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waypointtogethercontiued@2.1.1

Dec 22nd, 2024
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  1. Running on 64 bit Windows 10.0.26100.0 with 32657 MB RAM
  2. Game Version: v1.20.0-rc.5 (Unstable)
  3. 22/12/2024 14:14:23: Critical error occurred in the following mod: waypointtogethercontiued@2.1.1
  4. Loaded Mods: decor@1.2.0, caninae@1.0.22, capreolinae@1.1.11, casuariidae@1.0.14, dinornithidae@1.0.5, felinae@0.2.1, machairodontinae@1.0.15, manidae@1.0.7, pantherinae@1.1.15, rhinocerotidae@1.0.9, sirenia@1.0.10, spheniscidae@1.0.2, hangingoillamps@1.0.3, moreicons_cs@1.1.0, moremolds@1.4.2, primitivesurvival@3.7.4, terraprety@5.0.5, translocatorengineeringredux@1.5.4, game@1.20.0-rc.5, altmapiconrendererpatch@1.0.0, animalcages@3.0.3, apegrapes@1.1.3, egocaribautomapmarkers@4.0.0, betterruins@0.4.2, carryon@1.8.0-pre.1, commonlib@2.6.1, extrainfo@1.9.4, fendragonbcs@0.1.3, fieldsofsalt@1.2.2, fromgoldencombs@1.8.1, hudclockpatch@1.0.0, nemi@1.1.0, prospecttogether@1.4.0, stepupadvanced@1.0.1, th3dungeon@0.3.1, creative@1.20.0-rc.5, survival@1.20.0-rc.5, waypointtogethercontiued@2.1.1, wildfarmingrevival@1.3.3, wildgrass@1.1.3, stonequarry@3.4.2
  5. System.NullReferenceException: Object reference not set to an instance of an object at WaypointTogetherContinued.ClientNetwork.<>cDisplayClass5_0.<HandlePacket>b1(Waypoint x) in C:\Users\mamal\source\repos\WaypointTogetherContinued\WaypointTogetherContinued\src\client\ClientNetwork.cs:line 54
  6. at System.Collections.Generic.List1.FindIndex(Int32 startIndex, Int32 count, Predicate1 match)
  7. at WaypointTogetherContinued.ClientNetwork.HandlePacket(ShareWaypointPacketFromServer packet) in C:\Users\mamal\source\repos\WaypointTogetherContinued\WaypointTogetherContinued\src\client\ClientNetwork.cs:line 54
  8. at Vintagestory.Client.NoObf.NetworkChannel.<>cDisplayClass12_0`1.<SetMessageHandler>b0(Packet_CustomPacket p) in VintagestoryLib\Client\API\NetworkChannel.cs:line 74
  9. at Vintagestory.Client.NoObf.NetworkAPI.HandleCustomPacket(Packet_Server packet) in VintagestoryLib\Client\API\NetworkAPI.cs:line 132
  10. at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 785
  11. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 161
  12. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 695
  13. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 670
  14. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 127
  15. at OpenTK.Windowing.Desktop.GameWindow.Run()
  16. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 334
  17. at Vintagestory.Client.ClientProgram.<>cDisplayClass10_0.<.ctor>b1() in VintagestoryLib\Client\ClientProgram.cs:line 130
  18. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
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