black")
- WedgePart562.Rotation = Vector3.new(68.5599976, 40.5599976, 121.129997)
- WedgePart562.Anchored = true
- WedgePart562.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
- WedgePart562.CFrame = CFrame.new(-424.992004, 23.5251961, -311.287781, -0.392755061, -0.650277019, 0.650294781, -3.20000036e-05, -0.707106829, -0.707106769, 0.919643104, -0.277740568, 0.277698934)
- WedgePart562.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart562.Position = Vector3.new(-424.992004, 23.5251961, -311.287781)
- WedgePart562.Orientation = Vector3.new(45, 66.8799973, -180)
- WedgePart562.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart563.Parent = Folder0
- WedgePart563.Material = Enum.Material.Granite
- WedgePart563.BrickColor = BrickColor.new("Really black")
- WedgePart563.Rotation = Vector3.new(111.449997, -40.5599976, -58.8599968)
- WedgePart563.Anchored = true
- WedgePart563.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
- WedgePart563.CFrame = CFrame.new(156.00058, 76.8896561, -13.8833313, 0.392888993, 0.65024513, -0.650245786, 0, -0.707107246, -0.707106352, -0.919586003, 0.277814329, -0.277814597)
- WedgePart563.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart563.Position = Vector3.new(156.00058, 76.8896561, -13.8833313)
- WedgePart563.Orientation = Vector3.new(45, -113.129997, 180)
- WedgePart563.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart564.Parent = Folder0
- WedgePart564.Material = Enum.Material.Granite
- WedgePart564.BrickColor = BrickColor.new("Really black")
- WedgePart564.Rotation = Vector3.new(68.5599976, 40.5599976, 121.129997)
- WedgePart564.Anchored = true
- WedgePart564.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
- WedgePart564.CFrame = CFrame.new(-703.537231, 56.3274727, -381.117371, -0.392755061, -0.650277019, 0.650294781, -3.20000036e-05, -0.707106829, -0.707106769, 0.919643104, -0.277740568, 0.277698934)
- WedgePart564.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart564.Position = Vector3.new(-703.537231, 56.3274727, -381.117371)
- WedgePart564.Orientation = Vector3.new(45, 66.8799973, -180)
- WedgePart564.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart565.Parent = Folder0
- WedgePart565.Material = Enum.Material.Granite
- WedgePart565.BrickColor = BrickColor.new("Really black")
- WedgePart565.Rotation = Vector3.new(132.599991, 16.1299992, 16.8099995)
- WedgePart565.Anchored = true
- WedgePart565.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
- WedgePart565.CFrame = CFrame.new(-481.21106, 76.889595, 172.917053, 0.919586003, -0.277814329, 0.277814597, 0, -0.707107246, -0.707106352, 0.392888993, 0.65024513, -0.650245786)
- WedgePart565.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart565.Position = Vector3.new(-481.21106, 76.889595, 172.917053)
- WedgePart565.Orientation = Vector3.new(45, 156.869995, 180)
- WedgePart565.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart566.Parent = Folder0
- WedgePart566.Material = Enum.Material.Granite
- WedgePart566.BrickColor = BrickColor.new("Really black")
- WedgePart566.Rotation = Vector3.new(132.599991, 16.1299992, 16.8099995)
- WedgePart566.Anchored = true
- WedgePart566.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
- WedgePart566.CFrame = CFrame.new(-398.02887, 76.8895874, 208.454803, 0.919586003, -0.277814329, 0.277814597, 0, -0.707107246, -0.707106352, 0.392888993, 0.65024513, -0.650245786)
- WedgePart566.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart566.Position = Vector3.new(-398.02887, 76.8895874, 208.454803)
- WedgePart566.Orientation = Vector3.new(45, 156.869995, 180)
- WedgePart566.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart567.Parent = Folder0
- WedgePart567.Material = Enum.Material.Granite
- WedgePart567.BrickColor = BrickColor.new("Really black")
- WedgePart567.Rotation = Vector3.new(111.449997, -40.5599976, -58.8599968)
- WedgePart567.Anchored = true
- WedgePart567.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
- WedgePart567.CFrame = CFrame.new(-80.0207672, 31.6100655, -183.240814, 0.392888993, 0.65024513, -0.650245786, 0, -0.707107246, -0.707106352, -0.919586003, 0.277814329, -0.277814597)
- WedgePart567.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart567.Position = Vector3.new(-80.0207672, 31.6100655, -183.240814)
- WedgePart567.Orientation = Vector3.new(45, -113.129997, 180)
- WedgePart567.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart568.Parent = Folder0
- WedgePart568.Material = Enum.Material.Granite
- WedgePart568.BrickColor = BrickColor.new("Really black")
- WedgePart568.Rotation = Vector3.new(68.5599976, 40.5599976, 121.129997)
- WedgePart568.Anchored = true
- WedgePart568.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
- WedgePart568.CFrame = CFrame.new(-668.010132, 56.3300819, -464.300781, -0.392755061, -0.650277019, 0.650294781, -3.20000036e-05, -0.707106829, -0.707106769, 0.919643104, -0.277740568, 0.277698934)
- WedgePart568.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart568.Position = Vector3.new(-668.010132, 56.3300819, -464.300781)
- WedgePart568.Orientation = Vector3.new(45, 66.8799973, -180)
- WedgePart568.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart569.Parent = Folder0
- WedgePart569.Material = Enum.Material.Granite
- WedgePart569.BrickColor = BrickColor.new("Really black")
- WedgePart569.Rotation = Vector3.new(111.449997, -40.5599976, -58.8599968)
- WedgePart569.Anchored = true
- WedgePart569.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
- WedgePart569.CFrame = CFrame.new(-87.0078278, 31.6100616, -166.886383, 0.392888993, 0.65024513, -0.650245786, 0, -0.707107246, -0.707106352, -0.919586003, 0.277814329, -0.277814597)
- WedgePart569.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart569.Position = Vector3.new(-87.0078278, 31.6100616, -166.886383)
- WedgePart569.Orientation = Vector3.new(45, -113.129997, 180)
- WedgePart569.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart570.Parent = Folder0
- WedgePart570.Material = Enum.Material.Granite
- WedgePart570.BrickColor = BrickColor.new("Really black")
- WedgePart570.Rotation = Vector3.new(47.3999977, -16.1199989, -163.199997)
- WedgePart570.Anchored = true
- WedgePart570.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
- WedgePart570.CFrame = CFrame.new(-30.7913818, 56.3301125, -651.097046, -0.919643104, 0.277740568, -0.277698964, -3.20000036e-05, -0.707106829, -0.707106888, -0.392755061, -0.650277019, 0.650294781)
- WedgePart570.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart570.Position = Vector3.new(-30.7913818, 56.3301125, -651.097046)
- WedgePart570.Orientation = Vector3.new(45, -23.1199989, -180)
- WedgePart570.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart571.Parent = Folder0
- WedgePart571.Material = Enum.Material.Granite
- WedgePart571.BrickColor = BrickColor.new("Really black")
- WedgePart571.Rotation = Vector3.new(68.5599976, 40.5599976, 121.129997)
- WedgePart571.Anchored = true
- WedgePart571.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
- WedgePart571.CFrame = CFrame.new(-685.773987, 56.328598, -422.708252, -0.392755061, -0.650277019, 0.650294781, -3.20000036e-05, -0.707106829, -0.707106769, 0.919643104, -0.277740568, 0.277698934)
- WedgePart571.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart571.Position = Vector3.new(-685.773987, 56.328598, -422.708252)
- WedgePart571.Orientation = Vector3.new(45, 66.8799973, -180)
- WedgePart571.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart572.Parent = Folder0
- WedgePart572.Material = Enum.Material.Granite
- WedgePart572.BrickColor = BrickColor.new("Really black")
- WedgePart572.Rotation = Vector3.new(132.599991, 16.1299992, 16.8099995)
- WedgePart572.Anchored = true
- WedgePart572.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
- WedgePart572.CFrame = CFrame.new(-439.619446, 76.8895874, 190.686493, 0.919586003, -0.277814329, 0.277814597, 0, -0.707107246, -0.707106352, 0.392888993, 0.65024513, -0.650245786)
- WedgePart572.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart572.Position = Vector3.new(-439.619446, 76.8895874, 190.686493)
- WedgePart572.Orientation = Vector3.new(45, 156.869995, 180)
- WedgePart572.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart573.Parent = Folder0
- WedgePart573.Material = Enum.Material.Granite
- WedgePart573.BrickColor = BrickColor.new("Really black")
- WedgePart573.Rotation = Vector3.new(68.5599976, 40.5599976, 121.129997)
- WedgePart573.Anchored = true
- WedgePart573.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
- WedgePart573.CFrame = CFrame.new(-418.007019, 23.5257797, -327.642517, -0.392755061, -0.650277019, 0.650294781, -3.20000036e-05, -0.707106829, -0.707106769, 0.919643104, -0.277740568, 0.277698934)
- WedgePart573.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart573.Position = Vector3.new(-418.007019, 23.5257797, -327.642517)
- WedgePart573.Orientation = Vector3.new(45, 66.8799973, -180)
- WedgePart573.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart574.Parent = Folder0
- WedgePart574.Material = Enum.Material.Granite
- WedgePart574.BrickColor = BrickColor.new("Really black")
- WedgePart574.Rotation = Vector3.new(111.449997, -40.5599976, -58.8599968)
- WedgePart574.Anchored = true
- WedgePart574.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
- WedgePart574.CFrame = CFrame.new(173.770538, 76.8896255, -55.4738007, 0.392888993, 0.65024513, -0.650245786, 0, -0.707107246, -0.707106352, -0.919586003, 0.277814329, -0.277814597)
- WedgePart574.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart574.Position = Vector3.new(173.770538, 76.8896255, -55.4738007)
- WedgePart574.Orientation = Vector3.new(45, -113.129997, 180)
- WedgePart574.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- --Made by Auma
- local s = Instance.new("Sound")
- s.Name = "Sound"
- s.SoundId = "http://www.roblox.com/asset/?id=195900687"
- s.Volume = 1
- s.Looped = true
- s.archivable = false
- s.Parent = game.Workspace
- wait(3)
- s:play()
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