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JRKPastesBins

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Jul 26th, 2017
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"
  8. ]local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local debris=game:service"Debris"
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  19. math.randomseed(os.time())
  20. for i,v in pairs(char:children()) do
  21. if v:IsA("Hat") then
  22. v:Destroy()
  23. end
  24. end
  25. for i,v in pairs (hed:GetChildren()) do
  26. if v:IsA("Sound") then
  27. v:Destroy()
  28. end
  29. end
  30.  
  31. ----------------------------------------------------
  32. Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  33. Mesh.BrickColor = BrickColor.new("Dark indigo")
  34. ----------------------------------------------------
  35. Debounces = {
  36. CanAttack = true;
  37. NoIdl = false;
  38. Slashing = false;
  39. Slashed = false;
  40. RPunch = false;
  41. RPunched = false;
  42. LPunch = false;
  43. LPunched = false;
  44. }
  45. local Touche = {char.Name, }
  46. ----------------------------------------------------
  47. hed.face.Texture = "rbxassetid://"
  48. char["Body Colors"].HeadColor = BrickColor.new("Dark indigo")
  49. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  50. char["Body Colors"].LeftArmColor = BrickColor.new("Dark indigo")
  51. char["Body Colors"].RightArmColor = BrickColor.new("Dark indigo")
  52. char["Body Colors"].LeftLegColor = BrickColor.new("Dark indigo")
  53. char["Body Colors"].RightLegColor = BrickColor.new("Dark indigo")
  54. ----------------------------------------------------
  55. local function dropHats()
  56. local localPlayer = game:GetService("Players").LocalPlayer
  57. if localPlayer and localPlayer.Character then
  58. for _, obj in pairs(localPlayer.Character:GetChildren()) do
  59. if obj:IsA("Accoutrement") then
  60. obj.Parent = game.Workspace
  61. end
  62. end
  63. end
  64. end
  65.  
  66. game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
  67. if not gameProcessedEvent then
  68. if inputObject.KeyCode == Enum.KeyCode.Equals then
  69. dropHats()
  70. end
  71. end
  72. end)
  73. ----------------------------------------------------
  74. spawn(function() --_RHas
  75. local ef1=Instance.new('Part',larm)
  76. local am=Instance.new('BlockMesh',ef1)
  77. ef1.Anchored,ef1.CanCollide=false,false
  78. ef1.Transparency=0.3
  79. ef1.Material = "Sand"
  80. am.Scale=Vector3.new(5.5,5.5,5.5)
  81. ef1.Size=Vector3.new(.2,.2,.2)
  82. local ef2=ef1:Clone()
  83. local ef3=ef2:Clone()
  84. local ef4=ef3:Clone()
  85. ef2.Material = "Sand"
  86. ef3.Material = "Sand"
  87. ef4.Material = "Sand"
  88. ef3.Parent,ef4.Parent=larm,rarm
  89. ef2.Parent=lleg
  90. local wa,wb=Instance.new('Weld',larm),Instance.new('Weld',larm)
  91. local wc,wd=Instance.new('Weld',rarm),Instance.new('Weld',rarm)
  92. wa.Part0,wb.Part0=larm,rarm
  93. wa.Part1,wb.Part1=ef1,ef2
  94. wc.Part0,wd.Part0=larm,rarm
  95. wc.Part1,wd.Part1=ef3,ef4
  96. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  97. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  98. while wait(0) do
  99. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  100. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  101. ef1.BrickColor=BrickColor.new("Royal purple")
  102. ef3.BrickColor=BrickColor.new("Royal purple")
  103. ef4.BrickColor=BrickColor.new("Royal purple")
  104. ef2.BrickColor=BrickColor.new("Royal purple")
  105. end
  106. end)
  107.  
  108. spawn(function() --_RHas
  109. local ef1=Instance.new('Part',lleg)
  110. local am=Instance.new('BlockMesh',ef1)
  111. ef1.Anchored,ef1.CanCollide=false,false
  112. ef1.Transparency=0.3
  113. ef1.Material = "Sand"
  114. am.Scale=Vector3.new(5.5,5.5,5.5)
  115. ef1.Size=Vector3.new(.2,.2,.2)
  116. local ef2=ef1:Clone()
  117. local ef3=ef2:Clone()
  118. local ef4=ef3:Clone()
  119. ef2.Material = "Sand"
  120. ef3.Material = "Sand"
  121. ef4.Material = "Sand"
  122. ef3.Parent,ef4.Parent=lleg,rleg
  123. ef2.Parent=lleg
  124. local wa,wb=Instance.new('Weld',lleg),Instance.new('Weld',lleg)
  125. local wc,wd=Instance.new('Weld',rleg),Instance.new('Weld',rleg)
  126. wa.Part0,wb.Part0=lleg,rleg
  127. wa.Part1,wb.Part1=ef1,ef2
  128. wc.Part0,wd.Part0=lleg,rleg
  129. wc.Part1,wd.Part1=ef3,ef4
  130. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  131. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  132. while wait(0) do
  133. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  134. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  135. ef1.BrickColor=BrickColor.new("Royal purple")
  136. ef3.BrickColor=BrickColor.new("Royal purple")
  137. ef4.BrickColor=BrickColor.new("Royal purple")
  138. ef2.BrickColor=BrickColor.new("Royal purple")
  139. end
  140. end)
  141.  
  142. spawn(function() --_RHas
  143. local ef1=Instance.new('Part',hed)
  144. local am=Instance.new('BlockMesh',ef1)
  145. ef1.Anchored,ef1.CanCollide=false,false
  146. ef1.Transparency=0.7
  147. ef1.Material = "Sand"
  148. am.Scale=Vector3.new(40,40,40)
  149. ef1.Size=Vector3.new(.2,.2,.2)
  150. local ef2=ef1:Clone()
  151. local ef3=ef2:Clone()
  152. local ef4=ef3:Clone()
  153. ef2.Material = "Neon"
  154. ef3.Material = "Neon"
  155. ef4.Material = "Neon"
  156. ef3.Parent,ef4.Parent=hed,hed
  157. ef2.Parent=lleg
  158. local wa,wb=Instance.new('Weld',hed),Instance.new('Weld',hed)
  159. local wc,wd=Instance.new('Weld',hed),Instance.new('Weld',hed)
  160. wa.Part0,wb.Part0=hed,hed
  161. wa.Part1,wb.Part1=ef1,ef2
  162. wc.Part0,wd.Part0=hed,hed
  163. wc.Part1,wd.Part1=ef3,ef4
  164. wa.C0,wb.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  165. wc.C0,wd.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  166. while wait(0) do
  167. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  168. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  169. ef1.BrickColor=BrickColor.new("Royal purple")
  170. ef3.BrickColor=BrickColor.new("Royal purple")
  171. ef4.BrickColor=BrickColor.new("Royal purple")
  172. ef2.BrickColor=BrickColor.new("Royal purple")
  173. end
  174. end)
  175. ----------------------------------------------------
  176. function lerp(a, b, t) -- Linear interpolation
  177. return a + (b - a)*t
  178. end
  179.  
  180. function slerp(a, b, t) --Spherical interpolation
  181. dot = a:Dot(b)
  182. if dot > 0.99999 or dot < -0.99999 then
  183. return t <= 0.5 and a or b
  184. else
  185. r = math.acos(dot)
  186. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  187. end
  188. end
  189.  
  190. function matrixInterpolate(a, b, t)
  191. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  192. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  193. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  194. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  195. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  196. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  197. local t = v1:Dot(v2)
  198. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  199. return CFrame.new()
  200. end
  201. return CFrame.new(
  202. v0.x, v0.y, v0.z,
  203. v1.x, v1.y, v1.z,
  204. v2.x, v2.y, v2.z,
  205. v3.x, v3.y, v3.z)
  206. end
  207. ----------------------------------------------------
  208. function genWeld(a,b)
  209. local w = Instance.new("Weld",a)
  210. w.Part0 = a
  211. w.Part1 = b
  212. return w
  213. end
  214. function weld(a, b)
  215. local weld = Instance.new("Weld")
  216. weld.Name = "W"
  217. weld.Part0 = a
  218. weld.Part1 = b
  219. weld.C0 = a.CFrame:inverse() * b.CFrame
  220. weld.Parent = a
  221. return weld;
  222. end
  223. ----------------------------------------------------
  224. function Lerp(c1,c2,al)
  225. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  226. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  227. for i,v in pairs(com1) do
  228. com1[i] = v+(com2[i]-v)*al
  229. end
  230. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  231. end
  232. ----------------------------------------------------
  233. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  234. local wld = Instance.new("Weld", wp1)
  235. wld.Part0 = wp0
  236. wld.Part1 = wp1
  237. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  238. end
  239. ----------------------------------------------------
  240. function weld5(part0, part1, c0, c1)
  241. weeld=Instance.new("Weld", part0)
  242. weeld.Part0=part0
  243. weeld.Part1=part1
  244. weeld.C0=c0
  245. weeld.C1=c1
  246. return weeld
  247. end
  248. ----------------------------------------------------
  249. function HasntTouched(plrname)
  250. local ret = true
  251. for _, v in pairs(Touche) do
  252. if v == plrname then
  253. ret = false
  254. end
  255. end
  256. return ret
  257. end
  258. ----------------------------------------------------
  259. newWeld(torso, larm, -1.5, 0.5, 0)
  260. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  261. newWeld(torso, rarm, 1.5, 0.5, 0)
  262. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  263. newWeld(torso, hed, 0, 1.5, 0)
  264. newWeld(torso, lleg, -0.5, -1, 0)
  265. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  266. newWeld(torso, rleg, 0.5, -1, 0)
  267. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  268. newWeld(root, torso, 0, -1, 0)
  269. torso.Weld.C1 = CFrame.new(0, -1, 0)
  270. ----------------------------------------------------
  271. z = Instance.new("Sound", char)
  272. z.SoundId = "rbxassetid://393700652"--282572614 -- 157060424 -- 303570180
  273. z.Looped = true
  274. z.Pitch = 1
  275. z.Volume = 1
  276. wait(.1)
  277. z:Play()
  278. ----------------------------------------------------
  279. local Transforming = true
  280. hum.WalkSpeed = 0
  281. local fx = Instance.new("Part",torso)
  282. fx.Anchored = true
  283. fx.Material = "Neon"
  284. fx.CanCollide = false
  285. fx.Locked = true
  286. fx.Transparency = 1
  287. fx.Material = "Brick"
  288. fx.Size = Vector3.new(1,1,1)
  289. fx.TopSurface = "SmoothNoOutlines"
  290. fx.BottomSurface = "SmoothNoOutlines"
  291. fx.BrickColor = BrickColor.new("Royal purple")
  292. fxm = Instance.new("SpecialMesh",fx)
  293. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  294. fxm.Scale = Vector3.new(1,1,1)
  295. for i = 1, 20 do rs:wait()
  296. fx.Transparency = fx.Transparency - (1/20)
  297. fx.CFrame = torso.CFrame
  298. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  299. rs:wait()
  300. end
  301. ------
  302. ----------------------------------------------------
  303. lleg.Transparency = 0.5
  304. rleg.Transparency = 0.5
  305. larm.Transparency = 0.5
  306. rarm.Transparency = 0.5
  307. torso.Transparency = 0.5
  308. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  309. larm1 = Instance.new("Part", char)
  310. larm1.Name = "Middle"
  311. larm1.BrickColor = BrickColor.new("Royal purple")
  312. larm1.Size = Vector3.new(1, 2, 1)
  313. larm1.CanCollide = false
  314. larm1.BottomSurface = "Smooth"
  315. larm1.TopSurface = "Smooth"
  316. larm1.Material = "Neon"
  317. Weld = Instance.new("Weld",larm)
  318. Weld.Part0 = larm
  319. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  320. Weld.Part1 = larm1
  321. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  322.  
  323. larm2 = Instance.new("Part", char)
  324. larm2.BrickColor = BrickColor.new("Dark indigo")
  325. larm2.Material = "Granite"
  326. larm2.Size = Vector3.new(1, 0.4, 1)
  327. larm2.CanCollide = false
  328. larm2.BottomSurface = "Smooth"
  329. larm2.TopSurface = "Smooth"
  330. Weld = Instance.new("Weld",larm)
  331. Weld.Part0 = larm
  332. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  333. Weld.Part1 = larm2
  334. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  335.  
  336. larm3 = Instance.new("Part", char)
  337. larm3.BrickColor = BrickColor.new("Dark indigo")
  338. larm3.Material = "Granite"
  339. larm3.Size = Vector3.new(1, 0.4, 1)
  340. larm3.CanCollide = false
  341. larm3.BottomSurface = "Smooth"
  342. larm3.TopSurface = "Smooth"
  343. Weld = Instance.new("Weld",larm)
  344. Weld.Part0 = larm
  345. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  346. Weld.Part1 = larm3
  347. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  348.  
  349. larm4 = Instance.new("Part", char)
  350. larm4.BrickColor = BrickColor.new("Dark indigo")
  351. larm4.Material = "Granite"
  352. larm4.Size = Vector3.new(1, 0.4, 1)
  353. larm4.CanCollide = false
  354. larm4.BottomSurface = "Smooth"
  355. larm4.TopSurface = "Smooth"
  356. Weld = Instance.new("Weld",larm)
  357. Weld.Part0 = larm
  358. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  359. Weld.Part1 = larm4
  360. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  361.  
  362. larm5 = Instance.new("Part", char)
  363. larm5.BrickColor = BrickColor.new("Dark indigo")
  364. larm5.Material = "Granite"
  365. larm5.Size = Vector3.new(1, 0.4, 1)
  366. larm5.CanCollide = false
  367. larm5.BottomSurface = "Smooth"
  368. larm5.TopSurface = "Smooth"
  369. Weld = Instance.new("Weld",larm)
  370. Weld.Part0 = larm
  371. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  372. Weld.Part1 = larm5
  373. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  374.  
  375. larm6 = Instance.new("Part", char)
  376. larm6.BrickColor = BrickColor.new("Dark indigo")
  377. larm6.Material = "Granite"
  378. larm6.Size = Vector3.new(1, 0.4, 1)
  379. larm6.CanCollide = false
  380. larm6.BottomSurface = "Smooth"
  381. larm6.TopSurface = "Smooth"
  382. Mesh = Instance.new("SpecialMesh", larm6)
  383. Mesh.MeshType = "Brick"
  384. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  385. Weld = Instance.new("Weld",larm)
  386. Weld.Part0 = larm
  387. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  388. Weld.Part1 = larm6
  389. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  390.  
  391. larm7 = Instance.new("Part", char)
  392. larm7.BrickColor = BrickColor.new("Royal purple")
  393. larm7.Size = Vector3.new(0.5, 0.3, 2)
  394. larm7.CanCollide = false
  395. larm7.BottomSurface = "Smooth"
  396. larm7.TopSurface = "Smooth"
  397. larm7.Material = "Neon"
  398. Weld = Instance.new("Weld",larm)
  399. Weld.Part0 = larm
  400. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  401. Weld.Part1 = larm7
  402. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  403.  
  404. larm8 = Instance.new("Part", char)
  405. larm8.BrickColor = BrickColor.new("Dark indigo")
  406. larm8.Material = "Granite"
  407. larm8.Size = Vector3.new(1, 0.4, 1)
  408. larm8.CanCollide = false
  409. larm8.BottomSurface = "Smooth"
  410. larm8.TopSurface = "Smooth"
  411. Weld = Instance.new("Weld",larm)
  412. Weld.Part0 = larm
  413. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  414. Weld.Part1 = larm8
  415. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  416. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  417. rarm1 = Instance.new("Part", char)
  418. rarm1.Name = "Middle"
  419. rarm1.BrickColor = BrickColor.new("Royal purple")
  420. rarm1.Size = Vector3.new(1, 2, 1)
  421. rarm1.CanCollide = false
  422. rarm1.BottomSurface = "Smooth"
  423. rarm1.TopSurface = "Smooth"
  424. rarm1.Material = "Neon"
  425. Weld = Instance.new("Weld",rarm)
  426. Weld.Part0 = rarm
  427. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  428. Weld.Part1 = rarm1
  429. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  430.  
  431. rarm2 = Instance.new("Part", char)
  432. rarm2.BrickColor = BrickColor.new("Dark indigo")
  433. rarm2.Material = "Granite"
  434. rarm2.Size = Vector3.new(1, 0.4, 1)
  435. rarm2.CanCollide = false
  436. rarm2.BottomSurface = "Smooth"
  437. rarm2.TopSurface = "Smooth"
  438. Weld = Instance.new("Weld",rarm)
  439. Weld.Part0 = rarm
  440. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  441. Weld.Part1 = rarm2
  442. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  443.  
  444. rarm3 = Instance.new("Part", char)
  445. rarm3.BrickColor = BrickColor.new("Dark indigo")
  446. rarm3.Material = "Granite"
  447. rarm3.Size = Vector3.new(1, 0.4, 1)
  448. rarm3.CanCollide = false
  449. rarm3.BottomSurface = "Smooth"
  450. rarm3.TopSurface = "Smooth"
  451. Weld = Instance.new("Weld",rarm)
  452. Weld.Part0 = rarm
  453. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  454. Weld.Part1 = rarm3
  455. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  456.  
  457. rarm4 = Instance.new("Part", char)
  458. rarm4.BrickColor = BrickColor.new("Dark indigo")
  459. rarm4.Material = "Granite"
  460. rarm4.Size = Vector3.new(1, 0.4, 1)
  461. rarm4.CanCollide = false
  462. rarm4.BottomSurface = "Smooth"
  463. rarm4.TopSurface = "Smooth"
  464. Weld = Instance.new("Weld",rarm)
  465. Weld.Part0 = rarm
  466. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  467. Weld.Part1 = rarm4
  468. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  469.  
  470. rarm5 = Instance.new("Part", char)
  471. rarm5.BrickColor = BrickColor.new("Dark indigo")
  472. rarm5.Material = "Granite"
  473. rarm5.Size = Vector3.new(1, 0.4, 1)
  474. rarm5.CanCollide = false
  475. rarm5.BottomSurface = "Smooth"
  476. rarm5.TopSurface = "Smooth"
  477. Mesh = Instance.new("SpecialMesh", rarm5)
  478. Mesh.MeshType = "Brick"
  479. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  480. Weld = Instance.new("Weld",rarm)
  481. Weld.Part0 = rarm
  482. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  483. Weld.Part1 = rarm5
  484. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  485.  
  486. rarm6 = Instance.new("Part", char)
  487. rarm6.BrickColor = BrickColor.new("Dark indigo")
  488. rarm6.Material = "Granite"
  489. rarm6.Size = Vector3.new(1, 0.4, 1)
  490. rarm6.CanCollide = false
  491. rarm6.BottomSurface = "Smooth"
  492. rarm6.TopSurface = "Smooth"
  493. Weld = Instance.new("Weld",rarm)
  494. Weld.Part0 = rarm
  495. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  496. Weld.Part1 = rarm6
  497. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  498.  
  499. rarm7 = Instance.new("Part", char)
  500. rarm7.BrickColor = BrickColor.new("Royal purple")
  501. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  502. rarm7.CanCollide = false
  503. rarm7.BottomSurface = "Smooth"
  504. rarm7.TopSurface = "Smooth"
  505. rarm7.Material = "Neon"
  506. Weld = Instance.new("Weld",rarm)
  507. Weld.Part0 = rarm
  508. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  509. Weld.Part1 = rarm7
  510. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  511.  
  512. rarm8 = Instance.new("Part", char)
  513. rarm8.BrickColor = BrickColor.new("Dark indigo")
  514. rarm8.Material = "Granite"
  515. rarm8.Size = Vector3.new(1, 0.4, 1)
  516. rarm8.CanCollide = false
  517. rarm8.BottomSurface = "Smooth"
  518. rarm8.TopSurface = "Smooth"
  519. Weld = Instance.new("Weld",rarm)
  520. Weld.Part0 = rarm
  521. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  522. Weld.Part1 = rarm8
  523. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  524. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  525. lleg1 = Instance.new("Part", char)
  526. lleg1.Name = "Middle"
  527. lleg1.BrickColor = BrickColor.new("Royal purple")
  528. lleg1.Size = Vector3.new(1, 2, 1)
  529. lleg1.CanCollide = false
  530. lleg1.BottomSurface = "Smooth"
  531. lleg1.TopSurface = "Smooth"
  532. lleg1.Material = "Neon"
  533. Weld = Instance.new("Weld",lleg)
  534. Weld.Part0 = lleg
  535. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  536. Weld.Part1 = lleg1
  537. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  538.  
  539. lleg2 = Instance.new("Part", char)
  540. lleg2.BrickColor = BrickColor.new("Dark indigo")
  541. lleg2.Material = "Granite"
  542. lleg2.Size = Vector3.new(1, 0.4, 1)
  543. lleg2.CanCollide = false
  544. lleg2.BottomSurface = "Smooth"
  545. lleg2.TopSurface = "Smooth"
  546. Weld = Instance.new("Weld",lleg)
  547. Weld.Part0 = lleg
  548. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  549. Weld.Part1 = lleg2
  550. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  551.  
  552. lleg3 = Instance.new("Part", char)
  553. lleg3.BrickColor = BrickColor.new("Dark indigo")
  554. lleg3.Material = "Granite"
  555. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  556. lleg3.CanCollide = false
  557. lleg3.BottomSurface = "Smooth"
  558. lleg3.TopSurface = "Smooth"
  559. Weld = Instance.new("Weld",lleg)
  560. Weld.Part0 = lleg
  561. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  562. Weld.Part1 = lleg3
  563. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  564.  
  565. lleg4 = Instance.new("Part", char)
  566. lleg4.BrickColor = BrickColor.new("Dark indigo")
  567. lleg4.Material = "Granite"
  568. lleg4.Size = Vector3.new(1, 0.4, 1)
  569. lleg4.CanCollide = false
  570. lleg4.BottomSurface = "Smooth"
  571. lleg4.TopSurface = "Smooth"
  572. Weld = Instance.new("Weld",lleg)
  573. Weld.Part0 = lleg
  574. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  575. Weld.Part1 = lleg4
  576. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  577.  
  578. lleg5 = Instance.new("Part", char)
  579. lleg5.BrickColor = BrickColor.new("Dark indigo")
  580. lleg5.Material = "Granite"
  581. lleg5.Size = Vector3.new(1, 0.4, 1)
  582. lleg5.CanCollide = false
  583. lleg5.BottomSurface = "Smooth"
  584. lleg5.TopSurface = "Smooth"
  585. Weld = Instance.new("Weld",lleg)
  586. Weld.Part0 = lleg
  587. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  588. Weld.Part1 = lleg5
  589. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  590.  
  591. lleg6 = Instance.new("Part", char)
  592. lleg6.BrickColor = BrickColor.new("Dark indigo")
  593. lleg6.Material = "Granite"
  594. lleg6.Size = Vector3.new(1, 0.4, 1)
  595. lleg6.CanCollide = false
  596. lleg6.BottomSurface = "Smooth"
  597. lleg6.TopSurface = "Smooth"
  598. Weld = Instance.new("Weld",lleg)
  599. Weld.Part0 = lleg
  600. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  601. Weld.Part1 = lleg6
  602. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  603.  
  604. lleg7 = Instance.new("Part", char)
  605. lleg7.BrickColor = BrickColor.new("Dark indigo")
  606. lleg7.Material = "Granite"
  607. lleg7.Size = Vector3.new(1, 0.4, 1)
  608. lleg7.CanCollide = false
  609. lleg7.BottomSurface = "Smooth"
  610. lleg7.TopSurface = "Smooth"
  611. Weld = Instance.new("Weld",lleg)
  612. Weld.Part0 = lleg
  613. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  614. Weld.Part1 = lleg7
  615. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  616. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  617. rleg1 = Instance.new("Part", char)
  618. rleg1.Name = "Middle"
  619. rleg1.BrickColor = BrickColor.new("Royal purple")
  620. rleg1.Size = Vector3.new(1, 2, 1)
  621. rleg1.CanCollide = false
  622. rleg1.BottomSurface = "Smooth"
  623. rleg1.TopSurface = "Smooth"
  624. rleg1.Material = "Neon"
  625. Weld = Instance.new("Weld",rleg)
  626. Weld.Part0 = rleg
  627. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  628. Weld.Part1 = rleg1
  629. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  630.  
  631. rleg2 = Instance.new("Part", char)
  632. rleg2.BrickColor = BrickColor.new("Dark indigo")
  633. rleg2.Material = "Granite"
  634. rleg2.Size = Vector3.new(1, 0.4, 1)
  635. rleg2.CanCollide = false
  636. rleg2.BottomSurface = "Smooth"
  637. rleg2.TopSurface = "Smooth"
  638. Weld = Instance.new("Weld",rleg)
  639. Weld.Part0 = rleg
  640. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  641. Weld.Part1 = rleg2
  642. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  643.  
  644. rleg3 = Instance.new("Part", char)
  645. rleg3.BrickColor = BrickColor.new("Dark indigo")
  646. rleg3.Material = "Granite"
  647. rleg3.Size = Vector3.new(1, 0.4, 1)
  648. rleg3.CanCollide = false
  649. rleg3.BottomSurface = "Smooth"
  650. rleg3.TopSurface = "Smooth"
  651. Weld = Instance.new("Weld",rleg)
  652. Weld.Part0 = rleg
  653. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  654. Weld.Part1 = rleg3
  655. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  656.  
  657. rleg4 = Instance.new("Part", char)
  658. rleg4.BrickColor = BrickColor.new("Dark indigo")
  659. rleg4.Material = "Granite"
  660. rleg4.Size = Vector3.new(1, 0.4, 1)
  661. rleg4.CanCollide = false
  662. rleg4.BottomSurface = "Smooth"
  663. rleg4.TopSurface = "Smooth"
  664. Weld = Instance.new("Weld",rleg)
  665. Weld.Part0 = rleg
  666. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  667. Weld.Part1 = rleg4
  668. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  669.  
  670. rleg5 = Instance.new("Part", char)
  671. rleg5.BrickColor = BrickColor.new("Dark indigo")
  672. rleg5.Material = "Granite"
  673. rleg5.Size = Vector3.new(1, 0.4, 1)
  674. rleg5.CanCollide = false
  675. rleg5.BottomSurface = "Smooth"
  676. rleg5.TopSurface = "Smooth"
  677. Weld = Instance.new("Weld",rleg)
  678. Weld.Part0 = rleg
  679. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  680. Weld.Part1 = rleg5
  681. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  682.  
  683. rleg6 = Instance.new("Part", char)
  684. rleg6.BrickColor = BrickColor.new("Dark indigo")
  685. rleg6.Material = "Granite"
  686. rleg6.Size = Vector3.new(1, 0.4, 1)
  687. rleg6.CanCollide = false
  688. rleg6.BottomSurface = "Smooth"
  689. rleg6.TopSurface = "Smooth"
  690. Weld = Instance.new("Weld",rleg)
  691. Weld.Part0 = rleg
  692. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  693. Weld.Part1 = rleg6
  694. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  695.  
  696. rleg7 = Instance.new("Part", char)
  697. rleg7.BrickColor = BrickColor.new("Dark indigo")
  698. rleg7.Material = "Granite"
  699. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  700. rleg7.CanCollide = false
  701. rleg7.BottomSurface = "Smooth"
  702. rleg7.TopSurface = "Smooth"
  703. Weld = Instance.new("Weld",rleg)
  704. Weld.Part0 = rleg
  705. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  706. Weld.Part1 = rleg7
  707. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  708. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  709. Chest1 = Instance.new("Part", char)
  710. Chest1.Name = "Ball"
  711. Chest1.BrickColor = BrickColor.new("Royal purple")
  712. Chest1.Size = Vector3.new(1, 0.4, 1)
  713. Chest1.CanCollide = false
  714. Chest1.BottomSurface = "Smooth"
  715. Chest1.TopSurface = "Smooth"
  716. Chest1.Material = "Neon"
  717. Mesh = Instance.new("SpecialMesh", Chest1)
  718. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  719. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  720. Weld = Instance.new("Weld",torso)
  721. Weld.Part0 = torso
  722. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  723. Weld.Part1 = Chest1
  724. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  725.  
  726. Chest2 = Instance.new("Part", char)
  727. Chest2.BrickColor = BrickColor.new("Royal purple")
  728. Chest2.Name = "Middle"
  729. Chest2.Size = Vector3.new(2, 2, 1)
  730. Chest2.CanCollide = false
  731. Chest2.BottomSurface = "Smooth"
  732. Chest2.TopSurface = "Smooth"
  733. Chest2.Material = "Neon"
  734. Weld = Instance.new("Weld",torso)
  735. Weld.Part0 = torso
  736. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  737. Weld.Part1 = Chest2
  738. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  739.  
  740. Chest3 = Instance.new("Part", char)
  741. Chest3.BrickColor = BrickColor.new("Dark indigo")
  742. Chest3.Material = "Granite"
  743. Chest3.Size = Vector3.new(1, 0.4, 1)
  744. Chest3.CanCollide = false
  745. Chest3.BottomSurface = "Smooth"
  746. Chest3.TopSurface = "Smooth"
  747. Weld = Instance.new("Weld",torso)
  748. Weld.Part0 = torso
  749. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  750. Weld.Part1 = Chest3
  751. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  752.  
  753. Chest4 = Instance.new("Part", char)
  754. Chest4.BrickColor = BrickColor.new("Dark indigo")
  755. Chest4.Material = "Granite"
  756. Chest4.Size = Vector3.new(1, 0.4, 1)
  757. Chest4.CanCollide = false
  758. Chest4.BottomSurface = "Smooth"
  759. Chest4.TopSurface = "Smooth"
  760. Weld = Instance.new("Weld",torso)
  761. Weld.Part0 = torso
  762. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  763. Weld.Part1 = Chest4
  764. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  765.  
  766. Chest5 = Instance.new("Part", char)
  767. Chest5.BrickColor = BrickColor.new("Dark indigo")
  768. Chest5.Material = "Granite"
  769. Chest5.Size = Vector3.new(1, 0.4, 1)
  770. Chest5.CanCollide = false
  771. Chest5.BottomSurface = "Smooth"
  772. Chest5.TopSurface = "Smooth"
  773. Weld = Instance.new("Weld",torso)
  774. Weld.Part0 = torso
  775. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  776. Weld.Part1 = Chest5
  777. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  778.  
  779. Chest6 = Instance.new("Part", char)
  780. Chest6.BrickColor = BrickColor.new("Dark indigo")
  781. Chest6.Material = "Granite"
  782. Chest6.Size = Vector3.new(1, 0.4, 1)
  783. Chest6.CanCollide = false
  784. Chest6.BottomSurface = "Smooth"
  785. Chest6.TopSurface = "Smooth"
  786. Weld = Instance.new("Weld",torso)
  787. Weld.Part0 = torso
  788. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  789. Weld.Part1 = Chest6
  790. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  791.  
  792. Chest7 = Instance.new("Part", char)
  793. Chest7.BrickColor = BrickColor.new("Dark indigo")
  794. Chest7.Material = "Granite"
  795. Chest7.Size = Vector3.new(1, 0.4, 1)
  796. Chest7.CanCollide = false
  797. Chest7.BottomSurface = "Smooth"
  798. Chest7.TopSurface = "Smooth"
  799. Weld = Instance.new("Weld",torso)
  800. Weld.Part0 = torso
  801. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  802. Weld.Part1 = Chest7
  803. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  804.  
  805. Chest8 = Instance.new("Part", char)
  806. Chest8.BrickColor = BrickColor.new("Dark indigo")
  807. Chest8.Material = "Granite"
  808. Chest8.Size = Vector3.new(1, 0.4, 1)
  809. Chest8.CanCollide = false
  810. Chest8.BottomSurface = "Smooth"
  811. Chest8.TopSurface = "Smooth"
  812. Weld = Instance.new("Weld",torso)
  813. Weld.Part0 = torso
  814. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  815. Weld.Part1 = Chest8
  816. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  817.  
  818. Chest9 = Instance.new("Part", char)
  819. Chest9.BrickColor = BrickColor.new("Dark indigo")
  820. Chest9.Material = "Granite"
  821. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  822. Chest9.CanCollide = false
  823. Chest9.BottomSurface = "Smooth"
  824. Chest9.TopSurface = "Smooth"
  825. Weld = Instance.new("Weld",torso)
  826. Weld.Part0 = torso
  827. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  828. Weld.Part1 = Chest9
  829. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  830.  
  831. Chest10 = Instance.new("Part", char)
  832. Chest10.BrickColor = BrickColor.new("Dark indigo")
  833. Chest10.Material = "Granite"
  834. Chest10.Size = Vector3.new(1, 0.4, 1)
  835. Chest10.CanCollide = false
  836. Chest10.BottomSurface = "Smooth"
  837. Chest10.TopSurface = "Smooth"
  838. Mesh = Instance.new("SpecialMesh", Chest10)
  839. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  840. Weld = Instance.new("Weld",torso)
  841. Weld.Part0 = torso
  842. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  843. Weld.Part1 = Chest10
  844. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  845.  
  846. Chest11 = Instance.new("Part", char)
  847. Chest11.BrickColor = BrickColor.new("Dark indigo")
  848. Chest11.Material = "Granite"
  849. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  850. Chest11.CanCollide = false
  851. Chest11.BottomSurface = "Smooth"
  852. Chest11.TopSurface = "Smooth"
  853. Weld = Instance.new("Weld",torso)
  854. Weld.Part0 = torso
  855. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  856. Weld.Part1 = Chest11
  857. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  858.  
  859. Chest12 = Instance.new("Part", char)
  860. Chest12.BrickColor = BrickColor.new("Dark indigo")
  861. Chest12.Material = "Granite"
  862. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  863. Chest12.CanCollide = false
  864. Chest12.BottomSurface = "Smooth"
  865. Chest12.TopSurface = "Smooth"
  866. Weld = Instance.new("Weld",torso)
  867. Weld.Part0 = torso
  868. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  869. Weld.Part1 = Chest12
  870. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  871.  
  872. Chest13 = Instance.new("Part", char)
  873. Chest13.BrickColor = BrickColor.new("Dark indigo")
  874. Chest13.Material = "Granite"
  875. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  876. Chest13.CanCollide = false
  877. Chest13.BottomSurface = "Smooth"
  878. Chest13.TopSurface = "Smooth"
  879. Weld = Instance.new("Weld",torso)
  880. Weld.Part0 = torso
  881. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  882. Weld.Part1 = Chest13
  883. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  884.  
  885. Chest14 = Instance.new("Part", char)
  886. Chest14.BrickColor = BrickColor.new("Dark indigo")
  887. Chest14.Material = "Granite"
  888. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  889. Chest14.CanCollide = false
  890. Chest14.BottomSurface = "Smooth"
  891. Chest14.TopSurface = "Smooth"
  892. Weld = Instance.new("Weld",torso)
  893. Weld.Part0 = torso
  894. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  895. Weld.Part1 = Chest14
  896. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  897.  
  898. Chest15 = Instance.new("Part", char)
  899. Chest15.BrickColor = BrickColor.new("Dark indigo")
  900. Chest15.Material = "Granite"
  901. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  902. Chest15.CanCollide = false
  903. Chest15.BottomSurface = "Smooth"
  904. Chest15.TopSurface = "Smooth"
  905. Weld = Instance.new("Weld",torso)
  906. Weld.Part0 = torso
  907. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  908. Weld.Part1 = Chest15
  909. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  910.  
  911. Chest16 = Instance.new("Part", char)
  912. Chest16.BrickColor = BrickColor.new("Dark indigo")
  913. Chest16.Material = "Granite"
  914. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  915. Chest16.CanCollide = false
  916. Chest16.BottomSurface = "Smooth"
  917. Chest16.TopSurface = "Smooth"
  918. Weld = Instance.new("Weld",torso)
  919. Weld.Part0 = torso
  920. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  921. Weld.Part1 = Chest16
  922. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  923.  
  924. Chest17 = Instance.new("Part", char)
  925. Chest17.BrickColor = BrickColor.new("Dark indigo")
  926. Chest17.Material = "Granite"
  927. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  928. Chest17.CanCollide = false
  929. Chest17.BottomSurface = "Smooth"
  930. Chest17.TopSurface = "Smooth"
  931. Weld = Instance.new("Weld",torso)
  932. Weld.Part0 = torso
  933. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  934. Weld.Part1 = Chest17
  935. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  936.  
  937. Chest18 = Instance.new("Part", char)
  938. Chest18.BrickColor = BrickColor.new("Dark indigo")
  939. Chest18.Material = "Granite"
  940. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  941. Chest18.CanCollide = false
  942. Chest18.BottomSurface = "Smooth"
  943. Chest18.TopSurface = "Smooth"
  944. Weld = Instance.new("Weld",torso)
  945. Weld.Part0 = torso
  946. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  947. Weld.Part1 = Chest18
  948. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  949.  
  950. Chest19 = Instance.new("Part", char)
  951. Chest19.BrickColor = BrickColor.new("Dark indigo")
  952. Chest19.Material = "Granite"
  953. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  954. Chest19.CanCollide = false
  955. Chest19.BottomSurface = "Smooth"
  956. Chest19.TopSurface = "Smooth"
  957. Weld = Instance.new("Weld",torso)
  958. Weld.Part0 = torso
  959. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  960. Weld.Part1 = Chest19
  961. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  962.  
  963. Chest20 = Instance.new("Part", char)
  964. Chest20.BrickColor = BrickColor.new("Dark indigo")
  965. Chest20.Material = "Granite"
  966. Chest20.Size = Vector3.new(1, 0.4, 1)
  967. Chest20.CanCollide = false
  968. Chest20.BottomSurface = "Smooth"
  969. Chest20.TopSurface = "Smooth"
  970. Mesh = Instance.new("SpecialMesh",Chest20)
  971. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  972. Weld = Instance.new("Weld",torso)
  973. Weld.Part0 = torso
  974. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  975. Weld.Part1 = Chest20
  976. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  977.  
  978. Chest21 = Instance.new("Part", char)
  979. Chest21.BrickColor = BrickColor.new("Dark indigo")
  980. Chest21.Material = "Granite"
  981. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  982. Chest21.CanCollide = false
  983. Chest21.BottomSurface = "Smooth"
  984. Chest21.TopSurface = "Smooth"
  985. Weld = Instance.new("Weld",torso)
  986. Weld.Part0 = torso
  987. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  988. Weld.Part1 = Chest21
  989. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  990.  
  991. Chest22 = Instance.new("Part", char)
  992. Chest22.BrickColor = BrickColor.new("Dark indigo")
  993. Chest22.Material = "Granite"
  994. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  995. Chest22.CanCollide = false
  996. Chest22.BottomSurface = "Smooth"
  997. Chest22.TopSurface = "Smooth"
  998. Weld = Instance.new("Weld",torso)
  999. Weld.Part0 = torso
  1000. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1001. Weld.Part1 = Chest22
  1002. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  1003.  
  1004. Chest23 = Instance.new("Part", char)
  1005. Chest23.BrickColor = BrickColor.new("Dark indigo")
  1006. Chest23.Material = "Granite"
  1007. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  1008. Chest23.CanCollide = false
  1009. Chest23.BottomSurface = "Smooth"
  1010. Chest23.TopSurface = "Smooth"
  1011. Weld = Instance.new("Weld",torso)
  1012. Weld.Part0 = torso
  1013. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1014. Weld.Part1 = Chest23
  1015. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  1016.  
  1017. Chest24 = Instance.new("Part", char)
  1018. Chest24.BrickColor = BrickColor.new("Dark indigo")
  1019. Chest24.Material = "Granite"
  1020. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  1021. Chest24.CanCollide = false
  1022. Chest24.BottomSurface = "Smooth"
  1023. Chest24.TopSurface = "Smooth"
  1024. Weld = Instance.new("Weld",torso)
  1025. Weld.Part0 = torso
  1026. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1027. Weld.Part1 = Chest24
  1028. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  1029.  
  1030. p1 = Instance.new("Part",char)
  1031. p1.BrickColor = BrickColor.new("Royal purple")
  1032. p1.FormFactor = Enum.FormFactor.Custom
  1033. p1.Size = Vector3.new(2, 2, 2)
  1034. p1.CanCollide = false
  1035. p1.Locked = true
  1036. p1.BottomSurface = Enum.SurfaceType.Smooth
  1037. p1.TopSurface = Enum.SurfaceType.Smooth
  1038. SMesh = Instance.new("SpecialMesh", p1)
  1039. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1040. SMesh.TextureId = ""
  1041. SMesh.MeshType = Enum.MeshType.FileMesh
  1042. SMesh.Name = "Mesh"
  1043. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1044. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  1045. w1 = Instance.new("Weld", hed)
  1046. w1.Part0 = hed
  1047. w1.C0 = CFrame.new(0,-1.5,0)
  1048. w1.Part1 = p1
  1049. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  1050. p2 = Instance.new("Part",char)
  1051. p2.BrickColor = BrickColor.new("Lime green")
  1052. p2.FormFactor = Enum.FormFactor.Custom
  1053. p2.Size = Vector3.new(1, 1, 1)
  1054. p2.CanCollide = false
  1055. p2.Locked = true
  1056. p2.BottomSurface = Enum.SurfaceType.Smooth
  1057. p2.TopSurface = Enum.SurfaceType.Smooth
  1058. SMesh = Instance.new("SpecialMesh", p2)
  1059. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1060. SMesh.TextureId = ""
  1061. SMesh.MeshType = Enum.MeshType.FileMesh
  1062. SMesh.Name = "Mesh"
  1063. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1064. SMesh.Scale = Vector3.new(1, 0.9, 1)
  1065. w1 = Instance.new("Weld", hed)
  1066. w1.Part0 = hed
  1067. w1.C0 = CFrame.new(0,-1.5,0)
  1068. w1.Part1 = p2
  1069. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  1070. p3 = Instance.new("Part",char)
  1071. p3.BrickColor = BrickColor.new("Royal purple")
  1072. p3.FormFactor = Enum.FormFactor.Custom
  1073. p3.Size = Vector3.new(1, 1, 1)
  1074. p3.CanCollide = false
  1075. p3.Locked = true
  1076. p3.BottomSurface = Enum.SurfaceType.Smooth
  1077. p3.TopSurface = Enum.SurfaceType.Smooth
  1078. SMesh = Instance.new("SpecialMesh", p3)
  1079. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1080. SMesh.TextureId = ""
  1081. SMesh.MeshType = Enum.MeshType.FileMesh
  1082. SMesh.Name = "Mesh"
  1083. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1084. SMesh.Scale = Vector3.new(1, 1, 1)
  1085. w1 = Instance.new("Weld", hed)
  1086. w1.Part0 = hed
  1087. w1.C0 = CFrame.new(0,-1.5,0)
  1088. w1.Part1 = p3
  1089. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  1090. p4 = Instance.new("Part",char)
  1091. p4.BrickColor = BrickColor.new("Lime green")
  1092. p4.FormFactor = Enum.FormFactor.Custom
  1093. p4.Size = Vector3.new(1, 1, 1)
  1094. p4.CanCollide = false
  1095. p4.Locked = true
  1096. p4.BottomSurface = Enum.SurfaceType.Smooth
  1097. p4.TopSurface = Enum.SurfaceType.Smooth
  1098. SMesh = Instance.new("SpecialMesh", p4)
  1099. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1100. SMesh.TextureId = ""
  1101. SMesh.MeshType = Enum.MeshType.FileMesh
  1102. SMesh.Name = "Mesh"
  1103. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1104. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1105. w1 = Instance.new("Weld", hed)
  1106. w1.Part0 = hed
  1107. w1.C0 = CFrame.new(0,-1.5,0)
  1108. w1.Part1 = p4
  1109. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1110. p5 = Instance.new("Part",char)
  1111. p5.BrickColor = BrickColor.new("Lime green")
  1112. p5.FormFactor = Enum.FormFactor.Custom
  1113. p5.Size = Vector3.new(1, 1, 1)
  1114. p5.CanCollide = false
  1115. p5.Locked = true
  1116. p5.BottomSurface = Enum.SurfaceType.Smooth
  1117. p5.TopSurface = Enum.SurfaceType.Smooth
  1118. SMesh = Instance.new("SpecialMesh", p5)
  1119. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1120. SMesh.TextureId = ""
  1121. SMesh.MeshType = Enum.MeshType.FileMesh
  1122. SMesh.Name = "Mesh"
  1123. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1124. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1125. w1 = Instance.new("Weld", hed)
  1126. w1.Part0 = hed
  1127. w1.C0 = CFrame.new(0,-1.5,0)
  1128. w1.Part1 = p5
  1129. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1130. p6 = Instance.new("Part",char)
  1131. p6.BrickColor = BrickColor.new("Lime green")
  1132. p6.FormFactor = Enum.FormFactor.Custom
  1133. p6.Size = Vector3.new(1, 1, 1)
  1134. p6.CanCollide = false
  1135. p6.Locked = true
  1136. p6.BottomSurface = Enum.SurfaceType.Smooth
  1137. p6.TopSurface = Enum.SurfaceType.Smooth
  1138. SMesh = Instance.new("SpecialMesh", p6)
  1139. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1140. SMesh.TextureId = ""
  1141. SMesh.MeshType = Enum.MeshType.FileMesh
  1142. SMesh.Name = "Mesh"
  1143. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1144. SMesh.Scale = Vector3.new(1, 1, 1)
  1145. w1 = Instance.new("Weld", hed)
  1146. w1.Part0 = hed
  1147. w1.C0 = CFrame.new(0,-1.5,0)
  1148. w1.Part1 = p6
  1149. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1150. p7 = Instance.new("Part",char)
  1151. p7.BrickColor = BrickColor.new("Lime green")
  1152. p7.FormFactor = Enum.FormFactor.Custom
  1153. p7.Size = Vector3.new(1, 1, 1)
  1154. p7.CanCollide = false
  1155. p7.Locked = true
  1156. p7.BottomSurface = Enum.SurfaceType.Smooth
  1157. p7.TopSurface = Enum.SurfaceType.Smooth
  1158. SMesh = Instance.new("SpecialMesh", p7)
  1159. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1160. SMesh.TextureId = ""
  1161. SMesh.MeshType = Enum.MeshType.FileMesh
  1162. SMesh.Name = "Mesh"
  1163. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1164. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1165. w1 = Instance.new("Weld", hed)
  1166. w1.Part0 = hed
  1167. w1.C0 = CFrame.new(0,-1.5,0)
  1168. w1.Part1 = p7
  1169. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1170. p8 = Instance.new("Part",char)
  1171. p8.BrickColor = BrickColor.new("Lime green")
  1172. p8.FormFactor = Enum.FormFactor.Custom
  1173. p8.Size = Vector3.new(1, 1, 1)
  1174. p8.CanCollide = false
  1175. p8.Locked = true
  1176. p8.BottomSurface = Enum.SurfaceType.Smooth
  1177. p8.TopSurface = Enum.SurfaceType.Smooth
  1178. SMesh = Instance.new("SpecialMesh", p8)
  1179. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1180. SMesh.TextureId = ""
  1181. SMesh.MeshType = Enum.MeshType.FileMesh
  1182. SMesh.Name = "Mesh"
  1183. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1184. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1185. w1 = Instance.new("Weld", hed)
  1186. w1.Part0 = hed
  1187. w1.C0 = CFrame.new(0,-1.5,0)
  1188. w1.Part1 = p8
  1189. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1190. p9 = Instance.new("Part",char)
  1191. p9.BrickColor = BrickColor.new("Lime green")
  1192. p9.FormFactor = Enum.FormFactor.Custom
  1193. p9.Size = Vector3.new(1, 1, 1)
  1194. p9.CanCollide = false
  1195. p9.Locked = true
  1196. p9.BottomSurface = Enum.SurfaceType.Smooth
  1197. p9.TopSurface = Enum.SurfaceType.Smooth
  1198. SMesh = Instance.new("SpecialMesh", p9)
  1199. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1200. SMesh.TextureId = ""
  1201. SMesh.MeshType = Enum.MeshType.FileMesh
  1202. SMesh.Name = "Mesh"
  1203. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1204. SMesh.Scale = Vector3.new(1, 1, 1)
  1205. w1 = Instance.new("Weld", hed)
  1206. w1.Part0 = hed
  1207. w1.C0 = CFrame.new(0,-1.5,0)
  1208. w1.Part1 = p9
  1209. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1210. p10 = Instance.new("Part",char)
  1211. p10.BrickColor = BrickColor.new("Lime green")
  1212. p10.FormFactor = Enum.FormFactor.Custom
  1213. p10.Size = Vector3.new(1, 1, 1)
  1214. p10.CanCollide = false
  1215. p10.Locked = true
  1216. p10.BottomSurface = Enum.SurfaceType.Smooth
  1217. p10.TopSurface = Enum.SurfaceType.Smooth
  1218. SMesh = Instance.new("SpecialMesh", p10)
  1219. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1220. SMesh.TextureId = ""
  1221. SMesh.MeshType = Enum.MeshType.FileMesh
  1222. SMesh.Name = "Mesh"
  1223. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1224. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1225. w1 = Instance.new("Weld", hed)
  1226. w1.Part0 = hed
  1227. w1.C0 = CFrame.new(0,-1.5,0)
  1228. w1.Part1 = p10
  1229. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1230. ----------------------------------------------------
  1231. game.Players.LocalPlayer:ClearCharacterAppearance()
  1232. ----------------------------------------------------
  1233. GroundWave1 = function()
  1234. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1235. local Colors = {"Royal purple", "Royal purple"}
  1236. local wave = Instance.new("Part", torso)
  1237. wave.BrickColor = BrickColor.new('Royal purple')
  1238. wave.Anchored = true
  1239. wave.CanCollide = false
  1240. wave.Locked = true
  1241. wave.Size = Vector3.new(1, 1, 1)
  1242. wave.TopSurface = "Smooth"
  1243. wave.BottomSurface = "Smooth"
  1244. wave.Transparency = 0.35
  1245. wave.CFrame = HandCF
  1246. wm = Instance.new("SpecialMesh", wave)
  1247. wm.MeshId = "rbxassetid://3270017"
  1248. coroutine.wrap(function()
  1249. for i = 1, 30, 1 do
  1250. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1251. wave.Size = wm.Scale
  1252. wave.CFrame = HandCF
  1253. wave.Transparency = i/10
  1254. wait()
  1255. end
  1256. wait()
  1257. wave:Destroy()
  1258. end)()
  1259. end
  1260. ----------------------------------------------------
  1261. GroundWave = function()
  1262. if Transforming == true then
  1263. local wave = Instance.new("Part", torso)
  1264. wave.BrickColor = BrickColor.new("Royal purple")
  1265. wave.Anchored = true
  1266. wave.CanCollide = false
  1267. wave.Locked = true
  1268. wave.Size = Vector3.new(1, 1, 1)
  1269. wave.TopSurface = "Smooth"
  1270. wave.BottomSurface = "Smooth"
  1271. wave.Transparency = 0.35
  1272. wave.CFrame = fx.CFrame
  1273. wm = Instance.new("SpecialMesh", wave)
  1274. wm.MeshType = "Sphere"
  1275. wm.Scale = Vector3.new(1,1,1)
  1276. coroutine.wrap(function()
  1277. for i = 1, 18, 1 do
  1278. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1279. --wave.Size = wm.Scale
  1280. wave.CFrame = fx.CFrame
  1281. wave.Transparency = i/14
  1282. wait()
  1283. end
  1284. wait()
  1285. wave:Destroy()
  1286. end)()
  1287. elseif Transforming == false then
  1288. wait()
  1289. end
  1290. end
  1291.  
  1292. for i = 1, 100 do rs:wait()
  1293. fx.CFrame = torso.CFrame
  1294. end
  1295.  
  1296. spawn(function()
  1297. while wait(1) do
  1298. GroundWave()
  1299. end
  1300. end)
  1301.  
  1302. wait(4)
  1303.  
  1304. Transforming = false
  1305.  
  1306. for i = 1, 20 do rs:wait()
  1307. fx.Transparency = fx.Transparency + (1/20)
  1308. fx.CFrame = torso.CFrame
  1309. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1310. rs:wait()
  1311. end
  1312.  
  1313. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1314. local wave = Instance.new("Part", torso)
  1315. wave.BrickColor = BrickColor.new("Royal purple")
  1316. wave.Anchored = true
  1317. wave.CanCollide = false
  1318. wave.Locked = true
  1319. wave.Size = Vector3.new(1, 1, 1)
  1320. wave.TopSurface = "Smooth"
  1321. wave.BottomSurface = "Smooth"
  1322. wave.Transparency = 0.35
  1323. wave.CFrame = HandCF
  1324. wm = Instance.new("SpecialMesh", wave)
  1325. wm.MeshId = "rbxassetid://3270017"
  1326. coroutine.wrap(function()
  1327. for i = 1, 14, 1 do
  1328. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1329. wave.Size = wm.Scale
  1330. wave.CFrame = HandCF
  1331. wave.Transparency = i/14
  1332. wait()
  1333. end
  1334. wait()
  1335. wave:Destroy()
  1336. end)()
  1337. hum.WalkSpeed = 50
  1338. ----------------------------------------------------
  1339. Blast = function()
  1340. local Colors = {"Royal purple", "Royal purple"}
  1341. local wave = Instance.new("Part", torso)
  1342. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1343. wave.Anchored = true
  1344. wave.CanCollide = false
  1345. wave.Locked = true
  1346. wave.Size = Vector3.new(1, 1, 1)
  1347. wave.TopSurface = "Smooth"
  1348. wave.BottomSurface = "Smooth"
  1349. wave.Transparency = 0.35
  1350. wave.CFrame = rarm.CFrame
  1351. wm = Instance.new("SpecialMesh", wave)
  1352. wm.MeshType = "Sphere"
  1353. wm.Scale = Vector3.new(1,1,1)
  1354. z = Instance.new("Sound",wave)
  1355. z.SoundId = "rbxassetid://237035051"
  1356. z.Volume = 1
  1357. z.Pitch = .9
  1358. z:Play()
  1359. coroutine.wrap(function()
  1360. for i = 1, 30, 1 do
  1361. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1362. --wave.Size = wm.Scale
  1363. wave.CFrame = rarm.CFrame
  1364. wave.Transparency = (1/14)
  1365. rs:wait()
  1366. end
  1367. rs:wait()
  1368. wave:Destroy()
  1369. z:Destroy()
  1370. end)()
  1371. end
  1372. ----------------------------------------------------
  1373. rarm.Touched:connect(function(ht)
  1374. hit = ht.Parent
  1375. if ht and hit:IsA("Model") then
  1376. if hit:FindFirstChild("Humanoid") then
  1377. if hit.Name ~= p.Name then
  1378. if Debounces.RPunch == true and Debounces.RPunched == false then
  1379. Debounces.RPunched = true
  1380. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1381. if Debounces.ks==true then
  1382. z = Instance.new("Sound",hed)
  1383. z.SoundId = "rbxassetid://169380525"
  1384. z.Pitch = ptz[math.random(1,#ptz)]
  1385. z.Volume = 1
  1386. z:Play()
  1387. end
  1388. wait(.2)
  1389. Debounces.RPunched = false
  1390. end
  1391. end
  1392. end
  1393. elseif ht and hit:IsA("Hat") then
  1394. if hit.Parent.Name ~= p.Name then
  1395. if hit.Parent:FindFirstChild("Humanoid") then
  1396. if Debounces.RPunch == true and Debounces.RPunched == false then
  1397. Debounces.RPunched = true
  1398. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1399. if Debounces.ks==true then
  1400. z = Instance.new("Sound",hed)
  1401. z.SoundId = "rbxassetid://169380525"
  1402. z.Pitch = ptz[math.random(1,#ptz)]
  1403. z.Volume = 1
  1404. z:Play()
  1405. end
  1406. wait(.2)
  1407. Debounces.RPunched = false
  1408. end
  1409. end
  1410. end
  1411. end
  1412. end)
  1413. rarm.Touched:connect(function(ht)
  1414. hit = ht.Parent
  1415. if ht and hit:IsA("Model") then
  1416. if hit:FindFirstChild("Humanoid") then
  1417. if hit.Name ~= p.Name then
  1418. if Debounces.RPunch == true and Debounces.RPunched == false then
  1419. Debounces.RPunched = true
  1420. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1421. if Debounces.ks==true then
  1422. z = Instance.new("Sound",hed)
  1423. z.SoundId = "rbxassetid://169380525"
  1424. z.Pitch = ptz[math.random(1,#ptz)]
  1425. z.Volume = 1
  1426. z:Play()
  1427. end
  1428. wait(.2)
  1429. Debounces.RPunched = false
  1430. end
  1431. end
  1432. end
  1433. elseif ht and hit:IsA("Hat") then
  1434. if hit.Parent.Name ~= p.Name then
  1435. if hit.Parent:FindFirstChild("Humanoid") then
  1436. if Debounces.RPunch == true and Debounces.RPunched == false then
  1437. Debounces.RPunched = true
  1438. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1439. if Debounces.ks==true then
  1440. z = Instance.new("Sound",hed)
  1441. z.SoundId = "rbxassetid://169380525"
  1442. z.Pitch = ptz[math.random(1,#ptz)]
  1443. z.Volume = 1
  1444. z:Play()
  1445. end
  1446. wait(.2)
  1447. Debounces.RPunched = false
  1448. end
  1449. end
  1450. end
  1451. end
  1452. end)
  1453. larm.Touched:connect(function(ht)
  1454. hit = ht.Parent
  1455. if ht and hit:IsA("Model") then
  1456. if hit:FindFirstChild("Humanoid") then
  1457. if hit.Name ~= p.Name then
  1458. if Debounces.LPunch == true and Debounces.LPunched == false then
  1459. Debounces.LPunched = true
  1460. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1461. if Debounces.ks2==true then
  1462. z = Instance.new("Sound",hed)
  1463. z.SoundId = "rbxassetid://169380525"
  1464. z.Pitch = ptz[math.random(1,#ptz)]
  1465. z.Volume = 1
  1466. z:Play()
  1467. end
  1468. wait(.2)
  1469. Debounces.LPunched = false
  1470. end
  1471. end
  1472. end
  1473. elseif ht and hit:IsA("Hat") then
  1474. if hit.Parent.Name ~= p.Name then
  1475. if hit.Parent:FindFirstChild("Humanoid") then
  1476. if Debounces.LPunch == true and Debounces.LPunched == false then
  1477. Debounces.LPunched = true
  1478. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1479. if Debounces.ks2==true then
  1480. z = Instance.new("Sound",hed)
  1481. z.SoundId = "rbxassetid://169380525"
  1482. z.Pitch = ptz[math.random(1,#ptz)]
  1483. z.Volume = 1
  1484. z:Play()
  1485. end
  1486. wait(.2)
  1487. Debounces.LPunched = false
  1488. end
  1489. end
  1490. end
  1491. end
  1492. end)
  1493. larm.Touched:connect(function(ht)
  1494. hit = ht.Parent
  1495. if ht and hit:IsA("Model") then
  1496. if hit:FindFirstChild("Humanoid") then
  1497. if hit.Name ~= p.Name then
  1498. if Debounces.LPunch == true and Debounces.LPunched == false then
  1499. Debounces.LPunched = true
  1500. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1501. if Debounces.ks2==true then
  1502. z = Instance.new("Sound",hed)
  1503. z.SoundId = "rbxassetid://169380525"
  1504. z.Pitch = ptz[math.random(1,#ptz)]
  1505. z.Volume = 1
  1506. z:Play()
  1507. end
  1508. wait(.2)
  1509. Debounces.LPunched = false
  1510. end
  1511. end
  1512. end
  1513. elseif ht and hit:IsA("Hat") then
  1514. if hit.Parent.Name ~= p.Name then
  1515. if hit.Parent:FindFirstChild("Humanoid") then
  1516. if Debounces.LPunch == true and Debounces.LPunched == false then
  1517. Debounces.LPunched = true
  1518. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1519. if Debounces.ks2==true then
  1520. z = Instance.new("Sound",hed)
  1521. z.SoundId = "rbxassetid://169380525"
  1522. z.Pitch = ptz[math.random(1,#ptz)]
  1523. z.Volume = 1
  1524. z:Play()
  1525. end
  1526. wait(.2)
  1527. Debounces.LPunched = false
  1528. end
  1529. end
  1530. end
  1531. end
  1532. end)
  1533.  
  1534. ----------------------------------------------------
  1535. mod4 = Instance.new("Model",char)
  1536.  
  1537. ptez = {0.7, 0.8, 0.9, 1}
  1538.  
  1539. function FindNearestTorso(Position,Distance,SinglePlayer)
  1540. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1541. local List = {}
  1542. for i,v in pairs(workspace:GetChildren())do
  1543. if v:IsA("Model")then
  1544. if v:findFirstChild("Torso")then
  1545. if v ~= char then
  1546. if(v.Torso.Position -Position).magnitude <= Distance then
  1547. table.insert(List,v)
  1548. end
  1549. end
  1550. end
  1551. end
  1552. end
  1553. return List
  1554. end
  1555.  
  1556. function Punch()
  1557. part=Instance.new('Part',mod4)
  1558. part.Anchored=true
  1559. part.CanCollide=false
  1560. part.FormFactor='Custom'
  1561. part.Size=Vector3.new(.2,.2,.2)
  1562. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1563. part.Transparency=.7
  1564. part.BrickColor=BrickColor.new('Royal purple')
  1565. mesh=Instance.new('SpecialMesh',part)
  1566. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1567. mesh.Scale=Vector3.new(3,3,3)
  1568. part2=Instance.new('Part',mod4)
  1569. part2.Anchored=true
  1570. part2.CanCollide=false
  1571. part2.FormFactor='Custom'
  1572. part2.Size=Vector3.new(.2,.2,.2)
  1573. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1574. part2.Transparency=.7
  1575. part2.BrickColor=BrickColor.new('Royal purple')
  1576. mesh2=Instance.new('SpecialMesh',part2)
  1577. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1578. mesh2.Scale=Vector3.new(3,1.5,3)
  1579. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1580. if v:FindFirstChild('Humanoid') then
  1581. v.Humanoid:TakeDamage(math.huge)
  1582. end
  1583. end
  1584. coroutine.resume(coroutine.create(function()
  1585. for i=0,0.62,0.4 do
  1586. wait()
  1587. part.CFrame=part.CFrame
  1588. part.Transparency=i
  1589. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1590. part2.CFrame=part2.CFrame
  1591. part2.Transparency=i
  1592. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1593. end
  1594. part.Parent=nil
  1595. part2.Parent=nil
  1596. end))
  1597. end
  1598. ----------------------------------------------------
  1599. rarm.Touched:connect(function(ht)
  1600. hit = ht.Parent
  1601. if ht and hit:IsA("Model") then
  1602. if hit:FindFirstChild("Humanoid") then
  1603. if hit.Name ~= p.Name then
  1604. if Debounces.RPunch == true and Debounces.RPunched == false then
  1605. Debounces.RPunched = true
  1606. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1607. if Debounces.ks==true then
  1608. z = Instance.new("Sound",hed)
  1609. z.SoundId = "rbxassetid://169380525"
  1610. z.Pitch = ptz[math.random(1,#ptz)]
  1611. z.Volume = 1
  1612. z:Play()
  1613. end
  1614. wait(.2)
  1615. Debounces.RPunched = false
  1616. end
  1617. end
  1618. end
  1619. elseif ht and hit:IsA("Hat") then
  1620. if hit.Parent.Name ~= p.Name then
  1621. if hit.Parent:FindFirstChild("Humanoid") then
  1622. if Debounces.RPunch == true and Debounces.RPunched == false then
  1623. Debounces.RPunched = true
  1624. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1625. if Debounces.ks==true then
  1626. z = Instance.new("Sound",hed)
  1627. z.SoundId = "rbxassetid://169380525"
  1628. z.Pitch = ptz[math.random(1,#ptz)]
  1629. z.Volume = 1
  1630. z:Play()
  1631. end
  1632. wait(.2)
  1633. Debounces.RPunched = false
  1634. end
  1635. end
  1636. end
  1637. end
  1638. end)
  1639. larm.Touched:connect(function(ht)
  1640. hit = ht.Parent
  1641. if ht and hit:IsA("Model") then
  1642. if hit:FindFirstChild("Humanoid") then
  1643. if hit.Name ~= p.Name then
  1644. if Debounces.LPunch == true and Debounces.LPunched == false then
  1645. Debounces.LPunched = true
  1646. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1647. if Debounces.ks2==true then
  1648. z = Instance.new("Sound",hed)
  1649. z.SoundId = "rbxassetid://169380525"
  1650. z.Pitch = ptz[math.random(1,#ptz)]
  1651. z.Volume = 1
  1652. z:Play()
  1653. end
  1654. wait(.2)
  1655. Debounces.LPunched = false
  1656. end
  1657. end
  1658. end
  1659. elseif ht and hit:IsA("Hat") then
  1660. if hit.Parent.Name ~= p.Name then
  1661. if hit.Parent:FindFirstChild("Humanoid") then
  1662. if Debounces.LPunch == true and Debounces.LPunched == false then
  1663. Debounces.LPunched = true
  1664. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1665. if Debounces.ks2==true then
  1666. z = Instance.new("Sound",hed)
  1667. z.SoundId = "rbxassetid://169380525"
  1668. z.Pitch = ptz[math.random(1,#ptz)]
  1669. z.Volume = 1
  1670. z:Play()
  1671. end
  1672. wait(.2)
  1673. Debounces.LPunched = false
  1674. end
  1675. end
  1676. end
  1677. end
  1678. end)
  1679. ----------------------------------------------------
  1680. local player = game.Players.LocalPlayer
  1681. local pchar = player.Character
  1682. local mouse = player:GetMouse()
  1683. local cam = workspace.CurrentCamera
  1684.  
  1685. local rad = math.rad
  1686.  
  1687. local keysDown = {}
  1688. local flySpeed = 0
  1689. local MAX_FLY_SPEED = 200
  1690.  
  1691. local canFly = false
  1692. local flyToggled = false
  1693.  
  1694. local forward, side = 0, 0
  1695. local lastForward, lastSide = 0, 0
  1696.  
  1697. local floatBP = Instance.new("BodyPosition")
  1698. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1699. local flyBV = Instance.new("BodyVelocity")
  1700. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1701. local turnBG = Instance.new("BodyGyro")
  1702. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1703.  
  1704. mouse.KeyDown:connect(function(key)
  1705. keysDown[key] = true
  1706.  
  1707. if key == "f" then
  1708. flyToggled = not flyToggled
  1709.  
  1710. if not flyToggled then
  1711. stanceToggle = "Normal"
  1712. floatBP.Parent = nil
  1713. flyBV.Parent = nil
  1714. turnBG.Parent = nil
  1715. root.Velocity = Vector3.new()
  1716. pchar.Humanoid.PlatformStand = false
  1717. end
  1718. end
  1719.  
  1720. end)
  1721. mouse.KeyUp:connect(function(key)
  1722. keysDown[key] = nil
  1723. end)
  1724.  
  1725. local function updateFly()
  1726.  
  1727. if not flyToggled then return end
  1728.  
  1729. lastForward = forward
  1730. lastSide = side
  1731.  
  1732. forward = 0
  1733. side = 0
  1734.  
  1735. if keysDown.w then
  1736. forward = forward + 1
  1737. end
  1738. if keysDown.s then
  1739. forward = forward - 1
  1740. end
  1741. if keysDown.a then
  1742. side = side - 1
  1743. end
  1744. if keysDown.d then
  1745. side = side + 1
  1746. end
  1747.  
  1748. canFly = (forward ~= 0 or side ~= 0)
  1749.  
  1750. if canFly then
  1751. stanceToggle = "Floating"
  1752. turnBG.Parent = root
  1753. floatBP.Parent = nil
  1754. flyBV.Parent = root
  1755.  
  1756. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1757. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1758. else
  1759. floatBP.position = root.Position
  1760. floatBP.Parent = root
  1761.  
  1762. flySpeed = flySpeed - 1
  1763. if flySpeed < 0 then flySpeed = 0 end
  1764. end
  1765.  
  1766. local camCF = cam.CoordinateFrame
  1767. local in_forward = canFly and forward or lastForward
  1768. local in_side = canFly and side or lastSide
  1769.  
  1770. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1771. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1772.  
  1773. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1774. 0)
  1775. end
  1776.  
  1777. game:service'RunService'.RenderStepped:connect(function()
  1778. if flyToggled then
  1779. pchar.Humanoid.PlatformStand = true
  1780. end
  1781. updateFly()
  1782. end)
  1783. -------------------------------
  1784. mouse.KeyDown:connect(function(key)
  1785. if key == "q" then
  1786. if Debounces.CanAttack == true then
  1787. Debounces.CanAttack = false
  1788. Debounces.NoIdl = true
  1789. Debounces.on = true
  1790. function FindNearestTorso(Position,Distance,SinglePlayer)
  1791. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1792. local List = {}
  1793. for i,v in pairs(workspace:GetChildren())do
  1794. if v:IsA("Model")then
  1795. if v:findFirstChild("Torso")then
  1796. if v ~= char then
  1797. if(v.Torso.Position -Position).magnitude <= Distance then
  1798. table.insert(List,v)
  1799. end
  1800. end
  1801. end
  1802. end
  1803. end
  1804. return List
  1805. end
  1806. z = Instance.new("Sound",hed)
  1807. z.SoundId = "rbxassetid://232213955"
  1808. z.Pitch = 1
  1809. z.Volume = 1
  1810. wait(0.2)
  1811. z:Play()
  1812. sp = Instance.new("Part",rarm)
  1813. sp.Anchored = true
  1814. sp.CanCollide = false
  1815. sp.Locked = true
  1816. sp.Transparency = 0
  1817. sp.Material = "Neon"
  1818. sp.Size = Vector3.new(1,1,1)
  1819. sp.TopSurface = "SmoothNoOutlines"
  1820. sp.BottomSurface = "SmoothNoOutlines"
  1821. sp.BrickColor = BrickColor.new("Dark indigo")
  1822. spm = Instance.new("SpecialMesh",sp)
  1823. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1824. spm.Scale = Vector3.new(21,21,21)
  1825. sp2 = Instance.new("Part", rarm)
  1826. sp2.Name = "Energy"
  1827. sp2.BrickColor = BrickColor.new("Dark indigo")
  1828. sp2.Size = Vector3.new(1, 1, 1)
  1829. sp2.Shape = "Ball"
  1830. sp2.CanCollide = false
  1831. sp2.Anchored = true
  1832. sp2.Locked = true
  1833. sp2.TopSurface = 0
  1834. sp2.BottomSurface = 0
  1835. sp2.Transparency = 1
  1836. spm2 = Instance.new("SpecialMesh",sp2)
  1837. spm2.MeshId = "rbxassetid://9982590"
  1838. spm2.Scale = Vector3.new(2,2,2)
  1839. for i = 1, 20 do
  1840. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1841. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1842. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1843. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1844. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1845. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1846. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1847. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1848. if Debounces.on == false then break end
  1849. rs:wait()
  1850. end
  1851. for i = 1, 100, 20 do rs:wait()
  1852. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1853. end
  1854. for i = 1, 20 do
  1855. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1856. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1857. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1858. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1859. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1860. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1861. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1862. if Debounces.on == false then break end
  1863. rs:wait()
  1864. end
  1865. sp.Transparency = 1
  1866. for i = 1, 20 do
  1867. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1868. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1869. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1870. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1871. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1872. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1873. if Debounces.on == false then break end
  1874. rs:wait()
  1875. end
  1876. wait(1)
  1877. sp.Transparency = 0
  1878. sp2.Transparency = 0.84
  1879. for i = 1, 20 do
  1880. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1881. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1882. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1883. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1884. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1885. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1886. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1887. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1888. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1889. if Debounces.on == false then break end
  1890. rs:wait()
  1891. end
  1892. for i = 1, 2880, 50 do
  1893. rs:wait()
  1894. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1895. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1896. rs:wait()
  1897. end
  1898. sp:Destroy()
  1899. sp2:Destroy()
  1900. local X = Instance.new("Part",char)
  1901. local O = Instance.new("ObjectValue",X)
  1902. O.Name = "creator"
  1903. X.Locked = true
  1904. X.Name = "Shell"
  1905. X.Anchored = false
  1906. X.CanCollide = false
  1907. X.Transparency = 0
  1908. X.Reflectance = 0
  1909. X.BottomSurface = 0
  1910. X.TopSurface = 0
  1911. X.Shape = 0
  1912. local V = Instance.new("ObjectValue",X)
  1913. V.Value = char
  1914. V.Name = "creator"
  1915. X.BrickColor = BrickColor.new("Royal purple")
  1916. X.Size = Vector3.new(2,2,2)
  1917. X.Material = "Neon"
  1918. local Z = Instance.new("SpecialMesh",X)
  1919. Z.MeshType = "Sphere"
  1920. Z.Scale = Vector3.new(0.5,0.5,1)
  1921. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1922. local bv = Instance.new("BodyVelocity",X)
  1923. bv.maxForce = Vector3.new(99999,99999,99999)
  1924. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1925. bv.velocity = X.CFrame.lookVector*65
  1926.  
  1927. Explode = X.Touched:connect(function(hit)
  1928. if hit ~= char and hit.Name ~= "Shell" then
  1929. local cf = X.CFrame
  1930. bv:Destroy()
  1931. X.Anchored = true
  1932. Z:Remove()
  1933. Explode:disconnect()
  1934. X.Size = Vector3.new(3,3,3)
  1935. X.Touched:connect(function(hit) end)
  1936. X.CanCollide = false
  1937. local part3 = Instance.new("Part", rarm)
  1938. part3.Anchored=true
  1939. part3.CanCollide=false
  1940. part3.Locked = true
  1941. part3.TopSurface = "SmoothNoOutlines"
  1942. part3.BottomSurface = "SmoothNoOutlines"
  1943. part3.FormFactor='Custom'
  1944. part3.Size=Vector3.new(1,1, 1)
  1945. part3.CFrame=X.CFrame
  1946. part3.Transparency=0
  1947. part3.BrickColor=BrickColor.new("Dark indigo")
  1948. local mesh3 = Instance.new("SpecialMesh",part3)
  1949. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1950. mesh3.Scale = Vector3.new(1,1,1)
  1951. --debris:AddItem(X,8)
  1952. local part4 = Instance.new("Part", rarm)
  1953. part4.Material = "Neon"
  1954. part4.Anchored=true
  1955. part4.CanCollide=false
  1956. part4.Locked = true
  1957. part4.TopSurface = "SmoothNoOutlines"
  1958. part4.BottomSurface = "SmoothNoOutlines"
  1959. part4.FormFactor='Custom'
  1960. part4.Size=Vector3.new(1,1, 1)
  1961. part4.CFrame=X.CFrame
  1962. part4.Transparency=0
  1963. part4.BrickColor=BrickColor.new("Dark indigo")
  1964. local mesh4 = Instance.new("SpecialMesh",part4)
  1965. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1966. mesh4.Scale = Vector3.new(.5,.5,.5)
  1967. local part7 = Instance.new("Part", rarm)
  1968. part7.Material = "Neon"
  1969. part7.Anchored=true
  1970. part7.CanCollide=false
  1971. part7.Locked = true
  1972. part7.TopSurface = "SmoothNoOutlines"
  1973. part7.BottomSurface = "SmoothNoOutlines"
  1974. part7.FormFactor='Custom'
  1975. part7.Size=Vector3.new(1,1, 1)
  1976. part7.CFrame=X.CFrame
  1977. part7.Transparency=0
  1978. part7.BrickColor=BrickColor.new("Dark indigo")
  1979. local mesh7 = Instance.new("SpecialMesh",part7)
  1980. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1981. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1982. --[[X.Touched:connect(function(ht)
  1983. hit = ht.Parent
  1984. if ht and hit:IsA("Model") then
  1985. if hit:FindFirstChild("Humanoid") then
  1986. if hit.Name ~= p.Name then
  1987. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1988. wait(.3)
  1989. end
  1990. end
  1991. elseif ht and hit:IsA("Hat") then
  1992. if hit.Parent.Name ~= p.Name then
  1993. if hit.Parent:FindFirstChild("Humanoid") then
  1994. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1995. wait(.3)
  1996. end
  1997. end
  1998. end
  1999. end)
  2000. part3.Touched:connect(function(ht)
  2001. hit = ht.Parent
  2002. if ht and hit:IsA("Model") then
  2003. if hit:FindFirstChild("Humanoid") then
  2004. if hit.Name ~= p.Name then
  2005. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2006. wait(.3)
  2007. end
  2008. end
  2009. elseif ht and hit:IsA("Hat") then
  2010. if hit.Parent.Name ~= p.Name then
  2011. if hit.Parent:FindFirstChild("Humanoid") then
  2012. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2013. wait(.3)
  2014. end
  2015. end
  2016. end
  2017. end)]]--
  2018. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  2019. if v:FindFirstChild('Humanoid') then
  2020. v.Humanoid:TakeDamage(math.huge)
  2021. v.Humanoid.PlatformStand = true
  2022. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2023. end
  2024. end
  2025.  
  2026. local acos = math.acos
  2027. local sqrt = math.sqrt
  2028. local Vec3 = Vector3.new
  2029. local fromAxisAngle = CFrame.fromAxisAngle
  2030.  
  2031. local function toAxisAngle(CFr)
  2032. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  2033. local Angle = math.acos((R00+R11+R22-1)/2)
  2034. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2035. A = A == 0 and 0.00001 or A
  2036. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2037. B = B == 0 and 0.00001 or B
  2038. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2039. C = C == 0 and 0.00001 or C
  2040. local x = (R21-R12)/sqrt(A)
  2041. local y = (R02-R20)/sqrt(B)
  2042. local z = (R10-R01)/sqrt(C)
  2043. return Vec3(x,y,z),Angle
  2044. end
  2045.  
  2046. function ApplyTrig(Num,Func)
  2047. local Min,Max = Func(0),Func(1)
  2048. local i = Func(Num)
  2049. return (i-Min)/(Max-Min)
  2050. end
  2051.  
  2052. function LerpCFrame(CFrame1,CFrame2,Num)
  2053. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2054. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2055. end
  2056.  
  2057. function Crater(Torso,Radius)
  2058. Spawn(function()
  2059. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2060. local Ignore = {}
  2061. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2062. if v.Character ~= nil then
  2063. Ignore[#Ignore+1] = v.Character
  2064. end
  2065. end
  2066. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2067. if Hit == nil then return end
  2068. local Parts = {}
  2069. for i = 1,360,10 do
  2070. local P = Instance.new("Part",Torso.Parent)
  2071. P.Anchored = true
  2072. P.FormFactor = "Custom"
  2073. P.BrickColor = Hit.BrickColor
  2074. P.Material = Hit.Material
  2075. P.TopSurface = "Smooth"
  2076. P.BottomSurface = "Smooth"
  2077. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  2078. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2079. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2080. if math.random(0,5) == 0 then -- rubble
  2081. local P = Instance.new("Part",Torso.Parent)
  2082. P.Anchored = true
  2083. P.FormFactor = "Custom"
  2084. P.BrickColor = Hit.BrickColor
  2085. P.Material = Hit.Material
  2086. P.TopSurface = "Smooth"
  2087. P.BottomSurface = "Smooth"
  2088. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  2089. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2090. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2091. end
  2092. end
  2093. for i = 0,1,0.05 do
  2094. for i2,v in pairs(Parts) do
  2095. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2096. end
  2097. wait(0.02)
  2098. end
  2099. for i,v in pairs(Parts) do
  2100. if v[1].Size.X > 2.1 then
  2101. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2102. end
  2103. v[1].Anchored = false
  2104. end
  2105. for i = 0,1,0.05 do
  2106. for i2,v in pairs(Parts) do
  2107. v[1].Transparency = i
  2108. if i == 1 then
  2109. v[1]:Destroy()
  2110. elseif i >= 0.25 then
  2111. v[1].CanCollide = false
  2112. end
  2113. end
  2114. wait(0.02)
  2115. end
  2116. Parts = nil
  2117. end)
  2118. end
  2119.  
  2120. ROW = function(out, trans, s, wt, t, ang, plus)
  2121. for i = 1, 360, 360/t do
  2122. local c = Instance.new("Part", game.Workspace)
  2123. c.FormFactor = 3
  2124. c.TopSurface = 0
  2125. c.BottomSurface = 0
  2126. c.Size = s
  2127. c.Anchored = true
  2128. c.CanCollide = wt
  2129. c.Material=workspace.Base.Material
  2130. c.Transparency = trans
  2131. c.BrickColor = workspace.Base.BrickColor
  2132. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2133. c.Locked=true
  2134. game.Debris:AddItem(c,15)
  2135. end
  2136. end
  2137.  
  2138. Part = function(x,y,z,color,tr,cc,an,parent)
  2139. local p = Instance.new('Part',parent or Weapon)
  2140. p.formFactor = 'Custom'
  2141. p.Size = Vector3.new(x,y,z)
  2142. p.BrickColor = BrickColor.new(color)
  2143. p.CanCollide = cc
  2144. p.Transparency = tr
  2145. p.Anchored = an
  2146. p.TopSurface,p.BottomSurface = 0,0
  2147. p.Locked=true
  2148. p:BreakJoints()
  2149. return p end
  2150.  
  2151. Mesh = function(par,num,x,y,z)
  2152. local msh = _
  2153. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2154. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2155. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2156. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2157. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2158. end msh.Scale = Vector3.new(x,y,z)
  2159. return msh end
  2160.  
  2161. function explosion(col1,col2,cfr,sz,rng,dmg)
  2162. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2163. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2164. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2165. v1,v2,v3=sz.x,sz.y,sz.z
  2166. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2167. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2168. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2169. a.CFrame=cfr
  2170. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2171. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2172.  
  2173. Spawn(function()
  2174. while wait() do
  2175. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2176. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2177. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2178. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2179. a.Transparency=a.Transparency+0.05
  2180. a2.Transparency=a2.Transparency+0.05
  2181. a3.Transparency=a3.Transparency+0.05
  2182. end
  2183. end)
  2184. end
  2185.  
  2186. Crater(X,20)
  2187. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2188. z = Instance.new("Sound",X)
  2189. z.SoundId = "rbxassetid://231917744"
  2190. z.Pitch = .5
  2191. z.Volume = 10
  2192. z1 = Instance.new("Sound",X)
  2193. z1.SoundId = "rbxassetid://231917744"
  2194. z1.Pitch = .5
  2195. z1.Volume = 10
  2196. z2 = Instance.new("Sound",X)
  2197. z2.SoundId = "rbxassetid://231917744"
  2198. z2.Pitch = .5
  2199. z2.Volume = 10
  2200. z3 = Instance.new("Sound",X)
  2201. z3.SoundId = "rbxassetid://245537790"
  2202. z3.Pitch = .7
  2203. z3.Volume = 1
  2204. z4 = Instance.new("Sound",X)
  2205. z4.SoundId = "rbxassetid://245537790"
  2206. z4.Pitch = .7
  2207. z4.Volume = 1
  2208. wait(0.1)
  2209. z:Play()
  2210. z1:Play()
  2211. z2:Play()
  2212. z3:Play()
  2213. z4:Play()
  2214.  
  2215. local part=Instance.new('Part',rarm)
  2216. part.Anchored=true
  2217. part.CanCollide=false
  2218. part.Locked = true
  2219. part.FormFactor='Custom'
  2220. part.Size=Vector3.new(1,1,1)
  2221. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2222. part.Transparency=0
  2223. part.BrickColor=BrickColor.new('Dark indigo')
  2224. local mesh=Instance.new('SpecialMesh',part)
  2225. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2226. mesh.Scale=Vector3.new(2,2,2)
  2227. local part2=part:clone()
  2228. part2.Parent = rarm
  2229. part2.BrickColor=BrickColor.new("Dark indigo")
  2230. local part5=part:clone()
  2231. part5.Parent = rarm
  2232. part5.BrickColor=BrickColor.new("Dark indigo")
  2233. local part6=part:clone()
  2234. part6.Parent = rarm
  2235. part6.BrickColor=BrickColor.new("Dark indigo")
  2236. local mesh2=mesh:clone()
  2237. mesh2.Parent=part2
  2238. mesh2.Scale=Vector3.new(3, 3, 3)
  2239. local mesh5=mesh:clone()
  2240. mesh5.Parent=part5
  2241. mesh5.Scale=Vector3.new(3, 3, 3)
  2242. local mesh6=mesh:clone()
  2243. mesh6.Parent=part6
  2244. mesh6.Scale=Vector3.new(3, 3, 3)
  2245. local blast = Instance.new("Part", rarm)
  2246. blast.BrickColor = BrickColor.new("Dark indigo")
  2247. blast.Anchored = true
  2248. blast.CanCollide = false
  2249. blast.Locked = true
  2250. blast.Size = Vector3.new(1, 1, 1)
  2251. blast.TopSurface = "Smooth"
  2252. blast.BottomSurface = "Smooth"
  2253. blast.Transparency = 0
  2254. blast.CFrame = HandCF
  2255. local bm = Instance.new("SpecialMesh", blast)
  2256. bm.Scale = Vector3.new(5,1,5)
  2257. bm.MeshId = "rbxassetid://156292343"
  2258. local blast2 = Instance.new("Part", rarm)
  2259. blast2.BrickColor = BrickColor.new("Dark indigo")
  2260. blast2.Anchored = true
  2261. blast2.CanCollide = false
  2262. blast2.Locked = true
  2263. blast2.Size = Vector3.new(1, 1, 1)
  2264. blast2.TopSurface = "Smooth"
  2265. blast2.BottomSurface = "Smooth"
  2266. blast2.Transparency = 0
  2267. blast2.CFrame = HandCF
  2268. local bm2 = Instance.new("SpecialMesh", blast2)
  2269. bm2.Scale = Vector3.new(3,1,3)
  2270. bm2.MeshId = "rbxassetid://156292343"
  2271. local blast3 = Instance.new("Part", rarm)
  2272. blast3.BrickColor = BrickColor.new("Royal purple")
  2273. blast3.Anchored = true
  2274. blast3.CanCollide = false
  2275. blast3.Locked = true
  2276. blast3.Size = Vector3.new(1, 1, 1)
  2277. blast3.TopSurface = "Smooth"
  2278. blast3.BottomSurface = "Smooth"
  2279. blast3.Transparency = 0
  2280. blast3.CFrame = HandCF
  2281. local bm3 = Instance.new("SpecialMesh", blast3)
  2282. bm3.Scale = Vector3.new(3,1,3)
  2283. bm3.MeshId = "rbxassetid://3270017"
  2284. for i = 1,120 do rs:wait()
  2285. X.Transparency = X.Transparency + (1/120)
  2286. part.Transparency = part.Transparency + (1/120)
  2287. part2.Transparency = part2.Transparency + (1/120)
  2288. part3.Transparency = part3.Transparency + (1/120)
  2289. part4.Transparency = part4.Transparency + (1/120)
  2290. part5.Transparency = part5.Transparency + (1/120)
  2291. part6.Transparency = part6.Transparency + (1/120)
  2292. part7.Transparency = part7.Transparency + (1/120)
  2293. blast.Transparency = blast.Transparency + (1/120)
  2294. blast2.Transparency = blast2.Transparency + (1/120)
  2295. blast3.Transparency = blast3.Transparency + (1/120)
  2296. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2297. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2298. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2299. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2300. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2301. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2302. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2303. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2304. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2305. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2306. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2307. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2308. X.CFrame = cf
  2309. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2310. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2311. part3.CFrame=X.CFrame
  2312. part4.CFrame=X.CFrame
  2313. part7.CFrame=X.CFrame
  2314. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2315. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2316. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2317. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2318. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2319. rs:wait()
  2320. end
  2321. X:Destroy()
  2322. part:Destroy()
  2323. part2:Destroy()
  2324. part3:Destroy()
  2325. part4:Destroy()
  2326. part5:Destroy()
  2327. part6:Destroy()
  2328. blast:Destroy()
  2329. blast2:Destroy()
  2330. blast3:Destroy()
  2331. z:Destroy()
  2332. z1:Destroy()
  2333. z2:Destroy()
  2334. z3:Destroy()
  2335. z4:Destroy()
  2336. end
  2337. end)
  2338. for i = 1, 20 do
  2339. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2340. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2341. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2342. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2343. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2344. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2345. if Debounces.on == false then break end
  2346. rs:wait()
  2347. end
  2348. if Debounces.CanAttack == false then
  2349. Debounces.CanAttack = true
  2350. Debounces.NoIdl = false
  2351. Debounces.on = false
  2352. end
  2353. end
  2354. end
  2355. end)
  2356. ----------------------------------------------------
  2357. mouse.KeyDown:connect(function(key)
  2358. if key == "e" then
  2359. if Debounces.CanAttack == true then
  2360. Debounces.CanAttack = false
  2361. Debounces.on = true
  2362. Debounces.NoIdl = true
  2363. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2364. z = Instance.new("Sound", rarm)
  2365. z.SoundId = "http://www.roblox.com/asset/?id=853224808"
  2366. z.Volume = 5
  2367. z.Looped = false
  2368. z:Play()
  2369. Debounces.RPunch = true
  2370. Debounces.LPunch = true
  2371. Debounces.ks = true
  2372. Debounces.ks2 = true
  2373. for i = 1, 3 do
  2374. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2375. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2376. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2377. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2378. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2379. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2380. if Debounces.on == false then break end
  2381. wait()
  2382. end
  2383. z2 = Instance.new("Sound", larm)
  2384. z2.SoundId = "http://www.roblox.com/asset/?id="
  2385. z2.Volume = .6
  2386. z2.Pitch = pt[math.random(1,#pt)]
  2387. z2.Looped = false
  2388. z2:Play()
  2389. for i = 1, 3 do
  2390. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2391. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2392. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2393. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2394. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2395. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2396. if Debounces.on == false then break end
  2397. wait()
  2398. end
  2399. z3 = Instance.new("Sound", rarm)
  2400. z3.SoundId = "http://www.roblox.com/asset/?id="
  2401. z3.Volume = 0.6
  2402. z3.Pitch = pt[math.random(1,#pt)]
  2403. z3.Looped = false
  2404. z3:Play()
  2405. for i = 1, 3 do
  2406. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2407. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2408. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2409. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2410. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2411. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2412. if Debounces.on == false then break end
  2413. wait()
  2414. end
  2415. z4 = Instance.new("Sound", larm)
  2416. z4.SoundId = "http://www.roblox.com/asset/?id="
  2417. z4.Volume = .6
  2418. z4.Pitch = pt[math.random(1,#pt)]
  2419. z4.Looped = false
  2420. z4:Play()
  2421. for i = 1, 3 do
  2422. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2423. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2424. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2425. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2426. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2427. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2428. if Debounces.on == false then break end
  2429. wait()
  2430. end
  2431. z5 = Instance.new("Sound", rarm)
  2432. z5.SoundId = "http://www.roblox.com/asset/?id="
  2433. z5.Volume = .6
  2434. z5.Pitch = pt[math.random(1,#pt)]
  2435. z5.Looped = false
  2436. z5:Play()
  2437. for i = 1, 3 do
  2438. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2439. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2440. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2441. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2442. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2443. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2444. if Debounces.on == false then break end
  2445. wait()
  2446. end
  2447. z6 = Instance.new("Sound", larm)
  2448. z6.SoundId = "http://www.roblox.com/asset/?id="
  2449. z6.Volume = .6
  2450. z6.Pitch = pt[math.random(1,#pt)]
  2451. z6.Looped = false
  2452. z6:Play()
  2453. for i = 1, 3 do
  2454. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2455. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2456. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2457. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2458. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2459. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2460. if Debounces.on == false then break end
  2461. wait()
  2462. end
  2463. z7 = Instance.new("Sound", rarm)
  2464. z7.SoundId = "http://www.roblox.com/asset/?id="
  2465. z7.Volume = .6
  2466. z7.Pitch = pt[math.random(1,#pt)]
  2467. z7.Looped = false
  2468. z7:Play()
  2469. for i = 1, 3 do
  2470. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2471. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2472. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2473. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2474. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2475. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2476. if Debounces.on == false then break end
  2477. wait()
  2478. end
  2479. z8 = Instance.new("Sound", larm)
  2480. z8.SoundId = "http://www.roblox.com/asset/?id="
  2481. z8.Volume = .6
  2482. z8.Pitch = pt[math.random(1,#pt)]
  2483. z8.Looped = false
  2484. z8:Play()
  2485. for i = 1, 3 do
  2486. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2487. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2488. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2489. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2490. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2491. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2492. if Debounces.on == false then break end
  2493. wait()
  2494. end
  2495. z9 = Instance.new("Sound", rarm)
  2496. z9.SoundId = "http://www.roblox.com/asset/?id="
  2497. z9.Volume = 0.6
  2498. z9.Pitch = pt[math.random(1,#pt)]
  2499. z9.Looped = false
  2500. z9:Play()
  2501. for i = 1, 3 do
  2502. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2503. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2504. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2505. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2506. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2507. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2508. if Debounces.on == false then break end
  2509. wait()
  2510. end
  2511. z10 = Instance.new("Sound", larm)
  2512. z10.SoundId = "http://www.roblox.com/asset/?id="
  2513. z10.Volume = .6
  2514. z10.Pitch = pt[math.random(1,#pt)]
  2515. z10.Looped = false
  2516. z10:Play()
  2517. for i = 1, 3 do
  2518. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2519. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2520. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2521. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2522. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2523. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2524. if Debounces.on == false then break end
  2525. wait()
  2526. end
  2527. z11 = Instance.new("Sound", rarm)
  2528. z11.SoundId = "http://www.roblox.com/asset/?id="
  2529. z11.Volume = .6
  2530. z11.Pitch = pt[math.random(1,#pt)]
  2531. z11.Looped = false
  2532. z11:Play()
  2533. for i = 1, 3 do
  2534. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2535. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2536. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2537. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2538. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2539. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2540. if Debounces.on == false then break end
  2541. wait()
  2542. end
  2543. z12 = Instance.new("Sound", larm)
  2544. z12.SoundId = "http://www.roblox.com/asset/?id="
  2545. z12.Volume = .6
  2546. z12.Pitch = pt[math.random(1,#pt)]
  2547. z12.Looped = false
  2548. z12:Play()
  2549. for i = 1, 3 do
  2550. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2551. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2552. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2553. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2554. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2555. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2556. if Debounces.on == false then break end
  2557. wait()
  2558. end
  2559. z13 = Instance.new("Sound", rarm)
  2560. z13.SoundId = "http://www.roblox.com/asset/?id="
  2561. z13.Volume = 0.6
  2562. z13.Pitch = pt[math.random(1,#pt)]
  2563. z13.Looped = false
  2564. z13:Play()
  2565. for i = 1, 3 do
  2566. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2567. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2568. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2569. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2570. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2571. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2572. if Debounces.on == false then break end
  2573. wait()
  2574. end
  2575. z14 = Instance.new("Sound", larm)
  2576. z14.SoundId = "http://www.roblox.com/asset/?id="
  2577. z14.Volume = .6
  2578. z14.Pitch = pt[math.random(1,#pt)]
  2579. z14.Looped = false
  2580. z14:Play()
  2581. for i = 1, 3 do
  2582. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2583. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2584. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2585. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2586. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2587. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2588. if Debounces.on == false then break end
  2589. wait()
  2590. end
  2591. z15 = Instance.new("Sound", rarm)
  2592. z15.SoundId = "http://www.roblox.com/asset/?id="
  2593. z15.Volume = .6
  2594. z15.Pitch = pt[math.random(1,#pt)]
  2595. z15.Looped = false
  2596. z15:Play()
  2597. for i = 1, 3 do
  2598. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2599. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2600. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2601. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2602. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2603. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2604. if Debounces.on == false then break end
  2605. wait()
  2606. end
  2607. z16 = Instance.new("Sound", larm)
  2608. z16.SoundId = "http://www.roblox.com/asset/?id="
  2609. z16.Volume = .6
  2610. z16.Pitch = pt[math.random(1,#pt)]
  2611. z16.Looped = false
  2612. z16:Play()
  2613. for i = 1, 3 do
  2614. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2615. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2616. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2617. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2618. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2619. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2620. if Debounces.on == false then break end
  2621. wait()
  2622. end
  2623. z17 = Instance.new("Sound", rarm)
  2624. z17.SoundId = "http://www.roblox.com/asset/?id="
  2625. z17.Volume = .6
  2626. z17.Pitch = pt[math.random(1,#pt)]
  2627. z17.Looped = false
  2628. z17:Play()
  2629. for i = 1, 3 do
  2630. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2631. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2632. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2633. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2634. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2635. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2636. if Debounces.on == false then break end
  2637. wait()
  2638. end
  2639. z18 = Instance.new("Sound", larm)
  2640. z18.SoundId = "http://www.roblox.com/asset/?id="
  2641. z18.Volume = .6
  2642. z18.Pitch = pt[math.random(1,#pt)]
  2643. z18.Looped = false
  2644. z18:Play()
  2645. for i = 1, 3 do
  2646. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2647. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2648. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2649. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2650. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2651. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2652. if Debounces.on == false then break end
  2653. wait()
  2654. end
  2655. z19 = Instance.new("Sound", rarm)
  2656. z19.SoundId = "http://www.roblox.com/asset/?id="
  2657. z19.Volume = 0.6
  2658. z19.Pitch = pt[math.random(1,#pt)]
  2659. z19.Looped = false
  2660. z19:Play()
  2661. for i = 1, 3 do
  2662. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2663. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2664. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2665. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2666. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2667. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2668. if Debounces.on == false then break end
  2669. wait()
  2670. end
  2671. z20 = Instance.new("Sound", larm)
  2672. z20.SoundId = "http://www.roblox.com/asset/?id="
  2673. z20.Volume = .6
  2674. z20.Pitch = pt[math.random(1,#pt)]
  2675. z20.Looped = false
  2676. z20:Play()
  2677. for i = 1, 3 do
  2678. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2679. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2680. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2681. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2682. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2683. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2684. if Debounces.on == false then break end
  2685. wait()
  2686. end
  2687. z20 = Instance.new("Sound", larm)
  2688. z20.SoundId = "http://www.roblox.com/asset/?id="
  2689. z20.Volume = .6
  2690. z20.Pitch = pt[math.random(1,#pt)]
  2691. z20.Looped = false
  2692. z20:Play()
  2693. for i = 1, 3 do
  2694. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2695. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2696. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2697. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2698. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2699. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2700. if Debounces.on == false then break end
  2701. wait()
  2702. end
  2703. z20 = Instance.new("Sound", larm)
  2704. z20.SoundId = "http://www.roblox.com/asset/?id="
  2705. z20.Volume = .6
  2706. z20.Pitch = pt[math.random(1,#pt)]
  2707. z20.Looped = false
  2708. z20:Play()
  2709. for i = 1, 3 do
  2710. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2711. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2712. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2713. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2714. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2715. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2716. if Debounces.on == false then break end
  2717. wait()
  2718. end
  2719. z20 = Instance.new("Sound", larm)
  2720. z20.SoundId = "http://www.roblox.com/asset/?id="
  2721. z20.Volume = .6
  2722. z20.Pitch = pt[math.random(1,#pt)]
  2723. z20.Looped = false
  2724. z20:Play()
  2725. for i = 1, 3 do
  2726. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2727. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2728. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2729. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2730. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2731. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2732. if Debounces.on == false then break end
  2733. wait()
  2734. end
  2735. z20 = Instance.new("Sound", larm)
  2736. z20.SoundId = "http://www.roblox.com/asset/?id="
  2737. z20.Volume = .6
  2738. z20.Pitch = pt[math.random(1,#pt)]
  2739. z20.Looped = false
  2740. z20:Play()
  2741. for i = 1, 3 do
  2742. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2743. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2744. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2745. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2746. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2747. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2748. if Debounces.on == false then break end
  2749. wait()
  2750. end
  2751. z20 = Instance.new("Sound", larm)
  2752. z20.SoundId = "http://www.roblox.com/asset/?id="
  2753. z20.Volume = .6
  2754. z20.Pitch = pt[math.random(1,#pt)]
  2755. z20.Looped = false
  2756. z20:Play()
  2757. for i = 1, 3 do
  2758. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2759. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2760. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2761. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2762. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2763. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2764. if Debounces.on == false then break end
  2765. wait()
  2766. end
  2767. z20 = Instance.new("Sound", larm)
  2768. z20.SoundId = "http://www.roblox.com/asset/?id="
  2769. z20.Volume = .6
  2770. z20.Pitch = pt[math.random(1,#pt)]
  2771. z20.Looped = false
  2772. z20:Play()
  2773. for i = 1, 3 do
  2774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2775. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2776. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2777. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2778. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2779. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2780. if Debounces.on == false then break end
  2781. wait()
  2782. end
  2783. z20 = Instance.new("Sound", larm)
  2784. z20.SoundId = "http://www.roblox.com/asset/?id="
  2785. z20.Volume = .6
  2786. z20.Pitch = pt[math.random(1,#pt)]
  2787. z20.Looped = false
  2788. z20:Play()
  2789. for i = 1, 3 do
  2790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2792. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2793. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2794. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2795. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2796. if Debounces.on == false then break end
  2797. wait()
  2798. end
  2799. z:Destroy()
  2800. z2:Destroy()
  2801. z3:Destroy()
  2802. z4:Destroy()
  2803. z5:Destroy()
  2804. z6:Destroy()
  2805. z7:Destroy()
  2806. z8:Destroy()
  2807. z9:Destroy()
  2808. z10:Destroy()
  2809. z11:Destroy()
  2810. z12:Destroy()
  2811. z13:Destroy()
  2812. z14:Destroy()
  2813. z15:Destroy()
  2814. z16:Destroy()
  2815. z17:Destroy()
  2816. z18:Destroy()
  2817. z19:Destroy()
  2818. z20:Destroy()
  2819. Debounces.LPunch = false
  2820. Debounces.RPunch = false
  2821. Debounces.ks = false
  2822. Debounces.ks2 = false
  2823. if Debounces.CanAttack == false then
  2824. Debounces.CanAttack = true
  2825. Debounces.on = false
  2826. Debounces.NoIdl = false
  2827. end
  2828. end
  2829. end
  2830. end)
  2831. -------------------------------
  2832. mouse.KeyDown:connect(function(key)
  2833. if key == "t" then
  2834. if Debounces.CanAttack == true then
  2835. Debounces.CanAttack = false
  2836. Debounces.NoIdl = true
  2837. Debounces.on = true
  2838. Debounces.ks = true
  2839. kik = rleg.Touched:connect(function(ht)
  2840. hit = ht.Parent
  2841. if ht and hit:IsA("Model") then
  2842. if hit:FindFirstChild("Humanoid") then
  2843. if hit.Name ~= p.Name then
  2844. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2845. Debounces.Slashed = true]]--
  2846. if Debounces.ks==true then
  2847. z = Instance.new("Sound",hed)
  2848. z.SoundId = "rbxassetid://169380525"
  2849. z.Volume = 1
  2850. z:Play()
  2851. Debounces.ks=false
  2852. end
  2853. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2854. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2855. --Debounces.Slashed = false
  2856. --end
  2857. end
  2858. end
  2859. elseif ht and hit:IsA("Hat") then
  2860. if hit.Parent.Name ~= p.Name then
  2861. if hit.Parent:FindFirstChild("Humanoid") then
  2862. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2863. Debounces.Slashed = true]]--
  2864. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2865. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2866. --Debounces.Slashed = false
  2867. --end
  2868. end
  2869. end
  2870. end
  2871. end)
  2872. for i = 1,20 do
  2873. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2874. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2875. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2876. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2877. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2878. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2879. if Debounces.on == false then break end
  2880. rs:wait()
  2881. end
  2882. kik:disconnect()
  2883. if Debounces.CanAttack == false then
  2884. Debounces.CanAttack = true
  2885. Debounces.NoIdl = false
  2886. Debounces.on = false
  2887. end
  2888. end
  2889. end
  2890. end)
  2891. ----------------------------------------------------
  2892. mouse.KeyDown:connect(function(key)
  2893. if key == "y" then
  2894. if Debounces.CanAttack == true then
  2895. Debounces.CanAttack = false
  2896. Debounces.on = true
  2897. Debounces.NoIdl = true
  2898. for i = 1, 15 do
  2899. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2900. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2901. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2902. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2903. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2904. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2905. if Debounces.on == false then break end
  2906. rs:wait(2.7)
  2907. end
  2908. x = Instance.new("Sound",char)
  2909. x.SoundId = "rbxassetid://345052019"
  2910. x.Pitch = 0.8
  2911. x.Volume = 1
  2912. x:Play()
  2913. wait(1.5)
  2914. Debounces.on = false
  2915. Debounces.Here = false
  2916. shot = shot + 1
  2917. local rng = Instance.new("Part", larm)
  2918. rng.Anchored = true
  2919. rng.BrickColor = BrickColor.new("Royal purple")
  2920. rng.CanCollide = false
  2921. rng.FormFactor = 3
  2922. rng.Name = "Ring"
  2923. rng.Size = Vector3.new(1, 1, 1)
  2924. rng.Transparency = 0.35
  2925. rng.TopSurface = 0
  2926. rng.BottomSurface = 0
  2927. rng2 = rng:clone()
  2928. rng3 = rng2:clone()
  2929. rng4 = rng2:clone()
  2930. local rngm = Instance.new("SpecialMesh", rng)
  2931. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2932. rngm.Scale = Vector3.new(10, 10, 1)
  2933. rngm2 = rngm:clone()
  2934. rngm2.Scale = Vector3.new(6, 6, 4)
  2935. rngm3=rngm2:clone()
  2936. rngm3.Parent = rng3
  2937. rngm3.Scale = Vector3.new(9, 9, 2)
  2938. rngm4 = rngm2:clone()
  2939. rngm4.Parent = rng4
  2940. rngm4.Scale = Vector3.new(7, 7, 2)
  2941. local bem = Instance.new("Part", larm)
  2942. bem.Anchored = true
  2943. bem.BrickColor = BrickColor.new("Royal purple")
  2944. bem.CanCollide = false
  2945. bem.FormFactor = 3
  2946. bem.Name = "Beam" .. shot
  2947. bem.Size = Vector3.new(1, 1, 1)
  2948. bem.Transparency = 0.35
  2949. bem.TopSurface = 0
  2950. bem.BottomSurface = 0
  2951. local bemm = Instance.new("SpecialMesh", bem)
  2952. bemm.MeshType = 4
  2953. bemm.Scale = Vector3.new(1, 10, 10)
  2954. local out = Instance.new("Part", larm)
  2955. out.Anchored = true
  2956. out.BrickColor = BrickColor.new("Royal purple")
  2957. out.CanCollide = false
  2958. out.FormFactor = 3
  2959. out.Name = "Out"
  2960. out.Size = Vector3.new(4, 4, 4)
  2961. out.Transparency = 0.35
  2962. out.TopSurface = 0
  2963. out.BottomSurface = 0
  2964. local outm = Instance.new("SpecialMesh", out)
  2965. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2966. outm.Scale = Vector3.new(10, 10, 10)
  2967. local bnd = Instance.new("Part", larm)
  2968. bnd.Anchored = true
  2969. bnd.BrickColor = BrickColor.new("Royal purple")
  2970. bnd.CanCollide = false
  2971. bnd.FormFactor = 3
  2972. bnd.Name = "Bend"
  2973. bnd.Size = Vector3.new(1, 1, 1)
  2974. bnd.Transparency = 1
  2975. bnd.TopSurface = 0
  2976. bnd.BottomSurface = 0
  2977. local bndm = Instance.new("SpecialMesh", bnd)
  2978. bndm.MeshType = 3
  2979. bndm.Scale = Vector3.new(8, 8, 8)
  2980. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2981. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2982. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2983. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2984. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2985. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2986. Debounces.Shewt = true
  2987. coroutine.wrap(function()
  2988. for i = 1, 20, 0.2 do
  2989. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2990. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2991. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2992. rng.Transparency = i/30
  2993. rng3.Transparency = 1/34
  2994. rng4.Transparency = i/36
  2995. wait()
  2996. end
  2997. wait()
  2998. rng:Destroy()
  2999. end)()
  3000. if Debounces.Shewt == true then
  3001. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  3002. hit = ht.Parent
  3003. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  3004. if HasntTouched(hit.Name) == true and deb == false then
  3005. deb = true
  3006. coroutine.wrap(function()
  3007. hit:FindFirstChild("Humanoid").PlatformStand = true
  3008. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  3009. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  3010. end)()
  3011. table.insert(Touche, hit.Name)
  3012. deb = false
  3013. end
  3014. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  3015. if HasntTouched(hit.Parent.Name) == true and deb == false then
  3016. deb = true
  3017. coroutine.wrap(function()
  3018. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  3019. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  3020. wait(1)
  3021. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  3022. end)()
  3023. table.insert(Touche, hit.Parent.Name)
  3024. deb = false
  3025. for i, v in pairs(Touche) do
  3026. print(v)
  3027. end
  3028. end
  3029. end
  3030. end)
  3031. end
  3032. for i = 0, 260, 8 do
  3033. bem.Size = Vector3.new(i, 10, 10)
  3034. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  3035. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3036. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3037. bnd.Size = Vector3.new(1,1,1)
  3038. bndm.Scale = Vector3.new(8,8,8)
  3039. if i % 10 == 0 then
  3040. local newRng = rng2:Clone()
  3041. newRng.Parent = larm
  3042. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3043. local newRngm = rngm2:clone()
  3044. newRngm.Parent=newRng
  3045. coroutine.wrap(function()
  3046. for i = 1, 10, 0.2 do
  3047. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  3048. newRng.Transparency = i/10
  3049. wait()
  3050. end
  3051. wait()
  3052. newRng:Destroy()
  3053. end)()
  3054. end
  3055. wait()
  3056. end
  3057. wait()
  3058. Debounces.Shewt = false
  3059. bem:Destroy()
  3060. out:Destroy()
  3061. bnd:Destroy()
  3062. Debounces.Ready = false
  3063. for i, v in pairs(Touche) do
  3064. table.remove(Touche, i)
  3065. end
  3066. wait()
  3067. table.insert(Touche, char.Name)
  3068. Debounces.NoIdl = false
  3069. if Debounces.CanAttack == false then
  3070. Debounces.CanAttack = true
  3071. end
  3072. end
  3073. end
  3074. end)
  3075. ----------------------------------------------------
  3076. Charging = false
  3077. mouse.KeyDown:connect(function(key)
  3078. if key == "r" then
  3079. if Charging == false then
  3080. Charging = true
  3081. if Debounces.CanAttack == true then
  3082. Debounces.CanAttack = false
  3083. Debounces.NoIdl = true
  3084. Debounces.on = true
  3085. for i = 1,20 do
  3086. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3087. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3088. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3089. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3090. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3091. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3092. if Debounces.on == false then break end
  3093. rs:wait()
  3094. end
  3095. --[[for i = 1,20 do
  3096. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3097. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3098. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3099. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3100. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3101. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3102. if Debounces.on == false then break end
  3103. rs:wait()
  3104. end]]--
  3105. pt=Instance.new('Part',torso)
  3106. pt.Anchored=true
  3107. pt.CanCollide=false
  3108. pt.Locked = true
  3109. pt.FormFactor='Custom'
  3110. pt.Size=Vector3.new(1,1,1)
  3111. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3112. pt.Transparency=.6
  3113. pt.BrickColor=BrickColor.new('Dark indigo')
  3114. msh=Instance.new('SpecialMesh',pt)
  3115. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3116. msh.Scale=Vector3.new(9.5,9.5,9.5)
  3117. pt2=pt:clone()
  3118. pt2.Parent = torso
  3119. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3120. pt2.BrickColor=BrickColor.new("Dark indigo")
  3121. msh2=msh:clone()
  3122. msh2.Parent=pt2
  3123. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  3124.  
  3125. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3126.  
  3127. bl = Instance.new("Part", char)
  3128. bl.Locked = true
  3129. bl.Name = "Shell"
  3130. bl.BrickColor = BrickColor.new("Dark indigo")
  3131. bl.Anchored = true
  3132. bl.CanCollide = false
  3133. bl.Transparency = 0
  3134. bl.Reflectance = 0
  3135. bl.BottomSurface = 0
  3136. bl.TopSurface = 0
  3137. bl.Shape = 0
  3138. blm = Instance.new("SpecialMesh",bl)
  3139. blm.MeshType = "Sphere"
  3140. blm.Scale = Vector3.new(9.5,9.5,9.5)
  3141. blm.MeshId = "rbxassetid://9982590"
  3142.  
  3143. coroutine.resume(coroutine.create(function()
  3144. for i=1, math.huge, 4 do
  3145. if Charging == true then
  3146. rs:wait()
  3147. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3148. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  3149. bl.Transparency = bl.Transparency + 0.1
  3150. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3151. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3152. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  3153. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  3154. elseif Charging == false then break
  3155. end
  3156. end
  3157. end))
  3158.  
  3159. repeat
  3160. local p = Instance.new('Part',torso)
  3161. p.formFactor = 'Custom'
  3162. p.Size = Vector3.new(1,1,1)
  3163. p.BrickColor = BrickColor.new('Royal purple')
  3164. p.CanCollide = false
  3165. p.Transparency = 0
  3166. p.Anchored = true
  3167. p.Locked=true
  3168. s = math.random(1,40)/10
  3169. local m = Instance.new("BlockMesh",p)
  3170. m.Scale = Vector3.new(s,s,s)
  3171. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3172. --[[coroutine.wrap(function()
  3173. wait(2)
  3174. while Charging == true do
  3175. wait(2)
  3176. GroundWave1()
  3177. wait(2)
  3178. end
  3179. end)()]]--
  3180. Spawn(function()
  3181. while rs:wait() do
  3182. if Charging == true then
  3183. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3184. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3185. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3186. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3187. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3188. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3189. elseif Charging == false then break
  3190. end
  3191. end
  3192. end)
  3193. Spawn(function()
  3194. while rs:wait() do
  3195. if p.Transparency >= 1 then p:Destroy() break end
  3196. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3197. p.Transparency = p.Transparency+0.01
  3198. end
  3199. end)
  3200. wait(.3)
  3201. until Charging == false
  3202. end
  3203. end
  3204. end
  3205. end)
  3206. ----------------------------------------------------
  3207. mouse.KeyUp:connect(function(key)
  3208. if key == "r" then
  3209. if Charging == true then
  3210. Charging = false
  3211. pt:Destroy()
  3212. pt2:Destroy()
  3213. bl:Destroy()
  3214. if Debounces.CanAttack == false then
  3215. Debounces.CanAttack = true
  3216. Debounces.NoIdl = false
  3217. Debounces.on = false
  3218. end
  3219. end
  3220. end
  3221. end)
  3222. ----------------------------------------------------
  3223. mouse.KeyDown:connect(function(key)
  3224. if key == "g" then
  3225. if Debounces.CanAttack == true then
  3226. Debounces.CanAttack = false
  3227. Debounces.NoIdl = true
  3228. Debounces.on = true
  3229. local shell = Instance.new("Part",torso)
  3230. shell.BrickColor = BrickColor.new("Royal purple")
  3231. shell.Anchored = true
  3232. shell.CanCollide = false
  3233. shell.Locked = true
  3234. shell.TopSurface = "SmoothNoOutlines"
  3235. shell.BottomSurface = "SmoothNoOutlines"
  3236. shell.Size = Vector3.new(1,1,1)
  3237. shellm = Instance.new("SpecialMesh",shell)
  3238. shellm.MeshType = "Sphere"
  3239. shellm.Scale = Vector3.new(1,1,1)
  3240. local shell2 = Instance.new("Part",torso)
  3241. shell2.BrickColor = BrickColor.new("Royal purple")
  3242. shell2.Anchored = true
  3243. shell2.CanCollide = false
  3244. shell2.Locked = true
  3245. shell2.TopSurface = "SmoothNoOutlines"
  3246. shell2.BottomSurface = "SmoothNoOutlines"
  3247. shell2.Size = Vector3.new(1,1,1)
  3248. shellm2 = Instance.new("SpecialMesh",shell2)
  3249. shellm2.MeshType = "Sphere"
  3250. shellm2.Scale = Vector3.new(1,1,1)
  3251.  
  3252. function FindNearestTorso(Position,Distance,SinglePlayer)
  3253. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3254. local List = {}
  3255. for i,v in pairs(workspace:GetChildren())do
  3256. if v:IsA("Model")then
  3257. if v:findFirstChild("Torso")then
  3258. if v ~= char then
  3259. if(v.Torso.Position -Position).magnitude <= Distance then
  3260. table.insert(List,v)
  3261. end
  3262. end
  3263. end
  3264. end
  3265. end
  3266. return List
  3267. end
  3268.  
  3269. Shell = function()
  3270. local X = Instance.new("Part",char)
  3271. local O = Instance.new("ObjectValue",X)
  3272. O.Name = "creator"
  3273. X.Locked = true
  3274. X.Name = "Shell"
  3275. X.Anchored = false
  3276. X.CanCollide = false
  3277. X.Transparency = 0
  3278. X.Reflectance = 0
  3279. X.BottomSurface = 0
  3280. X.TopSurface = 0
  3281. X.Shape = 0
  3282. local V = Instance.new("ObjectValue",X)
  3283. V.Value = char
  3284. V.Name = "creator"
  3285. X.BrickColor = BrickColor.new("Royal purple")
  3286. X.Size = Vector3.new(1,1,1)
  3287. --X.Material = "Neon"
  3288. local Z = Instance.new("SpecialMesh",X)
  3289. Z.MeshType = "Sphere"
  3290. Z.Scale = Vector3.new(1,1,1)
  3291. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3292. local bv = Instance.new("BodyVelocity",X)
  3293. bv.maxForce = Vector3.new(99999,99999,99999)
  3294. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3295. bv.velocity = root.CFrame.lookVector*65
  3296. Explode = X.Touched:connect(function(hit)
  3297. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3298. local cf = X.CFrame
  3299. bv:Destroy()
  3300. X.Anchored = true
  3301. Z:Remove()
  3302. Explode:disconnect()
  3303. X.Size = Vector3.new(3,3,3)
  3304. X.Touched:connect(function(hit) end)
  3305. X.CanCollide = false
  3306. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3307. if v:FindFirstChild('Humanoid') then
  3308. v.Humanoid:TakeDamage(math.huge)
  3309. end
  3310. end
  3311. for i = 1, (40) do rs:wait()
  3312. X.Transparency = X.Transparency + (1/40)
  3313. X.Size = X.Size + Vector3.new(1,1,1)
  3314. X.CFrame = cf
  3315. end
  3316. X:Destroy()
  3317. end
  3318. end)
  3319. end
  3320. Shell()
  3321. for i = 1, 10 do
  3322. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3323. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3324. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3325. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3326. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3327. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3328. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3329. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3330. if Debounces.on == false then break end
  3331. rs:wait()
  3332. end
  3333. Shell()
  3334. shell.Transparency = 1
  3335. for i = 1, 10 do
  3336. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3337. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3338. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3339. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3340. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3341. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3342. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3343. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3344. if Debounces.on == false then break end
  3345. rs:wait()
  3346. end
  3347. Shell()
  3348. shell.Transparency = 0
  3349. shell2.Transparency = 1
  3350. for i = 1, 10 do
  3351. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3352. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3353. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3354. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3355. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3356. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3357. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3358. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3359. if Debounces.on == false then break end
  3360. rs:wait()
  3361. end
  3362. Shell()
  3363. shell2.Transparency = 0
  3364. shell.Transparency = 1
  3365. for i = 1, 10 do
  3366. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3367. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3368. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3369. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3370. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3371. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3372. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3373. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3374. if Debounces.on == false then break end
  3375. rs:wait()
  3376. end
  3377. Shell()
  3378. shell.Transparency = 0
  3379. shell2.Transparency = 1
  3380. for i = 1, 10 do
  3381. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3382. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3383. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3384. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3385. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3386. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3387. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3388. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3389. if Debounces.on == false then break end
  3390. rs:wait()
  3391. end
  3392. Shell()
  3393. shell2.Transparency = 0
  3394. shell.Transparency = 1
  3395. for i = 1, 10 do
  3396. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3397. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3398. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3399. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3400. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3401. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3402. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3403. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3404. if Debounces.on == false then break end
  3405. rs:wait()
  3406. end
  3407. Shell()
  3408. shell.Transparency = 0
  3409. shell2.Transparency = 1
  3410. for i = 1, 10 do
  3411. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3412. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3413. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3414. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3415. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3416. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3417. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3418. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3419. if Debounces.on == false then break end
  3420. rs:wait()
  3421. end
  3422. Shell()
  3423. shell2.Transparency = 0
  3424. shell.Transparency = 1
  3425. for i = 1, 10 do
  3426. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3427. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3428. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3429. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3430. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3431. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3432. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3433. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3434. if Debounces.on == false then break end
  3435. rs:wait()
  3436. end
  3437. Shell()
  3438. shell.Transparency = 0
  3439. shell2.Transparency = 1
  3440. for i = 1, 10 do
  3441. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3442. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3443. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3444. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3445. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3446. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3447. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3448. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3449. if Debounces.on == false then break end
  3450. rs:wait()
  3451. end
  3452. Shell()
  3453. shell2.Transparency = 0
  3454. shell.Transparency = 1
  3455. for i = 1, 10 do
  3456. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3457. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3458. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3459. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3460. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3461. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3462. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3463. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3464. if Debounces.on == false then break end
  3465. rs:wait()
  3466. end
  3467. Shell()
  3468. shell.Transparency = 0
  3469. shell2.Transparency = 1
  3470. for i = 1, 10 do
  3471. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3472. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3473. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3474. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3475. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3476. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3477. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3478. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3479. if Debounces.on == false then break end
  3480. rs:wait()
  3481. end
  3482. Shell()
  3483. shell2.Transparency = 0
  3484. shell.Transparency = 1
  3485. for i = 1, 10 do
  3486. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3487. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3488. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3489. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3490. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3491. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3492. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3493. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3494. if Debounces.on == false then break end
  3495. rs:wait()
  3496. end
  3497. Shell()
  3498. shell.Transparency = 0
  3499. shell2.Transparency = 1
  3500. for i = 1, 10 do
  3501. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3502. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3503. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3504. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3505. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3506. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3507. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3508. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3509. if Debounces.on == false then break end
  3510. rs:wait()
  3511. end
  3512. shell.Transparency = 1
  3513. if Debounces.CanAttack == false then
  3514. Debounces.CanAttack = true
  3515. Debounces.NoIdl = false
  3516. Debounces.on = false
  3517. end
  3518. end
  3519. end
  3520. end)
  3521. ----------------------------------------------------
  3522. Search = false
  3523. mouse.KeyDown:connect(function(key)
  3524. if key == "n" then
  3525. if Search == true then
  3526. Search = true
  3527. for i,v in pairs(game.Players:getPlayers()) do
  3528. if v.Name~=char.Name then
  3529. for j,k in pairs(v.Character:GetChildren()) do
  3530. if k:IsA("BasePart") and k.Transparency >= 1 then
  3531. bawx=Instance.new("SelectionBox",cam)
  3532. bawx.Color = BrickColor.new("Royal purple")
  3533. bawx.Transparency = .5
  3534. bawx.Adornee = k
  3535. end
  3536. end
  3537. end
  3538. end
  3539. elseif Search == true then
  3540. Search = false
  3541. for i, v in pairs(cam:GetChildren()) do
  3542. if v:IsA("SelectionBox") then
  3543. v:Destroy()
  3544. end
  3545. end
  3546. end
  3547. end
  3548. end)
  3549. ----------------------------------------------------
  3550. Grab = false
  3551. mouse.KeyDown:connect(function(key)
  3552. if key == "z" then
  3553. Debounces.on = true
  3554. Debounces.NoIdl = true
  3555. Debounces.ks = true
  3556. if Grab == false then
  3557. gp = nil
  3558. for i = 1, 20 do
  3559. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3560. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3561. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3562. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3563. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3564. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3565. if Debounces.on == false then break end
  3566. rs:wait()
  3567. end
  3568. con1=larm.Touched:connect(function(hit) -- this is grab
  3569. ht = hit.Parent
  3570. hum1=ht:FindFirstChild('Humanoid')
  3571. if hum1 ~= nil then
  3572. if Debounces.ks==true then
  3573. z = Instance.new("Sound",hed)
  3574. z.SoundId = "rbxassetid://169380525"
  3575. z.Volume = 1
  3576. z:Play()
  3577. Debounces.ks=false
  3578. end
  3579. hum1.PlatformStand=true
  3580. gp = ht
  3581. Grab = true
  3582. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3583. asd.Parent = larm
  3584. asd.Name = "asd"
  3585. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3586. --[[elseif hum1 == nil then
  3587. con1:disconnect()
  3588. wait() return]]--
  3589. end
  3590. end)
  3591. for i = 1, 20 do
  3592. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3593. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3594. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3595. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3596. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3597. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3598. if Debounces.on == false then break end
  3599. rs:wait()
  3600. end
  3601. if hum1 == nil then
  3602. Debounces.on = false
  3603. Debounces.NoIdl = false
  3604. end
  3605. con1:disconnect()
  3606. elseif Grab == true then
  3607. Grab = false
  3608. Punch()
  3609. z = Instance.new("Sound",hed)
  3610. z.SoundId = "rbxassetid://169380525"
  3611. z.Pitch = ptz[math.random(1,#ptz)]
  3612. z.Volume = 1
  3613. z:Play()
  3614. for i = 1, 10 do
  3615. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3616. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3617. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3619. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3620. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3621. if Debounces.on == false then break end
  3622. rs:wait()
  3623. end
  3624. Punch()
  3625. z = Instance.new("Sound",hed)
  3626. z.SoundId = "rbxassetid://169380525"
  3627. z.Pitch = ptz[math.random(1,#ptz)]
  3628. z.Volume = 1
  3629. z:Play()
  3630. for i = 1, 10 do
  3631. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3632. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3633. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3634. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3635. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3636. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3637. if Debounces.on == false then break end
  3638. rs:wait()
  3639. end
  3640. Punch()
  3641. z = Instance.new("Sound",hed)
  3642. z.SoundId = "rbxassetid://169380525"
  3643. z.Pitch = ptz[math.random(1,#ptz)]
  3644. z.Volume = 1
  3645. z:Play()
  3646. for i = 1, 10 do
  3647. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3648. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3649. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3650. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3651. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3652. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3653. if Debounces.on == false then break end
  3654. rs:wait()
  3655. end
  3656. Punch()
  3657. z = Instance.new("Sound",hed)
  3658. z.SoundId = "rbxassetid://169380525"
  3659. z.Pitch = ptz[math.random(1,#ptz)]
  3660. z.Volume = 1
  3661. z:Play()
  3662. for i = 1, 10 do
  3663. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3664. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3665. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3666. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3667. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3668. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3669. if Debounces.on == false then break end
  3670. rs:wait()
  3671. end
  3672. Punch()
  3673. z = Instance.new("Sound",hed)
  3674. z.SoundId = "rbxassetid://169380525"
  3675. z.Pitch = ptz[math.random(1,#ptz)]
  3676. z.Volume = 1
  3677. z:Play()
  3678. for i = 1, 10 do
  3679. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3680. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3681. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3682. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3683. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3684. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3685. if Debounces.on == false then break end
  3686. rs:wait()
  3687. end
  3688. Punch()
  3689. z = Instance.new("Sound",hed)
  3690. z.SoundId = "rbxassetid://169380525"
  3691. z.Pitch = ptz[math.random(1,#ptz)]
  3692. z.Volume = 1
  3693. z:Play()
  3694. for i = 1, 10 do
  3695. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3696. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3697. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3698. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3699. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3700. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3701. if Debounces.on == false then break end
  3702. rs:wait()
  3703. end
  3704. Punch()
  3705. z = Instance.new("Sound",hed)
  3706. z.SoundId = "rbxassetid://169380525"
  3707. z.Pitch = ptz[math.random(1,#ptz)]
  3708. z.Volume = 1
  3709. z:Play()
  3710. for i = 1, 10 do
  3711. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3712. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3713. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3714. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3715. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3716. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3717. if Debounces.on == false then break end
  3718. rs:wait()
  3719. end
  3720. Punch()
  3721. z = Instance.new("Sound",hed)
  3722. z.SoundId = "rbxassetid://169380525"
  3723. z.Pitch = ptz[math.random(1,#ptz)]
  3724. z.Volume = 1
  3725. z:Play()
  3726. for i = 1, 10 do
  3727. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3728. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3729. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3730. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3731. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3732. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3733. if Debounces.on == false then break end
  3734. rs:wait()
  3735. end
  3736. Punch()
  3737. z = Instance.new("Sound",hed)
  3738. z.SoundId = "rbxassetid://169380525"
  3739. z.Pitch = ptz[math.random(1,#ptz)]
  3740. z.Volume = 1
  3741. z:Play()
  3742. for i = 1, 10 do
  3743. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3744. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3745. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3746. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3747. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3748. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3749. if Debounces.on == false then break end
  3750. rs:wait()
  3751. end
  3752. Punch()
  3753. z = Instance.new("Sound",hed)
  3754. z.SoundId = "rbxassetid://169380525"
  3755. z.Pitch = ptz[math.random(1,#ptz)]
  3756. z.Volume = 1
  3757. z:Play()
  3758. for i = 1, 10 do
  3759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3765. if Debounces.on == false then break end
  3766. rs:wait()
  3767. end
  3768. Punch()
  3769. z = Instance.new("Sound",hed)
  3770. z.SoundId = "rbxassetid://169380525"
  3771. z.Pitch = ptz[math.random(1,#ptz)]
  3772. z.Volume = 1
  3773. z:Play()
  3774. for i = 1, 10 do
  3775. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3776. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3781. if Debounces.on == false then break end
  3782. rs:wait()
  3783. end
  3784. Punch()
  3785. z = Instance.new("Sound",hed)
  3786. z.SoundId = "rbxassetid://169380525"
  3787. z.Pitch = ptz[math.random(1,#ptz)]
  3788. z.Volume = 1
  3789. z:Play()
  3790. for i = 1, 10 do
  3791. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3792. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3795. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3796. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3797. if Debounces.on == false then break end
  3798. rs:wait()
  3799. end
  3800. con1:disconnect()
  3801. Debounces.on = false
  3802. Debounces.NoIdl = false
  3803. if gp ~= nil then
  3804. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3805. for i,v in pairs(larm:GetChildren()) do
  3806. if v.Name == "asd" and v:IsA("Weld") then
  3807. v:Remove()
  3808. end
  3809. end
  3810. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3811. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3812. bv.P = 125000
  3813. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3814. hum1=nil
  3815. ht=nil
  3816. Debounces.on = false
  3817. Debounces.NoIdl = false
  3818. elseif ht == nil then wait()
  3819. Grab = false
  3820. Debounces.on = false
  3821. Debounces.NoIdl = false
  3822. end
  3823. end
  3824. end
  3825. end)
  3826. ----------------------------------------------------
  3827. mouse.KeyDown:connect(function(key)
  3828. if string.byte(key) == 52 then
  3829. char.Humanoid.WalkSpeed = 60
  3830. end
  3831. end)
  3832. mouse.KeyUp:connect(function(key)
  3833. if string.byte(key) == 52 then
  3834. char.Humanoid.WalkSpeed = 8
  3835. end
  3836. end)
  3837. -------------------------------
  3838. local animpose = "Idle"
  3839. local lastanimpose = "Idle"
  3840. local sine = 0
  3841. local change = 1
  3842. local val = 0
  3843. local ffing = false
  3844. -------------------------------
  3845. game:GetService("RunService").RenderStepped:connect(function()
  3846. --[[if char.Humanoid.Jump == true then
  3847. jump = true
  3848. else
  3849. jump = false
  3850. end]]
  3851. char.Humanoid.FreeFalling:connect(function(f)
  3852. if f then
  3853. ffing = true
  3854. else
  3855. ffing = false
  3856. end
  3857. end)
  3858. sine = sine + change
  3859. if jumpn == true then
  3860. animpose = "Jumping"
  3861. elseif ffing == true then
  3862. animpose = "Freefalling"
  3863. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3864. animpose = "Idle"
  3865. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3866. animpose = "Walking"
  3867. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3868. animpose = "Running"
  3869. end
  3870. if animpose ~= lastanimpose then
  3871. sine = 0
  3872. if Debounces.NoIdl == false then
  3873. if animpose == "Idle" then
  3874. for i = 1, 2 do
  3875. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3876. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3877. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3878. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3879. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3880. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3881. end
  3882. elseif animpose == "Walking" then
  3883. for i = 1, 2 do
  3884. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3885. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3886. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3887. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3888. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3889. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3890. end
  3891. elseif animpose == "Running" then
  3892. for i = 1, 2 do
  3893. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3894. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3895. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3896. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3897. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3898. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3899. wait()
  3900. end
  3901. end
  3902. else
  3903. end
  3904. end
  3905. lastanimpose = animpose
  3906. if Debounces.NoIdl == false then
  3907. if animpose == "Idle" then
  3908. change = 0.5
  3909. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3910. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3911. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3912. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3913. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3914. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3915. elseif animpose == "Walking" then
  3916. change = 1
  3917. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3918. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3919. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3920. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3921. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3922. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3923. elseif animpose == "Running" then
  3924. change = 1
  3925. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3926. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3927. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3928. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3929. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3930. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3931. elseif stanceToggle == "Floating" then
  3932. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3933. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3934. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3935. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3936. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3937. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3938. end
  3939. end
  3940. end)
  3941. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3942. local a = Instance.new("ForceField")
  3943. a.Parent = workspace.Likebossfromdk
  3944. wait(0)
  3945. game.Workspace.Likebossfromdk.Humanoid.Health = math.huge
  3946. -----------------------------------------------------------------------------
  3947.  
  3948. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3949. --[[Part0 = Vector3 (Start pos)
  3950. Part1 = Vector3 (End pos)
  3951. Times = number (Amount of lightning parts)
  3952. Offset = number (Offset)
  3953. Color = color (brickcolor value)
  3954. Thickness = number (thickness)
  3955. Trans = number (transparency)
  3956. ]]--
  3957. local magz = (Part0 - Part1).magnitude
  3958. local curpos = Part0
  3959. local trz = {-Offset,Offset}
  3960. for i=1,Times do
  3961. local li = Instance.new("Part", torso)
  3962. li.Name = "Lightning"
  3963. li.TopSurface =0
  3964. li.Material = "Neon"
  3965. li.BottomSurface = 0
  3966. li.Anchored = true
  3967. li.Locked = true
  3968. li.Transparency = Trans or 0.4
  3969. li.BrickColor = BrickColor.new(Color)
  3970. li.formFactor = "Custom"
  3971. li.CanCollide = false
  3972. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3973. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3974. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3975. if Times == i then
  3976. local magz2 = (curpos - Part1).magnitude
  3977. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3978. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3979. else
  3980. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3981. end
  3982. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3983. game.Debris:AddItem(li,.1)
  3984. end
  3985. end
  3986.  
  3987. BodyParts = {} -- Parts to emit lightning effects from
  3988. for _, v in pairs(char:GetChildren()) do
  3989. if v:IsA("Part") then
  3990. table.insert(BodyParts, v)
  3991. end
  3992. end
  3993.  
  3994. Bounding = {} -- Calculate the bounding boxes
  3995. for _, v in pairs(BodyParts) do
  3996. local temp = {X=nil, Y=nil, Z=nil}
  3997. temp.X = v.Size.X/2 * 15
  3998. temp.Y = v.Size.Y/2 * 15
  3999. temp.Z = v.Size.Z/2 * 15
  4000. Bounding[v.Name] = temp
  4001. --table.insert(Bounding, v.Name, temp)
  4002. end
  4003.  
  4004. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  4005. local Body1 = BodyParts[math.random(#BodyParts)]
  4006. local Body2 = BodyParts[math.random(#BodyParts)]
  4007. local Pos1 = Vector3.new(
  4008. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  4009. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  4010. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  4011. )
  4012. local Pos2 = Vector3.new(
  4013. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  4014. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  4015. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  4016. )
  4017. local SPos1 = Body1.Position + Pos1
  4018. local SPos2 = Body2.Position + Pos2
  4019. Lightning(SPos1, SPos2, 4, 3, "Royal purple", .3, .56)
  4020. end
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