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- wait(0.2)
- local plr = game.Players.LocalPlayer
- local char = plr.Character
- function antideath()
- for i,v in next, char:GetChildren() do
- if v.ClassName == "Part" then
- local huma = char:FindFirstChildOfClass("Humanoid"):Destroy()
- local humanoid = Instance.new("Humanoid",char)
- local weld = Instance.new("Weld",v)
- weld.Part1 = v
- weld.Part0 = v
- char:MakeJoints()
- end
- end
- end
- char.Humanoid.Died:Connect(function()
- antideath()
- end)
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