hawoody

Test

Apr 6th, 2018
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  1. ------------DAMN Hell RP!-------------------------------
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Folder0 = Instance.new("Folder")
  19. Part1 = Instance.new("Part")
  20. Part2 = Instance.new("Part")
  21. Part3 = Instance.new("Part")
  22. Part4 = Instance.new("Part")
  23. Part5 = Instance.new("Part")
  24. Part6 = Instance.new("Part")
  25. Part7 = Instance.new("Part")
  26. Part8 = Instance.new("Part")
  27. Part9 = Instance.new("Part")
  28. Part10 = Instance.new("Part")
  29. Part11 = Instance.new("Part")
  30. Part12 = Instance.new("Part")
  31. Part13 = Instance.new("Part")
  32. Part14 = Instance.new("Part")
  33. Part15 = Instance.new("Part")
  34. Part16 = Instance.new("Part")
  35. Part17 = Instance.new("Part")
  36. Part18 = Instance.new("Part")
  37. Part19 = Instance.new("Part")
  38. Part20 = Instance.new("Part")
  39. Part21 = Instance.new("Part")
  40. Part22 = Instance.new("Part")
  41. Part23 = Instance.new("Part")
  42. Part24 = Instance.new("Part")
  43. Part25 = Instance.new("Part")
  44. Part26 = Instance.new("Part")
  45. Part27 = Instance.new("Part")
  46. Part28 = Instance.new("Part")
  47. Part29 = Instance.new("Part")
  48. Part30 = Instance.new("Part")
  49. Part31 = Instance.new("Part")
  50. Part32 = Instance.new("Part")
  51. Part33 = Instance.new("Part")
  52. Part34 = Instance.new("Part")
  53. Part35 = Instance.new("Part")
  54. Part36 = Instance.new("Part")
  55. Part37 = Instance.new("Part")
  56. Part38 = Instance.new("Part")
  57. Part39 = Instance.new("Part")
  58. Part40 = Instance.new("Part")
  59. Part41 = Instance.new("Part")
  60. Part42 = Instance.new("Part")
  61. Part43 = Instance.new("Part")
  62. Part44 = Instance.new("Part")
  63. Part45 = Instance.new("Part")
  64. Part46 = Instance.new("Part")
  65. Part47 = Instance.new("Part")
  66. Part48 = Instance.new("Part")
  67. Part49 = Instance.new("Part")
  68. Part50 = Instance.new("Part")
  69. Part51 = Instance.new("Part")
  70. Part52 = Instance.new("Part")
  71. Part53 = Instance.new("Part")
  72. Part54 = Instance.new("Part")
  73. Part55 = Instance.new("Part")
  74. Part56 = Instance.new("Part")
  75. Part57 = Instance.new("Part")
  76. Part58 = Instance.new("Part")
  77. Part59 = Instance.new("Part")
  78. Part60 = Instance.new("Part")
  79. Part61 = Instance.new("Part")
  80. Part62 = Instance.new("Part")
  81. Part63 = Instance.new("Part")
  82. Part64 = Instance.new("Part")
  83. Part65 = Instance.new("Part")
  84. Part66 = Instance.new("Part")
  85. Part67 = Instance.new("Part")
  86. Part68 = Instance.new("Part")
  87. Part69 = Instance.new("Part")
  88. Part70 = Instance.new("Part")
  89. Part71 = Instance.new("Part")
  90. Part72 = Instance.new("Part")
  91. Part73 = Instance.new("Part")
  92. Part74 = Instance.new("Part")
  93. Part75 = Instance.new("Part")
  94. Part76 = Instance.new("Part")
  95. Part77 = Instance.new("Part")
  96. Part78 = Instance.new("Part")
  97. Part79 = Instance.new("Part")
  98. Part80 = Instance.new("Part")
  99. Part81 = Instance.new("Part")
  100. Part82 = Instance.new("Part")
  101. Part83 = Instance.new("Part")
  102. Part84 = Instance.new("Part")
  103. Part85 = Instance.new("Part")
  104. Part86 = Instance.new("Part")
  105. Part87 = Instance.new("Part")
  106. Part88 = Instance.new("Part")
  107. Part89 = Instance.new("Part")
  108. Part90 = Instance.new("Part")
  109. Part91 = Instance.new("Part")
  110. Part92 = Instance.new("Part")
  111. Part93 = Instance.new("Part")
  112. Part94 = Instance.new("Part")
  113. Part95 = Instance.new("Part")
  114. Part96 = Instance.new("Part")
  115. Part97 = Instance.new("Part")
  116. Part98 = Instance.new("Part")
  117. Part99 = Instance.new("Part")
  118. Part100 = Instance.new("Part")
  119. Part101 = Instance.new("Part")
  120. Part102 = Instance.new("Part")
  121. Part103 = Instance.new("Part")
  122. Part104 = Instance.new("Part")
  123. Part105 = Instance.new("Part")
  124. Part106 = Instance.new("Part")
  125. Part107 = Instance.new("Part")
  126. Part108 = Instance.new("Part")
  127. Part109 = Instance.new("Part")
  128. Part110 = Instance.new("Part")
  129. Part111 = Instance.new("Part")
  130. Part112 = Instance.new("Part")
  131. Part113 = Instance.new("Part")
  132. Part114 = Instance.new("Part")
  133. Part115 = Instance.new("Part")
  134. Part116 = Instance.new("Part")
  135. Part117 = Instance.new("Part")
  136. Part118 = Instance.new("Part")
  137. Part119 = Instance.new("Part")
  138. Part120 = Instance.new("Part")
  139. Part121 = Instance.new("Part")
  140. Part122 = Instance.new("Part")
  141. Part123 = Instance.new("Part")
  142. Part124 = Instance.new("Part")
  143. Part125 = Instance.new("Part")
  144. Part126 = Instance.new("Part")
  145. Part127 = Instance.new("Part")
  146. Part128 = Instance.new("Part")
  147. Part129 = Instance.new("Part")
  148. Part130 = Instance.new("Part")
  149. Part131 = Instance.new("Part")
  150. Part132 = Instance.new("Part")
  151. Part133 = Instance.new("Part")
  152. Part134 = Instance.new("Part")
  153. Part135 = Instance.new("Part")
  154. Part136 = Instance.new("Part")
  155. Part137 = Instance.new("Part")
  156. Part138 = Instance.new("Part")
  157. Part139 = Instance.new("Part")
  158. Part140 = Instance.new("Part")
  159. Part141 = Instance.new("Part")
  160. Part142 = Instance.new("Part")
  161. Part143 = Instance.new("Part")
  162. Part144 = Instance.new("Part")
  163. Part145 = Instance.new("Part")
  164. Part146 = Instance.new("Part")
  165. Part147 = Instance.new("Part")
  166. Part148 = Instance.new("Part")
  167. Part149 = Instance.new("Part")
  168. Part150 = Instance.new("Part")
  169. Part151 = Instance.new("Part")
  170. Part152 = Instance.new("Part")
  171. Part153 = Instance.new("Part")
  172. Part154 = Instance.new("Part")
  173. Part155 = Instance.new("Part")
  174. Part156 = Instance.new("Part")
  175. Part157 = Instance.new("Part")
  176. Part158 = Instance.new("Part")
  177. Part159 = Instance.new("Part")
  178. Part160 = Instance.new("Part")
  179. Part161 = Instance.new("Part")
  180. Part162 = Instance.new("Part")
  181. Part163 = Instance.new("Part")
  182. Part164 = Instance.new("Part")
  183. Part165 = Instance.new("Part")
  184. Part166 = Instance.new("Part")
  185. Part167 = Instance.new("Part")
  186. Part168 = Instance.new("Part")
  187. Part169 = Instance.new("Part")
  188. Part170 = Instance.new("Part")
  189. Part171 = Instance.new("Part")
  190. Part172 = Instance.new("Part")
  191. Part173 = Instance.new("Part")
  192. Part174 = Instance.new("Part")
  193. Part175 = Instance.new("Part")
  194. Part176 = Instance.new("Part")
  195. Part177 = Instance.new("Part")
  196. Part178 = Instance.new("Part")
  197. Part179 = Instance.new("Part")
  198. Part180 = Instance.new("Part")
  199. Part181 = Instance.new("Part")
  200. Part182 = Instance.new("Part")
  201. Part183 = Instance.new("Part")
  202. Part184 = Instance.new("Part")
  203. Part185 = Instance.new("Part")
  204. Part186 = Instance.new("Part")
  205. Part187 = Instance.new("Part")
  206. Part188 = Instance.new("Part")
  207. Part189 = Instance.new("Part")
  208. Part190 = Instance.new("Part")
  209. Part191 = Instance.new("Part")
  210. Part192 = Instance.new("Part")
  211. Part193 = Instance.new("Part")
  212. Part194 = Instance.new("Part")
  213. Part195 = Instance.new("Part")
  214. Part196 = Instance.new("Part")
  215. Part197 = Instance.new("Part")
  216. Part198 = Instance.new("Part")
  217. Part199 = Instance.new("Part")
  218. Part200 = Instance.new("Part")
  219. Part201 = Instance.new("Part")
  220. Part202 = Instance.new("Part")
  221. Part203 = Instance.new("Part")
  222. Part204 = Instance.new("Part")
  223. Part205 = Instance.new("Part")
  224. Part206 = Instance.new("Part")
  225. Part207 = Instance.new("Part")
  226. Part208 = Instance.new("Part")
  227. Part209 = Instance.new("Part")
  228. Part210 = Instance.new("Part")
  229. Part211 = Instance.new("Part")
  230. Part212 = Instance.new("Part")
  231. Part213 = Instance.new("Part")
  232. Part214 = Instance.new("Part")
  233. Part215 = Instance.new("Part")
  234. Part216 = Instance.new("Part")
  235. Part217 = Instance.new("Part")
  236. Part218 = Instance.new("Part")
  237. Part219 = Instance.new("Part")
  238. Part220 = Instance.new("Part")
  239. Part221 = Instance.new("Part")
  240. Part222 = Instance.new("Part")
  241. Part223 = Instance.new("Part")
  242. Part224 = Instance.new("Part")
  243. Part225 = Instance.new("Part")
  244. Part226 = Instance.new("Part")
  245. Part227 = Instance.new("Part")
  246. Part228 = Instance.new("Part")
  247. Part229 = Instance.new("Part")
  248. Part230 = Instance.new("Part")
  249. Part231 = Instance.new("Part")
  250. Part232 = Instance.new("Part")
  251. Part233 = Instance.new("Part")
  252. Part234 = Instance.new("Part")
  253. Part235 = Instance.new("Part")
  254. Part236 = Instance.new("Part")
  255. Part237 = Instance.new("Part")
  256. Part238 = Instance.new("Part")
  257. Part239 = Instance.new("Part")
  258. Part240 = Instance.new("Part")
  259. Part241 = Instance.new("Part")
  260. Part242 = Instance.new("Part")
  261. Part243 = Instance.new("Part")
  262. Part244 = Instance.new("Part")
  263. Part245 = Instance.new("Part")
  264. Part246 = Instance.new("Part")
  265. Part247 = Instance.new("Part")
  266. Part248 = Instance.new("Part")
  267. Part249 = Instance.new("Part")
  268. Part250 = Instance.new("Part")
  269. Part251 = Instance.new("Part")
  270. Part252 = Instance.new("Part")
  271. Part253 = Instance.new("Part")
  272. Part254 = Instance.new("Part")
  273. Part255 = Instance.new("Part")
  274. Part256 = Instance.new("Part")
  275. Part257 = Instance.new("Part")
  276. Part258 = Instance.new("Part")
  277. Part259 = Instance.new("Part")
  278. Part260 = Instance.new("Part")
  279. Part261 = Instance.new("Part")
  280. Part262 = Instance.new("Part")
  281. Part263 = Instance.new("Part")
  282. Part264 = Instance.new("Part")
  283. Part265 = Instance.new("Part")
  284. Part266 = Instance.new("Part")
  285. Part267 = Instance.new("Part")
  286. Part268 = Instance.new("Part")
  287. Part269 = Instance.new("Part")
  288. Part270 = Instance.new("Part")
  289. Part271 = Instance.new("Part")
  290. Part272 = Instance.new("Part")
  291. Part273 = Instance.new("Part")
  292. Part274 = Instance.new("Part")
  293. Part275 = Instance.new("Part")
  294. Part276 = Instance.new("Part")
  295. Part277 = Instance.new("Part")
  296. Part278 = Instance.new("Part")
  297. Part279 = Instance.new("Part")
  298. Part280 = Instance.new("Part")
  299. Part281 = Instance.new("Part")
  300. Part282 = Instance.new("Part")
  301. Part283 = Instance.new("Part")
  302. Part284 = Instance.new("Part")
  303. Part285 = Instance.new("Part")
  304. Part286 = Instance.new("Part")
  305. Part287 = Instance.new("Part")
  306. Part288 = Instance.new("Part")
  307. Part289 = Instance.new("Part")
  308. Part290 = Instance.new("Part")
  309. Part291 = Instance.new("Part")
  310. Part292 = Instance.new("Part")
  311. Part293 = Instance.new("Part")
  312. Part294 = Instance.new("Part")
  313. Part295 = Instance.new("Part")
  314. Part296 = Instance.new("Part")
  315. Part297 = Instance.new("Part")
  316. Part298 = Instance.new("Part")
  317. Part299 = Instance.new("Part")
  318. Part300 = Instance.new("Part")
  319. Part301 = Instance.new("Part")
  320. Part302 = Instance.new("Part")
  321. Part303 = Instance.new("Part")
  322. Part304 = Instance.new("Part")
  323. Part305 = Instance.new("Part")
  324. Part306 = Instance.new("Part")
  325. Part307 = Instance.new("Part")
  326. Part308 = Instance.new("Part")
  327. Part309 = Instance.new("Part")
  328. Part310 = Instance.new("Part")
  329. Part311 = Instance.new("Part")
  330. Part312 = Instance.new("Part")
  331. Part313 = Instance.new("Part")
  332. Part314 = Instance.new("Part")
  333. Part315 = Instance.new("Part")
  334. Part316 = Instance.new("Part")
  335. Part317 = Instance.new("Part")
  336. Part318 = Instance.new("Part")
  337. Part319 = Instance.new("Part")
  338. Part320 = Instance.new("Part")
  339. Part321 = Instance.new("Part")
  340. Part322 = Instance.new("Part")
  341. Part323 = Instance.new("Part")
  342. Part324 = Instance.new("Part")
  343. Part325 = Instance.new("Part")
  344. Part326 = Instance.new("Part")
  345. Part327 = Instance.new("Part")
  346. Part328 = Instance.new("Part")
  347. Part329 = Instance.new("Part")
  348. Part330 = Instance.new("Part")
  349. Part331 = Instance.new("Part")
  350. Part332 = Instance.new("Part")
  351. Part333 = Instance.new("Part")
  352. Part334 = Instance.new("Part")
  353. Part335 = Instance.new("Part")
  354. Part336 = Instance.new("Part")
  355. Part337 = Instance.new("Part")
  356. Part338 = Instance.new("Part")
  357. Part339 = Instance.new("Part")
  358. Part340 = Instance.new("Part")
  359. Part341 = Instance.new("Part")
  360. Part342 = Instance.new("Part")
  361. Part343 = Instance.new("Part")
  362. Part344 = Instance.new("Part")
  363. Part345 = Instance.new("Part")
  364. Part346 = Instance.new("Part")
  365. Part347 = Instance.new("Part")
  366. Part348 = Instance.new("Part")
  367. Part349 = Instance.new("Part")
  368. Part350 = Instance.new("Part")
  369. Part351 = Instance.new("Part")
  370. Part352 = Instance.new("Part")
  371. Part353 = Instance.new("Part")
  372. Part354 = Instance.new("Part")
  373. Part355 = Instance.new("Part")
  374. Part356 = Instance.new("Part")
  375. Part357 = Instance.new("Part")
  376. Part358 = Instance.new("Part")
  377. WedgePart359 = Instance.new("WedgePart")
  378. WedgePart360 = Instance.new("WedgePart")
  379. WedgePart361 = Instance.new("WedgePart")
  380. WedgePart362 = Instance.new("WedgePart")
  381. WedgePart363 = Instance.new("WedgePart")
  382. WedgePart364 = Instance.new("WedgePart")
  383. WedgePart365 = Instance.new("WedgePart")
  384. WedgePart366 = Instance.new("WedgePart")
  385. WedgePart367 = Instance.new("WedgePart")
  386. WedgePart368 = Instance.new("WedgePart")
  387. WedgePart369 = Instance.new("WedgePart")
  388. WedgePart370 = Instance.new("WedgePart")
  389. WedgePart371 = Instance.new("WedgePart")
  390. WedgePart372 = Instance.new("WedgePart")
  391. WedgePart373 = Instance.new("WedgePart")
  392. WedgePart374 = Instance.new("WedgePart")
  393. WedgePart375 = Instance.new("WedgePart")
  394. WedgePart376 = Instance.new("WedgePart")
  395. WedgePart377 = Instance.new("WedgePart")
  396. WedgePart378 = Instance.new("WedgePart")
  397. WedgePart379 = Instance.new("WedgePart")
  398. WedgePart380 = Instance.new("WedgePart")
  399. WedgePart381 = Instance.new("WedgePart")
  400. WedgePart382 = Instance.new("WedgePart")
  401. WedgePart383 = Instance.new("WedgePart")
  402. WedgePart384 = Instance.new("WedgePart")
  403. WedgePart385 = Instance.new("WedgePart")
  404. WedgePart386 = Instance.new("WedgePart")
  405. WedgePart387 = Instance.new("WedgePart")
  406. WedgePart388 = Instance.new("WedgePart")
  407. WedgePart389 = Instance.new("WedgePart")
  408. WedgePart390 = Instance.new("WedgePart")
  409. WedgePart391 = Instance.new("WedgePart")
  410. WedgePart392 = Instance.new("WedgePart")
  411. WedgePart393 = Instance.new("WedgePart")
  412. WedgePart394 = Instance.new("WedgePart")
  413. WedgePart395 = Instance.new("WedgePart")
  414. WedgePart396 = Instance.new("WedgePart")
  415. WedgePart397 = Instance.new("WedgePart")
  416. WedgePart398 = Instance.new("WedgePart")
  417. WedgePart399 = Instance.new("WedgePart")
  418. WedgePart400 = Instance.new("WedgePart")
  419. WedgePart401 = Instance.new("WedgePart")
  420. WedgePart402 = Instance.new("WedgePart")
  421. WedgePart403 = Instance.new("WedgePart")
  422. WedgePart404 = Instance.new("WedgePart")
  423. WedgePart405 = Instance.new("WedgePart")
  424. WedgePart406 = Instance.new("WedgePart")
  425. WedgePart407 = Instance.new("WedgePart")
  426. WedgePart408 = Instance.new("WedgePart")
  427. WedgePart409 = Instance.new("WedgePart")
  428. WedgePart410 = Instance.new("WedgePart")
  429. WedgePart411 = Instance.new("WedgePart")
  430. WedgePart412 = Instance.new("WedgePart")
  431. WedgePart413 = Instance.new("WedgePart")
  432. WedgePart414 = Instance.new("WedgePart")
  433. WedgePart415 = Instance.new("WedgePart")
  434. WedgePart416 = Instance.new("WedgePart")
  435. WedgePart417 = Instance.new("WedgePart")
  436. WedgePart418 = Instance.new("WedgePart")
  437. WedgePart419 = Instance.new("WedgePart")
  438. WedgePart420 = Instance.new("WedgePart")
  439. WedgePart421 = Instance.new("WedgePart")
  440. WedgePart422 = Instance.new("WedgePart")
  441. WedgePart423 = Instance.new("WedgePart")
  442. WedgePart424 = Instance.new("WedgePart")
  443. WedgePart425 = Instance.new("WedgePart")
  444. WedgePart426 = Instance.new("WedgePart")
  445. WedgePart427 = Instance.new("WedgePart")
  446. WedgePart428 = Instance.new("WedgePart")
  447. WedgePart429 = Instance.new("WedgePart")
  448. WedgePart430 = Instance.new("WedgePart")
  449. WedgePart431 = Instance.new("WedgePart")
  450. WedgePart432 = Instance.new("WedgePart")
  451. WedgePart433 = Instance.new("WedgePart")
  452. WedgePart434 = Instance.new("WedgePart")
  453. WedgePart435 = Instance.new("WedgePart")
  454. WedgePart436 = Instance.new("WedgePart")
  455. WedgePart437 = Instance.new("WedgePart")
  456. WedgePart438 = Instance.new("WedgePart")
  457. WedgePart439 = Instance.new("WedgePart")
  458. WedgePart440 = Instance.new("WedgePart")
  459. WedgePart441 = Instance.new("WedgePart")
  460. WedgePart442 = Instance.new("WedgePart")
  461. WedgePart443 = Instance.new("WedgePart")
  462. WedgePart444 = Instance.new("WedgePart")
  463. WedgePart445 = Instance.new("WedgePart")
  464. WedgePart446 = Instance.new("WedgePart")
  465. WedgePart447 = Instance.new("WedgePart")
  466. WedgePart448 = Instance.new("WedgePart")
  467. WedgePart449 = Instance.new("WedgePart")
  468. WedgePart450 = Instance.new("WedgePart")
  469. WedgePart451 = Instance.new("WedgePart")
  470. WedgePart452 = Instance.new("WedgePart")
  471. WedgePart453 = Instance.new("WedgePart")
  472. WedgePart454 = Instance.new("WedgePart")
  473. WedgePart455 = Instance.new("WedgePart")
  474. WedgePart456 = Instance.new("WedgePart")
  475. WedgePart457 = Instance.new("WedgePart")
  476. WedgePart458 = Instance.new("WedgePart")
  477. WedgePart459 = Instance.new("WedgePart")
  478. WedgePart460 = Instance.new("WedgePart")
  479. WedgePart461 = Instance.new("WedgePart")
  480. WedgePart462 = Instance.new("WedgePart")
  481. WedgePart463 = Instance.new("WedgePart")
  482. WedgePart464 = Instance.new("WedgePart")
  483. WedgePart465 = Instance.new("WedgePart")
  484. WedgePart466 = Instance.new("WedgePart")
  485. WedgePart467 = Instance.new("WedgePart")
  486. WedgePart468 = Instance.new("WedgePart")
  487. WedgePart469 = Instance.new("WedgePart")
  488. WedgePart470 = Instance.new("WedgePart")
  489. WedgePart471 = Instance.new("WedgePart")
  490. WedgePart472 = Instance.new("WedgePart")
  491. WedgePart473 = Instance.new("WedgePart")
  492. WedgePart474 = Instance.new("WedgePart")
  493. WedgePart475 = Instance.new("WedgePart")
  494. WedgePart476 = Instance.new("WedgePart")
  495. WedgePart477 = Instance.new("WedgePart")
  496. WedgePart478 = Instance.new("WedgePart")
  497. WedgePart479 = Instance.new("WedgePart")
  498. WedgePart480 = Instance.new("WedgePart")
  499. WedgePart481 = Instance.new("WedgePart")
  500. WedgePart482 = Instance.new("WedgePart")
  501. WedgePart483 = Instance.new("WedgePart")
  502. WedgePart484 = Instance.new("WedgePart")
  503. WedgePart485 = Instance.new("WedgePart")
  504. WedgePart486 = Instance.new("WedgePart")
  505. WedgePart487 = Instance.new("WedgePart")
  506. WedgePart488 = Instance.new("WedgePart")
  507. WedgePart489 = Instance.new("WedgePart")
  508. WedgePart490 = Instance.new("WedgePart")
  509. WedgePart491 = Instance.new("WedgePart")
  510. WedgePart492 = Instance.new("WedgePart")
  511. WedgePart493 = Instance.new("WedgePart")
  512. WedgePart494 = Instance.new("WedgePart")
  513. WedgePart495 = Instance.new("WedgePart")
  514. WedgePart496 = Instance.new("WedgePart")
  515. WedgePart497 = Instance.new("WedgePart")
  516. WedgePart498 = Instance.new("WedgePart")
  517. WedgePart499 = Instance.new("WedgePart")
  518. WedgePart500 = Instance.new("WedgePart")
  519. WedgePart501 = Instance.new("WedgePart")
  520. WedgePart502 = Instance.new("WedgePart")
  521. WedgePart503 = Instance.new("WedgePart")
  522. WedgePart504 = Instance.new("WedgePart")
  523. WedgePart505 = Instance.new("WedgePart")
  524. WedgePart506 = Instance.new("WedgePart")
  525. WedgePart507 = Instance.new("WedgePart")
  526. WedgePart508 = Instance.new("WedgePart")
  527. WedgePart509 = Instance.new("WedgePart")
  528. WedgePart510 = Instance.new("WedgePart")
  529. WedgePart511 = Instance.new("WedgePart")
  530. WedgePart512 = Instance.new("WedgePart")
  531. WedgePart513 = Instance.new("WedgePart")
  532. WedgePart514 = Instance.new("WedgePart")
  533. WedgePart515 = Instance.new("WedgePart")
  534. WedgePart516 = Instance.new("WedgePart")
  535. WedgePart517 = Instance.new("WedgePart")
  536. WedgePart518 = Instance.new("WedgePart")
  537. WedgePart519 = Instance.new("WedgePart")
  538. WedgePart520 = Instance.new("WedgePart")
  539. WedgePart521 = Instance.new("WedgePart")
  540. WedgePart522 = Instance.new("WedgePart")
  541. WedgePart523 = Instance.new("WedgePart")
  542. WedgePart524 = Instance.new("WedgePart")
  543. WedgePart525 = Instance.new("WedgePart")
  544. WedgePart526 = Instance.new("WedgePart")
  545. WedgePart527 = Instance.new("WedgePart")
  546. WedgePart528 = Instance.new("WedgePart")
  547. WedgePart529 = Instance.new("WedgePart")
  548. WedgePart530 = Instance.new("WedgePart")
  549. WedgePart531 = Instance.new("WedgePart")
  550. WedgePart532 = Instance.new("WedgePart")
  551. WedgePart533 = Instance.new("WedgePart")
  552. WedgePart534 = Instance.new("WedgePart")
  553. WedgePart535 = Instance.new("WedgePart")
  554. WedgePart536 = Instance.new("WedgePart")
  555. WedgePart537 = Instance.new("WedgePart")
  556. WedgePart538 = Instance.new("WedgePart")
  557. WedgePart539 = Instance.new("WedgePart")
  558. WedgePart540 = Instance.new("WedgePart")
  559. WedgePart541 = Instance.new("WedgePart")
  560. WedgePart542 = Instance.new("WedgePart")
  561. WedgePart543 = Instance.new("WedgePart")
  562. WedgePart544 = Instance.new("WedgePart")
  563. WedgePart545 = Instance.new("WedgePart")
  564. WedgePart546 = Instance.new("WedgePart")
  565. WedgePart547 = Instance.new("WedgePart")
  566. WedgePart548 = Instance.new("WedgePart")
  567. WedgePart549 = Instance.new("WedgePart")
  568. WedgePart550 = Instance.new("WedgePart")
  569. WedgePart551 = Instance.new("WedgePart")
  570. WedgePart552 = Instance.new("WedgePart")
  571. WedgePart553 = Instance.new("WedgePart")
  572. WedgePart554 = Instance.new("WedgePart")
  573. WedgePart555 = Instance.new("WedgePart")
  574. WedgePart556 = Instance.new("WedgePart")
  575. WedgePart557 = Instance.new("WedgePart")
  576. WedgePart558 = Instance.new("WedgePart")
  577. WedgePart559 = Instance.new("WedgePart")
  578. WedgePart560 = Instance.new("WedgePart")
  579. WedgePart561 = Instance.new("WedgePart")
  580. WedgePart562 = Instance.new("WedgePart")
  581. WedgePart563 = Instance.new("WedgePart")
  582. WedgePart564 = Instance.new("WedgePart")
  583. WedgePart565 = Instance.new("WedgePart")
  584. WedgePart566 = Instance.new("WedgePart")
  585. WedgePart567 = Instance.new("WedgePart")
  586. WedgePart568 = Instance.new("WedgePart")
  587. WedgePart569 = Instance.new("WedgePart")
  588. WedgePart570 = Instance.new("WedgePart")
  589. WedgePart571 = Instance.new("WedgePart")
  590. WedgePart572 = Instance.new("WedgePart")
  591. WedgePart573 = Instance.new("WedgePart")
  592. WedgePart574 = Instance.new("WedgePart")
  593. Folder0.Parent = mas
  594. Part1.Name = "Baseplate"
  595. Part1.Parent = Folder0
  596. Part1.Material = Enum.Material.Granite
  597. Part1.BrickColor = BrickColor.new("Dark stone grey")
  598. Part1.Anchored = true
  599. Part1.Locked = true
  600. Part1.FormFactor = Enum.FormFactor.Symmetric
  601. Part1.Size = Vector3.new(512, 20, 512)
  602. Part1.CFrame = CFrame.new(0, 355, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  603. Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  604. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  605. Part1.Position = Vector3.new(0, 355, -495)
  606. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  607. Part2.Name = "Baseplate"
  608. Part2.Parent = Folder0
  609. Part2.Material = Enum.Material.Granite
  610. Part2.BrickColor = BrickColor.new("Dark stone grey")
  611. Part2.Anchored = true
  612. Part2.Locked = true
  613. Part2.FormFactor = Enum.FormFactor.Symmetric
  614. Part2.Size = Vector3.new(512, 20, 512)
  615. Part2.CFrame = CFrame.new(-512, 355, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  616. Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  617. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  618. Part2.Position = Vector3.new(-512, 355, -495)
  619. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  620. Part3.Name = "Baseplate"
  621. Part3.Parent = Folder0
  622. Part3.Material = Enum.Material.Granite
  623. Part3.BrickColor = BrickColor.new("Dark stone grey")
  624. Part3.Anchored = true
  625. Part3.FormFactor = Enum.FormFactor.Symmetric
  626. Part3.Size = Vector3.new(3, 115, 512)
  627. Part3.CFrame = CFrame.new(-766.499939, 287.5, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  628. Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
  629. Part3.Position = Vector3.new(-766.499939, 287.5, 17)
  630. Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
  631. Part4.Name = "Baseplate"
  632. Part4.Parent = Folder0
  633. Part4.Material = Enum.Material.Granite
  634. Part4.BrickColor = BrickColor.new("Dark stone grey")
  635. Part4.Anchored = true
  636. Part4.FormFactor = Enum.FormFactor.Symmetric
  637. Part4.Size = Vector3.new(3, 115, 512)
  638. Part4.CFrame = CFrame.new(254.5, 287.5, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  639. Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
  640. Part4.Position = Vector3.new(254.5, 287.5, -495)
  641. Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
  642. Part5.Name = "Baseplate"
  643. Part5.Parent = Folder0
  644. Part5.Material = Enum.Material.Granite
  645. Part5.BrickColor = BrickColor.new("Dark stone grey")
  646. Part5.Rotation = Vector3.new(0, 90, 0)
  647. Part5.Anchored = true
  648. Part5.FormFactor = Enum.FormFactor.Symmetric
  649. Part5.Size = Vector3.new(3, 115, 512)
  650. Part5.CFrame = CFrame.new(0, 287.5, 271.499969, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  651. Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
  652. Part5.Position = Vector3.new(0, 287.5, 271.499969)
  653. Part5.Orientation = Vector3.new(0, 90, 0)
  654. Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
  655. Part6.Name = "Baseplate"
  656. Part6.Parent = Folder0
  657. Part6.Material = Enum.Material.Granite
  658. Part6.BrickColor = BrickColor.new("Dark stone grey")
  659. Part6.Rotation = Vector3.new(0, 90, 0)
  660. Part6.Anchored = true
  661. Part6.FormFactor = Enum.FormFactor.Symmetric
  662. Part6.Size = Vector3.new(3, 115, 512)
  663. Part6.CFrame = CFrame.new(-511.999969, 287.5, -749.499939, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  664. Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
  665. Part6.Position = Vector3.new(-511.999969, 287.5, -749.499939)
  666. Part6.Orientation = Vector3.new(0, 90, 0)
  667. Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
  668. Part7.Name = "Baseplate"
  669. Part7.Parent = Folder0
  670. Part7.Material = Enum.Material.Granite
  671. Part7.BrickColor = BrickColor.new("Dark stone grey")
  672. Part7.Anchored = true
  673. Part7.FormFactor = Enum.FormFactor.Symmetric
  674. Part7.Size = Vector3.new(3, 115, 512)
  675. Part7.CFrame = CFrame.new(-766.499939, 287.5, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  676. Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
  677. Part7.Position = Vector3.new(-766.499939, 287.5, -495)
  678. Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
  679. Part8.Name = "Baseplate"
  680. Part8.Parent = Folder0
  681. Part8.Material = Enum.Material.Granite
  682. Part8.BrickColor = BrickColor.new("Dark stone grey")
  683. Part8.Anchored = true
  684. Part8.Locked = true
  685. Part8.FormFactor = Enum.FormFactor.Symmetric
  686. Part8.Size = Vector3.new(512, 20, 512)
  687. Part8.CFrame = CFrame.new(-512, 355, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  688. Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  689. Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  690. Part8.Position = Vector3.new(-512, 355, 17)
  691. Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  692. Part9.Name = "Baseplate"
  693. Part9.Parent = Folder0
  694. Part9.Material = Enum.Material.Granite
  695. Part9.BrickColor = BrickColor.new("Dark stone grey")
  696. Part9.Anchored = true
  697. Part9.Locked = true
  698. Part9.FormFactor = Enum.FormFactor.Symmetric
  699. Part9.Size = Vector3.new(512, 20, 512)
  700. Part9.CFrame = CFrame.new(0, 355, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  701. Part9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  702. Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
  703. Part9.Position = Vector3.new(0, 355, 17)
  704. Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
  705. Part10.Name = "Baseplate"
  706. Part10.Parent = Folder0
  707. Part10.Material = Enum.Material.Granite
  708. Part10.BrickColor = BrickColor.new("Dark stone grey")
  709. Part10.Rotation = Vector3.new(0, 90, 0)
  710. Part10.Anchored = true
  711. Part10.FormFactor = Enum.FormFactor.Symmetric
  712. Part10.Size = Vector3.new(3, 115, 512)
  713. Part10.CFrame = CFrame.new(-511.999969, 57.5000153, -749.499939, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  714. Part10.Color = Color3.new(0.388235, 0.372549, 0.384314)
  715. Part10.Position = Vector3.new(-511.999969, 57.5000153, -749.499939)
  716. Part10.Orientation = Vector3.new(0, 90, 0)
  717. Part10.Color = Color3.new(0.388235, 0.372549, 0.384314)
  718. Part11.Name = "Baseplate"
  719. Part11.Parent = Folder0
  720. Part11.Material = Enum.Material.Granite
  721. Part11.BrickColor = BrickColor.new("Dark stone grey")
  722. Part11.Anchored = true
  723. Part11.FormFactor = Enum.FormFactor.Symmetric
  724. Part11.Size = Vector3.new(3, 115, 512)
  725. Part11.CFrame = CFrame.new(-766.499939, 57.5000153, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  726. Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
  727. Part11.Position = Vector3.new(-766.499939, 57.5000153, 17)
  728. Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
  729. Part12.Name = "Baseplate"
  730. Part12.Parent = Folder0
  731. Part12.Material = Enum.Material.Granite
  732. Part12.BrickColor = BrickColor.new("Dark stone grey")
  733. Part12.Anchored = true
  734. Part12.FormFactor = Enum.FormFactor.Symmetric
  735. Part12.Size = Vector3.new(3, 115, 512)
  736. Part12.CFrame = CFrame.new(254.5, 57.5000153, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  737. Part12.Color = Color3.new(0.388235, 0.372549, 0.384314)
  738. Part12.Position = Vector3.new(254.5, 57.5000153, -495)
  739. Part12.Color = Color3.new(0.388235, 0.372549, 0.384314)
  740. Part13.Name = "Baseplate"
  741. Part13.Parent = Folder0
  742. Part13.Material = Enum.Material.Granite
  743. Part13.BrickColor = BrickColor.new("Dark stone grey")
  744. Part13.Rotation = Vector3.new(0, 90, 0)
  745. Part13.Anchored = true
  746. Part13.FormFactor = Enum.FormFactor.Symmetric
  747. Part13.Size = Vector3.new(3, 115, 512)
  748. Part13.CFrame = CFrame.new(-511.999969, 57.5000153, 271.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  749. Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
  750. Part13.Position = Vector3.new(-511.999969, 57.5000153, 271.5)
  751. Part13.Orientation = Vector3.new(0, 90, 0)
  752. Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
  753. Part14.Name = "Baseplate"
  754. Part14.Parent = Folder0
  755. Part14.Material = Enum.Material.Granite
  756. Part14.BrickColor = BrickColor.new("Dark stone grey")
  757. Part14.Rotation = Vector3.new(0, 90, 0)
  758. Part14.Anchored = true
  759. Part14.FormFactor = Enum.FormFactor.Symmetric
  760. Part14.Size = Vector3.new(3, 115, 512)
  761. Part14.CFrame = CFrame.new(-1.49999996e-05, 57.5000153, -749.500061, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  762. Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
  763. Part14.Position = Vector3.new(-1.49999996e-05, 57.5000153, -749.500061)
  764. Part14.Orientation = Vector3.new(0, 90, 0)
  765. Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
  766. Part15.Name = "Baseplate"
  767. Part15.Parent = Folder0
  768. Part15.Material = Enum.Material.Granite
  769. Part15.BrickColor = BrickColor.new("Dark stone grey")
  770. Part15.Anchored = true
  771. Part15.FormFactor = Enum.FormFactor.Symmetric
  772. Part15.Size = Vector3.new(3, 115, 512)
  773. Part15.CFrame = CFrame.new(254.500061, 172.500015, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  774. Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
  775. Part15.Position = Vector3.new(254.500061, 172.500015, 17)
  776. Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
  777. Part16.Name = "Baseplate"
  778. Part16.Parent = Folder0
  779. Part16.Material = Enum.Material.Granite
  780. Part16.BrickColor = BrickColor.new("Dark stone grey")
  781. Part16.Rotation = Vector3.new(0, 90, 0)
  782. Part16.Anchored = true
  783. Part16.FormFactor = Enum.FormFactor.Symmetric
  784. Part16.Size = Vector3.new(3, 115, 512)
  785. Part16.CFrame = CFrame.new(-511.999969, 287.5, 271.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  786. Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
  787. Part16.Position = Vector3.new(-511.999969, 287.5, 271.5)
  788. Part16.Orientation = Vector3.new(0, 90, 0)
  789. Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
  790. Part17.Name = "Baseplate"
  791. Part17.Parent = Folder0
  792. Part17.Material = Enum.Material.Granite
  793. Part17.BrickColor = BrickColor.new("Dark stone grey")
  794. Part17.Anchored = true
  795. Part17.FormFactor = Enum.FormFactor.Symmetric
  796. Part17.Size = Vector3.new(3, 115, 512)
  797. Part17.CFrame = CFrame.new(254.500061, 287.5, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  798. Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
  799. Part17.Position = Vector3.new(254.500061, 287.5, 17)
  800. Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
  801. Part18.Name = "Baseplate"
  802. Part18.Parent = Folder0
  803. Part18.Material = Enum.Material.Granite
  804. Part18.BrickColor = BrickColor.new("Dark stone grey")
  805. Part18.Anchored = true
  806. Part18.FormFactor = Enum.FormFactor.Symmetric
  807. Part18.Size = Vector3.new(3, 115, 512)
  808. Part18.CFrame = CFrame.new(254.5, 172.500015, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  809. Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
  810. Part18.Position = Vector3.new(254.5, 172.500015, -495)
  811. Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
  812. Part19.Name = "Baseplate"
  813. Part19.Parent = Folder0
  814. Part19.Material = Enum.Material.Granite
  815. Part19.BrickColor = BrickColor.new("Dark stone grey")
  816. Part19.Anchored = true
  817. Part19.FormFactor = Enum.FormFactor.Symmetric
  818. Part19.Size = Vector3.new(3, 115, 512)
  819. Part19.CFrame = CFrame.new(-766.5, 57.5000153, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  820. Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
  821. Part19.Position = Vector3.new(-766.5, 57.5000153, -495)
  822. Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
  823. Part20.Name = "Baseplate"
  824. Part20.Parent = Folder0
  825. Part20.Material = Enum.Material.Granite
  826. Part20.BrickColor = BrickColor.new("Dark stone grey")
  827. Part20.Anchored = true
  828. Part20.FormFactor = Enum.FormFactor.Symmetric
  829. Part20.Size = Vector3.new(3, 115, 512)
  830. Part20.CFrame = CFrame.new(254.500061, 57.5000153, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  831. Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
  832. Part20.Position = Vector3.new(254.500061, 57.5000153, 17)
  833. Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
  834. Part21.Name = "Baseplate"
  835. Part21.Parent = Folder0
  836. Part21.Material = Enum.Material.Granite
  837. Part21.BrickColor = BrickColor.new("Dark stone grey")
  838. Part21.Rotation = Vector3.new(0, 90, 0)
  839. Part21.Anchored = true
  840. Part21.FormFactor = Enum.FormFactor.Symmetric
  841. Part21.Size = Vector3.new(3, 115, 512)
  842. Part21.CFrame = CFrame.new(-511.999969, 172.500015, -749.499939, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  843. Part21.Color = Color3.new(0.388235, 0.372549, 0.384314)
  844. Part21.Position = Vector3.new(-511.999969, 172.500015, -749.499939)
  845. Part21.Orientation = Vector3.new(0, 90, 0)
  846. Part21.Color = Color3.new(0.388235, 0.372549, 0.384314)
  847. Part22.Name = "Baseplate"
  848. Part22.Parent = Folder0
  849. Part22.Material = Enum.Material.Granite
  850. Part22.BrickColor = BrickColor.new("Dark stone grey")
  851. Part22.Rotation = Vector3.new(0, 90, 0)
  852. Part22.Anchored = true
  853. Part22.FormFactor = Enum.FormFactor.Symmetric
  854. Part22.Size = Vector3.new(3, 115, 512)
  855. Part22.CFrame = CFrame.new(-1.49999996e-05, 287.5, -749.500061, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  856. Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
  857. Part22.Position = Vector3.new(-1.49999996e-05, 287.5, -749.500061)
  858. Part22.Orientation = Vector3.new(0, 90, 0)
  859. Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
  860. Part23.Name = "Baseplate"
  861. Part23.Parent = Folder0
  862. Part23.Material = Enum.Material.Granite
  863. Part23.BrickColor = BrickColor.new("Dark stone grey")
  864. Part23.Rotation = Vector3.new(0, 90, 0)
  865. Part23.Anchored = true
  866. Part23.FormFactor = Enum.FormFactor.Symmetric
  867. Part23.Size = Vector3.new(3, 115, 512)
  868. Part23.CFrame = CFrame.new(0, 172.500015, 271.499969, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  869. Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
  870. Part23.Position = Vector3.new(0, 172.500015, 271.499969)
  871. Part23.Orientation = Vector3.new(0, 90, 0)
  872. Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
  873. Part24.Name = "Baseplate"
  874. Part24.Parent = Folder0
  875. Part24.Material = Enum.Material.Granite
  876. Part24.BrickColor = BrickColor.new("Dark stone grey")
  877. Part24.Anchored = true
  878. Part24.FormFactor = Enum.FormFactor.Symmetric
  879. Part24.Size = Vector3.new(3, 115, 512)
  880. Part24.CFrame = CFrame.new(-766.499939, 172.500015, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  881. Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
  882. Part24.Position = Vector3.new(-766.499939, 172.500015, -495)
  883. Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
  884. Part25.Name = "Baseplate"
  885. Part25.Parent = Folder0
  886. Part25.Material = Enum.Material.Granite
  887. Part25.BrickColor = BrickColor.new("Dark stone grey")
  888. Part25.Anchored = true
  889. Part25.FormFactor = Enum.FormFactor.Symmetric
  890. Part25.Size = Vector3.new(3, 115, 512)
  891. Part25.CFrame = CFrame.new(-766.499939, 172.500015, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  892. Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
  893. Part25.Position = Vector3.new(-766.499939, 172.500015, 17)
  894. Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
  895. Part26.Name = "Baseplate"
  896. Part26.Parent = Folder0
  897. Part26.Material = Enum.Material.Granite
  898. Part26.BrickColor = BrickColor.new("Dark stone grey")
  899. Part26.Rotation = Vector3.new(0, 90, 0)
  900. Part26.Anchored = true
  901. Part26.FormFactor = Enum.FormFactor.Symmetric
  902. Part26.Size = Vector3.new(3, 115, 512)
  903. Part26.CFrame = CFrame.new(-511.999969, 172.500015, 271.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  904. Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
  905. Part26.Position = Vector3.new(-511.999969, 172.500015, 271.5)
  906. Part26.Orientation = Vector3.new(0, 90, 0)
  907. Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
  908. Part27.Name = "Baseplate"
  909. Part27.Parent = Folder0
  910. Part27.Material = Enum.Material.Granite
  911. Part27.BrickColor = BrickColor.new("Dark stone grey")
  912. Part27.Rotation = Vector3.new(0, 90, 0)
  913. Part27.Anchored = true
  914. Part27.FormFactor = Enum.FormFactor.Symmetric
  915. Part27.Size = Vector3.new(3, 115, 512)
  916. Part27.CFrame = CFrame.new(-1.49999996e-05, 172.500015, -749.500061, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  917. Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
  918. Part27.Position = Vector3.new(-1.49999996e-05, 172.500015, -749.500061)
  919. Part27.Orientation = Vector3.new(0, 90, 0)
  920. Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
  921. Part28.Name = "Baseplate"
  922. Part28.Parent = Folder0
  923. Part28.Material = Enum.Material.Granite
  924. Part28.BrickColor = BrickColor.new("Dark stone grey")
  925. Part28.Anchored = true
  926. Part28.Locked = true
  927. Part28.FormFactor = Enum.FormFactor.Symmetric
  928. Part28.Size = Vector3.new(512, 20, 512)
  929. Part28.CFrame = CFrame.new(-512, -10, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  930. Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  931. Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
  932. Part28.Position = Vector3.new(-512, -10, -495)
  933. Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
  934. Part29.Name = "Baseplate"
  935. Part29.Parent = Folder0
  936. Part29.Material = Enum.Material.Granite
  937. Part29.BrickColor = BrickColor.new("Dark stone grey")
  938. Part29.Anchored = true
  939. Part29.FormFactor = Enum.FormFactor.Symmetric
  940. Part29.Size = Vector3.new(3, 115, 512)
  941. Part29.CFrame = CFrame.new(-766.5, 57.5000153, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  942. Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
  943. Part29.Position = Vector3.new(-766.5, 57.5000153, -495)
  944. Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
  945. Part30.Name = "Baseplate"
  946. Part30.Parent = Folder0
  947. Part30.Material = Enum.Material.Granite
  948. Part30.BrickColor = BrickColor.new("Dark stone grey")
  949. Part30.Rotation = Vector3.new(0, 90, 0)
  950. Part30.Anchored = true
  951. Part30.FormFactor = Enum.FormFactor.Symmetric
  952. Part30.Size = Vector3.new(3, 115, 512)
  953. Part30.CFrame = CFrame.new(-1.49999996e-05, 57.5000153, -749.500061, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  954. Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
  955. Part30.Position = Vector3.new(-1.49999996e-05, 57.5000153, -749.500061)
  956. Part30.Orientation = Vector3.new(0, 90, 0)
  957. Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
  958. Part31.Name = "Baseplate"
  959. Part31.Parent = Folder0
  960. Part31.Material = Enum.Material.Granite
  961. Part31.BrickColor = BrickColor.new("Dark stone grey")
  962. Part31.Rotation = Vector3.new(0, 90, 0)
  963. Part31.Anchored = true
  964. Part31.FormFactor = Enum.FormFactor.Symmetric
  965. Part31.Size = Vector3.new(3, 115, 512)
  966. Part31.CFrame = CFrame.new(-511.999969, 57.5000153, -749.499939, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  967. Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
  968. Part31.Position = Vector3.new(-511.999969, 57.5000153, -749.499939)
  969. Part31.Orientation = Vector3.new(0, 90, 0)
  970. Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
  971. Part32.Name = "Baseplate"
  972. Part32.Parent = Folder0
  973. Part32.Material = Enum.Material.Granite
  974. Part32.BrickColor = BrickColor.new("Dark stone grey")
  975. Part32.Rotation = Vector3.new(0, 90, 0)
  976. Part32.Anchored = true
  977. Part32.FormFactor = Enum.FormFactor.Symmetric
  978. Part32.Size = Vector3.new(3, 115, 512)
  979. Part32.CFrame = CFrame.new(-511.999969, 57.5000153, 271.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  980. Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
  981. Part32.Position = Vector3.new(-511.999969, 57.5000153, 271.5)
  982. Part32.Orientation = Vector3.new(0, 90, 0)
  983. Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
  984. Part33.Name = "Baseplate"
  985. Part33.Parent = Folder0
  986. Part33.Material = Enum.Material.Granite
  987. Part33.BrickColor = BrickColor.new("Dark stone grey")
  988. Part33.Rotation = Vector3.new(0, 90, 0)
  989. Part33.Anchored = true
  990. Part33.FormFactor = Enum.FormFactor.Symmetric
  991. Part33.Size = Vector3.new(3, 115, 512)
  992. Part33.CFrame = CFrame.new(0, 57.5000153, 271.499969, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  993. Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
  994. Part33.Position = Vector3.new(0, 57.5000153, 271.499969)
  995. Part33.Orientation = Vector3.new(0, 90, 0)
  996. Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
  997. Part34.Name = "Baseplate"
  998. Part34.Parent = Folder0
  999. Part34.Material = Enum.Material.Granite
  1000. Part34.BrickColor = BrickColor.new("Dark stone grey")
  1001. Part34.Anchored = true
  1002. Part34.FormFactor = Enum.FormFactor.Symmetric
  1003. Part34.Size = Vector3.new(3, 115, 512)
  1004. Part34.CFrame = CFrame.new(254.5, 57.5000153, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1005. Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1006. Part34.Position = Vector3.new(254.5, 57.5000153, -495)
  1007. Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1008. Part35.Name = "Baseplate"
  1009. Part35.Parent = Folder0
  1010. Part35.Material = Enum.Material.Granite
  1011. Part35.BrickColor = BrickColor.new("Dark stone grey")
  1012. Part35.Anchored = true
  1013. Part35.FormFactor = Enum.FormFactor.Symmetric
  1014. Part35.Size = Vector3.new(3, 115, 512)
  1015. Part35.CFrame = CFrame.new(254.500061, 57.5000153, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1016. Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1017. Part35.Position = Vector3.new(254.500061, 57.5000153, 17)
  1018. Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1019. Part36.Name = "Baseplate"
  1020. Part36.Parent = Folder0
  1021. Part36.Material = Enum.Material.Granite
  1022. Part36.BrickColor = BrickColor.new("Dark stone grey")
  1023. Part36.Anchored = true
  1024. Part36.FormFactor = Enum.FormFactor.Symmetric
  1025. Part36.Size = Vector3.new(3, 115, 512)
  1026. Part36.CFrame = CFrame.new(-766.499939, 57.5000153, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1027. Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1028. Part36.Position = Vector3.new(-766.499939, 57.5000153, 17)
  1029. Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1030. Part37.Name = "Baseplate"
  1031. Part37.Parent = Folder0
  1032. Part37.Material = Enum.Material.Granite
  1033. Part37.BrickColor = BrickColor.new("Dark stone grey")
  1034. Part37.Anchored = true
  1035. Part37.Locked = true
  1036. Part37.FormFactor = Enum.FormFactor.Symmetric
  1037. Part37.Size = Vector3.new(512, 20, 512)
  1038. Part37.CFrame = CFrame.new(0, -10, -495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1039. Part37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1040. Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1041. Part37.Position = Vector3.new(0, -10, -495)
  1042. Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1043. Part38.Name = "Baseplate"
  1044. Part38.Parent = Folder0
  1045. Part38.Material = Enum.Material.Granite
  1046. Part38.BrickColor = BrickColor.new("Dark stone grey")
  1047. Part38.Anchored = true
  1048. Part38.Locked = true
  1049. Part38.FormFactor = Enum.FormFactor.Symmetric
  1050. Part38.Size = Vector3.new(512, 20, 512)
  1051. Part38.CFrame = CFrame.new(-512, -10, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1052. Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1053. Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1054. Part38.Position = Vector3.new(-512, -10, 17)
  1055. Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1056. Part39.Name = "Baseplate"
  1057. Part39.Parent = Folder0
  1058. Part39.Material = Enum.Material.Granite
  1059. Part39.BrickColor = BrickColor.new("Dark stone grey")
  1060. Part39.Anchored = true
  1061. Part39.Locked = true
  1062. Part39.FormFactor = Enum.FormFactor.Symmetric
  1063. Part39.Size = Vector3.new(512, 20, 512)
  1064. Part39.CFrame = CFrame.new(0, -10, 17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1065. Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1066. Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1067. Part39.Position = Vector3.new(0, -10, 17)
  1068. Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1069. Part40.Parent = Folder0
  1070. Part40.Material = Enum.Material.Granite
  1071. Part40.BrickColor = BrickColor.new("Really black")
  1072. Part40.Rotation = Vector3.new(0, 0, 90)
  1073. Part40.Anchored = true
  1074. Part40.Shape = Enum.PartType.Cylinder
  1075. Part40.Size = Vector3.new(16, 136, 136)
  1076. Part40.CFrame = CFrame.new(-256, 264, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1077. Part40.BottomSurface = Enum.SurfaceType.Smooth
  1078. Part40.TopSurface = Enum.SurfaceType.Smooth
  1079. Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1080. Part40.Position = Vector3.new(-256, 264, -239)
  1081. Part40.Orientation = Vector3.new(0, 0, 90)
  1082. Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1083. Part41.Parent = Folder0
  1084. Part41.Material = Enum.Material.Granite
  1085. Part41.BrickColor = BrickColor.new("Really black")
  1086. Part41.Rotation = Vector3.new(0, 0, 90)
  1087. Part41.Anchored = true
  1088. Part41.Shape = Enum.PartType.Cylinder
  1089. Part41.Size = Vector3.new(16, 246, 246)
  1090. Part41.CFrame = CFrame.new(-256, 296, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1091. Part41.BottomSurface = Enum.SurfaceType.Smooth
  1092. Part41.TopSurface = Enum.SurfaceType.Smooth
  1093. Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1094. Part41.Position = Vector3.new(-256, 296, -239)
  1095. Part41.Orientation = Vector3.new(0, 0, 90)
  1096. Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1097. Part42.Parent = Folder0
  1098. Part42.Material = Enum.Material.Granite
  1099. Part42.BrickColor = BrickColor.new("Really black")
  1100. Part42.Rotation = Vector3.new(0, 0, 90)
  1101. Part42.Anchored = true
  1102. Part42.Shape = Enum.PartType.Cylinder
  1103. Part42.Size = Vector3.new(16, 30, 30)
  1104. Part42.CFrame = CFrame.new(-256, 40, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1105. Part42.BottomSurface = Enum.SurfaceType.Smooth
  1106. Part42.TopSurface = Enum.SurfaceType.Smooth
  1107. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1108. Part42.Position = Vector3.new(-256, 40, -239)
  1109. Part42.Orientation = Vector3.new(0, 0, 90)
  1110. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1111. Part43.Parent = Folder0
  1112. Part43.Material = Enum.Material.Granite
  1113. Part43.BrickColor = BrickColor.new("Really black")
  1114. Part43.Rotation = Vector3.new(0, 0, 90)
  1115. Part43.Anchored = true
  1116. Part43.Shape = Enum.PartType.Cylinder
  1117. Part43.Size = Vector3.new(16, 22, 66)
  1118. Part43.CFrame = CFrame.new(-256, 200, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1119. Part43.BottomSurface = Enum.SurfaceType.Smooth
  1120. Part43.TopSurface = Enum.SurfaceType.Smooth
  1121. Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1122. Part43.Position = Vector3.new(-256, 200, -239)
  1123. Part43.Orientation = Vector3.new(0, 0, 90)
  1124. Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1125. Part44.Parent = Folder0
  1126. Part44.Material = Enum.Material.Granite
  1127. Part44.BrickColor = BrickColor.new("Really black")
  1128. Part44.Rotation = Vector3.new(0, 0, 90)
  1129. Part44.Anchored = true
  1130. Part44.Shape = Enum.PartType.Cylinder
  1131. Part44.Size = Vector3.new(16, 50, 50)
  1132. Part44.CFrame = CFrame.new(-256, 136, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1133. Part44.BottomSurface = Enum.SurfaceType.Smooth
  1134. Part44.TopSurface = Enum.SurfaceType.Smooth
  1135. Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1136. Part44.Position = Vector3.new(-256, 136, -239)
  1137. Part44.Orientation = Vector3.new(0, 0, 90)
  1138. Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1139. Part45.Parent = Folder0
  1140. Part45.Material = Enum.Material.Granite
  1141. Part45.BrickColor = BrickColor.new("Really black")
  1142. Part45.Rotation = Vector3.new(0, 0, 90)
  1143. Part45.Anchored = true
  1144. Part45.Shape = Enum.PartType.Cylinder
  1145. Part45.Size = Vector3.new(16, 38, 38)
  1146. Part45.CFrame = CFrame.new(-256, 72, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1147. Part45.BottomSurface = Enum.SurfaceType.Smooth
  1148. Part45.TopSurface = Enum.SurfaceType.Smooth
  1149. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1150. Part45.Position = Vector3.new(-256, 72, -239)
  1151. Part45.Orientation = Vector3.new(0, 0, 90)
  1152. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1153. Part46.Parent = Folder0
  1154. Part46.Material = Enum.Material.Granite
  1155. Part46.BrickColor = BrickColor.new("Really black")
  1156. Part46.Rotation = Vector3.new(0, 0, 90)
  1157. Part46.Anchored = true
  1158. Part46.Shape = Enum.PartType.Cylinder
  1159. Part46.Size = Vector3.new(16, 58, 58)
  1160. Part46.CFrame = CFrame.new(-256, 168, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1161. Part46.BottomSurface = Enum.SurfaceType.Smooth
  1162. Part46.TopSurface = Enum.SurfaceType.Smooth
  1163. Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1164. Part46.Position = Vector3.new(-256, 168, -239)
  1165. Part46.Orientation = Vector3.new(0, 0, 90)
  1166. Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1167. Part47.Parent = Folder0
  1168. Part47.Material = Enum.Material.Granite
  1169. Part47.BrickColor = BrickColor.new("Really black")
  1170. Part47.Rotation = Vector3.new(111.449997, -40.5599976, 121.139999)
  1171. Part47.Anchored = true
  1172. Part47.Size = Vector3.new(120.607269, 30.1518173, 180.910889)
  1173. Part47.CFrame = CFrame.new(95.3468323, -8.39267159, -88.9799194, -0.392888993, -0.65024513, -0.650245786, 0, 0.707107246, -0.707106352, 0.919586003, -0.277814329, -0.277814597)
  1174. Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1175. Part47.Position = Vector3.new(95.3468323, -8.39267159, -88.9799194)
  1176. Part47.Orientation = Vector3.new(45, -113.129997, 0)
  1177. Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1178. Part48.Parent = Folder0
  1179. Part48.Material = Enum.Material.Granite
  1180. Part48.BrickColor = BrickColor.new("Really black")
  1181. Part48.Rotation = Vector3.new(0, 0, 90)
  1182. Part48.Anchored = true
  1183. Part48.Shape = Enum.PartType.Cylinder
  1184. Part48.Size = Vector3.new(16, 42, 42)
  1185. Part48.CFrame = CFrame.new(-256, 104, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1186. Part48.BottomSurface = Enum.SurfaceType.Smooth
  1187. Part48.TopSurface = Enum.SurfaceType.Smooth
  1188. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1189. Part48.Position = Vector3.new(-256, 104, -239)
  1190. Part48.Orientation = Vector3.new(0, 0, 90)
  1191. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1192. Part49.Parent = Folder0
  1193. Part49.Material = Enum.Material.Granite
  1194. Part49.BrickColor = BrickColor.new("Really black")
  1195. Part49.Rotation = Vector3.new(0, 0, 90)
  1196. Part49.Anchored = true
  1197. Part49.Shape = Enum.PartType.Cylinder
  1198. Part49.Size = Vector3.new(32, 22, 22)
  1199. Part49.CFrame = CFrame.new(-256, 16, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1200. Part49.BottomSurface = Enum.SurfaceType.Smooth
  1201. Part49.TopSurface = Enum.SurfaceType.Smooth
  1202. Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1203. Part49.Position = Vector3.new(-256, 16, -239)
  1204. Part49.Orientation = Vector3.new(0, 0, 90)
  1205. Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1206. Part50.Parent = Folder0
  1207. Part50.Material = Enum.Material.Granite
  1208. Part50.BrickColor = BrickColor.new("Really black")
  1209. Part50.Rotation = Vector3.new(0, 0, 90)
  1210. Part50.Anchored = true
  1211. Part50.Shape = Enum.PartType.Cylinder
  1212. Part50.Size = Vector3.new(16, 72, 72)
  1213. Part50.CFrame = CFrame.new(-256, 232, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1214. Part50.BottomSurface = Enum.SurfaceType.Smooth
  1215. Part50.TopSurface = Enum.SurfaceType.Smooth
  1216. Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1217. Part50.Position = Vector3.new(-256, 232, -239)
  1218. Part50.Orientation = Vector3.new(0, 0, 90)
  1219. Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1220. Part51.Parent = Folder0
  1221. Part51.Material = Enum.Material.Granite
  1222. Part51.BrickColor = BrickColor.new("Really black")
  1223. Part51.Rotation = Vector3.new(0, -10, 90)
  1224. Part51.Anchored = true
  1225. Part51.Shape = Enum.PartType.Cylinder
  1226. Part51.Size = Vector3.new(5, 26, 26)
  1227. Part51.CFrame = CFrame.new(-282.047241, 46.5, -91.2788391, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
  1228. Part51.BottomSurface = Enum.SurfaceType.Smooth
  1229. Part51.TopSurface = Enum.SurfaceType.Smooth
  1230. Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1231. Part51.Position = Vector3.new(-282.047241, 46.5, -91.2788391)
  1232. Part51.Orientation = Vector3.new(0, -10, 90)
  1233. Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1234. Part52.Parent = Folder0
  1235. Part52.Material = Enum.Material.Neon
  1236. Part52.BrickColor = BrickColor.new("Lily white")
  1237. Part52.Rotation = Vector3.new(0, -10, 90)
  1238. Part52.Anchored = true
  1239. Part52.Shape = Enum.PartType.Cylinder
  1240. Part52.Size = Vector3.new(1, 22, 22)
  1241. Part52.CFrame = CFrame.new(-282.047241, 43.5, -91.2788391, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
  1242. Part52.BottomSurface = Enum.SurfaceType.Smooth
  1243. Part52.TopSurface = Enum.SurfaceType.Smooth
  1244. Part52.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1245. Part52.Position = Vector3.new(-282.047241, 43.5, -91.2788391)
  1246. Part52.Orientation = Vector3.new(0, -10, 90)
  1247. Part52.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1248. Part53.Parent = Folder0
  1249. Part53.Material = Enum.Material.Granite
  1250. Part53.BrickColor = BrickColor.new("Really black")
  1251. Part53.Rotation = Vector3.new(0, -10, 90)
  1252. Part53.Anchored = true
  1253. Part53.Shape = Enum.PartType.Cylinder
  1254. Part53.Size = Vector3.new(5, 26, 26)
  1255. Part53.CFrame = CFrame.new(-282.047241, 34.5, -91.2788391, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
  1256. Part53.BottomSurface = Enum.SurfaceType.Smooth
  1257. Part53.TopSurface = Enum.SurfaceType.Smooth
  1258. Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1259. Part53.Position = Vector3.new(-282.047241, 34.5, -91.2788391)
  1260. Part53.Orientation = Vector3.new(0, -10, 90)
  1261. Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1262. Part54.Parent = Folder0
  1263. Part54.Material = Enum.Material.Neon
  1264. Part54.BrickColor = BrickColor.new("Lily white")
  1265. Part54.Rotation = Vector3.new(0, -10, 90)
  1266. Part54.Anchored = true
  1267. Part54.Shape = Enum.PartType.Cylinder
  1268. Part54.Size = Vector3.new(1, 22, 22)
  1269. Part54.CFrame = CFrame.new(-282.047241, 54.5, -91.2788391, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
  1270. Part54.BottomSurface = Enum.SurfaceType.Smooth
  1271. Part54.TopSurface = Enum.SurfaceType.Smooth
  1272. Part54.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1273. Part54.Position = Vector3.new(-282.047241, 54.5, -91.2788391)
  1274. Part54.Orientation = Vector3.new(0, -10, 90)
  1275. Part54.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1276. Part55.Parent = Folder0
  1277. Part55.Material = Enum.Material.Granite
  1278. Part55.BrickColor = BrickColor.new("Really black")
  1279. Part55.Rotation = Vector3.new(0, -10, 90)
  1280. Part55.Anchored = true
  1281. Part55.Shape = Enum.PartType.Cylinder
  1282. Part55.Size = Vector3.new(1, 22, 22)
  1283. Part55.CFrame = CFrame.new(-282.047241, 48.5, -91.2788391, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
  1284. Part55.BottomSurface = Enum.SurfaceType.Smooth
  1285. Part55.TopSurface = Enum.SurfaceType.Smooth
  1286. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1287. Part55.Position = Vector3.new(-282.047241, 48.5, -91.2788391)
  1288. Part55.Orientation = Vector3.new(0, -10, 90)
  1289. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1290. Part56.Parent = Folder0
  1291. Part56.Material = Enum.Material.Granite
  1292. Part56.BrickColor = BrickColor.new("Really black")
  1293. Part56.Rotation = Vector3.new(0, 10, 90)
  1294. Part56.Anchored = true
  1295. Part56.Shape = Enum.PartType.Cylinder
  1296. Part56.Size = Vector3.new(32, 22, 22)
  1297. Part56.CFrame = CFrame.new(-229.952774, 16, -91.2788391, 0, -0.984807968, 0.173647001, 1, 0, 0, 0, 0.173647001, 0.984807968)
  1298. Part56.BottomSurface = Enum.SurfaceType.Smooth
  1299. Part56.TopSurface = Enum.SurfaceType.Smooth
  1300. Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1301. Part56.Position = Vector3.new(-229.952774, 16, -91.2788391)
  1302. Part56.Orientation = Vector3.new(0, 10, 90)
  1303. Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1304. Part57.Parent = Folder0
  1305. Part57.Material = Enum.Material.Granite
  1306. Part57.BrickColor = BrickColor.new("Really black")
  1307. Part57.Rotation = Vector3.new(0, -10, 90)
  1308. Part57.Anchored = true
  1309. Part57.Shape = Enum.PartType.Cylinder
  1310. Part57.Size = Vector3.new(32, 22, 22)
  1311. Part57.CFrame = CFrame.new(-229.952774, 16, -386.721161, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
  1312. Part57.BottomSurface = Enum.SurfaceType.Smooth
  1313. Part57.TopSurface = Enum.SurfaceType.Smooth
  1314. Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1315. Part57.Position = Vector3.new(-229.952774, 16, -386.721161)
  1316. Part57.Orientation = Vector3.new(0, -10, 90)
  1317. Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1318. Part58.Parent = Folder0
  1319. Part58.Material = Enum.Material.Granite
  1320. Part58.BrickColor = BrickColor.new("Really black")
  1321. Part58.Rotation = Vector3.new(0, -30, 90)
  1322. Part58.Anchored = true
  1323. Part58.Shape = Enum.PartType.Cylinder
  1324. Part58.Size = Vector3.new(32, 22, 22)
  1325. Part58.CFrame = CFrame.new(-181, 16, -368.903809, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
  1326. Part58.BottomSurface = Enum.SurfaceType.Smooth
  1327. Part58.TopSurface = Enum.SurfaceType.Smooth
  1328. Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1329. Part58.Position = Vector3.new(-181, 16, -368.903809)
  1330. Part58.Orientation = Vector3.new(0, -30, 90)
  1331. Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1332. Part59.Parent = Folder0
  1333. Part59.Material = Enum.Material.Granite
  1334. Part59.BrickColor = BrickColor.new("Really black")
  1335. Part59.Rotation = Vector3.new(0, -10, 90)
  1336. Part59.Anchored = true
  1337. Part59.Shape = Enum.PartType.Cylinder
  1338. Part59.Size = Vector3.new(265, 26, 26)
  1339. Part59.CFrame = CFrame.new(-230.047241, 187.5, -386.278839, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
  1340. Part59.BottomSurface = Enum.SurfaceType.Smooth
  1341. Part59.TopSurface = Enum.SurfaceType.Smooth
  1342. Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1343. Part59.Position = Vector3.new(-230.047241, 187.5, -386.278839)
  1344. Part59.Orientation = Vector3.new(0, -10, 90)
  1345. Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1346. Part60.Parent = Folder0
  1347. Part60.Material = Enum.Material.Granite
  1348. Part60.BrickColor = BrickColor.new("Really black")
  1349. Part60.Rotation = Vector3.new(0, -10, 90)
  1350. Part60.Anchored = true
  1351. Part60.Shape = Enum.PartType.Cylinder
  1352. Part60.Size = Vector3.new(5, 26, 26)
  1353. Part60.CFrame = CFrame.new(-230.047241, 51.5, -386.278839, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
  1354. Part60.BottomSurface = Enum.SurfaceType.Smooth
  1355. Part60.TopSurface = Enum.SurfaceType.Smooth
  1356. Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1357. Part60.Position = Vector3.new(-230.047241, 51.5, -386.278839)
  1358. Part60.Orientation = Vector3.new(0, -10, 90)
  1359. Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1360. Part61.Parent = Folder0
  1361. Part61.Material = Enum.Material.Granite
  1362. Part61.BrickColor = BrickColor.new("Really black")
  1363. Part61.Rotation = Vector3.new(0, 0, 90)
  1364. Part61.Anchored = true
  1365. Part61.Shape = Enum.PartType.Cylinder
  1366. Part61.Size = Vector3.new(16, 388, 388)
  1367. Part61.CFrame = CFrame.new(-256, 328, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1368. Part61.BottomSurface = Enum.SurfaceType.Smooth
  1369. Part61.TopSurface = Enum.SurfaceType.Smooth
  1370. Part61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1371. Part61.Position = Vector3.new(-256, 328, -239)
  1372. Part61.Orientation = Vector3.new(0, 0, 90)
  1373. Part61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1374. Part62.Parent = Folder0
  1375. Part62.Material = Enum.Material.Granite
  1376. Part62.BrickColor = BrickColor.new("Really black")
  1377. Part62.Rotation = Vector3.new(0, 60, 90)
  1378. Part62.Anchored = true
  1379. Part62.Shape = Enum.PartType.Cylinder
  1380. Part62.Size = Vector3.new(32, 22, 22)
  1381. Part62.CFrame = CFrame.new(-126.096191, 16, -164, 0, -0.500000238, 0.866025388, 1, 0, 0, 0, 0.866025388, 0.500000238)
  1382. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1383. Part62.TopSurface = Enum.SurfaceType.Smooth
  1384. Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1385. Part62.Position = Vector3.new(-126.096191, 16, -164)
  1386. Part62.Orientation = Vector3.new(0, 60, 90)
  1387. Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1388. Part63.Parent = Folder0
  1389. Part63.Material = Enum.Material.Granite
  1390. Part63.BrickColor = BrickColor.new("Really black")
  1391. Part63.Rotation = Vector3.new(0, 60, 90)
  1392. Part63.Anchored = true
  1393. Part63.Shape = Enum.PartType.Cylinder
  1394. Part63.Size = Vector3.new(32, 22, 22)
  1395. Part63.CFrame = CFrame.new(-385.903778, 16, -314, 0, -0.500000238, 0.866025388, 1, 0, 0, 0, 0.866025388, 0.500000238)
  1396. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1397. Part63.TopSurface = Enum.SurfaceType.Smooth
  1398. Part63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1399. Part63.Position = Vector3.new(-385.903778, 16, -314)
  1400. Part63.Orientation = Vector3.new(0, 60, 90)
  1401. Part63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1402. Part64.Parent = Folder0
  1403. Part64.Material = Enum.Material.Granite
  1404. Part64.BrickColor = BrickColor.new("Really black")
  1405. Part64.Rotation = Vector3.new(0, -30, 90)
  1406. Part64.Anchored = true
  1407. Part64.Shape = Enum.PartType.Cylinder
  1408. Part64.Size = Vector3.new(32, 22, 22)
  1409. Part64.CFrame = CFrame.new(-331, 16, -109.096191, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
  1410. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1411. Part64.TopSurface = Enum.SurfaceType.Smooth
  1412. Part64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1413. Part64.Position = Vector3.new(-331, 16, -109.096191)
  1414. Part64.Orientation = Vector3.new(0, -30, 90)
  1415. Part64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1416. Part65.Parent = Folder0
  1417. Part65.Material = Enum.Material.Granite
  1418. Part65.BrickColor = BrickColor.new("Really black")
  1419. Part65.Rotation = Vector3.new(0, -10, 90)
  1420. Part65.Anchored = true
  1421. Part65.Shape = Enum.PartType.Cylinder
  1422. Part65.Size = Vector3.new(265, 26, 26)
  1423. Part65.CFrame = CFrame.new(-282.047241, 187.5, -91.2788391, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
  1424. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1425. Part65.TopSurface = Enum.SurfaceType.Smooth
  1426. Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1427. Part65.Position = Vector3.new(-282.047241, 187.5, -91.2788391)
  1428. Part65.Orientation = Vector3.new(0, -10, 90)
  1429. Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1430. Part66.Parent = Folder0
  1431. Part66.Material = Enum.Material.Granite
  1432. Part66.BrickColor = BrickColor.new("Really black")
  1433. Part66.Rotation = Vector3.new(0, -10, 90)
  1434. Part66.Anchored = true
  1435. Part66.Shape = Enum.PartType.Cylinder
  1436. Part66.Size = Vector3.new(5, 26, 26)
  1437. Part66.CFrame = CFrame.new(-282.047241, 51.5, -91.2788391, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
  1438. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1439. Part66.TopSurface = Enum.SurfaceType.Smooth
  1440. Part66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1441. Part66.Position = Vector3.new(-282.047241, 51.5, -91.2788391)
  1442. Part66.Orientation = Vector3.new(0, -10, 90)
  1443. Part66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1444. Part67.Parent = Folder0
  1445. Part67.Material = Enum.Material.Granite
  1446. Part67.BrickColor = BrickColor.new("Really black")
  1447. Part67.Rotation = Vector3.new(0, 30, 90)
  1448. Part67.Anchored = true
  1449. Part67.Shape = Enum.PartType.Cylinder
  1450. Part67.Size = Vector3.new(32, 22, 22)
  1451. Part67.CFrame = CFrame.new(-181, 16, -109.096191, 0, -0.866025984, 0.499998987, 1, 0, 0, 0, 0.499998987, 0.866025984)
  1452. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1453. Part67.TopSurface = Enum.SurfaceType.Smooth
  1454. Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1455. Part67.Position = Vector3.new(-181, 16, -109.096191)
  1456. Part67.Orientation = Vector3.new(0, 30, 90)
  1457. Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1458. Part68.Parent = Folder0
  1459. Part68.Material = Enum.Material.Neon
  1460. Part68.BrickColor = BrickColor.new("Lily white")
  1461. Part68.Rotation = Vector3.new(0, -10, 90)
  1462. Part68.Anchored = true
  1463. Part68.Shape = Enum.PartType.Cylinder
  1464. Part68.Size = Vector3.new(1, 22, 22)
  1465. Part68.CFrame = CFrame.new(-282.047241, 37.5, -91.2788391, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
  1466. Part68.BottomSurface = Enum.SurfaceType.Smooth
  1467. Part68.TopSurface = Enum.SurfaceType.Smooth
  1468. Part68.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1469. Part68.Position = Vector3.new(-282.047241, 37.5, -91.2788391)
  1470. Part68.Orientation = Vector3.new(0, -10, 90)
  1471. Part68.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1472. Part69.Parent = Folder0
  1473. Part69.Material = Enum.Material.Granite
  1474. Part69.BrickColor = BrickColor.new("Really black")
  1475. Part69.Rotation = Vector3.new(0, -10, 90)
  1476. Part69.Anchored = true
  1477. Part69.Shape = Enum.PartType.Cylinder
  1478. Part69.Size = Vector3.new(5, 26, 26)
  1479. Part69.CFrame = CFrame.new(-282.047241, 40.5, -91.2788391, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
  1480. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1481. Part69.TopSurface = Enum.SurfaceType.Smooth
  1482. Part69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1483. Part69.Position = Vector3.new(-282.047241, 40.5, -91.2788391)
  1484. Part69.Orientation = Vector3.new(0, -10, 90)
  1485. Part69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1486. Part70.Parent = Folder0
  1487. Part70.Material = Enum.Material.Granite
  1488. Part70.BrickColor = BrickColor.new("Really black")
  1489. Part70.Rotation = Vector3.new(0, -10, 90)
  1490. Part70.Anchored = true
  1491. Part70.Shape = Enum.PartType.Cylinder
  1492. Part70.Size = Vector3.new(5, 26, 26)
  1493. Part70.CFrame = CFrame.new(-230.047241, 46.5, -386.278839, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
  1494. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1495. Part70.TopSurface = Enum.SurfaceType.Smooth
  1496. Part70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1497. Part70.Position = Vector3.new(-230.047241, 46.5, -386.278839)
  1498. Part70.Orientation = Vector3.new(0, -10, 90)
  1499. Part70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1500. Part71.Parent = Folder0
  1501. Part71.Material = Enum.Material.Granite
  1502. Part71.BrickColor = BrickColor.new("Really black")
  1503. Part71.Rotation = Vector3.new(0, -60, 90)
  1504. Part71.Anchored = true
  1505. Part71.Shape = Enum.PartType.Cylinder
  1506. Part71.Size = Vector3.new(32, 22, 22)
  1507. Part71.CFrame = CFrame.new(-385.903809, 16, -164.000031, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
  1508. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1509. Part71.TopSurface = Enum.SurfaceType.Smooth
  1510. Part71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1511. Part71.Position = Vector3.new(-385.903809, 16, -164.000031)
  1512. Part71.Orientation = Vector3.new(0, -60, 90)
  1513. Part71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1514. Part72.Parent = Folder0
  1515. Part72.Material = Enum.Material.Granite
  1516. Part72.BrickColor = BrickColor.new("Really black")
  1517. Part72.Rotation = Vector3.new(0, -10, 90)
  1518. Part72.Anchored = true
  1519. Part72.Shape = Enum.PartType.Cylinder
  1520. Part72.Size = Vector3.new(32, 22, 22)
  1521. Part72.CFrame = CFrame.new(-282.047241, 16, -91.2788391, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
  1522. Part72.BottomSurface = Enum.SurfaceType.Smooth
  1523. Part72.TopSurface = Enum.SurfaceType.Smooth
  1524. Part72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1525. Part72.Position = Vector3.new(-282.047241, 16, -91.2788391)
  1526. Part72.Orientation = Vector3.new(0, -10, 90)
  1527. Part72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1528. Part73.Parent = Folder0
  1529. Part73.Material = Enum.Material.Neon
  1530. Part73.BrickColor = BrickColor.new("Lily white")
  1531. Part73.Rotation = Vector3.new(0, -10, 90)
  1532. Part73.Anchored = true
  1533. Part73.Shape = Enum.PartType.Cylinder
  1534. Part73.Size = Vector3.new(1, 22, 22)
  1535. Part73.CFrame = CFrame.new(-230.047241, 54.5, -386.278839, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
  1536. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1537. Part73.TopSurface = Enum.SurfaceType.Smooth
  1538. Part73.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1539. Part73.Position = Vector3.new(-230.047241, 54.5, -386.278839)
  1540. Part73.Orientation = Vector3.new(0, -10, 90)
  1541. Part73.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1542. Part74.Parent = Folder0
  1543. Part74.Material = Enum.Material.Neon
  1544. Part74.BrickColor = BrickColor.new("Lily white")
  1545. Part74.Rotation = Vector3.new(0, -10, 90)
  1546. Part74.Anchored = true
  1547. Part74.Shape = Enum.PartType.Cylinder
  1548. Part74.Size = Vector3.new(1, 22, 22)
  1549. Part74.CFrame = CFrame.new(-230.047241, 43.5, -386.278839, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
  1550. Part74.BottomSurface = Enum.SurfaceType.Smooth
  1551. Part74.TopSurface = Enum.SurfaceType.Smooth
  1552. Part74.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1553. Part74.Position = Vector3.new(-230.047241, 43.5, -386.278839)
  1554. Part74.Orientation = Vector3.new(0, -10, 90)
  1555. Part74.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1556. Part75.Parent = Folder0
  1557. Part75.Material = Enum.Material.Granite
  1558. Part75.BrickColor = BrickColor.new("Really black")
  1559. Part75.Rotation = Vector3.new(0, 80, 90)
  1560. Part75.Anchored = true
  1561. Part75.Shape = Enum.PartType.Cylinder
  1562. Part75.Size = Vector3.new(32, 22, 22)
  1563. Part75.CFrame = CFrame.new(-108.278839, 16, -212.952774, 0, -0.173647985, 0.984807849, 1, 0, 0, 0, 0.984807849, 0.173647985)
  1564. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1565. Part75.TopSurface = Enum.SurfaceType.Smooth
  1566. Part75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1567. Part75.Position = Vector3.new(-108.278839, 16, -212.952774)
  1568. Part75.Orientation = Vector3.new(0, 80, 90)
  1569. Part75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1570. Part76.Parent = Folder0
  1571. Part76.Material = Enum.Material.Granite
  1572. Part76.BrickColor = BrickColor.new("Really black")
  1573. Part76.Rotation = Vector3.new(0, 30, 90)
  1574. Part76.Anchored = true
  1575. Part76.Shape = Enum.PartType.Cylinder
  1576. Part76.Size = Vector3.new(32, 22, 22)
  1577. Part76.CFrame = CFrame.new(-330.999939, 16, -368.903809, 0, -0.866025984, 0.499998987, 1, 0, 0, 0, 0.499998987, 0.866025984)
  1578. Part76.BottomSurface = Enum.SurfaceType.Smooth
  1579. Part76.TopSurface = Enum.SurfaceType.Smooth
  1580. Part76.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1581. Part76.Position = Vector3.new(-330.999939, 16, -368.903809)
  1582. Part76.Orientation = Vector3.new(0, 30, 90)
  1583. Part76.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1584. Part77.Parent = Folder0
  1585. Part77.Material = Enum.Material.Granite
  1586. Part77.BrickColor = BrickColor.new("Really black")
  1587. Part77.Rotation = Vector3.new(0, 0, 90)
  1588. Part77.Anchored = true
  1589. Part77.Shape = Enum.PartType.Cylinder
  1590. Part77.Size = Vector3.new(16, 66, 66)
  1591. Part77.CFrame = CFrame.new(-256, 200, -239, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1592. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1593. Part77.TopSurface = Enum.SurfaceType.Smooth
  1594. Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1595. Part77.Position = Vector3.new(-256, 200, -239)
  1596. Part77.Orientation = Vector3.new(0, 0, 90)
  1597. Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1598. Part78.Parent = Folder0
  1599. Part78.Material = Enum.Material.Granite
  1600. Part78.BrickColor = BrickColor.new("Really black")
  1601. Part78.Rotation = Vector3.new(0, 10, 90)
  1602. Part78.Anchored = true
  1603. Part78.Shape = Enum.PartType.Cylinder
  1604. Part78.Size = Vector3.new(32, 22, 22)
  1605. Part78.CFrame = CFrame.new(-282.04715, 16, -386.72113, 0, -0.984807968, 0.173647001, 1, 0, 0, 0, 0.173647001, 0.984807968)
  1606. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1607. Part78.TopSurface = Enum.SurfaceType.Smooth
  1608. Part78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1609. Part78.Position = Vector3.new(-282.04715, 16, -386.72113)
  1610. Part78.Orientation = Vector3.new(0, 10, 90)
  1611. Part78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1612. Part79.Parent = Folder0
  1613. Part79.Material = Enum.Material.Granite
  1614. Part79.BrickColor = BrickColor.new("Really black")
  1615. Part79.Rotation = Vector3.new(0, -80, 90)
  1616. Part79.Anchored = true
  1617. Part79.Shape = Enum.PartType.Cylinder
  1618. Part79.Size = Vector3.new(32, 22, 22)
  1619. Part79.CFrame = CFrame.new(-108.278839, 16, -265.047211, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
  1620. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1621. Part79.TopSurface = Enum.SurfaceType.Smooth
  1622. Part79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1623. Part79.Position = Vector3.new(-108.278839, 16, -265.047211)
  1624. Part79.Orientation = Vector3.new(0, -80, 90)
  1625. Part79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1626. Part80.Parent = Folder0
  1627. Part80.Material = Enum.Material.Granite
  1628. Part80.BrickColor = BrickColor.new("Really black")
  1629. Part80.Rotation = Vector3.new(0, -80, 90)
  1630. Part80.Anchored = true
  1631. Part80.Shape = Enum.PartType.Cylinder
  1632. Part80.Size = Vector3.new(32, 22, 22)
  1633. Part80.CFrame = CFrame.new(-403.721161, 16, -212.95282, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
  1634. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1635. Part80.TopSurface = Enum.SurfaceType.Smooth
  1636. Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1637. Part80.Position = Vector3.new(-403.721161, 16, -212.95282)
  1638. Part80.Orientation = Vector3.new(0, -80, 90)
  1639. Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1640. Part81.Parent = Folder0
  1641. Part81.Material = Enum.Material.Granite
  1642. Part81.BrickColor = BrickColor.new("Really black")
  1643. Part81.Rotation = Vector3.new(0, 80, 90)
  1644. Part81.Anchored = true
  1645. Part81.Shape = Enum.PartType.Cylinder
  1646. Part81.Size = Vector3.new(32, 22, 22)
  1647. Part81.CFrame = CFrame.new(-403.72113, 16, -265.047241, 0, -0.173647985, 0.984807849, 1, 0, 0, 0, 0.984807849, 0.173647985)
  1648. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1649. Part81.TopSurface = Enum.SurfaceType.Smooth
  1650. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1651. Part81.Position = Vector3.new(-403.72113, 16, -265.047241)
  1652. Part81.Orientation = Vector3.new(0, 80, 90)
  1653. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1654. Part82.Parent = Folder0
  1655. Part82.Material = Enum.Material.Granite
  1656. Part82.BrickColor = BrickColor.new("Really black")
  1657. Part82.Rotation = Vector3.new(0, -60, 90)
  1658. Part82.Anchored = true
  1659. Part82.Shape = Enum.PartType.Cylinder
  1660. Part82.Size = Vector3.new(32, 22, 22)
  1661. Part82.CFrame = CFrame.new(-126.096191, 16, -314, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
  1662. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1663. Part82.TopSurface = Enum.SurfaceType.Smooth
  1664. Part82.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1665. Part82.Position = Vector3.new(-126.096191, 16, -314)
  1666. Part82.Orientation = Vector3.new(0, -60, 90)
  1667. Part82.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1668. Part83.Parent = Folder0
  1669. Part83.Material = Enum.Material.Granite
  1670. Part83.BrickColor = BrickColor.new("Really black")
  1671. Part83.Rotation = Vector3.new(0, -30, 90)
  1672. Part83.Anchored = true
  1673. Part83.Shape = Enum.PartType.Cylinder
  1674. Part83.Size = Vector3.new(5, 26, 26)
  1675. Part83.CFrame = CFrame.new(-181.167267, 34.5, -368.490906, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
  1676. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1677. Part83.TopSurface = Enum.SurfaceType.Smooth
  1678. Part83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1679. Part83.Position = Vector3.new(-181.167267, 34.5, -368.490906)
  1680. Part83.Orientation = Vector3.new(0, -30, 90)
  1681. Part83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1682. Part84.Parent = Folder0
  1683. Part84.Material = Enum.Material.Neon
  1684. Part84.BrickColor = BrickColor.new("Lily white")
  1685. Part84.Rotation = Vector3.new(0, -30, 90)
  1686. Part84.Anchored = true
  1687. Part84.Shape = Enum.PartType.Cylinder
  1688. Part84.Size = Vector3.new(1, 22, 22)
  1689. Part84.CFrame = CFrame.new(-181.167267, 37.5, -368.490906, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
  1690. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1691. Part84.TopSurface = Enum.SurfaceType.Smooth
  1692. Part84.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1693. Part84.Position = Vector3.new(-181.167267, 37.5, -368.490906)
  1694. Part84.Orientation = Vector3.new(0, -30, 90)
  1695. Part84.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1696. Part85.Parent = Folder0
  1697. Part85.Material = Enum.Material.Neon
  1698. Part85.BrickColor = BrickColor.new("Lily white")
  1699. Part85.Rotation = Vector3.new(-180, -80, -90)
  1700. Part85.Anchored = true
  1701. Part85.Shape = Enum.PartType.Cylinder
  1702. Part85.Size = Vector3.new(1, 22, 22)
  1703. Part85.CFrame = CFrame.new(-108.547272, 43.5, -212.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
  1704. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1705. Part85.TopSurface = Enum.SurfaceType.Smooth
  1706. Part85.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1707. Part85.Position = Vector3.new(-108.547272, 43.5, -212.77887)
  1708. Part85.Orientation = Vector3.new(0, -100, 90)
  1709. Part85.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1710. Part86.Parent = Folder0
  1711. Part86.Material = Enum.Material.Neon
  1712. Part86.BrickColor = BrickColor.new("Lily white")
  1713. Part86.Rotation = Vector3.new(-180, -60, -90)
  1714. Part86.Anchored = true
  1715. Part86.Shape = Enum.PartType.Cylinder
  1716. Part86.Size = Vector3.new(1, 22, 22)
  1717. Part86.CFrame = CFrame.new(-385.759399, 54.5, -313.658844, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
  1718. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1719. Part86.TopSurface = Enum.SurfaceType.Smooth
  1720. Part86.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1721. Part86.Position = Vector3.new(-385.759399, 54.5, -313.658844)
  1722. Part86.Orientation = Vector3.new(0, -120, 90)
  1723. Part86.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1724. Part87.Parent = Folder0
  1725. Part87.Material = Enum.Material.Granite
  1726. Part87.BrickColor = BrickColor.new("Really black")
  1727. Part87.Rotation = Vector3.new(-180, -80, -90)
  1728. Part87.Anchored = true
  1729. Part87.Shape = Enum.PartType.Cylinder
  1730. Part87.Size = Vector3.new(5, 26, 26)
  1731. Part87.CFrame = CFrame.new(-403.547272, 51.5, -264.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
  1732. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1733. Part87.TopSurface = Enum.SurfaceType.Smooth
  1734. Part87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1735. Part87.Position = Vector3.new(-403.547272, 51.5, -264.77887)
  1736. Part87.Orientation = Vector3.new(0, -100, 90)
  1737. Part87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1738. Part88.Parent = Folder0
  1739. Part88.Material = Enum.Material.Granite
  1740. Part88.BrickColor = BrickColor.new("Really black")
  1741. Part88.Rotation = Vector3.new(0, -30, 90)
  1742. Part88.Anchored = true
  1743. Part88.Shape = Enum.PartType.Cylinder
  1744. Part88.Size = Vector3.new(5, 26, 26)
  1745. Part88.CFrame = CFrame.new(-181.167267, 40.5, -368.490906, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
  1746. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1747. Part88.TopSurface = Enum.SurfaceType.Smooth
  1748. Part88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1749. Part88.Position = Vector3.new(-181.167267, 40.5, -368.490906)
  1750. Part88.Orientation = Vector3.new(0, -30, 90)
  1751. Part88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1752. Part89.Parent = Folder0
  1753. Part89.Material = Enum.Material.Neon
  1754. Part89.BrickColor = BrickColor.new("Lily white")
  1755. Part89.Rotation = Vector3.new(0, -30, 90)
  1756. Part89.Anchored = true
  1757. Part89.Shape = Enum.PartType.Cylinder
  1758. Part89.Size = Vector3.new(1, 22, 22)
  1759. Part89.CFrame = CFrame.new(-181.167267, 43.5, -368.490906, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
  1760. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1761. Part89.TopSurface = Enum.SurfaceType.Smooth
  1762. Part89.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1763. Part89.Position = Vector3.new(-181.167267, 43.5, -368.490906)
  1764. Part89.Orientation = Vector3.new(0, -30, 90)
  1765. Part89.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1766. Part90.Parent = Folder0
  1767. Part90.Material = Enum.Material.Neon
  1768. Part90.BrickColor = BrickColor.new("Lily white")
  1769. Part90.Rotation = Vector3.new(0, -10, 90)
  1770. Part90.Anchored = true
  1771. Part90.Shape = Enum.PartType.Cylinder
  1772. Part90.Size = Vector3.new(1, 22, 22)
  1773. Part90.CFrame = CFrame.new(-230.047241, 37.5, -386.278839, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
  1774. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1775. Part90.TopSurface = Enum.SurfaceType.Smooth
  1776. Part90.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1777. Part90.Position = Vector3.new(-230.047241, 37.5, -386.278839)
  1778. Part90.Orientation = Vector3.new(0, -10, 90)
  1779. Part90.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1780. Part91.Parent = Folder0
  1781. Part91.Material = Enum.Material.Granite
  1782. Part91.BrickColor = BrickColor.new("Really black")
  1783. Part91.Rotation = Vector3.new(-180, -80, -90)
  1784. Part91.Anchored = true
  1785. Part91.Shape = Enum.PartType.Cylinder
  1786. Part91.Size = Vector3.new(5, 26, 26)
  1787. Part91.CFrame = CFrame.new(-403.547272, 40.5, -264.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
  1788. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1789. Part91.TopSurface = Enum.SurfaceType.Smooth
  1790. Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1791. Part91.Position = Vector3.new(-403.547272, 40.5, -264.77887)
  1792. Part91.Orientation = Vector3.new(0, -100, 90)
  1793. Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1794. Part92.Parent = Folder0
  1795. Part92.Material = Enum.Material.Granite
  1796. Part92.BrickColor = BrickColor.new("Really black")
  1797. Part92.Rotation = Vector3.new(-180, -80, -90)
  1798. Part92.Anchored = true
  1799. Part92.Shape = Enum.PartType.Cylinder
  1800. Part92.Size = Vector3.new(265, 26, 26)
  1801. Part92.CFrame = CFrame.new(-403.547272, 187.5, -264.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
  1802. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1803. Part92.TopSurface = Enum.SurfaceType.Smooth
  1804. Part92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1805. Part92.Position = Vector3.new(-403.547272, 187.5, -264.77887)
  1806. Part92.Orientation = Vector3.new(0, -100, 90)
  1807. Part92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1808. Part93.Parent = Folder0
  1809. Part93.Material = Enum.Material.Granite
  1810. Part93.BrickColor = BrickColor.new("Really black")
  1811. Part93.Rotation = Vector3.new(-180, -80, -90)
  1812. Part93.Anchored = true
  1813. Part93.Shape = Enum.PartType.Cylinder
  1814. Part93.Size = Vector3.new(1, 22, 22)
  1815. Part93.CFrame = CFrame.new(-403.547272, 48.5, -264.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
  1816. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1817. Part93.TopSurface = Enum.SurfaceType.Smooth
  1818. Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1819. Part93.Position = Vector3.new(-403.547272, 48.5, -264.77887)
  1820. Part93.Orientation = Vector3.new(0, -100, 90)
  1821. Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1822. Part94.Parent = Folder0
  1823. Part94.Material = Enum.Material.Granite
  1824. Part94.BrickColor = BrickColor.new("Really black")
  1825. Part94.Rotation = Vector3.new(-180, -80, -90)
  1826. Part94.Anchored = true
  1827. Part94.Shape = Enum.PartType.Cylinder
  1828. Part94.Size = Vector3.new(5, 26, 26)
  1829. Part94.CFrame = CFrame.new(-403.547272, 46.5, -264.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
  1830. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1831. Part94.TopSurface = Enum.SurfaceType.Smooth
  1832. Part94.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1833. Part94.Position = Vector3.new(-403.547272, 46.5, -264.77887)
  1834. Part94.Orientation = Vector3.new(0, -100, 90)
  1835. Part94.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1836. Part95.Parent = Folder0
  1837. Part95.Material = Enum.Material.Granite
  1838. Part95.BrickColor = BrickColor.new("Really black")
  1839. Part95.Rotation = Vector3.new(-180, -80, -90)
  1840. Part95.Anchored = true
  1841. Part95.Shape = Enum.PartType.Cylinder
  1842. Part95.Size = Vector3.new(5, 26, 26)
  1843. Part95.CFrame = CFrame.new(-108.547272, 40.5, -212.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
  1844. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1845. Part95.TopSurface = Enum.SurfaceType.Smooth
  1846. Part95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1847. Part95.Position = Vector3.new(-108.547272, 40.5, -212.77887)
  1848. Part95.Orientation = Vector3.new(0, -100, 90)
  1849. Part95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1850. Part96.Parent = Folder0
  1851. Part96.Material = Enum.Material.Granite
  1852. Part96.BrickColor = BrickColor.new("Really black")
  1853. Part96.Rotation = Vector3.new(-180, -80, -90)
  1854. Part96.Anchored = true
  1855. Part96.Shape = Enum.PartType.Cylinder
  1856. Part96.Size = Vector3.new(5, 26, 26)
  1857. Part96.CFrame = CFrame.new(-108.547272, 51.5, -212.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
  1858. Part96.BottomSurface = Enum.SurfaceType.Smooth
  1859. Part96.TopSurface = Enum.SurfaceType.Smooth
  1860. Part96.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1861. Part96.Position = Vector3.new(-108.547272, 51.5, -212.77887)
  1862. Part96.Orientation = Vector3.new(0, -100, 90)
  1863. Part96.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1864. Part97.Parent = Folder0
  1865. Part97.Material = Enum.Material.Neon
  1866. Part97.BrickColor = BrickColor.new("Lily white")
  1867. Part97.Rotation = Vector3.new(-180, -80, -90)
  1868. Part97.Anchored = true
  1869. Part97.Shape = Enum.PartType.Cylinder
  1870. Part97.Size = Vector3.new(1, 22, 22)
  1871. Part97.CFrame = CFrame.new(-403.547272, 37.5, -264.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
  1872. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1873. Part97.TopSurface = Enum.SurfaceType.Smooth
  1874. Part97.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1875. Part97.Position = Vector3.new(-403.547272, 37.5, -264.77887)
  1876. Part97.Orientation = Vector3.new(0, -100, 90)
  1877. Part97.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1878. Part98.Parent = Folder0
  1879. Part98.Material = Enum.Material.Neon
  1880. Part98.BrickColor = BrickColor.new("Lily white")
  1881. Part98.Rotation = Vector3.new(-180, -80, -90)
  1882. Part98.Anchored = true
  1883. Part98.Shape = Enum.PartType.Cylinder
  1884. Part98.Size = Vector3.new(1, 22, 22)
  1885. Part98.CFrame = CFrame.new(-403.547272, 54.5, -264.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
  1886. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1887. Part98.TopSurface = Enum.SurfaceType.Smooth
  1888. Part98.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1889. Part98.Position = Vector3.new(-403.547272, 54.5, -264.77887)
  1890. Part98.Orientation = Vector3.new(0, -100, 90)
  1891. Part98.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1892. Part99.Parent = Folder0
  1893. Part99.Material = Enum.Material.Granite
  1894. Part99.BrickColor = BrickColor.new("Really black")
  1895. Part99.Rotation = Vector3.new(0, -10, 90)
  1896. Part99.Anchored = true
  1897. Part99.Shape = Enum.PartType.Cylinder
  1898. Part99.Size = Vector3.new(5, 26, 26)
  1899. Part99.CFrame = CFrame.new(-230.047241, 40.5, -386.278839, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
  1900. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1901. Part99.TopSurface = Enum.SurfaceType.Smooth
  1902. Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1903. Part99.Position = Vector3.new(-230.047241, 40.5, -386.278839)
  1904. Part99.Orientation = Vector3.new(0, -10, 90)
  1905. Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1906. Part100.Parent = Folder0
  1907. Part100.Material = Enum.Material.Granite
  1908. Part100.BrickColor = BrickColor.new("Really black")
  1909. Part100.Rotation = Vector3.new(-180, -80, -90)
  1910. Part100.Anchored = true
  1911. Part100.Shape = Enum.PartType.Cylinder
  1912. Part100.Size = Vector3.new(5, 26, 26)
  1913. Part100.CFrame = CFrame.new(-108.547272, 34.5, -212.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
  1914. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1915. Part100.TopSurface = Enum.SurfaceType.Smooth
  1916. Part100.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1917. Part100.Position = Vector3.new(-108.547272, 34.5, -212.77887)
  1918. Part100.Orientation = Vector3.new(0, -100, 90)
  1919. Part100.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1920. Part101.Parent = Folder0
  1921. Part101.Material = Enum.Material.Neon
  1922. Part101.BrickColor = BrickColor.new("Lily white")
  1923. Part101.Rotation = Vector3.new(-180, -80, -90)
  1924. Part101.Anchored = true
  1925. Part101.Shape = Enum.PartType.Cylinder
  1926. Part101.Size = Vector3.new(1, 22, 22)
  1927. Part101.CFrame = CFrame.new(-403.547272, 43.5, -264.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
  1928. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1929. Part101.TopSurface = Enum.SurfaceType.Smooth
  1930. Part101.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1931. Part101.Position = Vector3.new(-403.547272, 43.5, -264.77887)
  1932. Part101.Orientation = Vector3.new(0, -100, 90)
  1933. Part101.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1934. Part102.Parent = Folder0
  1935. Part102.Material = Enum.Material.Granite
  1936. Part102.BrickColor = BrickColor.new("Really black")
  1937. Part102.Rotation = Vector3.new(0, -10, 90)
  1938. Part102.Anchored = true
  1939. Part102.Shape = Enum.PartType.Cylinder
  1940. Part102.Size = Vector3.new(5, 26, 26)
  1941. Part102.CFrame = CFrame.new(-230.047241, 34.5, -386.278839, 0, -0.984807849, -0.173647985, 1, 0, 0, 0, -0.173647985, 0.984807849)
  1942. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1943. Part102.TopSurface = Enum.SurfaceType.Smooth
  1944. Part102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1945. Part102.Position = Vector3.new(-230.047241, 34.5, -386.278839)
  1946. Part102.Orientation = Vector3.new(0, -10, 90)
  1947. Part102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1948. Part103.Parent = Folder0
  1949. Part103.Material = Enum.Material.Granite
  1950. Part103.BrickColor = BrickColor.new("Really black")
  1951. Part103.Rotation = Vector3.new(-180, -80, -90)
  1952. Part103.Anchored = true
  1953. Part103.Shape = Enum.PartType.Cylinder
  1954. Part103.Size = Vector3.new(5, 26, 26)
  1955. Part103.CFrame = CFrame.new(-108.547272, 46.5, -212.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
  1956. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1957. Part103.TopSurface = Enum.SurfaceType.Smooth
  1958. Part103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1959. Part103.Position = Vector3.new(-108.547272, 46.5, -212.77887)
  1960. Part103.Orientation = Vector3.new(0, -100, 90)
  1961. Part103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1962. Part104.Parent = Folder0
  1963. Part104.Material = Enum.Material.Neon
  1964. Part104.BrickColor = BrickColor.new("Lily white")
  1965. Part104.Rotation = Vector3.new(-180, -80, -90)
  1966. Part104.Anchored = true
  1967. Part104.Shape = Enum.PartType.Cylinder
  1968. Part104.Size = Vector3.new(1, 22, 22)
  1969. Part104.CFrame = CFrame.new(-108.547272, 37.5, -212.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
  1970. Part104.BottomSurface = Enum.SurfaceType.Smooth
  1971. Part104.TopSurface = Enum.SurfaceType.Smooth
  1972. Part104.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1973. Part104.Position = Vector3.new(-108.547272, 37.5, -212.77887)
  1974. Part104.Orientation = Vector3.new(0, -100, 90)
  1975. Part104.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1976. Part105.Parent = Folder0
  1977. Part105.Material = Enum.Material.Granite
  1978. Part105.BrickColor = BrickColor.new("Really black")
  1979. Part105.Rotation = Vector3.new(-180, -60, -90)
  1980. Part105.Anchored = true
  1981. Part105.Shape = Enum.PartType.Cylinder
  1982. Part105.Size = Vector3.new(5, 26, 26)
  1983. Part105.CFrame = CFrame.new(-385.759399, 34.5, -313.658844, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
  1984. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1985. Part105.TopSurface = Enum.SurfaceType.Smooth
  1986. Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1987. Part105.Position = Vector3.new(-385.759399, 34.5, -313.658844)
  1988. Part105.Orientation = Vector3.new(0, -120, 90)
  1989. Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1990. Part106.Parent = Folder0
  1991. Part106.Material = Enum.Material.Granite
  1992. Part106.BrickColor = BrickColor.new("Really black")
  1993. Part106.Rotation = Vector3.new(-180, -80, -90)
  1994. Part106.Anchored = true
  1995. Part106.Shape = Enum.PartType.Cylinder
  1996. Part106.Size = Vector3.new(5, 26, 26)
  1997. Part106.CFrame = CFrame.new(-403.547272, 34.5, -264.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
  1998. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1999. Part106.TopSurface = Enum.SurfaceType.Smooth
  2000. Part106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2001. Part106.Position = Vector3.new(-403.547272, 34.5, -264.77887)
  2002. Part106.Orientation = Vector3.new(0, -100, 90)
  2003. Part106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2004. Part107.Parent = Folder0
  2005. Part107.Material = Enum.Material.Neon
  2006. Part107.BrickColor = BrickColor.new("Lily white")
  2007. Part107.Rotation = Vector3.new(-180, -60, -90)
  2008. Part107.Anchored = true
  2009. Part107.Shape = Enum.PartType.Cylinder
  2010. Part107.Size = Vector3.new(1, 22, 22)
  2011. Part107.CFrame = CFrame.new(-385.759399, 37.5, -313.658844, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
  2012. Part107.BottomSurface = Enum.SurfaceType.Smooth
  2013. Part107.TopSurface = Enum.SurfaceType.Smooth
  2014. Part107.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2015. Part107.Position = Vector3.new(-385.759399, 37.5, -313.658844)
  2016. Part107.Orientation = Vector3.new(0, -120, 90)
  2017. Part107.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2018. Part108.Parent = Folder0
  2019. Part108.Material = Enum.Material.Granite
  2020. Part108.BrickColor = BrickColor.new("Really black")
  2021. Part108.Rotation = Vector3.new(-180, -60, -90)
  2022. Part108.Anchored = true
  2023. Part108.Shape = Enum.PartType.Cylinder
  2024. Part108.Size = Vector3.new(5, 26, 26)
  2025. Part108.CFrame = CFrame.new(-385.759399, 40.5, -313.658844, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
  2026. Part108.BottomSurface = Enum.SurfaceType.Smooth
  2027. Part108.TopSurface = Enum.SurfaceType.Smooth
  2028. Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2029. Part108.Position = Vector3.new(-385.759399, 40.5, -313.658844)
  2030. Part108.Orientation = Vector3.new(0, -120, 90)
  2031. Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2032. Part109.Parent = Folder0
  2033. Part109.Material = Enum.Material.Neon
  2034. Part109.BrickColor = BrickColor.new("Lily white")
  2035. Part109.Rotation = Vector3.new(-180, -60, -90)
  2036. Part109.Anchored = true
  2037. Part109.Shape = Enum.PartType.Cylinder
  2038. Part109.Size = Vector3.new(1, 22, 22)
  2039. Part109.CFrame = CFrame.new(-385.759399, 43.5, -313.658844, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
  2040. Part109.BottomSurface = Enum.SurfaceType.Smooth
  2041. Part109.TopSurface = Enum.SurfaceType.Smooth
  2042. Part109.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2043. Part109.Position = Vector3.new(-385.759399, 43.5, -313.658844)
  2044. Part109.Orientation = Vector3.new(0, -120, 90)
  2045. Part109.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2046. Part110.Parent = Folder0
  2047. Part110.Material = Enum.Material.Granite
  2048. Part110.BrickColor = BrickColor.new("Really black")
  2049. Part110.Rotation = Vector3.new(-180, -60, -90)
  2050. Part110.Anchored = true
  2051. Part110.Shape = Enum.PartType.Cylinder
  2052. Part110.Size = Vector3.new(5, 26, 26)
  2053. Part110.CFrame = CFrame.new(-385.759399, 46.5, -313.658844, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
  2054. Part110.BottomSurface = Enum.SurfaceType.Smooth
  2055. Part110.TopSurface = Enum.SurfaceType.Smooth
  2056. Part110.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2057. Part110.Position = Vector3.new(-385.759399, 46.5, -313.658844)
  2058. Part110.Orientation = Vector3.new(0, -120, 90)
  2059. Part110.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2060. Part111.Parent = Folder0
  2061. Part111.Material = Enum.Material.Granite
  2062. Part111.BrickColor = BrickColor.new("Really black")
  2063. Part111.Rotation = Vector3.new(-180, -80, -90)
  2064. Part111.Anchored = true
  2065. Part111.Shape = Enum.PartType.Cylinder
  2066. Part111.Size = Vector3.new(265, 26, 26)
  2067. Part111.CFrame = CFrame.new(-108.547272, 187.5, -212.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
  2068. Part111.BottomSurface = Enum.SurfaceType.Smooth
  2069. Part111.TopSurface = Enum.SurfaceType.Smooth
  2070. Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2071. Part111.Position = Vector3.new(-108.547272, 187.5, -212.77887)
  2072. Part111.Orientation = Vector3.new(0, -100, 90)
  2073. Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2074. Part112.Parent = Folder0
  2075. Part112.Material = Enum.Material.Granite
  2076. Part112.BrickColor = BrickColor.new("Really black")
  2077. Part112.Rotation = Vector3.new(-180, -60, -90)
  2078. Part112.Anchored = true
  2079. Part112.Shape = Enum.PartType.Cylinder
  2080. Part112.Size = Vector3.new(5, 26, 26)
  2081. Part112.CFrame = CFrame.new(-385.759399, 51.5, -313.658844, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
  2082. Part112.BottomSurface = Enum.SurfaceType.Smooth
  2083. Part112.TopSurface = Enum.SurfaceType.Smooth
  2084. Part112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2085. Part112.Position = Vector3.new(-385.759399, 51.5, -313.658844)
  2086. Part112.Orientation = Vector3.new(0, -120, 90)
  2087. Part112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2088. Part113.Parent = Folder0
  2089. Part113.Material = Enum.Material.Granite
  2090. Part113.BrickColor = BrickColor.new("Really black")
  2091. Part113.Rotation = Vector3.new(-180, -60, -90)
  2092. Part113.Anchored = true
  2093. Part113.Shape = Enum.PartType.Cylinder
  2094. Part113.Size = Vector3.new(265, 26, 26)
  2095. Part113.CFrame = CFrame.new(-385.759399, 187.5, -313.658844, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
  2096. Part113.BottomSurface = Enum.SurfaceType.Smooth
  2097. Part113.TopSurface = Enum.SurfaceType.Smooth
  2098. Part113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2099. Part113.Position = Vector3.new(-385.759399, 187.5, -313.658844)
  2100. Part113.Orientation = Vector3.new(0, -120, 90)
  2101. Part113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2102. Part114.Parent = Folder0
  2103. Part114.Material = Enum.Material.Neon
  2104. Part114.BrickColor = BrickColor.new("Lily white")
  2105. Part114.Rotation = Vector3.new(-180, -80, -90)
  2106. Part114.Anchored = true
  2107. Part114.Shape = Enum.PartType.Cylinder
  2108. Part114.Size = Vector3.new(1, 22, 22)
  2109. Part114.CFrame = CFrame.new(-108.547272, 54.5, -212.77887, 0, 0.173647985, -0.984807849, 1, 0, 0, 0, -0.984807849, -0.173647985)
  2110. Part114.BottomSurface = Enum.SurfaceType.Smooth
  2111. Part114.TopSurface = Enum.SurfaceType.Smooth
  2112. Part114.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2113. Part114.Position = Vector3.new(-108.547272, 54.5, -212.77887)
  2114. Part114.Orientation = Vector3.new(0, -100, 90)
  2115. Part114.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2116. Part115.Parent = Folder0
  2117. Part115.Material = Enum.Material.Granite
  2118. Part115.BrickColor = BrickColor.new("Really black")
  2119. Part115.Rotation = Vector3.new(0, -30, 90)
  2120. Part115.Anchored = true
  2121. Part115.Shape = Enum.PartType.Cylinder
  2122. Part115.Size = Vector3.new(5, 26, 26)
  2123. Part115.CFrame = CFrame.new(-181.167267, 51.5, -368.490906, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
  2124. Part115.BottomSurface = Enum.SurfaceType.Smooth
  2125. Part115.TopSurface = Enum.SurfaceType.Smooth
  2126. Part115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2127. Part115.Position = Vector3.new(-181.167267, 51.5, -368.490906)
  2128. Part115.Orientation = Vector3.new(0, -30, 90)
  2129. Part115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2130. Part116.Parent = Folder0
  2131. Part116.Material = Enum.Material.Granite
  2132. Part116.BrickColor = BrickColor.new("Really black")
  2133. Part116.Rotation = Vector3.new(0, -30, 90)
  2134. Part116.Anchored = true
  2135. Part116.Shape = Enum.PartType.Cylinder
  2136. Part116.Size = Vector3.new(5, 26, 26)
  2137. Part116.CFrame = CFrame.new(-330.927185, 34.5, -109.066711, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
  2138. Part116.BottomSurface = Enum.SurfaceType.Smooth
  2139. Part116.TopSurface = Enum.SurfaceType.Smooth
  2140. Part116.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2141. Part116.Position = Vector3.new(-330.927185, 34.5, -109.066711)
  2142. Part116.Orientation = Vector3.new(0, -30, 90)
  2143. Part116.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2144. Part117.Parent = Folder0
  2145. Part117.Material = Enum.Material.Neon
  2146. Part117.BrickColor = BrickColor.new("Lily white")
  2147. Part117.Rotation = Vector3.new(0, -30, 90)
  2148. Part117.Anchored = true
  2149. Part117.Shape = Enum.PartType.Cylinder
  2150. Part117.Size = Vector3.new(1, 22, 22)
  2151. Part117.CFrame = CFrame.new(-330.927185, 43.5, -109.066711, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
  2152. Part117.BottomSurface = Enum.SurfaceType.Smooth
  2153. Part117.TopSurface = Enum.SurfaceType.Smooth
  2154. Part117.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2155. Part117.Position = Vector3.new(-330.927185, 43.5, -109.066711)
  2156. Part117.Orientation = Vector3.new(0, -30, 90)
  2157. Part117.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2158. Part118.Parent = Folder0
  2159. Part118.Material = Enum.Material.Granite
  2160. Part118.BrickColor = BrickColor.new("Really black")
  2161. Part118.Rotation = Vector3.new(0, -30, 90)
  2162. Part118.Anchored = true
  2163. Part118.Shape = Enum.PartType.Cylinder
  2164. Part118.Size = Vector3.new(5, 26, 26)
  2165. Part118.CFrame = CFrame.new(-330.927185, 40.5, -109.066711, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
  2166. Part118.BottomSurface = Enum.SurfaceType.Smooth
  2167. Part118.TopSurface = Enum.SurfaceType.Smooth
  2168. Part118.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2169. Part118.Position = Vector3.new(-330.927185, 40.5, -109.066711)
  2170. Part118.Orientation = Vector3.new(0, -30, 90)
  2171. Part118.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2172. Part119.Parent = Folder0
  2173. Part119.Material = Enum.Material.Granite
  2174. Part119.BrickColor = BrickColor.new("Really black")
  2175. Part119.Rotation = Vector3.new(0, -30, 90)
  2176. Part119.Anchored = true
  2177. Part119.Shape = Enum.PartType.Cylinder
  2178. Part119.Size = Vector3.new(5, 26, 26)
  2179. Part119.CFrame = CFrame.new(-181.167267, 46.5, -368.490906, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
  2180. Part119.BottomSurface = Enum.SurfaceType.Smooth
  2181. Part119.TopSurface = Enum.SurfaceType.Smooth
  2182. Part119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2183. Part119.Position = Vector3.new(-181.167267, 46.5, -368.490906)
  2184. Part119.Orientation = Vector3.new(0, -30, 90)
  2185. Part119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2186. Part120.Parent = Folder0
  2187. Part120.Material = Enum.Material.Granite
  2188. Part120.BrickColor = BrickColor.new("Really black")
  2189. Part120.Rotation = Vector3.new(-180, -60, -90)
  2190. Part120.Anchored = true
  2191. Part120.Shape = Enum.PartType.Cylinder
  2192. Part120.Size = Vector3.new(5, 26, 26)
  2193. Part120.CFrame = CFrame.new(-126.335129, 34.5, -163.89888, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
  2194. Part120.BottomSurface = Enum.SurfaceType.Smooth
  2195. Part120.TopSurface = Enum.SurfaceType.Smooth
  2196. Part120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2197. Part120.Position = Vector3.new(-126.335129, 34.5, -163.89888)
  2198. Part120.Orientation = Vector3.new(0, -120, 90)
  2199. Part120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2200. Part121.Parent = Folder0
  2201. Part121.Material = Enum.Material.Neon
  2202. Part121.BrickColor = BrickColor.new("Lily white")
  2203. Part121.Rotation = Vector3.new(-180, -60, -90)
  2204. Part121.Anchored = true
  2205. Part121.Shape = Enum.PartType.Cylinder
  2206. Part121.Size = Vector3.new(1, 22, 22)
  2207. Part121.CFrame = CFrame.new(-126.335129, 37.5, -163.89888, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
  2208. Part121.BottomSurface = Enum.SurfaceType.Smooth
  2209. Part121.TopSurface = Enum.SurfaceType.Smooth
  2210. Part121.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2211. Part121.Position = Vector3.new(-126.335129, 37.5, -163.89888)
  2212. Part121.Orientation = Vector3.new(0, -120, 90)
  2213. Part121.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2214. Part122.Parent = Folder0
  2215. Part122.Material = Enum.Material.Granite
  2216. Part122.BrickColor = BrickColor.new("Really black")
  2217. Part122.Rotation = Vector3.new(0, -30, 90)
  2218. Part122.Anchored = true
  2219. Part122.Shape = Enum.PartType.Cylinder
  2220. Part122.Size = Vector3.new(5, 26, 26)
  2221. Part122.CFrame = CFrame.new(-330.927185, 51.5, -109.066711, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
  2222. Part122.BottomSurface = Enum.SurfaceType.Smooth
  2223. Part122.TopSurface = Enum.SurfaceType.Smooth
  2224. Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2225. Part122.Position = Vector3.new(-330.927185, 51.5, -109.066711)
  2226. Part122.Orientation = Vector3.new(0, -30, 90)
  2227. Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2228. Part123.Parent = Folder0
  2229. Part123.Material = Enum.Material.Neon
  2230. Part123.BrickColor = BrickColor.new("Lily white")
  2231. Part123.Rotation = Vector3.new(0, -30, 90)
  2232. Part123.Anchored = true
  2233. Part123.Shape = Enum.PartType.Cylinder
  2234. Part123.Size = Vector3.new(1, 22, 22)
  2235. Part123.CFrame = CFrame.new(-330.927185, 54.5, -109.066711, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
  2236. Part123.BottomSurface = Enum.SurfaceType.Smooth
  2237. Part123.TopSurface = Enum.SurfaceType.Smooth
  2238. Part123.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2239. Part123.Position = Vector3.new(-330.927185, 54.5, -109.066711)
  2240. Part123.Orientation = Vector3.new(0, -30, 90)
  2241. Part123.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2242. Part124.Parent = Folder0
  2243. Part124.Material = Enum.Material.Granite
  2244. Part124.BrickColor = BrickColor.new("Really black")
  2245. Part124.Rotation = Vector3.new(0, -30, 90)
  2246. Part124.Anchored = true
  2247. Part124.Shape = Enum.PartType.Cylinder
  2248. Part124.Size = Vector3.new(265, 26, 26)
  2249. Part124.CFrame = CFrame.new(-330.927185, 187.5, -109.066711, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
  2250. Part124.BottomSurface = Enum.SurfaceType.Smooth
  2251. Part124.TopSurface = Enum.SurfaceType.Smooth
  2252. Part124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2253. Part124.Position = Vector3.new(-330.927185, 187.5, -109.066711)
  2254. Part124.Orientation = Vector3.new(0, -30, 90)
  2255. Part124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2256. Part125.Parent = Folder0
  2257. Part125.Material = Enum.Material.Neon
  2258. Part125.BrickColor = BrickColor.new("Lily white")
  2259. Part125.Rotation = Vector3.new(-180, -60, -90)
  2260. Part125.Anchored = true
  2261. Part125.Shape = Enum.PartType.Cylinder
  2262. Part125.Size = Vector3.new(1, 22, 22)
  2263. Part125.CFrame = CFrame.new(-126.335129, 43.5, -163.89888, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
  2264. Part125.BottomSurface = Enum.SurfaceType.Smooth
  2265. Part125.TopSurface = Enum.SurfaceType.Smooth
  2266. Part125.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2267. Part125.Position = Vector3.new(-126.335129, 43.5, -163.89888)
  2268. Part125.Orientation = Vector3.new(0, -120, 90)
  2269. Part125.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2270. Part126.Parent = Folder0
  2271. Part126.Material = Enum.Material.Granite
  2272. Part126.BrickColor = BrickColor.new("Really black")
  2273. Part126.Rotation = Vector3.new(-180, -30, -90)
  2274. Part126.Anchored = true
  2275. Part126.Shape = Enum.PartType.Cylinder
  2276. Part126.Size = Vector3.new(5, 26, 26)
  2277. Part126.CFrame = CFrame.new(-330.941284, 34.5, -368.48291, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
  2278. Part126.BottomSurface = Enum.SurfaceType.Smooth
  2279. Part126.TopSurface = Enum.SurfaceType.Smooth
  2280. Part126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2281. Part126.Position = Vector3.new(-330.941284, 34.5, -368.48291)
  2282. Part126.Orientation = Vector3.new(0, -150, 90)
  2283. Part126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2284. Part127.Parent = Folder0
  2285. Part127.Material = Enum.Material.Granite
  2286. Part127.BrickColor = BrickColor.new("Really black")
  2287. Part127.Rotation = Vector3.new(-180, -30, -90)
  2288. Part127.Anchored = true
  2289. Part127.Shape = Enum.PartType.Cylinder
  2290. Part127.Size = Vector3.new(5, 26, 26)
  2291. Part127.CFrame = CFrame.new(-330.941284, 40.5, -368.48291, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
  2292. Part127.BottomSurface = Enum.SurfaceType.Smooth
  2293. Part127.TopSurface = Enum.SurfaceType.Smooth
  2294. Part127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2295. Part127.Position = Vector3.new(-330.941284, 40.5, -368.48291)
  2296. Part127.Orientation = Vector3.new(0, -150, 90)
  2297. Part127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2298. Part128.Parent = Folder0
  2299. Part128.Material = Enum.Material.Neon
  2300. Part128.BrickColor = BrickColor.new("Lily white")
  2301. Part128.Rotation = Vector3.new(-180, -30, -90)
  2302. Part128.Anchored = true
  2303. Part128.Shape = Enum.PartType.Cylinder
  2304. Part128.Size = Vector3.new(1, 22, 22)
  2305. Part128.CFrame = CFrame.new(-330.941284, 43.5, -368.48291, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
  2306. Part128.BottomSurface = Enum.SurfaceType.Smooth
  2307. Part128.TopSurface = Enum.SurfaceType.Smooth
  2308. Part128.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2309. Part128.Position = Vector3.new(-330.941284, 43.5, -368.48291)
  2310. Part128.Orientation = Vector3.new(0, -150, 90)
  2311. Part128.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2312. Part129.Parent = Folder0
  2313. Part129.Material = Enum.Material.Granite
  2314. Part129.BrickColor = BrickColor.new("Really black")
  2315. Part129.Rotation = Vector3.new(-180, -30, -90)
  2316. Part129.Anchored = true
  2317. Part129.Shape = Enum.PartType.Cylinder
  2318. Part129.Size = Vector3.new(265, 26, 26)
  2319. Part129.CFrame = CFrame.new(-330.941284, 187.5, -368.48291, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
  2320. Part129.BottomSurface = Enum.SurfaceType.Smooth
  2321. Part129.TopSurface = Enum.SurfaceType.Smooth
  2322. Part129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2323. Part129.Position = Vector3.new(-330.941284, 187.5, -368.48291)
  2324. Part129.Orientation = Vector3.new(0, -150, 90)
  2325. Part129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2326. Part130.Parent = Folder0
  2327. Part130.Material = Enum.Material.Granite
  2328. Part130.BrickColor = BrickColor.new("Really black")
  2329. Part130.Rotation = Vector3.new(0, -60, 90)
  2330. Part130.Anchored = true
  2331. Part130.Shape = Enum.PartType.Cylinder
  2332. Part130.Size = Vector3.new(5, 26, 26)
  2333. Part130.CFrame = CFrame.new(-126.343277, 34.5, -313.672791, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
  2334. Part130.BottomSurface = Enum.SurfaceType.Smooth
  2335. Part130.TopSurface = Enum.SurfaceType.Smooth
  2336. Part130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2337. Part130.Position = Vector3.new(-126.343277, 34.5, -313.672791)
  2338. Part130.Orientation = Vector3.new(0, -60, 90)
  2339. Part130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2340. Part131.Parent = Folder0
  2341. Part131.Material = Enum.Material.Granite
  2342. Part131.BrickColor = BrickColor.new("Really black")
  2343. Part131.Rotation = Vector3.new(-180, -30, -90)
  2344. Part131.Anchored = true
  2345. Part131.Shape = Enum.PartType.Cylinder
  2346. Part131.Size = Vector3.new(5, 26, 26)
  2347. Part131.CFrame = CFrame.new(-330.941284, 51.5, -368.48291, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
  2348. Part131.BottomSurface = Enum.SurfaceType.Smooth
  2349. Part131.TopSurface = Enum.SurfaceType.Smooth
  2350. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2351. Part131.Position = Vector3.new(-330.941284, 51.5, -368.48291)
  2352. Part131.Orientation = Vector3.new(0, -150, 90)
  2353. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2354. Part132.Parent = Folder0
  2355. Part132.Material = Enum.Material.Neon
  2356. Part132.BrickColor = BrickColor.new("Lily white")
  2357. Part132.Rotation = Vector3.new(0, -60, 90)
  2358. Part132.Anchored = true
  2359. Part132.Shape = Enum.PartType.Cylinder
  2360. Part132.Size = Vector3.new(1, 22, 22)
  2361. Part132.CFrame = CFrame.new(-126.343277, 37.5, -313.672791, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
  2362. Part132.BottomSurface = Enum.SurfaceType.Smooth
  2363. Part132.TopSurface = Enum.SurfaceType.Smooth
  2364. Part132.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2365. Part132.Position = Vector3.new(-126.343277, 37.5, -313.672791)
  2366. Part132.Orientation = Vector3.new(0, -60, 90)
  2367. Part132.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2368. Part133.Parent = Folder0
  2369. Part133.Material = Enum.Material.Granite
  2370. Part133.BrickColor = BrickColor.new("Really black")
  2371. Part133.Rotation = Vector3.new(0, -60, 90)
  2372. Part133.Anchored = true
  2373. Part133.Shape = Enum.PartType.Cylinder
  2374. Part133.Size = Vector3.new(5, 26, 26)
  2375. Part133.CFrame = CFrame.new(-126.343277, 40.5, -313.672791, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
  2376. Part133.BottomSurface = Enum.SurfaceType.Smooth
  2377. Part133.TopSurface = Enum.SurfaceType.Smooth
  2378. Part133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2379. Part133.Position = Vector3.new(-126.343277, 40.5, -313.672791)
  2380. Part133.Orientation = Vector3.new(0, -60, 90)
  2381. Part133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2382. Part134.Parent = Folder0
  2383. Part134.Material = Enum.Material.Granite
  2384. Part134.BrickColor = BrickColor.new("Really black")
  2385. Part134.Rotation = Vector3.new(-180, -60, -90)
  2386. Part134.Anchored = true
  2387. Part134.Shape = Enum.PartType.Cylinder
  2388. Part134.Size = Vector3.new(5, 26, 26)
  2389. Part134.CFrame = CFrame.new(-126.335129, 51.5, -163.89888, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
  2390. Part134.BottomSurface = Enum.SurfaceType.Smooth
  2391. Part134.TopSurface = Enum.SurfaceType.Smooth
  2392. Part134.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2393. Part134.Position = Vector3.new(-126.335129, 51.5, -163.89888)
  2394. Part134.Orientation = Vector3.new(0, -120, 90)
  2395. Part134.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2396. Part135.Parent = Folder0
  2397. Part135.Material = Enum.Material.Granite
  2398. Part135.BrickColor = BrickColor.new("Really black")
  2399. Part135.Rotation = Vector3.new(-180, -60, -90)
  2400. Part135.Anchored = true
  2401. Part135.Shape = Enum.PartType.Cylinder
  2402. Part135.Size = Vector3.new(5, 26, 26)
  2403. Part135.CFrame = CFrame.new(-126.335129, 46.5, -163.89888, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
  2404. Part135.BottomSurface = Enum.SurfaceType.Smooth
  2405. Part135.TopSurface = Enum.SurfaceType.Smooth
  2406. Part135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2407. Part135.Position = Vector3.new(-126.335129, 46.5, -163.89888)
  2408. Part135.Orientation = Vector3.new(0, -120, 90)
  2409. Part135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2410. Part136.Parent = Folder0
  2411. Part136.Material = Enum.Material.Neon
  2412. Part136.BrickColor = BrickColor.new("Lily white")
  2413. Part136.Rotation = Vector3.new(0, -60, 90)
  2414. Part136.Anchored = true
  2415. Part136.Shape = Enum.PartType.Cylinder
  2416. Part136.Size = Vector3.new(1, 22, 22)
  2417. Part136.CFrame = CFrame.new(-126.343277, 43.5, -313.672791, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
  2418. Part136.BottomSurface = Enum.SurfaceType.Smooth
  2419. Part136.TopSurface = Enum.SurfaceType.Smooth
  2420. Part136.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2421. Part136.Position = Vector3.new(-126.343277, 43.5, -313.672791)
  2422. Part136.Orientation = Vector3.new(0, -60, 90)
  2423. Part136.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2424. Part137.Parent = Folder0
  2425. Part137.Material = Enum.Material.Neon
  2426. Part137.BrickColor = BrickColor.new("Lily white")
  2427. Part137.Rotation = Vector3.new(0, -30, 90)
  2428. Part137.Anchored = true
  2429. Part137.Shape = Enum.PartType.Cylinder
  2430. Part137.Size = Vector3.new(1, 22, 22)
  2431. Part137.CFrame = CFrame.new(-181.167267, 54.5, -368.490906, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
  2432. Part137.BottomSurface = Enum.SurfaceType.Smooth
  2433. Part137.TopSurface = Enum.SurfaceType.Smooth
  2434. Part137.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2435. Part137.Position = Vector3.new(-181.167267, 54.5, -368.490906)
  2436. Part137.Orientation = Vector3.new(0, -30, 90)
  2437. Part137.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2438. Part138.Parent = Folder0
  2439. Part138.Material = Enum.Material.Granite
  2440. Part138.BrickColor = BrickColor.new("Really black")
  2441. Part138.Rotation = Vector3.new(0, -30, 90)
  2442. Part138.Anchored = true
  2443. Part138.Shape = Enum.PartType.Cylinder
  2444. Part138.Size = Vector3.new(265, 26, 26)
  2445. Part138.CFrame = CFrame.new(-181.167267, 187.5, -368.490906, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
  2446. Part138.BottomSurface = Enum.SurfaceType.Smooth
  2447. Part138.TopSurface = Enum.SurfaceType.Smooth
  2448. Part138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2449. Part138.Position = Vector3.new(-181.167267, 187.5, -368.490906)
  2450. Part138.Orientation = Vector3.new(0, -30, 90)
  2451. Part138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2452. Part139.Parent = Folder0
  2453. Part139.Material = Enum.Material.Granite
  2454. Part139.BrickColor = BrickColor.new("Really black")
  2455. Part139.Rotation = Vector3.new(-180, -60, -90)
  2456. Part139.Anchored = true
  2457. Part139.Shape = Enum.PartType.Cylinder
  2458. Part139.Size = Vector3.new(5, 26, 26)
  2459. Part139.CFrame = CFrame.new(-126.335129, 40.5, -163.89888, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
  2460. Part139.BottomSurface = Enum.SurfaceType.Smooth
  2461. Part139.TopSurface = Enum.SurfaceType.Smooth
  2462. Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2463. Part139.Position = Vector3.new(-126.335129, 40.5, -163.89888)
  2464. Part139.Orientation = Vector3.new(0, -120, 90)
  2465. Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2466. Part140.Parent = Folder0
  2467. Part140.Material = Enum.Material.Neon
  2468. Part140.BrickColor = BrickColor.new("Lily white")
  2469. Part140.Rotation = Vector3.new(-180, -30, -90)
  2470. Part140.Anchored = true
  2471. Part140.Shape = Enum.PartType.Cylinder
  2472. Part140.Size = Vector3.new(1, 22, 22)
  2473. Part140.CFrame = CFrame.new(-330.941284, 54.5, -368.48291, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
  2474. Part140.BottomSurface = Enum.SurfaceType.Smooth
  2475. Part140.TopSurface = Enum.SurfaceType.Smooth
  2476. Part140.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2477. Part140.Position = Vector3.new(-330.941284, 54.5, -368.48291)
  2478. Part140.Orientation = Vector3.new(0, -150, 90)
  2479. Part140.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2480. Part141.Parent = Folder0
  2481. Part141.Material = Enum.Material.Granite
  2482. Part141.BrickColor = BrickColor.new("Really black")
  2483. Part141.Rotation = Vector3.new(-180, -60, -90)
  2484. Part141.Anchored = true
  2485. Part141.Shape = Enum.PartType.Cylinder
  2486. Part141.Size = Vector3.new(265, 26, 26)
  2487. Part141.CFrame = CFrame.new(-126.335129, 187.5, -163.89888, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
  2488. Part141.BottomSurface = Enum.SurfaceType.Smooth
  2489. Part141.TopSurface = Enum.SurfaceType.Smooth
  2490. Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2491. Part141.Position = Vector3.new(-126.335129, 187.5, -163.89888)
  2492. Part141.Orientation = Vector3.new(0, -120, 90)
  2493. Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2494. Part142.Parent = Folder0
  2495. Part142.Material = Enum.Material.Granite
  2496. Part142.BrickColor = BrickColor.new("Really black")
  2497. Part142.Rotation = Vector3.new(-180, -30, -90)
  2498. Part142.Anchored = true
  2499. Part142.Shape = Enum.PartType.Cylinder
  2500. Part142.Size = Vector3.new(5, 26, 26)
  2501. Part142.CFrame = CFrame.new(-330.941284, 46.5, -368.48291, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
  2502. Part142.BottomSurface = Enum.SurfaceType.Smooth
  2503. Part142.TopSurface = Enum.SurfaceType.Smooth
  2504. Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2505. Part142.Position = Vector3.new(-330.941284, 46.5, -368.48291)
  2506. Part142.Orientation = Vector3.new(0, -150, 90)
  2507. Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2508. Part143.Parent = Folder0
  2509. Part143.Material = Enum.Material.Neon
  2510. Part143.BrickColor = BrickColor.new("Lily white")
  2511. Part143.Rotation = Vector3.new(0, -30, 90)
  2512. Part143.Anchored = true
  2513. Part143.Shape = Enum.PartType.Cylinder
  2514. Part143.Size = Vector3.new(1, 22, 22)
  2515. Part143.CFrame = CFrame.new(-330.927185, 37.5, -109.066711, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
  2516. Part143.BottomSurface = Enum.SurfaceType.Smooth
  2517. Part143.TopSurface = Enum.SurfaceType.Smooth
  2518. Part143.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2519. Part143.Position = Vector3.new(-330.927185, 37.5, -109.066711)
  2520. Part143.Orientation = Vector3.new(0, -30, 90)
  2521. Part143.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2522. Part144.Parent = Folder0
  2523. Part144.Material = Enum.Material.Granite
  2524. Part144.BrickColor = BrickColor.new("Really black")
  2525. Part144.Rotation = Vector3.new(0, -30, 90)
  2526. Part144.Anchored = true
  2527. Part144.Shape = Enum.PartType.Cylinder
  2528. Part144.Size = Vector3.new(5, 26, 26)
  2529. Part144.CFrame = CFrame.new(-330.927185, 46.5, -109.066711, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388)
  2530. Part144.BottomSurface = Enum.SurfaceType.Smooth
  2531. Part144.TopSurface = Enum.SurfaceType.Smooth
  2532. Part144.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2533. Part144.Position = Vector3.new(-330.927185, 46.5, -109.066711)
  2534. Part144.Orientation = Vector3.new(0, -30, 90)
  2535. Part144.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2536. Part145.Parent = Folder0
  2537. Part145.Material = Enum.Material.Neon
  2538. Part145.BrickColor = BrickColor.new("Lily white")
  2539. Part145.Rotation = Vector3.new(-180, -30, -90)
  2540. Part145.Anchored = true
  2541. Part145.Shape = Enum.PartType.Cylinder
  2542. Part145.Size = Vector3.new(1, 22, 22)
  2543. Part145.CFrame = CFrame.new(-330.941284, 37.5, -368.48291, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
  2544. Part145.BottomSurface = Enum.SurfaceType.Smooth
  2545. Part145.TopSurface = Enum.SurfaceType.Smooth
  2546. Part145.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2547. Part145.Position = Vector3.new(-330.941284, 37.5, -368.48291)
  2548. Part145.Orientation = Vector3.new(0, -150, 90)
  2549. Part145.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2550. Part146.Parent = Folder0
  2551. Part146.Material = Enum.Material.Neon
  2552. Part146.BrickColor = BrickColor.new("Lily white")
  2553. Part146.Rotation = Vector3.new(-180, -60, -90)
  2554. Part146.Anchored = true
  2555. Part146.Shape = Enum.PartType.Cylinder
  2556. Part146.Size = Vector3.new(1, 22, 22)
  2557. Part146.CFrame = CFrame.new(-126.335129, 54.5, -163.89888, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238)
  2558. Part146.BottomSurface = Enum.SurfaceType.Smooth
  2559. Part146.TopSurface = Enum.SurfaceType.Smooth
  2560. Part146.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2561. Part146.Position = Vector3.new(-126.335129, 54.5, -163.89888)
  2562. Part146.Orientation = Vector3.new(0, -120, 90)
  2563. Part146.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2564. Part147.Parent = Folder0
  2565. Part147.Material = Enum.Material.Neon
  2566. Part147.BrickColor = BrickColor.new("Lily white")
  2567. Part147.Rotation = Vector3.new(-180, -10, -90)
  2568. Part147.Anchored = true
  2569. Part147.Shape = Enum.PartType.Cylinder
  2570. Part147.Size = Vector3.new(1, 22, 22)
  2571. Part147.CFrame = CFrame.new(-282.063232, 37.5, -386.276062, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
  2572. Part147.BottomSurface = Enum.SurfaceType.Smooth
  2573. Part147.TopSurface = Enum.SurfaceType.Smooth
  2574. Part147.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2575. Part147.Position = Vector3.new(-282.063232, 37.5, -386.276062)
  2576. Part147.Orientation = Vector3.new(0, -170, 90)
  2577. Part147.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2578. Part148.Parent = Folder0
  2579. Part148.Material = Enum.Material.Neon
  2580. Part148.BrickColor = BrickColor.new("Lily white")
  2581. Part148.Rotation = Vector3.new(0, -60, 90)
  2582. Part148.Anchored = true
  2583. Part148.Shape = Enum.PartType.Cylinder
  2584. Part148.Size = Vector3.new(1, 22, 22)
  2585. Part148.CFrame = CFrame.new(-385.751251, 43.5, -163.884827, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
  2586. Part148.BottomSurface = Enum.SurfaceType.Smooth
  2587. Part148.TopSurface = Enum.SurfaceType.Smooth
  2588. Part148.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2589. Part148.Position = Vector3.new(-385.751251, 43.5, -163.884827)
  2590. Part148.Orientation = Vector3.new(0, -60, 90)
  2591. Part148.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2592. Part149.Parent = Folder0
  2593. Part149.Material = Enum.Material.Granite
  2594. Part149.BrickColor = BrickColor.new("Really black")
  2595. Part149.Rotation = Vector3.new(-180, -10, -90)
  2596. Part149.Anchored = true
  2597. Part149.Shape = Enum.PartType.Cylinder
  2598. Part149.Size = Vector3.new(5, 26, 26)
  2599. Part149.CFrame = CFrame.new(-282.063232, 40.5, -386.276062, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
  2600. Part149.BottomSurface = Enum.SurfaceType.Smooth
  2601. Part149.TopSurface = Enum.SurfaceType.Smooth
  2602. Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2603. Part149.Position = Vector3.new(-282.063232, 40.5, -386.276062)
  2604. Part149.Orientation = Vector3.new(0, -170, 90)
  2605. Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2606. Part150.Parent = Folder0
  2607. Part150.Material = Enum.Material.Neon
  2608. Part150.BrickColor = BrickColor.new("Lily white")
  2609. Part150.Rotation = Vector3.new(0, -60, 90)
  2610. Part150.Anchored = true
  2611. Part150.Shape = Enum.PartType.Cylinder
  2612. Part150.Size = Vector3.new(1, 22, 22)
  2613. Part150.CFrame = CFrame.new(-385.751251, 54.5, -163.884827, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
  2614. Part150.BottomSurface = Enum.SurfaceType.Smooth
  2615. Part150.TopSurface = Enum.SurfaceType.Smooth
  2616. Part150.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2617. Part150.Position = Vector3.new(-385.751251, 54.5, -163.884827)
  2618. Part150.Orientation = Vector3.new(0, -60, 90)
  2619. Part150.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2620. Part151.Parent = Folder0
  2621. Part151.Material = Enum.Material.Granite
  2622. Part151.BrickColor = BrickColor.new("Really black")
  2623. Part151.Rotation = Vector3.new(0, -60, 90)
  2624. Part151.Anchored = true
  2625. Part151.Shape = Enum.PartType.Cylinder
  2626. Part151.Size = Vector3.new(5, 26, 26)
  2627. Part151.CFrame = CFrame.new(-385.751251, 51.5, -163.884827, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
  2628. Part151.BottomSurface = Enum.SurfaceType.Smooth
  2629. Part151.TopSurface = Enum.SurfaceType.Smooth
  2630. Part151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2631. Part151.Position = Vector3.new(-385.751251, 51.5, -163.884827)
  2632. Part151.Orientation = Vector3.new(0, -60, 90)
  2633. Part151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2634. Part152.Parent = Folder0
  2635. Part152.Material = Enum.Material.Granite
  2636. Part152.BrickColor = BrickColor.new("Really black")
  2637. Part152.Rotation = Vector3.new(0, -60, 90)
  2638. Part152.Anchored = true
  2639. Part152.Shape = Enum.PartType.Cylinder
  2640. Part152.Size = Vector3.new(265, 26, 26)
  2641. Part152.CFrame = CFrame.new(-126.343277, 187.5, -313.672791, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
  2642. Part152.BottomSurface = Enum.SurfaceType.Smooth
  2643. Part152.TopSurface = Enum.SurfaceType.Smooth
  2644. Part152.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2645. Part152.Position = Vector3.new(-126.343277, 187.5, -313.672791)
  2646. Part152.Orientation = Vector3.new(0, -60, 90)
  2647. Part152.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2648. Part153.Parent = Folder0
  2649. Part153.Material = Enum.Material.Granite
  2650. Part153.BrickColor = BrickColor.new("Really black")
  2651. Part153.Rotation = Vector3.new(-180, -10, -90)
  2652. Part153.Anchored = true
  2653. Part153.Shape = Enum.PartType.Cylinder
  2654. Part153.Size = Vector3.new(5, 26, 26)
  2655. Part153.CFrame = CFrame.new(-282.063232, 46.5, -386.276062, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
  2656. Part153.BottomSurface = Enum.SurfaceType.Smooth
  2657. Part153.TopSurface = Enum.SurfaceType.Smooth
  2658. Part153.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2659. Part153.Position = Vector3.new(-282.063232, 46.5, -386.276062)
  2660. Part153.Orientation = Vector3.new(0, -170, 90)
  2661. Part153.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2662. Part154.Parent = Folder0
  2663. Part154.Material = Enum.Material.Neon
  2664. Part154.BrickColor = BrickColor.new("Lily white")
  2665. Part154.Rotation = Vector3.new(-180, -30, -90)
  2666. Part154.Anchored = true
  2667. Part154.Shape = Enum.PartType.Cylinder
  2668. Part154.Size = Vector3.new(1, 22, 22)
  2669. Part154.CFrame = CFrame.new(-181.153259, 43.5, -109.074829, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
  2670. Part154.BottomSurface = Enum.SurfaceType.Smooth
  2671. Part154.TopSurface = Enum.SurfaceType.Smooth
  2672. Part154.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2673. Part154.Position = Vector3.new(-181.153259, 43.5, -109.074829)
  2674. Part154.Orientation = Vector3.new(0, -150, 90)
  2675. Part154.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2676. Part155.Parent = Folder0
  2677. Part155.Material = Enum.Material.Granite
  2678. Part155.BrickColor = BrickColor.new("Really black")
  2679. Part155.Rotation = Vector3.new(-180, -30, -90)
  2680. Part155.Anchored = true
  2681. Part155.Shape = Enum.PartType.Cylinder
  2682. Part155.Size = Vector3.new(5, 26, 26)
  2683. Part155.CFrame = CFrame.new(-181.153259, 46.5, -109.074829, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
  2684. Part155.BottomSurface = Enum.SurfaceType.Smooth
  2685. Part155.TopSurface = Enum.SurfaceType.Smooth
  2686. Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2687. Part155.Position = Vector3.new(-181.153259, 46.5, -109.074829)
  2688. Part155.Orientation = Vector3.new(0, -150, 90)
  2689. Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2690. Part156.Parent = Folder0
  2691. Part156.Material = Enum.Material.Granite
  2692. Part156.BrickColor = BrickColor.new("Really black")
  2693. Part156.Rotation = Vector3.new(0, -60, 90)
  2694. Part156.Anchored = true
  2695. Part156.Shape = Enum.PartType.Cylinder
  2696. Part156.Size = Vector3.new(5, 26, 26)
  2697. Part156.CFrame = CFrame.new(-385.751251, 34.5, -163.884827, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
  2698. Part156.BottomSurface = Enum.SurfaceType.Smooth
  2699. Part156.TopSurface = Enum.SurfaceType.Smooth
  2700. Part156.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2701. Part156.Position = Vector3.new(-385.751251, 34.5, -163.884827)
  2702. Part156.Orientation = Vector3.new(0, -60, 90)
  2703. Part156.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2704. Part157.Parent = Folder0
  2705. Part157.Material = Enum.Material.Neon
  2706. Part157.BrickColor = BrickColor.new("Lily white")
  2707. Part157.Rotation = Vector3.new(-180, -10, -90)
  2708. Part157.Anchored = true
  2709. Part157.Shape = Enum.PartType.Cylinder
  2710. Part157.Size = Vector3.new(1, 22, 22)
  2711. Part157.CFrame = CFrame.new(-282.063232, 43.5, -386.276062, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
  2712. Part157.BottomSurface = Enum.SurfaceType.Smooth
  2713. Part157.TopSurface = Enum.SurfaceType.Smooth
  2714. Part157.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2715. Part157.Position = Vector3.new(-282.063232, 43.5, -386.276062)
  2716. Part157.Orientation = Vector3.new(0, -170, 90)
  2717. Part157.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2718. Part158.Parent = Folder0
  2719. Part158.Material = Enum.Material.Granite
  2720. Part158.BrickColor = BrickColor.new("Really black")
  2721. Part158.Rotation = Vector3.new(-180, -10, -90)
  2722. Part158.Anchored = true
  2723. Part158.Shape = Enum.PartType.Cylinder
  2724. Part158.Size = Vector3.new(5, 26, 26)
  2725. Part158.CFrame = CFrame.new(-282.063232, 51.5, -386.276062, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
  2726. Part158.BottomSurface = Enum.SurfaceType.Smooth
  2727. Part158.TopSurface = Enum.SurfaceType.Smooth
  2728. Part158.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2729. Part158.Position = Vector3.new(-282.063232, 51.5, -386.276062)
  2730. Part158.Orientation = Vector3.new(0, -170, 90)
  2731. Part158.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2732. Part159.Parent = Folder0
  2733. Part159.Material = Enum.Material.Granite
  2734. Part159.BrickColor = BrickColor.new("Really black")
  2735. Part159.Rotation = Vector3.new(0, -60, 90)
  2736. Part159.Anchored = true
  2737. Part159.Shape = Enum.PartType.Cylinder
  2738. Part159.Size = Vector3.new(5, 26, 26)
  2739. Part159.CFrame = CFrame.new(-126.343277, 46.5, -313.672791, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
  2740. Part159.BottomSurface = Enum.SurfaceType.Smooth
  2741. Part159.TopSurface = Enum.SurfaceType.Smooth
  2742. Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2743. Part159.Position = Vector3.new(-126.343277, 46.5, -313.672791)
  2744. Part159.Orientation = Vector3.new(0, -60, 90)
  2745. Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2746. Part160.Parent = Folder0
  2747. Part160.Material = Enum.Material.Granite
  2748. Part160.BrickColor = BrickColor.new("Really black")
  2749. Part160.Rotation = Vector3.new(0, -60, 90)
  2750. Part160.Anchored = true
  2751. Part160.Shape = Enum.PartType.Cylinder
  2752. Part160.Size = Vector3.new(5, 26, 26)
  2753. Part160.CFrame = CFrame.new(-385.751251, 46.5, -163.884827, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
  2754. Part160.BottomSurface = Enum.SurfaceType.Smooth
  2755. Part160.TopSurface = Enum.SurfaceType.Smooth
  2756. Part160.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2757. Part160.Position = Vector3.new(-385.751251, 46.5, -163.884827)
  2758. Part160.Orientation = Vector3.new(0, -60, 90)
  2759. Part160.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2760. Part161.Parent = Folder0
  2761. Part161.Material = Enum.Material.Granite
  2762. Part161.BrickColor = BrickColor.new("Really black")
  2763. Part161.Rotation = Vector3.new(0, -60, 90)
  2764. Part161.Anchored = true
  2765. Part161.Shape = Enum.PartType.Cylinder
  2766. Part161.Size = Vector3.new(265, 26, 26)
  2767. Part161.CFrame = CFrame.new(-385.751251, 187.5, -163.884827, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
  2768. Part161.BottomSurface = Enum.SurfaceType.Smooth
  2769. Part161.TopSurface = Enum.SurfaceType.Smooth
  2770. Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2771. Part161.Position = Vector3.new(-385.751251, 187.5, -163.884827)
  2772. Part161.Orientation = Vector3.new(0, -60, 90)
  2773. Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2774. Part162.Parent = Folder0
  2775. Part162.Material = Enum.Material.Neon
  2776. Part162.BrickColor = BrickColor.new("Lily white")
  2777. Part162.Rotation = Vector3.new(-180, -10, -90)
  2778. Part162.Anchored = true
  2779. Part162.Shape = Enum.PartType.Cylinder
  2780. Part162.Size = Vector3.new(1, 22, 22)
  2781. Part162.CFrame = CFrame.new(-282.063232, 54.5, -386.276062, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
  2782. Part162.BottomSurface = Enum.SurfaceType.Smooth
  2783. Part162.TopSurface = Enum.SurfaceType.Smooth
  2784. Part162.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2785. Part162.Position = Vector3.new(-282.063232, 54.5, -386.276062)
  2786. Part162.Orientation = Vector3.new(0, -170, 90)
  2787. Part162.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2788. Part163.Parent = Folder0
  2789. Part163.Material = Enum.Material.Neon
  2790. Part163.BrickColor = BrickColor.new("Lily white")
  2791. Part163.Rotation = Vector3.new(0, -60, 90)
  2792. Part163.Anchored = true
  2793. Part163.Shape = Enum.PartType.Cylinder
  2794. Part163.Size = Vector3.new(1, 22, 22)
  2795. Part163.CFrame = CFrame.new(-385.751251, 37.5, -163.884827, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
  2796. Part163.BottomSurface = Enum.SurfaceType.Smooth
  2797. Part163.TopSurface = Enum.SurfaceType.Smooth
  2798. Part163.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2799. Part163.Position = Vector3.new(-385.751251, 37.5, -163.884827)
  2800. Part163.Orientation = Vector3.new(0, -60, 90)
  2801. Part163.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2802. Part164.Parent = Folder0
  2803. Part164.Material = Enum.Material.Granite
  2804. Part164.BrickColor = BrickColor.new("Really black")
  2805. Part164.Rotation = Vector3.new(-180, -10, -90)
  2806. Part164.Anchored = true
  2807. Part164.Shape = Enum.PartType.Cylinder
  2808. Part164.Size = Vector3.new(265, 26, 26)
  2809. Part164.CFrame = CFrame.new(-282.063232, 187.5, -386.276062, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
  2810. Part164.BottomSurface = Enum.SurfaceType.Smooth
  2811. Part164.TopSurface = Enum.SurfaceType.Smooth
  2812. Part164.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2813. Part164.Position = Vector3.new(-282.063232, 187.5, -386.276062)
  2814. Part164.Orientation = Vector3.new(0, -170, 90)
  2815. Part164.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2816. Part165.Parent = Folder0
  2817. Part165.Material = Enum.Material.Granite
  2818. Part165.BrickColor = BrickColor.new("Really black")
  2819. Part165.Rotation = Vector3.new(0, -80, 90)
  2820. Part165.Anchored = true
  2821. Part165.Shape = Enum.PartType.Cylinder
  2822. Part165.Size = Vector3.new(5, 26, 26)
  2823. Part165.CFrame = CFrame.new(-108.550156, 34.5, -264.794739, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
  2824. Part165.BottomSurface = Enum.SurfaceType.Smooth
  2825. Part165.TopSurface = Enum.SurfaceType.Smooth
  2826. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2827. Part165.Position = Vector3.new(-108.550156, 34.5, -264.794739)
  2828. Part165.Orientation = Vector3.new(0, -80, 90)
  2829. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2830. Part166.Parent = Folder0
  2831. Part166.Material = Enum.Material.Neon
  2832. Part166.BrickColor = BrickColor.new("Lily white")
  2833. Part166.Rotation = Vector3.new(0, -80, 90)
  2834. Part166.Anchored = true
  2835. Part166.Shape = Enum.PartType.Cylinder
  2836. Part166.Size = Vector3.new(1, 22, 22)
  2837. Part166.CFrame = CFrame.new(-108.550156, 37.5, -264.794739, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
  2838. Part166.BottomSurface = Enum.SurfaceType.Smooth
  2839. Part166.TopSurface = Enum.SurfaceType.Smooth
  2840. Part166.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2841. Part166.Position = Vector3.new(-108.550156, 37.5, -264.794739)
  2842. Part166.Orientation = Vector3.new(0, -80, 90)
  2843. Part166.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2844. Part167.Parent = Folder0
  2845. Part167.Material = Enum.Material.Granite
  2846. Part167.BrickColor = BrickColor.new("Really black")
  2847. Part167.Rotation = Vector3.new(0, -80, 90)
  2848. Part167.Anchored = true
  2849. Part167.Shape = Enum.PartType.Cylinder
  2850. Part167.Size = Vector3.new(5, 26, 26)
  2851. Part167.CFrame = CFrame.new(-108.550156, 40.5, -264.794739, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
  2852. Part167.BottomSurface = Enum.SurfaceType.Smooth
  2853. Part167.TopSurface = Enum.SurfaceType.Smooth
  2854. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2855. Part167.Position = Vector3.new(-108.550156, 40.5, -264.794739)
  2856. Part167.Orientation = Vector3.new(0, -80, 90)
  2857. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2858. Part168.Parent = Folder0
  2859. Part168.Material = Enum.Material.Neon
  2860. Part168.BrickColor = BrickColor.new("Lily white")
  2861. Part168.Rotation = Vector3.new(0, -60, 90)
  2862. Part168.Anchored = true
  2863. Part168.Shape = Enum.PartType.Cylinder
  2864. Part168.Size = Vector3.new(1, 22, 22)
  2865. Part168.CFrame = CFrame.new(-126.343277, 54.5, -313.672791, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
  2866. Part168.BottomSurface = Enum.SurfaceType.Smooth
  2867. Part168.TopSurface = Enum.SurfaceType.Smooth
  2868. Part168.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2869. Part168.Position = Vector3.new(-126.343277, 54.5, -313.672791)
  2870. Part168.Orientation = Vector3.new(0, -60, 90)
  2871. Part168.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2872. Part169.Parent = Folder0
  2873. Part169.Material = Enum.Material.Granite
  2874. Part169.BrickColor = BrickColor.new("Really black")
  2875. Part169.Rotation = Vector3.new(-180, -30, -90)
  2876. Part169.Anchored = true
  2877. Part169.Shape = Enum.PartType.Cylinder
  2878. Part169.Size = Vector3.new(5, 26, 26)
  2879. Part169.CFrame = CFrame.new(-181.153259, 34.5, -109.074829, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
  2880. Part169.BottomSurface = Enum.SurfaceType.Smooth
  2881. Part169.TopSurface = Enum.SurfaceType.Smooth
  2882. Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2883. Part169.Position = Vector3.new(-181.153259, 34.5, -109.074829)
  2884. Part169.Orientation = Vector3.new(0, -150, 90)
  2885. Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2886. Part170.Parent = Folder0
  2887. Part170.Material = Enum.Material.Neon
  2888. Part170.BrickColor = BrickColor.new("Lily white")
  2889. Part170.Rotation = Vector3.new(0, -80, 90)
  2890. Part170.Anchored = true
  2891. Part170.Shape = Enum.PartType.Cylinder
  2892. Part170.Size = Vector3.new(1, 22, 22)
  2893. Part170.CFrame = CFrame.new(-108.550156, 43.5, -264.794739, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
  2894. Part170.BottomSurface = Enum.SurfaceType.Smooth
  2895. Part170.TopSurface = Enum.SurfaceType.Smooth
  2896. Part170.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2897. Part170.Position = Vector3.new(-108.550156, 43.5, -264.794739)
  2898. Part170.Orientation = Vector3.new(0, -80, 90)
  2899. Part170.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2900. Part171.Parent = Folder0
  2901. Part171.Material = Enum.Material.Granite
  2902. Part171.BrickColor = BrickColor.new("Really black")
  2903. Part171.Rotation = Vector3.new(-180, -30, -90)
  2904. Part171.Anchored = true
  2905. Part171.Shape = Enum.PartType.Cylinder
  2906. Part171.Size = Vector3.new(5, 26, 26)
  2907. Part171.CFrame = CFrame.new(-181.153259, 40.5, -109.074829, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
  2908. Part171.BottomSurface = Enum.SurfaceType.Smooth
  2909. Part171.TopSurface = Enum.SurfaceType.Smooth
  2910. Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2911. Part171.Position = Vector3.new(-181.153259, 40.5, -109.074829)
  2912. Part171.Orientation = Vector3.new(0, -150, 90)
  2913. Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2914. Part172.Parent = Folder0
  2915. Part172.Material = Enum.Material.Granite
  2916. Part172.BrickColor = BrickColor.new("Really black")
  2917. Part172.Rotation = Vector3.new(-180, -30, -90)
  2918. Part172.Anchored = true
  2919. Part172.Shape = Enum.PartType.Cylinder
  2920. Part172.Size = Vector3.new(265, 26, 26)
  2921. Part172.CFrame = CFrame.new(-181.153259, 187.5, -109.074829, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
  2922. Part172.BottomSurface = Enum.SurfaceType.Smooth
  2923. Part172.TopSurface = Enum.SurfaceType.Smooth
  2924. Part172.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2925. Part172.Position = Vector3.new(-181.153259, 187.5, -109.074829)
  2926. Part172.Orientation = Vector3.new(0, -150, 90)
  2927. Part172.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2928. Part173.Parent = Folder0
  2929. Part173.Material = Enum.Material.Granite
  2930. Part173.BrickColor = BrickColor.new("Really black")
  2931. Part173.Rotation = Vector3.new(-180, -30, -90)
  2932. Part173.Anchored = true
  2933. Part173.Shape = Enum.PartType.Cylinder
  2934. Part173.Size = Vector3.new(5, 26, 26)
  2935. Part173.CFrame = CFrame.new(-181.153259, 51.5, -109.074829, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
  2936. Part173.BottomSurface = Enum.SurfaceType.Smooth
  2937. Part173.TopSurface = Enum.SurfaceType.Smooth
  2938. Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2939. Part173.Position = Vector3.new(-181.153259, 51.5, -109.074829)
  2940. Part173.Orientation = Vector3.new(0, -150, 90)
  2941. Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2942. Part174.Parent = Folder0
  2943. Part174.Material = Enum.Material.Neon
  2944. Part174.BrickColor = BrickColor.new("Lily white")
  2945. Part174.Rotation = Vector3.new(-180, -30, -90)
  2946. Part174.Anchored = true
  2947. Part174.Shape = Enum.PartType.Cylinder
  2948. Part174.Size = Vector3.new(1, 22, 22)
  2949. Part174.CFrame = CFrame.new(-181.153259, 54.5, -109.074829, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
  2950. Part174.BottomSurface = Enum.SurfaceType.Smooth
  2951. Part174.TopSurface = Enum.SurfaceType.Smooth
  2952. Part174.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2953. Part174.Position = Vector3.new(-181.153259, 54.5, -109.074829)
  2954. Part174.Orientation = Vector3.new(0, -150, 90)
  2955. Part174.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2956. Part175.Parent = Folder0
  2957. Part175.Material = Enum.Material.Neon
  2958. Part175.BrickColor = BrickColor.new("Lily white")
  2959. Part175.Rotation = Vector3.new(-180, -30, -90)
  2960. Part175.Anchored = true
  2961. Part175.Shape = Enum.PartType.Cylinder
  2962. Part175.Size = Vector3.new(1, 22, 22)
  2963. Part175.CFrame = CFrame.new(-181.153259, 37.5, -109.074829, 0, 0.866025984, -0.499998987, 1, 0, 0, 0, -0.499998987, -0.866025984)
  2964. Part175.BottomSurface = Enum.SurfaceType.Smooth
  2965. Part175.TopSurface = Enum.SurfaceType.Smooth
  2966. Part175.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2967. Part175.Position = Vector3.new(-181.153259, 37.5, -109.074829)
  2968. Part175.Orientation = Vector3.new(0, -150, 90)
  2969. Part175.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2970. Part176.Parent = Folder0
  2971. Part176.Material = Enum.Material.Granite
  2972. Part176.BrickColor = BrickColor.new("Really black")
  2973. Part176.Rotation = Vector3.new(0, -60, 90)
  2974. Part176.Anchored = true
  2975. Part176.Shape = Enum.PartType.Cylinder
  2976. Part176.Size = Vector3.new(5, 26, 26)
  2977. Part176.CFrame = CFrame.new(-385.751251, 40.5, -163.884827, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
  2978. Part176.BottomSurface = Enum.SurfaceType.Smooth
  2979. Part176.TopSurface = Enum.SurfaceType.Smooth
  2980. Part176.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2981. Part176.Position = Vector3.new(-385.751251, 40.5, -163.884827)
  2982. Part176.Orientation = Vector3.new(0, -60, 90)
  2983. Part176.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2984. Part177.Parent = Folder0
  2985. Part177.Material = Enum.Material.Granite
  2986. Part177.BrickColor = BrickColor.new("Really black")
  2987. Part177.Rotation = Vector3.new(0, -60, 90)
  2988. Part177.Anchored = true
  2989. Part177.Shape = Enum.PartType.Cylinder
  2990. Part177.Size = Vector3.new(5, 26, 26)
  2991. Part177.CFrame = CFrame.new(-126.343277, 51.5, -313.672791, 0, -0.499998987, -0.866025984, 1, 0, 0, 0, -0.866025984, 0.499998987)
  2992. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2993. Part177.TopSurface = Enum.SurfaceType.Smooth
  2994. Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2995. Part177.Position = Vector3.new(-126.343277, 51.5, -313.672791)
  2996. Part177.Orientation = Vector3.new(0, -60, 90)
  2997. Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2998. Part178.Parent = Folder0
  2999. Part178.Material = Enum.Material.Granite
  3000. Part178.BrickColor = BrickColor.new("Really black")
  3001. Part178.Rotation = Vector3.new(-180, -10, -90)
  3002. Part178.Anchored = true
  3003. Part178.Shape = Enum.PartType.Cylinder
  3004. Part178.Size = Vector3.new(5, 26, 26)
  3005. Part178.CFrame = CFrame.new(-282.063232, 34.5, -386.276062, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
  3006. Part178.BottomSurface = Enum.SurfaceType.Smooth
  3007. Part178.TopSurface = Enum.SurfaceType.Smooth
  3008. Part178.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3009. Part178.Position = Vector3.new(-282.063232, 34.5, -386.276062)
  3010. Part178.Orientation = Vector3.new(0, -170, 90)
  3011. Part178.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3012. Part179.Parent = Folder0
  3013. Part179.Material = Enum.Material.Granite
  3014. Part179.BrickColor = BrickColor.new("Really black")
  3015. Part179.Rotation = Vector3.new(-180, -10, -90)
  3016. Part179.Anchored = true
  3017. Part179.Shape = Enum.PartType.Cylinder
  3018. Part179.Size = Vector3.new(5, 26, 26)
  3019. Part179.CFrame = CFrame.new(-230.031311, 46.5, -91.2816772, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
  3020. Part179.BottomSurface = Enum.SurfaceType.Smooth
  3021. Part179.TopSurface = Enum.SurfaceType.Smooth
  3022. Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3023. Part179.Position = Vector3.new(-230.031311, 46.5, -91.2816772)
  3024. Part179.Orientation = Vector3.new(0, -170, 90)
  3025. Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3026. Part180.Parent = Folder0
  3027. Part180.Material = Enum.Material.Granite
  3028. Part180.BrickColor = BrickColor.new("Really black")
  3029. Part180.Rotation = Vector3.new(-180, -10, -90)
  3030. Part180.Anchored = true
  3031. Part180.Shape = Enum.PartType.Cylinder
  3032. Part180.Size = Vector3.new(5, 26, 26)
  3033. Part180.CFrame = CFrame.new(-230.031311, 40.5, -91.2816772, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
  3034. Part180.BottomSurface = Enum.SurfaceType.Smooth
  3035. Part180.TopSurface = Enum.SurfaceType.Smooth
  3036. Part180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3037. Part180.Position = Vector3.new(-230.031311, 40.5, -91.2816772)
  3038. Part180.Orientation = Vector3.new(0, -170, 90)
  3039. Part180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3040. Part181.Parent = Folder0
  3041. Part181.Material = Enum.Material.Neon
  3042. Part181.BrickColor = BrickColor.new("Lily white")
  3043. Part181.Rotation = Vector3.new(-180, -10, -90)
  3044. Part181.Anchored = true
  3045. Part181.Shape = Enum.PartType.Cylinder
  3046. Part181.Size = Vector3.new(1, 22, 22)
  3047. Part181.CFrame = CFrame.new(-230.031311, 43.5, -91.2816772, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
  3048. Part181.BottomSurface = Enum.SurfaceType.Smooth
  3049. Part181.TopSurface = Enum.SurfaceType.Smooth
  3050. Part181.Color = Color3.new(0.929412, 0.917647, 0.917647)
  3051. Part181.Position = Vector3.new(-230.031311, 43.5, -91.2816772)
  3052. Part181.Orientation = Vector3.new(0, -170, 90)
  3053. Part181.Color = Color3.new(0.929412, 0.917647, 0.917647)
  3054. Part182.Parent = Folder0
  3055. Part182.Material = Enum.Material.Neon
  3056. Part182.BrickColor = BrickColor.new("Lily white")
  3057. Part182.Rotation = Vector3.new(0, -80, 90)
  3058. Part182.Anchored = true
  3059. Part182.Shape = Enum.PartType.Cylinder
  3060. Part182.Size = Vector3.new(1, 22, 22)
  3061. Part182.CFrame = CFrame.new(-108.550156, 54.5, -264.794739, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
  3062. Part182.BottomSurface = Enum.SurfaceType.Smooth
  3063. Part182.TopSurface = Enum.SurfaceType.Smooth
  3064. Part182.Color = Color3.new(0.929412, 0.917647, 0.917647)
  3065. Part182.Position = Vector3.new(-108.550156, 54.5, -264.794739)
  3066. Part182.Orientation = Vector3.new(0, -80, 90)
  3067. Part182.Color = Color3.new(0.929412, 0.917647, 0.917647)
  3068. Part183.Parent = Folder0
  3069. Part183.Material = Enum.Material.Granite
  3070. Part183.BrickColor = BrickColor.new("Really black")
  3071. Part183.Rotation = Vector3.new(0, -80, 90)
  3072. Part183.Anchored = true
  3073. Part183.Shape = Enum.PartType.Cylinder
  3074. Part183.Size = Vector3.new(5, 26, 26)
  3075. Part183.CFrame = CFrame.new(-108.550156, 51.5, -264.794739, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
  3076. Part183.BottomSurface = Enum.SurfaceType.Smooth
  3077. Part183.TopSurface = Enum.SurfaceType.Smooth
  3078. Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3079. Part183.Position = Vector3.new(-108.550156, 51.5, -264.794739)
  3080. Part183.Orientation = Vector3.new(0, -80, 90)
  3081. Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3082. Part184.Parent = Folder0
  3083. Part184.Material = Enum.Material.Granite
  3084. Part184.BrickColor = BrickColor.new("Really black")
  3085. Part184.Rotation = Vector3.new(0, -80, 90)
  3086. Part184.Anchored = true
  3087. Part184.Shape = Enum.PartType.Cylinder
  3088. Part184.Size = Vector3.new(5, 26, 26)
  3089. Part184.CFrame = CFrame.new(-403.544373, 46.5, -212.762863, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
  3090. Part184.BottomSurface = Enum.SurfaceType.Smooth
  3091. Part184.TopSurface = Enum.SurfaceType.Smooth
  3092. Part184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3093. Part184.Position = Vector3.new(-403.544373, 46.5, -212.762863)
  3094. Part184.Orientation = Vector3.new(0, -80, 90)
  3095. Part184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3096. Part185.Parent = Folder0
  3097. Part185.Material = Enum.Material.Granite
  3098. Part185.BrickColor = BrickColor.new("Really black")
  3099. Part185.Rotation = Vector3.new(0, -80, 90)
  3100. Part185.Anchored = true
  3101. Part185.Shape = Enum.PartType.Cylinder
  3102. Part185.Size = Vector3.new(265, 26, 26)
  3103. Part185.CFrame = CFrame.new(-108.550156, 187.5, -264.794739, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
  3104. Part185.BottomSurface = Enum.SurfaceType.Smooth
  3105. Part185.TopSurface = Enum.SurfaceType.Smooth
  3106. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3107. Part185.Position = Vector3.new(-108.550156, 187.5, -264.794739)
  3108. Part185.Orientation = Vector3.new(0, -80, 90)
  3109. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3110. Part186.Parent = Folder0
  3111. Part186.Material = Enum.Material.Granite
  3112. Part186.BrickColor = BrickColor.new("Really black")
  3113. Part186.Rotation = Vector3.new(0, 90, 0)
  3114. Part186.Anchored = true
  3115. Part186.Size = Vector3.new(4, 9, 32)
  3116. Part186.CFrame = CFrame.new(-256, 20.5, -387, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3117. Part186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3118. Part186.Position = Vector3.new(-256, 20.5, -387)
  3119. Part186.Orientation = Vector3.new(0, 90, 0)
  3120. Part186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3121. Part187.Parent = Folder0
  3122. Part187.Material = Enum.Material.Neon
  3123. Part187.BrickColor = BrickColor.new("Lily white")
  3124. Part187.Rotation = Vector3.new(0, -80, 90)
  3125. Part187.Anchored = true
  3126. Part187.Shape = Enum.PartType.Cylinder
  3127. Part187.Size = Vector3.new(1, 22, 22)
  3128. Part187.CFrame = CFrame.new(-403.544373, 37.5, -212.762863, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
  3129. Part187.BottomSurface = Enum.SurfaceType.Smooth
  3130. Part187.TopSurface = Enum.SurfaceType.Smooth
  3131. Part187.Color = Color3.new(0.929412, 0.917647, 0.917647)
  3132. Part187.Position = Vector3.new(-403.544373, 37.5, -212.762863)
  3133. Part187.Orientation = Vector3.new(0, -80, 90)
  3134. Part187.Color = Color3.new(0.929412, 0.917647, 0.917647)
  3135. Part188.Parent = Folder0
  3136. Part188.Material = Enum.Material.Granite
  3137. Part188.BrickColor = BrickColor.new("Really black")
  3138. Part188.Rotation = Vector3.new(0, -80, 90)
  3139. Part188.Anchored = true
  3140. Part188.Shape = Enum.PartType.Cylinder
  3141. Part188.Size = Vector3.new(5, 26, 26)
  3142. Part188.CFrame = CFrame.new(-403.544373, 51.5, -212.762863, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
  3143. Part188.BottomSurface = Enum.SurfaceType.Smooth
  3144. Part188.TopSurface = Enum.SurfaceType.Smooth
  3145. Part188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3146. Part188.Position = Vector3.new(-403.544373, 51.5, -212.762863)
  3147. Part188.Orientation = Vector3.new(0, -80, 90)
  3148. Part188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3149. Part189.Parent = Folder0
  3150. Part189.Material = Enum.Material.Neon
  3151. Part189.BrickColor = BrickColor.new("Lily white")
  3152. Part189.Rotation = Vector3.new(-180, -10, -90)
  3153. Part189.Anchored = true
  3154. Part189.Shape = Enum.PartType.Cylinder
  3155. Part189.Size = Vector3.new(1, 22, 22)
  3156. Part189.CFrame = CFrame.new(-230.031311, 54.5, -91.2816772, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
  3157. Part189.BottomSurface = Enum.SurfaceType.Smooth
  3158. Part189.TopSurface = Enum.SurfaceType.Smooth
  3159. Part189.Color = Color3.new(0.929412, 0.917647, 0.917647)
  3160. Part189.Position = Vector3.new(-230.031311, 54.5, -91.2816772)
  3161. Part189.Orientation = Vector3.new(0, -170, 90)
  3162. Part189.Color = Color3.new(0.929412, 0.917647, 0.917647)
  3163. Part190.Parent = Folder0
  3164. Part190.Material = Enum.Material.Granite
  3165. Part190.BrickColor = BrickColor.new("Really black")
  3166. Part190.Rotation = Vector3.new(0, -80, 90)
  3167. Part190.Anchored = true
  3168. Part190.Shape = Enum.PartType.Cylinder
  3169. Part190.Size = Vector3.new(5, 26, 26)
  3170. Part190.CFrame = CFrame.new(-108.550156, 46.5, -264.794739, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
  3171. Part190.BottomSurface = Enum.SurfaceType.Smooth
  3172. Part190.TopSurface = Enum.SurfaceType.Smooth
  3173. Part190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3174. Part190.Position = Vector3.new(-108.550156, 46.5, -264.794739)
  3175. Part190.Orientation = Vector3.new(0, -80, 90)
  3176. Part190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3177. Part191.Parent = Folder0
  3178. Part191.Material = Enum.Material.Neon
  3179. Part191.BrickColor = BrickColor.new("Lily white")
  3180. Part191.Rotation = Vector3.new(-180, -10, -90)
  3181. Part191.Anchored = true
  3182. Part191.Shape = Enum.PartType.Cylinder
  3183. Part191.Size = Vector3.new(1, 22, 22)
  3184. Part191.CFrame = CFrame.new(-230.031311, 37.5, -91.2816772, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
  3185. Part191.BottomSurface = Enum.SurfaceType.Smooth
  3186. Part191.TopSurface = Enum.SurfaceType.Smooth
  3187. Part191.Color = Color3.new(0.929412, 0.917647, 0.917647)
  3188. Part191.Position = Vector3.new(-230.031311, 37.5, -91.2816772)
  3189. Part191.Orientation = Vector3.new(0, -170, 90)
  3190. Part191.Color = Color3.new(0.929412, 0.917647, 0.917647)
  3191. Part192.Parent = Folder0
  3192. Part192.Material = Enum.Material.Granite
  3193. Part192.BrickColor = BrickColor.new("Really black")
  3194. Part192.Rotation = Vector3.new(-180, -10, -90)
  3195. Part192.Anchored = true
  3196. Part192.Shape = Enum.PartType.Cylinder
  3197. Part192.Size = Vector3.new(265, 26, 26)
  3198. Part192.CFrame = CFrame.new(-230.031311, 187.5, -91.2816772, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
  3199. Part192.BottomSurface = Enum.SurfaceType.Smooth
  3200. Part192.TopSurface = Enum.SurfaceType.Smooth
  3201. Part192.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3202. Part192.Position = Vector3.new(-230.031311, 187.5, -91.2816772)
  3203. Part192.Orientation = Vector3.new(0, -170, 90)
  3204. Part192.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3205. Part193.Parent = Folder0
  3206. Part193.Material = Enum.Material.Granite
  3207. Part193.BrickColor = BrickColor.new("Really black")
  3208. Part193.Rotation = Vector3.new(0, -80, 90)
  3209. Part193.Anchored = true
  3210. Part193.Shape = Enum.PartType.Cylinder
  3211. Part193.Size = Vector3.new(5, 26, 26)
  3212. Part193.CFrame = CFrame.new(-403.544373, 40.5, -212.762863, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
  3213. Part193.BottomSurface = Enum.SurfaceType.Smooth
  3214. Part193.TopSurface = Enum.SurfaceType.Smooth
  3215. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3216. Part193.Position = Vector3.new(-403.544373, 40.5, -212.762863)
  3217. Part193.Orientation = Vector3.new(0, -80, 90)
  3218. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3219. Part194.Parent = Folder0
  3220. Part194.Material = Enum.Material.Granite
  3221. Part194.BrickColor = BrickColor.new("Really black")
  3222. Part194.Rotation = Vector3.new(0, -80, 90)
  3223. Part194.Anchored = true
  3224. Part194.Shape = Enum.PartType.Cylinder
  3225. Part194.Size = Vector3.new(265, 26, 26)
  3226. Part194.CFrame = CFrame.new(-403.544373, 187.5, -212.762863, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
  3227. Part194.BottomSurface = Enum.SurfaceType.Smooth
  3228. Part194.TopSurface = Enum.SurfaceType.Smooth
  3229. Part194.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3230. Part194.Position = Vector3.new(-403.544373, 187.5, -212.762863)
  3231. Part194.Orientation = Vector3.new(0, -80, 90)
  3232. Part194.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3233. Part195.Parent = Folder0
  3234. Part195.Material = Enum.Material.Neon
  3235. Part195.BrickColor = BrickColor.new("Lily white")
  3236. Part195.Rotation = Vector3.new(0, -80, 90)
  3237. Part195.Anchored = true
  3238. Part195.Shape = Enum.PartType.Cylinder
  3239. Part195.Size = Vector3.new(1, 22, 22)
  3240. Part195.CFrame = CFrame.new(-403.544373, 54.5, -212.762863, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
  3241. Part195.BottomSurface = Enum.SurfaceType.Smooth
  3242. Part195.TopSurface = Enum.SurfaceType.Smooth
  3243. Part195.Color = Color3.new(0.929412, 0.917647, 0.917647)
  3244. Part195.Position = Vector3.new(-403.544373, 54.5, -212.762863)
  3245. Part195.Orientation = Vector3.new(0, -80, 90)
  3246. Part195.Color = Color3.new(0.929412, 0.917647, 0.917647)
  3247. Part196.Parent = Folder0
  3248. Part196.Material = Enum.Material.Neon
  3249. Part196.BrickColor = BrickColor.new("Lily white")
  3250. Part196.Rotation = Vector3.new(0, -80, 90)
  3251. Part196.Anchored = true
  3252. Part196.Shape = Enum.PartType.Cylinder
  3253. Part196.Size = Vector3.new(1, 22, 22)
  3254. Part196.CFrame = CFrame.new(-403.544373, 43.5, -212.762863, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
  3255. Part196.BottomSurface = Enum.SurfaceType.Smooth
  3256. Part196.TopSurface = Enum.SurfaceType.Smooth
  3257. Part196.Color = Color3.new(0.929412, 0.917647, 0.917647)
  3258. Part196.Position = Vector3.new(-403.544373, 43.5, -212.762863)
  3259. Part196.Orientation = Vector3.new(0, -80, 90)
  3260. Part196.Color = Color3.new(0.929412, 0.917647, 0.917647)
  3261. Part197.Parent = Folder0
  3262. Part197.Material = Enum.Material.Granite
  3263. Part197.BrickColor = BrickColor.new("Really black")
  3264. Part197.Rotation = Vector3.new(0, 90, 0)
  3265. Part197.Anchored = true
  3266. Part197.Size = Vector3.new(4, 9, 32)
  3267. Part197.CFrame = CFrame.new(-256, 20.5, -91, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3268. Part197.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3269. Part197.Position = Vector3.new(-256, 20.5, -91)
  3270. Part197.Orientation = Vector3.new(0, 90, 0)
  3271. Part197.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3272. Part198.Parent = Folder0
  3273. Part198.Material = Enum.Material.Granite
  3274. Part198.BrickColor = BrickColor.new("Really black")
  3275. Part198.Rotation = Vector3.new(-180, 70, -180)
  3276. Part198.Anchored = true
  3277. Part198.Size = Vector3.new(4, 9, 32)
  3278. Part198.CFrame = CFrame.new(-205.381012, 20.5, -99.9255219, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886)
  3279. Part198.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3280. Part198.Position = Vector3.new(-205.381012, 20.5, -99.9255219)
  3281. Part198.Orientation = Vector3.new(0, 110, 0)
  3282. Part198.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3283. Part199.Parent = Folder0
  3284. Part199.Material = Enum.Material.Granite
  3285. Part199.BrickColor = BrickColor.new("Really black")
  3286. Part199.Rotation = Vector3.new(-180, -10, -90)
  3287. Part199.Anchored = true
  3288. Part199.Shape = Enum.PartType.Cylinder
  3289. Part199.Size = Vector3.new(5, 26, 26)
  3290. Part199.CFrame = CFrame.new(-230.031311, 34.5, -91.2816772, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
  3291. Part199.BottomSurface = Enum.SurfaceType.Smooth
  3292. Part199.TopSurface = Enum.SurfaceType.Smooth
  3293. Part199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3294. Part199.Position = Vector3.new(-230.031311, 34.5, -91.2816772)
  3295. Part199.Orientation = Vector3.new(0, -170, 90)
  3296. Part199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3297. Part200.Parent = Folder0
  3298. Part200.Material = Enum.Material.Granite
  3299. Part200.BrickColor = BrickColor.new("Really black")
  3300. Part200.Rotation = Vector3.new(-180, 70, -180)
  3301. Part200.Anchored = true
  3302. Part200.Size = Vector3.new(4, 9, 32)
  3303. Part200.CFrame = CFrame.new(-306.619019, 20.5, -378.074402, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886)
  3304. Part200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3305. Part200.Position = Vector3.new(-306.619019, 20.5, -378.074402)
  3306. Part200.Orientation = Vector3.new(0, 110, 0)
  3307. Part200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3308. Part201.Parent = Folder0
  3309. Part201.Material = Enum.Material.Granite
  3310. Part201.BrickColor = BrickColor.new("Really black")
  3311. Part201.Rotation = Vector3.new(-180, 50, -180)
  3312. Part201.Anchored = true
  3313. Part201.Size = Vector3.new(4, 9, 32)
  3314. Part201.CFrame = CFrame.new(-160.867447, 20.5, -125.625473, -0.642788053, 0, 0.76604414, 0, 1, 0, -0.76604414, 0, -0.642788053)
  3315. Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3316. Part201.Position = Vector3.new(-160.867447, 20.5, -125.625473)
  3317. Part201.Orientation = Vector3.new(0, 130, 0)
  3318. Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3319. Part202.Parent = Folder0
  3320. Part202.Material = Enum.Material.Granite
  3321. Part202.BrickColor = BrickColor.new("Really black")
  3322. Part202.Rotation = Vector3.new(0, -80, 90)
  3323. Part202.Anchored = true
  3324. Part202.Shape = Enum.PartType.Cylinder
  3325. Part202.Size = Vector3.new(5, 26, 26)
  3326. Part202.CFrame = CFrame.new(-403.544373, 34.5, -212.762863, 0, -0.173647001, -0.984807968, 1, 0, 0, 0, -0.984807968, 0.173647001)
  3327. Part202.BottomSurface = Enum.SurfaceType.Smooth
  3328. Part202.TopSurface = Enum.SurfaceType.Smooth
  3329. Part202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3330. Part202.Position = Vector3.new(-403.544373, 34.5, -212.762863)
  3331. Part202.Orientation = Vector3.new(0, -80, 90)
  3332. Part202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3333. Part203.Parent = Folder0
  3334. Part203.Material = Enum.Material.Granite
  3335. Part203.BrickColor = BrickColor.new("Really black")
  3336. Part203.Rotation = Vector3.new(-180, 50, -180)
  3337. Part203.Anchored = true
  3338. Part203.Size = Vector3.new(4, 9, 32)
  3339. Part203.CFrame = CFrame.new(-351.132568, 20.5, -352.374451, -0.642788053, 0, 0.76604414, 0, 1, 0, -0.76604414, 0, -0.642788053)
  3340. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3341. Part203.Position = Vector3.new(-351.132568, 20.5, -352.374451)
  3342. Part203.Orientation = Vector3.new(0, 130, 0)
  3343. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3344. Part204.Parent = Folder0
  3345. Part204.Material = Enum.Material.Granite
  3346. Part204.BrickColor = BrickColor.new("Really black")
  3347. Part204.Rotation = Vector3.new(-180, -10, -90)
  3348. Part204.Anchored = true
  3349. Part204.Shape = Enum.PartType.Cylinder
  3350. Part204.Size = Vector3.new(5, 26, 26)
  3351. Part204.CFrame = CFrame.new(-230.031311, 51.5, -91.2816772, 0, 0.984807968, -0.173647001, 1, 0, 0, 0, -0.173647001, -0.984807968)
  3352. Part204.BottomSurface = Enum.SurfaceType.Smooth
  3353. Part204.TopSurface = Enum.SurfaceType.Smooth
  3354. Part204.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3355. Part204.Position = Vector3.new(-230.031311, 51.5, -91.2816772)
  3356. Part204.Orientation = Vector3.new(0, -170, 90)
  3357. Part204.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3358. Part205.Parent = Folder0
  3359. Part205.Material = Enum.Material.Granite
  3360. Part205.BrickColor = BrickColor.new("Really black")
  3361. Part205.Rotation = Vector3.new(0, 90, 0)
  3362. Part205.Anchored = true
  3363. Part205.Size = Vector3.new(4, 9, 32)
  3364. Part205.CFrame = CFrame.new(-256, 100.5, -91, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3365. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3366. Part205.Position = Vector3.new(-256, 100.5, -91)
  3367. Part205.Orientation = Vector3.new(0, 90, 0)
  3368. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3369. Part206.Parent = Folder0
  3370. Part206.Material = Enum.Material.Granite
  3371. Part206.BrickColor = BrickColor.new("Really black")
  3372. Part206.Rotation = Vector3.new(-180, 20, -180)
  3373. Part206.Anchored = true
  3374. Part206.Size = Vector3.new(4, 9, 32)
  3375. Part206.CFrame = CFrame.new(-116.925568, 100.5, -188.381073, -0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, -0.939692736)
  3376. Part206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3377. Part206.Position = Vector3.new(-116.925568, 100.5, -188.381073)
  3378. Part206.Orientation = Vector3.new(0, 160, 0)
  3379. Part206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3380. Part207.Parent = Folder0
  3381. Part207.Material = Enum.Material.Granite
  3382. Part207.BrickColor = BrickColor.new("Really black")
  3383. Part207.Rotation = Vector3.new(-180, -70, -180)
  3384. Part207.Anchored = true
  3385. Part207.Size = Vector3.new(4, 9, 32)
  3386. Part207.CFrame = CFrame.new(-306.618866, 100.5, -99.9255219, -0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, -0.342018992)
  3387. Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3388. Part207.Position = Vector3.new(-306.618866, 100.5, -99.9255219)
  3389. Part207.Orientation = Vector3.new(0, -110, 0)
  3390. Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3391. Part208.Parent = Folder0
  3392. Part208.Material = Enum.Material.Granite
  3393. Part208.BrickColor = BrickColor.new("Really black")
  3394. Part208.Rotation = Vector3.new(-180, -50, -180)
  3395. Part208.Anchored = true
  3396. Part208.Size = Vector3.new(4, 9, 32)
  3397. Part208.CFrame = CFrame.new(-351.132446, 100.5, -125.625404, -0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, -0.64278698)
  3398. Part208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3399. Part208.Position = Vector3.new(-351.132446, 100.5, -125.625404)
  3400. Part208.Orientation = Vector3.new(0, -130, 0)
  3401. Part208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3402. Part209.Parent = Folder0
  3403. Part209.Material = Enum.Material.Granite
  3404. Part209.BrickColor = BrickColor.new("Really black")
  3405. Part209.Rotation = Vector3.new(-180, 20, -180)
  3406. Part209.Anchored = true
  3407. Part209.Size = Vector3.new(4, 9, 32)
  3408. Part209.CFrame = CFrame.new(-395.074463, 20.5, -289.618866, -0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, -0.939692736)
  3409. Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3410. Part209.Position = Vector3.new(-395.074463, 20.5, -289.618866)
  3411. Part209.Orientation = Vector3.new(0, 160, 0)
  3412. Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3413. Part210.Parent = Folder0
  3414. Part210.Material = Enum.Material.Granite
  3415. Part210.BrickColor = BrickColor.new("Really black")
  3416. Part210.Rotation = Vector3.new(-180, -40, -180)
  3417. Part210.Anchored = true
  3418. Part210.Size = Vector3.new(4, 9, 32)
  3419. Part210.CFrame = CFrame.new(-369.374451, 20.5, -143.867401, -0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, -0.76604414)
  3420. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3421. Part210.Position = Vector3.new(-369.374451, 20.5, -143.867401)
  3422. Part210.Orientation = Vector3.new(0, -140, 0)
  3423. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3424. Part211.Parent = Folder0
  3425. Part211.Material = Enum.Material.Granite
  3426. Part211.BrickColor = BrickColor.new("Really black")
  3427. Part211.Rotation = Vector3.new(0, 90, 0)
  3428. Part211.Anchored = true
  3429. Part211.Size = Vector3.new(4, 9, 32)
  3430. Part211.CFrame = CFrame.new(-256, 100.5, -387, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3431. Part211.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3432. Part211.Position = Vector3.new(-256, 100.5, -387)
  3433. Part211.Orientation = Vector3.new(0, 90, 0)
  3434. Part211.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3435. Part212.Parent = Folder0
  3436. Part212.Material = Enum.Material.Granite
  3437. Part212.BrickColor = BrickColor.new("Really black")
  3438. Part212.Rotation = Vector3.new(-180, 70, -180)
  3439. Part212.Anchored = true
  3440. Part212.Size = Vector3.new(4, 9, 32)
  3441. Part212.CFrame = CFrame.new(-205.381012, 100.5, -99.9255219, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886)
  3442. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3443. Part212.Position = Vector3.new(-205.381012, 100.5, -99.9255219)
  3444. Part212.Orientation = Vector3.new(0, 110, 0)
  3445. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3446. Part213.Parent = Folder0
  3447. Part213.Material = Enum.Material.Granite
  3448. Part213.BrickColor = BrickColor.new("Really black")
  3449. Part213.Rotation = Vector3.new(-180, 0, -180)
  3450. Part213.Anchored = true
  3451. Part213.Size = Vector3.new(4, 9, 32)
  3452. Part213.CFrame = CFrame.new(-403.999939, 20.5, -238.999908, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3453. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3454. Part213.Position = Vector3.new(-403.999939, 20.5, -238.999908)
  3455. Part213.Orientation = Vector3.new(0, 180, 0)
  3456. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3457. Part214.Parent = Folder0
  3458. Part214.Material = Enum.Material.Granite
  3459. Part214.BrickColor = BrickColor.new("Really black")
  3460. Part214.Rotation = Vector3.new(-180, -70, -180)
  3461. Part214.Anchored = true
  3462. Part214.Size = Vector3.new(4, 9, 32)
  3463. Part214.CFrame = CFrame.new(-205.381165, 100.5, -378.074341, -0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, -0.342018992)
  3464. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3465. Part214.Position = Vector3.new(-205.381165, 100.5, -378.074341)
  3466. Part214.Orientation = Vector3.new(0, -110, 0)
  3467. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3468. Part215.Parent = Folder0
  3469. Part215.Material = Enum.Material.Granite
  3470. Part215.BrickColor = BrickColor.new("Really black")
  3471. Part215.Rotation = Vector3.new(-180, -50, -180)
  3472. Part215.Anchored = true
  3473. Part215.Size = Vector3.new(4, 9, 32)
  3474. Part215.CFrame = CFrame.new(-160.867599, 100.5, -352.374481, -0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, -0.64278698)
  3475. Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3476. Part215.Position = Vector3.new(-160.867599, 100.5, -352.374481)
  3477. Part215.Orientation = Vector3.new(0, -130, 0)
  3478. Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3479. Part216.Parent = Folder0
  3480. Part216.Material = Enum.Material.Granite
  3481. Part216.BrickColor = BrickColor.new("Really black")
  3482. Part216.Rotation = Vector3.new(-180, -40, -180)
  3483. Part216.Anchored = true
  3484. Part216.Size = Vector3.new(4, 9, 32)
  3485. Part216.CFrame = CFrame.new(-369.374451, 100.5, -143.867401, -0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, -0.76604414)
  3486. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3487. Part216.Position = Vector3.new(-369.374451, 100.5, -143.867401)
  3488. Part216.Orientation = Vector3.new(0, -140, 0)
  3489. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3490. Part217.Parent = Folder0
  3491. Part217.Material = Enum.Material.Granite
  3492. Part217.BrickColor = BrickColor.new("Really black")
  3493. Part217.Rotation = Vector3.new(-180, -20, -180)
  3494. Part217.Anchored = true
  3495. Part217.Size = Vector3.new(4, 9, 32)
  3496. Part217.CFrame = CFrame.new(-395.074402, 100.5, -188.380951, -0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, -0.939692736)
  3497. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3498. Part217.Position = Vector3.new(-395.074402, 100.5, -188.380951)
  3499. Part217.Orientation = Vector3.new(0, -160, 0)
  3500. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3501. Part218.Parent = Folder0
  3502. Part218.Material = Enum.Material.Granite
  3503. Part218.BrickColor = BrickColor.new("Really black")
  3504. Part218.Rotation = Vector3.new(-180, 0, -180)
  3505. Part218.Anchored = true
  3506. Part218.Size = Vector3.new(4, 9, 32)
  3507. Part218.CFrame = CFrame.new(-108.000107, 20.5, -239.000031, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3508. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3509. Part218.Position = Vector3.new(-108.000107, 20.5, -239.000031)
  3510. Part218.Orientation = Vector3.new(0, 180, 0)
  3511. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3512. Part219.Parent = Folder0
  3513. Part219.Material = Enum.Material.Granite
  3514. Part219.BrickColor = BrickColor.new("Really black")
  3515. Part219.Rotation = Vector3.new(-180, 20, -180)
  3516. Part219.Anchored = true
  3517. Part219.Size = Vector3.new(4, 9, 32)
  3518. Part219.CFrame = CFrame.new(-116.925568, 20.5, -188.381073, -0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, -0.939692736)
  3519. Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3520. Part219.Position = Vector3.new(-116.925568, 20.5, -188.381073)
  3521. Part219.Orientation = Vector3.new(0, 160, 0)
  3522. Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3523. Part220.Parent = Folder0
  3524. Part220.Material = Enum.Material.Granite
  3525. Part220.BrickColor = BrickColor.new("Really black")
  3526. Part220.Rotation = Vector3.new(-180, -50, -180)
  3527. Part220.Anchored = true
  3528. Part220.Size = Vector3.new(4, 9, 32)
  3529. Part220.CFrame = CFrame.new(-160.867599, 20.5, -352.374481, -0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, -0.64278698)
  3530. Part220.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3531. Part220.Position = Vector3.new(-160.867599, 20.5, -352.374481)
  3532. Part220.Orientation = Vector3.new(0, -130, 0)
  3533. Part220.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3534. Part221.Parent = Folder0
  3535. Part221.Material = Enum.Material.Granite
  3536. Part221.BrickColor = BrickColor.new("Really black")
  3537. Part221.Rotation = Vector3.new(-180, -70, -180)
  3538. Part221.Anchored = true
  3539. Part221.Size = Vector3.new(4, 9, 32)
  3540. Part221.CFrame = CFrame.new(-306.618866, 20.5, -99.9255219, -0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, -0.342018992)
  3541. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3542. Part221.Position = Vector3.new(-306.618866, 20.5, -99.9255219)
  3543. Part221.Orientation = Vector3.new(0, -110, 0)
  3544. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3545. Part222.Parent = Folder0
  3546. Part222.Material = Enum.Material.Granite
  3547. Part222.BrickColor = BrickColor.new("Really black")
  3548. Part222.Rotation = Vector3.new(-180, 0, -180)
  3549. Part222.Anchored = true
  3550. Part222.Size = Vector3.new(4, 9, 32)
  3551. Part222.CFrame = CFrame.new(-108.000107, 100.5, -239.000031, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3552. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3553. Part222.Position = Vector3.new(-108.000107, 100.5, -239.000031)
  3554. Part222.Orientation = Vector3.new(0, 180, 0)
  3555. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3556. Part223.Parent = Folder0
  3557. Part223.Material = Enum.Material.Granite
  3558. Part223.BrickColor = BrickColor.new("Really black")
  3559. Part223.Rotation = Vector3.new(0, -40, 0)
  3560. Part223.Anchored = true
  3561. Part223.Size = Vector3.new(4, 9, 32)
  3562. Part223.CFrame = CFrame.new(-369.374481, 20.5, -334.132263, 0.766044974, 0, -0.64278698, 0, 1, 0, 0.64278698, 0, 0.766044974)
  3563. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3564. Part223.Position = Vector3.new(-369.374481, 20.5, -334.132263)
  3565. Part223.Orientation = Vector3.new(0, -40, 0)
  3566. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3567. Part224.Parent = Folder0
  3568. Part224.Material = Enum.Material.Granite
  3569. Part224.BrickColor = BrickColor.new("Really black")
  3570. Part224.Rotation = Vector3.new(-180, -20, -180)
  3571. Part224.Anchored = true
  3572. Part224.Size = Vector3.new(4, 9, 32)
  3573. Part224.CFrame = CFrame.new(-116.925629, 20.5, -289.619019, -0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, -0.939692736)
  3574. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3575. Part224.Position = Vector3.new(-116.925629, 20.5, -289.619019)
  3576. Part224.Orientation = Vector3.new(0, -160, 0)
  3577. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3578. Part225.Parent = Folder0
  3579. Part225.Material = Enum.Material.Granite
  3580. Part225.BrickColor = BrickColor.new("Really black")
  3581. Part225.Rotation = Vector3.new(-180, -50, -180)
  3582. Part225.Anchored = true
  3583. Part225.Size = Vector3.new(4, 9, 32)
  3584. Part225.CFrame = CFrame.new(-351.132446, 20.5, -125.625404, -0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, -0.64278698)
  3585. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3586. Part225.Position = Vector3.new(-351.132446, 20.5, -125.625404)
  3587. Part225.Orientation = Vector3.new(0, -130, 0)
  3588. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3589. Part226.Parent = Folder0
  3590. Part226.Material = Enum.Material.Granite
  3591. Part226.BrickColor = BrickColor.new("Really black")
  3592. Part226.Rotation = Vector3.new(0, -40, 0)
  3593. Part226.Anchored = true
  3594. Part226.Size = Vector3.new(4, 9, 32)
  3595. Part226.CFrame = CFrame.new(-142.625488, 20.5, -143.867569, 0.766044974, 0, -0.64278698, 0, 1, 0, 0.64278698, 0, 0.766044974)
  3596. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3597. Part226.Position = Vector3.new(-142.625488, 20.5, -143.867569)
  3598. Part226.Orientation = Vector3.new(0, -40, 0)
  3599. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3600. Part227.Parent = Folder0
  3601. Part227.Material = Enum.Material.Granite
  3602. Part227.BrickColor = BrickColor.new("Really black")
  3603. Part227.Rotation = Vector3.new(0, -40, 0)
  3604. Part227.Anchored = true
  3605. Part227.Size = Vector3.new(4, 9, 32)
  3606. Part227.CFrame = CFrame.new(-369.374481, 100.5, -334.132263, 0.766044974, 0, -0.64278698, 0, 1, 0, 0.64278698, 0, 0.766044974)
  3607. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3608. Part227.Position = Vector3.new(-369.374481, 100.5, -334.132263)
  3609. Part227.Orientation = Vector3.new(0, -40, 0)
  3610. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3611. Part228.Parent = Folder0
  3612. Part228.Material = Enum.Material.Granite
  3613. Part228.BrickColor = BrickColor.new("Really black")
  3614. Part228.Rotation = Vector3.new(-180, -20, -180)
  3615. Part228.Anchored = true
  3616. Part228.Size = Vector3.new(4, 9, 32)
  3617. Part228.CFrame = CFrame.new(-116.925629, 100.5, -289.619019, -0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, -0.939692736)
  3618. Part228.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3619. Part228.Position = Vector3.new(-116.925629, 100.5, -289.619019)
  3620. Part228.Orientation = Vector3.new(0, -160, 0)
  3621. Part228.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3622. Part229.Parent = Folder0
  3623. Part229.Material = Enum.Material.Granite
  3624. Part229.BrickColor = BrickColor.new("Really black")
  3625. Part229.Rotation = Vector3.new(-180, 70, -180)
  3626. Part229.Anchored = true
  3627. Part229.Size = Vector3.new(4, 9, 32)
  3628. Part229.CFrame = CFrame.new(-306.619019, 100.5, -378.074402, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886)
  3629. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3630. Part229.Position = Vector3.new(-306.619019, 100.5, -378.074402)
  3631. Part229.Orientation = Vector3.new(0, 110, 0)
  3632. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3633. Part230.Parent = Folder0
  3634. Part230.Material = Enum.Material.Granite
  3635. Part230.BrickColor = BrickColor.new("Really black")
  3636. Part230.Rotation = Vector3.new(-180, 50, -180)
  3637. Part230.Anchored = true
  3638. Part230.Size = Vector3.new(4, 9, 32)
  3639. Part230.CFrame = CFrame.new(-160.867447, 100.5, -125.625473, -0.642788053, 0, 0.76604414, 0, 1, 0, -0.76604414, 0, -0.642788053)
  3640. Part230.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3641. Part230.Position = Vector3.new(-160.867447, 100.5, -125.625473)
  3642. Part230.Orientation = Vector3.new(0, 130, 0)
  3643. Part230.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3644. Part231.Parent = Folder0
  3645. Part231.Material = Enum.Material.Granite
  3646. Part231.BrickColor = BrickColor.new("Really black")
  3647. Part231.Rotation = Vector3.new(-180, -20, -180)
  3648. Part231.Anchored = true
  3649. Part231.Size = Vector3.new(4, 9, 32)
  3650. Part231.CFrame = CFrame.new(-395.074402, 20.5, -188.380951, -0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, -0.939692736)
  3651. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3652. Part231.Position = Vector3.new(-395.074402, 20.5, -188.380951)
  3653. Part231.Orientation = Vector3.new(0, -160, 0)
  3654. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3655. Part232.Parent = Folder0
  3656. Part232.Material = Enum.Material.Granite
  3657. Part232.BrickColor = BrickColor.new("Really black")
  3658. Part232.Rotation = Vector3.new(-180, -40, -180)
  3659. Part232.Anchored = true
  3660. Part232.Size = Vector3.new(4, 9, 32)
  3661. Part232.CFrame = CFrame.new(-142.62558, 20.5, -334.132507, -0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, -0.76604414)
  3662. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3663. Part232.Position = Vector3.new(-142.62558, 20.5, -334.132507)
  3664. Part232.Orientation = Vector3.new(0, -140, 0)
  3665. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3666. Part233.Parent = Folder0
  3667. Part233.Material = Enum.Material.Granite
  3668. Part233.BrickColor = BrickColor.new("Really black")
  3669. Part233.Rotation = Vector3.new(-180, 50, -180)
  3670. Part233.Anchored = true
  3671. Part233.Size = Vector3.new(4, 9, 32)
  3672. Part233.CFrame = CFrame.new(-351.132568, 100.5, -352.374451, -0.642788053, 0, 0.76604414, 0, 1, 0, -0.76604414, 0, -0.642788053)
  3673. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3674. Part233.Position = Vector3.new(-351.132568, 100.5, -352.374451)
  3675. Part233.Orientation = Vector3.new(0, 130, 0)
  3676. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3677. Part234.Parent = Folder0
  3678. Part234.Material = Enum.Material.Granite
  3679. Part234.BrickColor = BrickColor.new("Really black")
  3680. Part234.Rotation = Vector3.new(-180, -40, -180)
  3681. Part234.Anchored = true
  3682. Part234.Size = Vector3.new(4, 9, 32)
  3683. Part234.CFrame = CFrame.new(-142.62558, 100.5, -334.132507, -0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, -0.76604414)
  3684. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3685. Part234.Position = Vector3.new(-142.62558, 100.5, -334.132507)
  3686. Part234.Orientation = Vector3.new(0, -140, 0)
  3687. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3688. Part235.Parent = Folder0
  3689. Part235.Material = Enum.Material.Granite
  3690. Part235.BrickColor = BrickColor.new("Really black")
  3691. Part235.Rotation = Vector3.new(-180, -70, -180)
  3692. Part235.Anchored = true
  3693. Part235.Size = Vector3.new(4, 9, 32)
  3694. Part235.CFrame = CFrame.new(-205.381165, 20.5, -378.074341, -0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, -0.342018992)
  3695. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3696. Part235.Position = Vector3.new(-205.381165, 20.5, -378.074341)
  3697. Part235.Orientation = Vector3.new(0, -110, 0)
  3698. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3699. Part236.Parent = Folder0
  3700. Part236.Material = Enum.Material.Granite
  3701. Part236.BrickColor = BrickColor.new("Really black")
  3702. Part236.Rotation = Vector3.new(0, -40, 0)
  3703. Part236.Anchored = true
  3704. Part236.Size = Vector3.new(4, 9, 32)
  3705. Part236.CFrame = CFrame.new(-142.625488, 100.5, -143.867569, 0.766044974, 0, -0.64278698, 0, 1, 0, 0.64278698, 0, 0.766044974)
  3706. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3707. Part236.Position = Vector3.new(-142.625488, 100.5, -143.867569)
  3708. Part236.Orientation = Vector3.new(0, -40, 0)
  3709. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3710. Part237.Parent = Folder0
  3711. Part237.Material = Enum.Material.Granite
  3712. Part237.BrickColor = BrickColor.new("Really black")
  3713. Part237.Rotation = Vector3.new(-180, 70, -180)
  3714. Part237.Anchored = true
  3715. Part237.Size = Vector3.new(4, 9, 32)
  3716. Part237.CFrame = CFrame.new(-306.619019, 261.5, -378.074402, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886)
  3717. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3718. Part237.Position = Vector3.new(-306.619019, 261.5, -378.074402)
  3719. Part237.Orientation = Vector3.new(0, 110, 0)
  3720. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3721. Part238.Parent = Folder0
  3722. Part238.Material = Enum.Material.Granite
  3723. Part238.BrickColor = BrickColor.new("Really black")
  3724. Part238.Rotation = Vector3.new(-180, -70, -180)
  3725. Part238.Anchored = true
  3726. Part238.Size = Vector3.new(4, 9, 32)
  3727. Part238.CFrame = CFrame.new(-205.381165, 261.5, -378.074341, -0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, -0.342018992)
  3728. Part238.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3729. Part238.Position = Vector3.new(-205.381165, 261.5, -378.074341)
  3730. Part238.Orientation = Vector3.new(0, -110, 0)
  3731. Part238.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3732. Part239.Parent = Folder0
  3733. Part239.Material = Enum.Material.Granite
  3734. Part239.BrickColor = BrickColor.new("Really black")
  3735. Part239.Rotation = Vector3.new(-180, -20, -180)
  3736. Part239.Anchored = true
  3737. Part239.Size = Vector3.new(4, 9, 32)
  3738. Part239.CFrame = CFrame.new(-116.925629, 177.5, -289.619019, -0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, -0.939692736)
  3739. Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3740. Part239.Position = Vector3.new(-116.925629, 177.5, -289.619019)
  3741. Part239.Orientation = Vector3.new(0, -160, 0)
  3742. Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3743. Part240.Parent = Folder0
  3744. Part240.Material = Enum.Material.Granite
  3745. Part240.BrickColor = BrickColor.new("Really black")
  3746. Part240.Rotation = Vector3.new(-180, 70, -180)
  3747. Part240.Anchored = true
  3748. Part240.Size = Vector3.new(4, 9, 32)
  3749. Part240.CFrame = CFrame.new(-306.619019, 177.5, -378.074402, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886)
  3750. Part240.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3751. Part240.Position = Vector3.new(-306.619019, 177.5, -378.074402)
  3752. Part240.Orientation = Vector3.new(0, 110, 0)
  3753. Part240.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3754. Part241.Parent = Folder0
  3755. Part241.Material = Enum.Material.Granite
  3756. Part241.BrickColor = BrickColor.new("Really black")
  3757. Part241.Rotation = Vector3.new(-180, -70, -180)
  3758. Part241.Anchored = true
  3759. Part241.Size = Vector3.new(4, 9, 32)
  3760. Part241.CFrame = CFrame.new(-306.618866, 177.5, -99.9255219, -0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, -0.342018992)
  3761. Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3762. Part241.Position = Vector3.new(-306.618866, 177.5, -99.9255219)
  3763. Part241.Orientation = Vector3.new(0, -110, 0)
  3764. Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3765. Part242.Parent = Folder0
  3766. Part242.Material = Enum.Material.Granite
  3767. Part242.BrickColor = BrickColor.new("Really black")
  3768. Part242.Rotation = Vector3.new(0, 90, 0)
  3769. Part242.Anchored = true
  3770. Part242.Size = Vector3.new(4, 9, 32)
  3771. Part242.CFrame = CFrame.new(-256, 177.5, -387, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3772. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3773. Part242.Position = Vector3.new(-256, 177.5, -387)
  3774. Part242.Orientation = Vector3.new(0, 90, 0)
  3775. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3776. Part243.Parent = Folder0
  3777. Part243.Material = Enum.Material.Granite
  3778. Part243.BrickColor = BrickColor.new("Really black")
  3779. Part243.Rotation = Vector3.new(-180, 70, -180)
  3780. Part243.Anchored = true
  3781. Part243.Size = Vector3.new(4, 9, 32)
  3782. Part243.CFrame = CFrame.new(-205.381012, 177.5, -99.9255219, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886)
  3783. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3784. Part243.Position = Vector3.new(-205.381012, 177.5, -99.9255219)
  3785. Part243.Orientation = Vector3.new(0, 110, 0)
  3786. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3787. Part244.Parent = Folder0
  3788. Part244.Material = Enum.Material.Granite
  3789. Part244.BrickColor = BrickColor.new("Really black")
  3790. Part244.Rotation = Vector3.new(-180, -20, -180)
  3791. Part244.Anchored = true
  3792. Part244.Size = Vector3.new(4, 9, 32)
  3793. Part244.CFrame = CFrame.new(-395.074402, 177.5, -188.380951, -0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, -0.939692736)
  3794. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3795. Part244.Position = Vector3.new(-395.074402, 177.5, -188.380951)
  3796. Part244.Orientation = Vector3.new(0, -160, 0)
  3797. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3798. Part245.Parent = Folder0
  3799. Part245.Material = Enum.Material.Granite
  3800. Part245.BrickColor = BrickColor.new("Really black")
  3801. Part245.Rotation = Vector3.new(-180, 0, -180)
  3802. Part245.Anchored = true
  3803. Part245.Size = Vector3.new(4, 9, 32)
  3804. Part245.CFrame = CFrame.new(-403.999939, 177.5, -238.999908, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3805. Part245.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3806. Part245.Position = Vector3.new(-403.999939, 177.5, -238.999908)
  3807. Part245.Orientation = Vector3.new(0, 180, 0)
  3808. Part245.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3809. Part246.Parent = Folder0
  3810. Part246.Material = Enum.Material.Granite
  3811. Part246.BrickColor = BrickColor.new("Really black")
  3812. Part246.Rotation = Vector3.new(0, -40, 0)
  3813. Part246.Anchored = true
  3814. Part246.Size = Vector3.new(4, 9, 32)
  3815. Part246.CFrame = CFrame.new(-369.374481, 261.5, -334.132263, 0.766044974, 0, -0.64278698, 0, 1, 0, 0.64278698, 0, 0.766044974)
  3816. Part246.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3817. Part246.Position = Vector3.new(-369.374481, 261.5, -334.132263)
  3818. Part246.Orientation = Vector3.new(0, -40, 0)
  3819. Part246.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3820. Part247.Parent = Folder0
  3821. Part247.Material = Enum.Material.Granite
  3822. Part247.BrickColor = BrickColor.new("Really black")
  3823. Part247.Rotation = Vector3.new(0, -40, 0)
  3824. Part247.Anchored = true
  3825. Part247.Size = Vector3.new(4, 9, 32)
  3826. Part247.CFrame = CFrame.new(-142.625488, 177.5, -143.867569, 0.766044974, 0, -0.64278698, 0, 1, 0, 0.64278698, 0, 0.766044974)
  3827. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3828. Part247.Position = Vector3.new(-142.625488, 177.5, -143.867569)
  3829. Part247.Orientation = Vector3.new(0, -40, 0)
  3830. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3831. Part248.Parent = Folder0
  3832. Part248.Material = Enum.Material.Granite
  3833. Part248.BrickColor = BrickColor.new("Really black")
  3834. Part248.Rotation = Vector3.new(-180, 50, -180)
  3835. Part248.Anchored = true
  3836. Part248.Size = Vector3.new(4, 9, 32)
  3837. Part248.CFrame = CFrame.new(-160.867447, 261.5, -125.625473, -0.642788053, 0, 0.76604414, 0, 1, 0, -0.76604414, 0, -0.642788053)
  3838. Part248.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3839. Part248.Position = Vector3.new(-160.867447, 261.5, -125.625473)
  3840. Part248.Orientation = Vector3.new(0, 130, 0)
  3841. Part248.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3842. Part249.Parent = Folder0
  3843. Part249.Material = Enum.Material.Granite
  3844. Part249.BrickColor = BrickColor.new("Really black")
  3845. Part249.Rotation = Vector3.new(-180, 0, -180)
  3846. Part249.Anchored = true
  3847. Part249.Size = Vector3.new(4, 9, 32)
  3848. Part249.CFrame = CFrame.new(-108.000107, 177.5, -239.000031, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3849. Part249.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3850. Part249.Position = Vector3.new(-108.000107, 177.5, -239.000031)
  3851. Part249.Orientation = Vector3.new(0, 180, 0)
  3852. Part249.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3853. Part250.Parent = Folder0
  3854. Part250.Material = Enum.Material.Granite
  3855. Part250.BrickColor = BrickColor.new("Really black")
  3856. Part250.Rotation = Vector3.new(-180, 0, -180)
  3857. Part250.Anchored = true
  3858. Part250.Size = Vector3.new(4, 9, 32)
  3859. Part250.CFrame = CFrame.new(-108.000107, 261.5, -239.000031, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3860. Part250.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3861. Part250.Position = Vector3.new(-108.000107, 261.5, -239.000031)
  3862. Part250.Orientation = Vector3.new(0, 180, 0)
  3863. Part250.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3864. Part251.Parent = Folder0
  3865. Part251.Material = Enum.Material.Granite
  3866. Part251.BrickColor = BrickColor.new("Really black")
  3867. Part251.Rotation = Vector3.new(-180, -20, -180)
  3868. Part251.Anchored = true
  3869. Part251.Size = Vector3.new(4, 9, 32)
  3870. Part251.CFrame = CFrame.new(-116.925629, 261.5, -289.619019, -0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, -0.939692736)
  3871. Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3872. Part251.Position = Vector3.new(-116.925629, 261.5, -289.619019)
  3873. Part251.Orientation = Vector3.new(0, -160, 0)
  3874. Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3875. Part252.Parent = Folder0
  3876. Part252.Material = Enum.Material.Granite
  3877. Part252.BrickColor = BrickColor.new("Really black")
  3878. Part252.Rotation = Vector3.new(-180, -40, -180)
  3879. Part252.Anchored = true
  3880. Part252.Size = Vector3.new(4, 9, 32)
  3881. Part252.CFrame = CFrame.new(-142.62558, 177.5, -334.132507, -0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, -0.76604414)
  3882. Part252.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3883. Part252.Position = Vector3.new(-142.62558, 177.5, -334.132507)
  3884. Part252.Orientation = Vector3.new(0, -140, 0)
  3885. Part252.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3886. Part253.Parent = Folder0
  3887. Part253.Material = Enum.Material.Granite
  3888. Part253.BrickColor = BrickColor.new("Really black")
  3889. Part253.Rotation = Vector3.new(-180, 50, -180)
  3890. Part253.Anchored = true
  3891. Part253.Size = Vector3.new(4, 9, 32)
  3892. Part253.CFrame = CFrame.new(-160.867447, 177.5, -125.625473, -0.642788053, 0, 0.76604414, 0, 1, 0, -0.76604414, 0, -0.642788053)
  3893. Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3894. Part253.Position = Vector3.new(-160.867447, 177.5, -125.625473)
  3895. Part253.Orientation = Vector3.new(0, 130, 0)
  3896. Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3897. Part254.Parent = Folder0
  3898. Part254.Material = Enum.Material.Granite
  3899. Part254.BrickColor = BrickColor.new("Really black")
  3900. Part254.Rotation = Vector3.new(-180, 20, -180)
  3901. Part254.Anchored = true
  3902. Part254.Size = Vector3.new(4, 9, 32)
  3903. Part254.CFrame = CFrame.new(-395.074463, 100.5, -289.618866, -0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, -0.939692736)
  3904. Part254.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3905. Part254.Position = Vector3.new(-395.074463, 100.5, -289.618866)
  3906. Part254.Orientation = Vector3.new(0, 160, 0)
  3907. Part254.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3908. Part255.Parent = Folder0
  3909. Part255.Material = Enum.Material.Granite
  3910. Part255.BrickColor = BrickColor.new("Really black")
  3911. Part255.Rotation = Vector3.new(-180, 50, -180)
  3912. Part255.Anchored = true
  3913. Part255.Size = Vector3.new(4, 9, 32)
  3914. Part255.CFrame = CFrame.new(-351.132568, 177.5, -352.374451, -0.642788053, 0, 0.76604414, 0, 1, 0, -0.76604414, 0, -0.642788053)
  3915. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3916. Part255.Position = Vector3.new(-351.132568, 177.5, -352.374451)
  3917. Part255.Orientation = Vector3.new(0, 130, 0)
  3918. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3919. Part256.Parent = Folder0
  3920. Part256.Material = Enum.Material.Granite
  3921. Part256.BrickColor = BrickColor.new("Really black")
  3922. Part256.Rotation = Vector3.new(-180, -50, -180)
  3923. Part256.Anchored = true
  3924. Part256.Size = Vector3.new(4, 9, 32)
  3925. Part256.CFrame = CFrame.new(-351.132446, 177.5, -125.625404, -0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, -0.64278698)
  3926. Part256.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3927. Part256.Position = Vector3.new(-351.132446, 177.5, -125.625404)
  3928. Part256.Orientation = Vector3.new(0, -130, 0)
  3929. Part256.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3930. Part257.Parent = Folder0
  3931. Part257.Material = Enum.Material.Granite
  3932. Part257.BrickColor = BrickColor.new("Really black")
  3933. Part257.Rotation = Vector3.new(-180, 0, -180)
  3934. Part257.Anchored = true
  3935. Part257.Size = Vector3.new(4, 9, 32)
  3936. Part257.CFrame = CFrame.new(-403.999939, 100.5, -238.999908, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3937. Part257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3938. Part257.Position = Vector3.new(-403.999939, 100.5, -238.999908)
  3939. Part257.Orientation = Vector3.new(0, 180, 0)
  3940. Part257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3941. Part258.Parent = Folder0
  3942. Part258.Material = Enum.Material.Granite
  3943. Part258.BrickColor = BrickColor.new("Really black")
  3944. Part258.Rotation = Vector3.new(-180, 20, -180)
  3945. Part258.Anchored = true
  3946. Part258.Size = Vector3.new(4, 9, 32)
  3947. Part258.CFrame = CFrame.new(-116.925568, 177.5, -188.381073, -0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, -0.939692736)
  3948. Part258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3949. Part258.Position = Vector3.new(-116.925568, 177.5, -188.381073)
  3950. Part258.Orientation = Vector3.new(0, 160, 0)
  3951. Part258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3952. Part259.Parent = Folder0
  3953. Part259.Material = Enum.Material.Granite
  3954. Part259.BrickColor = BrickColor.new("Really black")
  3955. Part259.Rotation = Vector3.new(-180, -50, -180)
  3956. Part259.Anchored = true
  3957. Part259.Size = Vector3.new(4, 9, 32)
  3958. Part259.CFrame = CFrame.new(-160.867599, 177.5, -352.374481, -0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, -0.64278698)
  3959. Part259.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3960. Part259.Position = Vector3.new(-160.867599, 177.5, -352.374481)
  3961. Part259.Orientation = Vector3.new(0, -130, 0)
  3962. Part259.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3963. Part260.Parent = Folder0
  3964. Part260.Material = Enum.Material.Granite
  3965. Part260.BrickColor = BrickColor.new("Really black")
  3966. Part260.Rotation = Vector3.new(-180, 50, -180)
  3967. Part260.Anchored = true
  3968. Part260.Size = Vector3.new(4, 9, 32)
  3969. Part260.CFrame = CFrame.new(-351.132568, 261.5, -352.374451, -0.642788053, 0, 0.76604414, 0, 1, 0, -0.76604414, 0, -0.642788053)
  3970. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3971. Part260.Position = Vector3.new(-351.132568, 261.5, -352.374451)
  3972. Part260.Orientation = Vector3.new(0, 130, 0)
  3973. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3974. Part261.Parent = Folder0
  3975. Part261.Material = Enum.Material.Granite
  3976. Part261.BrickColor = BrickColor.new("Really black")
  3977. Part261.Rotation = Vector3.new(-180, -70, -180)
  3978. Part261.Anchored = true
  3979. Part261.Size = Vector3.new(4, 9, 32)
  3980. Part261.CFrame = CFrame.new(-205.381165, 177.5, -378.074341, -0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, -0.342018992)
  3981. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3982. Part261.Position = Vector3.new(-205.381165, 177.5, -378.074341)
  3983. Part261.Orientation = Vector3.new(0, -110, 0)
  3984. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3985. Part262.Parent = Folder0
  3986. Part262.Material = Enum.Material.Granite
  3987. Part262.BrickColor = BrickColor.new("Really black")
  3988. Part262.Rotation = Vector3.new(0, 90, 0)
  3989. Part262.Anchored = true
  3990. Part262.Size = Vector3.new(4, 9, 32)
  3991. Part262.CFrame = CFrame.new(-256, 177.5, -91, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3992. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3993. Part262.Position = Vector3.new(-256, 177.5, -91)
  3994. Part262.Orientation = Vector3.new(0, 90, 0)
  3995. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3996. Part263.Parent = Folder0
  3997. Part263.Material = Enum.Material.Granite
  3998. Part263.BrickColor = BrickColor.new("Really black")
  3999. Part263.Rotation = Vector3.new(-180, 70, -180)
  4000. Part263.Anchored = true
  4001. Part263.Size = Vector3.new(4, 9, 32)
  4002. Part263.CFrame = CFrame.new(-205.381012, 261.5, -99.9255219, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886)
  4003. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4004. Part263.Position = Vector3.new(-205.381012, 261.5, -99.9255219)
  4005. Part263.Orientation = Vector3.new(0, 110, 0)
  4006. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4007. Part264.Parent = Folder0
  4008. Part264.Material = Enum.Material.Granite
  4009. Part264.BrickColor = BrickColor.new("Really black")
  4010. Part264.Rotation = Vector3.new(0, -40, 0)
  4011. Part264.Anchored = true
  4012. Part264.Size = Vector3.new(4, 9, 32)
  4013. Part264.CFrame = CFrame.new(-369.374481, 177.5, -334.132263, 0.766044974, 0, -0.64278698, 0, 1, 0, 0.64278698, 0, 0.766044974)
  4014. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4015. Part264.Position = Vector3.new(-369.374481, 177.5, -334.132263)
  4016. Part264.Orientation = Vector3.new(0, -40, 0)
  4017. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4018. Part265.Parent = Folder0
  4019. Part265.Material = Enum.Material.Granite
  4020. Part265.BrickColor = BrickColor.new("Really black")
  4021. Part265.Rotation = Vector3.new(0, 90, 0)
  4022. Part265.Anchored = true
  4023. Part265.Size = Vector3.new(4, 9, 32)
  4024. Part265.CFrame = CFrame.new(-256, 261.5, -387, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4025. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4026. Part265.Position = Vector3.new(-256, 261.5, -387)
  4027. Part265.Orientation = Vector3.new(0, 90, 0)
  4028. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4029. Part266.Parent = Folder0
  4030. Part266.Material = Enum.Material.Granite
  4031. Part266.BrickColor = BrickColor.new("Really black")
  4032. Part266.Rotation = Vector3.new(-180, 20, -180)
  4033. Part266.Anchored = true
  4034. Part266.Size = Vector3.new(4, 9, 32)
  4035. Part266.CFrame = CFrame.new(-395.074463, 177.5, -289.618866, -0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, -0.939692736)
  4036. Part266.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4037. Part266.Position = Vector3.new(-395.074463, 177.5, -289.618866)
  4038. Part266.Orientation = Vector3.new(0, 160, 0)
  4039. Part266.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4040. Part267.Parent = Folder0
  4041. Part267.Material = Enum.Material.Granite
  4042. Part267.BrickColor = BrickColor.new("Really black")
  4043. Part267.Rotation = Vector3.new(-180, -40, -180)
  4044. Part267.Anchored = true
  4045. Part267.Size = Vector3.new(4, 9, 32)
  4046. Part267.CFrame = CFrame.new(-369.374451, 177.5, -143.867401, -0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, -0.76604414)
  4047. Part267.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4048. Part267.Position = Vector3.new(-369.374451, 177.5, -143.867401)
  4049. Part267.Orientation = Vector3.new(0, -140, 0)
  4050. Part267.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4051. Part268.Parent = Folder0
  4052. Part268.Material = Enum.Material.Granite
  4053. Part268.BrickColor = BrickColor.new("Really black")
  4054. Part268.Rotation = Vector3.new(-180, 20, -180)
  4055. Part268.Anchored = true
  4056. Part268.Size = Vector3.new(4, 9, 32)
  4057. Part268.CFrame = CFrame.new(-116.925568, 261.5, -188.381073, -0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, -0.939692736)
  4058. Part268.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4059. Part268.Position = Vector3.new(-116.925568, 261.5, -188.381073)
  4060. Part268.Orientation = Vector3.new(0, 160, 0)
  4061. Part268.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4062. Part269.Parent = Folder0
  4063. Part269.Material = Enum.Material.Granite
  4064. Part269.BrickColor = BrickColor.new("Really black")
  4065. Part269.Rotation = Vector3.new(-180, -20, -180)
  4066. Part269.Anchored = true
  4067. Part269.Size = Vector3.new(4, 9, 32)
  4068. Part269.CFrame = CFrame.new(-395.074402, 261.5, -188.380951, -0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, -0.939692736)
  4069. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4070. Part269.Position = Vector3.new(-395.074402, 261.5, -188.380951)
  4071. Part269.Orientation = Vector3.new(0, -160, 0)
  4072. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4073. Part270.Parent = Folder0
  4074. Part270.Material = Enum.Material.Granite
  4075. Part270.BrickColor = BrickColor.new("Really black")
  4076. Part270.Rotation = Vector3.new(0, -45, 90)
  4077. Part270.Anchored = true
  4078. Part270.Shape = Enum.PartType.Cylinder
  4079. Part270.Size = Vector3.new(252, 4, 4)
  4080. Part270.CFrame = CFrame.new(-246.807617, 174, -248.192383, 0, -0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, 0.707106829)
  4081. Part270.BottomSurface = Enum.SurfaceType.Smooth
  4082. Part270.TopSurface = Enum.SurfaceType.Smooth
  4083. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4084. Part270.Position = Vector3.new(-246.807617, 174, -248.192383)
  4085. Part270.Orientation = Vector3.new(0, -45, 90)
  4086. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4087. Part271.Parent = Folder0
  4088. Part271.Material = Enum.Material.Granite
  4089. Part271.BrickColor = BrickColor.new("Really black")
  4090. Part271.Rotation = Vector3.new(0, 90, 0)
  4091. Part271.Anchored = true
  4092. Part271.Size = Vector3.new(4, 9, 32)
  4093. Part271.CFrame = CFrame.new(-256, 261.5, -91, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4094. Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4095. Part271.Position = Vector3.new(-256, 261.5, -91)
  4096. Part271.Orientation = Vector3.new(0, 90, 0)
  4097. Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4098. Part272.Parent = Folder0
  4099. Part272.Material = Enum.Material.Granite
  4100. Part272.BrickColor = BrickColor.new("Really black")
  4101. Part272.Rotation = Vector3.new(0, 0, 90)
  4102. Part272.Anchored = true
  4103. Part272.Shape = Enum.PartType.Cylinder
  4104. Part272.Size = Vector3.new(252, 4, 4)
  4105. Part272.CFrame = CFrame.new(-256, 174, -226, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  4106. Part272.BottomSurface = Enum.SurfaceType.Smooth
  4107. Part272.TopSurface = Enum.SurfaceType.Smooth
  4108. Part272.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4109. Part272.Position = Vector3.new(-256, 174, -226)
  4110. Part272.Orientation = Vector3.new(0, 0, 90)
  4111. Part272.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4112. Part273.Parent = Folder0
  4113. Part273.Material = Enum.Material.Granite
  4114. Part273.BrickColor = BrickColor.new("Really black")
  4115. Part273.Rotation = Vector3.new(-180, -45, -90)
  4116. Part273.Anchored = true
  4117. Part273.Shape = Enum.PartType.Cylinder
  4118. Part273.Size = Vector3.new(252, 4, 4)
  4119. Part273.CFrame = CFrame.new(-265.192383, 174, -248.192383, 0, 0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, -0.707106829)
  4120. Part273.BottomSurface = Enum.SurfaceType.Smooth
  4121. Part273.TopSurface = Enum.SurfaceType.Smooth
  4122. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4123. Part273.Position = Vector3.new(-265.192383, 174, -248.192383)
  4124. Part273.Orientation = Vector3.new(0, -135, 90)
  4125. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4126. Part274.Parent = Folder0
  4127. Part274.Material = Enum.Material.Granite
  4128. Part274.BrickColor = BrickColor.new("Really black")
  4129. Part274.Rotation = Vector3.new(-90, -45, -90)
  4130. Part274.Anchored = true
  4131. Part274.Size = Vector3.new(4, 1, 6)
  4132. Part274.CFrame = CFrame.new(-268.621124, 1.20710695, -239.085938, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
  4133. Part274.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4134. Part274.Position = Vector3.new(-268.621124, 1.20710695, -239.085938)
  4135. Part274.Orientation = Vector3.new(-45, -90, 0)
  4136. Part274.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4137. Part275.Parent = Folder0
  4138. Part275.Material = Enum.Material.Granite
  4139. Part275.BrickColor = BrickColor.new("Really black")
  4140. Part275.Rotation = Vector3.new(0, 0, 90)
  4141. Part275.Anchored = true
  4142. Part275.Shape = Enum.PartType.Cylinder
  4143. Part275.Size = Vector3.new(252, 4, 4)
  4144. Part275.CFrame = CFrame.new(-256, 174, -252, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  4145. Part275.BottomSurface = Enum.SurfaceType.Smooth
  4146. Part275.TopSurface = Enum.SurfaceType.Smooth
  4147. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4148. Part275.Position = Vector3.new(-256, 174, -252)
  4149. Part275.Orientation = Vector3.new(0, 0, 90)
  4150. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4151. Part276.Parent = Folder0
  4152. Part276.Material = Enum.Material.Granite
  4153. Part276.BrickColor = BrickColor.new("Really black")
  4154. Part276.Rotation = Vector3.new(-180, -45, -90)
  4155. Part276.Anchored = true
  4156. Part276.Shape = Enum.PartType.Cylinder
  4157. Part276.Size = Vector3.new(252, 4, 4)
  4158. Part276.CFrame = CFrame.new(-246.807617, 174, -229.807617, 0, 0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, -0.707106829)
  4159. Part276.BottomSurface = Enum.SurfaceType.Smooth
  4160. Part276.TopSurface = Enum.SurfaceType.Smooth
  4161. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4162. Part276.Position = Vector3.new(-246.807617, 174, -229.807617)
  4163. Part276.Orientation = Vector3.new(0, -135, 90)
  4164. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4165. Part277.Parent = Folder0
  4166. Part277.Material = Enum.Material.Granite
  4167. Part277.BrickColor = BrickColor.new("Really black")
  4168. Part277.Rotation = Vector3.new(-180, -50, -180)
  4169. Part277.Anchored = true
  4170. Part277.Size = Vector3.new(4, 9, 32)
  4171. Part277.CFrame = CFrame.new(-351.132446, 261.5, -125.625404, -0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, -0.64278698)
  4172. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4173. Part277.Position = Vector3.new(-351.132446, 261.5, -125.625404)
  4174. Part277.Orientation = Vector3.new(0, -130, 0)
  4175. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4176. Part278.Parent = Folder0
  4177. Part278.Material = Enum.Material.Granite
  4178. Part278.BrickColor = BrickColor.new("Really black")
  4179. Part278.Rotation = Vector3.new(-180, 20, -180)
  4180. Part278.Anchored = true
  4181. Part278.Size = Vector3.new(4, 9, 32)
  4182. Part278.CFrame = CFrame.new(-395.074463, 261.5, -289.618866, -0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, -0.939692736)
  4183. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4184. Part278.Position = Vector3.new(-395.074463, 261.5, -289.618866)
  4185. Part278.Orientation = Vector3.new(0, 160, 0)
  4186. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4187. Part279.Parent = Folder0
  4188. Part279.Material = Enum.Material.Granite
  4189. Part279.BrickColor = BrickColor.new("Really black")
  4190. Part279.Rotation = Vector3.new(-135, 0, -180)
  4191. Part279.Anchored = true
  4192. Part279.Size = Vector3.new(4, 1, 6)
  4193. Part279.CFrame = CFrame.new(-256, 1.20710671, -251.707108, -1, 0, 0, 0, 0.707106829, 0.707106829, 0, 0.707106829, -0.707106829)
  4194. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4195. Part279.Position = Vector3.new(-256, 1.20710671, -251.707108)
  4196. Part279.Orientation = Vector3.new(-45, 180, 0)
  4197. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4198. Part280.Parent = Folder0
  4199. Part280.Material = Enum.Material.Granite
  4200. Part280.BrickColor = BrickColor.new("Really black")
  4201. Part280.Rotation = Vector3.new(-90, -90, 0)
  4202. Part280.Anchored = true
  4203. Part280.Shape = Enum.PartType.Cylinder
  4204. Part280.Size = Vector3.new(252, 4, 4)
  4205. Part280.CFrame = CFrame.new(-269, 174, -238.999985, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  4206. Part280.BottomSurface = Enum.SurfaceType.Smooth
  4207. Part280.TopSurface = Enum.SurfaceType.Smooth
  4208. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4209. Part280.Position = Vector3.new(-269, 174, -238.999985)
  4210. Part280.Orientation = Vector3.new(0, -90, 90)
  4211. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4212. Part281.Parent = Folder0
  4213. Part281.Material = Enum.Material.Granite
  4214. Part281.BrickColor = BrickColor.new("Really black")
  4215. Part281.Rotation = Vector3.new(-180, -40, -180)
  4216. Part281.Anchored = true
  4217. Part281.Size = Vector3.new(4, 9, 32)
  4218. Part281.CFrame = CFrame.new(-369.374451, 261.5, -143.867401, -0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, -0.76604414)
  4219. Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4220. Part281.Position = Vector3.new(-369.374451, 261.5, -143.867401)
  4221. Part281.Orientation = Vector3.new(0, -140, 0)
  4222. Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4223. Part282.Parent = Folder0
  4224. Part282.Material = Enum.Material.Granite
  4225. Part282.BrickColor = BrickColor.new("Really black")
  4226. Part282.Rotation = Vector3.new(0, -45, 90)
  4227. Part282.Anchored = true
  4228. Part282.Shape = Enum.PartType.Cylinder
  4229. Part282.Size = Vector3.new(252, 4, 4)
  4230. Part282.CFrame = CFrame.new(-265.192383, 174, -229.807602, 0, -0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, 0.707106829)
  4231. Part282.BottomSurface = Enum.SurfaceType.Smooth
  4232. Part282.TopSurface = Enum.SurfaceType.Smooth
  4233. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4234. Part282.Position = Vector3.new(-265.192383, 174, -229.807602)
  4235. Part282.Orientation = Vector3.new(0, -45, 90)
  4236. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4237. Part283.Parent = Folder0
  4238. Part283.Material = Enum.Material.Granite
  4239. Part283.BrickColor = BrickColor.new("Really black")
  4240. Part283.Rotation = Vector3.new(135, 0, -180)
  4241. Part283.Anchored = true
  4242. Part283.Size = Vector3.new(4, 1, 6)
  4243. Part283.CFrame = CFrame.new(-256, 1.9142077, -226.414215, -1, 0, 0, 0, 0.707107365, -0.707107365, 0, -0.707107365, -0.707107365)
  4244. Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4245. Part283.Position = Vector3.new(-256, 1.9142077, -226.414215)
  4246. Part283.Orientation = Vector3.new(45, 180, 0)
  4247. Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4248. Part284.Parent = Folder0
  4249. Part284.Material = Enum.Material.Granite
  4250. Part284.BrickColor = BrickColor.new("Really black")
  4251. Part284.Rotation = Vector3.new(0, -40, 0)
  4252. Part284.Anchored = true
  4253. Part284.Size = Vector3.new(4, 9, 32)
  4254. Part284.CFrame = CFrame.new(-142.625488, 261.5, -143.867569, 0.766044974, 0, -0.64278698, 0, 1, 0, 0.64278698, 0, 0.766044974)
  4255. Part284.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4256. Part284.Position = Vector3.new(-142.625488, 261.5, -143.867569)
  4257. Part284.Orientation = Vector3.new(0, -40, 0)
  4258. Part284.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4259. Part285.Parent = Folder0
  4260. Part285.Material = Enum.Material.Granite
  4261. Part285.BrickColor = BrickColor.new("Really black")
  4262. Part285.Rotation = Vector3.new(-180, -70, -180)
  4263. Part285.Anchored = true
  4264. Part285.Size = Vector3.new(4, 9, 32)
  4265. Part285.CFrame = CFrame.new(-306.618866, 261.5, -99.9255219, -0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, -0.342018992)
  4266. Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4267. Part285.Position = Vector3.new(-306.618866, 261.5, -99.9255219)
  4268. Part285.Orientation = Vector3.new(0, -110, 0)
  4269. Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4270. Part286.Parent = Folder0
  4271. Part286.Material = Enum.Material.Granite
  4272. Part286.BrickColor = BrickColor.new("Really black")
  4273. Part286.Rotation = Vector3.new(-180, 0, -180)
  4274. Part286.Anchored = true
  4275. Part286.Size = Vector3.new(4, 9, 32)
  4276. Part286.CFrame = CFrame.new(-403.999939, 261.5, -238.999908, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4277. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4278. Part286.Position = Vector3.new(-403.999939, 261.5, -238.999908)
  4279. Part286.Orientation = Vector3.new(0, 180, 0)
  4280. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4281. Part287.Parent = Folder0
  4282. Part287.Material = Enum.Material.Granite
  4283. Part287.BrickColor = BrickColor.new("Really black")
  4284. Part287.Rotation = Vector3.new(-90, -90, 0)
  4285. Part287.Anchored = true
  4286. Part287.Shape = Enum.PartType.Cylinder
  4287. Part287.Size = Vector3.new(252, 4, 4)
  4288. Part287.CFrame = CFrame.new(-243, 174, -239, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  4289. Part287.BottomSurface = Enum.SurfaceType.Smooth
  4290. Part287.TopSurface = Enum.SurfaceType.Smooth
  4291. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4292. Part287.Position = Vector3.new(-243, 174, -239)
  4293. Part287.Orientation = Vector3.new(0, -90, 90)
  4294. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4295. Part288.Parent = Folder0
  4296. Part288.Material = Enum.Material.Granite
  4297. Part288.BrickColor = BrickColor.new("Really black")
  4298. Part288.Rotation = Vector3.new(-180, -40, -180)
  4299. Part288.Anchored = true
  4300. Part288.Size = Vector3.new(4, 9, 32)
  4301. Part288.CFrame = CFrame.new(-142.62558, 261.5, -334.132507, -0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, -0.76604414)
  4302. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4303. Part288.Position = Vector3.new(-142.62558, 261.5, -334.132507)
  4304. Part288.Orientation = Vector3.new(0, -140, 0)
  4305. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4306. Part289.Parent = Folder0
  4307. Part289.Material = Enum.Material.Granite
  4308. Part289.BrickColor = BrickColor.new("Really black")
  4309. Part289.Rotation = Vector3.new(-180, -50, -180)
  4310. Part289.Anchored = true
  4311. Part289.Size = Vector3.new(4, 9, 32)
  4312. Part289.CFrame = CFrame.new(-160.867599, 261.5, -352.374481, -0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, -0.64278698)
  4313. Part289.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4314. Part289.Position = Vector3.new(-160.867599, 261.5, -352.374481)
  4315. Part289.Orientation = Vector3.new(0, -130, 0)
  4316. Part289.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4317. Part290.Parent = Folder0
  4318. Part290.Material = Enum.Material.Granite
  4319. Part290.BrickColor = BrickColor.new("Really black")
  4320. Part290.Rotation = Vector3.new(-125.259995, -30, -144.73999)
  4321. Part290.Anchored = true
  4322. Part290.Size = Vector3.new(4, 1, 6)
  4323. Part290.CFrame = CFrame.new(-264.9245, 1.20710695, -248.010437, -0.707106829, 0.49999994, -0.500000119, 0, 0.707106948, 0.707106709, 0.707106829, 0.49999994, -0.500000119)
  4324. Part290.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4325. Part290.Position = Vector3.new(-264.9245, 1.20710695, -248.010437)
  4326. Part290.Orientation = Vector3.new(-45, -135, 0)
  4327. Part290.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4328. Part291.Parent = Folder0
  4329. Part291.Material = Enum.Material.Granite
  4330. Part291.BrickColor = BrickColor.new("Really black")
  4331. Part291.Rotation = Vector3.new(-125.259995, 30, 144.73999)
  4332. Part291.Anchored = true
  4333. Part291.Size = Vector3.new(4, 1, 6)
  4334. Part291.CFrame = CFrame.new(-247.075516, 1.20710695, -248.010498, -0.707106829, -0.49999994, 0.500000119, 0, 0.707106948, 0.707106709, -0.707106829, 0.49999994, -0.500000119)
  4335. Part291.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4336. Part291.Position = Vector3.new(-247.075516, 1.20710695, -248.010498)
  4337. Part291.Orientation = Vector3.new(-45, 135, 0)
  4338. Part291.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4339. Part292.Parent = Folder0
  4340. Part292.Material = Enum.Material.Granite
  4341. Part292.BrickColor = BrickColor.new("Really black")
  4342. Part292.Rotation = Vector3.new(90, -45, 90)
  4343. Part292.Anchored = true
  4344. Part292.Size = Vector3.new(4, 1, 6)
  4345. Part292.CFrame = CFrame.new(-243.328217, 1.91420805, -239.085953, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 1, 0, 0)
  4346. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4347. Part292.Position = Vector3.new(-243.328217, 1.91420805, -239.085953)
  4348. Part292.Orientation = Vector3.new(45, -90, 0)
  4349. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4350. Part293.Parent = Folder0
  4351. Part293.Material = Enum.Material.Granite
  4352. Part293.BrickColor = BrickColor.new("Really black")
  4353. Part293.Rotation = Vector3.new(125.259995, -30, 144.73999)
  4354. Part293.Anchored = true
  4355. Part293.Size = Vector3.new(4, 1, 6)
  4356. Part293.CFrame = CFrame.new(-247.039703, 1.91420805, -230.125671, -0.707106829, -0.49999994, -0.500000119, 0, 0.707106948, -0.707106709, 0.707106829, -0.49999994, -0.500000119)
  4357. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4358. Part293.Position = Vector3.new(-247.039703, 1.91420805, -230.125671)
  4359. Part293.Orientation = Vector3.new(45, -135, 0)
  4360. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4361. Part294.Parent = Folder0
  4362. Part294.Material = Enum.Material.Granite
  4363. Part294.BrickColor = BrickColor.new("Really black")
  4364. Part294.Rotation = Vector3.new(-125.259995, 30, 144.73999)
  4365. Part294.Anchored = true
  4366. Part294.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
  4367. Part294.CFrame = CFrame.new(-234.155609, -0.328388005, -260.930542, -0.707106829, -0.49999994, 0.500000119, 0, 0.707106948, 0.707106709, -0.707106829, 0.49999994, -0.500000119)
  4368. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4369. Part294.Position = Vector3.new(-234.155609, -0.328388005, -260.930542)
  4370. Part294.Orientation = Vector3.new(-45, 135, 0)
  4371. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4372. Part295.Parent = Folder0
  4373. Part295.Material = Enum.Material.Granite
  4374. Part295.BrickColor = BrickColor.new("Really black")
  4375. Part295.Rotation = Vector3.new(125.259995, 30, -144.73999)
  4376. Part295.Anchored = true
  4377. Part295.Size = Vector3.new(4, 1, 6)
  4378. Part295.CFrame = CFrame.new(-264.960297, 1.91420805, -230.125687, -0.707106829, 0.49999994, 0.500000119, 0, 0.707106948, -0.707106709, -0.707106829, -0.49999994, -0.500000119)
  4379. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4380. Part295.Position = Vector3.new(-264.960297, 1.91420805, -230.125687)
  4381. Part295.Orientation = Vector3.new(45, 135, 0)
  4382. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4383. Part296.Parent = Folder0
  4384. Part296.Material = Enum.Material.Granite
  4385. Part296.BrickColor = BrickColor.new("Really black")
  4386. Part296.Rotation = Vector3.new(-45, 0, 0)
  4387. Part296.Anchored = true
  4388. Part296.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
  4389. Part296.CFrame = CFrame.new(-256.000153, -0.328388005, -208.193237, 1, 0, 0, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829)
  4390. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4391. Part296.Position = Vector3.new(-256.000153, -0.328388005, -208.193237)
  4392. Part296.Orientation = Vector3.new(-45, 0, 0)
  4393. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4394. Part297.Parent = Folder0
  4395. Part297.Material = Enum.Material.Granite
  4396. Part297.BrickColor = BrickColor.new("Really black")
  4397. Part297.Rotation = Vector3.new(-90, 45, 90)
  4398. Part297.Anchored = true
  4399. Part297.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
  4400. Part297.CFrame = CFrame.new(-225.10733, -0.328388005, -239.086258, 0, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, -1, 0, 0)
  4401. Part297.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4402. Part297.Position = Vector3.new(-225.10733, -0.328388005, -239.086258)
  4403. Part297.Orientation = Vector3.new(-45, 90, 0)
  4404. Part297.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4405. Part298.Parent = Folder0
  4406. Part298.Material = Enum.Material.Granite
  4407. Part298.BrickColor = BrickColor.new("Really black")
  4408. Part298.Rotation = Vector3.new(90, 45, -90)
  4409. Part298.Anchored = true
  4410. Part298.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
  4411. Part298.CFrame = CFrame.new(-287.016327, 1.40236998, -239.086212, 0, 0.707106829, 0.707106829, 0, 0.707106829, -0.707106829, -1, 0, 0)
  4412. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4413. Part298.Position = Vector3.new(-287.016327, 1.40236998, -239.086212)
  4414. Part298.Orientation = Vector3.new(45, 90, 0)
  4415. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4416. Part299.Parent = Folder0
  4417. Part299.Material = Enum.Material.Granite
  4418. Part299.BrickColor = BrickColor.new("Really black")
  4419. Part299.Rotation = Vector3.new(125.259995, 30, -144.73999)
  4420. Part299.Anchored = true
  4421. Part299.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
  4422. Part299.CFrame = CFrame.new(-277.931854, 1.40236998, -217.154236, -0.707106829, 0.49999994, 0.500000119, 0, 0.707106948, -0.707106709, -0.707106829, -0.49999994, -0.500000119)
  4423. Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4424. Part299.Position = Vector3.new(-277.931854, 1.40236998, -217.154236)
  4425. Part299.Orientation = Vector3.new(45, 135, 0)
  4426. Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4427. Part300.Parent = Folder0
  4428. Part300.Material = Enum.Material.Granite
  4429. Part300.BrickColor = BrickColor.new("Really black")
  4430. Part300.Rotation = Vector3.new(-54.7399979, 30, 35.2599983)
  4431. Part300.Anchored = true
  4432. Part300.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
  4433. Part300.CFrame = CFrame.new(-234.155869, -0.328388005, -217.241501, 0.707106829, -0.49999994, 0.500000119, 0, 0.707106948, 0.707106709, -0.707106829, -0.49999994, 0.500000119)
  4434. Part300.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4435. Part300.Position = Vector3.new(-234.155869, -0.328388005, -217.241501)
  4436. Part300.Orientation = Vector3.new(-45, 45, 0)
  4437. Part300.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4438. Part301.Parent = Folder0
  4439. Part301.Material = Enum.Material.Granite
  4440. Part301.BrickColor = BrickColor.new("Really black")
  4441. Part301.Rotation = Vector3.new(54.7399979, 30, -35.2599983)
  4442. Part301.Anchored = true
  4443. Part301.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
  4444. Part301.CFrame = CFrame.new(-277.932159, 1.40236998, -261.017731, 0.707106829, 0.49999994, 0.500000119, 0, 0.707106948, -0.707106709, -0.707106829, 0.49999994, 0.500000119)
  4445. Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4446. Part301.Position = Vector3.new(-277.932159, 1.40236998, -261.017731)
  4447. Part301.Orientation = Vector3.new(45, 45, 0)
  4448. Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4449. Part302.Parent = Folder0
  4450. Part302.Material = Enum.Material.Granite
  4451. Part302.BrickColor = BrickColor.new("Really black")
  4452. Part302.Rotation = Vector3.new(-45, 0, 0)
  4453. Part302.Anchored = true
  4454. Part302.Size = Vector3.new(17.7901382, 4.44753456, 26.6852074)
  4455. Part302.CFrame = CFrame.new(-256.000092, -2.44954944, -182.95282, 1, 0, 0, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829)
  4456. Part302.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4457. Part302.Position = Vector3.new(-256.000092, -2.44954944, -182.95282)
  4458. Part302.Orientation = Vector3.new(-45, 0, 0)
  4459. Part302.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4460. Part303.Parent = Folder0
  4461. Part303.Material = Enum.Material.Granite
  4462. Part303.BrickColor = BrickColor.new("Really black")
  4463. Part303.Rotation = Vector3.new(45, 0, 0)
  4464. Part303.Anchored = true
  4465. Part303.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
  4466. Part303.CFrame = CFrame.new(-256.000214, 1.40236998, -270.102203, 1, 0, 0, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829)
  4467. Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4468. Part303.Position = Vector3.new(-256.000214, 1.40236998, -270.102203)
  4469. Part303.Orientation = Vector3.new(45, 0, 0)
  4470. Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4471. Part304.Parent = Folder0
  4472. Part304.Material = Enum.Material.Granite
  4473. Part304.BrickColor = BrickColor.new("Really black")
  4474. Part304.Rotation = Vector3.new(54.7399979, -30, 35.2599983)
  4475. Part304.Anchored = true
  4476. Part304.Size = Vector3.new(17.7901382, 4.44753456, 26.6852074)
  4477. Part304.CFrame = CFrame.new(-216.14975, 0.695307016, -278.937592, 0.707106829, -0.49999994, -0.500000119, 0, 0.707106948, -0.707106709, 0.707106829, 0.49999994, 0.500000119)
  4478. Part304.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4479. Part304.Position = Vector3.new(-216.14975, 0.695307016, -278.937592)
  4480. Part304.Orientation = Vector3.new(45, -45, 0)
  4481. Part304.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4482. Part305.Parent = Folder0
  4483. Part305.Material = Enum.Material.Granite
  4484. Part305.BrickColor = BrickColor.new("Really black")
  4485. Part305.Rotation = Vector3.new(-54.7399979, -30, -35.2599983)
  4486. Part305.Anchored = true
  4487. Part305.Size = Vector3.new(17.7901382, 4.44753456, 26.6852074)
  4488. Part305.CFrame = CFrame.new(-295.692871, -2.44954991, -199.394348, 0.707106829, 0.49999994, -0.500000119, 0, 0.707106948, 0.707106709, 0.707106829, -0.49999994, 0.500000119)
  4489. Part305.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4490. Part305.Position = Vector3.new(-295.692871, -2.44954991, -199.394348)
  4491. Part305.Orientation = Vector3.new(-45, -45, 0)
  4492. Part305.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4493. Part306.Parent = Folder0
  4494. Part306.Material = Enum.Material.Granite
  4495. Part306.BrickColor = BrickColor.new("Really black")
  4496. Part306.Rotation = Vector3.new(45, 0, 0)
  4497. Part306.Anchored = true
  4498. Part306.Size = Vector3.new(17.7901382, 4.44753456, 26.6852074)
  4499. Part306.CFrame = CFrame.new(-256.000183, 0.695306778, -295.443878, 1, 0, 0, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829)
  4500. Part306.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4501. Part306.Position = Vector3.new(-256.000183, 0.695306778, -295.443878)
  4502. Part306.Orientation = Vector3.new(45, 0, 0)
  4503. Part306.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4504. Part307.Parent = Folder0
  4505. Part307.Material = Enum.Material.Granite
  4506. Part307.BrickColor = BrickColor.new("Really black")
  4507. Part307.Rotation = Vector3.new(-125.259995, -30, -144.73999)
  4508. Part307.Anchored = true
  4509. Part307.Size = Vector3.new(28.4573669, 7.11434174, 42.6860504)
  4510. Part307.CFrame = CFrame.new(-319.492767, -5.27812195, -302.580048, -0.707106829, 0.49999994, -0.500000119, 0, 0.707106948, 0.707106709, 0.707106829, 0.49999994, -0.500000119)
  4511. Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4512. Part307.Position = Vector3.new(-319.492767, -5.27812195, -302.580048)
  4513. Part307.Orientation = Vector3.new(-45, -135, 0)
  4514. Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4515. Part308.Parent = Folder0
  4516. Part308.Material = Enum.Material.Granite
  4517. Part308.BrickColor = BrickColor.new("Really black")
  4518. Part308.Rotation = Vector3.new(-125.259995, -30, -144.73999)
  4519. Part308.Anchored = true
  4520. Part308.Size = Vector3.new(17.7901382, 4.44753456, 26.6852074)
  4521. Part308.CFrame = CFrame.new(-295.692444, -2.44954991, -278.780029, -0.707106829, 0.49999994, -0.500000119, 0, 0.707106948, 0.707106709, 0.707106829, 0.49999994, -0.500000119)
  4522. Part308.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4523. Part308.Position = Vector3.new(-295.692444, -2.44954991, -278.780029)
  4524. Part308.Orientation = Vector3.new(-45, -135, 0)
  4525. Part308.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4526. Part309.Parent = Folder0
  4527. Part309.Material = Enum.Material.Granite
  4528. Part309.BrickColor = BrickColor.new("Really black")
  4529. Part309.Rotation = Vector3.new(125.259995, -30, 144.73999)
  4530. Part309.Anchored = true
  4531. Part309.Size = Vector3.new(17.7901382, 4.44753456, 26.6852074)
  4532. Part309.CFrame = CFrame.new(-216.1492, 0.695307016, -199.236938, -0.707106829, -0.49999994, -0.500000119, 0, 0.707106948, -0.707106709, 0.707106829, -0.49999994, -0.500000119)
  4533. Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4534. Part309.Position = Vector3.new(-216.1492, 0.695307016, -199.236938)
  4535. Part309.Orientation = Vector3.new(45, -135, 0)
  4536. Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4537. Part310.Parent = Folder0
  4538. Part310.Material = Enum.Material.Granite
  4539. Part310.BrickColor = BrickColor.new("Really black")
  4540. Part310.Rotation = Vector3.new(-90, -45, -90)
  4541. Part310.Anchored = true
  4542. Part310.Size = Vector3.new(17.7901382, 4.44753456, 26.6852074)
  4543. Part310.CFrame = CFrame.new(-312.133972, -2.44954991, -239.08728, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
  4544. Part310.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4545. Part310.Position = Vector3.new(-312.133972, -2.44954991, -239.08728)
  4546. Part310.Orientation = Vector3.new(-45, -90, 0)
  4547. Part310.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4548. Part311.Parent = Folder0
  4549. Part311.Material = Enum.Material.Granite
  4550. Part311.BrickColor = BrickColor.new("Really black")
  4551. Part311.Rotation = Vector3.new(90, -45, 90)
  4552. Part311.Anchored = true
  4553. Part311.Size = Vector3.new(17.7901382, 4.44753456, 26.6852074)
  4554. Part311.CFrame = CFrame.new(-199.642944, 0.695307016, -239.087372, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 1, 0, 0)
  4555. Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4556. Part311.Position = Vector3.new(-199.642944, 0.695307016, -239.087372)
  4557. Part311.Orientation = Vector3.new(45, -90, 0)
  4558. Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4559. Part312.Parent = Folder0
  4560. Part312.Material = Enum.Material.Granite
  4561. Part312.BrickColor = BrickColor.new("Really black")
  4562. Part312.Rotation = Vector3.new(-125.259995, 30, 144.73999)
  4563. Part312.Anchored = true
  4564. Part312.Size = Vector3.new(28.4573669, 7.11434174, 42.6860504)
  4565. Part312.CFrame = CFrame.new(-192.509003, -5.27812195, -302.580444, -0.707106829, -0.49999994, 0.500000119, 0, 0.707106948, 0.707106709, -0.707106829, 0.49999994, -0.500000119)
  4566. Part312.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4567. Part312.Position = Vector3.new(-192.509003, -5.27812195, -302.580444)
  4568. Part312.Orientation = Vector3.new(-45, 135, 0)
  4569. Part312.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4570. Part313.Parent = Folder0
  4571. Part313.Material = Enum.Material.Granite
  4572. Part313.BrickColor = BrickColor.new("Really black")
  4573. Part313.Rotation = Vector3.new(-90, 45, 90)
  4574. Part313.Anchored = true
  4575. Part313.Size = Vector3.new(28.4573669, 7.11434174, 42.6860504)
  4576. Part313.CFrame = CFrame.new(-166.209579, -5.27812195, -239.087036, 0, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, -1, 0, 0)
  4577. Part313.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4578. Part313.Position = Vector3.new(-166.209579, -5.27812195, -239.087036)
  4579. Part313.Orientation = Vector3.new(-45, 90, 0)
  4580. Part313.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4581. Part314.Parent = Folder0
  4582. Part314.Material = Enum.Material.Granite
  4583. Part314.BrickColor = BrickColor.new("Really black")
  4584. Part314.Rotation = Vector3.new(90, 45, -90)
  4585. Part314.Anchored = true
  4586. Part314.Size = Vector3.new(28.4573669, 7.11434174, 42.6860504)
  4587. Part314.CFrame = CFrame.new(-346.151886, -0.247562006, -239.086868, 0, 0.707106829, 0.707106829, 0, 0.707106829, -0.707106829, -1, 0, 0)
  4588. Part314.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4589. Part314.Position = Vector3.new(-346.151886, -0.247562006, -239.086868)
  4590. Part314.Orientation = Vector3.new(45, 90, 0)
  4591. Part314.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4592. Part315.Parent = Folder0
  4593. Part315.Material = Enum.Material.Granite
  4594. Part315.BrickColor = BrickColor.new("Really black")
  4595. Part315.Rotation = Vector3.new(125.259995, 30, -144.73999)
  4596. Part315.Anchored = true
  4597. Part315.Size = Vector3.new(28.4573669, 7.11434174, 42.6860504)
  4598. Part315.CFrame = CFrame.new(-319.747314, -0.247562006, -175.341904, -0.707106829, 0.49999994, 0.500000119, 0, 0.707106948, -0.707106709, -0.707106829, -0.49999994, -0.500000119)
  4599. Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4600. Part315.Position = Vector3.new(-319.747314, -0.247562006, -175.341904)
  4601. Part315.Orientation = Vector3.new(45, 135, 0)
  4602. Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4603. Part316.Parent = Folder0
  4604. Part316.Material = Enum.Material.Granite
  4605. Part316.BrickColor = BrickColor.new("Really black")
  4606. Part316.Rotation = Vector3.new(-90, 45, 90)
  4607. Part316.Anchored = true
  4608. Part316.Size = Vector3.new(59.455101, 14.8637753, 89.1826477)
  4609. Part316.CFrame = CFrame.new(-68.4029388, -13.4976244, -239.087296, 0, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, -1, 0, 0)
  4610. Part316.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4611. Part316.Position = Vector3.new(-68.4029388, -13.4976244, -239.087296)
  4612. Part316.Orientation = Vector3.new(-45, 90, 0)
  4613. Part316.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4614. Part317.Parent = Folder0
  4615. Part317.Material = Enum.Material.Granite
  4616. Part317.BrickColor = BrickColor.new("Really black")
  4617. Part317.Rotation = Vector3.new(125.259995, -30, 144.73999)
  4618. Part317.Anchored = true
  4619. Part317.Size = Vector3.new(28.4573669, 7.11434174, 42.6860504)
  4620. Part317.CFrame = CFrame.new(-192.254211, -0.24756217, -175.341751, -0.707106829, -0.49999994, -0.500000119, 0, 0.707106948, -0.707106709, 0.707106829, -0.49999994, -0.500000119)
  4621. Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4622. Part317.Position = Vector3.new(-192.254211, -0.24756217, -175.341751)
  4623. Part317.Orientation = Vector3.new(45, -135, 0)
  4624. Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4625. Part318.Parent = Folder0
  4626. Part318.Material = Enum.Material.Granite
  4627. Part318.BrickColor = BrickColor.new("Really black")
  4628. Part318.Rotation = Vector3.new(-135, 0, -180)
  4629. Part318.Anchored = true
  4630. Part318.Size = Vector3.new(28.4573669, 7.11434174, 42.6860504)
  4631. Part318.CFrame = CFrame.new(-256.000946, -5.27812195, -328.879456, -1, 0, 0, 0, 0.707106829, 0.707106829, 0, 0.707106829, -0.707106829)
  4632. Part318.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4633. Part318.Position = Vector3.new(-256.000946, -5.27812195, -328.879456)
  4634. Part318.Orientation = Vector3.new(-45, 180, 0)
  4635. Part318.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4636. Part319.Parent = Folder0
  4637. Part319.Material = Enum.Material.Granite
  4638. Part319.BrickColor = BrickColor.new("Really black")
  4639. Part319.Rotation = Vector3.new(135, 0, -180)
  4640. Part319.Anchored = true
  4641. Part319.Size = Vector3.new(28.4573669, 7.11434174, 42.6860504)
  4642. Part319.CFrame = CFrame.new(-256.000763, -0.247562006, -148.937149, -1, 0, 0, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829)
  4643. Part319.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4644. Part319.Position = Vector3.new(-256.000763, -0.247562006, -148.937149)
  4645. Part319.Orientation = Vector3.new(45, 180, 0)
  4646. Part319.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4647. Part320.Parent = Folder0
  4648. Part320.Material = Enum.Material.Granite
  4649. Part320.BrickColor = BrickColor.new("Really black")
  4650. Part320.Rotation = Vector3.new(90, 45, -90)
  4651. Part320.Anchored = true
  4652. Part320.Size = Vector3.new(59.455101, 14.8637753, 89.1826477)
  4653. Part320.CFrame = CFrame.new(-444.350861, -2.9874301, -239.086945, 0, 0.707106829, 0.707106829, 0, 0.707106829, -0.707106829, -1, 0, 0)
  4654. Part320.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4655. Part320.Position = Vector3.new(-444.350861, -2.9874301, -239.086945)
  4656. Part320.Orientation = Vector3.new(45, 90, 0)
  4657. Part320.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4658. Part321.Parent = Folder0
  4659. Part321.Material = Enum.Material.Granite
  4660. Part321.BrickColor = BrickColor.new("Really black")
  4661. Part321.Rotation = Vector3.new(-54.7399979, 30, 35.2599983)
  4662. Part321.Anchored = true
  4663. Part321.Size = Vector3.new(59.455101, 14.8637753, 89.1826477)
  4664. Part321.CFrame = CFrame.new(-123.350983, -13.4976215, -106.433044, 0.707106829, -0.49999994, 0.500000119, 0, 0.707106948, 0.707106709, -0.707106829, -0.49999994, 0.500000119)
  4665. Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4666. Part321.Position = Vector3.new(-123.350983, -13.4976215, -106.433044)
  4667. Part321.Orientation = Vector3.new(-45, 45, 0)
  4668. Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4669. Part322.Parent = Folder0
  4670. Part322.Material = Enum.Material.Granite
  4671. Part322.BrickColor = BrickColor.new("Really black")
  4672. Part322.Rotation = Vector3.new(54.7399979, 30, -35.2599983)
  4673. Part322.Anchored = true
  4674. Part322.Size = Vector3.new(59.455101, 14.8637753, 89.1826477)
  4675. Part322.CFrame = CFrame.new(-389.186554, -2.9874301, -372.268097, 0.707106829, 0.49999994, 0.500000119, 0, 0.707106948, -0.707106709, -0.707106829, 0.49999994, 0.500000119)
  4676. Part322.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4677. Part322.Position = Vector3.new(-389.186554, -2.9874301, -372.268097)
  4678. Part322.Orientation = Vector3.new(45, 45, 0)
  4679. Part322.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4680. Part323.Parent = Folder0
  4681. Part323.Material = Enum.Material.Granite
  4682. Part323.BrickColor = BrickColor.new("Really black")
  4683. Part323.Rotation = Vector3.new(-45, 0, 0)
  4684. Part323.Anchored = true
  4685. Part323.Size = Vector3.new(59.455101, 14.8637753, 89.1826477)
  4686. Part323.CFrame = CFrame.new(-256.002411, -13.4976196, -51.4866333, 1, 0, 0, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829)
  4687. Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4688. Part323.Position = Vector3.new(-256.002411, -13.4976196, -51.4866333)
  4689. Part323.Orientation = Vector3.new(-45, 0, 0)
  4690. Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4691. Part324.Parent = Folder0
  4692. Part324.Material = Enum.Material.Granite
  4693. Part324.BrickColor = BrickColor.new("Really black")
  4694. Part324.Rotation = Vector3.new(45, 0, 0)
  4695. Part324.Anchored = true
  4696. Part324.Size = Vector3.new(59.455101, 14.8637753, 89.1826477)
  4697. Part324.CFrame = CFrame.new(-256.002777, -2.9874301, -427.434509, 1, 0, 0, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829)
  4698. Part324.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4699. Part324.Position = Vector3.new(-256.002777, -2.9874301, -427.434509)
  4700. Part324.Orientation = Vector3.new(45, 0, 0)
  4701. Part324.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4702. Part325.Parent = Folder0
  4703. Part325.Material = Enum.Material.Granite
  4704. Part325.BrickColor = BrickColor.new("Really black")
  4705. Part325.Rotation = Vector3.new(-54.7399979, -30, -35.2599983)
  4706. Part325.Anchored = true
  4707. Part325.Size = Vector3.new(59.455101, 14.8637753, 89.1826477)
  4708. Part325.CFrame = CFrame.new(-388.654114, -13.4976196, -106.432358, 0.707106829, 0.49999994, -0.500000119, 0, 0.707106948, 0.707106709, 0.707106829, -0.49999994, 0.500000119)
  4709. Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4710. Part325.Position = Vector3.new(-388.654114, -13.4976196, -106.432358)
  4711. Part325.Orientation = Vector3.new(-45, -45, 0)
  4712. Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4713. Part326.Parent = Folder0
  4714. Part326.Material = Enum.Material.Granite
  4715. Part326.BrickColor = BrickColor.new("Really black")
  4716. Part326.Rotation = Vector3.new(-90, -45, -90)
  4717. Part326.Anchored = true
  4718. Part326.Size = Vector3.new(106.847588, 26.7118969, 160.271378)
  4719. Part326.CFrame = CFrame.new(-593.138, -26.0644226, -239.081772, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
  4720. Part326.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4721. Part326.Position = Vector3.new(-593.138, -26.0644226, -239.081772)
  4722. Part326.Orientation = Vector3.new(-45, -90, 0)
  4723. Part326.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4724. Part327.Parent = Folder0
  4725. Part327.Material = Enum.Material.Granite
  4726. Part327.BrickColor = BrickColor.new("Really black")
  4727. Part327.Rotation = Vector3.new(54.7399979, -30, 35.2599983)
  4728. Part327.Anchored = true
  4729. Part327.Size = Vector3.new(59.455101, 14.8637753, 89.1826477)
  4730. Part327.CFrame = CFrame.new(-122.819077, -2.9874301, -372.267883, 0.707106829, -0.49999994, -0.500000119, 0, 0.707106948, -0.707106709, 0.707106829, 0.49999994, 0.500000119)
  4731. Part327.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4732. Part327.Position = Vector3.new(-122.819077, -2.9874301, -372.267883)
  4733. Part327.Orientation = Vector3.new(45, -45, 0)
  4734. Part327.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4735. Part328.Parent = Folder0
  4736. Part328.Material = Enum.Material.Granite
  4737. Part328.BrickColor = BrickColor.new("Really black")
  4738. Part328.Rotation = Vector3.new(-54.7399979, -30, -35.2599983)
  4739. Part328.Anchored = true
  4740. Part328.Size = Vector3.new(106.847588, 26.7118969, 160.271378)
  4741. Part328.CFrame = CFrame.new(-494.393127, -26.0644283, -0.692016602, 0.707106829, 0.49999994, -0.500000119, 0, 0.707106948, 0.707106709, 0.707106829, -0.49999994, 0.500000119)
  4742. Part328.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4743. Part328.Position = Vector3.new(-494.393127, -26.0644283, -0.692016602)
  4744. Part328.Orientation = Vector3.new(-45, -45, 0)
  4745. Part328.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4746. Part329.Parent = Folder0
  4747. Part329.Material = Enum.Material.Granite
  4748. Part329.BrickColor = BrickColor.new("Really black")
  4749. Part329.Rotation = Vector3.new(54.7399979, -30, 35.2599983)
  4750. Part329.Anchored = true
  4751. Part329.Size = Vector3.new(106.847588, 26.7118969, 160.271378)
  4752. Part329.CFrame = CFrame.new(-16.6572723, -7.17642021, -478.428741, 0.707106829, -0.49999994, -0.500000119, 0, 0.707106948, -0.707106709, 0.707106829, 0.49999994, 0.500000119)
  4753. Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4754. Part329.Position = Vector3.new(-16.6572723, -7.17642021, -478.428741)
  4755. Part329.Orientation = Vector3.new(45, -45, 0)
  4756. Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4757. Part330.Parent = Folder0
  4758. Part330.Material = Enum.Material.Granite
  4759. Part330.BrickColor = BrickColor.new("Really black")
  4760. Part330.Rotation = Vector3.new(90, -45, 90)
  4761. Part330.Anchored = true
  4762. Part330.Size = Vector3.new(106.847588, 26.7118969, 160.271378)
  4763. Part330.CFrame = CFrame.new(82.4830933, -7.17641401, -239.082382, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 1, 0, 0)
  4764. Part330.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4765. Part330.Position = Vector3.new(82.4830933, -7.17641401, -239.082382)
  4766. Part330.Orientation = Vector3.new(45, -90, 0)
  4767. Part330.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4768. Part331.Parent = Folder0
  4769. Part331.Material = Enum.Material.Granite
  4770. Part331.BrickColor = BrickColor.new("Really black")
  4771. Part331.Rotation = Vector3.new(-135, 0, -180)
  4772. Part331.Anchored = true
  4773. Part331.Size = Vector3.new(137.160049, 34.2900124, 205.740067)
  4774. Part331.CFrame = CFrame.new(-256.004822, -34.102211, -671.861328, -1, 0, 0, 0, 0.707106829, 0.707106829, 0, 0.707106829, -0.707106829)
  4775. Part331.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4776. Part331.Position = Vector3.new(-256.004822, -34.102211, -671.861328)
  4777. Part331.Orientation = Vector3.new(-45, 180, 0)
  4778. Part331.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4779. Part332.Parent = Folder0
  4780. Part332.Material = Enum.Material.Granite
  4781. Part332.BrickColor = BrickColor.new("Really black")
  4782. Part332.Rotation = Vector3.new(125.259995, -30, 144.73999)
  4783. Part332.Anchored = true
  4784. Part332.Size = Vector3.new(106.847588, 26.7118969, 160.271378)
  4785. Part332.CFrame = CFrame.new(-16.6575775, -7.17641401, 0.263870001, -0.707106829, -0.49999994, -0.500000119, 0, 0.707106948, -0.707106709, 0.707106829, -0.49999994, -0.500000119)
  4786. Part332.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4787. Part332.Position = Vector3.new(-16.6575775, -7.17641401, 0.263870001)
  4788. Part332.Orientation = Vector3.new(45, -135, 0)
  4789. Part332.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4790. Part333.Parent = Folder0
  4791. Part333.Material = Enum.Material.Granite
  4792. Part333.BrickColor = BrickColor.new("Really black")
  4793. Part333.Rotation = Vector3.new(-125.259995, -30, -144.73999)
  4794. Part333.Anchored = true
  4795. Part333.Size = Vector3.new(106.847588, 26.7118969, 160.271378)
  4796. Part333.CFrame = CFrame.new(-494.394226, -26.0644226, -477.471924, -0.707106829, 0.49999994, -0.500000119, 0, 0.707106948, 0.707106709, 0.707106829, 0.49999994, -0.500000119)
  4797. Part333.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4798. Part333.Position = Vector3.new(-494.394226, -26.0644226, -477.471924)
  4799. Part333.Orientation = Vector3.new(-45, -135, 0)
  4800. Part333.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4801. Part334.Parent = Folder0
  4802. Part334.Material = Enum.Material.Granite
  4803. Part334.BrickColor = BrickColor.new("Really black")
  4804. Part334.Rotation = Vector3.new(135, 0, -180)
  4805. Part334.Anchored = true
  4806. Part334.Size = Vector3.new(106.847588, 26.7118969, 160.271378)
  4807. Part334.CFrame = CFrame.new(-256.003967, -7.17641401, 99.4041443, -1, 0, 0, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829)
  4808. Part334.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4809. Part334.Position = Vector3.new(-256.003967, -7.17641401, 99.4041443)
  4810. Part334.Orientation = Vector3.new(45, 180, 0)
  4811. Part334.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4812. Part335.Parent = Folder0
  4813. Part335.Material = Enum.Material.Granite
  4814. Part335.BrickColor = BrickColor.new("Really black")
  4815. Part335.Rotation = Vector3.new(-135, 0, -180)
  4816. Part335.Anchored = true
  4817. Part335.Size = Vector3.new(106.847588, 26.7118969, 160.271378)
  4818. Part335.CFrame = CFrame.new(-256.004578, -26.0644226, -576.216919, -1, 0, 0, 0, 0.707106829, 0.707106829, 0, 0.707106829, -0.707106829)
  4819. Part335.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4820. Part335.Position = Vector3.new(-256.004578, -26.0644226, -576.216919)
  4821. Part335.Orientation = Vector3.new(-45, 180, 0)
  4822. Part335.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4823. Part336.Parent = Folder0
  4824. Part336.Material = Enum.Material.Granite
  4825. Part336.BrickColor = BrickColor.new("Really black")
  4826. Part336.Rotation = Vector3.new(-125.259995, 30, 144.73999)
  4827. Part336.Anchored = true
  4828. Part336.Size = Vector3.new(137.160049, 34.2900124, 205.740067)
  4829. Part336.CFrame = CFrame.new(50.0221252, -34.102211, -545.098877, -0.707106829, -0.49999994, 0.500000119, 0, 0.707106948, 0.707106709, -0.707106829, 0.49999994, -0.500000119)
  4830. Part336.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4831. Part336.Position = Vector3.new(50.0221252, -34.102211, -545.098877)
  4832. Part336.Orientation = Vector3.new(-45, 135, 0)
  4833. Part336.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4834. Part337.Parent = Folder0
  4835. Part337.Material = Enum.Material.Granite
  4836. Part337.BrickColor = BrickColor.new("Really black")
  4837. Part337.Rotation = Vector3.new(90, 45, -90)
  4838. Part337.Anchored = true
  4839. Part337.Size = Vector3.new(137.160049, 34.2900124, 205.740067)
  4840. Part337.CFrame = CFrame.new(-690.512695, -9.85571194, -239.077682, 0, 0.707106829, 0.707106829, 0, 0.707106829, -0.707106829, -1, 0, 0)
  4841. Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4842. Part337.Position = Vector3.new(-690.512695, -9.85571194, -239.077682)
  4843. Part337.Orientation = Vector3.new(45, 90, 0)
  4844. Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4845. Part338.Parent = Folder0
  4846. Part338.Material = Enum.Material.Granite
  4847. Part338.BrickColor = BrickColor.new("Really black")
  4848. Part338.Rotation = Vector3.new(125.259995, 30, -144.73999)
  4849. Part338.Anchored = true
  4850. Part338.Size = Vector3.new(137.160049, 34.2900124, 205.740067)
  4851. Part338.CFrame = CFrame.new(-563.24646, -9.85571194, 68.1708069, -0.707106829, 0.49999994, 0.500000119, 0, 0.707106948, -0.707106709, -0.707106829, -0.49999994, -0.500000119)
  4852. Part338.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4853. Part338.Position = Vector3.new(-563.24646, -9.85571194, 68.1708069)
  4854. Part338.Orientation = Vector3.new(45, 135, 0)
  4855. Part338.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4856. Part339.Parent = Folder0
  4857. Part339.Material = Enum.Material.Granite
  4858. Part339.BrickColor = BrickColor.new("Really black")
  4859. Part339.Rotation = Vector3.new(135, 0, -180)
  4860. Part339.Anchored = true
  4861. Part339.Size = Vector3.new(137.160049, 34.2900124, 205.740067)
  4862. Part339.CFrame = CFrame.new(-256.004059, -9.85571003, 195.432205, -1, 0, 0, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829)
  4863. Part339.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4864. Part339.Position = Vector3.new(-256.004059, -9.85571003, 195.432205)
  4865. Part339.Orientation = Vector3.new(45, 180, 0)
  4866. Part339.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4867. Part340.Parent = Folder0
  4868. Part340.Material = Enum.Material.Granite
  4869. Part340.BrickColor = BrickColor.new("Really black")
  4870. Part340.Rotation = Vector3.new(-54.7399979, 30, 35.2599983)
  4871. Part340.Anchored = true
  4872. Part340.Size = Vector3.new(137.160049, 34.2900124, 205.740067)
  4873. Part340.CFrame = CFrame.new(50.0236511, -34.102211, 66.9425354, 0.707106829, -0.49999994, 0.500000119, 0, 0.707106948, 0.707106709, -0.707106829, -0.49999994, 0.500000119)
  4874. Part340.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4875. Part340.Position = Vector3.new(50.0236511, -34.102211, 66.9425354)
  4876. Part340.Orientation = Vector3.new(-45, 45, 0)
  4877. Part340.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4878. Part341.Parent = Folder0
  4879. Part341.Material = Enum.Material.Granite
  4880. Part341.BrickColor = BrickColor.new("Really black")
  4881. Part341.Rotation = Vector3.new(-90, 45, 90)
  4882. Part341.Anchored = true
  4883. Part341.Size = Vector3.new(137.160049, 34.2900124, 205.740067)
  4884. Part341.CFrame = CFrame.new(176.780823, -34.102211, -239.078461, 0, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, -1, 0, 0)
  4885. Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4886. Part341.Position = Vector3.new(176.780823, -34.102211, -239.078461)
  4887. Part341.Orientation = Vector3.new(-45, 90, 0)
  4888. Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4889. Part342.Parent = Folder0
  4890. Part342.Material = Enum.Material.Granite
  4891. Part342.BrickColor = BrickColor.new("Really black")
  4892. Part342.Rotation = Vector3.new(-110.43, 41.0099983, 119.579994)
  4893. Part342.Anchored = true
  4894. Part342.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
  4895. Part342.CFrame = CFrame.new(-227.32959, -0.328388005, -250.591064, -0.37243098, -0.656237125, 0.656237841, 0, 0.707107246, 0.707106411, -0.928059876, 0.263348341, -0.263348639)
  4896. Part342.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4897. Part342.Position = Vector3.new(-227.32959, -0.328388005, -250.591064)
  4898. Part342.Orientation = Vector3.new(-45, 111.869995, 0)
  4899. Part342.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4900. Part343.Parent = Folder0
  4901. Part343.Material = Enum.Material.Granite
  4902. Part343.BrickColor = BrickColor.new("Really black")
  4903. Part343.Rotation = Vector3.new(54.7399979, 30, -35.2599983)
  4904. Part343.Anchored = true
  4905. Part343.Size = Vector3.new(137.160049, 34.2900124, 205.740067)
  4906. Part343.CFrame = CFrame.new(-563.245972, -9.85571194, -546.32605, 0.707106829, 0.49999994, 0.500000119, 0, 0.707106948, -0.707106709, -0.707106829, 0.49999994, 0.500000119)
  4907. Part343.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4908. Part343.Position = Vector3.new(-563.245972, -9.85571194, -546.32605)
  4909. Part343.Orientation = Vector3.new(45, 45, 0)
  4910. Part343.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4911. Part344.Parent = Folder0
  4912. Part344.Material = Enum.Material.Granite
  4913. Part344.BrickColor = BrickColor.new("Really black")
  4914. Part344.Rotation = Vector3.new(110.43, 41.0099983, -119.579994)
  4915. Part344.Anchored = true
  4916. Part344.Size = Vector3.new(22.9467831, 5.73669577, 34.4201736)
  4917. Part344.CFrame = CFrame.new(-323.46402, 0.239510059, -212.011597, -0.37243098, 0.656237125, 0.656237841, 0, 0.707107246, -0.707106411, -0.928059876, -0.263348341, -0.263348639)
  4918. Part344.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4919. Part344.Position = Vector3.new(-323.46402, 0.239510059, -212.011597)
  4920. Part344.Orientation = Vector3.new(45, 111.869995, 0)
  4921. Part344.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4922. Part345.Parent = Folder0
  4923. Part345.Material = Enum.Material.Granite
  4924. Part345.BrickColor = BrickColor.new("Really black")
  4925. Part345.Rotation = Vector3.new(132.860001, -15.2699995, 164.160004)
  4926. Part345.Anchored = true
  4927. Part345.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
  4928. Part345.CFrame = CFrame.new(-244.448364, 1.40236795, -210.300995, -0.928059876, -0.263348311, -0.263348639, 0, 0.707107186, -0.707106411, 0.37243098, -0.656237066, -0.656237841)
  4929. Part345.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4930. Part345.Position = Vector3.new(-244.448364, 1.40236795, -210.300995)
  4931. Part345.Orientation = Vector3.new(45, -158.12999, 0)
  4932. Part345.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4933. Part346.Parent = Folder0
  4934. Part346.Material = Enum.Material.Granite
  4935. Part346.BrickColor = BrickColor.new("Really black")
  4936. Part346.Rotation = Vector3.new(110.43, 41.0099983, -119.579994)
  4937. Part346.Anchored = true
  4938. Part346.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
  4939. Part346.CFrame = CFrame.new(-284.784821, 1.40236902, -227.534134, -0.37243098, 0.656237125, 0.656237841, 0, 0.707107246, -0.707106411, -0.928059876, -0.263348341, -0.263348639)
  4940. Part346.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4941. Part346.Position = Vector3.new(-284.784821, 1.40236902, -227.534134)
  4942. Part346.Orientation = Vector3.new(45, 111.869995, 0)
  4943. Part346.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4944. Part347.Parent = Folder0
  4945. Part347.Material = Enum.Material.Granite
  4946. Part347.BrickColor = BrickColor.new("Really black")
  4947. Part347.Rotation = Vector3.new(-110.43, 41.0099983, 119.579994)
  4948. Part347.Anchored = true
  4949. Part347.Size = Vector3.new(22.9467831, 5.73669577, 34.4201736)
  4950. Part347.CFrame = CFrame.new(-188.804688, -3.81691098, -266.05072, -0.37243098, -0.656237125, 0.656237841, 0, 0.707107246, 0.707106411, -0.928059876, 0.263348341, -0.263348639)
  4951. Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4952. Part347.Position = Vector3.new(-188.804688, -3.81691098, -266.05072)
  4953. Part347.Orientation = Vector3.new(-45, 111.869995, 0)
  4954. Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4955. Part348.Parent = Folder0
  4956. Part348.Material = Enum.Material.Granite
  4957. Part348.BrickColor = BrickColor.new("Really black")
  4958. Part348.Rotation = Vector3.new(-132.860001, -15.2699995, -164.160004)
  4959. Part348.Anchored = true
  4960. Part348.Size = Vector3.new(9.79072571, 2.44768143, 14.6860886)
  4961. Part348.CFrame = CFrame.new(-267.505341, -0.328388989, -267.756073, -0.928059876, 0.263348311, -0.263348639, 0, 0.707107186, 0.707106352, 0.37243098, 0.656237066, -0.6562379)
  4962. Part348.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4963. Part348.Position = Vector3.new(-267.505341, -0.328388989, -267.756073)
  4964. Part348.Orientation = Vector3.new(-45, -158.12999, 0)
  4965. Part348.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4966. Part349.Parent = Folder0
  4967. Part349.Material = Enum.Material.Granite
  4968. Part349.BrickColor = BrickColor.new("Really black")
  4969. Part349.Rotation = Vector3.new(132.860001, -15.2699995, 164.160004)
  4970. Part349.Anchored = true
  4971. Part349.Size = Vector3.new(22.9467831, 5.73669577, 34.4201736)
  4972. Part349.CFrame = CFrame.new(-228.926407, 0.239507437, -171.621826, -0.928059876, -0.263348311, -0.263348639, 0, 0.707107186, -0.707106411, 0.37243098, -0.656237066, -0.656237841)
  4973. Part349.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4974. Part349.Position = Vector3.new(-228.926407, 0.239507437, -171.621826)
  4975. Part349.Orientation = Vector3.new(45, -158.12999, 0)
  4976. Part349.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4977. Part350.Parent = Folder0
  4978. Part350.Material = Enum.Material.Granite
  4979. Part350.BrickColor = BrickColor.new("Really black")
  4980. Part350.Rotation = Vector3.new(-132.599991, 16.1299992, 163.190002)
  4981. Part350.Anchored = true
  4982. Part350.Size = Vector3.new(47.4243584, 11.8560896, 71.1365356)
  4983. Part350.CFrame = CFrame.new(-197.208755, -10.3075008, -376.691711, -0.919586003, -0.277814329, 0.277814597, 0, 0.707107246, 0.707106352, -0.392888993, 0.65024513, -0.650245786)
  4984. Part350.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4985. Part350.Position = Vector3.new(-197.208755, -10.3075008, -376.691711)
  4986. Part350.Orientation = Vector3.new(-45, 156.869995, 0)
  4987. Part350.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4988. Part351.Parent = Folder0
  4989. Part351.Material = Enum.Material.Granite
  4990. Part351.BrickColor = BrickColor.new("Really black")
  4991. Part351.Rotation = Vector3.new(-132.860001, -15.2699995, -164.160004)
  4992. Part351.Anchored = true
  4993. Part351.Size = Vector3.new(22.9467831, 5.73669577, 34.4201736)
  4994. Part351.CFrame = CFrame.new(-282.965668, -3.81691289, -306.280823, -0.928059876, 0.263348311, -0.263348639, 0, 0.707107186, 0.707106352, 0.37243098, 0.656237066, -0.6562379)
  4995. Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4996. Part351.Position = Vector3.new(-282.965668, -3.81691289, -306.280823)
  4997. Part351.Orientation = Vector3.new(-45, -158.12999, 0)
  4998. Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4999. Part352.Parent = Folder0
  5000. Part352.Material = Enum.Material.Granite
  5001. Part352.BrickColor = BrickColor.new("Really black")
  5002. Part352.Rotation = Vector3.new(132.599991, 16.1299992, -163.190002)
  5003. Part352.Anchored = true
  5004. Part352.Size = Vector3.new(47.4243584, 11.8560896, 71.1365356)
  5005. Part352.CFrame = CFrame.new(-315.025879, -1.92405176, -100.930603, -0.919586003, 0.277814329, 0.277814597, 0, 0.707107246, -0.707106352, -0.392888993, -0.65024513, -0.650245786)
  5006. Part352.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5007. Part352.Position = Vector3.new(-315.025879, -1.92405176, -100.930603)
  5008. Part352.Orientation = Vector3.new(45, 156.869995, 0)
  5009. Part352.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5010. Part353.Parent = Folder0
  5011. Part353.Material = Enum.Material.Granite
  5012. Part353.BrickColor = BrickColor.new("Really black")
  5013. Part353.Rotation = Vector3.new(-111.449997, -40.5599976, -121.139999)
  5014. Part353.Anchored = true
  5015. Part353.Size = Vector3.new(47.4243584, 11.8560896, 71.1365356)
  5016. Part353.CFrame = CFrame.new(-393.605835, -10.3075027, -297.87793, -0.392888993, 0.65024513, -0.650245786, 0, 0.707107246, 0.707106352, 0.919586003, 0.277814329, -0.277814597)
  5017. Part353.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5018. Part353.Position = Vector3.new(-393.605835, -10.3075027, -297.87793)
  5019. Part353.Orientation = Vector3.new(-45, -113.129997, 0)
  5020. Part353.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5021. Part354.Parent = Folder0
  5022. Part354.Material = Enum.Material.Granite
  5023. Part354.BrickColor = BrickColor.new("Really black")
  5024. Part354.Rotation = Vector3.new(-132.599991, 16.1299992, 163.190002)
  5025. Part354.Anchored = true
  5026. Part354.Size = Vector3.new(120.607269, 30.1518173, 180.910889)
  5027. Part354.CFrame = CFrame.new(-106.486969, -29.7130299, -589.040283, -0.919586003, -0.277814329, 0.277814597, 0, 0.707107246, 0.707106352, -0.392888993, 0.65024513, -0.650245786)
  5028. Part354.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5029. Part354.Position = Vector3.new(-106.486969, -29.7130299, -589.040283)
  5030. Part354.Orientation = Vector3.new(-45, 156.869995, 0)
  5031. Part354.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5032. Part355.Parent = Folder0
  5033. Part355.Material = Enum.Material.Granite
  5034. Part355.BrickColor = BrickColor.new("Really black")
  5035. Part355.Rotation = Vector3.new(111.449997, -40.5599976, 121.139999)
  5036. Part355.Anchored = true
  5037. Part355.Size = Vector3.new(47.4243584, 11.8560896, 71.1365356)
  5038. Part355.CFrame = CFrame.new(-117.845062, -1.92405605, -180.061432, -0.392888993, -0.65024513, -0.650245786, 0, 0.707107246, -0.707106352, 0.919586003, -0.277814329, -0.277814597)
  5039. Part355.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5040. Part355.Position = Vector3.new(-117.845062, -1.92405605, -180.061432)
  5041. Part355.Orientation = Vector3.new(45, -113.129997, 0)
  5042. Part355.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5043. Part356.Parent = Folder0
  5044. Part356.Material = Enum.Material.Granite
  5045. Part356.BrickColor = BrickColor.new("Really black")
  5046. Part356.Rotation = Vector3.new(-111.449997, -40.5599976, -121.139999)
  5047. Part356.Anchored = true
  5048. Part356.Size = Vector3.new(120.607269, 30.1518173, 180.910889)
  5049. Part356.CFrame = CFrame.new(-605.954224, -29.7130356, -388.60498, -0.392888993, 0.65024513, -0.650245786, 0, 0.707107246, 0.707106352, 0.919586003, 0.277814329, -0.277814597)
  5050. Part356.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5051. Part356.Position = Vector3.new(-605.954224, -29.7130356, -388.60498)
  5052. Part356.Orientation = Vector3.new(-45, -113.129997, 0)
  5053. Part356.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5054. Part357.Parent = Folder0
  5055. Part357.Material = Enum.Material.Granite
  5056. Part357.BrickColor = BrickColor.new("Really black")
  5057. Part357.Rotation = Vector3.new(132.599991, 16.1299992, -163.190002)
  5058. Part357.Anchored = true
  5059. Part357.Size = Vector3.new(120.607269, 30.1518173, 180.910889)
  5060. Part357.CFrame = CFrame.new(-406.113586, -8.39266014, 112.261658, -0.919586003, 0.277814329, 0.277814597, 0, 0.707107246, -0.707106352, -0.392888993, -0.65024513, -0.650245786)
  5061. Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5062. Part357.Position = Vector3.new(-406.113586, -8.39266014, 112.261658)
  5063. Part357.Orientation = Vector3.new(45, 156.869995, 0)
  5064. Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5065. Part358.Parent = Folder0
  5066. Part358.Material = Enum.Material.Neon
  5067. Part358.BrickColor = BrickColor.new("Maroon")
  5068. Part358.Rotation = Vector3.new(180, 0, 90)
  5069. Part358.Anchored = true
  5070. Part358.Shape = Enum.PartType.Cylinder
  5071. Part358.Size = Vector3.new(345, 20, 20)
  5072. Part358.CFrame = CFrame.new(-256, 172.5, -239, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  5073. Part358.BottomSurface = Enum.SurfaceType.Smooth
  5074. Part358.TopSurface = Enum.SurfaceType.Smooth
  5075. Part358.Color = Color3.new(0.458824, 0, 0)
  5076. Part358.Position = Vector3.new(-256, 172.5, -239)
  5077. Part358.Orientation = Vector3.new(0, -180, -90)
  5078. Part358.Color = Color3.new(0.458824, 0, 0)
  5079. WedgePart359.Parent = Folder0
  5080. WedgePart359.Material = Enum.Material.Granite
  5081. WedgePart359.BrickColor = BrickColor.new("Really black")
  5082. WedgePart359.Rotation = Vector3.new(90.0099945, 45, 89.9899979)
  5083. WedgePart359.Anchored = true
  5084. WedgePart359.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  5085. WedgePart359.CFrame = CFrame.new(-670.041138, 50.1623688, -279.150024, 0.000142999997, -0.707106352, 0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, 1, 7.84887743e-05, -0.000123743754)
  5086. WedgePart359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5087. WedgePart359.Position = Vector3.new(-670.041138, 50.1623688, -279.150024)
  5088. WedgePart359.Orientation = Vector3.new(45, 90.0099945, -180)
  5089. WedgePart359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5090. WedgePart360.Parent = Folder0
  5091. WedgePart360.Material = Enum.Material.Granite
  5092. WedgePart360.BrickColor = BrickColor.new("Really black")
  5093. WedgePart360.Rotation = Vector3.new(90, 45, 90)
  5094. WedgePart360.Anchored = true
  5095. WedgePart360.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  5096. WedgePart360.CFrame = CFrame.new(-787.498413, 87.1311493, -187.64299, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
  5097. WedgePart360.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5098. WedgePart360.Position = Vector3.new(-787.498413, 87.1311493, -187.64299)
  5099. WedgePart360.Orientation = Vector3.new(45, 90, 180)
  5100. WedgePart360.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5101. WedgePart361.Parent = Folder0
  5102. WedgePart361.Material = Enum.Material.Granite
  5103. WedgePart361.BrickColor = BrickColor.new("Really black")
  5104. WedgePart361.Rotation = Vector3.new(90, 45, 90)
  5105. WedgePart361.Anchored = true
  5106. WedgePart361.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  5107. WedgePart361.CFrame = CFrame.new(-787.49939, 87.1311493, -239.077728, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
  5108. WedgePart361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5109. WedgePart361.Position = Vector3.new(-787.49939, 87.1311493, -239.077728)
  5110. WedgePart361.Orientation = Vector3.new(45, 90, 180)
  5111. WedgePart361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5112. WedgePart362.Parent = Folder0
  5113. WedgePart362.Material = Enum.Material.Granite
  5114. WedgePart362.BrickColor = BrickColor.new("Really black")
  5115. WedgePart362.Rotation = Vector3.new(90, 45, 90)
  5116. WedgePart362.Anchored = true
  5117. WedgePart362.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  5118. WedgePart362.CFrame = CFrame.new(-787.49939, 87.1311493, -290.513123, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
  5119. WedgePart362.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5120. WedgePart362.Position = Vector3.new(-787.49939, 87.1311493, -290.513123)
  5121. WedgePart362.Orientation = Vector3.new(45, 90, 180)
  5122. WedgePart362.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5123. WedgePart363.Parent = Folder0
  5124. WedgePart363.Material = Enum.Material.Granite
  5125. WedgePart363.BrickColor = BrickColor.new("Really black")
  5126. WedgePart363.Rotation = Vector3.new(111.449997, -40.5599976, -58.8599968)
  5127. WedgePart363.Anchored = true
  5128. WedgePart363.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
  5129. WedgePart363.CFrame = CFrame.new(191.539673, 76.8896332, -97.065567, 0.392888993, 0.65024513, -0.650245786, 0, -0.707107246, -0.707106352, -0.919586003, 0.277814329, -0.277814597)
  5130. WedgePart363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5131. WedgePart363.Position = Vector3.new(191.539673, 76.8896332, -97.065567)
  5132. WedgePart363.Orientation = Vector3.new(45, -113.129997, 180)
  5133. WedgePart363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5134. WedgePart364.Parent = Folder0
  5135. WedgePart364.Material = Enum.Material.Granite
  5136. WedgePart364.BrickColor = BrickColor.new("Really black")
  5137. WedgePart364.Rotation = Vector3.new(135, 0, 0)
  5138. WedgePart364.Anchored = true
  5139. WedgePart364.Size = Vector3.new(1, 1, 2)
  5140. WedgePart364.CFrame = CFrame.new(-257.5, 4.74263716, -223.5858, 0.99999994, 1.58876539e-08, 1.91215825e-08, 1.80912725e-08, -0.707106769, -0.707106769, -2.75155863e-08, 0.707106769, -0.707106769)
  5141. WedgePart364.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5142. WedgePart364.Position = Vector3.new(-257.5, 4.74263716, -223.5858)
  5143. WedgePart364.Orientation = Vector3.new(45, 180, 180)
  5144. WedgePart364.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5145. WedgePart365.Parent = Folder0
  5146. WedgePart365.Material = Enum.Material.Granite
  5147. WedgePart365.BrickColor = BrickColor.new("Really black")
  5148. WedgePart365.Rotation = Vector3.new(125.259995, -30, -35.2599983)
  5149. WedgePart365.Anchored = true
  5150. WedgePart365.Size = Vector3.new(1, 1, 2)
  5151. WedgePart365.CFrame = CFrame.new(-243.979065, 4.74263716, -229.18634, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
  5152. WedgePart365.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5153. WedgePart365.Position = Vector3.new(-243.979065, 4.74263716, -229.18634)
  5154. WedgePart365.Orientation = Vector3.new(45, -135, 180)
  5155. WedgePart365.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5156. WedgePart366.Parent = Folder0
  5157. WedgePart366.Material = Enum.Material.Granite
  5158. WedgePart366.BrickColor = BrickColor.new("Really black")
  5159. WedgePart366.Rotation = Vector3.new(125.259995, -30, -35.2599983)
  5160. WedgePart366.Anchored = true
  5161. WedgePart366.Size = Vector3.new(1, 1, 2)
  5162. WedgePart366.CFrame = CFrame.new(-246.100372, 4.74263716, -227.065018, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
  5163. WedgePart366.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5164. WedgePart366.Position = Vector3.new(-246.100372, 4.74263716, -227.065018)
  5165. WedgePart366.Orientation = Vector3.new(45, -135, 180)
  5166. WedgePart366.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5167. WedgePart367.Parent = Folder0
  5168. WedgePart367.Material = Enum.Material.Granite
  5169. WedgePart367.BrickColor = BrickColor.new("Really black")
  5170. WedgePart367.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
  5171. WedgePart367.Anchored = true
  5172. WedgePart367.Size = Vector3.new(1, 1, 2)
  5173. WedgePart367.CFrame = CFrame.new(-268.020569, 4.06068516, -248.98526, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912888)
  5174. WedgePart367.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5175. WedgePart367.Position = Vector3.new(-268.020569, 4.06068516, -248.98526)
  5176. WedgePart367.Orientation = Vector3.new(45, 45.0099983, -180)
  5177. WedgePart367.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5178. WedgePart368.Parent = Folder0
  5179. WedgePart368.Material = Enum.Material.Granite
  5180. WedgePart368.BrickColor = BrickColor.new("Really black")
  5181. WedgePart368.Rotation = Vector3.new(90, -45, -90)
  5182. WedgePart368.Anchored = true
  5183. WedgePart368.Size = Vector3.new(1, 1, 2)
  5184. WedgePart368.CFrame = CFrame.new(-240.499802, 4.74263716, -239.085953, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829, -1, 0, 0)
  5185. WedgePart368.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5186. WedgePart368.Position = Vector3.new(-240.499802, 4.74263716, -239.085953)
  5187. WedgePart368.Orientation = Vector3.new(45, -90, 180)
  5188. WedgePart368.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5189. WedgePart369.Parent = Folder0
  5190. WedgePart369.Material = Enum.Material.Granite
  5191. WedgePart369.BrickColor = BrickColor.new("Really black")
  5192. WedgePart369.Rotation = Vector3.new(90.0099945, 45, 89.9899979)
  5193. WedgePart369.Anchored = true
  5194. WedgePart369.Size = Vector3.new(1, 1, 2)
  5195. WedgePart369.CFrame = CFrame.new(-271.500092, 4.06077194, -240.585953, 0.000142999997, -0.707106829, 0.707106829, -3.19999999e-05, -0.707106829, -0.707106829, 1, 7.84888471e-05, -0.000123743695)
  5196. WedgePart369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5197. WedgePart369.Position = Vector3.new(-271.500092, 4.06077194, -240.585953)
  5198. WedgePart369.Orientation = Vector3.new(45, 90.0099945, -180)
  5199. WedgePart369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5200. WedgePart370.Parent = Folder0
  5201. WedgePart370.Material = Enum.Material.Granite
  5202. WedgePart370.BrickColor = BrickColor.new("Really black")
  5203. WedgePart370.Rotation = Vector3.new(90.0099945, 45, 89.9899979)
  5204. WedgePart370.Anchored = true
  5205. WedgePart370.Size = Vector3.new(1, 1, 2)
  5206. WedgePart370.CFrame = CFrame.new(-271.499695, 4.06068516, -237.585983, 0.000142999997, -0.707106829, 0.707106829, -3.19999999e-05, -0.707106829, -0.707106829, 1, 7.84888471e-05, -0.000123743695)
  5207. WedgePart370.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5208. WedgePart370.Position = Vector3.new(-271.499695, 4.06068516, -237.585983)
  5209. WedgePart370.Orientation = Vector3.new(45, 90.0099945, -180)
  5210. WedgePart370.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5211. WedgePart371.Parent = Folder0
  5212. WedgePart371.Material = Enum.Material.Granite
  5213. WedgePart371.BrickColor = BrickColor.new("Really black")
  5214. WedgePart371.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
  5215. WedgePart371.Anchored = true
  5216. WedgePart371.Size = Vector3.new(1, 1, 2)
  5217. WedgePart371.CFrame = CFrame.new(-243.979095, 4.06077194, -248.985565, -0.707207799, 0.49994427, -0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, -0.707005799, -0.500055134, 0.500087738)
  5218. WedgePart371.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5219. WedgePart371.Position = Vector3.new(-243.979095, 4.06077194, -248.985565)
  5220. WedgePart371.Orientation = Vector3.new(45, -44.9899979, -180)
  5221. WedgePart371.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5222. WedgePart372.Parent = Folder0
  5223. WedgePart372.Material = Enum.Material.Granite
  5224. WedgePart372.BrickColor = BrickColor.new("Really black")
  5225. WedgePart372.Rotation = Vector3.new(125.259995, 30, 35.2599983)
  5226. WedgePart372.Anchored = true
  5227. WedgePart372.Size = Vector3.new(1, 1, 2)
  5228. WedgePart372.CFrame = CFrame.new(-266.960266, 4.74263716, -228.125702, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
  5229. WedgePart372.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5230. WedgePart372.Position = Vector3.new(-266.960266, 4.74263716, -228.125702)
  5231. WedgePart372.Orientation = Vector3.new(45, 135, 180)
  5232. WedgePart372.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5233. WedgePart373.Parent = Folder0
  5234. WedgePart373.Material = Enum.Material.Granite
  5235. WedgePart373.BrickColor = BrickColor.new("Really black")
  5236. WedgePart373.Rotation = Vector3.new(125.259995, 30, 35.2599983)
  5237. WedgePart373.Anchored = true
  5238. WedgePart373.Size = Vector3.new(1, 1, 2)
  5239. WedgePart373.CFrame = CFrame.new(-265.899597, 4.74263716, -227.065063, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
  5240. WedgePart373.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5241. WedgePart373.Position = Vector3.new(-265.899597, 4.74263716, -227.065063)
  5242. WedgePart373.Orientation = Vector3.new(45, 135, 180)
  5243. WedgePart373.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5244. WedgePart374.Parent = Folder0
  5245. WedgePart374.Material = Enum.Material.Granite
  5246. WedgePart374.BrickColor = BrickColor.new("Really black")
  5247. WedgePart374.Rotation = Vector3.new(125.259995, 30, 35.2599983)
  5248. WedgePart374.Anchored = true
  5249. WedgePart374.Size = Vector3.new(1, 1, 2)
  5250. WedgePart374.CFrame = CFrame.new(-268.020935, 4.74263716, -229.186371, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
  5251. WedgePart374.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5252. WedgePart374.Position = Vector3.new(-268.020935, 4.74263716, -229.186371)
  5253. WedgePart374.Orientation = Vector3.new(45, 135, 180)
  5254. WedgePart374.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5255. WedgePart375.Parent = Folder0
  5256. WedgePart375.Material = Enum.Material.Granite
  5257. WedgePart375.BrickColor = BrickColor.new("Really black")
  5258. WedgePart375.Rotation = Vector3.new(135, 0, 0)
  5259. WedgePart375.Anchored = true
  5260. WedgePart375.Size = Vector3.new(1, 1, 2)
  5261. WedgePart375.CFrame = CFrame.new(-256, 4.74263716, -223.5858, 0.99999994, 1.58876539e-08, 1.91215825e-08, 1.80912725e-08, -0.707106769, -0.707106769, -2.75155863e-08, 0.707106769, -0.707106769)
  5262. WedgePart375.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5263. WedgePart375.Position = Vector3.new(-256, 4.74263716, -223.5858)
  5264. WedgePart375.Orientation = Vector3.new(45, 180, 180)
  5265. WedgePart375.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5266. WedgePart376.Parent = Folder0
  5267. WedgePart376.Material = Enum.Material.Granite
  5268. WedgePart376.BrickColor = BrickColor.new("Really black")
  5269. WedgePart376.Rotation = Vector3.new(45, 0.00999999978, 180)
  5270. WedgePart376.Anchored = true
  5271. WedgePart376.Size = Vector3.new(1, 1, 2)
  5272. WedgePart376.CFrame = CFrame.new(-255.999985, 4.0607233, -254.585861, -1, -7.82539282e-05, 0.000124178739, -3.24725879e-05, -0.707102895, -0.707106769, 0.00014314217, -0.707102895, 0.707106769)
  5273. WedgePart376.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5274. WedgePart376.Position = Vector3.new(-255.999985, 4.0607233, -254.585861)
  5275. WedgePart376.Orientation = Vector3.new(45, 0.00999999978, -180)
  5276. WedgePart376.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5277. WedgePart377.Parent = Folder0
  5278. WedgePart377.Material = Enum.Material.Granite
  5279. WedgePart377.BrickColor = BrickColor.new("Really black")
  5280. WedgePart377.Rotation = Vector3.new(45, 0.00999999978, 180)
  5281. WedgePart377.Anchored = true
  5282. WedgePart377.Size = Vector3.new(1, 1, 2)
  5283. WedgePart377.CFrame = CFrame.new(-254.5, 4.06077194, -254.586075, -1, -7.82539282e-05, 0.000124178739, -3.24725879e-05, -0.707102895, -0.707106769, 0.00014314217, -0.707102895, 0.707106769)
  5284. WedgePart377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5285. WedgePart377.Position = Vector3.new(-254.5, 4.06077194, -254.586075)
  5286. WedgePart377.Orientation = Vector3.new(45, 0.00999999978, -180)
  5287. WedgePart377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5288. WedgePart378.Parent = Folder0
  5289. WedgePart378.Material = Enum.Material.Granite
  5290. WedgePart378.BrickColor = BrickColor.new("Really black")
  5291. WedgePart378.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
  5292. WedgePart378.Anchored = true
  5293. WedgePart378.Size = Vector3.new(1, 1, 2)
  5294. WedgePart378.CFrame = CFrame.new(-246.100693, 4.06068516, -251.106567, -0.707207799, 0.49994427, -0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, -0.707005799, -0.500055134, 0.500087738)
  5295. WedgePart378.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5296. WedgePart378.Position = Vector3.new(-246.100693, 4.06068516, -251.106567)
  5297. WedgePart378.Orientation = Vector3.new(45, -44.9899979, -180)
  5298. WedgePart378.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5299. WedgePart379.Parent = Folder0
  5300. WedgePart379.Material = Enum.Material.Granite
  5301. WedgePart379.BrickColor = BrickColor.new("Really black")
  5302. WedgePart379.Rotation = Vector3.new(125.259995, -30, -35.2599983)
  5303. WedgePart379.Anchored = true
  5304. WedgePart379.Size = Vector3.new(1, 1, 2)
  5305. WedgePart379.CFrame = CFrame.new(-245.039703, 4.74263716, -228.125671, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
  5306. WedgePart379.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5307. WedgePart379.Position = Vector3.new(-245.039703, 4.74263716, -228.125671)
  5308. WedgePart379.Orientation = Vector3.new(45, -135, 180)
  5309. WedgePart379.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5310. WedgePart380.Parent = Folder0
  5311. WedgePart380.Material = Enum.Material.Granite
  5312. WedgePart380.BrickColor = BrickColor.new("Really black")
  5313. WedgePart380.Rotation = Vector3.new(135, 0, 0)
  5314. WedgePart380.Anchored = true
  5315. WedgePart380.Size = Vector3.new(1, 1, 2)
  5316. WedgePart380.CFrame = CFrame.new(-254.5, 4.74263716, -223.5858, 0.99999994, 1.58876539e-08, 1.91215825e-08, 1.80912725e-08, -0.707106769, -0.707106769, -2.75155863e-08, 0.707106769, -0.707106769)
  5317. WedgePart380.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5318. WedgePart380.Position = Vector3.new(-254.5, 4.74263716, -223.5858)
  5319. WedgePart380.Orientation = Vector3.new(45, 180, 180)
  5320. WedgePart380.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5321. WedgePart381.Parent = Folder0
  5322. WedgePart381.Material = Enum.Material.Granite
  5323. WedgePart381.BrickColor = BrickColor.new("Really black")
  5324. WedgePart381.Rotation = Vector3.new(90, -45, -90)
  5325. WedgePart381.Anchored = true
  5326. WedgePart381.Size = Vector3.new(1, 1, 2)
  5327. WedgePart381.CFrame = CFrame.new(-240.499817, 4.74263716, -240.585953, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829, -1, 0, 0)
  5328. WedgePart381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5329. WedgePart381.Position = Vector3.new(-240.499817, 4.74263716, -240.585953)
  5330. WedgePart381.Orientation = Vector3.new(45, -90, 180)
  5331. WedgePart381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5332. WedgePart382.Parent = Folder0
  5333. WedgePart382.Material = Enum.Material.Granite
  5334. WedgePart382.BrickColor = BrickColor.new("Really black")
  5335. WedgePart382.Rotation = Vector3.new(90.0099945, 45, 89.9899979)
  5336. WedgePart382.Anchored = true
  5337. WedgePart382.Size = Vector3.new(1, 1, 2)
  5338. WedgePart382.CFrame = CFrame.new(-271.499847, 4.06072283, -239.085968, 0.000142999997, -0.707106829, 0.707106829, -3.19999999e-05, -0.707106829, -0.707106829, 1, 7.84888471e-05, -0.000123743695)
  5339. WedgePart382.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5340. WedgePart382.Position = Vector3.new(-271.499847, 4.06072283, -239.085968)
  5341. WedgePart382.Orientation = Vector3.new(45, 90.0099945, -180)
  5342. WedgePart382.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5343. WedgePart383.Parent = Folder0
  5344. WedgePart383.Material = Enum.Material.Granite
  5345. WedgePart383.BrickColor = BrickColor.new("Really black")
  5346. WedgePart383.Rotation = Vector3.new(90, -45, -90)
  5347. WedgePart383.Anchored = true
  5348. WedgePart383.Size = Vector3.new(1, 1, 2)
  5349. WedgePart383.CFrame = CFrame.new(-240.499802, 4.74263716, -237.585953, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829, -1, 0, 0)
  5350. WedgePart383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5351. WedgePart383.Position = Vector3.new(-240.499802, 4.74263716, -237.585953)
  5352. WedgePart383.Orientation = Vector3.new(45, -90, 180)
  5353. WedgePart383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5354. WedgePart384.Parent = Folder0
  5355. WedgePart384.Material = Enum.Material.Granite
  5356. WedgePart384.BrickColor = BrickColor.new("Really black")
  5357. WedgePart384.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
  5358. WedgePart384.Anchored = true
  5359. WedgePart384.Size = Vector3.new(1, 1, 2)
  5360. WedgePart384.CFrame = CFrame.new(-245.039932, 4.06072283, -250.046051, -0.707207799, 0.49994427, -0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, -0.707005799, -0.500055134, 0.500087738)
  5361. WedgePart384.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5362. WedgePart384.Position = Vector3.new(-245.039932, 4.06072283, -250.046051)
  5363. WedgePart384.Orientation = Vector3.new(45, -44.9899979, -180)
  5364. WedgePart384.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5365. WedgePart385.Parent = Folder0
  5366. WedgePart385.Material = Enum.Material.Granite
  5367. WedgePart385.BrickColor = BrickColor.new("Really black")
  5368. WedgePart385.Rotation = Vector3.new(45, 0.00999999978, 180)
  5369. WedgePart385.Anchored = true
  5370. WedgePart385.Size = Vector3.new(1, 1, 2)
  5371. WedgePart385.CFrame = CFrame.new(-257.499969, 4.06068516, -254.585678, -1, -7.82539282e-05, 0.000124178739, -3.24725879e-05, -0.707102895, -0.707106769, 0.00014314217, -0.707102895, 0.707106769)
  5372. WedgePart385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5373. WedgePart385.Position = Vector3.new(-257.499969, 4.06068516, -254.585678)
  5374. WedgePart385.Orientation = Vector3.new(45, 0.00999999978, -180)
  5375. WedgePart385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5376. WedgePart386.Parent = Folder0
  5377. WedgePart386.Material = Enum.Material.Granite
  5378. WedgePart386.BrickColor = BrickColor.new("Really black")
  5379. WedgePart386.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
  5380. WedgePart386.Anchored = true
  5381. WedgePart386.Size = Vector3.new(1, 1, 2)
  5382. WedgePart386.CFrame = CFrame.new(-265.899567, 4.06077194, -251.106842, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912888)
  5383. WedgePart386.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5384. WedgePart386.Position = Vector3.new(-265.899567, 4.06077194, -251.106842)
  5385. WedgePart386.Orientation = Vector3.new(45, 45.0099983, -180)
  5386. WedgePart386.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5387. WedgePart387.Parent = Folder0
  5388. WedgePart387.Material = Enum.Material.Granite
  5389. WedgePart387.BrickColor = BrickColor.new("Really black")
  5390. WedgePart387.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
  5391. WedgePart387.Anchored = true
  5392. WedgePart387.Size = Vector3.new(1, 1, 2)
  5393. WedgePart387.CFrame = CFrame.new(-266.960052, 4.06072283, -250.046021, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912888)
  5394. WedgePart387.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5395. WedgePart387.Position = Vector3.new(-266.960052, 4.06072283, -250.046021)
  5396. WedgePart387.Orientation = Vector3.new(45, 45.0099983, -180)
  5397. WedgePart387.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5398. WedgePart388.Parent = Folder0
  5399. WedgePart388.Material = Enum.Material.Granite
  5400. WedgePart388.BrickColor = BrickColor.new("Really black")
  5401. WedgePart388.Rotation = Vector3.new(125.259995, -30.0100002, -35.2700005)
  5402. WedgePart388.Anchored = true
  5403. WedgePart388.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5404. WedgePart388.CFrame = CFrame.new(-229.173477, 6.65635395, -212.259048, 0.707005382, 0.500055432, -0.500088096, -3.20000145e-05, -0.707107246, -0.707106352, -0.707208335, 0.499943942, -0.49991259)
  5405. WedgePart388.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5406. WedgePart388.Position = Vector3.new(-229.173477, 6.65635395, -212.259048)
  5407. WedgePart388.Orientation = Vector3.new(45, -134.98999, -180)
  5408. WedgePart388.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5409. WedgePart389.Parent = Folder0
  5410. WedgePart389.Material = Enum.Material.Granite
  5411. WedgePart389.BrickColor = BrickColor.new("Really black")
  5412. WedgePart389.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
  5413. WedgePart389.Anchored = true
  5414. WedgePart389.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5415. WedgePart389.CFrame = CFrame.new(-229.173157, 6.65635395, -265.912933, -0.707208335, 0.499943942, -0.49991259, -3.20000145e-05, -0.707107246, -0.707106352, -0.707005382, -0.500055432, 0.500088096)
  5416. WedgePart389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5417. WedgePart389.Position = Vector3.new(-229.173157, 6.65635395, -265.912933)
  5418. WedgePart389.Orientation = Vector3.new(45, -44.9899979, -180)
  5419. WedgePart389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5420. WedgePart390.Parent = Folder0
  5421. WedgePart390.Material = Enum.Material.Granite
  5422. WedgePart390.BrickColor = BrickColor.new("Really black")
  5423. WedgePart390.Rotation = Vector3.new(54.7399979, 30, 144.73999)
  5424. WedgePart390.Anchored = true
  5425. WedgePart390.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5426. WedgePart390.CFrame = CFrame.new(-282.827515, 8.32546425, -265.913055, -0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, -0.49999994, 0.500000119)
  5427. WedgePart390.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5428. WedgePart390.Position = Vector3.new(-282.827515, 8.32546425, -265.913055)
  5429. WedgePart390.Orientation = Vector3.new(45, 45, 180)
  5430. WedgePart390.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5431. WedgePart391.Parent = Folder0
  5432. WedgePart391.Material = Enum.Material.Granite
  5433. WedgePart391.BrickColor = BrickColor.new("Really black")
  5434. WedgePart391.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
  5435. WedgePart391.Anchored = true
  5436. WedgePart391.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5437. WedgePart391.CFrame = CFrame.new(-231.769562, 6.65626192, -268.508728, -0.707208335, 0.499943942, -0.49991259, -3.20000145e-05, -0.707107246, -0.707106352, -0.707005382, -0.500055432, 0.500088096)
  5438. WedgePart391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5439. WedgePart391.Position = Vector3.new(-231.769562, 6.65626192, -268.508728)
  5440. WedgePart391.Orientation = Vector3.new(45, -44.9899979, -180)
  5441. WedgePart391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5442. WedgePart392.Parent = Folder0
  5443. WedgePart392.Material = Enum.Material.Granite
  5444. WedgePart392.BrickColor = BrickColor.new("Really black")
  5445. WedgePart392.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
  5446. WedgePart392.Anchored = true
  5447. WedgePart392.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5448. WedgePart392.CFrame = CFrame.new(-218.061127, 6.65635395, -239.086212, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
  5449. WedgePart392.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5450. WedgePart392.Position = Vector3.new(-218.061127, 6.65635395, -239.086212)
  5451. WedgePart392.Orientation = Vector3.new(45, -89.9899979, -180)
  5452. WedgePart392.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5453. WedgePart393.Parent = Folder0
  5454. WedgePart393.Material = Enum.Material.Granite
  5455. WedgePart393.BrickColor = BrickColor.new("Really black")
  5456. WedgePart393.Rotation = Vector3.new(90, 45, 90)
  5457. WedgePart393.Anchored = true
  5458. WedgePart393.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5459. WedgePart393.CFrame = CFrame.new(-293.939362, 8.32546425, -242.757751, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
  5460. WedgePart393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5461. WedgePart393.Position = Vector3.new(-293.939362, 8.32546425, -242.757751)
  5462. WedgePart393.Orientation = Vector3.new(45, 90, 180)
  5463. WedgePart393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5464. WedgePart394.Parent = Folder0
  5465. WedgePart394.Material = Enum.Material.Granite
  5466. WedgePart394.BrickColor = BrickColor.new("Really black")
  5467. WedgePart394.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
  5468. WedgePart394.Anchored = true
  5469. WedgePart394.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5470. WedgePart394.CFrame = CFrame.new(-218.061554, 6.65626192, -242.757645, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
  5471. WedgePart394.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5472. WedgePart394.Position = Vector3.new(-218.061554, 6.65626192, -242.757645)
  5473. WedgePart394.Orientation = Vector3.new(45, -89.9899979, -180)
  5474. WedgePart394.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5475. WedgePart395.Parent = Folder0
  5476. WedgePart395.Material = Enum.Material.Granite
  5477. WedgePart395.BrickColor = BrickColor.new("Really black")
  5478. WedgePart395.Rotation = Vector3.new(54.7399979, 30, 144.73999)
  5479. WedgePart395.Anchored = true
  5480. WedgePart395.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5481. WedgePart395.CFrame = CFrame.new(-285.423615, 8.32546425, -263.316864, -0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, -0.49999994, 0.500000119)
  5482. WedgePart395.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5483. WedgePart395.Position = Vector3.new(-285.423615, 8.32546425, -263.316864)
  5484. WedgePart395.Orientation = Vector3.new(45, 45, 180)
  5485. WedgePart395.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5486. WedgePart396.Parent = Folder0
  5487. WedgePart396.Material = Enum.Material.Granite
  5488. WedgePart396.BrickColor = BrickColor.new("Really black")
  5489. WedgePart396.Rotation = Vector3.new(125.259995, -30.0100002, -35.2700005)
  5490. WedgePart396.Anchored = true
  5491. WedgePart396.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5492. WedgePart396.CFrame = CFrame.new(-231.769211, 6.65647411, -209.66246, 0.707005382, 0.500055432, -0.500088096, -3.20000145e-05, -0.707107246, -0.707106352, -0.707208335, 0.499943942, -0.49991259)
  5493. WedgePart396.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5494. WedgePart396.Position = Vector3.new(-231.769211, 6.65647411, -209.66246)
  5495. WedgePart396.Orientation = Vector3.new(45, -134.98999, -180)
  5496. WedgePart396.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5497. WedgePart397.Parent = Folder0
  5498. WedgePart397.Material = Enum.Material.Granite
  5499. WedgePart397.BrickColor = BrickColor.new("Really black")
  5500. WedgePart397.Rotation = Vector3.new(125.259995, 30, 35.2599983)
  5501. WedgePart397.Anchored = true
  5502. WedgePart397.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5503. WedgePart397.CFrame = CFrame.new(-280.230957, 8.32546425, -209.662796, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
  5504. WedgePart397.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5505. WedgePart397.Position = Vector3.new(-280.230957, 8.32546425, -209.662796)
  5506. WedgePart397.Orientation = Vector3.new(45, 135, 180)
  5507. WedgePart397.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5508. WedgePart398.Parent = Folder0
  5509. WedgePart398.Material = Enum.Material.Granite
  5510. WedgePart398.BrickColor = BrickColor.new("Really black")
  5511. WedgePart398.Rotation = Vector3.new(125.259995, 30, 35.2599983)
  5512. WedgePart398.Anchored = true
  5513. WedgePart398.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5514. WedgePart398.CFrame = CFrame.new(-282.827148, 8.32546425, -212.258911, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
  5515. WedgePart398.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5516. WedgePart398.Position = Vector3.new(-282.827148, 8.32546425, -212.258911)
  5517. WedgePart398.Orientation = Vector3.new(45, 135, 180)
  5518. WedgePart398.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5519. WedgePart399.Parent = Folder0
  5520. WedgePart399.Material = Enum.Material.Granite
  5521. WedgePart399.BrickColor = BrickColor.new("Really black")
  5522. WedgePart399.Rotation = Vector3.new(90, 45, 90)
  5523. WedgePart399.Anchored = true
  5524. WedgePart399.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5525. WedgePart399.CFrame = CFrame.new(-293.939301, 8.32546425, -235.414673, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
  5526. WedgePart399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5527. WedgePart399.Position = Vector3.new(-293.939301, 8.32546425, -235.414673)
  5528. WedgePart399.Orientation = Vector3.new(45, 90, 180)
  5529. WedgePart399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5530. WedgePart400.Parent = Folder0
  5531. WedgePart400.Material = Enum.Material.Granite
  5532. WedgePart400.BrickColor = BrickColor.new("Really black")
  5533. WedgePart400.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
  5534. WedgePart400.Anchored = true
  5535. WedgePart400.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5536. WedgePart400.CFrame = CFrame.new(-218.060516, 6.65647411, -235.414688, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
  5537. WedgePart400.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5538. WedgePart400.Position = Vector3.new(-218.060516, 6.65647411, -235.414688)
  5539. WedgePart400.Orientation = Vector3.new(45, -89.9899979, -180)
  5540. WedgePart400.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5541. WedgePart401.Parent = Folder0
  5542. WedgePart401.Material = Enum.Material.Granite
  5543. WedgePart401.BrickColor = BrickColor.new("Really black")
  5544. WedgePart401.Rotation = Vector3.new(125.259995, 30, 35.2599983)
  5545. WedgePart401.Anchored = true
  5546. WedgePart401.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5547. WedgePart401.CFrame = CFrame.new(-285.42334, 8.32546425, -214.855087, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
  5548. WedgePart401.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5549. WedgePart401.Position = Vector3.new(-285.42334, 8.32546425, -214.855087)
  5550. WedgePart401.Orientation = Vector3.new(45, 135, 180)
  5551. WedgePart401.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5552. WedgePart402.Parent = Folder0
  5553. WedgePart402.Material = Enum.Material.Granite
  5554. WedgePart402.BrickColor = BrickColor.new("Really black")
  5555. WedgePart402.Rotation = Vector3.new(90, 45, 90)
  5556. WedgePart402.Anchored = true
  5557. WedgePart402.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5558. WedgePart402.CFrame = CFrame.new(-293.939362, 8.32546425, -239.086182, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
  5559. WedgePart402.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5560. WedgePart402.Position = Vector3.new(-293.939362, 8.32546425, -239.086182)
  5561. WedgePart402.Orientation = Vector3.new(45, 90, 180)
  5562. WedgePart402.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5563. WedgePart403.Parent = Folder0
  5564. WedgePart403.Material = Enum.Material.Granite
  5565. WedgePart403.BrickColor = BrickColor.new("Really black")
  5566. WedgePart403.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
  5567. WedgePart403.Anchored = true
  5568. WedgePart403.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5569. WedgePart403.CFrame = CFrame.new(-226.576569, 6.65647411, -263.3172, -0.707208335, 0.499943942, -0.49991259, -3.20000145e-05, -0.707107246, -0.707106352, -0.707005382, -0.500055432, 0.500088096)
  5570. WedgePart403.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5571. WedgePart403.Position = Vector3.new(-226.576569, 6.65647411, -263.3172)
  5572. WedgePart403.Orientation = Vector3.new(45, -44.9899979, -180)
  5573. WedgePart403.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5574. WedgePart404.Parent = Folder0
  5575. WedgePart404.Material = Enum.Material.Granite
  5576. WedgePart404.BrickColor = BrickColor.new("Really black")
  5577. WedgePart404.Rotation = Vector3.new(125.259995, -30.0100002, -35.2700005)
  5578. WedgePart404.Anchored = true
  5579. WedgePart404.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5580. WedgePart404.CFrame = CFrame.new(-226.577682, 6.65626192, -214.855438, 0.707005382, 0.500055432, -0.500088096, -3.20000145e-05, -0.707107246, -0.707106352, -0.707208335, 0.499943942, -0.49991259)
  5581. WedgePart404.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5582. WedgePart404.Position = Vector3.new(-226.577682, 6.65626192, -214.855438)
  5583. WedgePart404.Orientation = Vector3.new(45, -134.98999, -180)
  5584. WedgePart404.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5585. WedgePart405.Parent = Folder0
  5586. WedgePart405.Material = Enum.Material.Granite
  5587. WedgePart405.BrickColor = BrickColor.new("Really black")
  5588. WedgePart405.Rotation = Vector3.new(45, 0, -180)
  5589. WedgePart405.Anchored = true
  5590. WedgePart405.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5591. WedgePart405.CFrame = CFrame.new(-262.671478, 13.2748451, -308.023254, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829)
  5592. WedgePart405.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5593. WedgePart405.Position = Vector3.new(-262.671478, 13.2748451, -308.023254)
  5594. WedgePart405.Orientation = Vector3.new(45, 0, 180)
  5595. WedgePart405.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5596. WedgePart406.Parent = Folder0
  5597. WedgePart406.Material = Enum.Material.Granite
  5598. WedgePart406.BrickColor = BrickColor.new("Really black")
  5599. WedgePart406.Rotation = Vector3.new(45, 0, -180)
  5600. WedgePart406.Anchored = true
  5601. WedgePart406.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5602. WedgePart406.CFrame = CFrame.new(-252.328659, 8.32546425, -277.025269, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829)
  5603. WedgePart406.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5604. WedgePart406.Position = Vector3.new(-252.328659, 8.32546425, -277.025269)
  5605. WedgePart406.Orientation = Vector3.new(45, 0, 180)
  5606. WedgePart406.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5607. WedgePart407.Parent = Folder0
  5608. WedgePart407.Material = Enum.Material.Granite
  5609. WedgePart407.BrickColor = BrickColor.new("Really black")
  5610. WedgePart407.Rotation = Vector3.new(135, -0.00999999978, 0)
  5611. WedgePart407.Anchored = true
  5612. WedgePart407.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5613. WedgePart407.CFrame = CFrame.new(-256.000183, 10.2420053, -170.149567, 1, 7.8488767e-05, -0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, -0.000142999997, 0.707106352, -0.707107365)
  5614. WedgePart407.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5615. WedgePart407.Position = Vector3.new(-256.000183, 10.2420053, -170.149567)
  5616. WedgePart407.Orientation = Vector3.new(45, -179.98999, -180)
  5617. WedgePart407.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5618. WedgePart408.Parent = Folder0
  5619. WedgePart408.Material = Enum.Material.Granite
  5620. WedgePart408.BrickColor = BrickColor.new("Really black")
  5621. WedgePart408.Rotation = Vector3.new(45, 0, -180)
  5622. WedgePart408.Anchored = true
  5623. WedgePart408.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5624. WedgePart408.CFrame = CFrame.new(-249.328827, 13.2748451, -308.023376, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829)
  5625. WedgePart408.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5626. WedgePart408.Position = Vector3.new(-249.328827, 13.2748451, -308.023376)
  5627. WedgePart408.Orientation = Vector3.new(45, 0, 180)
  5628. WedgePart408.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5629. WedgePart409.Parent = Folder0
  5630. WedgePart409.Material = Enum.Material.Granite
  5631. WedgePart409.BrickColor = BrickColor.new("Really black")
  5632. WedgePart409.Rotation = Vector3.new(125.269997, 29.9899998, 35.2599983)
  5633. WedgePart409.Anchored = true
  5634. WedgePart409.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5635. WedgePart409.CFrame = CFrame.new(-300.028412, 10.2418385, -185.624481, 0.707207799, -0.49994427, 0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, 0.707005799, 0.500055134, -0.500087738)
  5636. WedgePart409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5637. WedgePart409.Position = Vector3.new(-300.028412, 10.2418385, -185.624481)
  5638. WedgePart409.Orientation = Vector3.new(45, 135.009995, -180)
  5639. WedgePart409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5640. WedgePart410.Parent = Folder0
  5641. WedgePart410.Material = Enum.Material.Granite
  5642. WedgePart410.BrickColor = BrickColor.new("Really black")
  5643. WedgePart410.Rotation = Vector3.new(45, 0, -180)
  5644. WedgePart410.Anchored = true
  5645. WedgePart410.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5646. WedgePart410.CFrame = CFrame.new(-259.671722, 8.32546425, -277.025208, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829)
  5647. WedgePart410.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5648. WedgePart410.Position = Vector3.new(-259.671722, 8.32546425, -277.025208)
  5649. WedgePart410.Orientation = Vector3.new(45, 0, 180)
  5650. WedgePart410.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5651. WedgePart411.Parent = Folder0
  5652. WedgePart411.Material = Enum.Material.Granite
  5653. WedgePart411.BrickColor = BrickColor.new("Really black")
  5654. WedgePart411.Rotation = Vector3.new(125.269997, 29.9899998, 35.2599983)
  5655. WedgePart411.Anchored = true
  5656. WedgePart411.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5657. WedgePart411.CFrame = CFrame.new(-309.464294, 10.2422237, -195.057678, 0.707207799, -0.49994427, 0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, 0.707005799, 0.500055134, -0.500087738)
  5658. WedgePart411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5659. WedgePart411.Position = Vector3.new(-309.464294, 10.2422237, -195.057678)
  5660. WedgePart411.Orientation = Vector3.new(45, 135.009995, -180)
  5661. WedgePart411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5662. WedgePart412.Parent = Folder0
  5663. WedgePart412.Material = Enum.Material.Granite
  5664. WedgePart412.BrickColor = BrickColor.new("Really black")
  5665. WedgePart412.Rotation = Vector3.new(135, -0.00999999978, 0)
  5666. WedgePart412.Anchored = true
  5667. WedgePart412.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5668. WedgePart412.CFrame = CFrame.new(-262.671478, 10.2422237, -170.148468, 1, 7.8488767e-05, -0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, -0.000142999997, 0.707106352, -0.707107365)
  5669. WedgePart412.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5670. WedgePart412.Position = Vector3.new(-262.671478, 10.2422237, -170.148468)
  5671. WedgePart412.Orientation = Vector3.new(45, -179.98999, -180)
  5672. WedgePart412.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5673. WedgePart413.Parent = Folder0
  5674. WedgePart413.Material = Enum.Material.Granite
  5675. WedgePart413.BrickColor = BrickColor.new("Really black")
  5676. WedgePart413.Rotation = Vector3.new(125.269997, 29.9899998, 35.2599983)
  5677. WedgePart413.Anchored = true
  5678. WedgePart413.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5679. WedgePart413.CFrame = CFrame.new(-304.746216, 10.2420044, -190.341156, 0.707207799, -0.49994427, 0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, 0.707005799, 0.500055134, -0.500087738)
  5680. WedgePart413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5681. WedgePart413.Position = Vector3.new(-304.746216, 10.2420044, -190.341156)
  5682. WedgePart413.Orientation = Vector3.new(45, 135.009995, -180)
  5683. WedgePart413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5684. WedgePart414.Parent = Folder0
  5685. WedgePart414.Material = Enum.Material.Granite
  5686. WedgePart414.BrickColor = BrickColor.new("Really black")
  5687. WedgePart414.Rotation = Vector3.new(54.7399979, 30, 144.73999)
  5688. WedgePart414.Anchored = true
  5689. WedgePart414.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5690. WedgePart414.CFrame = CFrame.new(-280.231323, 8.32546425, -268.509247, -0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, -0.49999994, 0.500000119)
  5691. WedgePart414.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5692. WedgePart414.Position = Vector3.new(-280.231323, 8.32546425, -268.509247)
  5693. WedgePart414.Orientation = Vector3.new(45, 45, 180)
  5694. WedgePart414.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5695. WedgePart415.Parent = Folder0
  5696. WedgePart415.Material = Enum.Material.Granite
  5697. WedgePart415.BrickColor = BrickColor.new("Really black")
  5698. WedgePart415.Rotation = Vector3.new(135, -0.00999999978, 0)
  5699. WedgePart415.Anchored = true
  5700. WedgePart415.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5701. WedgePart415.CFrame = CFrame.new(-252.328766, 6.65626192, -201.147461, 1, 7.8488767e-05, -0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, -0.000142999997, 0.707106352, -0.707107365)
  5702. WedgePart415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5703. WedgePart415.Position = Vector3.new(-252.328766, 6.65626192, -201.147461)
  5704. WedgePart415.Orientation = Vector3.new(45, -179.98999, -180)
  5705. WedgePart415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5706. WedgePart416.Parent = Folder0
  5707. WedgePart416.Material = Enum.Material.Granite
  5708. WedgePart416.BrickColor = BrickColor.new("Really black")
  5709. WedgePart416.Rotation = Vector3.new(45, 0, -180)
  5710. WedgePart416.Anchored = true
  5711. WedgePart416.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5712. WedgePart416.CFrame = CFrame.new(-256.000214, 8.32546425, -277.025269, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829)
  5713. WedgePart416.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5714. WedgePart416.Position = Vector3.new(-256.000214, 8.32546425, -277.025269)
  5715. WedgePart416.Orientation = Vector3.new(45, 0, 180)
  5716. WedgePart416.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5717. WedgePart417.Parent = Folder0
  5718. WedgePart417.Material = Enum.Material.Granite
  5719. WedgePart417.BrickColor = BrickColor.new("Really black")
  5720. WedgePart417.Rotation = Vector3.new(135, -0.00999999978, 0)
  5721. WedgePart417.Anchored = true
  5722. WedgePart417.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5723. WedgePart417.CFrame = CFrame.new(-249.329025, 10.2418375, -170.15036, 1, 7.8488767e-05, -0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, -0.000142999997, 0.707106352, -0.707107365)
  5724. WedgePart417.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5725. WedgePart417.Position = Vector3.new(-249.329025, 10.2418375, -170.15036)
  5726. WedgePart417.Orientation = Vector3.new(45, -179.98999, -180)
  5727. WedgePart417.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5728. WedgePart418.Parent = Folder0
  5729. WedgePart418.Material = Enum.Material.Granite
  5730. WedgePart418.BrickColor = BrickColor.new("Really black")
  5731. WedgePart418.Rotation = Vector3.new(135, -0.00999999978, 0)
  5732. WedgePart418.Anchored = true
  5733. WedgePart418.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5734. WedgePart418.CFrame = CFrame.new(-256.000214, 6.65635395, -201.147018, 1, 7.8488767e-05, -0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, -0.000142999997, 0.707106352, -0.707107365)
  5735. WedgePart418.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5736. WedgePart418.Position = Vector3.new(-256.000214, 6.65635395, -201.147018)
  5737. WedgePart418.Orientation = Vector3.new(45, -179.98999, -180)
  5738. WedgePart418.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5739. WedgePart419.Parent = Folder0
  5740. WedgePart419.Material = Enum.Material.Granite
  5741. WedgePart419.BrickColor = BrickColor.new("Really black")
  5742. WedgePart419.Rotation = Vector3.new(45, 0, -180)
  5743. WedgePart419.Anchored = true
  5744. WedgePart419.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5745. WedgePart419.CFrame = CFrame.new(-256.000183, 13.2748451, -308.023376, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829)
  5746. WedgePart419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5747. WedgePart419.Position = Vector3.new(-256.000183, 13.2748451, -308.023376)
  5748. WedgePart419.Orientation = Vector3.new(45, 0, 180)
  5749. WedgePart419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5750. WedgePart420.Parent = Folder0
  5751. WedgePart420.Material = Enum.Material.Granite
  5752. WedgePart420.BrickColor = BrickColor.new("Really black")
  5753. WedgePart420.Rotation = Vector3.new(135, -0.00999999978, 0)
  5754. WedgePart420.Anchored = true
  5755. WedgePart420.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  5756. WedgePart420.CFrame = CFrame.new(-259.671722, 6.65647411, -201.146423, 1, 7.8488767e-05, -0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, -0.000142999997, 0.707106352, -0.707107365)
  5757. WedgePart420.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5758. WedgePart420.Position = Vector3.new(-259.671722, 6.65647411, -201.146423)
  5759. WedgePart420.Orientation = Vector3.new(45, -179.98999, -180)
  5760. WedgePart420.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5761. WedgePart421.Parent = Folder0
  5762. WedgePart421.Material = Enum.Material.Granite
  5763. WedgePart421.BrickColor = BrickColor.new("Really black")
  5764. WedgePart421.Rotation = Vector3.new(125.259995, -30, -35.2599983)
  5765. WedgePart421.Anchored = true
  5766. WedgePart421.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5767. WedgePart421.CFrame = CFrame.new(-202.536926, 13.2748442, -195.05928, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
  5768. WedgePart421.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5769. WedgePart421.Position = Vector3.new(-202.536926, 13.2748442, -195.05928)
  5770. WedgePart421.Orientation = Vector3.new(45, -135, 180)
  5771. WedgePart421.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5772. WedgePart422.Parent = Folder0
  5773. WedgePart422.Material = Enum.Material.Granite
  5774. WedgePart422.BrickColor = BrickColor.new("Really black")
  5775. WedgePart422.Rotation = Vector3.new(90, -45, -90)
  5776. WedgePart422.Anchored = true
  5777. WedgePart422.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5778. WedgePart422.CFrame = CFrame.new(-187.063416, 13.2748442, -232.416016, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829, -1, 0, 0)
  5779. WedgePart422.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5780. WedgePart422.Position = Vector3.new(-187.063416, 13.2748442, -232.416016)
  5781. WedgePart422.Orientation = Vector3.new(45, -90, 180)
  5782. WedgePart422.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5783. WedgePart423.Parent = Folder0
  5784. WedgePart423.Material = Enum.Material.Granite
  5785. WedgePart423.BrickColor = BrickColor.new("Really black")
  5786. WedgePart423.Rotation = Vector3.new(125.259995, -30, -35.2599983)
  5787. WedgePart423.Anchored = true
  5788. WedgePart423.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5789. WedgePart423.CFrame = CFrame.new(-207.25415, 13.2748442, -190.341873, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
  5790. WedgePart423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5791. WedgePart423.Position = Vector3.new(-207.25415, 13.2748442, -190.341873)
  5792. WedgePart423.Orientation = Vector3.new(45, -135, 180)
  5793. WedgePart423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5794. WedgePart424.Parent = Folder0
  5795. WedgePart424.Material = Enum.Material.Granite
  5796. WedgePart424.BrickColor = BrickColor.new("Really black")
  5797. WedgePart424.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
  5798. WedgePart424.Anchored = true
  5799. WedgePart424.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  5800. WedgePart424.CFrame = CFrame.new(-341.519196, 15.0232105, -309.515198, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912918)
  5801. WedgePart424.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5802. WedgePart424.Position = Vector3.new(-341.519196, 15.0232105, -309.515198)
  5803. WedgePart424.Orientation = Vector3.new(45, 45.0099983, -180)
  5804. WedgePart424.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5805. WedgePart425.Parent = Folder0
  5806. WedgePart425.Material = Enum.Material.Granite
  5807. WedgePart425.BrickColor = BrickColor.new("Really black")
  5808. WedgePart425.Rotation = Vector3.new(54.7399979, -30, -144.73999)
  5809. WedgePart425.Anchored = true
  5810. WedgePart425.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5811. WedgePart425.CFrame = CFrame.new(-211.972107, 13.2748442, -292.549866, -0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, -0.49999994, 0.500000119)
  5812. WedgePart425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5813. WedgePart425.Position = Vector3.new(-211.972107, 13.2748442, -292.549866)
  5814. WedgePart425.Orientation = Vector3.new(45, -45, 180)
  5815. WedgePart425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5816. WedgePart426.Parent = Folder0
  5817. WedgePart426.Material = Enum.Material.Granite
  5818. WedgePart426.BrickColor = BrickColor.new("Really black")
  5819. WedgePart426.Rotation = Vector3.new(54.7399979, -30, -144.73999)
  5820. WedgePart426.Anchored = true
  5821. WedgePart426.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5822. WedgePart426.CFrame = CFrame.new(-207.2547, 13.2748442, -287.832642, -0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, -0.49999994, 0.500000119)
  5823. WedgePart426.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5824. WedgePart426.Position = Vector3.new(-207.2547, 13.2748442, -287.832642)
  5825. WedgePart426.Orientation = Vector3.new(45, -45, 180)
  5826. WedgePart426.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5827. WedgePart427.Parent = Folder0
  5828. WedgePart427.Material = Enum.Material.Granite
  5829. WedgePart427.BrickColor = BrickColor.new("Really black")
  5830. WedgePart427.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
  5831. WedgePart427.Anchored = true
  5832. WedgePart427.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5833. WedgePart427.CFrame = CFrame.new(-300.029114, 10.2422237, -292.551483, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912918)
  5834. WedgePart427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5835. WedgePart427.Position = Vector3.new(-300.029114, 10.2422237, -292.551483)
  5836. WedgePart427.Orientation = Vector3.new(45, 45.0099983, -180)
  5837. WedgePart427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5838. WedgePart428.Parent = Folder0
  5839. WedgePart428.Material = Enum.Material.Granite
  5840. WedgePart428.BrickColor = BrickColor.new("Really black")
  5841. WedgePart428.Rotation = Vector3.new(90.0099945, 45, 89.9899979)
  5842. WedgePart428.Anchored = true
  5843. WedgePart428.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5844. WedgePart428.CFrame = CFrame.new(-324.936401, 10.2418385, -232.416199, 0.000142999997, -0.707106352, 0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, 1, 7.84887743e-05, -0.000123743754)
  5845. WedgePart428.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5846. WedgePart428.Position = Vector3.new(-324.936401, 10.2418385, -232.416199)
  5847. WedgePart428.Orientation = Vector3.new(45, 90.0099945, -180)
  5848. WedgePart428.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5849. WedgePart429.Parent = Folder0
  5850. WedgePart429.Material = Enum.Material.Granite
  5851. WedgePart429.BrickColor = BrickColor.new("Really black")
  5852. WedgePart429.Rotation = Vector3.new(90.0099945, 45, 89.9899979)
  5853. WedgePart429.Anchored = true
  5854. WedgePart429.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5855. WedgePart429.CFrame = CFrame.new(-324.938354, 10.2422237, -245.758667, 0.000142999997, -0.707106352, 0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, 1, 7.84887743e-05, -0.000123743754)
  5856. WedgePart429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5857. WedgePart429.Position = Vector3.new(-324.938354, 10.2422237, -245.758667)
  5858. WedgePart429.Orientation = Vector3.new(45, 90.0099945, -180)
  5859. WedgePart429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5860. WedgePart430.Parent = Folder0
  5861. WedgePart430.Material = Enum.Material.Granite
  5862. WedgePart430.BrickColor = BrickColor.new("Really black")
  5863. WedgePart430.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
  5864. WedgePart430.Anchored = true
  5865. WedgePart430.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5866. WedgePart430.CFrame = CFrame.new(-309.46228, 10.2418385, -283.11554, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912918)
  5867. WedgePart430.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5868. WedgePart430.Position = Vector3.new(-309.46228, 10.2418385, -283.11554)
  5869. WedgePart430.Orientation = Vector3.new(45, 45.0099983, -180)
  5870. WedgePart430.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5871. WedgePart431.Parent = Folder0
  5872. WedgePart431.Material = Enum.Material.Granite
  5873. WedgePart431.BrickColor = BrickColor.new("Really black")
  5874. WedgePart431.Rotation = Vector3.new(90, -45, -90)
  5875. WedgePart431.Anchored = true
  5876. WedgePart431.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5877. WedgePart431.CFrame = CFrame.new(-187.063568, 13.2748442, -245.758667, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829, -1, 0, 0)
  5878. WedgePart431.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5879. WedgePart431.Position = Vector3.new(-187.063568, 13.2748442, -245.758667)
  5880. WedgePart431.Orientation = Vector3.new(45, -90, 180)
  5881. WedgePart431.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5882. WedgePart432.Parent = Folder0
  5883. WedgePart432.Material = Enum.Material.Granite
  5884. WedgePart432.BrickColor = BrickColor.new("Really black")
  5885. WedgePart432.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
  5886. WedgePart432.Anchored = true
  5887. WedgePart432.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5888. WedgePart432.CFrame = CFrame.new(-304.745667, 10.2420044, -287.833405, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912918)
  5889. WedgePart432.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5890. WedgePart432.Position = Vector3.new(-304.745667, 10.2420044, -287.833405)
  5891. WedgePart432.Orientation = Vector3.new(45, 45.0099983, -180)
  5892. WedgePart432.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5893. WedgePart433.Parent = Folder0
  5894. WedgePart433.Material = Enum.Material.Granite
  5895. WedgePart433.BrickColor = BrickColor.new("Really black")
  5896. WedgePart433.Rotation = Vector3.new(54.7399979, -30, -144.73999)
  5897. WedgePart433.Anchored = true
  5898. WedgePart433.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5899. WedgePart433.CFrame = CFrame.new(-202.537338, 13.2748442, -283.115295, -0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, -0.49999994, 0.500000119)
  5900. WedgePart433.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5901. WedgePart433.Position = Vector3.new(-202.537338, 13.2748442, -283.115295)
  5902. WedgePart433.Orientation = Vector3.new(45, -45, 180)
  5903. WedgePart433.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5904. WedgePart434.Parent = Folder0
  5905. WedgePart434.Material = Enum.Material.Granite
  5906. WedgePart434.BrickColor = BrickColor.new("Really black")
  5907. WedgePart434.Rotation = Vector3.new(90.0099945, 45, 89.9899979)
  5908. WedgePart434.Anchored = true
  5909. WedgePart434.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5910. WedgePart434.CFrame = CFrame.new(-324.937256, 10.2420044, -239.087387, 0.000142999997, -0.707106352, 0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, 1, 7.84887743e-05, -0.000123743754)
  5911. WedgePart434.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5912. WedgePart434.Position = Vector3.new(-324.937256, 10.2420044, -239.087387)
  5913. WedgePart434.Orientation = Vector3.new(45, 90.0099945, -180)
  5914. WedgePart434.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5915. WedgePart435.Parent = Folder0
  5916. WedgePart435.Material = Enum.Material.Granite
  5917. WedgePart435.BrickColor = BrickColor.new("Really black")
  5918. WedgePart435.Rotation = Vector3.new(125.259995, -30, -35.2599983)
  5919. WedgePart435.Anchored = true
  5920. WedgePart435.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5921. WedgePart435.CFrame = CFrame.new(-211.971497, 13.2748442, -185.624496, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
  5922. WedgePart435.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5923. WedgePart435.Position = Vector3.new(-211.971497, 13.2748442, -185.624496)
  5924. WedgePart435.Orientation = Vector3.new(45, -135, 180)
  5925. WedgePart435.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5926. WedgePart436.Parent = Folder0
  5927. WedgePart436.Material = Enum.Material.Granite
  5928. WedgePart436.BrickColor = BrickColor.new("Really black")
  5929. WedgePart436.Rotation = Vector3.new(90, -45, -90)
  5930. WedgePart436.Anchored = true
  5931. WedgePart436.Size = Vector3.new(4.44753456, 4.44753456, 8.89506912)
  5932. WedgePart436.CFrame = CFrame.new(-187.063431, 13.2748442, -239.087372, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829, -1, 0, 0)
  5933. WedgePart436.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5934. WedgePart436.Position = Vector3.new(-187.063431, 13.2748442, -239.087372)
  5935. WedgePart436.Orientation = Vector3.new(45, -90, 180)
  5936. WedgePart436.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5937. WedgePart437.Parent = Folder0
  5938. WedgePart437.Material = Enum.Material.Granite
  5939. WedgePart437.BrickColor = BrickColor.new("Really black")
  5940. WedgePart437.Rotation = Vector3.new(45, 0.00999999978, 180)
  5941. WedgePart437.Anchored = true
  5942. WedgePart437.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  5943. WedgePart437.CFrame = CFrame.new(-245.329269, 15.0238256, -349.361511, -1, -7.8488767e-05, 0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, 0.000142999997, -0.707106352, 0.707107365)
  5944. WedgePart437.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5945. WedgePart437.Position = Vector3.new(-245.329269, 15.0238256, -349.361511)
  5946. WedgePart437.Orientation = Vector3.new(45, 0.00999999978, -180)
  5947. WedgePart437.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5948. WedgePart438.Parent = Folder0
  5949. WedgePart438.Material = Enum.Material.Granite
  5950. WedgePart438.BrickColor = BrickColor.new("Really black")
  5951. WedgePart438.Rotation = Vector3.new(125.259995, 30, 35.2599983)
  5952. WedgePart438.Anchored = true
  5953. WedgePart438.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  5954. WedgePart438.CFrame = CFrame.new(-341.521973, 19.8748493, -168.659195, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
  5955. WedgePart438.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5956. WedgePart438.Position = Vector3.new(-341.521973, 19.8748493, -168.659195)
  5957. WedgePart438.Orientation = Vector3.new(45, 135, 180)
  5958. WedgePart438.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5959. WedgePart439.Parent = Folder0
  5960. WedgePart439.Material = Enum.Material.Granite
  5961. WedgePart439.BrickColor = BrickColor.new("Really black")
  5962. WedgePart439.Rotation = Vector3.new(125.259995, 30, 35.2599983)
  5963. WedgePart439.Anchored = true
  5964. WedgePart439.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  5965. WedgePart439.CFrame = CFrame.new(-333.975983, 19.8748493, -161.113266, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
  5966. WedgePart439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5967. WedgePart439.Position = Vector3.new(-333.975983, 19.8748493, -161.113266)
  5968. WedgePart439.Orientation = Vector3.new(45, 135, 180)
  5969. WedgePart439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5970. WedgePart440.Parent = Folder0
  5971. WedgePart440.Material = Enum.Material.Granite
  5972. WedgePart440.BrickColor = BrickColor.new("Really black")
  5973. WedgePart440.Rotation = Vector3.new(125.259995, -30, -35.2599983)
  5974. WedgePart440.Anchored = true
  5975. WedgePart440.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  5976. WedgePart440.CFrame = CFrame.new(-178.025574, 19.8748493, -161.113068, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
  5977. WedgePart440.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5978. WedgePart440.Position = Vector3.new(-178.025574, 19.8748493, -161.113068)
  5979. WedgePart440.Orientation = Vector3.new(45, -135, 180)
  5980. WedgePart440.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5981. WedgePart441.Parent = Folder0
  5982. WedgePart441.Material = Enum.Material.Granite
  5983. WedgePart441.BrickColor = BrickColor.new("Really black")
  5984. WedgePart441.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
  5985. WedgePart441.Anchored = true
  5986. WedgePart441.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  5987. WedgePart441.CFrame = CFrame.new(-145.729248, 15.0234756, -239.086899, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
  5988. WedgePart441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5989. WedgePart441.Position = Vector3.new(-145.729248, 15.0234756, -239.086899)
  5990. WedgePart441.Orientation = Vector3.new(45, -89.9899979, -180)
  5991. WedgePart441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5992. WedgePart442.Parent = Folder0
  5993. WedgePart442.Material = Enum.Material.Granite
  5994. WedgePart442.BrickColor = BrickColor.new("Really black")
  5995. WedgePart442.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
  5996. WedgePart442.Anchored = true
  5997. WedgePart442.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  5998. WedgePart442.CFrame = CFrame.new(-170.479996, 15.0238256, -309.517487, -0.707207799, 0.49994427, -0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, -0.707005799, -0.500055134, 0.500087738)
  5999. WedgePart442.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6000. WedgePart442.Position = Vector3.new(-170.479996, 15.0238256, -309.517487)
  6001. WedgePart442.Orientation = Vector3.new(45, -44.9899979, -180)
  6002. WedgePart442.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6003. WedgePart443.Parent = Folder0
  6004. WedgePart443.Material = Enum.Material.Granite
  6005. WedgePart443.BrickColor = BrickColor.new("Really black")
  6006. WedgePart443.Rotation = Vector3.new(90, 45, 90)
  6007. WedgePart443.Anchored = true
  6008. WedgePart443.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  6009. WedgePart443.CFrame = CFrame.new(-366.274231, 19.8748493, -239.086884, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
  6010. WedgePart443.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6011. WedgePart443.Position = Vector3.new(-366.274231, 19.8748493, -239.086884)
  6012. WedgePart443.Orientation = Vector3.new(45, 90, 180)
  6013. WedgePart443.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6014. WedgePart444.Parent = Folder0
  6015. WedgePart444.Material = Enum.Material.Granite
  6016. WedgePart444.BrickColor = BrickColor.new("Really black")
  6017. WedgePart444.Rotation = Vector3.new(90, 45, 90)
  6018. WedgePart444.Anchored = true
  6019. WedgePart444.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  6020. WedgePart444.CFrame = CFrame.new(-366.274048, 19.8748493, -228.415405, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
  6021. WedgePart444.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6022. WedgePart444.Position = Vector3.new(-366.274048, 19.8748493, -228.415405)
  6023. WedgePart444.Orientation = Vector3.new(45, 90, 180)
  6024. WedgePart444.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6025. WedgePart445.Parent = Folder0
  6026. WedgePart445.Material = Enum.Material.Granite
  6027. WedgePart445.BrickColor = BrickColor.new("Really black")
  6028. WedgePart445.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
  6029. WedgePart445.Anchored = true
  6030. WedgePart445.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  6031. WedgePart445.CFrame = CFrame.new(-333.974426, 15.0234756, -317.061951, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912918)
  6032. WedgePart445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6033. WedgePart445.Position = Vector3.new(-333.974426, 15.0234756, -317.061951)
  6034. WedgePart445.Orientation = Vector3.new(45, 45.0099983, -180)
  6035. WedgePart445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6036. WedgePart446.Parent = Folder0
  6037. WedgePart446.Material = Enum.Material.Granite
  6038. WedgePart446.BrickColor = BrickColor.new("Really black")
  6039. WedgePart446.Rotation = Vector3.new(135, 0, 0)
  6040. WedgePart446.Anchored = true
  6041. WedgePart446.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  6042. WedgePart446.CFrame = CFrame.new(-266.672394, 19.8748493, -128.814743, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829)
  6043. WedgePart446.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6044. WedgePart446.Position = Vector3.new(-266.672394, 19.8748493, -128.814743)
  6045. WedgePart446.Orientation = Vector3.new(45, 180, 180)
  6046. WedgePart446.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6047. WedgePart447.Parent = Folder0
  6048. WedgePart447.Material = Enum.Material.Granite
  6049. WedgePart447.BrickColor = BrickColor.new("Really black")
  6050. WedgePart447.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
  6051. WedgePart447.Anchored = true
  6052. WedgePart447.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  6053. WedgePart447.CFrame = CFrame.new(-145.730667, 15.0232096, -249.758179, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
  6054. WedgePart447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6055. WedgePart447.Position = Vector3.new(-145.730667, 15.0232096, -249.758179)
  6056. WedgePart447.Orientation = Vector3.new(45, -89.9899979, -180)
  6057. WedgePart447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6058. WedgePart448.Parent = Folder0
  6059. WedgePart448.Material = Enum.Material.Granite
  6060. WedgePart448.BrickColor = BrickColor.new("Really black")
  6061. WedgePart448.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
  6062. WedgePart448.Anchored = true
  6063. WedgePart448.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  6064. WedgePart448.CFrame = CFrame.new(-145.727493, 15.0238256, -228.415405, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
  6065. WedgePart448.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6066. WedgePart448.Position = Vector3.new(-145.727493, 15.0238256, -228.415405)
  6067. WedgePart448.Orientation = Vector3.new(45, -89.9899979, -180)
  6068. WedgePart448.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6069. WedgePart449.Parent = Folder0
  6070. WedgePart449.Material = Enum.Material.Granite
  6071. WedgePart449.BrickColor = BrickColor.new("Really black")
  6072. WedgePart449.Rotation = Vector3.new(125.259995, 30, 35.2599983)
  6073. WedgePart449.Anchored = true
  6074. WedgePart449.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  6075. WedgePart449.CFrame = CFrame.new(-326.429962, 19.8748493, -153.567535, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
  6076. WedgePart449.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6077. WedgePart449.Position = Vector3.new(-326.429962, 19.8748493, -153.567535)
  6078. WedgePart449.Orientation = Vector3.new(45, 135, 180)
  6079. WedgePart449.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6080. WedgePart450.Parent = Folder0
  6081. WedgePart450.Material = Enum.Material.Granite
  6082. WedgePart450.BrickColor = BrickColor.new("Really black")
  6083. WedgePart450.Rotation = Vector3.new(125.259995, -30, -35.2599983)
  6084. WedgePart450.Anchored = true
  6085. WedgePart450.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  6086. WedgePart450.CFrame = CFrame.new(-185.571503, 19.8748493, -153.567078, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
  6087. WedgePart450.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6088. WedgePart450.Position = Vector3.new(-185.571503, 19.8748493, -153.567078)
  6089. WedgePart450.Orientation = Vector3.new(45, -135, 180)
  6090. WedgePart450.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6091. WedgePart451.Parent = Folder0
  6092. WedgePart451.Material = Enum.Material.Granite
  6093. WedgePart451.BrickColor = BrickColor.new("Really black")
  6094. WedgePart451.Rotation = Vector3.new(135, 0, 0)
  6095. WedgePart451.Anchored = true
  6096. WedgePart451.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  6097. WedgePart451.CFrame = CFrame.new(-245.3293, 19.8748493, -128.814987, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829)
  6098. WedgePart451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6099. WedgePart451.Position = Vector3.new(-245.3293, 19.8748493, -128.814987)
  6100. WedgePart451.Orientation = Vector3.new(45, 180, 180)
  6101. WedgePart451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6102. WedgePart452.Parent = Folder0
  6103. WedgePart452.Material = Enum.Material.Granite
  6104. WedgePart452.BrickColor = BrickColor.new("Really black")
  6105. WedgePart452.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
  6106. WedgePart452.Anchored = true
  6107. WedgePart452.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  6108. WedgePart452.CFrame = CFrame.new(-326.429749, 15.0238266, -324.60907, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912918)
  6109. WedgePart452.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6110. WedgePart452.Position = Vector3.new(-326.429749, 15.0238266, -324.60907)
  6111. WedgePart452.Orientation = Vector3.new(45, 45.0099983, -180)
  6112. WedgePart452.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6113. WedgePart453.Parent = Folder0
  6114. WedgePart453.Material = Enum.Material.Granite
  6115. WedgePart453.BrickColor = BrickColor.new("Really black")
  6116. WedgePart453.Rotation = Vector3.new(135, 0, 0)
  6117. WedgePart453.Anchored = true
  6118. WedgePart453.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  6119. WedgePart453.CFrame = CFrame.new(-256.000793, 19.8748493, -128.814789, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829)
  6120. WedgePart453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6121. WedgePart453.Position = Vector3.new(-256.000793, 19.8748493, -128.814789)
  6122. WedgePart453.Orientation = Vector3.new(45, 180, 180)
  6123. WedgePart453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6124. WedgePart454.Parent = Folder0
  6125. WedgePart454.Material = Enum.Material.Granite
  6126. WedgePart454.BrickColor = BrickColor.new("Really black")
  6127. WedgePart454.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
  6128. WedgePart454.Anchored = true
  6129. WedgePart454.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  6130. WedgePart454.CFrame = CFrame.new(-178.02713, 15.0234756, -317.062134, -0.707207799, 0.49994427, -0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, -0.707005799, -0.500055134, 0.500087738)
  6131. WedgePart454.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6132. WedgePart454.Position = Vector3.new(-178.02713, 15.0234756, -317.062134)
  6133. WedgePart454.Orientation = Vector3.new(45, -44.9899979, -180)
  6134. WedgePart454.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6135. WedgePart455.Parent = Folder0
  6136. WedgePart455.Material = Enum.Material.Granite
  6137. WedgePart455.BrickColor = BrickColor.new("Really black")
  6138. WedgePart455.Rotation = Vector3.new(45, 0.00999999978, 180)
  6139. WedgePart455.Anchored = true
  6140. WedgePart455.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  6141. WedgePart455.CFrame = CFrame.new(-256.000793, 15.0234756, -349.359772, -1, -7.8488767e-05, 0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, 0.000142999997, -0.707106352, 0.707107365)
  6142. WedgePart455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6143. WedgePart455.Position = Vector3.new(-256.000793, 15.0234756, -349.359772)
  6144. WedgePart455.Orientation = Vector3.new(45, 0.00999999978, -180)
  6145. WedgePart455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6146. WedgePart456.Parent = Folder0
  6147. WedgePart456.Material = Enum.Material.Granite
  6148. WedgePart456.BrickColor = BrickColor.new("Really black")
  6149. WedgePart456.Rotation = Vector3.new(125.259995, -30, -35.2599983)
  6150. WedgePart456.Anchored = true
  6151. WedgePart456.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  6152. WedgePart456.CFrame = CFrame.new(-170.479828, 19.8748493, -168.659103, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
  6153. WedgePart456.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6154. WedgePart456.Position = Vector3.new(-170.479828, 19.8748493, -168.659103)
  6155. WedgePart456.Orientation = Vector3.new(45, -135, 180)
  6156. WedgePart456.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6157. WedgePart457.Parent = Folder0
  6158. WedgePart457.Material = Enum.Material.Granite
  6159. WedgePart457.BrickColor = BrickColor.new("Really black")
  6160. WedgePart457.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
  6161. WedgePart457.Anchored = true
  6162. WedgePart457.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  6163. WedgePart457.CFrame = CFrame.new(-185.573868, 15.0232096, -324.606873, -0.707207799, 0.49994427, -0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, -0.707005799, -0.500055134, 0.500087738)
  6164. WedgePart457.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6165. WedgePart457.Position = Vector3.new(-185.573868, 15.0232096, -324.606873)
  6166. WedgePart457.Orientation = Vector3.new(45, -44.9899979, -180)
  6167. WedgePart457.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6168. WedgePart458.Parent = Folder0
  6169. WedgePart458.Material = Enum.Material.Granite
  6170. WedgePart458.BrickColor = BrickColor.new("Really black")
  6171. WedgePart458.Rotation = Vector3.new(45, 0.00999999978, 180)
  6172. WedgePart458.Anchored = true
  6173. WedgePart458.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  6174. WedgePart458.CFrame = CFrame.new(-266.672089, 15.0232096, -349.358368, -1, -7.8488767e-05, 0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, 0.000142999997, -0.707106352, 0.707107365)
  6175. WedgePart458.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6176. WedgePart458.Position = Vector3.new(-266.672089, 15.0232096, -349.358368)
  6177. WedgePart458.Orientation = Vector3.new(45, 0.00999999978, -180)
  6178. WedgePart458.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6179. WedgePart459.Parent = Folder0
  6180. WedgePart459.Material = Enum.Material.Granite
  6181. WedgePart459.BrickColor = BrickColor.new("Really black")
  6182. WedgePart459.Rotation = Vector3.new(45, 0, -180)
  6183. WedgePart459.Anchored = true
  6184. WedgePart459.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6185. WedgePart459.CFrame = CFrame.new(-278.298279, 39.0537033, -469.475128, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829)
  6186. WedgePart459.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6187. WedgePart459.Position = Vector3.new(-278.298279, 39.0537033, -469.475128)
  6188. WedgePart459.Orientation = Vector3.new(45, 0, 180)
  6189. WedgePart459.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6190. WedgePart460.Parent = Folder0
  6191. WedgePart460.Material = Enum.Material.Granite
  6192. WedgePart460.BrickColor = BrickColor.new("Really black")
  6193. WedgePart460.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
  6194. WedgePart460.Anchored = true
  6195. WedgePart460.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6196. WedgePart460.CFrame = CFrame.new(-25.6169891, 28.9173222, -261.382202, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
  6197. WedgePart460.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6198. WedgePart460.Position = Vector3.new(-25.6169891, 28.9173222, -261.382202)
  6199. WedgePart460.Orientation = Vector3.new(45, -89.9899979, -180)
  6200. WedgePart460.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6201. WedgePart461.Parent = Folder0
  6202. WedgePart461.Material = Enum.Material.Granite
  6203. WedgePart461.BrickColor = BrickColor.new("Really black")
  6204. WedgePart461.Rotation = Vector3.new(125.259995, -30.0100002, -35.2700005)
  6205. WedgePart461.Anchored = true
  6206. WedgePart461.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6207. WedgePart461.CFrame = CFrame.new(-108.857635, 28.9186096, -60.4085388, 0.707005799, 0.500055134, -0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, -0.707207799, 0.49994427, -0.499912918)
  6208. WedgePart461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6209. WedgePart461.Position = Vector3.new(-108.857635, 28.9186096, -60.4085388)
  6210. WedgePart461.Orientation = Vector3.new(45, -134.98999, -180)
  6211. WedgePart461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6212. WedgePart462.Parent = Folder0
  6213. WedgePart462.Material = Enum.Material.Granite
  6214. WedgePart462.BrickColor = BrickColor.new("Really black")
  6215. WedgePart462.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
  6216. WedgePart462.Anchored = true
  6217. WedgePart462.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6218. WedgePart462.CFrame = CFrame.new(-25.6140137, 28.9178772, -239.087021, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
  6219. WedgePart462.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6220. WedgePart462.Position = Vector3.new(-25.6140137, 28.9178772, -239.087021)
  6221. WedgePart462.Orientation = Vector3.new(45, -89.9899979, -180)
  6222. WedgePart462.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6223. WedgePart463.Parent = Folder0
  6224. WedgePart463.Material = Enum.Material.Granite
  6225. WedgePart463.BrickColor = BrickColor.new("Really black")
  6226. WedgePart463.Rotation = Vector3.new(135, -0.00999999978, 0)
  6227. WedgePart463.Anchored = true
  6228. WedgePart463.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6229. WedgePart463.CFrame = CFrame.new(-233.707489, 28.9173222, -8.70065212, 1, 7.8488767e-05, -0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, -0.000142999997, 0.707106352, -0.707107365)
  6230. WedgePart463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6231. WedgePart463.Position = Vector3.new(-233.707489, 28.9173222, -8.70065212)
  6232. WedgePart463.Orientation = Vector3.new(45, -179.98999, -180)
  6233. WedgePart463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6234. WedgePart464.Parent = Folder0
  6235. WedgePart464.Material = Enum.Material.Granite
  6236. WedgePart464.BrickColor = BrickColor.new("Really black")
  6237. WedgePart464.Rotation = Vector3.new(125.259995, -30.0100002, -35.2700005)
  6238. WedgePart464.Anchored = true
  6239. WedgePart464.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6240. WedgePart464.CFrame = CFrame.new(-77.3318634, 28.9173222, -91.9436798, 0.707005799, 0.500055134, -0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, -0.707207799, 0.49994427, -0.499912918)
  6241. WedgePart464.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6242. WedgePart464.Position = Vector3.new(-77.3318634, 28.9173222, -91.9436798)
  6243. WedgePart464.Orientation = Vector3.new(45, -134.98999, -180)
  6244. WedgePart464.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6245. WedgePart465.Parent = Folder0
  6246. WedgePart465.Material = Enum.Material.Granite
  6247. WedgePart465.BrickColor = BrickColor.new("Really black")
  6248. WedgePart465.Rotation = Vector3.new(125.259995, -30.0100002, -35.2700005)
  6249. WedgePart465.Anchored = true
  6250. WedgePart465.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6251. WedgePart465.CFrame = CFrame.new(-93.0948334, 28.9178772, -76.1764984, 0.707005799, 0.500055134, -0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, -0.707207799, 0.49994427, -0.499912918)
  6252. WedgePart465.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6253. WedgePart465.Position = Vector3.new(-93.0948334, 28.9178772, -76.1764984)
  6254. WedgePart465.Orientation = Vector3.new(45, -134.98999, -180)
  6255. WedgePart465.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6256. WedgePart466.Parent = Folder0
  6257. WedgePart466.Material = Enum.Material.Granite
  6258. WedgePart466.BrickColor = BrickColor.new("Really black")
  6259. WedgePart466.Rotation = Vector3.new(54.7399979, 30, 144.73999)
  6260. WedgePart466.Anchored = true
  6261. WedgePart466.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6262. WedgePart466.CFrame = CFrame.new(-403.148529, 39.0537033, -417.76123, -0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, -0.49999994, 0.500000119)
  6263. WedgePart466.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6264. WedgePart466.Position = Vector3.new(-403.148529, 39.0537033, -417.76123)
  6265. WedgePart466.Orientation = Vector3.new(45, 45, 180)
  6266. WedgePart466.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6267. WedgePart467.Parent = Folder0
  6268. WedgePart467.Material = Enum.Material.Granite
  6269. WedgePart467.BrickColor = BrickColor.new("Really black")
  6270. WedgePart467.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
  6271. WedgePart467.Anchored = true
  6272. WedgePart467.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6273. WedgePart467.CFrame = CFrame.new(-25.6103516, 28.9186096, -216.791397, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
  6274. WedgePart467.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6275. WedgePart467.Position = Vector3.new(-25.6103516, 28.9186096, -216.791397)
  6276. WedgePart467.Orientation = Vector3.new(45, -89.9899979, -180)
  6277. WedgePart467.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6278. WedgePart468.Parent = Folder0
  6279. WedgePart468.Material = Enum.Material.Granite
  6280. WedgePart468.BrickColor = BrickColor.new("Really black")
  6281. WedgePart468.Rotation = Vector3.new(90, 45, 90)
  6282. WedgePart468.Anchored = true
  6283. WedgePart468.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6284. WedgePart468.CFrame = CFrame.new(-486.391479, 39.0537033, -216.791397, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
  6285. WedgePart468.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6286. WedgePart468.Position = Vector3.new(-486.391479, 39.0537033, -216.791397)
  6287. WedgePart468.Orientation = Vector3.new(45, 90, 180)
  6288. WedgePart468.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6289. WedgePart469.Parent = Folder0
  6290. WedgePart469.Material = Enum.Material.Granite
  6291. WedgePart469.BrickColor = BrickColor.new("Really black")
  6292. WedgePart469.Rotation = Vector3.new(90, 45, 90)
  6293. WedgePart469.Anchored = true
  6294. WedgePart469.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6295. WedgePart469.CFrame = CFrame.new(-486.391846, 39.0537033, -239.08699, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
  6296. WedgePart469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6297. WedgePart469.Position = Vector3.new(-486.391846, 39.0537033, -239.08699)
  6298. WedgePart469.Orientation = Vector3.new(45, 90, 180)
  6299. WedgePart469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6300. WedgePart470.Parent = Folder0
  6301. WedgePart470.Material = Enum.Material.Granite
  6302. WedgePart470.BrickColor = BrickColor.new("Really black")
  6303. WedgePart470.Rotation = Vector3.new(54.7399979, 30, 144.73999)
  6304. WedgePart470.Anchored = true
  6305. WedgePart470.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6306. WedgePart470.CFrame = CFrame.new(-418.914001, 39.0537033, -401.995605, -0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, -0.49999994, 0.500000119)
  6307. WedgePart470.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6308. WedgePart470.Position = Vector3.new(-418.914001, 39.0537033, -401.995605)
  6309. WedgePart470.Orientation = Vector3.new(45, 45, 180)
  6310. WedgePart470.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6311. WedgePart471.Parent = Folder0
  6312. WedgePart471.Material = Enum.Material.Granite
  6313. WedgePart471.BrickColor = BrickColor.new("Really black")
  6314. WedgePart471.Rotation = Vector3.new(135, -0.00999999978, 0)
  6315. WedgePart471.Anchored = true
  6316. WedgePart471.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6317. WedgePart471.CFrame = CFrame.new(-278.298309, 28.9186096, -8.69402981, 1, 7.8488767e-05, -0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, -0.000142999997, 0.707106352, -0.707107365)
  6318. WedgePart471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6319. WedgePart471.Position = Vector3.new(-278.298309, 28.9186096, -8.69402981)
  6320. WedgePart471.Orientation = Vector3.new(45, -179.98999, -180)
  6321. WedgePart471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6322. WedgePart472.Parent = Folder0
  6323. WedgePart472.Material = Enum.Material.Granite
  6324. WedgePart472.BrickColor = BrickColor.new("Really black")
  6325. WedgePart472.Rotation = Vector3.new(90, 45, 90)
  6326. WedgePart472.Anchored = true
  6327. WedgePart472.Size = Vector3.new(7.11434174, 7.11434174, 14.2286835)
  6328. WedgePart472.CFrame = CFrame.new(-366.274292, 19.8748493, -249.758484, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
  6329. WedgePart472.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6330. WedgePart472.Position = Vector3.new(-366.274292, 19.8748493, -249.758484)
  6331. WedgePart472.Orientation = Vector3.new(45, 90, 180)
  6332. WedgePart472.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6333. WedgePart473.Parent = Folder0
  6334. WedgePart473.Material = Enum.Material.Granite
  6335. WedgePart473.BrickColor = BrickColor.new("Really black")
  6336. WedgePart473.Rotation = Vector3.new(90, 45, 90)
  6337. WedgePart473.Anchored = true
  6338. WedgePart473.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6339. WedgePart473.CFrame = CFrame.new(-486.391968, 39.0537033, -261.382843, 0, -0.707106829, 0.707106829, 0, -0.707106829, -0.707106829, 1, 0, 0)
  6340. WedgePart473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6341. WedgePart473.Position = Vector3.new(-486.391968, 39.0537033, -261.382843)
  6342. WedgePart473.Orientation = Vector3.new(45, 90, 180)
  6343. WedgePart473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6344. WedgePart474.Parent = Folder0
  6345. WedgePart474.Material = Enum.Material.Granite
  6346. WedgePart474.BrickColor = BrickColor.new("Really black")
  6347. WedgePart474.Rotation = Vector3.new(54.7399979, 30, 144.73999)
  6348. WedgePart474.Anchored = true
  6349. WedgePart474.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6350. WedgePart474.CFrame = CFrame.new(-434.679077, 39.0537033, -386.22998, -0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, -0.49999994, 0.500000119)
  6351. WedgePart474.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6352. WedgePart474.Position = Vector3.new(-434.679077, 39.0537033, -386.22998)
  6353. WedgePart474.Orientation = Vector3.new(45, 45, 180)
  6354. WedgePart474.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6355. WedgePart475.Parent = Folder0
  6356. WedgePart475.Material = Enum.Material.Granite
  6357. WedgePart475.BrickColor = BrickColor.new("Really black")
  6358. WedgePart475.Rotation = Vector3.new(135, -0.00999999978, 0)
  6359. WedgePart475.Anchored = true
  6360. WedgePart475.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6361. WedgePart475.CFrame = CFrame.new(-256.002686, 28.9178772, -8.69767761, 1, 7.8488767e-05, -0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, -0.000142999997, 0.707106352, -0.707107365)
  6362. WedgePart475.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6363. WedgePart475.Position = Vector3.new(-256.002686, 28.9178772, -8.69767761)
  6364. WedgePart475.Orientation = Vector3.new(45, -179.98999, -180)
  6365. WedgePart475.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6366. WedgePart476.Parent = Folder0
  6367. WedgePart476.Material = Enum.Material.Granite
  6368. WedgePart476.BrickColor = BrickColor.new("Really black")
  6369. WedgePart476.Rotation = Vector3.new(54.7399979, -30, -144.73999)
  6370. WedgePart476.Anchored = true
  6371. WedgePart476.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6372. WedgePart476.CFrame = CFrame.new(36.7664795, 68.3762817, -531.852417, -0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, -0.49999994, 0.500000119)
  6373. WedgePart476.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6374. WedgePart476.Position = Vector3.new(36.7664795, 68.3762817, -531.852417)
  6375. WedgePart476.Orientation = Vector3.new(45, -45, 180)
  6376. WedgePart476.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6377. WedgePart477.Parent = Folder0
  6378. WedgePart477.Material = Enum.Material.Granite
  6379. WedgePart477.BrickColor = BrickColor.new("Really black")
  6380. WedgePart477.Rotation = Vector3.new(90.0099945, 45, 89.9899979)
  6381. WedgePart477.Anchored = true
  6382. WedgePart477.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6383. WedgePart477.CFrame = CFrame.new(-670.029297, 50.1600494, -199.015228, 0.000142999997, -0.707106352, 0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, 1, 7.84887743e-05, -0.000123743754)
  6384. WedgePart477.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6385. WedgePart477.Position = Vector3.new(-670.029297, 50.1600494, -199.015228)
  6386. WedgePart477.Orientation = Vector3.new(45, 90.0099945, -180)
  6387. WedgePart477.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6388. WedgePart478.Parent = Folder0
  6389. WedgePart478.Material = Enum.Material.Granite
  6390. WedgePart478.BrickColor = BrickColor.new("Really black")
  6391. WedgePart478.Rotation = Vector3.new(45, 0, -180)
  6392. WedgePart478.Anchored = true
  6393. WedgePart478.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6394. WedgePart478.CFrame = CFrame.new(-256.002716, 39.0537033, -469.475525, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829)
  6395. WedgePart478.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6396. WedgePart478.Position = Vector3.new(-256.002716, 39.0537033, -469.475525)
  6397. WedgePart478.Orientation = Vector3.new(45, 0, 180)
  6398. WedgePart478.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6399. WedgePart479.Parent = Folder0
  6400. WedgePart479.Material = Enum.Material.Granite
  6401. WedgePart479.BrickColor = BrickColor.new("Really black")
  6402. WedgePart479.Rotation = Vector3.new(125.269997, 29.9899998, 35.2599983)
  6403. WedgePart479.Anchored = true
  6404. WedgePart479.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6405. WedgePart479.CFrame = CFrame.new(-418.910645, 28.9178772, -76.1761932, 0.707207799, -0.49994427, 0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, 0.707005799, 0.500055134, -0.500087738)
  6406. WedgePart479.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6407. WedgePart479.Position = Vector3.new(-418.910645, 28.9178772, -76.1761932)
  6408. WedgePart479.Orientation = Vector3.new(45, 135.009995, -180)
  6409. WedgePart479.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6410. WedgePart480.Parent = Folder0
  6411. WedgePart480.Material = Enum.Material.Granite
  6412. WedgePart480.BrickColor = BrickColor.new("Really black")
  6413. WedgePart480.Rotation = Vector3.new(125.269997, 29.9899998, 35.2599983)
  6414. WedgePart480.Anchored = true
  6415. WedgePart480.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6416. WedgePart480.CFrame = CFrame.new(-434.678619, 28.9186096, -91.9389954, 0.707207799, -0.49994427, 0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, 0.707005799, 0.500055134, -0.500087738)
  6417. WedgePart480.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6418. WedgePart480.Position = Vector3.new(-434.678619, 28.9186096, -91.9389954)
  6419. WedgePart480.Orientation = Vector3.new(45, 135.009995, -180)
  6420. WedgePart480.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6421. WedgePart481.Parent = Folder0
  6422. WedgePart481.Material = Enum.Material.Granite
  6423. WedgePart481.BrickColor = BrickColor.new("Really black")
  6424. WedgePart481.Rotation = Vector3.new(54.7399979, -30, -144.73999)
  6425. WedgePart481.Anchored = true
  6426. WedgePart481.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6427. WedgePart481.CFrame = CFrame.new(-108.857162, 39.0537033, -417.760437, -0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, -0.49999994, 0.500000119)
  6428. WedgePart481.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6429. WedgePart481.Position = Vector3.new(-108.857162, 39.0537033, -417.760437)
  6430. WedgePart481.Orientation = Vector3.new(45, -45, 180)
  6431. WedgePart481.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6432. WedgePart482.Parent = Folder0
  6433. WedgePart482.Material = Enum.Material.Granite
  6434. WedgePart482.BrickColor = BrickColor.new("Really black")
  6435. WedgePart482.Rotation = Vector3.new(54.7399979, -30, -144.73999)
  6436. WedgePart482.Anchored = true
  6437. WedgePart482.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6438. WedgePart482.CFrame = CFrame.new(-77.325943, 39.0537033, -386.229858, -0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, -0.49999994, 0.500000119)
  6439. WedgePart482.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6440. WedgePart482.Position = Vector3.new(-77.325943, 39.0537033, -386.229858)
  6441. WedgePart482.Orientation = Vector3.new(45, -45, 180)
  6442. WedgePart482.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6443. WedgePart483.Parent = Folder0
  6444. WedgePart483.Material = Enum.Material.Granite
  6445. WedgePart483.BrickColor = BrickColor.new("Really black")
  6446. WedgePart483.Rotation = Vector3.new(54.7399979, -30, -144.73999)
  6447. WedgePart483.Anchored = true
  6448. WedgePart483.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6449. WedgePart483.CFrame = CFrame.new(65.0990601, 68.3762817, -503.52002, -0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, -0.49999994, 0.500000119)
  6450. WedgePart483.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6451. WedgePart483.Position = Vector3.new(65.0990601, 68.3762817, -503.52002)
  6452. WedgePart483.Orientation = Vector3.new(45, -45, 180)
  6453. WedgePart483.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6454. WedgePart484.Parent = Folder0
  6455. WedgePart484.Material = Enum.Material.Granite
  6456. WedgePart484.BrickColor = BrickColor.new("Really black")
  6457. WedgePart484.Rotation = Vector3.new(54.7399979, -30, -144.73999)
  6458. WedgePart484.Anchored = true
  6459. WedgePart484.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6460. WedgePart484.CFrame = CFrame.new(-93.0915527, 39.0537033, -401.995361, -0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, -0.49999994, 0.500000119)
  6461. WedgePart484.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6462. WedgePart484.Position = Vector3.new(-93.0915527, 39.0537033, -401.995361)
  6463. WedgePart484.Orientation = Vector3.new(45, -45, 180)
  6464. WedgePart484.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6465. WedgePart485.Parent = Folder0
  6466. WedgePart485.Material = Enum.Material.Granite
  6467. WedgePart485.BrickColor = BrickColor.new("Really black")
  6468. WedgePart485.Rotation = Vector3.new(45, 0, -180)
  6469. WedgePart485.Anchored = true
  6470. WedgePart485.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6471. WedgePart485.CFrame = CFrame.new(-233.706879, 39.0537033, -469.475616, -1, 0, 0, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829)
  6472. WedgePart485.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6473. WedgePart485.Position = Vector3.new(-233.706879, 39.0537033, -469.475616)
  6474. WedgePart485.Orientation = Vector3.new(45, 0, 180)
  6475. WedgePart485.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6476. WedgePart486.Parent = Folder0
  6477. WedgePart486.Material = Enum.Material.Granite
  6478. WedgePart486.BrickColor = BrickColor.new("Really black")
  6479. WedgePart486.Rotation = Vector3.new(125.269997, 29.9899998, 35.2599983)
  6480. WedgePart486.Anchored = true
  6481. WedgePart486.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6482. WedgePart486.CFrame = CFrame.new(-577.10437, 50.1623688, 25.3542023, 0.707207799, -0.49994427, 0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, 0.707005799, 0.500055134, -0.500087738)
  6483. WedgePart486.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6484. WedgePart486.Position = Vector3.new(-577.10437, 50.1623688, 25.3542023)
  6485. WedgePart486.Orientation = Vector3.new(45, 135.009995, -180)
  6486. WedgePart486.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6487. WedgePart487.Parent = Folder0
  6488. WedgePart487.Material = Enum.Material.Granite
  6489. WedgePart487.BrickColor = BrickColor.new("Really black")
  6490. WedgePart487.Rotation = Vector3.new(125.269997, 29.9899998, 35.2599983)
  6491. WedgePart487.Anchored = true
  6492. WedgePart487.Size = Vector3.new(14.8637753, 14.8637753, 29.7275505)
  6493. WedgePart487.CFrame = CFrame.new(-403.143463, 28.9173222, -60.413208, 0.707207799, -0.49994427, 0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, 0.707005799, 0.500055134, -0.500087738)
  6494. WedgePart487.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6495. WedgePart487.Position = Vector3.new(-403.143463, 28.9173222, -60.413208)
  6496. WedgePart487.Orientation = Vector3.new(45, 135.009995, -180)
  6497. WedgePart487.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6498. WedgePart488.Parent = Folder0
  6499. WedgePart488.Material = Enum.Material.Granite
  6500. WedgePart488.BrickColor = BrickColor.new("Really black")
  6501. WedgePart488.Rotation = Vector3.new(125.269997, 29.9899998, 35.2599983)
  6502. WedgePart488.Anchored = true
  6503. WedgePart488.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6504. WedgePart488.CFrame = CFrame.new(-548.767578, 50.1610489, 53.6817474, 0.707207799, -0.49994427, 0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, 0.707005799, 0.500055134, -0.500087738)
  6505. WedgePart488.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6506. WedgePart488.Position = Vector3.new(-548.767578, 50.1610489, 53.6817474)
  6507. WedgePart488.Orientation = Vector3.new(45, 135.009995, -180)
  6508. WedgePart488.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6509. WedgePart489.Parent = Folder0
  6510. WedgePart489.Material = Enum.Material.Granite
  6511. WedgePart489.BrickColor = BrickColor.new("Really black")
  6512. WedgePart489.Rotation = Vector3.new(125.269997, 29.9899998, 35.2599983)
  6513. WedgePart489.Anchored = true
  6514. WedgePart489.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6515. WedgePart489.CFrame = CFrame.new(-520.432129, 50.1600494, 82.0096283, 0.707207799, -0.49994427, 0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, 0.707005799, 0.500055134, -0.500087738)
  6516. WedgePart489.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6517. WedgePart489.Position = Vector3.new(-520.432129, 50.1600494, 82.0096283)
  6518. WedgePart489.Orientation = Vector3.new(45, 135.009995, -180)
  6519. WedgePart489.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6520. WedgePart490.Parent = Folder0
  6521. WedgePart490.Material = Enum.Material.Granite
  6522. WedgePart490.BrickColor = BrickColor.new("Really black")
  6523. WedgePart490.Rotation = Vector3.new(54.7399979, -30, -144.73999)
  6524. WedgePart490.Anchored = true
  6525. WedgePart490.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6526. WedgePart490.CFrame = CFrame.new(8.43386841, 68.3762817, -560.184021, -0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, -0.49999994, 0.500000119)
  6527. WedgePart490.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6528. WedgePart490.Position = Vector3.new(8.43386841, 68.3762817, -560.184021)
  6529. WedgePart490.Orientation = Vector3.new(45, -45, 180)
  6530. WedgePart490.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6531. WedgePart491.Parent = Folder0
  6532. WedgePart491.Material = Enum.Material.Granite
  6533. WedgePart491.BrickColor = BrickColor.new("Really black")
  6534. WedgePart491.Rotation = Vector3.new(90, -45, -90)
  6535. WedgePart491.Anchored = true
  6536. WedgePart491.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6537. WedgePart491.CFrame = CFrame.new(158.034943, 68.3762817, -279.149994, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829, -1, 0, 0)
  6538. WedgePart491.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6539. WedgePart491.Position = Vector3.new(158.034943, 68.3762817, -279.149994)
  6540. WedgePart491.Orientation = Vector3.new(45, -90, 180)
  6541. WedgePart491.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6542. WedgePart492.Parent = Folder0
  6543. WedgePart492.Material = Enum.Material.Granite
  6544. WedgePart492.BrickColor = BrickColor.new("Really black")
  6545. WedgePart492.Rotation = Vector3.new(45, 0.00999999978, 180)
  6546. WedgePart492.Anchored = true
  6547. WedgePart492.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  6548. WedgePart492.CFrame = CFrame.new(-307.438171, 63.7469978, -770.566467, -1, -7.8488767e-05, 0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, 0.000142999997, -0.707106352, 0.707107365)
  6549. WedgePart492.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6550. WedgePart492.Position = Vector3.new(-307.438171, 63.7469978, -770.566467)
  6551. WedgePart492.Orientation = Vector3.new(45, 0.00999999978, -180)
  6552. WedgePart492.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6553. WedgePart493.Parent = Folder0
  6554. WedgePart493.Material = Enum.Material.Granite
  6555. WedgePart493.BrickColor = BrickColor.new("Really black")
  6556. WedgePart493.Rotation = Vector3.new(45, 0.00999999978, 180)
  6557. WedgePart493.Anchored = true
  6558. WedgePart493.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6559. WedgePart493.CFrame = CFrame.new(-256.004089, 50.1610489, -653.113586, -1, -7.8488767e-05, 0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, 0.000142999997, -0.707106352, 0.707107365)
  6560. WedgePart493.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6561. WedgePart493.Position = Vector3.new(-256.004089, 50.1610489, -653.113586)
  6562. WedgePart493.Orientation = Vector3.new(45, 0.00999999978, -180)
  6563. WedgePart493.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6564. WedgePart494.Parent = Folder0
  6565. WedgePart494.Material = Enum.Material.Granite
  6566. WedgePart494.BrickColor = BrickColor.new("Really black")
  6567. WedgePart494.Rotation = Vector3.new(135, 0, 0)
  6568. WedgePart494.Anchored = true
  6569. WedgePart494.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6570. WedgePart494.CFrame = CFrame.new(-256.003967, 68.3762817, 174.956726, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829)
  6571. WedgePart494.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6572. WedgePart494.Position = Vector3.new(-256.003967, 68.3762817, 174.956726)
  6573. WedgePart494.Orientation = Vector3.new(45, 180, 180)
  6574. WedgePart494.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6575. WedgePart495.Parent = Folder0
  6576. WedgePart495.Material = Enum.Material.Granite
  6577. WedgePart495.BrickColor = BrickColor.new("Really black")
  6578. WedgePart495.Rotation = Vector3.new(45, 0.00999999978, 180)
  6579. WedgePart495.Anchored = true
  6580. WedgePart495.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6581. WedgePart495.CFrame = CFrame.new(-296.071106, 50.1600494, -653.108215, -1, -7.8488767e-05, 0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, 0.000142999997, -0.707106352, 0.707107365)
  6582. WedgePart495.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6583. WedgePart495.Position = Vector3.new(-296.071106, 50.1600494, -653.108215)
  6584. WedgePart495.Orientation = Vector3.new(45, 0.00999999978, -180)
  6585. WedgePart495.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6586. WedgePart496.Parent = Folder0
  6587. WedgePart496.Material = Enum.Material.Granite
  6588. WedgePart496.BrickColor = BrickColor.new("Really black")
  6589. WedgePart496.Rotation = Vector3.new(135, 0, 0)
  6590. WedgePart496.Anchored = true
  6591. WedgePart496.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6592. WedgePart496.CFrame = CFrame.new(-215.936356, 68.3762817, 174.955994, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829)
  6593. WedgePart496.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6594. WedgePart496.Position = Vector3.new(-215.936356, 68.3762817, 174.955994)
  6595. WedgePart496.Orientation = Vector3.new(45, 180, 180)
  6596. WedgePart496.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6597. WedgePart497.Parent = Folder0
  6598. WedgePart497.Material = Enum.Material.Granite
  6599. WedgePart497.BrickColor = BrickColor.new("Really black")
  6600. WedgePart497.Rotation = Vector3.new(90, -45, -90)
  6601. WedgePart497.Anchored = true
  6602. WedgePart497.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6603. WedgePart497.CFrame = CFrame.new(158.035645, 68.3762817, -239.082336, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829, -1, 0, 0)
  6604. WedgePart497.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6605. WedgePart497.Position = Vector3.new(158.035645, 68.3762817, -239.082336)
  6606. WedgePart497.Orientation = Vector3.new(45, -90, 180)
  6607. WedgePart497.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6608. WedgePart498.Parent = Folder0
  6609. WedgePart498.Material = Enum.Material.Granite
  6610. WedgePart498.BrickColor = BrickColor.new("Really black")
  6611. WedgePart498.Rotation = Vector3.new(90.0099945, 45, 89.9899979)
  6612. WedgePart498.Anchored = true
  6613. WedgePart498.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6614. WedgePart498.CFrame = CFrame.new(-670.034668, 50.1610489, -239.082245, 0.000142999997, -0.707106352, 0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, 1, 7.84887743e-05, -0.000123743754)
  6615. WedgePart498.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6616. WedgePart498.Position = Vector3.new(-670.034668, 50.1610489, -239.082245)
  6617. WedgePart498.Orientation = Vector3.new(45, 90.0099945, -180)
  6618. WedgePart498.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6619. WedgePart499.Parent = Folder0
  6620. WedgePart499.Material = Enum.Material.Granite
  6621. WedgePart499.BrickColor = BrickColor.new("Really black")
  6622. WedgePart499.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
  6623. WedgePart499.Anchored = true
  6624. WedgePart499.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6625. WedgePart499.CFrame = CFrame.new(-548.768066, 50.1610489, -531.846436, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912918)
  6626. WedgePart499.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6627. WedgePart499.Position = Vector3.new(-548.768066, 50.1610489, -531.846436)
  6628. WedgePart499.Orientation = Vector3.new(45, 45.0099983, -180)
  6629. WedgePart499.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6630. WedgePart500.Parent = Folder0
  6631. WedgePart500.Material = Enum.Material.Granite
  6632. WedgePart500.BrickColor = BrickColor.new("Really black")
  6633. WedgePart500.Rotation = Vector3.new(125.259995, -30, -35.2599983)
  6634. WedgePart500.Anchored = true
  6635. WedgePart500.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6636. WedgePart500.CFrame = CFrame.new(65.0977173, 68.3762817, 25.3550091, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
  6637. WedgePart500.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6638. WedgePart500.Position = Vector3.new(65.0977173, 68.3762817, 25.3550091)
  6639. WedgePart500.Orientation = Vector3.new(45, -135, 180)
  6640. WedgePart500.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6641. WedgePart501.Parent = Folder0
  6642. WedgePart501.Material = Enum.Material.Granite
  6643. WedgePart501.BrickColor = BrickColor.new("Really black")
  6644. WedgePart501.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
  6645. WedgePart501.Anchored = true
  6646. WedgePart501.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6647. WedgePart501.CFrame = CFrame.new(-520.44043, 50.1623688, -560.183228, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912918)
  6648. WedgePart501.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6649. WedgePart501.Position = Vector3.new(-520.44043, 50.1623688, -560.183228)
  6650. WedgePart501.Orientation = Vector3.new(45, 45.0099983, -180)
  6651. WedgePart501.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6652. WedgePart502.Parent = Folder0
  6653. WedgePart502.Material = Enum.Material.Granite
  6654. WedgePart502.BrickColor = BrickColor.new("Really black")
  6655. WedgePart502.Rotation = Vector3.new(90, -45, -90)
  6656. WedgePart502.Anchored = true
  6657. WedgePart502.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6658. WedgePart502.CFrame = CFrame.new(158.035767, 68.3762817, -199.014145, 0, 0.707106829, -0.707106829, 0, -0.707106829, -0.707106829, -1, 0, 0)
  6659. WedgePart502.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6660. WedgePart502.Position = Vector3.new(158.035767, 68.3762817, -199.014145)
  6661. WedgePart502.Orientation = Vector3.new(45, -90, 180)
  6662. WedgePart502.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6663. WedgePart503.Parent = Folder0
  6664. WedgePart503.Material = Enum.Material.Granite
  6665. WedgePart503.BrickColor = BrickColor.new("Really black")
  6666. WedgePart503.Rotation = Vector3.new(125.259995, -30, -35.2599983)
  6667. WedgePart503.Anchored = true
  6668. WedgePart503.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6669. WedgePart503.CFrame = CFrame.new(36.7661438, 68.3762817, 53.6876259, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
  6670. WedgePart503.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6671. WedgePart503.Position = Vector3.new(36.7661438, 68.3762817, 53.6876259)
  6672. WedgePart503.Orientation = Vector3.new(45, -135, 180)
  6673. WedgePart503.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6674. WedgePart504.Parent = Folder0
  6675. WedgePart504.Material = Enum.Material.Granite
  6676. WedgePart504.BrickColor = BrickColor.new("Really black")
  6677. WedgePart504.Rotation = Vector3.new(54.7399979, 30.0100002, 144.729996)
  6678. WedgePart504.Anchored = true
  6679. WedgePart504.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6680. WedgePart504.CFrame = CFrame.new(-577.095947, 50.1600494, -503.510986, -0.707005799, -0.500055134, 0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, 0.707207799, -0.49994427, 0.499912918)
  6681. WedgePart504.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6682. WedgePart504.Position = Vector3.new(-577.095947, 50.1600494, -503.510986)
  6683. WedgePart504.Orientation = Vector3.new(45, 45.0099983, -180)
  6684. WedgePart504.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6685. WedgePart505.Parent = Folder0
  6686. WedgePart505.Material = Enum.Material.Granite
  6687. WedgePart505.BrickColor = BrickColor.new("Really black")
  6688. WedgePart505.Rotation = Vector3.new(135, 0, 0)
  6689. WedgePart505.Anchored = true
  6690. WedgePart505.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6691. WedgePart505.CFrame = CFrame.new(-296.072174, 68.3762817, 174.956787, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829)
  6692. WedgePart505.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6693. WedgePart505.Position = Vector3.new(-296.072174, 68.3762817, 174.956787)
  6694. WedgePart505.Orientation = Vector3.new(45, 180, 180)
  6695. WedgePart505.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6696. WedgePart506.Parent = Folder0
  6697. WedgePart506.Material = Enum.Material.Granite
  6698. WedgePart506.BrickColor = BrickColor.new("Really black")
  6699. WedgePart506.Rotation = Vector3.new(125.259995, -30, -35.2599983)
  6700. WedgePart506.Anchored = true
  6701. WedgePart506.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6702. WedgePart506.CFrame = CFrame.new(8.43371582, 68.3762817, 82.0201797, 0.707106829, 0.49999994, -0.500000119, 0, -0.707106948, -0.707106709, -0.707106829, 0.49999994, -0.500000119)
  6703. WedgePart506.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6704. WedgePart506.Position = Vector3.new(8.43371582, 68.3762817, 82.0201797)
  6705. WedgePart506.Orientation = Vector3.new(45, -135, 180)
  6706. WedgePart506.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6707. WedgePart507.Parent = Folder0
  6708. WedgePart507.Material = Enum.Material.Granite
  6709. WedgePart507.BrickColor = BrickColor.new("Really black")
  6710. WedgePart507.Rotation = Vector3.new(45, 0.00999999978, 180)
  6711. WedgePart507.Anchored = true
  6712. WedgePart507.Size = Vector3.new(26.7118969, 26.7118969, 53.4237938)
  6713. WedgePart507.CFrame = CFrame.new(-215.936295, 50.1623688, -653.120056, -1, -7.8488767e-05, 0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, 0.000142999997, -0.707106352, 0.707107365)
  6714. WedgePart507.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6715. WedgePart507.Position = Vector3.new(-215.936295, 50.1623688, -653.120056)
  6716. WedgePart507.Orientation = Vector3.new(45, 0.00999999978, -180)
  6717. WedgePart507.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6718. WedgePart508.Parent = Folder0
  6719. WedgePart508.Material = Enum.Material.Granite
  6720. WedgePart508.BrickColor = BrickColor.new("Really black")
  6721. WedgePart508.Rotation = Vector3.new(54.7399979, 30, 144.73999)
  6722. WedgePart508.Anchored = true
  6723. WedgePart508.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  6724. WedgePart508.CFrame = CFrame.new(-631.825928, 87.1311493, -614.906006, -0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, -0.49999994, 0.500000119)
  6725. WedgePart508.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6726. WedgePart508.Position = Vector3.new(-631.825928, 87.1311493, -614.906006)
  6727. WedgePart508.Orientation = Vector3.new(45, 45, 180)
  6728. WedgePart508.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6729. WedgePart509.Parent = Folder0
  6730. WedgePart509.Material = Enum.Material.Granite
  6731. WedgePart509.BrickColor = BrickColor.new("Really black")
  6732. WedgePart509.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
  6733. WedgePart509.Anchored = true
  6734. WedgePart509.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  6735. WedgePart509.CFrame = CFrame.new(275.486053, 63.7469978, -290.511841, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
  6736. WedgePart509.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6737. WedgePart509.Position = Vector3.new(275.486053, 63.7469978, -290.511841)
  6738. WedgePart509.Orientation = Vector3.new(45, -89.9899979, -180)
  6739. WedgePart509.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6740. WedgePart510.Parent = Folder0
  6741. WedgePart510.Material = Enum.Material.Granite
  6742. WedgePart510.BrickColor = BrickColor.new("Really black")
  6743. WedgePart510.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
  6744. WedgePart510.Anchored = true
  6745. WedgePart510.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  6746. WedgePart510.CFrame = CFrame.new(83.4483337, 63.7469978, -651.262878, -0.707207799, 0.49994427, -0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, -0.707005799, -0.500055134, 0.500087738)
  6747. WedgePart510.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6748. WedgePart510.Position = Vector3.new(83.4483337, 63.7469978, -651.262878)
  6749. WedgePart510.Orientation = Vector3.new(45, -44.9899979, -180)
  6750. WedgePart510.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6751. WedgePart511.Parent = Folder0
  6752. WedgePart511.Material = Enum.Material.Granite
  6753. WedgePart511.BrickColor = BrickColor.new("Really black")
  6754. WedgePart511.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
  6755. WedgePart511.Anchored = true
  6756. WedgePart511.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  6757. WedgePart511.CFrame = CFrame.new(156.198395, 63.7499771, -578.534302, -0.707207799, 0.49994427, -0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, -0.707005799, -0.500055134, 0.500087738)
  6758. WedgePart511.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6759. WedgePart511.Position = Vector3.new(156.198395, 63.7499771, -578.534302)
  6760. WedgePart511.Orientation = Vector3.new(45, -44.9899979, -180)
  6761. WedgePart511.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6762. WedgePart512.Parent = Folder0
  6763. WedgePart512.Material = Enum.Material.Granite
  6764. WedgePart512.BrickColor = BrickColor.new("Really black")
  6765. WedgePart512.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
  6766. WedgePart512.Anchored = true
  6767. WedgePart512.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  6768. WedgePart512.CFrame = CFrame.new(275.492889, 63.7482834, -239.07782, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
  6769. WedgePart512.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6770. WedgePart512.Position = Vector3.new(275.492889, 63.7482834, -239.07782)
  6771. WedgePart512.Orientation = Vector3.new(45, -89.9899979, -180)
  6772. WedgePart512.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6773. WedgePart513.Parent = Folder0
  6774. WedgePart513.Material = Enum.Material.Granite
  6775. WedgePart513.BrickColor = BrickColor.new("Really black")
  6776. WedgePart513.Rotation = Vector3.new(125.259995, -30.0100002, -35.2700005)
  6777. WedgePart513.Anchored = true
  6778. WedgePart513.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  6779. WedgePart513.CFrame = CFrame.new(83.4591064, 63.7499771, 173.118835, 0.707005799, 0.500055134, -0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, -0.707207799, 0.49994427, -0.499912918)
  6780. WedgePart513.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6781. WedgePart513.Position = Vector3.new(83.4591064, 63.7499771, 173.118835)
  6782. WedgePart513.Orientation = Vector3.new(45, -134.98999, -180)
  6783. WedgePart513.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6784. WedgePart514.Parent = Folder0
  6785. WedgePart514.Material = Enum.Material.Granite
  6786. WedgePart514.BrickColor = BrickColor.new("Really black")
  6787. WedgePart514.Rotation = Vector3.new(45, 0.00999999978, 180)
  6788. WedgePart514.Anchored = true
  6789. WedgePart514.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  6790. WedgePart514.CFrame = CFrame.new(-204.569244, 63.7499771, -770.581665, -1, -7.8488767e-05, 0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, 0.000142999997, -0.707106352, 0.707107365)
  6791. WedgePart514.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6792. WedgePart514.Position = Vector3.new(-204.569244, 63.7499771, -770.581665)
  6793. WedgePart514.Orientation = Vector3.new(45, 0.00999999978, -180)
  6794. WedgePart514.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6795. WedgePart515.Parent = Folder0
  6796. WedgePart515.Material = Enum.Material.Granite
  6797. WedgePart515.BrickColor = BrickColor.new("Really black")
  6798. WedgePart515.Rotation = Vector3.new(54.7399979, 30, 144.73999)
  6799. WedgePart515.Anchored = true
  6800. WedgePart515.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  6801. WedgePart515.CFrame = CFrame.new(-668.195068, 87.1311493, -578.535461, -0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, -0.49999994, 0.500000119)
  6802. WedgePart515.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6803. WedgePart515.Position = Vector3.new(-668.195068, 87.1311493, -578.535461)
  6804. WedgePart515.Orientation = Vector3.new(45, 45, 180)
  6805. WedgePart515.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6806. WedgePart516.Parent = Folder0
  6807. WedgePart516.Material = Enum.Material.Granite
  6808. WedgePart516.BrickColor = BrickColor.new("Really black")
  6809. WedgePart516.Rotation = Vector3.new(54.7299995, -29.9899998, -144.73999)
  6810. WedgePart516.Anchored = true
  6811. WedgePart516.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  6812. WedgePart516.CFrame = CFrame.new(119.82254, 63.7482834, -614.898376, -0.707207799, 0.49994427, -0.499912918, -3.19999926e-05, -0.707107246, -0.707106352, -0.707005799, -0.500055134, 0.500087738)
  6813. WedgePart516.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6814. WedgePart516.Position = Vector3.new(119.82254, 63.7482834, -614.898376)
  6815. WedgePart516.Orientation = Vector3.new(45, -44.9899979, -180)
  6816. WedgePart516.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6817. WedgePart517.Parent = Folder0
  6818. WedgePart517.Material = Enum.Material.Granite
  6819. WedgePart517.BrickColor = BrickColor.new("Really black")
  6820. WedgePart517.Rotation = Vector3.new(125.259995, 30, 35.2599983)
  6821. WedgePart517.Anchored = true
  6822. WedgePart517.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  6823. WedgePart517.CFrame = CFrame.new(-631.826416, 87.1311493, 136.750732, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
  6824. WedgePart517.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6825. WedgePart517.Position = Vector3.new(-631.826416, 87.1311493, 136.750732)
  6826. WedgePart517.Orientation = Vector3.new(45, 135, 180)
  6827. WedgePart517.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6828. WedgePart518.Parent = Folder0
  6829. WedgePart518.Material = Enum.Material.Granite
  6830. WedgePart518.BrickColor = BrickColor.new("Really black")
  6831. WedgePart518.Rotation = Vector3.new(135, 0, 0)
  6832. WedgePart518.Anchored = true
  6833. WedgePart518.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  6834. WedgePart518.CFrame = CFrame.new(-204.569336, 87.1311493, 292.417969, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829)
  6835. WedgePart518.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6836. WedgePart518.Position = Vector3.new(-204.569336, 87.1311493, 292.417969)
  6837. WedgePart518.Orientation = Vector3.new(45, 180, 180)
  6838. WedgePart518.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6839. WedgePart519.Parent = Folder0
  6840. WedgePart519.Material = Enum.Material.Granite
  6841. WedgePart519.BrickColor = BrickColor.new("Really black")
  6842. WedgePart519.Rotation = Vector3.new(135, 0, 0)
  6843. WedgePart519.Anchored = true
  6844. WedgePart519.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  6845. WedgePart519.CFrame = CFrame.new(-256.004059, 87.1311493, 292.418884, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829)
  6846. WedgePart519.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6847. WedgePart519.Position = Vector3.new(-256.004059, 87.1311493, 292.418884)
  6848. WedgePart519.Orientation = Vector3.new(45, 180, 180)
  6849. WedgePart519.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6850. WedgePart520.Parent = Folder0
  6851. WedgePart520.Material = Enum.Material.Granite
  6852. WedgePart520.BrickColor = BrickColor.new("Really black")
  6853. WedgePart520.Rotation = Vector3.new(125.259995, 30, 35.2599983)
  6854. WedgePart520.Anchored = true
  6855. WedgePart520.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  6856. WedgePart520.CFrame = CFrame.new(-595.455933, 87.1311493, 173.119934, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
  6857. WedgePart520.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6858. WedgePart520.Position = Vector3.new(-595.455933, 87.1311493, 173.119934)
  6859. WedgePart520.Orientation = Vector3.new(45, 135, 180)
  6860. WedgePart520.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6861. WedgePart521.Parent = Folder0
  6862. WedgePart521.Material = Enum.Material.Granite
  6863. WedgePart521.BrickColor = BrickColor.new("Really black")
  6864. WedgePart521.Rotation = Vector3.new(125.259995, -30.0100002, -35.2700005)
  6865. WedgePart521.Anchored = true
  6866. WedgePart521.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  6867. WedgePart521.CFrame = CFrame.new(119.823181, 63.7482834, 136.742981, 0.707005799, 0.500055134, -0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, -0.707207799, 0.49994427, -0.499912918)
  6868. WedgePart521.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6869. WedgePart521.Position = Vector3.new(119.823181, 63.7482834, 136.742981)
  6870. WedgePart521.Orientation = Vector3.new(45, -134.98999, -180)
  6871. WedgePart521.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6872. WedgePart522.Parent = Folder0
  6873. WedgePart522.Material = Enum.Material.Granite
  6874. WedgePart522.BrickColor = BrickColor.new("Really black")
  6875. WedgePart522.Rotation = Vector3.new(125.259995, 30, 35.2599983)
  6876. WedgePart522.Anchored = true
  6877. WedgePart522.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  6878. WedgePart522.CFrame = CFrame.new(-668.196777, 87.1311493, 100.380432, 0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, 0.49999994, -0.500000119)
  6879. WedgePart522.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6880. WedgePart522.Position = Vector3.new(-668.196777, 87.1311493, 100.380432)
  6881. WedgePart522.Orientation = Vector3.new(45, 135, 180)
  6882. WedgePart522.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6883. WedgePart523.Parent = Folder0
  6884. WedgePart523.Material = Enum.Material.Granite
  6885. WedgePart523.BrickColor = BrickColor.new("Really black")
  6886. WedgePart523.Rotation = Vector3.new(135, 0, 0)
  6887. WedgePart523.Anchored = true
  6888. WedgePart523.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  6889. WedgePart523.CFrame = CFrame.new(-307.439514, 87.1311493, 292.418945, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829)
  6890. WedgePart523.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6891. WedgePart523.Position = Vector3.new(-307.439514, 87.1311493, 292.418945)
  6892. WedgePart523.Orientation = Vector3.new(45, 180, 180)
  6893. WedgePart523.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6894. WedgePart524.Parent = Folder0
  6895. WedgePart524.Material = Enum.Material.Granite
  6896. WedgePart524.BrickColor = BrickColor.new("Really black")
  6897. WedgePart524.Rotation = Vector3.new(125.259995, -30.0100002, -35.2700005)
  6898. WedgePart524.Anchored = true
  6899. WedgePart524.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  6900. WedgePart524.CFrame = CFrame.new(156.187714, 63.7469978, 100.368805, 0.707005799, 0.500055134, -0.500087738, -3.19999926e-05, -0.707107246, -0.707106352, -0.707207799, 0.49994427, -0.499912918)
  6901. WedgePart524.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6902. WedgePart524.Position = Vector3.new(156.187714, 63.7469978, 100.368805)
  6903. WedgePart524.Orientation = Vector3.new(45, -134.98999, -180)
  6904. WedgePart524.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6905. WedgePart525.Parent = Folder0
  6906. WedgePart525.Material = Enum.Material.Granite
  6907. WedgePart525.BrickColor = BrickColor.new("Really black")
  6908. WedgePart525.Rotation = Vector3.new(89.9899979, -45, -90.0099945)
  6909. WedgePart525.Anchored = true
  6910. WedgePart525.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  6911. WedgePart525.CFrame = CFrame.new(275.50119, 63.7499771, -187.642929, -0.000142999997, 0.707106352, -0.707107365, -3.19999999e-05, -0.707107365, -0.707106352, -1, -7.84887743e-05, 0.000123743754)
  6912. WedgePart525.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6913. WedgePart525.Position = Vector3.new(275.50119, 63.7499771, -187.642929)
  6914. WedgePart525.Orientation = Vector3.new(45, -89.9899979, -180)
  6915. WedgePart525.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6916. WedgePart526.Parent = Folder0
  6917. WedgePart526.Material = Enum.Material.Granite
  6918. WedgePart526.BrickColor = BrickColor.new("Really black")
  6919. WedgePart526.Rotation = Vector3.new(45, 0.00999999978, 180)
  6920. WedgePart526.Anchored = true
  6921. WedgePart526.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  6922. WedgePart526.CFrame = CFrame.new(-256.004211, 63.7482834, -770.573364, -1, -7.8488767e-05, 0.000123743754, -3.19999999e-05, -0.707107365, -0.707106352, 0.000142999997, -0.707106352, 0.707107365)
  6923. WedgePart526.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6924. WedgePart526.Position = Vector3.new(-256.004211, 63.7482834, -770.573364)
  6925. WedgePart526.Orientation = Vector3.new(45, 0.00999999978, -180)
  6926. WedgePart526.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6927. WedgePart527.Parent = Folder0
  6928. WedgePart527.Material = Enum.Material.Granite
  6929. WedgePart527.BrickColor = BrickColor.new("Really black")
  6930. WedgePart527.Rotation = Vector3.new(69.5599976, -41.0099983, -119.589996)
  6931. WedgePart527.Anchored = true
  6932. WedgePart527.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
  6933. WedgePart527.CFrame = CFrame.new(-176.683899, 12.5531874, -280.186615, -0.372565895, 0.656207323, -0.656191051, -3.19999926e-05, -0.707107186, -0.707106471, -0.928005755, -0.263422757, 0.263464987)
  6934. WedgePart527.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6935. WedgePart527.Position = Vector3.new(-176.683899, 12.5531874, -280.186615)
  6936. WedgePart527.Orientation = Vector3.new(45, -68.1199951, -180)
  6937. WedgePart527.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6938. WedgePart528.Parent = Folder0
  6939. WedgePart528.Material = Enum.Material.Granite
  6940. WedgePart528.BrickColor = BrickColor.new("Really black")
  6941. WedgePart528.Rotation = Vector3.new(69.5599976, -41.0099983, -119.589996)
  6942. WedgePart528.Anchored = true
  6943. WedgePart528.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  6944. WedgePart528.CFrame = CFrame.new(-222.158005, 6.65625715, -256.622437, -0.372565895, 0.656207323, -0.656191051, -3.19999926e-05, -0.707107186, -0.707106471, -0.928005755, -0.263422757, 0.263464987)
  6945. WedgePart528.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6946. WedgePart528.Position = Vector3.new(-222.158005, 6.65625715, -256.622437)
  6947. WedgePart528.Orientation = Vector3.new(45, -68.1199951, -180)
  6948. WedgePart528.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6949. WedgePart529.Parent = Folder0
  6950. WedgePart529.Material = Enum.Material.Granite
  6951. WedgePart529.BrickColor = BrickColor.new("Really black")
  6952. WedgePart529.Rotation = Vector3.new(54.7399979, 30, 144.73999)
  6953. WedgePart529.Anchored = true
  6954. WedgePart529.Size = Vector3.new(34.2900124, 34.2900124, 68.5800247)
  6955. WedgePart529.CFrame = CFrame.new(-595.455627, 87.1311493, -651.276306, -0.707106829, -0.49999994, 0.500000119, 0, -0.707106948, -0.707106709, 0.707106829, -0.49999994, 0.500000119)
  6956. WedgePart529.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6957. WedgePart529.Position = Vector3.new(-595.455627, 87.1311493, -651.276306)
  6958. WedgePart529.Orientation = Vector3.new(45, 45, 180)
  6959. WedgePart529.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6960. WedgePart530.Parent = Folder0
  6961. WedgePart530.Material = Enum.Material.Granite
  6962. WedgePart530.BrickColor = BrickColor.new("Really black")
  6963. WedgePart530.Rotation = Vector3.new(132.860001, -15.2699995, -15.8399992)
  6964. WedgePart530.Anchored = true
  6965. WedgePart530.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  6966. WedgePart530.CFrame = CFrame.new(-241.87001, 8.32546425, -203.876007, 0.928059876, 0.263348311, -0.263348639, 0, -0.707107186, -0.707106411, -0.37243098, 0.656237066, -0.656237841)
  6967. WedgePart530.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6968. WedgePart530.Position = Vector3.new(-241.87001, 8.32546425, -203.876007)
  6969. WedgePart530.Orientation = Vector3.new(45, -158.12999, 180)
  6970. WedgePart530.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6971. WedgePart531.Parent = Folder0
  6972. WedgePart531.Material = Enum.Material.Granite
  6973. WedgePart531.BrickColor = BrickColor.new("Really black")
  6974. WedgePart531.Rotation = Vector3.new(69.5599976, -41.0099983, -119.589996)
  6975. WedgePart531.Anchored = true
  6976. WedgePart531.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  6977. WedgePart531.CFrame = CFrame.new(-220.790192, 6.65635204, -253.215302, -0.372565895, 0.656207323, -0.656191051, -3.19999926e-05, -0.707107186, -0.707106471, -0.928005755, -0.263422757, 0.263464987)
  6978. WedgePart531.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6979. WedgePart531.Position = Vector3.new(-220.790192, 6.65635204, -253.215302)
  6980. WedgePart531.Orientation = Vector3.new(45, -68.1199951, -180)
  6981. WedgePart531.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6982. WedgePart532.Parent = Folder0
  6983. WedgePart532.Material = Enum.Material.Granite
  6984. WedgePart532.BrickColor = BrickColor.new("Really black")
  6985. WedgePart532.Rotation = Vector3.new(132.860001, -15.2699995, -15.8399992)
  6986. WedgePart532.Anchored = true
  6987. WedgePart532.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  6988. WedgePart532.CFrame = CFrame.new(-238.46257, 8.3254652, -205.243469, 0.928059876, 0.263348311, -0.263348639, 0, -0.707107186, -0.707106411, -0.37243098, 0.656237066, -0.656237841)
  6989. WedgePart532.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6990. WedgePart532.Position = Vector3.new(-238.46257, 8.3254652, -205.243469)
  6991. WedgePart532.Orientation = Vector3.new(45, -158.12999, 180)
  6992. WedgePart532.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6993. WedgePart533.Parent = Folder0
  6994. WedgePart533.Material = Enum.Material.Granite
  6995. WedgePart533.BrickColor = BrickColor.new("Really black")
  6996. WedgePart533.Rotation = Vector3.new(47.1399994, 15.2799997, 164.149994)
  6997. WedgePart533.Anchored = true
  6998. WedgePart533.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  6999. WedgePart533.CFrame = CFrame.new(-266.722382, 6.65646982, -275.6633, -0.928005755, -0.263422757, 0.263464987, -3.19999926e-05, -0.707107186, -0.707106471, 0.372565895, -0.656207323, 0.656191051)
  7000. WedgePart533.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7001. WedgePart533.Position = Vector3.new(-266.722382, 6.65646982, -275.6633)
  7002. WedgePart533.Orientation = Vector3.new(45, 21.8799992, -180)
  7003. WedgePart533.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7004. WedgePart534.Parent = Folder0
  7005. WedgePart534.Material = Enum.Material.Granite
  7006. WedgePart534.BrickColor = BrickColor.new("Really black")
  7007. WedgePart534.Rotation = Vector3.new(69.5599976, -41.0099983, -119.589996)
  7008. WedgePart534.Anchored = true
  7009. WedgePart534.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  7010. WedgePart534.CFrame = CFrame.new(-219.422333, 6.65647221, -249.808182, -0.372565895, 0.656207323, -0.656191051, -3.19999926e-05, -0.707107186, -0.707106471, -0.928005755, -0.263422757, 0.263464987)
  7011. WedgePart534.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7012. WedgePart534.Position = Vector3.new(-219.422333, 6.65647221, -249.808182)
  7013. WedgePart534.Orientation = Vector3.new(45, -68.1199951, -180)
  7014. WedgePart534.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7015. WedgePart535.Parent = Folder0
  7016. WedgePart535.Material = Enum.Material.Granite
  7017. WedgePart535.BrickColor = BrickColor.new("Really black")
  7018. WedgePart535.Rotation = Vector3.new(47.1399994, 15.2799997, 164.149994)
  7019. WedgePart535.Anchored = true
  7020. WedgePart535.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  7021. WedgePart535.CFrame = CFrame.new(-273.536591, 6.65625715, -272.927734, -0.928005755, -0.263422757, 0.263464987, -3.19999926e-05, -0.707107186, -0.707106471, 0.372565895, -0.656207323, 0.656191051)
  7022. WedgePart535.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7023. WedgePart535.Position = Vector3.new(-273.536591, 6.65625715, -272.927734)
  7024. WedgePart535.Orientation = Vector3.new(45, 21.8799992, -180)
  7025. WedgePart535.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7026. WedgePart536.Parent = Folder0
  7027. WedgePart536.Material = Enum.Material.Granite
  7028. WedgePart536.BrickColor = BrickColor.new("Really black")
  7029. WedgePart536.Rotation = Vector3.new(110.43, 41.0099983, 60.4199982)
  7030. WedgePart536.Anchored = true
  7031. WedgePart536.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  7032. WedgePart536.CFrame = CFrame.new(-289.842407, 8.32546234, -221.548386, 0.37243098, -0.656237125, 0.656237841, 0, -0.707107246, -0.707106411, 0.928059876, 0.263348341, -0.263348639)
  7033. WedgePart536.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7034. WedgePart536.Position = Vector3.new(-289.842407, 8.32546234, -221.548386)
  7035. WedgePart536.Orientation = Vector3.new(45, 111.869995, 180)
  7036. WedgePart536.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7037. WedgePart537.Parent = Folder0
  7038. WedgePart537.Material = Enum.Material.Granite
  7039. WedgePart537.BrickColor = BrickColor.new("Really black")
  7040. WedgePart537.Rotation = Vector3.new(69.5599976, -41.0099983, -119.589996)
  7041. WedgePart537.Anchored = true
  7042. WedgePart537.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
  7043. WedgePart537.CFrame = CFrame.new(-173.478119, 12.5534086, -272.201233, -0.372565895, 0.656207323, -0.656191051, -3.19999926e-05, -0.707107186, -0.707106471, -0.928005755, -0.263422757, 0.263464987)
  7044. WedgePart537.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7045. WedgePart537.Position = Vector3.new(-173.478119, 12.5534086, -272.201233)
  7046. WedgePart537.Orientation = Vector3.new(45, -68.1199951, -180)
  7047. WedgePart537.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7048. WedgePart538.Parent = Folder0
  7049. WedgePart538.Material = Enum.Material.Granite
  7050. WedgePart538.BrickColor = BrickColor.new("Really black")
  7051. WedgePart538.Rotation = Vector3.new(110.43, 41.0099983, 60.4199982)
  7052. WedgePart538.Anchored = true
  7053. WedgePart538.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  7054. WedgePart538.CFrame = CFrame.new(-292.577271, 8.32546329, -228.363129, 0.37243098, -0.656237125, 0.656237841, 0, -0.707107246, -0.707106411, 0.928059876, 0.263348341, -0.263348639)
  7055. WedgePart538.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7056. WedgePart538.Position = Vector3.new(-292.577271, 8.32546329, -228.363129)
  7057. WedgePart538.Orientation = Vector3.new(45, 111.869995, 180)
  7058. WedgePart538.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7059. WedgePart539.Parent = Folder0
  7060. WedgePart539.Material = Enum.Material.Granite
  7061. WedgePart539.BrickColor = BrickColor.new("Really black")
  7062. WedgePart539.Rotation = Vector3.new(110.43, 41.0099983, 60.4199982)
  7063. WedgePart539.Anchored = true
  7064. WedgePart539.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  7065. WedgePart539.CFrame = CFrame.new(-291.209839, 8.32546234, -224.955688, 0.37243098, -0.656237125, 0.656237841, 0, -0.707107246, -0.707106411, 0.928059876, 0.263348341, -0.263348639)
  7066. WedgePart539.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7067. WedgePart539.Position = Vector3.new(-291.209839, 8.32546234, -224.955688)
  7068. WedgePart539.Orientation = Vector3.new(45, 111.869995, 180)
  7069. WedgePart539.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7070. WedgePart540.Parent = Folder0
  7071. WedgePart540.Material = Enum.Material.Granite
  7072. WedgePart540.BrickColor = BrickColor.new("Really black")
  7073. WedgePart540.Rotation = Vector3.new(69.5599976, -41.0099983, -119.589996)
  7074. WedgePart540.Anchored = true
  7075. WedgePart540.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
  7076. WedgePart540.CFrame = CFrame.new(-170.272247, 12.55369, -264.215851, -0.372565895, 0.656207323, -0.656191051, -3.19999926e-05, -0.707107186, -0.707106471, -0.928005755, -0.263422757, 0.263464987)
  7077. WedgePart540.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7078. WedgePart540.Position = Vector3.new(-170.272247, 12.55369, -264.215851)
  7079. WedgePart540.Orientation = Vector3.new(45, -68.1199951, -180)
  7080. WedgePart540.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7081. WedgePart541.Parent = Folder0
  7082. WedgePart541.Material = Enum.Material.Granite
  7083. WedgePart541.BrickColor = BrickColor.new("Really black")
  7084. WedgePart541.Rotation = Vector3.new(47.1399994, 15.2799997, 164.149994)
  7085. WedgePart541.Anchored = true
  7086. WedgePart541.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  7087. WedgePart541.CFrame = CFrame.new(-270.129547, 6.65634918, -274.295471, -0.928005755, -0.263422757, 0.263464987, -3.19999926e-05, -0.707107186, -0.707106471, 0.372565895, -0.656207323, 0.656191051)
  7088. WedgePart541.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7089. WedgePart541.Position = Vector3.new(-270.129547, 6.65634918, -274.295471)
  7090. WedgePart541.Orientation = Vector3.new(45, 21.8799992, -180)
  7091. WedgePart541.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7092. WedgePart542.Parent = Folder0
  7093. WedgePart542.Material = Enum.Material.Granite
  7094. WedgePart542.BrickColor = BrickColor.new("Really black")
  7095. WedgePart542.Rotation = Vector3.new(132.860001, -15.2699995, -15.8399992)
  7096. WedgePart542.Anchored = true
  7097. WedgePart542.Size = Vector3.new(2.44768143, 2.44768143, 4.89536285)
  7098. WedgePart542.CFrame = CFrame.new(-245.277405, 8.32546616, -202.508667, 0.928059876, 0.263348311, -0.263348639, 0, -0.707107186, -0.707106411, -0.37243098, 0.656237066, -0.656237841)
  7099. WedgePart542.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7100. WedgePart542.Position = Vector3.new(-245.277405, 8.32546616, -202.508667)
  7101. WedgePart542.Orientation = Vector3.new(45, -158.12999, 180)
  7102. WedgePart542.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7103. WedgePart543.Parent = Folder0
  7104. WedgePart543.Material = Enum.Material.Granite
  7105. WedgePart543.BrickColor = BrickColor.new("Really black")
  7106. WedgePart543.Rotation = Vector3.new(132.860001, -15.2699995, -15.8399992)
  7107. WedgePart543.Anchored = true
  7108. WedgePart543.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
  7109. WedgePart543.CFrame = CFrame.new(-222.883453, 16.4653511, -156.563416, 0.928059876, 0.263348311, -0.263348639, 0, -0.707107186, -0.707106411, -0.37243098, 0.656237066, -0.656237841)
  7110. WedgePart543.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7111. WedgePart543.Position = Vector3.new(-222.883453, 16.4653511, -156.563416)
  7112. WedgePart543.Orientation = Vector3.new(45, -158.12999, 180)
  7113. WedgePart543.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7114. WedgePart544.Parent = Folder0
  7115. WedgePart544.Material = Enum.Material.Granite
  7116. WedgePart544.BrickColor = BrickColor.new("Really black")
  7117. WedgePart544.Rotation = Vector3.new(110.43, 41.0099983, 60.4199982)
  7118. WedgePart544.Anchored = true
  7119. WedgePart544.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
  7120. WedgePart544.CFrame = CFrame.new(-341.727417, 16.4653473, -213.954529, 0.37243098, -0.656237125, 0.656237841, 0, -0.707107246, -0.707106411, 0.928059876, 0.263348341, -0.263348639)
  7121. WedgePart544.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7122. WedgePart544.Position = Vector3.new(-341.727417, 16.4653473, -213.954529)
  7123. WedgePart544.Orientation = Vector3.new(45, 111.869995, 180)
  7124. WedgePart544.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7125. WedgePart545.Parent = Folder0
  7126. WedgePart545.Material = Enum.Material.Granite
  7127. WedgePart545.BrickColor = BrickColor.new("Really black")
  7128. WedgePart545.Rotation = Vector3.new(47.1399994, 15.2799997, 164.149994)
  7129. WedgePart545.Anchored = true
  7130. WedgePart545.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
  7131. WedgePart545.CFrame = CFrame.new(-281.130615, 12.5536852, -324.813171, -0.928005755, -0.263422757, 0.263464987, -3.19999926e-05, -0.707107186, -0.707106471, 0.372565895, -0.656207323, 0.656191051)
  7132. WedgePart545.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7133. WedgePart545.Position = Vector3.new(-281.130615, 12.5536852, -324.813171)
  7134. WedgePart545.Orientation = Vector3.new(45, 21.8799992, -180)
  7135. WedgePart545.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7136. WedgePart546.Parent = Folder0
  7137. WedgePart546.Material = Enum.Material.Granite
  7138. WedgePart546.BrickColor = BrickColor.new("Really black")
  7139. WedgePart546.Rotation = Vector3.new(132.860001, -15.2699995, -15.8399992)
  7140. WedgePart546.Anchored = true
  7141. WedgePart546.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
  7142. WedgePart546.CFrame = CFrame.new(-230.869461, 16.4653549, -153.358734, 0.928059876, 0.263348311, -0.263348639, 0, -0.707107186, -0.707106411, -0.37243098, 0.656237066, -0.656237841)
  7143. WedgePart546.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7144. WedgePart546.Position = Vector3.new(-230.869461, 16.4653549, -153.358734)
  7145. WedgePart546.Orientation = Vector3.new(45, -158.12999, 180)
  7146. WedgePart546.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7147. WedgePart547.Parent = Folder0
  7148. WedgePart547.Material = Enum.Material.Granite
  7149. WedgePart547.BrickColor = BrickColor.new("Really black")
  7150. WedgePart547.Rotation = Vector3.new(132.599991, 16.1299992, 16.8099995)
  7151. WedgePart547.Anchored = true
  7152. WedgePart547.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
  7153. WedgePart547.CFrame = CFrame.new(-311.846863, 31.6100464, -63.1062012, 0.919586003, -0.277814329, 0.277814597, 0, -0.707107246, -0.707106352, 0.392888993, 0.65024513, -0.650245786)
  7154. WedgePart547.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7155. WedgePart547.Position = Vector3.new(-311.846863, 31.6100464, -63.1062012)
  7156. WedgePart547.Orientation = Vector3.new(45, 156.869995, 180)
  7157. WedgePart547.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7158. WedgePart548.Parent = Folder0
  7159. WedgePart548.Material = Enum.Material.Granite
  7160. WedgePart548.BrickColor = BrickColor.new("Really black")
  7161. WedgePart548.Rotation = Vector3.new(132.599991, 16.1299992, 16.8099995)
  7162. WedgePart548.Anchored = true
  7163. WedgePart548.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
  7164. WedgePart548.CFrame = CFrame.new(-344.555176, 31.6100502, -77.0801086, 0.919586003, -0.277814329, 0.277814597, 0, -0.707107246, -0.707106352, 0.392888993, 0.65024513, -0.650245786)
  7165. WedgePart548.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7166. WedgePart548.Position = Vector3.new(-344.555176, 31.6100502, -77.0801086)
  7167. WedgePart548.Orientation = Vector3.new(45, 156.869995, 180)
  7168. WedgePart548.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7169. WedgePart549.Parent = Folder0
  7170. WedgePart549.Material = Enum.Material.Granite
  7171. WedgePart549.BrickColor = BrickColor.new("Really black")
  7172. WedgePart549.Rotation = Vector3.new(47.1399994, 15.2799997, 164.149994)
  7173. WedgePart549.Anchored = true
  7174. WedgePart549.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
  7175. WedgePart549.CFrame = CFrame.new(-297.101257, 12.5531874, -318.401764, -0.928005755, -0.263422757, 0.263464987, -3.19999926e-05, -0.707107186, -0.707106471, 0.372565895, -0.656207323, 0.656191051)
  7176. WedgePart549.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7177. WedgePart549.Position = Vector3.new(-297.101257, 12.5531874, -318.401764)
  7178. WedgePart549.Orientation = Vector3.new(45, 21.8799992, -180)
  7179. WedgePart549.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7180. WedgePart550.Parent = Folder0
  7181. WedgePart550.Material = Enum.Material.Granite
  7182. WedgePart550.BrickColor = BrickColor.new("Really black")
  7183. WedgePart550.Rotation = Vector3.new(47.1399994, 15.2799997, 164.149994)
  7184. WedgePart550.Anchored = true
  7185. WedgePart550.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
  7186. WedgePart550.CFrame = CFrame.new(-289.116089, 12.5534019, -321.607361, -0.928005755, -0.263422757, 0.263464987, -3.19999926e-05, -0.707107186, -0.707106471, 0.372565895, -0.656207323, 0.656191051)
  7187. WedgePart550.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7188. WedgePart550.Position = Vector3.new(-289.116089, 12.5534019, -321.607361)
  7189. WedgePart550.Orientation = Vector3.new(45, 21.8799992, -180)
  7190. WedgePart550.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7191. WedgePart551.Parent = Folder0
  7192. WedgePart551.Material = Enum.Material.Granite
  7193. WedgePart551.BrickColor = BrickColor.new("Really black")
  7194. WedgePart551.Rotation = Vector3.new(132.860001, -15.2699995, -15.8399992)
  7195. WedgePart551.Anchored = true
  7196. WedgePart551.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
  7197. WedgePart551.CFrame = CFrame.new(-214.897354, 16.465353, -159.768372, 0.928059876, 0.263348311, -0.263348639, 0, -0.707107186, -0.707106411, -0.37243098, 0.656237066, -0.656237841)
  7198. WedgePart551.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7199. WedgePart551.Position = Vector3.new(-214.897354, 16.465353, -159.768372)
  7200. WedgePart551.Orientation = Vector3.new(45, -158.12999, 180)
  7201. WedgePart551.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7202. WedgePart552.Parent = Folder0
  7203. WedgePart552.Material = Enum.Material.Granite
  7204. WedgePart552.BrickColor = BrickColor.new("Really black")
  7205. WedgePart552.Rotation = Vector3.new(47.3999977, -16.1199989, -163.199997)
  7206. WedgePart552.Anchored = true
  7207. WedgePart552.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
  7208. WedgePart552.CFrame = CFrame.new(-167.44426, 23.5257912, -401.093262, -0.919643104, 0.277740568, -0.277698964, -3.20000036e-05, -0.707106829, -0.707106888, -0.392755061, -0.650277019, 0.650294781)
  7209. WedgePart552.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7210. WedgePart552.Position = Vector3.new(-167.44426, 23.5257912, -401.093262)
  7211. WedgePart552.Orientation = Vector3.new(45, -23.1199989, -180)
  7212. WedgePart552.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7213. WedgePart553.Parent = Folder0
  7214. WedgePart553.Material = Enum.Material.Granite
  7215. WedgePart553.BrickColor = BrickColor.new("Really black")
  7216. WedgePart553.Rotation = Vector3.new(110.43, 41.0099983, 60.4199982)
  7217. WedgePart553.Anchored = true
  7218. WedgePart553.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
  7219. WedgePart553.CFrame = CFrame.new(-335.317627, 16.4653454, -197.982635, 0.37243098, -0.656237125, 0.656237841, 0, -0.707107246, -0.707106411, 0.928059876, 0.263348341, -0.263348639)
  7220. WedgePart553.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7221. WedgePart553.Position = Vector3.new(-335.317627, 16.4653454, -197.982635)
  7222. WedgePart553.Orientation = Vector3.new(45, 111.869995, 180)
  7223. WedgePart553.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7224. WedgePart554.Parent = Folder0
  7225. WedgePart554.Material = Enum.Material.Granite
  7226. WedgePart554.BrickColor = BrickColor.new("Really black")
  7227. WedgePart554.Rotation = Vector3.new(47.3999977, -16.1199989, -163.199997)
  7228. WedgePart554.Anchored = true
  7229. WedgePart554.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
  7230. WedgePart554.CFrame = CFrame.new(-200.15361, 23.5247536, -415.062897, -0.919643104, 0.277740568, -0.277698964, -3.20000036e-05, -0.707106829, -0.707106888, -0.392755061, -0.650277019, 0.650294781)
  7231. WedgePart554.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7232. WedgePart554.Position = Vector3.new(-200.15361, 23.5247536, -415.062897)
  7233. WedgePart554.Orientation = Vector3.new(45, -23.1199989, -180)
  7234. WedgePart554.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7235. WedgePart555.Parent = Folder0
  7236. WedgePart555.Material = Enum.Material.Granite
  7237. WedgePart555.BrickColor = BrickColor.new("Really black")
  7238. WedgePart555.Rotation = Vector3.new(47.3999977, -16.1199989, -163.199997)
  7239. WedgePart555.Anchored = true
  7240. WedgePart555.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
  7241. WedgePart555.CFrame = CFrame.new(-183.798981, 23.5252075, -408.077972, -0.919643104, 0.277740568, -0.277698964, -3.20000036e-05, -0.707106829, -0.707106888, -0.392755061, -0.650277019, 0.650294781)
  7242. WedgePart555.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7243. WedgePart555.Position = Vector3.new(-183.798981, 23.5252075, -408.077972)
  7244. WedgePart555.Orientation = Vector3.new(45, -23.1199989, -180)
  7245. WedgePart555.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7246. WedgePart556.Parent = Folder0
  7247. WedgePart556.Material = Enum.Material.Granite
  7248. WedgePart556.BrickColor = BrickColor.new("Really black")
  7249. WedgePart556.Rotation = Vector3.new(68.5599976, 40.5599976, 121.129997)
  7250. WedgePart556.Anchored = true
  7251. WedgePart556.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
  7252. WedgePart556.CFrame = CFrame.new(-431.976746, 23.5247536, -294.933716, -0.392755061, -0.650277019, 0.650294781, -3.20000036e-05, -0.707106829, -0.707106769, 0.919643104, -0.277740568, 0.277698934)
  7253. WedgePart556.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7254. WedgePart556.Position = Vector3.new(-431.976746, 23.5247536, -294.933716)
  7255. WedgePart556.Orientation = Vector3.new(45, 66.8799973, -180)
  7256. WedgePart556.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7257. WedgePart557.Parent = Folder0
  7258. WedgePart557.Material = Enum.Material.Granite
  7259. WedgePart557.BrickColor = BrickColor.new("Really black")
  7260. WedgePart557.Rotation = Vector3.new(132.599991, 16.1299992, 16.8099995)
  7261. WedgePart557.Anchored = true
  7262. WedgePart557.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
  7263. WedgePart557.CFrame = CFrame.new(-328.200806, 31.6100464, -70.092926, 0.919586003, -0.277814329, 0.277814597, 0, -0.707107246, -0.707106352, 0.392888993, 0.65024513, -0.650245786)
  7264. WedgePart557.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7265. WedgePart557.Position = Vector3.new(-328.200806, 31.6100464, -70.092926)
  7266. WedgePart557.Orientation = Vector3.new(45, 156.869995, 180)
  7267. WedgePart557.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7268. WedgePart558.Parent = Folder0
  7269. WedgePart558.Material = Enum.Material.Granite
  7270. WedgePart558.BrickColor = BrickColor.new("Really black")
  7271. WedgePart558.Rotation = Vector3.new(110.43, 41.0099983, 60.4199982)
  7272. WedgePart558.Anchored = true
  7273. WedgePart558.Size = Vector3.new(5.73669577, 5.73669577, 11.4733915)
  7274. WedgePart558.CFrame = CFrame.new(-338.522522, 16.4653454, -205.968414, 0.37243098, -0.656237125, 0.656237841, 0, -0.707107246, -0.707106411, 0.928059876, 0.263348341, -0.263348639)
  7275. WedgePart558.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7276. WedgePart558.Position = Vector3.new(-338.522522, 16.4653454, -205.968414)
  7277. WedgePart558.Orientation = Vector3.new(45, 111.869995, 180)
  7278. WedgePart558.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7279. WedgePart559.Parent = Folder0
  7280. WedgePart559.Material = Enum.Material.Granite
  7281. WedgePart559.BrickColor = BrickColor.new("Really black")
  7282. WedgePart559.Rotation = Vector3.new(47.3999977, -16.1199989, -163.199997)
  7283. WedgePart559.Anchored = true
  7284. WedgePart559.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
  7285. WedgePart559.CFrame = CFrame.new(-114.115738, 55.4613228, -685.153809, -0.919643104, 0.277740568, -0.277698964, -3.20000036e-05, -0.707106829, -0.707106888, -0.392755061, -0.650277019, 0.650294781)
  7286. WedgePart559.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7287. WedgePart559.Position = Vector3.new(-114.115738, 55.4613228, -685.153809)
  7288. WedgePart559.Orientation = Vector3.new(45, -23.1199989, -180)
  7289. WedgePart559.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7290. WedgePart560.Parent = Folder0
  7291. WedgePart560.Material = Enum.Material.Granite
  7292. WedgePart560.BrickColor = BrickColor.new("Really black")
  7293. WedgePart560.Rotation = Vector3.new(111.449997, -40.5599976, -58.8599968)
  7294. WedgePart560.Anchored = true
  7295. WedgePart560.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
  7296. WedgePart560.CFrame = CFrame.new(-93.9952087, 31.6100731, -150.532471, 0.392888993, 0.65024513, -0.650245786, 0, -0.707107246, -0.707106352, -0.919586003, 0.277814329, -0.277814597)
  7297. WedgePart560.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7298. WedgePart560.Position = Vector3.new(-93.9952087, 31.6100731, -150.532471)
  7299. WedgePart560.Orientation = Vector3.new(45, -113.129997, 180)
  7300. WedgePart560.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7301. WedgePart561.Parent = Folder0
  7302. WedgePart561.Material = Enum.Material.Granite
  7303. WedgePart561.BrickColor = BrickColor.new("Really black")
  7304. WedgePart561.Rotation = Vector3.new(47.3999977, -16.1199989, -163.199997)
  7305. WedgePart561.Anchored = true
  7306. WedgePart561.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
  7307. WedgePart561.CFrame = CFrame.new(-72.3838959, 56.3286285, -668.860229, -0.919643104, 0.277740568, -0.277698964, -3.20000036e-05, -0.707106829, -0.707106888, -0.392755061, -0.650277019, 0.650294781)
  7308. WedgePart561.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7309. WedgePart561.Position = Vector3.new(-72.3838959, 56.3286285, -668.860229)
  7310. WedgePart561.Orientation = Vector3.new(45, -23.1199989, -180)
  7311. WedgePart561.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7312. WedgePart562.Parent = Folder0
  7313. WedgePart562.Material = Enum.Material.Granite
  7314. WedgePart562.BrickColor = BrickColor.new("Really black")
  7315. WedgePart562.Rotation = Vector3.new(68.5599976, 40.5599976, 121.129997)
  7316. WedgePart562.Anchored = true
  7317. WedgePart562.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
  7318. WedgePart562.CFrame = CFrame.new(-424.992004, 23.5251961, -311.287781, -0.392755061, -0.650277019, 0.650294781, -3.20000036e-05, -0.707106829, -0.707106769, 0.919643104, -0.277740568, 0.277698934)
  7319. WedgePart562.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7320. WedgePart562.Position = Vector3.new(-424.992004, 23.5251961, -311.287781)
  7321. WedgePart562.Orientation = Vector3.new(45, 66.8799973, -180)
  7322. WedgePart562.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7323. WedgePart563.Parent = Folder0
  7324. WedgePart563.Material = Enum.Material.Granite
  7325. WedgePart563.BrickColor = BrickColor.new("Really black")
  7326. WedgePart563.Rotation = Vector3.new(111.449997, -40.5599976, -58.8599968)
  7327. WedgePart563.Anchored = true
  7328. WedgePart563.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
  7329. WedgePart563.CFrame = CFrame.new(156.00058, 76.8896561, -13.8833313, 0.392888993, 0.65024513, -0.650245786, 0, -0.707107246, -0.707106352, -0.919586003, 0.277814329, -0.277814597)
  7330. WedgePart563.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7331. WedgePart563.Position = Vector3.new(156.00058, 76.8896561, -13.8833313)
  7332. WedgePart563.Orientation = Vector3.new(45, -113.129997, 180)
  7333. WedgePart563.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7334. WedgePart564.Parent = Folder0
  7335. WedgePart564.Material = Enum.Material.Granite
  7336. WedgePart564.BrickColor = BrickColor.new("Really black")
  7337. WedgePart564.Rotation = Vector3.new(68.5599976, 40.5599976, 121.129997)
  7338. WedgePart564.Anchored = true
  7339. WedgePart564.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
  7340. WedgePart564.CFrame = CFrame.new(-703.537231, 56.3274727, -381.117371, -0.392755061, -0.650277019, 0.650294781, -3.20000036e-05, -0.707106829, -0.707106769, 0.919643104, -0.277740568, 0.277698934)
  7341. WedgePart564.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7342. WedgePart564.Position = Vector3.new(-703.537231, 56.3274727, -381.117371)
  7343. WedgePart564.Orientation = Vector3.new(45, 66.8799973, -180)
  7344. WedgePart564.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7345. WedgePart565.Parent = Folder0
  7346. WedgePart565.Material = Enum.Material.Granite
  7347. WedgePart565.BrickColor = BrickColor.new("Really black")
  7348. WedgePart565.Rotation = Vector3.new(132.599991, 16.1299992, 16.8099995)
  7349. WedgePart565.Anchored = true
  7350. WedgePart565.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
  7351. WedgePart565.CFrame = CFrame.new(-481.21106, 76.889595, 172.917053, 0.919586003, -0.277814329, 0.277814597, 0, -0.707107246, -0.707106352, 0.392888993, 0.65024513, -0.650245786)
  7352. WedgePart565.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7353. WedgePart565.Position = Vector3.new(-481.21106, 76.889595, 172.917053)
  7354. WedgePart565.Orientation = Vector3.new(45, 156.869995, 180)
  7355. WedgePart565.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7356. WedgePart566.Parent = Folder0
  7357. WedgePart566.Material = Enum.Material.Granite
  7358. WedgePart566.BrickColor = BrickColor.new("Really black")
  7359. WedgePart566.Rotation = Vector3.new(132.599991, 16.1299992, 16.8099995)
  7360. WedgePart566.Anchored = true
  7361. WedgePart566.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
  7362. WedgePart566.CFrame = CFrame.new(-398.02887, 76.8895874, 208.454803, 0.919586003, -0.277814329, 0.277814597, 0, -0.707107246, -0.707106352, 0.392888993, 0.65024513, -0.650245786)
  7363. WedgePart566.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7364. WedgePart566.Position = Vector3.new(-398.02887, 76.8895874, 208.454803)
  7365. WedgePart566.Orientation = Vector3.new(45, 156.869995, 180)
  7366. WedgePart566.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7367. WedgePart567.Parent = Folder0
  7368. WedgePart567.Material = Enum.Material.Granite
  7369. WedgePart567.BrickColor = BrickColor.new("Really black")
  7370. WedgePart567.Rotation = Vector3.new(111.449997, -40.5599976, -58.8599968)
  7371. WedgePart567.Anchored = true
  7372. WedgePart567.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
  7373. WedgePart567.CFrame = CFrame.new(-80.0207672, 31.6100655, -183.240814, 0.392888993, 0.65024513, -0.650245786, 0, -0.707107246, -0.707106352, -0.919586003, 0.277814329, -0.277814597)
  7374. WedgePart567.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7375. WedgePart567.Position = Vector3.new(-80.0207672, 31.6100655, -183.240814)
  7376. WedgePart567.Orientation = Vector3.new(45, -113.129997, 180)
  7377. WedgePart567.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7378. WedgePart568.Parent = Folder0
  7379. WedgePart568.Material = Enum.Material.Granite
  7380. WedgePart568.BrickColor = BrickColor.new("Really black")
  7381. WedgePart568.Rotation = Vector3.new(68.5599976, 40.5599976, 121.129997)
  7382. WedgePart568.Anchored = true
  7383. WedgePart568.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
  7384. WedgePart568.CFrame = CFrame.new(-668.010132, 56.3300819, -464.300781, -0.392755061, -0.650277019, 0.650294781, -3.20000036e-05, -0.707106829, -0.707106769, 0.919643104, -0.277740568, 0.277698934)
  7385. WedgePart568.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7386. WedgePart568.Position = Vector3.new(-668.010132, 56.3300819, -464.300781)
  7387. WedgePart568.Orientation = Vector3.new(45, 66.8799973, -180)
  7388. WedgePart568.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7389. WedgePart569.Parent = Folder0
  7390. WedgePart569.Material = Enum.Material.Granite
  7391. WedgePart569.BrickColor = BrickColor.new("Really black")
  7392. WedgePart569.Rotation = Vector3.new(111.449997, -40.5599976, -58.8599968)
  7393. WedgePart569.Anchored = true
  7394. WedgePart569.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
  7395. WedgePart569.CFrame = CFrame.new(-87.0078278, 31.6100616, -166.886383, 0.392888993, 0.65024513, -0.650245786, 0, -0.707107246, -0.707106352, -0.919586003, 0.277814329, -0.277814597)
  7396. WedgePart569.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7397. WedgePart569.Position = Vector3.new(-87.0078278, 31.6100616, -166.886383)
  7398. WedgePart569.Orientation = Vector3.new(45, -113.129997, 180)
  7399. WedgePart569.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7400. WedgePart570.Parent = Folder0
  7401. WedgePart570.Material = Enum.Material.Granite
  7402. WedgePart570.BrickColor = BrickColor.new("Really black")
  7403. WedgePart570.Rotation = Vector3.new(47.3999977, -16.1199989, -163.199997)
  7404. WedgePart570.Anchored = true
  7405. WedgePart570.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
  7406. WedgePart570.CFrame = CFrame.new(-30.7913818, 56.3301125, -651.097046, -0.919643104, 0.277740568, -0.277698964, -3.20000036e-05, -0.707106829, -0.707106888, -0.392755061, -0.650277019, 0.650294781)
  7407. WedgePart570.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7408. WedgePart570.Position = Vector3.new(-30.7913818, 56.3301125, -651.097046)
  7409. WedgePart570.Orientation = Vector3.new(45, -23.1199989, -180)
  7410. WedgePart570.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7411. WedgePart571.Parent = Folder0
  7412. WedgePart571.Material = Enum.Material.Granite
  7413. WedgePart571.BrickColor = BrickColor.new("Really black")
  7414. WedgePart571.Rotation = Vector3.new(68.5599976, 40.5599976, 121.129997)
  7415. WedgePart571.Anchored = true
  7416. WedgePart571.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
  7417. WedgePart571.CFrame = CFrame.new(-685.773987, 56.328598, -422.708252, -0.392755061, -0.650277019, 0.650294781, -3.20000036e-05, -0.707106829, -0.707106769, 0.919643104, -0.277740568, 0.277698934)
  7418. WedgePart571.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7419. WedgePart571.Position = Vector3.new(-685.773987, 56.328598, -422.708252)
  7420. WedgePart571.Orientation = Vector3.new(45, 66.8799973, -180)
  7421. WedgePart571.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7422. WedgePart572.Parent = Folder0
  7423. WedgePart572.Material = Enum.Material.Granite
  7424. WedgePart572.BrickColor = BrickColor.new("Really black")
  7425. WedgePart572.Rotation = Vector3.new(132.599991, 16.1299992, 16.8099995)
  7426. WedgePart572.Anchored = true
  7427. WedgePart572.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
  7428. WedgePart572.CFrame = CFrame.new(-439.619446, 76.8895874, 190.686493, 0.919586003, -0.277814329, 0.277814597, 0, -0.707107246, -0.707106352, 0.392888993, 0.65024513, -0.650245786)
  7429. WedgePart572.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7430. WedgePart572.Position = Vector3.new(-439.619446, 76.8895874, 190.686493)
  7431. WedgePart572.Orientation = Vector3.new(45, 156.869995, 180)
  7432. WedgePart572.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7433. WedgePart573.Parent = Folder0
  7434. WedgePart573.Material = Enum.Material.Granite
  7435. WedgePart573.BrickColor = BrickColor.new("Really black")
  7436. WedgePart573.Rotation = Vector3.new(68.5599976, 40.5599976, 121.129997)
  7437. WedgePart573.Anchored = true
  7438. WedgePart573.Size = Vector3.new(11.8560896, 11.8560896, 23.7121792)
  7439. WedgePart573.CFrame = CFrame.new(-418.007019, 23.5257797, -327.642517, -0.392755061, -0.650277019, 0.650294781, -3.20000036e-05, -0.707106829, -0.707106769, 0.919643104, -0.277740568, 0.277698934)
  7440. WedgePart573.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7441. WedgePart573.Position = Vector3.new(-418.007019, 23.5257797, -327.642517)
  7442. WedgePart573.Orientation = Vector3.new(45, 66.8799973, -180)
  7443. WedgePart573.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7444. WedgePart574.Parent = Folder0
  7445. WedgePart574.Material = Enum.Material.Granite
  7446. WedgePart574.BrickColor = BrickColor.new("Really black")
  7447. WedgePart574.Rotation = Vector3.new(111.449997, -40.5599976, -58.8599968)
  7448. WedgePart574.Anchored = true
  7449. WedgePart574.Size = Vector3.new(30.1518173, 30.1518173, 60.3036346)
  7450. WedgePart574.CFrame = CFrame.new(173.770538, 76.8896255, -55.4738007, 0.392888993, 0.65024513, -0.650245786, 0, -0.707107246, -0.707106352, -0.919586003, 0.277814329, -0.277814597)
  7451. WedgePart574.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7452. WedgePart574.Position = Vector3.new(173.770538, 76.8896255, -55.4738007)
  7453. WedgePart574.Orientation = Vector3.new(45, -113.129997, 180)
  7454. WedgePart574.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7455. for i,v in pairs(mas:GetChildren()) do
  7456. v.Parent = workspace
  7457. pcall(function() v:MakeJoints() end)
  7458. end
  7459. mas:Destroy()
  7460. for i,v in pairs(cors) do
  7461. spawn(function()
  7462. pcall(v)
  7463. end)
  7464. end
  7465.  
  7466. --Made by Auma
  7467.  
  7468. local s = Instance.new("Sound")
  7469.  
  7470. s.Name = "Sound"
  7471. s.SoundId = "http://www.roblox.com/asset/?id=195900687"
  7472. s.Volume = 1
  7473. s.Looped = true
  7474. s.archivable = false
  7475.  
  7476. s.Parent = game.Workspace
  7477.  
  7478. wait(3)
  7479.  
  7480. s:play()
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