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- local tors = game.Players.LocalPlayer.Character.Torso
- local arm = game.Players.LocalPlayer.Character:findFirstChild("Left Arm")
- local brm = game.Players.LocalPlayer.Character:findFirstChild("Right Arm")
- local Humaniod = game.Players.LocalPlayer.Character:findFirstChild("Humaniod")
- local Char = game.Players.LocalPlayer.Character
- local Wing1 = Instance.new("Part",Char)
- Wing1.FormFactor = Enum.FormFactor.Custom
- Wing1.Size = Vector3.new(.2, .2, .2)
- Wing1.Name = "WIng_1"
- local fire = Instance.new("ParticleEmitter", Wing1)
- fire.VelocitySpread = 0
- fire.Lifetime = NumberRange.new(1)
- fire.Acceleration = Vector3.new(0, 0, 0)
- fire.RotSpeed = NumberRange.new(150)
- fire.Rate = 500
- fire.Rotation = NumberRange.new(151515)
- fire.Name = "Fire"
- fire.LightEmission = 1
- fire.LockedToPart = false
- fire.Texture = "rbxassetid://296874871"
- fire.Color = ColorSequence.new(BrickColor.new("Royal purple").Color, BrickColor.new("Lime green").Color)
- fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 3)})
- fire.Enabled = false
- function go()
- Wing1.Fire.Enabled = true
- end
- Wld = function(a,b,cf)
- local Weld = Instance.new('Weld',a)
- Weld.Part0 = a
- Weld.Part1 = b
- Weld.C1 = cf
- return Weld
- end
- local wld = Wld(tors,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
- function nigga(part)
- local eff1 = Instance.new("ParticleEmitter",part)
- eff1.Size = NumberSequence.new(.1)
- eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
- eff1.LightEmission = 1
- eff1.Lifetime = NumberRange.new(1)
- eff1.Speed = NumberRange.new(0)
- eff1.Rate = 100
- eff1.Texture = "rbxassetid://284205403"
- eff1.Acceleration = Vector3.new(0,10,0)
- eff1.Color = ColorSequence.new(Color3.new(0,255,0))
- local eff2 = Instance.new("ParticleEmitter",part)
- eff2.Size = NumberSequence.new(.1)
- eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
- eff2.LightEmission = 1
- eff2.Lifetime = NumberRange.new(1)
- eff2.Speed = NumberRange.new(0)
- eff2.Rate = 100
- eff2.Texture = "rbxassetid://347504259"
- eff2.Acceleration = Vector3.new(0,10,0)
- eff2.Color = ColorSequence.new(Color3.new(0,255,0))
- local eff3 = Instance.new("ParticleEmitter",part)
- eff3.Size = NumberSequence.new(1)
- eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
- eff3.LightEmission = 1
- eff3.Lifetime = NumberRange.new(1)
- eff3.Speed = NumberRange.new(0)
- eff3.Rate = 100
- eff3.Texture = "rbxassetid://284205403"
- eff3.Acceleration = Vector3.new(0,10,0)
- eff3.Color = ColorSequence.new(BrickColor.new("Royal purple").Color, BrickColor.new("Lime green").Color)
- end
- local eff4 = Instance.new("ParticleEmitter",tors)
- eff4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15),NumberSequenceKeypoint.new(1,0)})
- eff4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,0)})
- eff4.LightEmission = 1
- eff4.Lifetime = NumberRange.new(10)
- eff4.Speed = NumberRange.new(40)
- eff4.Rate = 0
- eff4.Texture = "rbxassetid://284205403"
- eff4.Acceleration = Vector3.new(0,0,0)
- eff4.Color = ColorSequence.new(BrickColor.new("Royal purple").Color, BrickColor.new("Lime green").Color)
- wait(3)
- eff4.Rate = 1000
- wait(3)
- eff4.Rate = 0
- wait(2)
- eff4:Remove()
- go()
- nigga(brm)
- nigga(arm)
- nigga(tors)
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