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L0v0lup

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Apr 3rd, 2020
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  1. on region enter:
  2. "%event-region%" is "Grenze in world Farm"
  3. if {killcounter.%player%} > 1:
  4. loop all blocks in radius 3 around player:
  5. rounded y-coord of loop-block is rounded player's y-coord-1 #Gerundet Höhe von jedem Loop-Block = gerundet Spielerhöhe
  6. loop-block is air
  7. set loop-block to ice block
  8. send "Du wurdest gerettet! Nächste Rettungsplattform in 2 Kills"
  9. set {killcounter.%player%} to 0
  10.  
  11. on death:
  12. if {killcounter.%attacker%} doesn't exist:
  13. set {killcounter.%attacker%} to 0
  14. add 1 to {killcounter.%attacker%}
  15. send "Dein aktueller Killstreak: %{killcounter.%attacker%}%" to attacker
  16. set {killcounter.%victim%} to 0
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