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- local ScreenGui = Instance.new("ScreenGui")
- local main = Instance.new("Frame")
- local Revizadmin = Instance.new("TextButton")
- local PressEToFly = Instance.new("TextButton")
- local Ragdollgui = Instance.new("TextButton")
- local DarkHub = Instance.new("TextButton")
- local Owlhub = Instance.new("TextButton")
- local FlingGuiR6 = Instance.new("TextButton")
- local GrabKnifeV3 = Instance.new("TextButton")
- local FEbringbaloonRagdollEngine = Instance.new("TextButton")
- local UICorner = Instance.new("UICorner")
- local label = Instance.new("TextLabel")
- local BuildABoatgui = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- main.Name = "main"
- main.Parent = ScreenGui
- main.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- main.Position = UDim2.new(0.175810471, 0, 0.22580646, 0)
- main.Size = UDim2.new(0, 519, 0, 289)
- main.Active = true
- main.Draggable = true
- Revizadmin.Name = "Reviz admin"
- Revizadmin.Parent = main
- Revizadmin.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Revizadmin.Position = UDim2.new(0.0231213868, 0, 0.173010379, 0)
- Revizadmin.Size = UDim2.new(0, 135, 0, 50)
- Revizadmin.Font = Enum.Font.SourceSans
- Revizadmin.TextColor3 = Color3.fromRGB(0, 0, 0)
- Revizadmin.TextSize = 14.000
- Revizadmin.MouseButton1Down:connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/pyzjWNhk'),true))()
- end)
- PressEToFly.Name = "PressEToFly"
- PressEToFly.Parent = main
- PressEToFly.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- PressEToFly.Position = UDim2.new(0.0231213868, 0, 0.498269886, 0)
- PressEToFly.Size = UDim2.new(0, 135, 0, 50)
- PressEToFly.Font = Enum.Font.SourceSans
- PressEToFly.TextColor3 = Color3.fromRGB(0, 0, 0)
- PressEToFly.TextSize = 14.000
- PressEToFly.MouseButton1Down:connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/7rXZ9VNc", true))()
- end)
- Ragdollgui.Name = "Ragdoll gui"
- Ragdollgui.Parent = main
- Ragdollgui.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Ragdollgui.Position = UDim2.new(0.0231213868, 0, 0.782006919, 0)
- Ragdollgui.Size = UDim2.new(0, 135, 0, 50)
- Ragdollgui.Font = Enum.Font.SourceSans
- Ragdollgui.TextColor3 = Color3.fromRGB(0, 0, 0)
- Ragdollgui.TextSize = 14.000
- Ragdollgui.MouseButton1Down:connect(function()
- --[[
- ___ __ ________ ___ ___ ___ ___ ________ _______ ________ ___ ___ ________ _______ _________ _____ ______
- |\ \ |\ \|\ __ \|\ \ |\ \ |\ \ / /|\ ____\|\ ___ \ |\ ____\|\ \|\ \|\ __ \|\ ___ \ ___|\___ ___\\ _ \ _ \ ___
- \ \ \ \ \ \ \ \|\ \ \ \ \ \ \ \ \ \/ / | \ \___|\ \ __/|\ \ \___|\ \ \\\ \ \ \|\ \ \ __/| |\__\|___ \ \_\ \ \\\__\ \ \|\__\
- \ \ \ __\ \ \ \ __ \ \ \ \ \ \ \ \ / / \ \_____ \ \ \_|/_\ \ \ \ \ \\\ \ \ _ _\ \ \_|/_\|__| \ \ \ \ \ \\|__| fftf\ \|__|
- \ \ \|\__\_\ \ \ \ \ \ \ \____\ \ \____ \/ / / \|____|\ \ \ \_|\ \ \ \____\ \ \\\ \ \ \\ \\ \ \_|\ \ ___ \ \ \ \ \ \ \ \ \ ___
- \ \____________\ \__\ \__\ \_______\ \_______\__/ / / ____\_\ \ \_______\ \_______\ \_______\ \__\\ _\\ \_______\|\__\ \ \__\ \ \__\ \ \__\|\__\
- \|____________|\|__|\|__|\|_______|\|_______|\___/ / |\_________\|_______|\|_______|\|_______|\|__|\|__|\|_______|\|__| \|__| \|__| \|__|\|__|
- \|___|/ \|_________|
- ]]--
- return(function(T,...)local C,A=({{}}),(...);local T3=A[((4976))];local o=A[-((5731))];local x=A[((4894))];local V=A[((4795))];local W=A[((4783))];local Q=A[-((#{(28);[(0x37B)]=(0x074);(0x15B);[(44)]=(0x231);(0x0C4);[(0x1AA)]=(661);(774);}+(0x1629)))];local d=A[((#{(0x245);(263);(905);}+(4748)))];local i=A[-((#{(0x152);(91);(751);}+(5605)))];local e=A[((4689))];local R3=A[((4685))];local Q3=A[((0x121D))];local V3=A[-((#{(591);}+(0x15C3)))];local X3=A[((0x11DE))];local S3=A[-((5515))];local U3=A[-((5463))];local L3=A[-((#{(209);}+(5416)))];local K3=A[((4548))];local R=A[((4491))];local S=A[((0x116D))];local L=A[-((5374))];local F=A[((0x1144))];local J=A[-((#{(0x03C);(666);}+(5329)))];local P3=A[-((5273))];local N=A[((4327))];local O3=A[-((5228))];local J3=A[-((0x1454))];local Y3=A[((4281))];local Z3=A[-((0x13FA))];local M3=A[-((5097))];local l3=A[-((0x13D5))];local t3=A[-((0x13BF))];local e3=A[((#{}+(4274)))];local h3=A[-((4965))];local r3=A[-((#{(8);(32);}+(4868)))];local w3=A[-((#{}+(4772)))];local u3=A[((#{[(768)]=(0x1AC);[(357)]=(246);(0x358);}+(4262)))];local d3=A[-((0x125F))];local s3=A[((#{}+(0x1045)))];local i3=A[-((#{(0x2E8);(800);[(0x3CA)]=(565);(629);}+(4662)))];local n3=A[((0x103A))];local o3=A[((0x1032))];local x3=A[-((0x1222))];local c3=A[((0xFCF))];local f3=A[((0xFB9))];local a3=A[-((#{(0x21B);[(440)]=(892);(0x00D);[(0x34C)]=(552);(0x3C9);}+(4623)))];local H3=A[-((4608))];local W3=A[((#{(0x0E3);(0x026);}+(3994)))];local N3=A[-((#{(0x383);(24);}+(4566)))];local g=A[-((4546))];local r=A[-((4514))];local s=A[-((4440))];local w=A[-((#{(570);[(792)]=(899);(349);(127);(958);}+(4376)))];local b=A[-((0x10D9))];local k=A[((0xF80))];local h=A[-((4255))];local u=A[-((#{}+(4253)))];local f=A[-((#{[(0x35A)]=(0x2BA);[(0x37F)]=(959);(0x0C6);(745);(0x245);(546);}+(4183)))];local M=A[((0xF57))];local Y=A[-((4167))];local O=A[-((4103))];local U=A[-((#{(0x059);[(0x07E)]=(0x0FA);(0x218);[(767)]=(0x319);(0x083);}+(0xFFA)))];local l=A[((3850))];local X=A[((#{(287);(0x337);(556);}+(0xEA7)))];local n=A[((0xE50))];local v=A[((#{(0x096);(707);(0x2A3);(998);}+(3607)))];local A3=A[-((#{[(626)]=(273);(0x381);(574);[(570)]=(952);(755);}+(4028)))];local j=A[((3564))];local F3=A[((3514))];local G3=A[-((3965))];local I3=A[-((0xF39))];local D3=A[-((#{}+(3843)))];local B3=A[-((0xEA6))];local E3=A[-((#{}+(3684)))];local C3=A[-((3661))];local q=A[-((3641))];local m=A[-((3617))];local y=A[((0xDAC))];local c=A[-((3537))];local z=A[((0xDAB))];local p=A[-((#{(0x13B);[(776)]=(529);(0x24C);(195);(316);}+(3531)))];local b3=A[-((0xD82))];local k3=A[((3468))];local v3=A[((#{(0x08D);}+(3410)))];local g3=A[((3369))];local N2=A[((0xD01))];local I2=A[((0xCF6))];local O2=A[-((0xD5A))];local K2=A[((3286))];local P2=A[((0xCD0))];local D2=A[-((0xD33))];local H2=A[((#{(0x0DC);(0x158);}+(3265)))];local G2=A[-((0xD1E))];local A2=A[-((0xCE2))];local z3=A[((0xC7E))];local p3=A[((0xC5F))];local C2=A[((3141))];local F2=A[-((#{}+(3218)))];local B2=A[((3051))];local Z2=A[-((3185))];local J2=A[((0xBDF))];local Y2=A[-((0xC23))];local Q2=A[-((3014))];local U2=A[((2946))];local T2=A[((2935))];local R2=A[-((0xBAA))];local M2=A[((0xB6C))];local L2=A[((2900))];local S2=A[((2862))];local q3=A[((0xADB))];local E2=A[-((#{[(0x3C1)]=(0x14E);(95);}+(0xB80)))];local G=A[((#{(56);(194);}+(0xAA4)))];local y3=A[((#{}+(0xA53)))];local j3=A[((2632))];local P=A[-((0xB36))];local Z=A[((0xA09))];local m3=A[-((#{[(125)]=(0x38C);(0x00D);}+(2789)))];local t=A[-((0xAA1))];local H=A[((#{(844);(0x0E2);(153);(0x0D0);}+(2514)))];local K=A[((#{(414);(689);}+(0x981)))];local I=A[-((2643))];local E=A[((#{(553);}+(0x968)))];local B=A[-((#{}+(0xA0B)))];local a=((getfenv)or(function(...)return(_ENV);end));local D,C=(""),(a(B));local X2,X2=(E^((32))),(E^((32)))-B;local I=((C["\98"..A[I]..A[K].."\51"..A[H]])or(C[""..A[t].."\105"..A[m3]]));local I=(((I)and(I[""..A[Z]..A[P]..A[-j3]..A[-y3]]))or(function(A,F)local C,B=B,((0x000));while((A>G)and(F>G))do local D,G=A%E,F%((0x002));if D~=G then B=B+C;end;A,F,C=(A-D)/E,(F-G)/E,C*((2));end;if A<F then A=F;end;while A>G do local F=A%E;if F>G then B=B+C;end;A,C=(A-F)/E,C*((0x002));end;return(B);end));local K=(D["\115"..A[-E2]..A[-q3]]);local H=(D["\98"..A[-S2]..A[L2].."\101"]);local Z=(D[""..A[-M2]..A[R2]..A[-T2]..A[-U2]]);local t=(C[""..A[Q2].."\101"..A[-Y2]..A[-J2]..A[Z2]..A[B2]]);local P=((C["\117"..A[F2].."\112"..A[C2].."\99"..A[-p3]])or(C["\116\97\98"..A[z3].."\101"][""..A[-A2]..A[-G2]..A[H2].."\97"..A[D2].."\107"]));local D=(C["\112"..A[-P2]..A[-K2]..A[O2].."\115"]);local c=(C["\115"..A[I2]..A[-N2]..A[-g3].."\101"..A[v3]..A[k3]..A[b3]..A[p].."\98"..A[-z]..A[c]]);local D=(C[""..A[y]..A[m]..A[q]..A[-C3]..A[E3]..A[B3]]);local v=(C["\109"..A[D3]..A[I3]..A[G3]][""..A[-F3]..A[-j]..A[-A3]..A[v]..A[-n]]);local Y=(C[""..A[X].."\111"..A[-l]..A[-U].."\109"..A[-O].."\101"..A[Y]]);local U=(C[""..A[M].."\97\98"..A[-f]..A[-u]][""..A[h].."\111"..A[k]..A[-b]..A[-w]..A[s]]);local D=(C[""..A[-r].."\97"..A[-g]..A[N3].."\101"][""..A[-W3].."\110\115"..A[H3].."\114\116"]);local D=(C[""..A[-a3].."\97"..A[-f3]..A[-c3]..A[x3]]["\114\101\109"..A[o3]..A[-n3]..A[-i3]]);local f=(((C[""..A[-s3].."\97"..A[d3]..A[u3]..A[-w3]][""..A[r3]..A[-h3].."\101"..A[e3]..A[-t3].."\101"]))or(function(A,...)return({P(({}),B,A)});end));local C=(C[""..A[-l3].."\116"..A[-M3]..A[Z3]..A[Y3]..A[J3]]["\103\115"..A[-O3].."\98"]);local D=(N);local O,M=({}),({});for A=G,D-((0x001))do local C=Z(A);O[A]=C;M[A]=C;M[C]=A;end;local function X(G)local C,F,E=(""),(""),({});local A=B;local function I()local C=Y(K(G,A,A),P3);A=A+B;local B=Y(K(G,A,A+C-B),((36)));A=A+C;return(B);end;C=Z(I());E[B]=C;while(A<#G)do local A=I();if O[A]then F=O[A];else F=C..K(C,B,((1)));end;O[D]=C..K(F,B,((#{(0x38B);}+(0))));E[#E+B],C,D=F,F,D+B;end;return(U(E));end;local D,C=(X(T)),(B);local function Z()local G,B,E,A=H(D,C,C+J);G=I(G,F);B=I(B,F);E=I(E,F);A=I(A,F);C=C+L;return((A*S)+(E*R)+(B*N)+G);end;local function h()local B,A=H(D,C,C+E);B=I(B,F);A=I(A,F);C=C+E;return((A*N)+B);end;local function n()local A=I(H(D,C,C),F);C=(C+B);return(A);end;local function Y(F,A,C)if(C)then local A=(F/E^(A-B))%((0x002))^((C-B)-(A-B)+((1)));return(A-(A%B));else local A=E^(A-B);return(((F%(A+A)>=A)and(B))or(((0))));end;end;local X=""..A[-K3];local function T(...)return({...}),t(X,...);end;local function l(...)local T=({});local U=({});local A=({});for A=G,Z()-B,((1))do U[A]=l();end;for O=G,Z()-B,((0x001))do local Z,P=H(D,C,C+E);Z=I(Z,F);P=I(P,F);C=C+E;local P=((P*N)+Z);local P=P;if(P==L3)then local F=I(H(D,C,C),F);C=(C+B);local C=(F);local C=C;A[O]=(C~=G);elseif(P==U3)then while(true)do local M,K,Z,P=H(D,C,C+J);M=I(M,F);K=I(K,F);Z=I(Z,F);P=I(P,F);C=C+L;local P=((P*S)+(Z*R)+(K*N)+M);local Z=P;local P,K,H,D=H(D,C,C+J);P=I(P,F);K=I(K,F);H=I(H,F);D=I(D,F);C=C+L;local C=((D*S)+(H*R)+(K*N)+P);local F=C;local I=B;local D=(Y(F,B,((20)))*(E^((32))))+Z;local C=Y(F,S3,((31)));local F=((-B)^Y(F,X3));if(C==G)then if(D==G)then A[O]=(F*G);break;else C=B;I=G;end;elseif(C==V3)then A[O]=(D==G)and(F*(B/((#{[(284)]=(158);(0x027);(619);(261);}-(3)))))or(F*(G/((0x000))));break;end;A[O]=v(F,C-Q3)*(I+(D/(E^((0x034)))));break;end;elseif(P==R3)then while(true)do local E=('');local Z,P,J,Y=H(D,C,C+J);Z=I(Z,F);P=I(P,F);J=I(J,F);Y=I(Y,F);C=C+L;local N=((Y*S)+(J*R)+(P*N)+Z);local N=N;if(N==G)then A[O]=E;break;end;local G=K(D,C,C+N-B);C=C+N;for A=B,#(G),B do E=E..M[I(H(K(G,A,A)),F)];end;A[O]=E;break;end;else A[O]=(nil);end;end;local P=n();for P=B,Z(),B do local O=n();if(Y(O,B,((0x001)))==((#{(0x048);(0x13E);}-(2))))then local M=(h());local K=(Z());local H,D,A,G=H(D,C,C+J);H=I(H,F);D=I(D,F);A=I(A,F);G=I(G,F);C=C+L;local A=((G*S)+(A*R)+(D*N)+H);local A=(A);local F=(Z());local C=Y(O,E,((3)));if((C==E)or(C==J))then A=A-(E^((16)));end;T[P-B]=({[((0x21D))]=A;[e]=F;[i]=K;[d]=M;});end;end;return({[Q]=A;[W]=U;[V]=P;[x]=T;[o]=((0x000));});end;local function L(A,Z,Y,...)local S=A[o];local R=A[V];local V=A[x];local U=A[W];local N=A[Q];return(function(...)local O=-(B);local l={};local Q={...};local X=t(X,...)-B;local J={};local C={};local D=e;local E=T3;local W=d;local F=i;for A=G,X,B do if(A>=R)then l[A-R]=Q[A+B];else C[A]=Q[A+B];end;end;local A=X-R+B local G=S;local A,B=(nil),(nil);while(true)do A=V[G];B=A[W];if(B<=(0x02E))then if(B<=(0x016))then if(B<=(10))then if(B<=(0x004))then if(B<=(0x001))then if(B>(0))then if(N[A[F]]<C[A[D]])then G=G+(1);else G=A[E];end;elseif(B<(1))then local B=A[F];local F,A=T(C[B](P(C,B+(1),A[E])));O=A+B-(1);local A=(0x000);for B=B,O do A=A+(0x001);C[B]=F[A];end;end;elseif(B<=(2))then local B=A[F];local F,A=T(C[B](P(C,B+(0x001),A[E])));O=A+B-(1);local A=(0);for B=B,O do A=A+(1);C[B]=F[A];end;elseif(B>(3))then local G,F=({}),(N[A[F]]);local B=("");local C=(#F/(0x002));for A=(0x001),C,(0x001) do G[H(K(F,C+A,C+A))]=M[I(H(K(F,A,A)),(0x06A))];end;for A=(1),C,(0x001) do B=B..G[A];end;N[A[E]]=B;S=S+(0x001);elseif(B<(4))then C[A[F]]=C[A[E]][C[A[D]]];end;elseif(B<=(7))then if(B<=(5))then C[A[F]]=Y[N[A[E]]];elseif(B==(6))then local A=A[F];C[A](C[A+(1)]);elseif(B<=(7))then local F=A[F];local B=C[A[E]];C[F+(1)]=B;C[F]=B[N[A[D]]];end;elseif(B<=(8))then local B=A[F];C[B](P(C,B+(0x001),A[E]));elseif(B>(0x009))then if(C[A[F]]==N[A[D]])then G=G+(0x001);else G=A[E];end;elseif(B<(10))then local A=A[F];local F,B=T(C[A](C[A+(1)]));O=B+A-(0x001);local B=(0);for A=A,O do B=B+(0x001);C[A]=F[B];end;end;elseif(B<=(16))then if(B<=(13))then if(B<=(11))then C[A[F]]=C[A[E]]/C[A[D]];elseif(B>(12))then if(C[A[F]]~=C[A[D]])then G=G+(0x001);else G=A[E];end;elseif(B<(0x00D))then do return;end;end;elseif(B<=(14))then C[A[F]][C[A[E]]]=N[A[D]];elseif(B==(15))then local A=A[F];C[A]=C[A](P(C,A+(0x001),O));elseif(B<=(16))then C[A[F]]=C[A[E]];end;elseif(B<=(19))then if(B<=(0x011))then local E=A[E];local B=C[E];for A=E+(1),A[D]do B=B..C[A];end;C[A[F]]=B;elseif(B>(0x012))then if(not(C[A[F]]))then G=G+(0x001);else G=A[E];end;elseif(B<(0x013))then C[A[F]][N[A[E]]]=N[A[D]];end;elseif(B<=(20))then local F=A[F];local E={C[F](C[F+(1)]);};local B=(0);for A=F,A[D]do B=B+(1);C[A]=E[B];end;elseif(B>(0x015))then C=({});for A=(0),X do if(A<R)then C[A]=Q[A+(0x001)];else break end;end;elseif(B<(0x016))then local F=A[F];local E={C[F](P(C,F+(1),O));};local B=(0x000);for A=F,A[D]do B=B+(1);C[A]=E[B];end;end;elseif(B<=(34))then if(B<=(0x01C))then if(B<=(0x019))then if(B<=(0x017))then C[A[F]][C[A[E]]]=N[A[D]];elseif(B>(0x018))then local A=A[F];C[A]=C[A]();elseif(B<(25))then if(C[A[F]]==C[A[D]])then G=G+(0x001);else G=A[E];end;end;elseif(B<=(26))then C[A[F]]=C[A[E]]*C[A[D]];elseif(B==(27))then C[A[F]]();elseif(B<=(28))then local E=A[E];local B=C[E];for A=E+(0x001),A[D]do B=B..C[A];end;C[A[F]]=B;end;elseif(B<=(31))then if(B<=(0x01D))then if(C[A[F]]==N[A[D]])then G=G+(1);else G=A[E];end;elseif(B>(30))then C[A[F]]();elseif(B<(0x01F))then local N=U[A[E]];local I,B=(nil),({});I=c(({}),({__index=(function(C,A)local A=B[A];return A[(1)][A[(2)]];end);__newindex=(function(F,A,C)local A=B[A];A[(0x001)][A[(0x002)]]=C;end);}));for F=(0x001),A[D],(0x001) do G=G+(1);local A=V[G];if(A[W]==(41))then B[F-(1)]=({C,A[E]});else B[F-(1)]=({Z,A[E]});end;J[#J+(1)]=B;end;C[A[F]]=L(N,I,Y);end;elseif(B<=(32))then Z[A[E]]=C[A[F]];elseif(B==(0x021))then C[A[F]]=f((0x100));elseif(B<=(34))then local B=A[F];C[B]=C[B](P(C,B+(0x001),A[E]));end;elseif(B<=(0x028))then if(B<=(37))then if(B<=(0x023))then local F=A[F];local D=A[D];local B=F+(0x002);local F=({C[F](C[F+(1)],C[B]);});for A=(0x001),D do C[B+A]=F[A];end;local F=F[(0x001)];if(F)then C[B]=F;G=A[E];else G=G+(0x001);end;elseif(B>(36))then local B=A[F];local D=A[D];local F=B+(2);local B=({C[B](C[B+(1)],C[F]);});for A=(1),D do C[F+A]=B[A];end;local B=B[(0x001)];if(B)then C[F]=B;G=A[E];else G=G+(0x001);end;elseif(B<(0x025))then local A=A[F];C[A](P(C,A+(1),O));end;elseif(B<=(0x026))then local G=A[F];local E={};for A=(0x001),#J,(1) do local A=J[A];for B=(0x000),#A,(0x001) do local B=A[B];local F=B[(0x001)];local A=B[(0x002)];if((F==C)and(A>=G))then E[A]=F[A];B[(1)]=E;end;end;end;elseif(B>(39))then C[A[F]]=N[A[E]];elseif(B<(40))then if(C[A[F]]~=N[A[D]])then G=G+(1);else G=A[E];end;end;elseif(B<=(43))then if(B<=(41))then C[A[F]]=C[A[E]];elseif(B>(0x02A))then C[A[F]]=(A[E]~=(0x000));elseif(B<(0x02B))then local A=A[F];C[A](P(C,A+(0x001),O));end;elseif(B<=(0x02C))then C[A[F]]=L(U[A[E]],(nil),Y);elseif(B>(45))then local B=A[F];C[B](P(C,B+(1),A[E]));elseif(B<(46))then local N=U[A[E]];local I,B=(nil),({});I=c(({}),({__index=(function(C,A)local A=B[A];return A[(0x001)][A[(2)]];end);__newindex=(function(F,A,C)local A=B[A];A[(1)][A[(0x002)]]=C;end);}));for F=(1),A[D],(1) do G=G+(1);local A=V[G];if(A[W]==(41))then B[F-(0x001)]=({C,A[E]});else B[F-(0x001)]=({Z,A[E]});end;J[#J+(0x001)]=B;end;C[A[F]]=L(N,I,Y);end;elseif(B<=(69))then if(B<=(57))then if(B<=(0x033))then if(B<=(48))then if(B==(47))then C[A[F]]=(A[E]~=(0));elseif(B<=(48))then if(N[A[F]]<C[A[D]])then G=G+(0x001);else G=A[E];end;end;elseif(B<=(49))then local A=A[F];C[A]=C[A](C[A+(0x001)]);elseif(B>(50))then local F=A[F];local E={C[F](C[F+(0x001)]);};local B=(0x000);for A=F,A[D]do B=B+(1);C[A]=E[B];end;elseif(B<(51))then G=A[E];end;elseif(B<=(0x036))then if(B<=(0x034))then if(C[A[F]]==C[A[D]])then G=G+(0x001);else G=A[E];end;elseif(B==(53))then C[A[F]]=C[A[E]]-C[A[D]];elseif(B<=(54))then C[A[F]]=C[A[E]]/C[A[D]];end;elseif(B<=(55))then do return(C[A[F]]);end;elseif(B==(0x038))then local A=A[F];C[A]=C[A]();elseif(B<=(0x039))then local B=A[F];C[B]=C[B](P(C,B+(0x001),A[E]));end;elseif(B<=(63))then if(B<=(60))then if(B<=(58))then local G=A[F];local E={};for A=(0x001),#J,(0x001) do local A=J[A];for B=(0),#A,(1) do local A=A[B];local F=A[(1)];local B=A[(0x002)];if((F==C)and(B>=G))then E[B]=F[B];A[(1)]=E;end;end;end;elseif(B==(59))then C[A[F]]=Z[A[E]];elseif(B<=(0x03C))then for A=A[F],A[E]do C[A]=(nil);end;end;elseif(B<=(61))then local B=A[F];local F=C[A[E]];C[B+(1)]=F;C[B]=F[N[A[D]]];elseif(B>(62))then C[A[F]]=C[A[E]]*C[A[D]];elseif(B<(0x03F))then C[A[F]]=C[A[E]][N[A[D]]];end;elseif(B<=(66))then if(B<=(0x040))then C[A[F]]=C[A[E]]-C[A[D]];elseif(B==(0x041))then C[A[F]]=C[A[E]][N[A[D]]];elseif(B<=(66))then C[A[F]][N[A[E]]]=C[A[D]];end;elseif(B<=(67))then Z[A[E]]=C[A[F]];elseif(B==(0x044))then C[A[F]][N[A[E]]]=C[A[D]];elseif(B<=(0x045))then local A=A[F];C[A]=C[A](P(C,A+(1),O));end;elseif(B<=(0x051))then if(B<=(0x04B))then if(B<=(72))then if(B<=(0x046))then C[A[F]]=Z[A[E]];elseif(B>(0x047))then local A=A[F];C[A](C[A+(1)]);elseif(B<(72))then C[A[F]]=L(U[A[E]],(nil),Y);end;elseif(B<=(0x049))then if(C[A[F]]~=C[A[D]])then G=G+(1);else G=A[E];end;elseif(B==(0x04A))then C=({});for A=(0x000),X do if(A<R)then C[A]=Q[A+(1)];else break end;end;elseif(B<=(75))then local A=A[F];C[A]=C[A](C[A+(0x001)]);end;elseif(B<=(78))then if(B<=(76))then do return(C[A[F]]);end;elseif(B>(0x04D))then do return;end;elseif(B<(0x04E))then G=A[E];end;elseif(B<=(0x04F))then if(C[A[F]])then G=G+(1);else G=A[E];end;elseif(B==(0x050))then local F=A[F];local E={C[F](P(C,F+(0x001),O));};local B=(0x000);for A=F,A[D]do B=B+(0x001);C[A]=E[B];end;elseif(B<=(0x051))then C[A[F]]=f((0x100));end;elseif(B<=(0x057))then if(B<=(0x054))then if(B<=(0x052))then C[A[F]]=C[A[E]]+C[A[D]];elseif(B>(0x053))then C[A[F]]=Y[N[A[E]]];elseif(B<(84))then local G,F=({}),(N[A[F]]);local B=("");local C=(#F/(2));for A=(0x001),C,(0x001) do G[H(K(F,C+A,C+A))]=M[I(H(K(F,A,A)),(106))];end;for A=(0x001),C,(1) do B=B..G[A];end;N[A[E]]=B;S=S+(1);end;elseif(B<=(0x055))then C[A[F]][N[A[E]]]=N[A[D]];elseif(B>(86))then C[A[F]]=C[A[E]][C[A[D]]];elseif(B<(0x057))then if(C[A[F]]~=N[A[D]])then G=G+(0x001);else G=A[E];end;end;elseif(B<=(0x05A))then if(B<=(88))then C[A[F]]=C[A[E]]+C[A[D]];elseif(B>(89))then C[A[F]]=N[A[E]];elseif(B<(90))then if(C[A[F]])then G=G+(0x001);else G=A[E];end;end;elseif(B<=(0x05B))then local A=A[F];local F,B=T(C[A](C[A+(1)]));O=B+A-(0x001);local B=(0x000);for A=A,O do B=B+(1);C[A]=F[B];end;elseif(B==(92))then if(not(C[A[F]]))then G=G+(1);else G=A[E];end;elseif(B<=(93))then for A=A[F],A[E]do C[A]=(nil);end;end;G=G+(0x001);end;end);end;return L(l(),{},a())();end)("21C1F2751E2752782792781B2791P27A27F27821027G27G21B27J27F1327A27727F1Z27825I182791R27V27G27U27928027T27Y2752822852841F28628928828A28D28C28827X27A23R25O22728E27923J1A1E28A28H27922723K28L28F28128X28328Y27O2751021H1N141H1B1B1E1C1D191A27U1L278181N1A21I141B21H111914131H1H171819161C131E121D141A151B27U1V2781921F101C1S161A1H1C1E29D171A1B1827U1N2781C1Z1N29C1H111421E29E2121C1A1815161B131D1E14191727U2152781N21010122B8141G2AJ1A21F1S19192131A111S2A512181V1915171T1U1D132AG111E2AE2A818112781621F22E2AI102AW1E182AO29D27U19278101B1I2BB1C27U1T2781A2BO2141N101K21D1T1A1D171E29Y181B2D02CG2CI16102AI299191E2DC2DH2DJ1H2BI1C1B121H2BZ19210191G1021F1A16182A31C11102C42DR1B161729S27U1727814101121929C29A27U2921F1014141N182121B191D1A2AK27U1D27821H28Q29J2CV29Q2AF2131S2E72AH1H191C2B629A131A17162A42A92781Z1A1T1N214162EO1B2F62DQ182DD2D12781D2DM2972962121N2AM2B529Z1E2CF2D22751L2D71M142AH1E1I2FM2AH18171D2ET2C22782191B11182BO2F62DR172DX29D2AQ2H12751M2BN1B2181H2AE29X2DC2GK2BF2GX2781X2ED2AK2DI2F922P27922K1F27I2751O27J2HZ21127827E27G2HZ2122781Q2I41F2132781R2IE2142781S2IE2BH2751U2IE2162CV2IE2172782CH2I91F2182782EV27A2HZ2192EN2IE21A278152IE27L275162IE1G2782EM2IY2DV2752882HY1F1I2AB2IE1J2D32IE1K27B2IE29H2751C2IE1M2GA2IE2AS27M2752I82K62752212K927521B22627M2IM2751922E27A27L27Q27B21U2KL1F2KN2782KB2KC2KE2KG2782KW27J142AB2KK2792KM27A1B2KP2L42KR27F2KU2782KS2L227A2J82LE2L72LG2LA27A2J22LL2LB2KC1F2KZ27G2KH2KD27A2F927G2LC2752LX2KL2KF27J2ID2KY27A2K02LY2M727G21R22I2LW2782AA2752DB27A2II27F21B21E27M27C2MH2IG2M12LN27821I2ME2M02L92792MP27A2MI27D27K2M327G2841T2IG2KN1027J21Q2MW1F2M12LR27A1A27G2N22I72N427M2N72N92JT27G2ND2792M12NG2JC2JQ2M92792NJ2M92KN2O12LP2M12O42792MI2M81F2CU2ML2KF2OA2OA2NP1F2N02LE2MQ1F2O42OK1F2N82OB2LD27J2MV2OA2OC2NF2782MI2N02OW2L42KF2N02N02OH2O4122NK2IG2OW2P827F2OQ2842PC27F2MV2P52K32752MC2OX2752IX2OP2MF2232LO2IQ2752N01V2PS2792OF2792LZ2OR2O22NY2O52Q52O82NJ2OV2NN2Q02JL2OY2IG2OJ2P92OM2OS2PD2PA2QJ2PH1F2QA2MX2MH2NJ2P02NN2P429I2QE2QI2752PG2O82QL2QZ2QH2PF2OT2OI2QW2QQ1F2PM2M12PP2GM1F2PX2LO2JI2R72752RG2792JA2JZ2Q12NI27J2KB2KN2NG2KY2KF2KN2KN2L12RK2PY27G2KS2Q22P12RP2RT2NN2RX2J62S027M2KS2I12QM2KQ2792OO1F2Q22OA2P227M2I32KD2MN27J2JE2KI1Y2PN2OS2KS21G27P27J2RI2R92KS2LN2SI2R828B28Y28N2NJ28E2RE2EO142121D1N161H2AW2AN2AL16192DH27U2PP1S1X1H1A1N1M10182GK29E29C29G2BI13141121I1B29U21H2D42TO2CQ142BM132A72DF29C2EM2SO2752HZ2OW2SL2JN2ON2IE2N027M2K82K92Q227J2LS2K62KJ27A2JA2LI2L82J92LO2KT2SZ27F1922B27A2L12772KN2LJ2792VF27N2VA2LP2NU2MB2MD2PZ2PK2KA2MA2ML2SQ2S227921Z2NE2S32L627K2VW27F2KS2VZ2VO2762792SE2K92NX2W927G2T42K92SS1F28O2FC2T82902WN2872RN1F1M1C1L2EZ2H82GZ2TQ2CV1S2EP1A21A2121829C29E2GK2EL2781W1G2AP29B2WX182EV2AO1C214121J2F529A2FM1D2JV2782HZ2RI2UU2JN2842UQ2XS2Q32SV2J32QY2V82N32KC2V22KN27V2V527A2Y92VL2SH2NK2NJ2M12SI2KB2XY27F21O2SV2M12P42V62I22Y421522H2Y32I32772YP27A2YW2M21F2JM2R92MI2RI2YK2KW2RI2RI2NG2K02Z92NR2OB2AS2842Z02XU2YQ1F2Z027A2KB2Z32KL2I32842O72RP2ZP2792PM2842XV2KI2IS2M12VK2YO2ZK2VK2LM2VM2SR2WO2T7310A28A28O28B2EV122F62141B1J2F429A2F62X92PV181G1W2GZ2F72B62DW141M1L2HV28P2WY2751A101S2122ED21A2DC2DX2TO2AL2J82XZ2Z62IE2842RU2XZ2OW2SI2HZ2ZT27G2UW27M2Y72QW2YA2792YC31072YE27G27I311K2N12Q92VS2ZN2RJ2K62YM2OA2O62KO27A2JV2LE2YT2Y0312E2L62ZK312I2SM2T12AT2OY2NJ2WI2OO2KW2WI2WI2SL2K0312U2Q5192AS2RI27E2772WI2VI2NM2OK2KB312N2ML2I32RI2OW2UU31392KC2ZC2JH312Z2KK2RI312L312C279313N27H2SV2OO192IS2OA27O2773104310731382QO2K92RG2YK2NG2WG2K62M12TB2IW2AE122U92D52FS2F62F31D2TZ1E2T12HZ2T52NM2LQ2RS2WC2KF31222VE2LO2S727829H2OO2KS21K2LO314U314727M2IO310B2872WM3159310C28Z315B315E3158315G28M315C315A315H315D28B2K8142131421D2CW1S2TW191H2B62AK2BN2F52BE2F82HR2FC2EV210121M191B1029B316A2F52FV2752AJ1C21H1B1M1A316N316A314L29C2HD2PP101H2CJ1A22E2GG2DI2DR29X316327521I2FC2MK2OM316C21F316V2TV1A2F4316A2FR2X52B72FC2M11T317J2MF316529I2121Z2EZ2DN2AL2DI1927U2K81H1D21F29K314C316V29K2F31E152G71C2EI1427U2IG2751N1N1H1Z21H294102122EY1H21I2FN29J1N2BZ1U16111V1B2A41R1017132AK2TO1S1A12151T31731F1S317O2QZ2G42XJ310L2DC29A2DJ2NX1221R2E41B21O1H1W1M21P102101N192DN151V29N2DM29B12111329W317D1D2CT2CV2CX2CZ319C21E317M2752102FC315O315U2EZ21H21H315X1C2TH2B62HN2EJ317V1E2322JN2IS2MH2IU2782PU27F2HZ2J02RK2IE2J52932J72IW2JB2782R02JN2JG2752MT2UN1F2JK1F2RZ31B72JO2V72IY2JS2JD2JU313J2IY2JY2Z22K12Q72JN2K52Y32Y22UM2ZZ31BN2K82YK1F2HZ2M52Y12JN3177311N319D2KC311R27M314R2V12KK2KN2282Y4313627531CT31412S92VB31CR27831CX312J27A31D3312631CZ2Z131D82RE311T31CW31CU2ZK31D62S62SF2RV314W2OY31DJ31D82SL2KB2NV2NN31DQ31BX2SP31422R92PP1F31292VS2O72KB311M2W32Y02OW31BR2Z52CI2NN2ZD31BD2KD2KF312R2T62KW2WQ2KN2EV2KW31BR2KN2T12MV2RI31BR317K312Q31E92OD1F312Y2R92RF1F2WQ31CD2AA31BR31CA31EZ2XH2R62WI2EV2NG29H31EB31EW2792EM2OW2RI2W12UP2NN2OW2PB2LF2OW31DG2PV31DF2Y42MI313E31FL2Q52NB2782K231E331EY2ZO312O31EV2842842MG2OB2KK28422431DE27A31GC31412ZY31EA2VS2P12ND311J312522F31E52T62SJ31C22RO31G52T62O42V228421W31GD27931GZ31GG2JW31EV2ZA2Q731GL2VS2NG22731GP2QD2V92XX2NN31G631B52LF284314N31D42JN31H32PV31GI2R92WQ1F31H82R931HA31HC31GS2VT31HF31GU31HD2LO31GX27822C31H031I52Y431GR31GH31H52VS31HS31HU2YN27931GO31FM31GQ31G32WE2KL2MN31HH27G29H2WI2S5313J28431EF2J131082WF315J31J0315F28E2PP318T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92IG32GO3GAC27J34IH3GBG3FI03CZA3GD83G1C31UP32H13FBP3G1J3GDY398K3FN2322C3FP93GDK33UN336631OL3GET3G1P3GEV3FF63GEY31OL2IB3GD027A390B3GD13GF53FIJ3GDP3G1C3G6T32H135ZL325F31OL34R53GBX38H036OZ3GF63GFL3G1P3GFN3FAU3G1V31OL27I3G0X33E32EM3GFW3G2E3GDQ3G6S3GDS3FHU3GAP31OL27S3GG43GFJ3CX33G1Q39L13DO43GGB2753CQF3G9Q3CVA3G7F391L32IT32H433663FZ03GDY3FQV32IZ3GBV37CL32H132H43G6T34IH382Z337X31573CXD35Z73GAE3G5E32H13GGV3G9T3FGU32IZ32H13GCN31DU3C0R3GDA3GEG275331M2OQ34IC3GCW3G6L3D8K3FUX313J31OL32GO3G303GHL3G7D2OL31573FD43G7634IC3CRP35Z73GE93G5E3GI03GGA3GI23FC43G7G34IC34HP381Q3GI93G2E3GIB3G6T31573FAN3GI53FHF35SQ3GIJ3G1Q3GIL2QX315738FS337X34IC3G4P3GHW3FI93GIT3FIN3G673GID3CY13GIF2783G3X3GJ127534IC3GHZ3GJ43GI134JI31573FG02NU27S3GE633UN3GIS3GJE3CYS3GJ53GJH3AFP3GIY3FH73GJN3GJ23GJP39VN3GIM3C6I3GJU3GDR3GIR3GJX32IT3GIU3GJ61F3FDJ3GJK3AFO2753GB33GI83GK53GHK32LV3DLM3GK83GH92OL36KS2R63GIS34QO34IH33AC2QX34IC3FY22QN3GDH37CL315734IH3G6T32GO3GH627S32GL3FWK313J315732GL3G3031573GKS2OL3AJV2R6315738HM32IT34IC31573G6T32GL3GI73GHT35VF36X6313J34IC35VF3G303GLJ3GJR2OQ32GL3FGK3FWD35VF35B3381Q3GLS3G5E3GLV3GJG3GLX3FD73G7635VF3FGO32MJ3GM43G2E3GM63GIC34JI32GL34ZJ3GKB35VF3GLZ3GLR3GDA3GLU3FIC3GMH3GM82753FEI3GML3FGF33UN3GME3G1Q3GMG3GLL3GMR3GMW3G3235JX3GMZ3BDY",{[((#{(0x3C7);(0x113);(0x115);}+(0x45D)))]="\97";[-((0xA0B))]=(((#{[(0x08B)]=(0x010);(0x1FE);(964);(0x348);(0x2AE);}-(3))));[-((4187))]=((#{((321));(249);((913));((#{[(682)]=(427);[(407)]=(587);(242);(559);(298);(0x003);}+(62)));}+(0x7B4)));[((3267))]=((1505));[-((0x042))]="\111";[-((#{(849);(284);}+(4101)))]=((899));[-((2565))]="\35";[-((802))]="\110";[((#{[(362)]=(0x0C9);(450);}+(0x586)))]="\110";[-((#{(581);(0x154);(0x193);}+(3962)))]=((0x68F));[-((4546))]=(((0x79C)));[((3850))]=((#{((#{(105);(0x1E9);[(0x1D9)]=(801);(0x133);(362);}+(355)));(0x1C5);((96));}+(0x31F)));[-((4167))]=((#{}+(0x329)));[((0x11C4))]=((#{}+(0xA05)));[((#{(0x0B8);(0x143);(793);}+(3608)))]=((#{}+((0x6CF))));[((0x2A2))]="\101";[-((3535))]=((1120));[-((#{(0x1AF);}+(0xEA5)))]=((677));[((0x1CC))]="\104";[((#{[(480)]=(0x2AA);(804);}+(1387)))]="\116";[-((1970))]="\105";[-((1723))]="\108";[-((0x14FE))]=((#{}+((4))));[-((283))]="\99";[-((#{(605);}+(3536)))]=(((#{[(0x35B)]=(0x2AA);(171);[(925)]=(575);[(0x383)]=(0x353);(799);}+(1178))));[-((4965))]=((#{((0x369));}+((0x900))));[((#{[(637)]=(0x163);(0x28C);[(0x035)]=(0x2A3);(408);}+(0xB52)))]=((0x176));[-((1669))]="\116";[((1505))]="\112";[((0x60C))]="\99";[((#{[(0x2F5)]=(19);(0x1C4);}+(3753)))]=((#{(632);((84));}+((#{[(448)]=(567);(364);(599);(0x252);(0x044);}+(761)))));[-((#{(771);(686);(0x3B0);}+(4437)))]=((#{((240));}+((2088))));[-((#{(0x3C9);(0x2F6);}+(0x109D)))]=(((0x7DE)));[((#{(0x124);(309);}+(0x117)))]="\50";[-((#{}+(0x1D5)))]="\117";[-((0x4C2))]="\107";[-((238))]="\121";[-((#{(777);(749);[(344)]=(171);(0x051);[(404)]=(534);[(0x21A)]=(233);(567);}+(1550)))]="\101";[-((5273))]=((#{(0x276);}+((35))));[((4461))]=((#{(0x18F);((703));(764);}+((16777213))));[-((0x4A2))]="\101";[((0xC45))]=((#{(0x032);}+(0x58A)));[-((#{(0x15E);}+(0xB80)))]=(((#{(381);(443);(492);}+(0x1D2))));[-((#{(0x21F);}+(862)))]="\117";[((0x07B))]="\98";[((#{(861);(353);}+(2433)))]=((#{[(0x2BD)]=(21);[(19)]=((875));((927));[(307)]=((0x327));((142));}+((#{(629);(754);(9);}+(0x0DB)))));[((2014))]="\99";[-((#{(549);}+(3184)))]=((0x525));[((#{}+(2409)))]=(((#{(166);(402);(729);}-(0x001))));[((0x128F))]=((0x933));[((0x781))]="\108";[-((0x15E8))]=(((#{[(41)]=(0x094);(688);[(130)]=(0x071);(407);}+(440))));[-((#{}+(0xAE6)))]=(((#{(0x35E);(585);}+(32))));[((3468))]=((#{(0x132);(930);((395));}+((0x3B5))));[((#{(0x2CF);(384);(362);(411);}+(763)))]="\116";[-((0x51A))]="\117";[-((#{[(251)]=(0x083);(802);[(38)]=(850);(0);(0x318);}+(0xE1E)))]=((592));[((#{}+(0x74A)))]="\111";[((4894))]=(((0x26C)));[-((2382))]="\116";[((0xA09))]=((0x017));[-((#{(0x21D);(61);}+(160)))]="\114";[((4783))]=((1242));[-((0x244))]="\115";[-((0x5B2))]="\100";[-((#{[(0x0B1)]=(0x10F);(888);(246);(0x0EF);[(758)]=(619);(982);}+(1328)))]="\110";[((0x1370))]=((#{}+(541)));[((#{[(129)]=(62);(366);(893);[(0x0A0)]=(206);(0x094);(671);}+(1773)))]="\101";[-((4703))]=((#{[(0x0E5)]=((11));(0x3D1);((#{(0x3A6);(874);(145);(0x273);}+(287)));((734));}+(2114)));[((3927))]=(((2010)));[((3286))]=((#{((0x001));((635));[(0x3DF)]=(567);[((790))]=(582);(850);(0x395);}+((711))));[-((0x55B))]="\108";[-((0x1306))]=((#{((#{[(0x1E9)]=(856);(648);(14);}+(0x17C)));(0x35A);}+((2221))));[-((5114))]=((2312));[-((#{[(0x1BA)]=(132);(867);(134);(470);}+(2470)))]="\114";[-((5097))]=(((#{(841);(969);(468);(0x276);}+(0x9A5))));[((4327))]=((#{(936);((0x1A5));}+(0x0FE)));[((#{(0x1B9);(57);[(0x393)]=(0x1EC);(0x04E);(0x0D6);}+(4416)))]=((0x00F));[((#{(465);[(0x12D)]=(283);(0x176);}+(0xA51)))]=(((#{(0x39A);[(772)]=(0x05C);(795);[(530)]=(157);(934);}+(159))));[((3039))]=((0x4A2));[-((0x11D8))]=((#{}+(0x781)));[-((2260))]="\101";[-((5463))]=((#{(745);((0x1A5));(547);(0x28E);}+(0x710)));[-((0xB36))]=((#{}+(315)));[-((0x874))]="\116";[-((0x1239))]=((1826));[((3500))]=(((559)));[-((0xBAA))]=(((460)));[((#{(0x227);}+(3317)))]=(((0x34F)));[((#{(164);(272);}+(0xB75)))]=((0x178));[((0x017))]="\98";[-((0x3DA))]="\116";[((0xADB))]=((#{(0x192);}+((0x1FD))));[((2223))]="\99";[((0x829))]="\116";[-((0x7F1))]="\101";[((#{(0x296);}+(808)))]="\114";[((3411))]=(((0x379)));[-((899))]="\98";[((3564))]=(((0x5B2)));[-((0xD82))]=((#{(0x0D5);(385);}+((1026))));[((#{(938);(706);[(562)]=(216);(0x04A);}+(0x3B5)))]="\97";[((0x952))]="\103";[((#{}+(4165)))]=(((#{(672);}+(0x873))));[-((#{[(0x260)]=(977);(810);}+(0x111B)))]=((0x827));[-((#{(803);(484);(0x0BB);}+(4639)))]=((0x6F1));[-((#{[(119)]=(221);(0x109);}+(3357)))]=(((#{[(954)]=(238);[(0x111)]=(0x01C);(350);[(471)]=(226);(0x15B);}+(0x532))));[-((1025))]="\109";[((3514))]=((1371));[((#{}+(374)))]="\116";[((3167))]=((0x4C2));[-((4772))]=(((#{(1);}+(0x8D3))));[-((#{(0x0A2);(0x114);[(0x383)]=(0x243);(0x030);(284);}+(372)))]="\97";[((#{(0x172);(830);[(998)]=(0x15C);(649);}+(4271)))]=(((0x8C6)));[((2362))]="\110";[-((2305))]="\114";[((34))]="\116";[((0x2A5))]="\116";[-((1116))]="\108";[-((3897))]=((1580));[-((0xA53))]=(((178)));[-((3107))]=((0x45C));[-((5055))]=((0x94E));[((4047))]=((#{}+((#{(0x204);(0x0AE);(172);}+(0x6B8)))));[-((0xD5A))]=(((694)));[-((0x1529))]=(((1392)));[-((0xFFD))]=((#{(310);[((#{(0x2EC);(772);(141);}+(835)))]=(0x2C7);[((330))]=(0x095);[(513)]=(614);[(700)]=(86);(907);}+(861)));[((0xD29))]=(((0x401)));[-((3684))]=(((0x2A2)));[((0x250))]="\97";[-((2066))]="\99";[((#{(460);(181);[(660)]=(0x384);(0x2BA);(258);}+(0xB2A)))]=(((0x0EE)));[-((#{}+(0xCE2)))]=((#{((#{(0x23E);[(0x086)]=(384);(0x241);(788);}+(0x0A6)));}+(1305)));[((0x80A))]="\110";[((#{(0x0F0);[(571)]=(867);(434);[(722)]=(644);[(613)]=(9);(516);}+(175)))]="\105";[((2632))]=(((66)));[-((4313))]=((2066));[((0xE50))]=(((1617)));[((#{[(379)]=(576);(10);[(86)]=(0x3B5);(860);(88);(0x117);}+(2242)))]="\97";[-((#{(0x316);(0x25C);(436);}+(4511)))]=(((1908)));[-((#{}+(0x651)))]="\112";[-((0x162D))]=((#{(479);}+((0x751))));[((2117))]="\98";[((#{(566);(259);}+(1741)))]="\120";[((1028))]="\116";[((4637))]=(((#{(151);(607);(0x1D7);}+(0x3FC))));[-((3218))]=((0x587));[((0x103A))]=((0x712));[((0xCD0))]=(((0x2A4)));[((0xFB9))]=((1703));[-((3843))]=((#{((0x1B3));((#{(0x026);(0x10D);}+(365)));[((387))]=((0x3B4));(447);}+((0x628))));[-((#{}+(0x14D3)))]=((3));[-((#{}+(0xA02)))]="\117";[((0xB6C))]=((#{}+(0x11B)));[-((3379))]=((1548));[-((0x827))]="\97";[((0x2B6))]="\114";[((0x908))]="\105";[-((0x146C))]=((2562));[-((#{(504);}+(424)))]="\114";[((0x5DD))]="\108";[((#{[(465)]=(129);(391);(0x3BB);(119);}+(2195)))]="\108";[((0x4D6))]="\115";[((#{}+(1579)))]="\97";[((0x1032))]=(((#{(0x3BD);}+(1865))));[((0xD01))]=((986));[((#{[(0x234)]=(436);(739);(518);(0x26F);}+(1676)))]="\104";[((#{(634);[(220)]=(62);(736);[(0x210)]=(863);[(0x257)]=(0x268);(723);}+(3993)))]=(((0x7B2)));[-((5515))]=((#{((#{(822);[(0x3C7)]=(996);(893);}+(0x148)));(0x014);}+((0x013))));[-((#{}+(4031)))]=(((0x612)));[((2946))]=(((0x1A9)));[((3968))]=(((0x80A)));[-((1908))]="\116";[((#{(0x2B6);}+(888)))]="\116";[((4685))]=(((1993)));[((#{[(0x398)]=(0x392);(556);(0x1CE);}+(0xDA9)))]=((#{((#{(416);(118);}+(286)));((0x288));((301));}+(1043)));[-((#{(789);(85);(985);(0x058);}+(1806)))]="\118";[-((1703))]="\98";[-((0x722))]="\101";[((0x0E0))]="\116";[((0x7D9))]="\101";[((4795))]=(((#{(277);(836);(0x108);(0x245);}+(2030))));[((0x252))]="\119";[((#{(0x182);}+(2725)))]=((0x000));[((0x10A7))]=(((#{}+(0x896))));[((#{(0x238);(0x3C8);(0x3B7);(107);}+(4570)))]=(((#{[(368)]=(0x0F7);(0x0DA);(0x0B1);(0x133);(242);}+(0x01C))));[-((#{}+(0x7B8)))]="\108";[((#{(358);(0x15F);[(774)]=(33);(355);(0x17D);}+(0x137)))]="\120";[-((#{}+(715)))]="\105";[-((#{(338);[(0x0C9)]=(618);[(264)]=(394);(146);[(0x134)]=(0x090);(349);}+(0xE36)))]=(((0x252)));[((2010))]="\116";[-((#{(0x283);(0x2E8);(0x0C6);(0x092);}+(0x1099)))]=(((2033)));[-((3661))]=((0x244));[-((#{(969);(0x353);(0x338);(988);}+(0x13D1)))]=(((#{}+(0x957))));[-((#{(378);[(604)]=(668);(0x107);}+(1044)))]="\108";[((0xC7E))]=(((1501)));[((0x1251))]=(((#{(903);(0x33E);(0x2C2);}+(0x54A))));[((0x34F))]="\101";[-((0x1454))]=((2386));[((0x9D6))]=(((281)));[-((1948))]="\98";[((1580))]="\116";[((#{(883);}+(4280)))]=(((0x93A)));[((1419))]="\97";[((0x525))]="\99";[((559))]="\114";[-((#{(0x135);(0x131);(0x36F);(779);}+(2717)))]=((#{[((903))]=((0x1E3));[(0x03C)]=((0x041));((0x06B));(135);}+((0x079))));[((0xBEB))]=((0x56C));[((0x118B))]=((65536));[-((4626))]=(((#{(923);}+(0x684))));[-((4608))]=((2009));[-((#{}+(0x1FE)))]="\98";[-((5572))]=((0x7FF));[-((#{(944);(0x397);}+(3012)))]=((#{}+((0x4D6))));[-((5731))]=((#{((0x2C4));((0x03B));(322);(699);}+((#{[(36)]=(117);[(747)]=(901);(0x2CD);}+(0xB6F)))));[((1180))]="\101";[-((0x957))]="\115";[-((0x2A4))]="\97";},(function(...)end));
- end)
- DarkHub.Name = "DarkHub"
- DarkHub.Parent = main
- DarkHub.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- DarkHub.Position = UDim2.new(0.369942188, 0, 0.498269886, 0)
- DarkHub.Size = UDim2.new(0, 135, 0, 50)
- DarkHub.Font = Enum.Font.SourceSans
- DarkHub.TextColor3 = Color3.fromRGB(0, 0, 0)
- DarkHub.TextSize = 14.000
- DarkHub.MouseButton1Down:connect(function()
- loadstring(game:HttpGet(('https://darkhub.xyz/remote-script.lua'), true))()
- end)
- Owlhub.Name = "Owlhub"
- Owlhub.Parent = main
- Owlhub.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Owlhub.Position = UDim2.new(0.369942188, 0, 0.782006919, 0)
- Owlhub.Size = UDim2.new(0, 135, 0, 50)
- Owlhub.Font = Enum.Font.SourceSans
- Owlhub.TextColor3 = Color3.fromRGB(0, 0, 0)
- Owlhub.TextSize = 14.000
- Owlhub.MouseButton1Down:connect(function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/CriShoux/OwlHub/master/OwlHub.txt"))();
- end)
- FlingGuiR6.Name = "Fling Gui R6"
- FlingGuiR6.Parent = main
- FlingGuiR6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- FlingGuiR6.Position = UDim2.new(0.71483624, 0, 0.173010379, 0)
- FlingGuiR6.Size = UDim2.new(0, 135, 0, 50)
- FlingGuiR6.Font = Enum.Font.SourceSans
- FlingGuiR6.TextColor3 = Color3.fromRGB(0, 0, 0)
- FlingGuiR6.TextSize = 14.000
- FlingGuiR6.MouseButton1Down:connect(function()
- - Remade Gui Of JackMcJagger15's "Fling/Kill Gui".
- -- Instances:
- local FlingGui = Instance.new("ScreenGui")
- local Bar1 = Instance.new("Frame")
- local Bar2 = Instance.new("Frame")
- local Main = Instance.new("Frame")
- local Credits = Instance.new("TextLabel")
- local StartKill = Instance.new("TextButton")
- local StopKill = Instance.new("TextButton")
- local Instructions = Instance.new("TextLabel")
- local PowerWindow = Instance.new("TextButton")
- local Exit = Instance.new("TextButton")
- local Title = Instance.new("TextLabel")
- local Mini = Instance.new("TextButton")
- local Max = Instance.new("TextButton")
- local Menu = Instance.new("Frame")
- local CurrentPower = Instance.new("TextLabel")
- local DownArrow = Instance.new("TextButton")
- local UPArrow = Instance.new("TextButton")
- local Recommendation = Instance.new("TextLabel")
- --Properties:
- FlingGui.Name = "FlingGui"
- FlingGui.Parent = game.CoreGui
- FlingGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Bar1.Name = "Bar1"
- Bar1.Parent = FlingGui
- Bar1.Active = true
- Bar1.Draggable = true
- Bar1.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- Bar1.BorderSizePixel = 0
- Bar1.Position = UDim2.new(0.771875024, 0, 0.331481487, 0)
- Bar1.Size = UDim2.new(0, 411, 0, 43)
- Bar2.Name = "Bar2"
- Bar2.Parent = Bar1
- Bar2.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar2.BorderSizePixel = 0
- Bar2.Position = UDim2.new(-0.00119751692, 0, 0.993540049, 0)
- Bar2.Size = UDim2.new(0, 411, 0, 9)
- Main.Name = "Main"
- Main.Parent = Bar1
- Main.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(-0.000809643941, 0, 1.20056009, 0)
- Main.Size = UDim2.new(0, 411, 0, 358)
- Credits.Name = "Credits"
- Credits.Parent = Main
- Credits.BackgroundColor3 = Color3.new(1, 1, 1)
- Credits.BackgroundTransparency = 1
- Credits.Position = UDim2.new(-0.0024330914, 0, 0.905027986, 0)
- Credits.Size = UDim2.new(0, 354, 0, 34)
- Credits.Font = Enum.Font.GothamSemibold
- Credits.Text = "Gui By Aruroso, script by JackMcJagger15"
- Credits.TextColor3 = Color3.new(1, 1, 1)
- Credits.TextScaled = true
- Credits.TextSize = 14
- Credits.TextWrapped = true
- StartKill.Name = "StartKill"
- StartKill.Parent = Main
- StartKill.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- StartKill.BorderColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- StartKill.BorderSizePixel = 5
- StartKill.Position = UDim2.new(0.175182477, 0, 0.388268143, 0)
- StartKill.Size = UDim2.new(0, 267, 0, 80)
- StartKill.Font = Enum.Font.GothamSemibold
- StartKill.Text = "Start Flingin!"
- StartKill.TextColor3 = Color3.new(1, 1, 1)
- StartKill.TextScaled = true
- StartKill.TextSize = 14
- StartKill.TextStrokeColor3 = Color3.new(1, 1, 1)
- StartKill.TextWrapped = true
- power = 500
- active = false
- local val = Instance.new("IntValue")
- val.Name = "Number"
- val.Parent = game.Players.LocalPlayer
- val.Value = 5
- Exit.MouseButton1Click:connect(function()
- FlingGui.Enabled = false
- end)
- StartKill.MouseButton1Click:connect(function()
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- else
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false
- game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- end
- end
- end)
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- end)
- StopKill.Name = "StopKill"
- StopKill.Parent = Main
- StopKill.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- StopKill.BorderColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- StopKill.BorderSizePixel = 5
- StopKill.Position = UDim2.new(0.238442808, 0, 0.648044705, 0)
- StopKill.Size = UDim2.new(0, 215, 0, 41)
- StopKill.Font = Enum.Font.GothamSemibold
- StopKill.Text = "Stop Flingin ;c"
- StopKill.TextColor3 = Color3.new(1, 1, 1)
- StopKill.TextScaled = true
- StopKill.TextSize = 14
- StopKill.TextStrokeColor3 = Color3.new(1, 1, 1)
- StopKill.TextWrapped = true
- StopKill.MouseButton1Click:connect(function()
- active = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.BodyThrust:Remove()
- end)
- Instructions.Name = "Instructions"
- Instructions.Parent = Main
- Instructions.BackgroundColor3 = Color3.new(1, 1, 1)
- Instructions.BackgroundTransparency = 1
- Instructions.Position = UDim2.new(0.068126522, 0, 0.064245902, 0)
- Instructions.Size = UDim2.new(0, 354, 0, 81)
- Instructions.Font = Enum.Font.GothamSemibold
- Instructions.Text = "Touch People and watch them fling off the map!"
- Instructions.TextColor3 = Color3.new(1, 1, 1)
- Instructions.TextScaled = true
- Instructions.TextSize = 14
- Instructions.TextWrapped = true
- PowerWindow.Name = "PowerWindow"
- PowerWindow.Parent = Main
- PowerWindow.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- PowerWindow.BorderColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- PowerWindow.BorderSizePixel = 5
- PowerWindow.Position = UDim2.new(0.343065679, 0, 0.80726254, 0)
- PowerWindow.Size = UDim2.new(0, 128, 0, 41)
- PowerWindow.Font = Enum.Font.GothamSemibold
- PowerWindow.Text = "Power"
- PowerWindow.TextColor3 = Color3.new(1, 1, 1)
- PowerWindow.TextScaled = true
- PowerWindow.TextSize = 14
- PowerWindow.TextStrokeColor3 = Color3.new(1, 1, 1)
- PowerWindow.TextWrapped = true
- PowerWindow.MouseButton1Click:connect(function()
- Menu.Visible = not Menu.Visible
- end)
- Exit.Name = "Exit"
- Exit.Parent = Bar1
- Exit.BackgroundColor3 = Color3.new(1, 0, 0)
- Exit.BackgroundTransparency = 1
- Exit.BorderSizePixel = 0
- Exit.Position = UDim2.new(0.888804913, 0, 0, 0)
- Exit.Size = UDim2.new(0, 45, 0, 42)
- Exit.Font = Enum.Font.GothamSemibold
- Exit.Text = "X"
- Exit.TextColor3 = Color3.new(1.39216, 1.39216, 1.39216)
- Exit.TextScaled = true
- Exit.TextSize = 14
- Exit.TextWrapped = true
- Exit.MouseButton1Down:connect(function()
- Bar1.Visible = false
- Menu.Visible = false
- end)
- Title.Name = "Title"
- Title.Parent = Bar1
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BackgroundTransparency = 1
- Title.Size = UDim2.new(0, 200, 0, 35)
- Title.Font = Enum.Font.Antique
- Title.Text = "Fling Gui"
- Title.TextColor3 = Color3.new(1, 1, 1)
- Title.TextScaled = true
- Title.TextSize = 14
- Title.TextWrapped = true
- Title.TextXAlignment = Enum.TextXAlignment.Left
- Mini.Name = "Mini"
- Mini.Parent = Bar1
- Mini.BackgroundColor3 = Color3.new(1, 0, 0)
- Mini.BackgroundTransparency = 1
- Mini.BorderSizePixel = 0
- Mini.Position = UDim2.new(0.779315829, 0, 0, 0)
- Mini.Size = UDim2.new(0, 45, 0, 42)
- Mini.Font = Enum.Font.GothamSemibold
- Mini.Text = "-"
- Mini.TextColor3 = Color3.new(1.39216, 1.39216, 1.39216)
- Mini.TextScaled = true
- Mini.TextSize = 14
- Mini.TextWrapped = true
- Mini.MouseButton1Down:connect(function()
- Main.Visible = false
- Mini.Visible = false
- Max.Visible = true
- end)
- Max.Name = "Max"
- Max.Parent = Bar1
- Max.BackgroundColor3 = Color3.new(1, 0, 0)
- Max.BackgroundTransparency = 1
- Max.BorderSizePixel = 0
- Max.Position = UDim2.new(0.779315829, 0, 0, 0)
- Max.Size = UDim2.new(0, 45, 0, 42)
- Max.Visible = false
- Max.Font = Enum.Font.GothamSemibold
- Max.Text = "+"
- Max.TextColor3 = Color3.new(1.39216, 1.39216, 1.39216)
- Max.TextScaled = true
- Max.TextSize = 14
- Max.TextWrapped = true
- Max.MouseButton1Down:connect(function()
- Main.Visible = true
- Mini.Visible = true
- Max.Visible = false
- end)
- Menu.Name = "Menu"
- Menu.Parent = Bar1
- Menu.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- Menu.BorderSizePixel = 0
- Menu.Position = UDim2.new(-0.681346297, 0, 0, 0)
- Menu.Size = UDim2.new(0, 255, 0, 409)
- Menu.Visible = false
- CurrentPower.Name = "CurrentPower"
- CurrentPower.Parent = Menu
- CurrentPower.BackgroundColor3 = Color3.new(1, 1, 1)
- CurrentPower.BackgroundTransparency = 1
- CurrentPower.Position = UDim2.new(0.0901960805, 0, 0.105134472, 0)
- CurrentPower.Size = UDim2.new(0, 209, 0, 50)
- CurrentPower.Font = Enum.Font.GothamSemibold
- CurrentPower.Text = "Current Power = 5"
- CurrentPower.TextColor3 = Color3.new(1, 1, 1)
- CurrentPower.TextScaled = true
- CurrentPower.TextSize = 14
- CurrentPower.TextWrapped = true
- DownArrow.Name = "DownArrow"
- DownArrow.Parent = Menu
- DownArrow.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- DownArrow.BorderSizePixel = 0
- DownArrow.Position = UDim2.new(0.0235294122, 0, 0.207823962, 0)
- DownArrow.Size = UDim2.new(0, 130, 0, 42)
- DownArrow.Font = Enum.Font.SourceSans
- DownArrow.Text = "<"
- DownArrow.TextColor3 = Color3.new(1, 1, 1)
- DownArrow.TextScaled = true
- DownArrow.TextSize = 14
- DownArrow.TextWrapped = true
- DownArrow.MouseButton1Click:connect(function()
- power = power - 100
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value - 1
- CurrentPower.Text = "Current Power = " .. game.Players.LocalPlayer.Number.Value
- end)
- UPArrow.Name = "UPArrow"
- UPArrow.Parent = Menu
- UPArrow.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- UPArrow.BorderSizePixel = 0
- UPArrow.Position = UDim2.new(0.533333361, 0, 0.207823962, 0)
- UPArrow.Size = UDim2.new(0, 119, 0, 42)
- UPArrow.Font = Enum.Font.SourceSans
- UPArrow.Text = ">"
- UPArrow.TextColor3 = Color3.new(1, 1, 1)
- UPArrow.TextScaled = true
- UPArrow.TextSize = 14
- UPArrow.TextWrapped = true
- UPArrow.MouseButton1Click:connect(function()
- power = power + 100
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value + 1
- CurrentPower.Text = "Current Power = " .. game.Players.LocalPlayer.Number.Value
- end)
- Recommendation.Name = "Recommendation"
- Recommendation.Parent = Menu
- Recommendation.BackgroundColor3 = Color3.new(1, 1, 1)
- Recommendation.BackgroundTransparency = 1
- Recommendation.Position = UDim2.new(0.0235294104, 0, 0.325183392, 0)
- Recommendation.Size = UDim2.new(0, 242, 0, 31)
- Recommendation.Font = Enum.Font.GothamSemibold
- Recommendation.Text = "(Best Power is probably 5)"
- Recommendation.TextColor3 = Color3.new(1, 1, 1)
- Recommendation.TextScaled = true
- Recommendation.TextSize = 14
- Recommendation.TextWrapped = true
- -- Scripts:
- end)
- GrabKnifeV3.Name = "Grab Knife V3"
- GrabKnifeV3.Parent = main
- GrabKnifeV3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- GrabKnifeV3.Position = UDim2.new(0.71483624, 0, 0.498269886, 0)
- GrabKnifeV3.Size = UDim2.new(0, 135, 0, 50)
- GrabKnifeV3.Font = Enum.Font.SourceSans
- GrabKnifeV3.TextColor3 = Color3.fromRGB(0, 0, 0)
- GrabKnifeV3.TextSize = 14.000
- GrabKnifeV3.MouseButton1Down:connect(function()
- wait(0.5)
- math.randomseed(tick())
- local player = game.Players.LocalPlayer
- local rekt = {}
- local paralyzed = false
- local curpoint = nil
- local curpart = nil
- local finishnum = 1
- local zombiemode = false
- local zombies = {}
- local lastgui = nil
- local mouse = player:GetMouse()
- function getplr(char)
- local plr = nil
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Character == char then
- plr = v
- end
- end
- return plr
- end
- function bleed(frick)
- while frick.Parent ~= nil do
- local reeee = coroutine.wrap(function()
- local thing = Instance.new('Part',game.Workspace)
- thing.Size = Vector3.new(0.2,0.2,0.2)
- thing.CFrame = frick.CFrame
- thing.Shape = Enum.PartType.Ball
- thing.CFrame = frick.CFrame
- thing.Transparency = 1
- thing.BrickColor = BrickColor.new('Maroon')
- thing.Material = Enum.Material.SmoothPlastic
- thing.Name = "Blood"
- thing.CanCollide =false
- local rawrxd = Instance.new('BodyForce',thing)
- rawrxd.Force = frick.CFrame.upVector*(math.random()*2)+Vector3.new(math.random(-5, 5)/10,1.5,0)
- local coru = coroutine.wrap(function()
- wait(0.01)
- rawrxd:Destroy()
- end)
- coru()
- local ree = Instance.new('ParticleEmitter',thing)
- ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.fromRGB(100,0,0)),ColorSequenceKeypoint.new(1,Color3.fromRGB(100,0,0))})
- ree.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.1),NumberSequenceKeypoint.new(1,0.1)})
- ree.Texture = 'rbxassetid://867743272'
- ree.Lifetime = NumberRange.new(0.4)
- ree.Rate = 50
- ree.LockedToPart = true
- ree.Speed = NumberRange.new(0, 2)
- thing.Touched:connect(function(tou)
- if tou.Parent and tou.Parent:IsA('Tool') == false and tou.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Name ~= "Blood" and tou.Parent.Name ~= "Projectile" and tou.Parent.Name ~= "big ass knife" and tou.Parent ~= player.Character and tou.Parent.ClassName ~= "Accessory" and tou.Parent.Name ~= "bitch ass knife" then
- local pos = Vector3.new(thing.Position.X,(tou.Position.Y+(tou.Size.Y/2))+0.02,thing.Position.Z)
- thing:Destroy()
- if tou.Name == "BloodPuddle" then
- local reee = tou.CFrame
- if tou.Transparency > -0.2 then
- tou.Transparency = tou.Transparency -0.1
- end
- if tou.Size.X < 10 then
- tou.Size = tou.Size+Vector3.new(0.1,0,0.1)
- tou.CFrame = reee
- end
- else
- local bloodlol = Instance.new('Part',workspace)
- bloodlol.Size=Vector3.new(1,0.2,1)
- bloodlol.Name = "BloodPuddle"
- bloodlol.Anchored = true
- bloodlol.CanCollide = false
- bloodlol.Material = Enum.Material.SmoothPlastic
- bloodlol.BrickColor = BrickColor.new('Maroon')
- local cyl = Instance.new('CylinderMesh',bloodlol)
- cyl.Scale = Vector3.new(1,0.1,1)
- bloodlol.CFrame = CFrame.new(pos)
- local coru=coroutine.wrap(function()
- while bloodlol.Parent ~= nil do
- if bloodlol.Transparency < 1 then
- bloodlol.Transparency = bloodlol.Transparency+0.05
- else
- bloodlol:Destroy()
- end
- wait(0.1)
- end
- end)
- coru()
- end
- end
- end)
- local coru = coroutine.wrap(function()
- wait(1)
- thing:Destroy()
- end)
- coru()
- end)
- reeee()
- wait()
- end
- end
- function killz(playa,hitz,kneef,explode,pool,head,charred,override)
- local soundy = false
- local heyy = hitz
- if hitz == "Right Arm" then
- local Limb = playa:FindFirstChild("Right Arm")
- local ters = playa:FindFirstChild('Torso')
- if Limb and ters then
- if ters:FindFirstChild('Right Shoulder') then ters["Right Shoulder"]:Destroy() end
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
- v:Destroy()
- end
- end
- Limb.CFrame = ters.CFrame * CFrame.new(1.5, 0, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "RightShoulder"
- Joint.Part0 = ters
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = ters
- if charred and zombiemode == false then
- Limb.BrickColor = BrickColor.new('Black')
- local fire = Instance.new('Fire',Limb)
- fire.Heat = 5
- fire.Size = 5
- game:GetService('Debris'):AddItem(fire,2)
- local coru=coroutine.wrap(function()
- wait(2)
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('ParticleEmitter') then
- v:Destroy()
- end
- end
- end)
- coru()
- end
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- if kneef then
- local coru = coroutine.wrap(function()
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = playa:FindFirstChild(hitz).CFrame
- dos.CFrame = kneef["big ass knife"].CFrame
- local weld = Instance.new('Weld',kneef["big ass knife"])
- weld.Part0 = playa:FindFirstChild(hitz)
- weld.Part1 = kneef["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- playa:FindFirstChild(hitz).Anchored = false
- for i, v in pairs(kneef:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- if zombiemode == false or override then
- wait()
- end
- if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
- kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
- end
- local bleedpart = Instance.new("Part", kneef)
- bleedpart.CanCollide = false
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.CFrame = kneef["big ass knife"].CFrame
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
- bleedpartweld.Part0 = kneef["big ass knife"]
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
- local coru = coroutine.wrap(function()
- bleed(bleedpart)
- end)
- coru()
- game:GetService('Debris'):AddItem(bleedpart,2)
- end)
- coru()
- end
- end
- elseif hitz == "Left Arm" then
- local Limb = playa:FindFirstChild("Left Arm")
- local ters = playa:FindFirstChild('Torso')
- if Limb and ters then
- if ters:FindFirstChild('Left Shoulder') then ters["Left Shoulder"]:Destroy() end
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
- v:Destroy()
- end
- end
- Limb.CFrame = ters.CFrame * CFrame.new(-1.5, 0, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "LeftShoulder"
- Joint.Part0 = ters
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = ters
- if charred and zombiemode == false then
- Limb.BrickColor = BrickColor.new('Black')
- local fire = Instance.new('Fire',Limb)
- fire.Heat = 5
- fire.Size = 5
- game:GetService('Debris'):AddItem(fire,2)
- local coru=coroutine.wrap(function()
- wait(2)
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('ParticleEmitter') then
- v:Destroy()
- end
- end
- end)
- coru()
- end
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.CanCollide = true
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = ters
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- if kneef then
- local coru = coroutine.wrap(function()
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = playa:FindFirstChild(hitz).CFrame
- dos.CFrame = kneef["big ass knife"].CFrame
- local weld = Instance.new('Weld',kneef["big ass knife"])
- weld.Part0 = playa:FindFirstChild(hitz)
- weld.Part1 = kneef["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- playa:FindFirstChild(hitz).Anchored = false
- for i, v in pairs(kneef:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- if zombiemode == false or override then
- wait()
- end
- if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
- kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
- end
- local bleedpart = Instance.new("Part", kneef)
- bleedpart.CanCollide = false
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.CFrame = kneef["big ass knife"].CFrame
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
- bleedpartweld.Part0 = kneef["big ass knife"]
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
- local coru = coroutine.wrap(function()
- bleed(bleedpart)
- end)
- coru()
- game:GetService('Debris'):AddItem(bleedpart,2)
- end)
- coru()
- end
- end
- elseif hitz == "Right Leg" then
- local Limb = playa:FindFirstChild("Right Leg")
- local ters = playa:FindFirstChild('Torso')
- if Limb and ters then
- if ters:FindFirstChild('Right Hip') then ters["Right Hip"]:Destroy() end
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
- v:Destroy()
- end
- end
- Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "Right Hip"
- Joint.Part0 = ters
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = ters
- if charred and zombiemode == false then
- Limb.BrickColor = BrickColor.new('Black')
- local fire = Instance.new('Fire',Limb)
- fire.Heat = 5
- fire.Size = 5
- game:GetService('Debris'):AddItem(fire,2)
- local coru=coroutine.wrap(function()
- wait(2)
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('ParticleEmitter') then
- v:Destroy()
- end
- end
- end)
- coru()
- end
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- if kneef then
- local coru = coroutine.wrap(function()
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = playa:FindFirstChild(hitz).CFrame
- dos.CFrame = kneef["big ass knife"].CFrame
- local weld = Instance.new('Weld',kneef["big ass knife"])
- weld.Part0 = playa:FindFirstChild(hitz)
- weld.Part1 = kneef["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- playa:FindFirstChild(hitz).Anchored = false
- for i, v in pairs(kneef:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- if zombiemode == false or override then
- wait()
- end
- if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
- kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
- end
- local bleedpart = Instance.new("Part", kneef)
- bleedpart.CanCollide = false
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.CFrame = kneef["big ass knife"].CFrame
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
- bleedpartweld.Part0 = kneef["big ass knife"]
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
- local coru = coroutine.wrap(function()
- bleed(bleedpart)
- end)
- coru()
- game:GetService('Debris'):AddItem(bleedpart,2)
- end)
- coru()
- end
- if playa then
- table.insert(rekt,playa)
- end
- end
- elseif hitz == "Left Leg" then
- local Limb = playa:FindFirstChild("Left Leg")
- local ters = playa:FindFirstChild('Torso')
- if Limb and ters then
- if ters:FindFirstChild('Left Hip') then ters["Left Hip"]:Destroy() end
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
- v:Destroy()
- end
- end
- Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0)
- Limb.CFrame = ters.CFrame * CFrame.new(-0.5, -2, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "LeftHip"
- Joint.Part0 = ters
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = ters
- if charred and zombiemode == false then
- Limb.BrickColor = BrickColor.new('Black')
- local fire = Instance.new('Fire',Limb)
- fire.Heat = 5
- fire.Size = 5
- game:GetService('Debris'):AddItem(fire,2)
- local coru=coroutine.wrap(function()
- wait(2)
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('ParticleEmitter') then
- v:Destroy()
- end
- end
- end)
- coru()
- end
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- Limb.CanCollide = false
- if kneef then
- local coru = coroutine.wrap(function()
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = playa:FindFirstChild(hitz).CFrame
- dos.CFrame = kneef["big ass knife"].CFrame
- local weld = Instance.new('Weld',kneef["big ass knife"])
- weld.Part0 = playa:FindFirstChild(hitz)
- weld.Part1 = kneef["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- playa:FindFirstChild(hitz).Anchored = false
- for i, v in pairs(kneef:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- if zombiemode == false or override then
- wait()
- end
- if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
- kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
- end
- local bleedpart = Instance.new("Part", kneef)
- bleedpart.CanCollide = false
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.CFrame = kneef["big ass knife"].CFrame
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
- bleedpartweld.Part0 = kneef["big ass knife"]
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
- local coru = coroutine.wrap(function()
- bleed(bleedpart)
- end)
- coru()
- game:GetService('Debris'):AddItem(bleedpart,2)
- end)
- coru()
- end
- if playa then
- table.insert(rekt,playa)
- end
- end
- elseif playa then
- if finishnum ~= 1 then
- local coru=coroutine.wrap(function()
- player.Character.Head.Psycho.Playing = true
- wait(3)
- player.Character.Head.Psycho.Playing = false
- end)
- coru()
- end
- local playa2 = playa
- playa.Archivable = true
- local playa = playa:Clone()
- playa.Archivable = false
- playa2:Destroy()
- playa.Parent = workspace
- local Gibs = game.Workspace
- local Torso = playa.Torso
- local Head = playa:FindFirstChild("Head")
- local function Scan(ch)
- local e
- for e = 1,#ch do
- Scan(ch[e]:GetChildren())
- if (ch[e].ClassName == "Weld" and ch[e]:FindFirstChild('Part1') and ch[e].Part1.Name ~= 'Projectile') or ch[e].ClassName == "Motor6D" or ch[e].ClassName == "Rotate" or (ch[e]:IsA('BasePart') and ch[e].Size == Vector3.new(1, 1, 1)) then
- ch[e]:remove()
- end
- end
- end
- Scan(playa:GetChildren())
- if playa:FindFirstChild('HumanoidRootPart') and (zombiemode == false or override) then
- playa:FindFirstChild('HumanoidRootPart'):Destroy()
- end
- local hum2 = playa:FindFirstChildOfClass("Humanoid")
- if zombiemode == true and override == false then
- soundy = true
- end
- if string.sub(hum2.Parent.Name,string.len(hum2.Parent.Name)-8,string.len(hum2.Parent.Name)) ~= "'s Zombie" then
- override = true
- end
- if hum2 ~= nil then
- hum2.Name = "Humanoid2"
- hum2.Health = 0
- if zombiemode == false or override == true then
- table.insert(rekt,hum2.Parent)
- else
- local gyro = Instance.new('BodyGyro',Torso)
- hum2.PlatformStand = false
- for i,v in pairs(hum2.Parent.Torso:GetChildren()) do
- if v:IsA('BodyGyro') then v:Destroy() end
- end
- if playa:FindFirstChild('HumanoidRootPart') then
- hum2.Parent.HumanoidRootPart.CFrame = hum2.Parent.Torso.CFrame
- local weldcrucial = Instance.new('Weld',hum2.Parent.HumanoidRootPart)
- weldcrucial.Part0 = hum2.Parent.HumanoidRootPart
- weldcrucial.Part1 = hum2.Parent.Torso
- end
- end
- end
- local ch = playa:GetChildren()
- local i
- for i = 1,#ch do
- if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
- ch[i]:remove()
- end
- end
- if Head then
- local Neck = Instance.new("Weld")
- Neck.Name = "Neck"
- Neck.Part0 = Torso
- Neck.Part1 = Head
- if pool then
- local part = Instance.new('Part',Torso)
- part.Position = Vector3.new(0,10,0)
- part.Size = Vector3.new(0.2,0.2,0.2)
- part.Transparency = 1
- part.CanCollide = false
- local we = Instance.new('Weld',Torso)
- we.Part0 = Torso
- we.Part1 = part
- we.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
- local coru=coroutine.wrap(function()
- bleed(part)
- end)
- coru()
- end
- if head == false or head == nil then
- Neck.C0 = CFrame.new(0, 1.5, 0)
- else
- Neck.C0 = CFrame.new(0, 1.5, 0.2)*CFrame.Angles(0.5, 0.25, 0.25)
- local bleedpart = Instance.new("Part", Torso)
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.CanCollide = false
- bleedpart.Position = Head.Position + Vector3.new(0, 1, 0)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", Torso)
- bleedpartweld.Part0 = Torso
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8)
- local coru = coroutine.wrap(function()
- bleed(bleedpart)
- end)
- coru()
- end
- Neck.C1 = CFrame.new()
- Neck.Parent = Torso
- end
- local Limb = playa:FindFirstChild("Right Arm")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "RightShoulder"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = playa:FindFirstChild("Left Arm")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "LeftShoulder"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = playa:FindFirstChild("Right Leg")
- if Limb then
- Limb.CanCollide = false
- Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "RightHip"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CanCollide = true
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = playa:FindFirstChild("Left Leg")
- if Limb then
- Limb.CanCollide = false
- Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "LeftHip"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- if zombiemode == false or override then
- B.CanCollide = true
- end
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- --[[
- local Bar = Instance.new("Part")
- Bar.TopSurface = 0
- Bar.BottomSurface = 0
- Bar.formFactor = "Symmetric"
- Bar.Size = Vector3.new(1, 1, 1)
- Bar.Transparency = 1
- Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
- Bar.Parent = playa
- local Weld = Instance.new("Weld")
- Weld.Part0 = Torso
- Weld.Part1 = Bar
- Weld.C0 = CFrame.new(0, 0.5, 0)
- Weld.Parent = Torso
- --]]
- playa.Parent = Gibs
- if kneef and explode == nil then
- local coru = coroutine.wrap(function()
- if playa:FindFirstChild(hitz) then
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = playa:FindFirstChild(hitz).CFrame
- dos.CFrame = kneef["big ass knife"].CFrame
- local weld = Instance.new('Weld',kneef["big ass knife"])
- weld.Part0 = playa:FindFirstChild(hitz)
- weld.Part1 = kneef["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- playa:FindFirstChild(hitz).Anchored = false
- for i, v in pairs(kneef:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- if explode == nil or explode == false then
- local bleedpart = Instance.new("Part", kneef)
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.CanCollide = false
- bleedpart.Position = Head.Position + Vector3.new(0, 1, 0)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
- bleedpartweld.Part0 = kneef["big ass knife"]
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
- local coru = coroutine.wrap(function()
- bleed(bleedpart)
- end)
- coru()
- end
- end
- if zombiemode == false or override then
- wait()
- end
- if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
- kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
- end
- end)
- coru()
- end
- if explode then
- local movevector = CFrame.new(explode.Position,Torso.Position).lookVector
- local repulse = Instance.new('BodyForce',Torso)
- repulse.Force = movevector*10000 + Vector3.new(0,5000,0)
- game.Debris:AddItem(repulse,0.05)
- end
- if charred and zombiemode == false then
- for i,v in pairs(playa:GetChildren()) do
- if v:IsA('BasePart') then
- v.BrickColor = BrickColor.Black()
- local fire = Instance.new('Fire',v)
- fire.Size = 5
- fire.Heat = 5
- elseif v:IsA('Accessory') then
- for a,c in pairs(v:GetChildren()) do
- if c:IsA('BasePart') then
- c.BrickColor = BrickColor.Black()
- local fire = Instance.new('Fire',v)
- fire.Size = 5
- fire.Heat = 5
- for o,p in pairs(c:GetChildren()) do
- if p:IsA("SpecialMesh") then
- p.TextureId = ""
- end
- end
- end
- end
- end
- end
- end
- if soundy then
- local sound = Instance.new('Sound',Head)
- sound.SoundId = 'rbxassetid://903640857'
- sound.Volume = 1
- sound:Play()
- sound.Ended:connect(function()
- sound:Destroy()
- local ambient = Instance.new('Sound',Head)
- ambient.Volume = 0.25
- ambient.Looped = true
- ambient.SoundId = 'rbxassetid://903641031'
- ambient:Play()
- end)
- end
- if override then
- if (string.len(hum2.Parent.Name) < 9 or string.sub(hum2.Parent.Name,string.len(hum2.Parent.Name)-8,string.len(hum2.Parent.Name)) ~= "'s Zombie") and zombiemode == true and #zombies < 10 then
- local coru = coroutine.wrap(function()
- wait(4.5)
- hum2.Parent.Name = hum2.Parent.Name.."'s Zombie"
- hum2.HipHeight = 0.2
- wait(0.5)
- killz(hum2.Parent,"Head",nil,nil,false,false,false,false)
- end)
- coru()
- else
- game:GetService('Debris'):AddItem(playa, 12)
- end
- else
- hum2.Health = 0
- table.insert(zombies,playa)
- local attack = Instance.new('Sound',Head)
- attack.SoundId = 'rbxassetid://903641424'
- attack.Volume = 2
- for i,v in pairs(playa:GetChildren()) do
- if v:IsA('BasePart') and v:FindFirstChildOfClass('TouchTransmitter') == nil then
- v.Touched:connect(function(hit)
- if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') then
- local found = false
- if hit.Parent == player.Character then
- found = true
- end
- for a,c in pairs(zombies) do
- if c == hit.Parent then
- found = true
- end
- end
- if found == false and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 then
- attack:Play()
- if hit.Parent:FindFirstChildOfClass('Humanoid').Health - 2 <= 0 then
- hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
- wait()
- killz(hit.Parent,"Head")
- else
- hit.Parent:FindFirstChildOfClass('Humanoid'):TakeDamage(2)
- end
- end
- end
- end)
- end
- end
- local coru = coroutine.wrap(function()
- wait(2)
- for i,v in pairs(playa:GetChildren()) do
- if v:IsA('BasePart') then
- for a,c in pairs(v:GetChildren()) do
- if c:IsA('Fire') or c:IsA('ParticleEmitter') then
- c:Destroy()
- end
- end
- elseif v:IsA('Accessory') then
- for a,c in pairs(v:GetChildren()) do
- if c:IsA('BasePart') then
- for b,d in pairs(c:GetChildren()) do
- if d:IsA('Fire') or d:IsA('ParticleEmitter') then
- d:Destroy()
- end
- end
- end
- end
- end
- end
- end)
- coru()
- end
- end
- end
- mouse.KeyDown:connect(function(key)
- if key == "t" and mouse.Target then
- local hum = mouse.Target.Parent:FindFirstChildOfClass('Humanoid')
- if hum == nil then hum = mouse.Target.Parent.Parent:FindFirstChildOfClass('Humanoid') end
- if curpoint == nil then
- if hum and hum.Parent:FindFirstChild('Head') then
- curpart = hum.Parent.Head
- else
- curpart = nil
- curpoint = mouse.Hit.p
- end
- if player.PlayerGui:FindFirstChild('Notification') then player.PlayerGui.Notification:Destroy() end
- notify("ZOMBIE TARGET SET",false)
- else
- curpart = nil
- curpoint = nil
- if player.PlayerGui:FindFirstChild('Notification') then player.PlayerGui.Notification:Destroy() end
- notify("ZOMBIE TARGET REMOVED",false)
- end
- elseif key == "y" then
- for o,p in pairs(zombies) do
- local coru = coroutine.wrap(function()
- if p:FindFirstChild('Torso') then
- killz(p,"Head",nil,nil,false,false,false,true)
- else
- table.remove(zombies,o)
- end
- end)
- coru()
- wait()
- end
- for i,v in pairs(zombies) do
- table.remove(zombies,i)
- end
- if player.PlayerGui:FindFirstChild('Notification') then player.PlayerGui.Notification:Destroy() end
- notify("ZOMBIES TERMINATED",false)
- end
- end)
- function nub()
- local me = player.Character
- local point = me.HumanoidRootPart
- local playergui = player.PlayerGui
- local rightshoulderz = me.Torso["Right Shoulder"]:Clone()
- local leftshoulderz = me.Torso["Left Shoulder"]:Clone()
- local torsojoint = me.HumanoidRootPart["RootJoint"]:Clone()
- local lefthipz = me.Torso["Left Hip"]:Clone()
- local righthipz = me.Torso["Right Hip"]:Clone()
- local mode = "kill"
- local lerpz = false
- local active = false
- local acting = false
- local hit = false
- local canClick = true
- local stabbing = false
- local grabbing = false
- local finishing = false
- local kyssing = false
- local canbackgroundmusic = true
- local cancolorfilter = true
- local spinboolean = false
- local grabbed = nil
- local doing = false
- local rightshoulder = nil
- local leftshoulder = nil
- local headweld = nil
- local usable = true
- finishnum = 1
- function notify(msg,forever)
- local doit = coroutine.wrap(function()
- local gui = Instance.new('ScreenGui',playergui)
- gui.Name = "Notification"
- local frame = Instance.new('Frame',gui)
- frame.Position = UDim2.new(0,0,0,0)
- frame.Size = UDim2.new(1,0,0.2,0)
- frame.BackgroundTransparency = 1
- local txt = Instance.new('TextLabel',frame)
- txt.TextColor3 = Color3.new(255,255,255)
- txt.TextStrokeColor3 = Color3.new(0, 0, 0)
- txt.TextStrokeTransparency = 0
- txt.BackgroundTransparency = 1
- txt.Text = ""
- txt.Size = UDim2.new(1,0,0.3,0)
- txt.Position = UDim2.new(0,0,0.4,0)
- txt.TextScaled = true
- txt.Font = "Code"
- txt.TextXAlignment = "Center"
- local tap = Instance.new("Sound")
- tap.Parent = gui
- tap.SoundId = "rbxassetid://147982968"
- tap.TimePosition = 0.1
- local str = msg
- local len = string.len(str)
- for i=1,len do
- txt.Text = string.sub(str,1,i)
- pitche = math.random(20, 40)/10
- tap.PlaybackSpeed = pitche
- tap:Play()
- wait(0.01)
- end
- if forever == false then
- wait(1)
- while txt.TextTransparency < 1 do
- txt.TextTransparency = txt.TextTransparency + 0.1
- txt.TextStrokeTransparency = txt.TextStrokeTransparency + 0.1
- wait(0.001)
- end
- gui:Destroy()
- end
- end)
- doit()
- end
- wait(0.5)
- notify("PRESS [Z] TO EQUIP KNIFE || Created by mustardfoot and Tollonis",true)
- local laugh = Instance.new('Sound',me.Head)
- laugh.SoundId = 'rbxassetid://378827985'
- laugh.Name = "Psycho"
- laugh.Volume = 5
- -- 1 - bitch ass knife
- local obj1 = Instance.new("Model")
- obj1.Name = "bitch ass knife"
- obj1.Parent = game.Workspace
- -- 2 - Grab
- local obj2 = Instance.new("Part")
- obj2.CFrame = CFrame.new(Vector3.new(20.4525032, 6.14501333, -134.399979)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- obj2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj2.Material = Enum.Material.Concrete
- obj2.Size = Vector3.new(1, 0.25, 0.25)
- obj2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj2.Anchored = true
- obj2.BrickColor = BrickColor.new("Black")
- obj2.Friction = 0.30000001192093
- obj2.Shape = Enum.PartType.Cylinder
- obj2.Name = "Grab"
- obj2.Parent = obj1
- -- 3 - handletopcap
- local obj3 = Instance.new("Part")
- obj3.CFrame = CFrame.new(Vector3.new(19.9725456, 6.14502859, -134.399933)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj3.Material = Enum.Material.Concrete
- obj3.Size = Vector3.new(0.349999994, 0.349999994, 0.349999994)
- obj3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj3.Anchored = true
- obj3.BrickColor = BrickColor.new("Black")
- obj3.Friction = 0.30000001192093
- obj3.Shape = Enum.PartType.Ball
- obj3.Name = "handletopcap"
- obj3.Parent = obj1
- -- 4 - handlebottomcap
- local obj4 = Instance.new("Part")
- obj4.CFrame = CFrame.new(Vector3.new(20.9725285, 6.14502859, -134.399918)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj4.Material = Enum.Material.Concrete
- obj4.Size = Vector3.new(0.25, 0.25, 0.25)
- obj4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj4.Anchored = true
- obj4.BrickColor = BrickColor.new("Black")
- obj4.Friction = 0.30000001192093
- obj4.Shape = Enum.PartType.Ball
- obj4.Name = "handlebottomcap"
- obj4.Parent = obj1
- -- 5 - handleguardmid
- local obj5 = Instance.new("Part")
- obj5.CFrame = CFrame.new(Vector3.new(19.9474983, 6.14502859, -134.399918)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj5.Material = Enum.Material.Concrete
- obj5.Size = Vector3.new(0.349999994, 0.349999994, 0.100000001)
- obj5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj5.Anchored = true
- obj5.BrickColor = BrickColor.new("Black")
- obj5.Friction = 0.30000001192093
- obj5.Shape = Enum.PartType.Block
- obj5.Name = "handleguardmid"
- obj5.Parent = obj1
- -- 6 - handleguardcap1
- local obj6 = Instance.new("Part")
- obj6.CFrame = CFrame.new(Vector3.new(19.9474983, 6.32502794, -134.399918)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- obj6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj6.Material = Enum.Material.Concrete
- obj6.Size = Vector3.new(0.100000001, 0.349999994, 0.349999994)
- obj6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj6.Anchored = true
- obj6.BrickColor = BrickColor.new("Black")
- obj6.Friction = 0.30000001192093
- obj6.Shape = Enum.PartType.Cylinder
- obj6.Name = "handleguardcap1"
- obj6.Parent = obj1
- -- 7 - handleguardcap2
- local obj7 = Instance.new("Part")
- obj7.CFrame = CFrame.new(Vector3.new(19.9474983, 5.97502899, -134.399918)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- obj7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj7.Material = Enum.Material.Concrete
- obj7.Size = Vector3.new(0.100000009, 0.349999994, 0.349999994)
- obj7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj7.Anchored = true
- obj7.BrickColor = BrickColor.new("Black")
- obj7.Friction = 0.30000001192093
- obj7.Shape = Enum.PartType.Cylinder
- obj7.Name = "handleguardcap2"
- obj7.Parent = obj1
- -- 8 - big ass knife
- local obj8 = Instance.new("Part")
- obj8.CFrame = CFrame.new(Vector3.new(18.4375095, 6.14502859, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj8.Material = Enum.Material.Metal
- obj8.Size = Vector3.new(0.0500000007, 0.280000001, 0.839999795)
- obj8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj8.Anchored = true
- obj8.BrickColor = BrickColor.new("Lily white")
- obj8.Friction = 0.30000001192093
- obj8.Shape = Enum.PartType.Block
- obj8.Name = "big ass knife"
- obj8.Parent = obj1
- -- 9 - Mesh
- local obj9 = Instance.new("BlockMesh")
- obj9.Scale = Vector3.new(0.5, 1, 1)
- obj9.Parent = obj8
- -- 10 - big ass knife
- local obj10 = Instance.new("Part")
- obj10.CFrame = CFrame.new(Vector3.new(19.7425137, 6.14502859, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj10.Material = Enum.Material.Metal
- obj10.Size = Vector3.new(0.0500000007, 0.280000001, 0.289999962)
- obj10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj10.Anchored = true
- obj10.BrickColor = BrickColor.new("Lily white")
- obj10.Friction = 0.30000001192093
- obj10.Shape = Enum.PartType.Block
- obj10.Name = "big ass knife"
- obj10.Parent = obj1
- local knife = obj10
- -- 11 - Mesh
- local obj11 = Instance.new("BlockMesh")
- obj11.Scale = Vector3.new(0.5, 1, 1)
- obj11.Parent = obj10
- -- 12 - big ass knife
- local obj12 = Instance.new("Part")
- obj12.CFrame = CFrame.new(Vector3.new(19.1075306, 6.08502865, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj12.Material = Enum.Material.Metal
- obj12.Size = Vector3.new(0.0500000007, 0.159999996, 0.979999959)
- obj12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj12.Anchored = true
- obj12.BrickColor = BrickColor.new("Lily white")
- obj12.Friction = 0.30000001192093
- obj12.Shape = Enum.PartType.Block
- obj12.Name = "big ass knife"
- obj12.Parent = obj1
- -- 13 - Mesh
- local obj13 = Instance.new("BlockMesh")
- obj13.Scale = Vector3.new(0.5, 1, 1)
- obj13.Parent = obj12
- -- 14 - serration
- local obj14 = Instance.new("WedgePart")
- obj14.CFrame = CFrame.new(Vector3.new(19.4963322, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj14.Material = Enum.Material.Metal
- obj14.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj14.Anchored = true
- obj14.BrickColor = BrickColor.new("Lily white")
- obj14.Friction = 0.30000001192093
- obj14.Name = "serration"
- obj14.Parent = obj1
- -- 15 - Mesh
- local obj15 = Instance.new("BlockMesh")
- obj15.Scale = Vector3.new(0.5, 1, 1)
- obj15.Parent = obj14
- -- 16 - serration
- local obj16 = Instance.new("WedgePart")
- obj16.CFrame = CFrame.new(Vector3.new(19.2763138, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj16.Material = Enum.Material.Metal
- obj16.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj16.Anchored = true
- obj16.BrickColor = BrickColor.new("Lily white")
- obj16.Friction = 0.30000001192093
- obj16.Name = "serration"
- obj16.Parent = obj1
- -- 17 - Mesh
- local obj17 = Instance.new("BlockMesh")
- obj17.Scale = Vector3.new(0.5, 1, 1)
- obj17.Parent = obj16
- -- 18 - serration
- local obj18 = Instance.new("WedgePart")
- obj18.CFrame = CFrame.new(Vector3.new(19.3863068, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj18.Material = Enum.Material.Metal
- obj18.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj18.Anchored = true
- obj18.BrickColor = BrickColor.new("Lily white")
- obj18.Friction = 0.30000001192093
- obj18.Name = "serration"
- obj18.Parent = obj1
- -- 19 - Mesh
- local obj19 = Instance.new("BlockMesh")
- obj19.Scale = Vector3.new(0.5, 1, 1)
- obj19.Parent = obj18
- -- 20 - serration
- local obj20 = Instance.new("WedgePart")
- obj20.CFrame = CFrame.new(Vector3.new(19.5963173, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj20.Material = Enum.Material.Metal
- obj20.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj20.Anchored = true
- obj20.BrickColor = BrickColor.new("Lily white")
- obj20.Friction = 0.30000001192093
- obj20.Name = "serration"
- obj20.Parent = obj1
- -- 21 - Mesh
- local obj21 = Instance.new("BlockMesh")
- obj21.Scale = Vector3.new(0.5, 1, 1)
- obj21.Parent = obj20
- -- 22 - serration
- local obj22 = Instance.new("WedgePart")
- obj22.CFrame = CFrame.new(Vector3.new(19.1663074, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj22.Material = Enum.Material.Metal
- obj22.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj22.Anchored = true
- obj22.BrickColor = BrickColor.new("Lily white")
- obj22.Friction = 0.30000001192093
- obj22.Name = "serration"
- obj22.Parent = obj1
- -- 23 - Mesh
- local obj23 = Instance.new("BlockMesh")
- obj23.Scale = Vector3.new(0.5, 1, 1)
- obj23.Parent = obj22
- -- 24 - serration
- local obj24 = Instance.new("WedgePart")
- obj24.CFrame = CFrame.new(Vector3.new(18.9663048, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj24.Material = Enum.Material.Metal
- obj24.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj24.Anchored = true
- obj24.BrickColor = BrickColor.new("Lily white")
- obj24.Friction = 0.30000001192093
- obj24.Name = "serration"
- obj24.Parent = obj1
- -- 25 - Mesh
- local obj25 = Instance.new("BlockMesh")
- obj25.Scale = Vector3.new(0.5, 1, 1)
- obj25.Parent = obj24
- -- 26 - serration
- local obj26 = Instance.new("WedgePart")
- obj26.CFrame = CFrame.new(Vector3.new(18.8562984, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj26.Material = Enum.Material.Metal
- obj26.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj26.Anchored = true
- obj26.BrickColor = BrickColor.new("Lily white")
- obj26.Friction = 0.30000001192093
- obj26.Name = "serration"
- obj26.Parent = obj1
- -- 27 - Mesh
- local obj27 = Instance.new("BlockMesh")
- obj27.Scale = Vector3.new(0.5, 1, 1)
- obj27.Parent = obj26
- -- 28 - serration
- local obj28 = Instance.new("WedgePart")
- obj28.CFrame = CFrame.new(Vector3.new(19.0663071, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj28.Material = Enum.Material.Metal
- obj28.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj28.Anchored = true
- obj28.BrickColor = BrickColor.new("Lily white")
- obj28.Friction = 0.30000001192093
- obj28.Name = "serration"
- obj28.Parent = obj1
- -- 29 - Mesh
- local obj29 = Instance.new("BlockMesh")
- obj29.Scale = Vector3.new(0.5, 1, 1)
- obj29.Parent = obj28
- -- 30 - knifetip1
- local obj30 = Instance.new("WedgePart")
- obj30.CFrame = CFrame.new(Vector3.new(18.0163059, 6.14381599, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj30.Material = Enum.Material.Metal
- obj30.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj30.Anchored = true
- obj30.BrickColor = BrickColor.new("Lily white")
- obj30.Friction = 0.30000001192093
- obj30.Name = "knifetip1"
- obj30.Parent = obj1
- -- 31 - Mesh
- local obj31 = Instance.new("BlockMesh")
- obj31.Scale = Vector3.new(0.5, 1, 1)
- obj31.Parent = obj30
- -- 32 - redstuff
- local obj32 = Instance.new("Part")
- obj32.CFrame = CFrame.new(Vector3.new(19.9470005, 5.9749999, -134.399994)) * CFrame.Angles(-0, 0, -0)
- obj32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj32.Material = Enum.Material.SmoothPlastic
- obj32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj32.Size = Vector3.new(0.0500000007, 0.360000014, 0.360000014)
- obj32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj32.BrickColor = BrickColor.new("Institutional white")
- obj32.Friction = 0.30000001192093
- obj32.Shape = Enum.PartType.Cylinder
- obj32.Name = "redstuff"
- obj32.Anchored = true
- obj32.Parent = obj1
- -- 33 - redstuff
- local obj33 = Instance.new("Part")
- obj33.CFrame = CFrame.new(Vector3.new(18.9800053, 6.1400156, -134.404984)) * CFrame.Angles(-0, 0, -0)
- obj33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj33.Material = Enum.Material.SmoothPlastic
- obj33.Size = Vector3.new(1.81999993, 0.100000001, 0.0500000007)
- obj33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj33.BrickColor = BrickColor.new("Institutional white")
- obj33.Friction = 0.30000001192093
- obj33.Shape = Enum.PartType.Block
- obj33.Name = "redstuff"
- obj33.Anchored = true
- obj33.Parent = obj1
- -- 34 - redstuff
- local obj34 = Instance.new("Part")
- obj34.CFrame = CFrame.new(Vector3.new(19.9470005, 6.32499981, -134.399994)) * CFrame.Angles(-0, 0, -0)
- obj34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj34.Size = Vector3.new(0.0500000007, 0.360000014, 0.360000014)
- obj34.Material = Enum.Material.SmoothPlastic
- obj34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj34.BrickColor = BrickColor.new("Institutional white")
- obj34.Friction = 0.30000001192093
- obj34.Shape = Enum.PartType.Cylinder
- obj34.Name = "redstuff"
- obj34.Anchored = true
- obj34.Parent = obj1
- -- 35 - redstuff
- local obj35 = Instance.new("Part")
- obj35.CFrame = CFrame.new(Vector3.new(19.8830166, 6.14501476, -134.399963)) * CFrame.Angles(-0, 0, -0)
- obj35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj35.Size = Vector3.new(0.0500000007, 0.319999993, 0.319999993)
- obj35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj35.BrickColor = BrickColor.new("Institutional white")
- obj35.Friction = 0.30000001192093
- obj35.Shape = Enum.PartType.Cylinder
- obj35.Material = Enum.Material.SmoothPlastic
- obj35.Name = "redstuff"
- obj35.Anchored = true
- obj35.Parent = obj1
- -- 36 - redstuff
- local obj36 = Instance.new("Part")
- obj36.CFrame = CFrame.new(Vector3.new(20.9430103, 6.14501476, -134.399963)) * CFrame.Angles(-0, 0, -0)
- obj36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj36.Material = Enum.Material.SmoothPlastic
- obj36.Size = Vector3.new(0.0500000007, 0.25999999, 0.25999999)
- obj36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj36.BrickColor = BrickColor.new("Institutional white")
- obj36.Friction = 0.30000001192093
- obj36.Shape = Enum.PartType.Cylinder
- obj36.Name = "redstuff"
- obj36.Anchored = true
- obj36.Parent = obj1
- -- 37 - redstuff
- local obj37 = Instance.new("WedgePart")
- obj37.CFrame = CFrame.new(Vector3.new(18.066288, 6.14381599, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj37.Material = Enum.Material.SmoothPlastic
- obj37.Size = Vector3.new(0.0500000007, 0.0700000003, 0.0700000003)
- obj37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj37.Anchored = true
- obj37.BrickColor = BrickColor.new("Institutional white")
- obj37.Friction = 0.30000001192093
- obj37.Name = "redstuff"
- obj37.Anchored = true
- obj37.Parent = obj1
- -- 38 - redstuff
- local obj38 = Instance.new("Part")
- obj38.CFrame = CFrame.new(Vector3.new(20.1230125, 6.14501476, -134.399979)) * CFrame.Angles(-0, 0, -0)
- obj38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj38.Material = Enum.Material.SmoothPlastic
- obj38.Size = Vector3.new(0.0500000007, 0.25999999, 0.25999999)
- obj38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj38.BrickColor = BrickColor.new("Institutional white")
- obj38.Friction = 0.30000001192093
- obj38.Shape = Enum.PartType.Cylinder
- obj38.Name = "redstuff"
- obj38.Anchored = true
- obj38.Parent = obj1
- local audio = Instance.new('Sound',knife)
- audio.Volume = 2
- local audio2 = Instance.new('Sound',knife)
- audio2.Volume = 2
- local holdpart = Instance.new("Part")
- holdpart.Parent = me
- holdpart.Size = Vector3.new(0.4, 0.4, 0.2)
- holdpart.Position = me.Head.Position + Vector3.new(0, 1, 0)
- holdpart.BrickColor = BrickColor.new("Burnt Sienna")
- local previous = nil
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- if previous then
- local weld = Instance.new('Weld',v)
- weld.Part0 = v
- weld.Part1 = previous
- weld.C0 = v.CFrame:inverse() * previous.CFrame
- previous.Anchored = false
- previous.CanCollide = false
- local vee = v
- weld.AncestryChanged:connect(function(mez,par)
- wait()
- weld.Parent = vee
- end)
- end
- previous = v
- end
- end
- previous.Anchored = false
- previous.CanCollide = false
- local holdpartweld = Instance.new("Weld", me.Torso)
- holdpartweld.Part0 = me.Torso
- holdpartweld.Part1 = holdpart
- holdpartweld.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1, -0.8, 0.15)
- holdpartweld.AncestryChanged:connect(function(mez,par)
- if par ~= me.Torso then
- wait()
- holdpartweld.Parent = me.Torso
- end
- end)
- local knifeweld = Instance.new('Weld',me.Torso)
- knifeweld.Part0 = me.Torso
- knifeweld.Part1 = obj2
- knifeweld.C1 = CFrame.Angles(0,math.rad(90),0) * CFrame.new(1, 0.8, 0.55)
- knifeweld.AncestryChanged:connect(function(mez,par)
- if par ~= me.Torso then
- wait()
- knifeweld.Parent = me.Torso
- end
- end)
- local ScreenGui = Instance.new("ScreenGui")
- local CustomizeGui = Instance.new("Frame")
- local Customize = Instance.new("TextLabel")
- local ClosestColor = Instance.new("TextLabel")
- local Line = Instance.new("TextLabel")
- local Color = Instance.new("ImageLabel")
- local Close = Instance.new("TextButton")
- local RedHue = Instance.new("TextLabel")
- local GreenHue = Instance.new("TextLabel")
- local RedInput = Instance.new("TextBox")
- local BlueHue = Instance.new("TextLabel")
- local GreenInput = Instance.new("TextBox")
- local TransInput = Instance.new("TextBox")
- local BlueInput = Instance.new("TextBox")
- local Message = Instance.new("TextLabel")
- local Message2 = Instance.new("TextLabel")
- local TrailTransparency = Instance.new("TextLabel")
- local TrailInput = Instance.new("TextBox")
- local MusicOption = Instance.new("TextButton")
- local ScreenOption = Instance.new("TextButton")
- local ScreenOptionTxt = Instance.new("TextLabel")
- local MusicOptionTxt = Instance.new("TextLabel")
- -- Properties
- ScreenGui.Parent = playergui
- CustomizeGui.Name = "CustomizeGui"
- CustomizeGui.Parent = ScreenGui
- CustomizeGui.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
- CustomizeGui.BackgroundTransparency = 0.5
- CustomizeGui.BorderColor3 = Color3.new(0, 0, 0)
- CustomizeGui.BorderSizePixel = 2
- CustomizeGui.Position = UDim2.new(0, 0, 0.5, 0)
- CustomizeGui.Size = UDim2.new(0.449999988, 0, 0.449999988, 0)
- Customize.Name = "Customize"
- Customize.Parent = CustomizeGui
- Customize.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
- Customize.BackgroundTransparency = 0.75
- Customize.BorderSizePixel = 0
- Customize.Size = UDim2.new(1, 0, 0.200000003, 0)
- Customize.FontSize = Enum.FontSize.Size28
- Customize.Text = "ACCENT COLOR CUSTOMIZATION"
- Customize.TextColor3 = Color3.new(1, 1, 1)
- Customize.TextScaled = true
- Customize.TextSize = 25
- Customize.TextStrokeTransparency = 0.5
- Customize.TextWrapped = true
- ClosestColor.Name = "ClosestColor"
- ClosestColor.Parent = CustomizeGui
- ClosestColor.BackgroundColor3 = Color3.new(1, 1, 1)
- ClosestColor.BackgroundTransparency = 1
- ClosestColor.Position = UDim2.new(0, 0, 0.850000024, 0)
- ClosestColor.Size = UDim2.new(1, 0, 0.150000006, 0)
- ClosestColor.Font = Enum.Font.SourceSansLight
- ClosestColor.FontSize = Enum.FontSize.Size32
- ClosestColor.Text = "Your color is closest to Institutional White"
- ClosestColor.TextColor3 = Color3.new(1, 1, 1)
- ClosestColor.TextSize = 30
- ClosestColor.TextStrokeTransparency = 0.5
- Line.Name = "Line"
- Line.Parent = CustomizeGui
- Line.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- Line.BackgroundTransparency = 0.5
- Line.BorderColor3 = Color3.new(0, 0, 0)
- Line.BorderSizePixel = 0
- Line.Position = UDim2.new(0, 0, 0.200000003, 0)
- Line.Size = UDim2.new(1, 0, 0.0299999993, 0)
- Line.Font = Enum.Font.SourceSans
- Line.FontSize = Enum.FontSize.Size14
- Line.Text = " "
- Line.TextSize = 14
- Color.Name = "Color"
- Color.Parent = CustomizeGui
- Color.BackgroundColor3 = Color3.new(1, 1, 1)
- Color.BorderSizePixel = 0
- Color.Position = UDim2.new(0.699999988, 0, 0.419999987, 0)
- Color.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
- Color.SizeConstraint = Enum.SizeConstraint.RelativeYY
- MusicOption.Parent = CustomizeGui
- MusicOption.Name = "MusicOption"
- MusicOption.BackgroundColor3 = Color3.new(0, 1, 0)
- MusicOption.BorderSizePixel = 1
- MusicOption.Position = UDim2.new(0.01, 0, -0.12, 0)
- MusicOption.Size = UDim2.new(0.05, 0, 0.1, 0)
- MusicOption.Text = ""
- MusicOption.BackgroundTransparency = 0.5
- ScreenOption.Parent = CustomizeGui
- ScreenOption.Name = "ScreenOption"
- ScreenOption.BackgroundColor3 = Color3.new(0, 1, 0)
- ScreenOption.BorderSizePixel = 1
- ScreenOption.Position = UDim2.new(0.01, 0, -0.23, 0)
- ScreenOption.Size = UDim2.new(0.05, 0, 0.1, 0)
- ScreenOption.Text = ""
- ScreenOption.BackgroundTransparency = 0.5
- ScreenOptionTxt.Name = "ScreenOptionTxt"
- ScreenOptionTxt.Parent = CustomizeGui
- ScreenOptionTxt.BackgroundColor3 = Color3.new(1, 1, 1)
- ScreenOptionTxt.BackgroundTransparency = 1
- ScreenOptionTxt.Position = UDim2.new(0.07, 0, -0.23, 0)
- ScreenOptionTxt.Size = UDim2.new(1, 0, 0.07, 0)
- ScreenOptionTxt.Font = Enum.Font.SourceSans
- ScreenOptionTxt.FontSize = Enum.FontSize.Size24
- ScreenOptionTxt.Text = "Psychopath Red Filter"
- ScreenOptionTxt.TextColor3 = Color3.new(1, 1, 1)
- ScreenOptionTxt.TextScaled = true
- ScreenOptionTxt.TextSize = 20
- ScreenOptionTxt.TextStrokeColor3 = Color3.new(0, 0, 0)
- ScreenOptionTxt.TextStrokeTransparency = 0.5
- ScreenOptionTxt.TextWrapped = true
- ScreenOptionTxt.TextXAlignment = "Left"
- MusicOptionTxt.Name = "MusicOptionTxt"
- MusicOptionTxt.Parent = CustomizeGui
- MusicOptionTxt.BackgroundColor3 = Color3.new(1, 1, 1)
- MusicOptionTxt.BackgroundTransparency = 1
- MusicOptionTxt.Position = UDim2.new(0.07, 0, -0.12, 0)
- MusicOptionTxt.Size = UDim2.new(1, 0, 0.07, 0)
- MusicOptionTxt.Font = Enum.Font.SourceSans
- MusicOptionTxt.FontSize = Enum.FontSize.Size24
- MusicOptionTxt.Text = "Psychopath Background Music"
- MusicOptionTxt.TextColor3 = Color3.new(1, 1, 1)
- MusicOptionTxt.TextScaled = true
- MusicOptionTxt.TextSize = 20
- MusicOptionTxt.TextStrokeColor3 = Color3.new(0, 0, 0)
- MusicOptionTxt.TextStrokeTransparency = 0.5
- MusicOptionTxt.TextWrapped = true
- MusicOptionTxt.TextXAlignment = "Left"
- Close.Name = "Close"
- Close.Parent = CustomizeGui
- Close.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
- Close.BackgroundTransparency = 0.5
- Close.BorderColor3 = Color3.new(0, 0, 0)
- Close.BorderSizePixel = 2
- Close.Position = UDim2.new(1.005, 0, 0, 0)
- Close.Size = UDim2.new(0.100000001, 0, 0.2, 0)
- Close.Font = Enum.Font.SourceSans
- Close.FontSize = Enum.FontSize.Size14
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextScaled = true
- Close.TextSize = 14
- Close.TextStrokeTransparency = 0
- Close.TextWrapped = true
- RedHue.Name = "RedHue"
- RedHue.Parent = CustomizeGui
- RedHue.BackgroundColor3 = Color3.new(1, 1, 1)
- RedHue.BackgroundTransparency = 1
- RedHue.Position = UDim2.new(0.100000001, 0, 0.400000006, 0)
- RedHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- RedHue.Font = Enum.Font.SourceSans
- RedHue.FontSize = Enum.FontSize.Size24
- RedHue.Text = "RED Hue Value: "
- RedHue.TextColor3 = Color3.new(1, 1, 1)
- RedHue.TextScaled = true
- RedHue.TextSize = 20
- RedHue.TextStrokeColor3 = Color3.new(1, 0, 0)
- RedHue.TextStrokeTransparency = 0.75
- RedHue.TextWrapped = true
- GreenHue.Name = "GreenHue"
- GreenHue.Parent = CustomizeGui
- GreenHue.BackgroundColor3 = Color3.new(1, 1, 1)
- GreenHue.BackgroundTransparency = 1
- GreenHue.Position = UDim2.new(0.100000001, 0, 0.5, 0)
- GreenHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- GreenHue.Font = Enum.Font.SourceSans
- GreenHue.FontSize = Enum.FontSize.Size24
- GreenHue.Text = "GREEN Hue Value:"
- GreenHue.TextColor3 = Color3.new(1, 1, 1)
- GreenHue.TextScaled = true
- GreenHue.TextSize = 20
- GreenHue.TextStrokeColor3 = Color3.new(0, 1, 0)
- GreenHue.TextStrokeTransparency = 0.75
- GreenHue.TextWrapped = true
- RedInput.Name = "RedInput"
- RedInput.Parent = CustomizeGui
- RedInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- RedInput.BackgroundTransparency = 0.5
- RedInput.BorderSizePixel = 0
- RedInput.Position = UDim2.new(0.419999987, 0, 0.425000007, 0)
- RedInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
- RedInput.Font = Enum.Font.SourceSans
- RedInput.FontSize = Enum.FontSize.Size14
- RedInput.Text = "255"
- RedInput.TextColor3 = Color3.new(1, 1, 1)
- RedInput.TextSize = 14
- RedInput.TextStrokeTransparency = 0
- BlueHue.Name = "BlueHue"
- BlueHue.Parent = CustomizeGui
- BlueHue.BackgroundColor3 = Color3.new(1, 1, 1)
- BlueHue.BackgroundTransparency = 1
- BlueHue.Position = UDim2.new(0.100000001, 0, 0.600000024, 0)
- BlueHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- BlueHue.Font = Enum.Font.SourceSans
- BlueHue.FontSize = Enum.FontSize.Size24
- BlueHue.Text = "BLUE Hue Value:"
- BlueHue.TextColor3 = Color3.new(1, 1, 1)
- BlueHue.TextScaled = true
- BlueHue.TextSize = 20
- BlueHue.TextStrokeColor3 = Color3.new(0, 0, 1)
- BlueHue.TextStrokeTransparency = 0.75
- BlueHue.TextWrapped = true
- TrailTransparency.Name = "TrailTransparency"
- TrailTransparency.Parent = CustomizeGui
- TrailTransparency.BackgroundColor3 = Color3.new(1, 1, 1)
- TrailTransparency.BackgroundTransparency = 1
- TrailTransparency.Position = UDim2.new(0.090000001, 0, 0.700000024, 0)
- TrailTransparency.Size = UDim2.new(0.310000012, 0, 0.100000001, 0)
- TrailTransparency.Font = Enum.Font.SourceSans
- TrailTransparency.FontSize = Enum.FontSize.Size24
- TrailTransparency.Text = "Trail Transparency:"
- TrailTransparency.TextColor3 = Color3.new(1, 1, 1)
- TrailTransparency.TextScaled = true
- TrailTransparency.TextSize = 20
- TrailTransparency.TextStrokeColor3 = Color3.new(0, 0, 0)
- TrailTransparency.TextWrapped = true
- GreenInput.Name = "GreenInput"
- GreenInput.Parent = CustomizeGui
- GreenInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- GreenInput.BackgroundTransparency = 0.5
- GreenInput.BorderSizePixel = 0
- GreenInput.Position = UDim2.new(0.419999987, 0, 0.524999976, 0)
- GreenInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
- GreenInput.Font = Enum.Font.SourceSans
- GreenInput.FontSize = Enum.FontSize.Size14
- GreenInput.Text = "255"
- GreenInput.TextColor3 = Color3.new(1, 1, 1)
- GreenInput.TextSize = 14
- GreenInput.TextStrokeTransparency = 0
- TransInput.Name = "TransInput"
- TransInput.Parent = CustomizeGui
- TransInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- TransInput.BackgroundTransparency = 0.5
- TransInput.BorderSizePixel = 0
- TransInput.Position = UDim2.new(0.419999987, 0, 0.725000024, 0)
- TransInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
- TransInput.Font = Enum.Font.SourceSans
- TransInput.FontSize = Enum.FontSize.Size14
- TransInput.Text = "50"
- TransInput.TextColor3 = Color3.new(1, 1, 1)
- TransInput.TextSize = 14
- TransInput.TextStrokeTransparency = 0
- BlueInput.Name = "BlueInput"
- BlueInput.Parent = CustomizeGui
- BlueInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- BlueInput.BackgroundTransparency = 0.5
- BlueInput.BorderSizePixel = 0
- BlueInput.Position = UDim2.new(0.419999987, 0, 0.625, 0)
- BlueInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
- BlueInput.Font = Enum.Font.SourceSans
- BlueInput.FontSize = Enum.FontSize.Size14
- BlueInput.Text = "255"
- BlueInput.TextColor3 = Color3.new(1, 1, 1)
- BlueInput.TextSize = 14
- BlueInput.TextStrokeTransparency = 0
- Message.Name = "Message"
- Message.Parent = CustomizeGui
- Message.BackgroundColor3 = Color3.new(1, 1, 1)
- Message.BackgroundTransparency = 1
- Message.Position = UDim2.new(0, 0, 0.2500004, 0)
- Message.Size = UDim2.new(1, 0, 0.100000006, 0)
- Message.Font = Enum.Font.SourceSans
- Message.FontSize = Enum.FontSize.Size18
- Message.Text = "|| Inputs must be values ||"
- Message.TextColor3 = Color3.new(1, 1, 1)
- Message.TextScaled = true
- Message.TextSize = 15
- Message.TextStrokeTransparency = 0.75
- Message.TextWrapped = true
- local attun = Instance.new("Attachment", knife)
- attun.Position = Vector3.new(0, 0.1, -1.75)
- local atdos = Instance.new("Attachment", knife)
- atdos.Position = Vector3.new(0, -0.1, 0.5)
- local trail = Instance.new("Trail", knife)
- trail.LightEmission = 0.5
- trail.Attachment0 = attun
- trail.Attachment1 = atdos
- trail.Lifetime = 0.175
- trail.MinLength = 0
- trail.Enabled = false
- function updatez()
- local rc = tonumber(RedInput.Text)
- local gc = tonumber(GreenInput.Text)
- local bc = tonumber(BlueInput.Text)
- local tcupd = tonumber(TransInput.Text)
- if rc == nil then
- rc = 0
- end
- if gc == nil then
- gc = 0
- end
- if bc == nil then
- bc = 0
- end
- if tcupd == nil then
- tcupd = 0
- end
- local tc = tcupd/100
- Color.BackgroundColor3 = Color3.fromRGB(rc,gc,bc)
- ClosestColor.Text = "Your color is closest to "..tostring(BrickColor.new(Color3.fromRGB(rc,gc,bc)))
- obj32.Color = Color3.fromRGB(rc,gc,bc)
- obj33.Color = Color3.fromRGB(rc,gc,bc)
- obj34.Color = Color3.fromRGB(rc,gc,bc)
- obj35.Color = Color3.fromRGB(rc,gc,bc)
- obj36.Color = Color3.fromRGB(rc,gc,bc)
- obj37.Color = Color3.fromRGB(rc,gc,bc)
- obj38.Color = Color3.fromRGB(rc,gc,bc)
- trail.Color = ColorSequence.new(Color3.fromRGB(rc, gc, bc))
- trail.Transparency = NumberSequence.new(tc)
- TrailTransparency.TextStrokeTransparency = tc
- end
- RedInput.Changed:connect(function(val)
- if val == "Text" and tonumber(RedInput.Text) then
- RedInput.Text = tostring(tonumber(RedInput.Text))
- if tonumber(RedInput.Text) > 255 then
- RedInput.Text = '255'
- end
- elseif val == "Text" then
- RedInput.Text = ""
- end
- updatez()
- end)
- GreenInput.Changed:connect(function(val)
- if val == "Text" and tonumber(GreenInput.Text) then
- GreenInput.Text = tostring(tonumber(GreenInput.Text))
- if tonumber(GreenInput.Text) > 255 then
- GreenInput.Text = '255'
- end
- elseif val == "Text" then
- GreenInput.Text = ""
- end
- updatez()
- end)
- BlueInput.Changed:connect(function(val)
- if val == "Text" and tonumber(BlueInput.Text) then
- BlueInput.Text = tostring(tonumber(BlueInput.Text))
- if tonumber(BlueInput.Text) > 255 then
- BlueInput.Text = '255'
- end
- elseif val == "Text" then
- BlueInput.Text = ""
- end
- updatez()
- end)
- TransInput.Changed:connect(function(val)
- if val == "Text" and tonumber(TransInput.Text) then
- TransInput.Text = tostring(tonumber(TransInput.Text))
- if tonumber(TransInput.Text) > 100 then
- TransInput.Text = '100'
- end
- elseif val == "Text" then
- TransInput.Text = ""
- end
- updatez()
- end)
- Close.MouseButton1Click:connect(function()
- if lerpz == false then
- lerpz = true
- if Close.Text ~= "+" then
- CustomizeGui:TweenPosition(UDim2.new(-0.45,0,0.5,0,Enum.EasingDirection.Out,Enum.EasingStyle.Quint,2))
- for i=1,10 do
- Close.TextTransparency = i/10
- Close.TextStrokeTransparency = i/10
- wait(0.01)
- end
- Close.Text = "+"
- for i=1,10 do
- Close.TextTransparency = (10-i+1)/10
- Close.TextStrokeTransparency = (10-i+1)/10
- wait(0.01)
- end
- lerpz = false
- else
- CustomizeGui:TweenPosition(UDim2.new(0,0,0.5,0,Enum.EasingDirection.Out,Enum.EasingStyle.Quint,2))
- for i=1,10 do
- Close.TextTransparency = i/10
- Close.TextStrokeTransparency = i/10
- wait(0.01)
- end
- Close.Text = "X"
- for i=1,10 do
- Close.TextTransparency = (10-i+1)/10
- Close.TextStrokeTransparency = (10-i+1)/10
- wait(0.01)
- end
- lerpz = false
- end
- end
- end)
- MusicOption.MouseButton1Click:connect(function()
- if canbackgroundmusic == true then
- canbackgroundmusic = false
- MusicOption.BackgroundColor3 = Color3.new(1, 0, 0)
- else
- canbackgroundmusic = true
- MusicOption.BackgroundColor3 = Color3.new(0, 1, 0)
- end
- end)
- ScreenOption.MouseButton1Click:connect(function()
- if cancolorfilter == true then
- cancolorfilter = false
- ScreenOption.BackgroundColor3 = Color3.new(1, 0, 0)
- else
- cancolorfilter = true
- ScreenOption.BackgroundColor3 = Color3.new(0, 1, 0)
- end
- end)
- function equip()
- local doit = coroutine.wrap(function()
- if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') then
- acting = true
- local arm = me["Right Arm"]
- local arm2 = me["Left Arm"]
- local tors = me.Torso
- local weld = Instance.new('Weld',arm)
- weld.Part0 = arm
- weld.Part1 = tors
- weld.C0 = CFrame.new(-1.5,0,0)
- local weld2 = Instance.new("Weld", arm2)
- weld2.Part0 = arm2
- weld2.Part1 = tors
- weld2.C0 = CFrame.new(1.5, 0, 0)
- wait(0.001)
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(-0.2,0.2,-0.5)*CFrame.Angles(0,-3.1,0.9),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0.6, 0) * CFrame.Angles(0,0,0.5),i)
- wait(0.001)
- end
- wait(0.15)
- trail.Enabled = true
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(-0.5,2,0)*CFrame.Angles(0,0,-1.55),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0, 0), i)
- wait(0.001)
- end
- trail.Enabled = false
- wait(0.2)
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(-1.5,0,0),i)
- wait(0.001)
- end
- weld:Destroy()
- weld2:Remove()
- if tors ~= nil then
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- end
- end
- acting = false
- end)
- doit()
- end
- function kysnigga()
- if kyssing == true then return end
- kyssing = true
- acting = true
- decearingTHING = math.random(1, 100)
- if decearingTHING == 4 then
- decearingEGG = Instance.new("Sound", me.Torso)
- decearingEGG.SoundId = "rbxassetid://138084557"
- decearingEGG.PlaybackSpeed = math.random(10, 12) / 10
- decearingEGG.TimePosition = 0.2
- decearingEGG:Play()
- end
- me.Humanoid.WalkSpeed = 0
- me.Humanoid.JumpPower = 0
- local rightarm = Instance.new("Weld", me.Torso)
- rightarm.Part0 = me.Torso
- rightarm.Part1 = me["Right Arm"]
- rightarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
- local leftarm = Instance.new("Weld", me.Torso)
- leftarm.Part0 = me.Torso
- leftarm.Part1 = me["Left Arm"]
- leftarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0)
- local tors = Instance.new("Weld", me.HumanoidRootPart)
- tors.Part0 = me.HumanoidRootPart
- tors.Part1 = me.Torso
- tors.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
- local rightleg = Instance.new("Weld", me.Torso)
- rightleg.Part0 = me.Torso
- rightleg.Part1 = me["Right Leg"]
- rightleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0.5, -2, 0)
- local leftleg = Instance.new("Weld", me.Torso)
- leftleg.Part0 = me.Torso
- leftleg.Part1 = me["Left Leg"]
- leftleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-0.5, -2, 0)
- for i = 0, 1, 0.03 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-10), 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-80), 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-80), 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), i)
- wait()
- end
- for i = 0, 1, 0.03 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(5), 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, 0.15) * CFrame.Angles(math.rad(-95), 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, 0.15) * CFrame.Angles(math.rad(-95), 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0.3, -1.5) * CFrame.Angles(math.rad(90), 0, math.rad(-35)), i)
- leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0.3, -1.5) * CFrame.Angles(math.rad(90), 0, math.rad(35)), i)
- knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i)
- wait()
- end
- local bleedzer = Instance.new('Part',me.Torso)
- bleedzer.CFrame = me.Torso.CFrame
- bleedzer.Size = Vector3.new(0.1,0.1,0.1)
- bleedzer.Transparency = 1
- bleedzer.CanCollide = false
- local weld = Instance.new('Weld',bleedzer)
- weld.Part0 = bleedzer
- weld.Part1 = me.Torso
- weld.C0= CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),0,0)
- local woodpekker = coroutine.wrap(function()
- bleed(bleedzer)
- end)
- woodpekker()
- audio.SoundId = "rbxassetid://199977936"
- audio.PlaybackSpeed = 1.5
- audio:Play()
- audio2.SoundId = "rbxassetid://220834019"
- audio2.PlaybackSpeed = 1
- audio2.TimePosition = 0.1
- audio2:Play()
- for i = 0, 1, 0.1 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20), 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0, 0) * CFrame.Angles(math.rad(70), 0, math.rad(-35)), i)
- leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0, 0) * CFrame.Angles(math.rad(70), 0, math.rad(35)), i)
- knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i)
- wait()
- end
- wait(1)
- audio.SoundId = "rbxassetid://210943487"
- audio.TimePosition = 0.2
- audio.PlaybackSpeed = 0.75
- audio:Play()
- for i = 0, 1, 0.03 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20), 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0.3, -1.5) * CFrame.Angles(math.rad(70), 0, math.rad(-35)), i)
- leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0.3, -1.5) * CFrame.Angles(math.rad(70), 0, math.rad(35)), i)
- knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i)
- wait()
- end
- for i = 0, 1, 0.03 do
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, -0.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), i)
- leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5, 0, -0.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), i)
- knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0), i)
- wait()
- end
- wait(0.24)
- if me:FindFirstChildOfClass('Humanoid') then
- me:FindFirstChildOfClass('Humanoid').Health = 0
- end
- wait(0.01)
- killz(me,me.Torso.Name,nil,nil,true)
- tors:Remove()
- rightarm:Remove()
- rightleg:Remove()
- leftleg:Remove()
- leftarm:Remove()
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- torsojoint:Clone().Parent = me.HumanoidRootPart
- lefthipz:Clone().Parent = me.Torso
- righthipz:Clone().Parent = me.Torso
- me.Humanoid.JumpPower = 50
- me.Humanoid.WalkSpeed = 16
- acting = false
- canClick = true
- doing = false
- hit = false
- kyssing = false
- if decearingTHING == 4 then
- decearingEGG:Remove()
- end
- end
- function bleedout()
- local doit = coroutine.wrap(function()
- local targe = grabbed
- local num = 0
- while targe and targe:FindFirstChildOfClass('Humanoid') and targe:FindFirstChildOfClass('Humanoid').Health > 0 and num < 11 do
- if targe.Head:FindFirstChild('Died') then
- tone = math.random(6, 12) / 10
- targe.Head.Died.PlaybackSpeed = tone
- targe.Head.Died:Play()
- else
- local deathsound = Instance.new('Sound',targe.Head)
- deathsound.Name = "Died"
- deathsound.SoundId = 'rbxasset://sounds/uuhhh.mp3'
- deathsound.Volume = 0.65
- deathsound.EmitterSize = 5
- deathsound.MaxDistance = 150
- tone = math.random(5, 15) / 10
- targe.Head.Died.PlaybackSpeed = tone
- targe.Head.Died:Play()
- end
- targe:FindFirstChildOfClass('Humanoid').Health = targe:FindFirstChildOfClass('Humanoid').Health - 7
- num = num+1
- wait(0.325)
- end
- targe:FindFirstChildOfClass('Humanoid').Health = 0
- wait()
- killz(targe,'Head',nil,nil,false,true)
- wait(2)
- targe:Remove()
- end)
- doit()
- end
- function liedown()
- local doit = coroutine.wrap(function()
- local targe = grabbed
- wait(2)
- if targe and targe:FindFirstChildOfClass('Humanoid') then
- targe:FindFirstChildOfClass('Humanoid').PlatformStand = false
- end
- end)
- doit()
- end
- function grab()
- local doit = coroutine.wrap(function()
- acting = true
- me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 3
- local arm = me["Right Arm"]
- local tors = me.Torso
- local arm2 = me["Left Arm"]
- local humanroot = me.HumanoidRootPart
- local weld2 = Instance.new('Weld',arm)
- weld2.Part0 = arm
- weld2.Part1 = tors
- weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
- local weld3 = Instance.new('Weld',arm2)
- weld3.Part0 = arm2
- weld3.Part1 = tors
- weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0)
- for i = 0,1,0.05 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or humanroot == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(1.2,1.3,0)*CFrame.Angles(0,0,1.2),i)
- knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), -1.55) * CFrame.new(0, 0.95, 0)
- wait(0.01)
- end
- grabbing = true
- trail.Enabled = true
- for i = 0,1,0.10 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or humanroot == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.5, 0, -1.3), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.5, 0, 1.1), i)
- wait(0.01)
- end
- trail.Enabled = false
- wait(0.5)
- grabbing = false
- me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 3
- if grabbed == nil then
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0),i)
- knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0)
- wait(0.001)
- end
- weld2:Destroy()
- weld3:Destroy()
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- acting = false
- canClick = true
- end
- end)
- doit()
- end
- function kill()
- paralyzed = false
- if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then hardrelease() return end
- targetweld = grabbed.Torso.TargetWeld
- targetweld2 = nil
- local reee = grabbed:FindFirstChild("Left Arm")
- if reee and reee:FindFirstChild("Weld") then
- targetweld2 = reee.Weld
- end
- for i, v in pairs(grabbed:GetChildren()) do
- if v.Name == "Part" then
- v.CanCollide = true
- end
- end
- targetweld3pt = grabbed:FindFirstChild("Right Arm")
- local targetrightshoulder = rightshoulder
- local targetleftshoulder = leftshoulder
- local targetweld3 = Instance.new("Weld", targetweld3pt)
- targetweld3.Part0 = grabbed.Torso
- targetweld3.Part1 = targetweld3pt
- targetweld3.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
- local doit = coroutine.wrap(function()
- local arm = me["Right Arm"]
- local tors = grabbed.Torso
- local arm2 = me["Left Arm"]
- if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
- doing = true
- local weld2 = arm:FindFirstChildOfClass('Weld')
- local weld3 = arm2:FindFirstChildOfClass('Weld')
- local humanroot = me.HumanoidRootPart
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.9, 0, -1.4), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 0.5, -0.5)* CFrame.Angles(-1.5, 0.4, 1.1), i)
- wait(0.01)
- end
- audio:Stop()
- audio.SoundId = "rbxassetid://517040733"
- tone = math.random(1, 3)
- if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0.3 end
- if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0.1 end
- if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0.2 end
- audio:Play()
- local bleedpart = Instance.new("Part", grabbed)
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.CanCollide = false
- bleedpart.Position = grabbed.Head.Position + Vector3.new(0, 1, 0)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", grabbed.Torso)
- bleedpartweld.Part0 = grabbed.Torso
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8)
- local coru=coroutine.wrap(function()
- bleed(bleedpart)
- end)
- coru()
- local slightthrow = Instance.new("BodyThrust", grabbed.Torso)
- slightthrow.Force = Vector3.new(0, 0, -2500)
- local slightthrow2 = Instance.new("BodyAngularVelocity", grabbed.Torso)
- slightthrow2.AngularVelocity = Vector3.new(0, -1000, 0)
- slightthrow2.MaxTorque = Vector3.new(1000, 1000, 1000)
- if grabbed:FindFirstChildOfClass('Humanoid') then
- grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = true
- end
- killz(grabbed,'Left Leg')
- killz(grabbed,'Left Arm')
- killz(grabbed,'Right Leg')
- killz(grabbed,'Right Arm')
- trail.Enabled = true
- for i = 0,1,0.2 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 1.7, -0.5)* CFrame.Angles(-0.25, 0, -1.4), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1.6, -0.5)* CFrame.Angles(-1.5, -1, 1.1), i)
- wait(0.01)
- end
- trail.Enabled = false
- bleedout()
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- grabbed = nil
- if humanroot:FindFirstChild('Holder') then
- humanroot.Holder:Destroy()
- end
- wait(0.2)
- slightthrow:Remove()
- slightthrow2:Remove()
- for i = 0,1,0.05 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5, 0, 0)* CFrame.Angles(0, 0, 0), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(1.5, 0, 0)* CFrame.Angles(0, 0, 0), i)
- knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0)
- wait(0.01)
- end
- weld2:Destroy()
- weld3:Destroy()
- targetweld = nil
- targetweld2 = nil
- targetweld3 = nil
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- acting = false
- canClick = true
- doing = false
- end)
- doit()
- end
- function finish()
- if finishing == true then return end
- finishing = true
- acting = true
- decearingTHING = math.random(1, 100)
- if decearingTHING == 4 then
- decearingEGG = Instance.new("Sound", me.Torso)
- decearingEGG.SoundId = "rbxassetid://138084557"
- decearingEGG.PlaybackSpeed = math.random(10, 12) / 10
- decearingEGG.TimePosition = 0.2
- decearingEGG:Play()
- end
- me.Humanoid.WalkSpeed = 0
- me.Humanoid.JumpPower = 0
- local rightarm = Instance.new("Weld", me.Torso)
- rightarm.Part0 = me.Torso
- rightarm.Part1 = me["Right Arm"]
- rightarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
- local tors = Instance.new("Weld", me.HumanoidRootPart)
- tors.Part0 = me.HumanoidRootPart
- tors.Part1 = me.Torso
- tors.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
- local rightleg = Instance.new("Weld", me.Torso)
- rightleg.Part0 = me.Torso
- rightleg.Part1 = me["Right Leg"]
- rightleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0.5, -2, 0)
- local leftleg = Instance.new("Weld", me.Torso)
- leftleg.Part0 = me.Torso
- leftleg.Part1 = me["Left Leg"]
- leftleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-0.5, -2, 0)
- for i = 0, 1, 0.05 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -2, 0.2) * CFrame.Angles(math.rad(-15), 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -2, 0.2) * CFrame.Angles(math.rad(-15), 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, 0) * CFrame.Angles(math.rad(179), math.rad(179), 0), i)
- wait()
- end
- for i=1,finishnum do
- local num1 = 0.5
- local num2 = 0.5
- local num3 = 0.25
- if finishnum ~= 1 then
- num3 = 0
- end
- trail.Enabled = true
- for i = 0, 1, num1 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-60), 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.5, 0) * CFrame.Angles(math.rad(0), 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -0.7, -1) * CFrame.Angles(math.rad(10), 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, -1) * CFrame.Angles(math.rad(160), math.rad(150), 0), i)
- wait()
- end
- wait()
- for i = 0, 1, num2 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.5, 0) * CFrame.Angles(math.rad(-30), 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -0.7, -1) * CFrame.Angles(math.rad(-20), 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, 0.2) * CFrame.Angles(math.rad(250), math.rad(180), 0), i)
- wait()
- end
- trail.Enabled = false
- wait(num3)
- end
- wait()
- for i = 0, 1, 0.05 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -2, 0) * CFrame.Angles(0, 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -2, 0) * CFrame.Angles(0, 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
- wait()
- end
- tors:Remove()
- rightarm:Remove()
- rightleg:Remove()
- leftleg:Remove()
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- torsojoint:Clone().Parent = me.HumanoidRootPart
- lefthipz:Clone().Parent = me.Torso
- righthipz:Clone().Parent = me.Torso
- me.Humanoid.JumpPower = 50
- me.Humanoid.WalkSpeed = 16
- acting = false
- canClick = true
- doing = false
- hit = false
- finishing = false
- if decearingTHING == 4 then
- decearingEGG:Remove()
- end
- end
- function throw()
- if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then return end
- paralyzed = false
- targetweld = grabbed.Torso.TargetWeld
- local ree = grabbed:FindFirstChild("Left Arm")
- targetweld2 =nil
- if ree and ree:FindFirstChild("Weld") then
- targetweld2 = ree.Weld
- end
- for i, v in pairs(grabbed:GetChildren()) do
- if v.Name == "Part" then
- v.CanCollide = true
- end
- end
- local doit = coroutine.wrap(function()
- local arm = me["Right Arm"]
- local tors = grabbed.Torso
- local arm2 = me["Left Arm"]
- local targrightshoulder = rightshoulder
- local targleftshoulder = leftshoulder
- if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
- doing = true
- local weld2 = arm:FindFirstChildOfClass('Weld')
- local weld3 = arm2:FindFirstChildOfClass('Weld')
- local humanroot = me.HumanoidRootPart
- for i = 0,1,0.2 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 1.7, -0.5)* CFrame.Angles(-0.25, 1, -1.4), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1.6, -0.5)* CFrame.Angles(-1.5, -1, 1.1), i)
- targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0, 0, 0), i)
- if targetweld2 then
- targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0, 0)*CFrame.Angles(0, 0, 0), i)
- end
- wait(0.01)
- end
- audio:Stop()
- audio.SoundId = "rbxassetid://536642316"
- tone = math.random(1, 3)
- if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0.08 end
- if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0.1 end
- if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0.12 end
- audio:Play()
- local slightthrow = Instance.new("BodyVelocity", grabbed.Torso)
- slightthrow.Velocity = Vector3.new(0,20,0)+(me.Torso.CFrame.lookVector*20)
- slightthrow.P = 5000
- slightthrow.MaxForce = Vector3.new(9000001,9000001,9000001)
- local point = grabbed.Torso.Position
- local aaaaaa = grabbed
- liedown()
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- grabbed = nil
- if humanroot:FindFirstChild('Holder') then
- humanroot.Holder:Destroy()
- end
- local coru = coroutine.wrap(function()
- while aaaaaa and aaaaaa:FindFirstChild('Torso') and (aaaaaa.Torso.Position-point).magnitude < 5 do wait(0.001) end
- slightthrow:Remove()
- end)
- coru()
- for i = 0,1,0.05 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0),i)
- wait(0.01)
- end
- weld2:Destroy()
- weld3:Destroy()
- targetweld:Remove()
- if targetweld2 then
- targetweld2:Remove()
- end
- if rightshoulder then
- rightshoulder:Clone().Parent = tors
- end
- if leftshoulder then
- leftshoulder:Clone().Parent = tors
- end
- headweld:Clone().Parent = tors
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- acting = false
- canClick = true
- doing = false
- end)
- doit()
- end
- cfn,ang,mr,int=CFrame.new,CFrame.Angles,math.rad,Instance.new
- bc=BrickColor.new
- local minimumsize = Vector3.new(0.7,0.7,0.7)
- local surface_between_splitted_parts = 'SmoothNoOutlines'
- local fragmentable = workspace
- local list = {}
- local brickcount = 0
- local storage = {}
- local fillup = 1000
- local maximumstorage = 2000
- local storage_position = Vector3.new(0,0,5000)
- local stored_partsize = Vector3.new(1,1,1)
- local parts_created_per_frame = 5
- local minimumsize = Vector3.new(0.7,0.7,0.7)
- local surface_between_splitted_parts = 'SmoothNoOutlines'
- local fragmentable = workspace
- local list = {}
- local brickcount = 0
- local storage = {}
- local fillup = 1000
- local maximumstorage = 2000
- local storage_position = Vector3.new(0,0,5000)
- local stored_partsize = Vector3.new(1,1,1)
- local parts_created_per_frame = 5
- function fragmentate(cframe,size,color,explosion_position,explosion_blastradius,backsurface,bottomsurface,frontsurface,leftsurface,rightsurface,topsurface,transparency,reflectance,material)
- local xi = size.X >= minimumsize.X*(1+explosion_blastradius/16) and 2 or 1
- local yi = size.Y >= minimumsize.Y*(1+explosion_blastradius/16) and 2 or 1
- local zi = size.Z >= minimumsize.Z*(1+explosion_blastradius/16) and 2 or 1
- if xi == 1 and yi == 1 and zi == 1 or (cframe.p-explosion_position).magnitude > size.magnitude/2 + explosion_blastradius then
- if xi == 1 and yi == 1 and zi == 1 then return end
- if #storage > 0 then
- local p = storage[1]
- p.BrickColor = color
- p.Size = size
- p.Anchored = false
- p.BackSurface = backsurface
- p.BottomSurface = bottomsurface
- p.FrontSurface = frontsurface
- p.LeftSurface = leftsurface
- p.RightSurface = rightsurface
- p.TopSurface = topsurface
- p.Transparency = transparency
- p.CFrame = cframe
- p.Reflectance = reflectance
- p.Material = material
- game:GetService('Debris'):AddItem(p,30)
- p:BreakJoints()
- table.remove(storage,1)
- else
- local p = Instance.new("Part",fragmentable)
- p.BrickColor = color
- p.FormFactor = "Custom"
- p.Size = size
- p.BackSurface = backsurface
- p.BottomSurface = bottomsurface
- p.FrontSurface = frontsurface
- p.LeftSurface = leftsurface
- p.RightSurface = rightsurface
- p.TopSurface = topsurface
- p.Transparency = transparency
- p.Material = material
- if p.Transparency>0.285 then
- p.Anchored = false
- else
- p.Anchored=false
- p.Material='Wood'
- game:GetService('Debris'):AddItem(p,10)
- end
- p.CFrame = cframe
- p.Reflectance = reflectance
- p:BreakJoints()
- end
- return
- end
- local mody = math.random(-125,125)/1000
- for y = 1,yi do
- if math.random()> 0.5 then
- local modx = math.random(-125,125)/1000
- for x = 1,xi do
- local modz = math.random(-125,125)/1000
- for z = 1,zi do --offset = x/xi-0.75+modx)
- fragmentate(cframe*CFrame.new(size.X*(xi==1 and 0 or x/xi-0.75+modx),size.Y*(yi==1 and 0 or y/yi-0.75+mody),size.Z*(zi==1 and 0 or z/zi-0.75+modz)),
- Vector3.new(xi == 2 and size.X*(1-2*math.abs(x/xi-0.75+modx)) or size.X,yi == 2 and size.Y*(1-2*math.abs(y/yi-0.75+mody)) or size.Y,
- zi == 2 and size.Z*(1-2*math.abs(z/zi-0.75+modz)) or size.Z or mustardfoot_was_here),color,explosion_position,explosion_blastradius,
- z~=zi and surface_between_splitted_parts or backsurface,y==2 and surface_between_splitted_parts or bottomsurface,
- z==2 and surface_between_splitted_parts or frontsurface,x==2 and surface_between_splitted_parts or leftsurface,x~=xi and surface_between_splitted_parts or rightsurface,
- y~=yi and surface_between_splitted_parts or topsurface,transparency,reflectance,material)
- end
- end
- else
- local modz = math.random(-125,125)/1000
- for z = 1,zi do
- local modx = math.random(-125,125)/1000
- for x = 1,xi do
- fragmentate(cframe*CFrame.new(size.X*(xi==1 and 0 or x/xi-0.75+modx),size.Y*(yi==1 and 0 or y/yi-0.75+mody),size.Z*(zi==1 and 0 or z/zi-0.75+modz)),
- Vector3.new(xi == 2 and size.X*(1-2*math.abs(x/xi-0.75+modx)) or size.X,yi == 2 and size.Y*(1-2*math.abs(y/yi-0.75+mody)) or size.Y,
- zi == 2 and size.Z*(1-2*math.abs(z/zi-0.75+modz)) or size.Z),color,explosion_position,explosion_blastradius,
- z~=zi and surface_between_splitted_parts or backsurface,y==2 and surface_between_splitted_parts or bottomsurface,
- z==2 and surface_between_splitted_parts or frontsurface,x==2 and surface_between_splitted_parts or leftsurface,x~=xi and surface_between_splitted_parts or rightsurface,
- y~=yi and surface_between_splitted_parts or topsurface,transparency,reflectance,material)
- end
- end
- end
- end
- end
- function start_fragmentation(position,radius,nuh)
- local search = Region3.new(position-Vector3.new(radius,radius,radius)*1.1,position+Vector3.new(radius,radius,radius)*1.1)
- repeat
- local finish = false
- local parts = workspace:FindPartsInRegion3WithIgnoreList(search,list,100)
- for i = 1,#parts do
- table.insert(list,1,parts[i])
- end
- finish = true
- until #parts < 100 and finish
- local t = tick()
- for i = 1,#list do
- local p = list[i]
- if p:IsA('UnionOperation') == false and p:IsA('CornerWedgePart') == false and p:IsA('TrussPart') == false and p:IsA('WedgePart') == false and p.Parent and p.Parent ~= obj1 and p.Parent.Name ~= "Projectile" and p:IsDescendantOf(fragmentable) and p:GetMass()<50000 and p.Transparency>0.285 and p.Name~='Base' and p.Parent:FindFirstChildOfClass('Humanoid') == nil and p.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and p:IsDescendantOf(me)==false then
- fragmentate(p.CFrame,p.Size,p.BrickColor,position,radius,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material)
- if #storage < maximumstorage and p.Shape == "Block" then
- p.Anchored = false
- p.FormFactor = "Custom"
- p.Size = stored_partsize
- p.Position = storage_position
- table.insert(storage,1,p)
- else
- p:Destroy()
- end
- end
- if nuh == false and p.Parent and p.Parent ~= obj1 and p.Parent.Name ~= "Projectile" and p:IsDescendantOf(fragmentable) and p:GetMass()<53000 and p.Transparency<0.05 and p.Name~='Base' and tostring(p.Material)=='Enum.Material.Wood' and p:IsDescendantOf(me)==false then
- fragmentate(p.CFrame,p.Size,p.BrickColor,position,radius,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material)
- if #storage < maximumstorage and p.Shape == "Block" then
- p.Anchored = false
- p.Material='Wood'
- p.FormFactor = "Custom"
- p.Size = stored_partsize
- p.Position = storage_position
- table.insert(storage,1,p)
- else
- p:Destroy()
- end
- end
- end
- list = {}
- end
- function fling()
- local doit = coroutine.wrap(function()
- if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') then
- acting = true
- for i=1,finishnum do
- local weld2 = Instance.new('Weld',me["Right Arm"])
- weld2.Part0 = me["Right Arm"]
- weld2.Part1 = me["Torso"]
- weld2.C0 = CFrame.new(-1.5,0,0)
- if finishnum == 1 then
- for i = 0,1,0.05 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i)
- wait(0.01)
- end
- end
- audio.SoundId = "rbxassetid://166083610"
- audio.PlaybackSpeed = 1
- audio.TimePosition = 0.1
- audio:Play()
- if finishnum == 1 then
- for i = 0,1,0.5 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0),i)
- wait(0.001)
- end
- end
- weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
- local knofe = obj1:Clone()
- for i, v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 1
- end
- end
- knofe.Parent = workspace
- knofe.Name = "Projectile"
- knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
- knofe:FindFirstChild("Trail", true).Enabled = true
- local heck = Instance.new('BodyVelocity',knofe.Grab)
- heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*120
- local coru = coroutine.wrap(function()
- wait(0.45)
- if heck then
- heck:Destroy()
- end
- end)
- coru()
- local able = true
- knofe["big ass knife"].Touched:connect(function(hit)
- if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and knofe.Grab.CanCollide == false and hit.Parent ~= me and hit.Parent.Parent ~= me then
- local thing = hit.Parent:FindFirstChildOfClass('Humanoid')
- local ree = hit.Parent
- if thing == nil then
- ree = hit.Parent.Parent
- end
- if ree:FindFirstChildOfClass('Humanoid').Health > 0 then
- knofe:FindFirstChild("Trail", true).Enabled = false
- game:GetService('Debris'):AddItem(knofe,5)
- tone = math.random(1, 3)
- local sound = Instance.new('Sound',knofe.Grab)
- if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
- if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
- if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
- sound.PlaybackSpeed = 1
- sound:Play()
- for i, v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.CanCollide = true
- v.Anchored = true
- end
- end
- hit.Anchored = true
- if ree:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then
- ree:FindFirstChildOfClass('Humanoid').Health = 0
- end
- wait()
- killz(ree,hit.Name,knofe)
- else
- knofe:FindFirstChild("Trail", true).Enabled = false
- heck.Velocity = Vector3.new(0,0,0)
- heck:Destroy()
- game:GetService('Debris'):AddItem(knofe,5)
- tone = math.random(1, 3)
- local sound = Instance.new('Sound',knofe.Grab)
- if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
- if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
- if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
- sound.PlaybackSpeed = 1
- sound:Play()
- for i, v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- hit.Anchored = true
- wait(0.001)
- hit.Anchored = false
- for i, v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- if knofe then
- local coru = coroutine.wrap(function()
- if hit then
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = hit.CFrame
- dos.CFrame = knofe["big ass knife"].CFrame
- local weld = Instance.new('Weld',knofe["big ass knife"])
- weld.Part0 = hit
- weld.Part1 = knofe["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- end
- end)
- coru()
- end
- end
- elseif hit.Parent and hit.Parent ~= me and hit.Parent.Parent ~= me and hit.CanCollide and knofe.Grab.CanCollide == false then
- if hit.Transparency and (hit.Transparency<=0.285 or hit:GetMass()<=3000) then
- knofe:FindFirstChild("Trail", true).Enabled = false
- local sound = Instance.new('Sound',knofe.Grab)
- sound.SoundId = 'rbxassetid://267585646'
- sound:Play()
- for i,v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = true
- end
- end
- wait()
- heck.Velocity = Vector3.new(0,0,0)
- heck:Destroy()
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = hit.CFrame
- dos.CFrame = knofe["big ass knife"].CFrame
- local weld = Instance.new('Weld',knofe["big ass knife"])
- weld.Part0 = hit
- weld.Part1 = knofe["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- for i,v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- game:GetService('Debris'):AddItem(knofe,5)
- for i,v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.CanCollide = true
- end
- end
- end
- if hit.Parent and hit.Transparency>0.285 and able == true and hit:GetMass()<3000 and hit.Parent:FindFirstChildOfClass('Humanoid') == nil and (hit.Parent.Parent == nil or hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil) then
- knofe:FindFirstChild("Trail", true).Enabled = false
- able = false
- local sound = Instance.new('Sound',knofe.Grab)
- sound.SoundId = 'rbxassetid://144884907'
- sound:Play()
- local coru = coroutine.wrap(function()
- start_fragmentation(knofe["big ass knife"].Position,1.25,knofe)
- end)
- coru()
- end
- end
- end)
- if finishnum == 1 then
- for i= 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
- wait(0.001)
- end
- else
- for i= 0,1,0.5 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
- wait(0.001)
- end
- end
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 0
- end
- end
- weld2:Destroy()
- rightshoulderz:Clone().Parent = me.Torso
- end
- acting = false
- canClick = true
- end
- end)
- doit()
- end
- function instasplode()
- local coru = coroutine.wrap(function()
- acting = true
- for i=1,1 do
- local weld2 = Instance.new('Weld',me["Right Arm"])
- weld2.Part0 = me["Right Arm"]
- weld2.Part1 = me["Torso"]
- weld2.C0 = CFrame.new(-1.5,0,0)
- if finishnum == 1 then
- for i = 0,1,0.05 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i)
- wait(0.01)
- end
- end
- weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0)
- audio.SoundId = "rbxassetid://166083610"
- audio.PlaybackSpeed = 1
- audio.TimePosition = 0.1
- audio:Play()
- if finishnum == 1 then
- for i = 0,1,0.5 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0),i)
- wait(0.001)
- end
- end
- weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
- local knofe = obj1:Clone()
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 1
- end
- end
- knofe.Parent = workspace
- knofe.Name = "Projectile"
- knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
- knofe:FindFirstChild("Trail", true).Enabled = false
- fireofjesUS = Instance.new("Fire", knofe.Grab)
- local heck = Instance.new('BodyVelocity',knofe.Grab)
- heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*120
- local coru = coroutine.wrap(function()
- wait(0.45)
- if heck then
- heck:Destroy()
- end
- end)
- coru()
- knofe["big ass knife"].Touched:connect(function(hit)
- if hit.Parent ~= me and hit.Parent.Parent ~= me and hit.Transparency < 1 and knofe.Grab.CanCollide == false then
- heck.Velocity = Vector3.new(0,0,0)
- heck:Destroy()
- for i,v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.CanCollide = true
- end
- end
- local hum = hit.Parent:FindFirstChildOfClass('Humanoid')
- if hum == nil then
- hum = hit.Parent.Parent:FindFirstChildOfClass('Humanoid')
- end
- if knofe then
- local coru = coroutine.wrap(function()
- if hit then
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = hit.CFrame
- dos.CFrame = knofe["big ass knife"].CFrame
- local weld = Instance.new('Weld',knofe["big ass knife"])
- weld.Part0 = hit
- weld.Part1 = knofe["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- end
- end)
- coru()
- end
- local sound = Instance.new('Sound',knofe.Grab)
- sound.Name = "BOOM"
- sound.EmitterSize = 25
- sound.SoundId = 'rbxassetid://476477344'
- sound.Volume = 0.5
- sound:Play()
- local exppart = Instance.new("Part", game.Workspace)
- exppart.Size = Vector3.new(0.2, 0.2, 0.2)
- exppart.Anchored = true
- exppart.CanCollide = false
- exppart.CFrame = CFrame.new(knofe.Grab.CFrame.p)
- exppart.Transparency = 1
- local expaccent = Instance.new("ParticleEmitter", exppart)
- expaccent.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 0))})
- expaccent.LightEmission = 0.2
- expaccent.LightInfluence = 0.3
- expaccent.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
- expaccent.Acceleration = Vector3.new(0, 30, 0)
- expaccent.Drag = 15
- expaccent.LockedToPart = false
- expaccent.Lifetime = NumberRange.new(0.5, 1.5)
- expaccent.Rate = 2000
- expaccent.Speed = NumberRange.new(0,0)
- expaccent.SpreadAngle = Vector2.new(360, 360)
- expaccent:Clone().Parent = exppart
- expaccent:Clone().Parent = exppart
- local exp = Instance.new('Explosion',game.Workspace)
- exp.Position = knofe["big ass knife"].Position
- exp.ExplosionType = Enum.ExplosionType.NoCraters
- exp.BlastRadius = 5
- exp.Visible = false
- exp.BlastPressure = 0
- exp.DestroyJointRadiusPercent = 0
- exp.Hit:connect(function(hit)
- if hit.Parent and hit.Parent ~= me and hit.Parent.Name ~= "bitch ass knife" then
- wait(0.001)
- tgt = hit
- local coru=coroutine.wrap(function(tgtt)
- local fireofgods = Instance.new("Fire", tgtt)
- fireofgods.Size = 0
- fireofgods.Heat = 0
- local fireofgodsaccent = expaccent:Clone()
- fireofgodsaccent.Parent = hit
- fireofgodsaccent.Rate = 0
- fireofgodsaccent.Speed = NumberRange.new(5, 50)
- fireofgodsaccent.SpreadAngle = Vector2.new(45, 45)
- fireofgodsaccent.Acceleration = Vector3.new(0, 20, 0)
- while fireofgods.Size < 10 do
- fireofgods.Size = fireofgods.Size + 0.1
- fireofgods.Heat = fireofgods.Heat + 0.1
- fireofgodsaccent.Rate = fireofgodsaccent.Rate + 1
- wait()
- end
- if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') == nil and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil then
- hit:BreakJoints()
- elseif hit.Parent and hit.Parent:IsA('Accessory') then
- for i,v in pairs(hit:GetChildren()) do
- if v:IsA('SpecialMesh') then
- v.TextureId = ""
- end
- end
- end
- hit.BrickColor = BrickColor.new("Black")
- for i,v in pairs(hit.Parent:GetChildren()) do
- if v:IsA('Shirt') or v:IsA('Pants') then
- v:Destroy()
- end
- end
- while fireofgods.Size > 5 do
- fireofgods.Size = fireofgods.Size - 0.1
- fireofgods.Heat = fireofgods.Heat - 0.1
- wait()
- end
- fireofgods:Destroy()
- if hit.Parent then
- if hit.Parent:FindFirstChildOfClass('Humanoid') == nil and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil then
- local p = hit
- fragmentate(p.CFrame,p.Size,p.BrickColor,p.Position,0.01,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material)
- hit:Remove()
- elseif hit.Parent:FindFirstChildOfClass('Humanoid') ~= nil then
- print(hit.Name)
- if hit.Name == "Torso" or hit.Name == "Head" then
- print('ohhh YAAAA')
- hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
- end
- wait()
- killz(hit.Parent,hit.Name,nil,nil,false,false,true)
- end
- end
- end)
- coru(tgt)
- end
- end)
- local explosionaccenttimeout = coroutine.wrap(function()
- wait(0.2)
- for i, exploodn in pairs(exppart:GetChildren()) do
- exploodn.Enabled = false
- end
- wait(2)
- for i, exploodn in pairs(exppart:GetChildren()) do
- exploodn:Remove()
- end
- end)
- explosionaccenttimeout()
- for i,v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 1
- end
- end
- exp.AncestryChanged:connect(function() knofe:Destroy() end)
- coru()
- end
- end)
- if finishnum == 1 then
- for i= 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
- wait(0.001)
- end
- else
- wait(0.1)
- end
- weld2.C0 = CFrame.new(-1.5,0,0)
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 0
- end
- end
- weld2:Destroy()
- rightshoulderz:Clone().Parent = me.Torso
- end
- acting = false
- canClick = true
- end)
- coru()
- end
- function fireworkit()
- local coru = coroutine.wrap(function()
- acting = true
- local ree = 1
- if finishnum > 1 then
- ree = 3
- end
- for i=1,ree do
- local weld2 = Instance.new('Weld',me["Right Arm"])
- weld2.Part0 = me["Right Arm"]
- weld2.Part1 = me["Torso"]
- weld2.C0 = CFrame.new(-1.5,0,0)
- weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0)
- audio.SoundId = "rbxassetid://166083610"
- audio.PlaybackSpeed = 1
- audio.TimePosition = 0.1
- audio:Play()
- weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
- local knofe = obj1:Clone()
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 1
- end
- end
- local sound = Instance.new('Sound',knofe.Grab)
- sound.Volume = 0.25
- sound.EmitterSize = 200
- sound.MaxDistance = 300
- sound.SoundId = 'rbxassetid://551051176'
- sound:Play()
- knofe.Parent = workspace
- knofe.Name = "Projectile"
- knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
- local partic = Instance.new('ParticleEmitter',knofe.Grab)
- partic.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.4,Color3.fromRGB(255,125,0)),ColorSequenceKeypoint.new(0.8,Color3.new(1,1,0)),ColorSequenceKeypoint.new(1,Color3.new(1,1,1))})
- partic.LightEmission = 0.5
- partic.LightInfluence = 0
- partic.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5),NumberSequenceKeypoint.new(1,0.15)})
- partic.Rotation = NumberRange.new(0,90)
- partic.SpreadAngle = Vector2.new(5,5)
- partic.Speed = NumberRange.new(20)
- partic.Texture = 'rbxassetid://603193846'
- partic.EmissionDirection = Enum.NormalId.Left
- partic.Lifetime = NumberRange.new(0.5,1)
- partic.Rate = 100
- local heck = Instance.new('BodyVelocity',knofe.Grab)
- heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*240
- knofe["big ass knife"].Touched:connect(function(hit)
- sound:Destroy()
- local sound2 = Instance.new('Sound',workspace)
- sound2.SoundId = 'rbxassetid://138080762'
- sound2:Play()
- if heck then
- heck:Destroy()
- end
- for i,v in pairs(knofe:GetChildren()) do
- v.Anchored = true
- end
- partic.Enabled = false
- local colorscheme = math.random(1,4)
- --1 - red & orange
- --2 - blue & pink
- --3 - green & purple
- --4 - blue, red, white
- local colar1 = Color3.fromRGB(255,0,0)
- local colar2 = Color3.fromRGB(255,125,0)
- local colar3 = Color3.fromRGB(255,255,255)
- if colorscheme == 2 then
- colar1 = Color3.fromRGB(0,132,255)
- colar2 = Color3.fromRGB(243,105,255)
- elseif colorscheme == 3 then
- colar1 = Color3.fromRGB(76,255,0)
- colar2 = Color3.fromRGB(128,0,255)
- elseif colorscheme == 4 then
- colar2 = Color3.fromRGB(0,132,255)
- end
- local partic2 = Instance.new('ParticleEmitter',knofe.Grab)
- partic2.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar1),ColorSequenceKeypoint.new(1,colar1)})
- partic2.LightEmission = 0.5
- partic2.LightInfluence = 0
- partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5),NumberSequenceKeypoint.new(1,0.1)})
- partic2.Rotation = NumberRange.new(0,90)
- partic2.SpreadAngle = Vector2.new(180,180)
- partic2.Speed = NumberRange.new(20)
- partic2.Texture = 'rbxassetid://603193846'
- partic2.EmissionDirection = Enum.NormalId.Right
- partic2.Lifetime = NumberRange.new(2,2.5)
- partic2.Rate = 1000
- partic2.Drag = 1
- local partic3 = partic2:Clone()
- partic3.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar2),ColorSequenceKeypoint.new(1,colar2)})
- partic3.Parent = knofe.Grab
- if colorscheme == 4 then
- local partic4 = partic2:Clone()
- partic4.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar3),ColorSequenceKeypoint.new(1,colar3)})
- partic4.Parent = knofe.Grab
- end
- wait(1)
- for i,v in pairs(knofe.Grab:GetChildren()) do
- if v:IsA('ParticleEmitter') then
- v.Enabled = false
- end
- end
- sound:Destroy()
- wait(2)
- knofe:Destroy()
- end)
- wait(0.1)
- weld2.C0 = CFrame.new(-1.5,0,0)
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 0
- end
- end
- weld2:Destroy()
- rightshoulderz:Clone().Parent = me.Torso
- end
- acting = false
- canClick = true
- end)
- coru()
- end
- function paralyze()
- local coru = coroutine.wrap(function()
- if paralyzed == true then return end
- paralyzed = true
- local arm = me["Right Arm"]
- local tors = grabbed.Torso
- local arm2 = me["Left Arm"]
- if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
- doing = true
- local weld2 = arm:FindFirstChildOfClass('Weld')
- local weld3 = arm2:FindFirstChildOfClass('Weld')
- local humanroot = me.HumanoidRootPart
- for i = 0,1,0.075 do
- weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-2, 0, -1.5), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.4, 0, 1.1), i)
- wait(0.01)
- end
- for i = 0,1,0.30 do
- weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-0.75, 0, -1.75), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.4, 0, 1.1), i)
- wait(0.01)
- end
- killz(grabbed,'Left Leg')
- killz(grabbed,'Left Arm')
- killz(grabbed,'Right Leg')
- killz(grabbed,'Right Arm')
- for i, v in pairs(grabbed:GetChildren()) do
- if v.Name == "Part" then
- v.CanCollide = false
- end
- end
- audio:Stop()
- audio.SoundId = "rbxassetid://2801263"
- tone = math.random(1, 3)
- if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0 end
- if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0 end
- if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0 end
- audio:Play()
- local bleedpart = Instance.new("Part", grabbed)
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.CanCollide = false
- bleedpart.Position = grabbed.Head.Position + Vector3.new(0, 1, 0)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", grabbed.Torso)
- bleedpartweld.Part0 = grabbed.Torso
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8)
- local cuntruu=coroutine.wrap(function()
- bleed(bleedpart)
- end)
- local thicc = coroutine.wrap(function()
- wait(3)
- bleedpart:Remove()
- end)
- cuntruu()
- thicc()
- for i = 0,1,0.075 do
- weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.5, 0, -1.3), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.5, 0, 1.1), i)
- wait(0.01)
- end
- acting = true
- canClick = true
- doing = false
- end)
- coru()
- end
- function explode()
- local coru = coroutine.wrap(function()
- acting = true
- for i=1,finishnum do
- local weld2 = Instance.new('Weld',me["Right Arm"])
- weld2.Part0 = me["Right Arm"]
- weld2.Part1 = me["Torso"]
- weld2.C0 = CFrame.new(-1.5,0,0)
- if finishnum == 1 then
- for i = 0,1,0.05 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i)
- wait(0.01)
- end
- end
- weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0)
- audio.SoundId = "rbxassetid://166083610"
- audio.PlaybackSpeed = 1
- audio.TimePosition = 0.1
- audio:Play()
- if finishnum == 1 then
- for i = 0,1,0.5 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0),i)
- wait(0.001)
- end
- end
- weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
- local knofe = obj1:Clone()
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 1
- end
- end
- knofe.Parent = workspace
- knofe.Name = "Projectile"
- knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
- knofe:FindFirstChild("Trail", true).Enabled = false
- local heck = Instance.new('BodyVelocity',knofe.Grab)
- heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*120
- local coru = coroutine.wrap(function()
- wait(0.45)
- if heck then
- heck:Destroy()
- end
- end)
- coru()
- knofe["big ass knife"].Touched:connect(function(hit)
- if hit.Parent ~= me and hit.Parent.Parent ~= me and hit.Transparency < 1 and knofe.Grab.CanCollide == false then
- heck.Velocity = Vector3.new(0,0,0)
- heck:Destroy()
- for i,v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.CanCollide = true
- end
- end
- local hum = hit.Parent:FindFirstChildOfClass('Humanoid')
- if hum == nil then
- hum = hit.Parent.Parent:FindFirstChildOfClass('Humanoid')
- end
- if hum then
- tone = math.random(1, 3)
- local sound = Instance.new('Sound',knofe.Grab)
- if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
- if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
- if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
- sound.PlaybackSpeed = 1
- sound:Play()
- else
- local sound = Instance.new('Sound',knofe.Grab)
- sound.SoundId = 'rbxassetid://267585646'
- sound:Play()
- end
- if knofe then
- local coru = coroutine.wrap(function()
- if hit then
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = hit.CFrame
- dos.CFrame = knofe["big ass knife"].CFrame
- local weld = Instance.new('Weld',knofe["big ass knife"])
- weld.Part0 = hit
- weld.Part1 = knofe["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- end
- end)
- coru()
- end
- local coru = coroutine.wrap(function()
- for i=1,15,0.7 do
- local sound = Instance.new('Sound',knofe.Grab)
- if knofe then
- if knofe.serration.BrickColor == BrickColor.new('Really red') then
- for i, v in pairs(knofe:GetChildren()) do
- if v.Name == "big ass knife" or v.Name == "serration" or v.Name == "knifetip1" or v.Name == "fricc" then
- v.BrickColor = BrickColor.new('Lily white')
- v.Material = Enum.Material.SmoothPlastic
- end
- end
- else
- for i,v in pairs(knofe:GetChildren()) do
- if v.Name == "big ass knife" or v.Name == "serration" or v.Name == "knifetip1" or v.Name == "fricc" then
- v.BrickColor = BrickColor.new('Really red')
- v.Material = Enum.Material.Neon
- sound.SoundId = 'rbxassetid://300473653'
- sound.Volume = 0.75
- sound.TimePosition = 0.05
- sound.EmitterSize = 25
- sound.PlaybackSpeed = 1
- sound:Play()
- end
- end
- end
- wait(1/i)
- sound:Destroy()
- end
- end
- local sound = Instance.new('Sound',knofe.Grab)
- sound.Name = "BOOM"
- sound.EmitterSize = 25
- sound.SoundId = 'rbxassetid://12222084'
- sound.TimePosition = 0.1
- sound.Volume = 0.5
- sound:Play()
- local exppart = Instance.new("Part", game.Workspace)
- exppart.Size = Vector3.new(0.2, 0.2, 0.2)
- exppart.Anchored = true
- exppart.CanCollide = false
- exppart.CFrame = CFrame.new(knofe.Grab.CFrame.p)
- exppart.Transparency = 1
- local expaccent = Instance.new("ParticleEmitter", exppart)
- expaccent.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 0))})
- expaccent.LightEmission = 0.2
- expaccent.LightInfluence = 0.3
- expaccent.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
- expaccent.Acceleration = Vector3.new(0, -8, 0)
- expaccent.Drag = 15
- expaccent.LockedToPart = true
- expaccent.Lifetime = NumberRange.new(0.5, 1.5)
- expaccent.Rate = 2000
- expaccent.Speed = NumberRange.new(10, 150)
- expaccent.SpreadAngle = Vector2.new(360, 360)
- local exp = Instance.new('Explosion',game.Workspace)
- exp.Position = knofe["big ass knife"].Position
- exp.ExplosionType = Enum.ExplosionType.NoCraters
- exp.BlastRadius = 10
- exp.BlastPressure = 100000
- exp.DestroyJointRadiusPercent = 1
- exp.Hit:connect(function(hit)
- if hit.Parent and hit.Parent ~= me and hit.Parent:FindFirstChildOfClass('Humanoid') then
- if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then
- hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
- end
- wait(0.001)
- local coru=coroutine.wrap(function()
- killz(hit.Parent,'Head',knofe,exp)
- end)
- coru()
- elseif hit.Parent and hit.Parent ~= workspace and hit.Parent ~= me then
- if hit.Parent.Name ~= "Projectile" then
- hit.Parent:BreakJoints()
- end
- elseif hit.Parent and hit.Parent ~= me then
- hit:BreakJoints()
- end
- end)
- local explosionaccenttimeout = coroutine.wrap(function()
- wait(0.2)
- expaccent.Enabled = false
- wait(2)
- exppart:Remove()
- end)
- explosionaccenttimeout()
- for i,v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 1
- end
- end
- exp.AncestryChanged:connect(function() knofe:Destroy() end)
- end)
- coru()
- end
- end)
- if finishnum == 1 then
- for i= 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
- wait(0.001)
- end
- else
- wait(0.1)
- end
- weld2.C0 = CFrame.new(-1.5,0,0)
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 0
- end
- end
- weld2:Destroy()
- rightshoulderz:Clone().Parent = me.Torso
- end
- acting = false
- canClick = true
- end)
- coru()
- end
- function release()
- if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then return end
- targetweld = grabbed.Torso.TargetWeld
- local ree= grabbed:FindFirstChild("Left Arm")
- targetweld2 = nil
- if ree and ree:FindFirstChild("Weld") then
- targetweld2 = ree.Weld
- end
- for i, v in pairs(grabbed:GetChildren()) do
- if v.Name == "Part" then
- v.CanCollide = true
- end
- end
- paralyzed = false
- local doit = coroutine.wrap(function()
- local arm = me["Right Arm"]
- local tors = grabbed.Torso
- local arm2 = me["Left Arm"]
- if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
- doing = true
- local weld2 = arm:FindFirstChildOfClass('Weld')
- local weld3 = arm2:FindFirstChildOfClass('Weld')
- local humanroot = me.HumanoidRootPart
- if grabbed:FindFirstChildOfClass('Humanoid') then
- grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = false
- end
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- grabbed = nil
- if humanroot:FindFirstChild('Holder') then
- humanroot.Holder:Destroy()
- end
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0),i)
- targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0, 0, 0), i)
- if targetweld2 then
- targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0, 0)*CFrame.Angles(0, 0, 0), i)
- end
- wait(0.01)
- end
- knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0.2)
- weld2:Destroy()
- weld3:Destroy()
- targetweld:Remove()
- if targetweld2 then
- targetweld2:Remove()
- end
- if rightshoulder then
- rightshoulder:Clone().Parent = tors
- end
- if leftshoulder then
- leftshoulder:Clone().Parent = tors
- end
- headweld:Clone().Parent = tors
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- acting = false
- canClick = true
- doing = false
- end)
- doit()
- end
- function stabwithpassion()
- local doit = coroutine.wrap(function()
- if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') and me:FindFirstChild('Left Arm') then
- acting = true
- me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 10
- local arm = me["Right Arm"]
- local tors = me.Torso
- local arm2 = me["Left Arm"]
- local humanroot = me.HumanoidRootPart
- local weld = Instance.new('Weld',tors)
- weld.Part0 = tors
- weld.Part1 = humanroot
- weld.C0 = CFrame.new(0,0,0) * CFrame.Angles(0, 0, 0)
- local weld2 = Instance.new('Weld',arm)
- weld2.Part0 = arm
- weld2.Part1 = tors
- weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
- local weld3 = Instance.new('Weld',arm2)
- weld3.Part0 = arm2
- weld3.Part1 = tors
- weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0)
- for i = 0,1,0.15 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(20),0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i)
- knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(90), -1.55) * CFrame.new(0, 0.95, 0), i)
- wait(0.01)
- end
- wait(0.001)
- trail.Enabled = true
- stabbing = true
- audio2.SoundId = 'rbxassetid://608537390'
- audio2:Play()
- for i = 0,1,0.2 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(-45),0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.6,0.8,-1)*CFrame.Angles(math.rad(-90),0,-1),i)
- wait(0.01)
- end
- trail.Enabled = false
- wait(0.1)
- me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 10
- stabbing = false
- wait(0.001)
- for i = 0,1,0.075 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0)*CFrame.Angles(0,0,0),i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0)*CFrame.Angles(0,0,0),i)
- knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0), i)
- wait(0.01)
- end
- weld:Destroy()
- weld2:Destroy()
- weld3:Destroy()
- torsojoint:Clone().Parent = humanroot
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- canClick = true
- hit = false
- acting = false
- end
- end)
- doit()
- end
- function stab()
- local doit = coroutine.wrap(function()
- if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') and me:FindFirstChild('Left Arm') then
- acting = true
- me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 3
- local arm = me["Right Arm"]
- local tors = me.Torso
- local arm2 = me["Left Arm"]
- local humanroot = me.HumanoidRootPart
- local weld = Instance.new('Weld',tors)
- weld.Part0 = tors
- weld.Part1 = humanroot
- weld.C0 = CFrame.new(0,0,0) * CFrame.Angles(0, 0, 0)
- local weld2 = Instance.new('Weld',arm)
- weld2.Part0 = arm
- weld2.Part1 = tors
- weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
- local weld3 = Instance.new('Weld',arm2)
- weld3.Part0 = arm2
- weld3.Part1 = tors
- weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0)
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0.3,0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i)
- wait(0.01)
- end
- wait(0.001)
- trail.Enabled = true
- stabbing = true
- audio2.SoundId = 'rbxassetid://608537390'
- audio2:Play()
- for i = 0,1,0.25 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,-0.3,0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.6,0.8,0.5)*CFrame.Angles(-0.5,0,-0.5),i)
- wait(0.01)
- end
- trail.Enabled = false
- wait(0.1)
- me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 3
- for i = 0,1,0.25 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0.3,0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.6,-0.3)*CFrame.Angles(0.5,0,-0.5),i)
- wait(0.01)
- end
- stabbing = false
- wait(0.001)
- for i = 0,1,0.05 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0)*CFrame.Angles(0,0,0),i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0)*CFrame.Angles(0,0,0),i)
- wait(0.01)
- end
- weld:Destroy()
- weld2:Destroy()
- weld3:Destroy()
- torsojoint:Clone().Parent = humanroot
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- canClick = true
- hit = false
- acting = false
- end
- end)
- doit()
- end
- function hardrelease()
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- if me:FindFirstChild('Right Arm') then
- for i,v in pairs(me["Right Arm"]:GetChildren()) do
- if v:IsA('Weld') then
- v:Destroy()
- end
- end
- end
- if me:FindFirstChild('Left Arm') then
- for i,v in pairs(me["Left Arm"]:GetChildren()) do
- if v:IsA('Weld') then
- v:Destroy()
- end
- end
- end
- acting = false
- canClick = true
- doing = false
- grabbed = nil
- end
- function unequip()
- local doit = coroutine.wrap(function()
- if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') then
- acting = true
- local arm = me["Right Arm"]
- local arm2 = me["Left Arm"]
- local tors = me.Torso
- local weld = Instance.new('Weld',arm)
- weld.Part0 = arm
- weld.Part1 = tors
- weld.C0 = CFrame.new(-1.5,0,0)
- local weld2 = Instance.new("Weld", arm2)
- weld2.Part0 = arm2
- weld2.Part1 = tors
- weld2.C0 = CFrame.new(1.5, 0, 0)
- wait(0.001)
- trail.Enabled = true
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(-0.2,0.2,-0.5)*CFrame.Angles(0,-3.1,0.9),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0.6, 0) * CFrame.Angles(0,0,0.5),i)
- wait(0.001)
- end
- trail.Enabled = false
- wait(0.25)
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(-1.5,0,0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0, 0), i)
- wait(0.01)
- end
- weld:Destroy()
- weld2:Remove()
- if tors ~= nil then
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- end
- acting = false
- end
- end)
- doit()
- end
- mouse.KeyDown:connect(function(key)
- if usable == true then
- if key == "z" then
- if active == false and acting == false then
- active = true
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("KNIFE EQUIPPED",false)
- audio:Stop()
- audio.SoundId = 'rbxassetid://608618332'
- equip()
- wait(0.6)
- audio:Play()
- knifeweld.Part0 = me["Right Arm"]
- knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0)
- elseif acting == false then
- active = false
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- audio:Stop()
- audio.SoundId = 'rbxassetid://608538233'
- unequip()
- notify("KNIFE UNEQUIPPED",false)
- wait(0.3)
- audio:Play()
- knifeweld.Part0 = me.Torso
- knifeweld.C1 = CFrame.Angles(0,math.rad(90),0) * CFrame.new(1, 0.8, 0.55)
- canClick = true
- end
- elseif key == "f" then
- if mode == 'kill' or active == false then return end
- mode = "kill"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || KILL || [F]",false)
- elseif key == "e" then
- if mode == 'throw' or active == false then return end
- mode = "throw"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || PUSH || [E]",false)
- elseif key == "q" then
- if mode == 'release' or active == false then return end
- mode = "release"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || RELEASE || [Q]",false)
- elseif key == "x" then
- if mode == 'stab' or active == false or acting == true then return end
- mode = "stab"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || STAB || [X]",false)
- elseif key == "c" then
- if mode == 'fling' or active == false or acting == true then return end
- mode = "fling"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || THROW || [C]",false)
- elseif key == "b" then
- if mode == 'instasplode' or active == false or acting == true then return end
- mode = "instasplode"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || MOLOTOV || [B]",false)
- elseif key == "r" then
- if mode == 'paralyze' or active == false then return end
- mode = "paralyze"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || PARALYZE || [R]",false)
- elseif key == "v" then
- if mode == 'explode' or active == false or acting == true then return end
- mode = "explode"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || EXPLODE || [V]",false)
- elseif key == "k" then
- if mode == 'suicide' or active == false or acting == true then return end
- mode = "suicide"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || SUICIDE || [K]",false)
- elseif key == "h" then
- if mode == 'firework' or active == false or acting == true then return end
- mode = "firework"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || FIREWORK || [H]",false)
- elseif key == "g" then
- if mode == 'finish' or active == false then return end
- mode = "finish"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- local welp = "ON"
- if finishnum == 1 then
- welp = "OFF"
- end
- notify("MODE || FINISH || [G] || "..welp,false)
- elseif key == "n" then
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- if zombiemode == false then
- notify("ZOMBIE MODE ON || [N]",false)
- zombiemode = true
- else
- notify("ZOMBIE MODE OFF || [N]",false)
- zombiemode = false
- end
- elseif key == "m" then
- if finishnum == 1 then
- finishnum = 15
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("PSYCHOPATH MODE ON || [M]",false)
- if cancolorfilter then
- local Sp00kyGui = Instance.new("ScreenGui")
- local ImageLabel = Instance.new("ImageLabel")
- -- Properties
- Sp00kyGui.Parent = playergui
- Sp00kyGui.Name = "REEEEEEEE"
- ImageLabel.Parent = Sp00kyGui
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel.Image = "rbxassetid://74443700"
- ImageLabel.ImageColor3 = Color3.new(1, 0, 0)
- end
- if canbackgroundmusic == true then
- local sound = Instance.new('Sound',playergui)
- sound.Name = 'PSYCHOPAAAATH'
- sound.SoundId = 'rbxassetid://220875210'
- sound.Looped = true
- sound.Volume = 0.5
- sound:Play()
- end
- else
- finishnum = 1
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("PSYCHOPATH MODE OFF || [M]",false)
- for i,v in pairs(playergui:GetChildren()) do
- if v.Name == "REEEEEEEE" then
- v:Destroy()
- end
- end
- local thisniggarighthere = playergui:FindFirstChild('PSYCHOPAAAATH')
- if thisniggarighthere then thisniggarighthere:Destroy() end
- end
- end
- end
- end)
- mouse.Button1Down:connect(function()
- if active == false or usable == false then return end
- if canClick == true and acting == false then
- if mode == "stab" and finishnum == 1 then
- canClick = false
- stab()
- elseif mode == "stab" and finishnum == 15 then
- canClick = false
- stabwithpassion()
- elseif mode == "fling" then
- canClick = false
- fling()
- elseif mode == "explode" then
- canClick = false
- explode()
- elseif mode == "instasplode" then
- canClick = false
- instasplode()
- elseif mode == "finish" then
- canClick = false
- finish()
- elseif mode == "suicide" then
- canClick = false
- kysnigga()
- elseif mode == "firework" then
- canClick = false
- fireworkit()
- else
- canClick = false
- grab()
- end
- else
- if grabbed ~= nil and doing == false then
- if mode == "release" then
- if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
- release()
- else
- hardrelease()
- end
- elseif mode == "kill" then
- if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
- kill()
- else
- hardrelease()
- end
- elseif mode == "paralyze" then
- if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
- paralyze()
- else
- hardrelease()
- end
- elseif mode == "throw" then
- if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
- throw()
- else
- hardrelease()
- end
- elseif mode == "explode" then
- if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
- throw()
- else
- hardrelease()
- end
- end
- end
- end
- end)
- knife.Touched:connect(function(hitz)
- if hitz.Parent and hitz.Parent:FindFirstChildOfClass("Humanoid") and hitz.Parent:FindFirstChild('Torso') and acting == true then
- if mode == "stab" and stabbing == true and hit == false then
- hit = true
- tone = math.random(1, 3)
- audio:Stop()
- if tone == 1 then audio.SoundId = "rbxassetid://220833967" end
- if tone == 2 then audio.SoundId = "rbxassetid://220833976" end
- if tone == 3 then audio.SoundId = "rbxassetid://220834000" end
- audio.PlaybackSpeed = 1
- audio:Play()
- killz(hitz.Parent,'Left Leg')
- killz(hitz.Parent,'Left Arm')
- killz(hitz.Parent,'Right Leg')
- killz(hitz.Parent,'Right Arm')
- elseif mode == "finish" and finishing == true then
- print('PSYCHOPATH MODE REEEEEEEEEEEEEEEE')
- tone = math.random(1, 3)
- audio:Stop()
- if tone == 1 then audio.SoundId = "rbxassetid://220833967" end
- if tone == 2 then audio.SoundId = "rbxassetid://220833976" end
- if tone == 3 then audio.SoundId = "rbxassetid://220834000" end
- audio.PlaybackSpeed = 1
- audio:Play()
- if hit == false then
- hitz.Parent:FindFirstChildOfClass('Humanoid').Health = 0
- wait()
- killz(hitz.Parent,'Head',nil,false,true)
- end
- hit = true
- elseif grabbed == nil and grabbing == true and hit == false then
- if hitz.Parent:FindFirstChildOfClass("Humanoid").Health > 0 and hitz.Parent:FindFirstChild('Torso') and hitz.Parent.Torso:FindFirstChild('Neck') then
- grabbed = hitz.Parent
- local weldz = Instance.new('Weld',point)
- weldz.Name = "Holder"
- weldz.Part0 = point
- weldz.Part1 = hitz.Parent.Torso
- weldz.C0 = CFrame.new(0,0,-1.2)
- end
- end
- end
- end)
- player.CharacterAdded:connect(function()
- usable = false
- for i,v in pairs(playergui:GetChildren()) do
- if v.Name == "REEEEEEEE" or v.Name == 'PSYCHOPAAAATH' then
- v:Destroy()
- end
- end
- end)
- while usable do
- local coru = coroutine.wrap(function()
- if grabbed ~= nil then
- if grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
- for i,v in pairs(grabbed:GetChildren()) do
- if v:IsA('Tool') then
- local model = Instance.new('Model',workspace)
- v.Parent = model
- model:TranslateBy(Vector3.new(3,0,0))
- end
- end
- grabbed:FindFirstChildOfClass('Humanoid').Name = "Hoomanoid"
- grabbed:FindFirstChildOfClass('Humanoid').JumpPower = 0
- grabbed:FindFirstChildOfClass('Humanoid').WalkSpeed = 0
- grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = true
- grabweld = grabbed.Torso:FindFirstChild("TargetWeld")
- if grabweld ~= nil then return end
- grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = true
- if grabbed.Torso:FindFirstChild('Left Shoulder') then
- leftshoulder = grabbed.Torso["Left Shoulder"]:Clone()
- end
- if grabbed.Torso:FindFirstChild('Right Shoulder') then
- rightshoulder = grabbed.Torso["Right Shoulder"]:Clone()
- end
- headweld = grabbed.Torso["Neck"]:Clone()
- local targetweld = Instance.new('Weld',grabbed.Torso)
- targetweld.Part0 = grabbed.Torso
- targetweld.Part1 = grabbed.Head
- targetweld.Name = "TargetWeld"
- targetweld.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(0, 0, 0)
- if grabbed:FindFirstChild('Left Arm') then
- local targetweld2 = Instance.new('Weld',grabbed["Left Arm"])
- targetweld2.Part0 = grabbed.Torso
- targetweld2.Part1 = grabbed["Left Arm"]
- targetweld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
- end
- for i = 0,1,0.1 do
- if me:FindFirstChild("Left Arm") == nil or me:FindFirstChild("Torso") == nil or targetweld == nil then return end
- targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0.25, 0, 0), i)
- if targetweld2 then
- targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0.5, 0)*CFrame.Angles(0, 0, -0.55), i)
- end
- wait(0.001)
- end
- end
- end
- end)
- coru()
- wait()
- end
- end
- local coru=coroutine.wrap(function()
- nub()
- end)
- coru()
- player.CharacterAppearanceLoaded:connect(function()
- local coru =coroutine.wrap(function()
- nub()
- end)
- coru()
- end)
- while true do
- local coru=coroutine.wrap(function()
- for i,v in pairs(rekt) do
- if v and v:FindFirstChildOfClass('Humanoid') then
- for a,c in pairs(v:GetChildren()) do
- if c:IsA('Tool') then
- local model = Instance.new('Model',workspace)
- c.Parent = model
- model:TranslateBy(Vector3.new(3,0,0))
- end
- end
- v:FindFirstChildOfClass('Humanoid').Jump = false
- v:FindFirstChildOfClass('Humanoid').Sit = false
- v:FindFirstChildOfClass('Humanoid').JumpPower = 0
- v:FindFirstChildOfClass('Humanoid').PlatformStand = true
- v:FindFirstChildOfClass('Humanoid').Name = "No escape."
- local thing = getplr(v)
- if thing then
- thing.CameraMinZoomDistance = 3
- end
- else
- local thing = getplr(v)
- if thing then
- thing.CameraMinZoomDistance = 0.5
- end
- table.remove(rekt,i)
- end
- end
- end)
- coru()
- local coru2 = coroutine.wrap(function()
- if curpart then
- curpoint = curpart.CFrame.p
- end
- if lastgui then
- lastgui:Destroy()
- lastgui = nil
- end
- if curpoint then
- lastgui = Instance.new('BillboardGui',player.PlayerGui)
- lastgui.AlwaysOnTop = true
- lastgui.MaxDistance = 0
- lastgui.Size = UDim2.new(5,0,5,0)
- if curpart == nil then
- lastgui.Adornee = workspace
- lastgui.StudsOffsetWorldSpace = curpoint
- else
- lastgui.Adornee = curpart
- end
- local cross = Instance.new('ImageLabel',lastgui)
- cross.BackgroundTransparency = 1
- cross.Size = UDim2.new(1,0,1,0)
- cross.Image = 'rbxassetid://316279304'
- for i,v in pairs(zombies) do
- if v:FindFirstChildOfClass('Humanoid') then
- v:FindFirstChildOfClass('Humanoid').WalkToPoint = curpoint
- end
- end
- else
- for i,v in pairs(zombies) do
- if v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Head') then
- v:FindFirstChildOfClass('Humanoid').WalkToPoint = v.Head.Position
- end
- end
- end
- end)
- coru2()
- wait()
- end
- end)
- FEbringbaloonRagdollEngine.Name = "FE bring baloon Ragdoll Engine"
- FEbringbaloonRagdollEngine.Parent = main
- FEbringbaloonRagdollEngine.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- FEbringbaloonRagdollEngine.Position = UDim2.new(0.71483624, 0, 0.782006919, 0)
- FEbringbaloonRagdollEngine.Size = UDim2.new(0, 135, 0, 50)
- FEbringbaloonRagdollEngine.Font = Enum.Font.SourceSans
- FEbringbaloonRagdollEngine.TextColor3 = Color3.fromRGB(0, 0, 0)
- FEbringbaloonRagdollEngine.TextSize = 14.000
- FEbringbaloonRagdollEngine.MouseButton1Down:connect(function()
- --TOMQ-SCRIPT-2020
- -- prevent from being ran more than once
- if not _G.ini then
- _G.ini = true
- local sound = Instance.new("Sound")
- sound.SoundId = "rbxassetid://216917652"
- sound.Parent = game:GetService("SoundService")
- sound:Play()
- wait()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Unanchored To Player"; -- the title (ofc)
- Text = "GUI Loaded - F to Hide/Show"; -- what the text says (ofc)
- Duration = 5; -- how long the notification should in secounds
- })
- print "================UNANCHORED TO PLAYER LOADED================"
- print "================MADE BY TomQ#6764================"
- local heartbeat = game:GetService("RunService").Heartbeat
- spawn(function()
- while true do heartbeat:Wait()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v == game.Players.LocalPlayer == false then
- game.Players.LocalPlayer.MaximumSimulationRadius = math.pow(math.huge,math.huge)*math.huge
- game.Players.LocalPlayer.SimulationRadius = math.pow(math.huge,math.huge)*math.huge
- v.MaximumSimulationRadius = 0
- v.SimulationRadius = 0
- game:GetService("RunService").Stepped:wait()
- end
- end
- end
- end)
- local Imput = game:GetService("UserInputService")
- local Plr = game.Players.LocalPlayer
- local Mouse = Plr:GetMouse()
- function To(position)
- local Chr = Plr.Character
- local sound2 = Instance.new("Sound")
- sound2.SoundId = "rbxassetid://3398620867"
- sound2.Parent = game:GetService("SoundService")
- if Chr ~= nil then
- for index, part in pairs(game:GetDescendants()) do
- if part:IsA("BasePart" or "UnionOperation" or "Model") and part.Anchored == false and part:IsDescendantOf(game.Players.LocalPlayer.Character) == false and part.Name == "Torso" == false and part.Name == "Head" == false and part.Name == "Right Arm" == false and part.Name == "Left Arm" == false and part.Name == "Right Leg" == false and part.Name == "Left Leg" == false and part.Name == "HumanoidRootPart" == false then --// Checks Part Properties
- part.CFrame = CFrame.new(position) --TP Part To Mouse
- sound2:Play()
- if spam == true and part:FindFirstChild("BodyGyro") == nil then
- local bodyPos = Instance.new("BodyPosition")
- bodyPos.Position = part.Position
- bodyPos.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
- bodyPos.P = 1e6
- bodyPos.Parent = part
- end
- end
- end
- end
- end
- Imput.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 and Imput:IsKeyDown(Enum.KeyCode.LeftControl) then
- To(Mouse.Hit.p)
- end
- end)
- -- key that opens/closes the ui
- local toggle_key = Enum.KeyCode.F
- -- function that executes desired code
- execute = function(name)
- for index, part in pairs(game:GetDescendants()) do
- if part:IsA("BasePart" or "UnionOperation" or "Model") and part.Anchored == false and part:IsDescendantOf(game.Players.LocalPlayer.Character) == false and part.Name == "Torso" == false and part.Name == "Head" == false and part.Name == "Right Arm" == false and part.Name == "Left Arm" == false and part.Name == "Right Leg" == false and part.Name == "Left Leg" == false and part.Name == "HumanoidRootPart" == false then --// Checks Part Properties
- part.CFrame = CFrame.new(game.workspace[name].Head.Position) --TP Part To User
- end
- end
- end
- local uis = game:GetService("UserInputService")
- local ts = game:GetService("TweenService")
- -- ui functions
- fade = function(obj, len, props)
- ts:Create(obj, TweenInfo.new(len, Enum.EasingStyle.Sine), props):Play()
- end
- -- shorthand variables
- local u2, c3 = UDim2.new, Color3.fromRGB
- local u2f, c3w = u2(1, 0, 1, 0), c3(255, 255, 255)
- -- ui init
- local g = Instance.new("ScreenGui", game.CoreGui)
- local f = Instance.new("Frame", g)
- local t = Instance.new("TextLabel", f)
- local c = Instance.new("ScrollingFrame", f)
- -- core ui styling
- local padding = Instance.new("UIPadding", f)
- local maxsize = Instance.new("UISizeConstraint", f)
- local textsize = Instance.new("UITextSizeConstraint", t)
- local listcons = Instance.new("UIListLayout", c)
- padding.PaddingBottom = UDim.new(0, 8)
- padding.PaddingLeft = UDim.new(0, 15)
- padding.PaddingRight = UDim.new(0, 15)
- padding.PaddingTop = UDim.new(0, 0)
- maxsize.MaxSize = Vector2.new(275, 450)
- maxsize.MinSize = Vector2.new(200, 0)
- textsize.MaxTextSize = 16
- listcons.Padding = UDim.new(0, 3)
- -- ui instance properties
- g.Name = "unanchor_ui"
- g.ResetOnSpawn = false
- f.Name = "main"
- t.Name = "header"
- f.Size = u2(0.165, 0, 0.6, 0)
- f.BorderSizePixel = 0
- f.BackgroundTransparency = 0.3
- f.Position = u2(1, -215, 0.5, -150)
- f.BackgroundColor3 = c3()
- f.AnchorPoint = Vector2.new(1, 0.5)
- f.Position = u2(1, -15, 0.5, 0)
- t.Size = u2(1, 0, 0.1, 0)
- t.BackgroundTransparency = 1
- t.TextColor3 = c3w
- t.Font = Enum.Font.GothamBold
- t.TextScaled = true
- t.TextXAlignment = Enum.TextXAlignment.Center
- t.Text = "UNANCHORED TO PLAYER BY TomQ#6764"
- c.Name = "playerlist"
- c.Position = u2(0, 0, 0.1, 0)
- c.Size = u2(1, 0, 0.45, 0)
- c.BackgroundTransparency = 1
- c.BorderSizePixel = 0
- c.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
- c.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
- c.ScrollingDirection = Enum.ScrollingDirection.Y
- c.ScrollBarThickness = 5
- c.VerticalScrollBarInset = Enum.ScrollBarInset.ScrollBar
- -- playerlist entry ui template
- local temp = Instance.new("Frame", f)
- temp.Name = "temp"
- temp.Visible = false
- temp.Size = u2(1, -5, 0, 27)
- temp.BackgroundTransparency = 0.5
- temp.BorderSizePixel = 0
- temp.ClipsDescendants = true
- temp.BackgroundColor3 = c3()
- local tpad = Instance.new("UIPadding", temp)
- tpad.PaddingLeft = UDim.new(0, 5)
- tpad.PaddingRight = UDim.new(0, 5)
- local tb = Instance.new("TextButton", temp)
- tb.Name = "button"
- tb.BackgroundTransparency = 1
- tb.ZIndex = 5
- tb.BorderSizePixel = 0
- tb.Text = ""
- tb.Size = u2(1, 10, 1, 0)
- tb.Position = u2(0, -5, 0, 0)
- local tcl = Instance.new("TextLabel", temp)
- tcl.Name = "username"
- tcl.BackgroundTransparency = 1
- tcl.BorderSizePixel = 0
- tcl.Size = u2f
- tcl.TextColor3 = c3w
- tcl.TextXAlignment = Enum.TextXAlignment.Left
- tcl.TextScaled = true
- tcl.Size = u2(0.6, 0, 1, 0)
- tcl.Font = Enum.Font.Gotham
- local tcls = Instance.new("UITextSizeConstraint", tcl)
- tcls.MaxTextSize = 14
- local thumb = Instance.new("ImageLabel", temp)
- thumb.Name = "thumb"
- thumb.Size = u2(0.35, 0, 0.35, 0)
- thumb.SizeConstraint = Enum.SizeConstraint.RelativeXX
- thumb.Position = u2(1, 0, 0, -15)
- thumb.AnchorPoint = Vector2.new(1, 0)
- thumb.BackgroundTransparency = 1
- thumb.BorderSizePixel = 0
- -- settings ui
- local sh = Instance.new("TextLabel", f)
- sh.Name = "settings_header"
- sh.Size = u2(1, 0, 0.1, 0)
- sh.Position = u2(0, 0, 0.55, 0)
- sh.BackgroundTransparency = 1
- sh.BorderSizePixel = 0
- sh.ZIndex = 3
- sh.TextColor3 = c3w
- sh.Font = Enum.Font.GothamBold
- sh.TextScaled = true
- sh.TextXAlignment = Enum.TextXAlignment.Center
- sh.Text = "SETTINGS"
- local shs = Instance.new("UITextSizeConstraint", sh)
- shs.MaxTextSize = 16
- local items = Instance.new("ScrollingFrame", f)
- items.Name = "items"
- items.Size = u2(1, 0, 0.35, 0)
- items.Position = u2(0, 0, 0.65, 0)
- items.BackgroundTransparency = 1
- items.BorderSizePixel = 0
- items.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
- items.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
- items.ScrollingDirection = Enum.ScrollingDirection.Y
- items.ScrollBarThickness = 5
- items.VerticalScrollBarInset = Enum.ScrollBarInset.ScrollBar
- local itemll = Instance.new("UIListLayout", items)
- itemll.Padding = UDim.new(0, 3)
- createSetting = function(name)
- local setting = Instance.new("Frame", items)
- setting.Size = u2(1, -5, 0, 27)
- setting.BackgroundColor3 = c3()
- setting.BackgroundTransparency = 0.5
- setting.BorderSizePixel = 0
- local spad = tpad:Clone()
- spad.Parent = setting
- local slab = tcl:Clone()
- slab.Name = "label"
- slab.Parent = setting
- slab.Size = u2(1, 0, 1, 0)
- slab.Text = name
- local stbt = tb:Clone()
- stbt.Parent = setting
- stbt.MouseEnter:connect(function()
- fade(setting, 0.25, {BackgroundTransparency = 0.8})
- end)
- stbt.MouseLeave:connect(function()
- fade(setting, 0.25, {BackgroundTransparency = 0.5})
- end)
- items.CanvasSize = u2(0, 0, 0, itemll.AbsoluteContentSize.Y)
- return stbt
- end
- -- settings & functionality
- local sound = Instance.new("Sound")
- sound.SoundId = "rbxassetid://179235828"
- sound.Parent = game:GetService("SoundService")
- spam = false
- local spamblocks = createSetting("Spam Parts")
- spamblocks.MouseButton1Down:connect(function()
- spam = not spam
- if spam then
- fade(spamblocks.Parent.label, 0.25, {TextColor3 = c3(52, 189, 98)})
- sound:Play()
- -- code to loop here
- else
- fade(spamblocks.Parent.label, 0.25, {TextColor3 = c3w})
- sound:Play()
- -- code to break the loop here
- end
- end)
- createSetting("Break Spam").MouseButton1Down:connect(function()
- for index, part in pairs(game:GetDescendants()) do
- if part:IsA("BasePart" or "UnionOperation" or "Model") and part.Anchored == false and part:IsDescendantOf(game.Players.LocalPlayer.Character) == false and part.Name == "Torso" == false and part.Name == "Head" == false and part.Name == "Right Arm" == false and part.Name == "Left Arm" == false and part.Name == "Right Leg" == false and part.Name == "Left Leg" == false and part.Name == "HumanoidRootPart" == false then --// Checks Part Properties
- sound:Play()
- if part:FindFirstChild("BodyForce") then
- part.BodyForce:Destroy()
- end
- if part:FindFirstChild("BodyGyro") then
- part.BodyGyro:Destroy()
- end
- if part:FindFirstChild("BodyPosition") then
- part.BodyPosition:Destroy()
- end
- if part:FindFirstChild("BodyThrust") then
- part.BodyThrust:Destroy()
- end
- end
- end
- end)
- freeze = false
- local freezeblocks = createSetting("Freeze Parts")
- freezeblocks.MouseButton1Down:connect(function()
- freeze = not freeze
- if freeze then
- fade(freezeblocks.Parent.label, 0.25, {TextColor3 = c3(52, 189, 98)})
- sound:Play()
- print "UTP: Freezed Parts"
- for _,part in pairs(workspace:GetChildren()) do
- if part:IsA("BasePart" or "UnionOperation" or "Model") and part.Anchored == false and part:IsDescendantOf(game.Players.LocalPlayer.Character) == false and part.Name == "Torso" == false and part.Name == "Head" == false and part.Name == "Right Arm" == false and part.Name == "Left Arm" == false and part.Name == "Right Leg" == false and part.Name == "Left Leg" == false and part.Name == "HumanoidRootPart" == false then --// Checks Part Properties
- local bodyPos = Instance.new("BodyPosition")
- bodyPos.Position = part.Position
- bodyPos.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
- bodyPos.P = 1e6
- bodyPos.Parent = part
- end
- end
- else
- fade(freezeblocks.Parent.label, 0.25, {TextColor3 = c3w})
- sound:Play()
- print "UTP: Thawed Parts"
- for _,part in pairs(workspace:GetChildren()) do
- if part:IsA("BasePart" or "UnionOperation" or "Model") and part.Anchored == false and part:IsDescendantOf(game.Players.LocalPlayer.Character) == false and part.Name == "Torso" == false and part.Name == "Head" == false and part.Name == "Right Arm" == false and part.Name == "Left Arm" == false and part.Name == "Right Leg" == false and part.Name == "Left Leg" == false and part.Name == "HumanoidRootPart" == false then --// Checks Part Properties
- if part:FindFirstChild("BodyPosition") then
- part.BodyPosition:Destroy()
- end
- end
- -- code to break the loop here
- end
- end
- end)
- createSetting("Remove Accessories Mesh").MouseButton1Down:connect(function()
- sound:Play()
- local plr = game:GetService("Players").LocalPlayer
- local char = plr.Character
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Accessory") and v.Handle:FindFirstChild("SpecialMesh") then
- ag = v.Handle:FindFirstChild("SpecialMesh")
- ag:Destroy()
- end
- end
- local plr = game:GetService("Players").LocalPlayer
- local char = plr.Character
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Accessory") and v.Handle:FindFirstChild("Mesh") then
- ag = v.Handle:FindFirstChild("Mesh")
- ag:Destroy()
- end
- end
- end)
- createSetting("Drop Accessories").MouseButton1Down:connect(function()
- sound:Play()
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Accessory") then
- v.Handle.Parent = workspace
- v.Parent = workspace
- end
- end
- end)
- createSetting("Reset").MouseButton1Down:connect(function()
- sound:Play()
- game.Players.LocalPlayer.Character:BreakJoints()
- end)
- highlight = false
- local highlights = createSetting("Highlight Unanchored")
- highlights.MouseButton1Down:connect(function()
- highlight = not highlight
- if highlight then
- fade(highlights.Parent.label, 0.25, {TextColor3 = c3(52, 189, 98)})
- sound:Play()
- print "UTP: Unanchored Highlighted"
- for _,part in pairs(workspace:GetDescendants()) do
- if part:IsA("BasePart") and part.Anchored == false and part:IsDescendantOf(game.Players.LocalPlayer.Character) == false and part.Name == "Torso" == false and part.Name == "Head" == false and part.Name == "Right Arm" == false and part.Name == "Left Arm" == false and part.Name == "Right Leg" == false and part.Name == "Left Leg" == false and part.Name == "HumanoidRootPart" == false and part:FindFirstChild("Weld") == nil then --// Checks Part Properties
- local selectionBox = Instance.new("SelectionBox")
- selectionBox.Adornee = part
- selectionBox.Color3 = Color3.new(1,0,0)
- selectionBox.Parent = part
- end
- end
- else
- fade(highlights.Parent.label, 0.25, {TextColor3 = c3w})
- sound:Play()
- print "UTP: Unanchored Un-Highlighted"
- for _,part in pairs(workspace:GetDescendants()) do
- if part:IsA("BasePart") and part.Anchored == false and part:IsDescendantOf(game.Players.LocalPlayer.Character) == false and part.Name == "Torso" == false and part.Name == "Head" == false and part.Name == "Right Arm" == false and part.Name == "Left Arm" == false and part.Name == "Right Leg" == false and part.Name == "Left Leg" == false and part.Name == "HumanoidRootPart" == false and part:FindFirstChild("Weld") == nil then --// Checks Part Properties
- if part:FindFirstChild("SelectionBox") then
- part.SelectionBox:Destroy()
- end
- end
- end
- end
- end)
- createSetting("Check Other Players").MouseButton1Down:connect(function()
- sound:Play()
- g = 0
- spawn(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.SimulationRadius > 5555 then
- g = g + 1
- print(v.Name, "is using Unanchored To Player")
- game:GetService("RunService").Stepped:wait()
- end
- end
- print ("Checked all players, found", g ,"using Unanchored To Player")
- end)
- end)
- createSetting("Count Unanchored Parts").MouseButton1Down:connect(function()
- sound:Play()
- b = 0
- for index, part in pairs(game.workspace:GetDescendants()) do
- if part:IsA("BasePart") and part.Anchored == false and part:IsDescendantOf(game.Players.LocalPlayer.Character) == false and part.Name == "Torso" == false and part.Name == "Head" == false and part.Name == "Right Arm" == false and part.Name == "Left Arm" == false and part.Name == "Right Leg" == false and part.Name == "Left Leg" == false and part.Name == "HumanoidRootPart" == false and part:FindFirstChild("Weld") == nil then --// Checks Part Properties
- b = b + 1
- end
- end
- print ("All parts checked, found", b ,"that are unanchored")
- end)
- createEntry = function(name, id)
- local entry = temp:Clone()
- entry.Parent = c
- entry.username.Text = name
- entry.thumb.Image = game:GetService("Players"):GetUserThumbnailAsync(id, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size100x100)
- entry.Visible = true
- entry.LayoutOrder = #c:GetChildren()
- entry.Name = name
- local sound = Instance.new("Sound")
- sound.SoundId = "rbxassetid://3398620867"
- sound.Parent = game:GetService("SoundService")
- -- handle clicking for player
- entry.button.MouseButton1Down:connect(function()
- execute(name)
- sound:Play()
- end)
- entry.button.MouseEnter:connect(function()
- fade(entry, 0.25, {BackgroundTransparency = 0.8})
- end)
- entry.button.MouseLeave:connect(function()
- fade(entry, 0.25, {BackgroundTransparency = 0.5})
- end)
- end
- deleteEntry = function(name)
- for _,v in pairs(c:GetChildren()) do
- if v.Name == name then
- v:Destroy()
- end
- end
- end
- -- create entry for client
- createEntry(game.Players.LocalPlayer.Name, game.Players.LocalPlayer.UserId)
- -- create entries for all other players
- for _,v in pairs(game.Players:GetPlayers()) do
- if v ~= game.Players.LocalPlayer then
- createEntry(v.Name, v.UserId)
- end
- end
- listcons:GetPropertyChangedSignal("AbsoluteContentSize"):connect(function()
- c.CanvasSize = u2(0, 0, 0, listcons.AbsoluteContentSize.Y)
- end)
- itemll:GetPropertyChangedSignal("AbsoluteContentSize"):connect(function()
- items.CanvasSize = u2(0, 0, 0, itemll.AbsoluteContentSize.Y)
- end)
- uis.InputBegan:connect(function(input, gpe)
- if not gpe then
- if input.KeyCode == toggle_key then
- g.Enabled = not g.Enabled
- end
- end
- end)
- -- dragging code, ripped from https://devforum.roblox.com/t/draggable-property-is-hidden-on-gui-objects/107689/5
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- f.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- end
- f.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = f.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- f.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- uis.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- update(input)
- end
- end)
- game.Players.PlayerAdded:connect(function(plr)
- createEntry(plr.Name, plr.UserId)
- end)
- game.Players.PlayerRemoving:connect(function(plr)
- deleteEntry(plr.Name)
- end)
- else
- print "================ALREADY LOADED================"
- local sound = Instance.new("Sound")
- sound.SoundId = "rbxassetid://2130284653"
- sound.Parent = game:GetService("SoundService")
- sound:Play()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Already Loaded"; -- the title (ofc)
- Text = "GUI Already Loaded"; -- what the text says (ofc)
- Duration = 5; -- how long the notification should in secounds
- })
- end
- end)
- UICorner.CornerRadius = UDim.new(0.150000006, 0)
- UICorner.Parent = main
- label.Name = "label"
- label.Parent = main
- label.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- label.BackgroundTransparency = 1.000
- label.Size = UDim2.new(0, 519, 0, 50)
- label.Font = Enum.Font.SciFi
- label.Text = "C SPLOIT V2"
- label.TextColor3 = Color3.fromRGB(0, 0, 0)
- label.TextScaled = true
- label.TextSize = 14.000
- label.TextWrapped = true
- BuildABoatgui.Name = "BuildABoat gui"
- BuildABoatgui.Parent = main
- BuildABoatgui.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- BuildABoatgui.Position = UDim2.new(0.369942188, 0, 0.173010379, 0)
- BuildABoatgui.Size = UDim2.new(0, 135, 0, 50)
- BuildABoatgui.Font = Enum.Font.SourceSans
- BuildABoatgui.TextColor3 = Color3.fromRGB(0, 0, 0)
- BuildABoatgui.TextSize = 14.000
- BuildABoatgui.MouseButton1Down:connect(function()
- loadstring(game:HttpGet("http://dirtgui.xyz/BuildABoat.lua",true))()
- end)
- -- Scripts:
- local function JFVZOST_fake_script() -- main.LocalScript
- local script = Instance.new('LocalScript', main)
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0
- while wait(0.1)do
- script.Parent.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
- counter = counter + 0.01
- end
- end
- coroutine.wrap(JFVZOST_fake_script)()
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