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- import time
- import random
- weaponlist = [rifle, shotgun, pistol, assault-weapon, knife, c4, car]
- health = 100
- money = 0
- kills = 0
- deaths = 0
- loop1 < loop2
- while loop1 < loop2:
- time.sleep(15)
- money + 100
- health + 25
- print(weaponlist)
- weaponchoice = input()
- if weaponchoice == "rifle" or "Rifle":
- health - 40
- money - 500
- print(health)
- print(money)
- if weaponchoice == "shotgun" or "Shotgun":
- health - 75
- money - 350
- print(health)
- print(money)
- if weaponchoice == "pistol" or "Pistol":
- health - 12.5
- money - 125
- print(health)
- print(money)
- if weaponchoice == "assault-weapon" or "Assault-Weapon" or "Assault-weapon" or "assault-Weapon":
- health - 65
- money - 1000
- print(health)
- print(money)
- if weaponchoice == "knife" or "Knife":
- health - 5
- money - 5
- print(health)
- print(money)
- if weaponchoice == "c4" or "C4":
- health - 200
- money - 2500
- random_kills = random.randint(0,10)
- random_kills + kills
- random_deaths = random.randint(0,5)
- random_deaths + deaths
- print(health)
- print(money)
- if weaponchoice == "car" or "Car":
- health - 50
- money - 5000
- print(health)
- print(money)
- else:
- print("Sorry, I didn't get that.")
- if health < 0:
- print("You got a kill")
- health + 100
- kills + 1
- if money < 0:
- print("You ran out of money")
- money + 100
- kills - 1
- deaths + 1
- kdr = kills / deaths
- print(kdr)
- extralist = [money-printer, regenerator, nuke]
- extrabuy = input()
- print(extralist)
- if extrabuy == "Money-Printer" or "Money-printer" or "money-Printer" or "money-printer":
- money - 2000
- time.sleep(1.5)
- money + 400
- time.sleep(1.5)
- money + 400
- time.sleep(1.5)
- money + 400
- time.sleep(1.5)
- money + 400
- time.sleep(1.5)
- money + 400
- time.sleep(1.5)
- money + 400
- time.sleep(1.5)
- money + 400
- if extrabuy == "Regenerator" or "regenerator":
- money - 1000
- time.sleep(1.5)
- health + 10
- time.sleep(1.5)
- health + 10
- time.sleep(1.5)
- health + 10
- time.sleep(1.5)
- health + 10
- time.sleep(1.5)
- health + 10
- time.sleep(1.5)
- health + 10
- time.sleep(1.5)
- health + 10
- if extrabuy == "Nuke" or "nuke":
- money - 100000
- random_chance = random.randint(1,100)
- if random_chance > 99:
- kills + 1000
- if random_chance < 2:
- deaths + 10
- else:
- random_kills = random.randint(2,999)
- random_kills + kills
- random_deaths = random.randint(0,99)
- random_deaths + deaths
- xp = 0
- if kills + 1:
- xp + 100
- if kills + 2:
- xp + 300
- if kills + 3:
- xp + 600
- if kills + 4:
- xp + 1000
- if kills + 5:
- xp + 2000
- level = 0
- if xp > 100:
- level + 1
- money + 25
- health + 10
- if xp > 200:
- level + 1
- money + 40
- health + 15
- if xp > 350:
- level + 1
- money + 70
- health + 30
- if xp > 550:
- level + 1
- money + 125
- health + 55
- if xp > 700:
- level + 1
- money + 200
- health + 80
- if xp > 950:
- level + 1
- money + 500
- health + 125
- if xp > 1150:
- level + 1
- money + 700
- health + 175
- if xp > 1400:
- level + 1
- money + 1000
- health + 250
- if xp > 1700:
- level + 1
- money + 1250
- health + 300
- if xp > 2100:
- level + 1
- money + 1750
- health + 400
- if xp > 2500:
- level + 1
- money + 2000
- health + 500
- if xp > 3000:
- level + 1
- money + 2250
- health + 600
- if xp > 3500:
- level + 1
- money + 2500
- health + 700
- if xp > 4000:
- level + 1
- money + 2750
- health + 800
- if xp > 4500:
- level + 1
- money + 3000
- health + 900
- if xp > 5000:
- level + 1
- money + 3250
- health + 1000
- if xp > 5500:
- level + 1
- money + 3500
- health + 1100
- if xp > 6000:
- level + 1
- money + 3750
- health + 1200
- if xp > 6500:
- level + 1
- money + 4000
- health + 1300
- if xp > 7000:
- level + 1
- money + 4250
- health + 1400
- if xp > 7500:
- level + 1
- money + 4500
- health + 1500
- if xp > 8000:
- level + 1
- money + 4750
- health + 1600
- if xp > 8500:
- level + 1
- money + 5000
- health + 1700
- if xp > 9000:
- level + 1
- money + 5500
- health + 1800
- if xp > 10000:
- level + 1
- money + 5750
- health + 1900
- if xp > 15000:
- level + 1
- money + 6000
- health + 2000
- if xp > 20000:
- level + 1
- money + 7000
- health + 2500
- print(level)
- suicide = input()
- if suicide == "Yes" or "yes":
- deaths + 1
- random_chance = random.randint(1,10)
- if random_chance > 5:
- kills + 5
- else:
- deaths + 1
- else:
- random_chance = random.randint(1, 10)
- if random_chance > 9:
- kills + 10
- if random_chance < 2:
- deaths + 1
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