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ClockworkHorror

Flamethrower

Aug 7th, 2015
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  1. if script.Parent.className ~= "HopperBin" then
  2.  
  3. player = game.Players.animeosophy
  4.  
  5. char = player.Character
  6.  
  7. tool = Instance.new("HopperBin")
  8.  
  9. tool.Parent = player.Backpack
  10.  
  11. tool.Name = "Flamethrowa"
  12.  
  13. script.Parent = tool
  14.  
  15. end
  16.  
  17.  
  18.  
  19. bin = script.Parent
  20.  
  21.  
  22.  
  23. player = game.Players.animeosophy
  24.  
  25. char = player.Character
  26.  
  27. hold = false
  28.  
  29.  
  30.  
  31. wr = char.Torso["Right Shoulder"].C1
  32.  
  33. handle = Instance.new("Part")
  34.  
  35. handle.Parent = game.Lighting
  36.  
  37. handle.Name = "Handle"
  38.  
  39. handle.FormFactor = "Symmetric"
  40.  
  41. handle.Size = Vector3.new(1,1,1)
  42.  
  43. handle.TopSurface = 0
  44.  
  45. handle.BottomSurface = 0
  46.  
  47. handle.BrickColor = BrickColor.new("Black")
  48.  
  49. handle.Anchored = false
  50.  
  51. handle.Position = char["Right Arm"].Position
  52.  
  53. local m = Instance.new("BlockMesh")
  54.  
  55. m.Parent = handle
  56.  
  57. m.Scale = Vector3.new(1,1,4)
  58.  
  59. m.Offset = Vector3.new(1,0.8,0)
  60.  
  61. weld = Instance.new("Weld")
  62.  
  63. weld.Parent = char["Right Arm"]
  64.  
  65. weld.Part0 = handle
  66.  
  67. weld.Part1 = weld.Parent
  68.  
  69. weld.C1 = CFrame.new(0, 0, -0.5)
  70.  
  71. weld2 = char.Torso["Right Shoulder"]
  72.  
  73.  
  74.  
  75.  
  76.  
  77. function fire(firer)
  78.  
  79. local p = Instance.new("Part")
  80.  
  81. p.Parent = workspace
  82.  
  83. p.Shape = "Ball"
  84.  
  85. p.Size = Vector3.new(2,2,2)
  86.  
  87. p.Name = "Fire"
  88.  
  89. p.CanCollide = false
  90.  
  91. p.Transparency = 1
  92.  
  93. p.Anchored = false
  94.  
  95. p.TopSurface = "Smooth"
  96.  
  97. p.BottomSurface = "Smooth"
  98.  
  99. p.CFrame = firer.CFrame + Vector3.new(math.random(-1,1),math.random(0,1),math.random(-1,1))
  100.  
  101. local bf = Instance.new("BodyVelocity")
  102.  
  103. bf.Parent = p
  104.  
  105. bf.velocity = handle.CFrame.lookVector * 23
  106.  
  107. bf.velocity = bf.velocity + Vector3.new(math.random(-4,4), math.random(-1,4), math.random(-4, 4))
  108.  
  109. local fia = Instance.new("Fire")
  110.  
  111. fia.Parent = p
  112.  
  113. fia.Heat = 20
  114.  
  115. fia.Size = 4
  116.  
  117. function kill(hit)
  118.  
  119. if hit.Parent.Name == "xSoulStealerx" then return end
  120.  
  121. if hit.Parent.Name == "Flamethrowa" then return end
  122.  
  123. if hit.Parent.Parent.Name == "xSoulStealerx" then return end
  124.  
  125. if hit.Name == "Fire" then return end
  126.  
  127. if hit.Name == "Base" then return end
  128.  
  129. fia.Parent = hit
  130.  
  131. fia.Heat = 8
  132.  
  133. fia.Size = 4
  134.  
  135. hit.BrickColor = BrickColor.new("Neon orange")
  136.  
  137. wait(1.6)
  138.  
  139. fia.Heat = 20
  140.  
  141. fia.Size = 7
  142.  
  143. hit.BrickColor = BrickColor.new("Bright red")
  144.  
  145. wait(1.6)
  146.  
  147. fia.Heat = 30
  148.  
  149. fia.Size = 10
  150.  
  151. wait(1.6)
  152.  
  153. fia.Heat = 40
  154.  
  155. fia.Size = 15
  156.  
  157. hit.BrickColor = BrickColor.new("Black")
  158.  
  159. if hit.Parent:findFirstChild("Humanoid") then
  160.  
  161. hit.Parent.Humanoid.Health = 0
  162.  
  163. end
  164.  
  165. wait(2)
  166.  
  167. hit:remove()
  168.  
  169. end
  170.  
  171. p.touched:connect(kill)
  172.  
  173. coroutine.resume(coroutine.create(function()
  174.  
  175. wait(2)
  176.  
  177. p:remove()
  178.  
  179. end))
  180.  
  181. end
  182.  
  183.  
  184.  
  185. function click(mouse)
  186.  
  187. hold = true
  188.  
  189. while hold == true do
  190.  
  191. wait()
  192.  
  193. fire(handle)
  194.  
  195. end
  196.  
  197. end
  198.  
  199.  
  200.  
  201. function up(mouse)
  202.  
  203. hold = false
  204.  
  205. end
  206.  
  207.  
  208.  
  209. function select(mouse)
  210.  
  211. mouse.Button1Down:connect(click)
  212.  
  213. mouse.Button1Up:connect(up)
  214.  
  215. handle.Parent = char
  216.  
  217. weld2.C1 = CFrame.fromEulerAnglesXYZ(0,0,-1.6) * CFrame.new(-0.5,0,-0.4)
  218.  
  219. weld.Parent = char["Right Arm"]
  220.  
  221. weld.Part0 = weld.Parent
  222.  
  223. weld.Part1 = handle
  224.  
  225. weld.C1 = CFrame.fromEulerAnglesXYZ(1.55,0,0) * CFrame.new(0, 0, -0.8)
  226.  
  227. end
  228.  
  229.  
  230.  
  231.  
  232.  
  233. function deselect(mouse)
  234.  
  235. handle.Parent = game.Lighting
  236.  
  237. weld2.C1 = wr
  238.  
  239. end
  240.  
  241.  
  242.  
  243. script.Parent.Selected:connect(select)
  244.  
  245. script.Parent.Deselected:connect(deselect)
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