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- --made by Soul#4086 :P
- local ScreenGui = Instance.new("ScreenGui")
- local main = Instance.new("Frame")
- local Guns = Instance.new("TextButton")
- local Mod = Instance.new("TextButton")
- local AutoRespawn = Instance.new("TextButton")
- local KillAll = Instance.new("TextButton")
- local FlyingCar = Instance.new("TextButton")
- local SuperPunch = Instance.new("TextButton")
- local Neutral = Instance.new("TextButton")
- local Criminal = Instance.new("TextButton")
- local Inmate = Instance.new("TextButton")
- local Guard = Instance.new("TextButton")
- local line = Instance.new("TextLabel")
- local Title = Instance.new("TextLabel")
- local close = Instance.new("TextButton")
- local By = Instance.new("TextLabel")
- local openmain = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- main.Name = "main"
- main.Parent = ScreenGui
- main.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- main.BorderColor3 = Color3.fromRGB(20, 20, 20)
- main.Position = UDim2.new(0.130677253, 0, 0.299765825, 0)
- main.Size = UDim2.new(0, 239, 0, 396)
- main.Visible = false
- main.Active = true
- main.Draggable = true
- Guns.Name = "Guns"
- Guns.Parent = main
- Guns.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- Guns.BorderColor3 = Color3.fromRGB(255, 255, 255)
- Guns.Position = UDim2.new(0.209095031, 0, 0.141573384, 0)
- Guns.Size = UDim2.new(0, 137, 0, 23)
- Guns.Font = Enum.Font.SourceSans
- Guns.Text = "Guns"
- Guns.TextColor3 = Color3.fromRGB(255, 255, 255)
- Guns.TextScaled = true
- Guns.TextSize = 14.000
- Guns.TextWrapped = true
- Guns.MouseButton1Down:connect(function()
- for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
- OwO = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end)
- Mod.Name = "Mod"
- Mod.Parent = main
- Mod.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- Mod.BorderColor3 = Color3.fromRGB(255, 255, 255)
- Mod.Position = UDim2.new(0.209095061, 0, 0.218761072, 0)
- Mod.Size = UDim2.new(0, 137, 0, 23)
- Mod.Font = Enum.Font.SourceSans
- Mod.Text = "Mod"
- Mod.TextColor3 = Color3.fromRGB(255, 255, 255)
- Mod.TextScaled = true
- Mod.TextSize = 14.000
- Mod.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- Mod.TextWrapped = true
- Mod.MouseButton1Down:connect(function()
- local sM = require(game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass("Tool").GunStates)
- sM["Damage"] = math.huge
- sM["MaxAmmo"] = math.huge
- sM["StoredAmmo"] = math.huge
- sM["FireRate"] = -math.huge
- sM["AmmoPerClip"] = math.huge
- sM["Range"] = math.huge
- sM["ReloadTime"] = 0
- sM["Bullets"] = 50
- sM["AutoFire"] = true
- end)
- AutoRespawn.Name = "AutoRespawn"
- AutoRespawn.Parent = main
- AutoRespawn.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- AutoRespawn.BorderColor3 = Color3.fromRGB(255, 255, 255)
- AutoRespawn.Position = UDim2.new(0.208298236, 0, 0.294999719, 0)
- AutoRespawn.Size = UDim2.new(0, 137, 0, 23)
- AutoRespawn.Font = Enum.Font.SourceSans
- AutoRespawn.Text = "AutoRespawn"
- AutoRespawn.TextColor3 = Color3.fromRGB(255, 255, 255)
- AutoRespawn.TextScaled = true
- AutoRespawn.TextSize = 14.000
- AutoRespawn.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- AutoRespawn.TextWrapped = true
- AutoRespawn.MouseButton1Down:connect(function()
- local blah = (game.Players.LocalPlayer.Name)
- _G.Looop = true
- while _G.Looop == true do wait(0.1)
- if game:GetService("Workspace")[blah].Humanoid.Health == 0 then
- saved = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Success";
- })
- local A_1 = "LocalPlayer"
- local Event = game:GetService("Workspace").Remote.loadchar
- Event:InvokeServer(A_1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = saved
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Loaded";
- Text = "Success";
- })
- end
- end
- end)
- KillAll.Name = "KillAll"
- KillAll.Parent = main
- KillAll.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- KillAll.BorderColor3 = Color3.fromRGB(255, 255, 255)
- KillAll.Position = UDim2.new(0.208298251, 0, 0.528211713, 0)
- KillAll.Size = UDim2.new(0, 137, 0, 23)
- KillAll.Font = Enum.Font.SourceSans
- KillAll.Text = "KillAll"
- KillAll.TextColor3 = Color3.fromRGB(255, 255, 255)
- KillAll.TextScaled = true
- KillAll.TextSize = 14.000
- KillAll.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- KillAll.TextWrapped = true
- KillAll.MouseButton1Down:connect(function()
- workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
- wait(0.5)
- function kill(a)
- local A_1 =
- {
- [1] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)),
- ["Distance"] = 3.2524313926697,
- ["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576),
- ["Hit"] = a.Character.Head
- },
- [2] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)),
- ["Distance"] = 3.2699294090271,
- ["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377),
- ["Hit"] = a.Character.Head
- },
- [3] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)),
- ["Distance"] = 3.1665518283844,
- ["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652),
- ["Hit"] = a.Character.Head
- },
- [4] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)),
- ["Distance"] = 3.3218522071838,
- ["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611),
- ["Hit"] = a.Character.Head
- },
- [5] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)),
- ["Distance"] = 3.222757101059,
- ["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302),
- ["Hit"] = a.Character.Head
- }
- }
- local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- Event:FireServer(A_1, A_2)
- end
- for i,v in pairs(game.Players:GetChildren())do
- if v.Name ~= game.Players.LocalPlayer.Name then
- kill(v)
- end
- end
- wait(1)
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- end)
- FlyingCar.Name = "FlyingCar"
- FlyingCar.Parent = main
- FlyingCar.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- FlyingCar.BorderColor3 = Color3.fromRGB(255, 255, 255)
- FlyingCar.Position = UDim2.new(0.208298177, 0, 0.452790558, 0)
- FlyingCar.Size = UDim2.new(0, 137, 0, 23)
- FlyingCar.Font = Enum.Font.SourceSans
- FlyingCar.Text = "FlyingCar"
- FlyingCar.TextColor3 = Color3.fromRGB(255, 255, 255)
- FlyingCar.TextScaled = true
- FlyingCar.TextSize = 14.000
- FlyingCar.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- FlyingCar.TextWrapped = true
- FlyingCar.MouseButton1Down:connect(function()
- local hint = Instance.new("Hint",game.Players.LocalPlayer.PlayerGui)
- hint.Text = "Press X To Toggle"
- hint.Name = game.JobId
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 500
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = false
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+125.0+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-250
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "x" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- wait(5)
- hint:Destroy()
- end)
- Fly()
- end)
- SuperPunch.Name = "SuperPunch"
- SuperPunch.Parent = main
- SuperPunch.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- SuperPunch.BorderColor3 = Color3.fromRGB(255, 255, 255)
- SuperPunch.Position = UDim2.new(0.208298236, 0, 0.370015562, 0)
- SuperPunch.Size = UDim2.new(0, 137, 0, 23)
- SuperPunch.Font = Enum.Font.SourceSans
- SuperPunch.Text = "SuperPunch"
- SuperPunch.TextColor3 = Color3.fromRGB(255, 255, 255)
- SuperPunch.TextScaled = true
- SuperPunch.TextSize = 14.000
- SuperPunch.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- SuperPunch.TextWrapped = true
- SuperPunch.MouseButton1Down:connect(function()
- mainRemotes = game.ReplicatedStorage
- meleeRemote = mainRemotes['meleeEvent']
- mouse = game.Players.LocalPlayer:GetMouse()
- punching = false
- cooldown = false
- function punch()
- cooldown = true
- local part = Instance.new("Part", game.Players.LocalPlayer.Character)
- part.Transparency = 1
- part.Size = Vector3.new(5, 2, 3)
- part.CanCollide = false
- local w1 = Instance.new("Weld", part)
- w1.Part0 = game.Players.LocalPlayer.Character.Torso
- w1.Part1 = part
- w1.C1 = CFrame.new(0,0,2)
- part.Touched:connect(function(hit)
- if game.Players:FindFirstChild(hit.Parent.Name) then
- local plr = game.Players:FindFirstChild(hit.Parent.Name)
- if plr.Name ~= game.Players.LocalPlayer.Name then
- part:Destroy()
- for i = 1,100 do
- meleeRemote:FireServer(plr)
- end
- end
- end
- end)
- wait(1)
- cooldown = false
- part:Destroy()
- end
- mouse.KeyDown:connect(function(key)
- if cooldown == false then
- if key:lower() == "f" then
- punch()
- end
- end
- end)
- end)
- Neutral.Name = "Neutral"
- Neutral.Parent = main
- Neutral.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- Neutral.BorderColor3 = Color3.fromRGB(161, 165, 162)
- Neutral.Position = UDim2.new(0.509444952, 0, 0.896252275, 0)
- Neutral.Size = UDim2.new(0, 103, 0, 23)
- Neutral.Font = Enum.Font.SourceSans
- Neutral.Text = "Neutral"
- Neutral.TextColor3 = Color3.fromRGB(161, 165, 162)
- Neutral.TextScaled = true
- Neutral.TextSize = 14.000
- Neutral.TextStrokeColor3 = Color3.fromRGB(161, 165, 162)
- Neutral.TextWrapped = true
- Neutral.MouseButton1Down:connect(function()
- Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- end)
- Criminal.Name = "Criminal"
- Criminal.Parent = main
- Criminal.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- Criminal.BorderColor3 = Color3.fromRGB(151, 0, 0)
- Criminal.Position = UDim2.new(0.508146524, 0, 0.767612278, 0)
- Criminal.Size = UDim2.new(0, 103, 0, 23)
- Criminal.Font = Enum.Font.SourceSans
- Criminal.Text = "Criminal"
- Criminal.TextColor3 = Color3.fromRGB(151, 0, 0)
- Criminal.TextScaled = true
- Criminal.TextSize = 14.000
- Criminal.TextStrokeColor3 = Color3.fromRGB(151, 0, 0)
- Criminal.TextWrapped = true
- Criminal.MouseButton1Down:connect(function()
- LCS = game.Workspace["Criminals Spawn"].SpawnLocation
- LCS.CanCollide = false
- LCS.Size = Vector3.new(51.05, 24.12, 54.76)
- LCS.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- LCS.Transparency = 1
- wait(0.5)
- LCS.CFrame = CFrame.new(-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LCS.Size = Vector3.new(6, 0.2, 6)
- LCS.Transparency = 0
- end)
- Inmate.Name = "Inmate"
- Inmate.Parent = main
- Inmate.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- Inmate.BorderColor3 = Color3.fromRGB(226, 155, 64)
- Inmate.Position = UDim2.new(0.0144227352, 0, 0.769233584, 0)
- Inmate.Size = UDim2.new(0, 102, 0, 23)
- Inmate.Font = Enum.Font.SourceSans
- Inmate.Text = "Inmate"
- Inmate.TextColor3 = Color3.fromRGB(226, 155, 64)
- Inmate.TextScaled = true
- Inmate.TextSize = 14.000
- Inmate.TextStrokeColor3 = Color3.fromRGB(226, 155, 64)
- Inmate.TextWrapped = true
- Inmate.MouseButton1Down:connect(function()
- Workspace.Remote.TeamEvent:FireServer("Bright orange")
- end)
- Guard.Name = "Guard"
- Guard.Parent = main
- Guard.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- Guard.BackgroundTransparency = 0.100
- Guard.BorderColor3 = Color3.fromRGB(16, 42, 220)
- Guard.Position = UDim2.new(0.0158361457, 0, 0.89433068, 0)
- Guard.Size = UDim2.new(0, 102, 0, 23)
- Guard.Font = Enum.Font.SourceSans
- Guard.Text = "Guard"
- Guard.TextColor3 = Color3.fromRGB(16, 42, 220)
- Guard.TextScaled = true
- Guard.TextSize = 14.000
- Guard.TextStrokeColor3 = Color3.fromRGB(16, 42, 220)
- Guard.TextWrapped = true
- Guard.MouseButton1Down:connect(function()
- Workspace.Remote.TeamEvent:FireServer("Bright blue")
- end)
- line.Name = "line"
- line.Parent = main
- line.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- line.BackgroundTransparency = 0.100
- line.BorderColor3 = Color3.fromRGB(52, 52, 52)
- line.Position = UDim2.new(0.00407965155, 0, 0.114979215, 0)
- line.Size = UDim2.new(0, 235, 0, 4)
- line.Font = Enum.Font.SourceSans
- line.Text = ""
- line.TextColor3 = Color3.fromRGB(0, 0, 0)
- line.TextSize = 14.000
- Title.Name = "Title"
- Title.Parent = main
- Title.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- Title.BackgroundTransparency = 0.100
- Title.BorderColor3 = Color3.fromRGB(20, 20, 20)
- Title.Position = UDim2.new(0.0160219837, 0, 0.0100373551, 0)
- Title.Size = UDim2.new(0, 230, 0, 32)
- Title.Font = Enum.Font.SourceSans
- Title.Text = "Prison Life V"
- Title.TextColor3 = Color3.fromRGB(255, 255, 255)
- Title.TextScaled = false
- Title.TextSize = 31.000
- Title.TextStrokeTransparency = 0.100
- Title.TextTransparency = 0.100
- Title.TextWrapped = true
- close.Name = "close"
- close.Parent = main
- close.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- close.BackgroundTransparency = 0.100
- close.BorderColor3 = Color3.fromRGB(20, 20, 20)
- close.Position = UDim2.new(0.771172822, 0, 0.00252525252, 0)
- close.Size = UDim2.new(0, 54, 0, 36)
- close.Font = Enum.Font.SourceSans
- close.Text = "-"
- close.TextColor3 = Color3.fromRGB(255, 255, 255)
- close.TextSize = 100.000
- close.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- close.TextTransparency = 0.100
- close.TextWrapped = true
- close.MouseButton1Down:connect(function()
- main.Visible = false
- openmain.Visible = true
- end)
- By.Name = "By"
- By.Parent = main
- By.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- By.BorderColor3 = Color3.fromRGB(20, 20, 20)
- By.Position = UDim2.new(0.00404543104, 0, 0.606018066, 0)
- By.Size = UDim2.new(0, 235, 0, 55)
- By.Font = Enum.Font.SourceSans
- By.Text = "Made By Soul#4086"
- By.TextColor3 = Color3.fromRGB(255, 255, 255)
- By.TextScaled = true
- By.TextSize = 14.000
- By.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- By.TextWrapped = true
- openmain.Name = "openmain"
- openmain.Parent = ScreenGui
- openmain.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
- openmain.BorderColor3 = Color3.fromRGB(255, 249, 249)
- openmain.Position = UDim2.new(0.001, 0, 0.728558958, 0)
- openmain.Size = UDim2.new(0, 100, 0, 30)
- openmain.Active = true
- openmain.Draggable = true
- Open.Name = "Open"
- Open.Parent = openmain
- Open.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- Open.BorderColor3 = Color3.fromRGB(255, 255, 255)
- Open.Position = UDim2.new(-0.00442231633, 0, -0.00499624014, 0)
- Open.Size = UDim2.new(0, 100, 0, 30)
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Open"
- Open.TextColor3 = Color3.fromRGB(255, 255, 255)
- Open.TextScaled = true
- Open.TextSize = 14.000
- Open.TextWrapped = true
- Open.MouseButton1Down:connect(function()
- openmain.Visible = false
- main.Visible = true
- end)
- -- Scripts:
- local function YFFKOR_fake_script() -- line.Script
- local script = Instance.new('Script', line)
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0
- while wait(0.1)do
- script.Parent.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
- counter = counter + 0.01
- end
- end
- coroutine.wrap(YFFKOR_fake_script)()
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