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- local Bed = script.Parent
- local billboard = Bed:FindFirstChild("NameGui")
- local claimSeat = Bed:FindFirstChild("Seat") -- seat part
- local ownerName = nil
- local function claimBed(player)
- if not ownerName then
- ownerName = player.Name
- player:SetAttribute("IsOnBed", true) -- set player is on bed to true
- if billboard then
- billboard.nameLabel.Text = ownerName
- billboard.Enabled = true
- end
- end
- end
- claimSeat:GetPropertyChangedSignal("Occupant"):Connect(function()
- local Humanoid = claimSeat.Occupant
- if not Humanoid then
- return
- end
- local Character = Humanoid.Parent
- local player = game.Players:GetPlayerFromCharacter(Character)
- if player then
- if not ownerName and not player:GetAttribute("IsOnBed") then
- claimBed(player)
- end
- end
- end)
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