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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Model2 = Instance.new("Model")
- Part3 = Instance.new("Part")
- SpecialMesh4 = Instance.new("SpecialMesh")
- Model5 = Instance.new("Model")
- Part6 = Instance.new("Part")
- SpecialMesh7 = Instance.new("SpecialMesh")
- Model8 = Instance.new("Model")
- Part9 = Instance.new("Part")
- CylinderMesh10 = Instance.new("CylinderMesh")
- Part11 = Instance.new("Part")
- SpecialMesh12 = Instance.new("SpecialMesh")
- Part13 = Instance.new("Part")
- SpecialMesh14 = Instance.new("SpecialMesh")
- Part15 = Instance.new("Part")
- SpecialMesh16 = Instance.new("SpecialMesh")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- SpecialMesh27 = Instance.new("SpecialMesh")
- Decal28 = Instance.new("Decal")
- Part29 = Instance.new("Part")
- SpecialMesh30 = Instance.new("SpecialMesh")
- Part31 = Instance.new("Part")
- SpecialMesh32 = Instance.new("SpecialMesh")
- Part33 = Instance.new("Part")
- SpecialMesh34 = Instance.new("SpecialMesh")
- Part35 = Instance.new("Part")
- SpecialMesh36 = Instance.new("SpecialMesh")
- Part37 = Instance.new("Part")
- SpecialMesh38 = Instance.new("SpecialMesh")
- Part39 = Instance.new("Part")
- SpecialMesh40 = Instance.new("SpecialMesh")
- Model41 = Instance.new("Model")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- SpecialMesh44 = Instance.new("SpecialMesh")
- Humanoid45 = Instance.new("Humanoid")
- Model46 = Instance.new("Model")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- SpecialMesh49 = Instance.new("SpecialMesh")
- Script50 = Instance.new("Script")
- Part51 = Instance.new("Part")
- Script52 = Instance.new("Script")
- Script53 = Instance.new("Script")
- Script54 = Instance.new("Script")
- Script55 = Instance.new("Script")
- Script56 = Instance.new("Script")
- Script57 = Instance.new("Script")
- Script58 = Instance.new("Script")
- Script59 = Instance.new("Script")
- CylinderMesh60 = Instance.new("CylinderMesh")
- Script61 = Instance.new("Script")
- Script62 = Instance.new("Script")
- Model63 = Instance.new("Model")
- Model64 = Instance.new("Model")
- Part65 = Instance.new("Part")
- SpecialMesh66 = Instance.new("SpecialMesh")
- Model67 = Instance.new("Model")
- Part68 = Instance.new("Part")
- SpecialMesh69 = Instance.new("SpecialMesh")
- Model70 = Instance.new("Model")
- Part71 = Instance.new("Part")
- CylinderMesh72 = Instance.new("CylinderMesh")
- Part73 = Instance.new("Part")
- SpecialMesh74 = Instance.new("SpecialMesh")
- Part75 = Instance.new("Part")
- SpecialMesh76 = Instance.new("SpecialMesh")
- Part77 = Instance.new("Part")
- SpecialMesh78 = Instance.new("SpecialMesh")
- Part79 = Instance.new("Part")
- SpecialMesh80 = Instance.new("SpecialMesh")
- Decal81 = Instance.new("Decal")
- Part82 = Instance.new("Part")
- SpecialMesh83 = Instance.new("SpecialMesh")
- Decal84 = Instance.new("Decal")
- Part85 = Instance.new("Part")
- SpecialMesh86 = Instance.new("SpecialMesh")
- Decal87 = Instance.new("Decal")
- Part88 = Instance.new("Part")
- SpecialMesh89 = Instance.new("SpecialMesh")
- Part90 = Instance.new("Part")
- SpecialMesh91 = Instance.new("SpecialMesh")
- Part92 = Instance.new("Part")
- SpecialMesh93 = Instance.new("SpecialMesh")
- Part94 = Instance.new("Part")
- SpecialMesh95 = Instance.new("SpecialMesh")
- Part96 = Instance.new("Part")
- SpecialMesh97 = Instance.new("SpecialMesh")
- Part98 = Instance.new("Part")
- SpecialMesh99 = Instance.new("SpecialMesh")
- Part100 = Instance.new("Part")
- SpecialMesh101 = Instance.new("SpecialMesh")
- Model102 = Instance.new("Model")
- Part103 = Instance.new("Part")
- Part104 = Instance.new("Part")
- SpecialMesh105 = Instance.new("SpecialMesh")
- Humanoid106 = Instance.new("Humanoid")
- Model107 = Instance.new("Model")
- Part108 = Instance.new("Part")
- Part109 = Instance.new("Part")
- SpecialMesh110 = Instance.new("SpecialMesh")
- Script111 = Instance.new("Script")
- Part112 = Instance.new("Part")
- Script113 = Instance.new("Script")
- Script114 = Instance.new("Script")
- Script115 = Instance.new("Script")
- Script116 = Instance.new("Script")
- Script117 = Instance.new("Script")
- Script118 = Instance.new("Script")
- Script119 = Instance.new("Script")
- Script120 = Instance.new("Script")
- CylinderMesh121 = Instance.new("CylinderMesh")
- Script122 = Instance.new("Script")
- Script123 = Instance.new("Script")
- Part124 = Instance.new("Part")
- SpecialMesh125 = Instance.new("SpecialMesh")
- Part126 = Instance.new("Part")
- SpecialMesh127 = Instance.new("SpecialMesh")
- Part128 = Instance.new("Part")
- SpecialMesh129 = Instance.new("SpecialMesh")
- Part130 = Instance.new("Part")
- SpecialMesh131 = Instance.new("SpecialMesh")
- Part132 = Instance.new("Part")
- SpecialMesh133 = Instance.new("SpecialMesh")
- Part134 = Instance.new("Part")
- SpecialMesh135 = Instance.new("SpecialMesh")
- Model136 = Instance.new("Model")
- Model137 = Instance.new("Model")
- Part138 = Instance.new("Part")
- SpecialMesh139 = Instance.new("SpecialMesh")
- Model140 = Instance.new("Model")
- Part141 = Instance.new("Part")
- SpecialMesh142 = Instance.new("SpecialMesh")
- Model143 = Instance.new("Model")
- Part144 = Instance.new("Part")
- CylinderMesh145 = Instance.new("CylinderMesh")
- Part146 = Instance.new("Part")
- SpecialMesh147 = Instance.new("SpecialMesh")
- Part148 = Instance.new("Part")
- SpecialMesh149 = Instance.new("SpecialMesh")
- Part150 = Instance.new("Part")
- SpecialMesh151 = Instance.new("SpecialMesh")
- Part152 = Instance.new("Part")
- SpecialMesh153 = Instance.new("SpecialMesh")
- Decal154 = Instance.new("Decal")
- Part155 = Instance.new("Part")
- SpecialMesh156 = Instance.new("SpecialMesh")
- Decal157 = Instance.new("Decal")
- Part158 = Instance.new("Part")
- SpecialMesh159 = Instance.new("SpecialMesh")
- Decal160 = Instance.new("Decal")
- Part161 = Instance.new("Part")
- SpecialMesh162 = Instance.new("SpecialMesh")
- Part163 = Instance.new("Part")
- SpecialMesh164 = Instance.new("SpecialMesh")
- Part165 = Instance.new("Part")
- SpecialMesh166 = Instance.new("SpecialMesh")
- Part167 = Instance.new("Part")
- SpecialMesh168 = Instance.new("SpecialMesh")
- Part169 = Instance.new("Part")
- SpecialMesh170 = Instance.new("SpecialMesh")
- Part171 = Instance.new("Part")
- SpecialMesh172 = Instance.new("SpecialMesh")
- Part173 = Instance.new("Part")
- SpecialMesh174 = Instance.new("SpecialMesh")
- Part175 = Instance.new("Part")
- Part176 = Instance.new("Part")
- Part177 = Instance.new("Part")
- SpecialMesh178 = Instance.new("SpecialMesh")
- Part179 = Instance.new("Part")
- SpecialMesh180 = Instance.new("SpecialMesh")
- Part181 = Instance.new("Part")
- Part182 = Instance.new("Part")
- SpecialMesh183 = Instance.new("SpecialMesh")
- Part184 = Instance.new("Part")
- SpecialMesh185 = Instance.new("SpecialMesh")
- Part186 = Instance.new("Part")
- SpecialMesh187 = Instance.new("SpecialMesh")
- Part188 = Instance.new("Part")
- SpecialMesh189 = Instance.new("SpecialMesh")
- Part190 = Instance.new("Part")
- SpecialMesh191 = Instance.new("SpecialMesh")
- Part192 = Instance.new("Part")
- SpecialMesh193 = Instance.new("SpecialMesh")
- Model194 = Instance.new("Model")
- Part195 = Instance.new("Part")
- Part196 = Instance.new("Part")
- SpecialMesh197 = Instance.new("SpecialMesh")
- Humanoid198 = Instance.new("Humanoid")
- Model199 = Instance.new("Model")
- Part200 = Instance.new("Part")
- Part201 = Instance.new("Part")
- SpecialMesh202 = Instance.new("SpecialMesh")
- Script203 = Instance.new("Script")
- Part204 = Instance.new("Part")
- Script205 = Instance.new("Script")
- Script206 = Instance.new("Script")
- Script207 = Instance.new("Script")
- Script208 = Instance.new("Script")
- Script209 = Instance.new("Script")
- Script210 = Instance.new("Script")
- Script211 = Instance.new("Script")
- Script212 = Instance.new("Script")
- CylinderMesh213 = Instance.new("CylinderMesh")
- Script214 = Instance.new("Script")
- Script215 = Instance.new("Script")
- Part216 = Instance.new("Part")
- SpecialMesh217 = Instance.new("SpecialMesh")
- Part218 = Instance.new("Part")
- SpecialMesh219 = Instance.new("SpecialMesh")
- Part220 = Instance.new("Part")
- SpecialMesh221 = Instance.new("SpecialMesh")
- Part222 = Instance.new("Part")
- SpecialMesh223 = Instance.new("SpecialMesh")
- Part224 = Instance.new("Part")
- SpecialMesh225 = Instance.new("SpecialMesh")
- Part226 = Instance.new("Part")
- SpecialMesh227 = Instance.new("SpecialMesh")
- Model228 = Instance.new("Model")
- Model229 = Instance.new("Model")
- Part230 = Instance.new("Part")
- SpecialMesh231 = Instance.new("SpecialMesh")
- Model232 = Instance.new("Model")
- Part233 = Instance.new("Part")
- SpecialMesh234 = Instance.new("SpecialMesh")
- Model235 = Instance.new("Model")
- Part236 = Instance.new("Part")
- CylinderMesh237 = Instance.new("CylinderMesh")
- Part238 = Instance.new("Part")
- SpecialMesh239 = Instance.new("SpecialMesh")
- Part240 = Instance.new("Part")
- SpecialMesh241 = Instance.new("SpecialMesh")
- Part242 = Instance.new("Part")
- SpecialMesh243 = Instance.new("SpecialMesh")
- Part244 = Instance.new("Part")
- SpecialMesh245 = Instance.new("SpecialMesh")
- Part246 = Instance.new("Part")
- SpecialMesh247 = Instance.new("SpecialMesh")
- Decal248 = Instance.new("Decal")
- Part249 = Instance.new("Part")
- SpecialMesh250 = Instance.new("SpecialMesh")
- Part251 = Instance.new("Part")
- SpecialMesh252 = Instance.new("SpecialMesh")
- Part253 = Instance.new("Part")
- SpecialMesh254 = Instance.new("SpecialMesh")
- Part255 = Instance.new("Part")
- SpecialMesh256 = Instance.new("SpecialMesh")
- Part257 = Instance.new("Part")
- SpecialMesh258 = Instance.new("SpecialMesh")
- Part259 = Instance.new("Part")
- SpecialMesh260 = Instance.new("SpecialMesh")
- Part261 = Instance.new("Part")
- SpecialMesh262 = Instance.new("SpecialMesh")
- Part263 = Instance.new("Part")
- SpecialMesh264 = Instance.new("SpecialMesh")
- Model265 = Instance.new("Model")
- Part266 = Instance.new("Part")
- Part267 = Instance.new("Part")
- SpecialMesh268 = Instance.new("SpecialMesh")
- Humanoid269 = Instance.new("Humanoid")
- Part270 = Instance.new("Part")
- Script271 = Instance.new("Script")
- Script272 = Instance.new("Script")
- Script273 = Instance.new("Script")
- Script274 = Instance.new("Script")
- Script275 = Instance.new("Script")
- Script276 = Instance.new("Script")
- Script277 = Instance.new("Script")
- Script278 = Instance.new("Script")
- CylinderMesh279 = Instance.new("CylinderMesh")
- Script280 = Instance.new("Script")
- Script281 = Instance.new("Script")
- Model282 = Instance.new("Model")
- Part283 = Instance.new("Part")
- Part284 = Instance.new("Part")
- SpecialMesh285 = Instance.new("SpecialMesh")
- Script286 = Instance.new("Script")
- Camera287 = Instance.new("Camera")
- Model0.Name = "Tricky (Madness)"
- Model0.Parent = mas
- Model1.Name = "Tricky (Madness)"
- Model1.Parent = Model0
- Model2.Name = "Leg2"
- Model2.Parent = Model1
- Part3.Name = "Middle"
- Part3.Parent = Model2
- Part3.CFrame = CFrame.new(5.50871658, 1.01047802, 24.7579899, -8.09655394e-05, 7.49989777e-05, -1, -0.000638507947, 0.999999881, 7.50506515e-05, 0.999999821, 0.000638514059, -8.09176345e-05)
- Part3.Orientation = Vector3.new(0, -90, -0.0399999991)
- Part3.Position = Vector3.new(5.50871658, 1.01047802, 24.7579899)
- Part3.Rotation = Vector3.new(0.0399999991, -90, 0)
- Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part3.Size = Vector3.new(1, 2, 1)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Dark stone grey")
- Part3.Material = Enum.Material.SmoothPlastic
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Dark stone grey")
- Part3.FormFactor = Enum.FormFactor.Symmetric
- Part3.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh4.Parent = Part3
- SpecialMesh4.MeshId = "rbxassetid://610872922"
- SpecialMesh4.Offset = Vector3.new(0, -0.600000024, 0)
- SpecialMesh4.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
- SpecialMesh4.MeshType = Enum.MeshType.FileMesh
- Model5.Name = "Leg1"
- Model5.Parent = Model1
- Part6.Name = "Middle"
- Part6.Parent = Model5
- Part6.CFrame = CFrame.new(5.50978374, 1.01812172, 23.7589645, -0.00152498751, 0.00152209064, -0.999997735, 0.0126816146, 0.999918461, 0.00150263077, 0.999918461, -0.0126792928, -0.00154416577)
- Part6.Orientation = Vector3.new(-0.0900000036, -90.0899963, 0.730000019)
- Part6.Position = Vector3.new(5.50978374, 1.01812172, 23.7589645)
- Part6.Rotation = Vector3.new(-135.779999, -89.8799973, -135.050003)
- Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part6.Size = Vector3.new(1, 2, 1)
- Part6.Anchored = true
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Dark stone grey")
- Part6.Material = Enum.Material.SmoothPlastic
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Dark stone grey")
- Part6.FormFactor = Enum.FormFactor.Symmetric
- Part6.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh7.Parent = Part6
- SpecialMesh7.MeshId = "rbxassetid://610872922"
- SpecialMesh7.Offset = Vector3.new(0, -0.600000024, 0)
- SpecialMesh7.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
- SpecialMesh7.MeshType = Enum.MeshType.FileMesh
- Model8.Name = "Chest"
- Model8.Parent = Model1
- Part9.Name = "Middle"
- Part9.Parent = Model8
- Part9.CFrame = CFrame.new(5.50878716, 3.02457857, 24.2603912, -0.00152298762, 0.00152009388, -0.999997735, 0.0126816174, 0.99991852, 0.00150065939, 0.99991852, -0.0126793012, -0.00154214073)
- Part9.Orientation = Vector3.new(-0.0900000036, -90.0899963, 0.730000019)
- Part9.Position = Vector3.new(5.50878716, 3.02457857, 24.2603912)
- Part9.Rotation = Vector3.new(-135.779999, -89.8799973, -135.050003)
- Part9.Color = Color3.new(0.564706, 0.560784, 0.568627)
- Part9.Size = Vector3.new(2, 2, 0.899999976)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Hurricane grey")
- Part9.Material = Enum.Material.SmoothPlastic
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Hurricane grey")
- Part9.FormFactor = Enum.FormFactor.Symmetric
- Part9.formFactor = Enum.FormFactor.Symmetric
- Part9.Shape = Enum.PartType.Cylinder
- CylinderMesh10.Parent = Part9
- CylinderMesh10.Offset = Vector3.new(0, -0.800000012, 0)
- CylinderMesh10.Scale = Vector3.new(2.3499999, 1.29999995, 1.95000005)
- Part11.Name = "Smooth Block Model"
- Part11.Parent = Model8
- Part11.CFrame = CFrame.new(5.51106405, 4.32337618, 24.2443275, -0.00146399171, 0.0014680936, -0.999997854, 0.0126366112, 0.999919176, 0.00144947786, 0.999919176, -0.0126344617, -0.00148242479)
- Part11.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.720000029)
- Part11.Position = Vector3.new(5.51106405, 4.32337618, 24.2443275)
- Part11.Rotation = Vector3.new(-135.639999, -89.8799973, -134.919998)
- Part11.Color = Color3.new(0.564706, 0.560784, 0.568627)
- Part11.Size = Vector3.new(0.910000026, 1.38999975, 0.900000095)
- Part11.Anchored = true
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Hurricane grey")
- Part11.CanCollide = false
- Part11.Material = Enum.Material.SmoothPlastic
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Hurricane grey")
- Part11.FormFactor = Enum.FormFactor.Symmetric
- Part11.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh12.Parent = Part11
- SpecialMesh12.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh12.Scale = Vector3.new(1.95000005, 1.45000005, 1.95000005)
- SpecialMesh12.MeshType = Enum.MeshType.Sphere
- Part13.Name = "Smooth Block Model"
- Part13.Parent = Model8
- Part13.CFrame = CFrame.new(6.75849581, 5.2263341, 24.4884071, -0.0661769211, -0.254710138, -0.964750469, -0.744487405, 0.65635407, -0.122220367, 0.664348602, 0.710156381, -0.233063996)
- Part13.Orientation = Vector3.new(7.01999998, -103.580002, -48.5999985)
- Part13.Position = Vector3.new(6.75849581, 5.2263341, 24.4884071)
- Part13.Rotation = Vector3.new(152.330002, -74.7399979, 104.559998)
- Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part13.Size = Vector3.new(1, 1, 1)
- Part13.Anchored = true
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Really black")
- Part13.CanCollide = false
- Part13.Material = Enum.Material.SmoothPlastic
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Really black")
- Part13.FormFactor = Enum.FormFactor.Symmetric
- Part13.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh14.Parent = Part13
- SpecialMesh14.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh14.Scale = Vector3.new(0.5, 0.5, 0.5)
- SpecialMesh14.MeshType = Enum.MeshType.FileMesh
- Part15.Name = "Smooth Block Model"
- Part15.Parent = Model8
- Part15.CFrame = CFrame.new(6.75853491, 5.2266798, 23.9384041, 0.0660654679, 0.254587561, 0.964790404, 0.743664861, -0.657232821, 0.122506119, 0.665280461, 0.709387302, -0.232748196)
- Part15.Orientation = Vector3.new(-7.03999996, 103.559998, 131.470001)
- Part15.Position = Vector3.new(6.75853491, 5.2266798, 23.9384041)
- Part15.Rotation = Vector3.new(-152.240005, 74.75, -75.4499969)
- Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part15.Size = Vector3.new(1, 1, 1)
- Part15.Anchored = true
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.BrickColor = BrickColor.new("Really black")
- Part15.CanCollide = false
- Part15.Material = Enum.Material.SmoothPlastic
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.brickColor = BrickColor.new("Really black")
- Part15.FormFactor = Enum.FormFactor.Symmetric
- Part15.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh16.Parent = Part15
- SpecialMesh16.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh16.Scale = Vector3.new(0.5, 0.5, 0.5)
- SpecialMesh16.MeshType = Enum.MeshType.FileMesh
- Part17.Name = "Smooth Block Model"
- Part17.Parent = Model8
- Part17.CFrame = CFrame.new(6.64365911, 4.34954453, 24.2225266, 0.00356939551, 0.268467426, 0.963282168, 0.0134946797, 0.963187695, -0.26849103, -0.999902666, 0.0139575349, -0.000184883989)
- Part17.Orientation = Vector3.new(15.5699997, 90.0100021, 0.800000012)
- Part17.Position = Vector3.new(6.64365911, 4.34954453, 24.2225266)
- Part17.Rotation = Vector3.new(90.0400009, 74.4300003, -89.2399979)
- Part17.Color = Color3.new(0.129412, 0.329412, 0.72549)
- Part17.Size = Vector3.new(0.33000043, 0.160000369, 0.680000186)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("Deep blue")
- Part17.CanCollide = false
- Part17.Material = Enum.Material.SmoothPlastic
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Deep blue")
- Part17.FormFactor = Enum.FormFactor.Symmetric
- Part17.formFactor = Enum.FormFactor.Symmetric
- Part18.Name = "Smooth Block Model"
- Part18.Parent = Model8
- Part18.CFrame = CFrame.new(6.82448196, 4.33661413, 23.9903202, -0.34980011, -0.255816042, -0.901220322, 0.380609602, -0.917830288, 0.112800837, -0.85602355, -0.303555369, 0.418423116)
- Part18.Orientation = Vector3.new(-6.48000002, -65.0999985, 157.479996)
- Part18.Position = Vector3.new(6.82448196, 4.33661413, 23.9903202)
- Part18.Rotation = Vector3.new(-15.0900002, -64.3199997, 143.820007)
- Part18.Color = Color3.new(0.129412, 0.329412, 0.72549)
- Part18.Size = Vector3.new(0.380000442, 0.19000034, 0.219999999)
- Part18.Anchored = true
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.BrickColor = BrickColor.new("Deep blue")
- Part18.CanCollide = false
- Part18.Material = Enum.Material.SmoothPlastic
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.brickColor = BrickColor.new("Deep blue")
- Part18.FormFactor = Enum.FormFactor.Symmetric
- Part18.formFactor = Enum.FormFactor.Symmetric
- Part19.Name = "Smooth Block Model"
- Part19.Parent = Model8
- Part19.CFrame = CFrame.new(6.78595161, 4.34864092, 24.4552994, 0.349947333, 0.255858898, 0.901151061, -0.379540443, 0.918209672, -0.113313921, -0.856437922, -0.302369356, 0.418433845)
- Part19.Orientation = Vector3.new(6.51000023, 65.0899963, -22.4599991)
- Part19.Position = Vector3.new(6.78595161, 4.34864092, 24.4552994)
- Part19.Rotation = Vector3.new(15.1499996, 64.3099976, -36.1699982)
- Part19.Color = Color3.new(0.129412, 0.329412, 0.72549)
- Part19.Size = Vector3.new(0.33000043, 0.19000034, 0.300000131)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Deep blue")
- Part19.CanCollide = false
- Part19.Material = Enum.Material.SmoothPlastic
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.brickColor = BrickColor.new("Deep blue")
- Part19.FormFactor = Enum.FormFactor.Symmetric
- Part19.formFactor = Enum.FormFactor.Symmetric
- Part20.Name = "Smooth Block Model"
- Part20.Parent = Model8
- Part20.CFrame = CFrame.new(6.59784651, 4.20797682, 24.2225761, 0.0057833856, 0.434007198, 0.900890827, 0.0126795284, 0.900801659, -0.434045643, -0.999902904, 0.013933124, -0.000293323392)
- Part20.Orientation = Vector3.new(25.7199993, 90.0199966, 0.810000002)
- Part20.Position = Vector3.new(6.59784651, 4.20797682, 24.2225761)
- Part20.Rotation = Vector3.new(90.0400009, 64.2799988, -89.2399979)
- Part20.Color = Color3.new(0.129412, 0.329412, 0.72549)
- Part20.Size = Vector3.new(0.33000043, 0.18000038, 0.680000186)
- Part20.Anchored = true
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Deep blue")
- Part20.CanCollide = false
- Part20.Material = Enum.Material.SmoothPlastic
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Deep blue")
- Part20.FormFactor = Enum.FormFactor.Symmetric
- Part20.formFactor = Enum.FormFactor.Symmetric
- Part21.Name = "Smooth Block Model"
- Part21.Parent = Model8
- Part21.CFrame = CFrame.new(6.76506853, 4.14579821, 23.9871712, -0.277344406, -0.413590461, -0.867192686, 0.436316788, -0.858377516, 0.269843966, -0.855983496, -0.303531021, 0.418522626)
- Part21.Orientation = Vector3.new(-15.6499996, -64.2399979, 153.059998)
- Part21.Position = Vector3.new(6.76506853, 4.14579821, 23.9871712)
- Part21.Rotation = Vector3.new(-32.8100014, -60.1300011, 123.839996)
- Part21.Color = Color3.new(0.129412, 0.329412, 0.72549)
- Part21.Size = Vector3.new(0.380000442, 0.170000345, 0.219999999)
- Part21.Anchored = true
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.BrickColor = BrickColor.new("Deep blue")
- Part21.CanCollide = false
- Part21.Material = Enum.Material.SmoothPlastic
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.brickColor = BrickColor.new("Deep blue")
- Part21.FormFactor = Enum.FormFactor.Symmetric
- Part21.formFactor = Enum.FormFactor.Symmetric
- Part22.Name = "Smooth Block Model"
- Part22.Parent = Model8
- Part22.CFrame = CFrame.new(6.72931576, 4.16440582, 24.4582062, 0.27749157, 0.413634002, 0.867124736, -0.435248852, 0.858758032, -0.27035743, -0.856479406, -0.302393138, 0.418331802)
- Part22.Orientation = Vector3.new(15.6899996, 64.25, -26.8799992)
- Part22.Position = Vector3.new(6.72931576, 4.16440582, 24.4582062)
- Part22.Rotation = Vector3.new(32.8699989, 60.1300011, -56.1399994)
- Part22.Color = Color3.new(0.129412, 0.329412, 0.72549)
- Part22.Size = Vector3.new(0.33000043, 0.170000345, 0.300000131)
- Part22.Anchored = true
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Deep blue")
- Part22.CanCollide = false
- Part22.Material = Enum.Material.SmoothPlastic
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Deep blue")
- Part22.FormFactor = Enum.FormFactor.Symmetric
- Part22.formFactor = Enum.FormFactor.Symmetric
- Part23.Name = "Smooth Block Model"
- Part23.Parent = Model8
- Part23.CFrame = CFrame.new(6.76376343, 4.24296856, 24.4463463, 0.349947333, 0.255858898, 0.901151061, -0.379540443, 0.918209672, -0.113313921, -0.856437922, -0.302369356, 0.418433845)
- Part23.Orientation = Vector3.new(6.51000023, 65.0899963, -22.4599991)
- Part23.Position = Vector3.new(6.76376343, 4.24296856, 24.4463463)
- Part23.Rotation = Vector3.new(15.1499996, 64.3099976, -36.1699982)
- Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part23.Size = Vector3.new(0.250000447, 0.0500000007, 0.300000131)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Really black")
- Part23.CanCollide = false
- Part23.Material = Enum.Material.SmoothPlastic
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Really black")
- Part23.FormFactor = Enum.FormFactor.Symmetric
- Part23.formFactor = Enum.FormFactor.Symmetric
- Part24.Name = "Smooth Block Model"
- Part24.Parent = Model8
- Part24.CFrame = CFrame.new(6.60849857, 4.26073027, 24.2212067, 0.00356939551, 0.268467426, 0.963282168, 0.0134946797, 0.963187695, -0.26849103, -0.999902666, 0.0139575349, -0.000184883989)
- Part24.Orientation = Vector3.new(15.5699997, 90.0100021, 0.800000012)
- Part24.Position = Vector3.new(6.60849857, 4.26073027, 24.2212067)
- Part24.Rotation = Vector3.new(90.0400009, 74.4300003, -89.2399979)
- Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part24.Size = Vector3.new(0.33000043, 0.0700000003, 0.660000205)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Really black")
- Part24.CanCollide = false
- Part24.Material = Enum.Material.SmoothPlastic
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Really black")
- Part24.FormFactor = Enum.FormFactor.Symmetric
- Part24.formFactor = Enum.FormFactor.Symmetric
- Part25.Name = "Smooth Block Model"
- Part25.Parent = Model8
- Part25.CFrame = CFrame.new(6.8091855, 4.24124765, 23.99506, -0.34980011, -0.255816042, -0.901220322, 0.380609602, -0.917830288, 0.112800837, -0.85602355, -0.303555369, 0.418423116)
- Part25.Orientation = Vector3.new(-6.48000002, -65.0999985, 157.479996)
- Part25.Position = Vector3.new(6.8091855, 4.24124765, 23.99506)
- Part25.Rotation = Vector3.new(-15.0900002, -64.3199997, 143.820007)
- Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part25.Size = Vector3.new(0.310000449, 0.0900000036, 0.210000008)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.BrickColor = BrickColor.new("Really black")
- Part25.CanCollide = false
- Part25.Material = Enum.Material.SmoothPlastic
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Really black")
- Part25.FormFactor = Enum.FormFactor.Symmetric
- Part25.formFactor = Enum.FormFactor.Symmetric
- Part26.Name = "Smooth Block Model"
- Part26.Parent = Model8
- Part26.CFrame = CFrame.new(6.04927492, 5.46017599, 24.2160072, -0.00146399171, 0.0014680936, -0.999997854, 0.0126366112, 0.999919176, 0.00144947786, 0.999919176, -0.0126344617, -0.00148242479)
- Part26.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.720000029)
- Part26.Position = Vector3.new(6.04927492, 5.46017599, 24.2160072)
- Part26.Rotation = Vector3.new(-135.639999, -89.8799973, -134.919998)
- Part26.Color = Color3.new(1, 1, 1)
- Part26.Size = Vector3.new(1, 1, 1)
- Part26.Anchored = true
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Institutional white")
- Part26.CanCollide = false
- Part26.Material = Enum.Material.SmoothPlastic
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Institutional white")
- Part26.FormFactor = Enum.FormFactor.Symmetric
- Part26.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh27.Parent = Part26
- SpecialMesh27.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh27.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh27.MeshType = Enum.MeshType.Sphere
- Decal28.Parent = Part26
- Decal28.Texture = "http://www.roblox.com/asset/?id=2276263"
- Part29.Name = "Smooth Block Model"
- Part29.Parent = Model8
- Part29.CFrame = CFrame.new(5.96803713, 5.0485568, 24.4535522, -0.0019339422, 5.51556695e-05, 0.999998093, -0.583608687, 0.812034249, -0.00117345573, -0.812032819, -0.583609879, -0.00153823767)
- Part29.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
- Part29.Position = Vector3.new(5.96803713, 5.0485568, 24.4535522)
- Part29.Rotation = Vector3.new(142.660004, 89.8899994, -178.369995)
- Part29.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part29.Size = Vector3.new(1, 1, 1)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.BrickColor = BrickColor.new("Bright red")
- Part29.CanCollide = false
- Part29.Material = Enum.Material.SmoothPlastic
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.brickColor = BrickColor.new("Bright red")
- Part29.FormFactor = Enum.FormFactor.Symmetric
- Part29.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh30.Parent = Part29
- SpecialMesh30.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh30.Scale = Vector3.new(2, 2.5999999, 1.60000002)
- SpecialMesh30.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh30.MeshType = Enum.MeshType.FileMesh
- Part31.Name = "Smooth Block Model"
- Part31.Parent = Model8
- Part31.CFrame = CFrame.new(6.07737923, 5.65197086, 25.4617462, -0.0019339422, 5.51556695e-05, 0.999998093, -0.583608687, 0.812034249, -0.00117345573, -0.812032819, -0.583609879, -0.00153823767)
- Part31.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
- Part31.Position = Vector3.new(6.07737923, 5.65197086, 25.4617462)
- Part31.Rotation = Vector3.new(142.660004, 89.8899994, -178.369995)
- Part31.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part31.Size = Vector3.new(1, 1, 1)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Bright red")
- Part31.CanCollide = false
- Part31.Material = Enum.Material.SmoothPlastic
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Bright red")
- Part31.FormFactor = Enum.FormFactor.Symmetric
- Part31.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh32.Parent = Part31
- SpecialMesh32.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh32.Scale = Vector3.new(1.29999995, 1.5, 1)
- SpecialMesh32.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh32.MeshType = Enum.MeshType.FileMesh
- Part33.Name = "Smooth Block Model"
- Part33.Parent = Model8
- Part33.CFrame = CFrame.new(6.07880402, 6.0823493, 26.060585, -0.0019339422, 5.51556695e-05, 0.999998093, -0.583608687, 0.812034249, -0.00117345573, -0.812032819, -0.583609879, -0.00153823767)
- Part33.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
- Part33.Position = Vector3.new(6.07880402, 6.0823493, 26.060585)
- Part33.Rotation = Vector3.new(142.660004, 89.8899994, -178.369995)
- Part33.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part33.Size = Vector3.new(1, 1, 1)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Bright red")
- Part33.CanCollide = false
- Part33.Material = Enum.Material.SmoothPlastic
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Bright red")
- Part33.FormFactor = Enum.FormFactor.Symmetric
- Part33.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh34.Parent = Part33
- SpecialMesh34.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh34.Scale = Vector3.new(0.699999988, 0.699999988, 0.699999988)
- SpecialMesh34.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh34.MeshType = Enum.MeshType.FileMesh
- Part35.Name = "Smooth Block Model"
- Part35.Parent = Model8
- Part35.CFrame = CFrame.new(6.07910252, 6.00824738, 22.2944069, -0.00206977548, -6.63335013e-05, 0.999997854, -0.491598755, -0.870821178, -0.00107526605, 0.87081939, -0.491599947, 0.00176979473)
- Part35.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
- Part35.Position = Vector3.new(6.07910252, 6.00824738, 22.2944069)
- Part35.Rotation = Vector3.new(31.2800007, 89.8799973, 178.160004)
- Part35.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part35.Size = Vector3.new(1, 1, 1)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Bright red")
- Part35.CanCollide = false
- Part35.Material = Enum.Material.SmoothPlastic
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Bright red")
- Part35.FormFactor = Enum.FormFactor.Symmetric
- Part35.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh36.Parent = Part35
- SpecialMesh36.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh36.Scale = Vector3.new(0.699999988, 0.699999988, 0.699999988)
- SpecialMesh36.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh36.MeshType = Enum.MeshType.FileMesh
- Part37.Name = "Smooth Block Model"
- Part37.Parent = Model8
- Part37.CFrame = CFrame.new(6.07759571, 5.64571667, 22.9365997, -0.00206977548, -6.63335013e-05, 0.999997854, -0.491598755, -0.870821178, -0.00107526605, 0.87081939, -0.491599947, 0.00176979473)
- Part37.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
- Part37.Position = Vector3.new(6.07759571, 5.64571667, 22.9365997)
- Part37.Rotation = Vector3.new(31.2800007, 89.8799973, 178.160004)
- Part37.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part37.Size = Vector3.new(1, 1, 1)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Bright red")
- Part37.CanCollide = false
- Part37.Material = Enum.Material.SmoothPlastic
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Bright red")
- Part37.FormFactor = Enum.FormFactor.Symmetric
- Part37.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh38.Parent = Part37
- SpecialMesh38.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh38.Scale = Vector3.new(1.29999995, 1.5, 1)
- SpecialMesh38.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh38.MeshType = Enum.MeshType.FileMesh
- Part39.Name = "Smooth Block Model"
- Part39.Parent = Model8
- Part39.CFrame = CFrame.new(5.9680686, 4.98445797, 23.9078369, -0.00206977548, -6.63335013e-05, 0.999997854, -0.491598755, -0.870821178, -0.00107526605, 0.87081939, -0.491599947, 0.00176979473)
- Part39.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
- Part39.Position = Vector3.new(5.9680686, 4.98445797, 23.9078369)
- Part39.Rotation = Vector3.new(31.2800007, 89.8799973, 178.160004)
- Part39.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part39.Size = Vector3.new(1, 1, 1)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Bright red")
- Part39.CanCollide = false
- Part39.Material = Enum.Material.SmoothPlastic
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Bright red")
- Part39.FormFactor = Enum.FormFactor.Symmetric
- Part39.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh40.Parent = Part39
- SpecialMesh40.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh40.Scale = Vector3.new(2, 2.5999999, 1.60000002)
- SpecialMesh40.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh40.MeshType = Enum.MeshType.FileMesh
- Model41.Name = "Arm1"
- Model41.Parent = Model1
- Part42.Name = "Middle"
- Part42.Parent = Model41
- Part42.CFrame = CFrame.new(5.51401758, 2.98484898, 22.7341881, -0.00146399206, 0.00146209588, -0.999997973, 0.0126376115, 0.999919176, 0.00144347933, 0.999919116, -0.0126354713, -0.00148235098)
- Part42.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.720000029)
- Part42.Position = Vector3.new(5.51401758, 2.98484898, 22.7341881)
- Part42.Rotation = Vector3.new(-135.759995, -89.8799973, -135.039993)
- Part42.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part42.Transparency = 1
- Part42.Size = Vector3.new(1, 2, 1)
- Part42.Anchored = true
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Mid gray")
- Part42.Material = Enum.Material.SmoothPlastic
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Mid gray")
- Part42.FormFactor = Enum.FormFactor.Symmetric
- Part42.formFactor = Enum.FormFactor.Symmetric
- Part43.Name = "Middle"
- Part43.Parent = Model41
- Part43.CFrame = CFrame.new(5.51932621, 2.08435988, 22.7348747, -0.00144677993, -0.00133584032, -0.999998093, -0.0048267995, 0.999987483, -0.00132884295, 0.999987304, 0.00482486794, -0.00145320955)
- Part43.Orientation = Vector3.new(0.0799999982, -90.0800018, -0.280000001)
- Part43.Position = Vector3.new(5.51932621, 2.08435988, 22.7348747)
- Part43.Rotation = Vector3.new(137.559998, -89.8899994, 137.279999)
- Part43.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part43.Size = Vector3.new(1, 0.950000405, 1)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("Mid gray")
- Part43.Material = Enum.Material.SmoothPlastic
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.brickColor = BrickColor.new("Mid gray")
- Part43.FormFactor = Enum.FormFactor.Symmetric
- Part43.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh44.Parent = Part43
- SpecialMesh44.MeshId = "rbxassetid://542758573"
- SpecialMesh44.MeshType = Enum.MeshType.FileMesh
- Humanoid45.Parent = Model1
- Humanoid45.Health = 0
- Humanoid45.MaxHealth = 0
- Humanoid45.maxHealth = 0
- Model46.Name = "Arm2"
- Model46.Parent = Model1
- Part47.Name = "Middle"
- Part47.Parent = Model46
- Part47.CFrame = CFrame.new(5.50978374, 3.02193689, 25.7342319, -0.00146399206, 0.00146209588, -0.999997973, 0.0126376115, 0.999919176, 0.00144347933, 0.999919116, -0.0126354713, -0.00148235098)
- Part47.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.720000029)
- Part47.Position = Vector3.new(5.50978374, 3.02193689, 25.7342319)
- Part47.Rotation = Vector3.new(-135.759995, -89.8799973, -135.039993)
- Part47.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part47.Transparency = 1
- Part47.Size = Vector3.new(1, 2, 1)
- Part47.Anchored = true
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.BrickColor = BrickColor.new("Mid gray")
- Part47.Material = Enum.Material.SmoothPlastic
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("Mid gray")
- Part47.FormFactor = Enum.FormFactor.Symmetric
- Part47.formFactor = Enum.FormFactor.Symmetric
- Part48.Name = "Middle"
- Part48.Parent = Model46
- Part48.CFrame = CFrame.new(5.50843382, 2.09727192, 25.7459373, -0.0133468099, -0.00132975727, -0.999910116, -0.00200993405, 0.999997139, -0.00130304461, 0.999908984, 0.00199236162, -0.0133494437)
- Part48.Orientation = Vector3.new(0.0700000003, -90.7600021, -0.119999997)
- Part48.Position = Vector3.new(5.50843382, 2.09727192, 25.7459373)
- Part48.Rotation = Vector3.new(174.419998, -89.2300034, 174.309998)
- Part48.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part48.Size = Vector3.new(1, 0.900000513, 1)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Mid gray")
- Part48.Material = Enum.Material.SmoothPlastic
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Mid gray")
- Part48.FormFactor = Enum.FormFactor.Symmetric
- Part48.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh49.Parent = Part48
- SpecialMesh49.MeshId = "rbxassetid://542758593"
- SpecialMesh49.MeshType = Enum.MeshType.FileMesh
- Script50.Name = "Instrouctions"
- Script50.Parent = Model1
- table.insert(cors,sandbox(Script50,function()
- end))
- Part51.Name = "Head"
- Part51.Parent = Model1
- Part51.CFrame = CFrame.new(9.02747822, 0.0826954842, 24.1649628, -0.99973917, -0.0161510184, -0.0161447637, -0.0159429703, 0.999789238, -0.0129330978, 0.0163502432, -0.0126723293, -0.999786019)
- Part51.Orientation = Vector3.new(0.74000001, -179.070007, -0.910000026)
- Part51.Position = Vector3.new(9.02747822, 0.0826954842, 24.1649628)
- Part51.Rotation = Vector3.new(179.259995, -0.930000007, 179.070007)
- Part51.Size = Vector3.new(4, 0.0500000007, 4)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.Material = Enum.Material.SmoothPlastic
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.FormFactor = Enum.FormFactor.Symmetric
- Part51.formFactor = Enum.FormFactor.Symmetric
- Script52.Name = "Arm1"
- Script52.Parent = Part51
- table.insert(cors,sandbox(Script52,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
- local g = script.Parent.Parent.Arm1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script53.Name = "Leg1"
- Script53.Parent = Part51
- table.insert(cors,sandbox(Script53,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
- local g = script.Parent.Parent.Leg1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script54.Parent = Part51
- table.insert(cors,sandbox(Script54,function()
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if human ~= nil then
- part.Parent:findFirstChild("Head").Transparency = 0.98
- part.Parent:findFirstChild("Torso").Transparency = 1
- part.Parent:findFirstChild("Left Arm").Transparency = 1
- part.Parent:findFirstChild("Right Arm").Transparency = 1
- part.Parent:findFirstChild("Left Leg").Transparency = 1
- part.Parent:findFirstChild("Right Leg").Transparency = 1
- end
- end
- script.Parent.Touched:connect(onTouch)
- --COLORS
- --1 = white
- --208 = Light stone grey
- --194 = Medium stone grey
- --199 = Dark stone grey
- --26 = Black
- --21 = Bright red
- --24 = Bright yellow
- --226 = Cool yellow
- --23 = Bright blue
- --107 = Bright bluish green
- --102 = Medium blue
- --11 = Pastel blue
- --45 = Light blue
- --135 = Sand blue
- --106 = Bright orange
- --105 = Br. yellowish orange
- --141 = Earth green
- --28 = Dark green
- --37 = Bright green
- --119 = Br. yellowish green
- --29 = Medium green
- --151 = Sand green
- --38 = Dark orange
- --192 = Reddish brown
- --104 = Bright violet
- --9 = Light reddish violet
- --101 = Medium red
- --5 = Brick Yellow
- --153 = Sand red
- --217 = Brown
- --18 = Nougat
- --125 = Light orange
- end))
- Script55.Name = "WalkSpeed Script"
- Script55.Parent = Part51
- table.insert(cors,sandbox(Script55,function()
- local debounce = false
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if (human ~= nil) and debounce == false then
- debounce = true
- human.WalkSpeed = 20-- or whatever number
- wait(2)
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch)
- end))
- Script56.Name = "Leg2"
- Script56.Parent = Part51
- table.insert(cors,sandbox(Script56,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
- local g = script.Parent.Parent.Leg2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script57.Name = "Arm2"
- Script57.Parent = Part51
- table.insert(cors,sandbox(Script57,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
- local g = script.Parent.Parent.Arm2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script58.Name = "Torso"
- Script58.Parent = Part51
- table.insert(cors,sandbox(Script58,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
- local g = script.Parent.Parent.Chest:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Torso
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script59.Name = "HatRemover"
- Script59.Parent = Part51
- table.insert(cors,sandbox(Script59,function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Hat") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- CylinderMesh60.Parent = Part51
- Script61.Name = "HatRemover"
- Script61.Parent = Part51
- table.insert(cors,sandbox(Script61,function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Accessory") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script62.Name = "FaceRemover"
- Script62.Parent = Part51
- table.insert(cors,sandbox(Script62,function()
- function onTouched(hit)
- hit.Parent.Head.face.Texture = ""
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Model63.Name = "Zombie Tricky (Madness)"
- Model63.Parent = Model0
- Model64.Name = "Leg2"
- Model64.Parent = Model63
- Part65.Name = "Middle"
- Part65.Parent = Model64
- Part65.CFrame = CFrame.new(5.73398829, 1.01396084, 19.2299385, -8.45512477e-05, 6.72579408e-05, -1, -0.000638819416, 0.999999881, 6.73119357e-05, 0.999999821, 0.00063882512, -8.45082614e-05)
- Part65.Orientation = Vector3.new(0, -90, -0.0399999991)
- Part65.Position = Vector3.new(5.73398829, 1.01396084, 19.2299385)
- Part65.Rotation = Vector3.new(0.0399999991, -90, 0)
- Part65.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part65.Size = Vector3.new(1, 2, 1)
- Part65.Anchored = true
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.BrickColor = BrickColor.new("Dark stone grey")
- Part65.Material = Enum.Material.SmoothPlastic
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.brickColor = BrickColor.new("Dark stone grey")
- Part65.FormFactor = Enum.FormFactor.Symmetric
- Part65.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh66.Parent = Part65
- SpecialMesh66.MeshId = "rbxassetid://610872922"
- SpecialMesh66.Offset = Vector3.new(0, -0.600000024, 0)
- SpecialMesh66.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
- SpecialMesh66.MeshType = Enum.MeshType.FileMesh
- Model67.Name = "Leg1"
- Model67.Parent = Model63
- Part68.Name = "Middle"
- Part68.Parent = Model67
- Part68.CFrame = CFrame.new(5.73505592, 1.02160239, 18.2308922, -0.00152865541, 0.00151435717, -0.999997735, 0.0126824565, 0.99991852, 0.00149484992, 0.999918461, -0.0126801422, -0.00154773646)
- Part68.Orientation = Vector3.new(-0.0900000036, -90.0899963, 0.730000019)
- Part68.Position = Vector3.new(5.73505592, 1.02160239, 18.2308922)
- Part68.Rotation = Vector3.new(-136, -89.8799973, -135.270004)
- Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part68.Size = Vector3.new(1, 2, 1)
- Part68.Anchored = true
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.BrickColor = BrickColor.new("Dark stone grey")
- Part68.Material = Enum.Material.SmoothPlastic
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.brickColor = BrickColor.new("Dark stone grey")
- Part68.FormFactor = Enum.FormFactor.Symmetric
- Part68.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh69.Parent = Part68
- SpecialMesh69.MeshId = "rbxassetid://610872922"
- SpecialMesh69.Offset = Vector3.new(0, -0.600000024, 0)
- SpecialMesh69.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
- SpecialMesh69.MeshType = Enum.MeshType.FileMesh
- Model70.Name = "Chest"
- Model70.Parent = Model63
- Part71.Name = "Middle"
- Part71.Parent = Model70
- Part71.CFrame = CFrame.new(5.73405886, 3.02808332, 18.7323437, -0.00152665447, 0.00151236029, -0.999997735, 0.0126824575, 0.99991852, 0.00149287865, 0.999918461, -0.0126801487, -0.00154571037)
- Part71.Orientation = Vector3.new(-0.0900000036, -90.0899963, 0.730000019)
- Part71.Position = Vector3.new(5.73405886, 3.02808332, 18.7323437)
- Part71.Rotation = Vector3.new(-136, -89.8799973, -135.270004)
- Part71.Color = Color3.new(0.564706, 0.560784, 0.568627)
- Part71.Size = Vector3.new(2, 2, 0.899999976)
- Part71.Anchored = true
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.BrickColor = BrickColor.new("Hurricane grey")
- Part71.Material = Enum.Material.SmoothPlastic
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.brickColor = BrickColor.new("Hurricane grey")
- Part71.FormFactor = Enum.FormFactor.Symmetric
- Part71.formFactor = Enum.FormFactor.Symmetric
- Part71.Shape = Enum.PartType.Cylinder
- CylinderMesh72.Parent = Part71
- CylinderMesh72.Offset = Vector3.new(0, -0.800000012, 0)
- CylinderMesh72.Scale = Vector3.new(2.3499999, 1.29999995, 1.95000005)
- Part73.Name = "Smooth Block Model"
- Part73.Parent = Model70
- Part73.CFrame = CFrame.new(6.82686234, 5.20387173, 18.6876297, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
- Part73.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part73.Position = Vector3.new(6.82686234, 5.20387173, 18.6876297)
- Part73.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
- Part73.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part73.Size = Vector3.new(1, 1, 1)
- Part73.Anchored = true
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.BrickColor = BrickColor.new("Bright red")
- Part73.CanCollide = false
- Part73.Material = Enum.Material.Granite
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.brickColor = BrickColor.new("Bright red")
- Part73.FormFactor = Enum.FormFactor.Symmetric
- Part73.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh74.Parent = Part73
- SpecialMesh74.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh74.Scale = Vector3.new(1.5, 1, 1)
- SpecialMesh74.MeshType = Enum.MeshType.Sphere
- Part75.Name = "Smooth Block Model"
- Part75.Parent = Model70
- Part75.CFrame = CFrame.new(5.73619843, 4.28473902, 18.7166042, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
- Part75.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part75.Position = Vector3.new(5.73619843, 4.28473902, 18.7166042)
- Part75.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
- Part75.Color = Color3.new(0.564706, 0.560784, 0.568627)
- Part75.Size = Vector3.new(0.910000026, 1.38999999, 0.899999976)
- Part75.Anchored = true
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.BrickColor = BrickColor.new("Hurricane grey")
- Part75.CanCollide = false
- Part75.Material = Enum.Material.SmoothPlastic
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.brickColor = BrickColor.new("Hurricane grey")
- Part75.FormFactor = Enum.FormFactor.Symmetric
- Part75.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh76.Parent = Part75
- SpecialMesh76.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh76.Scale = Vector3.new(1.95000005, 1.45000005, 1.95000005)
- SpecialMesh76.MeshType = Enum.MeshType.Sphere
- Part77.Name = "Smooth Block Model"
- Part77.Parent = Model70
- Part77.CFrame = CFrame.new(6.78681755, 4.97744942, 18.6874847, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
- Part77.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part77.Position = Vector3.new(6.78681755, 4.97744942, 18.6874847)
- Part77.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
- Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part77.Size = Vector3.new(1, 1, 1)
- Part77.Anchored = true
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.BrickColor = BrickColor.new("Really black")
- Part77.CanCollide = false
- Part77.Material = Enum.Material.Granite
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.brickColor = BrickColor.new("Really black")
- Part77.FormFactor = Enum.FormFactor.Symmetric
- Part77.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh78.Parent = Part77
- SpecialMesh78.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh78.Scale = Vector3.new(1.5, 1, 1)
- SpecialMesh78.MeshType = Enum.MeshType.Sphere
- Part79.Name = "Smooth Block Model"
- Part79.Parent = Model70
- Part79.CFrame = CFrame.new(6.41687822, 5.50390434, 18.6877785, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
- Part79.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part79.Position = Vector3.new(6.41687822, 5.50390434, 18.6877785)
- Part79.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
- Part79.Color = Color3.new(0.203922, 0.556863, 0.25098)
- Part79.Size = Vector3.new(1, 1, 1)
- Part79.Anchored = true
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.BrickColor = BrickColor.new("Sea green")
- Part79.CanCollide = false
- Part79.Material = Enum.Material.SmoothPlastic
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.brickColor = BrickColor.new("Sea green")
- Part79.FormFactor = Enum.FormFactor.Symmetric
- Part79.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh80.Parent = Part79
- SpecialMesh80.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh80.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh80.MeshType = Enum.MeshType.Sphere
- Decal81.Parent = Part79
- Decal81.Texture = "http://www.roblox.com/asset/?id=2276263"
- Part82.Name = "Smooth Block Model"
- Part82.Parent = Model70
- Part82.CFrame = CFrame.new(7.02926731, 3.83811808, 18.6902199, 0.0023103517, 0.282042474, -0.959399104, 0.012490198, 0.959318697, 0.282048911, 0.999919415, -0.0126347151, -0.00130640261)
- Part82.Orientation = Vector3.new(-16.3799992, -90.0800018, 0.75)
- Part82.Position = Vector3.new(7.02926731, 3.83811808, 18.6902199)
- Part82.Rotation = Vector3.new(-90.2699966, -73.6200027, -89.5299988)
- Part82.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part82.Size = Vector3.new(1, 0.430000097, 0.470000178)
- Part82.Anchored = true
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.BrickColor = BrickColor.new("Lily white")
- Part82.CanCollide = false
- Part82.Material = Enum.Material.Granite
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.brickColor = BrickColor.new("Lily white")
- Part82.FormFactor = Enum.FormFactor.Symmetric
- Part82.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh83.Parent = Part82
- SpecialMesh83.MeshId = "http://www.roblox.com/asset/?id=21057589"
- SpecialMesh83.Scale = Vector3.new(0.850000024, 1, 0.400000006)
- SpecialMesh83.TextureId = "rbxassetid://0"
- SpecialMesh83.MeshType = Enum.MeshType.FileMesh
- Decal84.Parent = Part82
- Decal84.Texture = "http://www.roblox.com/asset/?id=1927066320"
- Part85.Name = "Smooth Block Model"
- Part85.Parent = Model70
- Part85.CFrame = CFrame.new(7.11139107, 4.37921906, 18.6905499, -0.00195143884, -0.243314981, 0.969945431, -0.0138277588, -0.969847977, -0.243318349, 0.999902487, -0.0138869938, -0.00147190166)
- Part85.Orientation = Vector3.new(14.0799999, 90.0899963, -179.179993)
- Part85.Position = Vector3.new(7.11139107, 4.37921906, 18.6905499)
- Part85.Rotation = Vector3.new(90.3499985, 75.9199982, 90.4599991)
- Part85.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part85.Size = Vector3.new(1, 0.430000097, 0.470000178)
- Part85.Anchored = true
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.BrickColor = BrickColor.new("Lily white")
- Part85.CanCollide = false
- Part85.Material = Enum.Material.Granite
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.brickColor = BrickColor.new("Lily white")
- Part85.FormFactor = Enum.FormFactor.Symmetric
- Part85.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh86.Parent = Part85
- SpecialMesh86.MeshId = "http://www.roblox.com/asset/?id=21057589"
- SpecialMesh86.Scale = Vector3.new(0.850000024, 1, 0.400000006)
- SpecialMesh86.TextureId = "rbxassetid://0"
- SpecialMesh86.MeshType = Enum.MeshType.FileMesh
- Decal87.Parent = Part85
- Decal87.Texture = "http://www.roblox.com/asset/?id=1927066320"
- Part88.Name = "Smooth Block Model"
- Part88.Parent = Model70
- Part88.CFrame = CFrame.new(7.19686174, 5.16384315, 18.6876259, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
- Part88.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part88.Position = Vector3.new(7.19686174, 5.16384315, 18.6876259)
- Part88.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
- Part88.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part88.Size = Vector3.new(1, 1, 1)
- Part88.Anchored = true
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.BrickColor = BrickColor.new("Bright red")
- Part88.CanCollide = false
- Part88.Material = Enum.Material.Granite
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.brickColor = BrickColor.new("Bright red")
- Part88.FormFactor = Enum.FormFactor.Symmetric
- Part88.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh89.Parent = Part88
- SpecialMesh89.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh89.Scale = Vector3.new(1.20000005, 0.400000006, 0.400000006)
- SpecialMesh89.MeshType = Enum.MeshType.Sphere
- Part90.Name = "Smooth Block Model"
- Part90.Parent = Model70
- Part90.CFrame = CFrame.new(6.97968102, 4.60068607, 18.6870651, -0.00412870711, -0.0665405765, -0.997775257, 0.0120806154, 0.997707546, -0.0665860549, 0.99991852, -0.0123286517, -0.00331539125)
- Part90.Orientation = Vector3.new(3.81999993, -90.1900024, 0.689999998)
- Part90.Position = Vector3.new(6.97968102, 4.60068607, 18.6870651)
- Part90.Rotation = Vector3.new(92.8499985, -86.1800003, 93.5500031)
- Part90.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part90.Size = Vector3.new(1, 1, 1.38999987)
- Part90.Anchored = true
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.BrickColor = BrickColor.new("Bright red")
- Part90.CanCollide = false
- Part90.Material = Enum.Material.Granite
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.brickColor = BrickColor.new("Bright red")
- Part90.FormFactor = Enum.FormFactor.Symmetric
- Part90.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh91.Parent = Part90
- SpecialMesh91.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh91.Scale = Vector3.new(1.20000005, 0.400000006, 0.400000006)
- SpecialMesh91.MeshType = Enum.MeshType.Sphere
- Part92.Name = "Smooth Block Model"
- Part92.Parent = Model70
- Part92.CFrame = CFrame.new(6.9667511, 4.75356293, 19.1473637, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
- Part92.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part92.Position = Vector3.new(6.9667511, 4.75356293, 19.1473637)
- Part92.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
- Part92.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part92.Size = Vector3.new(1, 1, 1)
- Part92.Anchored = true
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.BrickColor = BrickColor.new("Bright red")
- Part92.CanCollide = false
- Part92.Material = Enum.Material.Granite
- Part92.TopSurface = Enum.SurfaceType.Smooth
- Part92.brickColor = BrickColor.new("Bright red")
- Part92.FormFactor = Enum.FormFactor.Symmetric
- Part92.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh93.Parent = Part92
- SpecialMesh93.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh93.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
- SpecialMesh93.MeshType = Enum.MeshType.Sphere
- Part94.Name = "Smooth Block Model"
- Part94.Parent = Model70
- Part94.CFrame = CFrame.new(6.96683693, 4.75412798, 18.2373486, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
- Part94.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part94.Position = Vector3.new(6.96683693, 4.75412798, 18.2373486)
- Part94.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
- Part94.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part94.Size = Vector3.new(1, 1, 1)
- Part94.Anchored = true
- Part94.BottomSurface = Enum.SurfaceType.Smooth
- Part94.BrickColor = BrickColor.new("Bright red")
- Part94.CanCollide = false
- Part94.Material = Enum.Material.Granite
- Part94.TopSurface = Enum.SurfaceType.Smooth
- Part94.brickColor = BrickColor.new("Bright red")
- Part94.FormFactor = Enum.FormFactor.Symmetric
- Part94.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh95.Parent = Part94
- SpecialMesh95.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh95.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
- SpecialMesh95.MeshType = Enum.MeshType.Sphere
- Part96.Name = "Smooth Block Model"
- Part96.Parent = Model70
- Part96.CFrame = CFrame.new(7.07780218, 4.96165657, 19.022377, -0.0014686574, 0.204216093, -0.978924811, 0.012637442, 0.978851497, 0.20418182, 0.999919057, -0.0120712323, -0.0040183668)
- Part96.Orientation = Vector3.new(-11.7799997, -90.2399979, 0.74000001)
- Part96.Position = Vector3.new(7.07780218, 4.96165657, 19.022377)
- Part96.Rotation = Vector3.new(-91.1299973, -78.2200012, -90.4100037)
- Part96.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part96.Size = Vector3.new(0.579999924, 0.740000129, 0.500000238)
- Part96.Anchored = true
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.BrickColor = BrickColor.new("Bright red")
- Part96.CanCollide = false
- Part96.Material = Enum.Material.Granite
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.brickColor = BrickColor.new("Bright red")
- Part96.FormFactor = Enum.FormFactor.Symmetric
- Part96.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh97.Parent = Part96
- SpecialMesh97.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh97.Scale = Vector3.new(1.5, 1, 1)
- SpecialMesh97.MeshType = Enum.MeshType.Sphere
- Part98.Name = "Smooth Block Model"
- Part98.Parent = Model70
- Part98.CFrame = CFrame.new(7.04231691, 4.96075535, 18.3491745, -0.0014686574, 0.204216093, -0.978924811, 0.012637442, 0.978851497, 0.20418182, 0.999919057, -0.0120712323, -0.0040183668)
- Part98.Orientation = Vector3.new(-11.7799997, -90.2399979, 0.74000001)
- Part98.Position = Vector3.new(7.04231691, 4.96075535, 18.3491745)
- Part98.Rotation = Vector3.new(-91.1299973, -78.2200012, -90.4100037)
- Part98.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part98.Size = Vector3.new(0.579999924, 0.740000129, 0.500000238)
- Part98.Anchored = true
- Part98.BottomSurface = Enum.SurfaceType.Smooth
- Part98.BrickColor = BrickColor.new("Bright red")
- Part98.CanCollide = false
- Part98.Material = Enum.Material.Granite
- Part98.TopSurface = Enum.SurfaceType.Smooth
- Part98.brickColor = BrickColor.new("Bright red")
- Part98.FormFactor = Enum.FormFactor.Symmetric
- Part98.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh99.Parent = Part98
- SpecialMesh99.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh99.Scale = Vector3.new(1.5, 1, 1)
- SpecialMesh99.MeshType = Enum.MeshType.Sphere
- Part100.Name = "Smooth Block Model"
- Part100.Parent = Model70
- Part100.CFrame = CFrame.new(6.43580389, 4.86517191, 18.6916237, -0.00412870711, -0.0665405765, -0.997775257, 0.0120806154, 0.997707546, -0.0665860549, 0.99991852, -0.0123286517, -0.00331539125)
- Part100.Orientation = Vector3.new(3.81999993, -90.1900024, 0.689999998)
- Part100.Position = Vector3.new(6.43580389, 4.86517191, 18.6916237)
- Part100.Rotation = Vector3.new(92.8499985, -86.1800003, 93.5500031)
- Part100.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part100.Size = Vector3.new(1.4399997, 3.01999831, 3.75999808)
- Part100.Anchored = true
- Part100.BottomSurface = Enum.SurfaceType.Smooth
- Part100.BrickColor = BrickColor.new("Bright red")
- Part100.CanCollide = false
- Part100.Material = Enum.Material.Granite
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.brickColor = BrickColor.new("Bright red")
- Part100.FormFactor = Enum.FormFactor.Symmetric
- Part100.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh101.Parent = Part100
- SpecialMesh101.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh101.Scale = Vector3.new(1.20000005, 0.400000006, 0.400000006)
- SpecialMesh101.MeshType = Enum.MeshType.Sphere
- Model102.Name = "Arm1"
- Model102.Parent = Model63
- Part103.Name = "Middle"
- Part103.Parent = Model102
- Part103.CFrame = CFrame.new(5.7392745, 2.98833847, 17.20611, -0.00146765704, 0.0014543474, -0.999997854, 0.0126384431, 0.999919116, 0.00143568392, 0.999919057, -0.0126363076, -0.001485919)
- Part103.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part103.Position = Vector3.new(5.7392745, 2.98833847, 17.20611)
- Part103.Rotation = Vector3.new(-135.990005, -89.8799973, -135.259995)
- Part103.Color = Color3.new(0.203922, 0.556863, 0.25098)
- Part103.Transparency = 1
- Part103.Size = Vector3.new(1, 2, 1)
- Part103.Anchored = true
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.BrickColor = BrickColor.new("Sea green")
- Part103.Material = Enum.Material.SmoothPlastic
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.brickColor = BrickColor.new("Sea green")
- Part103.FormFactor = Enum.FormFactor.Symmetric
- Part103.formFactor = Enum.FormFactor.Symmetric
- Part104.Name = "Middle"
- Part104.Parent = Model102
- Part104.CFrame = CFrame.new(5.74458265, 2.0878582, 17.2067966, -0.0189001001, -0.00141305616, -0.999820411, -0.00481753098, 0.999987543, -0.00132222427, 0.999809861, 0.00479167514, -0.0189066716)
- Part104.Orientation = Vector3.new(0.0799999982, -91.0800018, -0.280000001)
- Part104.Position = Vector3.new(5.74458265, 2.0878582, 17.2067966)
- Part104.Rotation = Vector3.new(176, -88.9100037, 175.720001)
- Part104.Color = Color3.new(0.203922, 0.556863, 0.25098)
- Part104.Size = Vector3.new(1, 0.950000405, 1)
- Part104.Anchored = true
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.BrickColor = BrickColor.new("Sea green")
- Part104.Material = Enum.Material.SmoothPlastic
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part104.brickColor = BrickColor.new("Sea green")
- Part104.FormFactor = Enum.FormFactor.Symmetric
- Part104.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh105.Parent = Part104
- SpecialMesh105.MeshId = "rbxassetid://542758573"
- SpecialMesh105.MeshType = Enum.MeshType.FileMesh
- Humanoid106.Parent = Model63
- Humanoid106.Health = 0
- Humanoid106.MaxHealth = 0
- Humanoid106.maxHealth = 0
- Model107.Name = "Arm2"
- Model107.Parent = Model63
- Part108.Name = "Middle"
- Part108.Parent = Model107
- Part108.CFrame = CFrame.new(5.73502493, 3.0254302, 20.2061882, -0.00146765704, 0.0014543474, -0.999997854, 0.0126384431, 0.999919116, 0.00143568392, 0.999919057, -0.0126363076, -0.001485919)
- Part108.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part108.Position = Vector3.new(5.73502493, 3.0254302, 20.2061882)
- Part108.Rotation = Vector3.new(-135.990005, -89.8799973, -135.259995)
- Part108.Color = Color3.new(0.203922, 0.556863, 0.25098)
- Part108.Transparency = 1
- Part108.Size = Vector3.new(1, 2, 1)
- Part108.Anchored = true
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.BrickColor = BrickColor.new("Sea green")
- Part108.Material = Enum.Material.SmoothPlastic
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.brickColor = BrickColor.new("Sea green")
- Part108.FormFactor = Enum.FormFactor.Symmetric
- Part108.formFactor = Enum.FormFactor.Symmetric
- Part109.Name = "Middle"
- Part109.Parent = Model107
- Part109.CFrame = CFrame.new(5.733675, 2.10076571, 20.2178822, -0.0307981037, -0.00135598052, -0.999524772, -0.00200153724, 0.999997258, -0.00129494863, 0.99952364, 0.0019607041, -0.0308007319)
- Part109.Orientation = Vector3.new(0.0700000003, -91.7699966, -0.109999999)
- Part109.Position = Vector3.new(5.733675, 2.10076571, 20.2178822)
- Part109.Rotation = Vector3.new(177.589996, -88.2300034, 177.479996)
- Part109.Color = Color3.new(0.203922, 0.556863, 0.25098)
- Part109.Size = Vector3.new(1, 0.900000513, 1)
- Part109.Anchored = true
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.BrickColor = BrickColor.new("Sea green")
- Part109.Material = Enum.Material.SmoothPlastic
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.brickColor = BrickColor.new("Sea green")
- Part109.FormFactor = Enum.FormFactor.Symmetric
- Part109.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh110.Parent = Part109
- SpecialMesh110.MeshId = "rbxassetid://542758593"
- SpecialMesh110.MeshType = Enum.MeshType.FileMesh
- Script111.Name = "Instrouctions"
- Script111.Parent = Model63
- table.insert(cors,sandbox(Script111,function()
- end))
- Part112.Name = "Head"
- Part112.Parent = Model63
- Part112.CFrame = CFrame.new(9.25271988, 0.0861868858, 18.636919, -0.99973911, -0.0161593091, -0.0161427371, -0.015951287, 0.999789178, -0.0129331024, 0.016348321, -0.0126722306, -0.999786079)
- Part112.Orientation = Vector3.new(0.74000001, -179.070007, -0.910000026)
- Part112.Position = Vector3.new(9.25271988, 0.0861868858, 18.636919)
- Part112.Rotation = Vector3.new(179.259995, -0.920000017, 179.070007)
- Part112.Size = Vector3.new(4, 0.0500000007, 4)
- Part112.Anchored = true
- Part112.BottomSurface = Enum.SurfaceType.Smooth
- Part112.Material = Enum.Material.SmoothPlastic
- Part112.TopSurface = Enum.SurfaceType.Smooth
- Part112.FormFactor = Enum.FormFactor.Symmetric
- Part112.formFactor = Enum.FormFactor.Symmetric
- Script113.Name = "Arm1"
- Script113.Parent = Part112
- table.insert(cors,sandbox(Script113,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
- local g = script.Parent.Parent.Arm1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script114.Name = "Leg1"
- Script114.Parent = Part112
- table.insert(cors,sandbox(Script114,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
- local g = script.Parent.Parent.Leg1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script115.Parent = Part112
- table.insert(cors,sandbox(Script115,function()
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if human ~= nil then
- part.Parent:findFirstChild("Head").Transparency = 0.98
- part.Parent:findFirstChild("Torso").Transparency = 1
- part.Parent:findFirstChild("Left Arm").Transparency = 1
- part.Parent:findFirstChild("Right Arm").Transparency = 1
- part.Parent:findFirstChild("Left Leg").Transparency = 1
- part.Parent:findFirstChild("Right Leg").Transparency = 1
- end
- end
- script.Parent.Touched:connect(onTouch)
- --COLORS
- --1 = white
- --208 = Light stone grey
- --194 = Medium stone grey
- --199 = Dark stone grey
- --26 = Black
- --21 = Bright red
- --24 = Bright yellow
- --226 = Cool yellow
- --23 = Bright blue
- --107 = Bright bluish green
- --102 = Medium blue
- --11 = Pastel blue
- --45 = Light blue
- --135 = Sand blue
- --106 = Bright orange
- --105 = Br. yellowish orange
- --141 = Earth green
- --28 = Dark green
- --37 = Bright green
- --119 = Br. yellowish green
- --29 = Medium green
- --151 = Sand green
- --38 = Dark orange
- --192 = Reddish brown
- --104 = Bright violet
- --9 = Light reddish violet
- --101 = Medium red
- --5 = Brick Yellow
- --153 = Sand red
- --217 = Brown
- --18 = Nougat
- --125 = Light orange
- end))
- Script116.Name = "WalkSpeed Script"
- Script116.Parent = Part112
- table.insert(cors,sandbox(Script116,function()
- local debounce = false
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if (human ~= nil) and debounce == false then
- debounce = true
- human.WalkSpeed = 10-- or whatever number
- wait(2)
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch)
- end))
- Script117.Name = "Leg2"
- Script117.Parent = Part112
- table.insert(cors,sandbox(Script117,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
- local g = script.Parent.Parent.Leg2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script118.Name = "Arm2"
- Script118.Parent = Part112
- table.insert(cors,sandbox(Script118,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
- local g = script.Parent.Parent.Arm2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script119.Name = "Torso"
- Script119.Parent = Part112
- table.insert(cors,sandbox(Script119,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
- local g = script.Parent.Parent.Chest:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Torso
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script120.Name = "HatRemover"
- Script120.Parent = Part112
- table.insert(cors,sandbox(Script120,function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Hat") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- CylinderMesh121.Parent = Part112
- Script122.Name = "HatRemover"
- Script122.Parent = Part112
- table.insert(cors,sandbox(Script122,function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Accessory") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script123.Name = "FaceRemover"
- Script123.Parent = Part112
- table.insert(cors,sandbox(Script123,function()
- function onTouched(hit)
- hit.Parent.Head.face.Texture = ""
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Part124.Name = "Smooth Block Model"
- Part124.Parent = Model63
- Part124.CFrame = CFrame.new(6.45187664, 6.09948254, 20.4815178, -0.00193370378, 5.49617835e-05, 0.999998093, -0.583608866, 0.81203407, -0.00117315946, -0.8120327, -0.583609998, -0.00153815688)
- Part124.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
- Part124.Position = Vector3.new(6.45187664, 6.09948254, 20.4815178)
- Part124.Rotation = Vector3.new(142.669998, 89.8899994, -178.369995)
- Part124.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part124.Size = Vector3.new(1, 1, 1)
- Part124.Anchored = true
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.BrickColor = BrickColor.new("Bright red")
- Part124.CanCollide = false
- Part124.Material = Enum.Material.SmoothPlastic
- Part124.TopSurface = Enum.SurfaceType.Smooth
- Part124.brickColor = BrickColor.new("Bright red")
- Part124.FormFactor = Enum.FormFactor.Symmetric
- Part124.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh125.Parent = Part124
- SpecialMesh125.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh125.Scale = Vector3.new(0.699999988, 0.699999988, 0.699999988)
- SpecialMesh125.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh125.MeshType = Enum.MeshType.FileMesh
- Part126.Name = "Smooth Block Model"
- Part126.Parent = Model63
- Part126.CFrame = CFrame.new(6.34112597, 5.00157547, 18.3287621, -0.0020696749, -6.6050321e-05, 0.999997854, -0.491598815, -0.870821178, -0.00107497012, 0.87081933, -0.491600007, 0.00176984654)
- Part126.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
- Part126.Position = Vector3.new(6.34112597, 5.00157547, 18.3287621)
- Part126.Rotation = Vector3.new(31.2700005, 89.8799973, 178.169998)
- Part126.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part126.Size = Vector3.new(1, 1, 1)
- Part126.Anchored = true
- Part126.BottomSurface = Enum.SurfaceType.Smooth
- Part126.BrickColor = BrickColor.new("Bright red")
- Part126.CanCollide = false
- Part126.Material = Enum.Material.SmoothPlastic
- Part126.TopSurface = Enum.SurfaceType.Smooth
- Part126.brickColor = BrickColor.new("Bright red")
- Part126.FormFactor = Enum.FormFactor.Symmetric
- Part126.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh127.Parent = Part126
- SpecialMesh127.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh127.Scale = Vector3.new(2, 2.5999999, 1.60000002)
- SpecialMesh127.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh127.MeshType = Enum.MeshType.FileMesh
- Part128.Name = "Smooth Block Model"
- Part128.Parent = Model63
- Part128.CFrame = CFrame.new(6.45065355, 5.66284466, 17.3575039, -0.0020696749, -6.6050321e-05, 0.999997854, -0.491598815, -0.870821178, -0.00107497012, 0.87081933, -0.491600007, 0.00176984654)
- Part128.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
- Part128.Position = Vector3.new(6.45065355, 5.66284466, 17.3575039)
- Part128.Rotation = Vector3.new(31.2700005, 89.8799973, 178.169998)
- Part128.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part128.Size = Vector3.new(1, 1, 1)
- Part128.Anchored = true
- Part128.BottomSurface = Enum.SurfaceType.Smooth
- Part128.BrickColor = BrickColor.new("Bright red")
- Part128.CanCollide = false
- Part128.Material = Enum.Material.SmoothPlastic
- Part128.TopSurface = Enum.SurfaceType.Smooth
- Part128.brickColor = BrickColor.new("Bright red")
- Part128.FormFactor = Enum.FormFactor.Symmetric
- Part128.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh129.Parent = Part128
- SpecialMesh129.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh129.Scale = Vector3.new(1.29999995, 1.5, 1)
- SpecialMesh129.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh129.MeshType = Enum.MeshType.FileMesh
- Part130.Name = "Smooth Block Model"
- Part130.Parent = Model63
- Part130.CFrame = CFrame.new(6.45217514, 6.02538204, 16.7153072, -0.0020696749, -6.6050321e-05, 0.999997854, -0.491598815, -0.870821178, -0.00107497012, 0.87081933, -0.491600007, 0.00176984654)
- Part130.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
- Part130.Position = Vector3.new(6.45217514, 6.02538204, 16.7153072)
- Part130.Rotation = Vector3.new(31.2700005, 89.8799973, 178.169998)
- Part130.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part130.Size = Vector3.new(1, 1, 1)
- Part130.Anchored = true
- Part130.BottomSurface = Enum.SurfaceType.Smooth
- Part130.BrickColor = BrickColor.new("Bright red")
- Part130.CanCollide = false
- Part130.Material = Enum.Material.SmoothPlastic
- Part130.TopSurface = Enum.SurfaceType.Smooth
- Part130.brickColor = BrickColor.new("Bright red")
- Part130.FormFactor = Enum.FormFactor.Symmetric
- Part130.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh131.Parent = Part130
- SpecialMesh131.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh131.Scale = Vector3.new(0.699999988, 0.699999988, 0.699999988)
- SpecialMesh131.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh131.MeshType = Enum.MeshType.FileMesh
- Part132.Name = "Smooth Block Model"
- Part132.Parent = Model63
- Part132.CFrame = CFrame.new(6.45045185, 5.66910362, 19.8826733, -0.00193370378, 5.49617835e-05, 0.999998093, -0.583608866, 0.81203407, -0.00117315946, -0.8120327, -0.583609998, -0.00153815688)
- Part132.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
- Part132.Position = Vector3.new(6.45045185, 5.66910362, 19.8826733)
- Part132.Rotation = Vector3.new(142.669998, 89.8899994, -178.369995)
- Part132.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part132.Size = Vector3.new(1, 1, 1)
- Part132.Anchored = true
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.BrickColor = BrickColor.new("Bright red")
- Part132.CanCollide = false
- Part132.Material = Enum.Material.SmoothPlastic
- Part132.TopSurface = Enum.SurfaceType.Smooth
- Part132.brickColor = BrickColor.new("Bright red")
- Part132.FormFactor = Enum.FormFactor.Symmetric
- Part132.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh133.Parent = Part132
- SpecialMesh133.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh133.Scale = Vector3.new(1.29999995, 1.5, 1)
- SpecialMesh133.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh133.MeshType = Enum.MeshType.FileMesh
- Part134.Name = "Smooth Block Model"
- Part134.Parent = Model63
- Part134.CFrame = CFrame.new(6.34107924, 5.06567574, 18.8744774, -0.00193370378, 5.49617835e-05, 0.999998093, -0.583608866, 0.81203407, -0.00117315946, -0.8120327, -0.583609998, -0.00153815688)
- Part134.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
- Part134.Position = Vector3.new(6.34107924, 5.06567574, 18.8744774)
- Part134.Rotation = Vector3.new(142.669998, 89.8899994, -178.369995)
- Part134.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part134.Size = Vector3.new(1, 1, 1)
- Part134.Anchored = true
- Part134.BottomSurface = Enum.SurfaceType.Smooth
- Part134.BrickColor = BrickColor.new("Bright red")
- Part134.CanCollide = false
- Part134.Material = Enum.Material.SmoothPlastic
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part134.brickColor = BrickColor.new("Bright red")
- Part134.FormFactor = Enum.FormFactor.Symmetric
- Part134.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh135.Parent = Part134
- SpecialMesh135.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh135.Scale = Vector3.new(2, 2.5999999, 1.60000002)
- SpecialMesh135.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh135.MeshType = Enum.MeshType.FileMesh
- Model136.Name = "Zombie Tricky with Iron Slab (Madness)"
- Model136.Parent = Model0
- Model137.Name = "Leg2"
- Model137.Parent = Model136
- Part138.Name = "Middle"
- Part138.Parent = Model137
- Part138.CFrame = CFrame.new(5.60667086, 1.01764846, 13.3036394, -8.45512477e-05, 6.72579408e-05, -1, -0.000638819416, 0.999999881, 6.73119357e-05, 0.999999821, 0.00063882512, -8.45082614e-05)
- Part138.Orientation = Vector3.new(0, -90, -0.0399999991)
- Part138.Position = Vector3.new(5.60667086, 1.01764846, 13.3036394)
- Part138.Rotation = Vector3.new(0.0399999991, -90, 0)
- Part138.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part138.Size = Vector3.new(1, 2, 1)
- Part138.Anchored = true
- Part138.BottomSurface = Enum.SurfaceType.Smooth
- Part138.BrickColor = BrickColor.new("Dark stone grey")
- Part138.Material = Enum.Material.SmoothPlastic
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part138.brickColor = BrickColor.new("Dark stone grey")
- Part138.FormFactor = Enum.FormFactor.Symmetric
- Part138.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh139.Parent = Part138
- SpecialMesh139.MeshId = "rbxassetid://610872922"
- SpecialMesh139.Offset = Vector3.new(0, -0.600000024, 0)
- SpecialMesh139.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
- SpecialMesh139.MeshType = Enum.MeshType.FileMesh
- Model140.Name = "Leg1"
- Model140.Parent = Model136
- Part141.Name = "Middle"
- Part141.Parent = Model140
- Part141.CFrame = CFrame.new(5.60775375, 1.02529097, 12.3046169, -0.00152865541, 0.00151435717, -0.999997735, 0.0126824565, 0.99991852, 0.00149484992, 0.999918461, -0.0126801422, -0.00154773646)
- Part141.Orientation = Vector3.new(-0.0900000036, -90.0899963, 0.730000019)
- Part141.Position = Vector3.new(5.60775375, 1.02529097, 12.3046169)
- Part141.Rotation = Vector3.new(-136, -89.8799973, -135.270004)
- Part141.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part141.Size = Vector3.new(1, 2, 1)
- Part141.Anchored = true
- Part141.BottomSurface = Enum.SurfaceType.Smooth
- Part141.BrickColor = BrickColor.new("Dark stone grey")
- Part141.Material = Enum.Material.SmoothPlastic
- Part141.TopSurface = Enum.SurfaceType.Smooth
- Part141.brickColor = BrickColor.new("Dark stone grey")
- Part141.FormFactor = Enum.FormFactor.Symmetric
- Part141.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh142.Parent = Part141
- SpecialMesh142.MeshId = "rbxassetid://610872922"
- SpecialMesh142.Offset = Vector3.new(0, -0.600000024, 0)
- SpecialMesh142.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
- SpecialMesh142.MeshType = Enum.MeshType.FileMesh
- Model143.Name = "Chest"
- Model143.Parent = Model136
- Part144.Name = "Middle"
- Part144.Parent = Model143
- Part144.CFrame = CFrame.new(5.60677242, 3.03177691, 12.8060455, -0.00152665447, 0.00151236029, -0.999997735, 0.0126824575, 0.99991852, 0.00149287865, 0.999918461, -0.0126801487, -0.00154571037)
- Part144.Orientation = Vector3.new(-0.0900000036, -90.0899963, 0.730000019)
- Part144.Position = Vector3.new(5.60677242, 3.03177691, 12.8060455)
- Part144.Rotation = Vector3.new(-136, -89.8799973, -135.270004)
- Part144.Color = Color3.new(0.564706, 0.560784, 0.568627)
- Part144.Size = Vector3.new(2, 2, 0.899999976)
- Part144.Anchored = true
- Part144.BottomSurface = Enum.SurfaceType.Smooth
- Part144.BrickColor = BrickColor.new("Hurricane grey")
- Part144.Material = Enum.Material.SmoothPlastic
- Part144.TopSurface = Enum.SurfaceType.Smooth
- Part144.brickColor = BrickColor.new("Hurricane grey")
- Part144.FormFactor = Enum.FormFactor.Symmetric
- Part144.formFactor = Enum.FormFactor.Symmetric
- Part144.Shape = Enum.PartType.Cylinder
- CylinderMesh145.Parent = Part144
- CylinderMesh145.Offset = Vector3.new(0, -0.800000012, 0)
- CylinderMesh145.Scale = Vector3.new(2.3499999, 1.29999995, 1.95000005)
- Part146.Name = "Smooth Block Model"
- Part146.Parent = Model143
- Part146.CFrame = CFrame.new(6.69956064, 5.20755386, 12.7613344, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
- Part146.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part146.Position = Vector3.new(6.69956064, 5.20755386, 12.7613344)
- Part146.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
- Part146.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part146.Size = Vector3.new(1, 1, 1)
- Part146.Anchored = true
- Part146.BottomSurface = Enum.SurfaceType.Smooth
- Part146.BrickColor = BrickColor.new("Bright red")
- Part146.CanCollide = false
- Part146.Material = Enum.Material.Granite
- Part146.TopSurface = Enum.SurfaceType.Smooth
- Part146.brickColor = BrickColor.new("Bright red")
- Part146.FormFactor = Enum.FormFactor.Symmetric
- Part146.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh147.Parent = Part146
- SpecialMesh147.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh147.Scale = Vector3.new(1.5, 1, 1)
- SpecialMesh147.MeshType = Enum.MeshType.Sphere
- Part148.Name = "Smooth Block Model"
- Part148.Parent = Model143
- Part148.CFrame = CFrame.new(5.60891151, 4.28842306, 12.7903109, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
- Part148.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part148.Position = Vector3.new(5.60891151, 4.28842306, 12.7903109)
- Part148.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
- Part148.Color = Color3.new(0.564706, 0.560784, 0.568627)
- Part148.Size = Vector3.new(0.910000026, 1.38999999, 0.899999976)
- Part148.Anchored = true
- Part148.BottomSurface = Enum.SurfaceType.Smooth
- Part148.BrickColor = BrickColor.new("Hurricane grey")
- Part148.CanCollide = false
- Part148.Material = Enum.Material.SmoothPlastic
- Part148.TopSurface = Enum.SurfaceType.Smooth
- Part148.brickColor = BrickColor.new("Hurricane grey")
- Part148.FormFactor = Enum.FormFactor.Symmetric
- Part148.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh149.Parent = Part148
- SpecialMesh149.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh149.Scale = Vector3.new(1.95000005, 1.45000005, 1.95000005)
- SpecialMesh149.MeshType = Enum.MeshType.Sphere
- Part150.Name = "Smooth Block Model"
- Part150.Parent = Model143
- Part150.CFrame = CFrame.new(6.65951586, 4.98113346, 12.7611914, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
- Part150.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part150.Position = Vector3.new(6.65951586, 4.98113346, 12.7611914)
- Part150.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
- Part150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part150.Size = Vector3.new(1, 1, 1)
- Part150.Anchored = true
- Part150.BottomSurface = Enum.SurfaceType.Smooth
- Part150.BrickColor = BrickColor.new("Really black")
- Part150.CanCollide = false
- Part150.Material = Enum.Material.Granite
- Part150.TopSurface = Enum.SurfaceType.Smooth
- Part150.brickColor = BrickColor.new("Really black")
- Part150.FormFactor = Enum.FormFactor.Symmetric
- Part150.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh151.Parent = Part150
- SpecialMesh151.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh151.Scale = Vector3.new(1.5, 1, 1)
- SpecialMesh151.MeshType = Enum.MeshType.Sphere
- Part152.Name = "Smooth Block Model"
- Part152.Parent = Model143
- Part152.CFrame = CFrame.new(6.28957605, 5.50758648, 12.7614841, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
- Part152.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part152.Position = Vector3.new(6.28957605, 5.50758648, 12.7614841)
- Part152.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
- Part152.Color = Color3.new(0.203922, 0.556863, 0.25098)
- Part152.Size = Vector3.new(1, 1, 1)
- Part152.Anchored = true
- Part152.BottomSurface = Enum.SurfaceType.Smooth
- Part152.BrickColor = BrickColor.new("Sea green")
- Part152.CanCollide = false
- Part152.Material = Enum.Material.SmoothPlastic
- Part152.TopSurface = Enum.SurfaceType.Smooth
- Part152.brickColor = BrickColor.new("Sea green")
- Part152.FormFactor = Enum.FormFactor.Symmetric
- Part152.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh153.Parent = Part152
- SpecialMesh153.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh153.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh153.MeshType = Enum.MeshType.Sphere
- Decal154.Parent = Part152
- Decal154.Texture = "http://www.roblox.com/asset/?id=2276263"
- Part155.Name = "Smooth Block Model"
- Part155.Parent = Model143
- Part155.CFrame = CFrame.new(6.90196562, 3.84179997, 12.7639246, 0.0023103517, 0.282042474, -0.959399104, 0.012490198, 0.959318697, 0.282048911, 0.999919415, -0.0126347151, -0.00130640261)
- Part155.Orientation = Vector3.new(-16.3799992, -90.0800018, 0.75)
- Part155.Position = Vector3.new(6.90196562, 3.84179997, 12.7639246)
- Part155.Rotation = Vector3.new(-90.2699966, -73.6200027, -89.5299988)
- Part155.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part155.Size = Vector3.new(1, 0.430000097, 0.470000178)
- Part155.Anchored = true
- Part155.BottomSurface = Enum.SurfaceType.Smooth
- Part155.BrickColor = BrickColor.new("Lily white")
- Part155.CanCollide = false
- Part155.Material = Enum.Material.Granite
- Part155.TopSurface = Enum.SurfaceType.Smooth
- Part155.brickColor = BrickColor.new("Lily white")
- Part155.FormFactor = Enum.FormFactor.Symmetric
- Part155.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh156.Parent = Part155
- SpecialMesh156.MeshId = "http://www.roblox.com/asset/?id=21057589"
- SpecialMesh156.Scale = Vector3.new(0.850000024, 1, 0.400000006)
- SpecialMesh156.TextureId = "rbxassetid://0"
- SpecialMesh156.MeshType = Enum.MeshType.FileMesh
- Decal157.Parent = Part155
- Decal157.Texture = "http://www.roblox.com/asset/?id=1927066320"
- Part158.Name = "Smooth Block Model"
- Part158.Parent = Model143
- Part158.CFrame = CFrame.new(6.98408937, 4.38291311, 12.7642527, -0.00195143884, -0.243314981, 0.969945431, -0.0138277588, -0.969847977, -0.243318349, 0.999902487, -0.0138869938, -0.00147190166)
- Part158.Orientation = Vector3.new(14.0799999, 90.0899963, -179.179993)
- Part158.Position = Vector3.new(6.98408937, 4.38291311, 12.7642527)
- Part158.Rotation = Vector3.new(90.3499985, 75.9199982, 90.4599991)
- Part158.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part158.Size = Vector3.new(1, 0.430000097, 0.470000178)
- Part158.Anchored = true
- Part158.BottomSurface = Enum.SurfaceType.Smooth
- Part158.BrickColor = BrickColor.new("Lily white")
- Part158.CanCollide = false
- Part158.Material = Enum.Material.Granite
- Part158.TopSurface = Enum.SurfaceType.Smooth
- Part158.brickColor = BrickColor.new("Lily white")
- Part158.FormFactor = Enum.FormFactor.Symmetric
- Part158.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh159.Parent = Part158
- SpecialMesh159.MeshId = "http://www.roblox.com/asset/?id=21057589"
- SpecialMesh159.Scale = Vector3.new(0.850000024, 1, 0.400000006)
- SpecialMesh159.TextureId = "rbxassetid://0"
- SpecialMesh159.MeshType = Enum.MeshType.FileMesh
- Decal160.Parent = Part158
- Decal160.Texture = "http://www.roblox.com/asset/?id=1927066320"
- Part161.Name = "Smooth Block Model"
- Part161.Parent = Model143
- Part161.CFrame = CFrame.new(7.06956005, 5.16752815, 12.7613392, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
- Part161.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part161.Position = Vector3.new(7.06956005, 5.16752815, 12.7613392)
- Part161.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
- Part161.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part161.Size = Vector3.new(1, 1, 1)
- Part161.Anchored = true
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.BrickColor = BrickColor.new("Bright red")
- Part161.CanCollide = false
- Part161.Material = Enum.Material.Granite
- Part161.TopSurface = Enum.SurfaceType.Smooth
- Part161.brickColor = BrickColor.new("Bright red")
- Part161.FormFactor = Enum.FormFactor.Symmetric
- Part161.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh162.Parent = Part161
- SpecialMesh162.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh162.Scale = Vector3.new(1.20000005, 0.400000006, 0.400000006)
- SpecialMesh162.MeshType = Enum.MeshType.Sphere
- Part163.Name = "Smooth Block Model"
- Part163.Parent = Model143
- Part163.CFrame = CFrame.new(6.85237932, 4.60438108, 12.7607708, -0.00412870711, -0.0665405765, -0.997775257, 0.0120806154, 0.997707546, -0.0665860549, 0.99991852, -0.0123286517, -0.00331539125)
- Part163.Orientation = Vector3.new(3.81999993, -90.1900024, 0.689999998)
- Part163.Position = Vector3.new(6.85237932, 4.60438108, 12.7607708)
- Part163.Rotation = Vector3.new(92.8499985, -86.1800003, 93.5500031)
- Part163.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part163.Size = Vector3.new(1, 1, 1.38999987)
- Part163.Anchored = true
- Part163.BottomSurface = Enum.SurfaceType.Smooth
- Part163.BrickColor = BrickColor.new("Bright red")
- Part163.CanCollide = false
- Part163.Material = Enum.Material.Granite
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part163.brickColor = BrickColor.new("Bright red")
- Part163.FormFactor = Enum.FormFactor.Symmetric
- Part163.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh164.Parent = Part163
- SpecialMesh164.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh164.Scale = Vector3.new(1.20000005, 0.400000006, 0.400000006)
- SpecialMesh164.MeshType = Enum.MeshType.Sphere
- Part165.Name = "Smooth Block Model"
- Part165.Parent = Model143
- Part165.CFrame = CFrame.new(6.83946466, 4.75725842, 13.2210741, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
- Part165.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part165.Position = Vector3.new(6.83946466, 4.75725842, 13.2210741)
- Part165.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
- Part165.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part165.Size = Vector3.new(1, 1, 1)
- Part165.Anchored = true
- Part165.BottomSurface = Enum.SurfaceType.Smooth
- Part165.BrickColor = BrickColor.new("Bright red")
- Part165.CanCollide = false
- Part165.Material = Enum.Material.Granite
- Part165.TopSurface = Enum.SurfaceType.Smooth
- Part165.brickColor = BrickColor.new("Bright red")
- Part165.FormFactor = Enum.FormFactor.Symmetric
- Part165.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh166.Parent = Part165
- SpecialMesh166.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh166.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
- SpecialMesh166.MeshType = Enum.MeshType.Sphere
- Part167.Name = "Smooth Block Model"
- Part167.Parent = Model143
- Part167.CFrame = CFrame.new(6.83953524, 4.75782585, 12.3110504, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
- Part167.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part167.Position = Vector3.new(6.83953524, 4.75782585, 12.3110504)
- Part167.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
- Part167.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part167.Size = Vector3.new(1, 1, 1)
- Part167.Anchored = true
- Part167.BottomSurface = Enum.SurfaceType.Smooth
- Part167.BrickColor = BrickColor.new("Bright red")
- Part167.CanCollide = false
- Part167.Material = Enum.Material.Granite
- Part167.TopSurface = Enum.SurfaceType.Smooth
- Part167.brickColor = BrickColor.new("Bright red")
- Part167.FormFactor = Enum.FormFactor.Symmetric
- Part167.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh168.Parent = Part167
- SpecialMesh168.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh168.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
- SpecialMesh168.MeshType = Enum.MeshType.Sphere
- Part169.Name = "Smooth Block Model"
- Part169.Parent = Model143
- Part169.CFrame = CFrame.new(6.95048523, 4.96534252, 13.0960903, -0.0014686574, 0.204216093, -0.978924811, 0.012637442, 0.978851497, 0.20418182, 0.999919057, -0.0120712323, -0.0040183668)
- Part169.Orientation = Vector3.new(-11.7799997, -90.2399979, 0.74000001)
- Part169.Position = Vector3.new(6.95048523, 4.96534252, 13.0960903)
- Part169.Rotation = Vector3.new(-91.1299973, -78.2200012, -90.4100037)
- Part169.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part169.Size = Vector3.new(0.579999924, 0.740000129, 0.500000238)
- Part169.Anchored = true
- Part169.BottomSurface = Enum.SurfaceType.Smooth
- Part169.BrickColor = BrickColor.new("Bright red")
- Part169.CanCollide = false
- Part169.Material = Enum.Material.Granite
- Part169.TopSurface = Enum.SurfaceType.Smooth
- Part169.brickColor = BrickColor.new("Bright red")
- Part169.FormFactor = Enum.FormFactor.Symmetric
- Part169.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh170.Parent = Part169
- SpecialMesh170.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh170.Scale = Vector3.new(1.5, 1, 1)
- SpecialMesh170.MeshType = Enum.MeshType.Sphere
- Part171.Name = "Smooth Block Model"
- Part171.Parent = Model143
- Part171.CFrame = CFrame.new(6.91501474, 4.96443987, 12.4228802, -0.0014686574, 0.204216093, -0.978924811, 0.012637442, 0.978851497, 0.20418182, 0.999919057, -0.0120712323, -0.0040183668)
- Part171.Orientation = Vector3.new(-11.7799997, -90.2399979, 0.74000001)
- Part171.Position = Vector3.new(6.91501474, 4.96443987, 12.4228802)
- Part171.Rotation = Vector3.new(-91.1299973, -78.2200012, -90.4100037)
- Part171.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part171.Size = Vector3.new(0.579999924, 0.740000129, 0.500000238)
- Part171.Anchored = true
- Part171.BottomSurface = Enum.SurfaceType.Smooth
- Part171.BrickColor = BrickColor.new("Bright red")
- Part171.CanCollide = false
- Part171.Material = Enum.Material.Granite
- Part171.TopSurface = Enum.SurfaceType.Smooth
- Part171.brickColor = BrickColor.new("Bright red")
- Part171.FormFactor = Enum.FormFactor.Symmetric
- Part171.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh172.Parent = Part171
- SpecialMesh172.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh172.Scale = Vector3.new(1.5, 1, 1)
- SpecialMesh172.MeshType = Enum.MeshType.Sphere
- Part173.Name = "Smooth Block Model"
- Part173.Parent = Model143
- Part173.CFrame = CFrame.new(6.30848646, 4.86885595, 12.7653294, -0.00412870711, -0.0665405765, -0.997775257, 0.0120806154, 0.997707546, -0.0665860549, 0.99991852, -0.0123286517, -0.00331539125)
- Part173.Orientation = Vector3.new(3.81999993, -90.1900024, 0.689999998)
- Part173.Position = Vector3.new(6.30848646, 4.86885595, 12.7653294)
- Part173.Rotation = Vector3.new(92.8499985, -86.1800003, 93.5500031)
- Part173.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part173.Size = Vector3.new(1.4399997, 3.01999831, 3.75999808)
- Part173.Anchored = true
- Part173.BottomSurface = Enum.SurfaceType.Smooth
- Part173.BrickColor = BrickColor.new("Bright red")
- Part173.CanCollide = false
- Part173.Material = Enum.Material.Granite
- Part173.TopSurface = Enum.SurfaceType.Smooth
- Part173.brickColor = BrickColor.new("Bright red")
- Part173.FormFactor = Enum.FormFactor.Symmetric
- Part173.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh174.Parent = Part173
- SpecialMesh174.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh174.Scale = Vector3.new(1.20000005, 0.400000006, 0.400000006)
- SpecialMesh174.MeshType = Enum.MeshType.Sphere
- Part175.Name = "Smooth Block Model"
- Part175.Parent = Model143
- Part175.CFrame = CFrame.new(7.18062878, 4.726017, 13.1139288, -0.539110065, 0.0276482329, -0.841781497, 0.0125016393, 0.999613583, 0.0248256754, 0.842142582, 0.00286012352, -0.539247394)
- Part175.Orientation = Vector3.new(-1.41999996, -122.639999, 0.720000029)
- Part175.Position = Vector3.new(7.18062878, 4.726017, 13.1139288)
- Part175.Rotation = Vector3.new(-177.360001, -57.3300018, -177.059998)
- Part175.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part175.Size = Vector3.new(0.969999909, 2.04999924, 0.209998518)
- Part175.Anchored = true
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.BrickColor = BrickColor.new("Dark stone grey")
- Part175.CanCollide = false
- Part175.Material = Enum.Material.Metal
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.brickColor = BrickColor.new("Dark stone grey")
- Part175.FormFactor = Enum.FormFactor.Symmetric
- Part175.formFactor = Enum.FormFactor.Symmetric
- Part176.Name = "Smooth Block Model"
- Part176.Parent = Model143
- Part176.CFrame = CFrame.new(7.18122578, 4.7212348, 12.4093523, 0.53896898, -0.0276604667, 0.841871381, -0.00914485566, -0.999593973, -0.0269880202, 0.842275977, 0.006846915, -0.539003074)
- Part176.Orientation = Vector3.new(1.54999995, 122.629997, -179.479996)
- Part176.Position = Vector3.new(7.18122578, 4.7212348, 12.4093523)
- Part176.Rotation = Vector3.new(177.130005, 57.3400002, 2.94000006)
- Part176.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part176.Size = Vector3.new(0.909999967, 2.07999921, 0.24999851)
- Part176.Anchored = true
- Part176.BottomSurface = Enum.SurfaceType.Smooth
- Part176.BrickColor = BrickColor.new("Dark stone grey")
- Part176.CanCollide = false
- Part176.Material = Enum.Material.Metal
- Part176.TopSurface = Enum.SurfaceType.Smooth
- Part176.brickColor = BrickColor.new("Dark stone grey")
- Part176.FormFactor = Enum.FormFactor.Symmetric
- Part176.formFactor = Enum.FormFactor.Symmetric
- Part177.Name = "Smooth Block Model"
- Part177.Parent = Model143
- Part177.CFrame = CFrame.new(7.3594656, 5.87526798, 13.0346851, -0.530973852, 0.0973179042, -0.841781497, 0.142006919, 0.989554286, 0.0248275753, 0.835404634, -0.106355995, -0.539247215)
- Part177.Orientation = Vector3.new(-1.41999996, -122.639999, 8.17000008)
- Part177.Position = Vector3.new(7.3594656, 5.87526798, 13.0346851)
- Part177.Rotation = Vector3.new(-177.360001, -57.3300018, -169.610001)
- Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part177.Size = Vector3.new(0.260000437, 0.129999995, 0.0500000007)
- Part177.Anchored = true
- Part177.BottomSurface = Enum.SurfaceType.Smooth
- Part177.BrickColor = BrickColor.new("Really black")
- Part177.CanCollide = false
- Part177.Material = Enum.Material.SmoothPlastic
- Part177.TopSurface = Enum.SurfaceType.Smooth
- Part177.brickColor = BrickColor.new("Really black")
- Part177.FormFactor = Enum.FormFactor.Symmetric
- Part177.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh178.Parent = Part177
- SpecialMesh178.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh178.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh178.MeshType = Enum.MeshType.Sphere
- Part179.Name = "Smooth Block Model"
- Part179.Parent = Model143
- Part179.CFrame = CFrame.new(7.36425543, 5.87608624, 12.5434141, -0.468602329, 0.0457683057, 0.882222891, 0.14307116, 0.989405036, 0.0246650651, -0.871746898, 0.137778744, -0.470185637)
- Part179.Orientation = Vector3.new(-1.40999997, 118.059998, 8.22999954)
- Part179.Position = Vector3.new(7.36425543, 5.87608624, 12.5434141)
- Part179.Rotation = Vector3.new(-177, 61.9099998, -174.419998)
- Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part179.Size = Vector3.new(0.260000437, 0.129999995, 0.0500000007)
- Part179.Anchored = true
- Part179.BottomSurface = Enum.SurfaceType.Smooth
- Part179.BrickColor = BrickColor.new("Really black")
- Part179.CanCollide = false
- Part179.Material = Enum.Material.SmoothPlastic
- Part179.TopSurface = Enum.SurfaceType.Smooth
- Part179.brickColor = BrickColor.new("Really black")
- Part179.FormFactor = Enum.FormFactor.Symmetric
- Part179.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh180.Parent = Part179
- SpecialMesh180.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh180.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh180.MeshType = Enum.MeshType.Sphere
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- Part181.Parent = Model143
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- Part181.Position = Vector3.new(7.50712347, 4.72528267, 12.7419939)
- Part181.Rotation = Vector3.new(-111.080002, -89.3199997, -110.389999)
- Part181.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part181.Size = Vector3.new(0.0599999428, 2.03999901, 0.0600000024)
- Part181.Anchored = true
- Part181.BottomSurface = Enum.SurfaceType.Smooth
- Part181.BrickColor = BrickColor.new("Dark stone grey")
- Part181.CanCollide = false
- Part181.Material = Enum.Material.Metal
- Part181.TopSurface = Enum.SurfaceType.Smooth
- Part181.brickColor = BrickColor.new("Dark stone grey")
- Part181.FormFactor = Enum.FormFactor.Symmetric
- Part181.formFactor = Enum.FormFactor.Symmetric
- Part182.Name = "Smooth Block Model"
- Part182.Parent = Model143
- Part182.CFrame = CFrame.new(7.33511782, 4.47072458, 13.0553341, -0.539255321, 0.0253116265, -0.841761947, 0.00813866965, 0.999658167, 0.0248456914, 0.842103004, 0.00654734811, -0.539277017)
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- Part182.Position = Vector3.new(7.33511782, 4.47072458, 13.0553341)
- Part182.Rotation = Vector3.new(-177.360001, -57.3300018, -177.309998)
- Part182.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part182.Size = Vector3.new(0.140000418, 0.129999995, 0.0500000007)
- Part182.Anchored = true
- Part182.BottomSurface = Enum.SurfaceType.Smooth
- Part182.BrickColor = BrickColor.new("Really black")
- Part182.CanCollide = false
- Part182.Material = Enum.Material.SmoothPlastic
- Part182.TopSurface = Enum.SurfaceType.Smooth
- Part182.brickColor = BrickColor.new("Really black")
- Part182.FormFactor = Enum.FormFactor.Symmetric
- Part182.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh183.Parent = Part182
- SpecialMesh183.MeshType = Enum.MeshType.Sphere
- Part184.Name = "Smooth Block Model"
- Part184.Parent = Model143
- Part184.CFrame = CFrame.new(7.35945272, 4.22710896, 13.0061331, -0.539255321, 0.0253116265, -0.841761947, 0.00813866965, 0.999658167, 0.0248456914, 0.842103004, 0.00654734811, -0.539277017)
- Part184.Orientation = Vector3.new(-1.41999996, -122.650002, 0.469999999)
- Part184.Position = Vector3.new(7.35945272, 4.22710896, 13.0061331)
- Part184.Rotation = Vector3.new(-177.360001, -57.3300018, -177.309998)
- Part184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part184.Size = Vector3.new(0.140000418, 0.129999995, 0.0500000007)
- Part184.Anchored = true
- Part184.BottomSurface = Enum.SurfaceType.Smooth
- Part184.BrickColor = BrickColor.new("Really black")
- Part184.CanCollide = false
- Part184.Material = Enum.Material.SmoothPlastic
- Part184.TopSurface = Enum.SurfaceType.Smooth
- Part184.brickColor = BrickColor.new("Really black")
- Part184.FormFactor = Enum.FormFactor.Symmetric
- Part184.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh185.Parent = Part184
- SpecialMesh185.MeshType = Enum.MeshType.Sphere
- Part186.Name = "Smooth Block Model"
- Part186.Parent = Model143
- Part186.CFrame = CFrame.new(7.41808605, 4.02340651, 12.9052286, -0.539255321, 0.0253116265, -0.841761947, 0.00813866965, 0.999658167, 0.0248456914, 0.842103004, 0.00654734811, -0.539277017)
- Part186.Orientation = Vector3.new(-1.41999996, -122.650002, 0.469999999)
- Part186.Position = Vector3.new(7.41808605, 4.02340651, 12.9052286)
- Part186.Rotation = Vector3.new(-177.360001, -57.3300018, -177.309998)
- Part186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part186.Size = Vector3.new(0.140000418, 0.129999995, 0.0500000007)
- Part186.Anchored = true
- Part186.BottomSurface = Enum.SurfaceType.Smooth
- Part186.BrickColor = BrickColor.new("Really black")
- Part186.CanCollide = false
- Part186.Material = Enum.Material.SmoothPlastic
- Part186.TopSurface = Enum.SurfaceType.Smooth
- Part186.brickColor = BrickColor.new("Really black")
- Part186.FormFactor = Enum.FormFactor.Symmetric
- Part186.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh187.Parent = Part186
- SpecialMesh187.MeshType = Enum.MeshType.Sphere
- Part188.Name = "Smooth Block Model"
- Part188.Parent = Model143
- Part188.CFrame = CFrame.new(7.44811916, 4.02358627, 12.6152191, -0.539114952, 0.0251784101, -0.841855764, -0.00806725956, -0.999661624, -0.0247319192, -0.842193484, -0.00654187985, 0.539135695)
- Part188.Orientation = Vector3.new(1.41999996, -57.3600006, -179.539993)
- Part188.Position = Vector3.new(7.44811916, 4.02358627, 12.6152191)
- Part188.Rotation = Vector3.new(2.63000011, -57.3400002, -177.330002)
- Part188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part188.Size = Vector3.new(0.140000418, 0.129999995, 0.0500000007)
- Part188.Anchored = true
- Part188.BottomSurface = Enum.SurfaceType.Smooth
- Part188.BrickColor = BrickColor.new("Really black")
- Part188.CanCollide = false
- Part188.Material = Enum.Material.SmoothPlastic
- Part188.TopSurface = Enum.SurfaceType.Smooth
- Part188.brickColor = BrickColor.new("Really black")
- Part188.FormFactor = Enum.FormFactor.Symmetric
- Part188.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh189.Parent = Part188
- SpecialMesh189.MeshType = Enum.MeshType.Sphere
- Part190.Name = "Smooth Block Model"
- Part190.Parent = Model143
- Part190.CFrame = CFrame.new(7.38947868, 4.22739553, 12.546133, 0.53911376, -0.0253242124, 0.841852129, -0.00919280015, -0.999665201, -0.0241844971, 0.842182815, 0.00529921567, -0.539166033)
- Part190.Orientation = Vector3.new(1.38999999, 122.639999, -179.470001)
- Part190.Position = Vector3.new(7.38947868, 4.22739553, 12.546133)
- Part190.Rotation = Vector3.new(177.429993, 57.3400002, 2.69000006)
- Part190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part190.Size = Vector3.new(0.140000418, 0.129999995, 0.0500000007)
- Part190.Anchored = true
- Part190.BottomSurface = Enum.SurfaceType.Smooth
- Part190.BrickColor = BrickColor.new("Really black")
- Part190.CanCollide = false
- Part190.Material = Enum.Material.SmoothPlastic
- Part190.TopSurface = Enum.SurfaceType.Smooth
- Part190.brickColor = BrickColor.new("Really black")
- Part190.FormFactor = Enum.FormFactor.Symmetric
- Part190.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh191.Parent = Part190
- SpecialMesh191.MeshType = Enum.MeshType.Sphere
- Part192.Name = "Smooth Block Model"
- Part192.Parent = Model143
- Part192.CFrame = CFrame.new(7.35517502, 4.47108984, 12.4653358, 0.53911376, -0.0253242124, 0.841852129, -0.00919280015, -0.999665201, -0.0241844971, 0.842182815, 0.00529921567, -0.539166033)
- Part192.Orientation = Vector3.new(1.38999999, 122.639999, -179.470001)
- Part192.Position = Vector3.new(7.35517502, 4.47108984, 12.4653358)
- Part192.Rotation = Vector3.new(177.429993, 57.3400002, 2.69000006)
- Part192.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part192.Size = Vector3.new(0.140000418, 0.129999995, 0.0500000007)
- Part192.Anchored = true
- Part192.BottomSurface = Enum.SurfaceType.Smooth
- Part192.BrickColor = BrickColor.new("Really black")
- Part192.CanCollide = false
- Part192.Material = Enum.Material.SmoothPlastic
- Part192.TopSurface = Enum.SurfaceType.Smooth
- Part192.brickColor = BrickColor.new("Really black")
- Part192.FormFactor = Enum.FormFactor.Symmetric
- Part192.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh193.Parent = Part192
- SpecialMesh193.MeshType = Enum.MeshType.Sphere
- Model194.Name = "Arm1"
- Model194.Parent = Model136
- Part195.Name = "Middle"
- Part195.Parent = Model194
- Part195.CFrame = CFrame.new(5.61195707, 2.99203205, 11.2798204, -0.00146765704, 0.0014543474, -0.999997854, 0.0126384431, 0.999919116, 0.00143568392, 0.999919057, -0.0126363076, -0.001485919)
- Part195.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part195.Position = Vector3.new(5.61195707, 2.99203205, 11.2798204)
- Part195.Rotation = Vector3.new(-135.990005, -89.8799973, -135.259995)
- Part195.Color = Color3.new(0.203922, 0.556863, 0.25098)
- Part195.Transparency = 1
- Part195.Size = Vector3.new(1, 2, 1)
- Part195.Anchored = true
- Part195.BottomSurface = Enum.SurfaceType.Smooth
- Part195.BrickColor = BrickColor.new("Sea green")
- Part195.Material = Enum.Material.SmoothPlastic
- Part195.TopSurface = Enum.SurfaceType.Smooth
- Part195.brickColor = BrickColor.new("Sea green")
- Part195.FormFactor = Enum.FormFactor.Symmetric
- Part195.formFactor = Enum.FormFactor.Symmetric
- Part196.Name = "Middle"
- Part196.Parent = Model194
- Part196.CFrame = CFrame.new(5.61729622, 2.09154749, 11.2805138, -0.0189001001, -0.00141305616, -0.999820411, -0.00481753098, 0.999987543, -0.00132222427, 0.999809861, 0.00479167514, -0.0189066716)
- Part196.Orientation = Vector3.new(0.0799999982, -91.0800018, -0.280000001)
- Part196.Position = Vector3.new(5.61729622, 2.09154749, 11.2805138)
- Part196.Rotation = Vector3.new(176, -88.9100037, 175.720001)
- Part196.Color = Color3.new(0.203922, 0.556863, 0.25098)
- Part196.Size = Vector3.new(1, 0.950000405, 1)
- Part196.Anchored = true
- Part196.BottomSurface = Enum.SurfaceType.Smooth
- Part196.BrickColor = BrickColor.new("Sea green")
- Part196.Material = Enum.Material.SmoothPlastic
- Part196.TopSurface = Enum.SurfaceType.Smooth
- Part196.brickColor = BrickColor.new("Sea green")
- Part196.FormFactor = Enum.FormFactor.Symmetric
- Part196.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh197.Parent = Part196
- SpecialMesh197.MeshId = "rbxassetid://542758573"
- SpecialMesh197.MeshType = Enum.MeshType.FileMesh
- Humanoid198.Parent = Model136
- Humanoid198.Health = 0
- Humanoid198.MaxHealth = 0
- Humanoid198.maxHealth = 0
- Model199.Name = "Arm2"
- Model199.Parent = Model136
- Part200.Name = "Middle"
- Part200.Parent = Model199
- Part200.CFrame = CFrame.new(5.60773802, 3.02912498, 14.2798939, -0.00146765704, 0.0014543474, -0.999997854, 0.0126384431, 0.999919116, 0.00143568392, 0.999919057, -0.0126363076, -0.001485919)
- Part200.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part200.Position = Vector3.new(5.60773802, 3.02912498, 14.2798939)
- Part200.Rotation = Vector3.new(-135.990005, -89.8799973, -135.259995)
- Part200.Color = Color3.new(0.203922, 0.556863, 0.25098)
- Part200.Transparency = 1
- Part200.Size = Vector3.new(1, 2, 1)
- Part200.Anchored = true
- Part200.BottomSurface = Enum.SurfaceType.Smooth
- Part200.BrickColor = BrickColor.new("Sea green")
- Part200.Material = Enum.Material.SmoothPlastic
- Part200.TopSurface = Enum.SurfaceType.Smooth
- Part200.brickColor = BrickColor.new("Sea green")
- Part200.FormFactor = Enum.FormFactor.Symmetric
- Part200.formFactor = Enum.FormFactor.Symmetric
- Part201.Name = "Middle"
- Part201.Parent = Model199
- Part201.CFrame = CFrame.new(5.60637283, 2.10445118, 14.2916012, -0.0307981037, -0.00135598052, -0.999524772, -0.00200153724, 0.999997258, -0.00129494863, 0.99952364, 0.0019607041, -0.0308007319)
- Part201.Orientation = Vector3.new(0.0700000003, -91.7699966, -0.109999999)
- Part201.Position = Vector3.new(5.60637283, 2.10445118, 14.2916012)
- Part201.Rotation = Vector3.new(177.589996, -88.2300034, 177.479996)
- Part201.Color = Color3.new(0.203922, 0.556863, 0.25098)
- Part201.Size = Vector3.new(1, 0.900000513, 1)
- Part201.Anchored = true
- Part201.BottomSurface = Enum.SurfaceType.Smooth
- Part201.BrickColor = BrickColor.new("Sea green")
- Part201.Material = Enum.Material.SmoothPlastic
- Part201.TopSurface = Enum.SurfaceType.Smooth
- Part201.brickColor = BrickColor.new("Sea green")
- Part201.FormFactor = Enum.FormFactor.Symmetric
- Part201.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh202.Parent = Part201
- SpecialMesh202.MeshId = "rbxassetid://542758593"
- SpecialMesh202.MeshType = Enum.MeshType.FileMesh
- Script203.Name = "Instrouctions"
- Script203.Parent = Model136
- table.insert(cors,sandbox(Script203,function()
- end))
- Part204.Name = "Head"
- Part204.Parent = Model136
- Part204.CFrame = CFrame.new(9.12541771, 0.0898780823, 12.7106123, -0.99973911, -0.0161593091, -0.016142739, -0.015951287, 0.999789178, -0.0129331024, 0.0163483229, -0.0126722306, -0.999786079)
- Part204.Orientation = Vector3.new(0.74000001, -179.070007, -0.910000026)
- Part204.Position = Vector3.new(9.12541771, 0.0898780823, 12.7106123)
- Part204.Rotation = Vector3.new(179.259995, -0.920000017, 179.070007)
- Part204.Size = Vector3.new(4, 0.0500000007, 4)
- Part204.Anchored = true
- Part204.BottomSurface = Enum.SurfaceType.Smooth
- Part204.Material = Enum.Material.SmoothPlastic
- Part204.TopSurface = Enum.SurfaceType.Smooth
- Part204.FormFactor = Enum.FormFactor.Symmetric
- Part204.formFactor = Enum.FormFactor.Symmetric
- Script205.Name = "Arm1"
- Script205.Parent = Part204
- table.insert(cors,sandbox(Script205,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
- local g = script.Parent.Parent.Arm1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script206.Name = "Leg1"
- Script206.Parent = Part204
- table.insert(cors,sandbox(Script206,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
- local g = script.Parent.Parent.Leg1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script207.Parent = Part204
- table.insert(cors,sandbox(Script207,function()
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if human ~= nil then
- part.Parent:findFirstChild("Head").Transparency = 0.98
- part.Parent:findFirstChild("Torso").Transparency = 1
- part.Parent:findFirstChild("Left Arm").Transparency = 1
- part.Parent:findFirstChild("Right Arm").Transparency = 1
- part.Parent:findFirstChild("Left Leg").Transparency = 1
- part.Parent:findFirstChild("Right Leg").Transparency = 1
- end
- end
- script.Parent.Touched:connect(onTouch)
- --COLORS
- --1 = white
- --208 = Light stone grey
- --194 = Medium stone grey
- --199 = Dark stone grey
- --26 = Black
- --21 = Bright red
- --24 = Bright yellow
- --226 = Cool yellow
- --23 = Bright blue
- --107 = Bright bluish green
- --102 = Medium blue
- --11 = Pastel blue
- --45 = Light blue
- --135 = Sand blue
- --106 = Bright orange
- --105 = Br. yellowish orange
- --141 = Earth green
- --28 = Dark green
- --37 = Bright green
- --119 = Br. yellowish green
- --29 = Medium green
- --151 = Sand green
- --38 = Dark orange
- --192 = Reddish brown
- --104 = Bright violet
- --9 = Light reddish violet
- --101 = Medium red
- --5 = Brick Yellow
- --153 = Sand red
- --217 = Brown
- --18 = Nougat
- --125 = Light orange
- end))
- Script208.Name = "WalkSpeed Script"
- Script208.Parent = Part204
- table.insert(cors,sandbox(Script208,function()
- local debounce = false
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if (human ~= nil) and debounce == false then
- debounce = true
- human.WalkSpeed = 10-- or whatever number
- wait(2)
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch)
- end))
- Script209.Name = "Leg2"
- Script209.Parent = Part204
- table.insert(cors,sandbox(Script209,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
- local g = script.Parent.Parent.Leg2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script210.Name = "Arm2"
- Script210.Parent = Part204
- table.insert(cors,sandbox(Script210,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
- local g = script.Parent.Parent.Arm2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script211.Name = "Torso"
- Script211.Parent = Part204
- table.insert(cors,sandbox(Script211,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
- local g = script.Parent.Parent.Chest:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Torso
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script212.Name = "HatRemover"
- Script212.Parent = Part204
- table.insert(cors,sandbox(Script212,function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Hat") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- CylinderMesh213.Parent = Part204
- Script214.Name = "HatRemover"
- Script214.Parent = Part204
- table.insert(cors,sandbox(Script214,function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Accessory") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script215.Name = "FaceRemover"
- Script215.Parent = Part204
- table.insert(cors,sandbox(Script215,function()
- function onTouched(hit)
- hit.Parent.Head.face.Texture = ""
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Part216.Name = "Smooth Block Model"
- Part216.Parent = Model136
- Part216.CFrame = CFrame.new(6.32457447, 6.1031599, 14.5552273, -0.00193370378, 5.49617835e-05, 0.999998093, -0.583608866, 0.81203407, -0.00117315946, -0.8120327, -0.583609998, -0.00153815688)
- Part216.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
- Part216.Position = Vector3.new(6.32457447, 6.1031599, 14.5552273)
- Part216.Rotation = Vector3.new(142.669998, 89.8899994, -178.369995)
- Part216.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part216.Size = Vector3.new(1, 1, 1)
- Part216.Anchored = true
- Part216.BottomSurface = Enum.SurfaceType.Smooth
- Part216.BrickColor = BrickColor.new("Bright red")
- Part216.CanCollide = false
- Part216.Material = Enum.Material.SmoothPlastic
- Part216.TopSurface = Enum.SurfaceType.Smooth
- Part216.brickColor = BrickColor.new("Bright red")
- Part216.FormFactor = Enum.FormFactor.Symmetric
- Part216.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh217.Parent = Part216
- SpecialMesh217.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh217.Scale = Vector3.new(0.699999988, 0.699999988, 0.699999988)
- SpecialMesh217.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh217.MeshType = Enum.MeshType.FileMesh
- Part218.Name = "Smooth Block Model"
- Part218.Parent = Model136
- Part218.CFrame = CFrame.new(6.2138238, 5.00526047, 12.4024744, -0.0020696749, -6.6050321e-05, 0.999997854, -0.491598815, -0.870821178, -0.00107497012, 0.87081933, -0.491600007, 0.00176984654)
- Part218.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
- Part218.Position = Vector3.new(6.2138238, 5.00526047, 12.4024744)
- Part218.Rotation = Vector3.new(31.2700005, 89.8799973, 178.169998)
- Part218.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part218.Size = Vector3.new(1, 1, 1)
- Part218.Anchored = true
- Part218.BottomSurface = Enum.SurfaceType.Smooth
- Part218.BrickColor = BrickColor.new("Bright red")
- Part218.CanCollide = false
- Part218.Material = Enum.Material.SmoothPlastic
- Part218.TopSurface = Enum.SurfaceType.Smooth
- Part218.brickColor = BrickColor.new("Bright red")
- Part218.FormFactor = Enum.FormFactor.Symmetric
- Part218.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh219.Parent = Part218
- SpecialMesh219.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh219.Scale = Vector3.new(2, 2.5999999, 1.60000002)
- SpecialMesh219.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh219.MeshType = Enum.MeshType.FileMesh
- Part220.Name = "Smooth Block Model"
- Part220.Parent = Model136
- Part220.CFrame = CFrame.new(6.32336664, 5.6665287, 11.4312153, -0.0020696749, -6.6050321e-05, 0.999997854, -0.491598815, -0.870821178, -0.00107497012, 0.87081933, -0.491600007, 0.00176984654)
- Part220.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
- Part220.Position = Vector3.new(6.32336664, 5.6665287, 11.4312153)
- Part220.Rotation = Vector3.new(31.2700005, 89.8799973, 178.169998)
- Part220.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part220.Size = Vector3.new(1, 1, 1)
- Part220.Anchored = true
- Part220.BottomSurface = Enum.SurfaceType.Smooth
- Part220.BrickColor = BrickColor.new("Bright red")
- Part220.CanCollide = false
- Part220.Material = Enum.Material.SmoothPlastic
- Part220.TopSurface = Enum.SurfaceType.Smooth
- Part220.brickColor = BrickColor.new("Bright red")
- Part220.FormFactor = Enum.FormFactor.Symmetric
- Part220.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh221.Parent = Part220
- SpecialMesh221.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh221.Scale = Vector3.new(1.29999995, 1.5, 1)
- SpecialMesh221.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh221.MeshType = Enum.MeshType.FileMesh
- Part222.Name = "Smooth Block Model"
- Part222.Parent = Model136
- Part222.CFrame = CFrame.new(6.32488871, 6.02906466, 10.7890196, -0.0020696749, -6.6050321e-05, 0.999997854, -0.491598815, -0.870821178, -0.00107497012, 0.87081933, -0.491600007, 0.00176984654)
- Part222.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
- Part222.Position = Vector3.new(6.32488871, 6.02906466, 10.7890196)
- Part222.Rotation = Vector3.new(31.2700005, 89.8799973, 178.169998)
- Part222.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part222.Size = Vector3.new(1, 1, 1)
- Part222.Anchored = true
- Part222.BottomSurface = Enum.SurfaceType.Smooth
- Part222.BrickColor = BrickColor.new("Bright red")
- Part222.CanCollide = false
- Part222.Material = Enum.Material.SmoothPlastic
- Part222.TopSurface = Enum.SurfaceType.Smooth
- Part222.brickColor = BrickColor.new("Bright red")
- Part222.FormFactor = Enum.FormFactor.Symmetric
- Part222.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh223.Parent = Part222
- SpecialMesh223.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh223.Scale = Vector3.new(0.699999988, 0.699999988, 0.699999988)
- SpecialMesh223.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh223.MeshType = Enum.MeshType.FileMesh
- Part224.Name = "Smooth Block Model"
- Part224.Parent = Model136
- Part224.CFrame = CFrame.new(6.32315016, 5.67278194, 13.9564009, -0.00193370378, 5.49617835e-05, 0.999998093, -0.583608866, 0.81203407, -0.00117315946, -0.8120327, -0.583609998, -0.00153815688)
- Part224.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
- Part224.Position = Vector3.new(6.32315016, 5.67278194, 13.9564009)
- Part224.Rotation = Vector3.new(142.669998, 89.8899994, -178.369995)
- Part224.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part224.Size = Vector3.new(1, 1, 1)
- Part224.Anchored = true
- Part224.BottomSurface = Enum.SurfaceType.Smooth
- Part224.BrickColor = BrickColor.new("Bright red")
- Part224.CanCollide = false
- Part224.Material = Enum.Material.SmoothPlastic
- Part224.TopSurface = Enum.SurfaceType.Smooth
- Part224.brickColor = BrickColor.new("Bright red")
- Part224.FormFactor = Enum.FormFactor.Symmetric
- Part224.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh225.Parent = Part224
- SpecialMesh225.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh225.Scale = Vector3.new(1.29999995, 1.5, 1)
- SpecialMesh225.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh225.MeshType = Enum.MeshType.FileMesh
- Part226.Name = "Smooth Block Model"
- Part226.Parent = Model136
- Part226.CFrame = CFrame.new(6.21377707, 5.06936836, 12.9481859, -0.00193370378, 5.49617835e-05, 0.999998093, -0.583608866, 0.81203407, -0.00117315946, -0.8120327, -0.583609998, -0.00153815688)
- Part226.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
- Part226.Position = Vector3.new(6.21377707, 5.06936836, 12.9481859)
- Part226.Rotation = Vector3.new(142.669998, 89.8899994, -178.369995)
- Part226.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part226.Size = Vector3.new(1, 1, 1)
- Part226.Anchored = true
- Part226.BottomSurface = Enum.SurfaceType.Smooth
- Part226.BrickColor = BrickColor.new("Bright red")
- Part226.CanCollide = false
- Part226.Material = Enum.Material.SmoothPlastic
- Part226.TopSurface = Enum.SurfaceType.Smooth
- Part226.brickColor = BrickColor.new("Bright red")
- Part226.FormFactor = Enum.FormFactor.Symmetric
- Part226.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh227.Parent = Part226
- SpecialMesh227.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh227.Scale = Vector3.new(2, 2.5999999, 1.60000002)
- SpecialMesh227.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh227.MeshType = Enum.MeshType.FileMesh
- Model228.Name = "Auditor hell Tricky (Madness)"
- Model228.Parent = Model0
- Model229.Name = "Leg2"
- Model229.Parent = Model228
- Part230.Name = "Middle"
- Part230.Parent = Model229
- Part230.CFrame = CFrame.new(5.76385689, 1.09993362, 7.89388847, -8.44653696e-05, 6.7541725e-05, -1.00000894, -0.000638795667, 1.0000037, 6.69123838e-05, 0.999999404, 0.00063243811, -8.36057588e-05)
- Part230.Orientation = Vector3.new(0, -90, -0.0399999991)
- Part230.Position = Vector3.new(5.76385689, 1.09993362, 7.89388847)
- Part230.Rotation = Vector3.new(0.0399999991, -90, 0)
- Part230.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part230.Size = Vector3.new(1, 2, 1)
- Part230.Anchored = true
- Part230.BottomSurface = Enum.SurfaceType.Smooth
- Part230.BrickColor = BrickColor.new("Black")
- Part230.Material = Enum.Material.SmoothPlastic
- Part230.TopSurface = Enum.SurfaceType.Smooth
- Part230.brickColor = BrickColor.new("Black")
- Part230.FormFactor = Enum.FormFactor.Symmetric
- Part230.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh231.Parent = Part230
- SpecialMesh231.MeshId = "rbxassetid://610872922"
- SpecialMesh231.Offset = Vector3.new(0, -0.600000024, 0)
- SpecialMesh231.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
- SpecialMesh231.MeshType = Enum.MeshType.FileMesh
- Model232.Name = "Leg1"
- Model232.Parent = Model228
- Part233.Name = "Middle"
- Part233.Parent = Model232
- Part233.CFrame = CFrame.new(5.76493931, 1.10757732, 6.89487743, -0.00152858754, 0.00151469302, -1.00000668, 0.0126814321, 0.999922276, 0.00149449776, 0.999917924, -0.0126854237, -0.00154684996)
- Part233.Orientation = Vector3.new(-0.0900000036, -90.0899963, 0.730000019)
- Part233.Position = Vector3.new(5.76493931, 1.10757732, 6.89487743)
- Part233.Rotation = Vector3.new(-0.730000019, -90, 0)
- Part233.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part233.Size = Vector3.new(1, 2, 1)
- Part233.Anchored = true
- Part233.BottomSurface = Enum.SurfaceType.Smooth
- Part233.BrickColor = BrickColor.new("Black")
- Part233.Material = Enum.Material.SmoothPlastic
- Part233.TopSurface = Enum.SurfaceType.Smooth
- Part233.brickColor = BrickColor.new("Black")
- Part233.FormFactor = Enum.FormFactor.Symmetric
- Part233.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh234.Parent = Part233
- SpecialMesh234.MeshId = "rbxassetid://610872922"
- SpecialMesh234.Offset = Vector3.new(0, -0.600000024, 0)
- SpecialMesh234.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
- SpecialMesh234.MeshType = Enum.MeshType.FileMesh
- Model235.Name = "Chest"
- Model235.Parent = Model228
- Part236.Name = "Middle"
- Part236.Parent = Model235
- Part236.CFrame = CFrame.new(5.76392746, 3.11403775, 7.39630032, -0.00152658706, 0.00151269615, -1.00000668, 0.0126814349, 0.999922276, 0.00149252662, 0.999918044, -0.012685433, -0.00154482422)
- Part236.Orientation = Vector3.new(-0.0900000036, -90.0899963, 0.730000019)
- Part236.Position = Vector3.new(5.76392746, 3.11403775, 7.39630032)
- Part236.Rotation = Vector3.new(-0.730000019, -90, 0)
- Part236.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part236.Size = Vector3.new(2, 2, 0.899999976)
- Part236.Anchored = true
- Part236.BottomSurface = Enum.SurfaceType.Smooth
- Part236.BrickColor = BrickColor.new("Black")
- Part236.Material = Enum.Material.SmoothPlastic
- Part236.TopSurface = Enum.SurfaceType.Smooth
- Part236.brickColor = BrickColor.new("Black")
- Part236.FormFactor = Enum.FormFactor.Symmetric
- Part236.formFactor = Enum.FormFactor.Symmetric
- Part236.Shape = Enum.PartType.Cylinder
- CylinderMesh237.Parent = Part236
- CylinderMesh237.Offset = Vector3.new(0, -0.800000012, 0)
- CylinderMesh237.Scale = Vector3.new(2.3499999, 1.29999995, 1.95000005)
- Part238.Name = "Smooth Block Model"
- Part238.Parent = Model235
- Part238.CFrame = CFrame.new(6.29151487, 5.81305885, 7.3655076, -0.00146758964, 0.00146068004, -1.00000691, 0.0126364278, 0.999922872, 0.00144132983, 0.99991864, -0.0126405926, -0.00148510782)
- Part238.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part238.Position = Vector3.new(6.29151487, 5.81305885, 7.3655076)
- Part238.Rotation = Vector3.new(-0.720000029, -90, 0)
- Part238.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part238.Size = Vector3.new(0.947067559, 0.649113774, 1.06412077)
- Part238.Anchored = true
- Part238.BottomSurface = Enum.SurfaceType.Smooth
- Part238.BrickColor = BrickColor.new("Black")
- Part238.CanCollide = false
- Part238.Material = Enum.Material.SmoothPlastic
- Part238.TopSurface = Enum.SurfaceType.Smooth
- Part238.brickColor = BrickColor.new("Black")
- Part238.FormFactor = Enum.FormFactor.Symmetric
- Part238.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh239.Parent = Part238
- SpecialMesh239.Offset = Vector3.new(0, -0.851296544, 0)
- SpecialMesh239.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh239.MeshType = Enum.MeshType.Sphere
- Part240.Name = "Smooth Block Model"
- Part240.Parent = Model235
- Part240.CFrame = CFrame.new(5.7661891, 4.41283464, 7.3802352, -0.00146758964, 0.00146068004, -1.00000691, 0.0126364278, 0.999922872, 0.00144132983, 0.99991864, -0.0126405926, -0.00148510782)
- Part240.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part240.Position = Vector3.new(5.7661891, 4.41283464, 7.3802352)
- Part240.Rotation = Vector3.new(-0.720000029, -90, 0)
- Part240.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part240.Size = Vector3.new(0.910000026, 1.38999975, 0.900000095)
- Part240.Anchored = true
- Part240.BottomSurface = Enum.SurfaceType.Smooth
- Part240.BrickColor = BrickColor.new("Black")
- Part240.CanCollide = false
- Part240.Material = Enum.Material.SmoothPlastic
- Part240.TopSurface = Enum.SurfaceType.Smooth
- Part240.brickColor = BrickColor.new("Black")
- Part240.FormFactor = Enum.FormFactor.Symmetric
- Part240.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh241.Parent = Part240
- SpecialMesh241.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh241.Scale = Vector3.new(1.95000005, 1.45000005, 1.95000005)
- SpecialMesh241.MeshType = Enum.MeshType.Sphere
- Part242.Name = "Smooth Block Model"
- Part242.Parent = Model235
- Part242.CFrame = CFrame.new(7.0893898, 5.0474472, 7.64578199, 0.842991531, -0.0131852757, -0.537765205, 0.0115335789, 0.999912858, -0.00643666461, 0.537803113, -0.00077630399, 0.84307009)
- Part242.Orientation = Vector3.new(0.370000005, -32.5299988, 0.660000026)
- Part242.Position = Vector3.new(7.0893898, 5.0474472, 7.64578199)
- Part242.Rotation = Vector3.new(0.439999998, -32.5299988, 0.899999976)
- Part242.Color = Color3.new(1, 0, 0)
- Part242.Size = Vector3.new(0.223465592, 0.202183157, 0.297953933)
- Part242.Anchored = true
- Part242.BottomSurface = Enum.SurfaceType.Smooth
- Part242.BrickColor = BrickColor.new("Really red")
- Part242.CanCollide = false
- Part242.Material = Enum.Material.Neon
- Part242.TopSurface = Enum.SurfaceType.Smooth
- Part242.brickColor = BrickColor.new("Really red")
- Part242.FormFactor = Enum.FormFactor.Symmetric
- Part242.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh243.Parent = Part242
- SpecialMesh243.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh243.MeshType = Enum.MeshType.Sphere
- Part244.Name = "Smooth Block Model"
- Part244.Parent = Model235
- Part244.CFrame = CFrame.new(7.08943558, 5.04781103, 7.06050062, -0.843080938, 0.0131972777, 0.537624776, -0.0122066131, -0.999910891, 0.00540328305, 0.537648141, -0.00200717268, 0.843166947)
- Part244.Orientation = Vector3.new(-0.310000002, 32.5200005, -179.300003)
- Part244.Position = Vector3.new(7.08943558, 5.04781103, 7.06050062)
- Part244.Rotation = Vector3.new(-0.370000005, 32.5200005, -179.100006)
- Part244.Color = Color3.new(1, 0, 0)
- Part244.Size = Vector3.new(0.223465592, 0.202183157, 0.297953933)
- Part244.Anchored = true
- Part244.BottomSurface = Enum.SurfaceType.Smooth
- Part244.BrickColor = BrickColor.new("Really red")
- Part244.CanCollide = false
- Part244.Material = Enum.Material.Neon
- Part244.TopSurface = Enum.SurfaceType.Smooth
- Part244.brickColor = BrickColor.new("Really red")
- Part244.FormFactor = Enum.FormFactor.Symmetric
- Part244.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh245.Parent = Part244
- SpecialMesh245.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh245.MeshType = Enum.MeshType.Sphere
- Part246.Name = "Smooth Block Model"
- Part246.Parent = Model235
- Part246.CFrame = CFrame.new(6.91945124, 4.37904119, 7.37811613, 0.00129866682, 0.0726555288, 0.997356296, -0.01388798, -0.997259617, 0.0726665705, 0.999902785, -0.0139456326, -0.000286069349)
- Part246.Orientation = Vector3.new(-4.17000008, 90.0199966, -179.199997)
- Part246.Position = Vector3.new(6.91945124, 4.37904119, 7.37811613)
- Part246.Rotation = Vector3.new(-90.2300034, 85.8300018, -88.9800034)
- Part246.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part246.Size = Vector3.new(0.798090756, 0.478854477, 0.409999937)
- Part246.Anchored = true
- Part246.BottomSurface = Enum.SurfaceType.Smooth
- Part246.BrickColor = BrickColor.new("Black")
- Part246.CanCollide = false
- Part246.Material = Enum.Material.SmoothPlastic
- Part246.TopSurface = Enum.SurfaceType.Smooth
- Part246.brickColor = BrickColor.new("Black")
- Part246.FormFactor = Enum.FormFactor.Symmetric
- Part246.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh247.Parent = Part246
- SpecialMesh247.MeshId = "http://www.roblox.com/asset/?id=21057589"
- SpecialMesh247.Scale = Vector3.new(0.90450263, 1.06412065, 0.638472438)
- SpecialMesh247.TextureId = "rbxassetid://0"
- SpecialMesh247.MeshType = Enum.MeshType.FileMesh
- Decal248.Name = "Grey"
- Decal248.Parent = Part246
- Decal248.Texture = "http://www.roblox.com/asset/?id=128757168"
- Decal248.Face = Enum.NormalId.Back
- Part249.Name = "Smooth Block Model"
- Part249.Parent = Model235
- Part249.CFrame = CFrame.new(6.88859844, 5.52800035, 7.38274765, -0.00146758964, 0.00146068004, -1.00000691, 0.0126364278, 0.999922872, 0.00144132983, 0.99991864, -0.0126405926, -0.00148510782)
- Part249.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part249.Position = Vector3.new(6.88859844, 5.52800035, 7.38274765)
- Part249.Rotation = Vector3.new(-0.720000029, -90, 0)
- Part249.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part249.Size = Vector3.new(0.70231992, 0.445648432, 0.457572162)
- Part249.Anchored = true
- Part249.BottomSurface = Enum.SurfaceType.Smooth
- Part249.BrickColor = BrickColor.new("Black")
- Part249.CanCollide = false
- Part249.Material = Enum.Material.SmoothPlastic
- Part249.TopSurface = Enum.SurfaceType.Smooth
- Part249.brickColor = BrickColor.new("Black")
- Part249.FormFactor = Enum.FormFactor.Symmetric
- Part249.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh250.Parent = Part249
- SpecialMesh250.Offset = Vector3.new(0, -0.851296544, 0)
- SpecialMesh250.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh250.MeshType = Enum.MeshType.Sphere
- Part251.Name = "Smooth Block Model"
- Part251.Parent = Model235
- Part251.CFrame = CFrame.new(6.14729691, 5.6679039, 8.49281788, -0.0019339422, 5.51556113e-05, 0.999998093, -0.583608627, 0.812034249, -0.00117345562, -0.812032878, -0.58360976, -0.00153823791)
- Part251.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
- Part251.Position = Vector3.new(6.14729691, 5.6679039, 8.49281788)
- Part251.Rotation = Vector3.new(142.660004, 89.8899994, -178.369995)
- Part251.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part251.Size = Vector3.new(0.862863362, 0.862863362, 0.862863362)
- Part251.Anchored = true
- Part251.BottomSurface = Enum.SurfaceType.Smooth
- Part251.BrickColor = BrickColor.new("Bright red")
- Part251.CanCollide = false
- Part251.Material = Enum.Material.SmoothPlastic
- Part251.TopSurface = Enum.SurfaceType.Smooth
- Part251.brickColor = BrickColor.new("Bright red")
- Part251.FormFactor = Enum.FormFactor.Symmetric
- Part251.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh252.Parent = Part251
- SpecialMesh252.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh252.Scale = Vector3.new(1.12172246, 1.29429519, 0.862863481)
- SpecialMesh252.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh252.MeshType = Enum.MeshType.FileMesh
- Part253.Name = "Smooth Block Model"
- Part253.Parent = Model235
- Part253.CFrame = CFrame.new(6.14851427, 6.03925896, 9.00952816, -0.0019339422, 5.51556113e-05, 0.999998093, -0.583608627, 0.812034249, -0.00117345562, -0.812032878, -0.58360976, -0.00153823791)
- Part253.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
- Part253.Position = Vector3.new(6.14851427, 6.03925896, 9.00952816)
- Part253.Rotation = Vector3.new(142.660004, 89.8899994, -178.369995)
- Part253.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part253.Size = Vector3.new(0.862863362, 0.862863362, 0.862863362)
- Part253.Anchored = true
- Part253.BottomSurface = Enum.SurfaceType.Smooth
- Part253.BrickColor = BrickColor.new("Bright red")
- Part253.CanCollide = false
- Part253.Material = Enum.Material.SmoothPlastic
- Part253.TopSurface = Enum.SurfaceType.Smooth
- Part253.brickColor = BrickColor.new("Bright red")
- Part253.FormFactor = Enum.FormFactor.Symmetric
- Part253.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh254.Parent = Part253
- SpecialMesh254.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh254.Scale = Vector3.new(0.604004323, 0.604004323, 0.604004323)
- SpecialMesh254.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh254.MeshType = Enum.MeshType.FileMesh
- Part255.Name = "Smooth Block Model"
- Part255.Parent = Model235
- Part255.CFrame = CFrame.new(6.05292892, 5.14723921, 7.6228857, -0.0019339422, 5.51556113e-05, 0.999998093, -0.583608627, 0.812034249, -0.00117345562, -0.812032878, -0.58360976, -0.00153823791)
- Part255.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
- Part255.Position = Vector3.new(6.05292892, 5.14723921, 7.6228857)
- Part255.Rotation = Vector3.new(142.660004, 89.8899994, -178.369995)
- Part255.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part255.Size = Vector3.new(0.862863362, 0.862863362, 0.862863362)
- Part255.Anchored = true
- Part255.BottomSurface = Enum.SurfaceType.Smooth
- Part255.BrickColor = BrickColor.new("Bright red")
- Part255.CanCollide = false
- Part255.Material = Enum.Material.SmoothPlastic
- Part255.TopSurface = Enum.SurfaceType.Smooth
- Part255.brickColor = BrickColor.new("Bright red")
- Part255.FormFactor = Enum.FormFactor.Symmetric
- Part255.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh256.Parent = Part255
- SpecialMesh256.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh256.Scale = Vector3.new(1.72572696, 2.24344492, 1.3805815)
- SpecialMesh256.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh256.MeshType = Enum.MeshType.FileMesh
- Part257.Name = "Smooth Block Model"
- Part257.Parent = Model235
- Part257.CFrame = CFrame.new(6.05296898, 5.09192657, 7.15201235, -0.00206977548, -6.63338142e-05, 0.999997854, -0.491598696, -0.870821238, -0.00107526605, 0.870819509, -0.491599858, 0.00176979462)
- Part257.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
- Part257.Position = Vector3.new(6.05296898, 5.09192657, 7.15201235)
- Part257.Rotation = Vector3.new(31.2800007, 89.8799973, 178.160004)
- Part257.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part257.Size = Vector3.new(0.862863362, 0.862863362, 0.862863362)
- Part257.Anchored = true
- Part257.BottomSurface = Enum.SurfaceType.Smooth
- Part257.BrickColor = BrickColor.new("Bright red")
- Part257.CanCollide = false
- Part257.Material = Enum.Material.SmoothPlastic
- Part257.TopSurface = Enum.SurfaceType.Smooth
- Part257.brickColor = BrickColor.new("Bright red")
- Part257.FormFactor = Enum.FormFactor.Symmetric
- Part257.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh258.Parent = Part257
- SpecialMesh258.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh258.Scale = Vector3.new(1.72572696, 2.24344492, 1.3805815)
- SpecialMesh258.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh258.MeshType = Enum.MeshType.FileMesh
- Part259.Name = "Smooth Block Model"
- Part259.Parent = Model235
- Part259.CFrame = CFrame.new(6.14745808, 5.66250706, 6.3139534, -0.00206977548, -6.63338142e-05, 0.999997854, -0.491598696, -0.870821238, -0.00107526605, 0.870819509, -0.491599858, 0.00176979462)
- Part259.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
- Part259.Position = Vector3.new(6.14745808, 5.66250706, 6.3139534)
- Part259.Rotation = Vector3.new(31.2800007, 89.8799973, 178.160004)
- Part259.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part259.Size = Vector3.new(0.862863362, 0.862863362, 0.862863362)
- Part259.Anchored = true
- Part259.BottomSurface = Enum.SurfaceType.Smooth
- Part259.BrickColor = BrickColor.new("Bright red")
- Part259.CanCollide = false
- Part259.Material = Enum.Material.SmoothPlastic
- Part259.TopSurface = Enum.SurfaceType.Smooth
- Part259.brickColor = BrickColor.new("Bright red")
- Part259.FormFactor = Enum.FormFactor.Symmetric
- Part259.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh260.Parent = Part259
- SpecialMesh260.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh260.Scale = Vector3.new(1.12172246, 1.29429519, 0.862863481)
- SpecialMesh260.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh260.MeshType = Enum.MeshType.FileMesh
- Part261.Name = "Smooth Block Model"
- Part261.Parent = Model235
- Part261.CFrame = CFrame.new(6.14877796, 5.97532272, 5.75983715, -0.00206977548, -6.63338142e-05, 0.999997854, -0.491598696, -0.870821238, -0.00107526605, 0.870819509, -0.491599858, 0.00176979462)
- Part261.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
- Part261.Position = Vector3.new(6.14877796, 5.97532272, 5.75983715)
- Part261.Rotation = Vector3.new(31.2800007, 89.8799973, 178.160004)
- Part261.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part261.Size = Vector3.new(0.862863362, 0.862863362, 0.862863362)
- Part261.Anchored = true
- Part261.BottomSurface = Enum.SurfaceType.Smooth
- Part261.BrickColor = BrickColor.new("Bright red")
- Part261.CanCollide = false
- Part261.Material = Enum.Material.SmoothPlastic
- Part261.TopSurface = Enum.SurfaceType.Smooth
- Part261.brickColor = BrickColor.new("Bright red")
- Part261.FormFactor = Enum.FormFactor.Symmetric
- Part261.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh262.Parent = Part261
- SpecialMesh262.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh262.Scale = Vector3.new(0.604004323, 0.604004323, 0.604004323)
- SpecialMesh262.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh262.MeshType = Enum.MeshType.FileMesh
- Part263.Name = "Smooth Block Model"
- Part263.Parent = Model235
- Part263.CFrame = CFrame.new(6.29233503, 6.38173389, 7.36506128, 0.0131778466, 0.999912143, 0.00143981655, 0.000757349131, -0.0014499221, 0.999998689, 0.999912918, -0.0131767383, -0.000776389381)
- Part263.Orientation = Vector3.new(-89.9100037, 118.330002, 152.419998)
- Part263.Position = Vector3.new(6.29233503, 6.38173389, 7.36506128)
- Part263.Rotation = Vector3.new(-90.0400009, 0.0799999982, -89.2399979)
- Part263.Color = Color3.new(1, 0, 0)
- Part263.Size = Vector3.new(0.947067559, 0.649113774, 0.914120913)
- Part263.Anchored = true
- Part263.BottomSurface = Enum.SurfaceType.Smooth
- Part263.BrickColor = BrickColor.new("Really red")
- Part263.CanCollide = false
- Part263.Material = Enum.Material.SmoothPlastic
- Part263.TopSurface = Enum.SurfaceType.Smooth
- Part263.brickColor = BrickColor.new("Really red")
- Part263.FormFactor = Enum.FormFactor.Symmetric
- Part263.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh264.Parent = Part263
- SpecialMesh264.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh264.Scale = Vector3.new(1.39999998, 1.39999998, 0.699999988)
- SpecialMesh264.MeshType = Enum.MeshType.FileMesh
- Model265.Name = "Arm1"
- Model265.Parent = Model228
- Part266.Name = "Middle"
- Part266.Parent = Model265
- Part266.CFrame = CFrame.new(5.76915836, 3.0743041, 5.87010288, -0.00146758754, 0.00145467487, -1.00000691, 0.0126374271, 0.999922872, 0.00143532362, 0.99991858, -0.0126416013, -0.00148503133)
- Part266.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part266.Position = Vector3.new(5.76915836, 3.0743041, 5.87010288)
- Part266.Rotation = Vector3.new(-0.720000029, -90, 0)
- Part266.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part266.Transparency = 1
- Part266.Size = Vector3.new(1, 2, 1)
- Part266.Anchored = true
- Part266.BottomSurface = Enum.SurfaceType.Smooth
- Part266.BrickColor = BrickColor.new("Black")
- Part266.Material = Enum.Material.SmoothPlastic
- Part266.TopSurface = Enum.SurfaceType.Smooth
- Part266.brickColor = BrickColor.new("Black")
- Part266.FormFactor = Enum.FormFactor.Symmetric
- Part266.formFactor = Enum.FormFactor.Symmetric
- Part267.Name = "Middle"
- Part267.Parent = Model265
- Part267.CFrame = CFrame.new(5.77446651, 2.17381382, 5.87079144, -0.00144677307, -0.001338845, -1.00000703, -0.00481872261, 0.999991298, -0.00133253541, 0.999986947, 0.00481040543, -0.00145236822)
- Part267.Orientation = Vector3.new(0.0799999982, -90.0800018, -0.280000001)
- Part267.Position = Vector3.new(5.77446651, 2.17381382, 5.87079144)
- Part267.Rotation = Vector3.new(0.280000001, -90, 0)
- Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part267.Size = Vector3.new(1, 0.950000405, 1)
- Part267.Anchored = true
- Part267.BottomSurface = Enum.SurfaceType.Smooth
- Part267.BrickColor = BrickColor.new("Black")
- Part267.Material = Enum.Material.SmoothPlastic
- Part267.TopSurface = Enum.SurfaceType.Smooth
- Part267.brickColor = BrickColor.new("Black")
- Part267.FormFactor = Enum.FormFactor.Symmetric
- Part267.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh268.Parent = Part267
- SpecialMesh268.MeshId = "rbxassetid://542758573"
- SpecialMesh268.MeshType = Enum.MeshType.FileMesh
- Humanoid269.Parent = Model228
- Humanoid269.Health = 0
- Humanoid269.MaxHealth = 0
- Humanoid269.maxHealth = 0
- Part270.Name = "Head"
- Part270.Parent = Model228
- Part270.CFrame = CFrame.new(9.28260422, 0.172174454, 7.30088234, -0.99974817, -0.0161572881, -0.0161410179, -0.0159499925, 0.999793053, -0.0129267825, 0.0163472407, -0.0126722557, -0.999785662)
- Part270.Orientation = Vector3.new(0.74000001, -179.080002, -0.910000026)
- Part270.Position = Vector3.new(9.28260422, 0.172174454, 7.30088234)
- Part270.Rotation = Vector3.new(179.259995, -0.920000017, 179.070007)
- Part270.Size = Vector3.new(4, 0.0500000007, 4)
- Part270.Anchored = true
- Part270.BottomSurface = Enum.SurfaceType.Smooth
- Part270.Material = Enum.Material.SmoothPlastic
- Part270.TopSurface = Enum.SurfaceType.Smooth
- Part270.FormFactor = Enum.FormFactor.Symmetric
- Part270.formFactor = Enum.FormFactor.Symmetric
- Script271.Name = "Arm1"
- Script271.Parent = Part270
- table.insert(cors,sandbox(Script271,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
- local g = script.Parent.Parent.Arm1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script272.Name = "Leg1"
- Script272.Parent = Part270
- table.insert(cors,sandbox(Script272,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
- local g = script.Parent.Parent.Leg1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script273.Parent = Part270
- table.insert(cors,sandbox(Script273,function()
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if human ~= nil then
- part.Parent:findFirstChild("Head").Transparency = 0.98
- part.Parent:findFirstChild("Torso").Transparency = 1
- part.Parent:findFirstChild("Left Arm").Transparency = 1
- part.Parent:findFirstChild("Right Arm").Transparency = 1
- part.Parent:findFirstChild("Left Leg").Transparency = 1
- part.Parent:findFirstChild("Right Leg").Transparency = 1
- end
- end
- script.Parent.Touched:connect(onTouch)
- --COLORS
- --1 = white
- --208 = Light stone grey
- --194 = Medium stone grey
- --199 = Dark stone grey
- --26 = Black
- --21 = Bright red
- --24 = Bright yellow
- --226 = Cool yellow
- --23 = Bright blue
- --107 = Bright bluish green
- --102 = Medium blue
- --11 = Pastel blue
- --45 = Light blue
- --135 = Sand blue
- --106 = Bright orange
- --105 = Br. yellowish orange
- --141 = Earth green
- --28 = Dark green
- --37 = Bright green
- --119 = Br. yellowish green
- --29 = Medium green
- --151 = Sand green
- --38 = Dark orange
- --192 = Reddish brown
- --104 = Bright violet
- --9 = Light reddish violet
- --101 = Medium red
- --5 = Brick Yellow
- --153 = Sand red
- --217 = Brown
- --18 = Nougat
- --125 = Light orange
- end))
- Script274.Name = "WalkSpeed Script"
- Script274.Parent = Part270
- table.insert(cors,sandbox(Script274,function()
- local debounce = false
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if (human ~= nil) and debounce == false then
- debounce = true
- human.WalkSpeed = 20-- or whatever number
- wait(2)
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch)
- end))
- Script275.Name = "Leg2"
- Script275.Parent = Part270
- table.insert(cors,sandbox(Script275,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
- local g = script.Parent.Parent.Leg2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script276.Name = "Arm2"
- Script276.Parent = Part270
- table.insert(cors,sandbox(Script276,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
- local g = script.Parent.Parent.Arm2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script277.Name = "Torso"
- Script277.Parent = Part270
- table.insert(cors,sandbox(Script277,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
- local g = script.Parent.Parent.Chest:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Torso
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script278.Name = "HatRemover"
- Script278.Parent = Part270
- table.insert(cors,sandbox(Script278,function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Hat") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- CylinderMesh279.Parent = Part270
- Script280.Name = "HatRemover"
- Script280.Parent = Part270
- table.insert(cors,sandbox(Script280,function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Accessory") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script281.Name = "FaceRemover"
- Script281.Parent = Part270
- table.insert(cors,sandbox(Script281,function()
- function onTouched(hit)
- hit.Parent.Head.face.Texture = ""
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Model282.Name = "Arm2"
- Model282.Parent = Model228
- Part283.Name = "Middle"
- Part283.Parent = Model282
- Part283.CFrame = CFrame.new(5.76490879, 3.11139202, 8.8701334, -0.00146758754, 0.00145467487, -1.00000691, 0.0126374271, 0.999922872, 0.00143532362, 0.99991858, -0.0126416013, -0.00148503133)
- Part283.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
- Part283.Position = Vector3.new(5.76490879, 3.11139202, 8.8701334)
- Part283.Rotation = Vector3.new(-0.720000029, -90, 0)
- Part283.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part283.Transparency = 1
- Part283.Size = Vector3.new(1, 2, 1)
- Part283.Anchored = true
- Part283.BottomSurface = Enum.SurfaceType.Smooth
- Part283.BrickColor = BrickColor.new("Black")
- Part283.Material = Enum.Material.SmoothPlastic
- Part283.TopSurface = Enum.SurfaceType.Smooth
- Part283.brickColor = BrickColor.new("Black")
- Part283.FormFactor = Enum.FormFactor.Symmetric
- Part283.formFactor = Enum.FormFactor.Symmetric
- Part284.Name = "Middle"
- Part284.Parent = Model282
- Part284.CFrame = CFrame.new(5.76357412, 2.18672347, 8.88183498, -0.0133467987, -0.00133267732, -0.999919057, -0.00200286997, 1.00000083, -0.00130673556, 0.999908566, 0.00197888119, -0.0133484807)
- Part284.Orientation = Vector3.new(0.0700000003, -90.7600021, -0.109999999)
- Part284.Position = Vector3.new(5.76357412, 2.18672347, 8.88183498)
- Part284.Rotation = Vector3.new(174.410004, -89.2699966, 174.300003)
- Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part284.Size = Vector3.new(1, 0.900000513, 1)
- Part284.Anchored = true
- Part284.BottomSurface = Enum.SurfaceType.Smooth
- Part284.BrickColor = BrickColor.new("Black")
- Part284.Material = Enum.Material.SmoothPlastic
- Part284.TopSurface = Enum.SurfaceType.Smooth
- Part284.brickColor = BrickColor.new("Black")
- Part284.FormFactor = Enum.FormFactor.Symmetric
- Part284.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh285.Parent = Part284
- SpecialMesh285.MeshId = "rbxassetid://542758593"
- SpecialMesh285.MeshType = Enum.MeshType.FileMesh
- Script286.Name = "Instrouctions"
- Script286.Parent = Model228
- table.insert(cors,sandbox(Script286,function()
- end))
- Camera287.Name = "ThumbnailCamera"
- Camera287.Parent = Model0
- Camera287.CFrame = CFrame.new(-3.64114618, 5.33262205, 44.2354813, 0.0292795394, -0.0440480113, 0.998600245, -0, 0.999028563, 0.044066906, -0.999571264, -0.00129025872, 0.0292510986)
- Camera287.CoordinateFrame = CFrame.new(-3.64114618, 5.33262205, 44.2354813, 0.0292795394, -0.0440480113, 0.998600245, -0, 0.999028563, 0.044066906, -0.999571264, -0.00129025872, 0.0292510986)
- Camera287.FieldOfView = 30
- Camera287.Focus = CFrame.new(-5.63834667, 5.24448824, 44.1769791, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera287.HeadLocked = false
- Camera287.focus = CFrame.new(-5.63834667, 5.24448824, 44.1769791, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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