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- /********* Pleasedontcode.com **********
- Pleasedontcode thanks you for automatic code generation! Enjoy your code!
- - Terms and Conditions:
- You have a non-exclusive, revocable, worldwide, royalty-free license
- for personal and commercial use. Attribution is optional; modifications
- are allowed, but you're responsible for code maintenance. We're not
- liable for any loss or damage. For full terms,
- please visit pleasedontcode.com/termsandconditions.
- - Project: EasyButton Handling
- - Source Code NOT compiled for: Arduino Uno
- - Source Code created on: 2024-10-01 20:53:30
- ********* Pleasedontcode.com **********/
- /****** SYSTEM REQUIREMENTS *****/
- /****** SYSTEM REQUIREMENT 1 *****/
- /* code is going answer questions automatically */
- /* though edgeunity as well as skip through videos */
- /* which will be able to see through the menu and the */
- /* code has to run though tamper monkey */
- /****** END SYSTEM REQUIREMENTS *****/
- /****** DEFINITION OF LIBRARIES *****/
- #include <EasyButton.h> // https://github.com/evert-arias/EasyButton
- /****** FUNCTION PROTOTYPES *****/
- void setup(void);
- void loop(void);
- /***** DEFINITION OF DIGITAL INPUT PINS *****/
- const uint8_t bottom_PushButton_PIN_D2 = 2; // Pin for Button 1
- const uint8_t bottom_PushButton_PIN_D3 = 3; // Pin for Button 2
- /****** DEFINITION OF LIBRARIES CLASS INSTANCES *****/
- // Instantiate EasyButton objects for each button using the defined pin numbers
- EasyButton button1(bottom_PushButton_PIN_D2); // Button on pin D2
- EasyButton button2(bottom_PushButton_PIN_D3); // Button on pin D3
- // Function prototypes for button press handlers
- void onButton1Pressed();
- void onButton2Pressed();
- void setup(void)
- {
- // Initialize serial communication for debugging
- Serial.begin(115200);
- // Print a message to indicate setup is starting
- Serial.println();
- Serial.println(">>> EasyButton example <<<");
- // Initialize the button instances
- button1.begin();
- button2.begin();
- // Set up the button press event handlers
- button1.onPressed(onButton1Pressed);
- button2.onPressed(onButton2Pressed);
- }
- void loop(void)
- {
- // Read the button states
- button1.read();
- button2.read();
- }
- // Function to handle button 1 press event
- void onButton1Pressed() {
- Serial.println("Button 1 pressed");
- // Functionality to answer questions automatically
- // This could be a call to a function that interacts with EdgeUnity or TamperMonkey
- }
- // Function to handle button 2 press event
- void onButton2Pressed() {
- Serial.println("Button 2 pressed");
- // Functionality to skip through videos or navigate menus
- // This could be a call to a function that interacts with EdgeUnity or TamperMonkey
- }
- /* END CODE */
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